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#include <Wire.h> #include <LiquidCrystal_I2C.h> // Inicializa o display no endereco 0x3F LiquidCrystal_I2C lcd(0x3F,2,1,0,4,5,6,7,3, POSITIVE); boolean start = true; volatile boolean e_stop = false; volatile boolean e_stop3 = false; int botaoinicio = 3; // define pino 9 como entrada botao liga int chaveSW2 = 4; // define botao 8 como botao desliga int chaveSW3 = 5; #define rele00 8 // rele motor 3 #define rele02 9 // rele motor 4 #define pin12 12 #define pin13 13 int estadorele00 = 1; int estadorele02 = 1; int estadorele08 = 1; int i; void setup() { Serial.begin(9600); delay(100); lcd.begin (20,4); pinMode (pin12,OUTPUT); pinMode (pin13,OUTPUT); pinMode (botaoinicio, INPUT); // define como entrada pinMode (chaveSW2, INPUT); // define como entrada pinMode (chaveSW3, INPUT_PULLUP); // define como entrada pinMode (rele00, OUTPUT); // define como saida pinMode (rele02, OUTPUT); // define como saida attachInterrupt(0,e_stop_ISR, RISING); digitalWrite(rele00, estadorele00); digitalWrite(rele02, estadorele02); lcd.setBacklight(HIGH); lcd.setCursor(0,0); lcd.print("ETO ESTERILIZACIONES"); delay(1000); lcd.setCursor(0,1); lcd.print("PROCESSO ETO"); delay(1000); lcd.setCursor(0,2); lcd.print(" INICIALIZADO "); lcd.setCursor(0,3); lcd.print("--****************--"); delay(5000); delay(100); //Faz o efeito de deslocamento para esquerda for (i =0; i <20; i++){ lcd.scrollDisplayLeft(); delay(20); } delay(1000); //Faz o efeito de deslocamento para esquerda for (i =0; i <20; i++){ lcd.scrollDisplayLeft(); delay(20); } delay(3000); tone(12,262,200); //DO delay(1000); tone(12,262,200); //DO delay(1000); tone(12,262,200); //DO delay(1000); tone(12,349,300); //FA delay(1000); } void loop() { if(start == true){ if(e_stop == false){ Serial.println("tudo ok"); delay(300); } else{ Serial.println("EMERGENCIA!!!! RESETAR ARDUINO"); digitalWrite (rele02, HIGH); // envia saida para nivel alto digitalWrite (rele00,HIGH); // envia a saida para nivel baixo delay (100); lcd.clear(); lcd.setBacklight(HIGH); lcd.setCursor(3,0); lcd.print("EMERGENCIA!!!"); delay(100); lcd.setCursor(3,1); lcd.print("RESETAR ARDUINO"); lcd.setCursor(5,2); lcd.print("!!!!!!!!!!!!!!!"); delay(100); tone(12,349,300); //FA RUÍDO ALARME delay(1000); tone(12,349,300); //FA RUÍDO ALARME delay(1000); tone(12,349,300); //FA RUÍDO ALARME delay(1000); tone(12,349,300); //FA RUÍDO ALARME delay(1000); tone(12,349,300); //FA RUÍDO ALARME delay(1000); tone(12,349,300); //FA RUÍDO ALARME delay(1000); } } int valorInicio = digitalRead (botaoinicio);// le o valor de botao int valorSW2 = digitalRead (chaveSW2); // le o valor de botao1 int valorSW3 = digitalRead (chaveSW3); // le o valor de botao2 if (valorInicio == HIGH && valorSW2 == LOW && valorSW2 == LOW) {// Testa o estado dos botoes digitalWrite (rele02, HIGH); // envia saida para nivel alto digitalWrite (rele00,LOW); // envia a saida para nivel baixo lcd.clear(); lcd.setBacklight(HIGH); lcd.setCursor(0,0); lcd.print("ETO ESTERILIZACIONES"); delay(1000); lcd.setCursor(6,1); lcd.print("MOTOR 3"); lcd.setCursor(6,2); lcd.print("EN MARCHA"); delay(1000); } else if (valorInicio == LOW){ digitalWrite (rele00,HIGH); // envia a saida para nivel baixo digitalWrite (rele02,HIGH); // envia a saida para nivel baixo } if (valorInicio == LOW && valorSW2 == HIGH && valorSW2 == LOW) { // Testa saida dos botoes digitalWrite (rele00,HIGH); // envia a saida para nivel alto digitalWrite (rele02,LOW); // envia a saida para nivel baixo lcd.clear(); lcd.setBacklight(HIGH); lcd.setCursor(0,0); lcd.print("ETO ESTERILIZACIONES"); delay(1000); lcd.setCursor(6,1); lcd.print("MOTOR 4"); lcd.setCursor(6,2); lcd.print("EN MARCHA"); } else if (valorSW2 == LOW){ digitalWrite (rele00,HIGH); // envia a saida para nivel baixo digitalWrite (rele02,HIGH); // envia a saida para nivel baixo } if (valorSW3 == HIGH && valorInicio == LOW && valorSW2 == LOW) { // Testa saida dos botoes digitalWrite (rele00,LOW); // envia a saida para nivel baixo digitalWrite (rele02,LOW); // envia a saida para nivel baixo lcd.clear(); lcd.setBacklight(HIGH); lcd.setCursor(0,0); lcd.print("ETO ESTERILIZACIONES"); delay(1000); lcd.setCursor(3,1); lcd.print("MOTORES 3 E 4"); lcd.setCursor(6,2); lcd.print("EN MARCHA"); } else{ if (valorSW3 == LOW){ digitalWrite (rele00,HIGH); // envia a saida para nivel baixo digitalWrite (rele02,HIGH); // envia a saida para nivel baixo lcd.clear(); lcd.setBacklight(HIGH); lcd.setCursor(6,0); lcd.print("MOTORES"); lcd.setCursor(6,1); lcd.print("APAGADOS"); delay(6000); lcd.clear(); tone(12,349,300); //FA delay(500); tone(12,349,300); //FA delay(500); tone(12,349,300); //FA delay(500); tone(12,262,200); //DO delay(500); tone(12,262,200); //DO delay(500); tone(12,262,200); //DO delay(500); } while(1); } } void e_stop_ISR(void){ detachInterrupt(0); e_stop = !e_stop; }
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#include <bits/stdc++.h> #define endl "\n" using namespace std; typedef long long lld; typedef pair<int, int> pii; typedef pair<lld, lld> pll; //////////////////////////////////////////////////////////////// const int MAX_K = 505; int K, A[MAX_K], S[MAX_K]; lld score[MAX_K][MAX_K]; void reset() { for (int i = 0; i < MAX_K; i++) { for (int j = 0; j < MAX_K; j++) { score[i][j] = 0; } } } void input() { cin >> K; for (int i = 0; i < K; i++) { cin >> A[i]; S[i + 1] = S[i] + A[i]; } } lld dp(int l, int r) { if (l + 1 == r) { return 0; } if (score[l][r] > 0) { return score[l][r]; } lld minScore = LLONG_MAX; for (int i = l + 1; i < r; i++) { minScore = min(minScore, dp(l, i) + dp(i, r) + S[r] - S[l]); } score[l][r] = minScore; return minScore; } int main() { ios_base::sync_with_stdio(false); cin.tie(nullptr); //////////////////////////////// int T; cin >> T; for (int i = 0; i < T; i++) { reset(); input(); cout << dp(0, K) << endl; } //////////////////////////////// return 0; }
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#include <iostream> #include <climits> #include "bits/stdc++.h" using namespace std; /* Permutations using STL */ /* Next_permutation(start,end): If the function can determine the next higher permutation, it rearranges the elements as such and returns true. If that was not possible (because it is already at the largest possible permutation), it rearranges the elements according to the first permutation (sorted in ascending order) and returns false. */ vector<vector<int>> permute(vector<int> nums) { vector<vector<int>> ans; sort(nums.begin(), nums.end()); do { ans.push_back(nums); } while (next_permutation(nums.begin(), nums.end())); return ans; } int main(){ vector<vector<int>> res = permute({1, 2, 2}); for (auto i : res) { for (auto ii : i) { cout << ii << " "; } cout << "\n"; } }
[ "kumarmukeshpatel57@gmail.com" ]
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//======================================================================== // // SharedGroupObjectTemplate.h // //IMPORTANT: Any code between //@BEGIN TFD... and //@END TFD... will be //overwritten the next time the template definition is compiled. Do not //make changes to code inside these blocks. // // copyright 2001 Sony Online Entertainment // //======================================================================== #ifndef _INCLUDED_SharedGroupObjectTemplate_H #define _INCLUDED_SharedGroupObjectTemplate_H #include "SharedUniverseObjectTemplate.h" #include "sharedFoundation/DynamicVariable.h" #include "sharedUtility/TemplateParameter.h" class Vector; typedef StructParam<ObjectTemplate> StructParamOT; //@BEGIN TFD TEMPLATE REFS //@END TFD TEMPLATE REFS class SharedGroupObjectTemplate : public SharedUniverseObjectTemplate { public: //@BEGIN TFD ID enum { SharedGroupObjectTemplate_tag = TAG(S,G,R,P) }; //@END TFD ID public: SharedGroupObjectTemplate(const std::string & filename); virtual ~SharedGroupObjectTemplate(); virtual Tag getId(void) const; virtual Tag getTemplateVersion(void) const; virtual Tag getHighestTemplateVersion(void) const; static void install(bool allowDefaultTemplateParams = true); //@BEGIN TFD public: protected: virtual void load(Iff &file); private: //@END TFD private: Tag m_templateVersion; // the template version bool m_versionOk; // flag that the template version loaded is the one we expect static bool ms_allowDefaultTemplateParams; // flag to allow defaut params instead of fataling static void registerMe(void); static ObjectTemplate * create(const std::string & filename); // no copying SharedGroupObjectTemplate(const SharedGroupObjectTemplate &); SharedGroupObjectTemplate & operator =(const SharedGroupObjectTemplate &); }; inline void SharedGroupObjectTemplate::install(bool allowDefaultTemplateParams) { ms_allowDefaultTemplateParams = allowDefaultTemplateParams; //@BEGIN TFD INSTALL SharedGroupObjectTemplate::registerMe(); //@END TFD INSTALL } #endif // _INCLUDED_SharedGroupObjectTemplate_H
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#ifndef BABYLON_SAMPLES_LOADERS_BABYLON_IMPORT_DUMMY3_SCENE_H #define BABYLON_SAMPLES_LOADERS_BABYLON_IMPORT_DUMMY3_SCENE_H #include <babylon/interfaces/irenderable_scene.h> namespace BABYLON { namespace Samples { /** * @brief Import Dummy 3 Scene. * @see https://www.babylonjs-playground.com/#C38BUD#1 */ struct ImportDummy3Scene : public IRenderableScene { ImportDummy3Scene(ICanvas* iCanvas); ~ImportDummy3Scene() override; const char* getName() override; void initializeScene(ICanvas* canvas, Scene* scene) override; }; // end of struct ImportDummy3Scene } // end of namespace Samples } // end of namespace BABYLON #endif // end of BABYLON_SAMPLES_LOADERS_BABYLON_IMPORT_DUMMY3_SCENE_H
[ "sam.dauwe@gmail.com" ]
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/* *********************************************** Author :111qqz Created Time :2016年08月11日 星期四 05时08分32秒 File Name :code/hdu/1867.cpp ************************************************ */ #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> #include <vector> #include <queue> #include <stack> #include <set> #include <map> #include <string> #include <cmath> #include <cstdlib> #include <deque> #include <ctime> #define fst first #define sec second #define lson l,m,rt<<1 #define rson m+1,r,rt<<1|1 #define ms(a,x) memset(a,x,sizeof(a)) typedef long long LL; #define pi pair < int ,int > #define MP make_pair using namespace std; const double eps = 1E-8; const int dx4[4]={1,0,0,-1}; const int dy4[4]={0,-1,1,0}; const int inf = 0x3f3f3f3f; const int N=1E5+7; char a[N],b[N]; int nxt[N]; void getnxt( char *s) { int n = strlen(s); int i = 0 ; int j = -1; nxt[0] = -1; while (i<n) if (j==-1||s[i]==s[j]) nxt[++i] = ++j; else j = nxt[j]; } int kmp(char *a,char *b) { int n = strlen(a); int m = strlen(b); int i = 0; int j = 0; getnxt(b); while (i<n&&j<m) { if (j==-1||a[i]==b[j]) i++,j++; else j = nxt[j]; } if (i==n) return j; //为什么要判断i==n...? return 0; } int main() { #ifndef ONLINE_JUDGE freopen("code/in.txt","r",stdin); #endif while (scanf("%s\n%s",a,b)!=EOF) { int k1 = kmp(a,b); int k2 = kmp(b,a); cout<<"k1:"<<k1<<" k2:"<<k2<<endl; if (k1==k2) { if (strcmp(a,b)>0) { printf("%s",b); printf("%s\n",a+k1); }else { printf("%s",a); printf("%s\n",b+k1); } } else if (k1>k2) { printf("%s",a); printf("%s\n",b+k1); } else { printf("%s",b); printf("%s\n",a+k2); } } #ifndef ONLINE_JUDGE fclose(stdin); #endif return 0; }
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// -*- LSST-C++ -*- /* * LSST Data Management System * Copyright 2017 LSST Corporation. * * This product includes software developed by the * LSST Project (http://www.lsst.org/). * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the LSST License Statement and * the GNU General Public License along with this program. If not, * see <http://www.lsstcorp.org/LegalNotices/>. */ #ifndef LSST_QSERV_REPLICA_WORKERPROCESSORTHREAD_H #define LSST_QSERV_REPLICA_WORKERPROCESSORTHREAD_H // System headers #include <atomic> #include <memory> #include <thread> // This header declarations namespace lsst { namespace qserv { namespace replica { /// Forward declaration for the class class WorkerProcessor; /** * Class WorkerProcessorThread is a thread-based request processing engine * for replication requests within worker-side services. */ class WorkerProcessorThread : public std::enable_shared_from_this<WorkerProcessorThread> { public: /// Smart reference to objects of the class typedef std::shared_ptr<WorkerProcessorThread> Ptr; /// Smart reference for the WorkerProcessor's objects typedef std::shared_ptr<WorkerProcessor> WorkerProcessorPtr; /** * Static factory method is needed to prevent issue with the lifespan * and memory management of instances created otherwise (as values or via * low-level pointers). * * @param processor * pointer to the processor * * @return * pointer to the created object */ static Ptr create(WorkerProcessorPtr const& processor); // Default construction and copy semantics are prohibited WorkerProcessorThread() = delete; WorkerProcessorThread(WorkerProcessorThread const&) = delete; WorkerProcessorThread& operator=(WorkerProcessorThread const&) = delete; ~WorkerProcessorThread() = default; /// @return identifier of this thread object unsigned int id() const { return _id; } /// @return 'true' if the processing thread is still running bool isRunning() const; /** * Create and run the thread (if none is still running) fetching * and processing requests until method stop() is called. */ void run(); /** * Tell the running thread to abort processing the current * request (if any), put that request back into the input queue, * stop fetching new requests and finish. The thread can be resumed * later by calling method run(). * * NOTE: This is an asynchronous operation. */ void stop(); /// @return context string std::string context() const { return "THREAD: " + std::to_string(_id) + " "; } private: /** * The constructor of the class. * * @param processor pointer to the processor * @param id a unique identifier of this object */ WorkerProcessorThread(WorkerProcessorPtr const& processor, unsigned int id); /** * Event handler called by the thread when it's about to stop */ void stopped(); private: /// The processor WorkerProcessorPtr const _processor; /// The identifier of this thread object unsigned int const _id; /// The processing thread is created on demand when calling method run() std::unique_ptr<std::thread> _thread; /// The flag to be raised to tell the running thread to stop. /// The thread will reset this flag when it finishes. std::atomic<bool> _stop; }; }}} // namespace lsst::qserv::replica #endif // LSST_QSERV_REPLICA_WORKERPROCESSORTHREAD_H
[ "gapon@slac.stanford.edu" ]
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#include "MPC.h" #include <cppad/cppad.hpp> #include <cppad/ipopt/solve.hpp> #include "Eigen-3.3/Eigen/Core" using CppAD::AD; // TODO: Set the timestep length and duration size_t N = 10; double dt = 0.1; // This value assumes the model presented in the classroom is used. // // It was obtained by measuring the radius formed by running the vehicle in the // simulator around in a circle with a constant steering angle and velocity on a // flat terrain. // // Lf was tuned until the the radius formed by the simulating the model // presented in the classroom matched the previous radius. // // This is the length from front to CoG that has a similar radius. const double Lf = 2.67; const double ref_cte = 0; const double ref_epsi = 0; const double ref_v = 70; const size_t x_start = 0; const size_t y_start = x_start + N; const size_t psi_start = y_start + N; const size_t v_start = psi_start + N; const size_t cte_start = v_start + N; const size_t epsi_start = cte_start + N; const size_t delta_start = epsi_start + N; const size_t a_start = delta_start + N - 1; class FG_eval { public: // Fitted polynomial coefficients Eigen::VectorXd coeffs; FG_eval(Eigen::VectorXd coeffs) { this->coeffs = coeffs; } typedef CPPAD_TESTVECTOR(AD<double>)ADvector; void operator()(ADvector& fg, const ADvector& vars) { // TODO: implement MPC // `fg` a vector of the cost constraints, `vars` is a vector of variable values (state & actuators) // NOTE: You'll probably go back and forth between this function and // the Solver function below. // The cost is stored is the first element of `fg`. // Any additions to the cost should be added to `fg[0]`. fg[0] = 0; // The part of the cost based on the reference state. for( int i = 0; i < N; i++ ) { fg[0] += 3000*CppAD::pow(vars[cte_start + i] - ref_cte, 2); fg[0] += 3000*CppAD::pow(vars[epsi_start + i] - ref_epsi, 2); fg[0] += CppAD::pow(vars[v_start + i] - ref_v, 2); } // Minimize the use of actuators. for (int i = 0; i< N - 1; i++) { fg[0] += 5*CppAD::pow(vars[delta_start + i], 2); fg[0] += 5*CppAD::pow(vars[a_start + i], 2); // penalty for speed + steer fg[0] += 700*CppAD::pow(vars[delta_start + i] * vars[v_start+i], 2); } // Minimize the value gap between sequential actuations. // (how smooth the actuations are) for (int i = 0; i < N - 2; i++) { fg[0] += 200*CppAD::pow(vars[delta_start + i + 1] - vars[delta_start + i], 2); fg[0] += 10*CppAD::pow(vars[a_start + i + 1] - vars[a_start + i], 2); } // Setup constraints fg[1 + x_start] = vars[x_start]; fg[1 + y_start] = vars[y_start]; fg[1 + psi_start] = vars[psi_start]; fg[1 + v_start] = vars[v_start]; fg[1 + cte_start] = vars[cte_start]; fg[1 + epsi_start] = vars[epsi_start]; for (int t = 1; t < N; t++) { // The state at time t+1 . AD<double> x1 = vars[x_start + t]; AD<double> y1 = vars[y_start + t]; AD<double> psi1 = vars[psi_start + t]; AD<double> v1 = vars[v_start + t]; AD<double> cte1 = vars[cte_start + t]; AD<double> epsi1 = vars[epsi_start + t]; // The state at time t. AD<double> x0 = vars[x_start + t - 1]; AD<double> y0 = vars[y_start + t - 1]; AD<double> psi0 = vars[psi_start + t - 1]; AD<double> v0 = vars[v_start + t - 1]; AD<double> cte0 = vars[cte_start + t - 1]; AD<double> epsi0 = vars[epsi_start + t - 1]; // Only consider the actuation at time t. AD<double> delta0 = vars[delta_start + t - 1]; AD<double> a0 = vars[a_start + t - 1]; AD<double> f0 = coeffs[0] + coeffs[1] * x0 + coeffs[2] * CppAD::pow(x0, 2) + coeffs[3] * CppAD::pow(x0, 3); AD<double> psides0 = CppAD::atan(coeffs[1] + 2 * coeffs[2] * x0 + 3 * coeffs[3] * CppAD::pow(x0, 2)); // Here's `x` to get you started. // The idea here is to constraint this value to be 0. // // NOTE: The use of `AD<double>` and use of `CppAD`! // This is also CppAD can compute derivatives and pass // these to the solver. // TODO: Setup the rest of the model constraints fg[1 + x_start + t] = x1 - (x0 + v0 * CppAD::cos(psi0) * dt); fg[1 + y_start + t] = y1 - (y0 + v0 * CppAD::sin(psi0) * dt); fg[1 + psi_start + t] = psi1 - (psi0 - v0 / Lf * delta0 * dt); fg[1 + v_start + t] = v1 - (v0 + a0 * dt); fg[1 + cte_start + t] = cte1 - ((f0 - y0) + (v0 * CppAD::sin(epsi0) * dt)); fg[1 + epsi_start + t] = epsi1 - ((psi0 - psides0) - v0 / Lf * delta0 * dt); } } }; // // MPC class definition implementation. // MPC::MPC() { } MPC::~MPC() { } vector<double> MPC::Solve(Eigen::VectorXd state, Eigen::VectorXd coeffs) { bool ok = true; // size_t i; typedef CPPAD_TESTVECTOR(double)Dvector; const double x = state[0]; const double y = state[1]; const double psi = state[2]; const double v = state[3]; const double cte = state[4]; const double epsi = state[5]; // TODO: Set the number of model variables (includes both states and inputs). // For example: If the state is a 4 element vector, the actuators is a 2 // element vector and there are 10 timesteps. The number of variables is: // // 4 * 10 + 2 * 9 const size_t n_vars = N * 6 + (N - 1) * 2; // TODO: Set the number of constraints const size_t n_constraints = N * 6; // Initial value of the independent variables. // SHOULD BE 0 besides initial state. Dvector vars(n_vars); for (int i = 0; i < n_vars; i++) { vars[i] = 0; } Dvector vars_lowerbound(n_vars); Dvector vars_upperbound(n_vars); // TODO: Set lower and upper limits for variables. // Set the initial variable values // Set all non-actuators upper and lower limits // to the max negative and positive values. for (int i = 0; i < delta_start; i++) { vars_lowerbound[i] = -1.0e19; vars_upperbound[i] = 1.0e19; } // The upper and lower limits of delta are set to -25 to 25 // degrees (values in radians). for (int i = delta_start; i < a_start; i++) { vars_lowerbound[i] = -0.436332 * Lf; vars_upperbound[i] = 0.43632 * Lf; } // Actuator limits. for (int i = a_start; i < n_vars; i++) { vars_lowerbound[i] = -1.0; vars_upperbound[i] = 1.0; } // Lower and upper limits for the constraints // Should be 0 besides initial state. Dvector constraints_lowerbound(n_constraints); Dvector constraints_upperbound(n_constraints); for (int i = 0; i < n_constraints; i++) { constraints_lowerbound[i] = 0; constraints_upperbound[i] = 0; } constraints_lowerbound[x_start] = x; constraints_lowerbound[y_start] = y; constraints_lowerbound[psi_start] = psi; constraints_lowerbound[v_start] = v; constraints_lowerbound[cte_start] = cte; constraints_lowerbound[epsi_start] = epsi; constraints_upperbound[x_start] = x; constraints_upperbound[y_start] = y; constraints_upperbound[psi_start] = psi; constraints_upperbound[v_start] = v; constraints_upperbound[cte_start] = cte; constraints_upperbound[epsi_start] = epsi; // object that computes objective and constraints FG_eval fg_eval(coeffs); // // NOTE: You don't have to worry about these options // // options for IPOPT solver std::string options; // Uncomment this if you'd like more print information options += "Integer print_level 0\n"; // NOTE: Setting sparse to true allows the solver to take advantage // of sparse routines, this makes the computation MUCH FASTER. If you // can uncomment 1 of these and see if it makes a difference or not but // if you uncomment both the computation time should go up in orders of // magnitude. options += "Sparse true forward\n"; options += "Sparse true reverse\n"; // NOTE: Currently the solver has a maximum time limit of 0.5 seconds. // Change this as you see fit. options += "Numeric max_cpu_time 0.5\n"; // place to return solution CppAD::ipopt::solve_result<Dvector> solution; // solve the problem CppAD::ipopt::solve<Dvector, FG_eval>(options, vars, vars_lowerbound, vars_upperbound, constraints_lowerbound, constraints_upperbound, fg_eval, solution); // Check some of the solution values ok &= solution.status == CppAD::ipopt::solve_result<Dvector>::success; // Cost // auto cost = solution.obj_value; // std::cout << "Cost " << cost << std::endl; // TODO: Return the first actuator values. The variables can be accessed with // `solution.x[i]`. // // {...} is shorthand for creating a vector, so auto x1 = {1.0,2.0} // creates a 2 element double vector. vector<double> result; result.push_back(solution.x[delta_start]); result.push_back(solution.x[a_start]); for (int i = 0; i < N - 2; i++) { result.push_back(solution.x[x_start + i + 1]); result.push_back(solution.x[y_start + i + 1]); } return result; }
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#include"threadPool.h" #include<iostream> struct gfunc{ int operator()(int n) { std::cout << n << std::endl ; return n ; } int func() { printf("hello " ) ; return 1 ; } } ; int func1(std :: string a, int b) { std :: cout << "字符串的值为:" << a << " 整型值为:" << b << std :: endl ; return 0 ; } void func(int i) { std :: cout << "该函数返回值为void,传的参数是" << i << std :: endl ; } int func2(int a, int b) { std :: cout << "有个返回值的线程池" << " int"<< std :: endl ; return a+b ; } int main() { try { //线程池队列正在等待 threadPool pool(10) ; //往队列中加入任务 std :: future<void> ff = pool.commit(func, 1); std :: future<int> ff1 = pool.commit(func2, 1,2) ; printf("ff:") ; ff.get(); printf("ff1:") ; ff1.get() ; printf("ff2:") ; } catch(std :: exception& e) { std :: cout << "some unhappy happened..." << std :: this_thread :: get_id() << e.what() << std :: endl ; } return 0; }
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/** * Copyright (c) 2017-present, Tencent, Inc. * All rights reserved. * Author: ianwang <ianwang@tencent.com> * Created on: 2018-01-08 */ #ifndef MTTLAYOUTCACHE_H_ #define MTTLAYOUTCACHE_H_ #include "MTTFlex.h" #include <stdint.h> typedef struct { MTTSize availableSize; MTTSize resultSize; MeasureMode widthMeasureMode; MeasureMode heightMeasureMode; FlexLayoutAction layoutAction; } MeasureResult; #define MAX_MEASURES_COUNT 6 class MTTLayoutCache { public: MTTLayoutCache(); virtual ~MTTLayoutCache(); void cacheResult(MTTSize availableSize, MTTSize resultSize, MTTSizeMode measureMode, FlexLayoutAction layoutAction); MeasureResult* getCachedMeasureResult(MTTSize availableSize,MTTSizeMode measureMode, FlexLayoutAction layoutAction, bool isMeasureNode); MeasureResult* getCachedLayout(); void clearCache(); protected: void initCache(); MeasureResult* useLayoutCacheIfPossible(MTTSize availableSize, MTTSizeMode measureMode); MeasureResult* useMeasureCacheIfPossible(MTTSize availableSize, MTTSizeMode measureMode, FlexLayoutAction layoutAction, bool isMeasureNode); private: MeasureResult cachedLayout; MeasureResult cachedMeasures[MAX_MEASURES_COUNT]; uint32_t nextMeasureIndex; }; #endif /* MTTLAYOUTCACHE_H_ */
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#include "TObject.h" #include "hshowergeanthit.h" #include <iostream.h> ////////////////////////////////////////////////////// // HShowerGeantHit // // This class contains one hit in one cell of the rich. // ////////////////////////////////////////////////////// ClassImp(HShowerGeantHit) HShowerGeantHit::HShowerGeantHit() { } HShowerGeantHit::~HShowerGeantHit() { } void HShowerGeantHit::Clear() { fBetaHit = 0.0; fMomHit = 0.0; fELosHit = 0.0; nDetHit = 0; fPhiHit = 0.0; fThetaHit = 0.0; fXHit = 0.0; fYHit = 0.0; nTrack = -1; } void HShowerGeantHit::getXY(Float_t* pfX, Float_t* pfY) { *pfX = fXHit; *pfY = fYHit; } void HShowerGeantHit::getAngles(Float_t* pfTheta, Float_t* pfPhi) { *pfTheta = fThetaHit; *pfPhi = fPhiHit; } Float_t HShowerGeantHit::getEnerLos() { return fELosHit; } Float_t HShowerGeantHit::getBeta() { return fBetaHit; } Float_t HShowerGeantHit::getMom() { return fMomHit; } Int_t HShowerGeantHit::getDetector() { return nDetHit; } Int_t HShowerGeantHit::getSector() { return nSectHit; } Int_t HShowerGeantHit::getTrack() { return nTrack; } void HShowerGeantHit::setXY(Float_t fX, Float_t fY) { fXHit = fX; fYHit= fY; } void HShowerGeantHit::setAngles(Float_t fTheta, Float_t fPhi) { fThetaHit= fTheta; fPhiHit = fPhi; } void HShowerGeantHit::setEnerLos(Float_t fEner) { fELosHit = fEner; } void HShowerGeantHit::setBeta(Float_t fBeta) { fBetaHit = fBeta; } void HShowerGeantHit::setMom(Float_t fMom) { fMomHit = fMom; } void HShowerGeantHit::setDetector(Int_t nDet) { nDetHit = nDet; } void HShowerGeantHit::setSector(Int_t nSect) { nSectHit = nSect; } void HShowerGeantHit::setTrack(Int_t nTrk) { nTrack = nTrk; } ostream& operator<< (ostream& output, HShowerGeantHit& raw) { // output<<"pad charge:"<<raw.charge; return output; }
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#ifndef TREEWIDGET_H #define TREEWIDGET_H #include <QTreeWidget> class GeoRoute; class QGeoCoordinate; class TreeWidget: public QTreeWidget { Q_OBJECT public: explicit TreeWidget(QWidget *parent = nullptr); ~TreeWidget() = default; void insertRoute(const GeoRoute &route, const int index = -1); void removeRoute(const int index = -1); void insertCoordinate(const QGeoCoordinate &coordinate, const int route, const int index = -1); void removeCoordinate(const int route, const int index = -1); int currentRoute(); int currentCoordinate(); bool currentIsRoute(); void changeRoute(int index, QString newname); void changeRouteLength(int index, double newlength); void changeCoordinate(int route, int index, int column, double newvalue); signals: void s_changeRoute(int index, QString newname); void s_changeCoordinate(int route, int index, int column, double newvalue); protected: bool edit(const QModelIndex &index, EditTrigger trigger, QEvent *event); protected slots: void commitData(QWidget *editor); }; #endif // TREEWIDGET_H
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#include <Adafruit_NeoPixel.h> #include <EasyNeoPixels.h> #include <Servo.h> #include <IFX9201_XMC1300_StepperMotor.h> /* Alpha Wheel */ #define DIR_PIN 4 // Pin 9 is standard DIR Pin #define STP_PIN 3 // Pin 10 is standard STP Pin #define DIS_PIN 2 // Pin 11 is standard DIS Pin const int StepsPerRevolution = 200 * 8; // change this to fit the total number of steps per revolution for your motor Stepper_motor AlphaWheelStepper = Stepper_motor(StepsPerRevolution, DIR_PIN, STP_PIN, DIS_PIN); /* Spray Servo */ Servo SprayCanServo; /* Commands */ #define DONOTHING 0 #define SPRAY 1 #define ROTATECLOCKWISE 2 #define ROTATEANTICLOCKWISE 3 /* Input */ String inputString = ""; int InputCommand = 0; /* Framework */ void setup() { // Spray Can SprayCanServo.attach(6); SprayCanServo.write(0); // USB Serial.begin(9600); // Alpha Wheel AlphaWheelStepper.begin(); // set pins' mode as OUTPUT, set default speed and enable the stepper motor AlphaWheelStepper.setSpeed(10); //changed from 40 // LEDs pinMode(10, OUTPUT); setupEasyNeoPixels(11, 14); } void loop() { readInput(); executeCommand(); } /* Commands */ void spray() { // Actual int pos = 0; for (pos = 0; pos <= 60; pos += 2) { // goes from 0 degrees to 180 degrees // in steps of 1 degree SprayCanServo.write(pos); // tell servo to go to position in variable 'pos' delay(15); // waits 15ms for the servo to reach the position } // delay(5000); for (pos = 60; pos >= 0; pos -= 2) { // goes from 180 degrees to 0 degrees SprayCanServo.write(pos); // tell servo to go to position in variable 'pos' delay(15); // waits 15ms for the servo to reach the position } digitalWrite(5, HIGH); delay(1000); digitalWrite(5, LOW); } void lightOn() { digitalWrite(10, HIGH); } void lightOff() { digitalWrite(10, LOW); } void rotateClockwise() { AlphaWheelStepper.move_degree(14.4); delay(1000); } void rotateAnticlockwise() { AlphaWheelStepper.move_degree(-14.4); delay(1000); } /* Input */ void readInput() { while (Serial.available() > 0) { int inChar = Serial.read(); if (isDigit(inChar)) { // convert the incoming byte to a char and add it to the string: inputString += (char)inChar; } // if you get a newline, print the string, then the string's value: if (inChar == '\n') { InputCommand = (inputString.toInt()); Serial.print("Value: "); Serial.println(InputCommand); // clear the string for new input: inputString = ""; } } } void executeCommand() { switch (InputCommand) { case DONOTHING: break; case SPRAY: spray(); break; case ROTATECLOCKWISE: rotateClockwise(); break; case ROTATEANTICLOCKWISE: rotateAnticlockwise(); break; // prefer case 4: lightOn(); delay(5000); lightOff(); break; default: if (InputCommand < 200 && InputCommand > 100) { int steps = InputCommand % 100; AlphaWheelStepper.move_degree(-14.4 * steps); delay(1000); } break; } InputCommand = DONOTHING; }
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#include "heuristics.h" #include <ctime> #include "../algorithm/jps.h" void Jps::setLevelPath(Output &output) { output.isLowLevel = false; } std::vector<Node> Jps::getSuccessors(const Node &node, const Map &map) const { // p -> u -> v std::vector<Node> successors; unsigned ux = node.getX(); unsigned uy = node.getY(); unsigned px, py; if (node != nodeStart) { px = node.getParent()->getX(); py = node.getParent()->getY(); } for (unsigned indDirection = 0; indDirection != dyVec.size(); ++indDirection) { unsigned vx = ux + dxVec[indDirection]; unsigned vy = uy + dyVec[indDirection]; if (!map.isObstacle(vx, vy) && map.isAllowedFromTo(ux, uy, vx, vy)) { if (node != nodeStart && !isNatural(px, py, ux, uy, vx, vy, map) && !isForced(px, py, ux, uy, vx, vy, map)) { // prune; continue; } std::pair<bool, Node> jumpRes = jump(ux, uy, dxVec[indDirection], dyVec[indDirection], map); if (jumpRes.first && close.find(jumpRes.second) == close.end()) successors.push_back(jumpRes.second); } } return successors; } bool Jps::isNatural(unsigned px, unsigned py, unsigned ux, unsigned uy, unsigned vx, unsigned vy, const Map &map) const { // p ->(dx1, dy1)-> u ->(dx2, dy2)-> v if (map.isObstacle(vx, vy)) { return false; } int dx1, dx2, dy1, dy2; getCoordinats(px, py, ux, uy, vx, vy, dx1, dy1, dx2, dy2); if (dx1 * dy1 != 0) { // from p to u diagonal move return (px != vx && py != vy); } else { // from p to u straight return (dx1 == dx2 && dy1 == dy2); } } bool Jps::isForced(unsigned px, unsigned py, unsigned ux, unsigned uy, unsigned vx, unsigned vy, const Map &map) const { // p ->(dx1, dy1)-> u ->(dx2, dy2)-> v if (map.isObstacle(vx, vy)) { return false; } int dx1, dx2, dy1, dy2; getCoordinats(px, py, ux, uy, vx, vy, dx1, dy1, dx2, dy2); if (dx1 * dy1 != 0) { // from p to u diagonal move if ((px + 2 * dx1 == vx) && (py == vy) && map.isObstacle(px + dx1, py)) { return true; } else if ((py + 2 * dy1 == vy) && (px == vx) && map.isObstacle(px, py + dy1)) { return true; } else { return false; } } else { // from p to u straight if ((px + 2 * dx2 == vx) && (py + dy2 == vy) && map.isObstacle(px + dx2, py + dy2)) { return true; } else if ((py + 2 * dy2 == vy) && (px + dx2 == vx) && map.isObstacle(px + dx2, py + dy2)) { return true; } else { return false; } } } std::pair<bool, Node> Jps::jump(unsigned ux, unsigned uy, int dx, int dy, const Map &map) const { unsigned vx = ux + dx; unsigned vy = uy + dy; if (map.isObstacle(vx, vy)) { return {false, Node{0, 0}}; } if (nodeFinish == Node{vx, vy}) { return {true, Node{vx, vy}}; } bool isThereForcedNeig = false; for (unsigned indDirection = 0; indDirection != dyVec.size(); ++indDirection) { unsigned zx = vx + dxVec[indDirection]; unsigned zy = vy + dyVec[indDirection]; if (isForced(ux, uy, vx, vy, zx, zy, map)) { isThereForcedNeig = true; break; } } if (isThereForcedNeig) { return {true, Node{vx, vy}}; } if (dx * dy != 0) { // diagonal move from u to v std::pair<bool, Node> jumpRes = jump(vx, vy, dx, 0, map); if (jumpRes.first) { return {true, Node{vx, vy}}; } jumpRes = jump(vx, vy, 0, dy, map); if (jumpRes.first) { return {true, Node{vx, vy}}; } } return jump(vx, vy, dx, dy, map); } void Jps::getCoordinats(unsigned &px, unsigned &py, unsigned &ux, unsigned &uy, unsigned &vx, unsigned &vy, int &dx1, int &dy1, int &dx2, int &dy2) const { // p ->(dx1, dy1)-> u ->(dx2, dy2)-> v dx1 = ux - px; dy1 = uy - py; // now normalize towards 1 if (dx1 > 0) dx1 = 1; else if (dx1 < 0) dx1 = -1; if (dy1 > 0) dy1 = 1; else if (dy1 < 0) dy1 = -1; // respevtively dx2 = vx - ux; dy2 = vy - uy; if (dx2 > 0) dx2 = 1; else if (dx2 < 0) dx2 = -1; if (dy2 > 0) dy2 = 1; else if (dy2 < 0) dy2 = -1; // consider parent to just near in right direction px = ux - dx1; py = uy - dy1; }
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#ifndef NET_MISC_H #define NET_MISC_H #include <string> namespace net { enum Protocol { PROTOCOL_TCP, PROTOCOL_UDP, PROTOCOL_HTTP, PROTOCOL_RTP, PROTOCOL_RTSP, PROTOCOL_UNKNOWN, }; std::string getLocalIp(); std::string encodeUrl ( const std::string& aUrl ); std::string decodeUrl ( const std::string& aUrl ); Protocol getProtocol ( const std::string& aUrl ); } #endif
[ "hchang@mozilla.com" ]
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ahhTyler/Battleship
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#include "stdafx.h" #include "board.h" using namespace std; class ship : public Board { public: int length; int width; void createBoat(int _boat, int x, int y, int direction); };
[ "bresttyl000@741-PROG07.JSD.AD" ]
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# pragma once # include <sig/sn_group.h> # include <sig/sn_points.h> # include <sig/sn_lines.h> # include <sigogl/ui_radio_button.h> # include <sigogl/ui_slider.h> # include <sigogl/ui_button.h> # include <sigogl/ui_check_button.h> # include <sigogl/ws_viewer.h> # include "particle_system.h" class MyViewer : public WsViewer { public: // scene and other data: SnGroup* _root; SnGroup* _spheres; SnPoints* _points; SnLines* _lines; SnLines* _world; GsArray<GsMat*> _positions; float _sphereradius; ParticleSystem* _psys; int _nfaces; SnGroup* _targets; public: // ui: UiButton* _init; UiCheckButton* _run; UiCheckButton* _seek; UiCheckButton* _seek1; UiCheckButton* _flee; UiCheckButton* _persue; UiCheckButton* _persue2; UiCheckButton* _attack; UiCheckButton* _gather; UiCheckButton* _scenario1; UiCheckButton* _scenario2; UiCheckButton* _scenario3; UiCheckButton* _scol; UiCheckButton* _vcol; UiCheckButton* _bounce; UiSlider* _windslider; UiSlider* _tscaleslider; UiSlider* _crestslider; UiCheckButton* _vvel; UiCheckButton* _vworld; UiCheckButton* _vsphere; public: MyViewer ( int x, int y, int w, int h, const char *l=0 ); ~MyViewer (); void build_ui (); void sphere_radius ( float r ) { _sphereradius=r; } void view ( bool vel, bool world, bool spheres ); void build_scene ( ParticleSystem& psys, int nfaces ); void update_scene (); void run (); public : virtual int handle_scene_event ( const GsEvent &e ); virtual int uievent ( int e ); };
[ "18176007+arjunprakash05@users.noreply.github.com" ]
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SWGEmu-Private-Servers/SWG-Sentinels-Republic
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/* * FamiliarPetDeedTemplate.h * * Created on: August 17, 2013 * Author: washu */ #ifndef FamiliarPetDeedTemplate_H_ #define FamiliarPetDeedTemplate_H_ #include "templates/tangible/DeedTemplate.h" class FamiliarPetDeedTemplate : public DeedTemplate { private: String controlDeviceObjectTemplate; String mobileTemplate; public: FamiliarPetDeedTemplate() { } ~FamiliarPetDeedTemplate() { } void readObject(LuaObject* templateData) { DeedTemplate::readObject(templateData); controlDeviceObjectTemplate = templateData->getStringField("controlDeviceObjectTemplate"); mobileTemplate = templateData->getStringField("mobileTemplate"); } String getControlDeviceObjectTemplate() { return controlDeviceObjectTemplate; } String getMobileTemplate() { return mobileTemplate; } }; #endif /* FamiliarPetDeedTemplate_H_ */
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/aws-cpp-sdk-codeguruprofiler/include/aws/codeguruprofiler/model/GetNotificationConfigurationResult.h
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QPC-database/aws-sdk-cpp
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/codeguruprofiler/CodeGuruProfiler_EXPORTS.h> #include <aws/codeguruprofiler/model/NotificationConfiguration.h> #include <utility> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceResult; namespace Utils { namespace Json { class JsonValue; } // namespace Json } // namespace Utils namespace CodeGuruProfiler { namespace Model { /** * <p>The structure representing the * GetNotificationConfigurationResponse.</p><p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/codeguruprofiler-2019-07-18/GetNotificationConfigurationResponse">AWS * API Reference</a></p> */ class AWS_CODEGURUPROFILER_API GetNotificationConfigurationResult { public: GetNotificationConfigurationResult(); GetNotificationConfigurationResult(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result); GetNotificationConfigurationResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Json::JsonValue>& result); /** * <p>The current notification configuration for this profiling group.</p> */ inline const NotificationConfiguration& GetNotificationConfiguration() const{ return m_notificationConfiguration; } /** * <p>The current notification configuration for this profiling group.</p> */ inline void SetNotificationConfiguration(const NotificationConfiguration& value) { m_notificationConfiguration = value; } /** * <p>The current notification configuration for this profiling group.</p> */ inline void SetNotificationConfiguration(NotificationConfiguration&& value) { m_notificationConfiguration = std::move(value); } /** * <p>The current notification configuration for this profiling group.</p> */ inline GetNotificationConfigurationResult& WithNotificationConfiguration(const NotificationConfiguration& value) { SetNotificationConfiguration(value); return *this;} /** * <p>The current notification configuration for this profiling group.</p> */ inline GetNotificationConfigurationResult& WithNotificationConfiguration(NotificationConfiguration&& value) { SetNotificationConfiguration(std::move(value)); return *this;} private: NotificationConfiguration m_notificationConfiguration; }; } // namespace Model } // namespace CodeGuruProfiler } // namespace Aws
[ "aws-sdk-cpp-automation@github.com" ]
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/MetropolHotel/LogPassword.cpp
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#include "StdAfx.h" #include "LogPassword.h"
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kafkaphoenix/sdl2bitmap
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#include <SDL.h> int main(int argc, char ** argv) { bool quit = false; SDL_Event event; SDL_Init(SDL_INIT_VIDEO); SDL_Window * window = SDL_CreateWindow("SDL Displaying Image", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, 640, 480, 0); SDL_Renderer *renderer = SDL_CreateRenderer(window, -1, 0); SDL_Surface *image = SDL_LoadBMP("image.bmp"); SDL_Texture *texture = SDL_CreateTextureFromSurface(renderer, image); while (!quit) { SDL_WaitEvent(&event); switch (event.type) { case SDL_QUIT: quit = true; break; } SDL_Rect dstrect = { 50, 50, 320 ,240 }; SDL_RenderCopy(renderer, texture, NULL, &dstrect); SDL_RenderPresent(renderer); } SDL_DestroyTexture(texture); SDL_FreeSurface(image); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); SDL_Quit(); return 0; }
[ "jaguilerapuerta@gmail.com" ]
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/Framework/Source/Core/OpenGL/ShaderStorageBufferGL.cpp
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hsdk/Falcor
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/*************************************************************************** # Copyright (c) 2015, NVIDIA CORPORATION. All rights reserved. # # Redistribution and use in source and binary forms, with or without # modification, are permitted provided that the following conditions # are met: # * Redistributions of source code must retain the above copyright # notice, this list of conditions and the following disclaimer. # * Redistributions in binary form must reproduce the above copyright # notice, this list of conditions and the following disclaimer in the # documentation and/or other materials provided with the distribution. # * Neither the name of NVIDIA CORPORATION nor the names of its # contributors may be used to endorse or promote products derived # from this software without specific prior written permission. # # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR # PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR # CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, # EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, # PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR # PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY # OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT # (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE # OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. ***************************************************************************/ #include "Framework.h" #ifdef FALCOR_GL #include "../ShaderStorageBuffer.h" #include "glm/glm.hpp" #include "../Buffer.h" namespace Falcor { using namespace ShaderReflection; bool checkVariableByOffset(VariableDesc::Type callType, size_t offset, size_t count, const VariableDescMap& uniforms, const std::string& bufferName); bool checkVariableType(VariableDesc::Type callType, VariableDesc::Type shaderType, const std::string& name, const std::string& bufferName); ShaderStorageBuffer::SharedPtr ShaderStorageBuffer::create(const ProgramVersion* pProgram, const std::string& bufferName, size_t overrideSize) { auto pBuffer = SharedPtr(new ShaderStorageBuffer(bufferName)); if(pBuffer->init(pProgram, bufferName, overrideSize, false) == false) { return nullptr; } return pBuffer; } ShaderStorageBuffer::ShaderStorageBuffer(const std::string& bufferName) : UniformBuffer(bufferName) { } void ShaderStorageBuffer::readFromGPU(size_t offset, size_t size) { if(size == -1) { size = mSize - offset; } if(size + offset > mSize) { Logger::log(Logger::Level::Warning, "ShaderStorageBuffer::readFromGPU() - trying to read more data than what the buffer contains. Call is ignored."); return; } mpBuffer->readData(mData.data(), offset, size); } ShaderStorageBuffer::~ShaderStorageBuffer() = default; void ShaderStorageBuffer::readBlob(void* pDest, size_t offset, size_t size) const { if(size + offset > mSize) { Logger::log(Logger::Level::Warning, "ShaderStorageBuffer::readBlob() - trying to read more data than what the buffer contains. Call is ignored."); return; } memcpy(pDest, mData.data() + offset, size); } #define get_uniform_offset(_var_type, _c_type) \ template<> void ShaderStorageBuffer::getVariable(size_t offset, _c_type& value) const \ { \ if(checkVariableByOffset(VariableDesc::Type::_var_type, offset, 1, mVariables, mName)) \ { \ const uint8_t* pVar = mData.data() + offset; \ value = *(const _c_type*)pVar; \ } \ } get_uniform_offset(Bool, bool); get_uniform_offset(Bool2, glm::bvec2); get_uniform_offset(Bool3, glm::bvec3); get_uniform_offset(Bool4, glm::bvec4); get_uniform_offset(Uint, uint32_t); get_uniform_offset(Uint2, glm::uvec2); get_uniform_offset(Uint3, glm::uvec3); get_uniform_offset(Uint4, glm::uvec4); get_uniform_offset(Int, int32_t); get_uniform_offset(Int2, glm::ivec2); get_uniform_offset(Int3, glm::ivec3); get_uniform_offset(Int4, glm::ivec4); get_uniform_offset(Float, float); get_uniform_offset(Float2, glm::vec2); get_uniform_offset(Float3, glm::vec3); get_uniform_offset(Float4, glm::vec4); get_uniform_offset(Float2x2, glm::mat2); get_uniform_offset(Float2x3, glm::mat2x3); get_uniform_offset(Float2x4, glm::mat2x4); get_uniform_offset(Float3x3, glm::mat3); get_uniform_offset(Float3x2, glm::mat3x2); get_uniform_offset(Float3x4, glm::mat3x4); get_uniform_offset(Float4x4, glm::mat4); get_uniform_offset(Float4x2, glm::mat4x2); get_uniform_offset(Float4x3, glm::mat4x3); get_uniform_offset(GpuPtr, uint64_t); #undef get_uniform_offset #define get_uniform_string(_var_type, _c_type) \ template<> void ShaderStorageBuffer::getVariable(const std::string& name, _c_type& value) const \ { \ size_t offset; \ const auto* pUniform = getVariableData<true>(name, offset); \ if((_LOG_ENABLED == 0) || (pUniform && checkVariableType(VariableDesc::Type::_var_type, pUniform->type, name, mName))) \ { \ getVariable(offset, value); \ } \ } get_uniform_string(Bool, bool); get_uniform_string(Bool2, glm::bvec2); get_uniform_string(Bool3, glm::bvec3); get_uniform_string(Bool4, glm::bvec4); get_uniform_string(Uint, uint32_t); get_uniform_string(Uint2, glm::uvec2); get_uniform_string(Uint3, glm::uvec3); get_uniform_string(Uint4, glm::uvec4); get_uniform_string(Int, int32_t); get_uniform_string(Int2, glm::ivec2); get_uniform_string(Int3, glm::ivec3); get_uniform_string(Int4, glm::ivec4); get_uniform_string(Float, float); get_uniform_string(Float2, glm::vec2); get_uniform_string(Float3, glm::vec3); get_uniform_string(Float4, glm::vec4); get_uniform_string(Float2x2, glm::mat2); get_uniform_string(Float2x3, glm::mat2x3); get_uniform_string(Float2x4, glm::mat2x4); get_uniform_string(Float3x3, glm::mat3); get_uniform_string(Float3x2, glm::mat3x2); get_uniform_string(Float3x4, glm::mat3x4); get_uniform_string(Float4x4, glm::mat4); get_uniform_string(Float4x2, glm::mat4x2); get_uniform_string(Float4x3, glm::mat4x3); get_uniform_string(GpuPtr, uint64_t); #undef get_uniform_string #define get_uniform_array_offset(_var_type, _c_type) \ template<> void ShaderStorageBuffer::getVariableArray(size_t offset, size_t count, _c_type value[]) const \ { \ if(checkVariableByOffset(VariableDesc::Type::_var_type, offset, count, mVariables, mName)) \ { \ const uint8_t* pVar = mData.data() + offset; \ const _c_type* pMat = (_c_type*)pVar; \ for(size_t i = 0; i < count; i++) \ { \ value[i] = pMat[i]; \ } \ } \ } get_uniform_array_offset(Bool, bool); get_uniform_array_offset(Bool2, glm::bvec2); get_uniform_array_offset(Bool3, glm::bvec3); get_uniform_array_offset(Bool4, glm::bvec4); get_uniform_array_offset(Uint, uint32_t); get_uniform_array_offset(Uint2, glm::uvec2); get_uniform_array_offset(Uint3, glm::uvec3); get_uniform_array_offset(Uint4, glm::uvec4); get_uniform_array_offset(Int, int32_t); get_uniform_array_offset(Int2, glm::ivec2); get_uniform_array_offset(Int3, glm::ivec3); get_uniform_array_offset(Int4, glm::ivec4); get_uniform_array_offset(Float, float); get_uniform_array_offset(Float2, glm::vec2); get_uniform_array_offset(Float3, glm::vec3); get_uniform_array_offset(Float4, glm::vec4); get_uniform_array_offset(Float2x2, glm::mat2); get_uniform_array_offset(Float2x3, glm::mat2x3); get_uniform_array_offset(Float2x4, glm::mat2x4); get_uniform_array_offset(Float3x3, glm::mat3); get_uniform_array_offset(Float3x2, glm::mat3x2); get_uniform_array_offset(Float3x4, glm::mat3x4); get_uniform_array_offset(Float4x4, glm::mat4); get_uniform_array_offset(Float4x2, glm::mat4x2); get_uniform_array_offset(Float4x3, glm::mat4x3); get_uniform_array_offset(GpuPtr, uint64_t); #undef get_uniform_array_offset #define get_uniform_array_string(_var_type, _c_type) \ template<> void ShaderStorageBuffer::getVariableArray(const std::string& name, size_t count, _c_type value[]) const \ { \ size_t offset; \ const auto* pUniform = getVariableData<false>(name, offset); \ if((_LOG_ENABLED == 0) || (pUniform && checkVariableType(VariableDesc::Type::_var_type, pUniform->type, name, mName))) \ { \ getVariableArray(offset, count, value); \ } \ } get_uniform_array_string(Bool, bool); get_uniform_array_string(Bool2, glm::bvec2); get_uniform_array_string(Bool3, glm::bvec3); get_uniform_array_string(Bool4, glm::bvec4); get_uniform_array_string(Uint, uint32_t); get_uniform_array_string(Uint2, glm::uvec2); get_uniform_array_string(Uint3, glm::uvec3); get_uniform_array_string(Uint4, glm::uvec4); get_uniform_array_string(Int, int32_t); get_uniform_array_string(Int2, glm::ivec2); get_uniform_array_string(Int3, glm::ivec3); get_uniform_array_string(Int4, glm::ivec4); get_uniform_array_string(Float, float); get_uniform_array_string(Float2, glm::vec2); get_uniform_array_string(Float3, glm::vec3); get_uniform_array_string(Float4, glm::vec4); get_uniform_array_string(Float2x2, glm::mat2); get_uniform_array_string(Float2x3, glm::mat2x3); get_uniform_array_string(Float2x4, glm::mat2x4); get_uniform_array_string(Float3x3, glm::mat3); get_uniform_array_string(Float3x2, glm::mat3x2); get_uniform_array_string(Float3x4, glm::mat3x4); get_uniform_array_string(Float4x4, glm::mat4); get_uniform_array_string(Float4x2, glm::mat4x2); get_uniform_array_string(Float4x3, glm::mat4x3); get_uniform_array_string(GpuPtr, uint64_t); #undef get_uniform_array_string } #endif //#ifdef FALCOR_GL
[ "nbenty@nvidia.com" ]
nbenty@nvidia.com
