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#include "Padrao_Traspasse.h" Padrao_Traspasse::Padrao_Traspasse() { } Padrao_Traspasse::~Padrao_Traspasse() { }
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//--------------------utech--------------------utech--------------------utech-------------------- // // Файл декларації класу вікна реєстрації користувача // // Створений програмістами Компанії "Утех" 29.03.2009р. // У класі використовуються компоненти бібліотеки QT4.x // //--------------------utech--------------------utech--------------------utech-------------------- #ifndef UFORM_PARTNERY_SKLAD_H #define UFORM_PARTNERY_SKLAD_H #include <QtGui> #include <QSettings> #include <QDir> #include <QtSql> #include "ui_UForm_Partnery_sklad.h" #include "USkladTabWidget.h" #include <UTableWidgetSqlExt> //--------------------utech--------------------utech--------------------utech-------------------- //--------------------utech--------------------utech--------------------utech-------------------- class UForm_Partnery_sklad : public USkladTabWidget { Q_OBJECT public: UForm_Partnery_sklad(QWidget *parent = 0); ~UForm_Partnery_sklad(); void populateToolBar(QToolBar * tBar); public slots: void pushButton_create_clicked(); void pushButton_delete_clicked(); void dovPartnersChanged(); signals: void partnersDovChanged(); private: Ui::UForm_Partnery_sklad ui; UDataFormView *twExt; }; //--------------------utech--------------------utech--------------------utech-------------------- #endif
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/* tests/test_pickling.cpp -- pickle support Copyright (c) 2016 Wenzel Jakob <wenzel.jakob@epfl.ch> All rights reserved. Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. */ #include "pybind11_tests.h" class Pickleable { public: Pickleable(const std::string &value) : m_value(value) { } const std::string &value() const { return m_value; } void setExtra1(int extra1) { m_extra1 = extra1; } void setExtra2(int extra2) { m_extra2 = extra2; } int extra1() const { return m_extra1; } int extra2() const { return m_extra2; } private: std::string m_value; int m_extra1 = 0; int m_extra2 = 0; }; class PickleableWithDict { public: PickleableWithDict(const std::string &value) : value(value) { } std::string value; int extra; }; test_initializer pickling([](py::module &m) { py::class_<Pickleable>(m, "Pickleable") .def(py::init<std::string>()) .def("value", &Pickleable::value) .def("extra1", &Pickleable::extra1) .def("extra2", &Pickleable::extra2) .def("setExtra1", &Pickleable::setExtra1) .def("setExtra2", &Pickleable::setExtra2) // For details on the methods below, refer to // http://docs.python.org/3/library/pickle.html#pickling-class-instances .def("__getstate__", [](const Pickleable &p) { /* Return a tuple that fully encodes the state of the object */ return py::make_tuple(p.value(), p.extra1(), p.extra2()); }) .def("__setstate__", [](Pickleable &p, py::tuple t) { if (t.size() != 3) throw std::runtime_error("Invalid state!"); /* Invoke the constructor (need to use in-place version) */ new (&p) Pickleable(t[0].cast<std::string>()); /* Assign any additional state */ p.setExtra1(t[1].cast<int>()); p.setExtra2(t[2].cast<int>()); }); #if !defined(PYPY_VERSION) py::class_<PickleableWithDict>(m, "PickleableWithDict", py::dynamic_attr()) .def(py::init<std::string>()) .def_readwrite("value", &PickleableWithDict::value) .def_readwrite("extra", &PickleableWithDict::extra) .def("__getstate__", [](py::object self) { /* Also include __dict__ in state */ return py::make_tuple(self.attr("value"), self.attr("extra"), self.attr("__dict__")); }) .def("__setstate__", [](py::object self, py::tuple t) { if (t.size() != 3) throw std::runtime_error("Invalid state!"); /* Cast and construct */ auto& p = self.cast<PickleableWithDict&>(); new (&p) Pickleable(t[0].cast<std::string>()); /* Assign C++ state */ p.extra = t[1].cast<int>(); /* Assign Python state */ self.attr("__dict__") = t[2]; }); #endif });
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//-------------------------------------------------------------------------- // File and Version Information: // $Id$ // // Description: // Class O2OMetaData... // // Author List: // Andrei Salnikov // //------------------------------------------------------------------------ //----------------------- // This Class's Header -- //----------------------- #include "O2OTranslator/O2OMetaData.h" //----------------- // C/C++ Headers -- //----------------- //------------------------------- // Collaborating Class Headers -- //------------------------------- //----------------------------------------------------------------------- // Local Macros, Typedefs, Structures, Unions and Forward Declarations -- //----------------------------------------------------------------------- // ---------------------------------------- // -- Public Function Member Definitions -- // ---------------------------------------- namespace O2OTranslator { //---------------- // Constructors -- //---------------- O2OMetaData::O2OMetaData ( unsigned long runNumber, const std::string& runType, const std::string& instrument, const std::string& experiment, const std::string& calibDir, const std::vector<std::string>& extraMetaData ) : m_runNumber(runNumber) , m_runType(runType) , m_instrument(instrument) , m_experiment(experiment) , m_calibDir(calibDir) , m_extraMetaData() { typedef std::vector<std::string>::const_iterator MDIter ; for ( MDIter it = extraMetaData.begin() ; it != extraMetaData.end() ; ++ it ) { const std::string& nameValue = *it ; std::string::size_type c = nameValue.find(':') ; std::string name = c == std::string::npos ? nameValue : std::string(nameValue,0,c) ; std::string value = c == std::string::npos ? std::string() : std::string(nameValue,c+1) ; m_extraMetaData.insert( cont_type::value_type(name,value) ) ; } } //-------------- // Destructor -- //-------------- O2OMetaData::~O2OMetaData () { } } // namespace O2OTranslator
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#include <iostream> #include <string> using namespace std; void objects_1(); void objects_2(); void objects_3(int array[]); void objects_4(); void arrays(){ /////////////////////////////// START ///////////////////////////////////////// cout<<"\t\t\t\tNumber\n"; objects_1(); /////////////////////////////// END ///////////////////////////////////////// cout<<endl<<endl; /////////////////////////////// START ///////////////////////////////////////// cout<<"\t\t\t\tName\n"; objects_2(); /////////////////////////////// END ///////////////////////////////////////// cout<<endl<<endl; /////////////////////////////// START ///////////////////////////////////////// cout<<"\t\t\t\tArray Integer\n"; int array[5]={10,20,30,40,50}; objects_3(array); /////////////////////////////// END ///////////////////////////////////////// cout<<endl<<endl; /////////////////////////////// START ///////////////////////////////////////// cout<<"\t\t\t\tArray String\n"; objects_4(); /////////////////////////////// END ///////////////////////////////////////// } void objects_1(){ int number[10]={1,2,3,4,5,6,7,8,9,10}; for(int i=0;i<10;i++){ cout<<i<<" : number = "<<number[i]<<endl; } } void objects_2(){ string name[3]={"Muhammad","Allah","Rakha"}; for(int i=0;i<3;i++){ cout<<i<<" : name = "<<name[i]<<endl; } } void objects_3(int array[]){ for(int i=0;i<5;i++){ cout<<i<<" : array integer = "<<array[i]<<endl; } } void objects_4(){ string array[3]; string name; for(int i=0;i<=2;i++){ cout<<"Enter a name : "; cin>>name; array[i]=name; } for(int i=0;i<=2;i++){ cout<<i<<" : array string = "<<array[i]<<endl; } }
[ "hassan@name.com" ]
hassan@name.com
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/lessons/19_sprite_sheets/LSpriteSheet.cpp
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/*This source code copyrighted by Lazy Foo' Productions (2004-2013) and may not be redistributed without written permission.*/ //Version: 001 #include "LSpriteSheet.h" LSpriteSheet::LSpriteSheet() { //Initialize vertex buffer data mVertexDataBuffer = NULL; mIndexBuffers = NULL; } LSpriteSheet::~LSpriteSheet() { //Clear sprite sheet data freeSheet(); } int LSpriteSheet::addClipSprite( LFRect& newClip ) { //Add clip and return index mClips.push_back( newClip ); return mClips.size() - 1; } LFRect LSpriteSheet::getClip( int index ) { return mClips[ index ]; } bool LSpriteSheet::generateDataBuffer() { //If there is a texture loaded and clips to make vertex data from if( getTextureID() != 0 && mClips.size() > 0 ) { //Allocate vertex buffer data int totalSprites = mClips.size(); LVertexData2D* vertexData = new LVertexData2D[ totalSprites * 4 ]; mIndexBuffers = new GLuint[ totalSprites ]; //Allocate vertex data buffer name glGenBuffers( 1, &mVertexDataBuffer ); //Allocate index buffers names glGenBuffers( totalSprites, mIndexBuffers ); //Go through clips GLfloat tW = textureWidth(); GLfloat tH = textureHeight(); GLuint spriteIndices[ 4 ] = { 0, 0, 0, 0 }; for( int i = 0; i < totalSprites; ++i ) { //Initialize indices spriteIndices[ 0 ] = i * 4 + 0; spriteIndices[ 1 ] = i * 4 + 1; spriteIndices[ 2 ] = i * 4 + 2; spriteIndices[ 3 ] = i * 4 + 3; //Top left vertexData[ spriteIndices[ 0 ] ].position.x = -mClips[ i ].w / 2.f; vertexData[ spriteIndices[ 0 ] ].position.y = -mClips[ i ].h / 2.f; vertexData[ spriteIndices[ 0 ] ].texCoord.s = (mClips[ i ].x) / tW; vertexData[ spriteIndices[ 0 ] ].texCoord.t = (mClips[ i ].y) / tH; //Top right vertexData[ spriteIndices[ 1 ] ].position.x = mClips[ i ].w / 2.f; vertexData[ spriteIndices[ 1 ] ].position.y = -mClips[ i ].h / 2.f; vertexData[ spriteIndices[ 1 ] ].texCoord.s = (mClips[ i ].x + mClips[ i ].w) / tW; vertexData[ spriteIndices[ 1 ] ].texCoord.t = (mClips[ i ].y) / tH; //Bottom right vertexData[ spriteIndices[ 2 ] ].position.x = mClips[ i ].w / 2.f; vertexData[ spriteIndices[ 2 ] ].position.y = mClips[ i ].h / 2.f; vertexData[ spriteIndices[ 2 ] ].texCoord.s = (mClips[ i ].x + mClips[ i ].w) / tW; vertexData[ spriteIndices[ 2 ] ].texCoord.t = (mClips[ i ].y + mClips[ i ].h) / tH; //Bottom left vertexData[ spriteIndices[ 3 ] ].position.x = -mClips[ i ].w / 2.f; vertexData[ spriteIndices[ 3 ] ].position.y = mClips[ i ].h / 2.f; vertexData[ spriteIndices[ 3 ] ].texCoord.s = (mClips[ i ].x) / tW; vertexData[ spriteIndices[ 3 ] ].texCoord.t = (mClips[ i ].y + mClips[ i ].h) / tH; //Bind sprite index buffer data glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, mIndexBuffers[ i ] ); glBufferData( GL_ELEMENT_ARRAY_BUFFER, 4 * sizeof(GLuint), spriteIndices, GL_STATIC_DRAW ); } //Bind vertex data glBindBuffer( GL_ARRAY_BUFFER, mVertexDataBuffer ); glBufferData( GL_ARRAY_BUFFER, totalSprites * 4 * sizeof(LVertexData2D), vertexData, GL_STATIC_DRAW ); //Deallocate vertex data delete[] vertexData; } //Error else { if( getTextureID() == 0 ) { printf( "No texture to render with!\n" ); } if( mClips.size() <= 0 ) { printf( "No clips to generate vertex data from!\n" ); } return false; } return true; } void LSpriteSheet::freeSheet() { //Clear vertex buffer if( mVertexDataBuffer != NULL ) { glDeleteBuffers( 1, &mVertexDataBuffer ); mVertexDataBuffer = NULL; } //Clear index buffers if( mIndexBuffers != NULL ) { glDeleteBuffers( mClips.size(), mIndexBuffers ); delete[] mIndexBuffers; mIndexBuffers = NULL; } //Clear clips mClips.clear(); } void LSpriteSheet::freeTexture() { //Get rid of sprite sheet data freeSheet(); //Free texture LTexture::freeTexture(); } void LSpriteSheet::renderSprite( int index ) { //Sprite sheet data exists if( mVertexDataBuffer != NULL ) { //Set texture glBindTexture( GL_TEXTURE_2D, getTextureID() ); //Enable vertex and texture coordinate arrays glEnableClientState( GL_VERTEX_ARRAY ); glEnableClientState( GL_TEXTURE_COORD_ARRAY ); //Bind vertex data glBindBuffer( GL_ARRAY_BUFFER, mVertexDataBuffer ); //Set texture coordinate data glTexCoordPointer( 2, GL_FLOAT, sizeof(LVertexData2D), (GLvoid*) offsetof( LVertexData2D, texCoord ) ); //Set vertex data glVertexPointer( 2, GL_FLOAT, sizeof(LVertexData2D), (GLvoid*) offsetof( LVertexData2D, position ) ); //Draw quad using vertex data and index data glBindBuffer( GL_ELEMENT_ARRAY_BUFFER, mIndexBuffers[ index ] ); glDrawElements( GL_QUADS, 4, GL_UNSIGNED_INT, NULL ); //Disable vertex and texture coordinate arrays glDisableClientState( GL_TEXTURE_COORD_ARRAY ); glDisableClientState( GL_VERTEX_ARRAY ); } }
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andras@vpmedia.eu
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#pragma once #include <eosio/asset.hpp> #include <eosio/eosio.hpp> #include <string> namespace eosiosystem { class system_contract; } using eosio::contract; using eosio::name; using eosio::multi_index; using eosio::asset; using eosio::check; using eosio::same_payer; using eosio::symbol; using eosio::require_recipient; using eosio::action_wrapper; using eosio::symbol_code; using eosio::datastream; using std::string; CONTRACT toetoken : public contract { public: using contract::contract; const long long supply_initial_amount; toetoken(name receiver, name code, datastream<const char*> ds) : contract(receiver, code, ds), supply_initial_amount(1'000'000'000) {} /** * Allows `issuer` account to create a token in supply of `maximum_supply`. If validation is successful a new entry in statstable for token symbol scope gets created. * * @param issuer - the account that creates the token, * @param maximum_supply - the maximum supply set for the token created. * * @pre Token symbol has to be valid, * @pre Token symbol must not be already created, * @pre maximum_supply has to be smaller than the maximum supply allowed by the system: 2^62 - 1. * @pre Maximum supply must be positive; */ ACTION create(const name& issuer, const asset& maximum_supply); /** * This action issues to `to` account a `quantity` of tokens. * * @param to - the account to issue tokens to, it must be the same as the issuer, * @param quantity - the amount of tokens to be issued, * @memo - the memo string that accompanies the token issue transaction. */ ACTION issue(const name& to, const asset& quantity, const string& memo); /** * The opposite for create action, if all validations succeed, * it debits the statstable.supply amount. * * @param quantity - the quantity of tokens to retire, * @param memo - the memo string to accompany the transaction. */ ACTION retire(const asset& quantity, const string& memo); /** * Allows `from` account to transfer to `to` account the `quantity` tokens. * One account is debited and the other is credited with quantity tokens. * * @param from - the account to transfer from, * @param to - the account to be transferred to, * @param quantity - the quantity of tokens to be transferred, * @param memo - the memo string to accompany the transaction. */ ACTION transfer(const name& from, const name& to, const asset& quantity, const string& memo); /** * Allows `ram_payer` to create an account `owner` with zero balance for * token `symbol` at the expense of `ram_payer`. * * @param owner - the account to be created, * @param symbol - the token to be payed with by `ram_payer`, * @param ram_payer - the account that supports the cost of this action. * * More information can be read [here](https://github.com/EOSIO/eosio.contracts/issues/62) * and [here](https://github.com/EOSIO/eosio.contracts/issues/61). */ ACTION open(const name& owner, const symbol& symbol, const name& ram_payer); /** * This action is the opposite for open, it closes the account `owner` * for token `symbol`. * * @param owner - the owner account to execute the close action for, * @param symbol - the symbol of the token to execute the close action for. * * @pre The pair of owner plus symbol has to exist otherwise no action is executed, * @pre If the pair of owner plus symbol exists, the balance has to be zero. */ ACTION close(const name& owner, const symbol& symbol); /** * @brief - set inflation_rate_percent by the issuer. * @details - set inflation_rate_percent by the issuer. Rate is voted by the community. * * @param issuer - issuer * @param year - year e.g. 2020 * @param inflate_rate_percent - inflation rate (in percentage) i.e. 1% = 0.01 * * @pre check the issuer is the one saved in the table. * @pre check the year is of 4 digits * @pre check inflate_rate_percent is non-zero */ ACTION setinflation(const name& issuer, uint64_t year, float inflate_rate_percent); /** * @brief - inflate tokens in the circulating supply * @details - inflate tokens in the circulating supply by the inflate_percentage * * @param issuer - issuer * @param year - year to be inflated */ ACTION inflate(const name& issuer, uint64_t year ); /** * @brief - delete token_symbol * @details - delete diff. token created by mistake * * @param sym_code - e.g. "EOS", "TOE" * @param memo - reason for deleting the token symbol * */ // ACTION deltokenstat(const symbol_code& sym_code, const string& memo); /** * @brief - burn tokens in the circulating supply * @details - burn tokens in the circulating supply * * @param issuer - issuer * */ // ACTION burn(const name& issuer); static asset get_supply(const name& token_contract_account, const symbol_code& sym_code) { stats_index statstable(token_contract_account, sym_code.raw()); const auto& st = statstable.get(sym_code.raw()); // get that row which contains the symbol as it is declared as primary_index return st.supply; // now, return member i.e. 'supply' of struct 'st' } static asset get_balance(const name& token_contract_account, const name& owner, const symbol_code& sym_code) { accounts_index accountstable(token_contract_account, owner.value); const auto& ac = accountstable.get(sym_code.raw()); // get that row which contains the symbol as it is declared as primary_index return ac.balance; // now, return member i.e. 'supply' of struct 'ac' } // get year length eg. for '2020' = 4 static uint64_t get_year_length(uint64_t i) { uint64_t l=0; for(;i;i/=10) l++; return l==0 ? 1 : l; } using create_action = action_wrapper<"create"_n, &toetoken::create>; using issuer_action = action_wrapper<"issue"_n, &toetoken::issue>; using retire_action = action_wrapper<"retire"_n, &toetoken::retire>; using transfer_action = action_wrapper<"transfer"_n, &toetoken::transfer>; using open_action = action_wrapper<"open"_n, &toetoken::open>; using close_action = action_wrapper<"close"_n, &toetoken::close>; using inflate_action = action_wrapper<"inflate"_n, &toetoken::inflate>; private: // ------------------------------------------------------------------ TABLE account { asset balance; uint64_t primary_key() const { return balance.symbol.code().raw(); } }; using accounts_index = eosio::multi_index< "accounts"_n, account >; // ------------------------------------------------------------------ TABLE currency_stats { asset supply; asset max_supply; name issuer; uint64_t primary_key() const { return supply.symbol.code().raw(); } }; using stats_index = eosio::multi_index< "stat"_n, currency_stats >; // ------------------------------------------------------------------ TABLE rate { uint64_t year; float inflation_rate_percent; auto primary_key() const { return year; } }; using rates_index = eosio::multi_index< "rates"_n, rate >; // ------------------------------------------------------------------ void sub_balance(const name& owner, const asset& value); void add_balance(const name& owner, const asset& value, const name& ram_payer); };
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/tools_debug/DebugMess.cpp
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//#include "stdafx.h" #include "DebugMess.h" #ifdef XDEBUG #include <stdio.h> #define d_mess printf wchar_t name[] = L"Parallel hatch in space"; wchar_t eventName[] = L"Parallel hatch in space event"; CRITICAL_SECTION critical; struct InitCriticalSectionDebug { InitCriticalSectionDebug(){InitializeCriticalSection(&critical);} ~InitCriticalSectionDebug(){EnterCriticalSection(&critical);(&critical);} } initCriticalSection_Debug; struct LockDebug { LockDebug(){EnterCriticalSection(&critical);} ~LockDebug(){LeaveCriticalSection(&critical);} }; void DebugMess::Init() { hEvent = CreateEvent(NULL, TRUE, FALSE, eventName); hMapFile = CreateFileMapping( INVALID_HANDLE_VALUE, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // max. object size sizeof(TMapData), // buffer size name); // name of mapping object if (hMapFile == NULL || hMapFile == INVALID_HANDLE_VALUE) { d_mess("Could not create file mapping object (%d).\n", GetLastError()); return; } map = (TMapData *) MapViewOfFile(hMapFile, // handle to map object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, sizeof(TMapData)); if (map == NULL) { d_mess("Could not map view of file (%d).\n", GetLastError()); return; } if(ERROR_ALREADY_EXISTS != GetLastError()) { map->head = 0; map->tail = 0; } } DebugMess::~DebugMess(void) { UnmapViewOfFile(map); CloseHandle(hMapFile); CloseHandle(hEvent); } #pragma warning(disable : 4996) void DebugMess::print(char *c, ...) { if(NULL != map) { EnterCriticalSection(&critical); char *b = map->data[map->head]; ++map->head; LeaveCriticalSection(&critical); vsprintf(b, c, (char *)&c + sizeof(c)); SetEvent(hEvent); } } //--------------------------------------------------------------------------------------- ViewerDebugMess::ViewerDebugMess() : map(NULL) { hEvent = CreateEvent(NULL, TRUE, FALSE, eventName); hMapFile = CreateFileMapping( INVALID_HANDLE_VALUE, // use paging file NULL, // default security PAGE_READWRITE, // read/write access 0, // max. object size sizeof(TMapData), // buffer size name); // name of mapping object if (hMapFile == NULL) { d_mess("Could not open file mapping object (%d).\n", GetLastError()); return; } map = (TMapData *)MapViewOfFile(hMapFile, // handle to mapping object FILE_MAP_ALL_ACCESS, // read/write permission 0, 0, sizeof(TMapData)); if (map == NULL) { d_mess("Could not map view of file (%d).\n", GetLastError()); return; } if(map->head - map->tail > 511) map->tail = map->head - 511; SetEvent(hEvent); } //---------------------------------------------------------------------------- ViewerDebugMess::~ViewerDebugMess() { UnmapViewOfFile(map); CloseHandle(hMapFile); CloseHandle(hEvent); } //---------------------------------------------------------------------------- char *ViewerDebugMess::get() { WaitForSingleObject(hEvent, INFINITE); if(map && map->tail != map->head) { char *b = map->data[map->tail]; ++map->tail; return b; } else { ResetEvent(hEvent); } return NULL; } //----------------------------------------------------------------------------- DebugMess debug; #endif
[ "Defect@urandefect.(none)" ]
Defect@urandefect.(none)
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/10.01 Test if a binary tree is balanced/Balanced_binary_tree.cc
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Nuos/Elements-of-Programming-Interview
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// Copyright (c) 2015 Elements of Programming Interviews. All rights reserved. #include <algorithm> #include <cassert> #include <iostream> #include <memory> #include <utility> #include "./Binary_tree_prototype.h" using std::boolalpha; using std::cout; using std::endl; using std::make_unique; using std::max; using std::pair; using std::tie; using std::unique_ptr; struct BalancedStatusWithHeight; BalancedStatusWithHeight CheckBalanced(const unique_ptr<BinaryTreeNode<int>>&); // @include struct BalancedStatusWithHeight { bool balanced; int height; }; bool IsBalanced(const unique_ptr<BinaryTreeNode<int>>& tree) { return CheckBalanced(tree).balanced; } // First value of the return value indicates if tree is balanced, and if // balanced the second value of the return value is the height of tree. BalancedStatusWithHeight CheckBalanced( const unique_ptr<BinaryTreeNode<int>>& tree) { if (tree == nullptr) { return {true, -1}; // Base case. } auto left_result = CheckBalanced(tree->left); if (!left_result.balanced) { return {false, 0}; // Left subtree is not balanced. } auto right_result = CheckBalanced(tree->right); if (!right_result.balanced) { return {false, 0}; // Right subtree is not balanced. } bool is_balanced = abs(left_result.height - right_result.height) <= 1; int height = max(left_result.height, right_result.height) + 1; return {is_balanced, height}; } // @exclude int main(int argc, char* argv[]) { // balanced binary tree test // 3 // 2 5 // 1 4 6 unique_ptr<BinaryTreeNode<int>> tree = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->left = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->left->left = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->right = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->right->left = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->right->right = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); assert(IsBalanced(tree) == true); cout << boolalpha << IsBalanced(tree) << endl; // Non-balanced binary tree test. tree = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->left = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); tree->left->left = make_unique<BinaryTreeNode<int>>(BinaryTreeNode<int>()); assert(IsBalanced(tree) == false); cout << boolalpha << IsBalanced(tree) << endl; return 0; }
[ "altunshukurlu@Altuns-MacBook-Pro.local" ]
altunshukurlu@Altuns-MacBook-Pro.local
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/TIOJ/1040.cpp
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xxyyzz/Competitive-Programming_Solutions
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#include <iostream> using namespace std; int main(){ int t, son, mom, c; scanf("%d", &t); while( t-- ) { c=0; scanf("%d%d", &son, &mom); printf("%d/%d = ", son, mom); while(1) { printf("%d", son/mom); if( son%mom==0 ) break; else { son%=mom; printf("+1/"); swap(son, mom); if( son%mom!=0 ){ putchar('{'); c++; } } } while( c-- ) putchar('}'); putchar('\n'); } return 0; }
[ "lnishan.cs01@g2.nctu.edu.tw" ]
lnishan.cs01@g2.nctu.edu.tw
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/Math/Source/fresnel/specialfunctions.h
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/************************************************************************* ALGLIB 3.10.0 (source code generated 2015-08-19) Copyright (c) Sergey Bochkanov (ALGLIB project). >>> SOURCE LICENSE >>> This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation (www.fsf.org); either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. A copy of the GNU General Public License is available at http://www.fsf.org/licensing/licenses >>> END OF LICENSE >>> *************************************************************************/ #ifndef _specialfunctions_pkg_h #define _specialfunctions_pkg_h #include "ap.h" #include "alglibinternal.h" ///////////////////////////////////////////////////////////////////////// // // THIS SECTION CONTAINS COMPUTATIONAL CORE DECLARATIONS (DATATYPES) // ///////////////////////////////////////////////////////////////////////// namespace alglib_impl { } ///////////////////////////////////////////////////////////////////////// // // THIS SECTION CONTAINS C++ INTERFACE // ///////////////////////////////////////////////////////////////////////// namespace alglib { /************************************************************************* Gamma function Input parameters: X - argument Domain: 0 < X < 171.6 -170 < X < 0, X is not an integer. Relative error: arithmetic domain # trials peak rms IEEE -170,-33 20000 2.3e-15 3.3e-16 IEEE -33, 33 20000 9.4e-16 2.2e-16 IEEE 33, 171.6 20000 2.3e-15 3.2e-16 Cephes Math Library Release 2.8: June, 2000 Original copyright 1984, 1987, 1989, 1992, 2000 by Stephen L. Moshier Translated to AlgoPascal by Bochkanov Sergey (2005, 2006, 2007). *************************************************************************/ double gammafunction(const double x); /************************************************************************* Natural logarithm of gamma function Input parameters: X - argument Result: logarithm of the absolute value of the Gamma(X). Output parameters: SgnGam - sign(Gamma(X)) Domain: 0 < X < 2.55e305 -2.55e305 < X < 0, X is not an integer. ACCURACY: arithmetic domain # trials peak rms IEEE 0, 3 28000 5.4e-16 1.1e-16 IEEE 2.718, 2.556e305 40000 3.5e-16 8.3e-17 The error criterion was relative when the function magnitude was greater than one but absolute when it was less than one. The following test used the relative error criterion, though at certain points the relative error could be much higher than indicated. IEEE -200, -4 10000 4.8e-16 1.3e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 1992, 2000 by Stephen L. Moshier Translated to AlgoPascal by Bochkanov Sergey (2005, 2006, 2007). *************************************************************************/ double lngamma(const double x, double &sgngam); /************************************************************************* Error function The integral is x - 2 | | 2 erf(x) = -------- | exp( - t ) dt. sqrt(pi) | | - 0 For 0 <= |x| < 1, erf(x) = x * P4(x**2)/Q5(x**2); otherwise erf(x) = 1 - erfc(x). ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,1 30000 3.7e-16 1.0e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1988, 1992, 2000 by Stephen L. Moshier *************************************************************************/ double errorfunction(const double x); /************************************************************************* Complementary error function 1 - erf(x) = inf. - 2 | | 2 erfc(x) = -------- | exp( - t ) dt sqrt(pi) | | - x For small x, erfc(x) = 1 - erf(x); otherwise rational approximations are computed. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,26.6417 30000 5.7e-14 1.5e-14 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1988, 1992, 2000 by Stephen L. Moshier *************************************************************************/ double errorfunctionc(const double x); /************************************************************************* Normal distribution function Returns the area under the Gaussian probability density function, integrated from minus infinity to x: x - 1 | | 2 ndtr(x) = --------- | exp( - t /2 ) dt sqrt(2pi) | | - -inf. = ( 1 + erf(z) ) / 2 = erfc(z) / 2 where z = x/sqrt(2). Computation is via the functions erf and erfc. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE -13,0 30000 3.4e-14 6.7e-15 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1988, 1992, 2000 by Stephen L. Moshier *************************************************************************/ double normaldistribution(const double x); /************************************************************************* Inverse of the error function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1988, 1992, 2000 by Stephen L. Moshier *************************************************************************/ double inverf(const double e); /************************************************************************* Inverse of Normal distribution function Returns the argument, x, for which the area under the Gaussian probability density function (integrated from minus infinity to x) is equal to y. For small arguments 0 < y < exp(-2), the program computes z = sqrt( -2.0 * log(y) ); then the approximation is x = z - log(z)/z - (1/z) P(1/z) / Q(1/z). There are two rational functions P/Q, one for 0 < y < exp(-32) and the other for y up to exp(-2). For larger arguments, w = y - 0.5, and x/sqrt(2pi) = w + w**3 R(w**2)/S(w**2)). ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0.125, 1 20000 7.2e-16 1.3e-16 IEEE 3e-308, 0.135 50000 4.6e-16 9.8e-17 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1988, 1992, 2000 by Stephen L. Moshier *************************************************************************/ double invnormaldistribution(const double y0); /************************************************************************* Incomplete gamma integral The function is defined by x - 1 | | -t a-1 igam(a,x) = ----- | e t dt. - | | | (a) - 0 In this implementation both arguments must be positive. The integral is evaluated by either a power series or continued fraction expansion, depending on the relative values of a and x. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,30 200000 3.6e-14 2.9e-15 IEEE 0,100 300000 9.9e-14 1.5e-14 Cephes Math Library Release 2.8: June, 2000 Copyright 1985, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double incompletegamma(const double a, const double x); /************************************************************************* Complemented incomplete gamma integral The function is defined by igamc(a,x) = 1 - igam(a,x) inf. - 1 | | -t a-1 = ----- | e t dt. - | | | (a) - x In this implementation both arguments must be positive. The integral is evaluated by either a power series or continued fraction expansion, depending on the relative values of a and x. ACCURACY: Tested at random a, x. a x Relative error: arithmetic domain domain # trials peak rms IEEE 0.5,100 0,100 200000 1.9e-14 1.7e-15 IEEE 0.01,0.5 0,100 200000 1.4e-13 1.6e-15 Cephes Math Library Release 2.8: June, 2000 Copyright 1985, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double incompletegammac(const double a, const double x); /************************************************************************* Inverse of complemented imcomplete gamma integral Given p, the function finds x such that igamc( a, x ) = p. Starting with the approximate value 3 x = a t where t = 1 - d - ndtri(p) sqrt(d) and d = 1/9a, the routine performs up to 10 Newton iterations to find the root of igamc(a,x) - p = 0. ACCURACY: Tested at random a, p in the intervals indicated. a p Relative error: arithmetic domain domain # trials peak rms IEEE 0.5,100 0,0.5 100000 1.0e-14 1.7e-15 IEEE 0.01,0.5 0,0.5 100000 9.0e-14 3.4e-15 IEEE 0.5,10000 0,0.5 20000 2.3e-13 3.8e-14 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double invincompletegammac(const double a, const double y0); /************************************************************************* Airy function Solution of the differential equation y"(x) = xy. The function returns the two independent solutions Ai, Bi and their first derivatives Ai'(x), Bi'(x). Evaluation is by power series summation for small x, by rational minimax approximations for large x. ACCURACY: Error criterion is absolute when function <= 1, relative when function > 1, except * denotes relative error criterion. For large negative x, the absolute error increases as x^1.5. For large positive x, the relative error increases as x^1.5. Arithmetic domain function # trials peak rms IEEE -10, 0 Ai 10000 1.6e-15 2.7e-16 IEEE 0, 10 Ai 10000 2.3e-14* 1.8e-15* IEEE -10, 0 Ai' 10000 4.6e-15 7.6e-16 IEEE 0, 10 Ai' 10000 1.8e-14* 1.5e-15* IEEE -10, 10 Bi 30000 4.2e-15 5.3e-16 IEEE -10, 10 Bi' 30000 4.9e-15 7.3e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ void airy(const double x, double &ai, double &aip, double &bi, double &bip); /************************************************************************* Bessel function of order zero Returns Bessel function of order zero of the argument. The domain is divided into the intervals [0, 5] and (5, infinity). In the first interval the following rational approximation is used: 2 2 (w - r ) (w - r ) P (w) / Q (w) 1 2 3 8 2 where w = x and the two r's are zeros of the function. In the second interval, the Hankel asymptotic expansion is employed with two rational functions of degree 6/6 and 7/7. ACCURACY: Absolute error: arithmetic domain # trials peak rms IEEE 0, 30 60000 4.2e-16 1.1e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ double besselj0(const double x); /************************************************************************* Bessel function of order one Returns Bessel function of order one of the argument. The domain is divided into the intervals [0, 8] and (8, infinity). In the first interval a 24 term Chebyshev expansion is used. In the second, the asymptotic trigonometric representation is employed using two rational functions of degree 5/5. ACCURACY: Absolute error: arithmetic domain # trials peak rms IEEE 0, 30 30000 2.6e-16 1.1e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ double besselj1(const double x); /************************************************************************* Bessel function of integer order Returns Bessel function of order n, where n is a (possibly negative) integer. The ratio of jn(x) to j0(x) is computed by backward recurrence. First the ratio jn/jn-1 is found by a continued fraction expansion. Then the recurrence relating successive orders is applied until j0 or j1 is reached. If n = 0 or 1 the routine for j0 or j1 is called directly. ACCURACY: Absolute error: arithmetic range # trials peak rms IEEE 0, 30 5000 4.4e-16 7.9e-17 Not suitable for large n or x. Use jv() (fractional order) instead. Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double besseljn(const ae_int_t n, const double x); /************************************************************************* Bessel function of the second kind, order zero Returns Bessel function of the second kind, of order zero, of the argument. The domain is divided into the intervals [0, 5] and (5, infinity). In the first interval a rational approximation R(x) is employed to compute y0(x) = R(x) + 2 * log(x) * j0(x) / PI. Thus a call to j0() is required. In the second interval, the Hankel asymptotic expansion is employed with two rational functions of degree 6/6 and 7/7. ACCURACY: Absolute error, when y0(x) < 1; else relative error: arithmetic domain # trials peak rms IEEE 0, 30 30000 1.3e-15 1.6e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ double bessely0(const double x); /************************************************************************* Bessel function of second kind of order one Returns Bessel function of the second kind of order one of the argument. The domain is divided into the intervals [0, 8] and (8, infinity). In the first interval a 25 term Chebyshev expansion is used, and a call to j1() is required. In the second, the asymptotic trigonometric representation is employed using two rational functions of degree 5/5. ACCURACY: Absolute error: arithmetic domain # trials peak rms IEEE 0, 30 30000 1.0e-15 1.3e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ double bessely1(const double x); /************************************************************************* Bessel function of second kind of integer order Returns Bessel function of order n, where n is a (possibly negative) integer. The function is evaluated by forward recurrence on n, starting with values computed by the routines y0() and y1(). If n = 0 or 1 the routine for y0 or y1 is called directly. ACCURACY: Absolute error, except relative when y > 1: arithmetic domain # trials peak rms IEEE 0, 30 30000 3.4e-15 4.3e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double besselyn(const ae_int_t n, const double x); /************************************************************************* Modified Bessel function of order zero Returns modified Bessel function of order zero of the argument. The function is defined as i0(x) = j0( ix ). The range is partitioned into the two intervals [0,8] and (8, infinity). Chebyshev polynomial expansions are employed in each interval. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,30 30000 5.8e-16 1.4e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double besseli0(const double x); /************************************************************************* Modified Bessel function of order one Returns modified Bessel function of order one of the argument. The function is defined as i1(x) = -i j1( ix ). The range is partitioned into the two intervals [0,8] and (8, infinity). Chebyshev polynomial expansions are employed in each interval. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0, 30 30000 1.9e-15 2.1e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1985, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double besseli1(const double x); /************************************************************************* Modified Bessel function, second kind, order zero Returns modified Bessel function of the second kind of order zero of the argument. The range is partitioned into the two intervals [0,8] and (8, infinity). Chebyshev polynomial expansions are employed in each interval. ACCURACY: Tested at 2000 random points between 0 and 8. Peak absolute error (relative when K0 > 1) was 1.46e-14; rms, 4.26e-15. Relative error: arithmetic domain # trials peak rms IEEE 0, 30 30000 1.2e-15 1.6e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double besselk0(const double x); /************************************************************************* Modified Bessel function, second kind, order one Computes the modified Bessel function of the second kind of order one of the argument. The range is partitioned into the two intervals [0,2] and (2, infinity). Chebyshev polynomial expansions are employed in each interval. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0, 30 30000 1.2e-15 1.6e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double besselk1(const double x); /************************************************************************* Modified Bessel function, second kind, integer order Returns modified Bessel function of the second kind of order n of the argument. The range is partitioned into the two intervals [0,9.55] and (9.55, infinity). An ascending power series is used in the low range, and an asymptotic expansion in the high range. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,30 90000 1.8e-8 3.0e-10 Error is high only near the crossover point x = 9.55 between the two expansions used. Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1988, 2000 by Stephen L. Moshier *************************************************************************/ double besselkn(const ae_int_t nn, const double x); /************************************************************************* Beta function - - | (a) | (b) beta( a, b ) = -----------. - | (a+b) For large arguments the logarithm of the function is evaluated using lgam(), then exponentiated. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,30 30000 8.1e-14 1.1e-14 Cephes Math Library Release 2.0: April, 1987 Copyright 1984, 1987 by Stephen L. Moshier *************************************************************************/ double beta(const double a, const double b); /************************************************************************* Incomplete beta integral Returns incomplete beta integral of the arguments, evaluated from zero to x. The function is defined as x - - | (a+b) | | a-1 b-1 ----------- | t (1-t) dt. - - | | | (a) | (b) - 0 The domain of definition is 0 <= x <= 1. In this implementation a and b are restricted to positive values. The integral from x to 1 may be obtained by the symmetry relation 1 - incbet( a, b, x ) = incbet( b, a, 1-x ). The integral is evaluated by a continued fraction expansion or, when b*x is small, by a power series. ACCURACY: Tested at uniformly distributed random points (a,b,x) with a and b in "domain" and x between 0 and 1. Relative error arithmetic domain # trials peak rms IEEE 0,5 10000 6.9e-15 4.5e-16 IEEE 0,85 250000 2.2e-13 1.7e-14 IEEE 0,1000 30000 5.3e-12 6.3e-13 IEEE 0,10000 250000 9.3e-11 7.1e-12 IEEE 0,100000 10000 8.7e-10 4.8e-11 Outputs smaller than the IEEE gradual underflow threshold were excluded from these statistics. Cephes Math Library, Release 2.8: June, 2000 Copyright 1984, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double incompletebeta(const double a, const double b, const double x); /************************************************************************* Inverse of imcomplete beta integral Given y, the function finds x such that incbet( a, b, x ) = y . The routine performs interval halving or Newton iterations to find the root of incbet(a,b,x) - y = 0. ACCURACY: Relative error: x a,b arithmetic domain domain # trials peak rms IEEE 0,1 .5,10000 50000 5.8e-12 1.3e-13 IEEE 0,1 .25,100 100000 1.8e-13 3.9e-15 IEEE 0,1 0,5 50000 1.1e-12 5.5e-15 With a and b constrained to half-integer or integer values: IEEE 0,1 .5,10000 50000 5.8e-12 1.1e-13 IEEE 0,1 .5,100 100000 1.7e-14 7.9e-16 With a = .5, b constrained to half-integer or integer values: IEEE 0,1 .5,10000 10000 8.3e-11 1.0e-11 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1996, 2000 by Stephen L. Moshier *************************************************************************/ double invincompletebeta(const double a, const double b, const double y); /************************************************************************* Binomial distribution Returns the sum of the terms 0 through k of the Binomial probability density: k -- ( n ) j n-j > ( ) p (1-p) -- ( j ) j=0 The terms are not summed directly; instead the incomplete beta integral is employed, according to the formula y = bdtr( k, n, p ) = incbet( n-k, k+1, 1-p ). The arguments must be positive, with p ranging from 0 to 1. ACCURACY: Tested at random points (a,b,p), with p between 0 and 1. a,b Relative error: arithmetic domain # trials peak rms For p between 0.001 and 1: IEEE 0,100 100000 4.3e-15 2.6e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double binomialdistribution(const ae_int_t k, const ae_int_t n, const double p); /************************************************************************* Complemented binomial distribution Returns the sum of the terms k+1 through n of the Binomial probability density: n -- ( n ) j n-j > ( ) p (1-p) -- ( j ) j=k+1 The terms are not summed directly; instead the incomplete beta integral is employed, according to the formula y = bdtrc( k, n, p ) = incbet( k+1, n-k, p ). The arguments must be positive, with p ranging from 0 to 1. ACCURACY: Tested at random points (a,b,p). a,b Relative error: arithmetic domain # trials peak rms For p between 0.001 and 1: IEEE 0,100 100000 6.7e-15 8.2e-16 For p between 0 and .001: IEEE 0,100 100000 1.5e-13 2.7e-15 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double binomialcdistribution(const ae_int_t k, const ae_int_t n, const double p); /************************************************************************* Inverse binomial distribution Finds the event probability p such that the sum of the terms 0 through k of the Binomial probability density is equal to the given cumulative probability y. This is accomplished using the inverse beta integral function and the relation 1 - p = incbi( n-k, k+1, y ). ACCURACY: Tested at random points (a,b,p). a,b Relative error: arithmetic domain # trials peak rms For p between 0.001 and 1: IEEE 0,100 100000 2.3e-14 6.4e-16 IEEE 0,10000 100000 6.6e-12 1.2e-13 For p between 10^-6 and 0.001: IEEE 0,100 100000 2.0e-12 1.3e-14 IEEE 0,10000 100000 1.5e-12 3.2e-14 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double invbinomialdistribution(const ae_int_t k, const ae_int_t n, const double y); /************************************************************************* Calculation of the value of the Chebyshev polynomials of the first and second kinds. Parameters: r - polynomial kind, either 1 or 2. n - degree, n>=0 x - argument, -1 <= x <= 1 Result: the value of the Chebyshev polynomial at x *************************************************************************/ double chebyshevcalculate(const ae_int_t r, const ae_int_t n, const double x); /************************************************************************* Summation of Chebyshev polynomials using Clenshaw’s recurrence formula. This routine calculates c[0]*T0(x) + c[1]*T1(x) + ... + c[N]*TN(x) or c[0]*U0(x) + c[1]*U1(x) + ... + c[N]*UN(x) depending on the R. Parameters: r - polynomial kind, either 1 or 2. n - degree, n>=0 x - argument Result: the value of the Chebyshev polynomial at x *************************************************************************/ double chebyshevsum(const real_1d_array &c, const ae_int_t r, const ae_int_t n, const double x); /************************************************************************* Representation of Tn as C[0] + C[1]*X + ... + C[N]*X^N Input parameters: N - polynomial degree, n>=0 Output parameters: C - coefficients *************************************************************************/ void chebyshevcoefficients(const ae_int_t n, real_1d_array &c); /************************************************************************* Conversion of a series of Chebyshev polynomials to a power series. Represents A[0]*T0(x) + A[1]*T1(x) + ... + A[N]*Tn(x) as B[0] + B[1]*X + ... + B[N]*X^N. Input parameters: A - Chebyshev series coefficients N - degree, N>=0 Output parameters B - power series coefficients *************************************************************************/ void fromchebyshev(const real_1d_array &a, const ae_int_t n, real_1d_array &b); /************************************************************************* Chi-square distribution Returns the area under the left hand tail (from 0 to x) of the Chi square probability density function with v degrees of freedom. x - 1 | | v/2-1 -t/2 P( x | v ) = ----------- | t e dt v/2 - | | 2 | (v/2) - 0 where x is the Chi-square variable. The incomplete gamma integral is used, according to the formula y = chdtr( v, x ) = igam( v/2.0, x/2.0 ). The arguments must both be positive. ACCURACY: See incomplete gamma function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double chisquaredistribution(const double v, const double x); /************************************************************************* Complemented Chi-square distribution Returns the area under the right hand tail (from x to infinity) of the Chi square probability density function with v degrees of freedom: inf. - 1 | | v/2-1 -t/2 P( x | v ) = ----------- | t e dt v/2 - | | 2 | (v/2) - x where x is the Chi-square variable. The incomplete gamma integral is used, according to the formula y = chdtr( v, x ) = igamc( v/2.0, x/2.0 ). The arguments must both be positive. ACCURACY: See incomplete gamma function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double chisquarecdistribution(const double v, const double x); /************************************************************************* Inverse of complemented Chi-square distribution Finds the Chi-square argument x such that the integral from x to infinity of the Chi-square density is equal to the given cumulative probability y. This is accomplished using the inverse gamma integral function and the relation x/2 = igami( df/2, y ); ACCURACY: See inverse incomplete gamma function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double invchisquaredistribution(const double v, const double y); /************************************************************************* Dawson's Integral Approximates the integral x - 2 | | 2 dawsn(x) = exp( -x ) | exp( t ) dt | | - 0 Three different rational approximations are employed, for the intervals 0 to 3.25; 3.25 to 6.25; and 6.25 up. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,10 10000 6.9e-16 1.0e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ double dawsonintegral(const double x); /************************************************************************* Complete elliptic integral of the first kind Approximates the integral pi/2 - | | | dt K(m) = | ------------------ | 2 | | sqrt( 1 - m sin t ) - 0 using the approximation P(x) - log x Q(x). ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,1 30000 2.5e-16 6.8e-17 Cephes Math Library, Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double ellipticintegralk(const double m); /************************************************************************* Complete elliptic integral of the first kind Approximates the integral pi/2 - | | | dt K(m) = | ------------------ | 2 | | sqrt( 1 - m sin t ) - 0 where m = 1 - m1, using the approximation P(x) - log x Q(x). The argument m1 is used rather than m so that the logarithmic singularity at m = 1 will be shifted to the origin; this preserves maximum accuracy. K(0) = pi/2. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,1 30000 2.5e-16 6.8e-17 Cephes Math Library, Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double ellipticintegralkhighprecision(const double m1); /************************************************************************* Incomplete elliptic integral of the first kind F(phi|m) Approximates the integral phi - | | | dt F(phi_\m) = | ------------------ | 2 | | sqrt( 1 - m sin t ) - 0 of amplitude phi and modulus m, using the arithmetic - geometric mean algorithm. ACCURACY: Tested at random points with m in [0, 1] and phi as indicated. Relative error: arithmetic domain # trials peak rms IEEE -10,10 200000 7.4e-16 1.0e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ double incompleteellipticintegralk(const double phi, const double m); /************************************************************************* Complete elliptic integral of the second kind Approximates the integral pi/2 - | | 2 E(m) = | sqrt( 1 - m sin t ) dt | | - 0 using the approximation P(x) - x log x Q(x). ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0, 1 10000 2.1e-16 7.3e-17 Cephes Math Library, Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ double ellipticintegrale(const double m); /************************************************************************* Incomplete elliptic integral of the second kind Approximates the integral phi - | | | 2 E(phi_\m) = | sqrt( 1 - m sin t ) dt | | | - 0 of amplitude phi and modulus m, using the arithmetic - geometric mean algorithm. ACCURACY: Tested at random arguments with phi in [-10, 10] and m in [0, 1]. Relative error: arithmetic domain # trials peak rms IEEE -10,10 150000 3.3e-15 1.4e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1993, 2000 by Stephen L. Moshier *************************************************************************/ double incompleteellipticintegrale(const double phi, const double m); /************************************************************************* Exponential integral Ei(x) x - t | | e Ei(x) = -|- --- dt . | | t - -inf Not defined for x <= 0. See also expn.c. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0,100 50000 8.6e-16 1.3e-16 Cephes Math Library Release 2.8: May, 1999 Copyright 1999 by Stephen L. Moshier *************************************************************************/ double exponentialintegralei(const double x); /************************************************************************* Exponential integral En(x) Evaluates the exponential integral inf. - | | -xt | e E (x) = | ---- dt. n | n | | t - 1 Both n and x must be nonnegative. The routine employs either a power series, a continued fraction, or an asymptotic formula depending on the relative values of n and x. ACCURACY: Relative error: arithmetic domain # trials peak rms IEEE 0, 30 10000 1.7e-15 3.6e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1985, 2000 by Stephen L. Moshier *************************************************************************/ double exponentialintegralen(const double x, const ae_int_t n); /************************************************************************* F distribution Returns the area from zero to x under the F density function (also known as Snedcor's density or the variance ratio density). This is the density of x = (u1/df1)/(u2/df2), where u1 and u2 are random variables having Chi square distributions with df1 and df2 degrees of freedom, respectively. The incomplete beta integral is used, according to the formula P(x) = incbet( df1/2, df2/2, (df1*x/(df2 + df1*x) ). The arguments a and b are greater than zero, and x is nonnegative. ACCURACY: Tested at random points (a,b,x). x a,b Relative error: arithmetic domain domain # trials peak rms IEEE 0,1 0,100 100000 9.8e-15 1.7e-15 IEEE 1,5 0,100 100000 6.5e-15 3.5e-16 IEEE 0,1 1,10000 100000 2.2e-11 3.3e-12 IEEE 1,5 1,10000 100000 1.1e-11 1.7e-13 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double fdistribution(const ae_int_t a, const ae_int_t b, const double x); /************************************************************************* Complemented F distribution Returns the area from x to infinity under the F density function (also known as Snedcor's density or the variance ratio density). inf. - 1 | | a-1 b-1 1-P(x) = ------ | t (1-t) dt B(a,b) | | - x The incomplete beta integral is used, according to the formula P(x) = incbet( df2/2, df1/2, (df2/(df2 + df1*x) ). ACCURACY: Tested at random points (a,b,x) in the indicated intervals. x a,b Relative error: arithmetic domain domain # trials peak rms IEEE 0,1 1,100 100000 3.7e-14 5.9e-16 IEEE 1,5 1,100 100000 8.0e-15 1.6e-15 IEEE 0,1 1,10000 100000 1.8e-11 3.5e-13 IEEE 1,5 1,10000 100000 2.0e-11 3.0e-12 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double fcdistribution(const ae_int_t a, const ae_int_t b, const double x); /************************************************************************* Inverse of complemented F distribution Finds the F density argument x such that the integral from x to infinity of the F density is equal to the given probability p. This is accomplished using the inverse beta integral function and the relations z = incbi( df2/2, df1/2, p ) x = df2 (1-z) / (df1 z). Note: the following relations hold for the inverse of the uncomplemented F distribution: z = incbi( df1/2, df2/2, p ) x = df2 z / (df1 (1-z)). ACCURACY: Tested at random points (a,b,p). a,b Relative error: arithmetic domain # trials peak rms For p between .001 and 1: IEEE 1,100 100000 8.3e-15 4.7e-16 IEEE 1,10000 100000 2.1e-11 1.4e-13 For p between 10^-6 and 10^-3: IEEE 1,100 50000 1.3e-12 8.4e-15 IEEE 1,10000 50000 3.0e-12 4.8e-14 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double invfdistribution(const ae_int_t a, const ae_int_t b, const double y); /************************************************************************* Fresnel integral Evaluates the Fresnel integrals x - | | C(x) = | cos(pi/2 t**2) dt, | | - 0 x - | | S(x) = | sin(pi/2 t**2) dt. | | - 0 The integrals are evaluated by a power series for x < 1. For x >= 1 auxiliary functions f(x) and g(x) are employed such that C(x) = 0.5 + f(x) sin( pi/2 x**2 ) - g(x) cos( pi/2 x**2 ) S(x) = 0.5 - f(x) cos( pi/2 x**2 ) - g(x) sin( pi/2 x**2 ) ACCURACY: Relative error. Arithmetic function domain # trials peak rms IEEE S(x) 0, 10 10000 2.0e-15 3.2e-16 IEEE C(x) 0, 10 10000 1.8e-15 3.3e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1989, 2000 by Stephen L. Moshier *************************************************************************/ void fresnelintegral(const double x, double &c, double &s); /************************************************************************* Calculation of the value of the Hermite polynomial. Parameters: n - degree, n>=0 x - argument Result: the value of the Hermite polynomial Hn at x *************************************************************************/ double hermitecalculate(const ae_int_t n, const double x); /************************************************************************* Summation of Hermite polynomials using Clenshaw’s recurrence formula. This routine calculates c[0]*H0(x) + c[1]*H1(x) + ... + c[N]*HN(x) Parameters: n - degree, n>=0 x - argument Result: the value of the Hermite polynomial at x *************************************************************************/ double hermitesum(const real_1d_array &c, const ae_int_t n, const double x); /************************************************************************* Representation of Hn as C[0] + C[1]*X + ... + C[N]*X^N Input parameters: N - polynomial degree, n>=0 Output parameters: C - coefficients *************************************************************************/ void hermitecoefficients(const ae_int_t n, real_1d_array &c); /************************************************************************* Jacobian Elliptic Functions Evaluates the Jacobian elliptic functions sn(u|m), cn(u|m), and dn(u|m) of parameter m between 0 and 1, and real argument u. These functions are periodic, with quarter-period on the real axis equal to the complete elliptic integral ellpk(1.0-m). Relation to incomplete elliptic integral: If u = ellik(phi,m), then sn(u|m) = sin(phi), and cn(u|m) = cos(phi). Phi is called the amplitude of u. Computation is by means of the arithmetic-geometric mean algorithm, except when m is within 1e-9 of 0 or 1. In the latter case with m close to 1, the approximation applies only for phi < pi/2. ACCURACY: Tested at random points with u between 0 and 10, m between 0 and 1. Absolute error (* = relative error): arithmetic function # trials peak rms IEEE phi 10000 9.2e-16* 1.4e-16* IEEE sn 50000 4.1e-15 4.6e-16 IEEE cn 40000 3.6e-15 4.4e-16 IEEE dn 10000 1.3e-12 1.8e-14 Peak error observed in consistency check using addition theorem for sn(u+v) was 4e-16 (absolute). Also tested by the above relation to the incomplete elliptic integral. Accuracy deteriorates when u is large. Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ void jacobianellipticfunctions(const double u, const double m, double &sn, double &cn, double &dn, double &ph); /************************************************************************* Calculation of the value of the Laguerre polynomial. Parameters: n - degree, n>=0 x - argument Result: the value of the Laguerre polynomial Ln at x *************************************************************************/ double laguerrecalculate(const ae_int_t n, const double x); /************************************************************************* Summation of Laguerre polynomials using Clenshaw’s recurrence formula. This routine calculates c[0]*L0(x) + c[1]*L1(x) + ... + c[N]*LN(x) Parameters: n - degree, n>=0 x - argument Result: the value of the Laguerre polynomial at x *************************************************************************/ double laguerresum(const real_1d_array &c, const ae_int_t n, const double x); /************************************************************************* Representation of Ln as C[0] + C[1]*X + ... + C[N]*X^N Input parameters: N - polynomial degree, n>=0 Output parameters: C - coefficients *************************************************************************/ void laguerrecoefficients(const ae_int_t n, real_1d_array &c); /************************************************************************* Calculation of the value of the Legendre polynomial Pn. Parameters: n - degree, n>=0 x - argument Result: the value of the Legendre polynomial Pn at x *************************************************************************/ double legendrecalculate(const ae_int_t n, const double x); /************************************************************************* Summation of Legendre polynomials using Clenshaw’s recurrence formula. This routine calculates c[0]*P0(x) + c[1]*P1(x) + ... + c[N]*PN(x) Parameters: n - degree, n>=0 x - argument Result: the value of the Legendre polynomial at x *************************************************************************/ double legendresum(const real_1d_array &c, const ae_int_t n, const double x); /************************************************************************* Representation of Pn as C[0] + C[1]*X + ... + C[N]*X^N Input parameters: N - polynomial degree, n>=0 Output parameters: C - coefficients *************************************************************************/ void legendrecoefficients(const ae_int_t n, real_1d_array &c); /************************************************************************* Poisson distribution Returns the sum of the first k+1 terms of the Poisson distribution: k j -- -m m > e -- -- j! j=0 The terms are not summed directly; instead the incomplete gamma integral is employed, according to the relation y = pdtr( k, m ) = igamc( k+1, m ). The arguments must both be positive. ACCURACY: See incomplete gamma function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double poissondistribution(const ae_int_t k, const double m); /************************************************************************* Complemented Poisson distribution Returns the sum of the terms k+1 to infinity of the Poisson distribution: inf. j -- -m m > e -- -- j! j=k+1 The terms are not summed directly; instead the incomplete gamma integral is employed, according to the formula y = pdtrc( k, m ) = igam( k+1, m ). The arguments must both be positive. ACCURACY: See incomplete gamma function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double poissoncdistribution(const ae_int_t k, const double m); /************************************************************************* Inverse Poisson distribution Finds the Poisson variable x such that the integral from 0 to x of the Poisson density is equal to the given probability y. This is accomplished using the inverse gamma integral function and the relation m = igami( k+1, y ). ACCURACY: See inverse incomplete gamma function Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double invpoissondistribution(const ae_int_t k, const double y); /************************************************************************* Psi (digamma) function d - psi(x) = -- ln | (x) dx is the logarithmic derivative of the gamma function. For integer x, n-1 - psi(n) = -EUL + > 1/k. - k=1 This formula is used for 0 < n <= 10. If x is negative, it is transformed to a positive argument by the reflection formula psi(1-x) = psi(x) + pi cot(pi x). For general positive x, the argument is made greater than 10 using the recurrence psi(x+1) = psi(x) + 1/x. Then the following asymptotic expansion is applied: inf. B - 2k psi(x) = log(x) - 1/2x - > ------- - 2k k=1 2k x where the B2k are Bernoulli numbers. ACCURACY: Relative error (except absolute when |psi| < 1): arithmetic domain # trials peak rms IEEE 0,30 30000 1.3e-15 1.4e-16 IEEE -30,0 40000 1.5e-15 2.2e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1992, 2000 by Stephen L. Moshier *************************************************************************/ double psi(const double x); /************************************************************************* Student's t distribution Computes the integral from minus infinity to t of the Student t distribution with integer k > 0 degrees of freedom: t - | | - | 2 -(k+1)/2 | ( (k+1)/2 ) | ( x ) ---------------------- | ( 1 + --- ) dx - | ( k ) sqrt( k pi ) | ( k/2 ) | | | - -inf. Relation to incomplete beta integral: 1 - stdtr(k,t) = 0.5 * incbet( k/2, 1/2, z ) where z = k/(k + t**2). For t < -2, this is the method of computation. For higher t, a direct method is derived from integration by parts. Since the function is symmetric about t=0, the area under the right tail of the density is found by calling the function with -t instead of t. ACCURACY: Tested at random 1 <= k <= 25. The "domain" refers to t. Relative error: arithmetic domain # trials peak rms IEEE -100,-2 50000 5.9e-15 1.4e-15 IEEE -2,100 500000 2.7e-15 4.9e-17 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double studenttdistribution(const ae_int_t k, const double t); /************************************************************************* Functional inverse of Student's t distribution Given probability p, finds the argument t such that stdtr(k,t) is equal to p. ACCURACY: Tested at random 1 <= k <= 100. The "domain" refers to p: Relative error: arithmetic domain # trials peak rms IEEE .001,.999 25000 5.7e-15 8.0e-16 IEEE 10^-6,.001 25000 2.0e-12 2.9e-14 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 1995, 2000 by Stephen L. Moshier *************************************************************************/ double invstudenttdistribution(const ae_int_t k, const double p); /************************************************************************* Sine and cosine integrals Evaluates the integrals x - | cos t - 1 Ci(x) = eul + ln x + | --------- dt, | t - 0 x - | sin t Si(x) = | ----- dt | t - 0 where eul = 0.57721566490153286061 is Euler's constant. The integrals are approximated by rational functions. For x > 8 auxiliary functions f(x) and g(x) are employed such that Ci(x) = f(x) sin(x) - g(x) cos(x) Si(x) = pi/2 - f(x) cos(x) - g(x) sin(x) ACCURACY: Test interval = [0,50]. Absolute error, except relative when > 1: arithmetic function # trials peak rms IEEE Si 30000 4.4e-16 7.3e-17 IEEE Ci 30000 6.9e-16 5.1e-17 Cephes Math Library Release 2.1: January, 1989 Copyright 1984, 1987, 1989 by Stephen L. Moshier *************************************************************************/ void sinecosineintegrals(const double x, double &si, double &ci); /************************************************************************* Hyperbolic sine and cosine integrals Approximates the integrals x - | | cosh t - 1 Chi(x) = eul + ln x + | ----------- dt, | | t - 0 x - | | sinh t Shi(x) = | ------ dt | | t - 0 where eul = 0.57721566490153286061 is Euler's constant. The integrals are evaluated by power series for x < 8 and by Chebyshev expansions for x between 8 and 88. For large x, both functions approach exp(x)/2x. Arguments greater than 88 in magnitude return MAXNUM. ACCURACY: Test interval 0 to 88. Relative error: arithmetic function # trials peak rms IEEE Shi 30000 6.9e-16 1.6e-16 Absolute error, except relative when |Chi| > 1: IEEE Chi 30000 8.4e-16 1.4e-16 Cephes Math Library Release 2.8: June, 2000 Copyright 1984, 1987, 2000 by Stephen L. Moshier *************************************************************************/ void hyperbolicsinecosineintegrals(const double x, double &shi, double &chi); } ///////////////////////////////////////////////////////////////////////// // // THIS SECTION CONTAINS COMPUTATIONAL CORE DECLARATIONS (FUNCTIONS) // ///////////////////////////////////////////////////////////////////////// namespace alglib_impl { double gammafunction(double x, ae_state *_state); double lngamma(double x, double* sgngam, ae_state *_state); double errorfunction(double x, ae_state *_state); double errorfunctionc(double x, ae_state *_state); double normaldistribution(double x, ae_state *_state); double inverf(double e, ae_state *_state); double invnormaldistribution(double y0, ae_state *_state); double incompletegamma(double a, double x, ae_state *_state); double incompletegammac(double a, double x, ae_state *_state); double invincompletegammac(double a, double y0, ae_state *_state); void airy(double x, double* ai, double* aip, double* bi, double* bip, ae_state *_state); double besselj0(double x, ae_state *_state); double besselj1(double x, ae_state *_state); double besseljn(ae_int_t n, double x, ae_state *_state); double bessely0(double x, ae_state *_state); double bessely1(double x, ae_state *_state); double besselyn(ae_int_t n, double x, ae_state *_state); double besseli0(double x, ae_state *_state); double besseli1(double x, ae_state *_state); double besselk0(double x, ae_state *_state); double besselk1(double x, ae_state *_state); double besselkn(ae_int_t nn, double x, ae_state *_state); double beta(double a, double b, ae_state *_state); double incompletebeta(double a, double b, double x, ae_state *_state); double invincompletebeta(double a, double b, double y, ae_state *_state); double binomialdistribution(ae_int_t k, ae_int_t n, double p, ae_state *_state); double binomialcdistribution(ae_int_t k, ae_int_t n, double p, ae_state *_state); double invbinomialdistribution(ae_int_t k, ae_int_t n, double y, ae_state *_state); double chebyshevcalculate(ae_int_t r, ae_int_t n, double x, ae_state *_state); double chebyshevsum(/* Real */ ae_vector* c, ae_int_t r, ae_int_t n, double x, ae_state *_state); void chebyshevcoefficients(ae_int_t n, /* Real */ ae_vector* c, ae_state *_state); void fromchebyshev(/* Real */ ae_vector* a, ae_int_t n, /* Real */ ae_vector* b, ae_state *_state); double chisquaredistribution(double v, double x, ae_state *_state); double chisquarecdistribution(double v, double x, ae_state *_state); double invchisquaredistribution(double v, double y, ae_state *_state); double dawsonintegral(double x, ae_state *_state); double ellipticintegralk(double m, ae_state *_state); double ellipticintegralkhighprecision(double m1, ae_state *_state); double incompleteellipticintegralk(double phi, double m, ae_state *_state); double ellipticintegrale(double m, ae_state *_state); double incompleteellipticintegrale(double phi, double m, ae_state *_state); double exponentialintegralei(double x, ae_state *_state); double exponentialintegralen(double x, ae_int_t n, ae_state *_state); double fdistribution(ae_int_t a, ae_int_t b, double x, ae_state *_state); double fcdistribution(ae_int_t a, ae_int_t b, double x, ae_state *_state); double invfdistribution(ae_int_t a, ae_int_t b, double y, ae_state *_state); void fresnelintegral(double x, double* c, double* s, ae_state *_state); double hermitecalculate(ae_int_t n, double x, ae_state *_state); double hermitesum(/* Real */ ae_vector* c, ae_int_t n, double x, ae_state *_state); void hermitecoefficients(ae_int_t n, /* Real */ ae_vector* c, ae_state *_state); void jacobianellipticfunctions(double u, double m, double* sn, double* cn, double* dn, double* ph, ae_state *_state); double laguerrecalculate(ae_int_t n, double x, ae_state *_state); double laguerresum(/* Real */ ae_vector* c, ae_int_t n, double x, ae_state *_state); void laguerrecoefficients(ae_int_t n, /* Real */ ae_vector* c, ae_state *_state); double legendrecalculate(ae_int_t n, double x, ae_state *_state); double legendresum(/* Real */ ae_vector* c, ae_int_t n, double x, ae_state *_state); void legendrecoefficients(ae_int_t n, /* Real */ ae_vector* c, ae_state *_state); double poissondistribution(ae_int_t k, double m, ae_state *_state); double poissoncdistribution(ae_int_t k, double m, ae_state *_state); double invpoissondistribution(ae_int_t k, double y, ae_state *_state); double psi(double x, ae_state *_state); double studenttdistribution(ae_int_t k, double t, ae_state *_state); double invstudenttdistribution(ae_int_t k, double p, ae_state *_state); void sinecosineintegrals(double x, double* si, double* ci, ae_state *_state); void hyperbolicsinecosineintegrals(double x, double* shi, double* chi, ae_state *_state); } #endif