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#ifndef LIST_H #define LIST_H #include <string> using Item = int; class List { private: class ListNode { public: Item item; ListNode * next; ListNode(Item i, ListNode *n=nullptr) { item = i; next = n; } }; ListNode * head; ListNode * tail; public: class iterator { ListNode *node; public: iterator(ListNode *n = nullptr) { node = n; } Item& getItem() { return node->item; } void next() { node = node->next; } bool end() { return node==nullptr; } friend class List; }; public: List() { // list is empty head = nullptr; tail = nullptr; } bool empty() { return head==nullptr; } // Only declared, here, implemented // in List.cpp void append(Item a); bool remove (Item &copy); void insertAfter(iterator, Item); void removeAfter(iterator, Item&); iterator begin() { return iterator(head); } }; #endif
[ "jtuck@ncsu.edu" ]
jtuck@ncsu.edu
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/SymbolTable/hashtable.h
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irstavr/wizAlgorithms
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/* File: hashtable.h * ----------------- * This is a simple table for storing values associated with a string * key, supporting simple operations for enter and lookup. * * keys: strings * values: any type */ #ifndef _H_hashtable #define _H_hashtable #include <map> #include <cstdlib> #include <cstring> #include <iostream> #include <string.h> // strdup #include <utility> // std::pair template <class Value> class Iterator; template<class Value> class Hashtable { private: std::multimap<std::string, Value> mmap; public: // ctor creates a new empty hashtable Hashtable() {} // Returns number of entries currently in table int getNumEntries() const; // Associates value with key. If a previous entry for // key exists, the bool parameter controls whether // new value overwrites the previous (removing it from // from the table entirely) or just shadows it (keeps previous // and adds additional entry). The lastmost entered one for an // key will be the one returned by Lookup. void enter(std::string key, Value value, bool overwriteInsteadOfShadow = true); // Removes a given key->value pair. Any other values // for that key are not affected. If this is the last // remaining value for that key, the key is removed // entirely. void remove(std::string key, Value value); // Returns value stored under key or NULL if no match. // If more than one value for key (ie shadow feature was // used during Enter), returns the lastmost entered one. Value lookup(std::string key); void printall(void); // Returns an Iterator object (see below) that can be used to // visit each value in the table in alphabetical order. Iterator<Value> getIterator(); }; /* * Iteration implementation. */ template <class Value> class Iterator { friend class Hashtable<Value>; private: typename std::multimap<std::string, Value>::iterator cur, end; Iterator(std::multimap<std::string, Value>& t) : cur(t.begin()), end(t.end()) { } public: // Returns current value and advances iterator to next. // Returns NULL when there are no more values in table // Visits every value, even those that are shadowed. Value getNextValue(); }; /* Hashtable::enter * ---------------- * Stores new value for given identifier. If the key already * has an entry and flag is to overwrite, will remove previous entry first, * otherwise it just adds another entry under same key. Copies the * key, so you don't have to worry about its allocation. */ template <class Value> void Hashtable<Value>::enter(std::string key, Value val, bool overwrite) { assert(val); Value prev; if (overwrite && (prev = lookup(key))) { remove(key, prev); } mmap.insert(std::make_pair(key, val)); } /* Hashtable::Remove * ----------------- * Removes a given key-value pair from table. If no such pair, no * changes are made. Does not affect any other entries under that key. */ template <class Value> void Hashtable<Value>::remove(std::string key, Value val) { if (mmap.count(key) == 0) { // no matches at all return; } typename std::multimap<std::string, Value>::iterator itr; itr = mmap.find(key); // start at first occurrence while (itr != mmap.upper_bound(key)) { if (itr->second == val) { // iterate to find matching pair mmap.erase(itr); break; } ++itr; } } /* Hashtable::Lookup * ----------------- * Returns the value earlier stored under key or NULL * if there is no matching entry */ template <class Value> Value Hashtable<Value>::lookup(std::string key) { Value found = NULL; if (mmap.count(key) > 0) { typename std::multimap<std::string, Value>::iterator cur, last, prev; cur = mmap.find(key); // start at first occurrence last = mmap.upper_bound(key); while (cur != last) { // iterate to find last entered prev = cur; if (++cur == mmap.upper_bound(key)) { // have to go one too far found = prev->second; // one before last was it break; } } } return found; } /* Hashtable::NumEntries * --------------------- */ template <class Value> int Hashtable<Value>::getNumEntries() const { return mmap.size(); } /* Hashtable:GetIterator * --------------------- * Returns iterator which can be used to walk through all values in table. */ template <class Value> Iterator<Value> Hashtable<Value>::getIterator() { return Iterator<Value>(mmap); } /* Iterator::GetNextValue * ---------------------- * Iterator method used to return current value and advance iterator * to next entry. Returns null if no more values exist. */ template <class Value> Value Iterator<Value>::getNextValue() { if (cur != end) { return (*cur++).second; } return NULL; } template <class Value> void Hashtable<Value>::printall(void) { typename std::multimap<std::string, Value>::const_iterator cur; for (cur = mmap.begin(); cur != mmap.end(); ++cur) { char *cstr = new char[(cur->first).length() + 1]; strcpy(cstr, (cur->first).c_str()); printf("%*s[%s] [%s: %d] [scope: %d] [addr: %p] [table addr: %p]\n", 3 * 0, "", cstr, "TType", cur->second->getTType()->getTTypeID(), cur->second->getScope(), cur->second, cur->second->getGamma()); delete [] cstr; } } #endif
[ "irstavr@gmail.com" ]
irstavr@gmail.com
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// This file was generated based on /usr/local/share/uno/Packages/Fuse.Nodes/1.9.0/Translation.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Uno{struct Float3;}} namespace g{ namespace Fuse{ // public abstract interface IActualPlacement :54 // { uInterfaceType* IActualPlacement_typeof(); struct IActualPlacement { void(*fp_get_ActualPosition)(uObject*, ::g::Uno::Float3*); void(*fp_get_ActualSize)(uObject*, ::g::Uno::Float3*); void(*fp_add_Placed)(uObject*, uDelegate*); void(*fp_remove_Placed)(uObject*, uDelegate*); static ::g::Uno::Float3 ActualPosition(const uInterface& __this); static ::g::Uno::Float3 ActualSize(const uInterface& __this); static void add_Placed(const uInterface& __this, uDelegate* value) { __this.VTable<IActualPlacement>()->fp_add_Placed(__this, value); } static void remove_Placed(const uInterface& __this, uDelegate* value) { __this.VTable<IActualPlacement>()->fp_remove_Placed(__this, value); } }; }} // ::g::Fuse #include <Uno.Float3.h> namespace g{ namespace Fuse{ inline ::g::Uno::Float3 IActualPlacement::ActualPosition(const uInterface& __this) { ::g::Uno::Float3 __retval; return __this.VTable<IActualPlacement>()->fp_get_ActualPosition(__this, &__retval), __retval; } inline ::g::Uno::Float3 IActualPlacement::ActualSize(const uInterface& __this) { ::g::Uno::Float3 __retval; return __this.VTable<IActualPlacement>()->fp_get_ActualSize(__this, &__retval), __retval; } // } }} // ::g::Fuse
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// Copyright (c) 2019 Mikael Simberg // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <hpx/config.hpp> #include <hpx/concurrency/config/defines.hpp> #include <hpx/concurrency/spinlock.hpp> #if defined(HPX_CONCURRENCY_HAVE_DEPRECATION_WARNINGS) #if defined(HPX_MSVC) #pragma message("The header hpx/util/spinlock.hpp is deprecated, \ please include hpx/concurrency/spinlock.hpp instead") #else #warning "The header hpx/util/spinlock.hpp is deprecated, \ please include hpx/concurrency/spinlock.hpp instead" #endif #endif
[ "aurianer@cscs.ch" ]
aurianer@cscs.ch
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/** * Autocontained cross-platform independent entrypoint * for Gaudi offloaded algorithms. * * Intended for testing and debugging, completely decoupled * from the Gaudi framework. * * author - Daniel Campora * email - dcampora@cern.ch * * June, 2014 * CERN */ #include <iostream> #include <string> #include <cstring> #include <exception> #include <fstream> #include <cstdlib> #include <vector> #include <algorithm> /** * execute entrypoint of algorithm * Same signature as offloaded gaudi-algorithm * * @param output * @param input */ extern int independent_execute( const std::vector<std::vector<unsigned char> >& input, std::vector<std::vector<unsigned char> >& output); /** * Post execution entrypoint * @param output */ extern void independent_post_execute( const std::vector<std::vector<unsigned char> >& output); void printUsage(char* argv[]){ std::cerr << "Usage: " << argv[0] << " <comma separated input filenames>" << std::endl; } /** * Generic StrException launcher */ class StrException : public std::exception { public: std::string s; StrException(std::string ss) : s(ss) {} ~StrException() throw () {} // Updated const char* what() const throw() { return s.c_str(); } }; /** * Checks file existence * @param name * @return */ bool fileExists (const std::string& name) { if (FILE *file = fopen(name.c_str(), "r")) { fclose(file); return true; } else { return false; } } /** * Reads some data from an input file, following the * specified format of choice * * Format expected in file: * * int funcNameLen * char* funcName * int dataSize * char* data */ void readFileIntoVector(std::string filename, std::vector<unsigned char> & output){ // Check if file exists if (!fileExists(filename)){ throw StrException("Error: File " + filename + " does not exist."); } std::ifstream infile (filename.c_str(), std::ifstream::binary); // get size of file infile.seekg(0, std::ifstream::end); int size = infile.tellg(); infile.seekg(0); // Read format expected: // int funcNameLen // char* funcName // int dataSize // char* data int funcNameLen; int dataSize; std::vector<char> funcName; char* pFuncNameLen = (char*) &funcNameLen; char* pDataSize = (char*) &dataSize; infile.read(pFuncNameLen, sizeof(int)); funcName.resize(funcNameLen); infile.read(&(funcName[0]), funcNameLen); infile.read(pDataSize, sizeof(int)); // read content of infile with a vector output.resize(dataSize); infile.read ((char*) &(output[0]), dataSize); infile.close(); } /** * This is if the function is called on its own * (ie. non-gaudi execution) * * In that case, the file input is expected. * As a convention, multiple files would be specified * with comma-separated values * * @param argc * @param argv * @return */ int main(int argc, char *argv[]) { std::string filename; int fileNumber = 1; std::string delimiter = ","; std::vector<std::vector<unsigned char> > input; // Get params (getopt independent) if (argc != 2){ printUsage(argv); return 0; } filename = std::string(argv[1]); // Check how many files were specified and // call the entrypoint with the suggested format if(filename.empty()){ std::cerr << "No filename specified" << std::endl; printUsage(argv); return -1; } size_t numberOfOcurrences = std::count(filename.begin(), filename.end(), ',') + 1; input.resize(numberOfOcurrences); int input_index = 0; size_t posFound = filename.find(delimiter); if (posFound != std::string::npos){ size_t prevFound = 0; while(prevFound != std::string::npos){ if (posFound == std::string::npos){ readFileIntoVector(filename.substr(prevFound, posFound-prevFound), input[input_index]); prevFound = posFound; } else { readFileIntoVector(filename.substr(prevFound, posFound-prevFound), input[input_index]); prevFound = posFound + 1; posFound = filename.find(delimiter, posFound + 1); } input_index++; } } else { readFileIntoVector(filename, input[0]); } // Print out first byte from formatter->inputPointer std::cout << input.size() << " files read" << std::endl; // Call offloaded algo std::vector<std::vector<unsigned char> > output; independent_execute(input, output); // Post execution entrypoint independent_post_execute(output); return 0; }
[ "dcampora@cern.ch" ]
dcampora@cern.ch
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#include <iostream> #include <cstdio> #include <cstring> #include <vector> #include <queue> #include <map> #include <algorithm> using namespace std; int num[20], cnt[20]; int sum[20], pre[20], prd[20]; class RabbitStepping { public: double getExpected(string field, int r) { int n = field.size(); int tot = 0; for (int i = 0; i < 1 << n; ++i) { if (__builtin_popcount(i) != r) continue; ++tot; for (int j = 0; j < n; ++j) if (i >> j & 1) ++sum[j]; } double ans = 0; for (int pos = 0; pos < n; ++pos) { for (int mask = 0; mask < 1 << n; ++mask) { if (__builtin_popcount(mask) != r) continue; if (!(mask >> pos & 1)) continue; for (int i = 0; i < n; ++i) if (mask >> i & 1) num[i] = 1; else num[i] = 0; memset(pre, -1, sizeof(pre)); int m = n, x = pos; while (m > 2) { int flag = 0; memset(cnt, 0, sizeof(cnt)); memset(prd, 0, sizeof(prd)); for (int i = 0; i < m; ++i) { int y; if (i == 0) y = 1; else if (i >= m - 2) y = i - 1; else if (field[i] == 'W') y = i - 1; else if (field[i] == 'B') y = i + 1; else if (field[i] == 'R') { if (pre[i] == -1) y = i - 1; else y = pre[i]; } cnt[y] += num[i]; prd[y] = i; if (i == x && !flag) { x = y; flag = 1; } } memcpy(pre, prd, sizeof(pre)); memcpy(num, cnt, sizeof(num)); for (int i = 0; i < m; ++i) if (num[i] > 1) num[i] = 0; if (num[x] == 0) break; --m; } if (num[x]) ans += 1.0 / tot; } } return ans; } };
[ "jinjsy@163.com" ]
jinjsy@163.com
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/Hunter104.cpp
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[]
no_license
Kalaiarasan469/Hunter
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#include <iostream> using namespace std; class Hunter104 { private: int i,n=5,j,s=0,c=0,ar[1000]; public: void get() { cin>>n; } void sum() { while(n!=0) { ar[c]=n%10; n=n/10; c++; } for(i=0;i<c/2;i++) { int t=ar[i]; ar[i]=ar[c-i-1]; ar[c-i-1]=t; } for(i=0;i<c;i++) { for(j=0;j<=i;j++) { s+=ar[j]; } } cout<<s; } Hunter104() { get(); sum(); } }; int main() { Hunter104 h; return 0; }
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Kalaiarasan469.noreply@github.com
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/Pendulum.hpp
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#ifndef PENDULUM_HPP #define PENDULUM_HPP // ========= // NAMESPACE // ========= namespace Pendulum { // // .eml file extention // constexpr char const *kEMLFileExt{".eml"}; // // Main processing functionality (archive e-mail). // void archiveEmail(int argc, char** argv); } #endif /* PENDULUM_HPP */
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/* * Copyright (c) 2006 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.html". * * Initial Contributors: * Nokia Corporation - initial contribution. * * Contributors: * * Description: Server application for launching SendUI services with * low capabilites. * */ #include <eikstart.h> #include "senduilauncherapp.h" // ======== GLOBAL FUNCTIONS ======== // --------------------------------------------------------------------------- // Constructs and returns an application object. // --------------------------------------------------------------------------- // LOCAL_C CApaApplication* NewApplication() { return new CSendUiLauncherApplication; } // --------------------------------------------------------------------------- // Main function of the application executable. // --------------------------------------------------------------------------- // TInt E32Main() { return EikStart::RunApplication(NewApplication); }
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#include <bits/stdc++.h> using namespace std; int mini(int a,int b,int c) { return min(min(a,b),c); } int edit(string s,string t) { int m = s.length(); int n = t.length(); int dp[m+1][n+1]; for(int i =0;i<=m;i++) { for(int j=0;j<=n;j++) { if(i == 0) { dp[i][j] = j; } else if( j == 0) { dp[i][j] = i; } else if (s[i-1] == t[j-1] ) { dp[i][j] = dp[i-1][j-1]; } else { dp[i][j] = 1+mini(dp[i][j-1],dp[i-1][j-1],dp[i][j-1]); } } } return dp[m][n]; } int main() { string s,t; cin>>s>>t; cout<<edit(s,t)<<endl; return 0; }
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// // channel.cpp // Mutation // // Created by Martin Widyanata on 01.08.14. // // #include "channel.h" channel::channel(int width, int height, int glFormat, string syphonServerName){ mWidth = width; mHeight = height; mGlFormat = glFormat; mSyphonServerName = syphonServerName; // TODO Test if new instance is created when setName is called mSyphonServer.setName(mSyphonServerName); mTexture.allocate(mWidth, mHeight, mGlFormat); mFbo.allocate(mWidth, mHeight, mGlFormat); mFbo.begin(); ofClear(255, 255, 255); mFbo.end(); } channel::~channel(){ ofLog(OF_LOG_NOTICE, "Desructor ~channel was called"); } void channel::draw(float x, float y){ mFbo.draw(x, y); }
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#include <iostream> #include <string> #include <time.h> #include "core/GameManager.h" #include "core/InputManager.h" #include "core/AudioManager.h" #include <ExampleScene.h> int main(int argc, char* argv[]) { srand(time(NULL)); SDL_Init(SDL_INIT_EVERYTHING); auto manager = hf::GameManager::get_instance(); auto audio_manager = hf::AudioManager::get_instance(); audio_manager->init(32); int width; int height; manager->get_display_size(&width, &height); manager->init("Window", width, height); manager->set_clear_color(255, 0, 255, 255); manager->set_next_scene<ExampleScene>(); manager->begin_loop(); manager->clear_instance(); SDL_Quit(); return 0; }
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// Copyright (c) 2020-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DALI_CORE_MM_MALLOC_RESOURCE_H_ #define DALI_CORE_MM_MALLOC_RESOURCE_H_ #include <stdlib.h> #include <malloc.h> #include "dali/core/mm/memory_resource.h" #include "dali/core/cuda_error.h" #include "dali/core/mm/detail/align.h" namespace dali { namespace mm { /** * @brief A memory resource that manages host memory with std::aligned_alloc and std::free */ class malloc_memory_resource : public host_memory_resource { void *do_allocate(size_t bytes, size_t alignment) override { if (bytes == 0) return nullptr; void *ptr = memalign(alignment, bytes + sizeof(int)); if (!ptr) throw std::bad_alloc(); return ptr; } void do_deallocate(void *ptr, size_t bytes, size_t alignment) override { return free(ptr); } bool do_is_equal(const memory_resource &other) const noexcept override { return dynamic_cast<const malloc_memory_resource*>(&other) != nullptr; } public: static malloc_memory_resource &instance() { static malloc_memory_resource inst; return inst; } }; /** * @brief A memory resource that directly calls cudaMalloc and cudaFree. */ class cuda_malloc_memory_resource : public device_async_resource { void *do_allocate(size_t bytes, size_t alignment) override { if (bytes == 0) return nullptr; void *mem = nullptr; if (alignment > 256) throw dali::CUDABadAlloc(); CUDA_CALL(cudaMalloc(&mem, bytes | 1)); // |1 to prevent accidental coalescing return mem; } void do_deallocate(void *ptr, size_t bytes, size_t alignment) override { if (ptr) { CUDA_DTOR_CALL(cudaFree(ptr)); } } void *do_allocate_async(size_t bytes, size_t alignment, stream_view) override { return allocate(bytes, alignment); } void do_deallocate_async(void *mem, size_t bytes, size_t alignment, stream_view) override { return deallocate(mem, bytes, alignment); } bool do_is_equal(const memory_resource<memory_kind> &other) const noexcept override { return dynamic_cast<const cuda_malloc_memory_resource*>(&other) != nullptr; } public: static cuda_malloc_memory_resource &instance() { static cuda_malloc_memory_resource inst; return inst; } }; /** * @brief A memory resource that directly calls cudaMallocHost and cudaFreeHost. */ class pinned_malloc_memory_resource : public pinned_async_resource { const size_t kGuaranteedAlignment = 256; void *do_allocate(size_t bytes, size_t alignment) override { if (bytes == 0) return nullptr; if (kGuaranteedAlignment < 256) alignment = 1; // cudaMallocHost guarantees suffcient alignment - avoid overhead return detail::aligned_alloc([](size_t size) { void *mem = nullptr; CUDA_CALL(cudaMallocHost(&mem, size | 1)); // |1 to prevent accidental coalescing return mem; }, bytes, alignment); } void do_deallocate(void *ptr, size_t bytes, size_t alignment) override { if (ptr) { if (kGuaranteedAlignment < 256) alignment = 1; // cudaMallocHost guarantees suffcient alignment - avoid overhead detail::aligned_dealloc([](void *ptr, size_t) { CUDA_DTOR_CALL(cudaFreeHost(ptr)); }, ptr, bytes, alignment); } } void *do_allocate_async(size_t bytes, size_t alignment, stream_view) override { return allocate(bytes, alignment); } void do_deallocate_async(void *mem, size_t bytes, size_t alignment, stream_view) override { return deallocate(mem, bytes, alignment); } bool do_is_equal(const memory_resource<memory_kind> &other) const noexcept override { return dynamic_cast<const cuda_malloc_memory_resource*>(&other) != nullptr; } public: static cuda_malloc_memory_resource &instance() { static cuda_malloc_memory_resource inst; return inst; } }; } // namespace mm } // namespace dali #endif // DALI_CORE_MM_MALLOC_RESOURCE_H_
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#pragma once #ifndef SITUATION #define SITUATION class situation { public: int five_win = 0, four_live = 0, four_chong = 0, four_die = 0, three_live = 0, three_sleep = 0, two_live = 0, two_sleep = 0; int score(int ,int ); }; #endif // !POINT
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#include <cstdio> int f[301][301],n,m,sx,sy,tx,ty; int dfs(int x,int y) { if(x<1||y<1||x>n||y>m)return 0; if(f[x][y])return f[x][y]; return f[x][y]=(dfs(x-2,y-1)+dfs(x-1,y+2)+ dfs(x-1,y-2)+dfs(x-2,y+1))%123456; } int main(){ scanf("%d%d%d%d%d%d",&n,&m,&sx,&sy,&tx,&ty),f[sx][sy]=1; printf("%d\n",dfs(tx,ty)); return 0; }
[ "lynseychen97@gmail.com" ]
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/IterativePostorder.cpp
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Upasana-12/Trees
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/** * Definition for binary tree * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ vector<int> Solution::postorderTraversal(TreeNode* A) { vector<int> v; stack<TreeNode*> s1,s2; while(!s1.empty()) { TreeNode* temp=s1.top(); s1.pop(); s2.push(temp); if(temp->left) s1.push(temp->left); if(temp->right) s1.push(temp->right); } while(!s2.empty()) { v.push_back(s2.top()->val); s2.pop(); } return v; }
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#include "Config.h" #include <QFile> #include <QApplication> #include <QJsonDocument> #include <QJsonArray> #include <QJsonObject> #include <QDebug> #include <QMessageBox> #include "../common/customplot/Utility.h" Config* Config::m_pIns = nullptr; Config::Config() : m_wave_format_modified_flag(false) , m_wave_filter_modified_flag(false) , m_axis_modified_flag(false) , m_vec_fr_lines(ConfWaveLinesMaxValue) , m_vec_phase_lines(ConfWaveLinesMaxValue) , m_vec_fb(ConfFilesMaxValue) , m_vec_ff(ConfFilesMaxValue) , m_vec_music(ConfFilesMaxValue) , m_fr_chart_data(ConfWaveLinesMaxValue) , m_phase_chart_data(ConfFilesMaxValue) , m_sys_dB(0) , m_nPowerOfTwo(27) { for (int i = 0; i < ConfWaveLinesMaxValue; ++i) { m_vec_fr_lines[i].name = QString("Line_%1").arg(i + 1); m_vec_fr_lines[i].clr = LineColors[i]; m_vec_phase_lines[i].name = QString("Line_%1").arg(i + 1); m_vec_phase_lines[i].clr = LineColors[i]; } for (int i=0; i<ConfFilesMaxValue; ++i) { m_vec_fb[i].nSerial = i + 1; m_vec_ff[i].nSerial = i + 1; } } Config::~Config() { } Config * Config::getIns() { if (m_pIns == nullptr) { m_pIns = new Config; } return m_pIns; } int Config::initConf() { int nRet = 0; readCommonJson(); int nRetAxis = 0; bool bReadJson = readJson_axis(); if (!bReadJson) { nRetAxis = 10; } return nRet+nRetAxis; } void Config::saveOut() { writeJson_axis(); } bool Config::readCommonJson() { QString strPathFile = QApplication::applicationDirPath(); strPathFile = strPathFile + QString("/config/ANCTool/common.json"); QFile file(strPathFile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) { qDebug() << "打开文件失败,错误信息为:" << file.errorString(); return false; } QByteArray allData = file.readAll(); file.close(); QJsonParseError jsonError; QJsonDocument jsonDoc(QJsonDocument::fromJson(allData, &jsonError)); if (jsonError.error != QJsonParseError::NoError) { qDebug() << "json error!" << jsonError.errorString(); return false; } QJsonObject root = jsonDoc.object(); m_nPowerOfTwo = root["powerOfTwo"].toInt(); m_sys_dB = root["sys_db"].toInt(); m_sys_freqRate = root["freqrate"].toInt(); m_sys_channel = root["channel"].toInt(); return true; } bool Config::writeCommonJson() { QString strPathFile = QApplication::applicationDirPath(); strPathFile = strPathFile + QString("/config/ANCTool/common.json"); QFile file(strPathFile); if (!file.open(QIODevice::ReadWrite |QIODevice::Text)) { qDebug() << QStringLiteral("打开文件失败,错误信息为:" )<< file.errorString(); return false; } file.resize(0); //清空文件中的原有内容 QJsonDocument jsonDoc; QJsonObject jsonRoot; jsonRoot["powerOfTwo"] = m_nPowerOfTwo; jsonRoot["sys_db"] = m_sys_dB; jsonRoot["freqrate"] = m_sys_freqRate; jsonRoot["channel"] = m_sys_channel; jsonDoc.setObject(jsonRoot); file.write(jsonDoc.toJson()); file.close(); return true; } bool Config::readJson(QString strFile) { //QString strPathFile = QApplication::applicationDirPath(); //strPathFile = strPathFile + QString("/config/ANCTool/wave_filter_conf.json"); QFile file(strFile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) { qDebug() << "打开文件失败,错误信息为:"<<file.errorString(); return false; } QByteArray allData = file.readAll(); file.close(); QJsonParseError jsonError; QJsonDocument jsonDoc(QJsonDocument::fromJson(allData, &jsonError)); if (jsonError.error != QJsonParseError::NoError) { qDebug() << "json error!" << jsonError.errorString(); return false; } QJsonObject root = jsonDoc.object(); int nSysFreqRate = root["freqrate"].toInt(); if (m_sys_freqRate != nSysFreqRate) { QMessageBox::StandardButton button = QMessageBox::information(nullptr, QStringLiteral("提示"), QStringLiteral("当前系统设置的采样率与加载的配置不符,是否继续加载配置文件?"), QMessageBox::Yes, QMessageBox::No); if (button == QMessageBox::No) { return false; } } QJsonObject obj_wave_filter_ff = root["wave_filter_ff"].toObject(); QJsonObject obj_wave_filter_fb = root["wave_filter_fb"].toObject(); //QJsonObject obj_wave_filter_music = root["wave_filter_music"].toObject(); //FF配置读取 QJsonArray objArray_wave_filter_ff = obj_wave_filter_ff["data"].toArray(); for (int i = 0; i < objArray_wave_filter_ff.size(); i++) { QJsonObject tempObj = objArray_wave_filter_ff.at(i).toObject(); CONF_WAVE_FILTER_PARAM tempStu; tempStu.nType = tempObj["type"].toInt(); tempStu.nSerial = tempObj["serial"].toInt(); tempStu.freq = tempObj["freq"].toInt(); tempStu.boost = tempObj["boost"].toDouble(); tempStu.nQ = tempObj["bandWidth"].toDouble(); tempStu.gain = tempObj["gain"].toInt(); tempStu.slope = tempObj["slope"].toDouble(); m_vec_ff[i] =tempStu; } //FB配置读取 QJsonArray objArray_wave_filter_fb = obj_wave_filter_fb["data"].toArray(); for (int i = 0; i < objArray_wave_filter_fb.size(); i++) { QJsonObject tempObj = objArray_wave_filter_fb.at(i).toObject(); CONF_WAVE_FILTER_PARAM tempStu; tempStu.nType = tempObj["type"].toInt(); tempStu.nSerial = tempObj["serial"].toInt(); tempStu.freq = tempObj["freq"].toInt(); tempStu.boost = tempObj["boost"].toDouble(); tempStu.nQ = tempObj["bandWidth"].toDouble(); tempStu.gain = tempObj["gain"].toInt(); m_vec_fb[i] = tempStu; } /* //MUSIC配置读取 QJsonArray objArray_wave_filter_music = obj_wave_filter_music["data"].toArray(); for (int i = 0; i < objArray_wave_filter_music.size(); i++) { QJsonObject tempObj = objArray_wave_filter_music.at(i).toObject(); CONF_WAVE_FILTER_PARAM tempStu; tempStu.nType = WAVE_MUSIC; tempStu.nSerial = tempObj["serial"].toInt(); tempStu.freq = tempObj["freq"].toInt(); tempStu.boost = tempObj["boost"].toInt(); tempStu.nQ = tempObj["bandWidth"].toInt(); tempStu.gain = tempObj["gain"].toInt(); m_vec_music[i] = tempStu; } */ return true; } bool Config::writeJson(QString strFile) { //QString strPathFile = QApplication::applicationDirPath(); //strPathFile = strPathFile + QString("/config/ANCTool/wave_filter_conf.json"); QFile file(strFile); if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) { qDebug() << "打开文件失败,错误信息为:" << file.errorString(); return false; } file.resize(0); //清空文件中的原有内容 // QJsonDocument jsonDoc; QJsonObject jsonConf; QJsonObject jsonWaveFF; QJsonObject jsonWaveFB; QJsonArray jsonArrayWaveFF; QJsonArray jsonArrayWaveFB; for (int i = 0; i < ConfFilesMaxValue; i++) { QJsonObject jsonObj; CONF_WAVE_FILTER_PARAM tempParam = m_vec_ff[i]; jsonObj["serial"] = tempParam.nSerial; jsonObj["type"] = tempParam.nType; jsonObj["freq"] = tempParam.freq; jsonObj["boost"] = tempParam.boost; jsonObj["bandWidth"] = tempParam.nQ; jsonObj["gain"] = tempParam.gain; jsonObj["slope"] = tempParam.slope; jsonArrayWaveFF.append(jsonObj); } jsonWaveFF["data"] = jsonArrayWaveFF; for (int i = 0; i < ConfFilesMaxValue; i++) { QJsonObject jsonObj; CONF_WAVE_FILTER_PARAM tempParam = m_vec_fb[i]; jsonObj["serial"] = tempParam.nSerial; jsonObj["type"] = tempParam.nType; jsonObj["freq"] = tempParam.freq; jsonObj["boost"] = tempParam.boost; jsonObj["bandWidth"] = tempParam.nQ; jsonObj["gain"] = tempParam.gain; jsonObj["slope"] = tempParam.slope; jsonArrayWaveFB.append(jsonObj); } jsonWaveFB["data"] = jsonArrayWaveFB; /* for(int i = 0; i < ConfFilesMaxValue; i++) { QJsonObject jsonObj; CONF_WAVE_FILTER_PARAM tempParam = m_vec_music[i]; jsonObj["serial"] = tempParam.nSerial; jsonObj["freq"] = tempParam.freq; jsonObj["boost"] = tempParam.boost; jsonObj["bandWidth"] = tempParam.nQ; jsonObj["gain"] = tempParam.gain; jsonArrayWaveMUSIC.append(jsonObj); } jsonWaveMUSIC["data"] = jsonArrayWaveMUSIC; */ jsonConf["wave_filter_ff"] = jsonWaveFF; jsonConf["wave_filter_fb"] = jsonWaveFB; jsonConf["freqrate"] = m_sys_freqRate; //jsonConf["wave_filter_music"] = jsonWaveMUSIC; jsonDoc.setObject(jsonConf); file.write(jsonDoc.toJson()); file.close(); return true; } bool Config::readJson_axis() { QString strPathFile = QApplication::applicationDirPath(); strPathFile = strPathFile + QString("/config/ANCTool/axis_conf.json"); QFile file(strPathFile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) { qDebug() << "打开文件失败,错误信息为:" << file.errorString(); return false; } QByteArray allData = file.readAll(); file.close(); QJsonParseError jsonError; QJsonDocument jsonDoc(QJsonDocument::fromJson(allData, &jsonError)); if (jsonError.error != QJsonParseError::NoError) { qDebug() << "json error!" << jsonError.errorString(); return false; } QJsonObject root = jsonDoc.object(); QJsonObject obj_axis = root["axis"].toObject(); QJsonObject obj_fr = obj_axis["fr"].toObject(); m_sys_dB = obj_axis["sysdb"].toInt(); QJsonObject obj_phase = obj_axis["phase"].toObject(); //配置读取FR m_fr_chart_axis.nMin_x = obj_fr["min_x"].toInt(); m_fr_chart_axis.nMax_x = obj_fr["max_x"].toInt(); m_fr_chart_axis.nMin_y = obj_fr["min_y"].toInt(); m_fr_chart_axis.nMax_y = obj_fr["max_y"].toInt(); //配置读取FR m_phase_chart_axis.nMin_x = obj_phase["min_x"].toInt(); m_phase_chart_axis.nMax_x = obj_phase["max_x"].toInt(); m_phase_chart_axis.nMin_y = obj_phase["min_y"].toInt(); m_phase_chart_axis.nMax_y = obj_phase["max_y"].toInt(); return true; } bool Config::writeJson_axis() { QString strPathFile = QApplication::applicationDirPath(); strPathFile = strPathFile + QString("/config/ANCTool/axis_conf.json"); QFile file(strPathFile); if (!file.open(QIODevice::WriteOnly | QIODevice::Text)) { qDebug() << "打开文件失败,错误信息为:" << file.errorString(); return false; } file.resize(0); //清空文件中的原有内容 // QJsonDocument jsonDoc; QJsonObject root; QJsonObject obj_axis; QJsonObject obj_fr; QJsonObject obj_phase; //获取配置数据fr obj_fr["min_x"] = m_fr_chart_axis.nMin_x; obj_fr["max_x"] = m_fr_chart_axis.nMax_x; obj_fr["min_y"] = m_fr_chart_axis.nMin_y; obj_fr["max_y"] = m_fr_chart_axis.nMax_y; //获取配置数据fr obj_phase["min_x"] = m_phase_chart_axis.nMin_x; obj_phase["max_x"] = m_phase_chart_axis.nMax_x; obj_phase["min_y"] = m_phase_chart_axis.nMin_y; obj_phase["max_y"] = m_phase_chart_axis.nMax_y; obj_axis["fr"] = obj_fr; obj_axis["phase"] = obj_phase; obj_axis["sysdb"] = m_sys_dB; root["axis"] = obj_axis; jsonDoc.setObject(root); file.write(jsonDoc.toJson()); file.close(); return true; } void Config::set_wave_filter_conf(WAVE_FILTER_TYPE nType, const CONF_WAVE_FILTER_PARAM & stuVal) { m_wave_filter_modified_flag = true; switch (nType) { case WAVE_FF: for (int i = 0; i < ConfFilesMaxValue; ++i) { if (m_vec_ff[i].nSerial == stuVal.nSerial) { m_vec_ff[i] = stuVal; break; } } break; case WAVE_FB: for (int i = 0; i < ConfFilesMaxValue; ++i) { if (m_vec_fb[i].nSerial == stuVal.nSerial) { m_vec_fb[i] = stuVal; break; } } break; case WAVE_MUSIC: for (int i = 0; i < ConfFilesMaxValue; ++i) { if (m_vec_music[i].nSerial == stuVal.nSerial) { m_vec_music[i] = stuVal; break; } } break; default: break; } } CONF_WAVE_FILTER_PARAM Config::get_wave_filter_conf(WAVE_FILTER_TYPE nType, int nSerial) { CONF_WAVE_FILTER_PARAM tempStu; switch (nType) { case WAVE_FF: for (int i = 0; i < ConfFilesMaxValue; ++i) { if (m_vec_ff[i].nSerial == nSerial) { tempStu = m_vec_ff[i]; break; } } break; case WAVE_FB: for (int i = 0; i < ConfFilesMaxValue; ++i) { if (m_vec_fb[i].nSerial == nSerial) { tempStu = m_vec_fb[i]; break; } } break; case WAVE_MUSIC: for (int i = 0; i < ConfFilesMaxValue; ++i) { if (m_vec_music[i].nSerial == nSerial) { tempStu = m_vec_music[i]; break; } } break; default: break; } return tempStu; }
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#include <ntddk.h> #include "struct.hpp" #include "ob.hpp" NTSTATUS defalut_irp( PDEVICE_OBJECT device, PIRP irp) { UNREFERENCED_PARAMETER(device); irp->IoStatus.Status = STATUS_SUCCESS; irp->IoStatus.Information = 0; IoCompleteRequest(irp, IO_NO_INCREMENT); return STATUS_SUCCESS; } NTSTATUS communication_irp( PDEVICE_OBJECT device, PIRP irp) { UNREFERENCED_PARAMETER(device); PIO_STACK_LOCATION io = IoGetCurrentIrpStackLocation(irp); ULONG control = io->Parameters.DeviceIoControl.IoControlCode; // pcommon_info info = (pcommon_info)irp->AssociatedIrp.SystemBuffer; pcommon_info info = (pcommon_info)MmGetSystemAddressForMdlSafe(irp->MdlAddress, NormalPagePriority); switch (control) { case IoGetObCallback: _ob::get_ob_callback(info); break; case IoRemoveObCallback: break; case IoDisableObCallback: break; } KeFlushIoBuffers(irp->MdlAddress, TRUE, FALSE); irp->IoStatus.Status = STATUS_SUCCESS; irp->IoStatus.Information = 0; IoCompleteRequest(irp, IO_NO_INCREMENT); return STATUS_SUCCESS; } VOID DriverUnload(PDRIVER_OBJECT driver) { UNREFERENCED_PARAMETER(driver); if (g_device_object != nullptr) { IoDeleteSymbolicLink(&g_symbolic_link); IoDeleteDevice(g_device_object); } g_device_object = nullptr; DbgPrintEx(0, 0, "[%s] release \n", __FUNCTION__); } EXTERN_C NTSTATUS DriverEntry( PDRIVER_OBJECT driver, PUNICODE_STRING reg) { UNREFERENCED_PARAMETER(driver); UNREFERENCED_PARAMETER(reg); NTSTATUS status = IoCreateDevice(driver, 0, &g_device_name, FILE_DEVICE_UNKNOWN, FILE_DEVICE_SECURE_OPEN, FALSE, &g_device_object); if (!NT_SUCCESS(status)) return status; status = IoCreateSymbolicLink(&g_symbolic_link, &g_device_name); if (!NT_SUCCESS(status)) { IoDeleteDevice(g_device_object); return status; } for (int i = 0; i <= IRP_MJ_MAXIMUM_FUNCTION; i++) driver->MajorFunction[i] = defalut_irp; driver->MajorFunction[IRP_MJ_DEVICE_CONTROL] = communication_irp; driver->DriverUnload = DriverUnload; g_device_object->Flags |= DO_DIRECT_IO; g_device_object->Flags &= ~DO_DEVICE_INITIALIZING; DbgPrintEx(0, 0, "[%s] finish \n", __FUNCTION__); return status; }
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// DebugKit.cpp: implementation of the CDebugKit class. // ////////////////////////////////////////////////////////////////////// #include "Client_PCH.h" #include "stdafx.h" #include "DebugKit.h" #include <wtypes.h> #include "fstream" extern BOOL g_bMsgOutPutFlag; extern BOOL g_bMsgDetailFlag; extern BOOL g_bMsgContentFlag; extern CMessageStringTable g_MessageStringTable; extern BYTE g_nKeyMapSelect; extern int g_nGameVersion; ////////////////////////////////////////////////////////////////////// // Construction/Destruction ////////////////////////////////////////////////////////////////////// CDebugKit::CDebugKit() { m_DebugInfo = new Properties; } CDebugKit::~CDebugKit() { if(m_DebugInfo!=NULL) delete m_DebugInfo; } BOOL CDebugKit::load() { try{ m_DebugInfo->load("DebugInfo.ini"); } catch (Error) { return FALSE; } catch (IOException) { return FALSE; } return TRUE; } std::string CDebugKit::GetMsgFileName() { try{ return m_DebugInfo->getProperty("MsgFileName"); } catch (NoSuchElementException) { return NULL; } } BOOL CDebugKit::GetMsgOutPutFlag() { try{ return ((m_DebugInfo->getPropertyInt("MsgOutPutFlag")>0)?TRUE:FALSE); } catch (NoSuchElementException) { return FALSE; } } BOOL CDebugKit::GetMsgDetailFlag() { try{ return ((m_DebugInfo->getPropertyInt("MsgDetailFlag")>0)?TRUE:FALSE); } catch (NoSuchElementException) { return FALSE; } } BOOL CDebugKit::GetMsgContentFlag() { try{ return ((m_DebugInfo->getPropertyInt("MsgContentFlag")>0)?TRUE:FALSE); } catch (NoSuchElementException) { return FALSE; } } BYTE CDebugKit::GetAuthKeyMap() { try{ return m_DebugInfo->getPropertyInt("AuthKeyMap"); } catch (NoSuchElementException) { return FALSE; } } int CDebugKit::GetGameVersion() { try{ return m_DebugInfo->getPropertyInt("GameVersion"); } catch (NoSuchElementException) { return 0; } } const char *CMessageStringTable::GetMessageName(WORD MessageID) { if(IsExistMessageName(MessageID)) return m_MessageName[MessageID].c_str(); else return "UNKNOWN_MESSAGE"; } CMessageStringTable::CMessageStringTable() { } CMessageStringTable::~CMessageStringTable() { } void CMessageStringTable::LoadFromFile(std::string strFileName) { int i=0; std::ifstream ifile( strFileName.c_str() , ios::in ); // std::ifstream ifile( "MessageDefine.ini" , ios::in ); if ( ! ifile ) return; while ( true ) { std::string line; std::getline( ifile , line ); if ( ifile.eof() ) break; uint key_begin = line.find_first_not_of( " \t" ); if ( key_begin == std::string::npos ) continue; uint key_end = line.find( "," , key_begin ); std::string key = line.substr( key_begin , key_end - key_begin ); SetMessageName(i++,key); } ifile.close(); } void CMessageStringTable::SaveToFile(std::string strFileName) { } #ifdef DEBUG_INFO BOOL InitDebugInfo() { CDebugKit *p_dKit = new CDebugKit(); if(p_dKit->load() == FALSE) return FALSE; g_bMsgOutPutFlag = p_dKit->GetMsgOutPutFlag(); g_bMsgContentFlag = p_dKit->GetMsgContentFlag(); g_bMsgDetailFlag = p_dKit->GetMsgDetailFlag(); g_nKeyMapSelect = p_dKit->GetAuthKeyMap(); g_nGameVersion = p_dKit->GetGameVersion(); std::string strFileName; strFileName = p_dKit->GetMsgFileName(); g_MessageStringTable.LoadFromFile(strFileName); const char *p_cName = g_MessageStringTable.GetMessageName(100); delete p_dKit; return TRUE; } void ClearDebugInfo() { g_MessageStringTable.ClearMessageName(); } void PrintMessageDetail(ofstream file, char *strMsg, int length) { char temp[1024]; int i,j=0; memset(temp,0,sizeof(temp)); j += sprintf(temp+j,"\t"); for(i=0; i<length; i++) { j += sprintf(temp+j,"%02x ",(BYTE)strMsg[i]); if((i+1)%16 == 0 && i+1 != length) j += sprintf(temp+j,"\n\t"); } j += sprintf(temp+j,"\0"); file << temp << endl; } #endif
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#include <bits/stdc++.h> using namespace std; int main(int argc, char const *argv[]) { int n, x; cin >> n >> x; std::map<int, int> map; map[0] = 1; int u; int sum = 0, ans = 0; for(int i = 0; i < n; i++) { cin >> u; sum += u; if(map[sum - x]){ ans += map[sum - x]; } map[sum] += 1; } cout << ans << "\n"; return 0; }
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//+-------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1992 - 1992. // // File: dfdeb.hxx // // Contents: Docfile debug header // // Functions: DfDebug // DfSetResLimit // DfGetResLimit // DfPrintAllocs // HaveResource // ModifyResLimit // // History: 13-May-92 DrewB Created // //--------------------------------------------------------------- #ifndef __DFDEB_HXX__ #define __DFDEB_HXX__ #if DBG == 1 // Resources that can be controlled #define DBR_MEMORY 0 #define DBR_XSCOMMITS 1 #define DBR_FAILCOUNT 2 #define DBR_FAILLIMIT 3 #define DBR_FAILTYPES 4 // Resources that can be queried #define DBRQ_MEMORY_ALLOCATED 5 // Internal resources #define DBRI_ALLOC_LIST 6 #define DBRI_LOGFILE_LIST 7 // Control flags #define DBRF_LOGGING 8 //Number of shared heaps allocated #define DBRQ_HEAPS 9 // Control whether sifting is enabled #define DBRF_SIFTENABLE 10 #define CDBRESOURCES 11 // Simulated failure types typedef enum { DBF_MEMORY = 1, DBF_DISKFULL = 2, DBF_DISKREAD = 4, DBF_DISKWRITE = 8 } DBFAILURE; // Logging control flags (e.g. DfSetResLimit(DBRF_LOGGING, DFLOG_MIN);) #define DFLOG_OFF 0x00000000 #define DFLOG_ON 0x02000000 #define DFLOG_PIDTID 0x04000000 STDAPI_(void) DfDebug(ULONG ulLevel, ULONG ulMSFLevel); STDAPI_(void) DfSetResLimit(UINT iRes, LONG lLimit); STDAPI_(LONG) DfGetResLimit(UINT iRes); STDAPI_(void) DfSetFailureType(LONG lTypes); BOOL SimulateFailure(DBFAILURE failure); STDAPI_(LONG) DfGetMemAlloced(void); STDAPI_(void) DfPrintAllocs(void); // Internal APIs BOOL HaveResource(UINT iRes, LONG lRequest); LONG ModifyResLimit(UINT iRes, LONG lChange); #endif // DBG == 1 #endif // #ifndef __DFDEB_HXX__
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/**************************************************************************** ** Meta object code from reading C++ file 'QRootCanvas.h' ** ** Created: Mon Jul 11 23:33:08 2016 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.1) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../../../../../../../../src/TotemDQMLite/GUI/interface/QRootCanvas.h" #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'QRootCanvas.h' doesn't include <QObject>." #elif Q_MOC_OUTPUT_REVISION != 63 #error "This file was generated using the moc from 4.8.1. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE static const uint qt_meta_data_QRootCanvas[] = { // content: 6, // revision 0, // classname 0, 0, // classinfo 0, 0, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount 0 // eod }; static const char qt_meta_stringdata_QRootCanvas[] = { "QRootCanvas\0" }; void QRootCanvas::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { Q_UNUSED(_o); Q_UNUSED(_id); Q_UNUSED(_c); Q_UNUSED(_a); } const QMetaObjectExtraData QRootCanvas::staticMetaObjectExtraData = { 0, qt_static_metacall }; const QMetaObject QRootCanvas::staticMetaObject = { { &QWidget::staticMetaObject, qt_meta_stringdata_QRootCanvas, qt_meta_data_QRootCanvas, &staticMetaObjectExtraData } }; #ifdef Q_NO_DATA_RELOCATION const QMetaObject &QRootCanvas::getStaticMetaObject() { return staticMetaObject; } #endif //Q_NO_DATA_RELOCATION const QMetaObject *QRootCanvas::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->metaObject : &staticMetaObject; } void *QRootCanvas::qt_metacast(const char *_clname) { if (!_clname) return 0; if (!strcmp(_clname, qt_meta_stringdata_QRootCanvas)) return static_cast<void*>(const_cast< QRootCanvas*>(this)); return QWidget::qt_metacast(_clname); } int QRootCanvas::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QWidget::qt_metacall(_c, _id, _a); if (_id < 0) return _id; return _id; } QT_END_MOC_NAMESPACE
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#ifndef PIG_H #define PIG_H #include "update.h" #include "tcpSocket.h" #include "torrent.h" #include <QObject> #include <QtSql> class PIG : public QObject { Q_OBJECT public: PIG(QObject *parent = 0); ~PIG(); public slots: void quit(); void set_root_object(QObject *root); void password_handler(const bool require, const QString plain , const bool check, const bool write); void preview_handler(const int id, const QString host, const QString url , const QString target , const bool ready, const bool success, const bool error, const bool abort); void torrent_handler(const QString host, const QString url, const QString target , const int scene, const bool abort); void find(const QString userInput, const QString category , const QString pornstar, const QString quality, const QString full); signals: void sig_ret_password(const bool require = false, const bool success = false); void sig_show_update(); void sig_show_news(const QString binaryNews, const QString databaseNews); void sig_show_finder(); void sig_ret_db(int nMovies, QStringList dataMovies); void sig_ret_stream(const int id, const bool ready, const bool success , const bool error); void sig_show_db_err(); private: QObject *mRoot; Update *mUpdate; TcpSocket *mSocket[5]; Torrent *mTorrent; QSqlDatabase db; private slots: void update_handler(); void start(); void cleanup(); void db_error(); }; #endif
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#ifndef SISAANKIRJAUS_H #define SISAANKIRJAUS_H #include <QDialog> namespace Ui { class Sisaankirjaus; } class Sisaankirjaus : public QDialog { Q_OBJECT public: explicit Sisaankirjaus(QWidget *parent = nullptr); ~Sisaankirjaus(); private slots: void on_pushButton_clicked(); private: Ui::Sisaankirjaus *ui; }; #endif // SISAANKIRJAUS_H
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#include <sys/resource.h> #include <sys/time.h> #include <stdio.h> #include <math.h> #include "help.h" #define MAX_OUTPUT_SIZE 10 double f(int i, int j) { return fabs(i - j); } void readMatrix(int n, double *a, double *b, int mode, FILE *input) { int i, j; double tmp; if (mode == 1) { for (i = 0; i < n; i++) { for (j = 0; j < n; j++) fscanf(input, "%lf", &a[i * n + j]); fscanf(input, "%lf", &b[i]); } fclose(input); } else { for (i = 0; i < n; i++) { tmp = 0.0; for (j = 0; j < n; j++) { a[i * n + j] = f(i, j); if (!(j % 2)) tmp += a[i * n + j]; } b[i] = tmp; } } } void printMatrix(int n, double *a, double *b) { int i, j; int m = (n > MAX_OUTPUT_SIZE) ? MAX_OUTPUT_SIZE : n; for (i = 0; i < m; i++) { printf("| "); for (j = 0; j < m; j++) printf("%10.3g ", a[i * n +j]); printf(" | %10.3g\n", b[i]); } } void printVector(int n, double *x) { int i; int m = (n > MAX_OUTPUT_SIZE) ? MAX_OUTPUT_SIZE : n; for (i = 0; i < m; i++) printf("%10.3g ", x[i]); } double normNev(int n, double *a, double *b, double *x) { int i, j; double tmp; double rezult; rezult = 0.0; for (i = 0; i < n; i++) { tmp = 0.0; for (j = 0; j < n; j++) tmp += a[i * n + j] * x[j]; tmp -= b[i]; rezult += tmp * tmp; } return sqrt(rezult); } double accuracy(int n, double *x) { int i; double tmp; double rezult; rezult = 0.0; for (i = 0; i < n; i++) { tmp = x[i]; if (!(i%2)) tmp -= 1.0; rezult += tmp * tmp; } return sqrt(rezult); }
[ "michalych2014@yandex.ru" ]
michalych2014@yandex.ru
2c38f8a315020e5f8efe4ff1815ab52e4c783912
ed6cc29968179d13bb30c73dbf2be2fb6469d495
/P86/BASE/Pizza.h
3a7f7f6eb7cdde3c6f6823617ac1a075b73ea2bc
[]
no_license
sindri69/pizza420
e0880eea7eb0dbdeabae3dc675dba732a1778d90
a0f78b59b5830ff67e9b5456a6e6d229869628f5
refs/heads/master
2021-08-28T14:59:32.423484
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#ifndef PIZZA_H #define PIZZA_H #include <string> #include <iostream> using namespace std; class Pizza { public: Pizza(string psize, string ptype, string ptopping, double pprice, bool ppayedfor, int pstatus); string get_psize() const; string get_ptype() const; string get_ptopping() const; double get_pprice() const; bool get_ppayedfor() const; int get_pstatus() const; friend ostream& operator << (ostream& out, const Pizza& pizza); private: string psize; string ptype; string ptopping; double pprice; bool ppayedfor; int pstatus; }; #endif // PIZZA_H
[ "pllsteinar@gmail.com" ]
pllsteinar@gmail.com
b8e51524ca4872944d2d317871c3788574c59f5c
7bb34b9837b6304ceac6ab45ce482b570526ed3c
/external/webkit/Tools/MiniBrowser/qt/BrowserView.cpp
7d6426eb8621e63613aba2131e1cd78708f25232
[ "Apache-2.0", "LicenseRef-scancode-warranty-disclaimer", "LGPL-2.0-or-later", "GPL-1.0-or-later", "GPL-2.0-only", "LGPL-2.1-only", "LGPL-2.0-only", "BSD-2-Clause", "LicenseRef-scancode-other-copyleft" ]
permissive
ghsecuritylab/android_platform_sony_nicki
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refs/heads/master
2021-02-28T20:27:31.390188
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/* * Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies) * Copyright (C) 2010 University of Szeged * * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #include "BrowserView.h" #include <QGraphicsScene> BrowserView::BrowserView(QGraphicsWKView::BackingStoreType backingStoreType, QWKContext* context, QWidget* parent) : QGraphicsView(parent) , m_item(0) { m_item = new QGraphicsWKView(context, backingStoreType, 0); setScene(new QGraphicsScene(this)); scene()->addItem(m_item); setFrameShape(QFrame::NoFrame); setHorizontalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); } void BrowserView::resizeEvent(QResizeEvent* event) { QGraphicsView::resizeEvent(event); QRectF rect(QPoint(0, 0), event->size()); m_item->setGeometry(rect); scene()->setSceneRect(rect); } void BrowserView::load(const QString& url) { return m_item->load(QUrl::fromUserInput(url)); } QGraphicsWKView* BrowserView::view() const { return m_item; }
[ "gahlotpercy@gmail.com" ]
gahlotpercy@gmail.com
357b7568ee72669f4c0e4cebedbbaf495f73dbb0
0310c7b65492405afea20c57a7787fb1854289ad
/PictureCreater/PictureCreater/BMPPic.h
bce702e753312c7c092094af09ab868151065acb
[]
no_license
nie11kun/c-plus-plus-test
d1f099a98d497b54049f436e092e9ac461df6d49
a6056de82dea0274b0f82731fb1f403dea6c3dd4
refs/heads/master
2021-06-17T22:08:28.368538
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#pragma once #include<stdio.h> class BMPPic { public: BMPPic(); ~BMPPic(); bool generateBmp(char* pData, int width, int height, char * filename); void readBmp(FILE* filename); void bmpWidthHeight(FILE* fpbmp, int &width, int &height); };
[ "me@niekun.net" ]
me@niekun.net
33b2b1211c66058002fa36240675fb1142204aa2
ce05aaa05dad66310e159245b2ce4baa9f6ac25b
/viewtestdlg.cpp
cafb8450d601c9ce4334d8f07c75faa70f281473
[]
no_license
acraig5075/kbutwa-utils
617c25e6b10e17834e053283f0abbc430343a67f
3515dc1f069653dd81e3734123b53512418b87fa
refs/heads/master
2021-10-20T12:38:28.921982
2021-10-13T18:47:41
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#include "viewtestdlg.h" #include "ui_viewtestdlg.h" ViewTestDlg::ViewTestDlg(QWidget *parent, const QString &number, const QString &vault, const QVector<QPair<QString, QString>> &labels, const QString &procedure) : QDialog(parent), ui(new Ui::ViewTestDlg) { ui->setupUi(this); ui->numberEdit->setReadOnly(true); ui->vaultEdit->setReadOnly(true); ui->label1Edit->setReadOnly(true); ui->label2Edit->setReadOnly(true); ui->label3Edit->setReadOnly(true); ui->procedureText->setReadOnly(true); QLabel *labelNames[] = { ui->label1Name, ui->label2Name, ui->label3Name }; QLineEdit *labelEdits[] = { ui->label1Edit, ui->label2Edit, ui->label3Edit }; std::for_each(std::begin(labelNames), std::end(labelNames), [](QLabel *label){ label->setVisible(false); }); std::for_each(std::begin(labelEdits), std::end(labelEdits), [](QLineEdit *edit){ edit->setVisible(false); }); for (int i = 0; i < qMin(labels.size(), 3); ++i) { labelNames[i]->setVisible(true); labelEdits[i]->setVisible(true); labelNames[i]->setText(labels.at(i).first); labelEdits[i]->setText(labels.at(i).second); } ui->numberEdit->setText(number); ui->vaultEdit->setText(vault); ui->procedureText->setText(procedure); } ViewTestDlg::~ViewTestDlg() { delete ui; }
[ "ac@acraig.za.net" ]
ac@acraig.za.net
dcf92a2fad301bfaece8d5276c1dd7d3515af95c
0aea33bf1e2768895bf37a3048008489e8f7aa27
/export/windows/cpp/obj/include/flixel/FlxG.h
840f934b54c70c53c7f0a5fe2592903fc62a7c4e
[]
no_license
ninjamuffin99/ProjectMountain
5f96e3713fe77ee97e081dfd2f46bba32e526cb7
63f41b0345b789b1bd2bf05cb904e66ff9d35631
refs/heads/master
2021-01-01T16:22:44.354766
2017-07-25T21:06:40
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// Generated by Haxe 3.4.0 #ifndef INCLUDED_flixel_FlxG #define INCLUDED_flixel_FlxG #ifndef HXCPP_H #include <hxcpp.h> #endif HX_DECLARE_CLASS1(flixel,FlxBasic) HX_DECLARE_CLASS1(flixel,FlxCamera) HX_DECLARE_CLASS1(flixel,FlxG) HX_DECLARE_CLASS1(flixel,FlxGame) HX_DECLARE_CLASS1(flixel,FlxObject) HX_DECLARE_CLASS1(flixel,FlxRenderMethod) HX_DECLARE_CLASS1(flixel,FlxSprite) HX_DECLARE_CLASS1(flixel,FlxState) HX_DECLARE_CLASS3(flixel,effects,postprocess,PostProcess) HX_DECLARE_CLASS2(flixel,group,FlxTypedGroup) HX_DECLARE_CLASS2(flixel,input,FlxKeyManager) HX_DECLARE_CLASS2(flixel,input,FlxPointer) HX_DECLARE_CLASS2(flixel,input,FlxSwipe) HX_DECLARE_CLASS2(flixel,input,IFlxInputManager) HX_DECLARE_CLASS3(flixel,input,gamepad,FlxGamepadManager) HX_DECLARE_CLASS3(flixel,input,keyboard,FlxKeyboard) HX_DECLARE_CLASS3(flixel,input,mouse,FlxMouse) HX_DECLARE_CLASS2(flixel,math,FlxRandom) HX_DECLARE_CLASS2(flixel,math,FlxRect) HX_DECLARE_CLASS2(flixel,_hx_system,FlxVersion) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,BitmapFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,BitmapLogFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,CameraFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,ConsoleFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,DebuggerFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,InputFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,LogFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,PluginFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,SignalFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,SoundFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,VCRFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,frontEnds,WatchFrontEnd) HX_DECLARE_CLASS3(flixel,_hx_system,scaleModes,BaseScaleMode) HX_DECLARE_CLASS2(flixel,util,FlxSave) HX_DECLARE_CLASS2(flixel,util,IFlxDestroyable) HX_DECLARE_CLASS2(flixel,util,IFlxPooled) HX_DECLARE_CLASS3(openfl,_legacy,display,DirectRenderer) HX_DECLARE_CLASS3(openfl,_legacy,display,DisplayObject) HX_DECLARE_CLASS3(openfl,_legacy,display,DisplayObjectContainer) HX_DECLARE_CLASS3(openfl,_legacy,display,IBitmapDrawable) HX_DECLARE_CLASS3(openfl,_legacy,display,InteractiveObject) HX_DECLARE_CLASS3(openfl,_legacy,display,OpenGLView) HX_DECLARE_CLASS3(openfl,_legacy,display,Sprite) HX_DECLARE_CLASS3(openfl,_legacy,display,Stage) HX_DECLARE_CLASS3(openfl,_legacy,events,EventDispatcher) HX_DECLARE_CLASS3(openfl,_legacy,events,IEventDispatcher) namespace flixel{ class HXCPP_CLASS_ATTRIBUTES FlxG_obj : public hx::Object { public: typedef hx::Object super; typedef FlxG_obj OBJ_; FlxG_obj(); public: enum { _hx_ClassId = 0x304c4dd1 }; void __construct(); inline void *operator new(size_t inSize, bool inContainer=false,const char *inName="flixel.FlxG") { return hx::Object::operator new(inSize,inContainer,inName); } inline void *operator new(size_t inSize, int extra) { return hx::Object::operator new(inSize+extra,false,"flixel.FlxG"); } hx::ObjectPtr< FlxG_obj > __new() { hx::ObjectPtr< FlxG_obj > __this = new FlxG_obj(); __this->__construct(); return __this; } static hx::ObjectPtr< FlxG_obj > __alloc(hx::Ctx *_hx_ctx) { FlxG_obj *__this = (FlxG_obj*)(hx::Ctx::alloc(_hx_ctx, sizeof(FlxG_obj), false, "flixel.FlxG")); *(void **)__this = FlxG_obj::_hx_vtable; return __this; } static void * _hx_vtable; static Dynamic __CreateEmpty(); static Dynamic __Create(hx::DynamicArray inArgs); //~FlxG_obj(); HX_DO_RTTI_ALL; static bool __GetStatic(const ::String &inString, Dynamic &outValue, hx::PropertyAccess inCallProp); static bool __SetStatic(const ::String &inString, Dynamic &ioValue, hx::PropertyAccess inCallProp); static void __register(); bool _hx_isInstanceOf(int inClassId); ::String __ToString() const { return HX_HCSTRING("FlxG","\xb5","\x4b","\x97","\x2e"); } static void __boot(); static bool autoPause; static bool fixedTimestep; static Float timeScale; static int worldDivisions; static ::flixel::FlxCamera camera; static ::flixel::_hx_system::FlxVersion VERSION; static ::flixel::FlxGame game; static int updateFramerate; static int drawFramerate; static ::flixel::FlxRenderMethod renderMethod; static bool renderBlit; static bool renderTile; static Float elapsed; static Float maxElapsed; static int width; static int height; static ::flixel::_hx_system::scaleModes::BaseScaleMode scaleMode; static ::flixel::math::FlxRect worldBounds; static ::flixel::util::FlxSave save; static ::flixel::math::FlxRandom random; static ::flixel::input::mouse::FlxMouse mouse; static ::Array< ::Dynamic> swipes; static ::flixel::input::keyboard::FlxKeyboard keys; static ::flixel::input::gamepad::FlxGamepadManager gamepads; static ::flixel::_hx_system::frontEnds::InputFrontEnd inputs; static ::flixel::_hx_system::frontEnds::ConsoleFrontEnd console; static ::flixel::_hx_system::frontEnds::LogFrontEnd log; static ::flixel::_hx_system::frontEnds::BitmapLogFrontEnd bitmapLog; static ::flixel::_hx_system::frontEnds::WatchFrontEnd watch; static ::flixel::_hx_system::frontEnds::DebuggerFrontEnd debugger; static ::flixel::_hx_system::frontEnds::VCRFrontEnd vcr; static ::flixel::_hx_system::frontEnds::BitmapFrontEnd bitmap; static ::flixel::_hx_system::frontEnds::CameraFrontEnd cameras; static ::flixel::_hx_system::frontEnds::PluginFrontEnd plugins; static int initialWidth; static int initialHeight; static Float initialZoom; static ::flixel::_hx_system::frontEnds::SoundFrontEnd sound; static ::flixel::_hx_system::frontEnds::SignalFrontEnd signals; static void resizeGame(int Width,int Height); static ::Dynamic resizeGame_dyn(); static void resizeWindow(int Width,int Height); static ::Dynamic resizeWindow_dyn(); static void resetGame(); static ::Dynamic resetGame_dyn(); static void switchState( ::flixel::FlxState nextState); static ::Dynamic switchState_dyn(); static void resetState(); static ::Dynamic resetState_dyn(); static bool overlap( ::flixel::FlxBasic ObjectOrGroup1, ::flixel::FlxBasic ObjectOrGroup2, ::Dynamic NotifyCallback, ::Dynamic ProcessCallback); static ::Dynamic overlap_dyn(); static bool pixelPerfectOverlap( ::flixel::FlxSprite Sprite1, ::flixel::FlxSprite Sprite2,hx::Null< int > AlphaTolerance, ::flixel::FlxCamera Camera); static ::Dynamic pixelPerfectOverlap_dyn(); static bool collide( ::flixel::FlxBasic ObjectOrGroup1, ::flixel::FlxBasic ObjectOrGroup2, ::Dynamic NotifyCallback); static ::Dynamic collide_dyn(); static ::flixel::effects::postprocess::PostProcess addPostProcess( ::flixel::effects::postprocess::PostProcess postProcess); static ::Dynamic addPostProcess_dyn(); static void removePostProcess( ::flixel::effects::postprocess::PostProcess postProcess); static ::Dynamic removePostProcess_dyn(); static void chainPostProcesses(); static ::Dynamic chainPostProcesses_dyn(); static void openURL(::String URL,::String Target); static ::Dynamic openURL_dyn(); static void init( ::flixel::FlxGame Game,int Width,int Height,Float Zoom); static ::Dynamic init_dyn(); static void initRenderMethod(); static ::Dynamic initRenderMethod_dyn(); static void reset(); static ::Dynamic reset_dyn(); static ::flixel::_hx_system::scaleModes::BaseScaleMode set_scaleMode( ::flixel::_hx_system::scaleModes::BaseScaleMode ScaleMode); static ::Dynamic set_scaleMode_dyn(); static ::flixel::input::mouse::FlxMouse set_mouse( ::flixel::input::mouse::FlxMouse NewMouse); static ::Dynamic set_mouse_dyn(); static int set_updateFramerate(int Framerate); static ::Dynamic set_updateFramerate_dyn(); static int set_drawFramerate(int Framerate); static ::Dynamic set_drawFramerate_dyn(); static bool get_fullscreen(); static ::Dynamic get_fullscreen_dyn(); static bool set_fullscreen(bool Value); static ::Dynamic set_fullscreen_dyn(); static ::openfl::_legacy::display::Stage get_stage(); static ::Dynamic get_stage_dyn(); static ::flixel::FlxState get_state(); static ::Dynamic get_state_dyn(); static bool get_onMobile(); static ::Dynamic get_onMobile_dyn(); }; } // end namespace flixel #endif /* INCLUDED_flixel_FlxG */
[ "cameron.taylor.ninja@gmail.com" ]
cameron.taylor.ninja@gmail.com
842024825ac8044e6b813f934b81c43a8a5891d2
40c884145f53abed8e845766a2ad1e2e232c2e4c
/ExRootAnalysis/tmp/modules/ModulesDict.cc
9bd295c924fd9b92efd8a56a1648f1b1a12ae045
[]
no_license
BradSchoenrock/MadGraph
ac3b0f461cbbb8ae41bb276fe4edb713a7ad2ab4
59b40c977dbab60ec7d21ef42d28955434d808a9
refs/heads/master
2020-03-23T11:42:34.982767
2018-07-19T04:29:27
2018-07-19T04:29:27
141,517,331
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cc
#define private public #define protected public #include "modules/MadGraphClassFilter.h" #include "modules/MadGraphAnalysis.h" #include "modules/MadGraphKtJetFinder.h" #include "modules/MadGraphConeJetFinder.h" #ifdef __CINT__ #pragma link off all globals; #pragma link off all classes; #pragma link off all functions; #pragma link C++ class MadGraphClassFilter+; #pragma link C++ class MadGraphAnalysis+; #pragma link C++ class MadGraphKtJetFinder+; #pragma link C++ class MadGraphConeJetFinder+; #endif // // File generated by rootcint at Tue Apr 2 11:04:25 2013 // Do NOT change. Changes will be lost next time file is generated // #define R__DICTIONARY_FILENAME tmpdImodulesdIModulesDict #include "RConfig.h" //rootcint 4834 #if !defined(R__ACCESS_IN_SYMBOL) //Break the privacy of classes -- Disabled for the moment #define private public #define protected public #endif // Since CINT ignores the std namespace, we need to do so in this file. namespace std {} using namespace std; #include "ModulesDict.h" #include "TCollectionProxyInfo.h" #include "TClass.h" #include "TBuffer.h" #include "TMemberInspector.h" #include "TError.h" #ifndef G__ROOT #define G__ROOT #endif #include "RtypesImp.h" #include "TIsAProxy.h" #include "TFileMergeInfo.h" // START OF SHADOWS namespace ROOT { namespace Shadow { } // of namespace Shadow } // of namespace ROOT // END OF SHADOWS namespace ROOT { void MadGraphClassFilter_ShowMembers(void *obj, TMemberInspector &R__insp); static void *new_MadGraphClassFilter(void *p = 0); static void *newArray_MadGraphClassFilter(Long_t size, void *p); static void delete_MadGraphClassFilter(void *p); static void deleteArray_MadGraphClassFilter(void *p); static void destruct_MadGraphClassFilter(void *p); // Function generating the singleton type initializer static TGenericClassInfo *GenerateInitInstanceLocal(const ::MadGraphClassFilter*) { ::MadGraphClassFilter *ptr = 0; static ::TVirtualIsAProxy* isa_proxy = new ::TInstrumentedIsAProxy< ::MadGraphClassFilter >(0); static ::ROOT::TGenericClassInfo instance("MadGraphClassFilter", ::MadGraphClassFilter::Class_Version(), "./modules/MadGraphClassFilter.h", 14, typeid(::MadGraphClassFilter), DefineBehavior(ptr, ptr), &::MadGraphClassFilter::Dictionary, isa_proxy, 4, sizeof(::MadGraphClassFilter) ); instance.SetNew(&new_MadGraphClassFilter); instance.SetNewArray(&newArray_MadGraphClassFilter); instance.SetDelete(&delete_MadGraphClassFilter); instance.SetDeleteArray(&deleteArray_MadGraphClassFilter); instance.SetDestructor(&destruct_MadGraphClassFilter); return &instance; } TGenericClassInfo *GenerateInitInstance(const ::MadGraphClassFilter*) { return GenerateInitInstanceLocal((::MadGraphClassFilter*)0); } // Static variable to force the class initialization static ::ROOT::TGenericClassInfo *_R__UNIQUE_(Init) = GenerateInitInstanceLocal((const ::MadGraphClassFilter*)0x0); R__UseDummy(_R__UNIQUE_(Init)); } // end of namespace ROOT namespace ROOT { void MadGraphAnalysis_ShowMembers(void *obj, TMemberInspector &R__insp); static void *new_MadGraphAnalysis(void *p = 0); static void *newArray_MadGraphAnalysis(Long_t size, void *p); static void delete_MadGraphAnalysis(void *p); static void deleteArray_MadGraphAnalysis(void *p); static void destruct_MadGraphAnalysis(void *p); // Function generating the singleton type initializer static TGenericClassInfo *GenerateInitInstanceLocal(const ::MadGraphAnalysis*) { ::MadGraphAnalysis *ptr = 0; static ::TVirtualIsAProxy* isa_proxy = new ::TInstrumentedIsAProxy< ::MadGraphAnalysis >(0); static ::ROOT::TGenericClassInfo instance("MadGraphAnalysis", ::MadGraphAnalysis::Class_Version(), "./modules/MadGraphAnalysis.h", 15, typeid(::MadGraphAnalysis), DefineBehavior(ptr, ptr), &::MadGraphAnalysis::Dictionary, isa_proxy, 4, sizeof(::MadGraphAnalysis) ); instance.SetNew(&new_MadGraphAnalysis); instance.SetNewArray(&newArray_MadGraphAnalysis); instance.SetDelete(&delete_MadGraphAnalysis); instance.SetDeleteArray(&deleteArray_MadGraphAnalysis); instance.SetDestructor(&destruct_MadGraphAnalysis); return &instance; } TGenericClassInfo *GenerateInitInstance(const ::MadGraphAnalysis*) { return GenerateInitInstanceLocal((::MadGraphAnalysis*)0); } // Static variable to force the class initialization static ::ROOT::TGenericClassInfo *_R__UNIQUE_(Init) = GenerateInitInstanceLocal((const ::MadGraphAnalysis*)0x0); R__UseDummy(_R__UNIQUE_(Init)); } // end of namespace ROOT namespace ROOT { void MadGraphKtJetFinder_ShowMembers(void *obj, TMemberInspector &R__insp); static void *new_MadGraphKtJetFinder(void *p = 0); static void *newArray_MadGraphKtJetFinder(Long_t size, void *p); static void delete_MadGraphKtJetFinder(void *p); static void deleteArray_MadGraphKtJetFinder(void *p); static void destruct_MadGraphKtJetFinder(void *p); // Function generating the singleton type initializer static TGenericClassInfo *GenerateInitInstanceLocal(const ::MadGraphKtJetFinder*) { ::MadGraphKtJetFinder *ptr = 0; static ::TVirtualIsAProxy* isa_proxy = new ::TInstrumentedIsAProxy< ::MadGraphKtJetFinder >(0); static ::ROOT::TGenericClassInfo instance("MadGraphKtJetFinder", ::MadGraphKtJetFinder::Class_Version(), "./modules/MadGraphKtJetFinder.h", 15, typeid(::MadGraphKtJetFinder), DefineBehavior(ptr, ptr), &::MadGraphKtJetFinder::Dictionary, isa_proxy, 4, sizeof(::MadGraphKtJetFinder) ); instance.SetNew(&new_MadGraphKtJetFinder); instance.SetNewArray(&newArray_MadGraphKtJetFinder); instance.SetDelete(&delete_MadGraphKtJetFinder); instance.SetDeleteArray(&deleteArray_MadGraphKtJetFinder); instance.SetDestructor(&destruct_MadGraphKtJetFinder); return &instance; } TGenericClassInfo *GenerateInitInstance(const ::MadGraphKtJetFinder*) { return GenerateInitInstanceLocal((::MadGraphKtJetFinder*)0); } // Static variable to force the class initialization static ::ROOT::TGenericClassInfo *_R__UNIQUE_(Init) = GenerateInitInstanceLocal((const ::MadGraphKtJetFinder*)0x0); R__UseDummy(_R__UNIQUE_(Init)); } // end of namespace ROOT namespace ROOT { void MadGraphConeJetFinder_ShowMembers(void *obj, TMemberInspector &R__insp); static void *new_MadGraphConeJetFinder(void *p = 0); static void *newArray_MadGraphConeJetFinder(Long_t size, void *p); static void delete_MadGraphConeJetFinder(void *p); static void deleteArray_MadGraphConeJetFinder(void *p); static void destruct_MadGraphConeJetFinder(void *p); // Function generating the singleton type initializer static TGenericClassInfo *GenerateInitInstanceLocal(const ::MadGraphConeJetFinder*) { ::MadGraphConeJetFinder *ptr = 0; static ::TVirtualIsAProxy* isa_proxy = new ::TInstrumentedIsAProxy< ::MadGraphConeJetFinder >(0); static ::ROOT::TGenericClassInfo instance("MadGraphConeJetFinder", ::MadGraphConeJetFinder::Class_Version(), "./modules/MadGraphConeJetFinder.h", 18, typeid(::MadGraphConeJetFinder), DefineBehavior(ptr, ptr), &::MadGraphConeJetFinder::Dictionary, isa_proxy, 4, sizeof(::MadGraphConeJetFinder) ); instance.SetNew(&new_MadGraphConeJetFinder); instance.SetNewArray(&newArray_MadGraphConeJetFinder); instance.SetDelete(&delete_MadGraphConeJetFinder); instance.SetDeleteArray(&deleteArray_MadGraphConeJetFinder); instance.SetDestructor(&destruct_MadGraphConeJetFinder); return &instance; } TGenericClassInfo *GenerateInitInstance(const ::MadGraphConeJetFinder*) { return GenerateInitInstanceLocal((::MadGraphConeJetFinder*)0); } // Static variable to force the class initialization static ::ROOT::TGenericClassInfo *_R__UNIQUE_(Init) = GenerateInitInstanceLocal((const ::MadGraphConeJetFinder*)0x0); R__UseDummy(_R__UNIQUE_(Init)); } // end of namespace ROOT //______________________________________________________________________________ TClass *MadGraphClassFilter::fgIsA = 0; // static to hold class pointer //______________________________________________________________________________ const char *MadGraphClassFilter::Class_Name() { return "MadGraphClassFilter"; } //______________________________________________________________________________ const char *MadGraphClassFilter::ImplFileName() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphClassFilter*)0x0)->GetImplFileName(); } //______________________________________________________________________________ int MadGraphClassFilter::ImplFileLine() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphClassFilter*)0x0)->GetImplFileLine(); } //______________________________________________________________________________ void MadGraphClassFilter::Dictionary() { fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphClassFilter*)0x0)->GetClass(); } //______________________________________________________________________________ TClass *MadGraphClassFilter::Class() { if (!fgIsA) fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphClassFilter*)0x0)->GetClass(); return fgIsA; } //______________________________________________________________________________ TClass *MadGraphAnalysis::fgIsA = 0; // static to hold class pointer //______________________________________________________________________________ const char *MadGraphAnalysis::Class_Name() { return "MadGraphAnalysis"; } //______________________________________________________________________________ const char *MadGraphAnalysis::ImplFileName() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphAnalysis*)0x0)->GetImplFileName(); } //______________________________________________________________________________ int MadGraphAnalysis::ImplFileLine() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphAnalysis*)0x0)->GetImplFileLine(); } //______________________________________________________________________________ void MadGraphAnalysis::Dictionary() { fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphAnalysis*)0x0)->GetClass(); } //______________________________________________________________________________ TClass *MadGraphAnalysis::Class() { if (!fgIsA) fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphAnalysis*)0x0)->GetClass(); return fgIsA; } //______________________________________________________________________________ TClass *MadGraphKtJetFinder::fgIsA = 0; // static to hold class pointer //______________________________________________________________________________ const char *MadGraphKtJetFinder::Class_Name() { return "MadGraphKtJetFinder"; } //______________________________________________________________________________ const char *MadGraphKtJetFinder::ImplFileName() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphKtJetFinder*)0x0)->GetImplFileName(); } //______________________________________________________________________________ int MadGraphKtJetFinder::ImplFileLine() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphKtJetFinder*)0x0)->GetImplFileLine(); } //______________________________________________________________________________ void MadGraphKtJetFinder::Dictionary() { fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphKtJetFinder*)0x0)->GetClass(); } //______________________________________________________________________________ TClass *MadGraphKtJetFinder::Class() { if (!fgIsA) fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphKtJetFinder*)0x0)->GetClass(); return fgIsA; } //______________________________________________________________________________ TClass *MadGraphConeJetFinder::fgIsA = 0; // static to hold class pointer //______________________________________________________________________________ const char *MadGraphConeJetFinder::Class_Name() { return "MadGraphConeJetFinder"; } //______________________________________________________________________________ const char *MadGraphConeJetFinder::ImplFileName() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphConeJetFinder*)0x0)->GetImplFileName(); } //______________________________________________________________________________ int MadGraphConeJetFinder::ImplFileLine() { return ::ROOT::GenerateInitInstanceLocal((const ::MadGraphConeJetFinder*)0x0)->GetImplFileLine(); } //______________________________________________________________________________ void MadGraphConeJetFinder::Dictionary() { fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphConeJetFinder*)0x0)->GetClass(); } //______________________________________________________________________________ TClass *MadGraphConeJetFinder::Class() { if (!fgIsA) fgIsA = ::ROOT::GenerateInitInstanceLocal((const ::MadGraphConeJetFinder*)0x0)->GetClass(); return fgIsA; } //______________________________________________________________________________ void MadGraphClassFilter::Streamer(TBuffer &R__b) { // Stream an object of class MadGraphClassFilter. if (R__b.IsReading()) { R__b.ReadClassBuffer(MadGraphClassFilter::Class(),this); } else { R__b.WriteClassBuffer(MadGraphClassFilter::Class(),this); } } //______________________________________________________________________________ void MadGraphClassFilter::ShowMembers(TMemberInspector &R__insp) { // Inspect the data members of an object of class MadGraphClassFilter. TClass *R__cl = ::MadGraphClassFilter::IsA(); if (R__cl || R__insp.IsA()) { } R__insp.Inspect(R__cl, R__insp.GetParent(), "*fFilter", &fFilter); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fClassifier", &fClassifier); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fItParticle", &fItParticle); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fBranchParticle", &fBranchParticle); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fOutputArray", &fOutputArray); ExRootModule::ShowMembers(R__insp); } namespace ROOT { // Wrappers around operator new static void *new_MadGraphClassFilter(void *p) { return p ? new(p) ::MadGraphClassFilter : new ::MadGraphClassFilter; } static void *newArray_MadGraphClassFilter(Long_t nElements, void *p) { return p ? new(p) ::MadGraphClassFilter[nElements] : new ::MadGraphClassFilter[nElements]; } // Wrapper around operator delete static void delete_MadGraphClassFilter(void *p) { delete ((::MadGraphClassFilter*)p); } static void deleteArray_MadGraphClassFilter(void *p) { delete [] ((::MadGraphClassFilter*)p); } static void destruct_MadGraphClassFilter(void *p) { typedef ::MadGraphClassFilter current_t; ((current_t*)p)->~current_t(); } } // end of namespace ROOT for class ::MadGraphClassFilter //______________________________________________________________________________ void MadGraphAnalysis::Streamer(TBuffer &R__b) { // Stream an object of class MadGraphAnalysis. if (R__b.IsReading()) { R__b.ReadClassBuffer(MadGraphAnalysis::Class(),this); } else { R__b.WriteClassBuffer(MadGraphAnalysis::Class(),this); } } //______________________________________________________________________________ void MadGraphAnalysis::ShowMembers(TMemberInspector &R__insp) { // Inspect the data members of an object of class MadGraphAnalysis. TClass *R__cl = ::MadGraphAnalysis::IsA(); if (R__cl || R__insp.IsA()) { } R__insp.Inspect(R__cl, R__insp.GetParent(), "fOutputFileName", &fOutputFileName); R__insp.InspectMember(fOutputFileName, "fOutputFileName."); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fInputArray", &fInputArray); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fBranchEvent", &fBranchEvent); R__insp.Inspect(R__cl, R__insp.GetParent(), "fParticleHistogramsMap", (void*)&fParticleHistogramsMap); R__insp.InspectMember("map<TString,ParticleHistograms*>", (void*)&fParticleHistogramsMap, "fParticleHistogramsMap.", true); R__insp.Inspect(R__cl, R__insp.GetParent(), "fPairHistogramsMap", (void*)&fPairHistogramsMap); R__insp.InspectMember("map<TString,PairHistograms*>", (void*)&fPairHistogramsMap, "fPairHistogramsMap.", true); ExRootModule::ShowMembers(R__insp); } namespace ROOT { // Wrappers around operator new static void *new_MadGraphAnalysis(void *p) { return p ? new(p) ::MadGraphAnalysis : new ::MadGraphAnalysis; } static void *newArray_MadGraphAnalysis(Long_t nElements, void *p) { return p ? new(p) ::MadGraphAnalysis[nElements] : new ::MadGraphAnalysis[nElements]; } // Wrapper around operator delete static void delete_MadGraphAnalysis(void *p) { delete ((::MadGraphAnalysis*)p); } static void deleteArray_MadGraphAnalysis(void *p) { delete [] ((::MadGraphAnalysis*)p); } static void destruct_MadGraphAnalysis(void *p) { typedef ::MadGraphAnalysis current_t; ((current_t*)p)->~current_t(); } } // end of namespace ROOT for class ::MadGraphAnalysis //______________________________________________________________________________ void MadGraphKtJetFinder::Streamer(TBuffer &R__b) { // Stream an object of class MadGraphKtJetFinder. if (R__b.IsReading()) { R__b.ReadClassBuffer(MadGraphKtJetFinder::Class(),this); } else { R__b.WriteClassBuffer(MadGraphKtJetFinder::Class(),this); } } //______________________________________________________________________________ void MadGraphKtJetFinder::ShowMembers(TMemberInspector &R__insp) { // Inspect the data members of an object of class MadGraphKtJetFinder. TClass *R__cl = ::MadGraphKtJetFinder::IsA(); if (R__cl || R__insp.IsA()) { } R__insp.Inspect(R__cl, R__insp.GetParent(), "fMaxParticleEta", &fMaxParticleEta); R__insp.Inspect(R__cl, R__insp.GetParent(), "fMinParticlePT", &fMinParticlePT); R__insp.Inspect(R__cl, R__insp.GetParent(), "fMinJetPT", &fMinJetPT); R__insp.Inspect(R__cl, R__insp.GetParent(), "fParameterR", &fParameterR); R__insp.Inspect(R__cl, R__insp.GetParent(), "fCollisionType", &fCollisionType); R__insp.Inspect(R__cl, R__insp.GetParent(), "fDistanceScheme", &fDistanceScheme); R__insp.Inspect(R__cl, R__insp.GetParent(), "fRecombinationScheme", &fRecombinationScheme); R__insp.Inspect(R__cl, R__insp.GetParent(), "fTowersList", (void*)&fTowersList); R__insp.InspectMember("vector<KtJet::KtLorentzVector>", (void*)&fTowersList, "fTowersList.", true); R__insp.Inspect(R__cl, R__insp.GetParent(), "fJetsList", (void*)&fJetsList); R__insp.InspectMember("vector<KtJet::KtLorentzVector>", (void*)&fJetsList, "fJetsList.", true); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fItParticle", &fItParticle); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fBranchParticle", &fBranchParticle); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fOutputArray", &fOutputArray); ExRootModule::ShowMembers(R__insp); } namespace ROOT { // Wrappers around operator new static void *new_MadGraphKtJetFinder(void *p) { return p ? new(p) ::MadGraphKtJetFinder : new ::MadGraphKtJetFinder; } static void *newArray_MadGraphKtJetFinder(Long_t nElements, void *p) { return p ? new(p) ::MadGraphKtJetFinder[nElements] : new ::MadGraphKtJetFinder[nElements]; } // Wrapper around operator delete static void delete_MadGraphKtJetFinder(void *p) { delete ((::MadGraphKtJetFinder*)p); } static void deleteArray_MadGraphKtJetFinder(void *p) { delete [] ((::MadGraphKtJetFinder*)p); } static void destruct_MadGraphKtJetFinder(void *p) { typedef ::MadGraphKtJetFinder current_t; ((current_t*)p)->~current_t(); } } // end of namespace ROOT for class ::MadGraphKtJetFinder //______________________________________________________________________________ void MadGraphConeJetFinder::Streamer(TBuffer &R__b) { // Stream an object of class MadGraphConeJetFinder. if (R__b.IsReading()) { R__b.ReadClassBuffer(MadGraphConeJetFinder::Class(),this); } else { R__b.WriteClassBuffer(MadGraphConeJetFinder::Class(),this); } } //______________________________________________________________________________ void MadGraphConeJetFinder::ShowMembers(TMemberInspector &R__insp) { // Inspect the data members of an object of class MadGraphConeJetFinder. TClass *R__cl = ::MadGraphConeJetFinder::IsA(); if (R__cl || R__insp.IsA()) { } R__insp.Inspect(R__cl, R__insp.GetParent(), "fMinParticlePT", &fMinParticlePT); R__insp.Inspect(R__cl, R__insp.GetParent(), "fMinJetPT", &fMinJetPT); R__insp.Inspect(R__cl, R__insp.GetParent(), "fTowersList", (void*)&fTowersList); R__insp.InspectMember("vector<PhysicsTower>", (void*)&fTowersList, "fTowersList.", false); R__insp.Inspect(R__cl, R__insp.GetParent(), "fJetsList", (void*)&fJetsList); R__insp.InspectMember("vector<Cluster>", (void*)&fJetsList, "fJetsList.", false); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fJetAlgo", &fJetAlgo); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fItParticle", &fItParticle); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fBranchParticle", &fBranchParticle); R__insp.Inspect(R__cl, R__insp.GetParent(), "*fOutputArray", &fOutputArray); ExRootModule::ShowMembers(R__insp); } namespace ROOT { // Wrappers around operator new static void *new_MadGraphConeJetFinder(void *p) { return p ? new(p) ::MadGraphConeJetFinder : new ::MadGraphConeJetFinder; } static void *newArray_MadGraphConeJetFinder(Long_t nElements, void *p) { return p ? new(p) ::MadGraphConeJetFinder[nElements] : new ::MadGraphConeJetFinder[nElements]; } // Wrapper around operator delete static void delete_MadGraphConeJetFinder(void *p) { delete ((::MadGraphConeJetFinder*)p); } static void deleteArray_MadGraphConeJetFinder(void *p) { delete [] ((::MadGraphConeJetFinder*)p); } static void destruct_MadGraphConeJetFinder(void *p) { typedef ::MadGraphConeJetFinder current_t; ((current_t*)p)->~current_t(); } } // end of namespace ROOT for class ::MadGraphConeJetFinder namespace ROOT { void vectorlEClustergR_ShowMembers(void *obj, TMemberInspector &R__insp); static void vectorlEClustergR_Dictionary(); static void *new_vectorlEClustergR(void *p = 0); static void *newArray_vectorlEClustergR(Long_t size, void *p); static void delete_vectorlEClustergR(void *p); static void deleteArray_vectorlEClustergR(void *p); static void destruct_vectorlEClustergR(void *p); // Function generating the singleton type initializer static TGenericClassInfo *GenerateInitInstanceLocal(const vector<Cluster>*) { vector<Cluster> *ptr = 0; static ::TVirtualIsAProxy* isa_proxy = new ::TIsAProxy(typeid(vector<Cluster>),0); static ::ROOT::TGenericClassInfo instance("vector<Cluster>", -2, "prec_stl/vector", 49, typeid(vector<Cluster>), DefineBehavior(ptr, ptr), 0, &vectorlEClustergR_Dictionary, isa_proxy, 0, sizeof(vector<Cluster>) ); instance.SetNew(&new_vectorlEClustergR); instance.SetNewArray(&newArray_vectorlEClustergR); instance.SetDelete(&delete_vectorlEClustergR); instance.SetDeleteArray(&deleteArray_vectorlEClustergR); instance.SetDestructor(&destruct_vectorlEClustergR); instance.AdoptCollectionProxyInfo(TCollectionProxyInfo::Generate(TCollectionProxyInfo::Pushback< vector<Cluster> >())); return &instance; } // Static variable to force the class initialization static ::ROOT::TGenericClassInfo *_R__UNIQUE_(Init) = GenerateInitInstanceLocal((const vector<Cluster>*)0x0); R__UseDummy(_R__UNIQUE_(Init)); // Dictionary for non-ClassDef classes static void vectorlEClustergR_Dictionary() { ::ROOT::GenerateInitInstanceLocal((const vector<Cluster>*)0x0)->GetClass(); } } // end of namespace ROOT namespace ROOT { // Wrappers around operator new static void *new_vectorlEClustergR(void *p) { return p ? ::new((::ROOT::TOperatorNewHelper*)p) vector<Cluster> : new vector<Cluster>; } static void *newArray_vectorlEClustergR(Long_t nElements, void *p) { return p ? ::new((::ROOT::TOperatorNewHelper*)p) vector<Cluster>[nElements] : new vector<Cluster>[nElements]; } // Wrapper around operator delete static void delete_vectorlEClustergR(void *p) { delete ((vector<Cluster>*)p); } static void deleteArray_vectorlEClustergR(void *p) { delete [] ((vector<Cluster>*)p); } static void destruct_vectorlEClustergR(void *p) { typedef vector<Cluster> current_t; ((current_t*)p)->~current_t(); } } // end of namespace ROOT for class vector<Cluster> namespace ROOT { void vectorlEPhysicsTowergR_ShowMembers(void *obj, TMemberInspector &R__insp); static void vectorlEPhysicsTowergR_Dictionary(); static void *new_vectorlEPhysicsTowergR(void *p = 0); static void *newArray_vectorlEPhysicsTowergR(Long_t size, void *p); static void delete_vectorlEPhysicsTowergR(void *p); static void deleteArray_vectorlEPhysicsTowergR(void *p); static void destruct_vectorlEPhysicsTowergR(void *p); // Function generating the singleton type initializer static TGenericClassInfo *GenerateInitInstanceLocal(const vector<PhysicsTower>*) { vector<PhysicsTower> *ptr = 0; static ::TVirtualIsAProxy* isa_proxy = new ::TIsAProxy(typeid(vector<PhysicsTower>),0); static ::ROOT::TGenericClassInfo instance("vector<PhysicsTower>", -2, "prec_stl/vector", 49, typeid(vector<PhysicsTower>), DefineBehavior(ptr, ptr), 0, &vectorlEPhysicsTowergR_Dictionary, isa_proxy, 0, sizeof(vector<PhysicsTower>) ); instance.SetNew(&new_vectorlEPhysicsTowergR); instance.SetNewArray(&newArray_vectorlEPhysicsTowergR); instance.SetDelete(&delete_vectorlEPhysicsTowergR); instance.SetDeleteArray(&deleteArray_vectorlEPhysicsTowergR); instance.SetDestructor(&destruct_vectorlEPhysicsTowergR); instance.AdoptCollectionProxyInfo(TCollectionProxyInfo::Generate(TCollectionProxyInfo::Pushback< vector<PhysicsTower> >())); return &instance; } // Static variable to force the class initialization static ::ROOT::TGenericClassInfo *_R__UNIQUE_(Init) = GenerateInitInstanceLocal((const vector<PhysicsTower>*)0x0); R__UseDummy(_R__UNIQUE_(Init)); // Dictionary for non-ClassDef classes static void vectorlEPhysicsTowergR_Dictionary() { ::ROOT::GenerateInitInstanceLocal((const vector<PhysicsTower>*)0x0)->GetClass(); } } // end of namespace ROOT namespace ROOT { // Wrappers around operator new static void *new_vectorlEPhysicsTowergR(void *p) { return p ? ::new((::ROOT::TOperatorNewHelper*)p) vector<PhysicsTower> : new vector<PhysicsTower>; } static void *newArray_vectorlEPhysicsTowergR(Long_t nElements, void *p) { return p ? ::new((::ROOT::TOperatorNewHelper*)p) vector<PhysicsTower>[nElements] : new vector<PhysicsTower>[nElements]; } // Wrapper around operator delete static void delete_vectorlEPhysicsTowergR(void *p) { delete ((vector<PhysicsTower>*)p); } static void deleteArray_vectorlEPhysicsTowergR(void *p) { delete [] ((vector<PhysicsTower>*)p); } static void destruct_vectorlEPhysicsTowergR(void *p) { typedef vector<PhysicsTower> current_t; ((current_t*)p)->~current_t(); } } // end of namespace ROOT for class vector<PhysicsTower> /******************************************************** * tmp/modules/ModulesDict.cc * CAUTION: DON'T CHANGE THIS FILE. THIS FILE IS AUTOMATICALLY GENERATED * FROM HEADER FILES LISTED IN G__setup_cpp_environmentXXX(). * CHANGE THOSE HEADER FILES AND REGENERATE THIS FILE. ********************************************************/ #ifdef G__MEMTEST #undef malloc #undef free #endif #if defined(__GNUC__) && __GNUC__ >= 4 && ((__GNUC_MINOR__ == 2 && __GNUC_PATCHLEVEL__ >= 1) || (__GNUC_MINOR__ >= 3)) #pragma GCC diagnostic ignored "-Wstrict-aliasing" #endif extern "C" void G__cpp_reset_tagtableModulesDict(); extern "C" void G__set_cpp_environmentModulesDict() { G__add_compiledheader("TObject.h"); G__add_compiledheader("TMemberInspector.h"); G__cpp_reset_tagtableModulesDict(); } #include <new> extern "C" int G__cpp_dllrevModulesDict() { return(30051515); } /********************************************************* * Member function Interface Method *********************************************************/ /* MadGraphClassFilter */ static int G__ModulesDict_451_0_1(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphClassFilter* p = NULL; char* gvp = (char*) G__getgvp(); int n = G__getaryconstruct(); if (n) { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphClassFilter[n]; } else { p = new((void*) gvp) MadGraphClassFilter[n]; } } else { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphClassFilter; } else { p = new((void*) gvp) MadGraphClassFilter; } } result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter)); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_5(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 85, (long) MadGraphClassFilter::Class()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_6(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphClassFilter::Class_Name()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_7(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 115, (long) MadGraphClassFilter::Class_Version()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_8(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphClassFilter::Dictionary(); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_12(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { ((MadGraphClassFilter*) G__getstructoffset())->StreamerNVirtual(*(TBuffer*) libp->para[0].ref); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_13(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphClassFilter::DeclFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_14(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphClassFilter::ImplFileLine()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_15(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphClassFilter::ImplFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_451_0_16(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphClassFilter::DeclFileLine()); return(1 || funcname || hash || result7 || libp) ; } // automatic copy constructor static int G__ModulesDict_451_0_17(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphClassFilter* p; void* tmp = (void*) G__int(libp->para[0]); p = new MadGraphClassFilter(*(MadGraphClassFilter*) tmp); result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter)); return(1 || funcname || hash || result7 || libp) ; } // automatic destructor typedef MadGraphClassFilter G__TMadGraphClassFilter; static int G__ModulesDict_451_0_18(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { char* gvp = (char*) G__getgvp(); long soff = G__getstructoffset(); int n = G__getaryconstruct(); // //has_a_delete: 1 //has_own_delete1arg: 0 //has_own_delete2arg: 0 // if (!soff) { return(1); } if (n) { if (gvp == (char*)G__PVOID) { delete[] (MadGraphClassFilter*) soff; } else { G__setgvp((long) G__PVOID); for (int i = n - 1; i >= 0; --i) { ((MadGraphClassFilter*) (soff+(sizeof(MadGraphClassFilter)*i)))->~G__TMadGraphClassFilter(); } G__setgvp((long)gvp); } } else { if (gvp == (char*)G__PVOID) { delete (MadGraphClassFilter*) soff; } else { G__setgvp((long) G__PVOID); ((MadGraphClassFilter*) (soff))->~G__TMadGraphClassFilter(); G__setgvp((long)gvp); } } G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } // automatic assignment operator static int G__ModulesDict_451_0_19(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphClassFilter* dest = (MadGraphClassFilter*) G__getstructoffset(); *dest = *(MadGraphClassFilter*) libp->para[0].ref; const MadGraphClassFilter& obj = *dest; result7->ref = (long) (&obj); result7->obj.i = (long) (&obj); return(1 || funcname || hash || result7 || libp) ; } /* MadGraphAnalysis */ static int G__ModulesDict_453_0_1(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphAnalysis* p = NULL; char* gvp = (char*) G__getgvp(); int n = G__getaryconstruct(); if (n) { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphAnalysis[n]; } else { p = new((void*) gvp) MadGraphAnalysis[n]; } } else { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphAnalysis; } else { p = new((void*) gvp) MadGraphAnalysis; } } result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis)); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_9(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 85, (long) MadGraphAnalysis::Class()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_10(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphAnalysis::Class_Name()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_11(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 115, (long) MadGraphAnalysis::Class_Version()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_12(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphAnalysis::Dictionary(); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_16(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { ((MadGraphAnalysis*) G__getstructoffset())->StreamerNVirtual(*(TBuffer*) libp->para[0].ref); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_17(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphAnalysis::DeclFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_18(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphAnalysis::ImplFileLine()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_19(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphAnalysis::ImplFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_453_0_20(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphAnalysis::DeclFileLine()); return(1 || funcname || hash || result7 || libp) ; } // automatic copy constructor static int G__ModulesDict_453_0_21(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphAnalysis* p; void* tmp = (void*) G__int(libp->para[0]); p = new MadGraphAnalysis(*(MadGraphAnalysis*) tmp); result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis)); return(1 || funcname || hash || result7 || libp) ; } // automatic destructor typedef MadGraphAnalysis G__TMadGraphAnalysis; static int G__ModulesDict_453_0_22(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { char* gvp = (char*) G__getgvp(); long soff = G__getstructoffset(); int n = G__getaryconstruct(); // //has_a_delete: 1 //has_own_delete1arg: 0 //has_own_delete2arg: 0 // if (!soff) { return(1); } if (n) { if (gvp == (char*)G__PVOID) { delete[] (MadGraphAnalysis*) soff; } else { G__setgvp((long) G__PVOID); for (int i = n - 1; i >= 0; --i) { ((MadGraphAnalysis*) (soff+(sizeof(MadGraphAnalysis)*i)))->~G__TMadGraphAnalysis(); } G__setgvp((long)gvp); } } else { if (gvp == (char*)G__PVOID) { delete (MadGraphAnalysis*) soff; } else { G__setgvp((long) G__PVOID); ((MadGraphAnalysis*) (soff))->~G__TMadGraphAnalysis(); G__setgvp((long)gvp); } } G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } /* MadGraphKtJetFinder */ static int G__ModulesDict_517_0_1(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphKtJetFinder* p = NULL; char* gvp = (char*) G__getgvp(); int n = G__getaryconstruct(); if (n) { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphKtJetFinder[n]; } else { p = new((void*) gvp) MadGraphKtJetFinder[n]; } } else { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphKtJetFinder; } else { p = new((void*) gvp) MadGraphKtJetFinder; } } result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder)); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_5(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 85, (long) MadGraphKtJetFinder::Class()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_6(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphKtJetFinder::Class_Name()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_7(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 115, (long) MadGraphKtJetFinder::Class_Version()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_8(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphKtJetFinder::Dictionary(); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_12(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { ((MadGraphKtJetFinder*) G__getstructoffset())->StreamerNVirtual(*(TBuffer*) libp->para[0].ref); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_13(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphKtJetFinder::DeclFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_14(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphKtJetFinder::ImplFileLine()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_15(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphKtJetFinder::ImplFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_517_0_16(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphKtJetFinder::DeclFileLine()); return(1 || funcname || hash || result7 || libp) ; } // automatic copy constructor static int G__ModulesDict_517_0_17(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphKtJetFinder* p; void* tmp = (void*) G__int(libp->para[0]); p = new MadGraphKtJetFinder(*(MadGraphKtJetFinder*) tmp); result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder)); return(1 || funcname || hash || result7 || libp) ; } // automatic destructor typedef MadGraphKtJetFinder G__TMadGraphKtJetFinder; static int G__ModulesDict_517_0_18(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { char* gvp = (char*) G__getgvp(); long soff = G__getstructoffset(); int n = G__getaryconstruct(); // //has_a_delete: 1 //has_own_delete1arg: 0 //has_own_delete2arg: 0 // if (!soff) { return(1); } if (n) { if (gvp == (char*)G__PVOID) { delete[] (MadGraphKtJetFinder*) soff; } else { G__setgvp((long) G__PVOID); for (int i = n - 1; i >= 0; --i) { ((MadGraphKtJetFinder*) (soff+(sizeof(MadGraphKtJetFinder)*i)))->~G__TMadGraphKtJetFinder(); } G__setgvp((long)gvp); } } else { if (gvp == (char*)G__PVOID) { delete (MadGraphKtJetFinder*) soff; } else { G__setgvp((long) G__PVOID); ((MadGraphKtJetFinder*) (soff))->~G__TMadGraphKtJetFinder(); G__setgvp((long)gvp); } } G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } // automatic assignment operator static int G__ModulesDict_517_0_19(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphKtJetFinder* dest = (MadGraphKtJetFinder*) G__getstructoffset(); *dest = *(MadGraphKtJetFinder*) libp->para[0].ref; const MadGraphKtJetFinder& obj = *dest; result7->ref = (long) (&obj); result7->obj.i = (long) (&obj); return(1 || funcname || hash || result7 || libp) ; } /* MadGraphConeJetFinder */ static int G__ModulesDict_528_0_1(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphConeJetFinder* p = NULL; char* gvp = (char*) G__getgvp(); int n = G__getaryconstruct(); if (n) { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphConeJetFinder[n]; } else { p = new((void*) gvp) MadGraphConeJetFinder[n]; } } else { if ((gvp == (char*)G__PVOID) || (gvp == 0)) { p = new MadGraphConeJetFinder; } else { p = new((void*) gvp) MadGraphConeJetFinder; } } result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder)); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_5(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 85, (long) MadGraphConeJetFinder::Class()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_6(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphConeJetFinder::Class_Name()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_7(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 115, (long) MadGraphConeJetFinder::Class_Version()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_8(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphConeJetFinder::Dictionary(); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_12(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { ((MadGraphConeJetFinder*) G__getstructoffset())->StreamerNVirtual(*(TBuffer*) libp->para[0].ref); G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_13(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphConeJetFinder::DeclFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_14(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphConeJetFinder::ImplFileLine()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_15(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 67, (long) MadGraphConeJetFinder::ImplFileName()); return(1 || funcname || hash || result7 || libp) ; } static int G__ModulesDict_528_0_16(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { G__letint(result7, 105, (long) MadGraphConeJetFinder::DeclFileLine()); return(1 || funcname || hash || result7 || libp) ; } // automatic copy constructor static int G__ModulesDict_528_0_17(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphConeJetFinder* p; void* tmp = (void*) G__int(libp->para[0]); p = new MadGraphConeJetFinder(*(MadGraphConeJetFinder*) tmp); result7->obj.i = (long) p; result7->ref = (long) p; G__set_tagnum(result7,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder)); return(1 || funcname || hash || result7 || libp) ; } // automatic destructor typedef MadGraphConeJetFinder G__TMadGraphConeJetFinder; static int G__ModulesDict_528_0_18(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { char* gvp = (char*) G__getgvp(); long soff = G__getstructoffset(); int n = G__getaryconstruct(); // //has_a_delete: 1 //has_own_delete1arg: 0 //has_own_delete2arg: 0 // if (!soff) { return(1); } if (n) { if (gvp == (char*)G__PVOID) { delete[] (MadGraphConeJetFinder*) soff; } else { G__setgvp((long) G__PVOID); for (int i = n - 1; i >= 0; --i) { ((MadGraphConeJetFinder*) (soff+(sizeof(MadGraphConeJetFinder)*i)))->~G__TMadGraphConeJetFinder(); } G__setgvp((long)gvp); } } else { if (gvp == (char*)G__PVOID) { delete (MadGraphConeJetFinder*) soff; } else { G__setgvp((long) G__PVOID); ((MadGraphConeJetFinder*) (soff))->~G__TMadGraphConeJetFinder(); G__setgvp((long)gvp); } } G__setnull(result7); return(1 || funcname || hash || result7 || libp) ; } // automatic assignment operator static int G__ModulesDict_528_0_19(G__value* result7, G__CONST char* funcname, struct G__param* libp, int hash) { MadGraphConeJetFinder* dest = (MadGraphConeJetFinder*) G__getstructoffset(); *dest = *(MadGraphConeJetFinder*) libp->para[0].ref; const MadGraphConeJetFinder& obj = *dest; result7->ref = (long) (&obj); result7->obj.i = (long) (&obj); return(1 || funcname || hash || result7 || libp) ; } /* Setting up global function */ /********************************************************* * Member function Stub *********************************************************/ /* MadGraphClassFilter */ /* MadGraphAnalysis */ /* MadGraphKtJetFinder */ /* MadGraphConeJetFinder */ /********************************************************* * Global function Stub *********************************************************/ /********************************************************* * Get size of pointer to member function *********************************************************/ class G__Sizep2memfuncModulesDict { public: G__Sizep2memfuncModulesDict(): p(&G__Sizep2memfuncModulesDict::sizep2memfunc) {} size_t sizep2memfunc() { return(sizeof(p)); } private: size_t (G__Sizep2memfuncModulesDict::*p)(); }; size_t G__get_sizep2memfuncModulesDict() { G__Sizep2memfuncModulesDict a; G__setsizep2memfunc((int)a.sizep2memfunc()); return((size_t)a.sizep2memfunc()); } /********************************************************* * virtual base class offset calculation interface *********************************************************/ /* Setting up class inheritance */ /********************************************************* * Inheritance information setup/ *********************************************************/ extern "C" void G__cpp_setup_inheritanceModulesDict() { /* Setting up class inheritance */ if(0==G__getnumbaseclass(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter))) { MadGraphClassFilter *G__Lderived; G__Lderived=(MadGraphClassFilter*)0x1000; { ExRootModule *G__Lpbase=(ExRootModule*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter),G__get_linked_tagnum(&G__ModulesDictLN_ExRootModule),(long)G__Lpbase-(long)G__Lderived,1,1); } { ExRootTask *G__Lpbase=(ExRootTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter),G__get_linked_tagnum(&G__ModulesDictLN_ExRootTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TTask *G__Lpbase=(TTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter),G__get_linked_tagnum(&G__ModulesDictLN_TTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TNamed *G__Lpbase=(TNamed*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter),G__get_linked_tagnum(&G__ModulesDictLN_TNamed),(long)G__Lpbase-(long)G__Lderived,1,0); } { TObject *G__Lpbase=(TObject*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter),G__get_linked_tagnum(&G__ModulesDictLN_TObject),(long)G__Lpbase-(long)G__Lderived,1,0); } } if(0==G__getnumbaseclass(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis))) { MadGraphAnalysis *G__Lderived; G__Lderived=(MadGraphAnalysis*)0x1000; { ExRootModule *G__Lpbase=(ExRootModule*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis),G__get_linked_tagnum(&G__ModulesDictLN_ExRootModule),(long)G__Lpbase-(long)G__Lderived,1,1); } { ExRootTask *G__Lpbase=(ExRootTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis),G__get_linked_tagnum(&G__ModulesDictLN_ExRootTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TTask *G__Lpbase=(TTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis),G__get_linked_tagnum(&G__ModulesDictLN_TTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TNamed *G__Lpbase=(TNamed*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis),G__get_linked_tagnum(&G__ModulesDictLN_TNamed),(long)G__Lpbase-(long)G__Lderived,1,0); } { TObject *G__Lpbase=(TObject*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis),G__get_linked_tagnum(&G__ModulesDictLN_TObject),(long)G__Lpbase-(long)G__Lderived,1,0); } } if(0==G__getnumbaseclass(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder))) { MadGraphKtJetFinder *G__Lderived; G__Lderived=(MadGraphKtJetFinder*)0x1000; { ExRootModule *G__Lpbase=(ExRootModule*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_ExRootModule),(long)G__Lpbase-(long)G__Lderived,1,1); } { ExRootTask *G__Lpbase=(ExRootTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_ExRootTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TTask *G__Lpbase=(TTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_TTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TNamed *G__Lpbase=(TNamed*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_TNamed),(long)G__Lpbase-(long)G__Lderived,1,0); } { TObject *G__Lpbase=(TObject*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_TObject),(long)G__Lpbase-(long)G__Lderived,1,0); } } if(0==G__getnumbaseclass(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder))) { MadGraphConeJetFinder *G__Lderived; G__Lderived=(MadGraphConeJetFinder*)0x1000; { ExRootModule *G__Lpbase=(ExRootModule*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_ExRootModule),(long)G__Lpbase-(long)G__Lderived,1,1); } { ExRootTask *G__Lpbase=(ExRootTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_ExRootTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TTask *G__Lpbase=(TTask*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_TTask),(long)G__Lpbase-(long)G__Lderived,1,0); } { TNamed *G__Lpbase=(TNamed*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_TNamed),(long)G__Lpbase-(long)G__Lderived,1,0); } { TObject *G__Lpbase=(TObject*)G__Lderived; G__inheritance_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder),G__get_linked_tagnum(&G__ModulesDictLN_TObject),(long)G__Lpbase-(long)G__Lderived,1,0); } } } /********************************************************* * typedef information setup/ *********************************************************/ extern "C" void G__cpp_setup_typetableModulesDict() { /* Setting up typedef entry */ G__search_typename2("Version_t",115,-1,0,-1); G__setnewtype(-1,"Class version identifier (short)",0); G__search_typename2("vector<ROOT::TSchemaHelper>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<const_iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("vector<TVirtualArray*>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<const_iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("iterator<std::bidirectional_iterator_tag,TObject*,std::ptrdiff_t,const TObject**,const TObject*&>",117,G__get_linked_tagnum(&G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("iterator<bidirectional_iterator_tag,TObject*,std::ptrdiff_t,const TObject**,const TObject*&>",117,G__get_linked_tagnum(&G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("iterator<bidirectional_iterator_tag,TObject*>",117,G__get_linked_tagnum(&G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("iterator<bidirectional_iterator_tag,TObject*,long>",117,G__get_linked_tagnum(&G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("iterator<bidirectional_iterator_tag,TObject*,long,const TObject**>",117,G__get_linked_tagnum(&G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,TString>",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOTStringcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOTStringgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,TString,less<TString> >",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOTStringcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOTStringgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,ParticleHistograms*>",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,MadGraphAnalysis::ParticleHistograms*>",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,MadGraphAnalysis::ParticleHistograms*,less<TString> >",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,PairHistograms*>",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,MadGraphAnalysis::PairHistograms*>",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("map<TString,MadGraphAnalysis::PairHistograms*,less<TString> >",117,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("vector<const KtLorentzVector*>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<const_iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("vector<const KtJet::KtLorentzVector*>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("vector<KtLorentzVector>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<const_iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("vector<KtJet::KtLorentzVector>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("vector<PhysicsTower>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<const_iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("vector<Cluster>",117,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR),0,-1); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<const_iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEClustercOallocatorlEClustergRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR)); G__setnewtype(-1,NULL,0); G__search_typename2("reverse_iterator<iterator>",117,G__get_linked_tagnum(&G__ModulesDictLN_reverse_iteratorlEvectorlEClustercOallocatorlEClustergRsPgRcLcLiteratorgR),0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR)); G__setnewtype(-1,NULL,0); } /********************************************************* * Data Member information setup/ *********************************************************/ /* Setting up class,struct,union tag member variable */ /* MadGraphClassFilter */ static void G__setup_memvarMadGraphClassFilter(void) { G__tag_memvar_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter)); { MadGraphClassFilter *p; p=(MadGraphClassFilter*)0x1000; if (p) { } G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_ExRootFilter),-1,-1,4,"fFilter=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_MadGraphParticleClassifier),-1,-1,4,"fClassifier=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TIterator),-1,-1,4,"fItParticle=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClonesArray),-1,-1,4,"fBranchParticle=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TObjArray),-1,-1,4,"fOutputArray=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClass),-1,-2,4,"fgIsA=",0,(char*)NULL); } G__tag_memvar_reset(); } /* MadGraphAnalysis */ static void G__setup_memvarMadGraphAnalysis(void) { G__tag_memvar_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis)); { MadGraphAnalysis *p; p=(MadGraphAnalysis*)0x1000; if (p) { } G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TString),-1,-1,4,"fOutputFileName=",0,"!"); G__memvar_setup((void*)0,85,0,1,G__get_linked_tagnum(&G__ModulesDictLN_TObjArray),-1,-1,4,"fInputArray=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClonesArray),-1,-1,4,"fBranchEvent=",0,"!"); G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR),G__defined_typename("map<TString,ParticleHistograms*>"),-1,4,"fParticleHistogramsMap=",0,"!"); G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR),G__defined_typename("map<TString,PairHistograms*>"),-1,4,"fPairHistogramsMap=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClass),-1,-2,4,"fgIsA=",0,(char*)NULL); } G__tag_memvar_reset(); } /* MadGraphKtJetFinder */ static void G__setup_memvarMadGraphKtJetFinder(void) { G__tag_memvar_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder)); { MadGraphKtJetFinder *p; p=(MadGraphKtJetFinder*)0x1000; if (p) { } G__memvar_setup((void*)0,100,0,0,-1,G__defined_typename("Double_t"),-1,4,"fMaxParticleEta=",0,(char*)NULL); G__memvar_setup((void*)0,100,0,0,-1,G__defined_typename("Double_t"),-1,4,"fMinParticlePT=",0,(char*)NULL); G__memvar_setup((void*)0,100,0,0,-1,G__defined_typename("Double_t"),-1,4,"fMinJetPT=",0,(char*)NULL); G__memvar_setup((void*)0,100,0,0,-1,G__defined_typename("Double_t"),-1,4,"fParameterR=",0,(char*)NULL); G__memvar_setup((void*)0,105,0,0,-1,G__defined_typename("Int_t"),-1,4,"fCollisionType=",0,(char*)NULL); G__memvar_setup((void*)0,105,0,0,-1,G__defined_typename("Int_t"),-1,4,"fDistanceScheme=",0,(char*)NULL); G__memvar_setup((void*)0,105,0,0,-1,G__defined_typename("Int_t"),-1,4,"fRecombinationScheme=",0,(char*)NULL); G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR),G__defined_typename("vector<KtJet::KtLorentzVector>"),-1,4,"fTowersList=",0,"!"); G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR),G__defined_typename("vector<KtJet::KtLorentzVector>"),-1,4,"fJetsList=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TIterator),-1,-1,4,"fItParticle=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClonesArray),-1,-1,4,"fBranchParticle=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TObjArray),-1,-1,4,"fOutputArray=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClass),-1,-2,4,"fgIsA=",0,(char*)NULL); } G__tag_memvar_reset(); } /* MadGraphConeJetFinder */ static void G__setup_memvarMadGraphConeJetFinder(void) { G__tag_memvar_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder)); { MadGraphConeJetFinder *p; p=(MadGraphConeJetFinder*)0x1000; if (p) { } G__memvar_setup((void*)0,100,0,0,-1,G__defined_typename("Double_t"),-1,4,"fMinParticlePT=",0,(char*)NULL); G__memvar_setup((void*)0,100,0,0,-1,G__defined_typename("Double_t"),-1,4,"fMinJetPT=",0,(char*)NULL); G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR),G__defined_typename("vector<PhysicsTower>"),-1,4,"fTowersList=",0,(char*)NULL); G__memvar_setup((void*)0,117,0,0,G__get_linked_tagnum(&G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR),G__defined_typename("vector<Cluster>"),-1,4,"fJetsList=",0,(char*)NULL); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_MidPointAlgorithm),-1,-1,4,"fJetAlgo=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TIterator),-1,-1,4,"fItParticle=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClonesArray),-1,-1,4,"fBranchParticle=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TObjArray),-1,-1,4,"fOutputArray=",0,"!"); G__memvar_setup((void*)0,85,0,0,G__get_linked_tagnum(&G__ModulesDictLN_TClass),-1,-2,4,"fgIsA=",0,(char*)NULL); } G__tag_memvar_reset(); } extern "C" void G__cpp_setup_memvarModulesDict() { } /*********************************************************** ************************************************************ ************************************************************ ************************************************************ ************************************************************ ************************************************************ ************************************************************ ***********************************************************/ /********************************************************* * Member function information setup for each class *********************************************************/ static void G__setup_memfuncMadGraphClassFilter(void) { /* MadGraphClassFilter */ G__tag_memfunc_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter)); G__memfunc_setup("MadGraphClassFilter",1888,G__ModulesDict_451_0_1, 105, G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter), -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("Init",404,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Event",514,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Finish",609,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Class",502,G__ModulesDict_451_0_5, 85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (TClass* (*)())(&MadGraphClassFilter::Class) ), 0); G__memfunc_setup("Class_Name",982,G__ModulesDict_451_0_6, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphClassFilter::Class_Name) ), 0); G__memfunc_setup("Class_Version",1339,G__ModulesDict_451_0_7, 115, -1, G__defined_typename("Version_t"), 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (Version_t (*)())(&MadGraphClassFilter::Class_Version) ), 0); G__memfunc_setup("Dictionary",1046,G__ModulesDict_451_0_8, 121, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (void (*)())(&MadGraphClassFilter::Dictionary) ), 0); G__memfunc_setup("IsA",253,(G__InterfaceMethod) NULL,85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 1, 1, 8, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("ShowMembers",1132,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TMemberInspector' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Streamer",835,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("StreamerNVirtual",1656,G__ModulesDict_451_0_12, 121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - ClassDef_StreamerNVirtual_b", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("DeclFileName",1145,G__ModulesDict_451_0_13, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphClassFilter::DeclFileName) ), 0); G__memfunc_setup("ImplFileLine",1178,G__ModulesDict_451_0_14, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphClassFilter::ImplFileLine) ), 0); G__memfunc_setup("ImplFileName",1171,G__ModulesDict_451_0_15, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphClassFilter::ImplFileName) ), 0); G__memfunc_setup("DeclFileLine",1152,G__ModulesDict_451_0_16, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphClassFilter::DeclFileLine) ), 0); // automatic copy constructor G__memfunc_setup("MadGraphClassFilter", 1888, G__ModulesDict_451_0_17, (int) ('i'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter), -1, 0, 1, 1, 1, 0, "u 'MadGraphClassFilter' - 11 - -", (char*) NULL, (void*) NULL, 0); // automatic destructor G__memfunc_setup("~MadGraphClassFilter", 2014, G__ModulesDict_451_0_18, (int) ('y'), -1, -1, 0, 0, 1, 1, 0, "", (char*) NULL, (void*) NULL, 1); // automatic assignment operator G__memfunc_setup("operator=", 937, G__ModulesDict_451_0_19, (int) ('u'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphClassFilter), -1, 1, 1, 1, 1, 0, "u 'MadGraphClassFilter' - 11 - -", (char*) NULL, (void*) NULL, 0); G__tag_memfunc_reset(); } static void G__setup_memfuncMadGraphAnalysis(void) { /* MadGraphAnalysis */ G__tag_memfunc_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis)); G__memfunc_setup("MadGraphAnalysis",1608,G__ModulesDict_453_0_1, 105, G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis), -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("Init",404,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Event",514,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Finish",609,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("BookParticleHistograms",2272,(G__InterfaceMethod) NULL, 121, -1, -1, 0, 3, 1, 4, 0, "U 'MadGraphAnalysis::ParticleHistograms' - 0 - histograms C - - 10 - name " "C - - 10 - title", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("BookPairHistograms",1848,(G__InterfaceMethod) NULL, 121, -1, -1, 0, 3, 1, 4, 0, "U 'MadGraphAnalysis::PairHistograms' - 0 - histograms C - - 10 - name " "C - - 10 - title", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("GetParticleHistograms",2165,(G__InterfaceMethod) NULL, 85, G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysiscLcLParticleHistograms), -1, 0, 2, 1, 4, 0, "C - - 10 - module i - 'Int_t' 0 - number", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("GetPairHistograms",1741,(G__InterfaceMethod) NULL, 85, G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysiscLcLPairHistograms), -1, 0, 4, 1, 4, 0, "C - - 10 - module1 i - 'Int_t' 0 - number1 " "C - - 10 - module2 i - 'Int_t' 0 - number2", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("Class",502,G__ModulesDict_453_0_9, 85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (TClass* (*)())(&MadGraphAnalysis::Class) ), 0); G__memfunc_setup("Class_Name",982,G__ModulesDict_453_0_10, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphAnalysis::Class_Name) ), 0); G__memfunc_setup("Class_Version",1339,G__ModulesDict_453_0_11, 115, -1, G__defined_typename("Version_t"), 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (Version_t (*)())(&MadGraphAnalysis::Class_Version) ), 0); G__memfunc_setup("Dictionary",1046,G__ModulesDict_453_0_12, 121, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (void (*)())(&MadGraphAnalysis::Dictionary) ), 0); G__memfunc_setup("IsA",253,(G__InterfaceMethod) NULL,85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 1, 1, 8, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("ShowMembers",1132,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TMemberInspector' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Streamer",835,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("StreamerNVirtual",1656,G__ModulesDict_453_0_16, 121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - ClassDef_StreamerNVirtual_b", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("DeclFileName",1145,G__ModulesDict_453_0_17, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphAnalysis::DeclFileName) ), 0); G__memfunc_setup("ImplFileLine",1178,G__ModulesDict_453_0_18, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphAnalysis::ImplFileLine) ), 0); G__memfunc_setup("ImplFileName",1171,G__ModulesDict_453_0_19, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphAnalysis::ImplFileName) ), 0); G__memfunc_setup("DeclFileLine",1152,G__ModulesDict_453_0_20, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphAnalysis::DeclFileLine) ), 0); // automatic copy constructor G__memfunc_setup("MadGraphAnalysis", 1608, G__ModulesDict_453_0_21, (int) ('i'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphAnalysis), -1, 0, 1, 1, 1, 0, "u 'MadGraphAnalysis' - 11 - -", (char*) NULL, (void*) NULL, 0); // automatic destructor G__memfunc_setup("~MadGraphAnalysis", 1734, G__ModulesDict_453_0_22, (int) ('y'), -1, -1, 0, 0, 1, 1, 0, "", (char*) NULL, (void*) NULL, 1); G__tag_memfunc_reset(); } static void G__setup_memfuncMadGraphKtJetFinder(void) { /* MadGraphKtJetFinder */ G__tag_memfunc_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder)); G__memfunc_setup("MadGraphKtJetFinder",1854,G__ModulesDict_517_0_1, 105, G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder), -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("Init",404,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Event",514,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Finish",609,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Class",502,G__ModulesDict_517_0_5, 85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (TClass* (*)())(&MadGraphKtJetFinder::Class) ), 0); G__memfunc_setup("Class_Name",982,G__ModulesDict_517_0_6, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphKtJetFinder::Class_Name) ), 0); G__memfunc_setup("Class_Version",1339,G__ModulesDict_517_0_7, 115, -1, G__defined_typename("Version_t"), 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (Version_t (*)())(&MadGraphKtJetFinder::Class_Version) ), 0); G__memfunc_setup("Dictionary",1046,G__ModulesDict_517_0_8, 121, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (void (*)())(&MadGraphKtJetFinder::Dictionary) ), 0); G__memfunc_setup("IsA",253,(G__InterfaceMethod) NULL,85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 1, 1, 8, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("ShowMembers",1132,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TMemberInspector' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Streamer",835,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("StreamerNVirtual",1656,G__ModulesDict_517_0_12, 121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - ClassDef_StreamerNVirtual_b", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("DeclFileName",1145,G__ModulesDict_517_0_13, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphKtJetFinder::DeclFileName) ), 0); G__memfunc_setup("ImplFileLine",1178,G__ModulesDict_517_0_14, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphKtJetFinder::ImplFileLine) ), 0); G__memfunc_setup("ImplFileName",1171,G__ModulesDict_517_0_15, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphKtJetFinder::ImplFileName) ), 0); G__memfunc_setup("DeclFileLine",1152,G__ModulesDict_517_0_16, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphKtJetFinder::DeclFileLine) ), 0); // automatic copy constructor G__memfunc_setup("MadGraphKtJetFinder", 1854, G__ModulesDict_517_0_17, (int) ('i'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder), -1, 0, 1, 1, 1, 0, "u 'MadGraphKtJetFinder' - 11 - -", (char*) NULL, (void*) NULL, 0); // automatic destructor G__memfunc_setup("~MadGraphKtJetFinder", 1980, G__ModulesDict_517_0_18, (int) ('y'), -1, -1, 0, 0, 1, 1, 0, "", (char*) NULL, (void*) NULL, 1); // automatic assignment operator G__memfunc_setup("operator=", 937, G__ModulesDict_517_0_19, (int) ('u'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphKtJetFinder), -1, 1, 1, 1, 1, 0, "u 'MadGraphKtJetFinder' - 11 - -", (char*) NULL, (void*) NULL, 0); G__tag_memfunc_reset(); } static void G__setup_memfuncMadGraphConeJetFinder(void) { /* MadGraphConeJetFinder */ G__tag_memfunc_setup(G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder)); G__memfunc_setup("MadGraphConeJetFinder",2052,G__ModulesDict_528_0_1, 105, G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder), -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("Init",404,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Event",514,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Finish",609,(G__InterfaceMethod) NULL,121, -1, -1, 0, 0, 1, 1, 0, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Class",502,G__ModulesDict_528_0_5, 85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (TClass* (*)())(&MadGraphConeJetFinder::Class) ), 0); G__memfunc_setup("Class_Name",982,G__ModulesDict_528_0_6, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphConeJetFinder::Class_Name) ), 0); G__memfunc_setup("Class_Version",1339,G__ModulesDict_528_0_7, 115, -1, G__defined_typename("Version_t"), 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (Version_t (*)())(&MadGraphConeJetFinder::Class_Version) ), 0); G__memfunc_setup("Dictionary",1046,G__ModulesDict_528_0_8, 121, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (void (*)())(&MadGraphConeJetFinder::Dictionary) ), 0); G__memfunc_setup("IsA",253,(G__InterfaceMethod) NULL,85, G__get_linked_tagnum(&G__ModulesDictLN_TClass), -1, 0, 0, 1, 1, 8, "", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("ShowMembers",1132,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TMemberInspector' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("Streamer",835,(G__InterfaceMethod) NULL,121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - -", (char*)NULL, (void*) NULL, 1); G__memfunc_setup("StreamerNVirtual",1656,G__ModulesDict_528_0_12, 121, -1, -1, 0, 1, 1, 1, 0, "u 'TBuffer' - 1 - ClassDef_StreamerNVirtual_b", (char*)NULL, (void*) NULL, 0); G__memfunc_setup("DeclFileName",1145,G__ModulesDict_528_0_13, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphConeJetFinder::DeclFileName) ), 0); G__memfunc_setup("ImplFileLine",1178,G__ModulesDict_528_0_14, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphConeJetFinder::ImplFileLine) ), 0); G__memfunc_setup("ImplFileName",1171,G__ModulesDict_528_0_15, 67, -1, -1, 0, 0, 3, 1, 1, "", (char*)NULL, (void*) G__func2void( (const char* (*)())(&MadGraphConeJetFinder::ImplFileName) ), 0); G__memfunc_setup("DeclFileLine",1152,G__ModulesDict_528_0_16, 105, -1, -1, 0, 0, 3, 1, 0, "", (char*)NULL, (void*) G__func2void( (int (*)())(&MadGraphConeJetFinder::DeclFileLine) ), 0); // automatic copy constructor G__memfunc_setup("MadGraphConeJetFinder", 2052, G__ModulesDict_528_0_17, (int) ('i'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder), -1, 0, 1, 1, 1, 0, "u 'MadGraphConeJetFinder' - 11 - -", (char*) NULL, (void*) NULL, 0); // automatic destructor G__memfunc_setup("~MadGraphConeJetFinder", 2178, G__ModulesDict_528_0_18, (int) ('y'), -1, -1, 0, 0, 1, 1, 0, "", (char*) NULL, (void*) NULL, 1); // automatic assignment operator G__memfunc_setup("operator=", 937, G__ModulesDict_528_0_19, (int) ('u'), G__get_linked_tagnum(&G__ModulesDictLN_MadGraphConeJetFinder), -1, 1, 1, 1, 1, 0, "u 'MadGraphConeJetFinder' - 11 - -", (char*) NULL, (void*) NULL, 0); G__tag_memfunc_reset(); } /********************************************************* * Member function information setup *********************************************************/ extern "C" void G__cpp_setup_memfuncModulesDict() { } /********************************************************* * Global variable information setup for each class *********************************************************/ static void G__cpp_setup_global0() { /* Setting up global variables */ G__resetplocal(); } static void G__cpp_setup_global1() { } static void G__cpp_setup_global2() { G__resetglobalenv(); } extern "C" void G__cpp_setup_globalModulesDict() { G__cpp_setup_global0(); G__cpp_setup_global1(); G__cpp_setup_global2(); } /********************************************************* * Global function information setup for each class *********************************************************/ static void G__cpp_setup_func0() { G__lastifuncposition(); } static void G__cpp_setup_func1() { } static void G__cpp_setup_func2() { } static void G__cpp_setup_func3() { } static void G__cpp_setup_func4() { } static void G__cpp_setup_func5() { } static void G__cpp_setup_func6() { } static void G__cpp_setup_func7() { } static void G__cpp_setup_func8() { } static void G__cpp_setup_func9() { } static void G__cpp_setup_func10() { } static void G__cpp_setup_func11() { } static void G__cpp_setup_func12() { } static void G__cpp_setup_func13() { } static void G__cpp_setup_func14() { } static void G__cpp_setup_func15() { } static void G__cpp_setup_func16() { } static void G__cpp_setup_func17() { } static void G__cpp_setup_func18() { } static void G__cpp_setup_func19() { } static void G__cpp_setup_func20() { G__resetifuncposition(); } extern "C" void G__cpp_setup_funcModulesDict() { G__cpp_setup_func0(); G__cpp_setup_func1(); G__cpp_setup_func2(); G__cpp_setup_func3(); G__cpp_setup_func4(); G__cpp_setup_func5(); G__cpp_setup_func6(); G__cpp_setup_func7(); G__cpp_setup_func8(); G__cpp_setup_func9(); G__cpp_setup_func10(); G__cpp_setup_func11(); G__cpp_setup_func12(); G__cpp_setup_func13(); G__cpp_setup_func14(); G__cpp_setup_func15(); G__cpp_setup_func16(); G__cpp_setup_func17(); G__cpp_setup_func18(); G__cpp_setup_func19(); G__cpp_setup_func20(); } /********************************************************* * Class,struct,union,enum tag information setup *********************************************************/ /* Setup class/struct taginfo */ G__linked_taginfo G__ModulesDictLN_TClass = { "TClass" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TBuffer = { "TBuffer" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TMemberInspector = { "TMemberInspector" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TObject = { "TObject" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TNamed = { "TNamed" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TString = { "TString" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_vectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgR = { "vector<ROOT::TSchemaHelper,allocator<ROOT::TSchemaHelper> >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_reverse_iteratorlEvectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgRcLcLiteratorgR = { "reverse_iterator<vector<ROOT::TSchemaHelper,allocator<ROOT::TSchemaHelper> >::iterator>" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TObjArray = { "TObjArray" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TClonesArray = { "TClonesArray" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_vectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgR = { "vector<TVirtualArray*,allocator<TVirtualArray*> >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_reverse_iteratorlEvectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgRcLcLiteratorgR = { "reverse_iterator<vector<TVirtualArray*,allocator<TVirtualArray*> >::iterator>" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_TIterator = { "TIterator" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR = { "iterator<bidirectional_iterator_tag,TObject*,long,const TObject**,const TObject*&>" , 115 , -1 }; G__linked_taginfo G__ModulesDictLN_TTask = { "TTask" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_maplETStringcOTStringcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOTStringgRsPgRsPgR = { "map<TString,TString,less<TString>,allocator<pair<const TString,TString> > >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_ExRootTask = { "ExRootTask" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_ExRootModule = { "ExRootModule" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_ExRootFilter = { "ExRootFilter" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphParticleClassifier = { "MadGraphParticleClassifier" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphClassFilter = { "MadGraphClassFilter" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphAnalysis = { "MadGraphAnalysis" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphAnalysiscLcLParticleHistograms = { "MadGraphAnalysis::ParticleHistograms" , 115 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphAnalysiscLcLPairHistograms = { "MadGraphAnalysis::PairHistograms" , 115 , -1 }; G__linked_taginfo G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR = { "map<TString,MadGraphAnalysis::ParticleHistograms*,less<TString>,allocator<pair<const TString,MadGraphAnalysis::ParticleHistograms*> > >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR = { "map<TString,MadGraphAnalysis::PairHistograms*,less<TString>,allocator<pair<const TString,MadGraphAnalysis::PairHistograms*> > >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR = { "vector<const KtJet::KtLorentzVector*,allocator<const KtJet::KtLorentzVector*> >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_reverse_iteratorlEvectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgRcLcLiteratorgR = { "reverse_iterator<vector<const KtJet::KtLorentzVector*,allocator<const KtJet::KtLorentzVector*> >::iterator>" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR = { "vector<KtJet::KtLorentzVector,allocator<KtJet::KtLorentzVector> >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_reverse_iteratorlEvectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgRcLcLiteratorgR = { "reverse_iterator<vector<KtJet::KtLorentzVector,allocator<KtJet::KtLorentzVector> >::iterator>" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphKtJetFinder = { "MadGraphKtJetFinder" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR = { "vector<PhysicsTower,allocator<PhysicsTower> >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_reverse_iteratorlEvectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgRcLcLiteratorgR = { "reverse_iterator<vector<PhysicsTower,allocator<PhysicsTower> >::iterator>" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MidPointAlgorithm = { "MidPointAlgorithm" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_MadGraphConeJetFinder = { "MadGraphConeJetFinder" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR = { "vector<Cluster,allocator<Cluster> >" , 99 , -1 }; G__linked_taginfo G__ModulesDictLN_reverse_iteratorlEvectorlEClustercOallocatorlEClustergRsPgRcLcLiteratorgR = { "reverse_iterator<vector<Cluster,allocator<Cluster> >::iterator>" , 99 , -1 }; /* Reset class/struct taginfo */ extern "C" void G__cpp_reset_tagtableModulesDict() { G__ModulesDictLN_TClass.tagnum = -1 ; G__ModulesDictLN_TBuffer.tagnum = -1 ; G__ModulesDictLN_TMemberInspector.tagnum = -1 ; G__ModulesDictLN_TObject.tagnum = -1 ; G__ModulesDictLN_TNamed.tagnum = -1 ; G__ModulesDictLN_TString.tagnum = -1 ; G__ModulesDictLN_vectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgR.tagnum = -1 ; G__ModulesDictLN_reverse_iteratorlEvectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgRcLcLiteratorgR.tagnum = -1 ; G__ModulesDictLN_TObjArray.tagnum = -1 ; G__ModulesDictLN_TClonesArray.tagnum = -1 ; G__ModulesDictLN_vectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgR.tagnum = -1 ; G__ModulesDictLN_reverse_iteratorlEvectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgRcLcLiteratorgR.tagnum = -1 ; G__ModulesDictLN_TIterator.tagnum = -1 ; G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR.tagnum = -1 ; G__ModulesDictLN_TTask.tagnum = -1 ; G__ModulesDictLN_maplETStringcOTStringcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOTStringgRsPgRsPgR.tagnum = -1 ; G__ModulesDictLN_ExRootTask.tagnum = -1 ; G__ModulesDictLN_ExRootModule.tagnum = -1 ; G__ModulesDictLN_ExRootFilter.tagnum = -1 ; G__ModulesDictLN_MadGraphParticleClassifier.tagnum = -1 ; G__ModulesDictLN_MadGraphClassFilter.tagnum = -1 ; G__ModulesDictLN_MadGraphAnalysis.tagnum = -1 ; G__ModulesDictLN_MadGraphAnalysiscLcLParticleHistograms.tagnum = -1 ; G__ModulesDictLN_MadGraphAnalysiscLcLPairHistograms.tagnum = -1 ; G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR.tagnum = -1 ; G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR.tagnum = -1 ; G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR.tagnum = -1 ; G__ModulesDictLN_reverse_iteratorlEvectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgRcLcLiteratorgR.tagnum = -1 ; G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR.tagnum = -1 ; G__ModulesDictLN_reverse_iteratorlEvectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgRcLcLiteratorgR.tagnum = -1 ; G__ModulesDictLN_MadGraphKtJetFinder.tagnum = -1 ; G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR.tagnum = -1 ; G__ModulesDictLN_reverse_iteratorlEvectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgRcLcLiteratorgR.tagnum = -1 ; G__ModulesDictLN_MidPointAlgorithm.tagnum = -1 ; G__ModulesDictLN_MadGraphConeJetFinder.tagnum = -1 ; G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR.tagnum = -1 ; G__ModulesDictLN_reverse_iteratorlEvectorlEClustercOallocatorlEClustergRsPgRcLcLiteratorgR.tagnum = -1 ; } extern "C" void G__cpp_setup_tagtableModulesDict() { /* Setting up class,struct,union tag entry */ G__get_linked_tagnum_fwd(&G__ModulesDictLN_TClass); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TBuffer); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TMemberInspector); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TObject); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TNamed); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TString); G__get_linked_tagnum_fwd(&G__ModulesDictLN_vectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_reverse_iteratorlEvectorlEROOTcLcLTSchemaHelpercOallocatorlEROOTcLcLTSchemaHelpergRsPgRcLcLiteratorgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TObjArray); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TClonesArray); G__get_linked_tagnum_fwd(&G__ModulesDictLN_vectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_reverse_iteratorlEvectorlETVirtualArraymUcOallocatorlETVirtualArraymUgRsPgRcLcLiteratorgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TIterator); G__get_linked_tagnum_fwd(&G__ModulesDictLN_iteratorlEbidirectional_iterator_tagcOTObjectmUcOlongcOconstsPTObjectmUmUcOconstsPTObjectmUaNgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_TTask); G__get_linked_tagnum_fwd(&G__ModulesDictLN_maplETStringcOTStringcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOTStringgRsPgRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_ExRootTask); G__get_linked_tagnum_fwd(&G__ModulesDictLN_ExRootModule); G__get_linked_tagnum_fwd(&G__ModulesDictLN_ExRootFilter); G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphParticleClassifier); G__tagtable_setup(G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphClassFilter),sizeof(MadGraphClassFilter),-1,324864,(char*)NULL,G__setup_memvarMadGraphClassFilter,G__setup_memfuncMadGraphClassFilter); G__tagtable_setup(G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphAnalysis),sizeof(MadGraphAnalysis),-1,324864,(char*)NULL,G__setup_memvarMadGraphAnalysis,G__setup_memfuncMadGraphAnalysis); G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphAnalysiscLcLParticleHistograms); G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphAnalysiscLcLPairHistograms); G__get_linked_tagnum_fwd(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLParticleHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLParticleHistogramsmUgRsPgRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_maplETStringcOMadGraphAnalysiscLcLPairHistogramsmUcOlesslETStringgRcOallocatorlEpairlEconstsPTStringcOMadGraphAnalysiscLcLPairHistogramsmUgRsPgRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_vectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_reverse_iteratorlEvectorlEconstsPKtJetcLcLKtLorentzVectormUcOallocatorlEconstsPKtJetcLcLKtLorentzVectormUgRsPgRcLcLiteratorgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_vectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_reverse_iteratorlEvectorlEKtJetcLcLKtLorentzVectorcOallocatorlEKtJetcLcLKtLorentzVectorgRsPgRcLcLiteratorgR); G__tagtable_setup(G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphKtJetFinder),sizeof(MadGraphKtJetFinder),-1,324864,(char*)NULL,G__setup_memvarMadGraphKtJetFinder,G__setup_memfuncMadGraphKtJetFinder); G__get_linked_tagnum_fwd(&G__ModulesDictLN_vectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_reverse_iteratorlEvectorlEPhysicsTowercOallocatorlEPhysicsTowergRsPgRcLcLiteratorgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_MidPointAlgorithm); G__tagtable_setup(G__get_linked_tagnum_fwd(&G__ModulesDictLN_MadGraphConeJetFinder),sizeof(MadGraphConeJetFinder),-1,324864,(char*)NULL,G__setup_memvarMadGraphConeJetFinder,G__setup_memfuncMadGraphConeJetFinder); G__get_linked_tagnum_fwd(&G__ModulesDictLN_vectorlEClustercOallocatorlEClustergRsPgR); G__get_linked_tagnum_fwd(&G__ModulesDictLN_reverse_iteratorlEvectorlEClustercOallocatorlEClustergRsPgRcLcLiteratorgR); } extern "C" void G__cpp_setupModulesDict(void) { G__check_setup_version(30051515,"G__cpp_setupModulesDict()"); G__set_cpp_environmentModulesDict(); G__cpp_setup_tagtableModulesDict(); G__cpp_setup_inheritanceModulesDict(); G__cpp_setup_typetableModulesDict(); G__cpp_setup_memvarModulesDict(); G__cpp_setup_memfuncModulesDict(); G__cpp_setup_globalModulesDict(); G__cpp_setup_funcModulesDict(); if(0==G__getsizep2memfunc()) G__get_sizep2memfuncModulesDict(); return; } class G__cpp_setup_initModulesDict { public: G__cpp_setup_initModulesDict() { G__add_setup_func("ModulesDict",(G__incsetup)(&G__cpp_setupModulesDict)); G__call_setup_funcs(); } ~G__cpp_setup_initModulesDict() { G__remove_setup_func("ModulesDict"); } }; G__cpp_setup_initModulesDict G__cpp_setup_initializerModulesDict;
[ "schoenr1@alpheus.aglt2.org" ]
schoenr1@alpheus.aglt2.org
e8f6eb51060fc776fdf38eb26babfe7e0fb5c63d
762f52d0e4b51509187e91e90b67b22b9a3fd1b4
/21. Dynamic Programming/19_elephantInMazeMinCost.cpp
10dc9fbbd6f134a8f8f7e2065ff3183833c85895
[]
no_license
apoorvKautilya21/Data-Structures-And-Algorithm-in-C-
f77319e5d56897586f89c377a53f5369a588f85d
c90a8953fc21f0d7a67cb28ec53a8ccf0157c58f
refs/heads/main
2023-03-03T14:20:37.141531
2021-02-06T05:08:54
2021-02-06T05:08:54
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#include<iostream> using namespace std; #define R 4 #define C 4 int countPaths() { int dp[100][100] = {0}; dp[0][0] = 1; for(int i = 0; i < R; i++) { for(int j = 0; j < i; j++) { dp[i][0] += dp[j][0]; } } for(int i = 0; i < C; i++) { for(int j = 0; j < i; j++) { dp[0][i] += dp[0][i]; } } for(int i = 1; i < R; i++) { for(int j = 1; j < C; j++) { for(int k = 0; k < i; k++) { dp[i][j] += dp[k][j]; } for(int k = 0; k < j; k++) { dp[i][j] += dp[i][k]; } } } return dp[R - 1][C - 1]; } int main() { cout << countPaths(); return 0; }
[ "apoorvkautilya@gmail.com" ]
apoorvkautilya@gmail.com
7152c48ecb2d41dba203b6bad803803d57c7731e
28a13ff79c03db639545ff914b0109d971651de8
/Framework/Externals/slang/source/slang/compiler.cpp
81f107bd80dc4cb503876d330a8392d47c4ea50c
[ "MIT" ]
permissive
tangent-vector-personal/Falcor
828882a4180393f6fb5f76f7059d80b691df56ef
04571cfa4f39c27f8931dd6b2d929f995f20bc83
refs/heads/master
2022-02-14T02:50:07.983450
2017-07-24T03:50:46
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// Compiler.cpp : Defines the entry point for the console application. // #include "../core/basic.h" #include "../core/slang-io.h" #include "compiler.h" #include "lexer.h" #include "parameter-binding.h" #include "parser.h" #include "preprocessor.h" #include "syntax-visitors.h" #include "slang-stdlib.h" #include "reflection.h" #include "emit.h" // Utilities for pass-through modes #include "../slang-glslang/slang-glslang.h" #ifdef _WIN32 #define WIN32_LEAN_AND_MEAN #define NOMINMAX #include <Windows.h> #undef WIN32_LEAN_AND_MEAN #undef NOMINMAX #include <d3dcompiler.h> #endif #ifdef _MSC_VER #pragma warning(disable: 4996) #endif #ifdef CreateDirectory #undef CreateDirectory #endif namespace Slang { // CompileResult void CompileResult::append(CompileResult const& result) { // Find which to append to ResultFormat appendTo = ResultFormat::None; if (format == ResultFormat::None) { format = result.format; appendTo = result.format; } else if (format == result.format) { appendTo = format; } if (appendTo == ResultFormat::Text) { outputString.append(result.outputString.Buffer()); } else if (appendTo == ResultFormat::Binary) { outputBinary.AddRange(result.outputBinary.Buffer(), result.outputBinary.Count()); } } // EntryPointRequest TranslationUnitRequest* EntryPointRequest::getTranslationUnit() { return compileRequest->translationUnits[translationUnitIndex].Ptr(); } // Profile Profile::LookUp(char const* name) { #define PROFILE(TAG, NAME, STAGE, VERSION) if(strcmp(name, #NAME) == 0) return Profile::TAG; #define PROFILE_ALIAS(TAG, DEF, NAME) if(strcmp(name, #NAME) == 0) return Profile::TAG; #include "profile-defs.h" return Profile::Unknown; } // String emitHLSLForEntryPoint( EntryPointRequest* entryPoint) { auto compileRequest = entryPoint->compileRequest; auto translationUnit = entryPoint->getTranslationUnit(); if (compileRequest->passThrough != PassThroughMode::None) { // Generate a string that includes the content of // the source file(s), along with a line directive // to ensure that we get reasonable messages // from the downstream compiler when in pass-through // mode. StringBuilder codeBuilder; for(auto sourceFile : translationUnit->sourceFiles) { codeBuilder << "#line 1 \""; for(auto c : sourceFile->path) { char buffer[] = { c, 0 }; switch(c) { default: codeBuilder << buffer; break; case '\\': codeBuilder << "\\\\"; } } codeBuilder << "\"\n"; codeBuilder << sourceFile->content << "\n"; } return codeBuilder.ProduceString(); } else { return emitEntryPoint( entryPoint, compileRequest->layout.Ptr(), CodeGenTarget::HLSL); } } String emitGLSLForEntryPoint( EntryPointRequest* entryPoint) { auto compileRequest = entryPoint->compileRequest; auto translationUnit = entryPoint->getTranslationUnit(); if (compileRequest->passThrough != PassThroughMode::None) { // Generate a string that includes the content of // the source file(s), along with a line directive // to ensure that we get reasonable messages // from the downstream compiler when in pass-through // mode. StringBuilder codeBuilder; int translationUnitCounter = 0; for(auto sourceFile : translationUnit->sourceFiles) { int translationUnitIndex = translationUnitCounter++; // We want to output `#line` directives, but we need // to skip this for the first file, since otherwise // some GLSL implementations will get tripped up by // not having the `#version` directive be the first // thing in the file. if(translationUnitIndex != 0) { codeBuilder << "#line 1 " << translationUnitIndex << "\n"; } codeBuilder << sourceFile->content << "\n"; } return codeBuilder.ProduceString(); } else { // TODO(tfoley): need to pass along the entry point // so that we properly emit it as the `main` function. return emitEntryPoint( entryPoint, compileRequest->layout.Ptr(), CodeGenTarget::GLSL); } } char const* GetHLSLProfileName(Profile profile) { switch(profile.raw) { #define PROFILE(TAG, NAME, STAGE, VERSION) case Profile::TAG: return #NAME; #include "profile-defs.h" default: // TODO: emit an error here! return "unknown"; } } #ifdef _WIN32 HMODULE loadD3DCompilerDLL(CompileRequest* request) { char const* libraryName = "d3dcompiler_47"; HMODULE d3dCompiler = LoadLibraryA(libraryName); if (!d3dCompiler) { request->mSink.diagnose(CodePosition(), Diagnostics::failedToLoadDynamicLibrary, libraryName); } return d3dCompiler; } HMODULE getD3DCompilerDLL(CompileRequest* request) { // TODO(tfoley): let user specify version of d3dcompiler DLL to use. static HMODULE d3dCompiler = loadD3DCompilerDLL(request); return d3dCompiler; } List<uint8_t> EmitDXBytecodeForEntryPoint( EntryPointRequest* entryPoint) { static pD3DCompile D3DCompile_ = nullptr; if (!D3DCompile_) { HMODULE d3dCompiler = getD3DCompilerDLL(entryPoint->compileRequest); if (!d3dCompiler) return List<uint8_t>(); D3DCompile_ = (pD3DCompile)GetProcAddress(d3dCompiler, "D3DCompile"); if (!D3DCompile_) return List<uint8_t>(); } auto hlslCode = emitHLSLForEntryPoint(entryPoint); maybeDumpIntermediate(entryPoint->compileRequest, hlslCode.Buffer(), CodeGenTarget::HLSL); ID3DBlob* codeBlob; ID3DBlob* diagnosticsBlob; HRESULT hr = D3DCompile_( hlslCode.begin(), hlslCode.Length(), "slang", nullptr, nullptr, entryPoint->name.begin(), GetHLSLProfileName(entryPoint->profile), 0, 0, &codeBlob, &diagnosticsBlob); List<uint8_t> data; if (codeBlob) { data.AddRange((uint8_t const*)codeBlob->GetBufferPointer(), (int)codeBlob->GetBufferSize()); codeBlob->Release(); } if (diagnosticsBlob) { // TODO(tfoley): need a better policy for how we translate diagnostics // back into the Slang world (although we should always try to generate // HLSL that doesn't produce any diagnostics...) entryPoint->compileRequest->mSink.diagnoseRaw( FAILED(hr) ? Severity::Error : Severity::Warning, (char const*) diagnosticsBlob->GetBufferPointer()); diagnosticsBlob->Release(); } if (FAILED(hr)) { return List<uint8_t>(); } return data; } #if 0 List<uint8_t> EmitDXBytecode( ExtraContext& context) { if(context.getTranslationUnitOptions().entryPoints.Count() != 1) { if(context.getTranslationUnitOptions().entryPoints.Count() == 0) { // TODO(tfoley): need to write diagnostics into this whole thing... fprintf(stderr, "no entry point specified\n"); } else { fprintf(stderr, "multiple entry points specified\n"); } return List<uint8_t>(); } return EmitDXBytecodeForEntryPoint(context, context.getTranslationUnitOptions().entryPoints[0]); } #endif String dissassembleDXBC( CompileRequest* compileRequest, void const* data, size_t size) { static pD3DDisassemble D3DDisassemble_ = nullptr; if (!D3DDisassemble_) { HMODULE d3dCompiler = getD3DCompilerDLL(compileRequest); if (!d3dCompiler) return String(); D3DDisassemble_ = (pD3DDisassemble)GetProcAddress(d3dCompiler, "D3DDisassemble"); if (!D3DDisassemble_) return String(); } if (!data || !size) { return String(); } ID3DBlob* codeBlob; HRESULT hr = D3DDisassemble_( data, size, 0, nullptr, &codeBlob); String result; if (codeBlob) { char const* codeBegin = (char const*)codeBlob->GetBufferPointer(); char const* codeEnd = codeBegin + codeBlob->GetBufferSize(); result.append(codeBegin, codeEnd); codeBlob->Release(); } if (FAILED(hr)) { // TODO(tfoley): need to figure out what to diagnose here... } return result; } String EmitDXBytecodeAssemblyForEntryPoint( EntryPointRequest* entryPoint) { List<uint8_t> dxbc = EmitDXBytecodeForEntryPoint(entryPoint); if (!dxbc.Count()) { return String(); } String result = dissassembleDXBC(entryPoint->compileRequest, dxbc.Buffer(), dxbc.Count()); return result; } #if 0 String EmitDXBytecodeAssembly( ExtraContext& context) { if(context.getTranslationUnitOptions().entryPoints.Count() == 0) { // TODO(tfoley): need to write diagnostics into this whole thing... fprintf(stderr, "no entry point specified\n"); return ""; } StringBuilder sb; for (auto entryPoint : context.getTranslationUnitOptions().entryPoints) { sb << EmitDXBytecodeAssemblyForEntryPoint(context, entryPoint); } return sb.ProduceString(); } #endif HMODULE loadGLSLCompilerDLL(CompileRequest* request) { char const* libraryName = "slang-glslang"; // TODO(tfoley): let user specify version of glslang DLL to use. HMODULE glslCompiler = LoadLibraryA(libraryName); if (!glslCompiler) { request->mSink.diagnose(CodePosition(), Diagnostics::failedToLoadDynamicLibrary, libraryName); } return glslCompiler; } HMODULE getGLSLCompilerDLL(CompileRequest* request) { static HMODULE glslCompiler = loadGLSLCompilerDLL(request); return glslCompiler; } int invokeGLSLCompiler( CompileRequest* slangCompileRequest, glslang_CompileRequest& request) { static glslang_CompileFunc glslang_compile = nullptr; if (!glslang_compile) { HMODULE glslCompiler = getGLSLCompilerDLL(slangCompileRequest); if (!glslCompiler) return 1; glslang_compile = (glslang_CompileFunc)GetProcAddress(glslCompiler, "glslang_compile"); if (!glslang_compile) return 1; } String diagnosticOutput; auto diagnosticOutputFunc = [](void const* data, size_t size, void* userData) { (*(String*)userData).append((char const*)data, (char const*)data + size); }; request.diagnosticFunc = diagnosticOutputFunc; request.diagnosticUserData = &diagnosticOutput; int err = glslang_compile(&request); if (err) { slangCompileRequest->mSink.diagnoseRaw( Severity::Error, diagnosticOutput.begin()); return err; } return 0; } String dissassembleSPIRV( CompileRequest* slangRequest, void const* data, size_t size) { String output; auto outputFunc = [](void const* data, size_t size, void* userData) { (*(String*)userData).append((char const*)data, (char const*)data + size); }; glslang_CompileRequest request; request.action = GLSLANG_ACTION_DISSASSEMBLE_SPIRV; request.inputBegin = data; request.inputEnd = (char*)data + size; request.outputFunc = outputFunc; request.outputUserData = &output; int err = invokeGLSLCompiler(slangRequest, request); if (err) { String(); } return output; } List<uint8_t> emitSPIRVForEntryPoint( EntryPointRequest* entryPoint) { String rawGLSL = emitGLSLForEntryPoint(entryPoint); maybeDumpIntermediate(entryPoint->compileRequest, rawGLSL.Buffer(), CodeGenTarget::GLSL); List<uint8_t> output; auto outputFunc = [](void const* data, size_t size, void* userData) { ((List<uint8_t>*)userData)->AddRange((uint8_t*)data, size); }; glslang_CompileRequest request; request.action = GLSLANG_ACTION_COMPILE_GLSL_TO_SPIRV; request.sourcePath = "slang"; request.slangStage = (SlangStage)entryPoint->profile.GetStage(); request.inputBegin = rawGLSL.begin(); request.inputEnd = rawGLSL.end(); request.outputFunc = outputFunc; request.outputUserData = &output; int err = invokeGLSLCompiler(entryPoint->compileRequest, request); if (err) { return List<uint8_t>(); } return output; } String emitSPIRVAssemblyForEntryPoint( EntryPointRequest* entryPoint) { List<uint8_t> spirv = emitSPIRVForEntryPoint(entryPoint); if (spirv.Count() == 0) return String(); String result = dissassembleSPIRV(entryPoint->compileRequest, spirv.begin(), spirv.Count()); return result; } #endif #if 0 String emitSPIRVAssembly( ExtraContext& context) { if(context.getTranslationUnitOptions().entryPoints.Count() == 0) { // TODO(tfoley): need to write diagnostics into this whole thing... fprintf(stderr, "no entry point specified\n"); return ""; } StringBuilder sb; for (auto entryPoint : context.getTranslationUnitOptions().entryPoints) { sb << emitSPIRVAssemblyForEntryPoint(context, entryPoint); } return sb.ProduceString(); } #endif // Do emit logic for a single entry point CompileResult emitEntryPoint( EntryPointRequest* entryPoint) { CompileResult result; auto compileRequest = entryPoint->compileRequest; auto target = compileRequest->Target; switch (target) { case CodeGenTarget::HLSL: { String code = emitHLSLForEntryPoint(entryPoint); maybeDumpIntermediate(compileRequest, code.Buffer(), target); result = CompileResult(code); } break; case CodeGenTarget::GLSL: { String code = emitGLSLForEntryPoint(entryPoint); maybeDumpIntermediate(compileRequest, code.Buffer(), target); result = CompileResult(code); } break; case CodeGenTarget::DXBytecode: { List<uint8_t> code = EmitDXBytecodeForEntryPoint(entryPoint); maybeDumpIntermediate(compileRequest, code.Buffer(), code.Count(), target); result = CompileResult(code); } break; case CodeGenTarget::DXBytecodeAssembly: { String code = EmitDXBytecodeAssemblyForEntryPoint(entryPoint); maybeDumpIntermediate(compileRequest, code.Buffer(), target); result = CompileResult(code); } break; case CodeGenTarget::SPIRV: { List<uint8_t> code = emitSPIRVForEntryPoint(entryPoint); maybeDumpIntermediate(compileRequest, code.Buffer(), code.Count(), target); result = CompileResult(code); } break; case CodeGenTarget::SPIRVAssembly: { String code = emitSPIRVAssemblyForEntryPoint(entryPoint); maybeDumpIntermediate(compileRequest, code.Buffer(), target); result = CompileResult(code); } break; case CodeGenTarget::None: // The user requested no output break; // Note(tfoley): We currently hit this case when compiling the stdlib case CodeGenTarget::Unknown: break; default: SLANG_UNEXPECTED("unhandled code generation target"); break; } return result; } CompileResult emitTranslationUnitEntryPoints( TranslationUnitRequest* translationUnit) { CompileResult result; for (auto& entryPoint : translationUnit->entryPoints) { CompileResult entryPointResult = emitEntryPoint(entryPoint.Ptr()); entryPoint->result = entryPointResult; } // The result for the translation unit will just be the concatenation // of the results for each entry point. This doesn't actually make // much sense, but it is good enough for now. // // TODO: Replace this with a packaged JSON and/or binary format. for (auto& entryPoint : translationUnit->entryPoints) { result.append(entryPoint->result); } return result; } // Do emit logic for an entire translation unit, which might // have zero or more entry points CompileResult emitTranslationUnit( TranslationUnitRequest* translationUnit) { return emitTranslationUnitEntryPoints(translationUnit); } #if 0 TranslationUnitResult generateOutput(ExtraContext& context) { TranslationUnitResult result = emitTranslationUnit(context); return result; } #endif void generateOutput( CompileRequest* compileRequest) { // Start of with per-translation-unit and per-entry-point lowering for( auto translationUnit : compileRequest->translationUnits ) { CompileResult translationUnitResult = emitTranslationUnit(translationUnit.Ptr()); translationUnit->result = translationUnitResult; } // Allow for an "extra" target to verride things before we finish. switch (compileRequest->extraTarget) { case CodeGenTarget::ReflectionJSON: { String reflectionJSON = emitReflectionJSON(compileRequest->layout.Ptr()); // Clobber existing output so we don't have to deal with it for( auto translationUnit : compileRequest->translationUnits ) { translationUnit->result = CompileResult(); } for( auto entryPoint : compileRequest->entryPoints ) { entryPoint->result = CompileResult(); } // HACK(tfoley): just print it out since that is what people probably expect. // TODO: need a way to control where output gets routed across all possible targets. fprintf(stdout, "%s", reflectionJSON.begin()); return; } break; default: break; } } // Debug logic for dumping intermediate outputs // void dumpIntermediate( CompileRequest*, void const* data, size_t size, char const* ext, bool isBinary) { static int counter = 0; int id = counter++; String path; path.append("slang-dump-"); path.append(id); path.append(ext); FILE* file = fopen(path.Buffer(), isBinary ? "wb" : "w"); if (!file) return; fwrite(data, size, 1, file); fclose(file); } void dumpIntermediateText( CompileRequest* compileRequest, void const* data, size_t size, char const* ext) { dumpIntermediate(compileRequest, data, size, ext, false); } void dumpIntermediateBinary( CompileRequest* compileRequest, void const* data, size_t size, char const* ext) { dumpIntermediate(compileRequest, data, size, ext, true); } void maybeDumpIntermediate( CompileRequest* compileRequest, void const* data, size_t size, CodeGenTarget target) { if (!compileRequest->shouldDumpIntermediates) return; switch (target) { default: break; case CodeGenTarget::HLSL: dumpIntermediateText(compileRequest, data, size, ".hlsl"); break; case CodeGenTarget::GLSL: dumpIntermediateText(compileRequest, data, size, ".glsl"); break; case CodeGenTarget::SPIRVAssembly: dumpIntermediateText(compileRequest, data, size, ".spv.asm"); break; case CodeGenTarget::DXBytecodeAssembly: dumpIntermediateText(compileRequest, data, size, ".dxbc.asm"); break; case CodeGenTarget::SPIRV: dumpIntermediateBinary(compileRequest, data, size, ".spv"); { String spirvAssembly = dissassembleSPIRV(compileRequest, data, size); dumpIntermediateText(compileRequest, spirvAssembly.begin(), spirvAssembly.Length(), ".spv.asm"); } break; case CodeGenTarget::DXBytecode: dumpIntermediateBinary(compileRequest, data, size, ".dxbc"); { String dxbcAssembly = dissassembleDXBC(compileRequest, data, size); dumpIntermediateText(compileRequest, dxbcAssembly.begin(), dxbcAssembly.Length(), ".dxbc.asm"); } break; } } void maybeDumpIntermediate( CompileRequest* compileRequest, char const* text, CodeGenTarget target) { if (!compileRequest->shouldDumpIntermediates) return; maybeDumpIntermediate(compileRequest, text, strlen(text), target); } }
[ "tfoley@nvidia.com" ]
tfoley@nvidia.com
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/Genemardon/20150920北京网络赛/1007.cpp
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#include <stdio.h> #include <string.h> #include <algorithm> #include <stack> #include <queue> #include <map> using namespace std; struct node { stack<int>box[8]; int qid; long long nid; node () {} node (int qid, long long nid) : qid(qid), nid(nid) {} }; int ans[8][2000000]; long long base[100]; void init() { base[0] = 1; base[1] = 1; for (int i = 2; i <= 50; i++) base[i] = base[i - 1] * 2; } int fac[] = {1, 1, 2, 6, 24, 120, 720, 5040, 40320, 362880}; int cantor(int s[], int x) { int i, j, temp, num; num = 0; for (i = 1; i < x; i++) { temp = 0; for (int j = i + 1; j <= x; j++) { if (s[j] < s[i]) temp++; } num += fac[x - i] * temp; } return (num + 1); } void bfs(int x) { queue<node>q; map<long long, int>M; M.clear(); printf("%d\n", M[10] ); int cnt = 0; int head = 0; for (int i = 1; i <= x; i++) head = head + base[(i - 1) * x + i]; node nn = node(cnt, head); for (int i = 1; i <= x; i++) nn.box[i].push(i); q.push(nn); M[head] = 1; while (!q.empty()) { node tmp = q.front(); //printf("%d %lld\n",tmp.qid,tmp.nid ); int flag = 1; int list[10]; for (int i = 1; i <= x; i++) { if (!tmp.box[i].empty()) list[i] = tmp.box[i].top(); if (tmp.box[i].size() != 1) { flag = 0; break; } } if (flag) ans[x][cantor(list, x)] = tmp.qid; q.pop(); //printf("111\n"); for (int i = 1; i <= x; i++) if (!(tmp.box[i].empty())) { //printf("222\n"); if (i > 1) { //printf("333\n"); if (tmp.box[i - 1].empty() || tmp.box[i - 1].top() > tmp.box[i].top()) { long long id = tmp.nid - base[(i - 1) * x + tmp.box[i].top()] + base[(i - 2) * x + tmp.box[i].top()]; if (M[id] == 0) { stack<int>save[8]; M[id] = tmp.qid + 1; node nnn = node(tmp.qid + 1, id); for (int j = 1; j <= x; j++) { while (!tmp.box[j].empty()) { save[j].push(tmp.box[j].top()); tmp.box[j].pop(); } while (!save[j].empty()) { tmp.box[j].push(save[j].top()); nnn.box[j].push(save[j].top()); save[j].pop(); } } nnn.box[i - 1].push(nnn.box[i].top()); nnn.box[i].pop(); q.push(nnn); } } } if (i < x) { //printf("444\n"); if (tmp.box[i + 1].empty() || tmp.box[i + 1].top() > tmp.box[i].top()) { long long id = tmp.nid - base[(i - 1) * x + tmp.box[i].top()] + base[(i) * x + tmp.box[i].top()]; if (M[id] == 0) { stack<int>save[8]; M[id] = tmp.qid + 1; node nnn = node(tmp.qid + 1, id); for (int j = 1; j <= x; j++) { while (!tmp.box[j].empty()) { save[j].push(tmp.box[j].top()); tmp.box[j].pop(); } while (!save[j].empty()) { tmp.box[j].push(save[j].top()); nnn.box[j].push(save[j].top()); save[j].pop(); } } nnn.box[i + 1].push(nnn.box[i].top()); nnn.box[i].pop(); q.push(nnn); } } } } } } int main(int argc, char const *argv[]) { init(); memset(ans,-1,sizeof(ans)); for (int i=1;i<=7;i++) bfs(i); printf("1111\n"); int list[10]={0,3,2,1}; printf("%d\n",ans[3][cantor(list,3)] ); return 0; }
[ "jinbaosite@yeah.net" ]
jinbaosite@yeah.net
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/Library/Network/BitTorrent/DHT/NodeId.cpp
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Y2JB/Bittorrent
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// Jon Bellamy 18/11/2009 #include "NodeId.h" #include <assert.h> #include <memory.h> #include "General/Rand.h" cDhtNodeId::cDhtNodeId() { Randomize(); }// END cDhtNodeId cDhtNodeId::cDhtNodeId(const std::string& data) { assert(data.size() == NODE_ID_SIZE); if(data.size() == NODE_ID_SIZE) { FromData(reinterpret_cast<const u8*>(data.c_str())); } }// END cDhtNodeId cDhtNodeId::cDhtNodeId(const cDhtNodeId& rhs) { *this = rhs; }// END cDhtNodeId void cDhtNodeId::Randomize() { for(u32 i=0; i < NODE_ID_SIZE; i++) { mNodeId[i] = (u8)Rand16(0xFF); } }// END Randomize void cDhtNodeId::FromData(const u8* data) { memcpy(mNodeId, data, NODE_ID_SIZE); }// END FromData const cDhtNodeId& cDhtNodeId::operator= (const cDhtNodeId& rhs) { memcpy(mNodeId, rhs.mNodeId, NODE_ID_SIZE); return *this; }// END operator= bool cDhtNodeId::operator== (const cDhtNodeId& rhs) const { return memcmp(mNodeId, rhs.mNodeId, NODE_ID_SIZE) == 0; }// END operator== bool cDhtNodeId::operator< (const cDhtNodeId& rhs) const { if (*this == rhs) { return false; } else { for(u32 i=0; i < NODE_ID_SIZE; i++) { if(mNodeId[i] != rhs.mNodeId[i]) { if(mNodeId[i] < rhs.mNodeId[i]) { return true; } else { return false; } } } } assert(0); return true; }// END operator< bool cDhtNodeId::IsValid() const { return (memcmp(mNodeId, INVALID_NODE_ID, sizeof(mNodeId)) != 0); }// END IsValid std::string cDhtNodeId::AsString() const { return std::string(reinterpret_cast<const char*>(&mNodeId[0]), NODE_ID_SIZE); }// END AsString void cDhtNodeId::DebugPrint() const { for(u32 i=0; i < NODE_ID_SIZE; i++) { Printf("%.2X ", mNodeId[i]); } }// END DebugPrint u32 DistanceBetweenDhtNodes(const cDhtNodeId& lhs, const cDhtNodeId& rhs) { u32 ret=0; for(u32 i=0; i < cDhtNodeId::NODE_ID_SIZE; i++) { ret += (lhs[i] ^ rhs[i]); } return ret; }// END DistanceBetweenDhtNodes
[ "jon_bellamy_uk@yahoo.co.uk" ]
jon_bellamy_uk@yahoo.co.uk
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/lib/src/simple_geometry.cpp
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climoge/moteur_physique
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#include <glmlv/simple_geometry.hpp> #include <glm/gtc/constants.hpp> #include <iostream> namespace glmlv { SimpleGeometry makeTriangle() { std::vector<Vertex3f3f2f> vertexBuffer = { { glm::vec3(-0.5, -0.5, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0) }, { glm::vec3(0.5, -0.5, 0), glm::vec3(0, 0, 1), glm::vec2(1, 0) }, { glm::vec3(0., 0.5, 0), glm::vec3(0, 0, 1), glm::vec2(0.5, 1) } }; std::vector<uint32_t> indexBuffer = { 0, 1, 2 }; return{ vertexBuffer, indexBuffer }; } SimpleGeometry makeCube() { std::vector<Vertex3f3f2f> vertexBuffer = { // Bottom side { glm::vec3(-0.5, -0.5, -0.5), glm::vec3(0, -1, 0), glm::vec2(0, 0) }, { glm::vec3(0.5, -0.5, -0.5), glm::vec3(0, -1, 0), glm::vec2(0, 1) }, { glm::vec3(0.5, -0.5, 0.5), glm::vec3(0, -1, 0), glm::vec2(1, 1) }, { glm::vec3(-0.5, -0.5, 0.5), glm::vec3(0, -1, 0), glm::vec2(1, 0) }, // Right side { glm::vec3(0.5, -0.5, 0.5), glm::vec3(1, 0, 0), glm::vec2(0, 0) }, { glm::vec3(0.5, -0.5, -0.5), glm::vec3(1, 0, 0), glm::vec2(0, 1) }, { glm::vec3(0.5, 0.5, -0.5), glm::vec3(1, 0, 0), glm::vec2(1, 1) }, { glm::vec3(0.5, 0.5, 0.5), glm::vec3(1, 0, 0), glm::vec2(1, 0) }, // Back side { glm::vec3(0.5, -0.5, -0.5), glm::vec3(0, 0, -1), glm::vec2(0, 0) }, { glm::vec3(-0.5, -0.5, -0.5), glm::vec3(0, 0, -1), glm::vec2(0, 1) }, { glm::vec3(-0.5, 0.5, -0.5), glm::vec3(0, 0, -1), glm::vec2(1, 1) }, { glm::vec3(0.5, 0.5, -0.5), glm::vec3(0, 0, -1), glm::vec2(1, 0) }, // Left side { glm::vec3(-0.5, -0.5, -0.5), glm::vec3(-1, 0, 0), glm::vec2(0, 0) }, { glm::vec3(-0.5, -0.5, 0.5), glm::vec3(-1, 0, 0), glm::vec2(0, 1) }, { glm::vec3(-0.5, 0.5, 0.5), glm::vec3(-1, 0, 0), glm::vec2(1, 1) }, { glm::vec3(-0.5, 0.5, -0.5), glm::vec3(-1, 0, 0), glm::vec2(1, 0) }, // Front side { glm::vec3(-0.5, -0.5, 0.5), glm::vec3(0, 0, 1), glm::vec2(0, 0) }, { glm::vec3(0.5, -0.5, 0.5), glm::vec3(0, 0, 1), glm::vec2(0, 1) }, { glm::vec3(0.5, 0.5, 0.5), glm::vec3(0, 0, 1), glm::vec2(1, 1) }, { glm::vec3(-0.5, 0.5, 0.5), glm::vec3(0, 0, 1), glm::vec2(1, 0) }, // Top side { glm::vec3(-0.5, 0.5, 0.5), glm::vec3(0, 1, 0), glm::vec2(0, 0) }, { glm::vec3(0.5, 0.5, 0.5), glm::vec3(0, 1, 0), glm::vec2(0, 1) }, { glm::vec3(0.5, 0.5, -0.5), glm::vec3(0, 1, 0), glm::vec2(1, 1) }, { glm::vec3(-0.5, 0.5, -0.5), glm::vec3(0, 1, 0), glm::vec2(1, 0) } }; std::vector<uint32_t> indexBuffer = { 0, 1, 2, 0, 2, 3, 4, 5, 6, 4, 6, 7, 8, 9, 10, 8, 10, 11, 12, 13, 14, 12, 14, 15, 16, 17, 18, 16, 18, 19, 20, 21, 22, 20, 22, 23 }; return{ vertexBuffer, indexBuffer }; } /*SimpleGeometry makeFlag(std::Vector<PMat>& pMats) { std::vector<Vertex3f3f2f> vertexBuffer; std::vector<uint32_t> indexBuffer; uint32_t index = 0; for(float j = 0; j <= 1; j += 0.1){ for(float i = 0; i <= 1; i += 0.1){ vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i, j, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i + 0.1, j, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i + 0.1, j + 0.1, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i, j + 0.1, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); indexBuffer.push_back(index); indexBuffer.push_back(index+1); indexBuffer.push_back(index+2); indexBuffer.push_back(index); indexBuffer.push_back(index+2); indexBuffer.push_back(index+3); index += 4; } } for(auto const& pMat: pMats) { vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(pMat[i].getPos().x, pMat[i].getPos().y, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); indexBuffer.push_back(index); index++; } return{ vertexBuffer, indexBuffer }; }*/ SimpleGeometry makeFlag() { std::vector<Vertex3f3f2f> vertexBuffer; std::vector<uint32_t> indexBuffer; uint32_t index = 0; unsigned int width = 50; unsigned int height = 50; float jOffset = 1/(float) height; float iOffset = 1/(float) width; assert(width%2 == 0 && height%2 == 0); for(float j = 0; j < 1; j += jOffset*2){ for(float i = 0; i < 1; i += iOffset*2){ vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i, j, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i, j + jOffset, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i + iOffset, j, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); vertexBuffer.push_back(Vertex3f3f2f(glm::vec3(i + iOffset, j + jOffset, 0), glm::vec3(0, 0, 1), glm::vec2(0, 0))); if(index >= (2*width)){ std::cout << "index " << index << std::endl; int offset = index - (width*2-1); std::cout << "offset " << offset << std::endl; indexBuffer.push_back(offset); indexBuffer.push_back(index); indexBuffer.push_back(offset + 2); std::cout << "Vertex 1 : " << offset << " " << index << " " << offset+2 << std::endl; indexBuffer.push_back(index); indexBuffer.push_back(index+2); indexBuffer.push_back(offset + 2); std::cout << "Vertex 1 : " << index << " " << index+2 << " " << offset+2 << std::endl; if(index % (2*width) < (width*2-4)){ std::cout << "index " << index << std::endl; int offset = index - (width*2-1) + 2; std::cout << "offset " << offset << std::endl; indexBuffer.push_back(offset); indexBuffer.push_back(index+2); indexBuffer.push_back(offset + 2); std::cout << "Vertex 1 : " << offset << " " << index+2 << " " << offset+2 << std::endl; indexBuffer.push_back(index+2); indexBuffer.push_back(index+4); indexBuffer.push_back(offset + 2); std::cout << "Vertex 1 : " << index+2 << " " << index+4 << " " << offset+2 << std::endl << std::endl; } } if(index > 0 && index % (2*width)){ std::cout << "index : " << index << " modulo : " << index % (4*width) << std::endl; std::cout << "Vertex 1 : " << index-2 << " " << index-1 << " " << index << std::endl; std::cout << "Vertex 2 : " << index-1 << " " << index+1 << " " << index << std::endl << std::endl; indexBuffer.push_back(index-2); indexBuffer.push_back(index-1); indexBuffer.push_back(index); indexBuffer.push_back(index-1); indexBuffer.push_back(index+1); indexBuffer.push_back(index); } indexBuffer.push_back(index); indexBuffer.push_back(index+1); indexBuffer.push_back(index+2); indexBuffer.push_back(index+1); indexBuffer.push_back(index+3); indexBuffer.push_back(index+2); index += 4; } } return{ vertexBuffer, indexBuffer }; } SimpleGeometry makeSphere(uint32_t subdivLongitude) { const auto discLong = subdivLongitude; const auto discLat = 2 * discLong; float rcpLat = 1.f / discLat, rcpLong = 1.f / discLong; float dPhi = glm::pi<float>() * 2.f * rcpLat, dTheta = glm::pi<float>() * rcpLong; std::vector<Vertex3f3f2f> vertexBuffer; for (uint32_t j = 0; j <= discLong; ++j) { float cosTheta = cos(-glm::half_pi<float>() + j * dTheta); float sinTheta = sin(-glm::half_pi<float>() + j * dTheta); for (uint32_t i = 0; i <= discLat; ++i) { glm::vec3 coords; coords.x = sin(i * dPhi) * cosTheta; coords.y = sinTheta; coords.z = cos(i * dPhi) * cosTheta; vertexBuffer.emplace_back(coords, coords, glm::vec2(i * rcpLat, j * rcpLong)); } } std::vector<uint32_t> indexBuffer; for (uint32_t j = 0; j < discLong; ++j) { uint32_t offset = j * (discLat + 1); for (uint32_t i = 0; i < discLat; ++i) { indexBuffer.push_back(offset + i); indexBuffer.push_back(offset + (i + 1)); indexBuffer.push_back(offset + discLat + 1 + (i + 1)); indexBuffer.push_back(offset + i); indexBuffer.push_back(offset + discLat + 1 + (i + 1)); indexBuffer.push_back(offset + i + discLat + 1); } } return{ vertexBuffer, indexBuffer }; } }
[ "corentin.limoge@gmail.com" ]
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#ifndef ALBUMMODEL_H #define ALBUMMODEL_H #include "music_player_core_global.h" #include <QAbstractListModel> #include <QPair> #include <QString> #include "databasemanager.h" class QPixmap; class MUSIC_PLAYER_CORE_EXPORT AlbumModel : public QAbstractListModel { Q_OBJECT public: enum Roles { ArtistNameRole = Qt::UserRole + 1, }; AlbumModel(QObject *parent = 0); void refreshAlbumList(); int rowCount(const QModelIndex& parent = QModelIndex()) const override; bool removeRows(int row, int count, const QModelIndex& parent) override; QVariant data(const QModelIndex& index, int role = Qt::DisplayRole) const override; private: bool isIndexValid(const QModelIndex& index) const; private: DatabaseManager &_db; QList<QPair<QString, QString>> _albumList; QList<QPixmap *> _coverArtList; }; #endif // ALBUMMODEL_H
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#pragma once #include "common/binary_search_tree/info/update_node_to_root.h" namespace geometry { namespace kdtree { namespace info { template <class TNode> inline void UpdateNodeToRoot(TNode* node) { bst::info::UpdateNodeToRoot(node); } } // namespace info } // namespace kdtree } // namespace geometry
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#include <vector> #include <string> #include "Prijatelj.h" using namespace std; class Zabava { private: vector<Prijatelj*> uzvanici; vector<Pice*> popisPica; double budzet; public: Zabava(double budzet); ~Zabava(void); void dodajPrijatelja(Prijatelj* prijatelj); void dodajPice(Pice* pice); double getBudzet(); Prijatelj* getPrijatelj(int id); Pice* nadjiPice(int PiceId); void ispisiPopisZaKupnju(); };
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#include <iostream> #include <string> #include <cstring> #include <algorithm> using namespace std; long long N, K; long long answer = 0; int main() { cin >> N >> K; long long left = 1, right = K; while (left <= right) { long long mid = (left + right) >> 1; long long cnt = 0; for (int i = 1; i <= N; i++) { cnt += min(N, mid / i); } if (cnt >= K) { right = mid - 1; answer = mid; } else left = mid + 1; } cout << answer; system("pause"); return 0; }
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// Copyright 2021 Novozhilova Ekaterina #include <gtest/gtest.h> #include "./labeling.h" TEST(Sequential, Test_10x10) { std::vector<std::vector<int>> arr = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 1, 1, 0, 0, 0, 0, 1, 0}, {1, 0, 0, 1, 0, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 1, 1, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 1, 0, 0, 0}, {0, 0, 0, 1, 0, 1, 0, 0, 0, 0}, {0, 0, 1, 1, 1, 1, 1, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 0, 1, 1}, {1, 0, 0, 0, 1, 0, 0, 0, 1, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 1, 1}}; std::vector<std::vector<int>> expected = {{1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 2, 2, 0, 0, 0, 0, 3, 0}, {1, 0, 0, 2, 0, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 4, 4, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 4, 0, 0, 0}, {0, 0, 0, 5, 0, 5, 0, 0, 0, 0}, {0, 0, 5, 5, 5, 5, 5, 0, 0, 0}, {0, 0, 0, 5, 5, 5, 0, 0, 6, 6}, {7, 0, 0, 0, 5, 0, 0, 0, 6, 6}, {0, 0, 0, 0, 0, 0, 0, 0, 6, 6}}; std::vector<std::vector<int>> res; res = Labeling(arr, 10, 10); ASSERT_EQ(expected, res); } TEST(Sequential, Test_15x15) { std::vector<std::vector<int>> arr = {{1, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1}, {0, 0, 1, 0, 0, 0, 1, 1, 1, 1, 1, 0, 0, 0, 1}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 0, 0, 0}, {0, 0, 1, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0}, {0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 0, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 1, 1, 1, 0, 1, 1, 0, 0, 0, 0, 0, 0}, {1, 0, 1, 1, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0}, {1, 0, 0, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0}, {1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}; std::vector<std::vector<int>> expected = {{1, 0, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3}, {0, 0, 2, 0, 0, 0, 4, 4, 4, 4, 4, 0, 0, 0, 3}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 4, 0, 0, 0, 0}, {0, 0, 5, 0, 0, 4, 4, 4, 4, 4, 4, 0, 0, 0, 0}, {0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 5, 0, 5, 0, 6, 6, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 5, 5, 5, 0, 6, 6, 0, 0, 0, 0, 0, 0}, {7, 0, 5, 5, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {7, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {7, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0}, {7, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0}, {7, 7, 7, 7, 7, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}, {0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}}; std::vector<std::vector<int>> res; res = Labeling(arr, 15, 15); ASSERT_EQ(expected, res); } TEST(Sequential, Test_5x5) { std::vector<std::vector<int>> arr = {{0, 0, 1, 1, 1}, {0, 0, 0, 0, 1}, {1, 1, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 1, 0, 0}}; std::vector<std::vector<int>> expected = {{0, 0, 1, 1, 1}, {0, 0, 0, 0, 1}, {2, 2, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 3, 0, 0}}; std::vector<std::vector<int>> res; res = Labeling(arr, 5, 5); ASSERT_EQ(expected, res); } TEST(Sequential, Test_Empty) { std::vector<std::vector<int>> arr = {{0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}}; std::vector<std::vector<int>> expected = {{0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}, {0, 0, 0, 0, 0}}; std::vector<std::vector<int>> res; res = Labeling(arr, 5, 5); ASSERT_EQ(expected, res); } TEST(Sequential, Test_Full) { std::vector<std::vector<int>> arr = {{1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}}; std::vector<std::vector<int>> expected = {{1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}, {1, 1, 1, 1, 1}}; std::vector<std::vector<int>> res; res = Labeling(arr, 5, 5); ASSERT_EQ(expected, res); }
[ "eks-pliz@ya.ru" ]
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#ifndef VECTOR_H #define VECTOR_H #include <exception> #include <cmath> class VectorException : public std::exception { public: VectorException() : std::exception() {} VectorException(const char* msg) : std::exception{ msg } {} }; template<typename Type> class IteratorVector; /* Vector declaration */ template<typename Type> class Vector { private: int __size; int __capacity; Type* __elements; void __resize(); void __ensureCapacity(); public: static const int DEFAULT_CAPACITY; static const double RESIZE_FACTOR; Vector(); Vector(const int& dim); Vector(const Vector& other); ~Vector(); const int size() const; void push_back(const Type& element); bool has(const Type& element); Type& at(const int& offset) const; Type& pop(const int& offset); Type& pop(); Type& remove(const Type& element); Type& operator[](const int& offset) const; Vector<Type> operator=(const Vector<Type> &other); IteratorVector<Type> begin() const; IteratorVector<Type> end() const; }; /* IteratorVector declaration */ template<typename Type> class IteratorVector { private: const Vector<Type>& __vec; int __current; public: IteratorVector(const Vector<Type>& vec) : __vec{ vec }, __current{ 0 } {} IteratorVector(const Vector<Type>& vec, const int& poz) : __vec{ vec }, __current{ poz } {} ~IteratorVector() {} Type& element() const; void next(); bool valid() const; IteratorVector& operator++(); Type& operator*() const; bool operator==(const IteratorVector<Type>& other) const; bool operator!=(const IteratorVector<Type>& other) const; }; /* Vector implementation */ template<typename Type>const int Vector<Type>::DEFAULT_CAPACITY = 1; template<typename Type>const double Vector<Type>::RESIZE_FACTOR = 1.5; template<typename Type>inline Vector<Type>::Vector() { this->__size = 0; this->__capacity = DEFAULT_CAPACITY; this->__elements = new Type[DEFAULT_CAPACITY]; } template<typename Type>inline Vector<Type>::Vector(const int& dim) { if (dim < 0) { throw VectorException("Invalid capacity!"); } this->__size = 0; this->__capacity = dim; this->__elements = new Type[dim]; } template<typename Type>inline Vector<Type>::Vector(const Vector& other) { this->__elements = new Type[other.__size]; for (int i = 0; i < other.__size; i++) { this->__elements[i] = other.__elements[i]; } this->__size = other.__size; this->__capacity = other.__capacity; } template<typename Type>inline Vector<Type>::~Vector() { this->__size = 0; this->__capacity = 0; delete[] this->__elements; } template<typename Type>inline const int Vector<Type>::size() const { return this->__size; } template<typename Type>inline void Vector<Type>::push_back(const Type& elem) { this->__ensureCapacity(); this->__elements[this->__size++] = elem; } template<typename Type>inline bool Vector<Type>::has(const Type & element) { for (int i = 0; i < this->__size; i++) { if (this->__elements[i] == element) { return true; } } return false; } template<typename Type>inline Type& Vector<Type>::at(const int& offset) const { if (offset < 0 || offset >= this->__size) { throw VectorException("Index out of range!"); } return this->__elements[offset]; } template<typename Type>inline Type& Vector<Type>::pop(const int& offset) { if (offset < 0 || offset >= this->__size) { throw VectorException("Index out of range!"); } Type elem = this->__elements[offset]; for (int i = offset; i < this->__size - 1; i++) { this->__elements[i] = this->__elements[i + 1]; } this->__size--; return elem; } template<typename Type>inline Type& Vector<Type>::pop() { if (this->__size == 0) { throw VectorException("The vector is empty!"); } return this->pop(this->__size - 1) } template<typename Type>inline Type& Vector<Type>::remove(const Type& elem) { for (int i = 0; i < this->__size; i++) { if (this->__elements[i] == elem) { return this->pop(i); } } throw VectorException("Element not found!"); } template<typename Type>inline Type& Vector<Type>::operator[](const int& offset) const { return this->at(offset); } template<typename Type> inline Vector<Type> Vector<Type>::operator=(const Vector<Type>& other) { delete[] this->__elements; this->__elements = new Type[other.__capacity]; for (int i = 0; i < other.__size; i++) { this->__elements[i] = other.__elements[i]; } this->__size = other.__size; this->__capacity = other.__capacity; return *this; } template<typename Type>inline IteratorVector<Type> Vector<Type>::begin() const { return IteratorVector<Type> {*this}; } template<typename Type>inline IteratorVector<Type> Vector<Type>::end() const { return IteratorVector<Type> {*this, this->__size}; } template<typename Type>inline void Vector<Type>::__ensureCapacity() { if (this->__size == this->__capacity) { this->__resize(); } } template<typename Type>inline void Vector<Type>::__resize() { int newCapacity = this->__capacity + (int)std::round(this->__capacity * this->RESIZE_FACTOR) + 1; Type* newElements = new Type[newCapacity]; if (newElements == NULL) { throw VectorException("Could not resize, you ran out of memory!"); } for (int i = 0; i < this->__size; i++) { newElements[i] = this->__elements[i]; } delete[] this->__elements; this->__elements = newElements; this->__capacity = newCapacity; } /* IteratorVector implementation */ template<typename Type>inline Type& IteratorVector<Type>::element() const { return this->__vec[this->__current]; } template<typename Type>inline void IteratorVector<Type>::next() { this->__current++; } template<typename Type>inline bool IteratorVector<Type>::valid() const { return this->__current != this->__vec.size(); } template<typename Type>inline IteratorVector<Type>& IteratorVector<Type>::operator++() { this->next(); return *this; } template<typename Type>inline bool IteratorVector<Type>::operator==(const IteratorVector<Type>& other) const { return this->__current == other.__current; } template<typename Type>inline bool IteratorVector<Type>::operator!=(const IteratorVector<Type>& other) const { return !(*this == other); } template<typename Type>inline Type& IteratorVector<Type>::operator*() const { return this->element(); } #endif // !VECTOR_H
[ "adamhoreamarius@gmail.com" ]
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#pragma once #include "types.hpp" #include <array> namespace VertexSemantic { enum value { Position, Normal, TexCoord0, Color0, Weigth, Index, Count, }; static const char* str[] = { "Position", "Normal", "TexCoord0", "Color0", "Weigth", "Index", "Count", }; } namespace VertexType { enum value { Float, Float2, Float3, Float4, FloatNormalize, Float2Normalize, Float3Normalize, Float4Normalize, Count, }; static const char* str[] = { "Float", "Float2", "Float3", "Float4", "FloatNormalize", "Float2Normalize", "Float3Normalize", "Float4Normalize", "Count", }; static uint8_t ComponentCount[] = { 1, 2, 3, 4, 1, 2, 3, 4, 0, }; } size_t VertexTypeSize(VertexType::value type); class VertexBufferLayout { public: struct Component { VertexSemantic::value mSemantic; VertexType::value mType; }; VertexBufferLayout(); VertexBufferLayout(const VertexBufferLayout& ref); void Add(const Component& component); VertexBufferLayout& Add(VertexSemantic::value semantic, VertexType::value type); size_t GetComponentCount() const; const Component& GetComponent(size_t idx) const; Component& GetComponent(size_t idx); size_t GetIndex(VertexSemantic::value semantic) const; size_t GetVertexSize() const; size_t Offset(VertexSemantic::value semantic) const; private: std::array<Component, VertexSemantic::Count> mComponents; };
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#ifndef __TL1_DADOMAIN_H__ #define __TL1_DADOMAIN_H__ /*----------------------------------------------------------------------------- Copyright(c) Tellabs Transport Group Inc. All rights reserved. SUBSYSTEM: Software Services TARGET: AUTHOR: Keith Halsall - August 7, 2012 DESCRIPTION: Header file for TL1 DA Domain declaration -----------------------------------------------------------------------------*/ #ifdef WIN32 // Microsoft bug, identifier that exceeds 255 chars gets truncated #pragma warning(disable:4786) #endif #ifndef __TL1_RESPONSE_H__ #include <Response/TL1_Response.h> #endif #ifndef __CT_TL1_CONTROLPLANEADDR_H__ #include <CommonTypes/CT_TL1_ControlPlaneAddr.h> #endif #ifndef __CT_CONTROLPLANE_DEFINITIONS_H__ #include <CommonTypes/CT_ControlPlane_Definitions.h> #endif #ifndef __CT_SM_TYPES_H__ #include <CommonTypes/CT_SM_Types.h> #endif /** CLASS TL1_DaDomain This is a protocol (pure abstract base class defining an interface) that describes the set of system related TL1 commands, that a TL1 Entities for a system is expected to implement. This class contains no data member nor any default implementation. */ class TL1_DaDomain { public: virtual void EntDa( const CT_TL1_DiscoveryAgentAddr& theAddr, CT_TL1_LinkAddr* theDcnAddr, string* theMgtDomain, CT_SM_PST* thePst, TL1_Response& theResponse ) = 0; virtual void EdDa( const CT_TL1_DiscoveryAgentAddr& theAddr, CT_SM_PST* thePst, TL1_Response& theResponse ) = 0; virtual void DltDa( const CT_TL1_DiscoveryAgentAddr& theAddr, TL1_Response& theResponse ) = 0; virtual void RtrvDa(const CT_TL1_DiscoveryAgentAddr& theAddr, TL1_Response& theResponse )const = 0; }; #endif
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Engine.h" #include "Engine/World.h" #include "Runtime/Engine/Classes/Kismet/KismetMathLibrary.h" #include "PlayerBullet.h" #include "MyUI.h" #include "GameFramework/Character.h" #include "MainPlayer.generated.h" UCLASS() class PARICIALICC_API AMainPlayer : public ACharacter { GENERATED_BODY() public: AMainPlayer(); float shotTimer; float rifleShotTimer; float shieldTimer; float rifleAvailableTimer; float waitForGuns; float waitForMove; FVector gunSocketLocation; FVector rifleSocketLocation; FRotator gunSocketRotation; FRotator rifleSocketRotation; UPROPERTY(EditAnywhere, BlueprintReadWrite) float playerLife; UPROPERTY(EditAnywhere) float playerMaxLife; UPROPERTY(EditAnywhere) float myGunCoolDown; UPROPERTY(EditAnywhere) float myRifleCoolDown; UPROPERTY(EditAnywhere, BlueprintReadWrite) UParticleSystemComponent * gunMuzzle; UPROPERTY(EditAnywhere, BlueprintReadWrite) UParticleSystemComponent * rifleMuzzle; UPROPERTY(EditAnywhere) TSubclassOf<class APlayerBullet> prefabBullet; UPROPERTY(EditAnywhere) TSubclassOf<class APlayerBullet> prefabRifleBullet; UPROPERTY(EditAnywhere, BlueprintReadWrite) UStaticMeshComponent* myGun; UPROPERTY(EditAnywhere, BlueprintReadWrite) UStaticMeshComponent* myRifle; UPROPERTY(EditAnywhere, BlueprintReadWrite) UStaticMeshComponent* myShield; UPROPERTY(EditAnywhere, BlueprintReadWrite) UStaticMeshComponent* freezeShield; UPROPERTY(EditAnywhere, BlueprintReadWrite) UStaticMeshComponent* rifleLaser; UPROPERTY(EditAnywhere, BlueprintReadWrite) UStaticMeshComponent* gunLaser; UPROPERTY(EditAnywhere, BlueprintReadWrite) UAudioComponent* damageAudio; UPROPERTY(EditAnywhere, BlueprintReadWrite) UAudioComponent* gunAudio; UPROPERTY(EditAnywhere, BlueprintReadWrite) UAudioComponent* rifleAudio; UPROPERTY(EditAnywhere, BlueprintReadWrite) UAudioComponent* powerUpAudio; protected: virtual void BeginPlay() override; bool canShot; bool canShotRifle; bool playerIsDead; bool shieldActivated; bool rifleIsAvailable; bool gunLessActivated; bool freezePlayerActivated; UCameraComponent* myCamera; FVector position; FRotator viewRotation; public: virtual void Tick(float DeltaTime) override; virtual void SetupPlayerInputComponent(class UInputComponent* PlayerInputComponent) override; void ResetLevelOne(); void ResetLevelTwo(); void ResetLevelThree(); void MoveFront(float vertical); void MoveRight(float horizontal); void RotatePlayer(float rotation); void RotateCameraPlayer(float rotation); void Shoot(); void RifleShoot(); void StopRifleShoot(); void StopShoot(); void ShootCoolDown(float deltaTimer); void RifleCoolDown(float deltaTimer); void StartJump(); void EndJump(); void UpdatePlayerHUDLife(); void CheckPlayerLife(); void HealMyPlayer(float lifeToHeal); void EnableShield(); void DisableShield(float timer); void EnableRifle(); void DisableRifle(float timer); void EnableMyWeapons(float timer); void EnableMyMovement(float timer); UFUNCTION(BlueprintCallable) void TakePlayerDamage(float damage); UFUNCTION(BlueprintCallable) void GunLess(); UFUNCTION(BlueprintCallable) void FreezeMyPlayer(); };
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CONTENT_SETTINGS_CONTENT_SETTINGS_UTILS_H_ #define CHROME_BROWSER_CONTENT_SETTINGS_CONTENT_SETTINGS_UTILS_H_ #include <string> #include <utility> #include "chrome/common/content_settings.h" #include "chrome/common/content_settings_pattern.h" #include "chrome/common/content_settings_types.h" namespace base { class Value; } class GURL; class HostContentSettingsMap; namespace content_settings { class ProviderInterface; class RuleIterator; typedef std::pair<ContentSettingsPattern, ContentSettingsPattern> PatternPair; std::string GetTypeName(ContentSettingsType type); bool GetTypeFromName(const std::string& name, ContentSettingsType* return_setting); // Converts |Value| to |ContentSetting|. ContentSetting ValueToContentSetting(const base::Value* value); // Converts a |Value| to a |ContentSetting|. Returns true if |value| encodes // a valid content setting, false otherwise. Note that |CONTENT_SETTING_DEFAULT| // is encoded as a NULL value, so it is not allowed as an integer value. bool ParseContentSettingValue(const base::Value* value, ContentSetting* setting); PatternPair ParsePatternString(const std::string& pattern_str); std::string CreatePatternString( const ContentSettingsPattern& item_pattern, const ContentSettingsPattern& top_level_frame_pattern); // Caller takes the ownership of the returned |base::Value*|. base::Value* GetContentSettingValueAndPatterns( RuleIterator* rule_iterator, const GURL& primary_url, const GURL& secondary_url, ContentSettingsPattern* primary_pattern, ContentSettingsPattern* secondary_pattern); base::Value* GetContentSettingValueAndPatterns( const ProviderInterface* provider, const GURL& primary_url, const GURL& secondary_url, ContentSettingsType content_type, const std::string& resource_identifier, bool include_incognito, ContentSettingsPattern* primary_pattern, ContentSettingsPattern* secondary_pattern); base::Value* GetContentSettingValue( const ProviderInterface* provider, const GURL& primary_url, const GURL& secondary_url, ContentSettingsType content_type, const std::string& resource_identifier, bool include_incognito); ContentSetting GetContentSetting( const ProviderInterface* provider, const GURL& primary_url, const GURL& secondary_url, ContentSettingsType content_type, const std::string& resource_identifier, bool include_incognito); // Populates |rules| with content setting rules for content types that are // handled by the renderer. void GetRendererContentSettingRules(const HostContentSettingsMap* map, RendererContentSettingRules* rules); } // namespace content_settings #endif // CHROME_BROWSER_CONTENT_SETTINGS_CONTENT_SETTINGS_UTILS_H_
[ "jhonnyjosearana@gmail.com" ]
jhonnyjosearana@gmail.com
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hermixy/PM-Qt
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// Author: Dmitry Kukovinets (d1021976@gmail.com) #ifndef MAINWIDGET_H #define MAINWIDGET_H #include <QtWidgets> #include "passwordlistwidget.h" #include "passwordcontentwidget.h" #include "settingssaver.h" class MainWidget: public QSplitter { Q_OBJECT // Properties Q_PROPERTY(PasswordListWidget *passwordListWidget READ passwordListWidget DESIGNABLE false SCRIPTABLE false USER false); Q_PROPERTY(PasswordContentWidget *passwordContentWidget READ passwordContentWidget DESIGNABLE false SCRIPTABLE false USER false); public: MainWidget(QWidget *parent = nullptr); void readSettings(QSettings &settings, const QString &prefix = ""); void writeSettings(QSettings &settings, const QString &prefix = "") const; virtual PasswordListWidget * passwordListWidget(); virtual PasswordContentWidget * passwordContentWidget(); private: PasswordListWidget *passwordListWidget_; PasswordContentWidget *passwordContentWidget_; }; #endif // MAINWIDGET_H
[ "d1021976@yandex.ru" ]
d1021976@yandex.ru
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/ConsoleApplication27/ConsoleApplication27.cpp
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gordushha/ConsoleApplication27
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#include <iostream> #pragma warning(disable:4996) size_t my_strlen(const char* str) { size_t size = 0; while (*str != '\0') { ++str; ++size; } return size; } class TString { public: TString():m_data (0) , m_size(0){} TString(const char* str) { m_size = my_strlen(str); m_data = new char[m_size + 1]; for (size_t i = 0; i < m_size + 1; ++i) { m_data[i] = str[i]; } } TString(const TString& other) : TString(other.m_data) { m_data = other.m_data; } ~TString() { delete[] m_data; } size_t size() const { return m_size; } char* data() const { return m_data; } TString operator+(const TString& other) { TString newStr; int thisLength = strlen(this->m_data); int otherLength = strlen(other.m_data); newStr.m_size = thisLength + otherLength; newStr.m_data = new char[thisLength + otherLength + 1]; int i = 0; for (; i < thisLength; i++) { newStr.m_data[i] = this->m_data[i]; } for (int j = 0; j < otherLength; j++, i++) { newStr.m_data[i] = other.m_data[j]; } newStr.m_data[thisLength + otherLength] = '\0'; return newStr; } char& operator[](size_t i) const { if (i < 0 || i >= m_size) throw "nil'zya("; else return m_data[i]; } bool operator==(const TString& other) { if (m_size != other.m_size) return false; for (size_t i = 0; i < m_size; ++i) { if (m_data[i] != other.m_data[i]) return false; } return true; } bool operator!=(const TString& other) { return !(*this == other); } size_t my_min(size_t a, size_t b) { if (a < b) return a; return b; } bool operator<(const TString& other) { for (size_t i = 0; i < my_min(m_size, other.m_size); ++i) { if (m_data[i] != other.m_data[i]) return m_data[i] < other.m_data[i]; } return m_size < other.m_size; } bool operator>(const TString& other) { if (*this < other) return false; return *this != other; } TString& operator=(const TString& other) { if (this == &other) //проверка на самокопирование return *this; m_size = other.m_size; if (m_data) delete[] m_data; m_data = new char[m_size + 1]{}; for (size_t i = 0; i < m_size + 1; ++i) { m_data[i] = other.m_data[i]; } return *this; } //Возвращает позицию int find(const char* e) { char* t = strstr(m_data, e); if (t != NULL) return t - m_data + 1; else return NULL; } TString* Tstrtok(const char* c) { int count = 0; TString tmp = m_data; char* istr = strtok(tmp.m_data, c); while (istr != NULL) { count += 1; istr = strtok(NULL, c); } tmp = m_data; TString* result = new TString[count]; count = 0; istr = strtok(tmp.m_data, c); while (istr != NULL) { result[count] = istr; count += 1; istr = strtok(NULL, c); } return result; } friend std::ostream& operator<<(std::ostream& stream, const TString& self); friend std::istream& operator>>(std::istream& stream, TString& self); private: size_t m_size; char* m_data; }; std::ostream& operator<<(std::ostream& stream, const TString& self) { stream << self.data(); return stream; } std::istream& operator>>(std::istream& stream, TString& self) { char buf[1024] = {}; stream >> buf; self = buf; return stream; } int main() { TString empty_str; std::cin >> empty_str; empty_str = empty_str; const char* str = "Hello"; char arr[6] = { 'H', 'e', 'l', 'l', 'o', '\0' }; const char* ptr = str + 4; char ch = *ptr; // ??? size_t s = my_strlen(str); // = 5 TString my_str("Hello"); TString my_copy(my_str); std::cout << my_copy << std::endl; bool is_equal = my_str == my_copy; bool is_not_equal = my_str != my_copy; return 0; }
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// // Created by 沈航可 on 2019-08-23. // /* * 队列满的条件是 * (rear+1)%queueSize==?front * 计算队列长度的公式: * (rear-front+queueSize)%queueSize * */ /* * 栈的结构,是只能在线性表的一头进行插入和删除操作 * 相对应的操作就是pop,和push * * * 队列的本质,也是线性表,我们对这个表进行操作的时候,只能在这个表的一头进行插入操作,另外一头,进行删除操作 * 0 1 2 3 4 * ------------------------ * 1 | 2| 3| 4|5| * ------------------------ * 我们暂时使用顺序结构来进行说明 * * * 1 2 3 4 5 * * 如果我们现在要删除一个数据,只能够删除5,因为5这个元素,是在这个线性表的最尾端 * 如果我们要插入一个元素,我们只能把这个元素插入到线性表的开头,也就是1的前面 * * 8这个元素插入到这个队列中 * 8 1 2 3 4 5 * * 如果我要删除一个元素从线性表中删除一个元素,我只能删除5 * * * 对应对栈的pop和push操作,队列中也有相应的操作 * 分别叫做,出队,和入队 * * **/ int arr[10]; //令这个数组就是一个队列 //所以我需要定义两个指针,一个指向队头,一个指向队尾 int front,rear; void initQueue(){ front=0; rear=0; } /* front | ------------- 5|2 | 1 | 8| 5|2|1|8 ------------- | rear 如果我们要插入一个元素,我们就保持头指针不变,在尾指针指向的地址处,填入元素,然后让尾指针加1 如果我要进行删除操作,那么我们就保持尾指针不变,让头指针+1 那么在这种情况下,队列的长度,就是rear-front 在一般队列中,队列长度的计算方法是 rear-front 判断一个队列是不是为空,只需要判断 front?=rear 还有一种队列,叫做循环队列 跟一般的队列结构不同的地方在于,如果我添加元素到了数组的末尾,想要再添加元素(在队列还可以添加元素的时候,就是说我申请的这个数组只中前面 部分还有空余)的时候,我可以将尾指针,指向这个数据的开头元素,从数据开头的元素开始重新使用 在这种操作情况下, 队列为空的时候,头尾指针是相等的,但是当队列满了的时候,头尾指针也是相等的 那么,我们就需要解决,怎么判断这个队列是空的还是满的 4/3=1。。。1 5%4=1 在循环队列中,rear这个指针,有可能在front指针的前面,也有可能在他的后面 循环d队列满的条件是 (rear+1)%queueSize==?front 计算队列的长度 * (rear-front+queueSize)%queueSize * * 队列的链结构 * * front * | node_2->node_3->new_node * | * rear * * 我要在这个队列中,插入元素 * 1。把rear指向的这个节点的后继指针指向我要创建的新节点 * 2.把尾指针,指向新节点 * * 我要在这个队列中删除元素 * 1。首先,用一个临时指针,记录下当前front指针指向的节点地址 * 2.我把front指针指向当前指向的这个节点的后继节点 * 3。把tmp指向的那个节点,删除 * * 如果我们要判断这个链式结构的长度是不是为空 * 仅仅只需要判断头尾节点的只是不是一致,就可以了 */
[ "475162739@qq.com" ]
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Jacophobia/OpenGL
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#ifndef OBSTACLE_H #define OBSTACLE_H #include "CollidableDynamicObject.h" class Obstacle : public CollidableDynamicObject { }; #endif
[ "jacophilia@gmail.com" ]
jacophilia@gmail.com
d55a68d0d296fdddb0c0906a7040e63bd0098c4e
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truehaolix/DissectingMFC_SourceCode
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// MyPrj.h : main header file for the MYPRJ application // #if !defined(AFX_MYPRJ_H__AD7D6524_5958_11D8_B98F_0000E8D3C09B__INCLUDED_) #define AFX_MYPRJ_H__AD7D6524_5958_11D8_B98F_0000E8D3C09B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CMyPrjApp: // See MyPrj.cpp for the implementation of this class // class CMyPrjApp : public CWinApp { public: CMyPrjApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMyPrjApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMyPrjApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MYPRJ_H__AD7D6524_5958_11D8_B98F_0000E8D3C09B__INCLUDED_)
[ "shulin_liu@foxmail.com" ]
shulin_liu@foxmail.com
650480ff89f17f80793ca5e9479566a2fa7dd7e5
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/cpp_basic_examples/hello_area_description/src/main/jni/hello_area_description/mini_timer.h
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[ "LicenseRef-scancode-generic-cla", "LicenseRef-scancode-google-cla", "LicenseRef-scancode-warranty-disclaimer", "Libpng", "MIT", "LicenseRef-scancode-unknown-license-reference", "Apache-2.0" ]
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JzHuai0108/tango-examples-c
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// // Created by jhuai on 19-8-11. // #ifndef CPP_BASIC_EXAMPLES_MINITIMER_H #define CPP_BASIC_EXAMPLES_MINITIMER_H #include <sys/time.h> namespace timing { class Timer { struct timeval start_, end_; public: // start timer Timer(); // reset timer. void tic(); // stop timer // return elapsed time double toc(); }; } // namespace timing #endif //CPP_BASIC_EXAMPLES_MINITIMER_H