[ "thinking2535@gmail.com" ]
thinking2535@gmail.com
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#include<iostream> #include<bits/stdc++.h> using namespace std; int main(){ int a,b; cin>>a>>b; int d=0; int s=0; if(a>b){ d=b; s=(a-b)/2; } else{ d=a; s=(b-a)/2; } cout<<d<<" "<<s; }
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/********************************************************************** PROGRAMMER : Kyle Stoltzfus CLASS : C201 5:30 - 7:20 DATE : 11/12/2012 HOMEWORK : Homework 7 COMPILER : Visual C++ .NET SOURCE FILE: Assign7.cpp ACTION: Reads words from stdin and displays them in 3 columns. A word is defined in the overloaded >> operator in the String class as any sequence of characters that are delimited by white spaces. Reading from stdin input need to manual enter end of file marker, ctrl-Z then enter. NOTES : The program does not handle correctly words longer than MAX_LENGTH, a constant defined in the String class definition. If such words are encountered, they are truncated. Only as many as MAX_WORD_COUNT words can be stored in the array holding the words. =====================================================================*/ #include <iostream> #include <iomanip> #include <ctype.h> #include "string2.cpp" using namespace std; void WriteWords (String Word[], int Count[], int TotalWordCount, int DistinctWordCount); void StoreWord (String NewWord, String Word[], int Count[], int &TotalWordCount, int &DistinctWordCount, int MaxWordCount); /*************************** main ***********************************/ void main() { const int MAX_WORD_COUNT = 130; String NewWord, Word[MAX_WORD_COUNT + 1] = {"", ""}; // ALWAYS allow 1 extra slot! int Count[MAX_WORD_COUNT + 1] ={0}, // Initialize array to zeros DistinctWordCount = 0, TotalWordCount = 0; cin >> NewWord; // Get the first word while ( NewWord.Length() != 0 ) // While NewWord is not null string { StoreWord (NewWord, Word, Count, TotalWordCount, DistinctWordCount, MAX_WORD_COUNT); cin >> NewWord; // Get the next word } WriteWords(Word, Count, TotalWordCount, DistinctWordCount); } /*************************** StoreWord ******************************** DESCRIPTION Adds a variable of String class called NewWord (holding up to MAX_WORD_LENGTH characters) to the end of the array Word. PARAMETERS NewWord The variable of String class to be added Word An array of variables of String class DistinctWordCount The number of different words in the array TotalWordCount The total number of word in the file MaxWordCount The max number of words that can be stored in the array Word. If DistinctWordCount == MaxWordCount, the function is exited. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/ void StoreWord (String NewWord, String Word[], int Count[], int &TotalWordCount, int &DistinctWordCount, int MaxWordCount) { int i, k = 0; while ( Word[k] < NewWord && k < DistinctWordCount ) ++k; // Assert: k is NewWord's correct position in the ordered array Word if ( NewWord == Word[k] ) // NewWord is already there { ++Count[k]; ++TotalWordCount; } else if ( DistinctWordCount < MaxWordCount ) // Room for a new word { ++DistinctWordCount; // If this line reached, found new word ++TotalWordCount; for ( i = DistinctWordCount-1; i > k; --i ) // Make room for { // NewWord Word[i] = Word[i-1]; Count[i] = Count[i-1]; } Word[k] = NewWord; // Store NewWord in array Count[k] = 1; } } /*************************** WriteWords ******************************** DESCRIPTION Writes the variables of String class in the array Word to standard output. The words are left justified. After WORDS_PER_ROW words have been written a new line is started. PARAMETERS Word An array of variables of String class WordCount The number of words in the array - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -*/ void WriteWords (String Word[], int Count[], int TotalWordCount, int DistinctWordCount) { const char *Header1 = " Word Count | ", *Header2 = " | ", *Separator = " | "; const int WORD_FW = 17, COUNT_FW = 4, WORDS_PER_ROW = 3; int C; cout << "\n\n"; if ( TotalWordCount == 0 ) return; for ( C = 1; C <= WORDS_PER_ROW; ++C ) cout << Header1; cout << endl; for ( C = 1; C <= WORDS_PER_ROW; ++C ) cout << Header2; cout << endl; int N = 0; while ( N < DistinctWordCount ) { for ( C = 1; C <= WORDS_PER_ROW && N < DistinctWordCount; ++C ) { cout << setiosflags(ios::left) << setw(WORD_FW) << Word[N]; cout << setiosflags(ios::right) << setw(COUNT_FW)<< Count[N]; cout << Separator; cout << resetiosflags(ios::right); ++N; } cout << endl; } cout << "\nTotal Word Count : " << TotalWordCount << endl; cout << "\nDistinct Word Count : " << DistinctWordCount << endl; } /*Microsoft Windows [Version 6.1.7601] Copyright (c) 2009 Microsoft Corporation. All rights reserved. C:\Users\Kyle\Documents\Visual Studio 2010\C201 Finished and Test Data>hw7 < wor ds.1 Word Count | Word Count | Word Count | | | | This 1 | fun! 1 | is 1 | Total Word Count : 3 Distinct Word Count : 3 C:\Users\Kyle\Documents\Visual Studio 2010\C201 Finished and Test Data>hw7 < wor ds.2 Word Count | Word Count | Word Count | | | | (219) 1 | - 1 | 10000000000000005 1 | 123456789123456 1 | 237 1 | 4496. 1 | My 1 | Two 1 | are 1 | as 1 | fol- 1 | is 1 | large 1 | lows, 1 | number 1 | numbers 1 | Total Word Count : 16 Distinct Word Count : 16 C:\Users\Kyle\Documents\Visual Studio 2010\C201 Finished and Test Data>hw7 < wor ds.3 C:\Users\Kyle\Documents\Visual Studio 2010\C201 Finished and Test Data>hw7 < wor ds.4 Word Count | Word Count | Word Count | | | | All 1 | As 1 | Dick 1 | Dick, 1 | Did 1 | Jane 1 | Jane, 1 | Spot 1 | Spot's 1 | Spot? 1 | a 5 | account 1 | after. 1 | ago, 1 | altered 1 | and 1 | away 1 | brokerage 1 | but 1 | computer 1 | end. 1 | engineer 1 | ever 2 | executive 1 | expect, 1 | few 1 | firm. 1 | for 2 | happened 1 | happily 1 | happy 1 | he 1 | his 1 | is 2 | large 1 | lived 1 | major 1 | might 1 | never 1 | of 1 | passed 1 | personality. 1 | pleasant 1 | senior 1 | success 1 | the 1 | they 1 | to 2 | top 1 | vendor. 1 | was 1 | what 1 | wonder 1 | years 1 | you 2 | Total Word Count : 64 Distinct Word Count : 55 C:\Users\Kyle\Documents\Visual Studio 2010\C201 Finished and Test Data>hw7 < wor ds.5 Word Count | Word Count | Word Count | | | | !!wishy-washy!! 1 | hy- 1 | pen 1 | Total Word Count : 3 Distinct Word Count : 3 C:\Users\Kyle\Documents\Visual Studio 2010\C201 Finished and Test Data>*/
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//===--- Pragma.cpp - Pragma registration and handling --------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the PragmaHandler/PragmaTable interfaces and implements // pragma related methods of the Preprocessor class. // //===----------------------------------------------------------------------===// #include "clang/Lex/Pragma.h" #include "clang/Lex/HeaderSearch.h" #include "clang/Lex/LiteralSupport.h" #include "clang/Lex/Preprocessor.h" #include "clang/Lex/MacroInfo.h" #include "clang/Lex/LexDiagnostic.h" #include "clang/Basic/FileManager.h" #include "clang/Basic/SourceManager.h" #include "llvm/Support/CrashRecoveryContext.h" #include "llvm/Support/ErrorHandling.h" #include <algorithm> using namespace clang; // Out-of-line destructor to provide a home for the class. PragmaHandler::~PragmaHandler() { } //===----------------------------------------------------------------------===// // EmptyPragmaHandler Implementation. //===----------------------------------------------------------------------===// EmptyPragmaHandler::EmptyPragmaHandler() {} void EmptyPragmaHandler::HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &FirstToken) {} //===----------------------------------------------------------------------===// // PragmaNamespace Implementation. //===----------------------------------------------------------------------===// PragmaNamespace::~PragmaNamespace() { for (llvm::StringMap<PragmaHandler*>::iterator I = Handlers.begin(), E = Handlers.end(); I != E; ++I) delete I->second; } /// FindHandler - Check to see if there is already a handler for the /// specified name. If not, return the handler for the null identifier if it /// exists, otherwise return null. If IgnoreNull is true (the default) then /// the null handler isn't returned on failure to match. PragmaHandler *PragmaNamespace::FindHandler(StringRef Name, bool IgnoreNull) const { if (PragmaHandler *Handler = Handlers.lookup(Name)) return Handler; return IgnoreNull ? 0 : Handlers.lookup(StringRef()); } void PragmaNamespace::AddPragma(PragmaHandler *Handler) { assert(!Handlers.lookup(Handler->getName()) && "A handler with this name is already registered in this namespace"); llvm::StringMapEntry<PragmaHandler *> &Entry = Handlers.GetOrCreateValue(Handler->getName()); Entry.setValue(Handler); } void PragmaNamespace::RemovePragmaHandler(PragmaHandler *Handler) { assert(Handlers.lookup(Handler->getName()) && "Handler not registered in this namespace"); Handlers.erase(Handler->getName()); } void PragmaNamespace::HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &Tok) { // Read the 'namespace' that the directive is in, e.g. STDC. Do not macro // expand it, the user can have a STDC #define, that should not affect this. PP.LexUnexpandedToken(Tok); // Get the handler for this token. If there is no handler, ignore the pragma. PragmaHandler *Handler = FindHandler(Tok.getIdentifierInfo() ? Tok.getIdentifierInfo()->getName() : StringRef(), /*IgnoreNull=*/false); if (Handler == 0) { PP.Diag(Tok, diag::warn_pragma_ignored); return; } // Otherwise, pass it down. Handler->HandlePragma(PP, Introducer, Tok); } //===----------------------------------------------------------------------===// // Preprocessor Pragma Directive Handling. //===----------------------------------------------------------------------===// /// HandlePragmaDirective - The "\#pragma" directive has been parsed. Lex the /// rest of the pragma, passing it to the registered pragma handlers. void Preprocessor::HandlePragmaDirective(unsigned Introducer) { if (!PragmasEnabled) return; ++NumPragma; // Invoke the first level of pragma handlers which reads the namespace id. Token Tok; PragmaHandlers->HandlePragma(*this, PragmaIntroducerKind(Introducer), Tok); // If the pragma handler didn't read the rest of the line, consume it now. if ((CurTokenLexer && CurTokenLexer->isParsingPreprocessorDirective()) || (CurPPLexer && CurPPLexer->ParsingPreprocessorDirective)) DiscardUntilEndOfDirective(); } namespace { /// \brief Helper class for \see Preprocessor::Handle_Pragma. class LexingFor_PragmaRAII { Preprocessor &PP; bool InMacroArgPreExpansion; bool Failed; Token &OutTok; Token PragmaTok; public: LexingFor_PragmaRAII(Preprocessor &PP, bool InMacroArgPreExpansion, Token &Tok) : PP(PP), InMacroArgPreExpansion(InMacroArgPreExpansion), Failed(false), OutTok(Tok) { if (InMacroArgPreExpansion) { PragmaTok = OutTok; PP.EnableBacktrackAtThisPos(); } } ~LexingFor_PragmaRAII() { if (InMacroArgPreExpansion) { if (Failed) { PP.CommitBacktrackedTokens(); } else { PP.Backtrack(); OutTok = PragmaTok; } } } void failed() { Failed = true; } }; } /// Handle_Pragma - Read a _Pragma directive, slice it up, process it, then /// return the first token after the directive. The _Pragma token has just /// been read into 'Tok'. void Preprocessor::Handle_Pragma(Token &Tok) { // This works differently if we are pre-expanding a macro argument. // In that case we don't actually "activate" the pragma now, we only lex it // until we are sure it is lexically correct and then we backtrack so that // we activate the pragma whenever we encounter the tokens again in the token // stream. This ensures that we will activate it in the correct location // or that we will ignore it if it never enters the token stream, e.g: // // #define EMPTY(x) // #define INACTIVE(x) EMPTY(x) // INACTIVE(_Pragma("clang diagnostic ignored \"-Wconversion\"")) LexingFor_PragmaRAII _PragmaLexing(*this, InMacroArgPreExpansion, Tok); // Remember the pragma token location. SourceLocation PragmaLoc = Tok.getLocation(); // Read the '('. Lex(Tok); if (Tok.isNot(tok::l_paren)) { Diag(PragmaLoc, diag::err__Pragma_malformed); return _PragmaLexing.failed(); } // Read the '"..."'. Lex(Tok); if (Tok.isNot(tok::string_literal) && Tok.isNot(tok::wide_string_literal)) { Diag(PragmaLoc, diag::err__Pragma_malformed); // Skip this token, and the ')', if present. if (Tok.isNot(tok::r_paren)) Lex(Tok); if (Tok.is(tok::r_paren)) Lex(Tok); return _PragmaLexing.failed(); } if (Tok.hasUDSuffix()) { Diag(Tok, diag::err_invalid_string_udl); // Skip this token, and the ')', if present. Lex(Tok); if (Tok.is(tok::r_paren)) Lex(Tok); return _PragmaLexing.failed(); } // Remember the string. Token StrTok = Tok; // Read the ')'. Lex(Tok); if (Tok.isNot(tok::r_paren)) { Diag(PragmaLoc, diag::err__Pragma_malformed); return _PragmaLexing.failed(); } if (InMacroArgPreExpansion) return; SourceLocation RParenLoc = Tok.getLocation(); std::string StrVal = getSpelling(StrTok); // The _Pragma is lexically sound. Destringize according to C99 6.10.9.1: // "The string literal is destringized by deleting the L prefix, if present, // deleting the leading and trailing double-quotes, replacing each escape // sequence \" by a double-quote, and replacing each escape sequence \\ by a // single backslash." if (StrVal[0] == 'L') // Remove L prefix. StrVal.erase(StrVal.begin()); assert(StrVal[0] == '"' && StrVal[StrVal.size()-1] == '"' && "Invalid string token!"); // Remove the front quote, replacing it with a space, so that the pragma // contents appear to have a space before them. StrVal[0] = ' '; // Replace the terminating quote with a \n. StrVal[StrVal.size()-1] = '\n'; // Remove escaped quotes and escapes. for (unsigned i = 0, e = StrVal.size(); i != e-1; ++i) { if (StrVal[i] == '\\' && (StrVal[i+1] == '\\' || StrVal[i+1] == '"')) { // \\ -> '\' and \" -> '"'. StrVal.erase(StrVal.begin()+i); --e; } } // Plop the string (including the newline and trailing null) into a buffer // where we can lex it. Token TmpTok; TmpTok.startToken(); CreateString(StrVal, TmpTok); SourceLocation TokLoc = TmpTok.getLocation(); // Make and enter a lexer object so that we lex and expand the tokens just // like any others. Lexer *TL = Lexer::Create_PragmaLexer(TokLoc, PragmaLoc, RParenLoc, StrVal.size(), *this); EnterSourceFileWithLexer(TL, 0); // With everything set up, lex this as a #pragma directive. HandlePragmaDirective(PIK__Pragma); // Finally, return whatever came after the pragma directive. return Lex(Tok); } /// HandleMicrosoft__pragma - Like Handle_Pragma except the pragma text /// is not enclosed within a string literal. void Preprocessor::HandleMicrosoft__pragma(Token &Tok) { // Remember the pragma token location. SourceLocation PragmaLoc = Tok.getLocation(); // Read the '('. Lex(Tok); if (Tok.isNot(tok::l_paren)) { Diag(PragmaLoc, diag::err__Pragma_malformed); return; } // Get the tokens enclosed within the __pragma(), as well as the final ')'. SmallVector<Token, 32> PragmaToks; int NumParens = 0; Lex(Tok); while (Tok.isNot(tok::eof)) { PragmaToks.push_back(Tok); if (Tok.is(tok::l_paren)) NumParens++; else if (Tok.is(tok::r_paren) && NumParens-- == 0) break; Lex(Tok); } if (Tok.is(tok::eof)) { Diag(PragmaLoc, diag::err_unterminated___pragma); return; } PragmaToks.front().setFlag(Token::LeadingSpace); // Replace the ')' with an EOD to mark the end of the pragma. PragmaToks.back().setKind(tok::eod); Token *TokArray = new Token[PragmaToks.size()]; std::copy(PragmaToks.begin(), PragmaToks.end(), TokArray); // Push the tokens onto the stack. EnterTokenStream(TokArray, PragmaToks.size(), true, true); // With everything set up, lex this as a #pragma directive. HandlePragmaDirective(PIK___pragma); // Finally, return whatever came after the pragma directive. return Lex(Tok); } /// HandlePragmaOnce - Handle \#pragma once. OnceTok is the 'once'. /// void Preprocessor::HandlePragmaOnce(Token &OnceTok) { if (isInPrimaryFile()) { Diag(OnceTok, diag::pp_pragma_once_in_main_file); return; } // Get the current file lexer we're looking at. Ignore _Pragma 'files' etc. // Mark the file as a once-only file now. HeaderInfo.MarkFileIncludeOnce(getCurrentFileLexer()->getFileEntry()); } void Preprocessor::HandlePragmaMark() { assert(CurPPLexer && "No current lexer?"); if (CurLexer) CurLexer->ReadToEndOfLine(); else CurPTHLexer->DiscardToEndOfLine(); } /// HandlePragmaPoison - Handle \#pragma GCC poison. PoisonTok is the 'poison'. /// void Preprocessor::HandlePragmaPoison(Token &PoisonTok) { Token Tok; while (1) { // Read the next token to poison. While doing this, pretend that we are // skipping while reading the identifier to poison. // This avoids errors on code like: // #pragma GCC poison X // #pragma GCC poison X if (CurPPLexer) CurPPLexer->LexingRawMode = true; LexUnexpandedToken(Tok); if (CurPPLexer) CurPPLexer->LexingRawMode = false; // If we reached the end of line, we're done. if (Tok.is(tok::eod)) return; // Can only poison identifiers. if (Tok.isNot(tok::raw_identifier)) { Diag(Tok, diag::err_pp_invalid_poison); return; } // Look up the identifier info for the token. We disabled identifier lookup // by saying we're skipping contents, so we need to do this manually. IdentifierInfo *II = LookUpIdentifierInfo(Tok); // Already poisoned. if (II->isPoisoned()) continue; // If this is a macro identifier, emit a warning. if (II->hasMacroDefinition()) Diag(Tok, diag::pp_poisoning_existing_macro); // Finally, poison it! II->setIsPoisoned(); if (II->isFromAST()) II->setChangedSinceDeserialization(); } } /// HandlePragmaSystemHeader - Implement \#pragma GCC system_header. We know /// that the whole directive has been parsed. void Preprocessor::HandlePragmaSystemHeader(Token &SysHeaderTok) { if (isInPrimaryFile()) { Diag(SysHeaderTok, diag::pp_pragma_sysheader_in_main_file); return; } // Get the current file lexer we're looking at. Ignore _Pragma 'files' etc. PreprocessorLexer *TheLexer = getCurrentFileLexer(); // Mark the file as a system header. HeaderInfo.MarkFileSystemHeader(TheLexer->getFileEntry()); PresumedLoc PLoc = SourceMgr.getPresumedLoc(SysHeaderTok.getLocation()); if (PLoc.isInvalid()) return; unsigned FilenameID = SourceMgr.getLineTableFilenameID(PLoc.getFilename()); // Notify the client, if desired, that we are in a new source file. if (Callbacks) Callbacks->FileChanged(SysHeaderTok.getLocation(), PPCallbacks::SystemHeaderPragma, SrcMgr::C_System); // Emit a line marker. This will change any source locations from this point // forward to realize they are in a system header. // Create a line note with this information. SourceMgr.AddLineNote(SysHeaderTok.getLocation(), PLoc.getLine(), FilenameID, false, false, true, false); } /// HandlePragmaDependency - Handle \#pragma GCC dependency "foo" blah. /// void Preprocessor::HandlePragmaDependency(Token &DependencyTok) { Token FilenameTok; CurPPLexer->LexIncludeFilename(FilenameTok); // If the token kind is EOD, the error has already been diagnosed. if (FilenameTok.is(tok::eod)) return; // Reserve a buffer to get the spelling. SmallString<128> FilenameBuffer; bool Invalid = false; StringRef Filename = getSpelling(FilenameTok, FilenameBuffer, &Invalid); if (Invalid) return; bool isAngled = GetIncludeFilenameSpelling(FilenameTok.getLocation(), Filename); // If GetIncludeFilenameSpelling set the start ptr to null, there was an // error. if (Filename.empty()) return; // Search include directories for this file. const DirectoryLookup *CurDir; const FileEntry *File = LookupFile(Filename, isAngled, 0, CurDir, NULL, NULL, NULL); if (File == 0) { if (!SuppressIncludeNotFoundError) Diag(FilenameTok, diag::err_pp_file_not_found) << Filename; return; } const FileEntry *CurFile = getCurrentFileLexer()->getFileEntry(); // If this file is older than the file it depends on, emit a diagnostic. if (CurFile && CurFile->getModificationTime() < File->getModificationTime()) { // Lex tokens at the end of the message and include them in the message. std::string Message; Lex(DependencyTok); while (DependencyTok.isNot(tok::eod)) { Message += getSpelling(DependencyTok) + " "; Lex(DependencyTok); } // Remove the trailing ' ' if present. if (!Message.empty()) Message.erase(Message.end()-1); Diag(FilenameTok, diag::pp_out_of_date_dependency) << Message; } } /// \brief Handle the microsoft \#pragma comment extension. /// /// The syntax is: /// \code /// \#pragma comment(linker, "foo") /// \endcode /// 'linker' is one of five identifiers: compiler, exestr, lib, linker, user. /// "foo" is a string, which is fully macro expanded, and permits string /// concatenation, embedded escape characters etc. See MSDN for more details. void Preprocessor::HandlePragmaComment(Token &Tok) { SourceLocation CommentLoc = Tok.getLocation(); Lex(Tok); if (Tok.isNot(tok::l_paren)) { Diag(CommentLoc, diag::err_pragma_comment_malformed); return; } // Read the identifier. Lex(Tok); if (Tok.isNot(tok::identifier)) { Diag(CommentLoc, diag::err_pragma_comment_malformed); return; } // Verify that this is one of the 5 whitelisted options. // FIXME: warn that 'exestr' is deprecated. const IdentifierInfo *II = Tok.getIdentifierInfo(); if (!II->isStr("compiler") && !II->isStr("exestr") && !II->isStr("lib") && !II->isStr("linker") && !II->isStr("user")) { Diag(Tok.getLocation(), diag::err_pragma_comment_unknown_kind); return; } // Read the optional string if present. Lex(Tok); std::string ArgumentString; if (Tok.is(tok::comma)) { Lex(Tok); // eat the comma. // We need at least one string. if (Tok.isNot(tok::string_literal)) { Diag(Tok.getLocation(), diag::err_pragma_comment_malformed); return; } // String concatenation allows multiple strings, which can even come from // macro expansion. // "foo " "bar" "Baz" SmallVector<Token, 4> StrToks; while (Tok.is(tok::string_literal)) { if (Tok.hasUDSuffix()) Diag(Tok, diag::err_invalid_string_udl); StrToks.push_back(Tok); Lex(Tok); } // Concatenate and parse the strings. StringLiteralParser Literal(&StrToks[0], StrToks.size(), *this); assert(Literal.isAscii() && "Didn't allow wide strings in"); if (Literal.hadError) return; if (Literal.Pascal) { Diag(StrToks[0].getLocation(), diag::err_pragma_comment_malformed); return; } ArgumentString = Literal.GetString(); } // FIXME: If the kind is "compiler" warn if the string is present (it is // ignored). // FIXME: 'lib' requires a comment string. // FIXME: 'linker' requires a comment string, and has a specific list of // things that are allowable. if (Tok.isNot(tok::r_paren)) { Diag(Tok.getLocation(), diag::err_pragma_comment_malformed); return; } Lex(Tok); // eat the r_paren. if (Tok.isNot(tok::eod)) { Diag(Tok.getLocation(), diag::err_pragma_comment_malformed); return; } // If the pragma is lexically sound, notify any interested PPCallbacks. if (Callbacks) Callbacks->PragmaComment(CommentLoc, II, ArgumentString); } /// HandlePragmaMessage - Handle the microsoft and gcc \#pragma message /// extension. The syntax is: /// \code /// \#pragma message(string) /// \endcode /// OR, in GCC mode: /// \code /// \#pragma message string /// \endcode /// string is a string, which is fully macro expanded, and permits string /// concatenation, embedded escape characters, etc... See MSDN for more details. void Preprocessor::HandlePragmaMessage(Token &Tok) { SourceLocation MessageLoc = Tok.getLocation(); Lex(Tok); bool ExpectClosingParen = false; switch (Tok.getKind()) { case tok::l_paren: // We have a MSVC style pragma message. ExpectClosingParen = true; // Read the string. Lex(Tok); break; case tok::string_literal: // We have a GCC style pragma message, and we just read the string. break; default: Diag(MessageLoc, diag::err_pragma_message_malformed); return; } // We need at least one string. if (Tok.isNot(tok::string_literal)) { Diag(Tok.getLocation(), diag::err_pragma_message_malformed); return; } // String concatenation allows multiple strings, which can even come from // macro expansion. // "foo " "bar" "Baz" SmallVector<Token, 4> StrToks; while (Tok.is(tok::string_literal)) { if (Tok.hasUDSuffix()) Diag(Tok, diag::err_invalid_string_udl); StrToks.push_back(Tok); Lex(Tok); } // Concatenate and parse the strings. StringLiteralParser Literal(&StrToks[0], StrToks.size(), *this); assert(Literal.isAscii() && "Didn't allow wide strings in"); if (Literal.hadError) return; if (Literal.Pascal) { Diag(StrToks[0].getLocation(), diag::err_pragma_message_malformed); return; } StringRef MessageString(Literal.GetString()); if (ExpectClosingParen) { if (Tok.isNot(tok::r_paren)) { Diag(Tok.getLocation(), diag::err_pragma_message_malformed); return; } Lex(Tok); // eat the r_paren. } if (Tok.isNot(tok::eod)) { Diag(Tok.getLocation(), diag::err_pragma_message_malformed); return; } // Output the message. Diag(MessageLoc, diag::warn_pragma_message) << MessageString; // If the pragma is lexically sound, notify any interested PPCallbacks. if (Callbacks) Callbacks->PragmaMessage(MessageLoc, MessageString); } /// ParsePragmaPushOrPopMacro - Handle parsing of pragma push_macro/pop_macro. /// Return the IdentifierInfo* associated with the macro to push or pop. IdentifierInfo *Preprocessor::ParsePragmaPushOrPopMacro(Token &Tok) { // Remember the pragma token location. Token PragmaTok = Tok; // Read the '('. Lex(Tok); if (Tok.isNot(tok::l_paren)) { Diag(PragmaTok.getLocation(), diag::err_pragma_push_pop_macro_malformed) << getSpelling(PragmaTok); return 0; } // Read the macro name string. Lex(Tok); if (Tok.isNot(tok::string_literal)) { Diag(PragmaTok.getLocation(), diag::err_pragma_push_pop_macro_malformed) << getSpelling(PragmaTok); return 0; } if (Tok.hasUDSuffix()) { Diag(Tok, diag::err_invalid_string_udl); return 0; } // Remember the macro string. std::string StrVal = getSpelling(Tok); // Read the ')'. Lex(Tok); if (Tok.isNot(tok::r_paren)) { Diag(PragmaTok.getLocation(), diag::err_pragma_push_pop_macro_malformed) << getSpelling(PragmaTok); return 0; } assert(StrVal[0] == '"' && StrVal[StrVal.size()-1] == '"' && "Invalid string token!"); // Create a Token from the string. Token MacroTok; MacroTok.startToken(); MacroTok.setKind(tok::raw_identifier); CreateString(StringRef(&StrVal[1], StrVal.size() - 2), MacroTok); // Get the IdentifierInfo of MacroToPushTok. return LookUpIdentifierInfo(MacroTok); } /// \brief Handle \#pragma push_macro. /// /// The syntax is: /// \code /// \#pragma push_macro("macro") /// \endcode void Preprocessor::HandlePragmaPushMacro(Token &PushMacroTok) { // Parse the pragma directive and get the macro IdentifierInfo*. IdentifierInfo *IdentInfo = ParsePragmaPushOrPopMacro(PushMacroTok); if (!IdentInfo) return; // Get the MacroInfo associated with IdentInfo. MacroInfo *MI = getMacroInfo(IdentInfo); MacroInfo *MacroCopyToPush = 0; if (MI) { // Make a clone of MI. MacroCopyToPush = CloneMacroInfo(*MI); // Allow the original MacroInfo to be redefined later. MI->setIsAllowRedefinitionsWithoutWarning(true); } // Push the cloned MacroInfo so we can retrieve it later. PragmaPushMacroInfo[IdentInfo].push_back(MacroCopyToPush); } /// \brief Handle \#pragma pop_macro. /// /// The syntax is: /// \code /// #pragma pop_macro("macro") /// \endcode void Preprocessor::HandlePragmaPopMacro(Token &PopMacroTok) { SourceLocation MessageLoc = PopMacroTok.getLocation(); // Parse the pragma directive and get the macro IdentifierInfo*. IdentifierInfo *IdentInfo = ParsePragmaPushOrPopMacro(PopMacroTok); if (!IdentInfo) return; // Find the vector<MacroInfo*> associated with the macro. llvm::DenseMap<IdentifierInfo*, std::vector<MacroInfo*> >::iterator iter = PragmaPushMacroInfo.find(IdentInfo); if (iter != PragmaPushMacroInfo.end()) { // Forget the MacroInfo currently associated with IdentInfo. if (MacroInfo *CurrentMI = getMacroInfo(IdentInfo)) { if (CurrentMI->isWarnIfUnused()) WarnUnusedMacroLocs.erase(CurrentMI->getDefinitionLoc()); UndefineMacro(IdentInfo, CurrentMI, MessageLoc); } // Get the MacroInfo we want to reinstall. MacroInfo *MacroToReInstall = iter->second.back(); if (MacroToReInstall) { // Reinstall the previously pushed macro. setMacroInfo(IdentInfo, MacroToReInstall); } else if (IdentInfo->hasMacroDefinition()) { clearMacroInfo(IdentInfo); } // Pop PragmaPushMacroInfo stack. iter->second.pop_back(); if (iter->second.size() == 0) PragmaPushMacroInfo.erase(iter); } else { Diag(MessageLoc, diag::warn_pragma_pop_macro_no_push) << IdentInfo->getName(); } } void Preprocessor::HandlePragmaIncludeAlias(Token &Tok) { // We will either get a quoted filename or a bracketed filename, and we // have to track which we got. The first filename is the source name, // and the second name is the mapped filename. If the first is quoted, // the second must be as well (cannot mix and match quotes and brackets). // Get the open paren Lex(Tok); if (Tok.isNot(tok::l_paren)) { Diag(Tok, diag::warn_pragma_include_alias_expected) << "("; return; } // We expect either a quoted string literal, or a bracketed name Token SourceFilenameTok; CurPPLexer->LexIncludeFilename(SourceFilenameTok); if (SourceFilenameTok.is(tok::eod)) { // The diagnostic has already been handled return; } StringRef SourceFileName; SmallString<128> FileNameBuffer; if (SourceFilenameTok.is(tok::string_literal) || SourceFilenameTok.is(tok::angle_string_literal)) { SourceFileName = getSpelling(SourceFilenameTok, FileNameBuffer); } else if (SourceFilenameTok.is(tok::less)) { // This could be a path instead of just a name FileNameBuffer.push_back('<'); SourceLocation End; if (ConcatenateIncludeName(FileNameBuffer, End)) return; // Diagnostic already emitted SourceFileName = FileNameBuffer.str(); } else { Diag(Tok, diag::warn_pragma_include_alias_expected_filename); return; } FileNameBuffer.clear(); // Now we expect a comma, followed by another include name Lex(Tok); if (Tok.isNot(tok::comma)) { Diag(Tok, diag::warn_pragma_include_alias_expected) << ","; return; } Token ReplaceFilenameTok; CurPPLexer->LexIncludeFilename(ReplaceFilenameTok); if (ReplaceFilenameTok.is(tok::eod)) { // The diagnostic has already been handled return; } StringRef ReplaceFileName; if (ReplaceFilenameTok.is(tok::string_literal) || ReplaceFilenameTok.is(tok::angle_string_literal)) { ReplaceFileName = getSpelling(ReplaceFilenameTok, FileNameBuffer); } else if (ReplaceFilenameTok.is(tok::less)) { // This could be a path instead of just a name FileNameBuffer.push_back('<'); SourceLocation End; if (ConcatenateIncludeName(FileNameBuffer, End)) return; // Diagnostic already emitted ReplaceFileName = FileNameBuffer.str(); } else { Diag(Tok, diag::warn_pragma_include_alias_expected_filename); return; } // Finally, we expect the closing paren Lex(Tok); if (Tok.isNot(tok::r_paren)) { Diag(Tok, diag::warn_pragma_include_alias_expected) << ")"; return; } // Now that we have the source and target filenames, we need to make sure // they're both of the same type (angled vs non-angled) StringRef OriginalSource = SourceFileName; bool SourceIsAngled = GetIncludeFilenameSpelling(SourceFilenameTok.getLocation(), SourceFileName); bool ReplaceIsAngled = GetIncludeFilenameSpelling(ReplaceFilenameTok.getLocation(), ReplaceFileName); if (!SourceFileName.empty() && !ReplaceFileName.empty() && (SourceIsAngled != ReplaceIsAngled)) { unsigned int DiagID; if (SourceIsAngled) DiagID = diag::warn_pragma_include_alias_mismatch_angle; else DiagID = diag::warn_pragma_include_alias_mismatch_quote; Diag(SourceFilenameTok.getLocation(), DiagID) << SourceFileName << ReplaceFileName; return; } // Now we can let the include handler know about this mapping getHeaderSearchInfo().AddIncludeAlias(OriginalSource, ReplaceFileName); } /// AddPragmaHandler - Add the specified pragma handler to the preprocessor. /// If 'Namespace' is non-null, then it is a token required to exist on the /// pragma line before the pragma string starts, e.g. "STDC" or "GCC". void Preprocessor::AddPragmaHandler(StringRef Namespace, PragmaHandler *Handler) { PragmaNamespace *InsertNS = PragmaHandlers; // If this is specified to be in a namespace, step down into it. if (!Namespace.empty()) { // If there is already a pragma handler with the name of this namespace, // we either have an error (directive with the same name as a namespace) or // we already have the namespace to insert into. if (PragmaHandler *Existing = PragmaHandlers->FindHandler(Namespace)) { InsertNS = Existing->getIfNamespace(); assert(InsertNS != 0 && "Cannot have a pragma namespace and pragma" " handler with the same name!"); } else { // Otherwise, this namespace doesn't exist yet, create and insert the // handler for it. InsertNS = new PragmaNamespace(Namespace); PragmaHandlers->AddPragma(InsertNS); } } // Check to make sure we don't already have a pragma for this identifier. assert(!InsertNS->FindHandler(Handler->getName()) && "Pragma handler already exists for this identifier!"); InsertNS->AddPragma(Handler); } /// RemovePragmaHandler - Remove the specific pragma handler from the /// preprocessor. If \arg Namespace is non-null, then it should be the /// namespace that \arg Handler was added to. It is an error to remove /// a handler that has not been registered. void Preprocessor::RemovePragmaHandler(StringRef Namespace, PragmaHandler *Handler) { PragmaNamespace *NS = PragmaHandlers; // If this is specified to be in a namespace, step down into it. if (!Namespace.empty()) { PragmaHandler *Existing = PragmaHandlers->FindHandler(Namespace); assert(Existing && "Namespace containing handler does not exist!"); NS = Existing->getIfNamespace(); assert(NS && "Invalid namespace, registered as a regular pragma handler!"); } NS->RemovePragmaHandler(Handler); // If this is a non-default namespace and it is now empty, remove // it. if (NS != PragmaHandlers && NS->IsEmpty()) { PragmaHandlers->RemovePragmaHandler(NS); delete NS; } } bool Preprocessor::LexOnOffSwitch(tok::OnOffSwitch &Result) { Token Tok; LexUnexpandedToken(Tok); if (Tok.isNot(tok::identifier)) { Diag(Tok, diag::ext_on_off_switch_syntax); return true; } IdentifierInfo *II = Tok.getIdentifierInfo(); if (II->isStr("ON")) Result = tok::OOS_ON; else if (II->isStr("OFF")) Result = tok::OOS_OFF; else if (II->isStr("DEFAULT")) Result = tok::OOS_DEFAULT; else { Diag(Tok, diag::ext_on_off_switch_syntax); return true; } // Verify that this is followed by EOD. LexUnexpandedToken(Tok); if (Tok.isNot(tok::eod)) Diag(Tok, diag::ext_pragma_syntax_eod); return false; } namespace { /// PragmaOnceHandler - "\#pragma once" marks the file as atomically included. struct PragmaOnceHandler : public PragmaHandler { PragmaOnceHandler() : PragmaHandler("once") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &OnceTok) { PP.CheckEndOfDirective("pragma once"); PP.HandlePragmaOnce(OnceTok); } }; /// PragmaMarkHandler - "\#pragma mark ..." is ignored by the compiler, and the /// rest of the line is not lexed. struct PragmaMarkHandler : public PragmaHandler { PragmaMarkHandler() : PragmaHandler("mark") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &MarkTok) { PP.HandlePragmaMark(); } }; /// PragmaPoisonHandler - "\#pragma poison x" marks x as not usable. struct PragmaPoisonHandler : public PragmaHandler { PragmaPoisonHandler() : PragmaHandler("poison") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &PoisonTok) { PP.HandlePragmaPoison(PoisonTok); } }; /// PragmaSystemHeaderHandler - "\#pragma system_header" marks the current file /// as a system header, which silences warnings in it. struct PragmaSystemHeaderHandler : public PragmaHandler { PragmaSystemHeaderHandler() : PragmaHandler("system_header") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &SHToken) { PP.HandlePragmaSystemHeader(SHToken); PP.CheckEndOfDirective("pragma"); } }; struct PragmaDependencyHandler : public PragmaHandler { PragmaDependencyHandler() : PragmaHandler("dependency") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &DepToken) { PP.HandlePragmaDependency(DepToken); } }; struct PragmaDebugHandler : public PragmaHandler { PragmaDebugHandler() : PragmaHandler("__debug") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &DepToken) { Token Tok; PP.LexUnexpandedToken(Tok); if (Tok.isNot(tok::identifier)) { PP.Diag(Tok, diag::warn_pragma_diagnostic_invalid); return; } IdentifierInfo *II = Tok.getIdentifierInfo(); if (II->isStr("assert")) { llvm_unreachable("This is an assertion!"); } else if (II->isStr("crash")) { LLVM_BUILTIN_TRAP; } else if (II->isStr("parser_crash")) { Token Crasher; Crasher.setKind(tok::annot_pragma_parser_crash); PP.EnterToken(Crasher); } else if (II->isStr("llvm_fatal_error")) { llvm::report_fatal_error("#pragma clang __debug llvm_fatal_error"); } else if (II->isStr("llvm_unreachable")) { llvm_unreachable("#pragma clang __debug llvm_unreachable"); } else if (II->isStr("overflow_stack")) { DebugOverflowStack(); } else if (II->isStr("handle_crash")) { llvm::CrashRecoveryContext *CRC =llvm::CrashRecoveryContext::GetCurrent(); if (CRC) CRC->HandleCrash(); } else { PP.Diag(Tok, diag::warn_pragma_debug_unexpected_command) << II->getName(); } } // Disable MSVC warning about runtime stack overflow. #ifdef _MSC_VER #pragma warning(disable : 4717) #endif void DebugOverflowStack() { DebugOverflowStack(); } #ifdef _MSC_VER #pragma warning(default : 4717) #endif }; /// PragmaDiagnosticHandler - e.g. '\#pragma GCC diagnostic ignored "-Wformat"' struct PragmaDiagnosticHandler : public PragmaHandler { private: const char *Namespace; public: explicit PragmaDiagnosticHandler(const char *NS) : PragmaHandler("diagnostic"), Namespace(NS) {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &DiagToken) { SourceLocation DiagLoc = DiagToken.getLocation(); Token Tok; PP.LexUnexpandedToken(Tok); if (Tok.isNot(tok::identifier)) { PP.Diag(Tok, diag::warn_pragma_diagnostic_invalid); return; } IdentifierInfo *II = Tok.getIdentifierInfo(); PPCallbacks *Callbacks = PP.getPPCallbacks(); diag::Mapping Map; if (II->isStr("warning")) Map = diag::MAP_WARNING; else if (II->isStr("error")) Map = diag::MAP_ERROR; else if (II->isStr("ignored")) Map = diag::MAP_IGNORE; else if (II->isStr("fatal")) Map = diag::MAP_FATAL; else if (II->isStr("pop")) { if (!PP.getDiagnostics().popMappings(DiagLoc)) PP.Diag(Tok, diag::warn_pragma_diagnostic_cannot_pop); else if (Callbacks) Callbacks->PragmaDiagnosticPop(DiagLoc, Namespace); return; } else if (II->isStr("push")) { PP.getDiagnostics().pushMappings(DiagLoc); if (Callbacks) Callbacks->PragmaDiagnosticPush(DiagLoc, Namespace); return; } else { PP.Diag(Tok, diag::warn_pragma_diagnostic_invalid); return; } PP.LexUnexpandedToken(Tok); // We need at least one string. if (Tok.isNot(tok::string_literal)) { PP.Diag(Tok.getLocation(), diag::warn_pragma_diagnostic_invalid_token); return; } // String concatenation allows multiple strings, which can even come from // macro expansion. // "foo " "bar" "Baz" SmallVector<Token, 4> StrToks; while (Tok.is(tok::string_literal)) { StrToks.push_back(Tok); PP.LexUnexpandedToken(Tok); } if (Tok.isNot(tok::eod)) { PP.Diag(Tok.getLocation(), diag::warn_pragma_diagnostic_invalid_token); return; } // Concatenate and parse the strings. StringLiteralParser Literal(&StrToks[0], StrToks.size(), PP); assert(Literal.isAscii() && "Didn't allow wide strings in"); if (Literal.hadError) return; if (Literal.Pascal) { PP.Diag(Tok, diag::warn_pragma_diagnostic_invalid); return; } StringRef WarningName(Literal.GetString()); if (WarningName.size() < 3 || WarningName[0] != '-' || WarningName[1] != 'W') { PP.Diag(StrToks[0].getLocation(), diag::warn_pragma_diagnostic_invalid_option); return; } if (PP.getDiagnostics().setDiagnosticGroupMapping(WarningName.substr(2), Map, DiagLoc)) PP.Diag(StrToks[0].getLocation(), diag::warn_pragma_diagnostic_unknown_warning) << WarningName; else if (Callbacks) Callbacks->PragmaDiagnostic(DiagLoc, Namespace, Map, WarningName); } }; /// PragmaCommentHandler - "\#pragma comment ...". struct PragmaCommentHandler : public PragmaHandler { PragmaCommentHandler() : PragmaHandler("comment") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &CommentTok) { PP.HandlePragmaComment(CommentTok); } }; /// PragmaIncludeAliasHandler - "\#pragma include_alias("...")". struct PragmaIncludeAliasHandler : public PragmaHandler { PragmaIncludeAliasHandler() : PragmaHandler("include_alias") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &IncludeAliasTok) { PP.HandlePragmaIncludeAlias(IncludeAliasTok); } }; /// PragmaMessageHandler - "\#pragma message("...")". struct PragmaMessageHandler : public PragmaHandler { PragmaMessageHandler() : PragmaHandler("message") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &CommentTok) { PP.HandlePragmaMessage(CommentTok); } }; /// PragmaPushMacroHandler - "\#pragma push_macro" saves the value of the /// macro on the top of the stack. struct PragmaPushMacroHandler : public PragmaHandler { PragmaPushMacroHandler() : PragmaHandler("push_macro") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &PushMacroTok) { PP.HandlePragmaPushMacro(PushMacroTok); } }; /// PragmaPopMacroHandler - "\#pragma pop_macro" sets the value of the /// macro to the value on the top of the stack. struct PragmaPopMacroHandler : public PragmaHandler { PragmaPopMacroHandler() : PragmaHandler("pop_macro") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &PopMacroTok) { PP.HandlePragmaPopMacro(PopMacroTok); } }; // Pragma STDC implementations. /// PragmaSTDC_FENV_ACCESSHandler - "\#pragma STDC FENV_ACCESS ...". struct PragmaSTDC_FENV_ACCESSHandler : public PragmaHandler { PragmaSTDC_FENV_ACCESSHandler() : PragmaHandler("FENV_ACCESS") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &Tok) { tok::OnOffSwitch OOS; if (PP.LexOnOffSwitch(OOS)) return; if (OOS == tok::OOS_ON) PP.Diag(Tok, diag::warn_stdc_fenv_access_not_supported); } }; /// PragmaSTDC_CX_LIMITED_RANGEHandler - "\#pragma STDC CX_LIMITED_RANGE ...". struct PragmaSTDC_CX_LIMITED_RANGEHandler : public PragmaHandler { PragmaSTDC_CX_LIMITED_RANGEHandler() : PragmaHandler("CX_LIMITED_RANGE") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &Tok) { tok::OnOffSwitch OOS; PP.LexOnOffSwitch(OOS); } }; /// PragmaSTDC_UnknownHandler - "\#pragma STDC ...". struct PragmaSTDC_UnknownHandler : public PragmaHandler { PragmaSTDC_UnknownHandler() {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &UnknownTok) { // C99 6.10.6p2, unknown forms are not allowed. PP.Diag(UnknownTok, diag::ext_stdc_pragma_ignored); } }; /// PragmaARCCFCodeAuditedHandler - /// \#pragma clang arc_cf_code_audited begin/end struct PragmaARCCFCodeAuditedHandler : public PragmaHandler { PragmaARCCFCodeAuditedHandler() : PragmaHandler("arc_cf_code_audited") {} virtual void HandlePragma(Preprocessor &PP, PragmaIntroducerKind Introducer, Token &NameTok) { SourceLocation Loc = NameTok.getLocation(); bool IsBegin; Token Tok; // Lex the 'begin' or 'end'. PP.LexUnexpandedToken(Tok); const IdentifierInfo *BeginEnd = Tok.getIdentifierInfo(); if (BeginEnd && BeginEnd->isStr("begin")) { IsBegin = true; } else if (BeginEnd && BeginEnd->isStr("end")) { IsBegin = false; } else { PP.Diag(Tok.getLocation(), diag::err_pp_arc_cf_code_audited_syntax); return; } // Verify that this is followed by EOD. PP.LexUnexpandedToken(Tok); if (Tok.isNot(tok::eod)) PP.Diag(Tok, diag::ext_pp_extra_tokens_at_eol) << "pragma"; // The start location of the active audit. SourceLocation BeginLoc = PP.getPragmaARCCFCodeAuditedLoc(); // The start location we want after processing this. SourceLocation NewLoc; if (IsBegin) { // Complain about attempts to re-enter an audit. if (BeginLoc.isValid()) { PP.Diag(Loc, diag::err_pp_double_begin_of_arc_cf_code_audited); PP.Diag(BeginLoc, diag::note_pragma_entered_here); } NewLoc = Loc; } else { // Complain about attempts to leave an audit that doesn't exist. if (!BeginLoc.isValid()) { PP.Diag(Loc, diag::err_pp_unmatched_end_of_arc_cf_code_audited); return; } NewLoc = SourceLocation(); } PP.setPragmaARCCFCodeAuditedLoc(NewLoc); } }; } // end anonymous namespace /// RegisterBuiltinPragmas - Install the standard preprocessor pragmas: /// \#pragma GCC poison/system_header/dependency and \#pragma once. void Preprocessor::RegisterBuiltinPragmas() { AddPragmaHandler(new PragmaOnceHandler()); AddPragmaHandler(new PragmaMarkHandler()); AddPragmaHandler(new PragmaPushMacroHandler()); AddPragmaHandler(new PragmaPopMacroHandler()); AddPragmaHandler(new PragmaMessageHandler()); // #pragma GCC ... AddPragmaHandler("GCC", new PragmaPoisonHandler()); AddPragmaHandler("GCC", new PragmaSystemHeaderHandler()); AddPragmaHandler("GCC", new PragmaDependencyHandler()); AddPragmaHandler("GCC", new PragmaDiagnosticHandler("GCC")); // #pragma clang ... AddPragmaHandler("clang", new PragmaPoisonHandler()); AddPragmaHandler("clang", new PragmaSystemHeaderHandler()); AddPragmaHandler("clang", new PragmaDebugHandler()); AddPragmaHandler("clang", new PragmaDependencyHandler()); AddPragmaHandler("clang", new PragmaDiagnosticHandler("clang")); AddPragmaHandler("clang", new PragmaARCCFCodeAuditedHandler()); AddPragmaHandler("STDC", new PragmaSTDC_FENV_ACCESSHandler()); AddPragmaHandler("STDC", new PragmaSTDC_CX_LIMITED_RANGEHandler()); AddPragmaHandler("STDC", new PragmaSTDC_UnknownHandler()); // MS extensions. if (LangOpts.MicrosoftExt) { AddPragmaHandler(new PragmaCommentHandler()); AddPragmaHandler(new PragmaIncludeAliasHandler()); } }
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#include <iostream> using namespace std; int main(int argc, char const *argv[]) { int num; cin >> num; for(int i = 1; i < num; ++i) { int sum = i; for(int j = i + 1; j < num; ++j) { sum += j; if(sum == num) { cout << i << " " << j << endl; } } } return 0; }
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// Copyright 2015 // Author: Christopher Van Arsdale #include <memory> #include <string> #include <vector> #include "common/base/callback.h" #include "common/base/flags.h" #include "common/log/log.h" #include "common/thread/counter.h" #include "common/thread/threadpool.h" #include "common/util/stl.h" #include "printer/base/geometry.h" #include "printer/base/point_octree.h" #include "printer/dicom/dicom_file.h" #include "printer/dicom/dicom_set.h" #include "printer/objects/point_octree_object.h" DEFINE_string(dicom_set_point_mode, "INTERPOLATE", "Mode to use when reconstructing voxel values. See " "PointList::FromString for values."); using std::string; using std::vector; using std::unique_ptr; namespace printer { namespace { bool GetCoordinateSystem(const vector<DicomFileInfo*>& infos, Point* x, Point* y, Point* z, double* horizontal_res, double* vertical_res) { const DicomFileInfo* primary = infos[0]; DicomFrameInfo frame; if (!primary->GetFrameInfo(0, &frame)) { LOG(ERROR) << "Cannot get frame 0 info."; return false; } // Coordinate system (somewhat arbitrarily chosen, but hopefully corresponds // well to our images). Point z_dir = *z = frame.z_dir(); *x = frame.x_dir(); *y = frame.y_dir(); // Horizontal resolution is based on the pixel spacing, which we have to have. *horizontal_res = std::min(frame.x_res(), frame.y_res()); // Vertical resolution is based on the slice spacing, and we fall back on // looking at the total number of slices in the voxel space. if (!primary->GetSliceThickness(vertical_res)) { // Vertical resolution is based on the slice spacing. We compute the z // range of our slices, and then determine the average slice distance. double min_z = std::numeric_limits<double>::max(); double max_z = std::numeric_limits<double>::min(); int total_slices = 0; for (const DicomFileInfo* info : infos) { total_slices += info->num_frames(); for (int i = 0; i < info->num_frames(); ++i) { DicomFrameInfo frame; if (!info->GetFrameInfo(i, &frame)) { LOG(ERROR) << "Unable to load frame: " << i; return false; } min_z = std::min(min_z, z_dir * frame.top_left()); min_z = std::min(min_z, z_dir * frame.top_right()); min_z = std::min(min_z, z_dir * frame.bottom_right()); min_z = std::min(min_z, z_dir * frame.bottom_left()); max_z = std::max(max_z, z_dir * frame.top_left()); max_z = std::max(max_z, z_dir * frame.top_right()); max_z = std::max(max_z, z_dir * frame.bottom_right()); max_z = std::max(max_z, z_dir * frame.bottom_left()); } } *vertical_res = (max_z - min_z) / total_slices; } return true; } Point TranslatePoint(const Point& x, const Point& y, const Point& z, const Point& input) { // Thankfully xyz are orthogonal: return Point(x * input, y * input, z * input); } Box GetRange(const vector<DicomFileInfo*>& infos, const Point& x, const Point& y, const Point& z) { Box range; for (int i = 0; i < infos.size(); ++i) { for (int j = 0; j < infos[i]->num_frames(); ++j) { DicomFrameInfo frame; CHECK(infos[i]->GetFrameInfo(j, &frame)); Box test = Box(TranslatePoint(x, y, z, frame.top_left()), TranslatePoint(x, y, z, frame.bottom_right())); test.UnionWith(Box(TranslatePoint(x, y, z, frame.top_right()), TranslatePoint(x, y, z, frame.bottom_left()))); if (i == 0 && j == 0) { range = test; } else { range.UnionWith(test); } } } return range; } } // anonymous namespace DicomPrintObject_Input::DicomPrintObject_Input() : pool_(NULL), point_mode_(PointOctreeObject::FromString(FLAGS_dicom_set_point_mode)) { } DicomPrintObject::PrintInfo::PrintInfo() { } DicomPrintObject::PrintInfo::~PrintInfo() { } // static DicomPrintObject::PrintInfo* DicomPrintObject::LoadFromFiles( const vector<string>& filenames) { DicomPrintObject::Input input; DicomPrintObject printer(input); return printer.Execute(filenames); } // static DicomPrintObject::PrintInfo* DicomPrintObject::LoadFromFilesParallel( const vector<string>& filenames) { thread::ThreadPool pool; pool.StartWorkers(); DicomPrintObject::Input input; input.set_pool(&pool); DicomPrintObject printer(input); return printer.Execute(filenames); } DicomPrintObject::DicomPrintObject(const Input& input) : input_(input) { } DicomPrintObject::~DicomPrintObject() {} DicomPrintObject::PrintInfo* DicomPrintObject::Execute( const vector<string>& filenames) { if (filenames.empty()) { LOG(ERROR) << "No filenames specified."; return NULL; } LOG(INFO) << "Loading " << filenames.size() << " DICOM files."; vector<DicomFileInfo*> infos; ElementDeleter del(&infos); // deletes when we go out of scope. if (!FillFiles(filenames, &infos)) { return NULL; } // Decide on xyz direction: Point x_dir, y_dir, z_dir; double horizontal_resolution, vertical_resolution; if (!GetCoordinateSystem(infos, &x_dir, &y_dir, &z_dir, &horizontal_resolution, &vertical_resolution)) { return NULL; } VLOG(1) << "X-dir: " << x_dir.DebugString(); VLOG(1) << "Y-dir: " << y_dir.DebugString(); VLOG(1) << "Z-dir: " << z_dir.DebugString(); VLOG(1) << "horizontal_resolution: " << horizontal_resolution; VLOG(1) << "vertical_resolution: " << vertical_resolution; // Find some offset that puts everything into a positive print region (find // extreme xyz from original points). Box range = GetRange(infos, x_dir, y_dir, z_dir); VLOG(1) << "Original range: " << range.DebugString(); Point origin = range.bottom(); range = range - origin; // Build octree map so we can easily look up values in a region. LOG(INFO) << "Building voxel map."; VLOG(1) << "Shifted range: " << range.DebugString(); // TODO: parallelize and merge trees. unique_ptr<PointOctree> octree(BuildOctree(infos, x_dir, y_dir, z_dir, origin, range)); if (octree == NULL) { return NULL; } VLOG(1) << "Size of points: " << octree->size(); unique_ptr<PrintInfo> output(new PrintInfo); output->horizontal_res = horizontal_resolution/2; output->vertical_res = vertical_resolution/2; output->print_object.reset(new PointOctreeObject( horizontal_resolution, vertical_resolution, input_.point_mode(), octree.release())); return output.release(); } bool DicomPrintObject::FillFiles(const std::vector<std::string>& files, std::vector<DicomFileInfo*>* infos) { infos->resize(files.size(), NULL); if (input_.pool() == NULL) { for (int i = 0; i < files.size(); ++i) { FillFile(files[i], &(*infos)[i], NULL); if ((*infos)[i] == NULL) { return false; } } return true; } // Parallel version. thread::BlockingCounter counter(files.size()); for (int i = 0; i < files.size(); ++i) { input_.pool()->Add(NewCallback( this, &DicomPrintObject::FillFile, files[i], &(*infos)[i], NewCallback(&counter, &thread::BlockingCounter::Decrement))); } counter.Wait(); for (const DicomFileInfo* info : *infos) { if (info == NULL) { return false; } } return true; } void DicomPrintObject::FillFile(string file, DicomFileInfo** output, Closure* done) { AutoClosureRunner finished(done); VLOG(1) << "Opening file: " << file; unique_ptr<DicomFileInfo> info(DicomFileInfo::FromFile(file)); if (info.get() == NULL) { return; } if (!info->CheckFrames()) { LOG(ERROR) << "Unable to load some frame for file: " << file; return; } *output = info.release(); } PointOctree* DicomPrintObject::BuildOctree( const vector<DicomFileInfo*>& infos, const Point& x_dir, const Point& y_dir, const Point& z_dir, const Point& origin, const Box& range) { unique_ptr<PointOctree> octree(new PointOctree(range)); VLOG(1) << "Building output octrees."; if (input_.pool() == NULL) { for (DicomFileInfo* info : infos) { for (int i = 0; i < info->num_frames(); ++i){ BuildSingleOctree(info, BuildOctreeParams(x_dir, y_dir, z_dir, origin, octree->range()), i, &octree, NULL); if (octree == NULL) { return NULL; } } } return octree.release(); } // Parallel version. int total_slices = 0; for (const DicomFileInfo* info : infos) { total_slices += info->num_frames(); } thread::BlockingCounter counter(total_slices); vector<unique_ptr<PointOctree>> octrees(total_slices); int next = 0; for (DicomFileInfo* info : infos) { for (int i = 0; i < info->num_frames(); ++i) { unique_ptr<PointOctree>* out = &octrees[next++]; input_.pool()->Add(NewCallback( this, &DicomPrintObject::BuildSingleOctree, info, BuildOctreeParams(x_dir, y_dir, z_dir, origin, octree->range()), i, out, NewCallback(&counter, &thread::BlockingCounter::Decrement))); } } counter.Wait(); // Merge and return VLOG(1) << "Merging output octrees."; for (int i = 0; i < octrees.size(); ++i) { CHECK(octree->Merge(octrees[i].release())); } return octree.release(); } void DicomPrintObject::BuildSingleOctree(DicomFileInfo* info, BuildOctreeParams params, int frame_id, unique_ptr<PointOctree>* output, Closure* done) { AutoClosureRunner finished(done); unique_ptr<PointOctree> octree(output->release()); if (octree == NULL) { octree.reset(new PointOctree(params.range)); } unique_ptr<DicomPixelData> pixels(info->NewPixelDataForFrame(frame_id)); if (pixels.get() == NULL) { LOG(ERROR) << "Unable to load pixel data, frame: " << frame_id; return; } float val; while (pixels->Next(&val)) { Point p = TranslatePoint(params.x_dir, params.y_dir, params.z_dir, pixels->point()) - params.origin; octree->SetPoint(p, val); } output->reset(octree.release()); } } // namespace printer
[ "chris.vana@gmail.com" ]
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/************************************************************************* > File Name: exer13_18.cpp > Author: shenzhuo > Mail: im.shenzhuo@gmail.com > Created Time: 2019年09月11日 星期三 15时15分54秒 ************************************************************************/ #include<iostream> #include<string> #include<vector> using namespace std; class Employee{ public: Employee(){ id = ++generateId; } Employee(string name): name(name){ id = ++generateId; } Employee(const Employee&) = delete; Employee& operator=(Employee &) = delete; void print() { cout << "employee's name is " << name << " id is " << id << endl; } private: static int generateId; string name; int id; }; int Employee::generateId = 0; int main(){ vector<Employee> evec; string s("Jack Ma"); Employee e1(s); // evec.push_back(e1); Employee e2("Pony"); // evec.push_back(e2); // Employee e3 = e1; // copy init // copy constructor // evec.push_back(e3); for(auto &e : evec){ e.print(); } }
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#include<bits/stdc++.h> using namespace std; #define int long long #define sp ios_base::sync_with_stdio(false),cin.tie(NULL),cout.tie(NULL) #define cps CLOCKS_PER_SEC #define mod (long long)1000000007 #define f first #define s second #define debug1(x) cerr<<x<<"\n" #define debug2(x,y) cerr<<x<<" "<<y<<"\n" #define debug3(x,y,z) cerr<<x<<" "<<y<<" "<<z<<"\n" #define nl cerr<<"\n"; #define pq priority_queue #define inf 0x3f3f3f3f #define test cerr<<"abcd\n"; #define pi pair<int,int> #define pii pair<int,pi> #define pb push_back #define mxn 500005 mt19937 rang(chrono::high_resolution_clock::now().time_since_epoch().count()); random_device rd; uniform_real_distribution<double> r1(1.0,20.0); uniform_int_distribution<int> r2(1,1000); normal_distribution<double> r3(1.0,20.0); exponential_distribution<double> r4(5); int rng(int lim) { uniform_int_distribution<int> uid(0,lim-1); return uid(rang); } int32_t main(){ sp; srand(chrono::high_resolution_clock::now().time_since_epoch().count()); freopen("input3.txt","w",stdout); int t=10; cout<<t<<"\n"; for(int ii=1; ii<=t; ++ii){ int n=5000000+rng(100000000); cout<<n<<"\n"; int nn=20000; cout<<nn<<" "<<2<<" "; for(int i=0; i<nn; ++i){ int x=rng(n); int y=rng(n); cout<<x<<" "<<y<<" "; } cout<<"\n"; int q=20000; cout<<q<<" "<<2<<" "; for(int i=0; i<q; ++i){ int x=rng(n); int y=rng(n); cout<<x<<" "<<y<<" "; } cout<<"\n"; } return 0;}
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_POLICY_CLOUD_EXTERNAL_DATA_MANAGER_BASE_TEST_UTIL_H_ #define CHROME_BROWSER_CHROMEOS_POLICY_CLOUD_EXTERNAL_DATA_MANAGER_BASE_TEST_UTIL_H_ #include <memory> #include <string> #include "base/callback_forward.h" namespace base { class DictionaryValue; } namespace policy { class CloudPolicyCore; namespace test { // Passes |data| to |destination| and invokes |done_callback| to indicate that // the |data| has been retrieved. void ExternalDataFetchCallback(std::unique_ptr<std::string>* destination, const base::Closure& done_callback, std::unique_ptr<std::string> data); // Constructs a value that points a policy referencing external data at |url| // and sets the expected hash of the external data to that of |data|. std::unique_ptr<base::DictionaryValue> ConstructExternalDataReference( const std::string& url, const std::string& data); // TODO(bartfab): Makes an arbitrary |policy| in |core| reference external data // as specified in |metadata|. This is only done because there are no policies // that reference external data yet. Once the first such policy is added, it // will be sufficient to set its value to |metadata| and this method should be // removed. void SetExternalDataReference(CloudPolicyCore* core, const std::string& policy, std::unique_ptr<base::DictionaryValue> metadata); } // namespace test } // namespace policy #endif // CHROME_BROWSER_CHROMEOS_POLICY_CLOUD_EXTERNAL_DATA_MANAGER_BASE_TEST_UTIL_H_
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/****************************************************************************** * AUTHOR : Jesus Sanchez * STUDENT ID : 1024834 * ASSIGNMENT #2 : Employee - Inheritance * CLASS : CS1C * SECTION : MW: 1:30pm * DUE DATE : 02/06/2017 * ****************************************************************************/ #ifndef SOFTWAREARCHITECT_H_ #define SOFTWAREARCHITECT_H_ #include "Employee.h" class SoftwareArchitect : public Employee { public: SoftwareArchitect(); SoftwareArchitect(string empName, int empID, string empPhone, int empAge, char empGender, string empTitle, string empSalary, int startMonth, int startDay, int startYear, int archDepartment, string archSupervisor, int archIncrease, int archExperience); ~SoftwareArchitect(); void SetDepartment(int archDepartment); void SetSupervisor(string archSupervisor); void SetIncrease(int archIncrease); void SetExperience(int archExperience); void PrintSoftwareArchitect()const; private: int departmentNum; string supervisor; int percentIncrease; int yearsOfExperience; }; #endif
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/******************************************************************************** ** Form generated from reading UI file 'inspectionFrm.ui' ** ** Created by: Qt User Interface Compiler version 5.15.2 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************************************************************/ #ifndef UI_INSPECTIONFRM_H #define UI_INSPECTIONFRM_H #include <QtCore/QVariant> #include <QtWidgets/QApplication> #include <QtWidgets/QDialog> #include <QtWidgets/QGridLayout> #include <QtWidgets/QHeaderView> #include <QtWidgets/QPushButton> #include <QtWidgets/QTableView> QT_BEGIN_NAMESPACE class Ui_inspectionFrm { public: QGridLayout *gridLayout; QTableView *tableView; QPushButton *pushButton_Add; QPushButton *pushButton_Edit; QPushButton *pushButton_Remove; void setupUi(QDialog *inspectionFrm) { if (inspectionFrm->objectName().isEmpty()) inspectionFrm->setObjectName(QString::fromUtf8("inspectionFrm")); inspectionFrm->resize(400, 300); inspectionFrm->setStyleSheet(QString::fromUtf8("QPushButton {\n" "color: white;\n" "background-color: QLinearGradient( x1: 0, y1: 0, x2: 0, y2: 1, stop: 0 #88d, stop: 0.1 #99e, stop: 0.49 #77c, stop: 0.5 #66b, stop: 1 #77c);\n" "border-width: 1px;\n" "border-color: #339;\n" "border-style: solid;\n" "border-radius: 7;\n" "padding: 3px;\n" "font-size: 10px;\n" "padding-left: 5px;\n" "padding-right: 5px;\n" "min-width: 100px;\n" "max-width: 100px;\n" "min-height: 13px;\n" "max-height: 13px;\n" "}\n" "QHeaderView {\n" " background-color: #fff;\n" " font-size:11px;\n" "}\n" "QHeaderView::section:horizontal {\n" " color: #fff;\n" " border-style: solid;\n" " background-color: qlineargradient( x1: 0, y1: 0, x2: 0, y2: 1,\n" " stop: 0 #4287ff, stop: 1 #356ccc);\n" " }\n" "QTableView {\n" " border: 1px solid #3873d9;\n" " border-top-color: #4287ff;\n" " border-radius: 4px;\n" " background-color: #fff;\n" " background-image: url(:/img/other/background.png);\n" " gridline-color: #777;\n" " selec" "tion-background-color: rgb(235,110,36);\n" " color:#333;\n" " font-size:11px;\n" " }\n" "\n" "QScrollBar:vertical {\n" " background: #e4e4e4;\n" " border-top-right-radius: 4px;\n" " border-bottom-right-radius: 4px;\n" " width: 12px;\n" " margin: 0px;\n" " }\n" " QScrollBar::handle:vertical {\n" " background-color: qlineargradient( x1: 0, y1: 0, x2: 1, y2: 0,\n" " stop: 0 #4287ff, stop: 1 #356ccc);\n" " border-radius: 4px;\n" " min-height: 20px;\n" " margin: 0px 2px 0px 2px;\n" " }\n" " QScrollBar::add-line:vertical {\n" " background: none;\n" " height: 0px;\n" " subcontrol-position: right;\n" " subcontrol-origin: margin;\n" " }\n" " QScrollBar::sub-line:vertical {\n" " background: none;\n" " height: 0px;\n" " subcontrol-position: left;\n" " subcontrol-origin: margin;\n" " }\n" "\n" "QMessageBox QPushButton {\n" "color: white;\n" "background-color: QLinearGradient( x1: 0, y1: 0, x2: 0, y2: 1, stop: 0 #88d" ", stop: 0.1 #99e, stop: 0.49 #77c, stop: 0.5 #66b, stop: 1 #77c);\n" "border-width: 1px;\n" "border-color: #339;\n" "border-style: solid;\n" "border-radius: 7;\n" "padding: 3px;\n" "font-size: 10px;\n" "padding-left: 5px;\n" "padding-right: 5px;\n" "min-width: 50px;\n" "max-width: 50px;\n" "min-height: 13px;\n" "max-height: 13px;\n" "}\n" "")); gridLayout = new QGridLayout(inspectionFrm); gridLayout->setObjectName(QString::fromUtf8("gridLayout")); tableView = new QTableView(inspectionFrm); tableView->setObjectName(QString::fromUtf8("tableView")); gridLayout->addWidget(tableView, 0, 0, 1, 3); pushButton_Add = new QPushButton(inspectionFrm); pushButton_Add->setObjectName(QString::fromUtf8("pushButton_Add")); gridLayout->addWidget(pushButton_Add, 1, 0, 1, 1); pushButton_Edit = new QPushButton(inspectionFrm); pushButton_Edit->setObjectName(QString::fromUtf8("pushButton_Edit")); gridLayout->addWidget(pushButton_Edit, 1, 1, 1, 1); pushButton_Remove = new QPushButton(inspectionFrm); pushButton_Remove->setObjectName(QString::fromUtf8("pushButton_Remove")); gridLayout->addWidget(pushButton_Remove, 1, 2, 1, 1); retranslateUi(inspectionFrm); QMetaObject::connectSlotsByName(inspectionFrm); } // setupUi void retranslateUi(QDialog *inspectionFrm) { inspectionFrm->setWindowTitle(QCoreApplication::translate("inspectionFrm", "inspectionFrm", nullptr)); pushButton_Add->setText(QCoreApplication::translate("inspectionFrm", "\320\224\320\276\320\261\320\260\320\262\320\270\321\202\321\214 ", nullptr)); pushButton_Edit->setText(QCoreApplication::translate("inspectionFrm", "\320\240\320\265\320\264\320\260\320\272\321\202\320\270\321\200\320\276\320\262\320\260\321\202\321\214 ", nullptr)); pushButton_Remove->setText(QCoreApplication::translate("inspectionFrm", "\320\243\320\264\320\260\320\273\320\270\321\202\321\214", nullptr)); } // retranslateUi }; namespace Ui { class inspectionFrm: public Ui_inspectionFrm {}; } // namespace Ui QT_END_NAMESPACE #endif // UI_INSPECTIONFRM_H