[ "huai.3@osu.edu" ]
huai.3@osu.edu
f8a7605d6536df6676bbd0f6943837a5efa52025
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/Stack_and_Queue/nearest_smaller_element.cpp
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germal/Coding-InterviewBit
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vector<int> Solution::prevSmaller(vector<int> &A) { stack<int> B; vector<int> ans; ans.push_back(-1); for(int i = 0;i < A.size();i++){ if(B.empty()) B.push(A[i]); else if(A[i] <= B.top()){ while(B.empty() == 0){ if(A[i] <= B.top()) B.pop(); else break; } if(B.empty()){ ans.push_back(-1); B.push(A[i]); } else { ans.push_back(B.top()); B.push(A[i]); } } else if(i != 0){ ans.push_back(B.top()); B.push(A[i]); } } return ans; }
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germal.noreply@github.com
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/hw3/tool/print_mat.cpp
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SuXY-O-O/ParallerComputing
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// print.cxx // print the double precision matrix from the input file #include <stdio.h> #include <stdlib.h> #include <sys/stat.h> int main(int argc, char **argv) { FILE *fh; if (argc < 2) { printf("Invalid arguments!\n"); printf("Run the program as ./print filename\n"); exit(-1); } if (!(fh = fopen(argv[1], "r"))) { printf("Can't open file %s\n", argv[1]); exit(-1); } struct stat fstat; int n1, n2, fsize; char *fstream; stat(argv[1], &fstat); fsize = fstat.st_size; fstream = (char *)malloc(fsize); fread(fstream, sizeof(char), fsize, fh); n1 = ((int *)fstream)[0]; n2 = ((int *)fstream)[1]; if (n1 <= 0 || n2 <= 0) { printf("Matrix size error, %dx%d\n", n1, n2); exit(-1); } if (fsize < (sizeof(int) * 2 + sizeof(double) * n1 * n2)) { printf("Actual size mismatches with stated size\n"); exit(-1); } double *A = (double *)(fstream + sizeof(int) * 2); printf(" ---- %s: %d*%d Matrix -----\n", argv[1], n1, n2); for (int i = 0; i < n1; i++) { for (int j = 0; j < n2; j++) { printf("%.4f ", *(A + i * n2 + j)); // A[i,j] } printf("\n"); } free(fstream); fclose(fh); return 0; }
[ "18373187@buaa.edu.cn" ]
18373187@buaa.edu.cn
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/ZEngine-Core/Scripting/Script.cpp
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[]
no_license
blizmax/zengine
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#include "Script.h" #include "ScriptSystem.h" #include <iostream> #include <fstream> Script::Script(std::string name) : ZObject(name, ObjectType::SCRIPT) { } bool Script::CompileFromFile(std::string path) { std::ifstream in(path, std::ios::in); if (in.is_open()) { std::string code((std::istreambuf_iterator<char>(in)), (std::istreambuf_iterator<char>())); return Compile(code); } else std::cout << "SCRIPT: Failed to open file for compilation for script: " << GetName() << std::endl; return false; } bool Script::Compile(std::string& code) { auto scriptSys = ScriptSystem::GetInstance(); auto isolate = scriptSys->GetIsolate(); auto context = scriptSys->GetContext()->GetLocal(); v8::Context::Scope scope(context); auto source = v8::String::NewFromUtf8(isolate, code.c_str()); auto script = v8::Script::Compile(context, source).ToLocalChecked(); if (script.IsEmpty()) { std::cout << "SCRIPT: Failed to compile script '" << GetName() << "'" << std::endl; return false; } _scriptObj.Reset(isolate, script->GetUnboundScript()); return true; } void Script::Execute() { auto scriptSys = ScriptSystem::GetInstance(); auto context = scriptSys->GetContext()->GetLocal(); // Create an execution scope for the script v8::Context::Scope scope(context); // Bind the script to the current context auto localScript = _scriptObj.Get(scriptSys->GetIsolate())->BindToCurrentContext(); // Execute the script localScript->Run(context); } ZObject* Script::CreateInstance(std::string name, ObjectType type) { return new Script(name); } Script::~Script() { _scriptObj.Reset(); }
[ "101668878@student.swin.edu.au" ]
101668878@student.swin.edu.au
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/AI.cpp
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Elthron/Perudo
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#include "AI.h" AI::AI(unsigned int die_size, std::string _name): Player(die_size, name) {} void AI:notify(Message& message) { //call the appropriate function corresponding to the message id switch(message.id) { case 1: recievePlayerList(message.players_vec); break; case 2: recieveNewBid(message.dice_number_,message.number_of_dice_, message.relevant_player); break; case 3: recieveDiceRoll(message.roll_values); break; case 4: recieveDiceLoss(message.relevant_player); break; default: //bid instruction messages do not need to be handled by AIs return; } }
[ "benjamin.stks@gmail.com" ]
benjamin.stks@gmail.com
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/SDK/OrganicPOI_Radiated_Crust_functions.cpp
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zH4x-SDK/zAstroneer-SDK
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#include "../SDK.h" // Name: Astroneer-SDK, Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Functions //--------------------------------------------------------------------------- // Function OrganicPOI_Radiated_Crust.OrganicPOI_Radiated_Crust_C.UserConstructionScript // (Event, Public, BlueprintCallable, BlueprintEvent) void AOrganicPOI_Radiated_Crust_C::UserConstructionScript() { static auto fn = UObject::FindObject<UFunction>("Function OrganicPOI_Radiated_Crust.OrganicPOI_Radiated_Crust_C.UserConstructionScript"); AOrganicPOI_Radiated_Crust_C_UserConstructionScript_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "zp2kshield@gmail.com" ]
zp2kshield@gmail.com
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/ArrayOfStructure.cpp
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harshitbansal373/c-plus-plus
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//array of structure #include<conio.h> #include<iostream> using namespace std; struct record{ char name[100]; int roll_no; char branch[10]; }; int main(){ int i; struct record r[5]; cout<<"enter the name, roll no. and branch"; for(i=0;i<5;i++){ cin>>r[i].name>>r[i].roll_no>>r[i].branch; } cout<<"details of students are under"; for(i=0;i<5;i++){ cout<<"\n"<<r[i].name<<r[i].roll_no<<r[i].branch; } return 0; }
[ "harshitbansal373@gmail.com" ]
harshitbansal373@gmail.com
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/BaiTap_KTLT_0081_48/BaiTap_KTLT_0081_48.h
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[]
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nguyennhattruong96/BiboTraining_BaiTap_KTLT_Thay_NTTMKhang
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#ifndef __BaiTap_KTLT_0081_48_H__ #define __BaiTap_KTLT_0081_48_H__ #include <iostream> #include <string> using namespace std; #pragma once int Input(string sMessage); void Tich(int n); #endif // !__BaiTap_KTLT_0081_48_H__
[ "nguyennhattruong96@outlook.com.vn" ]
nguyennhattruong96@outlook.com.vn
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/Linux C++/Parameter_BinningHV2/Grab_BinningHV2.cpp
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[]
no_license
Setsu00/SentechSDK_FunctionSample
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/* BinningHV2: Set Camera Binning Horizontal / Binning Vertical to 2 */ #define ENABLED_ST_GUI #include <StApi_TL.h> #ifdef ENABLED_ST_GUI #include <StApi_GUI.h> #include <iomanip> //std::setprecision #endif using namespace StApi; using namespace std; const uint64_t nCountOfImagesToGrab = 100; int main(int /* argc */, char ** /* argv */) { try { CStApiAutoInit objStApiAutoInit; CIStSystemPtr pIStSystem(CreateIStSystem(StSystemVendor_Sentech)); CIStDevicePtr pIStDevice(pIStSystem->CreateFirstIStDevice()); cout << "Device=" << pIStDevice->GetIStDeviceInfo()->GetDisplayName() << endl; #ifdef ENABLED_ST_GUI CIStImageDisplayWndPtr pIStImageDisplayWnd(CreateIStWnd(StWindowType_ImageDisplay)); #endif CIStDataStreamPtr pIStDataStream(pIStDevice->CreateIStDataStream(0)); // ============================================================================================================== // Demostration of setting Binning Horizontal / Binning Veritcal to 2 // Create NodeMap pointer for accessing parameters GenApi::CNodeMapPtr pNodeMapCameraParam(pIStDevice->GetRemoteIStPort()->GetINodeMap()); // Get Node for Binning Horizontal GenApi::CNodePtr pNodeBinningH = pNodeMapCameraParam->GetNode("BinningHorizontal"); // Convert Node to CIntegerPtr for setting value GenApi::CIntegerPtr pIntBinningH(pNodeBinningH); // Set BinningHorizontal to 2 pIntBinningH->SetValue(2); // Get Node for WiBinning Vertical GenApi::CNodePtr pNodeBinningV = pNodeMapCameraParam->GetNode("BinningVertical"); // Convert Node to CIntegerPtr for setting value GenApi::CIntegerPtr pIntBinningV(pNodeBinningV); // Set BinningVertical to 2 pIntBinningV->SetValue(2); // ============================================================================================================== pIStDataStream->StartAcquisition(nCountOfImagesToGrab); pIStDevice->AcquisitionStart(); while (pIStDataStream->IsGrabbing()) { CIStStreamBufferPtr pIStStreamBuffer(pIStDataStream->RetrieveBuffer(5000)); if (pIStStreamBuffer->GetIStStreamBufferInfo()->IsImagePresent()) { IStImage *pIStImage = pIStStreamBuffer->GetIStImage(); #ifdef ENABLED_ST_GUI stringstream ss; ss << pIStDevice->GetIStDeviceInfo()->GetDisplayName(); ss << " "; ss << pIStImage->GetImageWidth() << " x " << pIStImage->GetImageHeight(); ss << " "; ss << fixed << std::setprecision(2) << pIStDataStream->GetCurrentFPS(); ss << "[fps]"; GenICam::gcstring strText(ss.str().c_str()); pIStImageDisplayWnd->SetUserStatusBarText(strText); if (!pIStImageDisplayWnd->IsVisible()) { pIStImageDisplayWnd->Show(NULL, StWindowMode_Modaless); pIStImageDisplayWnd->SetPosition(0, 0, pIStImage->GetImageWidth(), pIStImage->GetImageHeight()); } pIStImageDisplayWnd->RegisterIStImage(pIStImage); processEventGUI(); #else cout << "BlockId=" << pIStStreamBuffer->GetIStStreamBufferInfo()->GetFrameID() << " Size:" << pIStImage->GetImageWidth() << " x " << pIStImage->GetImageHeight() << " First byte =" << (uint32_t)*(uint8_t*)pIStImage->GetImageBuffer() << endl; #endif } else { cout << "Image data does not exist" << endl; } } pIStDevice->AcquisitionStop(); pIStDataStream->StopAcquisition(); } catch (const GenICam::GenericException &e) { cerr << endl << "An exception occurred." << endl << e.GetDescription() << endl; } cout << endl << "Press Enter to exit." << endl; while (cin.get() != '\n'); return(0); }
[ "peiper.hsueh@gmail.com" ]
peiper.hsueh@gmail.com
4114658b23abae253e5886e56121ecbe5493bf55
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/QRD/src/QRD/DBObjects/Record.cpp
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[]
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CAt0mIcS/DatabaseManagementSystem
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refs/heads/master
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#include <sstream> #include "Record.h" namespace QRD { bool Record::operator==(const Record& other) const { return m_RecordData == other.GetRecordData() && m_RecordId == other.GetRecordId(); } void Record::DeleteData(unsigned short fieldId) { m_RecordData.erase(m_RecordData.begin() + fieldId); } std::string Record::ToString() const { std::ostringstream ss2; for (unsigned int i = 0; i < m_RecordData.size(); ++i) { ss2 << "\n\t [" << i << "]: " << m_RecordData[i]; } std::ostringstream ss; ss << "Record object: " << "\n\t[Record::Location]: " << this << "\n\t[Record::m_Data]: " << ss2.str() << "\n\t[Record::m_RecordId]: " << m_RecordId << '\n'; return ss.str(); } }
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ismail-ru-cse-39/hello-world
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//http://codeforces.com/contest/1016/problem/A #include <bits/stdc++.h> using namespace std; #define sc(a) scanf("%d",&a) int main() { int n,m; int i; vector<int>vi; cin>>n>>m; for(i = 0 ; i < n ; i++){ int tmp; sc(tmp); vi.push_back(tmp); } //cout<<"HI"<<endl; //vector<int>vi_cnt; int vi_cnt[n+1]; int rest = 0; for(i = 0; i < n ; i++){ if(rest > 0){ vi_cnt[i] = ((vi[i]+rest)/m); } else{ vi_cnt[i] = ((vi[i])/m); } int tmp = rest; rest = ((vi[i]+rest)%m); } for(i = 0 ; i < n ; i++){ printf("%d ",vi_cnt[i]); } cout<<endl; return 0; }
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/src/remote_control_server/main.cc
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#include <QApplication> #include "../include/remote_control_server.h" int main( int argc, char* argv[] ) { QApplication a( argc, argv ); RemoteControlServer server; if( !server.Start() ) { qDebug() << "Server failed to start"; return 1; } qDebug() << "Server started"; return a.exec(); }
[ "sergey_teplov@bk.ru" ]
sergey_teplov@bk.ru
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maryna-kryshchuk/CPP-Piscine
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// ************************************************************************** // // // // ::: :::::::: // // Bureaucrat.hpp :+: :+: :+: // // +:+ +:+ +:+ // // By: avolgin <marvin@42.fr> +#+ +:+ +#+ // // +#+#+#+#+#+ +#+ // // Created: 2018/06/25 14:51:04 by avolgin #+# #+# // // Updated: 2018/06/26 16:27:45 by avolgin ### ########.fr // // // // ************************************************************************** // #ifndef BUREAUCRAT_HPP # define BUREAUCRAT_HPP #include <iostream> #include "Form.hpp" class Form; class Bureaucrat { public: class GradeTooHighException : public std::exception{ public: GradeTooHighException(void)throw(); ~GradeTooHighException(void)throw(); GradeTooHighException(const GradeTooHighException & obj)throw(); virtual const char * what() const throw(); }; class GradeTooLowException : public std::exception{ public: virtual const char * what() const throw(); GradeTooLowException(void)throw(); ~GradeTooLowException(void)throw(); GradeTooLowException(const GradeTooLowException & obj)throw(); }; Bureaucrat(std::string const & name, int grade); Bureaucrat(const Bureaucrat & obj); virtual void executeForm(Form const & form)const; virtual ~Bureaucrat(void); virtual std::string getName(void) const; virtual void addGrade(int); virtual void subGrade(int); virtual int getGrade(void) const; Bureaucrat & operator=(Bureaucrat const &); void signForm(Form &)throw(); private: Bureaucrat(void); std::string _name; int _grade; }; std::ostream & operator<<(std::ostream & o, Bureaucrat const & rhs); #endif
[ "avolgin@e1r3p8.unit.ua" ]
avolgin@e1r3p8.unit.ua
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// Fill out your copyright notice in the Description page of Project Settings. #include "OpenDoor.h" // Sets default values for this component's properties UOpenDoor::UOpenDoor() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to improve performance if you don't need them. PrimaryComponentTick.bCanEverTick = true; // ... } // Called when the game starts void UOpenDoor::BeginPlay() { Super::BeginPlay(); Owner = GetOwner(); ActorThatOpens = GetWorld()->GetFirstPlayerController()->GetPawn(); } void UOpenDoor::OpenDoor() { Owner->SetActorRotation(FRotator(0.0f, openAngle, 0.0f)); } // Called every frame void UOpenDoor::TickComponent(float DeltaTime, ELevelTick TickType, FActorComponentTickFunction* ThisTickFunction) { Super::TickComponent(DeltaTime, TickType, ThisTickFunction); if (PressurePlate->IsOverlappingActor(ActorThatOpens)) { OpenDoor(); LastDoorOpenTime = GetWorld()->GetTimeSeconds(); } if (GetWorld()->GetTimeSeconds() - LastDoorOpenTime > DoorCloseDelay) { CloseDoor(); } } void UOpenDoor::CloseDoor() { Owner->SetActorRotation(FRotator(0.0f, 0.0f, 0.0f)); }
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//===- IRObjectFile.h - LLVM IR object file implementation ------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file declares the IRObjectFile template class. // //===----------------------------------------------------------------------===// #ifndef LLVM_OBJECT_IROBJECTFILE_H #define LLVM_OBJECT_IROBJECTFILE_H #include "llvm/ADT/PointerUnion.h" #include "llvm/Object/IRSymtab.h" #include "llvm/Object/ModuleSymbolTable.h" #include "llvm/Object/SymbolicFile.h" namespace llvm { class BitcodeModule; class Module; namespace object { class ObjectFile; class IRObjectFile : public SymbolicFile { std::vector<std::unique_ptr<Module>> Mods; ModuleSymbolTable SymTab; IRObjectFile(MemoryBufferRef Object, std::vector<std::unique_ptr<Module>> Mods); public: ~IRObjectFile() override; void moveSymbolNext(DataRefImpl &Symb) const override; Error printSymbolName(raw_ostream &OS, DataRefImpl Symb) const override; Expected<uint32_t> getSymbolFlags(DataRefImpl Symb) const override; basic_symbol_iterator symbol_begin() const override; basic_symbol_iterator symbol_end() const override; StringRef getTargetTriple() const; static bool classof(const Binary *v) { return v->isIR(); } using module_iterator = pointee_iterator<std::vector<std::unique_ptr<Module>>::const_iterator, const Module>; module_iterator module_begin() const { return module_iterator(Mods.begin()); } module_iterator module_end() const { return module_iterator(Mods.end()); } iterator_range<module_iterator> modules() const { return make_range(module_begin(), module_end()); } /// Finds and returns bitcode embedded in the given object file, or an /// error code if not found. static Expected<MemoryBufferRef> findBitcodeInObject(const ObjectFile &Obj); /// Finds and returns bitcode in the given memory buffer (which may /// be either a bitcode file or a native object file with embedded bitcode), /// or an error code if not found. static Expected<MemoryBufferRef> findBitcodeInMemBuffer(MemoryBufferRef Object); static Expected<std::unique_ptr<IRObjectFile>> create(MemoryBufferRef Object, LLVMContext &Context); }; /// The contents of a bitcode file and its irsymtab. Any underlying data /// for the irsymtab are owned by Symtab and Strtab. struct IRSymtabFile { std::vector<BitcodeModule> Mods; SmallVector<char, 0> Symtab, Strtab; irsymtab::Reader TheReader; }; /// Reads a bitcode file, creating its irsymtab if necessary. Expected<IRSymtabFile> readIRSymtab(MemoryBufferRef MBRef); } } #endif
[ "emma@labbe.me" ]
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/uva/543 - Goldbach's Conjecture.cpp
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#include <iostream> #define MAX 1000000 using namespace std; int prime[MAX+10]={1}; void seive() { long int i,j; for(i=0;i<=MAX;i++) prime[i]=1; prime[0]=0; prime[1]=0; for(i=2;i<=MAX;) { if((i*i)>MAX) break; for(j=i+i;j<=MAX;j=j+i) prime[j]=0; for (i++; !prime[i]; i++); } } void print(long int n) { long int i,j; for(i=3,j=n-i;i<=j;i++,j--) { if(prime[i]&&prime[j]) break; } cout<<n<<" = "<<i<<" + "<<j<<endl; } int main(void) { long int n; seive(); while(cin>>n) { if(n==0) break; print(n); } return 0; }
[ "taufique71@gmail.com" ]
taufique71@gmail.com
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/LabProject08-0-1/Scene.cpp
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yeongjo/SchoolDx12_2
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//----------------------------------------------------------------------------- // File: CScene.cpp //----------------------------------------------------------------------------- #include "stdafx.h" #include "Scene.h" CScene::CScene() { } CScene::~CScene() { } void CScene::BuildDefaultLightsAndMaterials() { m_nLights = 4; m_pLights = new LIGHT[m_nLights]; ::ZeroMemory(m_pLights, sizeof(LIGHT) * m_nLights); m_xmf4GlobalAmbient = XMFLOAT4(0.15f, 0.15f, 0.15f, 1.0f); m_pLights[0].m_bEnable = true; m_pLights[0].m_nType = POINT_LIGHT; m_pLights[0].m_fRange = 1000.0f; m_pLights[0].m_xmf4Ambient = XMFLOAT4(0.1f, 0.0f, 0.0f, 1.0f); m_pLights[0].m_xmf4Diffuse = XMFLOAT4(0.8f, 0.0f, 0.0f, 1.0f); m_pLights[0].m_xmf4Specular = XMFLOAT4(0.5f, 0.5f, 0.5f, 0.0f); m_pLights[0].m_xmf3Position = XMFLOAT3(30.0f, 30.0f, 30.0f); m_pLights[0].m_xmf3Direction = XMFLOAT3(0.0f, 0.0f, 0.0f); m_pLights[0].m_xmf3Attenuation = XMFLOAT3(1.0f, 0.001f, 0.0001f); m_pLights[1].m_bEnable = true; m_pLights[1].m_nType = SPOT_LIGHT; m_pLights[1].m_fRange = 500.0f; m_pLights[1].m_xmf4Ambient = XMFLOAT4(0.1f, 0.1f, 0.1f, 1.0f); m_pLights[1].m_xmf4Diffuse = XMFLOAT4(0.4f, 0.4f, 0.4f, 1.0f); m_pLights[1].m_xmf4Specular = XMFLOAT4(0.3f, 0.3f, 0.3f, 0.0f); m_pLights[1].m_xmf3Position = XMFLOAT3(-50.0f, 20.0f, -5.0f); m_pLights[1].m_xmf3Direction = XMFLOAT3(0.0f, 0.0f, 1.0f); m_pLights[1].m_xmf3Attenuation = XMFLOAT3(1.0f, 0.01f, 0.0001f); m_pLights[1].m_fFalloff = 8.0f; m_pLights[1].m_fPhi = (float)cos(XMConvertToRadians(40.0f)); m_pLights[1].m_fTheta = (float)cos(XMConvertToRadians(20.0f)); m_pLights[2].m_bEnable = true; m_pLights[2].m_nType = DIRECTIONAL_LIGHT; m_pLights[2].m_xmf4Ambient = XMFLOAT4(0.3f, 0.3f, 0.3f, 1.0f); m_pLights[2].m_xmf4Diffuse = XMFLOAT4(0.7f, 0.7f, 0.7f, 1.0f); m_pLights[2].m_xmf4Specular = XMFLOAT4(0.4f, 0.4f, 0.4f, 0.0f); m_pLights[2].m_xmf3Direction = XMFLOAT3(1.0f, 0.0f, 0.0f); m_pLights[3].m_bEnable = true; m_pLights[3].m_nType = SPOT_LIGHT; m_pLights[3].m_fRange = 600.0f; m_pLights[3].m_xmf4Ambient = XMFLOAT4(0.3f, 0.3f, 0.3f, 1.0f); m_pLights[3].m_xmf4Diffuse = XMFLOAT4(0.3f, 0.7f, 0.0f, 1.0f); m_pLights[3].m_xmf4Specular = XMFLOAT4(0.3f, 0.3f, 0.3f, 0.0f); m_pLights[3].m_xmf3Position = XMFLOAT3(50.0f, 30.0f, 30.0f); m_pLights[3].m_xmf3Direction = XMFLOAT3(0.0f, 1.0f, 1.0f); m_pLights[3].m_xmf3Attenuation = XMFLOAT3(1.0f, 0.01f, 0.0001f); m_pLights[3].m_fFalloff = 8.0f; m_pLights[3].m_fPhi = (float)cos(XMConvertToRadians(90.0f)); m_pLights[3].m_fTheta = (float)cos(XMConvertToRadians(30.0f)); } void CScene::BuildObjects(ID3D12Device *pd3dDevice, ID3D12GraphicsCommandList *pd3dCommandList) { m_pd3dGraphicsRootSignature = CreateGraphicsRootSignature(pd3dDevice); BuildDefaultLightsAndMaterials(); m_pSkyBox = new CSkyBox(pd3dDevice, pd3dCommandList, m_pd3dGraphicsRootSignature); m_nShaders = 1; m_ppShaders = new CShader*[m_nShaders]; CObjectsShader *pObjectsShader = new CObjectsShader(); pObjectsShader->CreateShader(pd3dDevice, pd3dCommandList, m_pd3dGraphicsRootSignature); pObjectsShader->BuildObjects(pd3dDevice, pd3dCommandList, m_pd3dGraphicsRootSignature, NULL); m_ppShaders[0] = pObjectsShader; CreateShaderVariables(pd3dDevice, pd3dCommandList); } void CScene::ReleaseObjects() { if (m_pd3dGraphicsRootSignature) m_pd3dGraphicsRootSignature->Release(); if (m_ppShaders) { for (int i = 0; i < m_nShaders; i++) { m_ppShaders[i]->ReleaseShaderVariables(); m_ppShaders[i]->ReleaseObjects(); m_ppShaders[i]->Release(); } delete[] m_ppShaders; } if (m_pSkyBox) delete m_pSkyBox; if (m_ppGameObjects) { for (int i = 0; i < m_nGameObjects; i++) if (m_ppGameObjects[i]) m_ppGameObjects[i]->Release(); delete[] m_ppGameObjects; } ReleaseShaderVariables(); if (m_pLights) delete[] m_pLights; } ID3D12RootSignature *CScene::CreateGraphicsRootSignature(ID3D12Device *pd3dDevice) { ID3D12RootSignature *pd3dGraphicsRootSignature = NULL; #ifdef _WITH_STANDARD_TEXTURE_MULTIPLE_DESCRIPTORS D3D12_DESCRIPTOR_RANGE pd3dDescriptorRanges[8]; pd3dDescriptorRanges[0].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[0].NumDescriptors = 1; pd3dDescriptorRanges[0].BaseShaderRegister = 6; //t6: gtxtAlbedoTexture pd3dDescriptorRanges[0].RegisterSpace = 0; pd3dDescriptorRanges[0].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[1].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[1].NumDescriptors = 1; pd3dDescriptorRanges[1].BaseShaderRegister = 7; //t7: gtxtSpecularTexture pd3dDescriptorRanges[1].RegisterSpace = 0; pd3dDescriptorRanges[1].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[2].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[2].NumDescriptors = 1; pd3dDescriptorRanges[2].BaseShaderRegister = 8; //t8: gtxtNormalTexture pd3dDescriptorRanges[2].RegisterSpace = 0; pd3dDescriptorRanges[2].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[3].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[3].NumDescriptors = 1; pd3dDescriptorRanges[3].BaseShaderRegister = 9; //t9: gtxtMetallicTexture pd3dDescriptorRanges[3].RegisterSpace = 0; pd3dDescriptorRanges[3].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[4].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[4].NumDescriptors = 1; pd3dDescriptorRanges[4].BaseShaderRegister = 10; //t10: gtxtEmissionTexture pd3dDescriptorRanges[4].RegisterSpace = 0; pd3dDescriptorRanges[4].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[5].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[5].NumDescriptors = 1; pd3dDescriptorRanges[5].BaseShaderRegister = 11; //t11: gtxtDetailAlbedoTexture pd3dDescriptorRanges[5].RegisterSpace = 0; pd3dDescriptorRanges[5].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[6].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[6].NumDescriptors = 1; pd3dDescriptorRanges[6].BaseShaderRegister = 12; //t12: gtxtDetailNormalTexture pd3dDescriptorRanges[6].RegisterSpace = 0; pd3dDescriptorRanges[6].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[7].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[7].NumDescriptors = 1; pd3dDescriptorRanges[7].BaseShaderRegister = 13; //t13: gtxtSkyBoxTexture pd3dDescriptorRanges[7].RegisterSpace = 0; pd3dDescriptorRanges[7].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; D3D12_ROOT_PARAMETER pd3dRootParameters[11]; pd3dRootParameters[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_CBV; pd3dRootParameters[0].Descriptor.ShaderRegister = 1; //Camera pd3dRootParameters[0].Descriptor.RegisterSpace = 0; pd3dRootParameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; pd3dRootParameters[1].ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS; pd3dRootParameters[1].Constants.Num32BitValues = 33; pd3dRootParameters[1].Constants.ShaderRegister = 2; //GameObject pd3dRootParameters[1].Constants.RegisterSpace = 0; pd3dRootParameters[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; pd3dRootParameters[2].ParameterType = D3D12_ROOT_PARAMETER_TYPE_CBV; pd3dRootParameters[2].Descriptor.ShaderRegister = 4; //Lights pd3dRootParameters[2].Descriptor.RegisterSpace = 0; pd3dRootParameters[2].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; pd3dRootParameters[3].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[3].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[3].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[0]); pd3dRootParameters[3].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[4].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[4].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[4].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[1]); pd3dRootParameters[4].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[5].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[5].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[5].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[2]); pd3dRootParameters[5].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[6].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[6].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[6].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[3]); pd3dRootParameters[6].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[7].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[7].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[7].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[4]); pd3dRootParameters[7].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[8].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[8].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[8].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[5]); pd3dRootParameters[8].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[9].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[9].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[9].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[6]); pd3dRootParameters[9].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[10].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[10].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[10].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[7]); pd3dRootParameters[10].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; #else D3D12_DESCRIPTOR_RANGE pd3dDescriptorRanges[2]; pd3dDescriptorRanges[0].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[0].NumDescriptors = 7; pd3dDescriptorRanges[0].BaseShaderRegister = 6; //t6: gtxtStandardTextures[7] //0:Albedo, 1:Specular, 2:Metallic, 3:Normal, 4:Emission, 5:DetailAlbedo, 6:DetailNormal pd3dDescriptorRanges[0].RegisterSpace = 0; pd3dDescriptorRanges[0].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; pd3dDescriptorRanges[1].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SRV; pd3dDescriptorRanges[1].NumDescriptors = 1; pd3dDescriptorRanges[1].BaseShaderRegister = 13; //t13: gtxtSkyBoxTexture pd3dDescriptorRanges[1].RegisterSpace = 0; pd3dDescriptorRanges[1].OffsetInDescriptorsFromTableStart = D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND; D3D12_ROOT_PARAMETER pd3dRootParameters[5]; pd3dRootParameters[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_CBV; pd3dRootParameters[0].Descriptor.ShaderRegister = 1; //Camera pd3dRootParameters[0].Descriptor.RegisterSpace = 0; pd3dRootParameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; pd3dRootParameters[1].ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS; pd3dRootParameters[1].Constants.Num32BitValues = 33; pd3dRootParameters[1].Constants.ShaderRegister = 2; //GameObject pd3dRootParameters[1].Constants.RegisterSpace = 0; pd3dRootParameters[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; pd3dRootParameters[2].ParameterType = D3D12_ROOT_PARAMETER_TYPE_CBV; pd3dRootParameters[2].Descriptor.ShaderRegister = 4; //Lights pd3dRootParameters[2].Descriptor.RegisterSpace = 0; pd3dRootParameters[2].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; pd3dRootParameters[3].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[3].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[3].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[0]); pd3dRootParameters[3].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dRootParameters[4].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; pd3dRootParameters[4].DescriptorTable.NumDescriptorRanges = 1; pd3dRootParameters[4].DescriptorTable.pDescriptorRanges = &(pd3dDescriptorRanges[1]); pd3dRootParameters[4].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; #endif D3D12_STATIC_SAMPLER_DESC pd3dSamplerDescs[2]; pd3dSamplerDescs[0].Filter = D3D12_FILTER_MIN_MAG_MIP_LINEAR; pd3dSamplerDescs[0].AddressU = D3D12_TEXTURE_ADDRESS_MODE_WRAP; pd3dSamplerDescs[0].AddressV = D3D12_TEXTURE_ADDRESS_MODE_WRAP; pd3dSamplerDescs[0].AddressW = D3D12_TEXTURE_ADDRESS_MODE_WRAP; pd3dSamplerDescs[0].MipLODBias = 0; pd3dSamplerDescs[0].MaxAnisotropy = 1; pd3dSamplerDescs[0].ComparisonFunc = D3D12_COMPARISON_FUNC_ALWAYS; pd3dSamplerDescs[0].MinLOD = 0; pd3dSamplerDescs[0].MaxLOD = D3D12_FLOAT32_MAX; pd3dSamplerDescs[0].ShaderRegister = 0; pd3dSamplerDescs[0].RegisterSpace = 0; pd3dSamplerDescs[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; pd3dSamplerDescs[1].Filter = D3D12_FILTER_MIN_MAG_MIP_LINEAR; pd3dSamplerDescs[1].AddressU = D3D12_TEXTURE_ADDRESS_MODE_CLAMP; pd3dSamplerDescs[1].AddressV = D3D12_TEXTURE_ADDRESS_MODE_CLAMP; pd3dSamplerDescs[1].AddressW = D3D12_TEXTURE_ADDRESS_MODE_CLAMP; pd3dSamplerDescs[1].MipLODBias = 0; pd3dSamplerDescs[1].MaxAnisotropy = 1; pd3dSamplerDescs[1].ComparisonFunc = D3D12_COMPARISON_FUNC_ALWAYS; pd3dSamplerDescs[1].MinLOD = 0; pd3dSamplerDescs[1].MaxLOD = D3D12_FLOAT32_MAX; pd3dSamplerDescs[1].ShaderRegister = 1; pd3dSamplerDescs[1].RegisterSpace = 0; pd3dSamplerDescs[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; D3D12_ROOT_SIGNATURE_FLAGS d3dRootSignatureFlags = D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT | D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS | D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS | D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS; D3D12_ROOT_SIGNATURE_DESC d3dRootSignatureDesc; ::ZeroMemory(&d3dRootSignatureDesc, sizeof(D3D12_ROOT_SIGNATURE_DESC)); d3dRootSignatureDesc.NumParameters = _countof(pd3dRootParameters); d3dRootSignatureDesc.pParameters = pd3dRootParameters; d3dRootSignatureDesc.NumStaticSamplers = _countof(pd3dSamplerDescs); d3dRootSignatureDesc.pStaticSamplers = pd3dSamplerDescs; d3dRootSignatureDesc.Flags = d3dRootSignatureFlags; ID3DBlob *pd3dSignatureBlob = NULL; ID3DBlob *pd3dErrorBlob = NULL; D3D12SerializeRootSignature(&d3dRootSignatureDesc, D3D_ROOT_SIGNATURE_VERSION_1, &pd3dSignatureBlob, &pd3dErrorBlob); pd3dDevice->CreateRootSignature(0, pd3dSignatureBlob->GetBufferPointer(), pd3dSignatureBlob->GetBufferSize(), __uuidof(ID3D12RootSignature), (void **)&pd3dGraphicsRootSignature); if (pd3dSignatureBlob) pd3dSignatureBlob->Release(); if (pd3dErrorBlob) pd3dErrorBlob->Release(); return(pd3dGraphicsRootSignature); } void CScene::CreateShaderVariables(ID3D12Device *pd3dDevice, ID3D12GraphicsCommandList *pd3dCommandList) { UINT ncbElementBytes = ((sizeof(LIGHTS) + 255) & ~255); //256의 배수 m_pd3dcbLights = ::CreateBufferResource(pd3dDevice, pd3dCommandList, NULL, ncbElementBytes, D3D12_HEAP_TYPE_UPLOAD, D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER, NULL); m_pd3dcbLights->Map(0, NULL, (void **)&m_pcbMappedLights); } void CScene::UpdateShaderVariables(ID3D12GraphicsCommandList *pd3dCommandList) { ::memcpy(m_pcbMappedLights->m_pLights, m_pLights, sizeof(LIGHT) * m_nLights); ::memcpy(&m_pcbMappedLights->m_xmf4GlobalAmbient, &m_xmf4GlobalAmbient, sizeof(XMFLOAT4)); ::memcpy(&m_pcbMappedLights->m_nLights, &m_nLights, sizeof(int)); } void CScene::ReleaseShaderVariables() { if (m_pd3dcbLights) { m_pd3dcbLights->Unmap(0, NULL); m_pd3dcbLights->Release(); } } void CScene::ReleaseUploadBuffers() { if (m_pSkyBox) m_pSkyBox->ReleaseUploadBuffers(); for (int i = 0; i < m_nShaders; i++) m_ppShaders[i]->ReleaseUploadBuffers(); for (int i = 0; i < m_nGameObjects; i++) m_ppGameObjects[i]->ReleaseUploadBuffers(); } bool CScene::OnProcessingMouseMessage(HWND hWnd, UINT nMessageID, WPARAM wParam, LPARAM lParam) { return(false); } bool CScene::OnProcessingKeyboardMessage(HWND hWnd, UINT nMessageID, WPARAM wParam, LPARAM lParam) { switch (nMessageID) { case WM_KEYDOWN: switch (wParam) { case 'W': m_ppGameObjects[0]->MoveForward(+1.0f); break; case 'S': m_ppGameObjects[0]->MoveForward(-1.0f); break; case 'A': m_ppGameObjects[0]->MoveStrafe(-1.0f); break; case 'D': m_ppGameObjects[0]->MoveStrafe(+1.0f); break; case 'Q': m_ppGameObjects[0]->MoveUp(+1.0f); break; case 'R': m_ppGameObjects[0]->MoveUp(-1.0f); break; default: break; } break; default: break; } return(false); } bool CScene::ProcessInput(UCHAR *pKeysBuffer) { return(false); } void CScene::AnimateObjects(float fTimeElapsed) { for (int i = 0; i < m_nGameObjects; i++) if (m_ppGameObjects[i]) m_ppGameObjects[i]->Animate(fTimeElapsed, NULL); for (int i = 0; i < m_nGameObjects; i++) if (m_ppGameObjects[i]) m_ppGameObjects[i]->UpdateTransform(NULL); for (int i = 0; i < m_nShaders; i++) if (m_ppShaders[i]) m_ppShaders[i]->AnimateObjects(fTimeElapsed); if (m_pLights) { m_pLights[1].m_xmf3Position = m_pPlayer->GetPosition(); m_pLights[1].m_xmf3Direction = m_pPlayer->GetLookVector(); } } void CScene::Render(ID3D12GraphicsCommandList *pd3dCommandList, CCamera *pCamera) { if (m_pd3dGraphicsRootSignature) pd3dCommandList->SetGraphicsRootSignature(m_pd3dGraphicsRootSignature); pCamera->SetViewportsAndScissorRects(pd3dCommandList); pCamera->UpdateShaderVariables(pd3dCommandList); UpdateShaderVariables(pd3dCommandList); D3D12_GPU_VIRTUAL_ADDRESS d3dcbLightsGpuVirtualAddress = m_pd3dcbLights->GetGPUVirtualAddress(); pd3dCommandList->SetGraphicsRootConstantBufferView(2, d3dcbLightsGpuVirtualAddress); //Lights // 970에선 안된다 if (m_pSkyBox) m_pSkyBox->Render(pd3dCommandList, pCamera); for (int i = 0; i < m_nGameObjects; i++) if (m_ppGameObjects[i]) m_ppGameObjects[i]->Render(pd3dCommandList, pCamera); for (int i = 0; i < m_nShaders; i++) if (m_ppShaders[i]) m_ppShaders[i]->Render(pd3dCommandList, pCamera); }
[ "songchung2466@gmail.com" ]
songchung2466@gmail.com
ee9e7f30a7ff01ad2c4150a2d50ffe44865f4f5e
91b19ebb15c3f07785929b7f7a4972ca8f89c847
/Classes/Jack.cpp
dc3265eea93b68a404ff3e00f17485c21d6a14a0
[]
no_license
droidsde/DrawGirlsDiary
85519ac806bca033c09d8b60fd36624f14d93c2e
738e3cee24698937c8b21bd85517c9e10989141e
refs/heads/master
2020-04-08T18:55:14.160915
2015-01-07T05:33:16
2015-01-07T05:33:16
null
0
0
null
null
null
null
UTF-8
C++
false
false
103,675
cpp
// // Jack.cpp // DrawingJack // // Created by 사원3 on 12. 11. 29.. // // #include "Jack.h" #include "ASPopupView.h" #include "StarGoldData.h" #include "CCMenuLambda.h" #include "MaingameScene.h" #include "TutorialFlowStep.h" #include "MyLocalization.h" #include "AchieveNoti.h" #include "CommonAnimation.h" void Jack::searchAndMoveOldline(IntMoveState searchFirstMoveState) { queue<IntMoveState> bfsArray; bfsArray.push(searchFirstMoveState); bool isFinded = false; IntPoint findedPoint; bool is_not_outline_found = false; IntPoint not_outline_found_point; while(!bfsArray.empty() && !is_not_outline_found)//!isFinded) { IntMoveState t_ms = bfsArray.front(); bfsArray.pop(); if(myGD->mapState[t_ms.origin.x][t_ms.origin.y] == mapOldline) { if(!isFinded) { isFinded = true; findedPoint = t_ms.origin; } if((t_ms.origin.x != mapWidthInnerBegin && t_ms.origin.x != mapWidthInnerEnd-1) && (t_ms.origin.y != mapHeightInnerBegin || t_ms.origin.y != mapHeightInnerEnd-1)) { is_not_outline_found = true; not_outline_found_point = t_ms.origin; } else { if(t_ms.direction == directionStop) { for(int i = directionLeftUp;i <= directionUp; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionLeftUp) { for(int i = directionLeftUp;i <= directionLeft; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } { IntMoveState n_ms = IntMoveState(t_ms.origin.x, t_ms.origin.y+1, directionUp); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionLeft) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x-1, t_ms.origin.y, directionLeft); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionLeftDown) { for(int i = directionLeft;i <= directionDown; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionDown) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x, t_ms.origin.y-1, directionDown); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionRightDown) { for(int i = directionDown;i <= directionRight; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionRight) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x+1, t_ms.origin.y, directionRight); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionRightUp) { for(int i = directionRight;i <= directionUp; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionUp) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x, t_ms.origin.y+1, directionUp); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } } } else { if(t_ms.direction == directionStop) { for(int i = directionLeftUp;i <= directionUp; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionLeftUp) { for(int i = directionLeftUp;i <= directionLeft; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } { IntMoveState n_ms = IntMoveState(t_ms.origin.x, t_ms.origin.y+1, directionUp); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionLeft) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x-1, t_ms.origin.y, directionLeft); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionLeftDown) { for(int i = directionLeft;i <= directionDown; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionDown) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x, t_ms.origin.y-1, directionDown); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionRightDown) { for(int i = directionDown;i <= directionRight; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionRight) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x+1, t_ms.origin.y, directionRight); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } else if(t_ms.direction == directionRightUp) { for(int i = directionRight;i <= directionUp; i++) { IntVector t_v = IntVector::directionVector((IntDirection)i); IntMoveState n_ms = IntMoveState(t_ms.origin.x+t_v.dx, t_ms.origin.y+t_v.dy, (IntDirection)i); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms); } } else if(t_ms.direction == directionUp) { { IntMoveState n_ms = IntMoveState(t_ms.origin.x, t_ms.origin.y+1, directionUp); if(n_ms.origin.isInnerMap()) bfsArray.push(n_ms);} } } } if(is_not_outline_found && !not_outline_found_point.isNull()) { myGD->setJackPoint(not_outline_found_point); setPosition(not_outline_found_point.convertToCCP()); } else if(isFinded && !findedPoint.isNull()) { myGD->setJackPoint(findedPoint); setPosition(findedPoint.convertToCCP()); } else // escape point not found { CCLOG("escape point not found!"); int i = kAchievementCode_hidden_dieEasy; if(!myAchieve->isCompleted(AchievementCode(i)) && !myAchieve->isAchieve(AchievementCode(i))) { if(!myAchieve->isNoti(AchievementCode(i)) && !myAchieve->isCompleted(AchievementCode(i)) && myGD->getCommunication("UI_getUseTime") <= myAchieve->getCondition(AchievementCode(i))) { myAchieve->changeIngCount(AchievementCode(i), myAchieve->getCondition(AchievementCode(i))); AchieveNoti* t_noti = AchieveNoti::create(AchievementCode(i)); CCDirector::sharedDirector()->getRunningScene()->addChild(t_noti); } } mySGD->fail_code = kFC_gameover; myGD->setIsGameover(true); myGD->communication("Main_gameover"); } } //////////////////////////////////////////////////////////////////////////////// move test ///////////////////////////////////////////////////////// void Jack::moveTest() { IntPoint jp = myGD->getJackPoint(); CCPoint beforePosition = ccp((jp.x-1)*pixelSize+1, (jp.y-1)*pixelSize+1); IntVector dv = IntVector::directionVector(direction); IntVector s_dv = IntVector::directionVector(secondDirection); IntVector c_dv = IntVector::directionVector(no_draw_direction); IntVector c_s_dv = IntVector::directionVector(no_draw_secondDirection); if(jp.isNull()) return; if(test_speed >= 4.f) { if(is_double_moving == false) is_double_moving = true; else is_double_moving = false; } else is_double_moving = false; IntPoint checkPoint; IntPoint s_checkPoint; IntVector s_dv_reverse; IntPoint s_checkPoint_reverse; if(direction == directionLeftDown) { if(before_x_direction != directionLeft && before_x_direction != directionDown) { dv = IntVector::directionVector(secondDirection); before_x_direction = secondDirection; } else dv = IntVector::directionVector(before_x_direction); if(before_x_direction == secondDirection) { if(before_x_direction == directionLeft) { s_dv = IntVector::directionVector(directionDown); s_dv_reverse = IntVector::directionVector(directionUp); } else { s_dv = IntVector::directionVector(directionLeft); s_dv_reverse = IntVector::directionVector(directionRight); } } else s_dv_reverse = IntVector::reverseDirectionVector(secondDirection); } else if(direction == directionRightDown) { if(before_x_direction != directionRight && before_x_direction != directionDown) { dv = IntVector::directionVector(secondDirection); before_x_direction = secondDirection; } else dv = IntVector::directionVector(before_x_direction); if(before_x_direction == secondDirection) { if(before_x_direction == directionRight) { s_dv = IntVector::directionVector(directionDown); s_dv_reverse = IntVector::directionVector(directionUp); } else { s_dv = IntVector::directionVector(directionRight); s_dv_reverse = IntVector::directionVector(directionLeft); } } else s_dv_reverse = IntVector::reverseDirectionVector(secondDirection); } else if(direction == directionRightUp) { if(before_x_direction != directionRight && before_x_direction != directionUp) { dv = IntVector::directionVector(secondDirection); before_x_direction = secondDirection; } else dv = IntVector::directionVector(before_x_direction); if(before_x_direction == secondDirection) { if(before_x_direction == directionRight) { s_dv = IntVector::directionVector(directionUp); s_dv_reverse = IntVector::directionVector(directionDown); } else { s_dv = IntVector::directionVector(directionRight); s_dv_reverse = IntVector::directionVector(directionLeft); } } else s_dv_reverse = IntVector::reverseDirectionVector(secondDirection); } else if(direction == directionLeftUp) { if(before_x_direction != directionLeft && before_x_direction != directionUp) { dv = IntVector::directionVector(secondDirection); before_x_direction = secondDirection; } else dv = IntVector::directionVector(before_x_direction); if(before_x_direction == secondDirection) { if(before_x_direction == directionLeft) { s_dv = IntVector::directionVector(directionUp); s_dv_reverse = IntVector::directionVector(directionDown); } else { s_dv = IntVector::directionVector(directionLeft); s_dv_reverse = IntVector::directionVector(directionRight); } } else s_dv_reverse = IntVector::reverseDirectionVector(secondDirection); } else s_dv_reverse = IntVector::reverseDirectionVector(secondDirection); checkPoint = IntPoint(jp.x+dv.dx, jp.y+dv.dy); s_checkPoint = IntPoint(jp.x+s_dv.dx, jp.y+s_dv.dy); s_checkPoint_reverse = IntPoint(jp.x+s_dv_reverse.dx, jp.y+s_dv_reverse.dy); IntPoint c_checkPoint = IntPoint(jp.x+c_dv.dx, jp.y+c_dv.dy); IntPoint c_s_checkPoint = IntPoint(jp.x+c_s_dv.dx, jp.y+c_s_dv.dy); float t_speed = test_speed > 2.f ? 2.f : test_speed; if(myState == jackStateNormal) { // main direction moving if(c_dv.dx == 0 && c_dv.dy == 0) stopMove(); else if(c_checkPoint.isInnerMap() && myGD->mapState[c_checkPoint.x][c_checkPoint.y] == mapOldline) // moving { afterPoint = IntPoint(c_checkPoint.x, c_checkPoint.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*c_dv.dx,t_speed*c_dv.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = c_dv.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_left")) jack_ccb_manager->runAnimationsForSequenceNamed("move_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_right")) jack_ccb_manager->runAnimationsForSequenceNamed("move_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_up")) jack_ccb_manager->runAnimationsForSequenceNamed("move_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_down")) jack_ccb_manager->runAnimationsForSequenceNamed("move_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move")) // jack_ccb_manager->runAnimationsForSequenceNamed("move"); // // if(c_dv.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(c_dv.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } // main direction drawing else if(c_checkPoint.isInnerMap() && myGD->mapState[c_checkPoint.x][c_checkPoint.y] == mapEmpty && isDrawingOn) // main drawing start { myGD->communication("CP_onJackDrawLine"); // path add if(is_end_turn) { is_end_turn = false; IntPointVector t_pv = IntPointVector(jp.x, jp.y, c_dv.dx, c_dv.dy); myGD->communication("PM_addPath", t_pv); } // jack drawing setJackState(jackStateDrawing); afterPoint = IntPoint(c_checkPoint.x, c_checkPoint.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*c_dv.dx,t_speed*c_dv.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = c_dv.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_left")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_right")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_up")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_down")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw")) // jack_ccb_manager->runAnimationsForSequenceNamed("draw"); // // if(c_dv.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(c_dv.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } else if(c_s_dv.dx == 0 && c_s_dv.dy == 0) stopMove(); else if(c_checkPoint.isInnerMap() && (myGD->mapState[c_checkPoint.x][c_checkPoint.y] == mapEmpty || myGD->mapState[c_checkPoint.x][c_checkPoint.y] == mapOldget) && c_s_checkPoint.isInnerMap() && myGD->mapState[c_s_checkPoint.x][c_s_checkPoint.y] == mapOldline) { afterPoint = IntPoint(c_s_checkPoint.x, c_s_checkPoint.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*c_s_dv.dx,t_speed*c_s_dv.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = c_s_dv.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_left")) jack_ccb_manager->runAnimationsForSequenceNamed("move_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_right")) jack_ccb_manager->runAnimationsForSequenceNamed("move_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_up")) jack_ccb_manager->runAnimationsForSequenceNamed("move_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_down")) jack_ccb_manager->runAnimationsForSequenceNamed("move_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move")) // jack_ccb_manager->runAnimationsForSequenceNamed("move"); // // if(c_s_dv.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(c_s_dv.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } else // don't move { stopMove(); } } else // myState == jackStateDrawing { // main direction drawing if(dv.dx == 0 && dv.dy == 0) stopMove(); else if(checkPoint.isInnerMap() && (myGD->mapState[checkPoint.x][checkPoint.y] == mapOldline || myGD->mapState[checkPoint.x][checkPoint.y] == mapEmpty) && isDrawingOn) // { // path add if(is_end_turn) { is_end_turn = false; IntPointVector t_pv = IntPointVector(jp.x, jp.y, dv.dx, dv.dy); myGD->communication("PM_addPath", t_pv); } // jack drawing afterPoint = IntPoint(checkPoint.x, checkPoint.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*dv.dx,t_speed*dv.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = dv.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_left")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_right")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_up")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_down")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw")) // jack_ccb_manager->runAnimationsForSequenceNamed("draw"); // // if(dv.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(dv.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } else if(!myDSH->getBoolForKey(kDSH_Key_isDisableLineOver)) { if(s_dv.dx == 0 && s_dv.dy == 0) stopMove(); else if(checkPoint.isInnerMap() && myGD->mapState[checkPoint.x][checkPoint.y] == mapNewline && isDrawingOn) { // path add if(is_end_turn) { is_end_turn = false; IntPointVector t_pv = IntPointVector(jp.x, jp.y, dv.dx, dv.dy); myGD->communication("PM_addPath", t_pv); } // jack drawing afterPoint = IntPoint(checkPoint.x, checkPoint.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*dv.dx,t_speed*dv.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = dv.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_left")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_right")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_up")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_down")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw")) // jack_ccb_manager->runAnimationsForSequenceNamed("draw"); // // if(dv.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(dv.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } else stopMove(); } else { if(s_dv.dx == 0 && s_dv.dy == 0) stopMove(); else if(checkPoint.isInnerMap() && myGD->mapState[checkPoint.x][checkPoint.y] == mapNewline && isDrawingOn && s_checkPoint.isInnerMap() && (myGD->mapState[s_checkPoint.x][s_checkPoint.y] == mapEmpty || myGD->mapState[s_checkPoint.x][s_checkPoint.y] == mapOldline)) { if(is_end_turn) { is_end_turn = false; IntPointVector t_pv = IntPointVector(jp.x, jp.y, s_dv.dx, s_dv.dy); myGD->communication("PM_addPath", t_pv); } // jack drawing afterPoint = IntPoint(s_checkPoint.x, s_checkPoint.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*s_dv.dx,t_speed*s_dv.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = s_dv.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_left")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_right")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_up")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_down")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw")) // jack_ccb_manager->runAnimationsForSequenceNamed("draw"); // // if(s_dv.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(s_dv.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } else if(s_dv_reverse.dx == 0 && s_dv_reverse.dy == 0) stopMove(); else if(checkPoint.isInnerMap() && myGD->mapState[checkPoint.x][checkPoint.y] == mapNewline && isDrawingOn && s_checkPoint_reverse.isInnerMap() && (myGD->mapState[s_checkPoint_reverse.x][s_checkPoint_reverse.y] == mapEmpty || myGD->mapState[s_checkPoint_reverse.x][s_checkPoint_reverse.y] == mapOldline)) { if(is_end_turn) { is_end_turn = false; IntPointVector t_pv = IntPointVector(jp.x, jp.y, s_dv_reverse.dx, s_dv_reverse.dy); myGD->communication("PM_addPath", t_pv); } // jack drawing afterPoint = IntPoint(s_checkPoint_reverse.x, s_checkPoint_reverse.y); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); } CCPoint turnPosition = ccpAdd(getPosition(), ccp(t_speed*s_dv_reverse.dx,t_speed*s_dv_reverse.dy)); turnPosition = checkOutlineTurnPosition(turnPosition); setPosition(turnPosition); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) // { IntDirection t_direction = s_dv_reverse.getDirection(); if(t_direction == directionLeft) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_left")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_left"); } else if(t_direction == directionRight) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_right")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_right"); } else if(t_direction == directionUp) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_up")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_up"); } else if(t_direction == directionDown) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_down")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_down"); } jack_img_direction = t_direction; // } // else // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw")) // jack_ccb_manager->runAnimationsForSequenceNamed("draw"); // // if(s_dv_reverse.dx == -1 && jack_img_direction == directionRight) // { // jackImg->setScaleX(-1.f); // jack_img_direction = directionLeft; // } // else if(s_dv_reverse.dx == 1 && jack_img_direction == directionLeft) // { // jackImg->setScaleX(1.f); // jack_img_direction = directionRight; // } // } } else // don't move { stopMove(); } } } float t_distance = sqrtf(powf(beforePosition.x-getPositionX(), 2.f) + powf(beforePosition.y-getPositionY(), 2.f)); if(t_distance >= 2.f) { is_end_turn = true; check_turn_cnt++; IntPoint beforePoint = myGD->getJackPoint(); CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) { CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); afterPoint = IntPoint::convertToIntPoint(getPosition()); } myGD->setJackPoint(afterPoint); if(myGD->mapState[afterPoint.x][afterPoint.y] == mapOldline && myGD->mapState[beforePoint.x][beforePoint.y] == mapNewline) // != mapOldline { if(myState == jackStateDrawing) { setPosition(ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1)); // isDrawingOn = false; afterDirection = directionStop; setJackState(jackStateNormal); // new rect get !!! myGD->communication("SW_stopAllSW"); myGD->communication("MS_ingNewlineToRealNewline"); myGD->communication("MS_scanMap"); myGD->communication("PM_cleanPath"); escapeJack(); } } else if(myGD->mapState[afterPoint.x][afterPoint.y] == mapEmpty) { if(!myDSH->getBoolForKey(kDSH_Key_isDisableLineOver)) myGD->communication("PM_checkBeforeNewline", afterPoint); myGD->mapState[afterPoint.x][afterPoint.y] = mapNewline; // CCLOG("draw after point x : %d, y : %d", afterPoint.x, afterPoint.y); } else if(!myDSH->getBoolForKey(kDSH_Key_isDisableLineOver) && myGD->mapState[afterPoint.x][afterPoint.y] == mapNewline) { if(!myDSH->getBoolForKey(kDSH_Key_isDisableLineOver)) myGD->communication("PM_checkBeforeNewline", afterPoint); } if(afterDirection == directionStop) { // CCPoint t_ap = ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1); // if(sqrtf(powf(t_ap.x-getPositionX(), 2.f)+powf(t_ap.y-getPositionY(), 2.f)) > 5.f) // { // CCLOG("line %d, gPx %.1f, gPy %.1f, aPx %.1f, aPy %.1f", __LINE__, getPositionX(), getPositionY(), t_ap.x, t_ap.y); // afterPoint = IntPoint::convertToIntPoint(getPosition()); // } setPosition(ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1)); // direction = afterDirection; stopMove(); } else { int check_top_line, check_bottom_line; if(myGD->game_step == kGS_limited) { check_top_line = myGD->limited_step_top; check_bottom_line = myGD->limited_step_bottom; } else { check_top_line = mapHeightInnerEnd-1; check_bottom_line = mapHeightInnerBegin; } if(direction == directionLeftDown) { if(before_x_cnt > 0) { if(before_x_direction == directionLeft && afterPoint.y > check_bottom_line) before_x_direction = directionDown; else if(before_x_direction == directionDown && afterPoint.x > mapWidthInnerBegin) before_x_direction = directionLeft; before_x_cnt = 0; } else { if(before_x_direction != directionLeft && before_x_direction != directionDown) { before_x_direction = secondDirection; before_x_cnt = 0; } else before_x_cnt++; } } else if(direction == directionRightDown) { if(before_x_cnt > 0) { if(before_x_direction == directionRight && afterPoint.y > check_bottom_line) before_x_direction = directionDown; else if(before_x_direction == directionDown && afterPoint.x < mapWidthInnerEnd-1) before_x_direction = directionRight; before_x_cnt = 0; } else { if(before_x_direction != directionRight && before_x_direction != directionDown) { before_x_direction = secondDirection; before_x_cnt = 0; } else before_x_cnt++; } } else if(direction == directionRightUp) { if(before_x_cnt > 0) { if(before_x_direction == directionRight && afterPoint.y < check_top_line) before_x_direction = directionUp; else if(before_x_direction == directionUp && afterPoint.x < mapWidthInnerEnd-1) before_x_direction = directionRight; before_x_cnt = 0; } else { if(before_x_direction != directionRight && before_x_direction != directionUp) { before_x_direction = secondDirection; before_x_cnt = 0; } else before_x_cnt++; } } else if(direction == directionLeftUp) { if(before_x_cnt > 0) { if(before_x_direction == directionLeft && afterPoint.y < check_top_line) before_x_direction = directionUp; else if(before_x_direction == directionUp && afterPoint.x > mapWidthInnerBegin) before_x_direction = directionLeft; before_x_cnt = 0; } else { if(before_x_direction != directionLeft && before_x_direction != directionUp) { before_x_direction = secondDirection; before_x_cnt = 0; } else before_x_cnt++; } } if(direction != afterDirection) { check_turn_cnt = 0; IntPoint a_jp = afterPoint; setPosition(ccp((a_jp.x-1)*pixelSize+1, (a_jp.y-1)*pixelSize+1)); // CCLOG("change direction x : %d , y : %d , before : %d , after : %d", a_jp.x, a_jp.y, direction, afterDirection); // myGD->communication("PM_lastPathRemove"); IntVector t_vector = IntVector::directionVector(afterDirection); IntPointVector t_pv = IntPointVector(afterPoint.x, afterPoint.y, t_vector.dx, t_vector.dy); myGD->communication("PM_checkLastAddPath", t_pv); before_x_direction = directionStop; before_x_cnt = 0; direction = afterDirection; } } test_speed = after_speed; } if(willBackTracking) { // direction = afterDirection = directionStop; stopMove(); setPosition(ccp((afterPoint.x-1)*pixelSize+1, (afterPoint.y-1)*pixelSize+1)); if(myGD->mapState[afterPoint.x][afterPoint.y] == mapNewline) { if(!myDSH->getBoolForKey(kDSH_Key_isDisableLineOver)) { if(myGD->getCommunicationBool("PM_checkRemoveNewline", afterPoint)) myGD->mapState[afterPoint.x][afterPoint.y] = mapEmpty; } else myGD->mapState[afterPoint.x][afterPoint.y] = mapEmpty; } setJackState(jackStateBackTracking); if(!btPoint.isNull()) { myGD->setJackPoint(btPoint); setPosition(ccp((btPoint.x-1)*pixelSize+1, (btPoint.y-1)*pixelSize+1)); } isDrawingOn = myDSH->getBoolForKey(kDSH_Key_isDisableDrawButton); if(!isStun) myGD->communication("Main_startBackTracking"); else myGD->communication("Main_stunBackTracking"); } if(is_double_moving) { moveTest(); } } Jack* Jack::create() { Jack* myJack = new Jack(); myJack->myInit(); myJack->autorelease(); return myJack; } void Jack::setPosition( CCPoint t_sp ) { // float t_distance = sqrtf(powf(t_sp.x-getPositionX(), 2.f) + powf(t_sp.y-getPositionY(), 2.f)); // if(t_distance > 5.f) // { // CCLOG("what?!"); // } CCNode::setPosition(t_sp); myGD->communication("Main_moveGamePosition", t_sp); myGD->communication("VS_setMoveGamePosition", t_sp); } void Jack::changeDirection( IntDirection t_d, IntDirection t_sd ) { if(isReverse) { t_d = reverseDirection(t_d); t_sd = reverseDirection(t_sd); } IntPoint jp = myGD->getJackPoint(); if(jp.isNull()) return; if(myGD->mapState[jp.x-1][jp.y] != mapOldline && myGD->mapState[jp.x-1][jp.y] != mapNewline && myGD->mapState[jp.x+1][jp.y] != mapOldline && myGD->mapState[jp.x+1][jp.y] != mapNewline && myGD->mapState[jp.x][jp.y-1] != mapOldline && myGD->mapState[jp.x][jp.y-1] != mapNewline && myGD->mapState[jp.x][jp.y+1] != mapOldline && myGD->mapState[jp.x][jp.y+1] != mapNewline) { escapeJack(); } IntDirection c_d = directionStop; IntDirection c_sd = directionStop; if(t_d == directionLeftDown) { c_d = t_sd; if(t_sd == directionLeft) c_sd = directionDown; else if(t_sd == directionDown) c_sd = directionLeft; } else if(t_d == directionRightDown) { c_d = t_sd; if(t_sd == directionDown) c_sd = directionRight; else if(t_sd == directionRight) c_sd = directionDown; } else if(t_d == directionRightUp) { c_d = t_sd; if(t_sd == directionRight) c_sd = directionUp; else if(t_sd == directionUp) c_sd = directionRight; } else if(t_d == directionLeftUp) { c_d = t_sd; if(t_sd == directionLeft) c_sd = directionUp; else if(t_sd == directionUp) c_sd = directionLeft; } else { c_d = t_d; c_sd = t_sd; } if(direction == directionStop && t_d != directionStop) // move start { IntVector dv = IntVector::directionVector(t_d); IntVector cv = IntVector::directionVector(c_d); if(!isDrawingOn && myGD->mapState[jp.x+cv.dx][jp.y+cv.dy] == mapEmpty) { IntVector sdv = IntVector::directionVector(c_sd); if(!myGD->mapState[jp.x+sdv.dx][jp.y+sdv.dy] == mapOldline) { return; } else { check_turn_cnt = 0; direction = t_d; no_draw_direction = c_d; afterDirection = direction; secondDirection = t_sd; no_draw_secondDirection = c_sd; startMove(); return; } // isDrawingOn = true; } // else if(!isDrawingOn && myGD->mapState[jp.x+dv.dx][jp.y+dv.dy] == mapOldget) // if gesture // { // IntVector sdv = IntVector::directionVector(t_sd); // int loop_cnt = 0; // while(myGD->mapState[jp.x+sdv.dx][jp.y+sdv.dy] == mapOldline && loop_cnt < 3) // { // loop_cnt++; // if(myGD->mapState[jp.x+sdv.dx+dv.dx][jp.y+sdv.dy+dv.dy] == mapOldline) // { // check_turn_cnt = 4; // direction = t_sd; // afterDirection = direction; // secondDirection = t_d; // loop_cnt = 5; // startMove(); // break; // } // else // { // IntVector t_sdv = IntVector::directionVector(t_sd); // sdv.dx += t_sdv.dx; // sdv.dy += t_sdv.dy; // } // } // if(loop_cnt < 5) // { // sdv = IntVector::reverseDirectionVector(t_sd); // loop_cnt = 0; // while(myGD->mapState[jp.x+sdv.dx][jp.y+sdv.dy] == mapOldline && loop_cnt < 3) // { // loop_cnt++; // if(myGD->mapState[jp.x+sdv.dx+dv.dx][jp.y+sdv.dy+dv.dy] == mapOldline) // { // check_turn_cnt = 4; // direction = IntVector::getReverseDirection(t_sd); // afterDirection = direction; // secondDirection = t_d; // loop_cnt = 5; // startMove(); // break; // } // else // { // IntVector t_sdv = IntVector::reverseDirectionVector(t_sd); // sdv.dx += t_sdv.dx; // sdv.dy += t_sdv.dy; // } // } // } // // return; // } // else if(myGD->mapState[jp.x+dv.dx][jp.y+dv.dy] == mapNewline) // { // check_turn_cnt = 4; // isReverseGesture = true; // direction = t_sd; // afterDirection = t_d; // secondDirection = t_d; // keep_direction = kKeepDirection_empty; // startMove(); // return; // } check_turn_cnt = 0; direction = t_d; no_draw_direction = c_d; afterDirection = direction; secondDirection = t_sd; no_draw_secondDirection = c_sd; startMove(); } // else if(t_d == directionStop) // move stop // { // afterDirection = t_d; // secondDirection = t_sd; // } else // real change direction { IntVector dv = IntVector::directionVector(t_d); IntVector cv = IntVector::directionVector(c_d); if(!isDrawingOn && (myGD->mapState[jp.x+cv.dx][jp.y+cv.dy] == mapEmpty || myGD->mapState[jp.x+cv.dx][jp.y+cv.dy] == mapOldget)) { IntVector sdv = IntVector::directionVector(c_sd); if(!myGD->mapState[jp.x+sdv.dx][jp.y+sdv.dy] == mapOldline) { if(isMoving) stopMove(); } else { check_turn_cnt = 0; direction = t_d; no_draw_direction = c_d; afterDirection = direction; secondDirection = t_sd; no_draw_secondDirection = c_sd; // startMove(); } return; } if(t_d == direction) { check_turn_cnt = 0; } // if((t_d != directionStop && t_sd != directionStop) && myGD->mapState[jp.x+dv.dx][jp.y+dv.dy] == mapNewline) // { // isReverseGesture = true; // reverseTurnCnt = 0; // afterDirection = t_sd; // secondDirection = t_d; // } // else // { // if(isReverseGesture) isReverseGesture = false; afterDirection = t_d; secondDirection = t_sd; no_draw_direction = c_d; no_draw_secondDirection = c_sd; keep_direction = kKeepDirection_empty; // } } // if() // { // direction = directionStop; // afterDirection = directionStop; // secondDirection = directionStop; // } } void Jack::backTrackingAtAfterMoving( IntPoint t_p ) { if(t_p.isNull()) return; if(isMoving) { btPoint = t_p; } else { myGD->setJackPoint(t_p); setPosition(ccp((t_p.x-1)*pixelSize+1, (t_p.y-1)*pixelSize+1)); if(myState != jackStateBackTracking) myGD->communication("Main_startBackTracking"); setJackState(jackStateBackTracking); } } void Jack::endBackTracking() { setJackState(jackStateNormal); if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("stop")) { jack_ccb_manager->runAnimationsForSequenceNamed("stop"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } afterDirection = directionStop; secondDirection = directionStop; keep_direction = kKeepDirection_empty; // isReverseGesture = false; for(int i=mapWidthInnerBegin;i<mapWidthInnerEnd;i++) { for(int j=mapHeightInnerBegin;j<mapHeightInnerEnd;j++) { if(myGD->mapState[i][j] == mapNewline) { if(!myDSH->getBoolForKey(kDSH_Key_isDisableLineOver)) { if(myGD->getCommunicationBool("PM_checkRemoveNewline", IntPoint(i,j))) myGD->mapState[i][j] = mapEmpty; } else myGD->mapState[i][j] = mapEmpty; } } } afterPoint = IntPoint::convertToIntPoint(getPosition()); if(myGD->mapState[afterPoint.x][afterPoint.y] != mapOldline) { IntMoveState searchFirstMoveState = IntMoveState(afterPoint.x, afterPoint.y, directionStop); searchAndMoveOldline(searchFirstMoveState); } } void Jack::changeSpeed( float t_s ) { if(t_s > 4.f) t_s = 4.f; else if(t_s > 2.f) t_s = 2.f; else if(t_s < 0.8f) t_s = 0.8f; after_speed = t_s; if(test_speed < after_speed) { speed_change_img = SpeedChangeEffect::create(true); addChild(speed_change_img, kJackZ_stunEffect); speed_change_img->startAction(); } else if(test_speed > after_speed) { speed_change_img = SpeedChangeEffect::create(false); addChild(speed_change_img, kJackZ_stunEffect); speed_change_img->startAction(); } } void Jack::createHammer() { if(!t_se) { t_se = StunHammer::create(this, callfunc_selector(Jack::stunJack)); addChild(t_se, kJackZ_stunEffect); ((StunHammer*)t_se)->startAction(); } else { ((StunHammer*)t_se)->showHammer(); } } void Jack::createFog() { if(!t_se) { t_se = IceFog::create(this, callfunc_selector(Jack::stunJack)); addChild(t_se, kJackZ_stunEffect); ((IceFog*)t_se)->startAction(); } else { ((IceFog*)t_se)->showFog(); } } void Jack::createSleep() { if(!t_se) { t_se = Sleep::create(this, callfunc_selector(Jack::stunJack)); addChild(t_se, kJackZ_stunEffect); ((Sleep*)t_se)->startAction(); } else { ((Sleep*)t_se)->showCircle(); } } void Jack::createChaos() { if(!t_chaos) { t_chaos = Chaos::create(this, callfunc_selector(Jack::reverseOn)); addChild(t_chaos, kJackZ_stunEffect); t_chaos->startAction(); } else { t_chaos->showCircle(); } } void Jack::reverseOn() { isReverse = true; } void Jack::reverseOff() { isReverse = false; if(t_chaos) { t_chaos->removeFromParentAndCleanup(true); t_chaos = NULL; } } void Jack::stunJack() { myGD->communication("Main_touchEnd"); if(isDrawingOn) isDrawingOn = myDSH->getBoolForKey(kDSH_Key_isDisableDrawButton); } IntDirection Jack::getDirection() { return direction; } IntDirection Jack::getSecondDirection() { return secondDirection; } jackState Jack::getJackState() { return myState; } void Jack::stopMove() { if(getJackState() == jackStateNormal) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("stop")) { jack_ccb_manager->runAnimationsForSequenceNamed("stop"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } } else if(getJackState() == jackStateDrawing) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_stop")) { jack_ccb_manager->runAnimationsForSequenceNamed("draw_stop"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } } direction = directionStop; afterDirection = directionStop; secondDirection = directionStop; before_x_direction = directionStop; before_x_cnt = 0; isMoving = false; unschedule(schedule_selector(Jack::moveTest)); escapeJack(); } void Jack::stopJack() { unschedule(schedule_selector(Jack::moveTest)); } void Jack::startDieEffect( int die_type ) /* after coding */ { // return; if(!isDie && !myGD->getJackIsUnbeatable() && !myGD->getIsGameover()) { myGD->communication("Main_checkHideStartMapGacha"); AudioEngine::sharedInstance()->playEffect(CCString::createWithFormat("ment_die%d.mp3", rand()%3+1)->getCString(), false, true); myGD->toFun(); myGD->communication("UI_writeDie"); myGD->communication("CP_onJackDie"); if(die_type == DieType::kDieType_other) { myLog->addLog(kLOG_die_other, myGD->getCommunication("UI_getUseTime")); // if(!myDSH->getBoolForKey(kDSH_Key_wasTutorialPopupCrashArea)) // { // myDSH->setBoolForKey(kDSH_Key_wasTutorialPopupCrashArea, true); // CCNode* exit_target = getParent()->getParent(); // exit_target->onExit(); // // ASPopupView* t_popup = ASPopupView::create(-200); // // CCSize screen_size = CCEGLView::sharedOpenGLView()->getFrameSize(); // float screen_scale_x = screen_size.width/screen_size.height/1.5f; // if(screen_scale_x < 1.f) // screen_scale_x = 1.f; // // t_popup->setDimmedSize(CCSizeMake(screen_scale_x*480.f, myDSH->ui_top));// /myDSH->screen_convert_rate)); // t_popup->setDimmedPosition(ccp(240, myDSH->ui_center_y)); // t_popup->setBasePosition(ccp(240, myDSH->ui_center_y)); // // CCNode* t_container = CCNode::create(); // t_popup->setContainerNode(t_container); // exit_target->getParent()->addChild(t_popup); // //// CCScale9Sprite* case_back = CCScale9Sprite::create("popup3_case_back.png", CCRectMake(0, 0, 150, 150), CCRectMake(13, 45, 135-13, 105-13)); //// case_back->setPosition(CCPointZero); //// t_container->addChild(case_back); //// //// case_back->setContentSize(CCSizeMake(348, 245)); // // CCSprite* content_back = CCSprite::create("tutorial_popup3.png"); // content_back->setPosition(ccp(0,0)); // t_container->addChild(content_back); // // KSLabelTTF* content_label = KSLabelTTF::create(myLoc->getLocalForKey(kMyLocalKey_dieTutorial3), mySGD->getFont().c_str(), 12.5f); // content_label->setHorizontalAlignment(kCCTextAlignmentLeft); // content_label->setAnchorPoint(ccp(0,0.5)); // content_label->setPosition(ccp(60,35)); // content_back->addChild(content_label); // //// CCSprite* title_img = CCSprite::create("tutorial_popup_title.png"); //// title_img->setPosition(ccp(0, 102)); //// t_container->addChild(title_img); // //// CCLabelTTF* content_label = CCLabelTTF::create("몬스터가 쏘는 미사일중에는\n획득영역을 지우는 것도 있어요.", mySGD->getFont().c_str(), 11); //// content_label->setPosition(ccp(12,-65)); //// t_container->addChild(content_label); // // CCSprite* n_close = CCSprite::create("whitePaper.png"); // n_close->setOpacity(0); // CCSprite* s_close = CCSprite::create("whitePaper.png"); // s_close->setOpacity(0); // // CCMenuLambda* close_menu = CCMenuLambda::create(); // // close_menu->setTouchPriority(t_popup->getTouchPriority()-1); // close_menu->setPosition(ccp(240, myDSH->ui_center_y)); // close_menu->setVisible(false); // t_popup->addChild(close_menu); // // CCMenuItemSpriteLambda* close_item = CCMenuItemSpriteLambda::create(n_close, s_close, [=](CCObject* sender) // { // close_menu->setVisible(false); // // t_container->addChild(KSTimer::create(0.2f, [=](){ // exit_target->onEnter(); // ((Maingame*)exit_target)->controlStunOff(); // t_popup->removeFromParent(); // })); // // t_container->addChild(KSGradualValue<float>::create(1.f, 1.2f, 0.05f, [=](float t){t_container->setScaleY(t);}, [=](float t){t_container->setScaleY(1.2f); // t_container->addChild(KSGradualValue<float>::create(1.2f, 0.f, 0.1f, [=](float t){t_container->setScaleY(t);}, [=](float t){t_container->setScaleY(0.f);}));})); // // t_container->addChild(KSGradualValue<int>::create(255, 0, 0.15f, [=](int t){KS::setOpacity(t_container, t);}, [=](int t){KS::setOpacity(t_container, 0);})); // // // }); // // close_menu->addChild(close_item); // // // // t_container->setScaleY(0.f); // // t_container->addChild(KSGradualValue<float>::create(0.f, 1.2f, 0.1f, [=](float t){t_container->setScaleY(t);}, [=](float t){t_container->setScaleY(1.2f); // t_container->addChild(KSGradualValue<float>::create(1.2f, 0.8f, 0.1f, [=](float t){t_container->setScaleY(t);}, [=](float t){t_container->setScaleY(0.8f); // t_container->addChild(KSGradualValue<float>::create(0.8f, 1.f, 0.05f, [=](float t){t_container->setScaleY(t);}, [=](float t){t_container->setScaleY(1.f); // close_menu->setVisible(true);}));}));})); // // t_container->addChild(KSGradualValue<int>::create(0, 255, 0.25f, [=](int t){KS::setOpacity(t_container, t);}, [=](int t){KS::setOpacity(t_container, 255);})); // } } else if(die_type == DieType::kDieType_missileToLine) { myLog->addLog(kLOG_die_missileToLine, myGD->getCommunication("UI_getUseTime")); if(!myDSH->getBoolForKey(kDSH_Key_wasTutorialPopupMissileTrace)) { myDSH->setBoolForKey(kDSH_Key_wasTutorialPopupMissileTrace, true); CCNode* exit_target = getParent()->getParent(); exit_target->onExit(); ASPopupView* t_popup = ASPopupView::create(-200); CCSize screen_size = CCEGLView::sharedOpenGLView()->getFrameSize(); float screen_scale_x = screen_size.width/screen_size.height/1.5f; if(screen_scale_x < 1.f) screen_scale_x = 1.f; t_popup->setDimmedSize(CCSizeMake(screen_scale_x*480.f, myDSH->ui_top));// /myDSH->screen_convert_rate)); t_popup->setDimmedPosition(ccp(240, myDSH->ui_center_y)); t_popup->setBasePosition(ccp(240, myDSH->ui_center_y)); CCNode* t_container = CCNode::create(); t_popup->setContainerNode(t_container); exit_target->getParent()->addChild(t_popup); CCSprite* content_back = CCSprite::create("tutorial_popup1.png"); content_back->setPosition(ccp(0,0)); t_container->addChild(content_back); KSLabelTTF* warning_label = KSLabelTTF::create(myLoc->getLocalForKey(kMyLocalKey_warningDie), mySGD->getFont().c_str(), 15.f); warning_label->disableOuterStroke(); warning_label->setPosition(ccp(52,66)); content_back->addChild(warning_label); KSLabelTTF* content_label = KSLabelTTF::create(myLoc->getLocalForKey(kMyLocalKey_dieTutorial1), mySGD->getFont().c_str(), 12.5f); content_label->setColor(ccc3(20, 50, 70)); content_label->disableOuterStroke(); content_label->setAnchorPoint(ccp(0.5f,0.5f)); content_label->setPosition(ccp(content_back->getContentSize().width/2.f,50)); content_back->addChild(content_label); CCSprite* n_close = CCSprite::create("whitePaper.png"); n_close->setOpacity(0); CCSprite* s_close = CCSprite::create("whitePaper.png"); s_close->setOpacity(0); CCMenuLambda* close_menu = CCMenuLambda::create(); close_menu->setTouchPriority(t_popup->getTouchPriority()-1); close_menu->setPosition(ccp(240, myDSH->ui_center_y)); close_menu->setVisible(false); t_popup->addChild(close_menu); CCMenuItemSpriteLambda* close_item = CCMenuItemSpriteLambda::create(n_close, s_close, [=](CCObject* sender) { close_menu->setVisible(false); t_container->addChild(KSTimer::create(0.2f, [=](){ exit_target->onEnter(); ((Maingame*)exit_target)->controlStunOff(); t_popup->removeFromParent(); })); CommonAnimation::closePopup(t_popup, t_container, nullptr, [=](){ }, [=](){ // end_func(); removeFromParent(); }); }); close_menu->addChild(close_item); CommonAnimation::openPopup(t_popup, t_container, nullptr, [=](){ }, [=](){ close_menu->setVisible(true); }); } } else if(die_type == DieType::kDieType_shockwave) { myLog->addLog(kLOG_die_shockwave, myGD->getCommunication("UI_getUseTime")); if(!myDSH->getBoolForKey(kDSH_Key_wasTutorialPopupShockWave)) { myDSH->setBoolForKey(kDSH_Key_wasTutorialPopupShockWave, true); CCNode* exit_target = getParent()->getParent(); exit_target->onExit(); ASPopupView* t_popup = ASPopupView::create(-200); CCSize screen_size = CCEGLView::sharedOpenGLView()->getFrameSize(); float screen_scale_x = screen_size.width/screen_size.height/1.5f; if(screen_scale_x < 1.f) screen_scale_x = 1.f; t_popup->setDimmedSize(CCSizeMake(screen_scale_x*480.f, myDSH->ui_top));// /myDSH->screen_convert_rate)); t_popup->setDimmedPosition(ccp(240, myDSH->ui_center_y)); t_popup->setBasePosition(ccp(240, myDSH->ui_center_y)); CCNode* t_container = CCNode::create(); t_popup->setContainerNode(t_container); exit_target->getParent()->addChild(t_popup); CCSprite* content_back = CCSprite::create("tutorial_popup2.png"); content_back->setPosition(ccp(0,0)); t_container->addChild(content_back); KSLabelTTF* warning_label = KSLabelTTF::create(myLoc->getLocalForKey(kMyLocalKey_warningDie), mySGD->getFont().c_str(), 15.f); warning_label->disableOuterStroke(); warning_label->setPosition(ccp(52,66)); content_back->addChild(warning_label); KSLabelTTF* content_label = KSLabelTTF::create(myLoc->getLocalForKey(kMyLocalKey_dieTutorial2), mySGD->getFont().c_str(), 12.5f); content_label->setColor(ccc3(20, 50, 70)); content_label->disableOuterStroke(); content_label->setAnchorPoint(ccp(0.5f,0.5f)); content_label->setPosition(ccp(content_back->getContentSize().width/2.f,50)); content_back->addChild(content_label); CCSprite* n_close = CCSprite::create("whitePaper.png"); n_close->setOpacity(0); CCSprite* s_close = CCSprite::create("whitePaper.png"); s_close->setOpacity(0); CCMenuLambda* close_menu = CCMenuLambda::create(); close_menu->setTouchPriority(t_popup->getTouchPriority()-1); close_menu->setPosition(ccp(240, myDSH->ui_center_y)); close_menu->setVisible(false); t_popup->addChild(close_menu); CCMenuItemSpriteLambda* close_item = CCMenuItemSpriteLambda::create(n_close, s_close, [=](CCObject* sender) { close_menu->setVisible(false); t_container->addChild(KSTimer::create(0.2f, [=](){ exit_target->onEnter(); ((Maingame*)exit_target)->controlStunOff(); t_popup->removeFromParent(); })); CommonAnimation::closePopup(t_container, t_container, nullptr, [=](){ }, [=](){ // end_func(); removeFromParent(); }); }); close_menu->addChild(close_item); CommonAnimation::openPopup(t_popup, t_container, nullptr, [=](){ }, [=](){ close_menu->setVisible(true); }); } } else if(die_type == DieType::kDieType_timeover) { } myGD->communication("UI_endFever"); myGD->communication("UI_stopCombo"); // Well512 t_well512; // myGD->setJackPoint(IntPoint(t_well512.GetValue(mapWidthInnerBegin, mapWidthInnerEnd),t_well512.GetValue(mapHeightInnerBegin, mapHeightInnerEnd))); // if(getJackState() == jackStateDrawing) // { // jack_drawing->setVisible(false); // } setJackState(jackStateNormal); // jack_barrier->setVisible(false); isDrawingOn = myDSH->getBoolForKey(kDSH_Key_isDisableDrawButton); myGD->removeMapNewline(); myGD->communication("PM_cleanPath"); isStun = true; myGD->communication("Main_startSpecialAttack"); // AudioEngine::sharedInstance()->playEffect("sound_jack_die.mp3", false); // AudioEngine::sharedInstance()->playEffect("sound_die_jack.mp3", false); isDie = true; dieEffectCnt = 0; if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("die")) { jack_ccb_manager->runAnimationsForSequenceNamed("die"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } // jackImg->removeFromParentAndCleanup(true); CCNodeLoaderLibrary* nodeLoader = CCNodeLoaderLibrary::sharedCCNodeLoaderLibrary(); CCBReader* reader = new CCBReader(nodeLoader); die_particle = dynamic_cast<CCSprite*>(reader->readNodeGraphFromFile("fx_cha_die1.ccbi",this)); reader->getAnimationManager()->setDelegate(this); // jackImg = CCSprite::create("jack_die.png"); // jackImg->setScale(0.2f); addChild(die_particle, kJackZ_main); reader->release(); KS::setBlendFunc(die_particle, ccBlendFunc{GL_SRC_ALPHA, GL_ONE}); schedule(schedule_selector(Jack::dieEffect)); } } void Jack::completedAnimationSequenceNamed (char const * name) { string t_name = name; if(t_name == "end_die_animation") { die_particle->removeFromParent(); } } void Jack::showMB() { if(!isDie) { MissileBarrier* t_mb = MissileBarrier::create(); // t_mb->setScale(0.8f); addChild(t_mb, kJackZ_ActiveBarrier); } } IntDirection Jack::getRecentDirection() { return direction; } void Jack::setTouchPointByJoystick( CCPoint t_p, IntDirection t_direction, bool is_touchEnd ) { if(!joystickSpr_byJoystick) { joystickSpr_byJoystick = CCSprite::create("control_joystick_small_circle.png"); addChild(joystickSpr_byJoystick, kJackZ_defaultBarrier); } if(!touchPointSpr_byJoystick) { touchPointSpr_byJoystick = CCSprite::create("control_joystick_small_ball.png"); addChild(touchPointSpr_byJoystick, kJackZ_defaultBarrier); } if(!directionSpr_byJoystick) { directionSpr_byJoystick = CCSprite::create("control_joystick_arrow.png"); addChild(directionSpr_byJoystick, kJackZ_defaultBarrier); } if(is_touchEnd || t_direction == directionStop) { touchPointSpr_byJoystick->setVisible(false); directionSpr_byJoystick->setVisible(false); joystickSpr_byJoystick->setVisible(false); return; } else { touchPointSpr_byJoystick->setVisible(false); // true directionSpr_byJoystick->setVisible(false); // true joystickSpr_byJoystick->setVisible(false); // true } touchPointSpr_byJoystick->setPosition(ccpMult(t_p, 0.385f)); if(t_direction == directionLeft) { directionSpr_byJoystick->setRotation(-90); directionSpr_byJoystick->setPosition(ccp(-30,0)); } else if(t_direction == directionDown) { directionSpr_byJoystick->setRotation(-180); directionSpr_byJoystick->setPosition(ccp(0,-30)); } else if(t_direction == directionRight) { directionSpr_byJoystick->setRotation(90); directionSpr_byJoystick->setPosition(ccp(30,0)); } else if(t_direction == directionUp) { directionSpr_byJoystick->setRotation(0); directionSpr_byJoystick->setPosition(ccp(0,30)); } else if(t_direction == directionStop) { directionSpr_byJoystick->setVisible(false); } } void Jack::takeSpeedUpItem() { if(myGD->jack_base_speed + speed_up_value >= 2.f) { myGD->communication("Main_takeSpeedUpEffect", int(((2.f-1.1f) - (2.f-(myGD->jack_base_speed + speed_up_value)))/0.1f)); AudioEngine::sharedInstance()->playEffect(CCString::createWithFormat("ment_attack%d.mp3", rand()%4+1)->getCString(), false, true); int weapon_type = mySGD->getSelectedCharacterHistory().characterNo.getV()-1; int weapon_level = mySGD->getSelectedCharacterHistory().level.getV(); int weapon_rank = (weapon_level-1)/5 + 1; weapon_level = (weapon_level-1)%5 + 1; myGD->createJackMissileWithStoneFunctor((StoneType)weapon_type, weapon_rank, weapon_level, 1, getPosition(), mySGD->getSelectedCharacterHistory().power.getV()); // string missile_code; // missile_code = NSDS_GS(kSDS_CI_int1_missile_type_s, myDSH->getIntegerForKey(kDSH_Key_selectedCard)); // int missile_type = MissileDamageData::getMissileType(missile_code.c_str()); // // // myGD->communication("Main_goldGettingEffect", jackPosition, int((t_p - t_beforePercentage)/JM_CONDITION*myDSH->getGoldGetRate())); // float missile_speed = NSDS_GD(kSDS_CI_int1_missile_speed_d, myDSH->getIntegerForKey(kDSH_Key_selectedCard)); // // myGD->communication("MP_createJackMissile", missile_type, 1, missile_speed, getPosition()); } else { speed_up_value += 0.1f; changeSpeed(myGD->jack_base_speed + speed_up_value + alpha_speed_value); myGD->communication("Main_takeSpeedUpEffect", int(((2.f-1.1f) - (2.f-(myGD->jack_base_speed + speed_up_value)))/0.1f)); } } float Jack::getSpeedUpValue() { return speed_up_value; } float Jack::getAlphaSpeed() { return alpha_speed_value; } void Jack::setAlphaSpeed( float t_s ) { alpha_speed_value = t_s; changeSpeed(myGD->jack_base_speed + speed_up_value + alpha_speed_value); } void Jack::initStartPosition( CCPoint t_p ) { int base_value = roundf(-t_p.y/((480.f-myGD->boarder_value*2)/(320.f))/2.f); // 중간 괄호 : myGD->game_scale CCSize screen_size = CCEGLView::sharedOpenGLView()->getFrameSize(); float screen_height = roundf(480*screen_size.height/screen_size.width/2.f); IntPoint checking_point = IntPoint(80,base_value+roundf(screen_height/((480.f-myGD->boarder_value*2)/(320.f))/2.f)); // 중간 괄호 : myGD->game_scale int map_end_check_cnt = 0; bool is_found = false; for(int i=0;!is_found && map_end_check_cnt < 2;i++) { if(i%2 == 0) checking_point.x -= i; else checking_point.x += i; if(!checking_point.isInnerMap()) { map_end_check_cnt++; continue; } if(myGD->mapState[checking_point.x][checking_point.y] == mapOldline) { is_found = true; myGD->setJackPoint(checking_point); afterPoint = checking_point; CCNode::setPosition(checking_point.convertToCCP()); break; } } if(!is_found) { CCLOG("faskdhfn;asjbfv;kjqdhbf;kvuhqasdk;cn"); } } void Jack::setJackState( jackState t_s ) { bool is_changed = t_s != myState; myState = t_s; myGD->setJackState(myState); if(myState == jackStateNormal) { // if(mySGD->getSelectedCharacterHistory().characterNo.getV() != 2) // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move")) // jack_ccb_manager->runAnimationsForSequenceNamed("move"); // } // else // { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("move_down")) jack_ccb_manager->runAnimationsForSequenceNamed("move_down"); // } // jackImg->setColor(ccWHITE); // jackImg->setVisible(true); // line_edge->setVisible(false); myGD->communication("Main_setLineParticle", false); // if(!is_hard && !jack_barrier->isVisible()) // jack_barrier->setVisible(true); if(is_changed) myGD->communication("GIM_removeBeautyStone"); } else if(myState == jackStateDrawing) { // line_edge->setVisible(true); myGD->communication("Main_setLineParticle", true); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() != 2) // { // if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw")) // jack_ccb_manager->runAnimationsForSequenceNamed("draw"); // } // else // { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("draw_down")) jack_ccb_manager->runAnimationsForSequenceNamed("draw_down"); // } // jackImg->setVisible(false); // if(!is_hard && jack_barrier->isVisible()) // jack_barrier->setVisible(false); if(is_changed) myGD->communication("GIM_showBeautyStone"); } else if(myState == jackStateBackTracking) { // line_edge->setVisible(false); myGD->communication("Main_setLineParticle", false); if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("rewind")) { jack_ccb_manager->runAnimationsForSequenceNamed("rewind"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } // jackImg->setColor(ccGRAY); // if(!is_hard && jack_barrier->isVisible()) // jack_barrier->setVisible(false); if(is_changed) myGD->communication("GIM_removeBeautyStone"); } } IntDirection Jack::reverseDirection( IntDirection t_d ) { IntDirection returnDirection; if(t_d == directionLeftUp) returnDirection = directionRightDown; else if(t_d == directionLeft) returnDirection = directionRight; else if(t_d == directionLeftDown) returnDirection = directionRightUp; else if(t_d == directionDown) returnDirection = directionUp; else if(t_d == directionRightDown) returnDirection = directionLeftUp; else if(t_d == directionRight) returnDirection = directionLeft; else if(t_d == directionRightUp) returnDirection = directionLeftDown; else if(t_d == directionUp) returnDirection = directionDown; else returnDirection = directionStop; return returnDirection; } void Jack::dieEffect() { dieEffectCnt++; if(dieEffectCnt < 30) { // jackImg->setScale(0.2f + dieEffectCnt*0.02f); // jackImg->setOpacity(255-dieEffectCnt*5); } else if(dieEffectCnt == 30) { unschedule(schedule_selector(Jack::dieEffect)); dieEscapeJack(); if(myGD->getIsGameover()) { jackImg->setVisible(false); endGame(); } else { if(myDSH->getIntegerForKey(kDSH_Key_tutorial_flowStep) == kTutorialFlowStep_ingame) { myGD->communication("UI_addGameTime30Sec"); speed_up_value = 0.f; changeSpeed(myGD->jack_base_speed + speed_up_value + alpha_speed_value); startReviveAnimation(jackImg); } else if(myGD->getCommunicationBool("UI_beRevivedJack")) { speed_up_value = 0.f; changeSpeed(myGD->jack_base_speed + speed_up_value + alpha_speed_value); // jackImg->removeFromParentAndCleanup(true); // // CCTexture2D* jack_texture = CCTextureCache::sharedTextureCache()->addImage("jack2.png"); // // jackImg = CCSprite::createWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jackImg->setScale(0.8f); // addChild(jackImg, kJackZ_main); startReviveAnimation(jackImg); } else { if(mySGD->is_endless_mode || continue_on_count < 2) { continue_on_count++; myGD->communication("UI_showContinuePopup", this, callfunc_selector(Jack::endGame), this, callfunc_selector(Jack::continueGame)); } else { jackImg->setVisible(false); endGame(); } } } } // else if(dieEffectCnt > 80) // { // unschedule(schedule_selector(Jack::dieEffect)); // // if(myGD->getCommunicationBool("UI_beRevivedJack")) // { // speed_up_value = 0.f; // changeSpeed(myGD->jack_base_speed + speed_up_value + alpha_speed_value); // // isDie = false; // isStun = false; // // dieEscapeJack(); // // if(myGD->getIsGameover()) // endGame(); // else // { // jackImg->removeFromParentAndCleanup(true); // // CCTexture2D* jack_texture = CCTextureCache::sharedTextureCache()->addImage("jack2.png"); // // jackImg = CCSprite::createWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jackImg->setScale(0.8f); // addChild(jackImg, kJackZ_main); // // CCAnimation* jack_animation = CCAnimation::create(); // jack_animation->setDelayPerUnit(0.1f); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(23, 0, 23, 23)); // // CCAnimate* jack_animate = CCAnimate::create(jack_animation); // CCRepeatForever* jack_repeat = CCRepeatForever::create(jack_animate); // jackImg->runAction(jack_repeat); // // setTouchPointByJoystick(CCPointZero, directionStop, true); // setJackState(jackStateNormal); // // myGD->communication("GIM_dieCreateItem"); // myGD->communication("Main_resetIsLineDie"); // myGD->communication("Main_stopSpecialAttack"); // } // } // else // { // myGD->communication("UI_showContinuePopup", this, callfunc_selector(Jack::endGame), this, callfunc_selector(Jack::continueGame)); // } // } } void Jack::endReviveJack() { isDie = false; isStun = false; myGD->communication("Main_stopBackingCheck"); // CCTexture2D* jack_texture = CCTextureCache::sharedTextureCache()->addImage("jack2.png"); // // CCAnimation* jack_animation = CCAnimation::create(); // jack_animation->setDelayPerUnit(0.1f); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(23, 0, 23, 23)); // // CCAnimate* jack_animate = CCAnimate::create(jack_animation); // CCRepeatForever* jack_repeat = CCRepeatForever::create(jack_animate); // jackImg->runAction(jack_repeat); if(myGD->mapState[afterPoint.x][afterPoint.y] != mapOldline) { IntMoveState searchFirstMoveState = IntMoveState(afterPoint.x, afterPoint.y, directionStop); searchAndMoveOldline(searchFirstMoveState); } setTouchPointByJoystick(CCPointZero, directionStop, true); setJackState(jackStateNormal); if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("stop")) { jack_ccb_manager->runAnimationsForSequenceNamed("stop"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } // jack_barrier->setVisible(true); myGD->communication("UI_resumeCounting"); myGD->communication("GIM_dieCreateItem"); myGD->communication("Main_resetIsLineDie"); myGD->communication("Main_stopSpecialAttack"); myGD->communication("CP_onJackRevived"); } void Jack::continueGame() { speed_up_value = 0.f; changeSpeed(myGD->jack_base_speed + speed_up_value + alpha_speed_value); // jackImg->removeFromParentAndCleanup(true); // // CCTexture2D* jack_texture = CCTextureCache::sharedTextureCache()->addImage("jack2.png"); // // jackImg = CCSprite::createWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jackImg->setScale(0.8f); // addChild(jackImg, kJackZ_main); startReviveAnimation(jackImg); } void Jack::endGame() { int i = kAchievementCode_hidden_dieEasy; if(!myAchieve->isCompleted(AchievementCode(i)) && !myAchieve->isAchieve(AchievementCode(i))) { if(!myAchieve->isNoti(AchievementCode(i)) && !myAchieve->isCompleted(AchievementCode(i)) && myGD->getCommunication("UI_getUseTime") <= myAchieve->getCondition(AchievementCode(i))) { myAchieve->changeIngCount(AchievementCode(i), myAchieve->getCondition(AchievementCode(i))); AchieveNoti* t_noti = AchieveNoti::create(AchievementCode(i)); CCDirector::sharedDirector()->getRunningScene()->addChild(t_noti); } } mySGD->fail_code = kFC_gameover; myGD->setIsGameover(true); myGD->communication("Main_allStopSchedule"); myGD->communication("Main_gameover"); } void Jack::escapeJack() { if(afterPoint.isInnerMap()) { if(myGD->mapState[afterPoint.x-1][afterPoint.y] == mapOldget && myGD->mapState[afterPoint.x+1][afterPoint.y] == mapOldget && myGD->mapState[afterPoint.x][afterPoint.y-1] == mapOldget && myGD->mapState[afterPoint.x][afterPoint.y+1] == mapOldget) { IntMoveState searchFirstMoveState = IntMoveState(afterPoint.x, afterPoint.y, directionStop); searchAndMoveOldline(searchFirstMoveState); } bool is_go_inner = (myGD->mapState[afterPoint.x][afterPoint.y] == mapNewline || myGD->mapState[afterPoint.x-1][afterPoint.y] == mapNewline || myGD->mapState[afterPoint.x+1][afterPoint.y] == mapNewline || myGD->mapState[afterPoint.x][afterPoint.y-1] == mapNewline || myGD->mapState[afterPoint.x][afterPoint.y+1] == mapNewline); for(int x = mapWidthInnerBegin+1;x < mapWidthInnerEnd-1 && !is_go_inner;x++) { if(!(myGD->mapState[x][mapHeightInnerBegin] == mapOldline && myGD->mapState[x][mapHeightInnerBegin+1] == mapOldget)) is_go_inner = true; if(!(myGD->mapState[x][mapHeightInnerEnd-1] == mapOldline && myGD->mapState[x][mapHeightInnerEnd-1-1] == mapOldget)) is_go_inner = true; } for(int y = mapHeightInnerBegin+1;y < mapHeightInnerEnd-1 && !is_go_inner;y++) { if(!(myGD->mapState[mapWidthInnerBegin][y] == mapOldline && myGD->mapState[mapWidthInnerBegin+1][y] == mapOldget)) is_go_inner = true; if(!(myGD->mapState[mapWidthInnerEnd-1][y] == mapOldline && myGD->mapState[mapWidthInnerEnd-1-1][y] == mapOldget)) is_go_inner = true; } if(!is_go_inner) { IntMoveState searchFirstMoveState = IntMoveState(afterPoint.x, afterPoint.y, directionStop); searchAndMoveOldline(searchFirstMoveState); } } } void Jack::dieEscapeJack() { IntMoveState searchFirstMoveState = IntMoveState(afterPoint.x, afterPoint.y, directionStop); searchAndMoveOldline(searchFirstMoveState); } void Jack::startMove() { is_end_turn = true; isMoving = true; moveValue = 0; move_loop_cnt = 0; moveTest(); schedule(schedule_selector(Jack::moveTest)); } void Jack::resetStopEffects() { t_se = NULL; // t_chaos = NULL; } void Jack::positionRefresh() { setPosition(getPosition()); } bool Jack::isDieJack() { return isDie; } CCNode* Jack::getJack() { return this; } void Jack::myInit() { continue_on_count = 0; before_x_direction = directionStop; before_x_cnt = 0; keep_direction = kKeepDirection_empty; isDrawingOn = myDSH->getBoolForKey(kDSH_Key_isDisableDrawButton); // isReverseGesture = false; isReverse = false; t_se = NULL; t_chaos = NULL; isStun = false; isDie = false; is_double_moving = false; myGD->V_F["Jack_changeSpeed"] = std::bind(&Jack::changeSpeed, this, _1); myGD->V_I["Jack_startDieEffect"] = std::bind(&Jack::startDieEffect, this, _1); myGD->V_V["Jack_createHammer"] = std::bind(&Jack::createHammer, this); myGD->V_V["Jack_createFog"] = std::bind(&Jack::createFog, this); myGD->V_V["Jack_createSleep"] = std::bind(&Jack::createSleep, this); myGD->V_V["Jack_createChaos"] = std::bind(&Jack::createChaos, this); myGD->V_V["Jack_reverseOff"] = std::bind(&Jack::reverseOff, this); myGD->V_V["Jack_resetStopEffects"] = std::bind(&Jack::resetStopEffects, this); myGD->V_V["Jack_showMB"] = std::bind(&Jack::showMB, this); myGD->V_V["Jack_takeSpeedUpItem"] = std::bind(&Jack::takeSpeedUpItem, this); myGD->F_V["Jack_getAlphaSpeed"] = std::bind(&Jack::getAlphaSpeed, this); myGD->V_F["Jack_setAlphaSpeed"] = std::bind(&Jack::setAlphaSpeed, this, _1); myGD->F_V["Jack_getSpeedUpValue"] = std::bind(&Jack::getSpeedUpValue, this); myGD->V_V["Jack_positionRefresh"] = std::bind(&Jack::positionRefresh, this); myGD->B_V["Jack_isDie"] = std::bind(&Jack::isDieJack, this); myGD->CCN_V["Jack_getJack"] = std::bind(&Jack::getJack, this); isMoving = false; willBackTracking = false; btPoint = IntPoint(); direction = directionStop; afterDirection = directionStop; //////////////////////////////////////////////////////////// move test //////////////////////////////// speed_up_value = 0.f; alpha_speed_value = 0.f; test_speed = myGD->jack_base_speed + speed_up_value + alpha_speed_value; after_speed = test_speed; //////////////////////////////////////////////////////////// move test //////////////////////////////// myState = jackStateNormal; afterState = jackStateNormal; string path_color; int path_color_code = NSDS_GI(kSDS_GI_characterInfo_int1_statInfo_lineColor_i, mySGD->getSelectedCharacterHistory().characterNo.getV()); if(path_color_code == 1) path_color = "life"; else if(path_color_code == 2) path_color = "fire"; else if(path_color_code == 3) path_color = "water"; else if(path_color_code == 4) path_color = "wind"; else if(path_color_code == 5) path_color = "lightning"; else if(path_color_code == 6) path_color = "plasma"; else path_color = "empty"; // line_edge = CCSprite::create("jack_drawing_point.png");//("path_edge_" + path_color + ".png").c_str()); // line_edge->setVisible(false); // line_edge->setScale(0.5f); // addChild(line_edge, kJackZ_line); auto t_pair = KS::loadCCBIForFullPath<CCSprite*>(this, StageImgLoader::sharedInstance()->getDocumentPath() + NSDS_GS(kSDS_GI_characterInfo_int1_resourceInfo_ccbiID_s, mySGD->getSelectedCharacterHistory().characterNo.getV()) + ".ccbi"); jackImg = t_pair.first; jack_ccb_manager = t_pair.second; // CCTexture2D* jack_texture = CCTextureCache::sharedTextureCache()->addImage("jack2.png"); // // jackImg = CCSprite::createWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jackImg->setScale(0.8f); addChild(jackImg, kJackZ_main); if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("stop")) { jack_ccb_manager->runAnimationsForSequenceNamed("stop"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) } jack_img_direction = directionStop; // if(mySGD->getSelectedCharacterHistory().characterNo.getV() != 2) // jack_img_direction = directionRight; startShowJackAnimation(jackImg); // CCAnimation* jack_animation = CCAnimation::create(); // jack_animation->setDelayPerUnit(0.1f); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(0, 0, 23, 23)); // jack_animation->addSpriteFrameWithTexture(jack_texture, CCRectMake(23, 0, 23, 23)); // // CCAnimate* jack_animate = CCAnimate::create(jack_animation); // CCRepeatForever* jack_repeat = CCRepeatForever::create(jack_animate); // jackImg->runAction(jack_repeat); is_hard = false; // CCSprite* t_texture = CCSprite::create("jack_barrier.png"); // // jack_barrier = CCSprite::createWithTexture(t_texture->getTexture(), CCRectMake(100, 0, 25, 25)); // jack_barrier->setScale(0.8f); // addChild(jack_barrier, kJackZ_defaultBarrier); // jack_barrier->setOpacity(0); // // CCAnimation* t_animation = CCAnimation::create(); // t_animation->setDelayPerUnit(0.1); // for(int i=0;i<5;i++) // t_animation->addSpriteFrameWithTexture(t_texture->getTexture(), CCRectMake(i*25, 0, 25, 25)); // CCAnimate* t_animate = CCAnimate::create(t_animation); // CCRepeatForever* t_repeat = CCRepeatForever::create(t_animate); // // jack_barrier->runAction(t_repeat); setScale(1/myGD->game_scale);//NSDS_GD(mySD->getSilType(), kSDS_SI_scale_d) } void Jack::setStartPosition() { IntMoveState searchFirstMoveState = IntMoveState(160/2, 215/2, directionStop); searchAndMoveOldline(searchFirstMoveState); } void Jack::keepDirectionAction( IntPoint jp, IntDirection t_d ) { IntVector left_vector = IntVector::directionVector(IntVector::getLeftDirection(t_d)); IntVector right_vector = IntVector::directionVector(IntVector::getRightDirection(t_d)); IntPoint left_point = IntPoint(jp.x+left_vector.dx, jp.y+left_vector.dy); IntPoint right_point = IntPoint(jp.x+right_vector.dx, jp.y+right_vector.dy); if(left_point.isInnerMap() && right_point.isInnerMap() && (((myGD->mapState[left_point.x][left_point.y] == mapOldget || myGD->mapState[left_point.x][left_point.y] == mapOldline) && (myGD->mapState[right_point.x][right_point.y] == mapOldget || myGD->mapState[right_point.x][right_point.y] == mapOldline)) || (myGD->mapState[left_point.x][left_point.y] == mapEmpty && myGD->mapState[right_point.x][right_point.y] == mapEmpty))) { } else { if(left_point.isInnerMap() && (myGD->mapState[left_point.x][left_point.y] == mapOldget || myGD->mapState[left_point.x][left_point.y] == mapOldline)) keep_direction = kKeepDirection_left; else if(right_point.isInnerMap() && (myGD->mapState[right_point.x][right_point.y] == mapOldget || myGD->mapState[right_point.x][right_point.y] == mapOldline)) keep_direction = kKeepDirection_right; } } bool Jack::rotarySelection( IntPoint jp, IntDirection t_d ) { // if(myGD->mapState[jp.x][jp.y] != mapOldline) // return false; IntVector left_vector = IntVector::directionVector(IntVector::getLeftDirection(t_d)); IntVector right_vector = IntVector::directionVector(IntVector::getRightDirection(t_d)); IntVector direct_vector = IntVector::directionVector(t_d); IntPoint left_point = IntPoint(jp.x+left_vector.dx, jp.y+left_vector.dy); IntPoint right_point = IntPoint(jp.x+right_vector.dx, jp.y+right_vector.dy); IntPoint direct_point = IntPoint(jp.x+direct_vector.dx, jp.y+direct_vector.dy); IntPoint return_point = IntPoint(jp.x-direct_vector.dx, jp.y-direct_vector.dy); int rotary_cnt = 0; bool is_left = false; bool