[ "kazun@kazun-Inspiron-5537" ]
kazun@kazun-Inspiron-5537
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[]
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1cekrim/boj
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#include <algorithm> #include <iostream> #include <tuple> #include <vector> int solve(const std::vector<std::tuple<int, int>> data, int idx, int cap) { static std::vector<std::vector<int>> memo(idx + 1, std::vector<int>(cap + 1, 0)); if (!(idx && cap)) { return 0; } if (memo[idx][cap]) { return memo[idx][cap]; } auto [weight, value] = data[idx]; if (weight > cap) { return memo[idx][cap] = solve(data, idx - 1, cap); } return memo[idx][cap] = std::max(solve(data, idx - 1, cap), solve(data, idx - 1, cap - weight) + value); } int main() { int n, k; std::cin >> n >> k; std::vector<std::tuple<int, int>> data(n + 1); for (int i = 1; i <= n; ++i) { int a, b; std::cin >> a >> b; data[i] = { a, b }; } std::cout << solve(data, n, k) << '\n'; }
[ "1cekrim.dev@gmail.com" ]
1cekrim.dev@gmail.com
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/tutorial06_keyboard_and_mouse/SControls.cpp
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[]
no_license
Jules-NC/3D-Car-Simulation
16a6a02254c97ef450d807109be86735f8e8b6a7
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#include <iostream> #include "SControls.h" #include <glm/glm.hpp> // |glm #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> bool SControls::init(int width, int height) { this->WIDTH = width; this->HEIGHT = height; if (!glfwInit()) { return false; } glfwWindowHint(GLFW_SAMPLES, 4); glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3); glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3); glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_COMPAT_PROFILE); //glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE); this->WINDOW = glfwCreateWindow(width, height, "Tutorial 6650 - Keyboard and Mouse", NULL, NULL); if (WINDOW == NULL) { fprintf(stderr, "Failed to open GLFW window. If you have an Intel GPU, they are not 3.3 compatible. Try the 2.1 version of the tutorials.\n"); glfwTerminate(); return false; } glfwMakeContextCurrent(WINDOW); glfwSetInputMode(WINDOW, GLFW_STICKY_KEYS, GL_TRUE); return true; } GLFWwindow * SControls::getWindows() { return this->WINDOW; } void SControls::computeMatrices() { }
[ "lambyor@gmail.com" ]
lambyor@gmail.com
fe0c6003016a8621dc5d73057a42ea020f29e456
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/core/src/SoftTimer.cpp
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[ "LicenseRef-scancode-unknown-license-reference", "MIT" ]
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Petross404/LIO
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#include "SoftTimer.h" #include <thread> #include <functional> #include <chrono> using namespace LIO; using namespace std; SoftTimer::SoftTimer():repMode(repeatMode::single),myState(state::idle), timerThreadExitRequest(false){ promise<void> exitPromise; timerThreadFuture=exitPromise.get_future(); thread(bind(&SoftTimer::timerTask,this,placeholders::_1),move(exitPromise)).detach();//start thread StopAndReset(); } SoftTimer::~SoftTimer(){ timerThreadExitRequest=true; s.signal(); while(timerThreadFuture.wait_for(100ms)!=future_status::ready){ s.signal(); } } void SoftTimer::SetTimeout(std::chrono::milliseconds timeout){ this->timeout=timeout; } void SoftTimer::Start(){ if(myState==state::idle){ myState=state::running; s.signal(); } } void SoftTimer::StopAndReset(){ if(myState==state::running){ myState=state::idle; s.signal(); } } void SoftTimer::SetRepeatMode(BasicTimer::repeatMode newRepMode){ repMode=newRepMode; } void SoftTimer::timerTask(std::promise<void> &&exitPromise){ while(!timerThreadExitRequest){ switch(myState){ case state::idle:{ s.wait(); break; } case state::running:{ if(s.wait_for(timeout.load())==MySignal::sig_status::timeout){ timeoutCallback(); switch(repMode){ case repeatMode::single: myState=state::idle; break; case repeatMode::continuous: break; } } break; } } } exitPromise.set_value_at_thread_exit(); }
[ "vitez.laci@gmail.com" ]
vitez.laci@gmail.com
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[ "BSD-2-Clause", "MIT", "BSL-1.0", "GPL-1.0-or-later", "LicenseRef-scancode-unknown-license-reference", "GPL-2.0-only" ]
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// Boost.Bimap // // Copyright (c) 2006-2007 Matias Capeletto // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file container_adaptor/detail/non_unique_container_helper.hpp /// \brief Details for non unique containers #ifndef BOOST_BIMAP_CONTAINER_ADAPTOR_DETAIL_NON_UNIQUE_CONTAINER_HELPER_HPP #define BOOST_BIMAP_CONTAINER_ADAPTOR_DETAIL_NON_UNIQUE_CONTAINER_HELPER_HPP #if defined(_MSC_VER) && (_MSC_VER>=1200) #pragma once #endif #include <boost/config.hpp> /*****************************************************************************/ #define BOOST_BIMAP_NON_UNIQUE_CONTAINER_ADAPTOR_INSERT_FUNCTIONS \ \ template <class InputIterator> \ void insert(InputIterator iterBegin, InputIterator iterEnd) \ { \ for( ; iterBegin != iterEnd ; ++iterBegin ) \ { \ this->base().insert( \ this->template functor< \ BOOST_DEDUCED_TYPENAME base_::value_to_base>()( \ BOOST_DEDUCED_TYPENAME base_::value_type(*iterBegin)) ); \ } \ } \ \ BOOST_DEDUCED_TYPENAME base_::iterator insert( \ BOOST_DEDUCED_TYPENAME ::boost::call_traits< \ BOOST_DEDUCED_TYPENAME base_::value_type >::param_type x) \ { \ return this->base().insert( this->template functor< \ BOOST_DEDUCED_TYPENAME base_:: \ value_to_base>()(x) ); \ } \ \ BOOST_DEDUCED_TYPENAME base_::iterator \ insert(BOOST_DEDUCED_TYPENAME base_::iterator pos, \ BOOST_DEDUCED_TYPENAME ::boost::call_traits< \ BOOST_DEDUCED_TYPENAME base_::value_type >::param_type x) \ { \ return this->template functor< \ BOOST_DEDUCED_TYPENAME base_::iterator_from_base>()( \ this->base().insert(this->template functor< \ BOOST_DEDUCED_TYPENAME base_::iterator_to_base>()(pos), \ this->template functor< \ BOOST_DEDUCED_TYPENAME base_::value_to_base>()(x)) \ ); \ } /*****************************************************************************/ #endif // BOOST_BIMAP_CONTAINER_ADAPTOR_DETAIL_NON_UNIQUE_CONTAINER_HELPER_HPP
[ "hanchuan.peng@gmail.com" ]
hanchuan.peng@gmail.com
ba5ea4b328bd477af490274c484001ec198e54e9
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/tests/test_aeconst.cpp
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[]
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criptych/aegis
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//////////////////////////////////////////////////////////////////////////////// // //////////////////////////////////////////////////////////////////////////////// #include "catch.hpp" #include "aeconst.hpp" //////////////////////////////////////////////////////////////////////////////// #include <cmath> //////////////////////////////////////////////////////////////////////////////// TEST_CASE("constants", "[aeConst]") { SECTION("value of aeEpsilon") { CHECK(aeEpsilon == Approx(0.0)); CHECK(aeEpsilon != 0.0); } SECTION("value of aeNaN") { CHECK(aeNaN != aeNaN); } SECTION("value of aePi") { CHECK(std::sin(aePi) == Approx(0.0)); CHECK(std::cos(aePi) == Approx(-1.0)); CHECK(std::tan(aePi) == Approx(0.0)); CHECK(std::atan(1.0) == Approx(aePi / 4.0)); } } //////////////////////////////////////////////////////////////////////////////// // EOF ////////////////////////////////////////////////////////////////////////////////
[ "criptych@gmail.com" ]
criptych@gmail.com
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/merge_k_sorted_Arrays_using_heap.cpp
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[]
no_license
piyank22/GeeksForGeeks
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#include <iostream> #include <algorithm> using namespace std; class minheap { public: int *arr;//k length array int size; minheap( int k ) { size=k; arr=new int[size]; } int parent(int i){ return (i-1)/2; } int left(int i){ return 2*i+1; } int right(int i){ return 2*i+2; } void heapify(int i) { int l=left(i); int r=right(i); int smallest=i; if( l<size && arr[smallest] > arr[l] ) smallest=l; if( r<size && arr[smallest] > arr[r] ) smallest=r; if(smallest != i) { swap(arr[smallest],arr[i]); heapify(smallest); } } int buildheap() { for(int i=parent(size-1) ; i>=0 ; i-- ) heapify(i); } void print() { printf("\n"); for(int i=0;i<size;i++) printf("%d\t",arr[i]); printf("\n"); } int extract_min() { swap(arr[0],arr[--size]); heapify(0); int temp = arr[size]; arr[size] = INT_MAX; return temp; } int insert(int key) { arr[size++] = INT_MAX; decrease_key(size-1,key); } void decrease_key(int i, int key) { if(arr[i] < key) return; arr[i]=key; while(i>0 && arr[parent(i)] > arr[i]) { swap( arr[parent(i)] , arr[i] ); i = parent(i); } } }; int main() { int k = 3, n = 4; int arr[k][n]= { {1, 3, 5, 7}, {2, 4, 6, 8}, {0, 9, 10, 11} } ; minheap h(k); for(int i=0;i<k;i++) h.arr[i]=arr[i][0]; h.buildheap(); // assuming diff keys int index[k]={0}; while( h.size > 0 ) { int temp = h.extract_min(); printf("%d , ",temp ); for(int i=0;i<k;i++) if(index[i]<n && arr[i][index[i]]==temp ) { index[i]++; if(index[i]<n) h.insert( arr[i][index[i]]); break; } } // while(1) // { // if(h.arr[0]==INT_MAX) // printf("finished\n"); // else // printf("%d\t", h.arr[0] ); // int m; // for(m=0;m<k;m++) // if( index[m]<n && h.arr[0] == arr[m][index[m]] ) // { // ++index[m]; // h.arr[0] = ( index[m]!=n ) ? arr[m][ index[m] ] : INT_MAX ; // h.heapify(0); // break; // } // if(m==k) // break; // } }
[ "noreply@github.com" ]
piyank22.noreply@github.com
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/boost/phoenix/object/detail/preprocessed/construct_eval_20.hpp
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[]
no_license
huahang/thirdparty
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#include "thirdparty/boost_1_55_0/boost/phoenix/object/detail/preprocessed/construct_eval_20.hpp"
[ "liuhuahang@xiaomi.com" ]
liuhuahang@xiaomi.com
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/.libs/puno_automatic_generated/inc/types/com/sun/star/util/SearchAlgorithms.hpp
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[]
no_license
GXhua/puno
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refs/heads/master
2020-03-22T07:35:46.570037
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#ifndef INCLUDED_COM_SUN_STAR_UTIL_SEARCHALGORITHMS_HPP #define INCLUDED_COM_SUN_STAR_UTIL_SEARCHALGORITHMS_HPP #include "sal/config.h" #include "com/sun/star/util/SearchAlgorithms.hdl" #include "com/sun/star/uno/Type.hxx" #include "cppu/unotype.hxx" namespace com { namespace sun { namespace star { namespace util { inline ::css::uno::Type const & cppu_detail_getUnoType(SAL_UNUSED_PARAMETER ::css::util::SearchAlgorithms const *) { static typelib_TypeDescriptionReference * the_type = 0; if ( !the_type ) { typelib_static_enum_type_init( &the_type, "com.sun.star.util.SearchAlgorithms", ::css::util::SearchAlgorithms_ABSOLUTE ); } return * reinterpret_cast< ::css::uno::Type * >( &the_type ); } } } } } SAL_DEPRECATED("use cppu::UnoType") inline ::css::uno::Type const & SAL_CALL getCppuType(SAL_UNUSED_PARAMETER ::css::util::SearchAlgorithms const *) { return ::cppu::UnoType< ::css::util::SearchAlgorithms >::get(); } #endif // INCLUDED_COM_SUN_STAR_UTIL_SEARCHALGORITHMS_HPP
[ "guoxinhua@10.10.12.142" ]
guoxinhua@10.10.12.142
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f6c1236939cc1ce0c5b340a0ec29fac879cbe536
/src/problems/P1426 小鱼会有危险吗/1.cpp
38d2971295563d656839e150571a2dae03f81eec
[]
no_license
chenyiAlone/luogu
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refs/heads/master
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/* 题目描述 有一次,小鱼要从A处沿直线往右边游,小鱼第一秒可以游7米,从第二秒开始每秒游的距离只有前一秒的98%。有个极其邪恶的猎人在距离A处右边s米的地方,安装了一个隐蔽的探测器,探测器左右x米之内是探测范围。一旦小鱼进入探测器的范围,探测器就会在这一秒结束时把信号传递给那个猎人,猎人在一秒后就要对探测器范围内的水域进行抓捕,这时如果小鱼还在这范围内就危险了。也就是说小鱼一旦进入探测器范围,如果能在下1秒的时间内马上游出探测器的范围,还是安全的。现在给出s和x的数据,请你判断小鱼会不会有危险?如果有危险输出'y',没有危险输出'n'。 //感谢黄小U饮品完善题意 输入输出格式 输入格式: 一行内输入两个实数,用空格分隔,表示s和x。均不大于100 输出格式: 一行内输出'y'或者'n'表示小鱼是否会有危险。 输入输出样例 输入样例#1: 14 1 输出样例#1: n */ #include <iostream> #include <math.h> using namespace std; int main() { int s, x; cin >> s >> x; double total = 0; int i = 0; while (i <= 45) { if (total + 7 * pow(0.98, i) > s - x) break; total += 7 * pow(0.98, i); i++; } double lt = (s - total) / 7 * pow(0.98, i); double dist = lt * 7 * pow(0.98, i) + (1 - lt) * 7 * pow(0.98, i + 1); if (dist <= 2 * x) cout << 'y'; else cout << 'n'; return 0; }
[ "1193642781@qq.com" ]
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/source/armory/Projectile_Revolver.h
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ryansnelgrove/RavenProject
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#ifndef REVBULLET_H #define REVBULLET_H #include "Raven_Projectile.h" class Raven_Bot; class RevBullet : public Raven_Projectile { private: void TestForImpact(); public: RevBullet(Raven_Bot* shooter, Vector2D target); void Render(); void Update(); }; #endif
[ "snelgror@gmatc.matc.edu" ]
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/点圆矩形 2021.4.25/rectangle.cpp
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[]
no_license
EAXID/cpp
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#include<iostream> using namespace std; #include"point.h" #include"rectangle.h" #include<cmath> rectangle::rectangle(point p1,point p2,point p3) { setrectangle(p1,p2,p3); } rectangle::rectangle(double x1,double y1,double x2,double y2,double x3,double y3):P1(x1,y1),P2(x2,y2),P3(x3,y3) { ; } rectangle::~rectangle() { ; } rectangle::rectangle(const rectangle &r) { P1=r.P1; P2=r.P2; P3=r.P3; } void rectangle::setrectangle(point p1,point p2,point p3) { P1=p1; P2=p2; P3=p3; } point rectangle::getpoint1() { return P1; } point rectangle::getpoint2() { return P2; } point rectangle::getpoint3() { return P3; } double rectangle::distanc(point &p,point &p4) // 友元函数实现求两点之间的距离 { static double distance; distance=sqrt((p4.getx()-p.getx())*(p4.getx()-p.getx())+(p4.gety()-p.gety())*(p4.gety()-p.gety())); return distance; } double rectangle::distanc(point *p,point *p4) { static double distance; distance=sqrt((p4->getx()-p->getx())*(p4->getx()-p->getx())+(p4->gety()-p->gety())*(p4->gety()-p->gety())); return distance; } /*void rectangle::Mj()//面积 { }*/ /*void rectangle::Zc()//周长 { if((P1.getX()==P2.getX()&&P1.getY()==P3.getY())||(P1.getX()==P3.getX()&&P1.getY()==P2.getY())) { cout<<"周长是:"<<(rectangle::distanc(P1,P2)+rectangle::distanc(P1,P3))*2<<endl; } else if((P2.getX()==P1.getX()&&P2.getY()==P3.getY())||(P2.getX()==P3.getX()&&P2.getY()==P3.getY())) { cout<<"周长是:"<<rectangle::distanc(P1,P2)*2+2*rectangle::distanc(P2,P3)<<endl; } else if((P3.getX()==P1.getX()&&P2.getY()==P3.getY())||(P2.getX()==P3.getX()&&P1.getY()==P3.getY())) { } }*/ void rectangle::display( ) { cout<<"面积是:"<<area()<<endl; cout<<"周长是:"<<perimeter()<<endl; } double rectangle::area ( ) { if((P1.getx()==P2.getx()&&P1.gety()==P3.gety())||(P1.getx()==P3.getx()&&P1.gety()==P2.gety())) { return distanc(P1,P2)*distanc(P1,P3); } else if((P2.getx()==P1.getx()&&P2.gety()==P3.gety())||(P2.getx()==P3.getx()&&P2.gety()==P3.gety())) { return distanc(P1,P2)*distanc(P2,P3); } else if((P3.getx()==P1.getx()&&P2.gety()==P3.gety())||(P2.getx()==P3.getx()&&P1.gety()==P3.gety())) { return distanc(P3,P2)*distanc(P1,P3); } } double rectangle::perimeter ( ) { if((P1.getx()==P2.getx()&&P1.gety()==P3.gety())||(P1.getx()==P3.getx()&&P1.gety()==P2.gety())) { return distanc(P1,P2)*2+2*distanc(P1,P3); } else if((P2.getx()==P1.getx()&&P2.gety()==P3.gety())||(P2.getx()==P3.getx()&&P2.gety()==P3.gety())) { return distanc(P1,P2)*2+2*distanc(P2,P3); } else if((P3.getx()==P1.getx()&&P2.gety()==P3.gety())||(P2.getx()==P3.getx()&&P1.gety()==P3.gety())) { return distanc(P3,P2)*2+2*distanc(P1,P3); } } void Cd() { cout<<"1.两点距离"<<endl; cout<<"2.面积和周长"<<endl; cout<<"3.平移点"<<endl; cout<<"0.退出"<<endl; }
[ "noreply@github.com" ]
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/week 6-3/Source.cpp
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[]
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penpitcha02/week-6-3
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#include <stdio.h> int main() { int a, b, c; printf("a: "); scanf_s("%d", &a); printf("b: "); scanf_s("%d", &b); printf("c: "); scanf_s("%d", &c); if (a > 0 && b > 0 && c > 0) { a *= a; b *= b; c *= c; if ((a + b == c) || (a + c == b) || (b + c == a)) { printf("Yes"); } else { printf("No"); } } else { printf("width and height must be greater than 0"); } return 0; }
[ "63010709@KMITL.AC.TH" ]
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/SenderMonitorDlg.h
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lotharperr/p3t
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/*************************************************************************** * Copyright 2015 Lothar Perr * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ***************************************************************************/ #pragma once #include "Sender.h" #include "afxwin.h" #include <string> #include <mutex> #include "afxlinkctrl.h" #include "p3t.h" class CSenderMonitorDlg : public CDialogEx { DECLARE_DYNAMIC(CSenderMonitorDlg) private: CString m_Param_Server; int m_Param_Port; int m_Param_PacketSize; int m_Param_PacketsPerBlock; int m_Param_BlockDelay; ProtocolType m_Param_Protocol; CBrush m_brush; class CSender *m_Sender; std::thread *m_SenderMonitorThread; std::atomic<bool> m_StopFlag; std::atomic<unsigned short> m_RefreshCount; std::mutex m_StatusStringLock; std::wstring m_StatusString; std::wstring m_LastStatusString; std::atomic<unsigned long long> m_SenderTotalPackets; std::atomic<unsigned long long> m_SenderTotalBytes; std::atomic<unsigned long long> m_SenderCurrentPacketsPerSecond; std::atomic<unsigned long long> m_SenderCurrentBytesPerSecond; std::atomic<bool> m_NewValue; bool m_PauseStatus; void MonitorSenderThreadProc(); void UpdateSenderValues(); void StartTest(); void StopTest(); public: CSenderMonitorDlg(CWnd* pParent = NULL); // Standardkonstruktor virtual ~CSenderMonitorDlg(); void RunTest(CString Server, int Port, int PacketSize, int PacketsPerBlock, int BlockDelay, ProtocolType Protocol); // Dialogfelddaten enum { IDD = IDD_SENDERMONITOR }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV-Unterstützung DECLARE_MESSAGE_MAP() public: CEdit m_PacketCount; CEdit m_BytesSent; CEdit m_PacketsPerSecond; CEdit m_BytesPerSecond; CEdit m_SenderStatus; virtual BOOL OnInitDialog(); afx_msg void OnTimer(UINT_PTR nIDEvent); afx_msg void OnCancelDialog(); afx_msg void OnBnClickedPause(); CButton m_btnPause; CEdit m_Receiver; CEdit m_Settings; };
[ "lothar.perr@gmail.com" ]
lothar.perr@gmail.com
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/DFS_of_Graph.cpp
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#include<bits/stdc++.h> using namespace std; // } Driver Code Ends /* Function to do DFS of graph * g[]: array of vectors to represent graph * vis[]: array to keep track of visited vertex */ // void DFSrec(vector<int> g,int s,bool vis[]) // { // vis[s]=true; // cout<<s<<" "; // for(int u: g[s]) // { // if(vis[u]==false) // DFSrec(g,u,vis); // } // } void dfs(int s, vector<int> g[], bool vis[]) { vis[s]=true; cout<<s<<" "; vector<int>::iterator i; for(i=g[s].begin();i!=g[s].end();++i) { if(!vis[*i]) dfs(*i,g,vis); } } // { Driver Code Starts. int main() { int T; cin>>T; while(T--) { int N, E; cin>>N>>E; vector<int> g[N]; bool vis[N]; memset(vis, false, sizeof(vis)); for(int i=0;i<E;i++) { int u,v; cin>>u>>v; g[u].push_back(v); g[v].push_back(u); } dfs(0,g,vis); cout<<endl; } } // } Driver Code Ends
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#pragma once #include "QtSkia_global.h" #include <QOpenGLWidget> class SkCanvas; class QSkiaOpenGLWidgetPrivate; class QtSkia_API QSkiaOpenGLWidget : public QOpenGLWidget { Q_OBJECT public: QSkiaOpenGLWidget(QWidget* parent = nullptr); ~QSkiaOpenGLWidget() override; virtual void draw(SkCanvas* canvas, int elapsed = 16) = 0; protected: virtual void initializeGL() override; virtual void resizeGL(int w, int h) override; virtual void paintGL() override; void init(int w, int h); private: QSkiaOpenGLWidgetPrivate* m_dptr = nullptr; };
[ "wentaojia2014@163.com" ]
wentaojia2014@163.com
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/offline/packages/trackreco/ALICEKF.h
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[]
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cipriangal/coresoftware
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#ifndef ALICEKF_H #define ALICEKF_H #include <trackbase_historic/SvtxTrack_v1.h> #include <trackbase/TrkrDefs.h> #include <trackbase/TrkrClusterContainer.h> #include <phfield/PHField.h> #include <phfield/PHFieldUtility.h> #include <Eigen/Core> #include <Eigen/Dense> #include <vector> #include <string> #include <utility> class ALICEKF { public: ALICEKF(PHCompositeNode *topNode, TrkrClusterContainer* cmap, double fieldDir, unsigned int min_clusters, double max_sin_phi, int verbosity) { _B = PHFieldUtility::GetFieldMapNode(nullptr,topNode); _cluster_map = cmap; _fieldDir = fieldDir; _max_sin_phi = max_sin_phi; _v = verbosity; _min_clusters_per_track = min_clusters; } ~ALICEKF(){} std::vector<SvtxTrack_v1> ALICEKalmanFilter(std::vector<std::vector<TrkrDefs::cluskey>> chains, bool use_nhits_limit); Eigen::Matrix<double,6,6> getEigenCov(SvtxTrack_v1 &track); bool covIsPosDef(SvtxTrack_v1 &track); void repairCovariance(SvtxTrack_v1 &track); bool checknan(double val, const std::string &msg, int num); double get_Bz(double x, double y, double z); void CircleFitByTaubin(std::vector<std::pair<double,double>> pts, double &R, double &X0, double &Y0); private: PHField* _B; size_t _min_clusters_per_track = 20; TrkrClusterContainer* _cluster_map = nullptr; int Verbosity(){ return _v; } int _v = 0; double _Bzconst = 10*0.000299792458f; double _fieldDir = -1; double _max_sin_phi = 1.; bool _use_const_field = false; }; #endif
[ "mjpeters@mit.edu" ]
mjpeters@mit.edu
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/tty_attacher.cpp
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#include "tty_attacher.hpp" #include "utils.hpp" #include <unistd.h> #include <fcntl.h> namespace sshpassten { namespace detail { inline namespace v1 { void TTYAttacher::attachTo(const std::string& ttyPath) { // This creates a new session, making the current process the session leader, process-group leader, // A by-product of this is detaching the current process from its previous TTY. checkErrno(::setsid); // Opening a tty file here will attach the current process to it; // However, we don't need the FD itself open. { File(ttyPath, O_RDWR); } } } } }
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jlewis19/HeartOfTheCards
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" struct VirtActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R> struct VirtFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename T1, typename T2> struct VirtActionInvoker2 { typedef void (*Action)(void*, T1, T2, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; template <typename R, typename T1> struct VirtFuncInvoker1 { typedef R (*Func)(void*, T1, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename T1> struct VirtActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; template <typename R, typename T1, typename T2, typename T3> struct VirtFuncInvoker3 { typedef R (*Func)(void*, T1, T2, T3, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeObject* obj, T1 p1, T2 p2, T3 p3) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_virtual_invoke_data(slot, obj); return ((Func)invokeData.methodPtr)(obj, p1, p2, p3, invokeData.method); } }; template <typename T1> struct InterfaceActionInvoker1 { typedef void (*Action)(void*, T1, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, p1, invokeData.method); } }; struct InterfaceActionInvoker0 { typedef void (*Action)(void*, const RuntimeMethod*); static inline void Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); ((Action)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R> struct InterfaceFuncInvoker0 { typedef R (*Func)(void*, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, invokeData.method); } }; template <typename R, typename T1, typename T2> struct InterfaceFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, RuntimeClass* declaringInterface, RuntimeObject* obj, T1 p1, T2 p2) { const VirtualInvokeData& invokeData = il2cpp_codegen_get_interface_invoke_data(slot, obj, declaringInterface); return ((Func)invokeData.methodPtr)(obj, p1, p2, invokeData.method); } }; // System.AsyncCallback struct AsyncCallback_t3F3DA3BEDAEE81DD1D24125DF8EB30E85EE14DA4; // System.Char[] struct CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2; // System.Collections.Generic.Dictionary`2/Entry<System.Int32,UnityEngine.EventSystems.PointerEventData>[] struct EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0; // System.Collections.Generic.Dictionary`2/KeyCollection<System.Int32,UnityEngine.EventSystems.PointerEventData> struct KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0; // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object> struct ValueCollection_t19C23201FD11AE373C15EE2277543E87C2A30913; // System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData> struct ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B; // System.Collections.Generic.Dictionary`2<System.Int32,System.Object> struct Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884; // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> struct Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750; // System.Collections.Generic.Dictionary`2<UnityEngine.UI.ICanvasElement,System.Int32> struct Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81; // System.Collections.Generic.Dictionary`2<UnityEngine.UI.IClipper,System.Int32> struct Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8; // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> struct HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC; // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> struct HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B; // System.Collections.Generic.IComparer`1<UnityEngine.RaycastHit> struct IComparer_1_t6BBE8419EFFF8F18B6B35A2369442F8DC92A1412; // System.Collections.Generic.IEnumerable`1<System.Object> struct IEnumerable_1_t2F75FCBEC68AFE08982DA43985F9D04056E2BE73; // System.Collections.Generic.IEnumerable`1<UnityEngine.UI.Dropdown/OptionData> struct IEnumerable_1_t6426A3338F21B0558B996270D881AECB388912EF; // System.Collections.Generic.IEqualityComparer`1<System.Int32> struct IEqualityComparer_1_t7B82AA0F8B96BAAA21E36DDF7A1FE4348BDDBE95; // System.Collections.Generic.IList`1<UnityEngine.Transform> struct IList_1_t2CE05980F8B9CC1149914C41DDAB66D7ABFC902A; // System.Collections.Generic.List`1<System.Int32> struct List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226; // System.Collections.Generic.List`1<System.Object> struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D; // System.Collections.Generic.List`1<System.String> struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3; // System.Collections.Generic.List`1<UnityEngine.Canvas> struct List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14; // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> struct List_1_t053DAB6E2110E276A0339D73497193F464BC1F82; // System.Collections.Generic.List`1<UnityEngine.Color32> struct List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5; // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> struct List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176; // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> struct List_1_tE44A303DE85018C722D021A9716A97568780A0E1; // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> struct List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B; // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> struct List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2; // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler> struct List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2; // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState> struct List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137; // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> struct List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098; // System.Collections.Generic.List`1<UnityEngine.GameObject> struct List_1_t3D4152882C54B77C712688E910390D5C8E030463; // System.Collections.Generic.List`1<UnityEngine.Sprite> struct List_1_tF23BA9E080B0770882049C6DC281D5C589990D67; // System.Collections.Generic.List`1<UnityEngine.Transform> struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE; // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem> struct List_1_t836CD930F5F0862929A362435417DA9BCD4186F8; // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> struct List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83; // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> struct List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F; // System.Collections.Generic.List`1<UnityEngine.UI.ICanvasElement> struct List_1_t0998F898063587B085A1FEFF73806FCB149A93AE; // System.Collections.Generic.List`1<UnityEngine.UI.IClipper> struct List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A; // System.Collections.Generic.List`1<UnityEngine.UI.Image> struct List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA; // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> struct List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C; // System.Collections.Generic.List`1<UnityEngine.Vector2> struct List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB; // System.Collections.Generic.List`1<UnityEngine.Vector3> struct List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5; // System.Collections.Generic.List`1<UnityEngine.Vector4> struct List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955; // System.Collections.Generic.Stack`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> struct Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32; // System.Collections.IDictionary struct IDictionary_t1BD5C1546718A374EA8122FBD6C6EE45331E8CE7; // System.Collections.IEnumerator struct IEnumerator_t8789118187258CC88B77AFAC6315B5AF87D3E18A; // System.Comparison`1<System.Object> struct Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4; // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> struct Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703; // System.Comparison`1<UnityEngine.UI.ICanvasElement> struct Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC; // System.DelegateData struct DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE; // System.Delegate[] struct DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86; // System.Diagnostics.StackTrace[] struct StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196; // System.Exception struct Exception_t; // System.IAsyncResult struct IAsyncResult_t8E194308510B375B42432981AE5E7488C458D598; // System.Int32[] struct Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83; // System.IntPtr[] struct IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD; // System.NotSupportedException struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010; // System.Object[] struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A; // System.Reflection.Binder struct Binder_t4D5CB06963501D32847C057B57157D6DC49CA759; // System.Reflection.MemberFilter struct MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381; // System.Reflection.MethodInfo struct MethodInfo_t; // System.Runtime.Serialization.SafeSerializationManager struct SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770; // System.String struct String_t; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; // System.Text.StringBuilder struct StringBuilder_t; // System.Type struct Type_t; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8; // UnityEngine.Camera struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34; // UnityEngine.Camera/CameraCallback struct CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0; // UnityEngine.Canvas struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591; // UnityEngine.Canvas/WillRenderCanvases struct WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE; // UnityEngine.CanvasGroup struct CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90; // UnityEngine.CanvasRenderer struct CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72; // UnityEngine.Canvas[] struct CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129; // UnityEngine.Collider struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF; // UnityEngine.Collider2D struct Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621; // UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC; // UnityEngine.Display struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57; // UnityEngine.Display/DisplaysUpdatedDelegate struct DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90; // UnityEngine.Display[] struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9; // UnityEngine.Event struct Event_t187FF6A6B357447B83EC2064823EE0AEC5263210; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5; // UnityEngine.EventSystems.BaseInput struct BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939; // UnityEngine.EventSystems.BaseInputModule[] struct BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115; // UnityEngine.EventSystems.BaseInput[] struct BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966; // UnityEngine.EventSystems.BaseRaycaster[] struct BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6; // UnityEngine.EventSystems.EventSystem struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77; // UnityEngine.EventSystems.EventSystem[] struct EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604; // UnityEngine.EventSystems.EventTrigger struct EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298; // UnityEngine.EventSystems.EventTrigger/Entry struct Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E; // UnityEngine.EventSystems.EventTrigger/Entry[] struct EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C; // UnityEngine.EventSystems.EventTrigger/TriggerEvent struct TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793; // UnityEngine.EventSystems.ExecuteEvents/<>c struct U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object> struct EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> struct EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> struct EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> struct EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> struct EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> struct EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> struct EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> struct EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> struct EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> struct EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> struct EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> struct EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> struct EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> struct EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> struct EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> struct EventFunction_1_t7521247C87411935E8A2CA38683533083459473F; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> struct EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B; // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> struct EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173; // UnityEngine.EventSystems.IBeginDragHandler struct IBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4; // UnityEngine.EventSystems.ICancelHandler struct ICancelHandler_t868799EEEF8164176835C988494360950CFB75B3; // UnityEngine.EventSystems.IDeselectHandler struct IDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D; // UnityEngine.EventSystems.IDragHandler struct IDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B; // UnityEngine.EventSystems.IDropHandler struct IDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3; // UnityEngine.EventSystems.IEndDragHandler struct IEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070; // UnityEngine.EventSystems.IEventSystemHandler[] struct IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB; // UnityEngine.EventSystems.IInitializePotentialDragHandler struct IInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45; // UnityEngine.EventSystems.IMoveHandler struct IMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41; // UnityEngine.EventSystems.IPointerClickHandler struct IPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13; // UnityEngine.EventSystems.IPointerDownHandler struct IPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF; // UnityEngine.EventSystems.IPointerEnterHandler struct IPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B; // UnityEngine.EventSystems.IPointerExitHandler struct IPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF; // UnityEngine.EventSystems.IPointerUpHandler struct IPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102; // UnityEngine.EventSystems.IScrollHandler struct IScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B; // UnityEngine.EventSystems.ISelectHandler struct ISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4; // UnityEngine.EventSystems.ISubmitHandler struct ISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5; // UnityEngine.EventSystems.IUpdateSelectedHandler struct IUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0; // UnityEngine.EventSystems.Physics2DRaycaster struct Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972; // UnityEngine.EventSystems.PhysicsRaycaster struct PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C; // UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer struct RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63; // UnityEngine.EventSystems.PointerInputModule struct PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C; // UnityEngine.EventSystems.PointerInputModule/ButtonState struct ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D; // UnityEngine.EventSystems.PointerInputModule/ButtonState[] struct ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268; // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData struct MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988; // UnityEngine.EventSystems.PointerInputModule/MouseState struct MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7; // UnityEngine.EventSystems.RaycastResult[] struct RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65; // UnityEngine.EventSystems.StandaloneInputModule struct StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5; // UnityEngine.EventSystems.TouchInputModule struct TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70; // UnityEngine.Events.InvokableCallList struct InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F; // UnityEngine.Events.PersistentCallGroup struct PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F; // UnityEngine.Events.UnityAction struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4; // UnityEngine.Events.UnityAction`1<System.Boolean> struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC; // UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> struct UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A; // UnityEngine.Events.UnityAction`1<System.Object> struct UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9; // UnityEngine.Events.UnityAction`1<System.Single> struct UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9; // UnityEngine.Events.UnityAction`1<UnityEngine.Color> struct UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D; // UnityEngine.Events.UnityEvent struct UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F; // UnityEngine.Events.UnityEvent`1<System.Boolean> struct UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299; // UnityEngine.Events.UnityEvent`1<System.Int32> struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914; // UnityEngine.Events.UnityEvent`1<System.Object> struct UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D; // UnityEngine.Events.UnityEvent`1<System.Single> struct UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA; // UnityEngine.Events.UnityEvent`1<UnityEngine.Color> struct UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8; // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData> struct UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F; // UnityEngine.GameObject[] struct GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520; // UnityEngine.Material struct Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C; // UnityEngine.MonoBehaviour struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0; // UnityEngine.RaycastHit2D[] struct RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57; // UnityEngine.RectTransform struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20; // UnityEngine.RectTransform/ReapplyDrivenProperties struct ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4; // UnityEngine.Sprite struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198; // UnityEngine.SpriteRenderer struct SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F; // UnityEngine.Sprite[] struct SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7; // UnityEngine.TextGenerator struct TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8; // UnityEngine.Texture2D struct Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C; // UnityEngine.TouchScreenKeyboard struct TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA; // UnityEngine.Transform[] struct TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5; // UnityEngine.UI.AspectRatioFitter struct AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6; // UnityEngine.UI.BaseMeshEffect struct BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5; // UnityEngine.UI.BaseVertexEffect struct BaseVertexEffect_t1EF95AB1FC33A027710E7DC86D19F700156C4F6A; // UnityEngine.UI.Button struct Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B; // UnityEngine.UI.Button/<OnFinishSubmit>d__9 struct U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54; // UnityEngine.UI.Button/ButtonClickedEvent struct ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB; // UnityEngine.UI.CanvasScaler struct CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564; // UnityEngine.UI.CanvasUpdateRegistry struct CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9; // UnityEngine.UI.ClipperRegistry struct ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F; // UnityEngine.UI.Collections.IndexedSet`1<System.Object> struct IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3; // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> struct IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61; // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper> struct IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A; // UnityEngine.UI.ContentSizeFitter struct ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8; // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback struct ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0; // UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback struct FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502; // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> struct TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172; // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> struct TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF; // UnityEngine.UI.DefaultControls/DefaultRuntimeFactory struct DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2; // UnityEngine.UI.DefaultControls/IFactoryControls struct IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571; // UnityEngine.UI.Dropdown struct Dropdown_tF6331401084B1213CAB10587A6EC81461501930F; // UnityEngine.UI.Dropdown/<>c__DisplayClass62_0 struct U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A; // UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74 struct U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69; // UnityEngine.UI.Dropdown/DropdownEvent struct DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306; // UnityEngine.UI.Dropdown/DropdownItem struct DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46; // UnityEngine.UI.Dropdown/DropdownItem[] struct DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843; // UnityEngine.UI.Dropdown/OptionData struct OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831; // UnityEngine.UI.Dropdown/OptionDataList struct OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D; // UnityEngine.UI.Dropdown/OptionData[] struct OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8; // UnityEngine.UI.FontData struct FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494; // UnityEngine.UI.Graphic struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8; // UnityEngine.UI.GraphicRaycaster struct GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83; // UnityEngine.UI.ICanvasElement struct ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2; // UnityEngine.UI.IClipper struct IClipper_t548E5A5A4671DF46008ECF051372EFAEB16C867F; // UnityEngine.UI.Image struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E; // UnityEngine.UI.InputField struct InputField_t533609195B110760BCFF00B746C87D81969CB005; // UnityEngine.UI.InputField/OnChangeEvent struct OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A; // UnityEngine.UI.InputField/OnValidateInput struct OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0; // UnityEngine.UI.InputField/SubmitEvent struct SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A; // UnityEngine.UI.Mask struct Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB; // UnityEngine.UI.MaskableGraphic/CullStateChangedEvent struct CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4; // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> struct ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC; // UnityEngine.UI.ObjectPool`1<System.Object> struct ObjectPool_1_t5BE4172BA33477BCA8E88EF395C26D7558DEB7E9; // UnityEngine.UI.RectMask2D struct RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B; // UnityEngine.UI.RectMask2D[] struct RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21; // UnityEngine.UI.RectangularVertexClipper struct RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback struct GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095; // UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback struct GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4; // UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback struct GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D; // UnityEngine.UI.ReflectionMethodsCache/Raycast2DCallback struct Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE; // UnityEngine.UI.ReflectionMethodsCache/Raycast3DCallback struct Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F; // UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback struct RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE; // UnityEngine.UI.ScrollRect struct ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51; // UnityEngine.UI.ScrollRect/ScrollRectEvent struct ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB; // UnityEngine.UI.Scrollbar struct Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389; // UnityEngine.UI.Scrollbar/ScrollEvent struct ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7; // UnityEngine.UI.Selectable struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A; // UnityEngine.UI.Selectable[] struct SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02; // UnityEngine.UI.Slider struct Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09; // UnityEngine.UI.Slider/SliderEvent struct SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C; // UnityEngine.UI.Text struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030; // UnityEngine.UI.Toggle struct Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106; // UnityEngine.UI.Toggle/ToggleEvent struct ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43; // UnityEngine.UI.ToggleGroup struct ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786; // UnityEngine.UI.VertexHelper struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F; // UnityEngine.UIVertex[] struct UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A; // UnityEngine.Vector2[] struct Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6; // UnityEngine.Vector3[] struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28; // UnityEngine.WaitForSecondsRealtime struct WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739; IL2CPP_EXTERN_C RuntimeClass* AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t7521247C87411935E8A2CA38683533083459473F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* Exception_t_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IClipper_t548E5A5A4671DF46008ECF051372EFAEB16C867F_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ICollection_1_t21607AC8487026EFE9C161F3D741B37145799D41_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* ISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_il2cpp_TypeInfo_var; IL2CPP_EXTERN_C RuntimeClass* IUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_il2cpp_TypeInfo_var; 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IL2CPP_EXTERN_C const RuntimeMethod* ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83_RuntimeMethod_var; IL2CPP_EXTERN_C const RuntimeMethod* GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F_RuntimeMethod_var; 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IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_set_aspectMode_mDF90DA2FC20507B35EC237C91C93A3DBB3CB4322_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AspectRatioFitter_set_aspectRatio_m3E56408CB25114762687C9C5398E34BBCBE8DB01_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_GetAxisEventData_m920ACD6398A0B3FD82E6990DF89B2A50DEE25990_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_GetBaseEventData_mB945B5DF7A5C2B825C7D542D944A7795D8F5F93F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_OnEnable_mD8CAA2DE8AEC7907D84C40DEA7A0A83A8C530D5E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_ModifyMesh_m1E691826E2BD65C3D2B76E991842BC5671A3B295_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_OnDidApplyAnimationProperties_mBAC052B0C5723BBFD501BA63F93C74BE3667B144_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_OnDisable_mE6A5C8C62463E34A982933C7A77B2E2ECB91C8F1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_OnEnable_m34959EE194208A72A3D64460D0232CAD04398CAA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseRaycaster_OnDisable_m0FA75817BD8DADDF85C10E02B0067E835C80EE0C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseRaycaster_OnEnable_m31B91C059934DAB7FEA26D8D5A030CCF469778C1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseRaycaster_ToString_mED39E4461F0C708B924FC87DB5A2949917FF42F1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Button__ctor_m51451154939F30BAA6EB8B005BD480E2E20540CB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasScaler_HandleScaleWithScreenSize_mB3430B5FD262C0826FF228EDC80AD0144F7826F6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasScaler_Handle_m867273F56329565834F7793E05C970D8E32DA4B6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasScaler_OnEnable_m4FDFAD573E34C335F6EBCC5CB0625353AF189E64_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasScaler_set_defaultSpriteDPI_m7509D86B586D726E29D2C21A2CB4E0C567BFF65A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasScaler_set_referenceResolution_m816A6770562B655C056B255757993A589C1DFA4B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasScaler_set_scaleFactor_mDA73D373B6D69FCD255C7784576B93079F2A6CC0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_IsRebuildingGraphics_m9675CE4A1FED3F73C3B0EDCD1DA90BB390EE2A03_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_IsRebuildingLayout_m067422BB24431C94CE3DC7FB25760351B3015D80_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78F01AB29AC2F8BA889E0D0A67CD150BE0006508_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mD64DEDFC14F5B52DE3A685CD1B132907A784D70D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_mF9026CA6334F6B484FC243F0C1BFAE15EDBDEB11_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4D405FFBB41D68D0D1A260DBFBC196257EC95898_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m65BE77E918ACF3C08D0C2651B3120120AC7A5FD0_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry__cctor_m4816A252A4E24967FBEF0AD749DDE9B3F8D5FB44_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ClipperRegistry_Register_m3D9ADBB2F45433ABA125ADC70834A188BE5BB486_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ClipperRegistry_Unregister_mA09C34BE5C5BC681695DA6F638C3CA585B236467_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Clipping_FindCullAndClipWorldRect_mF3B79EF5BE61C8D2FCF12B428EA38A55FE1CA31A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_OnDisable_m1E5A38232518EDD43A9B2265B2EB496F91C9DEB8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_set_horizontalFit_m38BB1F91ECB19CA55395886DE04404293568DE53_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ContentSizeFitter_set_verticalFit_mFE092A2EA456864549B62369A11A711230C181EF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateButton_m73704B2DEB6F80CF622B31A7B14BBEC3A24737C2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateDropdown_m00FF9DE1B54D5EA9B22EECC23EAB2D465538C0B2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateImage_m5A948ACE15B86771B6F3EB7A8A74EBE938CEB3E6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateInputField_mDF85B76D7CDE06E5E49F537EA5FDD8192DA5E65A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreatePanel_m6CC4319B8D81426FC2A4E94CA836AB4F0ECA0205_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateRawImage_m3704C3F2E829FBCFEEDA34F27668000B1E6E5A02_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateScrollView_m18E2B79533E8C63917A90B112C7861D8777FAB89_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateSlider_m2AF0A50D2FF4EB21A68A5DBF92076C8DB6D50C5B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateText_mB0CA319F4BF0C8EC8773075885BD67D78A4582FE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateToggle_m9F0611E37F71C5C077EB3D64D998A7117C830B7F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls__cctor_m2CFE7925A4D7254130F760EBE94A377BB86417A9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultRuntimeFactory_CreateGameObject_m76DCCBEF0431C815F2AC2360614D4FF09F98E34C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t DefaultRuntimeFactory__cctor_m917CD6F4766028435BE57F5EAFD83A887E0CA4E8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_AddOptions_m00D0E094A726D9E20E42CDE57430879266456ABB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_AddOptions_m07425DFFE48698B71FFAA7A88EA4EB9191A0A20D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_AddOptions_m1F55A888671D01E7933300CEFF571556EE717AC8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_Awake_mDEFE3A3991573E2C6942EF866CC4D2350481322E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_ClearOptions_mC20522EBB5C22EFC938740AB7A2524EF8CCCDD0D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_CreateBlocker_m036190311A5551395BC6DD3807D909F851AC8075_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_CreateDropdownList_m4C38DE76864D27BBA2033CD5DD72A88B1D2896A9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_CreateItem_m591B3B4546D13786893F9930BE702F3A9AAE3CDC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_DestroyBlocker_mEF1CA103B452EBED15714974CEE056CB44C17A58_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_DestroyDropdownList_m1049B8618DF9EFDC6504F4CF29F240252BCAC0A5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_OnDisable_m7CBB6617F6557D89C1E92EC5A7433426AADCF53C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_OnSelectItem_m28AC73C405708C623F4EE5C42E61D5C8D2ECC011_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown_Start_m32F9113294B5F5EB5EFE41F9D2B6C49A516182E5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown__cctor_mC1DD8DB000D6E2DCA6CD41C429DDF120B6535442_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Dropdown__ctor_m441023FADC43E0D5215546260F0230D92439AA9C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Entry__ctor_m646E309104AA1D549A0C07B948BE183013A927BF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_OnDisable_m35EE11C87000577B20D754B063E0B5C6849FA7E4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_OnEnable_mE18ECC7BE60F739FEE9ABA731010E46A965894ED_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_ToString_mAD8804AA87C37BF28EE8712110C185E7135C15B5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_Update_m62B9E3C3F69A8A22EE9BE644E9B44221140754ED_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem__cctor_m97E5871EEF081006E2793E916D0723D59DBE6EAD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem__ctor_m7DCB0D2525B2EBA3458C5B6911231DCDFBB21104_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventSystem_set_current_mADC79D2345234F851DA554EF79746D43CC6B6951_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_GetEventChain_mD90FFC4A70E16AFA81AC6C9CFF174630F77C608C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents__cctor_mCD47C80D80A3C5F1D3AEEF3ACD31AD1EE197A883_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAFUnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MouseState_AnyPressesThisFrame_m82FC431EAEE7573E5748685923194D4EB9540E2D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MouseState_AnyReleasesThisFrame_m330B78224B8AB1177B9BC160BDC015D3A9DB9309_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t Physics2DRaycaster_Raycast_m3CEA59B484E46F41A6F62B923AC23FB140DE8DF3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_Raycast_m790F8B5B886500FF2C7D8E966DA72400A4C2B55C_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_get_depth_mFEEAAEECAF9522513EC430D6AED0C4FE64354708_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_get_eventCamera_mA4D0809E09657E6B635FF54EA8178CA5280C297E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerEventData_ToString_mA94EE73CA98DC98D20DA590DE44C4FCCE9729A73_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerEventData_get_enterEventCamera_m4DCBA203F50F1F4D30118573061FD4634D4B4915_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerEventData_get_pressEventCamera_mC505603722C7C3CBEE8C56029C2CA6C5CC769E76_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_GetMousePointerEventData_m1BE3C022E0D9B001B96B9FB129FE57FEBFD13E7F_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_IsPointerOverGameObject_m8F735B4286B61B82E9C92966B99A9A2D575495F5_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_ProcessDrag_m1B953F6640DBD2E46508B18F4F281ED461DD1360_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule_ToString_mD9C4C6C80C3CFD3A8C1E39D4F9A58A9E29DD1865_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycastHitComparer__cctor_m1CEECC8D87DDE7315C8F0845658FC13E34CD4A31_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740UnityEngine_UI_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t RaycasterManager__cctor_mEF2E08745F0138B43512752C0E151055B953A3AF_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ActivateModule_m4861DB0128B954D53E51FB5A6CC1524346F76A1E_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_ShouldActivateModule_mD6CF146E884E38E295E95C6AC3A355029E653D35_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule_UpdateModule_m0525AD093E45EFB1FE8484731A81C3E45222EFB9_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t StandaloneInputModule__ctor_m7ACED26CC5670B0729809379560FCBE0D0311AC8_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchInputModule_ShouldActivateModule_mB2F45197C70AC23D1250782612B10ACBC1262022_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchInputModule_ToString_m532F4130976306175BFCF9831A6F470346995BD2_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TouchInputModule_UpdateModule_mAA1097F92F5F1808251CB8D9BFD124AE2663AEDA_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t U3CU3Ec__cctor_m61F9115D2905902E74081C1270593040BE0D9F4B_MetadataUsageId; IL2CPP_EXTERN_C const uint32_t UIBehaviour_IsDestroyed_m169BA727AB81FF96092471C152C845EBE944A269_MetadataUsageId; struct Delegate_t_marshaled_com; struct Delegate_t_marshaled_pinvoke; struct Exception_t_marshaled_com; struct Exception_t_marshaled_pinvoke; struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A; struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E; struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F; struct ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155; struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9; struct BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3; struct BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6; struct RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65; struct RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165; struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57; struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28; IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // <Module> struct U3CModuleU3E_t76DD45B11E728799BA16B6E93B81827DD86E5AEE { public: public: }; // System.Object struct Il2CppArrayBounds; // System.Array // System.Collections.Generic.Dictionary`2_ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData> struct ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B : public RuntimeObject { public: // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_ValueCollection::dictionary Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___dictionary_0; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B, ___dictionary_0)); } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } }; // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> struct Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 : public RuntimeObject { public: // System.Int32[] System.Collections.Generic.Dictionary`2::buckets Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* ___buckets_0; // System.Collections.Generic.Dictionary`2_Entry<TKey,TValue>[] System.Collections.Generic.Dictionary`2::entries EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0* ___entries_1; // System.Int32 System.Collections.Generic.Dictionary`2::count int32_t ___count_2; // System.Int32 System.Collections.Generic.Dictionary`2::version int32_t ___version_3; // System.Int32 System.Collections.Generic.Dictionary`2::freeList int32_t ___freeList_4; // System.Int32 System.Collections.Generic.Dictionary`2::freeCount int32_t ___freeCount_5; // System.Collections.Generic.IEqualityComparer`1<TKey> System.Collections.Generic.Dictionary`2::comparer RuntimeObject* ___comparer_6; // System.Collections.Generic.Dictionary`2_KeyCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::keys KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 * ___keys_7; // System.Collections.Generic.Dictionary`2_ValueCollection<TKey,TValue> System.Collections.Generic.Dictionary`2::values ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * ___values_8; // System.Object System.Collections.Generic.Dictionary`2::_syncRoot RuntimeObject * ____syncRoot_9; public: inline static int32_t get_offset_of_buckets_0() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___buckets_0)); } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* get_buckets_0() const { return ___buckets_0; } inline Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83** get_address_of_buckets_0() { return &___buckets_0; } inline void set_buckets_0(Int32U5BU5D_t2B9E4FDDDB9F0A00EC0AC631BA2DA915EB1ECF83* value) { ___buckets_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___buckets_0), (void*)value); } inline static int32_t get_offset_of_entries_1() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___entries_1)); } inline EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0* get_entries_1() const { return ___entries_1; } inline EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0** get_address_of_entries_1() { return &___entries_1; } inline void set_entries_1(EntryU5BU5D_t9FA9BC8E37D9A65FEA7CDE9E9D8BF84F6BE76AC0* value) { ___entries_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___entries_1), (void*)value); } inline static int32_t get_offset_of_count_2() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___count_2)); } inline int32_t get_count_2() const { return ___count_2; } inline int32_t* get_address_of_count_2() { return &___count_2; } inline void set_count_2(int32_t value) { ___count_2 = value; } inline static int32_t get_offset_of_version_3() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___version_3)); } inline int32_t get_version_3() const { return ___version_3; } inline int32_t* get_address_of_version_3() { return &___version_3; } inline void set_version_3(int32_t value) { ___version_3 = value; } inline static int32_t get_offset_of_freeList_4() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___freeList_4)); } inline int32_t get_freeList_4() const { return ___freeList_4; } inline int32_t* get_address_of_freeList_4() { return &___freeList_4; } inline void set_freeList_4(int32_t value) { ___freeList_4 = value; } inline static int32_t get_offset_of_freeCount_5() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___freeCount_5)); } inline int32_t get_freeCount_5() const { return ___freeCount_5; } inline int32_t* get_address_of_freeCount_5() { return &___freeCount_5; } inline void set_freeCount_5(int32_t value) { ___freeCount_5 = value; } inline static int32_t get_offset_of_comparer_6() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___comparer_6)); } inline RuntimeObject* get_comparer_6() const { return ___comparer_6; } inline RuntimeObject** get_address_of_comparer_6() { return &___comparer_6; } inline void set_comparer_6(RuntimeObject* value) { ___comparer_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___comparer_6), (void*)value); } inline static int32_t get_offset_of_keys_7() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___keys_7)); } inline KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 * get_keys_7() const { return ___keys_7; } inline KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 ** get_address_of_keys_7() { return &___keys_7; } inline void set_keys_7(KeyCollection_tDD03143C92B9ED1B27C4D6DED3D403861DA658D0 * value) { ___keys_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___keys_7), (void*)value); } inline static int32_t get_offset_of_values_8() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ___values_8)); } inline ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * get_values_8() const { return ___values_8; } inline ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B ** get_address_of_values_8() { return &___values_8; } inline void set_values_8(ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * value) { ___values_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___values_8), (void*)value); } inline static int32_t get_offset_of__syncRoot_9() { return static_cast<int32_t>(offsetof(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750, ____syncRoot_9)); } inline RuntimeObject * get__syncRoot_9() const { return ____syncRoot_9; } inline RuntimeObject ** get_address_of__syncRoot_9() { return &____syncRoot_9; } inline void set__syncRoot_9(RuntimeObject * value) { ____syncRoot_9 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_9), (void*)value); } }; // System.Collections.Generic.List`1<System.Object> struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____items_1)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__items_1() const { return ____items_1; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D_StaticFields, ____emptyArray_5)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get__emptyArray_5() const { return ____emptyArray_5; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<System.String> struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____items_1)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__items_1() const { return ____items_1; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__items_1() { return &____items_1; } inline void set__items_1(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3_StaticFields, ____emptyArray_5)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get__emptyArray_5() const { return ____emptyArray_5; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Canvas> struct List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____items_1)); } inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* get__items_1() const { return ____items_1; } inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129** get_address_of__items_1() { return &____items_1; } inline void set__items_1(CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14_StaticFields, ____emptyArray_5)); } inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* get__emptyArray_5() const { return ____emptyArray_5; } inline CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(CanvasU5BU5D_t69253447FFB59DF7EE8408C1DB31C3E6CF80C129* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> struct List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____items_1)); } inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* get__items_1() const { return ____items_1; } inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176_StaticFields, ____emptyArray_5)); } inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* get__emptyArray_5() const { return ____emptyArray_5; } inline BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(BaseInputModuleU5BU5D_t96C73D6EB068D1ED6D0BB05720B83EACFB44E115* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> struct List_1_tE44A303DE85018C722D021A9716A97568780A0E1 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____items_1)); } inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* get__items_1() const { return ____items_1; } inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6** get_address_of__items_1() { return &____items_1; } inline void set__items_1(BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE44A303DE85018C722D021A9716A97568780A0E1_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE44A303DE85018C722D021A9716A97568780A0E1_StaticFields, ____emptyArray_5)); } inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* get__emptyArray_5() const { return ____emptyArray_5; } inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> struct List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____items_1)); } inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* get__items_1() const { return ____items_1; } inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604** get_address_of__items_1() { return &____items_1; } inline void set__items_1(EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B_StaticFields, ____emptyArray_5)); } inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* get__emptyArray_5() const { return ____emptyArray_5; } inline EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(EventSystemU5BU5D_t08BD6FCD5A30D5603671D67AF878DBA41AFE9604* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> struct List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____items_1)); } inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* get__items_1() const { return ____items_1; } inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C** get_address_of__items_1() { return &____items_1; } inline void set__items_1(EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2_StaticFields, ____emptyArray_5)); } inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* get__emptyArray_5() const { return ____emptyArray_5; } inline EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(EntryU5BU5D_tB5DBEB01F3998CD9581F39203F8CAD8798FC418C* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler> struct List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____items_1)); } inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* get__items_1() const { return ____items_1; } inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB** get_address_of__items_1() { return &____items_1; } inline void set__items_1(IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2_StaticFields, ____emptyArray_5)); } inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* get__emptyArray_5() const { return ____emptyArray_5; } inline IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(IEventSystemHandlerU5BU5D_tAEDE6FF8079C3638A0CD2AD1D9430AE3EC7A0AEB* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule_ButtonState> struct List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____items_1)); } inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* get__items_1() const { return ____items_1; } inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268** get_address_of__items_1() { return &____items_1; } inline void set__items_1(ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137_StaticFields, ____emptyArray_5)); } inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* get__emptyArray_5() const { return ____emptyArray_5; } inline ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(ButtonStateU5BU5D_t8F3BFDF0C2EF7E4D21E69ABBE6845C21C194E268* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> struct List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____items_1)); } inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* get__items_1() const { return ____items_1; } inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65** get_address_of__items_1() { return &____items_1; } inline void set__items_1(RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098_StaticFields, ____emptyArray_5)); } inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* get__emptyArray_5() const { return ____emptyArray_5; } inline RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.GameObject> struct List_1_t3D4152882C54B77C712688E910390D5C8E030463 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____items_1)); } inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get__items_1() const { return ____items_1; } inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of__items_1() { return &____items_1; } inline void set__items_1(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t3D4152882C54B77C712688E910390D5C8E030463_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t3D4152882C54B77C712688E910390D5C8E030463_StaticFields, ____emptyArray_5)); } inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* get__emptyArray_5() const { return ____emptyArray_5; } inline GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(GameObjectU5BU5D_tBF9D474747511CF34A040A1697E34C74C19BB520* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Sprite> struct List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____items_1)); } inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* get__items_1() const { return ____items_1; } inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7** get_address_of__items_1() { return &____items_1; } inline void set__items_1(SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tF23BA9E080B0770882049C6DC281D5C589990D67_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tF23BA9E080B0770882049C6DC281D5C589990D67_StaticFields, ____emptyArray_5)); } inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* get__emptyArray_5() const { return ____emptyArray_5; } inline SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(SpriteU5BU5D_tF94AD07E062BC08ECD019A21E7A7B861654905F7* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.Transform> struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____items_1)); } inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* get__items_1() const { return ____items_1; } inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804** get_address_of__items_1() { return &____items_1; } inline void set__items_1(TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE_StaticFields, ____emptyArray_5)); } inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* get__emptyArray_5() const { return ____emptyArray_5; } inline TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(TransformU5BU5D_t4F5A1132877D8BA66ABC0A9A7FADA4E0237A7804* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_DropdownItem> struct List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____items_1)); } inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* get__items_1() const { return ____items_1; } inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843** get_address_of__items_1() { return &____items_1; } inline void set__items_1(DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t836CD930F5F0862929A362435417DA9BCD4186F8_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8_StaticFields, ____emptyArray_5)); } inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* get__emptyArray_5() const { return ____emptyArray_5; } inline DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(DropdownItemU5BU5D_t42132E9435E07E2056C716E4139A76E0CC00E843* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData> struct List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____items_1)); } inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* get__items_1() const { return ____items_1; } inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8** get_address_of__items_1() { return &____items_1; } inline void set__items_1(OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83_StaticFields, ____emptyArray_5)); } inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* get__emptyArray_5() const { return ____emptyArray_5; } inline OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(OptionDataU5BU5D_t7594674D67B75BA053EC688A05603EC89B1F36A8* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> struct List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C : public RuntimeObject { public: // T[] System.Collections.Generic.List`1::_items RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* ____items_1; // System.Int32 System.Collections.Generic.List`1::_size int32_t ____size_2; // System.Int32 System.Collections.Generic.List`1::_version int32_t ____version_3; // System.Object System.Collections.Generic.List`1::_syncRoot RuntimeObject * ____syncRoot_4; public: inline static int32_t get_offset_of__items_1() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____items_1)); } inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* get__items_1() const { return ____items_1; } inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21** get_address_of__items_1() { return &____items_1; } inline void set__items_1(RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* value) { ____items_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____items_1), (void*)value); } inline static int32_t get_offset_of__size_2() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____size_2)); } inline int32_t get__size_2() const { return ____size_2; } inline int32_t* get_address_of__size_2() { return &____size_2; } inline void set__size_2(int32_t value) { ____size_2 = value; } inline static int32_t get_offset_of__version_3() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____version_3)); } inline int32_t get__version_3() const { return ____version_3; } inline int32_t* get_address_of__version_3() { return &____version_3; } inline void set__version_3(int32_t value) { ____version_3 = value; } inline static int32_t get_offset_of__syncRoot_4() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C, ____syncRoot_4)); } inline RuntimeObject * get__syncRoot_4() const { return ____syncRoot_4; } inline RuntimeObject ** get_address_of__syncRoot_4() { return &____syncRoot_4; } inline void set__syncRoot_4(RuntimeObject * value) { ____syncRoot_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____syncRoot_4), (void*)value); } }; struct List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C_StaticFields { public: // T[] System.Collections.Generic.List`1::_emptyArray RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* ____emptyArray_5; public: inline static int32_t get_offset_of__emptyArray_5() { return static_cast<int32_t>(offsetof(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C_StaticFields, ____emptyArray_5)); } inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* get__emptyArray_5() const { return ____emptyArray_5; } inline RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21** get_address_of__emptyArray_5() { return &____emptyArray_5; } inline void set__emptyArray_5(RectMask2DU5BU5D_t561412965D8881DE3CB36C5AF730E91188345A21* value) { ____emptyArray_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____emptyArray_5), (void*)value); } }; // System.Reflection.MemberInfo struct MemberInfo_t : public RuntimeObject { public: public: }; // System.String struct String_t : public RuntimeObject { public: // System.Int32 System.String::m_stringLength int32_t ___m_stringLength_0; // System.Char System.String::m_firstChar Il2CppChar ___m_firstChar_1; public: inline static int32_t get_offset_of_m_stringLength_0() { return static_cast<int32_t>(offsetof(String_t, ___m_stringLength_0)); } inline int32_t get_m_stringLength_0() const { return ___m_stringLength_0; } inline int32_t* get_address_of_m_stringLength_0() { return &___m_stringLength_0; } inline void set_m_stringLength_0(int32_t value) { ___m_stringLength_0 = value; } inline static int32_t get_offset_of_m_firstChar_1() { return static_cast<int32_t>(offsetof(String_t, ___m_firstChar_1)); } inline Il2CppChar get_m_firstChar_1() const { return ___m_firstChar_1; } inline Il2CppChar* get_address_of_m_firstChar_1() { return &___m_firstChar_1; } inline void set_m_firstChar_1(Il2CppChar value) { ___m_firstChar_1 = value; } }; struct String_t_StaticFields { public: // System.String System.String::Empty String_t* ___Empty_5; public: inline static int32_t get_offset_of_Empty_5() { return static_cast<int32_t>(offsetof(String_t_StaticFields, ___Empty_5)); } inline String_t* get_Empty_5() const { return ___Empty_5; } inline String_t** get_address_of_Empty_5() { return &___Empty_5; } inline void set_Empty_5(String_t* value) { ___Empty_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___Empty_5), (void*)value); } }; // System.Text.StringBuilder struct StringBuilder_t : public RuntimeObject { public: // System.Char[] System.Text.StringBuilder::m_ChunkChars CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___m_ChunkChars_0; // System.Text.StringBuilder System.Text.StringBuilder::m_ChunkPrevious StringBuilder_t * ___m_ChunkPrevious_1; // System.Int32 System.Text.StringBuilder::m_ChunkLength int32_t ___m_ChunkLength_2; // System.Int32 System.Text.StringBuilder::m_ChunkOffset int32_t ___m_ChunkOffset_3; // System.Int32 System.Text.StringBuilder::m_MaxCapacity int32_t ___m_MaxCapacity_4; public: inline static int32_t get_offset_of_m_ChunkChars_0() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkChars_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_m_ChunkChars_0() const { return ___m_ChunkChars_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_m_ChunkChars_0() { return &___m_ChunkChars_0; } inline void set_m_ChunkChars_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___m_ChunkChars_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkChars_0), (void*)value); } inline static int32_t get_offset_of_m_ChunkPrevious_1() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkPrevious_1)); } inline StringBuilder_t * get_m_ChunkPrevious_1() const { return ___m_ChunkPrevious_1; } inline StringBuilder_t ** get_address_of_m_ChunkPrevious_1() { return &___m_ChunkPrevious_1; } inline void set_m_ChunkPrevious_1(StringBuilder_t * value) { ___m_ChunkPrevious_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ChunkPrevious_1), (void*)value); } inline static int32_t get_offset_of_m_ChunkLength_2() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkLength_2)); } inline int32_t get_m_ChunkLength_2() const { return ___m_ChunkLength_2; } inline int32_t* get_address_of_m_ChunkLength_2() { return &___m_ChunkLength_2; } inline void set_m_ChunkLength_2(int32_t value) { ___m_ChunkLength_2 = value; } inline static int32_t get_offset_of_m_ChunkOffset_3() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_ChunkOffset_3)); } inline int32_t get_m_ChunkOffset_3() const { return ___m_ChunkOffset_3; } inline int32_t* get_address_of_m_ChunkOffset_3() { return &___m_ChunkOffset_3; } inline void set_m_ChunkOffset_3(int32_t value) { ___m_ChunkOffset_3 = value; } inline static int32_t get_offset_of_m_MaxCapacity_4() { return static_cast<int32_t>(offsetof(StringBuilder_t, ___m_MaxCapacity_4)); } inline int32_t get_m_MaxCapacity_4() const { return ___m_MaxCapacity_4; } inline int32_t* get_address_of_m_MaxCapacity_4() { return &___m_MaxCapacity_4; } inline void set_m_MaxCapacity_4(int32_t value) { ___m_MaxCapacity_4 = value; } }; // System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_pinvoke { }; // Native definition for COM marshalling of System.ValueType struct ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF_marshaled_com { }; // UnityEngine.EventSystems.AbstractEventData struct AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 : public RuntimeObject { public: // System.Boolean UnityEngine.EventSystems.AbstractEventData::m_Used bool ___m_Used_0; public: inline static int32_t get_offset_of_m_Used_0() { return static_cast<int32_t>(offsetof(AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6, ___m_Used_0)); } inline bool get_m_Used_0() const { return ___m_Used_0; } inline bool* get_address_of_m_Used_0() { return &___m_Used_0; } inline void set_m_Used_0(bool value) { ___m_Used_0 = value; } }; // UnityEngine.EventSystems.ExecuteEvents struct ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985 : public RuntimeObject { public: public: }; struct ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields { public: // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerEnterHandler EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ___s_PointerEnterHandler_0; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerExitHandler EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ___s_PointerExitHandler_1; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerDownHandler EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ___s_PointerDownHandler_2; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerUpHandler EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ___s_PointerUpHandler_3; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::s_PointerClickHandler EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ___s_PointerClickHandler_4; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_InitializePotentialDragHandler EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ___s_InitializePotentialDragHandler_5; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_BeginDragHandler EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ___s_BeginDragHandler_6; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_DragHandler EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ___s_DragHandler_7; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::s_EndDragHandler EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ___s_EndDragHandler_8; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::s_DropHandler EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ___s_DropHandler_9; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::s_ScrollHandler EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ___s_ScrollHandler_10; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::s_UpdateSelectedHandler EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ___s_UpdateSelectedHandler_11; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::s_SelectHandler EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ___s_SelectHandler_12; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::s_DeselectHandler EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ___s_DeselectHandler_13; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::s_MoveHandler EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ___s_MoveHandler_14; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::s_SubmitHandler EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ___s_SubmitHandler_15; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::s_CancelHandler EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ___s_CancelHandler_16; // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> UnityEngine.EventSystems.ExecuteEvents::s_HandlerListPool ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * ___s_HandlerListPool_17; // System.Collections.Generic.List`1<UnityEngine.Transform> UnityEngine.EventSystems.ExecuteEvents::s_InternalTransformList List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * ___s_InternalTransformList_18; public: inline static int32_t get_offset_of_s_PointerEnterHandler_0() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerEnterHandler_0)); } inline EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * get_s_PointerEnterHandler_0() const { return ___s_PointerEnterHandler_0; } inline EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 ** get_address_of_s_PointerEnterHandler_0() { return &___s_PointerEnterHandler_0; } inline void set_s_PointerEnterHandler_0(EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * value) { ___s_PointerEnterHandler_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_PointerEnterHandler_0), (void*)value); } inline static int32_t get_offset_of_s_PointerExitHandler_1() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerExitHandler_1)); } inline EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * get_s_PointerExitHandler_1() const { return ___s_PointerExitHandler_1; } inline EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA ** get_address_of_s_PointerExitHandler_1() { return &___s_PointerExitHandler_1; } inline void set_s_PointerExitHandler_1(EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * value) { ___s_PointerExitHandler_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_PointerExitHandler_1), (void*)value); } inline static int32_t get_offset_of_s_PointerDownHandler_2() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerDownHandler_2)); } inline EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * get_s_PointerDownHandler_2() const { return ___s_PointerDownHandler_2; } inline EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E ** get_address_of_s_PointerDownHandler_2() { return &___s_PointerDownHandler_2; } inline void set_s_PointerDownHandler_2(EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * value) { ___s_PointerDownHandler_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_PointerDownHandler_2), (void*)value); } inline static int32_t get_offset_of_s_PointerUpHandler_3() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerUpHandler_3)); } inline EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * get_s_PointerUpHandler_3() const { return ___s_PointerUpHandler_3; } inline EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 ** get_address_of_s_PointerUpHandler_3() { return &___s_PointerUpHandler_3; } inline void set_s_PointerUpHandler_3(EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * value) { ___s_PointerUpHandler_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_PointerUpHandler_3), (void*)value); } inline static int32_t get_offset_of_s_PointerClickHandler_4() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_PointerClickHandler_4)); } inline EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * get_s_PointerClickHandler_4() const { return ___s_PointerClickHandler_4; } inline EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E ** get_address_of_s_PointerClickHandler_4() { return &___s_PointerClickHandler_4; } inline void set_s_PointerClickHandler_4(EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * value) { ___s_PointerClickHandler_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_PointerClickHandler_4), (void*)value); } inline static int32_t get_offset_of_s_InitializePotentialDragHandler_5() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_InitializePotentialDragHandler_5)); } inline EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * get_s_InitializePotentialDragHandler_5() const { return ___s_InitializePotentialDragHandler_5; } inline EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 ** get_address_of_s_InitializePotentialDragHandler_5() { return &___s_InitializePotentialDragHandler_5; } inline void set_s_InitializePotentialDragHandler_5(EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * value) { ___s_InitializePotentialDragHandler_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InitializePotentialDragHandler_5), (void*)value); } inline static int32_t get_offset_of_s_BeginDragHandler_6() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_BeginDragHandler_6)); } inline EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * get_s_BeginDragHandler_6() const { return ___s_BeginDragHandler_6; } inline EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 ** get_address_of_s_BeginDragHandler_6() { return &___s_BeginDragHandler_6; } inline void set_s_BeginDragHandler_6(EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * value) { ___s_BeginDragHandler_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_BeginDragHandler_6), (void*)value); } inline static int32_t get_offset_of_s_DragHandler_7() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_DragHandler_7)); } inline EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * get_s_DragHandler_7() const { return ___s_DragHandler_7; } inline EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 ** get_address_of_s_DragHandler_7() { return &___s_DragHandler_7; } inline void set_s_DragHandler_7(EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * value) { ___s_DragHandler_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DragHandler_7), (void*)value); } inline static int32_t get_offset_of_s_EndDragHandler_8() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_EndDragHandler_8)); } inline EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * get_s_EndDragHandler_8() const { return ___s_EndDragHandler_8; } inline EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 ** get_address_of_s_EndDragHandler_8() { return &___s_EndDragHandler_8; } inline void set_s_EndDragHandler_8(EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * value) { ___s_EndDragHandler_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EndDragHandler_8), (void*)value); } inline static int32_t get_offset_of_s_DropHandler_9() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_DropHandler_9)); } inline EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * get_s_DropHandler_9() const { return ___s_DropHandler_9; } inline EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 ** get_address_of_s_DropHandler_9() { return &___s_DropHandler_9; } inline void set_s_DropHandler_9(EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * value) { ___s_DropHandler_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DropHandler_9), (void*)value); } inline static int32_t get_offset_of_s_ScrollHandler_10() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_ScrollHandler_10)); } inline EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * get_s_ScrollHandler_10() const { return ___s_ScrollHandler_10; } inline EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A ** get_address_of_s_ScrollHandler_10() { return &___s_ScrollHandler_10; } inline void set_s_ScrollHandler_10(EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * value) { ___s_ScrollHandler_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ScrollHandler_10), (void*)value); } inline static int32_t get_offset_of_s_UpdateSelectedHandler_11() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_UpdateSelectedHandler_11)); } inline EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * get_s_UpdateSelectedHandler_11() const { return ___s_UpdateSelectedHandler_11; } inline EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 ** get_address_of_s_UpdateSelectedHandler_11() { return &___s_UpdateSelectedHandler_11; } inline void set_s_UpdateSelectedHandler_11(EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * value) { ___s_UpdateSelectedHandler_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_UpdateSelectedHandler_11), (void*)value); } inline static int32_t get_offset_of_s_SelectHandler_12() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_SelectHandler_12)); } inline EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * get_s_SelectHandler_12() const { return ___s_SelectHandler_12; } inline EventFunction_1_t7521247C87411935E8A2CA38683533083459473F ** get_address_of_s_SelectHandler_12() { return &___s_SelectHandler_12; } inline void set_s_SelectHandler_12(EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * value) { ___s_SelectHandler_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_SelectHandler_12), (void*)value); } inline static int32_t get_offset_of_s_DeselectHandler_13() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_DeselectHandler_13)); } inline EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * get_s_DeselectHandler_13() const { return ___s_DeselectHandler_13; } inline EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 ** get_address_of_s_DeselectHandler_13() { return &___s_DeselectHandler_13; } inline void set_s_DeselectHandler_13(EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * value) { ___s_DeselectHandler_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DeselectHandler_13), (void*)value); } inline static int32_t get_offset_of_s_MoveHandler_14() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_MoveHandler_14)); } inline EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * get_s_MoveHandler_14() const { return ___s_MoveHandler_14; } inline EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB ** get_address_of_s_MoveHandler_14() { return &___s_MoveHandler_14; } inline void set_s_MoveHandler_14(EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * value) { ___s_MoveHandler_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_MoveHandler_14), (void*)value); } inline static int32_t get_offset_of_s_SubmitHandler_15() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_SubmitHandler_15)); } inline EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * get_s_SubmitHandler_15() const { return ___s_SubmitHandler_15; } inline EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B ** get_address_of_s_SubmitHandler_15() { return &___s_SubmitHandler_15; } inline void set_s_SubmitHandler_15(EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * value) { ___s_SubmitHandler_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_SubmitHandler_15), (void*)value); } inline static int32_t get_offset_of_s_CancelHandler_16() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_CancelHandler_16)); } inline EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * get_s_CancelHandler_16() const { return ___s_CancelHandler_16; } inline EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 ** get_address_of_s_CancelHandler_16() { return &___s_CancelHandler_16; } inline void set_s_CancelHandler_16(EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * value) { ___s_CancelHandler_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_CancelHandler_16), (void*)value); } inline static int32_t get_offset_of_s_HandlerListPool_17() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_HandlerListPool_17)); } inline ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * get_s_HandlerListPool_17() const { return ___s_HandlerListPool_17; } inline ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC ** get_address_of_s_HandlerListPool_17() { return &___s_HandlerListPool_17; } inline void set_s_HandlerListPool_17(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * value) { ___s_HandlerListPool_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_HandlerListPool_17), (void*)value); } inline static int32_t get_offset_of_s_InternalTransformList_18() { return static_cast<int32_t>(offsetof(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields, ___s_InternalTransformList_18)); } inline List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * get_s_InternalTransformList_18() const { return ___s_InternalTransformList_18; } inline List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE ** get_address_of_s_InternalTransformList_18() { return &___s_InternalTransformList_18; } inline void set_s_InternalTransformList_18(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * value) { ___s_InternalTransformList_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_InternalTransformList_18), (void*)value); } }; // UnityEngine.EventSystems.ExecuteEvents_<>c struct U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C : public RuntimeObject { public: public: }; struct U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields { public: // UnityEngine.EventSystems.ExecuteEvents_<>c UnityEngine.EventSystems.ExecuteEvents_<>c::<>9 U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * ___U3CU3E9_0; public: inline static int32_t get_offset_of_U3CU3E9_0() { return static_cast<int32_t>(offsetof(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields, ___U3CU3E9_0)); } inline U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * get_U3CU3E9_0() const { return ___U3CU3E9_0; } inline U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C ** get_address_of_U3CU3E9_0() { return &___U3CU3E9_0; } inline void set_U3CU3E9_0(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * value) { ___U3CU3E9_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E9_0), (void*)value); } }; // UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer struct RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 : public RuntimeObject { public: public: }; struct RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields { public: // UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::instance RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * ___instance_0; public: inline static int32_t get_offset_of_instance_0() { return static_cast<int32_t>(offsetof(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields, ___instance_0)); } inline RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * get_instance_0() const { return ___instance_0; } inline RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 ** get_address_of_instance_0() { return &___instance_0; } inline void set_instance_0(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * value) { ___instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___instance_0), (void*)value); } }; // UnityEngine.EventSystems.PointerInputModule_MouseState struct MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule_ButtonState> UnityEngine.EventSystems.PointerInputModule_MouseState::m_TrackedButtons List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * ___m_TrackedButtons_0; public: inline static int32_t get_offset_of_m_TrackedButtons_0() { return static_cast<int32_t>(offsetof(MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7, ___m_TrackedButtons_0)); } inline List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * get_m_TrackedButtons_0() const { return ___m_TrackedButtons_0; } inline List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 ** get_address_of_m_TrackedButtons_0() { return &___m_TrackedButtons_0; } inline void set_m_TrackedButtons_0(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * value) { ___m_TrackedButtons_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedButtons_0), (void*)value); } }; // UnityEngine.EventSystems.RaycasterManager struct RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A : public RuntimeObject { public: public: }; struct RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields { public: // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::s_Raycasters List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * ___s_Raycasters_0; public: inline static int32_t get_offset_of_s_Raycasters_0() { return static_cast<int32_t>(offsetof(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields, ___s_Raycasters_0)); } inline List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * get_s_Raycasters_0() const { return ___s_Raycasters_0; } inline List_1_tE44A303DE85018C722D021A9716A97568780A0E1 ** get_address_of_s_Raycasters_0() { return &___s_Raycasters_0; } inline void set_s_Raycasters_0(List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * value) { ___s_Raycasters_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Raycasters_0), (void*)value); } }; // UnityEngine.Events.UnityEventBase struct UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 : public RuntimeObject { public: // UnityEngine.Events.InvokableCallList UnityEngine.Events.UnityEventBase::m_Calls InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * ___m_Calls_0; // UnityEngine.Events.PersistentCallGroup UnityEngine.Events.UnityEventBase::m_PersistentCalls PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * ___m_PersistentCalls_1; // System.Boolean UnityEngine.Events.UnityEventBase::m_CallsDirty bool ___m_CallsDirty_2; public: inline static int32_t get_offset_of_m_Calls_0() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_Calls_0)); } inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * get_m_Calls_0() const { return ___m_Calls_0; } inline InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F ** get_address_of_m_Calls_0() { return &___m_Calls_0; } inline void set_m_Calls_0(InvokableCallList_t18AA4F473C7B295216B7D4B9723B4F3DFCCC9A3F * value) { ___m_Calls_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Calls_0), (void*)value); } inline static int32_t get_offset_of_m_PersistentCalls_1() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_PersistentCalls_1)); } inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * get_m_PersistentCalls_1() const { return ___m_PersistentCalls_1; } inline PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F ** get_address_of_m_PersistentCalls_1() { return &___m_PersistentCalls_1; } inline void set_m_PersistentCalls_1(PersistentCallGroup_t6E5DF2EBDA42794B5FE0C6DAA97DF65F0BFF571F * value) { ___m_PersistentCalls_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PersistentCalls_1), (void*)value); } inline static int32_t get_offset_of_m_CallsDirty_2() { return static_cast<int32_t>(offsetof(UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5, ___m_CallsDirty_2)); } inline bool get_m_CallsDirty_2() const { return ___m_CallsDirty_2; } inline bool* get_address_of_m_CallsDirty_2() { return &___m_CallsDirty_2; } inline void set_m_CallsDirty_2(bool value) { ___m_CallsDirty_2 = value; } }; // UnityEngine.UI.AnimationTriggers struct AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 : public RuntimeObject { public: // System.String UnityEngine.UI.AnimationTriggers::m_NormalTrigger String_t* ___m_NormalTrigger_5; // System.String UnityEngine.UI.AnimationTriggers::m_HighlightedTrigger String_t* ___m_HighlightedTrigger_6; // System.String UnityEngine.UI.AnimationTriggers::m_PressedTrigger String_t* ___m_PressedTrigger_7; // System.String UnityEngine.UI.AnimationTriggers::m_SelectedTrigger String_t* ___m_SelectedTrigger_8; // System.String UnityEngine.UI.AnimationTriggers::m_DisabledTrigger String_t* ___m_DisabledTrigger_9; public: inline static int32_t get_offset_of_m_NormalTrigger_5() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_NormalTrigger_5)); } inline String_t* get_m_NormalTrigger_5() const { return ___m_NormalTrigger_5; } inline String_t** get_address_of_m_NormalTrigger_5() { return &___m_NormalTrigger_5; } inline void set_m_NormalTrigger_5(String_t* value) { ___m_NormalTrigger_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_NormalTrigger_5), (void*)value); } inline static int32_t get_offset_of_m_HighlightedTrigger_6() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_HighlightedTrigger_6)); } inline String_t* get_m_HighlightedTrigger_6() const { return ___m_HighlightedTrigger_6; } inline String_t** get_address_of_m_HighlightedTrigger_6() { return &___m_HighlightedTrigger_6; } inline void set_m_HighlightedTrigger_6(String_t* value) { ___m_HighlightedTrigger_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedTrigger_6), (void*)value); } inline static int32_t get_offset_of_m_PressedTrigger_7() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_PressedTrigger_7)); } inline String_t* get_m_PressedTrigger_7() const { return ___m_PressedTrigger_7; } inline String_t** get_address_of_m_PressedTrigger_7() { return &___m_PressedTrigger_7; } inline void set_m_PressedTrigger_7(String_t* value) { ___m_PressedTrigger_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PressedTrigger_7), (void*)value); } inline static int32_t get_offset_of_m_SelectedTrigger_8() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_SelectedTrigger_8)); } inline String_t* get_m_SelectedTrigger_8() const { return ___m_SelectedTrigger_8; } inline String_t** get_address_of_m_SelectedTrigger_8() { return &___m_SelectedTrigger_8; } inline void set_m_SelectedTrigger_8(String_t* value) { ___m_SelectedTrigger_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedTrigger_8), (void*)value); } inline static int32_t get_offset_of_m_DisabledTrigger_9() { return static_cast<int32_t>(offsetof(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5, ___m_DisabledTrigger_9)); } inline String_t* get_m_DisabledTrigger_9() const { return ___m_DisabledTrigger_9; } inline String_t** get_address_of_m_DisabledTrigger_9() { return &___m_DisabledTrigger_9; } inline void set_m_DisabledTrigger_9(String_t* value) { ___m_DisabledTrigger_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledTrigger_9), (void*)value); } }; // UnityEngine.UI.BaseVertexEffect struct BaseVertexEffect_t1EF95AB1FC33A027710E7DC86D19F700156C4F6A : public RuntimeObject { public: public: }; // UnityEngine.UI.Button_<OnFinishSubmit>d__9 struct U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 : public RuntimeObject { public: // System.Int32 UnityEngine.UI.Button_<OnFinishSubmit>d__9::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityEngine.UI.Button_<OnFinishSubmit>d__9::<>2__current RuntimeObject * ___U3CU3E2__current_1; // UnityEngine.UI.Button UnityEngine.UI.Button_<OnFinishSubmit>d__9::<>4__this Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * ___U3CU3E4__this_2; // System.Single UnityEngine.UI.Button_<OnFinishSubmit>d__9::<fadeTime>5__2 float ___U3CfadeTimeU3E5__2_3; // System.Single UnityEngine.UI.Button_<OnFinishSubmit>d__9::<elapsedTime>5__3 float ___U3CelapsedTimeU3E5__3_4; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_2() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CU3E4__this_2)); } inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * get_U3CU3E4__this_2() const { return ___U3CU3E4__this_2; } inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B ** get_address_of_U3CU3E4__this_2() { return &___U3CU3E4__this_2; } inline void set_U3CU3E4__this_2(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * value) { ___U3CU3E4__this_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_2), (void*)value); } inline static int32_t get_offset_of_U3CfadeTimeU3E5__2_3() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CfadeTimeU3E5__2_3)); } inline float get_U3CfadeTimeU3E5__2_3() const { return ___U3CfadeTimeU3E5__2_3; } inline float* get_address_of_U3CfadeTimeU3E5__2_3() { return &___U3CfadeTimeU3E5__2_3; } inline void set_U3CfadeTimeU3E5__2_3(float value) { ___U3CfadeTimeU3E5__2_3 = value; } inline static int32_t get_offset_of_U3CelapsedTimeU3E5__3_4() { return static_cast<int32_t>(offsetof(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54, ___U3CelapsedTimeU3E5__3_4)); } inline float get_U3CelapsedTimeU3E5__3_4() const { return ___U3CelapsedTimeU3E5__3_4; } inline float* get_address_of_U3CelapsedTimeU3E5__3_4() { return &___U3CelapsedTimeU3E5__3_4; } inline void set_U3CelapsedTimeU3E5__3_4(float value) { ___U3CelapsedTimeU3E5__3_4 = value; } }; // UnityEngine.UI.CanvasUpdateRegistry struct CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 : public RuntimeObject { public: // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingLayoutUpdate bool ___m_PerformingLayoutUpdate_1; // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::m_PerformingGraphicUpdate bool ___m_PerformingGraphicUpdate_2; // System.String[] UnityEngine.UI.CanvasUpdateRegistry::m_CanvasUpdateProfilerStrings StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* ___m_CanvasUpdateProfilerStrings_3; // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_LayoutRebuildQueue IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * ___m_LayoutRebuildQueue_5; // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::m_GraphicRebuildQueue IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * ___m_GraphicRebuildQueue_6; public: inline static int32_t get_offset_of_m_PerformingLayoutUpdate_1() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_PerformingLayoutUpdate_1)); } inline bool get_m_PerformingLayoutUpdate_1() const { return ___m_PerformingLayoutUpdate_1; } inline bool* get_address_of_m_PerformingLayoutUpdate_1() { return &___m_PerformingLayoutUpdate_1; } inline void set_m_PerformingLayoutUpdate_1(bool value) { ___m_PerformingLayoutUpdate_1 = value; } inline static int32_t get_offset_of_m_PerformingGraphicUpdate_2() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_PerformingGraphicUpdate_2)); } inline bool get_m_PerformingGraphicUpdate_2() const { return ___m_PerformingGraphicUpdate_2; } inline bool* get_address_of_m_PerformingGraphicUpdate_2() { return &___m_PerformingGraphicUpdate_2; } inline void set_m_PerformingGraphicUpdate_2(bool value) { ___m_PerformingGraphicUpdate_2 = value; } inline static int32_t get_offset_of_m_CanvasUpdateProfilerStrings_3() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_CanvasUpdateProfilerStrings_3)); } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* get_m_CanvasUpdateProfilerStrings_3() const { return ___m_CanvasUpdateProfilerStrings_3; } inline StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E** get_address_of_m_CanvasUpdateProfilerStrings_3() { return &___m_CanvasUpdateProfilerStrings_3; } inline void set_m_CanvasUpdateProfilerStrings_3(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* value) { ___m_CanvasUpdateProfilerStrings_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasUpdateProfilerStrings_3), (void*)value); } inline static int32_t get_offset_of_m_LayoutRebuildQueue_5() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_LayoutRebuildQueue_5)); } inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * get_m_LayoutRebuildQueue_5() const { return ___m_LayoutRebuildQueue_5; } inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 ** get_address_of_m_LayoutRebuildQueue_5() { return &___m_LayoutRebuildQueue_5; } inline void set_m_LayoutRebuildQueue_5(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * value) { ___m_LayoutRebuildQueue_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_LayoutRebuildQueue_5), (void*)value); } inline static int32_t get_offset_of_m_GraphicRebuildQueue_6() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9, ___m_GraphicRebuildQueue_6)); } inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * get_m_GraphicRebuildQueue_6() const { return ___m_GraphicRebuildQueue_6; } inline IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 ** get_address_of_m_GraphicRebuildQueue_6() { return &___m_GraphicRebuildQueue_6; } inline void set_m_GraphicRebuildQueue_6(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * value) { ___m_GraphicRebuildQueue_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GraphicRebuildQueue_6), (void*)value); } }; struct CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields { public: // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::s_Instance CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * ___s_Instance_0; // System.Comparison`1<UnityEngine.UI.ICanvasElement> UnityEngine.UI.CanvasUpdateRegistry::s_SortLayoutFunction Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * ___s_SortLayoutFunction_7; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields, ___s_Instance_0)); } inline CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * get_s_Instance_0() const { return ___s_Instance_0; } inline CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } inline static int32_t get_offset_of_s_SortLayoutFunction_7() { return static_cast<int32_t>(offsetof(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields, ___s_SortLayoutFunction_7)); } inline Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * get_s_SortLayoutFunction_7() const { return ___s_SortLayoutFunction_7; } inline Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC ** get_address_of_s_SortLayoutFunction_7() { return &___s_SortLayoutFunction_7; } inline void set_s_SortLayoutFunction_7(Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * value) { ___s_SortLayoutFunction_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_SortLayoutFunction_7), (void*)value); } }; // UnityEngine.UI.ClipperRegistry struct ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F : public RuntimeObject { public: // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper> UnityEngine.UI.ClipperRegistry::m_Clippers IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * ___m_Clippers_1; public: inline static int32_t get_offset_of_m_Clippers_1() { return static_cast<int32_t>(offsetof(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F, ___m_Clippers_1)); } inline IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * get_m_Clippers_1() const { return ___m_Clippers_1; } inline IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A ** get_address_of_m_Clippers_1() { return &___m_Clippers_1; } inline void set_m_Clippers_1(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * value) { ___m_Clippers_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Clippers_1), (void*)value); } }; struct ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields { public: // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::s_Instance ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * ___s_Instance_0; public: inline static int32_t get_offset_of_s_Instance_0() { return static_cast<int32_t>(offsetof(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields, ___s_Instance_0)); } inline ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * get_s_Instance_0() const { return ___s_Instance_0; } inline ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F ** get_address_of_s_Instance_0() { return &___s_Instance_0; } inline void set_s_Instance_0(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * value) { ___s_Instance_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Instance_0), (void*)value); } }; // UnityEngine.UI.Clipping struct Clipping_t54CCE61957223C3A78768A2185E906846335DE25 : public RuntimeObject { public: public: }; // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement> struct IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 : public RuntimeObject { public: // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List List_1_t0998F898063587B085A1FEFF73806FCB149A93AE * ___m_List_0; // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 * ___m_Dictionary_1; public: inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61, ___m_List_0)); } inline List_1_t0998F898063587B085A1FEFF73806FCB149A93AE * get_m_List_0() const { return ___m_List_0; } inline List_1_t0998F898063587B085A1FEFF73806FCB149A93AE ** get_address_of_m_List_0() { return &___m_List_0; } inline void set_m_List_0(List_1_t0998F898063587B085A1FEFF73806FCB149A93AE * value) { ___m_List_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_List_0), (void*)value); } inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61, ___m_Dictionary_1)); } inline Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 * get_m_Dictionary_1() const { return ___m_Dictionary_1; } inline Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; } inline void set_m_Dictionary_1(Dictionary_2_tFC741FE83E41AFDB837F12174457B5D49FB89D81 * value) { ___m_Dictionary_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Dictionary_1), (void*)value); } }; // UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper> struct IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A : public RuntimeObject { public: // System.Collections.Generic.List`1<T> UnityEngine.UI.Collections.IndexedSet`1::m_List List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A * ___m_List_0; // System.Collections.Generic.Dictionary`2<T,System.Int32> UnityEngine.UI.Collections.IndexedSet`1::m_Dictionary Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 * ___m_Dictionary_1; public: inline static int32_t get_offset_of_m_List_0() { return static_cast<int32_t>(offsetof(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A, ___m_List_0)); } inline List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A * get_m_List_0() const { return ___m_List_0; } inline List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A ** get_address_of_m_List_0() { return &___m_List_0; } inline void set_m_List_0(List_1_t963F1C52D303E088C23BA96CEB8D6E020DC61A3A * value) { ___m_List_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_List_0), (void*)value); } inline static int32_t get_offset_of_m_Dictionary_1() { return static_cast<int32_t>(offsetof(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A, ___m_Dictionary_1)); } inline Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 * get_m_Dictionary_1() const { return ___m_Dictionary_1; } inline Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 ** get_address_of_m_Dictionary_1() { return &___m_Dictionary_1; } inline void set_m_Dictionary_1(Dictionary_2_tC1202FF46679C1EBCE143C681E460447571A72D8 * value) { ___m_Dictionary_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Dictionary_1), (void*)value); } }; // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> struct TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF : public RuntimeObject { public: // UnityEngine.MonoBehaviour UnityEngine.UI.CoroutineTween.TweenRunner`1::m_CoroutineContainer MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___m_CoroutineContainer_0; // System.Collections.IEnumerator UnityEngine.UI.CoroutineTween.TweenRunner`1::m_Tween RuntimeObject* ___m_Tween_1; public: inline static int32_t get_offset_of_m_CoroutineContainer_0() { return static_cast<int32_t>(offsetof(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF, ___m_CoroutineContainer_0)); } inline MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * get_m_CoroutineContainer_0() const { return ___m_CoroutineContainer_0; } inline MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 ** get_address_of_m_CoroutineContainer_0() { return &___m_CoroutineContainer_0; } inline void set_m_CoroutineContainer_0(MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * value) { ___m_CoroutineContainer_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CoroutineContainer_0), (void*)value); } inline static int32_t get_offset_of_m_Tween_1() { return static_cast<int32_t>(offsetof(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF, ___m_Tween_1)); } inline RuntimeObject* get_m_Tween_1() const { return ___m_Tween_1; } inline RuntimeObject** get_address_of_m_Tween_1() { return &___m_Tween_1; } inline void set_m_Tween_1(RuntimeObject* value) { ___m_Tween_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tween_1), (void*)value); } }; // UnityEngine.UI.DefaultControls_DefaultRuntimeFactory struct DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 : public RuntimeObject { public: public: }; struct DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields { public: // UnityEngine.UI.DefaultControls_IFactoryControls UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::Default RuntimeObject* ___Default_0; public: inline static int32_t get_offset_of_Default_0() { return static_cast<int32_t>(offsetof(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields, ___Default_0)); } inline RuntimeObject* get_Default_0() const { return ___Default_0; } inline RuntimeObject** get_address_of_Default_0() { return &___Default_0; } inline void set_Default_0(RuntimeObject* value) { ___Default_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___Default_0), (void*)value); } }; // UnityEngine.UI.Dropdown_<>c__DisplayClass62_0 struct U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A : public RuntimeObject { public: // UnityEngine.UI.Dropdown_DropdownItem UnityEngine.UI.Dropdown_<>c__DisplayClass62_0::item DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___item_0; // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown_<>c__DisplayClass62_0::<>4__this Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * ___U3CU3E4__this_1; public: inline static int32_t get_offset_of_item_0() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A, ___item_0)); } inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * get_item_0() const { return ___item_0; } inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 ** get_address_of_item_0() { return &___item_0; } inline void set_item_0(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * value) { ___item_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___item_0), (void*)value); } inline static int32_t get_offset_of_U3CU3E4__this_1() { return static_cast<int32_t>(offsetof(U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A, ___U3CU3E4__this_1)); } inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * get_U3CU3E4__this_1() const { return ___U3CU3E4__this_1; } inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F ** get_address_of_U3CU3E4__this_1() { return &___U3CU3E4__this_1; } inline void set_U3CU3E4__this_1(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * value) { ___U3CU3E4__this_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_1), (void*)value); } }; // UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74 struct U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 : public RuntimeObject { public: // System.Int32 UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::<>1__state int32_t ___U3CU3E1__state_0; // System.Object UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::<>2__current RuntimeObject * ___U3CU3E2__current_1; // System.Single UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::delay float ___delay_2; // UnityEngine.UI.Dropdown UnityEngine.UI.Dropdown_<DelayedDestroyDropdownList>d__74::<>4__this Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * ___U3CU3E4__this_3; public: inline static int32_t get_offset_of_U3CU3E1__state_0() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___U3CU3E1__state_0)); } inline int32_t get_U3CU3E1__state_0() const { return ___U3CU3E1__state_0; } inline int32_t* get_address_of_U3CU3E1__state_0() { return &___U3CU3E1__state_0; } inline void set_U3CU3E1__state_0(int32_t value) { ___U3CU3E1__state_0 = value; } inline static int32_t get_offset_of_U3CU3E2__current_1() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___U3CU3E2__current_1)); } inline RuntimeObject * get_U3CU3E2__current_1() const { return ___U3CU3E2__current_1; } inline RuntimeObject ** get_address_of_U3CU3E2__current_1() { return &___U3CU3E2__current_1; } inline void set_U3CU3E2__current_1(RuntimeObject * value) { ___U3CU3E2__current_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E2__current_1), (void*)value); } inline static int32_t get_offset_of_delay_2() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___delay_2)); } inline float get_delay_2() const { return ___delay_2; } inline float* get_address_of_delay_2() { return &___delay_2; } inline void set_delay_2(float value) { ___delay_2 = value; } inline static int32_t get_offset_of_U3CU3E4__this_3() { return static_cast<int32_t>(offsetof(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69, ___U3CU3E4__this_3)); } inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * get_U3CU3E4__this_3() const { return ___U3CU3E4__this_3; } inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F ** get_address_of_U3CU3E4__this_3() { return &___U3CU3E4__this_3; } inline void set_U3CU3E4__this_3(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * value) { ___U3CU3E4__this_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CU3E4__this_3), (void*)value); } }; // UnityEngine.UI.Dropdown_OptionData struct OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 : public RuntimeObject { public: // System.String UnityEngine.UI.Dropdown_OptionData::m_Text String_t* ___m_Text_0; // UnityEngine.Sprite UnityEngine.UI.Dropdown_OptionData::m_Image Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Image_1; public: inline static int32_t get_offset_of_m_Text_0() { return static_cast<int32_t>(offsetof(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831, ___m_Text_0)); } inline String_t* get_m_Text_0() const { return ___m_Text_0; } inline String_t** get_address_of_m_Text_0() { return &___m_Text_0; } inline void set_m_Text_0(String_t* value) { ___m_Text_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Text_0), (void*)value); } inline static int32_t get_offset_of_m_Image_1() { return static_cast<int32_t>(offsetof(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831, ___m_Image_1)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Image_1() const { return ___m_Image_1; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Image_1() { return &___m_Image_1; } inline void set_m_Image_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_Image_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Image_1), (void*)value); } }; // UnityEngine.UI.Dropdown_OptionDataList struct OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData> UnityEngine.UI.Dropdown_OptionDataList::m_Options List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___m_Options_0; public: inline static int32_t get_offset_of_m_Options_0() { return static_cast<int32_t>(offsetof(OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D, ___m_Options_0)); } inline List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * get_m_Options_0() const { return ___m_Options_0; } inline List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 ** get_address_of_m_Options_0() { return &___m_Options_0; } inline void set_m_Options_0(List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * value) { ___m_Options_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Options_0), (void*)value); } }; // UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> struct ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC : public RuntimeObject { public: // System.Collections.Generic.Stack`1<T> UnityEngine.UI.ObjectPool`1::m_Stack Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 * ___m_Stack_0; // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnGet UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___m_ActionOnGet_1; // UnityEngine.Events.UnityAction`1<T> UnityEngine.UI.ObjectPool`1::m_ActionOnRelease UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___m_ActionOnRelease_2; // System.Int32 UnityEngine.UI.ObjectPool`1::<countAll>k__BackingField int32_t ___U3CcountAllU3Ek__BackingField_3; public: inline static int32_t get_offset_of_m_Stack_0() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___m_Stack_0)); } inline Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 * get_m_Stack_0() const { return ___m_Stack_0; } inline Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 ** get_address_of_m_Stack_0() { return &___m_Stack_0; } inline void set_m_Stack_0(Stack_1_tF50226FFA575B9B0BD73826121A0F7932D871B32 * value) { ___m_Stack_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Stack_0), (void*)value); } inline static int32_t get_offset_of_m_ActionOnGet_1() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___m_ActionOnGet_1)); } inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * get_m_ActionOnGet_1() const { return ___m_ActionOnGet_1; } inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A ** get_address_of_m_ActionOnGet_1() { return &___m_ActionOnGet_1; } inline void set_m_ActionOnGet_1(UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * value) { ___m_ActionOnGet_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnGet_1), (void*)value); } inline static int32_t get_offset_of_m_ActionOnRelease_2() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___m_ActionOnRelease_2)); } inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * get_m_ActionOnRelease_2() const { return ___m_ActionOnRelease_2; } inline UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A ** get_address_of_m_ActionOnRelease_2() { return &___m_ActionOnRelease_2; } inline void set_m_ActionOnRelease_2(UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * value) { ___m_ActionOnRelease_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ActionOnRelease_2), (void*)value); } inline static int32_t get_offset_of_U3CcountAllU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC, ___U3CcountAllU3Ek__BackingField_3)); } inline int32_t get_U3CcountAllU3Ek__BackingField_3() const { return ___U3CcountAllU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CcountAllU3Ek__BackingField_3() { return &___U3CcountAllU3Ek__BackingField_3; } inline void set_U3CcountAllU3Ek__BackingField_3(int32_t value) { ___U3CcountAllU3Ek__BackingField_3 = value; } }; // UnityEngine.UI.ReflectionMethodsCache struct ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A : public RuntimeObject { public: // UnityEngine.UI.ReflectionMethodsCache_Raycast3DCallback UnityEngine.UI.ReflectionMethodsCache::raycast3D Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F * ___raycast3D_0; // UnityEngine.UI.ReflectionMethodsCache_RaycastAllCallback UnityEngine.UI.ReflectionMethodsCache::raycast3DAll RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * ___raycast3DAll_1; // UnityEngine.UI.ReflectionMethodsCache_GetRaycastNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRaycastNonAlloc GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * ___getRaycastNonAlloc_2; // UnityEngine.UI.ReflectionMethodsCache_Raycast2DCallback UnityEngine.UI.ReflectionMethodsCache::raycast2D Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE * ___raycast2D_3; // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAll GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * ___getRayIntersectionAll_4; // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback UnityEngine.UI.ReflectionMethodsCache::getRayIntersectionAllNonAlloc GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * ___getRayIntersectionAllNonAlloc_5; public: inline static int32_t get_offset_of_raycast3D_0() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___raycast3D_0)); } inline Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F * get_raycast3D_0() const { return ___raycast3D_0; } inline Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F ** get_address_of_raycast3D_0() { return &___raycast3D_0; } inline void set_raycast3D_0(Raycast3DCallback_t83483916473C9710AEDB316A65CBE62C58935C5F * value) { ___raycast3D_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___raycast3D_0), (void*)value); } inline static int32_t get_offset_of_raycast3DAll_1() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___raycast3DAll_1)); } inline RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * get_raycast3DAll_1() const { return ___raycast3DAll_1; } inline RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE ** get_address_of_raycast3DAll_1() { return &___raycast3DAll_1; } inline void set_raycast3DAll_1(RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * value) { ___raycast3DAll_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___raycast3DAll_1), (void*)value); } inline static int32_t get_offset_of_getRaycastNonAlloc_2() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___getRaycastNonAlloc_2)); } inline GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * get_getRaycastNonAlloc_2() const { return ___getRaycastNonAlloc_2; } inline GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D ** get_address_of_getRaycastNonAlloc_2() { return &___getRaycastNonAlloc_2; } inline void set_getRaycastNonAlloc_2(GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * value) { ___getRaycastNonAlloc_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___getRaycastNonAlloc_2), (void*)value); } inline static int32_t get_offset_of_raycast2D_3() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___raycast2D_3)); } inline Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE * get_raycast2D_3() const { return ___raycast2D_3; } inline Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE ** get_address_of_raycast2D_3() { return &___raycast2D_3; } inline void set_raycast2D_3(Raycast2DCallback_tE99ABF9ABC3A380677949E8C05A3E477889B82BE * value) { ___raycast2D_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___raycast2D_3), (void*)value); } inline static int32_t get_offset_of_getRayIntersectionAll_4() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___getRayIntersectionAll_4)); } inline GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * get_getRayIntersectionAll_4() const { return ___getRayIntersectionAll_4; } inline GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 ** get_address_of_getRayIntersectionAll_4() { return &___getRayIntersectionAll_4; } inline void set_getRayIntersectionAll_4(GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * value) { ___getRayIntersectionAll_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAll_4), (void*)value); } inline static int32_t get_offset_of_getRayIntersectionAllNonAlloc_5() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A, ___getRayIntersectionAllNonAlloc_5)); } inline GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * get_getRayIntersectionAllNonAlloc_5() const { return ___getRayIntersectionAllNonAlloc_5; } inline GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 ** get_address_of_getRayIntersectionAllNonAlloc_5() { return &___getRayIntersectionAllNonAlloc_5; } inline void set_getRayIntersectionAllNonAlloc_5(GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * value) { ___getRayIntersectionAllNonAlloc_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___getRayIntersectionAllNonAlloc_5), (void*)value); } }; struct ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_StaticFields { public: // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::s_ReflectionMethodsCache ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * ___s_ReflectionMethodsCache_6; public: inline static int32_t get_offset_of_s_ReflectionMethodsCache_6() { return static_cast<int32_t>(offsetof(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_StaticFields, ___s_ReflectionMethodsCache_6)); } inline ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * get_s_ReflectionMethodsCache_6() const { return ___s_ReflectionMethodsCache_6; } inline ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A ** get_address_of_s_ReflectionMethodsCache_6() { return &___s_ReflectionMethodsCache_6; } inline void set_s_ReflectionMethodsCache_6(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * value) { ___s_ReflectionMethodsCache_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ReflectionMethodsCache_6), (void*)value); } }; // UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 : public RuntimeObject { public: public: }; // Native definition for P/Invoke marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { }; // Native definition for COM marshalling of UnityEngine.YieldInstruction struct YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { }; // <PrivateImplementationDetails>___StaticArrayInitTypeSizeU3D12 struct __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 { public: union { struct { union { }; }; uint8_t __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8__padding[12]; }; public: }; // System.Boolean struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C { public: // System.Boolean System.Boolean::m_value bool ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C, ___m_value_0)); } inline bool get_m_value_0() const { return ___m_value_0; } inline bool* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(bool value) { ___m_value_0 = value; } }; struct Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields { public: // System.String System.Boolean::TrueString String_t* ___TrueString_5; // System.String System.Boolean::FalseString String_t* ___FalseString_6; public: inline static int32_t get_offset_of_TrueString_5() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___TrueString_5)); } inline String_t* get_TrueString_5() const { return ___TrueString_5; } inline String_t** get_address_of_TrueString_5() { return &___TrueString_5; } inline void set_TrueString_5(String_t* value) { ___TrueString_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___TrueString_5), (void*)value); } inline static int32_t get_offset_of_FalseString_6() { return static_cast<int32_t>(offsetof(Boolean_tB53F6830F670160873277339AA58F15CAED4399C_StaticFields, ___FalseString_6)); } inline String_t* get_FalseString_6() const { return ___FalseString_6; } inline String_t** get_address_of_FalseString_6() { return &___FalseString_6; } inline void set_FalseString_6(String_t* value) { ___FalseString_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___FalseString_6), (void*)value); } }; // System.Byte struct Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07 { public: // System.Byte System.Byte::m_value uint8_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Byte_tF87C579059BD4633E6840EBBBEEF899C6E33EF07, ___m_value_0)); } inline uint8_t get_m_value_0() const { return ___m_value_0; } inline uint8_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(uint8_t value) { ___m_value_0 = value; } }; // System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator<System.Int32,System.Object> struct Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 { public: // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::dictionary Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::version int32_t ___version_2; // TValue System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::currentValue RuntimeObject * ___currentValue_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___dictionary_0)); } inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6, ___currentValue_3)); } inline RuntimeObject * get_currentValue_3() const { return ___currentValue_3; } inline RuntimeObject ** get_address_of_currentValue_3() { return &___currentValue_3; } inline void set_currentValue_3(RuntimeObject * value) { ___currentValue_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value); } }; // System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData> struct Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 { public: // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::dictionary Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::index int32_t ___index_1; // System.Int32 System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::version int32_t ___version_2; // TValue System.Collections.Generic.Dictionary`2_ValueCollection_Enumerator::currentValue PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___currentValue_3; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___dictionary_0)); } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } inline static int32_t get_offset_of_index_1() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___index_1)); } inline int32_t get_index_1() const { return ___index_1; } inline int32_t* get_address_of_index_1() { return &___index_1; } inline void set_index_1(int32_t value) { ___index_1 = value; } inline static int32_t get_offset_of_version_2() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___version_2)); } inline int32_t get_version_2() const { return ___version_2; } inline int32_t* get_address_of_version_2() { return &___version_2; } inline void set_version_2(int32_t value) { ___version_2 = value; } inline static int32_t get_offset_of_currentValue_3() { return static_cast<int32_t>(offsetof(Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871, ___currentValue_3)); } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_currentValue_3() const { return ___currentValue_3; } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_currentValue_3() { return &___currentValue_3; } inline void set_currentValue_3(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value) { ___currentValue_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___currentValue_3), (void*)value); } }; // System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object> struct KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 { public: // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value RuntimeObject * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367, ___key_0)); } inline int32_t get_key_0() const { return ___key_0; } inline int32_t* get_address_of_key_0() { return &___key_0; } inline void set_key_0(int32_t value) { ___key_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367, ___value_1)); } inline RuntimeObject * get_value_1() const { return ___value_1; } inline RuntimeObject ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(RuntimeObject * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData> struct KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 { public: // TKey System.Collections.Generic.KeyValuePair`2::key int32_t ___key_0; // TValue System.Collections.Generic.KeyValuePair`2::value PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___value_1; public: inline static int32_t get_offset_of_key_0() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413, ___key_0)); } inline int32_t get_key_0() const { return ___key_0; } inline int32_t* get_address_of_key_0() { return &___key_0; } inline void set_key_0(int32_t value) { ___key_0 = value; } inline static int32_t get_offset_of_value_1() { return static_cast<int32_t>(offsetof(KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413, ___value_1)); } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_value_1() const { return ___value_1; } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_value_1() { return &___value_1; } inline void set_value_1(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value) { ___value_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___value_1), (void*)value); } }; // System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521 : public ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF { public: public: }; struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields { public: // System.Char[] System.Enum::enumSeperatorCharArray CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___enumSeperatorCharArray_0; public: inline static int32_t get_offset_of_enumSeperatorCharArray_0() { return static_cast<int32_t>(offsetof(Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_StaticFields, ___enumSeperatorCharArray_0)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_enumSeperatorCharArray_0() const { return ___enumSeperatorCharArray_0; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_enumSeperatorCharArray_0() { return &___enumSeperatorCharArray_0; } inline void set_enumSeperatorCharArray_0(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___enumSeperatorCharArray_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___enumSeperatorCharArray_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_pinvoke { }; // Native definition for COM marshalling of System.Enum struct Enum_t2AF27C02B8653AE29442467390005ABC74D8F521_marshaled_com { }; // System.Int32 struct Int32_t585191389E07734F19F3156FF88FB3EF4800D102 { public: // System.Int32 System.Int32::m_value int32_t ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Int32_t585191389E07734F19F3156FF88FB3EF4800D102, ___m_value_0)); } inline int32_t get_m_value_0() const { return ___m_value_0; } inline int32_t* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(int32_t value) { ___m_value_0 = value; } }; // System.IntPtr struct IntPtr_t { public: // System.Void* System.IntPtr::m_value void* ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(IntPtr_t, ___m_value_0)); } inline void* get_m_value_0() const { return ___m_value_0; } inline void** get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(void* value) { ___m_value_0 = value; } }; struct IntPtr_t_StaticFields { public: // System.IntPtr System.IntPtr::Zero intptr_t ___Zero_1; public: inline static int32_t get_offset_of_Zero_1() { return static_cast<int32_t>(offsetof(IntPtr_t_StaticFields, ___Zero_1)); } inline intptr_t get_Zero_1() const { return ___Zero_1; } inline intptr_t* get_address_of_Zero_1() { return &___Zero_1; } inline void set_Zero_1(intptr_t value) { ___Zero_1 = value; } }; // System.Single struct Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1 { public: // System.Single System.Single::m_value float ___m_value_0; public: inline static int32_t get_offset_of_m_value_0() { return static_cast<int32_t>(offsetof(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1, ___m_value_0)); } inline float get_m_value_0() const { return ___m_value_0; } inline float* get_address_of_m_value_0() { return &___m_value_0; } inline void set_m_value_0(float value) { ___m_value_0 = value; } }; // System.Void struct Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017 { public: union { struct { }; uint8_t Void_t22962CB4C05B1D89B55A6E1139F0E87A90987017__padding[1]; }; public: }; // UnityEngine.Color struct Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 { public: // System.Single UnityEngine.Color::r float ___r_0; // System.Single UnityEngine.Color::g float ___g_1; // System.Single UnityEngine.Color::b float ___b_2; // System.Single UnityEngine.Color::a float ___a_3; public: inline static int32_t get_offset_of_r_0() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___r_0)); } inline float get_r_0() const { return ___r_0; } inline float* get_address_of_r_0() { return &___r_0; } inline void set_r_0(float value) { ___r_0 = value; } inline static int32_t get_offset_of_g_1() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___g_1)); } inline float get_g_1() const { return ___g_1; } inline float* get_address_of_g_1() { return &___g_1; } inline void set_g_1(float value) { ___g_1 = value; } inline static int32_t get_offset_of_b_2() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___b_2)); } inline float get_b_2() const { return ___b_2; } inline float* get_address_of_b_2() { return &___b_2; } inline void set_b_2(float value) { ___b_2 = value; } inline static int32_t get_offset_of_a_3() { return static_cast<int32_t>(offsetof(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2, ___a_3)); } inline float get_a_3() const { return ___a_3; } inline float* get_address_of_a_3() { return &___a_3; } inline void set_a_3(float value) { ___a_3 = value; } }; // UnityEngine.Color32 struct Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 { public: union { #pragma pack(push, tp, 1) struct { // System.Int32 UnityEngine.Color32::rgba int32_t ___rgba_0; }; #pragma pack(pop, tp) struct { int32_t ___rgba_0_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { // System.Byte UnityEngine.Color32::r uint8_t ___r_1; }; #pragma pack(pop, tp) struct { uint8_t ___r_1_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___g_2_OffsetPadding[1]; // System.Byte UnityEngine.Color32::g uint8_t ___g_2; }; #pragma pack(pop, tp) struct { char ___g_2_OffsetPadding_forAlignmentOnly[1]; uint8_t ___g_2_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___b_3_OffsetPadding[2]; // System.Byte UnityEngine.Color32::b uint8_t ___b_3; }; #pragma pack(pop, tp) struct { char ___b_3_OffsetPadding_forAlignmentOnly[2]; uint8_t ___b_3_forAlignmentOnly; }; #pragma pack(push, tp, 1) struct { char ___a_4_OffsetPadding[3]; // System.Byte UnityEngine.Color32::a uint8_t ___a_4; }; #pragma pack(pop, tp) struct { char ___a_4_OffsetPadding_forAlignmentOnly[3]; uint8_t ___a_4_forAlignmentOnly; }; }; public: inline static int32_t get_offset_of_rgba_0() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___rgba_0)); } inline int32_t get_rgba_0() const { return ___rgba_0; } inline int32_t* get_address_of_rgba_0() { return &___rgba_0; } inline void set_rgba_0(int32_t value) { ___rgba_0 = value; } inline static int32_t get_offset_of_r_1() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___r_1)); } inline uint8_t get_r_1() const { return ___r_1; } inline uint8_t* get_address_of_r_1() { return &___r_1; } inline void set_r_1(uint8_t value) { ___r_1 = value; } inline static int32_t get_offset_of_g_2() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___g_2)); } inline uint8_t get_g_2() const { return ___g_2; } inline uint8_t* get_address_of_g_2() { return &___g_2; } inline void set_g_2(uint8_t value) { ___g_2 = value; } inline static int32_t get_offset_of_b_3() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___b_3)); } inline uint8_t get_b_3() const { return ___b_3; } inline uint8_t* get_address_of_b_3() { return &___b_3; } inline void set_b_3(uint8_t value) { ___b_3 = value; } inline static int32_t get_offset_of_a_4() { return static_cast<int32_t>(offsetof(Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23, ___a_4)); } inline uint8_t get_a_4() const { return ___a_4; } inline uint8_t* get_address_of_a_4() { return &___a_4; } inline void set_a_4(uint8_t value) { ___a_4 = value; } }; // UnityEngine.DrivenRectTransformTracker struct DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 { public: union { struct { }; uint8_t DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03__padding[1]; }; public: }; // UnityEngine.EventSystems.BaseEventData struct BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 : public AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 { public: // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseEventData::m_EventSystem EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___m_EventSystem_1; public: inline static int32_t get_offset_of_m_EventSystem_1() { return static_cast<int32_t>(offsetof(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5, ___m_EventSystem_1)); } inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * get_m_EventSystem_1() const { return ___m_EventSystem_1; } inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 ** get_address_of_m_EventSystem_1() { return &___m_EventSystem_1; } inline void set_m_EventSystem_1(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * value) { ___m_EventSystem_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_1), (void*)value); } }; // UnityEngine.Events.UnityEvent struct UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<System.Boolean> struct UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<System.Int32> struct UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<System.Single> struct UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<UnityEngine.Color> struct UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData> struct UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E : public UnityEventBase_t6E0F7823762EE94BB8489B5AE41C7802A266D3D5 { public: // System.Object[] UnityEngine.Events.UnityEvent`1::m_InvokeArray ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___m_InvokeArray_3; public: inline static int32_t get_offset_of_m_InvokeArray_3() { return static_cast<int32_t>(offsetof(UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E, ___m_InvokeArray_3)); } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* get_m_InvokeArray_3() const { return ___m_InvokeArray_3; } inline ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A** get_address_of_m_InvokeArray_3() { return &___m_InvokeArray_3; } inline void set_m_InvokeArray_3(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* value) { ___m_InvokeArray_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InvokeArray_3), (void*)value); } }; // UnityEngine.LayerMask struct LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 { public: // System.Int32 UnityEngine.LayerMask::m_Mask int32_t ___m_Mask_0; public: inline static int32_t get_offset_of_m_Mask_0() { return static_cast<int32_t>(offsetof(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0, ___m_Mask_0)); } inline int32_t get_m_Mask_0() const { return ___m_Mask_0; } inline int32_t* get_address_of_m_Mask_0() { return &___m_Mask_0; } inline void set_m_Mask_0(int32_t value) { ___m_Mask_0 = value; } }; // UnityEngine.Rect struct Rect_t35B976DE901B5423C11705E156938EA27AB402CE { public: // System.Single UnityEngine.Rect::m_XMin float ___m_XMin_0; // System.Single UnityEngine.Rect::m_YMin float ___m_YMin_1; // System.Single UnityEngine.Rect::m_Width float ___m_Width_2; // System.Single UnityEngine.Rect::m_Height float ___m_Height_3; public: inline static int32_t get_offset_of_m_XMin_0() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_XMin_0)); } inline float get_m_XMin_0() const { return ___m_XMin_0; } inline float* get_address_of_m_XMin_0() { return &___m_XMin_0; } inline void set_m_XMin_0(float value) { ___m_XMin_0 = value; } inline static int32_t get_offset_of_m_YMin_1() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_YMin_1)); } inline float get_m_YMin_1() const { return ___m_YMin_1; } inline float* get_address_of_m_YMin_1() { return &___m_YMin_1; } inline void set_m_YMin_1(float value) { ___m_YMin_1 = value; } inline static int32_t get_offset_of_m_Width_2() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Width_2)); } inline float get_m_Width_2() const { return ___m_Width_2; } inline float* get_address_of_m_Width_2() { return &___m_Width_2; } inline void set_m_Width_2(float value) { ___m_Width_2 = value; } inline static int32_t get_offset_of_m_Height_3() { return static_cast<int32_t>(offsetof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE, ___m_Height_3)); } inline float get_m_Height_3() const { return ___m_Height_3; } inline float* get_address_of_m_Height_3() { return &___m_Height_3; } inline void set_m_Height_3(float value) { ___m_Height_3 = value; } }; // UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A { public: // UnityEngine.UI.CoroutineTween.FloatTween_FloatTweenCallback UnityEngine.UI.CoroutineTween.FloatTween::m_Target FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * ___m_Target_0; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_StartValue float ___m_StartValue_1; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_TargetValue float ___m_TargetValue_2; // System.Single UnityEngine.UI.CoroutineTween.FloatTween::m_Duration float ___m_Duration_3; // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_4; public: inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_Target_0)); } inline FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * get_m_Target_0() const { return ___m_Target_0; } inline FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 ** get_address_of_m_Target_0() { return &___m_Target_0; } inline void set_m_Target_0(FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * value) { ___m_Target_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value); } inline static int32_t get_offset_of_m_StartValue_1() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_StartValue_1)); } inline float get_m_StartValue_1() const { return ___m_StartValue_1; } inline float* get_address_of_m_StartValue_1() { return &___m_StartValue_1; } inline void set_m_StartValue_1(float value) { ___m_StartValue_1 = value; } inline static int32_t get_offset_of_m_TargetValue_2() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_TargetValue_2)); } inline float get_m_TargetValue_2() const { return ___m_TargetValue_2; } inline float* get_address_of_m_TargetValue_2() { return &___m_TargetValue_2; } inline void set_m_TargetValue_2(float value) { ___m_TargetValue_2 = value; } inline static int32_t get_offset_of_m_Duration_3() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_Duration_3)); } inline float get_m_Duration_3() const { return ___m_Duration_3; } inline float* get_address_of_m_Duration_3() { return &___m_Duration_3; } inline void set_m_Duration_3(float value) { ___m_Duration_3 = value; } inline static int32_t get_offset_of_m_IgnoreTimeScale_4() { return static_cast<int32_t>(offsetof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A, ___m_IgnoreTimeScale_4)); } inline bool get_m_IgnoreTimeScale_4() const { return ___m_IgnoreTimeScale_4; } inline bool* get_address_of_m_IgnoreTimeScale_4() { return &___m_IgnoreTimeScale_4; } inline void set_m_IgnoreTimeScale_4(bool value) { ___m_IgnoreTimeScale_4 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke { FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.FloatTween struct FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com { FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * ___m_Target_0; float ___m_StartValue_1; float ___m_TargetValue_2; float ___m_Duration_3; int32_t ___m_IgnoreTimeScale_4; }; // UnityEngine.UI.DefaultControls_Resources struct Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 { public: // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::standard Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___standard_0; // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::background Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___background_1; // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::inputField Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___inputField_2; // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::knob Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___knob_3; // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::checkmark Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___checkmark_4; // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::dropdown Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___dropdown_5; // UnityEngine.Sprite UnityEngine.UI.DefaultControls_Resources::mask Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___mask_6; public: inline static int32_t get_offset_of_standard_0() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___standard_0)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_standard_0() const { return ___standard_0; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_standard_0() { return &___standard_0; } inline void set_standard_0(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___standard_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___standard_0), (void*)value); } inline static int32_t get_offset_of_background_1() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___background_1)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_background_1() const { return ___background_1; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_background_1() { return &___background_1; } inline void set_background_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___background_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___background_1), (void*)value); } inline static int32_t get_offset_of_inputField_2() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___inputField_2)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_inputField_2() const { return ___inputField_2; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_inputField_2() { return &___inputField_2; } inline void set_inputField_2(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___inputField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___inputField_2), (void*)value); } inline static int32_t get_offset_of_knob_3() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___knob_3)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_knob_3() const { return ___knob_3; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_knob_3() { return &___knob_3; } inline void set_knob_3(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___knob_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___knob_3), (void*)value); } inline static int32_t get_offset_of_checkmark_4() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___checkmark_4)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_checkmark_4() const { return ___checkmark_4; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_checkmark_4() { return &___checkmark_4; } inline void set_checkmark_4(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___checkmark_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___checkmark_4), (void*)value); } inline static int32_t get_offset_of_dropdown_5() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___dropdown_5)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_dropdown_5() const { return ___dropdown_5; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_dropdown_5() { return &___dropdown_5; } inline void set_dropdown_5(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___dropdown_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___dropdown_5), (void*)value); } inline static int32_t get_offset_of_mask_6() { return static_cast<int32_t>(offsetof(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4, ___mask_6)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_mask_6() const { return ___mask_6; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_mask_6() { return &___mask_6; } inline void set_mask_6(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___mask_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___mask_6), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.DefaultControls/Resources struct Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___standard_0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___background_1; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___inputField_2; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___knob_3; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___checkmark_4; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___dropdown_5; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___mask_6; }; // Native definition for COM marshalling of UnityEngine.UI.DefaultControls/Resources struct Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___standard_0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___background_1; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___inputField_2; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___knob_3; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___checkmark_4; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___dropdown_5; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___mask_6; }; // UnityEngine.UI.SpriteState struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A { public: // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_HighlightedSprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_PressedSprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_SelectedSprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2; // UnityEngine.Sprite UnityEngine.UI.SpriteState::m_DisabledSprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3; public: inline static int32_t get_offset_of_m_HighlightedSprite_0() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_HighlightedSprite_0)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_HighlightedSprite_0() const { return ___m_HighlightedSprite_0; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_HighlightedSprite_0() { return &___m_HighlightedSprite_0; } inline void set_m_HighlightedSprite_0(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_HighlightedSprite_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HighlightedSprite_0), (void*)value); } inline static int32_t get_offset_of_m_PressedSprite_1() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_PressedSprite_1)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_PressedSprite_1() const { return ___m_PressedSprite_1; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_PressedSprite_1() { return &___m_PressedSprite_1; } inline void set_m_PressedSprite_1(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_PressedSprite_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PressedSprite_1), (void*)value); } inline static int32_t get_offset_of_m_SelectedSprite_2() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_SelectedSprite_2)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_SelectedSprite_2() const { return ___m_SelectedSprite_2; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_SelectedSprite_2() { return &___m_SelectedSprite_2; } inline void set_m_SelectedSprite_2(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_SelectedSprite_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectedSprite_2), (void*)value); } inline static int32_t get_offset_of_m_DisabledSprite_3() { return static_cast<int32_t>(offsetof(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A, ___m_DisabledSprite_3)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_DisabledSprite_3() const { return ___m_DisabledSprite_3; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_DisabledSprite_3() { return &___m_DisabledSprite_3; } inline void set_m_DisabledSprite_3(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_DisabledSprite_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DisabledSprite_3), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.SpriteState struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A_marshaled_pinvoke { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3; }; // Native definition for COM marshalling of UnityEngine.UI.SpriteState struct SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A_marshaled_com { Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_HighlightedSprite_0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_PressedSprite_1; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_SelectedSprite_2; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_DisabledSprite_3; }; // UnityEngine.Vector2 struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D { public: // System.Single UnityEngine.Vector2::x float ___x_0; // System.Single UnityEngine.Vector2::y float ___y_1; public: inline static int32_t get_offset_of_x_0() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___x_0)); } inline float get_x_0() const { return ___x_0; } inline float* get_address_of_x_0() { return &___x_0; } inline void set_x_0(float value) { ___x_0 = value; } inline static int32_t get_offset_of_y_1() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D, ___y_1)); } inline float get_y_1() const { return ___y_1; } inline float* get_address_of_y_1() { return &___y_1; } inline void set_y_1(float value) { ___y_1 = value; } }; struct Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields { public: // UnityEngine.Vector2 UnityEngine.Vector2::zeroVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___zeroVector_2; // UnityEngine.Vector2 UnityEngine.Vector2::oneVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___oneVector_3; // UnityEngine.Vector2 UnityEngine.Vector2::upVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___upVector_4; // UnityEngine.Vector2 UnityEngine.Vector2::downVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___downVector_5; // UnityEngine.Vector2 UnityEngine.Vector2::leftVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___leftVector_6; // UnityEngine.Vector2 UnityEngine.Vector2::rightVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rightVector_7; // UnityEngine.Vector2 UnityEngine.Vector2::positiveInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___positiveInfinityVector_8; // UnityEngine.Vector2 UnityEngine.Vector2::negativeInfinityVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___negativeInfinityVector_9; public: inline static int32_t get_offset_of_zeroVector_2() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___zeroVector_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_zeroVector_2() const { return ___zeroVector_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_zeroVector_2() { return &___zeroVector_2; } inline void set_zeroVector_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___zeroVector_2 = value; } inline static int32_t get_offset_of_oneVector_3() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___oneVector_3)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_oneVector_3() const { return ___oneVector_3; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_oneVector_3() { return &___oneVector_3; } inline void set_oneVector_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___oneVector_3 = value; } inline static int32_t get_offset_of_upVector_4() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___upVector_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_upVector_4() const { return ___upVector_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_upVector_4() { return &___upVector_4; } inline void set_upVector_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___upVector_4 = value; } inline static int32_t get_offset_of_downVector_5() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___downVector_5)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_downVector_5() const { return ___downVector_5; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_downVector_5() { return &___downVector_5; } inline void set_downVector_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___downVector_5 = value; } inline static int32_t get_offset_of_leftVector_6() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___leftVector_6)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_leftVector_6() const { return ___leftVector_6; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_leftVector_6() { return &___leftVector_6; } inline void set_leftVector_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___leftVector_6 = value; } inline static int32_t get_offset_of_rightVector_7() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___rightVector_7)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_rightVector_7() const { return ___rightVector_7; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_rightVector_7() { return &___rightVector_7; } inline void set_rightVector_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___rightVector_7 = value; } inline static int32_t get_offset_of_positiveInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___positiveInfinityVector_8)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_positiveInfinityVector_8() const { return ___positiveInfinityVector_8; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_positiveInfinityVector_8() { return &___positiveInfinityVector_8; } inline void set_positiveInfinityVector_8(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___positiveInfinityVector_8 = value; } inline static int32_t get_offset_of_negativeInfinityVector_9() { return static_cast<int32_t>(offsetof(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_StaticFields, ___negativeInfinityVector_9)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_negativeInfinityVector_9() const { return ___negativeInfinityVector_9; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_negativeInfinityVector_9() { return &___negativeInfinityVector_9; } inline void set_negativeInfinityVector_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___negativeInfinityVector_9 = value; } }; // UnityEngine.Vector2Int struct Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 { public: // System.Int32 UnityEngine.Vector2Int::m_X int32_t ___m_X_0; // System.Int32 UnityEngine.Vector2Int::m_Y int32_t ___m_Y_1; public: inline static int32_t get_offset_of_m_X_0() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905, ___m_X_0)); } inline int32_t get_m_X_0() const { return ___m_X_0; } inline int32_t* get_address_of_m_X_0() { return &___m_X_0; } inline void set_m_X_0(int32_t value) { ___m_X_0 = value; } inline static int32_t get_offset_of_m_Y_1() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905, ___m_Y_1)); } inline int32_t get_m_Y_1() const { return ___m_Y_1; } inline int32_t* get_address_of_m_Y_1() { return &___m_Y_1; } inline void set_m_Y_1(int32_t value) { ___m_Y_1 = value; } }; struct Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields { public: // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Zero Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___s_Zero_2; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_One Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___s_One_3; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Up Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___s_Up_4; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Down Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___s_Down_5; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Left Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___s_Left_6; // UnityEngine.Vector2Int UnityEngine.Vector2Int::s_Right Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___s_Right_7; public: inline static int32_t get_offset_of_s_Zero_2() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields, ___s_Zero_2)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_s_Zero_2() const { return ___s_Zero_2; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_s_Zero_2() { return &___s_Zero_2; } inline void set_s_Zero_2(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___s_Zero_2 = value; } inline static int32_t get_offset_of_s_One_3() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields, ___s_One_3)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_s_One_3() const { return ___s_One_3; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_s_One_3() { return &___s_One_3; } inline void set_s_One_3(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___s_One_3 = value; } inline static int32_t get_offset_of_s_Up_4() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields, ___s_Up_4)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_s_Up_4() const { return ___s_Up_4; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_s_Up_4() { return &___s_Up_4; } inline void set_s_Up_4(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___s_Up_4 = value; } inline static int32_t get_offset_of_s_Down_5() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields, ___s_Down_5)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_s_Down_5() const { return ___s_Down_5; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_s_Down_5() { return &___s_Down_5; } inline void set_s_Down_5(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___s_Down_5 = value; } inline static int32_t get_offset_of_s_Left_6() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields, ___s_Left_6)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_s_Left_6() const { return ___s_Left_6; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_s_Left_6() { return &___s_Left_6; } inline void set_s_Left_6(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___s_Left_6 = value; } inline static int32_t get_offset_of_s_Right_7() { return static_cast<int32_t>(offsetof(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905_StaticFields, ___s_Right_7)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_s_Right_7() const { return ___s_Right_7; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_s_Right_7() { return &___s_Right_7; } inline void set_s_Right_7(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___s_Right_7 = value; } }; // UnityEngine.Vector3 struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 { public: // System.Single UnityEngine.Vector3::x float ___x_2; // System.Single UnityEngine.Vector3::y float ___y_3; // System.Single UnityEngine.Vector3::z float ___z_4; public: inline static int32_t get_offset_of_x_2() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___x_2)); } inline float get_x_2() const { return ___x_2; } inline float* get_address_of_x_2() { return &___x_2; } inline void set_x_2(float value) { ___x_2 = value; } inline static int32_t get_offset_of_y_3() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___y_3)); } inline float get_y_3() const { return ___y_3; } inline float* get_address_of_y_3() { return &___y_3; } inline void set_y_3(float value) { ___y_3 = value; } inline static int32_t get_offset_of_z_4() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720, ___z_4)); } inline float get_z_4() const { return ___z_4; } inline float* get_address_of_z_4() { return &___z_4; } inline void set_z_4(float value) { ___z_4 = value; } }; struct Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields { public: // UnityEngine.Vector3 UnityEngine.Vector3::zeroVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___zeroVector_5; // UnityEngine.Vector3 UnityEngine.Vector3::oneVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___oneVector_6; // UnityEngine.Vector3 UnityEngine.Vector3::upVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___upVector_7; // UnityEngine.Vector3 UnityEngine.Vector3::downVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___downVector_8; // UnityEngine.Vector3 UnityEngine.Vector3::leftVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___leftVector_9; // UnityEngine.Vector3 UnityEngine.Vector3::rightVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rightVector_10; // UnityEngine.Vector3 UnityEngine.Vector3::forwardVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___forwardVector_11; // UnityEngine.Vector3 UnityEngine.Vector3::backVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___backVector_12; // UnityEngine.Vector3 UnityEngine.Vector3::positiveInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___positiveInfinityVector_13; // UnityEngine.Vector3 UnityEngine.Vector3::negativeInfinityVector Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___negativeInfinityVector_14; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___zeroVector_5)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_zeroVector_5() const { return ___zeroVector_5; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___oneVector_6)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_oneVector_6() const { return ___oneVector_6; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_upVector_7() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___upVector_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_upVector_7() const { return ___upVector_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_upVector_7() { return &___upVector_7; } inline void set_upVector_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___upVector_7 = value; } inline static int32_t get_offset_of_downVector_8() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___downVector_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_downVector_8() const { return ___downVector_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_downVector_8() { return &___downVector_8; } inline void set_downVector_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___downVector_8 = value; } inline static int32_t get_offset_of_leftVector_9() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___leftVector_9)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_leftVector_9() const { return ___leftVector_9; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_leftVector_9() { return &___leftVector_9; } inline void set_leftVector_9(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___leftVector_9 = value; } inline static int32_t get_offset_of_rightVector_10() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___rightVector_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_rightVector_10() const { return ___rightVector_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_rightVector_10() { return &___rightVector_10; } inline void set_rightVector_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___rightVector_10 = value; } inline static int32_t get_offset_of_forwardVector_11() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___forwardVector_11)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_forwardVector_11() const { return ___forwardVector_11; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_forwardVector_11() { return &___forwardVector_11; } inline void set_forwardVector_11(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___forwardVector_11 = value; } inline static int32_t get_offset_of_backVector_12() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___backVector_12)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_backVector_12() const { return ___backVector_12; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_backVector_12() { return &___backVector_12; } inline void set_backVector_12(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___backVector_12 = value; } inline static int32_t get_offset_of_positiveInfinityVector_13() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___positiveInfinityVector_13)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_positiveInfinityVector_13() const { return ___positiveInfinityVector_13; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_positiveInfinityVector_13() { return &___positiveInfinityVector_13; } inline void set_positiveInfinityVector_13(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___positiveInfinityVector_13 = value; } inline static int32_t get_offset_of_negativeInfinityVector_14() { return static_cast<int32_t>(offsetof(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_StaticFields, ___negativeInfinityVector_14)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_negativeInfinityVector_14() const { return ___negativeInfinityVector_14; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_negativeInfinityVector_14() { return &___negativeInfinityVector_14; } inline void set_negativeInfinityVector_14(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___negativeInfinityVector_14 = value; } }; // UnityEngine.Vector4 struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E { public: // System.Single UnityEngine.Vector4::x float ___x_1; // System.Single UnityEngine.Vector4::y float ___y_2; // System.Single UnityEngine.Vector4::z float ___z_3; // System.Single UnityEngine.Vector4::w float ___w_4; public: inline static int32_t get_offset_of_x_1() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___x_1)); } inline float get_x_1() const { return ___x_1; } inline float* get_address_of_x_1() { return &___x_1; } inline void set_x_1(float value) { ___x_1 = value; } inline static int32_t get_offset_of_y_2() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___y_2)); } inline float get_y_2() const { return ___y_2; } inline float* get_address_of_y_2() { return &___y_2; } inline void set_y_2(float value) { ___y_2 = value; } inline static int32_t get_offset_of_z_3() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___z_3)); } inline float get_z_3() const { return ___z_3; } inline float* get_address_of_z_3() { return &___z_3; } inline void set_z_3(float value) { ___z_3 = value; } inline static int32_t get_offset_of_w_4() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E, ___w_4)); } inline float get_w_4() const { return ___w_4; } inline float* get_address_of_w_4() { return &___w_4; } inline void set_w_4(float value) { ___w_4 = value; } }; struct Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields { public: // UnityEngine.Vector4 UnityEngine.Vector4::zeroVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___zeroVector_5; // UnityEngine.Vector4 UnityEngine.Vector4::oneVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___oneVector_6; // UnityEngine.Vector4 UnityEngine.Vector4::positiveInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___positiveInfinityVector_7; // UnityEngine.Vector4 UnityEngine.Vector4::negativeInfinityVector Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___negativeInfinityVector_8; public: inline static int32_t get_offset_of_zeroVector_5() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___zeroVector_5)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_zeroVector_5() const { return ___zeroVector_5; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_zeroVector_5() { return &___zeroVector_5; } inline void set_zeroVector_5(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___zeroVector_5 = value; } inline static int32_t get_offset_of_oneVector_6() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___oneVector_6)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_oneVector_6() const { return ___oneVector_6; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_oneVector_6() { return &___oneVector_6; } inline void set_oneVector_6(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___oneVector_6 = value; } inline static int32_t get_offset_of_positiveInfinityVector_7() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___positiveInfinityVector_7)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_positiveInfinityVector_7() const { return ___positiveInfinityVector_7; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_positiveInfinityVector_7() { return &___positiveInfinityVector_7; } inline void set_positiveInfinityVector_7(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___positiveInfinityVector_7 = value; } inline static int32_t get_offset_of_negativeInfinityVector_8() { return static_cast<int32_t>(offsetof(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E_StaticFields, ___negativeInfinityVector_8)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_negativeInfinityVector_8() const { return ___negativeInfinityVector_8; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_negativeInfinityVector_8() { return &___negativeInfinityVector_8; } inline void set_negativeInfinityVector_8(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___negativeInfinityVector_8 = value; } }; // <PrivateImplementationDetails> struct U3CPrivateImplementationDetailsU3E_tC8332394FBFEEB4B73459A35E182942340DA3537 : public RuntimeObject { public: public: }; struct U3CPrivateImplementationDetailsU3E_tC8332394FBFEEB4B73459A35E182942340DA3537_StaticFields { public: // <PrivateImplementationDetails>___StaticArrayInitTypeSizeU3D12 <PrivateImplementationDetails>::7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46 __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; public: inline static int32_t get_offset_of_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return static_cast<int32_t>(offsetof(U3CPrivateImplementationDetailsU3E_tC8332394FBFEEB4B73459A35E182942340DA3537_StaticFields, ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0)); } inline __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 get_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() const { return ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; } inline __StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 * get_address_of_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0() { return &___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0; } inline void set_U37BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0(__StaticArrayInitTypeSizeU3D12_t7F98A3A922EF4B6DA62C3CF2D4E5897EED2C26B8 value) { ___7BBE37982E6C057ED87163CAFC7FD6E5E42EEA46_0 = value; } }; // System.Collections.Generic.Dictionary`2_Enumerator<System.Int32,System.Object> struct Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 { public: // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::dictionary Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::version int32_t ___version_1; // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::index int32_t ___index_2; // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::current KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 ___current_3; // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::getEnumeratorRetType int32_t ___getEnumeratorRetType_4; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___dictionary_0)); } inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___index_2)); } inline int32_t get_index_2() const { return ___index_2; } inline int32_t* get_address_of_index_2() { return &___index_2; } inline void set_index_2(int32_t value) { ___index_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___current_3)); } inline KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 get_current_3() const { return ___current_3; } inline KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL); } inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7, ___getEnumeratorRetType_4)); } inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; } inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; } inline void set_getEnumeratorRetType_4(int32_t value) { ___getEnumeratorRetType_4 = value; } }; // System.Collections.Generic.Dictionary`2_Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData> struct Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF { public: // System.Collections.Generic.Dictionary`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::dictionary Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___dictionary_0; // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::version int32_t ___version_1; // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::index int32_t ___index_2; // System.Collections.Generic.KeyValuePair`2<TKey,TValue> System.Collections.Generic.Dictionary`2_Enumerator::current KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 ___current_3; // System.Int32 System.Collections.Generic.Dictionary`2_Enumerator::getEnumeratorRetType int32_t ___getEnumeratorRetType_4; public: inline static int32_t get_offset_of_dictionary_0() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___dictionary_0)); } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_dictionary_0() const { return ___dictionary_0; } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_dictionary_0() { return &___dictionary_0; } inline void set_dictionary_0(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value) { ___dictionary_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___dictionary_0), (void*)value); } inline static int32_t get_offset_of_version_1() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___version_1)); } inline int32_t get_version_1() const { return ___version_1; } inline int32_t* get_address_of_version_1() { return &___version_1; } inline void set_version_1(int32_t value) { ___version_1 = value; } inline static int32_t get_offset_of_index_2() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___index_2)); } inline int32_t get_index_2() const { return ___index_2; } inline int32_t* get_address_of_index_2() { return &___index_2; } inline void set_index_2(int32_t value) { ___index_2 = value; } inline static int32_t get_offset_of_current_3() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___current_3)); } inline KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 get_current_3() const { return ___current_3; } inline KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * get_address_of_current_3() { return &___current_3; } inline void set_current_3(KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 value) { ___current_3 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___current_3))->___value_1), (void*)NULL); } inline static int32_t get_offset_of_getEnumeratorRetType_4() { return static_cast<int32_t>(offsetof(Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF, ___getEnumeratorRetType_4)); } inline int32_t get_getEnumeratorRetType_4() const { return ___getEnumeratorRetType_4; } inline int32_t* get_address_of_getEnumeratorRetType_4() { return &___getEnumeratorRetType_4; } inline void set_getEnumeratorRetType_4(int32_t value) { ___getEnumeratorRetType_4 = value; } }; // System.Delegate struct Delegate_t : public RuntimeObject { public: // System.IntPtr System.Delegate::method_ptr Il2CppMethodPointer ___method_ptr_0; // System.IntPtr System.Delegate::invoke_impl intptr_t ___invoke_impl_1; // System.Object System.Delegate::m_target RuntimeObject * ___m_target_2; // System.IntPtr System.Delegate::method intptr_t ___method_3; // System.IntPtr System.Delegate::delegate_trampoline intptr_t ___delegate_trampoline_4; // System.IntPtr System.Delegate::extra_arg intptr_t ___extra_arg_5; // System.IntPtr System.Delegate::method_code intptr_t ___method_code_6; // System.Reflection.MethodInfo System.Delegate::method_info MethodInfo_t * ___method_info_7; // System.Reflection.MethodInfo System.Delegate::original_method_info MethodInfo_t * ___original_method_info_8; // System.DelegateData System.Delegate::data DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; // System.Boolean System.Delegate::method_is_virtual bool ___method_is_virtual_10; public: inline static int32_t get_offset_of_method_ptr_0() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_ptr_0)); } inline Il2CppMethodPointer get_method_ptr_0() const { return ___method_ptr_0; } inline Il2CppMethodPointer* get_address_of_method_ptr_0() { return &___method_ptr_0; } inline void set_method_ptr_0(Il2CppMethodPointer value) { ___method_ptr_0 = value; } inline static int32_t get_offset_of_invoke_impl_1() { return static_cast<int32_t>(offsetof(Delegate_t, ___invoke_impl_1)); } inline intptr_t get_invoke_impl_1() const { return ___invoke_impl_1; } inline intptr_t* get_address_of_invoke_impl_1() { return &___invoke_impl_1; } inline void set_invoke_impl_1(intptr_t value) { ___invoke_impl_1 = value; } inline static int32_t get_offset_of_m_target_2() { return static_cast<int32_t>(offsetof(Delegate_t, ___m_target_2)); } inline RuntimeObject * get_m_target_2() const { return ___m_target_2; } inline RuntimeObject ** get_address_of_m_target_2() { return &___m_target_2; } inline void set_m_target_2(RuntimeObject * value) { ___m_target_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_target_2), (void*)value); } inline static int32_t get_offset_of_method_3() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_3)); } inline intptr_t get_method_3() const { return ___method_3; } inline intptr_t* get_address_of_method_3() { return &___method_3; } inline void set_method_3(intptr_t value) { ___method_3 = value; } inline static int32_t get_offset_of_delegate_trampoline_4() { return static_cast<int32_t>(offsetof(Delegate_t, ___delegate_trampoline_4)); } inline intptr_t get_delegate_trampoline_4() const { return ___delegate_trampoline_4; } inline intptr_t* get_address_of_delegate_trampoline_4() { return &___delegate_trampoline_4; } inline void set_delegate_trampoline_4(intptr_t value) { ___delegate_trampoline_4 = value; } inline static int32_t get_offset_of_extra_arg_5() { return static_cast<int32_t>(offsetof(Delegate_t, ___extra_arg_5)); } inline intptr_t get_extra_arg_5() const { return ___extra_arg_5; } inline intptr_t* get_address_of_extra_arg_5() { return &___extra_arg_5; } inline void set_extra_arg_5(intptr_t value) { ___extra_arg_5 = value; } inline static int32_t get_offset_of_method_code_6() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_code_6)); } inline intptr_t get_method_code_6() const { return ___method_code_6; } inline intptr_t* get_address_of_method_code_6() { return &___method_code_6; } inline void set_method_code_6(intptr_t value) { ___method_code_6 = value; } inline static int32_t get_offset_of_method_info_7() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_info_7)); } inline MethodInfo_t * get_method_info_7() const { return ___method_info_7; } inline MethodInfo_t ** get_address_of_method_info_7() { return &___method_info_7; } inline void set_method_info_7(MethodInfo_t * value) { ___method_info_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___method_info_7), (void*)value); } inline static int32_t get_offset_of_original_method_info_8() { return static_cast<int32_t>(offsetof(Delegate_t, ___original_method_info_8)); } inline MethodInfo_t * get_original_method_info_8() const { return ___original_method_info_8; } inline MethodInfo_t ** get_address_of_original_method_info_8() { return &___original_method_info_8; } inline void set_original_method_info_8(MethodInfo_t * value) { ___original_method_info_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___original_method_info_8), (void*)value); } inline static int32_t get_offset_of_data_9() { return static_cast<int32_t>(offsetof(Delegate_t, ___data_9)); } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * get_data_9() const { return ___data_9; } inline DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE ** get_address_of_data_9() { return &___data_9; } inline void set_data_9(DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * value) { ___data_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___data_9), (void*)value); } inline static int32_t get_offset_of_method_is_virtual_10() { return static_cast<int32_t>(offsetof(Delegate_t, ___method_is_virtual_10)); } inline bool get_method_is_virtual_10() const { return ___method_is_virtual_10; } inline bool* get_address_of_method_is_virtual_10() { return &___method_is_virtual_10; } inline void set_method_is_virtual_10(bool value) { ___method_is_virtual_10 = value; } }; // Native definition for P/Invoke marshalling of System.Delegate struct Delegate_t_marshaled_pinvoke { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // Native definition for COM marshalling of System.Delegate struct Delegate_t_marshaled_com { intptr_t ___method_ptr_0; intptr_t ___invoke_impl_1; Il2CppIUnknown* ___m_target_2; intptr_t ___method_3; intptr_t ___delegate_trampoline_4; intptr_t ___extra_arg_5; intptr_t ___method_code_6; MethodInfo_t * ___method_info_7; MethodInfo_t * ___original_method_info_8; DelegateData_t1BF9F691B56DAE5F8C28C5E084FDE94F15F27BBE * ___data_9; int32_t ___method_is_virtual_10; }; // System.Exception struct Exception_t : public RuntimeObject { public: // System.String System.Exception::_className String_t* ____className_1; // System.String System.Exception::_message String_t* ____message_2; // System.Collections.IDictionary System.Exception::_data RuntimeObject* ____data_3; // System.Exception System.Exception::_innerException Exception_t * ____innerException_4; // System.String System.Exception::_helpURL String_t* ____helpURL_5; // System.Object System.Exception::_stackTrace RuntimeObject * ____stackTrace_6; // System.String System.Exception::_stackTraceString String_t* ____stackTraceString_7; // System.String System.Exception::_remoteStackTraceString String_t* ____remoteStackTraceString_8; // System.Int32 System.Exception::_remoteStackIndex int32_t ____remoteStackIndex_9; // System.Object System.Exception::_dynamicMethods RuntimeObject * ____dynamicMethods_10; // System.Int32 System.Exception::_HResult int32_t ____HResult_11; // System.String System.Exception::_source String_t* ____source_12; // System.Runtime.Serialization.SafeSerializationManager System.Exception::_safeSerializationManager SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; // System.Diagnostics.StackTrace[] System.Exception::captured_traces StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; // System.IntPtr[] System.Exception::native_trace_ips IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* ___native_trace_ips_15; public: inline static int32_t get_offset_of__className_1() { return static_cast<int32_t>(offsetof(Exception_t, ____className_1)); } inline String_t* get__className_1() const { return ____className_1; } inline String_t** get_address_of__className_1() { return &____className_1; } inline void set__className_1(String_t* value) { ____className_1 = value; Il2CppCodeGenWriteBarrier((void**)(&____className_1), (void*)value); } inline static int32_t get_offset_of__message_2() { return static_cast<int32_t>(offsetof(Exception_t, ____message_2)); } inline