is_right = false; bool is_direct = false; int oldget_cnt = 0; if(left_point.isInnerMap() && myGD->mapState[left_point.x][left_point.y] == mapOldline) { is_left = true; rotary_cnt++; } else if(left_point.isInnerMap() && myGD->mapState[left_point.x][left_point.y] == mapOldget) { oldget_cnt++; } if(right_point.isInnerMap() && myGD->mapState[right_point.x][right_point.y] == mapOldline) { is_right = true; rotary_cnt++; } else if(right_point.isInnerMap() && myGD->mapState[right_point.x][right_point.y] == mapOldget) { oldget_cnt++; } if(direct_point.isInnerMap() && myGD->mapState[direct_point.x][direct_point.y] == mapOldline) { is_direct = true; rotary_cnt++; } else if(direct_point.isInnerMap() && myGD->mapState[direct_point.x][direct_point.y] == mapOldget) { oldget_cnt++; } if(return_point.isInnerMap() && myGD->mapState[return_point.x][return_point.y] == mapOldget) { oldget_cnt++; } if(rotary_cnt >= 2 && oldget_cnt >= 2) { return false; } if(rotary_cnt >= 2 && keep_direction != kKeepDirection_empty) { if(keep_direction == kKeepDirection_left && is_right) { check_turn_cnt = 4; direction = IntVector::getRightDirection(t_d); afterDirection = direction; } else if(keep_direction == kKeepDirection_right && is_left) { check_turn_cnt = 4; direction = IntVector::getLeftDirection(t_d); afterDirection = direction; } else return false; return true; } else return false; } CCPoint Jack::checkOutlineTurnPosition( CCPoint turnPosition ) { if(turnPosition.x < (mapWidthInnerBegin-1)*pixelSize+1) turnPosition.x = (mapWidthInnerBegin-1)*pixelSize+1; if(turnPosition.x > (mapWidthInnerEnd-1-1)*pixelSize+1) turnPosition.x = (mapWidthInnerEnd-1-1)*pixelSize+1; if(myGD->game_step == kGS_limited) { if(turnPosition.y < (myGD->limited_step_bottom-1)*pixelSize+1) turnPosition.y = (myGD->limited_step_bottom-1)*pixelSize+1; if(turnPosition.y > (myGD->limited_step_top-1)*pixelSize+1) turnPosition.y = (myGD->limited_step_top-1)*pixelSize+1; } else { if(turnPosition.y < (mapHeightInnerBegin-1)*pixelSize+1) turnPosition.y = (mapHeightInnerBegin-1)*pixelSize+1; if(turnPosition.y > (mapHeightInnerEnd-1-1)*pixelSize+1) turnPosition.y = (mapHeightInnerEnd-1-1)*pixelSize+1; } return turnPosition; } void Jack::startReviveAnimation( CCSprite* t_jack_img ) { AudioEngine::sharedInstance()->playEffect(CCString::createWithFormat("ment_resurrection%d.mp3", rand()%2+1)->getCString(), false, true); if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("born")) { jack_ccb_manager->runAnimationsForSequenceNamed("born"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } // t_jack_img->setOpacity(0); // t_jack_img->runAction(CCSequence::createWithTwoActions(CCDelayTime::create(0.8f), CCFadeTo::create(0.5f, 255))); CCNode* animation_node = CCNode::create(); animation_node->setPosition(ccp(t_jack_img->getContentSize().width/2.f, t_jack_img->getContentSize().height/2.f)); t_jack_img->addChild(animation_node); startInnerParticle(animation_node); CCDelayTime* delay1 = CCDelayTime::create(0.1f); CCCallFuncO* call1 = CCCallFuncO::create(this, callfuncO_selector(Jack::startLightSprite), animation_node); CCDelayTime* delay2 = CCDelayTime::create(0.2f); CCCallFuncO* call2 = CCCallFuncO::create(this, callfuncO_selector(Jack::startOutterParticle), animation_node); CCDelayTime* delay3 = CCDelayTime::create(0.5f); CCCallFunc* call3 = CCCallFunc::create(this, callfunc_selector(Jack::endReviveJack)); CCCallFunc* call4 = CCCallFunc::create(animation_node, callfunc_selector(CCNode::removeFromParent)); CCSequence* t_seq = CCSequence::create(delay1, call1, delay2, call2, delay3, call3, call4, NULL); animation_node->runAction(t_seq); } void Jack::startShowJackAnimation( CCSprite* t_jack_img ) { if(jack_ccb_manager->getRunningSequenceName() == NULL || jack_ccb_manager->getRunningSequenceName() != string("born")) { jack_ccb_manager->runAnimationsForSequenceNamed("born"); // if(mySGD->getSelectedCharacterHistory().characterNo.getV() == 2) jack_img_direction = directionStop; } // t_jack_img->setOpacity(0); // t_jack_img->runAction(CCFadeTo::create(1.3f, 255)); CCNode* animation_node = CCNode::create(); animation_node->setPosition(ccp(t_jack_img->getContentSize().width/2.f, t_jack_img->getContentSize().height/2.f)); t_jack_img->addChild(animation_node); startInnerParticle(animation_node); CCDelayTime* delay1 = CCDelayTime::create(0.2f); CCCallFuncO* call1 = CCCallFuncO::create(this, callfuncO_selector(Jack::startLightSprite), animation_node); CCDelayTime* delay2 = CCDelayTime::create(0.4f); CCCallFuncO* call2 = CCCallFuncO::create(this, callfuncO_selector(Jack::startOutterParticle), animation_node); CCDelayTime* delay3 = CCDelayTime::create(1.f); CCCallFunc* call4 = CCCallFunc::create(animation_node, callfunc_selector(CCNode::removeFromParent)); CCSequence* t_seq = CCSequence::create(delay1, call1, delay2, call2, delay3, call4, NULL); animation_node->runAction(t_seq); } void Jack::startInnerParticle( CCNode* target_node ) { CCParticleSystemQuad* inner_particle = CCParticleSystemQuad::createWithTotalParticles(100); inner_particle->setTexture(CCTextureCache::sharedTextureCache()->addImage("particle2.png")); inner_particle->setEmissionRate(166.67f); inner_particle->setAngle(90.f); inner_particle->setAngleVar(360.f); ccBlendFunc inner_blend_func = {GL_SRC_ALPHA, GL_ONE}; inner_particle->setBlendFunc(inner_blend_func); inner_particle->setDuration(0.5f); inner_particle->setEmitterMode(kCCParticleModeRadius); inner_particle->setStartColor(ccc4f(1.f, 1.f, 0.55f, 1.f)); inner_particle->setStartColorVar(ccc4f(0.f, 0.28f, 0.57f, 1.f)); inner_particle->setEndColor(ccc4f(0.f, 0.f, 0.f, 1.f)); inner_particle->setEndColorVar(ccc4f(0.f, 0.f, 0.f, 0.f)); inner_particle->setStartSize(15.f); inner_particle->setStartSizeVar(7.f); inner_particle->setEndSize(10.f); inner_particle->setEndSizeVar(5.f); inner_particle->setRotatePerSecond(0.f); inner_particle->setRotatePerSecondVar(0.f); inner_particle->setStartRadius(80.f); inner_particle->setStartRadiusVar(40.f); inner_particle->setEndRadius(15.f); inner_particle->setTotalParticles(100); inner_particle->setLife(0.6f); inner_particle->setLifeVar(0.3f); inner_particle->setStartSpin(0.f); inner_particle->setStartSpinVar(0.f); inner_particle->setEndSpin(0.f); inner_particle->setEndSpinVar(0.f); inner_particle->setPosition(ccp(0,0)); inner_particle->setPosVar(CCPointZero); inner_particle->setAutoRemoveOnFinish(true); target_node->addChild(inner_particle); } void Jack::startLightSprite( CCNode* target_node ) { CCNodeLoaderLibrary* nodeLoader = CCNodeLoaderLibrary::sharedCCNodeLoaderLibrary(); CCBReader* reader = new CCBReader(nodeLoader); CCSprite* lighter = dynamic_cast<CCSprite*>(reader->readNodeGraphFromFile("fx_cha_new.ccbi",this)); lighter->setPosition(ccp(0,0)); target_node->addChild(lighter); reader->release(); KS::setBlendFunc(lighter, ccBlendFunc{GL_SRC_ALPHA, GL_ONE}); } void Jack::startOutterParticle( CCNode* target_node ) { CCParticleSystemQuad* outter_particle = CCParticleSystemQuad::createWithTotalParticles(100); outter_particle->setTexture(CCTextureCache::sharedTextureCache()->addImage("particle2.png")); outter_particle->setEmissionRate(166.67f); outter_particle->setAngle(90.f); outter_particle->setAngleVar(90.f); ccBlendFunc outter_blend_func = {GL_SRC_ALPHA, GL_ONE}; outter_particle->setBlendFunc(outter_blend_func); outter_particle->setDuration(0.4f); outter_particle->setEmitterMode(kCCParticleModeGravity); outter_particle->setStartColor(ccc4f(1.f, 1.f, 0.55f, 1.f)); outter_particle->setStartColorVar(ccc4f(0.f, 0.28f, 0.57f, 1.f)); outter_particle->setEndColor(ccc4f(0.f, 0.f, 0.f, 1.f)); outter_particle->setEndColorVar(ccc4f(0.f, 0.f, 0.f, 0.f)); outter_particle->setStartSize(10.f); outter_particle->setStartSizeVar(5.f); outter_particle->setEndSize(10.f); outter_particle->setEndSizeVar(5.f); outter_particle->setGravity(ccp(0.f,300.f)); outter_particle->setRadialAccel(0.f); outter_particle->setRadialAccelVar(0.f); outter_particle->setSpeed(100.f); outter_particle->setSpeedVar(40.f); outter_particle->setTangentialAccel(0.f); outter_particle->setTangentialAccelVar(0.f); outter_particle->setTotalParticles(100); outter_particle->setLife(0.4f); outter_particle->setLifeVar(0.5f); outter_particle->setStartSpin(0.f); outter_particle->setStartSpinVar(0.f); outter_particle->setEndSpin(0.f); outter_particle->setEndSpinVar(0.f); outter_particle->setPosition(ccp(0,0)); outter_particle->setPosVar(ccp(40.f,40.f)); outter_particle->setAutoRemoveOnFinish(true); target_node->addChild(outter_particle); } StunHammer* StunHammer::create( CCObject* t_jack, SEL_CallFunc d_stun ) { StunHammer* t_sh = new StunHammer(); t_sh->myInit(t_jack, d_stun); t_sh->autorelease(); return t_sh; } void StunHammer::startAction() { CCAnimation* t_animation = CCAnimation::create(); t_animation->setDelayPerUnit(0.1); t_animation->addSpriteFrameWithFileName("stun_hammer1.png"); t_animation->addSpriteFrameWithFileName("stun_hammer1.png"); t_animation->addSpriteFrameWithFileName("stun_hammer2.png"); CCAnimate* t_animate = CCAnimate::create(t_animation); CCRotateBy* t_rotate = CCRotateBy::create(0.3, -90); CCSpawn* t_spawn = CCSpawn::createWithTwoActions(t_animate, t_rotate); CCCallFunc* t_call = CCCallFunc::create(this, callfunc_selector(StunHammer::afterAction)); CCSequence* t_seq = CCSequence::createWithTwoActions(t_spawn, t_call); hammerImg->runAction(t_seq); } void StunHammer::showHammer() { CCSprite* t_hammer = CCSprite::create("stun_hammer1.png"); t_hammer->setAnchorPoint(ccp(1.0,0.5)); t_hammer->setRotation(90); t_hammer->setPosition(ccp(34,20)); addChild(t_hammer); CCAnimation* t_animation = CCAnimation::create(); t_animation->setDelayPerUnit(0.1); t_animation->addSpriteFrameWithFileName("stun_hammer1.png"); t_animation->addSpriteFrameWithFileName("stun_hammer1.png"); t_animation->addSpriteFrameWithFileName("stun_hammer2.png"); CCAnimate* t_animate = CCAnimate::create(t_animation); CCRotateBy* t_rotate = CCRotateBy::create(0.3, -90); CCSpawn* t_spawn = CCSpawn::createWithTwoActions(t_animate, t_rotate); CCCallFuncO* t_call = CCCallFuncO::create(this, callfuncO_selector(StunHammer::deleteTempHammer), t_hammer); CCSequence* t_seq = CCSequence::createWithTwoActions(t_spawn, t_call); t_hammer->runAction(t_seq); } void StunHammer::selfRemove() { myGD->communication("Jack_resetStopEffects"); myGD->communication("Main_touchOn"); removeFromParentAndCleanup(true); } void StunHammer::deleteTempHammer( CCObject* t_hammer ) { ((CCNode*)t_hammer)->removeFromParentAndCleanup(true); } void StunHammer::afterAction() { hammerImg->removeFromParentAndCleanup(true); AudioEngine::sharedInstance()->playEffect("sound_stun_hit.mp3",false); (target_jack->*delegate_stun)(); starImg = CCSprite::create("stun_star.png", CCRectMake(0, 0, 20, 13)); starImg->setPosition(ccp(0,12)); CCSprite* t_texture = CCSprite::create("stun_star.png"); CCAnimation* t_animation = CCAnimation::create(); t_animation->setDelayPerUnit(0.1); for(int i=0;i<3;i++) { t_animation->addSpriteFrameWithTexture(t_texture->getTexture(), CCRectMake(0, i*13, 20, 13)); } CCAnimate* t_animate = CCAnimate::create(t_animation); CCRepeatForever* t_repeat = CCRepeatForever::create(t_animate); addChild(starImg); starImg->runAction(t_repeat); } void StunHammer::myInit( CCObject* t_jack, SEL_CallFunc d_stun ) { target_jack = t_jack; delegate_stun = d_stun; hammerImg = CCSprite::create("stun_hammer1.png"); hammerImg->setAnchorPoint(ccp(1.0,0.5)); hammerImg->setRotation(90); hammerImg->setPosition(ccp(34,20)); addChild(hammerImg); } IceFog* IceFog::create( CCObject* t_jack, SEL_CallFunc d_freeze ) { IceFog* t_if = new IceFog(); t_if->myInit(t_jack, d_freeze); t_if->autorelease(); return t_if; } void IceFog::startAction() { CCDelayTime* t_delay = CCDelayTime::create(0.2f); CCCallFunc* t_call = CCCallFunc::create(this, callfunc_selector(IceFog::afterAction)); CCSequence* t_seq = CCSequence::createWithTwoActions(t_delay, t_call); runAction(t_seq); } void IceFog::showFog() { fogImg->removeFromParent(); stopAllActions(); fogImg = KS::loadCCBI<CCSprite*>(this, "fx_freezing_1.ccbi").first; KS::setBlendFunc(fogImg, ccBlendFunc{GL_SRC_ALPHA, GL_ONE}); addChild(fogImg); } void IceFog::selfRemove() { myGD->communication("Jack_resetStopEffects"); myGD->communication("Main_touchOn"); fog_manager->runAnimationsForSequenceNamed("stop"); CCDelayTime* t_delay = CCDelayTime::create(0.3f); CCCallFunc* t_call = CCCallFunc::create(this, callfunc_selector(CCNode::removeFromParent)); CCSequence* t_seq = CCSequence::create(t_delay, t_call, NULL); runAction(t_seq); // removeFromParentAndCleanup(true); } void IceFog::deleteFog() { // fogImg->removeFromParentAndCleanup(true); } void IceFog::afterAction() { AudioEngine::sharedInstance()->playEffect("sound_ice_hold.mp3", false); (target_jack->*delegate_freeze)(); // fogImg->removeFromParentAndCleanup(true); // iceImg = CCSprite::create("ice.png"); // addChild(iceImg); } void IceFog::myInit( CCObject* t_jack, SEL_CallFunc d_freeze ) { target_jack = t_jack; delegate_freeze = d_freeze; auto t_ccb = KS::loadCCBI<CCSprite*>(this, "fx_freezing_1.ccbi"); fogImg = t_ccb.first; KS::setBlendFunc(fogImg, ccBlendFunc{GL_SRC_ALPHA, GL_ONE}); addChild(fogImg); fog_manager = t_ccb.second; } Sleep* Sleep::create( CCObject* t_jack, SEL_CallFunc d_sleep ) { Sleep* t_s = new Sleep(); t_s->myInit(t_jack, d_sleep); t_s->autorelease(); return t_s; } void Sleep::startAction() { CCDelayTime* t_delay = CCDelayTime::create(1.0); CCCallFunc* t_call = CCCallFunc::create(this, callfunc_selector(Sleep::afterAction)); CCSequence* t_seq = CCSequence::createWithTwoActions(t_delay, t_call); runAction(t_seq); } void Sleep::showCircle() { CircleCreater* t_cc = CircleCreater::create(ccYELLOW, 12); addChild(t_cc); CCDelayTime* t_delay = CCDelayTime::create(1.0); CCCallFuncO* t_call = CCCallFuncO::create(this, callfuncO_selector(Sleep::deleteCircle), t_cc); CCSequence* t_seq = CCSequence::createWithTwoActions(t_delay, t_call); runAction(t_seq); } void Sleep::selfRemove() { myGD->communication("Jack_resetStopEffects"); myGD->communication("Main_touchOn"); removeFromParentAndCleanup(true); } void Sleep::deleteCircle( CCObject* t_remove ) { ((CircleCreater*)t_remove)->stopCreate(); } void Sleep::afterAction() { AudioEngine::sharedInstance()->playEffect("sound_sleep.mp3", false); (target_jack->*delegate_sleep)(); my_cc->stopCreate(); // real sleep add sleepImg = CCSprite::create("sleep_zzz.png", CCRectMake(0, 0, 30, 25)); sleepImg->setPosition(ccp(10,18)); addChild(sleepImg); CCSprite* t_texture = CCSprite::create("sleep_zzz.png"); CCAnimation* t_animation = CCAnimation::create(); t_animation->setDelayPerUnit(0.1); for(int i=0;i<5;i++) { t_animation->addSpriteFrameWithTexture(t_texture->getTexture(), CCRectMake(i*30, 0, 30, 25)); } CCAnimate* t_animate = CCAnimate::create(t_animation); CCRepeatForever* t_repeat = CCRepeatForever::create(t_animate); sleepImg->runAction(t_repeat); } void Sleep::myInit( CCObject* t_jack, SEL_CallFunc d_sleep ) { target_jack = t_jack; delegate_sleep = d_sleep; my_cc = CircleCreater::create(ccYELLOW, 12); addChild(my_cc); } Chaos* Chaos::create( CCObject* t_jack, SEL_CallFunc d_chaos ) { Chaos* t_c = new Chaos(); t_c->myInit(t_jack, d_chaos); t_c->autorelease(); return t_c; } void Chaos::startAction() { CCDelayTime* t_delay = CCDelayTime::create(1.0); CCCallFunc* t_call = CCCallFunc::create(this, callfunc_selector(Chaos::afterAction)); CCSequence* t_seq = CCSequence::createWithTwoActions(t_delay, t_call); runAction(t_seq); } void Chaos::showCircle() { CircleCreater* t_cc = CircleCreater::create(ccBLUE, 12); addChild(t_cc); CCDelayTime* t_delay = CCDelayTime::create(1.0); CCCallFuncO* t_call = CCCallFuncO::create(this, callfuncO_selector(Chaos::deleteCircle), t_cc); CCSequence* t_seq = CCSequence::createWithTwoActions(t_delay, t_call); runAction(t_seq); } void Chaos::selfRemove() { myGD->communication("Jack_resetStopEffects"); removeFromParentAndCleanup(true); } void Chaos::deleteCircle( CCObject* t_remove ) { ((CircleCreater*)t_remove)->stopCreate(); } void Chaos::afterAction() { (target_jack->*delegate_chaos)(); my_cc->stopCreate(); chaosImg = CCSprite::create("chaos.png"); chaosImg->setAnchorPoint(ccp(0.5,0)); chaosImg->setRotation(-45); addChild(chaosImg); CCRotateTo* t_rotate_left = CCRotateTo::create(0.5, 45); CCRotateTo* t_rotate_right = CCRotateTo::create(0.5, -45); CCSequence* t_seq = CCSequence::createWithTwoActions(t_rotate_left, t_rotate_right); CCRepeatForever* t_repeat = CCRepeatForever::create(t_seq); chaosImg->runAction(t_repeat); } void Chaos::myInit( CCObject* t_jack, SEL_CallFunc d_chaos ) { target_jack = t_jack; delegate_chaos = d_chaos; my_cc = CircleCreater::create(ccBLUE, 12); addChild(my_cc); } MissileBarrier* MissileBarrier::create() { MissileBarrier* t_mb = new MissileBarrier(); t_mb->myInit(); t_mb->autorelease(); return t_mb; } void MissileBarrier::selfRemove() { removeFromParentAndCleanup(true); } void MissileBarrier::myInit() { AudioEngine::sharedInstance()->playEffect("sound_barrier_pass.mp3",false); CCTexture2D* t_texture = CCTextureCache::sharedTextureCache()->addImage("jack_missile_barrier.png"); initWithTexture(t_texture, CCRectMake(0, 0, 38, 38)); CCAnimation* t_animation = CCAnimation::create(); t_animation->setDelayPerUnit(0.1); for(int i=0;i<3;i++) t_animation->addSpriteFrameWithTexture(t_texture, CCRectMake(38*i, 0, 38, 38)); CCAnimate* t_animate = CCAnimate::create(t_animation); CCCallFunc* t_call = CCCallFunc::create(this, callfunc_selector(MissileBarrier::selfRemove)); CCSequence* t_seq = CCSequence::createWithTwoActions(t_animate, t_call); runAction(t_seq); }
[ "seo88youngho@gmail.com" ]
seo88youngho@gmail.com
6050614394a1b89f884e9e36a25c9ea21c1ea2e0
9895bc169c7585e6fd6888916096f90c16135a5a
/Rainbow Pinball/ModuleRender.cpp
46bd670d41d8ad448a8a6fbbed161f8d922f8d86
[ "MIT" ]
permissive
RustikTie/Pinball
60d3821d9c99e1d54109acef453013dc80ab9bc2
e416dac239c883c5eed6713722beaffea82d2873
refs/heads/master
2021-07-23T11:43:09.994904
2017-11-02T22:58:33
2017-11-02T22:58:33
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#include "Globals.h" #include "Application.h" #include "ModuleWindow.h" #include "ModuleRender.h" #include <math.h> ModuleRender::ModuleRender(Application* app, bool start_enabled) : Module(app, start_enabled) { renderer = NULL; camera.x = camera.y = 0; camera.w = SCREEN_WIDTH; camera.h = SCREEN_HEIGHT; } // Destructor ModuleRender::~ModuleRender() {} // Called before render is available bool ModuleRender::Init() { LOG("Creating Renderer context"); bool ret = true; Uint32 flags = 0; if(VSYNC == true) { flags |= SDL_RENDERER_PRESENTVSYNC; } renderer = SDL_CreateRenderer(App->window->window, -1, flags); if(renderer == NULL) { LOG("Renderer could not be created! SDL_Error: %s\n", SDL_GetError()); ret = false; } return ret; } // PreUpdate: clear buffer update_status ModuleRender::PreUpdate() { SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); SDL_RenderClear(renderer); return UPDATE_CONTINUE; } // Update: debug camera update_status ModuleRender::Update() { /* int speed = 3; if(App->input->GetKey(SDL_SCANCODE_UP) == KEY_REPEAT) App->renderer->camera.y += speed; if(App->input->GetKey(SDL_SCANCODE_DOWN) == KEY_REPEAT) App->renderer->camera.y -= speed; if(App->input->GetKey(SDL_SCANCODE_LEFT) == KEY_REPEAT) App->renderer->camera.x += speed; if(App->input->GetKey(SDL_SCANCODE_RIGHT) == KEY_REPEAT) App->renderer->camera.x -= speed; */ return UPDATE_CONTINUE; } // PostUpdate present buffer to screen update_status ModuleRender::PostUpdate() { SDL_RenderPresent(renderer); return UPDATE_CONTINUE; } // Called before quitting bool ModuleRender::CleanUp() { LOG("Destroying renderer"); //Destroy window if(renderer != NULL) { SDL_DestroyRenderer(renderer); } return true; } // Blit to screen bool ModuleRender::Blit(SDL_Texture* texture, int x, int y, SDL_Rect* section, float speed, double angle, int pivot_x, int pivot_y ) { bool ret = true; SDL_Rect rect; rect.x = (int) (camera.x * speed) + x * SCREEN_SIZE; rect.y = (int) (camera.y * speed) + y * SCREEN_SIZE; if(section != NULL) { rect.w = section->w; rect.h = section->h; } else { SDL_QueryTexture(texture, NULL, NULL, &rect.w, &rect.h); } rect.w *= SCREEN_SIZE; rect.h *= SCREEN_SIZE; SDL_Point* p = NULL; SDL_Point pivot; if(pivot_x != INT_MAX && pivot_y != INT_MAX) { pivot.x = pivot_x; pivot.y = pivot_y; p = &pivot; } if(SDL_RenderCopyEx(renderer, texture, section, &rect, angle, p, SDL_FLIP_NONE) != 0) { LOG("Cannot blit to screen. SDL_RenderCopy error: %s", SDL_GetError()); ret = false; } return ret; } bool ModuleRender::DrawQuad(const SDL_Rect& rect, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool filled, bool use_camera) { bool ret = true; SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); SDL_SetRenderDrawColor(renderer, r, g, b, a); SDL_Rect rec(rect); if(use_camera) { rec.x = (int)(camera.x + rect.x * SCREEN_SIZE); rec.y = (int)(camera.y + rect.y * SCREEN_SIZE); rec.w *= SCREEN_SIZE; rec.h *= SCREEN_SIZE; } int result = (filled) ? SDL_RenderFillRect(renderer, &rec) : SDL_RenderDrawRect(renderer, &rec); if(result != 0) { LOG("Cannot draw quad to screen. SDL_RenderFillRect error: %s", SDL_GetError()); ret = false; } return ret; } bool ModuleRender::DrawLine(int x1, int y1, int x2, int y2, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool use_camera) { bool ret = true; SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); SDL_SetRenderDrawColor(renderer, r, g, b, a); int result = -1; if(use_camera) result = SDL_RenderDrawLine(renderer, camera.x + x1 * SCREEN_SIZE, camera.y + y1 * SCREEN_SIZE, camera.x + x2 * SCREEN_SIZE, camera.y + y2 * SCREEN_SIZE); else result = SDL_RenderDrawLine(renderer, x1 * SCREEN_SIZE, y1 * SCREEN_SIZE, x2 * SCREEN_SIZE, y2 * SCREEN_SIZE); if(result != 0) { LOG("Cannot draw quad to screen. SDL_RenderFillRect error: %s", SDL_GetError()); ret = false; } return ret; } bool ModuleRender::DrawCircle(int x, int y, int radius, Uint8 r, Uint8 g, Uint8 b, Uint8 a, bool use_camera) { bool ret = true; SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); SDL_SetRenderDrawColor(renderer, r, g, b, a); int result = -1; SDL_Point points[360]; float factor = (float) M_PI / 180.0f; for(uint i = 0; i < 360; ++i) { points[i].x = (int) (x + radius * cos( i * factor)); points[i].y = (int) (y + radius * sin( i * factor)); } result = SDL_RenderDrawPoints(renderer, points, 1200); if(result != 0) { LOG("Cannot draw quad to screen. SDL_RenderFillRect error: %s", SDL_GetError()); ret = false; } return ret; }
[ "rustiktie@gmail.com" ]
rustiktie@gmail.com
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/src/util/mm_io/readGraph.tcc
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#include <cstdio> #include <cstdlib> #include <cassert> #include <iostream> #include <fstream> #include <string> #include <unistd.h> #include <map> #include <set> #include <filesystem> extern "C" { #include "mm_io.h" } template<class v_t> void Utility::readGraph<v_t>::allocateGraph() { // Initialize node pointers nodePtrs = (unsigned int *)malloc((*numNodes + 2) * sizeof(unsigned int)); // Dummy for zero, plus extra at the end for M+1 bounds vertex_property = (v_t *)malloc((*numNodes + 1) * sizeof(v_t)); for(int i = 0 ; i < *numNodes + 1; i ++) { vertex_property[i] = initialVertexValue; } nodeNeighbors = (unsigned int *)malloc(*numNeighbors * sizeof(unsigned int)); edgeWeights = (double *)malloc(*numNeighbors * sizeof(double)); nodeIncomingPtrs = (unsigned int *)malloc((*numNodes + 1) * sizeof(unsigned int)); nodeIncomingNeighbors = (unsigned int *)malloc(*numNeighbors * sizeof(unsigned int)); } template<class v_t> void Utility::readGraph<v_t>::readMatrixMarket(const char *mmInputFile) { fprintf(stderr, "[readMatrixMarket] allocating space for shared integers \n"); numNodes = (int*) malloc(sizeof(int)); numNeighbors = (int*) malloc(sizeof(int)); std::string binFname = std::string(mmInputFile)+".bin"; bool success = readBin(binFname); if(!success) { int M, N, nz, *I, *J; double *val; MM_typecode matcode; fprintf(stderr, "[readMatrixMarket] Reading matrix market file \n"); int retval = mm_read_mtx_crd(mmInputFile, &M, &N, &nz, &I, &J, &val, &matcode); if(retval < 0) { fprintf(stderr, "matrix read failed!\n"); exit(-1); } // Check values: no vertices should be zero or > M for(int j=0; j<nz; j++){ if((I[j] <= 0) || (J[j] <= 0)) { fprintf(stderr, "[readMatrixMarket] ERROR: matrix file contains an unsupported 0 vertex at %i\n", j); assert(false); } if(I[j] > nz) { fprintf(stderr, "[readMatrixMarket] ERROR: matrix file contains an out-of-bounds vertex (%i > (nz=%i)) at position %i\n", I[j], nz, j); assert(false); } if(J[j] > nz) { fprintf(stderr, "[readMatrixMarket] ERROR: matrix file contains an out-of-bounds vertex (%i > (nz=%i)) at position %i\n", I[j], nz, j); assert(false); } } *numNodes = M; *numNeighbors = nz; allocateGraph(); bool jIsInorder = true; for(int j=0; j<nz-1; j++) { if(j%PRINT_STEP == 0) fprintf(stderr, "[readMatrixMarket] preprocessing %i/%i\n", j, nz); if(J[j] > J[j+1]) jIsInorder = false; } fprintf(stderr, "[readMatrixMarket] Converting matrix market to expected input \n"); unsigned int *nodePtr = nodePtrs; unsigned int *nodeNeighbor = nodeNeighbors; double *edgeWeight = edgeWeights; int n = 0; *nodePtr = n; nodePtr[0] = 0; // initialize the first pointer to the start of the edge list if(jIsInorder) { //fprintf(stderr, "Test If\n"); int curJ = 0; for(n = 0; n < nz; n++) { if(n%PRINT_STEP == 0) fprintf(stderr, "[readMatrixMarket] postprocessing %i/%i\n", n, nz); //printf ("Test If 1 %d\n", n); nodeNeighbor[n] = I[n]; //printf ("Test If 2\n"); if(mm_is_real(matcode)) *(edgeWeight++) = val[n]; //Giving error else *(edgeWeight++) = 1.; while(curJ != J[n]) nodePtr[++curJ] = n; } // Update the very last node ptr nodePtr[++curJ] = *numNeighbors; } else { //fprintf(stderr, " Test Else \n"); for(int i=0; i<=M; i++) { for(int ind=0; ind < nz; ind++) { if(n%PRINT_STEP == 0) fprintf(stderr, "[readMatrixMarket] postprocessing %i, %i/%i\n", i, ind, nz); if(I[ind] == i) { *(nodeNeighbor++) = J[ind]; if(mm_is_real(matcode)) *(edgeWeight++) = val[ind]; else *(edgeWeight++) = 1.; n++; } } *(++nodePtr) = n; } // Update the very last node pointer *(++nodePtr) = *numNeighbors; } //fprintf(stderr, "Test \n"); //assert((nodeNeighbors)[0] == (nodeNeighbors)[1] == 0); unsigned int p = 0; unsigned int idx_cnt = 0; memset(nodeIncomingNeighbors, 0, (*numNeighbors)*sizeof(unsigned int)); memset(nodeIncomingPtrs, 0, (*numNodes + 1)*sizeof(unsigned int)); std::map<int, std::set<int> > incomingNodes; for(int nodeInd = 0; nodeInd <= M; nodeInd++) { if(nodeInd%PRINT_STEP == 0) fprintf(stderr, "[readMatrixMarket] postpostprocessing %i/%i\n", nodeInd, M); for(unsigned int neighborInd = nodePtrs[nodeInd]; neighborInd < nodePtrs[nodeInd+1]; neighborInd++) { int neighbor = nodeNeighbors[neighborInd]; incomingNodes[neighbor].insert(nodeInd); } } for(int nodeInd = 0; nodeInd <= M; nodeInd++) { if(nodeInd%PRINT_STEP == 0) fprintf(stderr, "[readMatrixMarket] postpostpostprocessing %i/%i\n", nodeInd, M); nodeIncomingPtrs[nodeInd] = p; p += incomingNodes[nodeInd].size(); for(int neighborInd : incomingNodes[nodeInd]) { nodeIncomingNeighbors[idx_cnt++] = neighborInd; } } assert(nodeIncomingPtrs[0] == 0); nodeIncomingPtrs[M+1] = p; // check some stuff for(int j = 0; j < M+2; j++) { assert((nodePtrs[j] >=0) && (nodePtrs[j] <= ((unsigned int)nz))); assert((nodeIncomingPtrs[j] >=0) && (nodeIncomingPtrs[j] <= ((unsigned int)nz))); } for(int j = 0; j < nz; j++) { assert((nodeNeighbors[j] >=1) && (nodeNeighbors[j] <= ((unsigned int)M))); assert((nodeIncomingNeighbors[j] >=1) && (nodeIncomingNeighbors[j] <= ((unsigned int)M))); } free(val); free(J); free(I); writeBin(binFname); } } template<class v_t> void Utility::readGraph<v_t>::printEdgeWeights(void) { for(int i = 0; i < *numNeighbors; i++) { fprintf(stderr, "[readGraph DEBUG] edge %u: %lf\n", i, edgeWeights[i]); } } template<class v_t> void Utility::readGraph<v_t>::printNodePtrs(void) { fprintf(stderr, "[readGraph DEBUG] nodePtrs:\n"); for(int i = 1; i < *numNodes; i++) { fprintf(stderr, " node %u: %u\n", i, nodePtrs[i]); } } template<class v_t> void Utility::readGraph<v_t>::printGraph(void) { for(int i = 1 ; i <= *numNodes; i++) { std::cerr << "Node: " << i << "\n"; std::cerr << " Property: " << getVertexProperty(i) << "\n"; for(int j = getNodePtr(i); j < getNodePtr(i+1); j++) { std::cerr << " Edge " << j << " weight " << getEdgeWeight(j) << "\n"; std::cerr << " Neighbor: " << getNodeNeighbor(j) << "\n"; } } } template<class v_t> void Utility::readGraph<v_t>::printVertexProperties(int num) { std::cerr << "[ "; for(int i = 1; i <= *numNodes && i < num; i++) { std::cerr << getVertexProperty(i) << ", "; } std::cerr << "]\n"; } template<class v_t> void Utility::readGraph<v_t>::writeBin(std::string binFname) { fprintf(stderr, "[writeBin] writing binary\n"); std::ofstream binFile; binFile.open(binFname.c_str(), std::ios::out | std::ios::binary); assert(binFile.is_open()); binFile.write((char*)numNodes, sizeof(int)); binFile.write((char*)numNeighbors, sizeof(int)); binFile.write((char*)nodePtrs, sizeof(unsigned int)*((*numNodes)+1)); binFile.write((char*)nodeNeighbors, sizeof(unsigned int)*(*numNeighbors)); binFile.write((char*)edgeWeights, sizeof(double)*(*numNeighbors)); binFile.write((char*)nodeIncomingPtrs, sizeof(unsigned int)*((*numNodes)+1)); binFile.write((char*)nodeIncomingNeighbors, sizeof(unsigned int)*(*numNeighbors)); binFile.close(); } template<class v_t> bool Utility::readGraph<v_t>::readBin(std::string binFname) { std::ifstream binFile; binFile.open(binFname.c_str(), std::ios::in | std::ios::binary); if(!binFile.good()) return false; uint64_t fileSize = std::filesystem::file_size(binFname.c_str()); const size_t startIdx = binFname.find_last_of("/"); binFname.erase(0, startIdx+1); boost::interprocess::permissions perm; perm.set_unrestricted(); if(shouldInit == 1) boost::interprocess::shared_memory_object::remove(binFname.c_str()); graphData = boost::interprocess::shared_memory_object(boost::interprocess::open_or_create, binFname.c_str(), boost::interprocess::read_write, perm); graphData.truncate(fileSize); region = boost::interprocess::mapped_region(graphData, boost::interprocess::read_write, 0, fileSize); uint8_t *dataPtr = (uint8_t*)region.get_address(); numNodes = (int*)dataPtr; dataPtr += sizeof(int); numNeighbors = (int*)dataPtr; dataPtr += sizeof(int); nodePtrs = (unsigned int*)dataPtr; dataPtr += sizeof(unsigned int)*((*numNodes)+1); nodeNeighbors = (unsigned int*)dataPtr; dataPtr += sizeof(unsigned int)*(*numNeighbors); edgeWeights = (double*)dataPtr; dataPtr += sizeof(double)*(*numNeighbors); nodeIncomingPtrs = (unsigned int*)dataPtr; dataPtr += sizeof(unsigned int)*((*numNodes)+1); nodeIncomingNeighbors = (unsigned int*)dataPtr; dataPtr += sizeof(unsigned int)*(*numNeighbors); assert(dataPtr <= (uint8_t*)region.get_address() + region.get_size()); if(shouldInit != 0) { fprintf(stderr, "[writeBin] reading binary\n"); binFile.read((char*)numNodes, sizeof(int)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); binFile.read((char*)numNeighbors, sizeof(int)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); fprintf(stderr, "[writeBin] read numNodes(%p): %i and numNeighbors(%p): %i\n", numNodes, *numNodes, numNeighbors, *numNeighbors); binFile.read((char*)nodePtrs, sizeof(unsigned int)*((*numNodes)+1)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); binFile.read((char*)nodeNeighbors, sizeof(unsigned int)*(*numNeighbors)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); binFile.read((char*)edgeWeights, sizeof(double)*(*numNeighbors)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); binFile.read((char*)nodeIncomingPtrs, sizeof(unsigned int)*((*numNodes)+1)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); binFile.read((char*)nodeIncomingNeighbors, sizeof(unsigned int)*(*numNeighbors)); assert(!binFile.fail()); fprintf(stderr, "%li bytes read\n", binFile.gcount()); } else fprintf(stderr, "skipping graph initialization\n"); binFile.close(); return true; }
[ "atsmith3@illinois.edu" ]
atsmith3@illinois.edu
8c82ed972acc620b86f663b9b5003a476934b108
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/engine/XEffeEngine/XControl/XControlBasic.cpp
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QiangJi/XEffect2D
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//++++++++++++++++++++++++++++++++ //Author: 贾胜华(JiaShengHua) //Version: 1.0.0 //Date: See the header file. //-------------------------------- #include "XControlBasic.h" _XControlBasic::_XControlBasic() :m_mouseRect(0.0f,0.0f,1.0f,1.0f) //控件的鼠标响应范围 ,m_size(1.0f,1.0f) //控件的大小 ,m_position(0.0f,0.0f) //控件的位置 ,m_color(1.0f,1.0f,1.0f,1.0f) //控件的颜色 ,m_isEnable(0) //控件是否有效,有效的物件才能设置下面的属性 ,m_isVisiable(0) //控件是否可见,可见的物件才能设置下面的属性 ,m_isActive(0) //控件是否处于激活状态,激活的物件才能接收控制信号 ,m_isBeChoose(0) { static int controlOrder = 0; controlOrder ++; m_objectID = controlOrder; } _XBool _XControlBasic::setACopy(const _XControlBasic & temp) { m_mouseRect = temp.m_mouseRect; //控件的鼠标响应范围 m_size = temp.m_size; //控件的大小 m_position = temp.m_position; //控件的位置 m_color = temp.m_color; //控件的颜色 m_isEnable = temp.m_isEnable; //控件是否有效,有效的物件才能设置下面的属性 m_isVisiable = temp.m_isVisiable; //控件是否可见,可见的物件才能设置下面的属性 m_isActive = temp.m_isActive; //控件是否处于激活状态,激活的物件才能接收控制信号 m_isBeChoose = temp.m_isBeChoose; return XTrue; }
[ "jsh@sonovo.cn" ]
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/src/qt/bitcoinamountfield.cpp
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investhubcoin/Invest-Hub-Coin
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// Copyright (c) 2011-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "bitcoinamountfield.h" #include "bitcoinunits.h" #include "guiconstants.h" #include "qvaluecombobox.h" #include <QAbstractSpinBox> #include <QApplication> #include <QHBoxLayout> #include <QKeyEvent> #include <QLineEdit> /** QSpinBox that uses fixed-point numbers internally and uses our own * formatting/parsing functions. */ class AmountSpinBox : public QAbstractSpinBox { Q_OBJECT public: explicit AmountSpinBox(QWidget* parent) : QAbstractSpinBox(parent), currentUnit(BitcoinUnits::IHC), singleStep(100000) // satoshis { setAlignment(Qt::AlignRight); connect(lineEdit(), SIGNAL(textEdited(QString)), this, SIGNAL(valueChanged())); } QValidator::State validate(QString& text, int& pos) const { if (text.isEmpty()) return QValidator::Intermediate; bool valid = false; parse(text, &valid); /* Make sure we return Intermediate so that fixup() is called on defocus */ return valid ? QValidator::Intermediate : QValidator::Invalid; } void fixup(QString& input) const { bool valid = false; CAmount val = parse(input, &valid); if (valid) { input = BitcoinUnits::format(currentUnit, val, false, BitcoinUnits::separatorAlways); lineEdit()->setText(input); } } CAmount value(bool* valid_out = 0) const { return parse(text(), valid_out); } void setValue(const CAmount& value) { lineEdit()->setText(BitcoinUnits::format(currentUnit, value, false, BitcoinUnits::separatorAlways)); emit valueChanged(); } void stepBy(int steps) { bool valid = false; CAmount val = value(&valid); val = val + steps * singleStep; val = qMin(qMax(val, CAmount(0)), BitcoinUnits::maxMoney()); setValue(val); } void setDisplayUnit(int unit) { bool valid = false; CAmount val = value(&valid); currentUnit = unit; if (valid) setValue(val); else clear(); } void setSingleStep(const CAmount& step) { singleStep = step; } QSize minimumSizeHint() const { if (cachedMinimumSizeHint.isEmpty()) { ensurePolished(); const QFontMetrics fm(fontMetrics()); int h = lineEdit()->minimumSizeHint().height(); int w = fm.width(BitcoinUnits::format(BitcoinUnits::IHC, BitcoinUnits::maxMoney(), false, BitcoinUnits::separatorAlways)); w += 2; // cursor blinking space QStyleOptionSpinBox opt; initStyleOption(&opt); QSize hint(w, h); QSize extra(35, 6); opt.rect.setSize(hint + extra); extra += hint - style()->subControlRect(QStyle::CC_SpinBox, &opt, QStyle::SC_SpinBoxEditField, this).size(); // get closer to final result by repeating the calculation opt.rect.setSize(hint + extra); extra += hint - style()->subControlRect(QStyle::CC_SpinBox, &opt, QStyle::SC_SpinBoxEditField, this).size(); hint += extra; hint.setHeight(h); opt.rect = rect(); cachedMinimumSizeHint = style()->sizeFromContents(QStyle::CT_SpinBox, &opt, hint, this).expandedTo(QApplication::globalStrut()); } return cachedMinimumSizeHint; } private: int currentUnit; CAmount singleStep; mutable QSize cachedMinimumSizeHint; /** * Parse a string into a number of base monetary units and * return validity. * @note Must return 0 if !valid. */ CAmount parse(const QString& text, bool* valid_out = 0) const { CAmount val = 0; bool valid = BitcoinUnits::parse(currentUnit, text, &val); if (valid) { if (val < 0 || val > BitcoinUnits::maxMoney()) valid = false; } if (valid_out) *valid_out = valid; return valid ? val : 0; } protected: bool event(QEvent* event) { if (event->type() == QEvent::KeyPress || event->type() == QEvent::KeyRelease) { QKeyEvent* keyEvent = static_cast<QKeyEvent*>(event); if (keyEvent->key() == Qt::Key_Comma) { // Translate a comma into a period QKeyEvent periodKeyEvent(event->type(), Qt::Key_Period, keyEvent->modifiers(), ".", keyEvent->isAutoRepeat(), keyEvent->count()); return QAbstractSpinBox::event(&periodKeyEvent); } } return QAbstractSpinBox::event(event); } StepEnabled stepEnabled() const { StepEnabled rv = 0; if (isReadOnly()) // Disable steps when AmountSpinBox is read-only return StepNone; if (text().isEmpty()) // Allow step-up with empty field return StepUpEnabled; bool valid = false; CAmount val = value(&valid); if (valid) { if (val > 0) rv |= StepDownEnabled; if (val < BitcoinUnits::maxMoney()) rv |= StepUpEnabled; } return rv; } signals: void valueChanged(); }; #include "bitcoinamountfield.moc" BitcoinAmountField::BitcoinAmountField(QWidget* parent) : QWidget(parent), amount(0) { amount = new AmountSpinBox(this); amount->setLocale(QLocale::c()); amount->installEventFilter(this); amount->setMaximumWidth(170); QHBoxLayout* layout = new QHBoxLayout(this); layout->addWidget(amount); unit = new QValueComboBox(this); unit->setModel(new BitcoinUnits(this)); layout->addWidget(unit); layout->addStretch(1); layout->setContentsMargins(0, 0, 0, 0); setLayout(layout); setFocusPolicy(Qt::TabFocus); setFocusProxy(amount); // If one if the widgets changes, the combined content changes as well connect(amount, SIGNAL(valueChanged()), this, SIGNAL(valueChanged())); connect(unit, SIGNAL(currentIndexChanged(int)), this, SLOT(unitChanged(int))); // Set default based on configuration unitChanged(unit->currentIndex()); } void BitcoinAmountField::clear() { amount->clear(); unit->setCurrentIndex(0); } void BitcoinAmountField::setEnabled(bool fEnabled) { amount->setEnabled(fEnabled); unit->setEnabled(fEnabled); } bool BitcoinAmountField::validate() { bool valid = false; value(&valid); setValid(valid); return valid; } void BitcoinAmountField::setValid(bool valid) { if (valid) amount->setStyleSheet(""); else amount->setStyleSheet(STYLE_INVALID); } bool BitcoinAmountField::eventFilter(QObject* object, QEvent* event) { if (event->type() == QEvent::FocusIn) { // Clear invalid flag on focus setValid(true); } return QWidget::eventFilter(object, event); } QWidget* BitcoinAmountField::setupTabChain(QWidget* prev) { QWidget::setTabOrder(prev, amount); QWidget::setTabOrder(amount, unit); return unit; } CAmount BitcoinAmountField::value(bool* valid_out) const { return amount->value(valid_out); } void BitcoinAmountField::setValue(const CAmount& value) { amount->setValue(value); } void BitcoinAmountField::setReadOnly(bool fReadOnly) { amount->setReadOnly(fReadOnly); unit->setEnabled(!fReadOnly); } void BitcoinAmountField::unitChanged(int idx) { // Use description tooltip for current unit for the combobox unit->setToolTip(unit->itemData(idx, Qt::ToolTipRole).toString()); // Determine new unit ID int newUnit = unit->itemData(idx, BitcoinUnits::UnitRole).toInt(); amount->setDisplayUnit(newUnit); } void BitcoinAmountField::setDisplayUnit(int newUnit) { unit->setValue(newUnit); } void BitcoinAmountField::setSingleStep(const CAmount& step) { amount->setSingleStep(step); }
[ "50889648+investhubcoin@users.noreply.github.com" ]
50889648+investhubcoin@users.noreply.github.com
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/tests/tests/cookie_encoding.cpp
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omerhorev/cryptopals
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// // Created by omerh on 24/08/2019. // #include <gtest/gtest.h> #include "utils/cookie_encoding.h" struct example_object { int foo; char baz[4]; float zap; }; namespace utils { template<> class cookie_encoder<example_object> : internal::encode_cookie_base { public: std::string encode(const example_object &val) { std::string s; s += encode_field("baz", val.baz); s += encode_field("foo", val.foo); s += encode_field("zap", val.zap); return s; } void decode(const std::string &string, example_object &obj) { decode_field(string, "baz", obj.baz); decode_field(string, "foo", obj.foo); decode_field(string, "zap", obj.zap); } }; } TEST(cookie, encode) { example_object obj1 = {}; obj1.zap = 0.5; obj1.baz[0] = 'a'; obj1.baz[1] = 'b'; obj1.baz[2] = 0; obj1.foo = 3; example_object obj2 = {}; utils::decode_as_cookie(utils::encode_as_cookie(obj1), obj2); ASSERT_EQ(obj1.zap, obj2.zap); ASSERT_EQ(obj1.foo, obj2.foo); ASSERT_STREQ(obj1.baz, obj2.baz); }
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omer.hv@gmail.com
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/apps/t3player/src/Interface.h
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albarral/sam
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/*************************************************************************** * Copyright (C) 2015 by Migtron Robotics * * gabriel@migtron.com * ***************************************************************************/ #ifndef _INTERFACE_H #define _INTERFACE_H #include "ui_Interface.h" #include <QPushButton> #include <iostream> #include <vector> #include <QMouseEvent> #include <QMessageBox> #include<QGraphicsView> #include<QGraphicsScene> #include<QGraphicsRectItem> #include<QVector> #include<QGraphicsPolygonItem> #include<QGraphicsSceneMouseEvent> class Interface : public QMainWindow { Q_OBJECT public: Interface(QMainWindow *parent = 0); private: Ui::Interface widget; QGraphicsScene *scene; QGraphicsView *view; QGraphicsPolygonItem *polygon; QGraphicsRectItem *rectangle; private slots: void start(); void userWins(); void agentWins(); void draw(); void play(); void setScene(); //std::vector<int> randomMove(std::vector<int> positions); }; #endif /* _INTERFACE_H */
[ "albarral@migtron.com" ]
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/src/engine/src/vertex.cpp
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1whatleytay/ivory
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#include <engine/vertex.h> Vec2::Vec2(float x, float y) : x(x), y(y) { } std::array<uint8_t, 4> Color::data() const { return { static_cast<uint8_t>(red * 255.0f), static_cast<uint8_t>(green * 255.0f), static_cast<uint8_t>(blue * 255.0f), 255 }; } Color::Color(uint32_t color) { red = (float)(color >> 16u) / 255.0f; green = (float)((color >> 8u) & 0xFFu) / 255.0f; blue = (float)(color & 0xFFu) / 255.0f; } void Vertex::mark() { glVertexAttribPointer(0, 3, GL_FLOAT, false, sizeof(Vertex), (void *)offsetof(Vertex, position)); glVertexAttribPointer(1, 2, GL_FLOAT, false, sizeof(Vertex), (void *)offsetof(Vertex, texCoord)); glEnableVertexAttribArray(0); glEnableVertexAttribArray(1); }
[ "32211852+1whatleytay@users.noreply.github.com" ]
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/Project1/Project1/brizaaaa.cpp
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Silentbroo/Projects.quiz
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#include <stdio.h> #include <allegro5/allegro.h> #include <cmath> const float FPS = 100; const int SCREEN_W = 640; const int SCREEN_H = 480; //change this number to change the size of the "marker tip" that draws the shape! const int BOUNCER_SIZE = 15; int main(int argc, char **argv) { ALLEGRO_DISPLAY *display = NULL; ALLEGRO_EVENT_QUEUE *event_queue = NULL; ALLEGRO_TIMER *timer = NULL; ALLEGRO_BITMAP *bouncer = NULL; float bouncer_x = SCREEN_W / 2.0 - BOUNCER_SIZE / 2.0; float bouncer_y = SCREEN_H / 2.0 - BOUNCER_SIZE / 2.0; float bouncer_dx = -4.0, bouncer_dy = 4.0; bool redraw = true; double t = 1; al_init(); timer = al_create_timer(1.0 / FPS); display = al_create_display(SCREEN_W, SCREEN_H); bouncer = al_create_bitmap(BOUNCER_SIZE, BOUNCER_SIZE); al_set_target_bitmap(bouncer); al_clear_to_color(al_map_rgb(255, 0, 255)); al_set_target_bitmap(al_get_backbuffer(display)); event_queue = al_create_event_queue(); al_register_event_source(event_queue, al_get_display_event_source(display)); al_register_event_source(event_queue, al_get_timer_event_source(timer)); //change the numbers to change the background color, 000 is black al_clear_to_color(al_map_rgb(67, 5, 9)); al_flip_display(); al_start_timer(timer); while (1) { t++; ALLEGRO_EVENT ev; al_wait_for_event(event_queue, &ev); if (ev.type == ALLEGRO_EVENT_TIMER) { if (bouncer_x < 0 || bouncer_x > SCREEN_W - BOUNCER_SIZE) { bouncer_dx = -bouncer_dx; } if (bouncer_y < 0 || bouncer_y > SCREEN_H - BOUNCER_SIZE) { bouncer_dy = -bouncer_dy; } ////////////////////////////////////////////////////////////////////////////////////////////// //here's the parametric equations that determine the shape!! bouncer_x = 250 + .25*(cos(t) + t*sin(t)); bouncer_y = 250 + (.25*(sin(t) - t*cos(t)))*-1; ///////////////////////////////////////////////////////////////////////////////////////////////////// redraw = true; } else if (ev.type == ALLEGRO_EVENT_DISPLAY_CLOSE) { break; } if (redraw && al_is_event_queue_empty(event_queue)) { redraw = false; //a well-placed if statement here might make it blink //uncommenting this line makes it moving dots instead of picture //also, change the number values to change the background color // al_clear_to_color(al_map_rgb(0,0,0)); al_set_target_bitmap(bouncer); //mess with this last line here to change colors al_clear_to_color(al_map_rgb(90, t, 110)); al_set_target_bitmap(al_get_backbuffer(display)); al_draw_bitmap(bouncer, bouncer_x, bouncer_y, 1); al_flip_display(); } } al_destroy_bitmap(bouncer); al_destroy_timer(timer); al_destroy_display(display); al_destroy_event_queue(event_queue); return 0; }
[ "Game110AM@605-110-STU21" ]
Game110AM@605-110-STU21
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/WuwaFantasy/WuwaFantasy/cFrustum.cpp
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[]
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serment7/WuwaFantasy
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#include "stdafx.h" #include "cFrustum.h" cFrustum::cFrustum() { } cFrustum::~cFrustum() { Release(); } void cFrustum::SetFrustum(const D3DXMATRIXA16 & matV, const D3DXMATRIXA16 & matP) { ST_PC_VERTEX v; v.c = D3DXCOLOR(1, 0, 0, 1); //0,0,0,基?で絶面体を?く m_vecVertex.clear(); v.p = D3DXVECTOR3(-1.0f, -1.0f, 0.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(1.0f, -1.0f, 0.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(1.0f, -1.0f, 1.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(-1.0f, -1.0f, 1.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(-1.0f, 1.0f, 0.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(1.0f, 1.0f, 0.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(1.0f, 1.0f, 1.0f); m_vecVertex.push_back(v); v.p = D3DXVECTOR3(-1.0f, 1.0f, 1.0f); m_vecVertex.push_back(v); D3DXMATRIXA16 matVP, matInv; matVP = matV * matP; D3DXMatrixInverse(&matInv, NULL, &matVP); for (size_t i = 0; i < m_vecVertex.size(); ++i) D3DXVec3TransformCoord(&m_vecVertex[i].p, &m_vecVertex[i].p, &matInv); m_vPos = (m_vecVertex[0].p + m_vecVertex[5].p) / 2.0f; /* g_pD3DDevice->CreateVertexBuffer( m_vecVertex.size() * sizeof(ST_PC_VERTEX) , D3DUSAGE_WRITEONLY , ST_PC_VERTEX::FVF , D3DPOOL_MANAGED , &m_pVB , 0 ); ST_PC_VERTEX* vertices; m_pVB->Lock(0, 0, (LPVOID*)&vertices, 0); for (size_t j = 0; j < m_vecVertex.size(); ++j) vertices[j] = m_vecVertex[j]; m_pVB->Unlock(); */ m_vecPlane.clear(); D3DXPLANE p; D3DXPlaneFromPoints(&p, &m_vecVertex[4].p, &m_vecVertex[7].p, &m_vecVertex[6].p); m_vecPlane.push_back(p);//top D3DXPlaneFromPoints(&p, &m_vecVertex[0].p, &m_vecVertex[1].p, &m_vecVertex[2].p); m_vecPlane.push_back(p);//bottom D3DXPlaneFromPoints(&p, &m_vecVertex[0].p, &m_vecVertex[4].p, &m_vecVertex[5].p); m_vecPlane.push_back(p);//near D3DXPlaneFromPoints(&p, &m_vecVertex[2].p, &m_vecVertex[6].p, &m_vecVertex[7].p); m_vecPlane.push_back(p);//far D3DXPlaneFromPoints(&p, &m_vecVertex[0].p, &m_vecVertex[3].p, &m_vecVertex[7].p); m_vecPlane.push_back(p);//left D3DXPlaneFromPoints(&p, &m_vecVertex[1].p, &m_vecVertex[5].p, &m_vecVertex[6].p); m_vecPlane.push_back(p);//right } bool cFrustum::IsIn(D3DXVECTOR3 * pV) { float fDist = 0.0f; fDist = D3DXPlaneDotCoord(&m_vecPlane[3], pV); if (fDist > 0) return false; fDist = D3DXPlaneDotCoord(&m_vecPlane[4], pV); if (fDist > 0) return false; fDist = D3DXPlaneDotCoord(&m_vecPlane[5], pV); if (fDist > 0) return false; return true; } bool cFrustum::IsInSphere(BoundingSphere * sphere) { float fDist = 0.0f; fDist = D3DXPlaneDotCoord(&m_vecPlane[3], &sphere->vCenter); if (fDist > sphere->fRadius) return false; fDist = D3DXPlaneDotCoord(&m_vecPlane[4], &sphere->vCenter); if (fDist > sphere->fRadius) return false; fDist = D3DXPlaneDotCoord(&m_vecPlane[5], &sphere->vCenter); if (fDist > sphere->fRadius) return false; return true; } void cFrustum::Release() { SAFE_RELEASE(m_pVB); SAFE_RELEASE(m_pIB); } void cFrustum::Draw() { /* g_pD3DDevice->CreateIndexBuffer( 36 * sizeof(DWORD) , D3DUSAGE_WRITEONLY , D3DFMT_INDEX16 , D3DPOOL_MANAGED , &m_pIB , 0 ); DWORD* indices = 0; m_pIB->Lock(0, 0, (LPVOID*)&indices, 0); indices[0] = 0; indices[1] = 1; indices[2] = 2; indices[3] = 0; indices[4] = 2; indices[5] = 3; indices[6] = 4; indices[7] = 7; indices[8] = 6; indices[9] = 4; indices[10] = 6; indices[11] = 5; indices[12] = 1; indices[13] = 5; indices[14] = 6; indices[15] = 1; indices[16] = 6; indices[17] = 2; indices[18] = 0; indices[19] = 3; indices[20] = 7; indices[21] = 0; indices[22] = 7; indices[23] = 4; indices[24] = 0; indices[25] = 4; indices[26] = 5; indices[27] = 0; indices[28] = 5; indices[29] = 1; indices[30] = 3; indices[31] = 7; indices[32] = 6; indices[33] = 3; indices[34] = 6; indices[35] = 2; m_pIB->Unlock(); g_pD3DDevice->SetStreamSource(0, m_pVB, 0, sizeof(ST_PC_VERTEX)); g_pD3DDevice->SetIndices(m_pIB); g_pD3DDevice->SetFVF(ST_PC_VERTEX::FVF); g_pD3DDevice->DrawIndexedPrimitive(D3DPT_TRIANGLELIST, 0, 0, m_vecVertex.size(), 0, (m_vecVertex.size() * 3) / 2); */ } void cFrustum::SetCamPos(const D3DXVECTOR3 & camPos) { m_vPos = camPos; D3DXMATRIXA16 mat; //カメラの?ジション値をトレンスレ?ションしカメラのワ?ルド値を生成する D3DXMatrixTranslation(&mat, m_vPos.x, m_vPos.y, m_vPos.z); m_matWorld = mat; }
[ "serment7@gmail.com" ]
serment7@gmail.com