String_t* get__message_2() const { return ____message_2; } inline String_t** get_address_of__message_2() { return &____message_2; } inline void set__message_2(String_t* value) { ____message_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____message_2), (void*)value); } inline static int32_t get_offset_of__data_3() { return static_cast<int32_t>(offsetof(Exception_t, ____data_3)); } inline RuntimeObject* get__data_3() const { return ____data_3; } inline RuntimeObject** get_address_of__data_3() { return &____data_3; } inline void set__data_3(RuntimeObject* value) { ____data_3 = value; Il2CppCodeGenWriteBarrier((void**)(&____data_3), (void*)value); } inline static int32_t get_offset_of__innerException_4() { return static_cast<int32_t>(offsetof(Exception_t, ____innerException_4)); } inline Exception_t * get__innerException_4() const { return ____innerException_4; } inline Exception_t ** get_address_of__innerException_4() { return &____innerException_4; } inline void set__innerException_4(Exception_t * value) { ____innerException_4 = value; Il2CppCodeGenWriteBarrier((void**)(&____innerException_4), (void*)value); } inline static int32_t get_offset_of__helpURL_5() { return static_cast<int32_t>(offsetof(Exception_t, ____helpURL_5)); } inline String_t* get__helpURL_5() const { return ____helpURL_5; } inline String_t** get_address_of__helpURL_5() { return &____helpURL_5; } inline void set__helpURL_5(String_t* value) { ____helpURL_5 = value; Il2CppCodeGenWriteBarrier((void**)(&____helpURL_5), (void*)value); } inline static int32_t get_offset_of__stackTrace_6() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTrace_6)); } inline RuntimeObject * get__stackTrace_6() const { return ____stackTrace_6; } inline RuntimeObject ** get_address_of__stackTrace_6() { return &____stackTrace_6; } inline void set__stackTrace_6(RuntimeObject * value) { ____stackTrace_6 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTrace_6), (void*)value); } inline static int32_t get_offset_of__stackTraceString_7() { return static_cast<int32_t>(offsetof(Exception_t, ____stackTraceString_7)); } inline String_t* get__stackTraceString_7() const { return ____stackTraceString_7; } inline String_t** get_address_of__stackTraceString_7() { return &____stackTraceString_7; } inline void set__stackTraceString_7(String_t* value) { ____stackTraceString_7 = value; Il2CppCodeGenWriteBarrier((void**)(&____stackTraceString_7), (void*)value); } inline static int32_t get_offset_of__remoteStackTraceString_8() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackTraceString_8)); } inline String_t* get__remoteStackTraceString_8() const { return ____remoteStackTraceString_8; } inline String_t** get_address_of__remoteStackTraceString_8() { return &____remoteStackTraceString_8; } inline void set__remoteStackTraceString_8(String_t* value) { ____remoteStackTraceString_8 = value; Il2CppCodeGenWriteBarrier((void**)(&____remoteStackTraceString_8), (void*)value); } inline static int32_t get_offset_of__remoteStackIndex_9() { return static_cast<int32_t>(offsetof(Exception_t, ____remoteStackIndex_9)); } inline int32_t get__remoteStackIndex_9() const { return ____remoteStackIndex_9; } inline int32_t* get_address_of__remoteStackIndex_9() { return &____remoteStackIndex_9; } inline void set__remoteStackIndex_9(int32_t value) { ____remoteStackIndex_9 = value; } inline static int32_t get_offset_of__dynamicMethods_10() { return static_cast<int32_t>(offsetof(Exception_t, ____dynamicMethods_10)); } inline RuntimeObject * get__dynamicMethods_10() const { return ____dynamicMethods_10; } inline RuntimeObject ** get_address_of__dynamicMethods_10() { return &____dynamicMethods_10; } inline void set__dynamicMethods_10(RuntimeObject * value) { ____dynamicMethods_10 = value; Il2CppCodeGenWriteBarrier((void**)(&____dynamicMethods_10), (void*)value); } inline static int32_t get_offset_of__HResult_11() { return static_cast<int32_t>(offsetof(Exception_t, ____HResult_11)); } inline int32_t get__HResult_11() const { return ____HResult_11; } inline int32_t* get_address_of__HResult_11() { return &____HResult_11; } inline void set__HResult_11(int32_t value) { ____HResult_11 = value; } inline static int32_t get_offset_of__source_12() { return static_cast<int32_t>(offsetof(Exception_t, ____source_12)); } inline String_t* get__source_12() const { return ____source_12; } inline String_t** get_address_of__source_12() { return &____source_12; } inline void set__source_12(String_t* value) { ____source_12 = value; Il2CppCodeGenWriteBarrier((void**)(&____source_12), (void*)value); } inline static int32_t get_offset_of__safeSerializationManager_13() { return static_cast<int32_t>(offsetof(Exception_t, ____safeSerializationManager_13)); } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * get__safeSerializationManager_13() const { return ____safeSerializationManager_13; } inline SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 ** get_address_of__safeSerializationManager_13() { return &____safeSerializationManager_13; } inline void set__safeSerializationManager_13(SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * value) { ____safeSerializationManager_13 = value; Il2CppCodeGenWriteBarrier((void**)(&____safeSerializationManager_13), (void*)value); } inline static int32_t get_offset_of_captured_traces_14() { return static_cast<int32_t>(offsetof(Exception_t, ___captured_traces_14)); } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* get_captured_traces_14() const { return ___captured_traces_14; } inline StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196** get_address_of_captured_traces_14() { return &___captured_traces_14; } inline void set_captured_traces_14(StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* value) { ___captured_traces_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___captured_traces_14), (void*)value); } inline static int32_t get_offset_of_native_trace_ips_15() { return static_cast<int32_t>(offsetof(Exception_t, ___native_trace_ips_15)); } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* get_native_trace_ips_15() const { return ___native_trace_ips_15; } inline IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD** get_address_of_native_trace_ips_15() { return &___native_trace_ips_15; } inline void set_native_trace_ips_15(IntPtrU5BU5D_t4DC01DCB9A6DF6C9792A6513595D7A11E637DCDD* value) { ___native_trace_ips_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___native_trace_ips_15), (void*)value); } }; struct Exception_t_StaticFields { public: // System.Object System.Exception::s_EDILock RuntimeObject * ___s_EDILock_0; public: inline static int32_t get_offset_of_s_EDILock_0() { return static_cast<int32_t>(offsetof(Exception_t_StaticFields, ___s_EDILock_0)); } inline RuntimeObject * get_s_EDILock_0() const { return ___s_EDILock_0; } inline RuntimeObject ** get_address_of_s_EDILock_0() { return &___s_EDILock_0; } inline void set_s_EDILock_0(RuntimeObject * value) { ___s_EDILock_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_EDILock_0), (void*)value); } }; // Native definition for P/Invoke marshalling of System.Exception struct Exception_t_marshaled_pinvoke { char* ____className_1; char* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_pinvoke* ____innerException_4; char* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; char* ____stackTraceString_7; char* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; char* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // Native definition for COM marshalling of System.Exception struct Exception_t_marshaled_com { Il2CppChar* ____className_1; Il2CppChar* ____message_2; RuntimeObject* ____data_3; Exception_t_marshaled_com* ____innerException_4; Il2CppChar* ____helpURL_5; Il2CppIUnknown* ____stackTrace_6; Il2CppChar* ____stackTraceString_7; Il2CppChar* ____remoteStackTraceString_8; int32_t ____remoteStackIndex_9; Il2CppIUnknown* ____dynamicMethods_10; int32_t ____HResult_11; Il2CppChar* ____source_12; SafeSerializationManager_t4A754D86B0F784B18CBC36C073BA564BED109770 * ____safeSerializationManager_13; StackTraceU5BU5D_t855F09649EA34DEE7C1B6F088E0538E3CCC3F196* ___captured_traces_14; Il2CppSafeArray/*NONE*/* ___native_trace_ips_15; }; // System.Int32Enum struct Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD { public: // System.Int32 System.Int32Enum::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Int32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.Reflection.BindingFlags struct BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0 { public: // System.Int32 System.Reflection.BindingFlags::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BindingFlags_tE35C91D046E63A1B92BB9AB909FCF9DA84379ED0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.RuntimeTypeHandle struct RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D { public: // System.IntPtr System.RuntimeTypeHandle::value intptr_t ___value_0; public: inline static int32_t get_offset_of_value_0() { return static_cast<int32_t>(offsetof(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D, ___value_0)); } inline intptr_t get_value_0() const { return ___value_0; } inline intptr_t* get_address_of_value_0() { return &___value_0; } inline void set_value_0(intptr_t value) { ___value_0 = value; } }; // UnityEngine.Bounds struct Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 { public: // UnityEngine.Vector3 UnityEngine.Bounds::m_Center Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Center_0; // UnityEngine.Vector3 UnityEngine.Bounds::m_Extents Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Extents_1; public: inline static int32_t get_offset_of_m_Center_0() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Center_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Center_0() const { return ___m_Center_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Center_0() { return &___m_Center_0; } inline void set_m_Center_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Center_0 = value; } inline static int32_t get_offset_of_m_Extents_1() { return static_cast<int32_t>(offsetof(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890, ___m_Extents_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Extents_1() const { return ___m_Extents_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Extents_1() { return &___m_Extents_1; } inline void set_m_Extents_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Extents_1 = value; } }; // UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44 { public: // System.IntPtr UnityEngine.Coroutine::m_Ptr intptr_t ___m_Ptr_0; public: inline static int32_t get_offset_of_m_Ptr_0() { return static_cast<int32_t>(offsetof(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC, ___m_Ptr_0)); } inline intptr_t get_m_Ptr_0() const { return ___m_Ptr_0; } inline intptr_t* get_address_of_m_Ptr_0() { return &___m_Ptr_0; } inline void set_m_Ptr_0(intptr_t value) { ___m_Ptr_0 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_pinvoke : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_pinvoke { intptr_t ___m_Ptr_0; }; // Native definition for COM marshalling of UnityEngine.Coroutine struct Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC_marshaled_com : public YieldInstruction_t836035AC7BD07A3C7909F7AD2A5B42DE99D91C44_marshaled_com { intptr_t ___m_Ptr_0; }; // UnityEngine.CursorLockMode struct CursorLockMode_tF9B28266D253124BE56C232B7ED2D9F7CC3D1E38 { public: // System.Int32 UnityEngine.CursorLockMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CursorLockMode_tF9B28266D253124BE56C232B7ED2D9F7CC3D1E38, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Display struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 : public RuntimeObject { public: // System.IntPtr UnityEngine.Display::nativeDisplay intptr_t ___nativeDisplay_0; public: inline static int32_t get_offset_of_nativeDisplay_0() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57, ___nativeDisplay_0)); } inline intptr_t get_nativeDisplay_0() const { return ___nativeDisplay_0; } inline intptr_t* get_address_of_nativeDisplay_0() { return &___nativeDisplay_0; } inline void set_nativeDisplay_0(intptr_t value) { ___nativeDisplay_0 = value; } }; struct Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields { public: // UnityEngine.Display[] UnityEngine.Display::displays DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* ___displays_1; // UnityEngine.Display UnityEngine.Display::_mainDisplay Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * ____mainDisplay_2; // UnityEngine.Display_DisplaysUpdatedDelegate UnityEngine.Display::onDisplaysUpdated DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * ___onDisplaysUpdated_3; public: inline static int32_t get_offset_of_displays_1() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___displays_1)); } inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* get_displays_1() const { return ___displays_1; } inline DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9** get_address_of_displays_1() { return &___displays_1; } inline void set_displays_1(DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* value) { ___displays_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___displays_1), (void*)value); } inline static int32_t get_offset_of__mainDisplay_2() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ____mainDisplay_2)); } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * get__mainDisplay_2() const { return ____mainDisplay_2; } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** get_address_of__mainDisplay_2() { return &____mainDisplay_2; } inline void set__mainDisplay_2(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value) { ____mainDisplay_2 = value; Il2CppCodeGenWriteBarrier((void**)(&____mainDisplay_2), (void*)value); } inline static int32_t get_offset_of_onDisplaysUpdated_3() { return static_cast<int32_t>(offsetof(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields, ___onDisplaysUpdated_3)); } inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * get_onDisplaysUpdated_3() const { return ___onDisplaysUpdated_3; } inline DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 ** get_address_of_onDisplaysUpdated_3() { return &___onDisplaysUpdated_3; } inline void set_onDisplaysUpdated_3(DisplaysUpdatedDelegate_t2FAF995B47D691BD7C5BBC17D533DD8B19BE9A90 * value) { ___onDisplaysUpdated_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___onDisplaysUpdated_3), (void*)value); } }; // UnityEngine.DrivenTransformProperties struct DrivenTransformProperties_tE19A09F25C763B9190D4F0CD90ABC01F1C6CEC5F { public: // System.Int32 UnityEngine.DrivenTransformProperties::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(DrivenTransformProperties_tE19A09F25C763B9190D4F0CD90ABC01F1C6CEC5F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.EventHandle struct EventHandle_tF6428A551850EC70E06F4140A2D3121C4B0DC64E { public: // System.Int32 UnityEngine.EventSystems.EventHandle::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventHandle_tF6428A551850EC70E06F4140A2D3121C4B0DC64E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.EventTrigger_TriggerEvent struct TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 : public UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E { public: public: }; // UnityEngine.EventSystems.EventTriggerType struct EventTriggerType_t1F93B498A28A60FC59EBD7B6AC28C25CABA3E0DE { public: // System.Int32 UnityEngine.EventSystems.EventTriggerType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(EventTriggerType_t1F93B498A28A60FC59EBD7B6AC28C25CABA3E0DE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.MoveDirection struct MoveDirection_t82C25470C79BBE899C5E27B312A983D7FF457E1B { public: // System.Int32 UnityEngine.EventSystems.MoveDirection::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MoveDirection_t82C25470C79BBE899C5E27B312A983D7FF457E1B, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.PointerEventData_FramePressState struct FramePressState_t14175B3126231E1E65C038FBC84A1C6A24E3E79E { public: // System.Int32 UnityEngine.EventSystems.PointerEventData_FramePressState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FramePressState_t14175B3126231E1E65C038FBC84A1C6A24E3E79E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.PointerEventData_InputButton struct InputButton_tCC7470F9FD2AFE525243394F0215B47D4BF86AB0 { public: // System.Int32 UnityEngine.EventSystems.PointerEventData_InputButton::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputButton_tCC7470F9FD2AFE525243394F0215B47D4BF86AB0, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.EventSystems.RaycastResult struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 { public: // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::m_GameObject GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0; // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.RaycastResult::module BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1; // System.Single UnityEngine.EventSystems.RaycastResult::distance float ___distance_2; // System.Single UnityEngine.EventSystems.RaycastResult::index float ___index_3; // System.Int32 UnityEngine.EventSystems.RaycastResult::depth int32_t ___depth_4; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingLayer int32_t ___sortingLayer_5; // System.Int32 UnityEngine.EventSystems.RaycastResult::sortingOrder int32_t ___sortingOrder_6; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldPosition Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition_7; // UnityEngine.Vector3 UnityEngine.EventSystems.RaycastResult::worldNormal Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldNormal_8; // UnityEngine.Vector2 UnityEngine.EventSystems.RaycastResult::screenPosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition_9; // System.Int32 UnityEngine.EventSystems.RaycastResult::displayIndex int32_t ___displayIndex_10; public: inline static int32_t get_offset_of_m_GameObject_0() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___m_GameObject_0)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_GameObject_0() const { return ___m_GameObject_0; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_GameObject_0() { return &___m_GameObject_0; } inline void set_m_GameObject_0(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_GameObject_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_GameObject_0), (void*)value); } inline static int32_t get_offset_of_module_1() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___module_1)); } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * get_module_1() const { return ___module_1; } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** get_address_of_module_1() { return &___module_1; } inline void set_module_1(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value) { ___module_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___module_1), (void*)value); } inline static int32_t get_offset_of_distance_2() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___distance_2)); } inline float get_distance_2() const { return ___distance_2; } inline float* get_address_of_distance_2() { return &___distance_2; } inline void set_distance_2(float value) { ___distance_2 = value; } inline static int32_t get_offset_of_index_3() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___index_3)); } inline float get_index_3() const { return ___index_3; } inline float* get_address_of_index_3() { return &___index_3; } inline void set_index_3(float value) { ___index_3 = value; } inline static int32_t get_offset_of_depth_4() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___depth_4)); } inline int32_t get_depth_4() const { return ___depth_4; } inline int32_t* get_address_of_depth_4() { return &___depth_4; } inline void set_depth_4(int32_t value) { ___depth_4 = value; } inline static int32_t get_offset_of_sortingLayer_5() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___sortingLayer_5)); } inline int32_t get_sortingLayer_5() const { return ___sortingLayer_5; } inline int32_t* get_address_of_sortingLayer_5() { return &___sortingLayer_5; } inline void set_sortingLayer_5(int32_t value) { ___sortingLayer_5 = value; } inline static int32_t get_offset_of_sortingOrder_6() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___sortingOrder_6)); } inline int32_t get_sortingOrder_6() const { return ___sortingOrder_6; } inline int32_t* get_address_of_sortingOrder_6() { return &___sortingOrder_6; } inline void set_sortingOrder_6(int32_t value) { ___sortingOrder_6 = value; } inline static int32_t get_offset_of_worldPosition_7() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___worldPosition_7)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_worldPosition_7() const { return ___worldPosition_7; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_worldPosition_7() { return &___worldPosition_7; } inline void set_worldPosition_7(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___worldPosition_7 = value; } inline static int32_t get_offset_of_worldNormal_8() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___worldNormal_8)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_worldNormal_8() const { return ___worldNormal_8; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_worldNormal_8() { return &___worldNormal_8; } inline void set_worldNormal_8(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___worldNormal_8 = value; } inline static int32_t get_offset_of_screenPosition_9() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___screenPosition_9)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_screenPosition_9() const { return ___screenPosition_9; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_screenPosition_9() { return &___screenPosition_9; } inline void set_screenPosition_9(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___screenPosition_9 = value; } inline static int32_t get_offset_of_displayIndex_10() { return static_cast<int32_t>(offsetof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91, ___displayIndex_10)); } inline int32_t get_displayIndex_10() const { return ___displayIndex_10; } inline int32_t* get_address_of_displayIndex_10() { return &___displayIndex_10; } inline void set_displayIndex_10(int32_t value) { ___displayIndex_10 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition_7; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldNormal_8; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition_9; int32_t ___displayIndex_10; }; // Native definition for COM marshalling of UnityEngine.EventSystems.RaycastResult struct RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_GameObject_0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___module_1; float ___distance_2; float ___index_3; int32_t ___depth_4; int32_t ___sortingLayer_5; int32_t ___sortingOrder_6; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldPosition_7; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___worldNormal_8; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___screenPosition_9; int32_t ___displayIndex_10; }; // UnityEngine.EventSystems.StandaloneInputModule_InputMode struct InputMode_t6C81C4F84B743FC877C53380040470BE273BA79D { public: // System.Int32 UnityEngine.EventSystems.StandaloneInputModule_InputMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputMode_t6C81C4F84B743FC877C53380040470BE273BA79D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.FontStyle struct FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3 { public: // System.Int32 UnityEngine.FontStyle::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FontStyle_t273973EBB1F40C2381F6D60AB957149DE5720CF3, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.IMECompositionMode struct IMECompositionMode_t491836CA4BD289253C9FF16B3C158744C8598CE2 { public: // System.Int32 UnityEngine.IMECompositionMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(IMECompositionMode_t491836CA4BD289253C9FF16B3C158744C8598CE2, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 : public RuntimeObject { public: // System.IntPtr UnityEngine.Object::m_CachedPtr intptr_t ___m_CachedPtr_0; public: inline static int32_t get_offset_of_m_CachedPtr_0() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0, ___m_CachedPtr_0)); } inline intptr_t get_m_CachedPtr_0() const { return ___m_CachedPtr_0; } inline intptr_t* get_address_of_m_CachedPtr_0() { return &___m_CachedPtr_0; } inline void set_m_CachedPtr_0(intptr_t value) { ___m_CachedPtr_0 = value; } }; struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields { public: // System.Int32 UnityEngine.Object::OffsetOfInstanceIDInCPlusPlusObject int32_t ___OffsetOfInstanceIDInCPlusPlusObject_1; public: inline static int32_t get_offset_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return static_cast<int32_t>(offsetof(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_StaticFields, ___OffsetOfInstanceIDInCPlusPlusObject_1)); } inline int32_t get_OffsetOfInstanceIDInCPlusPlusObject_1() const { return ___OffsetOfInstanceIDInCPlusPlusObject_1; } inline int32_t* get_address_of_OffsetOfInstanceIDInCPlusPlusObject_1() { return &___OffsetOfInstanceIDInCPlusPlusObject_1; } inline void set_OffsetOfInstanceIDInCPlusPlusObject_1(int32_t value) { ___OffsetOfInstanceIDInCPlusPlusObject_1 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_pinvoke { intptr_t ___m_CachedPtr_0; }; // Native definition for COM marshalling of UnityEngine.Object struct Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_marshaled_com { intptr_t ___m_CachedPtr_0; }; // UnityEngine.OperatingSystemFamily struct OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE { public: // System.Int32 UnityEngine.OperatingSystemFamily::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(OperatingSystemFamily_tB10B95DB611852B942F4B31CCD63B9955350F2EE, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.Ray struct Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 { public: // UnityEngine.Vector3 UnityEngine.Ray::m_Origin Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Origin_0; // UnityEngine.Vector3 UnityEngine.Ray::m_Direction Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Direction_1; public: inline static int32_t get_offset_of_m_Origin_0() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Origin_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Origin_0() const { return ___m_Origin_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Origin_0() { return &___m_Origin_0; } inline void set_m_Origin_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Origin_0 = value; } inline static int32_t get_offset_of_m_Direction_1() { return static_cast<int32_t>(offsetof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2, ___m_Direction_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Direction_1() const { return ___m_Direction_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Direction_1() { return &___m_Direction_1; } inline void set_m_Direction_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Direction_1 = value; } }; // UnityEngine.RaycastHit struct RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 { public: // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Point Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Point_0; // UnityEngine.Vector3 UnityEngine.RaycastHit::m_Normal Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___m_Normal_1; // System.UInt32 UnityEngine.RaycastHit::m_FaceID uint32_t ___m_FaceID_2; // System.Single UnityEngine.RaycastHit::m_Distance float ___m_Distance_3; // UnityEngine.Vector2 UnityEngine.RaycastHit::m_UV Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_UV_4; // System.Int32 UnityEngine.RaycastHit::m_Collider int32_t ___m_Collider_5; public: inline static int32_t get_offset_of_m_Point_0() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Point_0)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Point_0() const { return ___m_Point_0; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Point_0() { return &___m_Point_0; } inline void set_m_Point_0(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Point_0 = value; } inline static int32_t get_offset_of_m_Normal_1() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Normal_1)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_m_Normal_1() const { return ___m_Normal_1; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_m_Normal_1() { return &___m_Normal_1; } inline void set_m_Normal_1(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___m_Normal_1 = value; } inline static int32_t get_offset_of_m_FaceID_2() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_FaceID_2)); } inline uint32_t get_m_FaceID_2() const { return ___m_FaceID_2; } inline uint32_t* get_address_of_m_FaceID_2() { return &___m_FaceID_2; } inline void set_m_FaceID_2(uint32_t value) { ___m_FaceID_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_UV_4() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_UV_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_UV_4() const { return ___m_UV_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_UV_4() { return &___m_UV_4; } inline void set_m_UV_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_UV_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3, ___m_Collider_5)); } inline int32_t get_m_Collider_5() const { return ___m_Collider_5; } inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(int32_t value) { ___m_Collider_5 = value; } }; // UnityEngine.RaycastHit2D struct RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE { public: // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Centroid Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Centroid_0; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Point Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Point_1; // UnityEngine.Vector2 UnityEngine.RaycastHit2D::m_Normal Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Normal_2; // System.Single UnityEngine.RaycastHit2D::m_Distance float ___m_Distance_3; // System.Single UnityEngine.RaycastHit2D::m_Fraction float ___m_Fraction_4; // System.Int32 UnityEngine.RaycastHit2D::m_Collider int32_t ___m_Collider_5; public: inline static int32_t get_offset_of_m_Centroid_0() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Centroid_0)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Centroid_0() const { return ___m_Centroid_0; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Centroid_0() { return &___m_Centroid_0; } inline void set_m_Centroid_0(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Centroid_0 = value; } inline static int32_t get_offset_of_m_Point_1() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Point_1)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Point_1() const { return ___m_Point_1; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Point_1() { return &___m_Point_1; } inline void set_m_Point_1(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Point_1 = value; } inline static int32_t get_offset_of_m_Normal_2() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Normal_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Normal_2() const { return ___m_Normal_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Normal_2() { return &___m_Normal_2; } inline void set_m_Normal_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Normal_2 = value; } inline static int32_t get_offset_of_m_Distance_3() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Distance_3)); } inline float get_m_Distance_3() const { return ___m_Distance_3; } inline float* get_address_of_m_Distance_3() { return &___m_Distance_3; } inline void set_m_Distance_3(float value) { ___m_Distance_3 = value; } inline static int32_t get_offset_of_m_Fraction_4() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Fraction_4)); } inline float get_m_Fraction_4() const { return ___m_Fraction_4; } inline float* get_address_of_m_Fraction_4() { return &___m_Fraction_4; } inline void set_m_Fraction_4(float value) { ___m_Fraction_4 = value; } inline static int32_t get_offset_of_m_Collider_5() { return static_cast<int32_t>(offsetof(RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE, ___m_Collider_5)); } inline int32_t get_m_Collider_5() const { return ___m_Collider_5; } inline int32_t* get_address_of_m_Collider_5() { return &___m_Collider_5; } inline void set_m_Collider_5(int32_t value) { ___m_Collider_5 = value; } }; // UnityEngine.RectTransform_Axis struct Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39 { public: // System.Int32 UnityEngine.RectTransform_Axis::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Axis_tA0521D01CB96B1073151D89F6DB21C805556FE39, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.RenderMode struct RenderMode_tB54632E74CDC4A990E815EB8C3CC515D3A9E2F60 { public: // System.Int32 UnityEngine.RenderMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(RenderMode_tB54632E74CDC4A990E815EB8C3CC515D3A9E2F60, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TextAnchor struct TextAnchor_tEC19034D476659A5E05366C63564F34DD30E7C57 { public: // System.Int32 UnityEngine.TextAnchor::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TextAnchor_tEC19034D476659A5E05366C63564F34DD30E7C57, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TouchPhase struct TouchPhase_t7E9CEC3DD059E32F847242513BD6CE30866AB2A6 { public: // System.Int32 UnityEngine.TouchPhase::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchPhase_t7E9CEC3DD059E32F847242513BD6CE30866AB2A6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TouchScreenKeyboardType struct TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602 { public: // System.Int32 UnityEngine.TouchScreenKeyboardType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchScreenKeyboardType_tDD21D45735F3021BF4C6C7C1A660ABF03EBCE602, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.TouchType struct TouchType_tBBD83025576FC017B10484014B5C396613A02B8E { public: // System.Int32 UnityEngine.TouchType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(TouchType_tBBD83025576FC017B10484014B5C396613A02B8E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.AspectRatioFitter_AspectMode struct AspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A { public: // System.Int32 UnityEngine.UI.AspectRatioFitter_AspectMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(AspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Button_ButtonClickedEvent struct ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB : public UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F { public: public: }; // UnityEngine.UI.CanvasScaler_ScaleMode struct ScaleMode_t38950B182EA5E1C8589AB5E02F36FEABB8A5CAA6 { public: // System.Int32 UnityEngine.UI.CanvasScaler_ScaleMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScaleMode_t38950B182EA5E1C8589AB5E02F36FEABB8A5CAA6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.CanvasScaler_ScreenMatchMode struct ScreenMatchMode_t61C3A62F8F54F705D47C2C37B06DC8083238C133 { public: // System.Int32 UnityEngine.UI.CanvasScaler_ScreenMatchMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScreenMatchMode_t61C3A62F8F54F705D47C2C37B06DC8083238C133, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.CanvasScaler_Unit struct Unit_tD24A4DB24016D1A6B46579640E170359F76F8313 { public: // System.Int32 UnityEngine.UI.CanvasScaler_Unit::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Unit_tD24A4DB24016D1A6B46579640E170359F76F8313, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.CanvasUpdate struct CanvasUpdate_t101AC9B078FFAAC6BDA703E7439B320BC19E9AF6 { public: // System.Int32 UnityEngine.UI.CanvasUpdate::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CanvasUpdate_t101AC9B078FFAAC6BDA703E7439B320BC19E9AF6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.ColorBlock struct ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA { public: // UnityEngine.Color UnityEngine.UI.ColorBlock::m_NormalColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_NormalColor_0; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_HighlightedColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_HighlightedColor_1; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_PressedColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_PressedColor_2; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_SelectedColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_SelectedColor_3; // UnityEngine.Color UnityEngine.UI.ColorBlock::m_DisabledColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_DisabledColor_4; // System.Single UnityEngine.UI.ColorBlock::m_ColorMultiplier float ___m_ColorMultiplier_5; // System.Single UnityEngine.UI.ColorBlock::m_FadeDuration float ___m_FadeDuration_6; public: inline static int32_t get_offset_of_m_NormalColor_0() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_NormalColor_0)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_NormalColor_0() const { return ___m_NormalColor_0; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_NormalColor_0() { return &___m_NormalColor_0; } inline void set_m_NormalColor_0(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_NormalColor_0 = value; } inline static int32_t get_offset_of_m_HighlightedColor_1() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_HighlightedColor_1)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_HighlightedColor_1() const { return ___m_HighlightedColor_1; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_HighlightedColor_1() { return &___m_HighlightedColor_1; } inline void set_m_HighlightedColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_HighlightedColor_1 = value; } inline static int32_t get_offset_of_m_PressedColor_2() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_PressedColor_2)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_PressedColor_2() const { return ___m_PressedColor_2; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_PressedColor_2() { return &___m_PressedColor_2; } inline void set_m_PressedColor_2(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_PressedColor_2 = value; } inline static int32_t get_offset_of_m_SelectedColor_3() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_SelectedColor_3)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_SelectedColor_3() const { return ___m_SelectedColor_3; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_SelectedColor_3() { return &___m_SelectedColor_3; } inline void set_m_SelectedColor_3(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_SelectedColor_3 = value; } inline static int32_t get_offset_of_m_DisabledColor_4() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_DisabledColor_4)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_DisabledColor_4() const { return ___m_DisabledColor_4; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_DisabledColor_4() { return &___m_DisabledColor_4; } inline void set_m_DisabledColor_4(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_DisabledColor_4 = value; } inline static int32_t get_offset_of_m_ColorMultiplier_5() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_ColorMultiplier_5)); } inline float get_m_ColorMultiplier_5() const { return ___m_ColorMultiplier_5; } inline float* get_address_of_m_ColorMultiplier_5() { return &___m_ColorMultiplier_5; } inline void set_m_ColorMultiplier_5(float value) { ___m_ColorMultiplier_5 = value; } inline static int32_t get_offset_of_m_FadeDuration_6() { return static_cast<int32_t>(offsetof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA, ___m_FadeDuration_6)); } inline float get_m_FadeDuration_6() const { return ___m_FadeDuration_6; } inline float* get_address_of_m_FadeDuration_6() { return &___m_FadeDuration_6; } inline void set_m_FadeDuration_6(float value) { ___m_FadeDuration_6 = value; } }; // UnityEngine.UI.ContentSizeFitter_FitMode struct FitMode_tBF783E77415F7063B468C18E758F738D83D60A08 { public: // System.Int32 UnityEngine.UI.ContentSizeFitter_FitMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FitMode_tBF783E77415F7063B468C18E758F738D83D60A08, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenCallback struct ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 : public UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 { public: public: }; // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode struct ColorTweenMode_tDCE018D37330F576ACCD00D16CAF91AE55315F2F { public: // System.Int32 UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ColorTweenMode_tDCE018D37330F576ACCD00D16CAF91AE55315F2F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.CoroutineTween.FloatTween_FloatTweenCallback struct FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 : public UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA { public: public: }; // UnityEngine.UI.DefaultControls struct DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2 : public RuntimeObject { public: public: }; struct DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields { public: // UnityEngine.UI.DefaultControls_IFactoryControls UnityEngine.UI.DefaultControls::m_CurrentFactory RuntimeObject* ___m_CurrentFactory_0; // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThickElementSize Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___s_ThickElementSize_4; // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ThinElementSize Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___s_ThinElementSize_5; // UnityEngine.Vector2 UnityEngine.UI.DefaultControls::s_ImageElementSize Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___s_ImageElementSize_6; // UnityEngine.Color UnityEngine.UI.DefaultControls::s_DefaultSelectableColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___s_DefaultSelectableColor_7; // UnityEngine.Color UnityEngine.UI.DefaultControls::s_PanelColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___s_PanelColor_8; // UnityEngine.Color UnityEngine.UI.DefaultControls::s_TextColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___s_TextColor_9; public: inline static int32_t get_offset_of_m_CurrentFactory_0() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___m_CurrentFactory_0)); } inline RuntimeObject* get_m_CurrentFactory_0() const { return ___m_CurrentFactory_0; } inline RuntimeObject** get_address_of_m_CurrentFactory_0() { return &___m_CurrentFactory_0; } inline void set_m_CurrentFactory_0(RuntimeObject* value) { ___m_CurrentFactory_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFactory_0), (void*)value); } inline static int32_t get_offset_of_s_ThickElementSize_4() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_ThickElementSize_4)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_s_ThickElementSize_4() const { return ___s_ThickElementSize_4; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_s_ThickElementSize_4() { return &___s_ThickElementSize_4; } inline void set_s_ThickElementSize_4(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___s_ThickElementSize_4 = value; } inline static int32_t get_offset_of_s_ThinElementSize_5() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_ThinElementSize_5)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_s_ThinElementSize_5() const { return ___s_ThinElementSize_5; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_s_ThinElementSize_5() { return &___s_ThinElementSize_5; } inline void set_s_ThinElementSize_5(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___s_ThinElementSize_5 = value; } inline static int32_t get_offset_of_s_ImageElementSize_6() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_ImageElementSize_6)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_s_ImageElementSize_6() const { return ___s_ImageElementSize_6; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_s_ImageElementSize_6() { return &___s_ImageElementSize_6; } inline void set_s_ImageElementSize_6(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___s_ImageElementSize_6 = value; } inline static int32_t get_offset_of_s_DefaultSelectableColor_7() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_DefaultSelectableColor_7)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_s_DefaultSelectableColor_7() const { return ___s_DefaultSelectableColor_7; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_s_DefaultSelectableColor_7() { return &___s_DefaultSelectableColor_7; } inline void set_s_DefaultSelectableColor_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___s_DefaultSelectableColor_7 = value; } inline static int32_t get_offset_of_s_PanelColor_8() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_PanelColor_8)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_s_PanelColor_8() const { return ___s_PanelColor_8; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_s_PanelColor_8() { return &___s_PanelColor_8; } inline void set_s_PanelColor_8(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___s_PanelColor_8 = value; } inline static int32_t get_offset_of_s_TextColor_9() { return static_cast<int32_t>(offsetof(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields, ___s_TextColor_9)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_s_TextColor_9() const { return ___s_TextColor_9; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_s_TextColor_9() { return &___s_TextColor_9; } inline void set_s_TextColor_9(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___s_TextColor_9 = value; } }; // UnityEngine.UI.Dropdown_DropdownEvent struct DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 : public UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 { public: public: }; // UnityEngine.UI.GraphicRaycaster_BlockingObjects struct BlockingObjects_tFC334A7FDC8003C26A58D8FF24EDD045C49F9E23 { public: // System.Int32 UnityEngine.UI.GraphicRaycaster_BlockingObjects::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(BlockingObjects_tFC334A7FDC8003C26A58D8FF24EDD045C49F9E23, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Image_FillMethod struct FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5 { public: // System.Int32 UnityEngine.UI.Image_FillMethod::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(FillMethod_t0DB7332683118B7C7D2748BE74CFBF19CD19F8C5, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Image_Type struct Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A { public: // System.Int32 UnityEngine.UI.Image_Type::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Type_t96B8A259B84ADA5E7D3B1F13AEAE22175937F38A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.InputField_CharacterValidation struct CharacterValidation_t2661E1767E01D63D4C8CE8F95C53C617118F206E { public: // System.Int32 UnityEngine.UI.InputField_CharacterValidation::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(CharacterValidation_t2661E1767E01D63D4C8CE8F95C53C617118F206E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.InputField_ContentType struct ContentType_t8F7DB5382A51BC2D99814DEB6BCD904D5E5B2048 { public: // System.Int32 UnityEngine.UI.InputField_ContentType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ContentType_t8F7DB5382A51BC2D99814DEB6BCD904D5E5B2048, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.InputField_InputType struct InputType_t1726189312457C509B0693B5ACDB9DA7387EB54A { public: // System.Int32 UnityEngine.UI.InputField_InputType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(InputType_t1726189312457C509B0693B5ACDB9DA7387EB54A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.InputField_LineType struct LineType_t9C34D02DDDA75D3E914ADD9E417258B40D56DED6 { public: // System.Int32 UnityEngine.UI.InputField_LineType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(LineType_t9C34D02DDDA75D3E914ADD9E417258B40D56DED6, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Navigation_Mode struct Mode_t93F92BD50B147AE38D82BA33FA77FD247A59FE26 { public: // System.Int32 UnityEngine.UI.Navigation_Mode::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Mode_t93F92BD50B147AE38D82BA33FA77FD247A59FE26, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.ScrollRect_MovementType struct MovementType_t78F2436465C40CA3C70631E1E5F088EA7A15C97A { public: // System.Int32 UnityEngine.UI.ScrollRect_MovementType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(MovementType_t78F2436465C40CA3C70631E1E5F088EA7A15C97A, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.ScrollRect_ScrollbarVisibility struct ScrollbarVisibility_t4D6A5D8EF1681A91CED9F04283D0C882DCE1531F { public: // System.Int32 UnityEngine.UI.ScrollRect_ScrollbarVisibility::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ScrollbarVisibility_t4D6A5D8EF1681A91CED9F04283D0C882DCE1531F, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Scrollbar_Direction struct Direction_t7DC57FCC1DB6C12E88B2227EEEE2FCEF3F1483FF { public: // System.Int32 UnityEngine.UI.Scrollbar_Direction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_t7DC57FCC1DB6C12E88B2227EEEE2FCEF3F1483FF, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Selectable_SelectionState struct SelectionState_tF089B96B46A592693753CBF23C52A3887632D210 { public: // System.Int32 UnityEngine.UI.Selectable_SelectionState::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SelectionState_tF089B96B46A592693753CBF23C52A3887632D210, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Selectable_Transition struct Transition_tA9261C608B54C52324084A0B080E7A3E0548A181 { public: // System.Int32 UnityEngine.UI.Selectable_Transition::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Transition_tA9261C608B54C52324084A0B080E7A3E0548A181, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Slider_Direction struct Direction_tAAEBCB52D43F1B8F5DBB1A6F1025F9D02852B67E { public: // System.Int32 UnityEngine.UI.Slider_Direction::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(Direction_tAAEBCB52D43F1B8F5DBB1A6F1025F9D02852B67E, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.Toggle_ToggleEvent struct ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 : public UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 { public: public: }; // UnityEngine.UI.Toggle_ToggleTransition struct ToggleTransition_t45980EB1352FF47B2D8D8EBC90385AB68939046D { public: // System.Int32 UnityEngine.UI.Toggle_ToggleTransition::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(ToggleTransition_t45980EB1352FF47B2D8D8EBC90385AB68939046D, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // UnityEngine.UI.VertexHelper struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F : public RuntimeObject { public: // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Positions List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___m_Positions_0; // System.Collections.Generic.List`1<UnityEngine.Color32> UnityEngine.UI.VertexHelper::m_Colors List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * ___m_Colors_1; // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv0S List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv0S_2; // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv1S List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv1S_3; // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv2S List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv2S_4; // System.Collections.Generic.List`1<UnityEngine.Vector2> UnityEngine.UI.VertexHelper::m_Uv3S List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * ___m_Uv3S_5; // System.Collections.Generic.List`1<UnityEngine.Vector3> UnityEngine.UI.VertexHelper::m_Normals List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * ___m_Normals_6; // System.Collections.Generic.List`1<UnityEngine.Vector4> UnityEngine.UI.VertexHelper::m_Tangents List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * ___m_Tangents_7; // System.Collections.Generic.List`1<System.Int32> UnityEngine.UI.VertexHelper::m_Indices List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * ___m_Indices_8; // System.Boolean UnityEngine.UI.VertexHelper::m_ListsInitalized bool ___m_ListsInitalized_11; public: inline static int32_t get_offset_of_m_Positions_0() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Positions_0)); } inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * get_m_Positions_0() const { return ___m_Positions_0; } inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 ** get_address_of_m_Positions_0() { return &___m_Positions_0; } inline void set_m_Positions_0(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * value) { ___m_Positions_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Positions_0), (void*)value); } inline static int32_t get_offset_of_m_Colors_1() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Colors_1)); } inline List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * get_m_Colors_1() const { return ___m_Colors_1; } inline List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 ** get_address_of_m_Colors_1() { return &___m_Colors_1; } inline void set_m_Colors_1(List_1_t749ADA5233D9B421293A000DCB83608A24C3D5D5 * value) { ___m_Colors_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Colors_1), (void*)value); } inline static int32_t get_offset_of_m_Uv0S_2() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv0S_2)); } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv0S_2() const { return ___m_Uv0S_2; } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv0S_2() { return &___m_Uv0S_2; } inline void set_m_Uv0S_2(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value) { ___m_Uv0S_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Uv0S_2), (void*)value); } inline static int32_t get_offset_of_m_Uv1S_3() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv1S_3)); } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv1S_3() const { return ___m_Uv1S_3; } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv1S_3() { return &___m_Uv1S_3; } inline void set_m_Uv1S_3(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value) { ___m_Uv1S_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Uv1S_3), (void*)value); } inline static int32_t get_offset_of_m_Uv2S_4() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv2S_4)); } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv2S_4() const { return ___m_Uv2S_4; } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv2S_4() { return &___m_Uv2S_4; } inline void set_m_Uv2S_4(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value) { ___m_Uv2S_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Uv2S_4), (void*)value); } inline static int32_t get_offset_of_m_Uv3S_5() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Uv3S_5)); } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * get_m_Uv3S_5() const { return ___m_Uv3S_5; } inline List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB ** get_address_of_m_Uv3S_5() { return &___m_Uv3S_5; } inline void set_m_Uv3S_5(List_1_t0737D51EB43DAAA1BDC9C2B83B393A4B9B9BE8EB * value) { ___m_Uv3S_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Uv3S_5), (void*)value); } inline static int32_t get_offset_of_m_Normals_6() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Normals_6)); } inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * get_m_Normals_6() const { return ___m_Normals_6; } inline List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 ** get_address_of_m_Normals_6() { return &___m_Normals_6; } inline void set_m_Normals_6(List_1_tFCCBEDAA56D8F7598520FB136A9F8D713033D6B5 * value) { ___m_Normals_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Normals_6), (void*)value); } inline static int32_t get_offset_of_m_Tangents_7() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Tangents_7)); } inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * get_m_Tangents_7() const { return ___m_Tangents_7; } inline List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 ** get_address_of_m_Tangents_7() { return &___m_Tangents_7; } inline void set_m_Tangents_7(List_1_tFF4005B40E5BA433006DA11C56DB086B1E2FC955 * value) { ___m_Tangents_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Tangents_7), (void*)value); } inline static int32_t get_offset_of_m_Indices_8() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_Indices_8)); } inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * get_m_Indices_8() const { return ___m_Indices_8; } inline List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 ** get_address_of_m_Indices_8() { return &___m_Indices_8; } inline void set_m_Indices_8(List_1_tE1526161A558A17A39A8B69D8EEF3801393B6226 * value) { ___m_Indices_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Indices_8), (void*)value); } inline static int32_t get_offset_of_m_ListsInitalized_11() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F, ___m_ListsInitalized_11)); } inline bool get_m_ListsInitalized_11() const { return ___m_ListsInitalized_11; } inline bool* get_address_of_m_ListsInitalized_11() { return &___m_ListsInitalized_11; } inline void set_m_ListsInitalized_11(bool value) { ___m_ListsInitalized_11 = value; } }; struct VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_StaticFields { public: // UnityEngine.Vector4 UnityEngine.UI.VertexHelper::s_DefaultTangent Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___s_DefaultTangent_9; // UnityEngine.Vector3 UnityEngine.UI.VertexHelper::s_DefaultNormal Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___s_DefaultNormal_10; public: inline static int32_t get_offset_of_s_DefaultTangent_9() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_StaticFields, ___s_DefaultTangent_9)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_s_DefaultTangent_9() const { return ___s_DefaultTangent_9; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_s_DefaultTangent_9() { return &___s_DefaultTangent_9; } inline void set_s_DefaultTangent_9(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___s_DefaultTangent_9 = value; } inline static int32_t get_offset_of_s_DefaultNormal_10() { return static_cast<int32_t>(offsetof(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_StaticFields, ___s_DefaultNormal_10)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_s_DefaultNormal_10() const { return ___s_DefaultNormal_10; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_s_DefaultNormal_10() { return &___s_DefaultNormal_10; } inline void set_s_DefaultNormal_10(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___s_DefaultNormal_10 = value; } }; // UnityEngine.UISystemProfilerApi_SampleType struct SampleType_t2144AEAF3447ACAFCE1C13AF669F63192F8E75EC { public: // System.Int32 UnityEngine.UISystemProfilerApi_SampleType::value__ int32_t ___value___2; public: inline static int32_t get_offset_of_value___2() { return static_cast<int32_t>(offsetof(SampleType_t2144AEAF3447ACAFCE1C13AF669F63192F8E75EC, ___value___2)); } inline int32_t get_value___2() const { return ___value___2; } inline int32_t* get_address_of_value___2() { return &___value___2; } inline void set_value___2(int32_t value) { ___value___2 = value; } }; // System.MulticastDelegate struct MulticastDelegate_t : public Delegate_t { public: // System.Delegate[] System.MulticastDelegate::delegates DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* ___delegates_11; public: inline static int32_t get_offset_of_delegates_11() { return static_cast<int32_t>(offsetof(MulticastDelegate_t, ___delegates_11)); } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* get_delegates_11() const { return ___delegates_11; } inline DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86** get_address_of_delegates_11() { return &___delegates_11; } inline void set_delegates_11(DelegateU5BU5D_tDFCDEE2A6322F96C0FE49AF47E9ADB8C4B294E86* value) { ___delegates_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___delegates_11), (void*)value); } }; // Native definition for P/Invoke marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_pinvoke : public Delegate_t_marshaled_pinvoke { Delegate_t_marshaled_pinvoke** ___delegates_11; }; // Native definition for COM marshalling of System.MulticastDelegate struct MulticastDelegate_t_marshaled_com : public Delegate_t_marshaled_com { Delegate_t_marshaled_com** ___delegates_11; }; // System.SystemException struct SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 : public Exception_t { public: public: }; // System.Type struct Type_t : public MemberInfo_t { public: // System.RuntimeTypeHandle System.Type::_impl RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ____impl_9; public: inline static int32_t get_offset_of__impl_9() { return static_cast<int32_t>(offsetof(Type_t, ____impl_9)); } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D get__impl_9() const { return ____impl_9; } inline RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D * get_address_of__impl_9() { return &____impl_9; } inline void set__impl_9(RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D value) { ____impl_9 = value; } }; struct Type_t_StaticFields { public: // System.Reflection.MemberFilter System.Type::FilterAttribute MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterAttribute_0; // System.Reflection.MemberFilter System.Type::FilterName MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterName_1; // System.Reflection.MemberFilter System.Type::FilterNameIgnoreCase MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * ___FilterNameIgnoreCase_2; // System.Object System.Type::Missing RuntimeObject * ___Missing_3; // System.Char System.Type::Delimiter Il2CppChar ___Delimiter_4; // System.Type[] System.Type::EmptyTypes TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___EmptyTypes_5; // System.Reflection.Binder System.Type::defaultBinder Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * ___defaultBinder_6; public: inline static int32_t get_offset_of_FilterAttribute_0() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterAttribute_0)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterAttribute_0() const { return ___FilterAttribute_0; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterAttribute_0() { return &___FilterAttribute_0; } inline void set_FilterAttribute_0(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterAttribute_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterAttribute_0), (void*)value); } inline static int32_t get_offset_of_FilterName_1() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterName_1)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterName_1() const { return ___FilterName_1; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterName_1() { return &___FilterName_1; } inline void set_FilterName_1(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterName_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterName_1), (void*)value); } inline static int32_t get_offset_of_FilterNameIgnoreCase_2() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___FilterNameIgnoreCase_2)); } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * get_FilterNameIgnoreCase_2() const { return ___FilterNameIgnoreCase_2; } inline MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 ** get_address_of_FilterNameIgnoreCase_2() { return &___FilterNameIgnoreCase_2; } inline void set_FilterNameIgnoreCase_2(MemberFilter_t25C1BD92C42BE94426E300787C13C452CB89B381 * value) { ___FilterNameIgnoreCase_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___FilterNameIgnoreCase_2), (void*)value); } inline static int32_t get_offset_of_Missing_3() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Missing_3)); } inline RuntimeObject * get_Missing_3() const { return ___Missing_3; } inline RuntimeObject ** get_address_of_Missing_3() { return &___Missing_3; } inline void set_Missing_3(RuntimeObject * value) { ___Missing_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___Missing_3), (void*)value); } inline static int32_t get_offset_of_Delimiter_4() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___Delimiter_4)); } inline Il2CppChar get_Delimiter_4() const { return ___Delimiter_4; } inline Il2CppChar* get_address_of_Delimiter_4() { return &___Delimiter_4; } inline void set_Delimiter_4(Il2CppChar value) { ___Delimiter_4 = value; } inline static int32_t get_offset_of_EmptyTypes_5() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___EmptyTypes_5)); } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* get_EmptyTypes_5() const { return ___EmptyTypes_5; } inline TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F** get_address_of_EmptyTypes_5() { return &___EmptyTypes_5; } inline void set_EmptyTypes_5(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* value) { ___EmptyTypes_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___EmptyTypes_5), (void*)value); } inline static int32_t get_offset_of_defaultBinder_6() { return static_cast<int32_t>(offsetof(Type_t_StaticFields, ___defaultBinder_6)); } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * get_defaultBinder_6() const { return ___defaultBinder_6; } inline Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 ** get_address_of_defaultBinder_6() { return &___defaultBinder_6; } inline void set_defaultBinder_6(Binder_t4D5CB06963501D32847C057B57157D6DC49CA759 * value) { ___defaultBinder_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___defaultBinder_6), (void*)value); } }; // UnityEngine.Component struct Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.EventSystems.AxisEventData struct AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 : public BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 { public: // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::<moveVector>k__BackingField Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CmoveVectorU3Ek__BackingField_2; // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::<moveDir>k__BackingField int32_t ___U3CmoveDirU3Ek__BackingField_3; public: inline static int32_t get_offset_of_U3CmoveVectorU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442, ___U3CmoveVectorU3Ek__BackingField_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CmoveVectorU3Ek__BackingField_2() const { return ___U3CmoveVectorU3Ek__BackingField_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CmoveVectorU3Ek__BackingField_2() { return &___U3CmoveVectorU3Ek__BackingField_2; } inline void set_U3CmoveVectorU3Ek__BackingField_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___U3CmoveVectorU3Ek__BackingField_2 = value; } inline static int32_t get_offset_of_U3CmoveDirU3Ek__BackingField_3() { return static_cast<int32_t>(offsetof(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442, ___U3CmoveDirU3Ek__BackingField_3)); } inline int32_t get_U3CmoveDirU3Ek__BackingField_3() const { return ___U3CmoveDirU3Ek__BackingField_3; } inline int32_t* get_address_of_U3CmoveDirU3Ek__BackingField_3() { return &___U3CmoveDirU3Ek__BackingField_3; } inline void set_U3CmoveDirU3Ek__BackingField_3(int32_t value) { ___U3CmoveDirU3Ek__BackingField_3 = value; } }; // UnityEngine.EventSystems.EventTrigger_Entry struct Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E : public RuntimeObject { public: // UnityEngine.EventSystems.EventTriggerType UnityEngine.EventSystems.EventTrigger_Entry::eventID int32_t ___eventID_0; // UnityEngine.EventSystems.EventTrigger_TriggerEvent UnityEngine.EventSystems.EventTrigger_Entry::callback TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * ___callback_1; public: inline static int32_t get_offset_of_eventID_0() { return static_cast<int32_t>(offsetof(Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E, ___eventID_0)); } inline int32_t get_eventID_0() const { return ___eventID_0; } inline int32_t* get_address_of_eventID_0() { return &___eventID_0; } inline void set_eventID_0(int32_t value) { ___eventID_0 = value; } inline static int32_t get_offset_of_callback_1() { return static_cast<int32_t>(offsetof(Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E, ___callback_1)); } inline TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * get_callback_1() const { return ___callback_1; } inline TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 ** get_address_of_callback_1() { return &___callback_1; } inline void set_callback_1(TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * value) { ___callback_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___callback_1), (void*)value); } }; // UnityEngine.EventSystems.PointerEventData struct PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 : public BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 { public: // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerEnter>k__BackingField GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CpointerEnterU3Ek__BackingField_2; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::m_PointerPress GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_PointerPress_3; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<lastPress>k__BackingField GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3ClastPressU3Ek__BackingField_4; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<rawPointerPress>k__BackingField GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CrawPointerPressU3Ek__BackingField_5; // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::<pointerDrag>k__BackingField GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___U3CpointerDragU3Ek__BackingField_6; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerCurrentRaycast>k__BackingField RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___U3CpointerCurrentRaycastU3Ek__BackingField_7; // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::<pointerPressRaycast>k__BackingField RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___U3CpointerPressRaycastU3Ek__BackingField_8; // System.Collections.Generic.List`1<UnityEngine.GameObject> UnityEngine.EventSystems.PointerEventData::hovered List_1_t3D4152882C54B77C712688E910390D5C8E030463 * ___hovered_9; // System.Boolean UnityEngine.EventSystems.PointerEventData::<eligibleForClick>k__BackingField bool ___U3CeligibleForClickU3Ek__BackingField_10; // System.Int32 UnityEngine.EventSystems.PointerEventData::<pointerId>k__BackingField int32_t ___U3CpointerIdU3Ek__BackingField_11; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<position>k__BackingField Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CpositionU3Ek__BackingField_12; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<delta>k__BackingField Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CdeltaU3Ek__BackingField_13; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<pressPosition>k__BackingField Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CpressPositionU3Ek__BackingField_14; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldPosition>k__BackingField Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___U3CworldPositionU3Ek__BackingField_15; // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::<worldNormal>k__BackingField Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___U3CworldNormalU3Ek__BackingField_16; // System.Single UnityEngine.EventSystems.PointerEventData::<clickTime>k__BackingField float ___U3CclickTimeU3Ek__BackingField_17; // System.Int32 UnityEngine.EventSystems.PointerEventData::<clickCount>k__BackingField int32_t ___U3CclickCountU3Ek__BackingField_18; // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::<scrollDelta>k__BackingField Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___U3CscrollDeltaU3Ek__BackingField_19; // System.Boolean UnityEngine.EventSystems.PointerEventData::<useDragThreshold>k__BackingField bool ___U3CuseDragThresholdU3Ek__BackingField_20; // System.Boolean UnityEngine.EventSystems.PointerEventData::<dragging>k__BackingField bool ___U3CdraggingU3Ek__BackingField_21; // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerEventData::<button>k__BackingField int32_t ___U3CbuttonU3Ek__BackingField_22; public: inline static int32_t get_offset_of_U3CpointerEnterU3Ek__BackingField_2() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerEnterU3Ek__BackingField_2)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CpointerEnterU3Ek__BackingField_2() const { return ___U3CpointerEnterU3Ek__BackingField_2; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CpointerEnterU3Ek__BackingField_2() { return &___U3CpointerEnterU3Ek__BackingField_2; } inline void set_U3CpointerEnterU3Ek__BackingField_2(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___U3CpointerEnterU3Ek__BackingField_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerEnterU3Ek__BackingField_2), (void*)value); } inline static int32_t get_offset_of_m_PointerPress_3() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___m_PointerPress_3)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_PointerPress_3() const { return ___m_PointerPress_3; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_PointerPress_3() { return &___m_PointerPress_3; } inline void set_m_PointerPress_3(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_PointerPress_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PointerPress_3), (void*)value); } inline static int32_t get_offset_of_U3ClastPressU3Ek__BackingField_4() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3ClastPressU3Ek__BackingField_4)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3ClastPressU3Ek__BackingField_4() const { return ___U3ClastPressU3Ek__BackingField_4; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3ClastPressU3Ek__BackingField_4() { return &___U3ClastPressU3Ek__BackingField_4; } inline void set_U3ClastPressU3Ek__BackingField_4(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___U3ClastPressU3Ek__BackingField_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3ClastPressU3Ek__BackingField_4), (void*)value); } inline static int32_t get_offset_of_U3CrawPointerPressU3Ek__BackingField_5() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CrawPointerPressU3Ek__BackingField_5)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CrawPointerPressU3Ek__BackingField_5() const { return ___U3CrawPointerPressU3Ek__BackingField_5; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CrawPointerPressU3Ek__BackingField_5() { return &___U3CrawPointerPressU3Ek__BackingField_5; } inline void set_U3CrawPointerPressU3Ek__BackingField_5(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___U3CrawPointerPressU3Ek__BackingField_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CrawPointerPressU3Ek__BackingField_5), (void*)value); } inline static int32_t get_offset_of_U3CpointerDragU3Ek__BackingField_6() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerDragU3Ek__BackingField_6)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_U3CpointerDragU3Ek__BackingField_6() const { return ___U3CpointerDragU3Ek__BackingField_6; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_U3CpointerDragU3Ek__BackingField_6() { return &___U3CpointerDragU3Ek__BackingField_6; } inline void set_U3CpointerDragU3Ek__BackingField_6(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___U3CpointerDragU3Ek__BackingField_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___U3CpointerDragU3Ek__BackingField_6), (void*)value); } inline static int32_t get_offset_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerCurrentRaycastU3Ek__BackingField_7)); } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 get_U3CpointerCurrentRaycastU3Ek__BackingField_7() const { return ___U3CpointerCurrentRaycastU3Ek__BackingField_7; } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * get_address_of_U3CpointerCurrentRaycastU3Ek__BackingField_7() { return &___U3CpointerCurrentRaycastU3Ek__BackingField_7; } inline void set_U3CpointerCurrentRaycastU3Ek__BackingField_7(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value) { ___U3CpointerCurrentRaycastU3Ek__BackingField_7 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_7))->___m_GameObject_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerCurrentRaycastU3Ek__BackingField_7))->___module_1), (void*)NULL); #endif } inline static int32_t get_offset_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerPressRaycastU3Ek__BackingField_8)); } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 get_U3CpointerPressRaycastU3Ek__BackingField_8() const { return ___U3CpointerPressRaycastU3Ek__BackingField_8; } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * get_address_of_U3CpointerPressRaycastU3Ek__BackingField_8() { return &___U3CpointerPressRaycastU3Ek__BackingField_8; } inline void set_U3CpointerPressRaycastU3Ek__BackingField_8(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value) { ___U3CpointerPressRaycastU3Ek__BackingField_8 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_8))->___m_GameObject_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___U3CpointerPressRaycastU3Ek__BackingField_8))->___module_1), (void*)NULL); #endif } inline static int32_t get_offset_of_hovered_9() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___hovered_9)); } inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 * get_hovered_9() const { return ___hovered_9; } inline List_1_t3D4152882C54B77C712688E910390D5C8E030463 ** get_address_of_hovered_9() { return &___hovered_9; } inline void set_hovered_9(List_1_t3D4152882C54B77C712688E910390D5C8E030463 * value) { ___hovered_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___hovered_9), (void*)value); } inline static int32_t get_offset_of_U3CeligibleForClickU3Ek__BackingField_10() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CeligibleForClickU3Ek__BackingField_10)); } inline bool get_U3CeligibleForClickU3Ek__BackingField_10() const { return ___U3CeligibleForClickU3Ek__BackingField_10; } inline bool* get_address_of_U3CeligibleForClickU3Ek__BackingField_10() { return &___U3CeligibleForClickU3Ek__BackingField_10; } inline void set_U3CeligibleForClickU3Ek__BackingField_10(bool value) { ___U3CeligibleForClickU3Ek__BackingField_10 = value; } inline static int32_t get_offset_of_U3CpointerIdU3Ek__BackingField_11() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpointerIdU3Ek__BackingField_11)); } inline int32_t get_U3CpointerIdU3Ek__BackingField_11() const { return ___U3CpointerIdU3Ek__BackingField_11; } inline int32_t* get_address_of_U3CpointerIdU3Ek__BackingField_11() { return &___U3CpointerIdU3Ek__BackingField_11; } inline void set_U3CpointerIdU3Ek__BackingField_11(int32_t value) { ___U3CpointerIdU3Ek__BackingField_11 = value; } inline static int32_t get_offset_of_U3CpositionU3Ek__BackingField_12() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpositionU3Ek__BackingField_12)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CpositionU3Ek__BackingField_12() const { return ___U3CpositionU3Ek__BackingField_12; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CpositionU3Ek__BackingField_12() { return &___U3CpositionU3Ek__BackingField_12; } inline void set_U3CpositionU3Ek__BackingField_12(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___U3CpositionU3Ek__BackingField_12 = value; } inline static int32_t get_offset_of_U3CdeltaU3Ek__BackingField_13() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CdeltaU3Ek__BackingField_13)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CdeltaU3Ek__BackingField_13() const { return ___U3CdeltaU3Ek__BackingField_13; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CdeltaU3Ek__BackingField_13() { return &___U3CdeltaU3Ek__BackingField_13; } inline void set_U3CdeltaU3Ek__BackingField_13(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___U3CdeltaU3Ek__BackingField_13 = value; } inline static int32_t get_offset_of_U3CpressPositionU3Ek__BackingField_14() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CpressPositionU3Ek__BackingField_14)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CpressPositionU3Ek__BackingField_14() const { return ___U3CpressPositionU3Ek__BackingField_14; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CpressPositionU3Ek__BackingField_14() { return &___U3CpressPositionU3Ek__BackingField_14; } inline void set_U3CpressPositionU3Ek__BackingField_14(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___U3CpressPositionU3Ek__BackingField_14 = value; } inline static int32_t get_offset_of_U3CworldPositionU3Ek__BackingField_15() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CworldPositionU3Ek__BackingField_15)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_U3CworldPositionU3Ek__BackingField_15() const { return ___U3CworldPositionU3Ek__BackingField_15; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CworldPositionU3Ek__BackingField_15() { return &___U3CworldPositionU3Ek__BackingField_15; } inline void set_U3CworldPositionU3Ek__BackingField_15(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___U3CworldPositionU3Ek__BackingField_15 = value; } inline static int32_t get_offset_of_U3CworldNormalU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CworldNormalU3Ek__BackingField_16)); } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 get_U3CworldNormalU3Ek__BackingField_16() const { return ___U3CworldNormalU3Ek__BackingField_16; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * get_address_of_U3CworldNormalU3Ek__BackingField_16() { return &___U3CworldNormalU3Ek__BackingField_16; } inline void set_U3CworldNormalU3Ek__BackingField_16(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { ___U3CworldNormalU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CclickTimeU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CclickTimeU3Ek__BackingField_17)); } inline float get_U3CclickTimeU3Ek__BackingField_17() const { return ___U3CclickTimeU3Ek__BackingField_17; } inline float* get_address_of_U3CclickTimeU3Ek__BackingField_17() { return &___U3CclickTimeU3Ek__BackingField_17; } inline void set_U3CclickTimeU3Ek__BackingField_17(float value) { ___U3CclickTimeU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3CclickCountU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CclickCountU3Ek__BackingField_18)); } inline int32_t get_U3CclickCountU3Ek__BackingField_18() const { return ___U3CclickCountU3Ek__BackingField_18; } inline int32_t* get_address_of_U3CclickCountU3Ek__BackingField_18() { return &___U3CclickCountU3Ek__BackingField_18; } inline void set_U3CclickCountU3Ek__BackingField_18(int32_t value) { ___U3CclickCountU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_U3CscrollDeltaU3Ek__BackingField_19() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CscrollDeltaU3Ek__BackingField_19)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_U3CscrollDeltaU3Ek__BackingField_19() const { return ___U3CscrollDeltaU3Ek__BackingField_19; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_U3CscrollDeltaU3Ek__BackingField_19() { return &___U3CscrollDeltaU3Ek__BackingField_19; } inline void set_U3CscrollDeltaU3Ek__BackingField_19(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___U3CscrollDeltaU3Ek__BackingField_19 = value; } inline static int32_t get_offset_of_U3CuseDragThresholdU3Ek__BackingField_20() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CuseDragThresholdU3Ek__BackingField_20)); } inline bool get_U3CuseDragThresholdU3Ek__BackingField_20() const { return ___U3CuseDragThresholdU3Ek__BackingField_20; } inline bool* get_address_of_U3CuseDragThresholdU3Ek__BackingField_20() { return &___U3CuseDragThresholdU3Ek__BackingField_20; } inline void set_U3CuseDragThresholdU3Ek__BackingField_20(bool value) { ___U3CuseDragThresholdU3Ek__BackingField_20 = value; } inline static int32_t get_offset_of_U3CdraggingU3Ek__BackingField_21() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CdraggingU3Ek__BackingField_21)); } inline bool get_U3CdraggingU3Ek__BackingField_21() const { return ___U3CdraggingU3Ek__BackingField_21; } inline bool* get_address_of_U3CdraggingU3Ek__BackingField_21() { return &___U3CdraggingU3Ek__BackingField_21; } inline void set_U3CdraggingU3Ek__BackingField_21(bool value) { ___U3CdraggingU3Ek__BackingField_21 = value; } inline static int32_t get_offset_of_U3CbuttonU3Ek__BackingField_22() { return static_cast<int32_t>(offsetof(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63, ___U3CbuttonU3Ek__BackingField_22)); } inline int32_t get_U3CbuttonU3Ek__BackingField_22() const { return ___U3CbuttonU3Ek__BackingField_22; } inline int32_t* get_address_of_U3CbuttonU3Ek__BackingField_22() { return &___U3CbuttonU3Ek__BackingField_22; } inline void set_U3CbuttonU3Ek__BackingField_22(int32_t value) { ___U3CbuttonU3Ek__BackingField_22 = value; } }; // UnityEngine.EventSystems.PointerInputModule_ButtonState struct ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D : public RuntimeObject { public: // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerInputModule_ButtonState::m_Button int32_t ___m_Button_0; // UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData UnityEngine.EventSystems.PointerInputModule_ButtonState::m_EventData MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___m_EventData_1; public: inline static int32_t get_offset_of_m_Button_0() { return static_cast<int32_t>(offsetof(ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D, ___m_Button_0)); } inline int32_t get_m_Button_0() const { return ___m_Button_0; } inline int32_t* get_address_of_m_Button_0() { return &___m_Button_0; } inline void set_m_Button_0(int32_t value) { ___m_Button_0 = value; } inline static int32_t get_offset_of_m_EventData_1() { return static_cast<int32_t>(offsetof(ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D, ___m_EventData_1)); } inline MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * get_m_EventData_1() const { return ___m_EventData_1; } inline MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 ** get_address_of_m_EventData_1() { return &___m_EventData_1; } inline void set_m_EventData_1(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * value) { ___m_EventData_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventData_1), (void*)value); } }; // UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData struct MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 : public RuntimeObject { public: // UnityEngine.EventSystems.PointerEventData_FramePressState UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::buttonState int32_t ___buttonState_0; // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::buttonData PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___buttonData_1; public: inline static int32_t get_offset_of_buttonState_0() { return static_cast<int32_t>(offsetof(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988, ___buttonState_0)); } inline int32_t get_buttonState_0() const { return ___buttonState_0; } inline int32_t* get_address_of_buttonState_0() { return &___buttonState_0; } inline void set_buttonState_0(int32_t value) { ___buttonState_0 = value; } inline static int32_t get_offset_of_buttonData_1() { return static_cast<int32_t>(offsetof(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988, ___buttonData_1)); } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_buttonData_1() const { return ___buttonData_1; } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_buttonData_1() { return &___buttonData_1; } inline void set_buttonData_1(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value) { ___buttonData_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___buttonData_1), (void*)value); } }; // UnityEngine.GameObject struct GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Mesh struct Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Sprite struct Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 : public Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 { public: public: }; // UnityEngine.Touch struct Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 { public: // System.Int32 UnityEngine.Touch::m_FingerId int32_t ___m_FingerId_0; // UnityEngine.Vector2 UnityEngine.Touch::m_Position Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Position_1; // UnityEngine.Vector2 UnityEngine.Touch::m_RawPosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_RawPosition_2; // UnityEngine.Vector2 UnityEngine.Touch::m_PositionDelta Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PositionDelta_3; // System.Single UnityEngine.Touch::m_TimeDelta float ___m_TimeDelta_4; // System.Int32 UnityEngine.Touch::m_TapCount int32_t ___m_TapCount_5; // UnityEngine.TouchPhase UnityEngine.Touch::m_Phase int32_t ___m_Phase_6; // UnityEngine.TouchType UnityEngine.Touch::m_Type int32_t ___m_Type_7; // System.Single UnityEngine.Touch::m_Pressure float ___m_Pressure_8; // System.Single UnityEngine.Touch::m_maximumPossiblePressure float ___m_maximumPossiblePressure_9; // System.Single UnityEngine.Touch::m_Radius float ___m_Radius_10; // System.Single UnityEngine.Touch::m_RadiusVariance float ___m_RadiusVariance_11; // System.Single UnityEngine.Touch::m_AltitudeAngle float ___m_AltitudeAngle_12; // System.Single UnityEngine.Touch::m_AzimuthAngle float ___m_AzimuthAngle_13; public: inline static int32_t get_offset_of_m_FingerId_0() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_FingerId_0)); } inline int32_t get_m_FingerId_0() const { return ___m_FingerId_0; } inline int32_t* get_address_of_m_FingerId_0() { return &___m_FingerId_0; } inline void set_m_FingerId_0(int32_t value) { ___m_FingerId_0 = value; } inline static int32_t get_offset_of_m_Position_1() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Position_1)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Position_1() const { return ___m_Position_1; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Position_1() { return &___m_Position_1; } inline void set_m_Position_1(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Position_1 = value; } inline static int32_t get_offset_of_m_RawPosition_2() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_RawPosition_2)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_RawPosition_2() const { return ___m_RawPosition_2; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_RawPosition_2() { return &___m_RawPosition_2; } inline void set_m_RawPosition_2(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_RawPosition_2 = value; } inline static int32_t get_offset_of_m_PositionDelta_3() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_PositionDelta_3)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PositionDelta_3() const { return ___m_PositionDelta_3; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PositionDelta_3() { return &___m_PositionDelta_3; } inline void set_m_PositionDelta_3(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_PositionDelta_3 = value; } inline static int32_t get_offset_of_m_TimeDelta_4() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_TimeDelta_4)); } inline float get_m_TimeDelta_4() const { return ___m_TimeDelta_4; } inline float* get_address_of_m_TimeDelta_4() { return &___m_TimeDelta_4; } inline void set_m_TimeDelta_4(float value) { ___m_TimeDelta_4 = value; } inline static int32_t get_offset_of_m_TapCount_5() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_TapCount_5)); } inline int32_t get_m_TapCount_5() const { return ___m_TapCount_5; } inline int32_t* get_address_of_m_TapCount_5() { return &___m_TapCount_5; } inline void set_m_TapCount_5(int32_t value) { ___m_TapCount_5 = value; } inline static int32_t get_offset_of_m_Phase_6() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Phase_6)); } inline int32_t get_m_Phase_6() const { return ___m_Phase_6; } inline int32_t* get_address_of_m_Phase_6() { return &___m_Phase_6; } inline void set_m_Phase_6(int32_t value) { ___m_Phase_6 = value; } inline static int32_t get_offset_of_m_Type_7() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Type_7)); } inline int32_t get_m_Type_7() const { return ___m_Type_7; } inline int32_t* get_address_of_m_Type_7() { return &___m_Type_7; } inline void set_m_Type_7(int32_t value) { ___m_Type_7 = value; } inline static int32_t get_offset_of_m_Pressure_8() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Pressure_8)); } inline float get_m_Pressure_8() const { return ___m_Pressure_8; } inline float* get_address_of_m_Pressure_8() { return &___m_Pressure_8; } inline void set_m_Pressure_8(float value) { ___m_Pressure_8 = value; } inline static int32_t get_offset_of_m_maximumPossiblePressure_9() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_maximumPossiblePressure_9)); } inline float get_m_maximumPossiblePressure_9() const { return ___m_maximumPossiblePressure_9; } inline float* get_address_of_m_maximumPossiblePressure_9() { return &___m_maximumPossiblePressure_9; } inline void set_m_maximumPossiblePressure_9(float value) { ___m_maximumPossiblePressure_9 = value; } inline static int32_t get_offset_of_m_Radius_10() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_Radius_10)); } inline float get_m_Radius_10() const { return ___m_Radius_10; } inline float* get_address_of_m_Radius_10() { return &___m_Radius_10; } inline void set_m_Radius_10(float value) { ___m_Radius_10 = value; } inline static int32_t get_offset_of_m_RadiusVariance_11() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_RadiusVariance_11)); } inline float get_m_RadiusVariance_11() const { return ___m_RadiusVariance_11; } inline float* get_address_of_m_RadiusVariance_11() { return &___m_RadiusVariance_11; } inline void set_m_RadiusVariance_11(float value) { ___m_RadiusVariance_11 = value; } inline static int32_t get_offset_of_m_AltitudeAngle_12() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_AltitudeAngle_12)); } inline float get_m_AltitudeAngle_12() const { return ___m_AltitudeAngle_12; } inline float* get_address_of_m_AltitudeAngle_12() { return &___m_AltitudeAngle_12; } inline void set_m_AltitudeAngle_12(float value) { ___m_AltitudeAngle_12 = value; } inline static int32_t get_offset_of_m_AzimuthAngle_13() { return static_cast<int32_t>(offsetof(Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8, ___m_AzimuthAngle_13)); } inline float get_m_AzimuthAngle_13() const { return ___m_AzimuthAngle_13; } inline float* get_address_of_m_AzimuthAngle_13() { return &___m_AzimuthAngle_13; } inline void set_m_AzimuthAngle_13(float value) { ___m_AzimuthAngle_13 = value; } }; // UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 { public: // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenCallback UnityEngine.UI.CoroutineTween.ColorTween::m_Target ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * ___m_Target_0; // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_StartColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_StartColor_1; // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::m_TargetColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_TargetColor_2; // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::m_TweenMode int32_t ___m_TweenMode_3; // System.Single UnityEngine.UI.CoroutineTween.ColorTween::m_Duration float ___m_Duration_4; // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::m_IgnoreTimeScale bool ___m_IgnoreTimeScale_5; public: inline static int32_t get_offset_of_m_Target_0() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_Target_0)); } inline ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * get_m_Target_0() const { return ___m_Target_0; } inline ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 ** get_address_of_m_Target_0() { return &___m_Target_0; } inline void set_m_Target_0(ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * value) { ___m_Target_0 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Target_0), (void*)value); } inline static int32_t get_offset_of_m_StartColor_1() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_StartColor_1)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_StartColor_1() const { return ___m_StartColor_1; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_StartColor_1() { return &___m_StartColor_1; } inline void set_m_StartColor_1(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_StartColor_1 = value; } inline static int32_t get_offset_of_m_TargetColor_2() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_TargetColor_2)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_TargetColor_2() const { return ___m_TargetColor_2; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_TargetColor_2() { return &___m_TargetColor_2; } inline void set_m_TargetColor_2(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_TargetColor_2 = value; } inline static int32_t get_offset_of_m_TweenMode_3() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_TweenMode_3)); } inline int32_t get_m_TweenMode_3() const { return ___m_TweenMode_3; } inline int32_t* get_address_of_m_TweenMode_3() { return &___m_TweenMode_3; } inline void set_m_TweenMode_3(int32_t value) { ___m_TweenMode_3 = value; } inline static int32_t get_offset_of_m_Duration_4() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_Duration_4)); } inline float get_m_Duration_4() const { return ___m_Duration_4; } inline float* get_address_of_m_Duration_4() { return &___m_Duration_4; } inline void set_m_Duration_4(float value) { ___m_Duration_4 = value; } inline static int32_t get_offset_of_m_IgnoreTimeScale_5() { return static_cast<int32_t>(offsetof(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228, ___m_IgnoreTimeScale_5)); } inline bool get_m_IgnoreTimeScale_5() const { return ___m_IgnoreTimeScale_5; } inline bool* get_address_of_m_IgnoreTimeScale_5() { return &___m_IgnoreTimeScale_5; } inline void set_m_IgnoreTimeScale_5(bool value) { ___m_IgnoreTimeScale_5 = value; } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke { ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * ___m_Target_0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_StartColor_1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_TargetColor_2; int32_t ___m_TweenMode_3; float ___m_Duration_4; int32_t ___m_IgnoreTimeScale_5; }; // Native definition for COM marshalling of UnityEngine.UI.CoroutineTween.ColorTween struct ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com { ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * ___m_Target_0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_StartColor_1; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_TargetColor_2; int32_t ___m_TweenMode_3; float ___m_Duration_4; int32_t ___m_IgnoreTimeScale_5; }; // UnityEngine.UI.Navigation struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 { public: // UnityEngine.UI.Navigation_Mode UnityEngine.UI.Navigation::m_Mode int32_t ___m_Mode_0; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnUp Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnDown Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnLeft Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3; // UnityEngine.UI.Selectable UnityEngine.UI.Navigation::m_SelectOnRight Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4; public: inline static int32_t get_offset_of_m_Mode_0() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_Mode_0)); } inline int32_t get_m_Mode_0() const { return ___m_Mode_0; } inline int32_t* get_address_of_m_Mode_0() { return &___m_Mode_0; } inline void set_m_Mode_0(int32_t value) { ___m_Mode_0 = value; } inline static int32_t get_offset_of_m_SelectOnUp_1() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnUp_1)); } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnUp_1() const { return ___m_SelectOnUp_1; } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnUp_1() { return &___m_SelectOnUp_1; } inline void set_m_SelectOnUp_1(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value) { ___m_SelectOnUp_1 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnUp_1), (void*)value); } inline static int32_t get_offset_of_m_SelectOnDown_2() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnDown_2)); } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnDown_2() const { return ___m_SelectOnDown_2; } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnDown_2() { return &___m_SelectOnDown_2; } inline void set_m_SelectOnDown_2(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value) { ___m_SelectOnDown_2 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnDown_2), (void*)value); } inline static int32_t get_offset_of_m_SelectOnLeft_3() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnLeft_3)); } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnLeft_3() const { return ___m_SelectOnLeft_3; } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnLeft_3() { return &___m_SelectOnLeft_3; } inline void set_m_SelectOnLeft_3(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value) { ___m_SelectOnLeft_3 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnLeft_3), (void*)value); } inline static int32_t get_offset_of_m_SelectOnRight_4() { return static_cast<int32_t>(offsetof(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07, ___m_SelectOnRight_4)); } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * get_m_SelectOnRight_4() const { return ___m_SelectOnRight_4; } inline Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A ** get_address_of_m_SelectOnRight_4() { return &___m_SelectOnRight_4; } inline void set_m_SelectOnRight_4(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * value) { ___m_SelectOnRight_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SelectOnRight_4), (void*)value); } }; // Native definition for P/Invoke marshalling of UnityEngine.UI.Navigation struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07_marshaled_pinvoke { int32_t ___m_Mode_0; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4; }; // Native definition for COM marshalling of UnityEngine.UI.Navigation struct Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07_marshaled_com { int32_t ___m_Mode_0; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnUp_1; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnDown_2; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnLeft_3; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___m_SelectOnRight_4; }; // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> struct Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 : public MulticastDelegate_t { public: public: }; // System.Comparison`1<UnityEngine.UI.ICanvasElement> struct Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC : public MulticastDelegate_t { public: public: }; // System.NotSupportedException struct NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 : public SystemException_t5380468142AA850BE4A341D7AF3EAB9C78746782 { public: public: }; // UnityEngine.Behaviour struct Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Canvas_WillRenderCanvases struct WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE : public MulticastDelegate_t { public: public: }; // UnityEngine.Collider struct Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> struct EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ICancelHandler> struct EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> struct EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDragHandler> struct EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDropHandler> struct EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> struct EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> struct EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IMoveHandler> struct EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> struct EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> struct EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> struct EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> struct EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> struct EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IScrollHandler> struct EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISelectHandler> struct EventFunction_1_t7521247C87411935E8A2CA38683533083459473F : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> struct EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B : public MulticastDelegate_t { public: public: }; // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> struct EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction struct UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<System.Boolean> struct UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>> struct UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<System.Single> struct UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 : public MulticastDelegate_t { public: public: }; // UnityEngine.Events.UnityAction`1<UnityEngine.Color> struct UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D : public MulticastDelegate_t { public: public: }; // UnityEngine.Renderer struct Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.Transform struct Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA : public Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 { public: public: }; // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllCallback struct GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 : public MulticastDelegate_t { public: public: }; // UnityEngine.UI.ReflectionMethodsCache_GetRayIntersectionAllNonAllocCallback struct GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 : public MulticastDelegate_t { public: public: }; // UnityEngine.UI.ReflectionMethodsCache_GetRaycastNonAllocCallback struct GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D : public MulticastDelegate_t { public: public: }; // UnityEngine.UI.ReflectionMethodsCache_RaycastAllCallback struct RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE : public MulticastDelegate_t { public: public: }; // UnityEngine.Camera struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; struct Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields { public: // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreCull CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreCull_4; // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPreRender CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPreRender_5; // UnityEngine.Camera_CameraCallback UnityEngine.Camera::onPostRender CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * ___onPostRender_6; public: inline static int32_t get_offset_of_onPreCull_4() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreCull_4)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreCull_4() const { return ___onPreCull_4; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreCull_4() { return &___onPreCull_4; } inline void set_onPreCull_4(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPreCull_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreCull_4), (void*)value); } inline static int32_t get_offset_of_onPreRender_5() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPreRender_5)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPreRender_5() const { return ___onPreRender_5; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPreRender_5() { return &___onPreRender_5; } inline void set_onPreRender_5(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPreRender_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPreRender_5), (void*)value); } inline static int32_t get_offset_of_onPostRender_6() { return static_cast<int32_t>(offsetof(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_StaticFields, ___onPostRender_6)); } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * get_onPostRender_6() const { return ___onPostRender_6; } inline CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 ** get_address_of_onPostRender_6() { return &___onPostRender_6; } inline void set_onPostRender_6(CameraCallback_t8BBB42AA08D7498DFC11F4128117055BC7F0B9D0 * value) { ___onPostRender_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___onPostRender_6), (void*)value); } }; // UnityEngine.Canvas struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; struct Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields { public: // UnityEngine.Canvas_WillRenderCanvases UnityEngine.Canvas::willRenderCanvases WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___willRenderCanvases_4; public: inline static int32_t get_offset_of_willRenderCanvases_4() { return static_cast<int32_t>(offsetof(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_StaticFields, ___willRenderCanvases_4)); } inline WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * get_willRenderCanvases_4() const { return ___willRenderCanvases_4; } inline WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE ** get_address_of_willRenderCanvases_4() { return &___willRenderCanvases_4; } inline void set_willRenderCanvases_4(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * value) { ___willRenderCanvases_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___willRenderCanvases_4), (void*)value); } }; // UnityEngine.CanvasGroup struct CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.Collider2D struct Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.MonoBehaviour struct MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 : public Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 { public: public: }; // UnityEngine.RectTransform struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 : public Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA { public: public: }; struct RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields { public: // UnityEngine.RectTransform_ReapplyDrivenProperties UnityEngine.RectTransform::reapplyDrivenProperties ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * ___reapplyDrivenProperties_4; public: inline static int32_t get_offset_of_reapplyDrivenProperties_4() { return static_cast<int32_t>(offsetof(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_StaticFields, ___reapplyDrivenProperties_4)); } inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * get_reapplyDrivenProperties_4() const { return ___reapplyDrivenProperties_4; } inline ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D ** get_address_of_reapplyDrivenProperties_4() { return &___reapplyDrivenProperties_4; } inline void set_reapplyDrivenProperties_4(ReapplyDrivenProperties_t431F4FBD9C59AE097FE33C4354CC6251B01B527D * value) { ___reapplyDrivenProperties_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___reapplyDrivenProperties_4), (void*)value); } }; // UnityEngine.SpriteRenderer struct SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F : public Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 { public: public: }; // UnityEngine.EventSystems.EventTrigger struct EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 { public: // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> UnityEngine.EventSystems.EventTrigger::m_Delegates List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___m_Delegates_4; public: inline static int32_t get_offset_of_m_Delegates_4() { return static_cast<int32_t>(offsetof(EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298, ___m_Delegates_4)); } inline List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * get_m_Delegates_4() const { return ___m_Delegates_4; } inline List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 ** get_address_of_m_Delegates_4() { return &___m_Delegates_4; } inline void set_m_Delegates_4(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * value) { ___m_Delegates_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Delegates_4), (void*)value); } }; // UnityEngine.EventSystems.UIBehaviour struct UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 { public: public: }; // UnityEngine.UI.Dropdown_DropdownItem struct DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 : public MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 { public: // UnityEngine.UI.Text UnityEngine.UI.Dropdown_DropdownItem::m_Text Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_Text_4; // UnityEngine.UI.Image UnityEngine.UI.Dropdown_DropdownItem::m_Image Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_Image_5; // UnityEngine.RectTransform UnityEngine.UI.Dropdown_DropdownItem::m_RectTransform RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_6; // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown_DropdownItem::m_Toggle Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___m_Toggle_7; public: inline static int32_t get_offset_of_m_Text_4() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_Text_4)); } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_Text_4() const { return ___m_Text_4; } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_Text_4() { return &___m_Text_4; } inline void set_m_Text_4(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value) { ___m_Text_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Text_4), (void*)value); } inline static int32_t get_offset_of_m_Image_5() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_Image_5)); } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_Image_5() const { return ___m_Image_5; } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_Image_5() { return &___m_Image_5; } inline void set_m_Image_5(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value) { ___m_Image_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Image_5), (void*)value); } inline static int32_t get_offset_of_m_RectTransform_6() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_RectTransform_6)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_6() const { return ___m_RectTransform_6; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_6() { return &___m_RectTransform_6; } inline void set_m_RectTransform_6(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_RectTransform_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_6), (void*)value); } inline static int32_t get_offset_of_m_Toggle_7() { return static_cast<int32_t>(offsetof(DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46, ___m_Toggle_7)); } inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * get_m_Toggle_7() const { return ___m_Toggle_7; } inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 ** get_address_of_m_Toggle_7() { return &___m_Toggle_7; } inline void set_m_Toggle_7(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * value) { ___m_Toggle_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Toggle_7), (void*)value); } }; // UnityEngine.EventSystems.BaseInput struct BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: public: }; // UnityEngine.EventSystems.BaseInputModule struct BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.BaseInputModule::m_RaycastResultCache List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___m_RaycastResultCache_4; // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::m_AxisEventData AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * ___m_AxisEventData_5; // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::m_EventSystem EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___m_EventSystem_6; // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::m_BaseEventData BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___m_BaseEventData_7; // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_InputOverride BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * ___m_InputOverride_8; // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::m_DefaultInput BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * ___m_DefaultInput_9; public: inline static int32_t get_offset_of_m_RaycastResultCache_4() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_RaycastResultCache_4)); } inline List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * get_m_RaycastResultCache_4() const { return ___m_RaycastResultCache_4; } inline List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 ** get_address_of_m_RaycastResultCache_4() { return &___m_RaycastResultCache_4; } inline void set_m_RaycastResultCache_4(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * value) { ___m_RaycastResultCache_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResultCache_4), (void*)value); } inline static int32_t get_offset_of_m_AxisEventData_5() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_AxisEventData_5)); } inline AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * get_m_AxisEventData_5() const { return ___m_AxisEventData_5; } inline AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 ** get_address_of_m_AxisEventData_5() { return &___m_AxisEventData_5; } inline void set_m_AxisEventData_5(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * value) { ___m_AxisEventData_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AxisEventData_5), (void*)value); } inline static int32_t get_offset_of_m_EventSystem_6() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_EventSystem_6)); } inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * get_m_EventSystem_6() const { return ___m_EventSystem_6; } inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 ** get_address_of_m_EventSystem_6() { return &___m_EventSystem_6; } inline void set_m_EventSystem_6(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * value) { ___m_EventSystem_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystem_6), (void*)value); } inline static int32_t get_offset_of_m_BaseEventData_7() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_BaseEventData_7)); } inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * get_m_BaseEventData_7() const { return ___m_BaseEventData_7; } inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 ** get_address_of_m_BaseEventData_7() { return &___m_BaseEventData_7; } inline void set_m_BaseEventData_7(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * value) { ___m_BaseEventData_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BaseEventData_7), (void*)value); } inline static int32_t get_offset_of_m_InputOverride_8() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_InputOverride_8)); } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * get_m_InputOverride_8() const { return ___m_InputOverride_8; } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** get_address_of_m_InputOverride_8() { return &___m_InputOverride_8; } inline void set_m_InputOverride_8(BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value) { ___m_InputOverride_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InputOverride_8), (void*)value); } inline static int32_t get_offset_of_m_DefaultInput_9() { return static_cast<int32_t>(offsetof(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939, ___m_DefaultInput_9)); } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * get_m_DefaultInput_9() const { return ___m_DefaultInput_9; } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** get_address_of_m_DefaultInput_9() { return &___m_DefaultInput_9; } inline void set_m_DefaultInput_9(BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value) { ___m_DefaultInput_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DefaultInput_9), (void*)value); } }; // UnityEngine.EventSystems.BaseRaycaster struct BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::m_RootRaycaster BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___m_RootRaycaster_4; public: inline static int32_t get_offset_of_m_RootRaycaster_4() { return static_cast<int32_t>(offsetof(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966, ___m_RootRaycaster_4)); } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * get_m_RootRaycaster_4() const { return ___m_RootRaycaster_4; } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** get_address_of_m_RootRaycaster_4() { return &___m_RootRaycaster_4; } inline void set_m_RootRaycaster_4(BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value) { ___m_RootRaycaster_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RootRaycaster_4), (void*)value); } }; // UnityEngine.EventSystems.EventSystem struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule> UnityEngine.EventSystems.EventSystem::m_SystemInputModules List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * ___m_SystemInputModules_4; // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::m_CurrentInputModule BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * ___m_CurrentInputModule_5; // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_FirstSelected GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_FirstSelected_7; // System.Boolean UnityEngine.EventSystems.EventSystem::m_sendNavigationEvents bool ___m_sendNavigationEvents_8; // System.Int32 UnityEngine.EventSystems.EventSystem::m_DragThreshold int32_t ___m_DragThreshold_9; // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::m_CurrentSelected GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_CurrentSelected_10; // System.Boolean UnityEngine.EventSystems.EventSystem::m_HasFocus bool ___m_HasFocus_11; // System.Boolean UnityEngine.EventSystems.EventSystem::m_SelectionGuard bool ___m_SelectionGuard_12; // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::m_DummyData BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___m_DummyData_13; public: inline static int32_t get_offset_of_m_SystemInputModules_4() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_SystemInputModules_4)); } inline List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * get_m_SystemInputModules_4() const { return ___m_SystemInputModules_4; } inline List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 ** get_address_of_m_SystemInputModules_4() { return &___m_SystemInputModules_4; } inline void set_m_SystemInputModules_4(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * value) { ___m_SystemInputModules_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SystemInputModules_4), (void*)value); } inline static int32_t get_offset_of_m_CurrentInputModule_5() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_CurrentInputModule_5)); } inline BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * get_m_CurrentInputModule_5() const { return ___m_CurrentInputModule_5; } inline BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 ** get_address_of_m_CurrentInputModule_5() { return &___m_CurrentInputModule_5; } inline void set_m_CurrentInputModule_5(BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * value) { ___m_CurrentInputModule_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentInputModule_5), (void*)value); } inline static int32_t get_offset_of_m_FirstSelected_7() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_FirstSelected_7)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_FirstSelected_7() const { return ___m_FirstSelected_7; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_FirstSelected_7() { return &___m_FirstSelected_7; } inline void set_m_FirstSelected_7(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_FirstSelected_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FirstSelected_7), (void*)value); } inline static int32_t get_offset_of_m_sendNavigationEvents_8() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_sendNavigationEvents_8)); } inline bool get_m_sendNavigationEvents_8() const { return ___m_sendNavigationEvents_8; } inline bool* get_address_of_m_sendNavigationEvents_8() { return &___m_sendNavigationEvents_8; } inline void set_m_sendNavigationEvents_8(bool value) { ___m_sendNavigationEvents_8 = value; } inline static int32_t get_offset_of_m_DragThreshold_9() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_DragThreshold_9)); } inline int32_t get_m_DragThreshold_9() const { return ___m_DragThreshold_9; } inline int32_t* get_address_of_m_DragThreshold_9() { return &___m_DragThreshold_9; } inline void set_m_DragThreshold_9(int32_t value) { ___m_DragThreshold_9 = value; } inline static int32_t get_offset_of_m_CurrentSelected_10() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_CurrentSelected_10)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_CurrentSelected_10() const { return ___m_CurrentSelected_10; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_CurrentSelected_10() { return &___m_CurrentSelected_10; } inline void set_m_CurrentSelected_10(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_CurrentSelected_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentSelected_10), (void*)value); } inline static int32_t get_offset_of_m_HasFocus_11() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_HasFocus_11)); } inline bool get_m_HasFocus_11() const { return ___m_HasFocus_11; } inline bool* get_address_of_m_HasFocus_11() { return &___m_HasFocus_11; } inline void set_m_HasFocus_11(bool value) { ___m_HasFocus_11 = value; } inline static int32_t get_offset_of_m_SelectionGuard_12() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_SelectionGuard_12)); } inline bool get_m_SelectionGuard_12() const { return ___m_SelectionGuard_12; } inline bool* get_address_of_m_SelectionGuard_12() { return &___m_SelectionGuard_12; } inline void set_m_SelectionGuard_12(bool value) { ___m_SelectionGuard_12 = value; } inline static int32_t get_offset_of_m_DummyData_13() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77, ___m_DummyData_13)); } inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * get_m_DummyData_13() const { return ___m_DummyData_13; } inline BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 ** get_address_of_m_DummyData_13() { return &___m_DummyData_13; } inline void set_m_DummyData_13(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * value) { ___m_DummyData_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DummyData_13), (void*)value); } }; struct EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields { public: // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem> UnityEngine.EventSystems.EventSystem::m_EventSystems List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * ___m_EventSystems_6; // System.Comparison`1<UnityEngine.EventSystems.RaycastResult> UnityEngine.EventSystems.EventSystem::s_RaycastComparer Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * ___s_RaycastComparer_14; public: inline static int32_t get_offset_of_m_EventSystems_6() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields, ___m_EventSystems_6)); } inline List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * get_m_EventSystems_6() const { return ___m_EventSystems_6; } inline List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B ** get_address_of_m_EventSystems_6() { return &___m_EventSystems_6; } inline void set_m_EventSystems_6(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * value) { ___m_EventSystems_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventSystems_6), (void*)value); } inline static int32_t get_offset_of_s_RaycastComparer_14() { return static_cast<int32_t>(offsetof(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields, ___s_RaycastComparer_14)); } inline Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * get_s_RaycastComparer_14() const { return ___s_RaycastComparer_14; } inline Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 ** get_address_of_s_RaycastComparer_14() { return &___s_RaycastComparer_14; } inline void set_s_RaycastComparer_14(Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * value) { ___s_RaycastComparer_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_RaycastComparer_14), (void*)value); } }; // UnityEngine.UI.AspectRatioFitter struct AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.UI.AspectRatioFitter_AspectMode UnityEngine.UI.AspectRatioFitter::m_AspectMode int32_t ___m_AspectMode_4; // System.Single UnityEngine.UI.AspectRatioFitter::m_AspectRatio float ___m_AspectRatio_5; // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::m_Rect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Rect_6; // System.Boolean UnityEngine.UI.AspectRatioFitter::m_DelayedSetDirty bool ___m_DelayedSetDirty_7; // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.AspectRatioFitter::m_Tracker DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_8; public: inline static int32_t get_offset_of_m_AspectMode_4() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_AspectMode_4)); } inline int32_t get_m_AspectMode_4() const { return ___m_AspectMode_4; } inline int32_t* get_address_of_m_AspectMode_4() { return &___m_AspectMode_4; } inline void set_m_AspectMode_4(int32_t value) { ___m_AspectMode_4 = value; } inline static int32_t get_offset_of_m_AspectRatio_5() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_AspectRatio_5)); } inline float get_m_AspectRatio_5() const { return ___m_AspectRatio_5; } inline float* get_address_of_m_AspectRatio_5() { return &___m_AspectRatio_5; } inline void set_m_AspectRatio_5(float value) { ___m_AspectRatio_5 = value; } inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_Rect_6)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Rect_6() const { return ___m_Rect_6; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Rect_6() { return &___m_Rect_6; } inline void set_m_Rect_6(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_Rect_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value); } inline static int32_t get_offset_of_m_DelayedSetDirty_7() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_DelayedSetDirty_7)); } inline bool get_m_DelayedSetDirty_7() const { return ___m_DelayedSetDirty_7; } inline bool* get_address_of_m_DelayedSetDirty_7() { return &___m_DelayedSetDirty_7; } inline void set_m_DelayedSetDirty_7(bool value) { ___m_DelayedSetDirty_7 = value; } inline static int32_t get_offset_of_m_Tracker_8() { return static_cast<int32_t>(offsetof(AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6, ___m_Tracker_8)); } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_8() const { return ___m_Tracker_8; } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_8() { return &___m_Tracker_8; } inline void set_m_Tracker_8(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value) { ___m_Tracker_8 = value; } }; // UnityEngine.UI.BaseMeshEffect struct BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::m_Graphic Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_Graphic_4; public: inline static int32_t get_offset_of_m_Graphic_4() { return static_cast<int32_t>(offsetof(BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5, ___m_Graphic_4)); } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_Graphic_4() const { return ___m_Graphic_4; } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_Graphic_4() { return &___m_Graphic_4; } inline void set_m_Graphic_4(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value) { ___m_Graphic_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_4), (void*)value); } }; // UnityEngine.UI.CanvasScaler struct CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.UI.CanvasScaler_ScaleMode UnityEngine.UI.CanvasScaler::m_UiScaleMode int32_t ___m_UiScaleMode_4; // System.Single UnityEngine.UI.CanvasScaler::m_ReferencePixelsPerUnit float ___m_ReferencePixelsPerUnit_5; // System.Single UnityEngine.UI.CanvasScaler::m_ScaleFactor float ___m_ScaleFactor_6; // UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::m_ReferenceResolution Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_ReferenceResolution_7; // UnityEngine.UI.CanvasScaler_ScreenMatchMode UnityEngine.UI.CanvasScaler::m_ScreenMatchMode int32_t ___m_ScreenMatchMode_8; // System.Single UnityEngine.UI.CanvasScaler::m_MatchWidthOrHeight float ___m_MatchWidthOrHeight_9; // UnityEngine.UI.CanvasScaler_Unit UnityEngine.UI.CanvasScaler::m_PhysicalUnit int32_t ___m_PhysicalUnit_11; // System.Single UnityEngine.UI.CanvasScaler::m_FallbackScreenDPI float ___m_FallbackScreenDPI_12; // System.Single UnityEngine.UI.CanvasScaler::m_DefaultSpriteDPI float ___m_DefaultSpriteDPI_13; // System.Single UnityEngine.UI.CanvasScaler::m_DynamicPixelsPerUnit float ___m_DynamicPixelsPerUnit_14; // UnityEngine.Canvas UnityEngine.UI.CanvasScaler::m_Canvas Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_15; // System.Single UnityEngine.UI.CanvasScaler::m_PrevScaleFactor float ___m_PrevScaleFactor_16; // System.Single UnityEngine.UI.CanvasScaler::m_PrevReferencePixelsPerUnit float ___m_PrevReferencePixelsPerUnit_17; public: inline static int32_t get_offset_of_m_UiScaleMode_4() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_UiScaleMode_4)); } inline int32_t get_m_UiScaleMode_4() const { return ___m_UiScaleMode_4; } inline int32_t* get_address_of_m_UiScaleMode_4() { return &___m_UiScaleMode_4; } inline void set_m_UiScaleMode_4(int32_t value) { ___m_UiScaleMode_4 = value; } inline static int32_t get_offset_of_m_ReferencePixelsPerUnit_5() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ReferencePixelsPerUnit_5)); } inline float get_m_ReferencePixelsPerUnit_5() const { return ___m_ReferencePixelsPerUnit_5; } inline float* get_address_of_m_ReferencePixelsPerUnit_5() { return &___m_ReferencePixelsPerUnit_5; } inline void set_m_ReferencePixelsPerUnit_5(float value) { ___m_ReferencePixelsPerUnit_5 = value; } inline static int32_t get_offset_of_m_ScaleFactor_6() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ScaleFactor_6)); } inline float get_m_ScaleFactor_6() const { return ___m_ScaleFactor_6; } inline float* get_address_of_m_ScaleFactor_6() { return &___m_ScaleFactor_6; } inline void set_m_ScaleFactor_6(float value) { ___m_ScaleFactor_6 = value; } inline static int32_t get_offset_of_m_ReferenceResolution_7() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ReferenceResolution_7)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_ReferenceResolution_7() const { return ___m_ReferenceResolution_7; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_ReferenceResolution_7() { return &___m_ReferenceResolution_7; } inline void set_m_ReferenceResolution_7(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_ReferenceResolution_7 = value; } inline static int32_t get_offset_of_m_ScreenMatchMode_8() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_ScreenMatchMode_8)); } inline int32_t get_m_ScreenMatchMode_8() const { return ___m_ScreenMatchMode_8; } inline int32_t* get_address_of_m_ScreenMatchMode_8() { return &___m_ScreenMatchMode_8; } inline void set_m_ScreenMatchMode_8(int32_t value) { ___m_ScreenMatchMode_8 = value; } inline static int32_t get_offset_of_m_MatchWidthOrHeight_9() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_MatchWidthOrHeight_9)); } inline float get_m_MatchWidthOrHeight_9() const { return ___m_MatchWidthOrHeight_9; } inline float* get_address_of_m_MatchWidthOrHeight_9() { return &___m_MatchWidthOrHeight_9; } inline void set_m_MatchWidthOrHeight_9(float value) { ___m_MatchWidthOrHeight_9 = value; } inline static int32_t get_offset_of_m_PhysicalUnit_11() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_PhysicalUnit_11)); } inline int32_t get_m_PhysicalUnit_11() const { return ___m_PhysicalUnit_11; } inline int32_t* get_address_of_m_PhysicalUnit_11() { return &___m_PhysicalUnit_11; } inline void set_m_PhysicalUnit_11(int32_t value) { ___m_PhysicalUnit_11 = value; } inline static int32_t get_offset_of_m_FallbackScreenDPI_12() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_FallbackScreenDPI_12)); } inline float get_m_FallbackScreenDPI_12() const { return ___m_FallbackScreenDPI_12; } inline float* get_address_of_m_FallbackScreenDPI_12() { return &___m_FallbackScreenDPI_12; } inline void set_m_FallbackScreenDPI_12(float value) { ___m_FallbackScreenDPI_12 = value; } inline static int32_t get_offset_of_m_DefaultSpriteDPI_13() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_DefaultSpriteDPI_13)); } inline float get_m_DefaultSpriteDPI_13() const { return ___m_DefaultSpriteDPI_13; } inline float* get_address_of_m_DefaultSpriteDPI_13() { return &___m_DefaultSpriteDPI_13; } inline void set_m_DefaultSpriteDPI_13(float value) { ___m_DefaultSpriteDPI_13 = value; } inline static int32_t get_offset_of_m_DynamicPixelsPerUnit_14() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_DynamicPixelsPerUnit_14)); } inline float get_m_DynamicPixelsPerUnit_14() const { return ___m_DynamicPixelsPerUnit_14; } inline float* get_address_of_m_DynamicPixelsPerUnit_14() { return &___m_DynamicPixelsPerUnit_14; } inline void set_m_DynamicPixelsPerUnit_14(float value) { ___m_DynamicPixelsPerUnit_14 = value; } inline static int32_t get_offset_of_m_Canvas_15() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_Canvas_15)); } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_15() const { return ___m_Canvas_15; } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_15() { return &___m_Canvas_15; } inline void set_m_Canvas_15(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value) { ___m_Canvas_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_15), (void*)value); } inline static int32_t get_offset_of_m_PrevScaleFactor_16() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_PrevScaleFactor_16)); } inline float get_m_PrevScaleFactor_16() const { return ___m_PrevScaleFactor_16; } inline float* get_address_of_m_PrevScaleFactor_16() { return &___m_PrevScaleFactor_16; } inline void set_m_PrevScaleFactor_16(float value) { ___m_PrevScaleFactor_16 = value; } inline static int32_t get_offset_of_m_PrevReferencePixelsPerUnit_17() { return static_cast<int32_t>(offsetof(CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564, ___m_PrevReferencePixelsPerUnit_17)); } inline float get_m_PrevReferencePixelsPerUnit_17() const { return ___m_PrevReferencePixelsPerUnit_17; } inline float* get_address_of_m_PrevReferencePixelsPerUnit_17() { return &___m_PrevReferencePixelsPerUnit_17; } inline void set_m_PrevReferencePixelsPerUnit_17(float value) { ___m_PrevReferencePixelsPerUnit_17 = value; } }; // UnityEngine.UI.ContentSizeFitter struct ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::m_HorizontalFit int32_t ___m_HorizontalFit_4; // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::m_VerticalFit int32_t ___m_VerticalFit_5; // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::m_Rect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Rect_6; // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ContentSizeFitter::m_Tracker DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_7; public: inline static int32_t get_offset_of_m_HorizontalFit_4() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_HorizontalFit_4)); } inline int32_t get_m_HorizontalFit_4() const { return ___m_HorizontalFit_4; } inline int32_t* get_address_of_m_HorizontalFit_4() { return &___m_HorizontalFit_4; } inline void set_m_HorizontalFit_4(int32_t value) { ___m_HorizontalFit_4 = value; } inline static int32_t get_offset_of_m_VerticalFit_5() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_VerticalFit_5)); } inline int32_t get_m_VerticalFit_5() const { return ___m_VerticalFit_5; } inline int32_t* get_address_of_m_VerticalFit_5() { return &___m_VerticalFit_5; } inline void set_m_VerticalFit_5(int32_t value) { ___m_VerticalFit_5 = value; } inline static int32_t get_offset_of_m_Rect_6() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_Rect_6)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Rect_6() const { return ___m_Rect_6; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Rect_6() { return &___m_Rect_6; } inline void set_m_Rect_6(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_Rect_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_6), (void*)value); } inline static int32_t get_offset_of_m_Tracker_7() { return static_cast<int32_t>(offsetof(ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8, ___m_Tracker_7)); } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_7() const { return ___m_Tracker_7; } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_7() { return &___m_Tracker_7; } inline void set_m_Tracker_7(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value) { ___m_Tracker_7 = value; } }; // UnityEngine.UI.Graphic struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.Material UnityEngine.UI.Graphic::m_Material Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_Material_6; // UnityEngine.Color UnityEngine.UI.Graphic::m_Color Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_Color_7; // System.Boolean UnityEngine.UI.Graphic::m_SkipLayoutUpdate bool ___m_SkipLayoutUpdate_8; // System.Boolean UnityEngine.UI.Graphic::m_SkipMaterialUpdate bool ___m_SkipMaterialUpdate_9; // System.Boolean UnityEngine.UI.Graphic::m_RaycastTarget bool ___m_RaycastTarget_10; // UnityEngine.RectTransform UnityEngine.UI.Graphic::m_RectTransform RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_11; // UnityEngine.CanvasRenderer UnityEngine.UI.Graphic::m_CanvasRenderer CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * ___m_CanvasRenderer_12; // UnityEngine.Canvas UnityEngine.UI.Graphic::m_Canvas Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_13; // System.Boolean UnityEngine.UI.Graphic::m_VertsDirty bool ___m_VertsDirty_14; // System.Boolean UnityEngine.UI.Graphic::m_MaterialDirty bool ___m_MaterialDirty_15; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyLayoutCallback UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyLayoutCallback_16; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyVertsCallback UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyVertsCallback_17; // UnityEngine.Events.UnityAction UnityEngine.UI.Graphic::m_OnDirtyMaterialCallback UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___m_OnDirtyMaterialCallback_18; // UnityEngine.Mesh UnityEngine.UI.Graphic::m_CachedMesh Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m_CachedMesh_21; // UnityEngine.Vector2[] UnityEngine.UI.Graphic::m_CachedUvs Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___m_CachedUvs_22; // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.ColorTween> UnityEngine.UI.Graphic::m_ColorTweenRunner TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * ___m_ColorTweenRunner_23; // System.Boolean UnityEngine.UI.Graphic::<useLegacyMeshGeneration>k__BackingField bool ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; public: inline static int32_t get_offset_of_m_Material_6() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Material_6)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_Material_6() const { return ___m_Material_6; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_Material_6() { return &___m_Material_6; } inline void set_m_Material_6(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___m_Material_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Material_6), (void*)value); } inline static int32_t get_offset_of_m_Color_7() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Color_7)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_Color_7() const { return ___m_Color_7; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_Color_7() { return &___m_Color_7; } inline void set_m_Color_7(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_Color_7 = value; } inline static int32_t get_offset_of_m_SkipLayoutUpdate_8() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipLayoutUpdate_8)); } inline bool get_m_SkipLayoutUpdate_8() const { return ___m_SkipLayoutUpdate_8; } inline bool* get_address_of_m_SkipLayoutUpdate_8() { return &___m_SkipLayoutUpdate_8; } inline void set_m_SkipLayoutUpdate_8(bool value) { ___m_SkipLayoutUpdate_8 = value; } inline static int32_t get_offset_of_m_SkipMaterialUpdate_9() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_SkipMaterialUpdate_9)); } inline bool get_m_SkipMaterialUpdate_9() const { return ___m_SkipMaterialUpdate_9; } inline bool* get_address_of_m_SkipMaterialUpdate_9() { return &___m_SkipMaterialUpdate_9; } inline void set_m_SkipMaterialUpdate_9(bool value) { ___m_SkipMaterialUpdate_9 = value; } inline static int32_t get_offset_of_m_RaycastTarget_10() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RaycastTarget_10)); } inline bool get_m_RaycastTarget_10() const { return ___m_RaycastTarget_10; } inline bool* get_address_of_m_RaycastTarget_10() { return &___m_RaycastTarget_10; } inline void set_m_RaycastTarget_10(bool value) { ___m_RaycastTarget_10 = value; } inline static int32_t get_offset_of_m_RectTransform_11() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_RectTransform_11)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_11() const { return ___m_RectTransform_11; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_11() { return &___m_RectTransform_11; } inline void set_m_RectTransform_11(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_RectTransform_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_11), (void*)value); } inline static int32_t get_offset_of_m_CanvasRenderer_12() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CanvasRenderer_12)); } inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * get_m_CanvasRenderer_12() const { return ___m_CanvasRenderer_12; } inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 ** get_address_of_m_CanvasRenderer_12() { return &___m_CanvasRenderer_12; } inline void set_m_CanvasRenderer_12(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * value) { ___m_CanvasRenderer_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasRenderer_12), (void*)value); } inline static int32_t get_offset_of_m_Canvas_13() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_Canvas_13)); } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_13() const { return ___m_Canvas_13; } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_13() { return &___m_Canvas_13; } inline void set_m_Canvas_13(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value) { ___m_Canvas_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_13), (void*)value); } inline static int32_t get_offset_of_m_VertsDirty_14() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_VertsDirty_14)); } inline bool get_m_VertsDirty_14() const { return ___m_VertsDirty_14; } inline bool* get_address_of_m_VertsDirty_14() { return &___m_VertsDirty_14; } inline void set_m_VertsDirty_14(bool value) { ___m_VertsDirty_14 = value; } inline static int32_t get_offset_of_m_MaterialDirty_15() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_MaterialDirty_15)); } inline bool get_m_MaterialDirty_15() const { return ___m_MaterialDirty_15; } inline bool* get_address_of_m_MaterialDirty_15() { return &___m_MaterialDirty_15; } inline void set_m_MaterialDirty_15(bool value) { ___m_MaterialDirty_15 = value; } inline static int32_t get_offset_of_m_OnDirtyLayoutCallback_16() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyLayoutCallback_16)); } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyLayoutCallback_16() const { return ___m_OnDirtyLayoutCallback_16; } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyLayoutCallback_16() { return &___m_OnDirtyLayoutCallback_16; } inline void set_m_OnDirtyLayoutCallback_16(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value) { ___m_OnDirtyLayoutCallback_16 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyLayoutCallback_16), (void*)value); } inline static int32_t get_offset_of_m_OnDirtyVertsCallback_17() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyVertsCallback_17)); } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyVertsCallback_17() const { return ___m_OnDirtyVertsCallback_17; } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyVertsCallback_17() { return &___m_OnDirtyVertsCallback_17; } inline void set_m_OnDirtyVertsCallback_17(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value) { ___m_OnDirtyVertsCallback_17 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyVertsCallback_17), (void*)value); } inline static int32_t get_offset_of_m_OnDirtyMaterialCallback_18() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_OnDirtyMaterialCallback_18)); } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * get_m_OnDirtyMaterialCallback_18() const { return ___m_OnDirtyMaterialCallback_18; } inline UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 ** get_address_of_m_OnDirtyMaterialCallback_18() { return &___m_OnDirtyMaterialCallback_18; } inline void set_m_OnDirtyMaterialCallback_18(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * value) { ___m_OnDirtyMaterialCallback_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnDirtyMaterialCallback_18), (void*)value); } inline static int32_t get_offset_of_m_CachedMesh_21() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedMesh_21)); } inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_m_CachedMesh_21() const { return ___m_CachedMesh_21; } inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_m_CachedMesh_21() { return &___m_CachedMesh_21; } inline void set_m_CachedMesh_21(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value) { ___m_CachedMesh_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedMesh_21), (void*)value); } inline static int32_t get_offset_of_m_CachedUvs_22() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_CachedUvs_22)); } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_m_CachedUvs_22() const { return ___m_CachedUvs_22; } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_m_CachedUvs_22() { return &___m_CachedUvs_22; } inline void set_m_CachedUvs_22(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value) { ___m_CachedUvs_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedUvs_22), (void*)value); } inline static int32_t get_offset_of_m_ColorTweenRunner_23() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___m_ColorTweenRunner_23)); } inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * get_m_ColorTweenRunner_23() const { return ___m_ColorTweenRunner_23; } inline TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 ** get_address_of_m_ColorTweenRunner_23() { return &___m_ColorTweenRunner_23; } inline void set_m_ColorTweenRunner_23(TweenRunner_1_t56CEB168ADE3739A1BDDBF258FDC759DF8927172 * value) { ___m_ColorTweenRunner_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ColorTweenRunner_23), (void*)value); } inline static int32_t get_offset_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8, ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24)); } inline bool get_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() const { return ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; } inline bool* get_address_of_U3CuseLegacyMeshGenerationU3Ek__BackingField_24() { return &___U3CuseLegacyMeshGenerationU3Ek__BackingField_24; } inline void set_U3CuseLegacyMeshGenerationU3Ek__BackingField_24(bool value) { ___U3CuseLegacyMeshGenerationU3Ek__BackingField_24 = value; } }; struct Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Graphic::s_DefaultUI Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultUI_4; // UnityEngine.Texture2D UnityEngine.UI.Graphic::s_WhiteTexture Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * ___s_WhiteTexture_5; // UnityEngine.Mesh UnityEngine.UI.Graphic::s_Mesh Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___s_Mesh_19; // UnityEngine.UI.VertexHelper UnityEngine.UI.Graphic::s_VertexHelper VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * ___s_VertexHelper_20; public: inline static int32_t get_offset_of_s_DefaultUI_4() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_DefaultUI_4)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultUI_4() const { return ___s_DefaultUI_4; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultUI_4() { return &___s_DefaultUI_4; } inline void set_s_DefaultUI_4(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___s_DefaultUI_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultUI_4), (void*)value); } inline static int32_t get_offset_of_s_WhiteTexture_5() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_WhiteTexture_5)); } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * get_s_WhiteTexture_5() const { return ___s_WhiteTexture_5; } inline Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C ** get_address_of_s_WhiteTexture_5() { return &___s_WhiteTexture_5; } inline void set_s_WhiteTexture_5(Texture2D_tBBF96AC337723E2EF156DF17E09D4379FD05DE1C * value) { ___s_WhiteTexture_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_WhiteTexture_5), (void*)value); } inline static int32_t get_offset_of_s_Mesh_19() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_Mesh_19)); } inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_s_Mesh_19() const { return ___s_Mesh_19; } inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_s_Mesh_19() { return &___s_Mesh_19; } inline void set_s_Mesh_19(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value) { ___s_Mesh_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Mesh_19), (void*)value); } inline static int32_t get_offset_of_s_VertexHelper_20() { return static_cast<int32_t>(offsetof(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_StaticFields, ___s_VertexHelper_20)); } inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * get_s_VertexHelper_20() const { return ___s_VertexHelper_20; } inline VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F ** get_address_of_s_VertexHelper_20() { return &___s_VertexHelper_20; } inline void set_s_VertexHelper_20(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * value) { ___s_VertexHelper_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_VertexHelper_20), (void*)value); } }; // UnityEngine.UI.Mask struct Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.RectTransform UnityEngine.UI.Mask::m_RectTransform RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_4; // System.Boolean UnityEngine.UI.Mask::m_ShowMaskGraphic bool ___m_ShowMaskGraphic_5; // UnityEngine.UI.Graphic UnityEngine.UI.Mask::m_Graphic Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_Graphic_6; // UnityEngine.Material UnityEngine.UI.Mask::m_MaskMaterial Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_MaskMaterial_7; // UnityEngine.Material UnityEngine.UI.Mask::m_UnmaskMaterial Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_UnmaskMaterial_8; public: inline static int32_t get_offset_of_m_RectTransform_4() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_RectTransform_4)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_4() const { return ___m_RectTransform_4; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_4() { return &___m_RectTransform_4; } inline void set_m_RectTransform_4(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_RectTransform_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_4), (void*)value); } inline static int32_t get_offset_of_m_ShowMaskGraphic_5() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_ShowMaskGraphic_5)); } inline bool get_m_ShowMaskGraphic_5() const { return ___m_ShowMaskGraphic_5; } inline bool* get_address_of_m_ShowMaskGraphic_5() { return &___m_ShowMaskGraphic_5; } inline void set_m_ShowMaskGraphic_5(bool value) { ___m_ShowMaskGraphic_5 = value; } inline static int32_t get_offset_of_m_Graphic_6() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_Graphic_6)); } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_Graphic_6() const { return ___m_Graphic_6; } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_Graphic_6() { return &___m_Graphic_6; } inline void set_m_Graphic_6(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value) { ___m_Graphic_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Graphic_6), (void*)value); } inline static int32_t get_offset_of_m_MaskMaterial_7() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_MaskMaterial_7)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_MaskMaterial_7() const { return ___m_MaskMaterial_7; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_MaskMaterial_7() { return &___m_MaskMaterial_7; } inline void set_m_MaskMaterial_7(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___m_MaskMaterial_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_7), (void*)value); } inline static int32_t get_offset_of_m_UnmaskMaterial_8() { return static_cast<int32_t>(offsetof(Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB, ___m_UnmaskMaterial_8)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_UnmaskMaterial_8() const { return ___m_UnmaskMaterial_8; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_UnmaskMaterial_8() { return &___m_UnmaskMaterial_8; } inline void set_m_UnmaskMaterial_8(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___m_UnmaskMaterial_8 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_UnmaskMaterial_8), (void*)value); } }; // UnityEngine.UI.RectMask2D struct RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.UI.RectangularVertexClipper UnityEngine.UI.RectMask2D::m_VertexClipper RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 * ___m_VertexClipper_4; // UnityEngine.RectTransform UnityEngine.UI.RectMask2D::m_RectTransform RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_RectTransform_5; // System.Collections.Generic.HashSet`1<UnityEngine.UI.MaskableGraphic> UnityEngine.UI.RectMask2D::m_MaskableTargets HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B * ___m_MaskableTargets_6; // System.Collections.Generic.HashSet`1<UnityEngine.UI.IClippable> UnityEngine.UI.RectMask2D::m_ClipTargets HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC * ___m_ClipTargets_7; // System.Boolean UnityEngine.UI.RectMask2D::m_ShouldRecalculateClipRects bool ___m_ShouldRecalculateClipRects_8; // System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D> UnityEngine.UI.RectMask2D::m_Clippers List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * ___m_Clippers_9; // UnityEngine.Rect UnityEngine.UI.RectMask2D::m_LastClipRectCanvasSpace Rect_t35B976DE901B5423C11705E156938EA27AB402CE ___m_LastClipRectCanvasSpace_10; // System.Boolean UnityEngine.UI.RectMask2D::m_ForceClip bool ___m_ForceClip_11; // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::m_Padding Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E ___m_Padding_12; // UnityEngine.Vector2Int UnityEngine.UI.RectMask2D::m_Softness Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 ___m_Softness_13; // UnityEngine.Canvas UnityEngine.UI.RectMask2D::m_Canvas Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_14; // UnityEngine.Vector3[] UnityEngine.UI.RectMask2D::m_Corners Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_15; public: inline static int32_t get_offset_of_m_VertexClipper_4() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_VertexClipper_4)); } inline RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 * get_m_VertexClipper_4() const { return ___m_VertexClipper_4; } inline RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 ** get_address_of_m_VertexClipper_4() { return &___m_VertexClipper_4; } inline void set_m_VertexClipper_4(RectangularVertexClipper_t6C47856C4F775A5799A49A100196C2BB14C5DD91 * value) { ___m_VertexClipper_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VertexClipper_4), (void*)value); } inline static int32_t get_offset_of_m_RectTransform_5() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_RectTransform_5)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_RectTransform_5() const { return ___m_RectTransform_5; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_RectTransform_5() { return &___m_RectTransform_5; } inline void set_m_RectTransform_5(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_RectTransform_5 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RectTransform_5), (void*)value); } inline static int32_t get_offset_of_m_MaskableTargets_6() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_MaskableTargets_6)); } inline HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B * get_m_MaskableTargets_6() const { return ___m_MaskableTargets_6; } inline HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B ** get_address_of_m_MaskableTargets_6() { return &___m_MaskableTargets_6; } inline void set_m_MaskableTargets_6(HashSet_1_tAF46C0FA5DE4DF8DBF79849CC6D9ECAC4E17DC5B * value) { ___m_MaskableTargets_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MaskableTargets_6), (void*)value); } inline static int32_t get_offset_of_m_ClipTargets_7() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_ClipTargets_7)); } inline HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC * get_m_ClipTargets_7() const { return ___m_ClipTargets_7; } inline HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC ** get_address_of_m_ClipTargets_7() { return &___m_ClipTargets_7; } inline void set_m_ClipTargets_7(HashSet_1_t342660F836636D5AEACE4C134C048A1B9F549EDC * value) { ___m_ClipTargets_7 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ClipTargets_7), (void*)value); } inline static int32_t get_offset_of_m_ShouldRecalculateClipRects_8() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_ShouldRecalculateClipRects_8)); } inline bool get_m_ShouldRecalculateClipRects_8() const { return ___m_ShouldRecalculateClipRects_8; } inline bool* get_address_of_m_ShouldRecalculateClipRects_8() { return &___m_ShouldRecalculateClipRects_8; } inline void set_m_ShouldRecalculateClipRects_8(bool value) { ___m_ShouldRecalculateClipRects_8 = value; } inline static int32_t get_offset_of_m_Clippers_9() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Clippers_9)); } inline List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * get_m_Clippers_9() const { return ___m_Clippers_9; } inline List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C ** get_address_of_m_Clippers_9() { return &___m_Clippers_9; } inline void set_m_Clippers_9(List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * value) { ___m_Clippers_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Clippers_9), (void*)value); } inline static int32_t get_offset_of_m_LastClipRectCanvasSpace_10() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_LastClipRectCanvasSpace_10)); } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE get_m_LastClipRectCanvasSpace_10() const { return ___m_LastClipRectCanvasSpace_10; } inline Rect_t35B976DE901B5423C11705E156938EA27AB402CE * get_address_of_m_LastClipRectCanvasSpace_10() { return &___m_LastClipRectCanvasSpace_10; } inline void set_m_LastClipRectCanvasSpace_10(Rect_t35B976DE901B5423C11705E156938EA27AB402CE value) { ___m_LastClipRectCanvasSpace_10 = value; } inline static int32_t get_offset_of_m_ForceClip_11() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_ForceClip_11)); } inline bool get_m_ForceClip_11() const { return ___m_ForceClip_11; } inline bool* get_address_of_m_ForceClip_11() { return &___m_ForceClip_11; } inline void set_m_ForceClip_11(bool value) { ___m_ForceClip_11 = value; } inline static int32_t get_offset_of_m_Padding_12() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Padding_12)); } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E get_m_Padding_12() const { return ___m_Padding_12; } inline Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E * get_address_of_m_Padding_12() { return &___m_Padding_12; } inline void set_m_Padding_12(Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E value) { ___m_Padding_12 = value; } inline static int32_t get_offset_of_m_Softness_13() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Softness_13)); } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 get_m_Softness_13() const { return ___m_Softness_13; } inline Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 * get_address_of_m_Softness_13() { return &___m_Softness_13; } inline void set_m_Softness_13(Vector2Int_t339DA203C037FA6BCFC926C36DC2194D52D5F905 value) { ___m_Softness_13 = value; } inline static int32_t get_offset_of_m_Canvas_14() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Canvas_14)); } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_14() const { return ___m_Canvas_14; } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_14() { return &___m_Canvas_14; } inline void set_m_Canvas_14(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value) { ___m_Canvas_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_14), (void*)value); } inline static int32_t get_offset_of_m_Corners_15() { return static_cast<int32_t>(offsetof(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B, ___m_Corners_15)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_15() const { return ___m_Corners_15; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_15() { return &___m_Corners_15; } inline void set_m_Corners_15(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ___m_Corners_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_15), (void*)value); } }; // UnityEngine.UI.ScrollRect struct ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Content RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Content_4; // System.Boolean UnityEngine.UI.ScrollRect::m_Horizontal bool ___m_Horizontal_5; // System.Boolean UnityEngine.UI.ScrollRect::m_Vertical bool ___m_Vertical_6; // UnityEngine.UI.ScrollRect_MovementType UnityEngine.UI.ScrollRect::m_MovementType int32_t ___m_MovementType_7; // System.Single UnityEngine.UI.ScrollRect::m_Elasticity float ___m_Elasticity_8; // System.Boolean UnityEngine.UI.ScrollRect::m_Inertia bool ___m_Inertia_9; // System.Single UnityEngine.UI.ScrollRect::m_DecelerationRate float ___m_DecelerationRate_10; // System.Single UnityEngine.UI.ScrollRect::m_ScrollSensitivity float ___m_ScrollSensitivity_11; // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Viewport RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Viewport_12; // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_HorizontalScrollbar Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___m_HorizontalScrollbar_13; // UnityEngine.UI.Scrollbar UnityEngine.UI.ScrollRect::m_VerticalScrollbar Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___m_VerticalScrollbar_14; // UnityEngine.UI.ScrollRect_ScrollbarVisibility UnityEngine.UI.ScrollRect::m_HorizontalScrollbarVisibility int32_t ___m_HorizontalScrollbarVisibility_15; // UnityEngine.UI.ScrollRect_ScrollbarVisibility UnityEngine.UI.ScrollRect::m_VerticalScrollbarVisibility int32_t ___m_VerticalScrollbarVisibility_16; // System.Single UnityEngine.UI.ScrollRect::m_HorizontalScrollbarSpacing float ___m_HorizontalScrollbarSpacing_17; // System.Single UnityEngine.UI.ScrollRect::m_VerticalScrollbarSpacing float ___m_VerticalScrollbarSpacing_18; // UnityEngine.UI.ScrollRect_ScrollRectEvent UnityEngine.UI.ScrollRect::m_OnValueChanged ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB * ___m_OnValueChanged_19; // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PointerStartLocalCursor Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PointerStartLocalCursor_20; // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_ContentStartPosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_ContentStartPosition_21; // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_ViewRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_ViewRect_22; // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ContentBounds Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_ContentBounds_23; // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_ViewBounds Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_ViewBounds_24; // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_Velocity Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Velocity_25; // System.Boolean UnityEngine.UI.ScrollRect::m_Dragging bool ___m_Dragging_26; // System.Boolean UnityEngine.UI.ScrollRect::m_Scrolling bool ___m_Scrolling_27; // UnityEngine.Vector2 UnityEngine.UI.ScrollRect::m_PrevPosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_PrevPosition_28; // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevContentBounds Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_PrevContentBounds_29; // UnityEngine.Bounds UnityEngine.UI.ScrollRect::m_PrevViewBounds Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 ___m_PrevViewBounds_30; // System.Boolean UnityEngine.UI.ScrollRect::m_HasRebuiltLayout bool ___m_HasRebuiltLayout_31; // System.Boolean UnityEngine.UI.ScrollRect::m_HSliderExpand bool ___m_HSliderExpand_32; // System.Boolean UnityEngine.UI.ScrollRect::m_VSliderExpand bool ___m_VSliderExpand_33; // System.Single UnityEngine.UI.ScrollRect::m_HSliderHeight float ___m_HSliderHeight_34; // System.Single UnityEngine.UI.ScrollRect::m_VSliderWidth float ___m_VSliderWidth_35; // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_Rect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Rect_36; // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_HorizontalScrollbarRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HorizontalScrollbarRect_37; // UnityEngine.RectTransform UnityEngine.UI.ScrollRect::m_VerticalScrollbarRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_VerticalScrollbarRect_38; // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.ScrollRect::m_Tracker DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_39; // UnityEngine.Vector3[] UnityEngine.UI.ScrollRect::m_Corners Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_40; public: inline static int32_t get_offset_of_m_Content_4() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Content_4)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Content_4() const { return ___m_Content_4; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Content_4() { return &___m_Content_4; } inline void set_m_Content_4(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_Content_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Content_4), (void*)value); } inline static int32_t get_offset_of_m_Horizontal_5() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Horizontal_5)); } inline bool get_m_Horizontal_5() const { return ___m_Horizontal_5; } inline bool* get_address_of_m_Horizontal_5() { return &___m_Horizontal_5; } inline void set_m_Horizontal_5(bool value) { ___m_Horizontal_5 = value; } inline static int32_t get_offset_of_m_Vertical_6() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Vertical_6)); } inline bool get_m_Vertical_6() const { return ___m_Vertical_6; } inline bool* get_address_of_m_Vertical_6() { return &___m_Vertical_6; } inline void set_m_Vertical_6(bool value) { ___m_Vertical_6 = value; } inline static int32_t get_offset_of_m_MovementType_7() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_MovementType_7)); } inline int32_t get_m_MovementType_7() const { return ___m_MovementType_7; } inline int32_t* get_address_of_m_MovementType_7() { return &___m_MovementType_7; } inline void set_m_MovementType_7(int32_t value) { ___m_MovementType_7 = value; } inline static int32_t get_offset_of_m_Elasticity_8() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Elasticity_8)); } inline float get_m_Elasticity_8() const { return ___m_Elasticity_8; } inline float* get_address_of_m_Elasticity_8() { return &___m_Elasticity_8; } inline void set_m_Elasticity_8(float value) { ___m_Elasticity_8 = value; } inline static int32_t get_offset_of_m_Inertia_9() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Inertia_9)); } inline bool get_m_Inertia_9() const { return ___m_Inertia_9; } inline bool* get_address_of_m_Inertia_9() { return &___m_Inertia_9; } inline void set_m_Inertia_9(bool value) { ___m_Inertia_9 = value; } inline static int32_t get_offset_of_m_DecelerationRate_10() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_DecelerationRate_10)); } inline float get_m_DecelerationRate_10() const { return ___m_DecelerationRate_10; } inline float* get_address_of_m_DecelerationRate_10() { return &___m_DecelerationRate_10; } inline void set_m_DecelerationRate_10(float value) { ___m_DecelerationRate_10 = value; } inline static int32_t get_offset_of_m_ScrollSensitivity_11() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ScrollSensitivity_11)); } inline float get_m_ScrollSensitivity_11() const { return ___m_ScrollSensitivity_11; } inline float* get_address_of_m_ScrollSensitivity_11() { return &___m_ScrollSensitivity_11; } inline void set_m_ScrollSensitivity_11(float value) { ___m_ScrollSensitivity_11 = value; } inline static int32_t get_offset_of_m_Viewport_12() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Viewport_12)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Viewport_12() const { return ___m_Viewport_12; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Viewport_12() { return &___m_Viewport_12; } inline void set_m_Viewport_12(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_Viewport_12 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Viewport_12), (void*)value); } inline static int32_t get_offset_of_m_HorizontalScrollbar_13() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbar_13)); } inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * get_m_HorizontalScrollbar_13() const { return ___m_HorizontalScrollbar_13; } inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 ** get_address_of_m_HorizontalScrollbar_13() { return &___m_HorizontalScrollbar_13; } inline void set_m_HorizontalScrollbar_13(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * value) { ___m_HorizontalScrollbar_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbar_13), (void*)value); } inline static int32_t get_offset_of_m_VerticalScrollbar_14() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbar_14)); } inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * get_m_VerticalScrollbar_14() const { return ___m_VerticalScrollbar_14; } inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 ** get_address_of_m_VerticalScrollbar_14() { return &___m_VerticalScrollbar_14; } inline void set_m_VerticalScrollbar_14(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * value) { ___m_VerticalScrollbar_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbar_14), (void*)value); } inline static int32_t get_offset_of_m_HorizontalScrollbarVisibility_15() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbarVisibility_15)); } inline int32_t get_m_HorizontalScrollbarVisibility_15() const { return ___m_HorizontalScrollbarVisibility_15; } inline int32_t* get_address_of_m_HorizontalScrollbarVisibility_15() { return &___m_HorizontalScrollbarVisibility_15; } inline void set_m_HorizontalScrollbarVisibility_15(int32_t value) { ___m_HorizontalScrollbarVisibility_15 = value; } inline static int32_t get_offset_of_m_VerticalScrollbarVisibility_16() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbarVisibility_16)); } inline int32_t get_m_VerticalScrollbarVisibility_16() const { return ___m_VerticalScrollbarVisibility_16; } inline int32_t* get_address_of_m_VerticalScrollbarVisibility_16() { return &___m_VerticalScrollbarVisibility_16; } inline void set_m_VerticalScrollbarVisibility_16(int32_t value) { ___m_VerticalScrollbarVisibility_16 = value; } inline static int32_t get_offset_of_m_HorizontalScrollbarSpacing_17() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbarSpacing_17)); } inline float get_m_HorizontalScrollbarSpacing_17() const { return ___m_HorizontalScrollbarSpacing_17; } inline float* get_address_of_m_HorizontalScrollbarSpacing_17() { return &___m_HorizontalScrollbarSpacing_17; } inline void set_m_HorizontalScrollbarSpacing_17(float value) { ___m_HorizontalScrollbarSpacing_17 = value; } inline static int32_t get_offset_of_m_VerticalScrollbarSpacing_18() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbarSpacing_18)); } inline float get_m_VerticalScrollbarSpacing_18() const { return ___m_VerticalScrollbarSpacing_18; } inline float* get_address_of_m_VerticalScrollbarSpacing_18() { return &___m_VerticalScrollbarSpacing_18; } inline void set_m_VerticalScrollbarSpacing_18(float value) { ___m_VerticalScrollbarSpacing_18 = value; } inline static int32_t get_offset_of_m_OnValueChanged_19() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_OnValueChanged_19)); } inline ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB * get_m_OnValueChanged_19() const { return ___m_OnValueChanged_19; } inline ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB ** get_address_of_m_OnValueChanged_19() { return &___m_OnValueChanged_19; } inline void set_m_OnValueChanged_19(ScrollRectEvent_t8995F69D65BA823FB862144B12E6D3504236FEEB * value) { ___m_OnValueChanged_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_19), (void*)value); } inline static int32_t get_offset_of_m_PointerStartLocalCursor_20() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PointerStartLocalCursor_20)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PointerStartLocalCursor_20() const { return ___m_PointerStartLocalCursor_20; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PointerStartLocalCursor_20() { return &___m_PointerStartLocalCursor_20; } inline void set_m_PointerStartLocalCursor_20(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_PointerStartLocalCursor_20 = value; } inline static int32_t get_offset_of_m_ContentStartPosition_21() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ContentStartPosition_21)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_ContentStartPosition_21() const { return ___m_ContentStartPosition_21; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_ContentStartPosition_21() { return &___m_ContentStartPosition_21; } inline void set_m_ContentStartPosition_21(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_ContentStartPosition_21 = value; } inline static int32_t get_offset_of_m_ViewRect_22() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ViewRect_22)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_ViewRect_22() const { return ___m_ViewRect_22; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_ViewRect_22() { return &___m_ViewRect_22; } inline void set_m_ViewRect_22(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_ViewRect_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ViewRect_22), (void*)value); } inline static int32_t get_offset_of_m_ContentBounds_23() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ContentBounds_23)); } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_ContentBounds_23() const { return ___m_ContentBounds_23; } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_ContentBounds_23() { return &___m_ContentBounds_23; } inline void set_m_ContentBounds_23(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value) { ___m_ContentBounds_23 = value; } inline static int32_t get_offset_of_m_ViewBounds_24() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_ViewBounds_24)); } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_ViewBounds_24() const { return ___m_ViewBounds_24; } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_ViewBounds_24() { return &___m_ViewBounds_24; } inline void set_m_ViewBounds_24(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value) { ___m_ViewBounds_24 = value; } inline static int32_t get_offset_of_m_Velocity_25() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Velocity_25)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Velocity_25() const { return ___m_Velocity_25; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Velocity_25() { return &___m_Velocity_25; } inline void set_m_Velocity_25(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Velocity_25 = value; } inline static int32_t get_offset_of_m_Dragging_26() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Dragging_26)); } inline bool get_m_Dragging_26() const { return ___m_Dragging_26; } inline bool* get_address_of_m_Dragging_26() { return &___m_Dragging_26; } inline void set_m_Dragging_26(bool value) { ___m_Dragging_26 = value; } inline static int32_t get_offset_of_m_Scrolling_27() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Scrolling_27)); } inline bool get_m_Scrolling_27() const { return ___m_Scrolling_27; } inline bool* get_address_of_m_Scrolling_27() { return &___m_Scrolling_27; } inline void set_m_Scrolling_27(bool value) { ___m_Scrolling_27 = value; } inline static int32_t get_offset_of_m_PrevPosition_28() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PrevPosition_28)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_PrevPosition_28() const { return ___m_PrevPosition_28; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_PrevPosition_28() { return &___m_PrevPosition_28; } inline void set_m_PrevPosition_28(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_PrevPosition_28 = value; } inline static int32_t get_offset_of_m_PrevContentBounds_29() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PrevContentBounds_29)); } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_PrevContentBounds_29() const { return ___m_PrevContentBounds_29; } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_PrevContentBounds_29() { return &___m_PrevContentBounds_29; } inline void set_m_PrevContentBounds_29(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value) { ___m_PrevContentBounds_29 = value; } inline static int32_t get_offset_of_m_PrevViewBounds_30() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_PrevViewBounds_30)); } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 get_m_PrevViewBounds_30() const { return ___m_PrevViewBounds_30; } inline Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 * get_address_of_m_PrevViewBounds_30() { return &___m_PrevViewBounds_30; } inline void set_m_PrevViewBounds_30(Bounds_tA2716F5212749C61B0E7B7B77E0CD3D79B742890 value) { ___m_PrevViewBounds_30 = value; } inline static int32_t get_offset_of_m_HasRebuiltLayout_31() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HasRebuiltLayout_31)); } inline bool get_m_HasRebuiltLayout_31() const { return ___m_HasRebuiltLayout_31; } inline bool* get_address_of_m_HasRebuiltLayout_31() { return &___m_HasRebuiltLayout_31; } inline void set_m_HasRebuiltLayout_31(bool value) { ___m_HasRebuiltLayout_31 = value; } inline static int32_t get_offset_of_m_HSliderExpand_32() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HSliderExpand_32)); } inline bool get_m_HSliderExpand_32() const { return ___m_HSliderExpand_32; } inline bool* get_address_of_m_HSliderExpand_32() { return &___m_HSliderExpand_32; } inline void set_m_HSliderExpand_32(bool value) { ___m_HSliderExpand_32 = value; } inline static int32_t get_offset_of_m_VSliderExpand_33() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VSliderExpand_33)); } inline bool get_m_VSliderExpand_33() const { return ___m_VSliderExpand_33; } inline bool* get_address_of_m_VSliderExpand_33() { return &___m_VSliderExpand_33; } inline void set_m_VSliderExpand_33(bool value) { ___m_VSliderExpand_33 = value; } inline static int32_t get_offset_of_m_HSliderHeight_34() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HSliderHeight_34)); } inline float get_m_HSliderHeight_34() const { return ___m_HSliderHeight_34; } inline float* get_address_of_m_HSliderHeight_34() { return &___m_HSliderHeight_34; } inline void set_m_HSliderHeight_34(float value) { ___m_HSliderHeight_34 = value; } inline static int32_t get_offset_of_m_VSliderWidth_35() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VSliderWidth_35)); } inline float get_m_VSliderWidth_35() const { return ___m_VSliderWidth_35; } inline float* get_address_of_m_VSliderWidth_35() { return &___m_VSliderWidth_35; } inline void set_m_VSliderWidth_35(float value) { ___m_VSliderWidth_35 = value; } inline static int32_t get_offset_of_m_Rect_36() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Rect_36)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Rect_36() const { return ___m_Rect_36; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Rect_36() { return &___m_Rect_36; } inline void set_m_Rect_36(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_Rect_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Rect_36), (void*)value); } inline static int32_t get_offset_of_m_HorizontalScrollbarRect_37() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_HorizontalScrollbarRect_37)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HorizontalScrollbarRect_37() const { return ___m_HorizontalScrollbarRect_37; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HorizontalScrollbarRect_37() { return &___m_HorizontalScrollbarRect_37; } inline void set_m_HorizontalScrollbarRect_37(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_HorizontalScrollbarRect_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalScrollbarRect_37), (void*)value); } inline static int32_t get_offset_of_m_VerticalScrollbarRect_38() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_VerticalScrollbarRect_38)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_VerticalScrollbarRect_38() const { return ___m_VerticalScrollbarRect_38; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_VerticalScrollbarRect_38() { return &___m_VerticalScrollbarRect_38; } inline void set_m_VerticalScrollbarRect_38(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_VerticalScrollbarRect_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalScrollbarRect_38), (void*)value); } inline static int32_t get_offset_of_m_Tracker_39() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Tracker_39)); } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_39() const { return ___m_Tracker_39; } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_39() { return &___m_Tracker_39; } inline void set_m_Tracker_39(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value) { ___m_Tracker_39 = value; } inline static int32_t get_offset_of_m_Corners_40() { return static_cast<int32_t>(offsetof(ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51, ___m_Corners_40)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_40() const { return ___m_Corners_40; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_40() { return &___m_Corners_40; } inline void set_m_Corners_40(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ___m_Corners_40 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_40), (void*)value); } }; // UnityEngine.UI.Selectable struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A : public UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 { public: // System.Boolean UnityEngine.UI.Selectable::m_EnableCalled bool ___m_EnableCalled_6; // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::m_Navigation Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 ___m_Navigation_7; // UnityEngine.UI.Selectable_Transition UnityEngine.UI.Selectable::m_Transition int32_t ___m_Transition_8; // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::m_Colors ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___m_Colors_9; // UnityEngine.UI.SpriteState UnityEngine.UI.Selectable::m_SpriteState SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A ___m_SpriteState_10; // UnityEngine.UI.AnimationTriggers UnityEngine.UI.Selectable::m_AnimationTriggers AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * ___m_AnimationTriggers_11; // System.Boolean UnityEngine.UI.Selectable::m_Interactable bool ___m_Interactable_12; // UnityEngine.UI.Graphic UnityEngine.UI.Selectable::m_TargetGraphic Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_TargetGraphic_13; // System.Boolean UnityEngine.UI.Selectable::m_GroupsAllowInteraction bool ___m_GroupsAllowInteraction_14; // System.Int32 UnityEngine.UI.Selectable::m_CurrentIndex int32_t ___m_CurrentIndex_15; // System.Boolean UnityEngine.UI.Selectable::<isPointerInside>k__BackingField bool ___U3CisPointerInsideU3Ek__BackingField_16; // System.Boolean UnityEngine.UI.Selectable::<isPointerDown>k__BackingField bool ___U3CisPointerDownU3Ek__BackingField_17; // System.Boolean UnityEngine.UI.Selectable::<hasSelection>k__BackingField bool ___U3ChasSelectionU3Ek__BackingField_18; // System.Collections.Generic.List`1<UnityEngine.CanvasGroup> UnityEngine.UI.Selectable::m_CanvasGroupCache List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 * ___m_CanvasGroupCache_19; public: inline static int32_t get_offset_of_m_EnableCalled_6() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_EnableCalled_6)); } inline bool get_m_EnableCalled_6() const { return ___m_EnableCalled_6; } inline bool* get_address_of_m_EnableCalled_6() { return &___m_EnableCalled_6; } inline void set_m_EnableCalled_6(bool value) { ___m_EnableCalled_6 = value; } inline static int32_t get_offset_of_m_Navigation_7() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Navigation_7)); } inline Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 get_m_Navigation_7() const { return ___m_Navigation_7; } inline Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * get_address_of_m_Navigation_7() { return &___m_Navigation_7; } inline void set_m_Navigation_7(Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 value) { ___m_Navigation_7 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnUp_1), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnDown_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnLeft_3), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_Navigation_7))->___m_SelectOnRight_4), (void*)NULL); #endif } inline static int32_t get_offset_of_m_Transition_8() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Transition_8)); } inline int32_t get_m_Transition_8() const { return ___m_Transition_8; } inline int32_t* get_address_of_m_Transition_8() { return &___m_Transition_8; } inline void set_m_Transition_8(int32_t value) { ___m_Transition_8 = value; } inline static int32_t get_offset_of_m_Colors_9() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Colors_9)); } inline ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA get_m_Colors_9() const { return ___m_Colors_9; } inline ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * get_address_of_m_Colors_9() { return &___m_Colors_9; } inline void set_m_Colors_9(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA value) { ___m_Colors_9 = value; } inline static int32_t get_offset_of_m_SpriteState_10() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_SpriteState_10)); } inline SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A get_m_SpriteState_10() const { return ___m_SpriteState_10; } inline SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A * get_address_of_m_SpriteState_10() { return &___m_SpriteState_10; } inline void set_m_SpriteState_10(SpriteState_t58B9DD66A79CD69AB4CFC3AD0C41E45DC2192C0A value) { ___m_SpriteState_10 = value; Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_HighlightedSprite_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_PressedSprite_1), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_SelectedSprite_2), (void*)NULL); #endif #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&(((&___m_SpriteState_10))->___m_DisabledSprite_3), (void*)NULL); #endif } inline static int32_t get_offset_of_m_AnimationTriggers_11() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_AnimationTriggers_11)); } inline AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * get_m_AnimationTriggers_11() const { return ___m_AnimationTriggers_11; } inline AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 ** get_address_of_m_AnimationTriggers_11() { return &___m_AnimationTriggers_11; } inline void set_m_AnimationTriggers_11(AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * value) { ___m_AnimationTriggers_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AnimationTriggers_11), (void*)value); } inline static int32_t get_offset_of_m_Interactable_12() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_Interactable_12)); } inline bool get_m_Interactable_12() const { return ___m_Interactable_12; } inline bool* get_address_of_m_Interactable_12() { return &___m_Interactable_12; } inline void set_m_Interactable_12(bool value) { ___m_Interactable_12 = value; } inline static int32_t get_offset_of_m_TargetGraphic_13() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_TargetGraphic_13)); } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_TargetGraphic_13() const { return ___m_TargetGraphic_13; } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_TargetGraphic_13() { return &___m_TargetGraphic_13; } inline void set_m_TargetGraphic_13(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value) { ___m_TargetGraphic_13 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TargetGraphic_13), (void*)value); } inline static int32_t get_offset_of_m_GroupsAllowInteraction_14() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_GroupsAllowInteraction_14)); } inline bool get_m_GroupsAllowInteraction_14() const { return ___m_GroupsAllowInteraction_14; } inline bool* get_address_of_m_GroupsAllowInteraction_14() { return &___m_GroupsAllowInteraction_14; } inline void set_m_GroupsAllowInteraction_14(bool value) { ___m_GroupsAllowInteraction_14 = value; } inline static int32_t get_offset_of_m_CurrentIndex_15() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_CurrentIndex_15)); } inline int32_t get_m_CurrentIndex_15() const { return ___m_CurrentIndex_15; } inline int32_t* get_address_of_m_CurrentIndex_15() { return &___m_CurrentIndex_15; } inline void set_m_CurrentIndex_15(int32_t value) { ___m_CurrentIndex_15 = value; } inline static int32_t get_offset_of_U3CisPointerInsideU3Ek__BackingField_16() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3CisPointerInsideU3Ek__BackingField_16)); } inline bool get_U3CisPointerInsideU3Ek__BackingField_16() const { return ___U3CisPointerInsideU3Ek__BackingField_16; } inline bool* get_address_of_U3CisPointerInsideU3Ek__BackingField_16() { return &___U3CisPointerInsideU3Ek__BackingField_16; } inline void set_U3CisPointerInsideU3Ek__BackingField_16(bool value) { ___U3CisPointerInsideU3Ek__BackingField_16 = value; } inline static int32_t get_offset_of_U3CisPointerDownU3Ek__BackingField_17() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3CisPointerDownU3Ek__BackingField_17)); } inline bool get_U3CisPointerDownU3Ek__BackingField_17() const { return ___U3CisPointerDownU3Ek__BackingField_17; } inline bool* get_address_of_U3CisPointerDownU3Ek__BackingField_17() { return &___U3CisPointerDownU3Ek__BackingField_17; } inline void set_U3CisPointerDownU3Ek__BackingField_17(bool value) { ___U3CisPointerDownU3Ek__BackingField_17 = value; } inline static int32_t get_offset_of_U3ChasSelectionU3Ek__BackingField_18() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___U3ChasSelectionU3Ek__BackingField_18)); } inline bool get_U3ChasSelectionU3Ek__BackingField_18() const { return ___U3ChasSelectionU3Ek__BackingField_18; } inline bool* get_address_of_U3ChasSelectionU3Ek__BackingField_18() { return &___U3ChasSelectionU3Ek__BackingField_18; } inline void set_U3ChasSelectionU3Ek__BackingField_18(bool value) { ___U3ChasSelectionU3Ek__BackingField_18 = value; } inline static int32_t get_offset_of_m_CanvasGroupCache_19() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A, ___m_CanvasGroupCache_19)); } inline List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 * get_m_CanvasGroupCache_19() const { return ___m_CanvasGroupCache_19; } inline List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 ** get_address_of_m_CanvasGroupCache_19() { return &___m_CanvasGroupCache_19; } inline void set_m_CanvasGroupCache_19(List_1_t053DAB6E2110E276A0339D73497193F464BC1F82 * value) { ___m_CanvasGroupCache_19 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CanvasGroupCache_19), (void*)value); } }; struct Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields { public: // UnityEngine.UI.Selectable[] UnityEngine.UI.Selectable::s_Selectables SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* ___s_Selectables_4; // System.Int32 UnityEngine.UI.Selectable::s_SelectableCount int32_t ___s_SelectableCount_5; public: inline static int32_t get_offset_of_s_Selectables_4() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields, ___s_Selectables_4)); } inline SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* get_s_Selectables_4() const { return ___s_Selectables_4; } inline SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02** get_address_of_s_Selectables_4() { return &___s_Selectables_4; } inline void set_s_Selectables_4(SelectableU5BU5D_t98F7C5A863B20CD5DBE49CE288038BA954C83F02* value) { ___s_Selectables_4 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Selectables_4), (void*)value); } inline static int32_t get_offset_of_s_SelectableCount_5() { return static_cast<int32_t>(offsetof(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_StaticFields, ___s_SelectableCount_5)); } inline int32_t get_s_SelectableCount_5() const { return ___s_SelectableCount_5; } inline int32_t* get_address_of_s_SelectableCount_5() { return &___s_SelectableCount_5; } inline void set_s_SelectableCount_5(int32_t value) { ___s_SelectableCount_5 = value; } }; // UnityEngine.EventSystems.PhysicsRaycaster struct PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C : public BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 { public: // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::m_EventCamera Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * ___m_EventCamera_6; // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::m_EventMask LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___m_EventMask_7; // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_MaxRayIntersections int32_t ___m_MaxRayIntersections_8; // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::m_LastMaxRayIntersections int32_t ___m_LastMaxRayIntersections_9; // UnityEngine.RaycastHit[] UnityEngine.EventSystems.PhysicsRaycaster::m_Hits RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___m_Hits_10; public: inline static int32_t get_offset_of_m_EventCamera_6() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_EventCamera_6)); } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * get_m_EventCamera_6() const { return ___m_EventCamera_6; } inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 ** get_address_of_m_EventCamera_6() { return &___m_EventCamera_6; } inline void set_m_EventCamera_6(Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * value) { ___m_EventCamera_6 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_EventCamera_6), (void*)value); } inline static int32_t get_offset_of_m_EventMask_7() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_EventMask_7)); } inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 get_m_EventMask_7() const { return ___m_EventMask_7; } inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_m_EventMask_7() { return &___m_EventMask_7; } inline void set_m_EventMask_7(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 value) { ___m_EventMask_7 = value; } inline static int32_t get_offset_of_m_MaxRayIntersections_8() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_MaxRayIntersections_8)); } inline int32_t get_m_MaxRayIntersections_8() const { return ___m_MaxRayIntersections_8; } inline int32_t* get_address_of_m_MaxRayIntersections_8() { return &___m_MaxRayIntersections_8; } inline void set_m_MaxRayIntersections_8(int32_t value) { ___m_MaxRayIntersections_8 = value; } inline static int32_t get_offset_of_m_LastMaxRayIntersections_9() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_LastMaxRayIntersections_9)); } inline int32_t get_m_LastMaxRayIntersections_9() const { return ___m_LastMaxRayIntersections_9; } inline int32_t* get_address_of_m_LastMaxRayIntersections_9() { return &___m_LastMaxRayIntersections_9; } inline void set_m_LastMaxRayIntersections_9(int32_t value) { ___m_LastMaxRayIntersections_9 = value; } inline static int32_t get_offset_of_m_Hits_10() { return static_cast<int32_t>(offsetof(PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C, ___m_Hits_10)); } inline RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* get_m_Hits_10() const { return ___m_Hits_10; } inline RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57** get_address_of_m_Hits_10() { return &___m_Hits_10; } inline void set_m_Hits_10(RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* value) { ___m_Hits_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_10), (void*)value); } }; // UnityEngine.EventSystems.PointerInputModule struct PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C : public BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 { public: // System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData> UnityEngine.EventSystems.PointerInputModule::m_PointerData Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * ___m_PointerData_14; // UnityEngine.EventSystems.PointerInputModule_MouseState UnityEngine.EventSystems.PointerInputModule::m_MouseState MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * ___m_MouseState_15; public: inline static int32_t get_offset_of_m_PointerData_14() { return static_cast<int32_t>(offsetof(PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C, ___m_PointerData_14)); } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * get_m_PointerData_14() const { return ___m_PointerData_14; } inline Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 ** get_address_of_m_PointerData_14() { return &___m_PointerData_14; } inline void set_m_PointerData_14(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * value) { ___m_PointerData_14 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PointerData_14), (void*)value); } inline static int32_t get_offset_of_m_MouseState_15() { return static_cast<int32_t>(offsetof(PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C, ___m_MouseState_15)); } inline MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * get_m_MouseState_15() const { return ___m_MouseState_15; } inline MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 ** get_address_of_m_MouseState_15() { return &___m_MouseState_15; } inline void set_m_MouseState_15(MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * value) { ___m_MouseState_15 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MouseState_15), (void*)value); } }; // UnityEngine.UI.Button struct Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A { public: // UnityEngine.UI.Button_ButtonClickedEvent UnityEngine.UI.Button::m_OnClick ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * ___m_OnClick_20; public: inline static int32_t get_offset_of_m_OnClick_20() { return static_cast<int32_t>(offsetof(Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B, ___m_OnClick_20)); } inline ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * get_m_OnClick_20() const { return ___m_OnClick_20; } inline ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB ** get_address_of_m_OnClick_20() { return &___m_OnClick_20; } inline void set_m_OnClick_20(ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * value) { ___m_OnClick_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnClick_20), (void*)value); } }; // UnityEngine.UI.Dropdown struct Dropdown_tF6331401084B1213CAB10587A6EC81461501930F : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A { public: // UnityEngine.RectTransform UnityEngine.UI.Dropdown::m_Template RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_Template_20; // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_CaptionText Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_CaptionText_21; // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_CaptionImage Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_CaptionImage_22; // UnityEngine.UI.Text UnityEngine.UI.Dropdown::m_ItemText Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_ItemText_23; // UnityEngine.UI.Image UnityEngine.UI.Dropdown::m_ItemImage Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_ItemImage_24; // System.Int32 UnityEngine.UI.Dropdown::m_Value int32_t ___m_Value_25; // UnityEngine.UI.Dropdown_OptionDataList UnityEngine.UI.Dropdown::m_Options OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * ___m_Options_26; // UnityEngine.UI.Dropdown_DropdownEvent UnityEngine.UI.Dropdown::m_OnValueChanged DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * ___m_OnValueChanged_27; // System.Single UnityEngine.UI.Dropdown::m_AlphaFadeSpeed float ___m_AlphaFadeSpeed_28; // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Dropdown GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_Dropdown_29; // UnityEngine.GameObject UnityEngine.UI.Dropdown::m_Blocker GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_Blocker_30; // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_DropdownItem> UnityEngine.UI.Dropdown::m_Items List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * ___m_Items_31; // UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween> UnityEngine.UI.Dropdown::m_AlphaTweenRunner TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * ___m_AlphaTweenRunner_32; // System.Boolean UnityEngine.UI.Dropdown::validTemplate bool ___validTemplate_33; public: inline static int32_t get_offset_of_m_Template_20() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Template_20)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_Template_20() const { return ___m_Template_20; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_Template_20() { return &___m_Template_20; } inline void set_m_Template_20(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_Template_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Template_20), (void*)value); } inline static int32_t get_offset_of_m_CaptionText_21() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_CaptionText_21)); } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_CaptionText_21() const { return ___m_CaptionText_21; } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_CaptionText_21() { return &___m_CaptionText_21; } inline void set_m_CaptionText_21(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value) { ___m_CaptionText_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CaptionText_21), (void*)value); } inline static int32_t get_offset_of_m_CaptionImage_22() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_CaptionImage_22)); } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_CaptionImage_22() const { return ___m_CaptionImage_22; } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_CaptionImage_22() { return &___m_CaptionImage_22; } inline void set_m_CaptionImage_22(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value) { ___m_CaptionImage_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CaptionImage_22), (void*)value); } inline static int32_t get_offset_of_m_ItemText_23() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_ItemText_23)); } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_ItemText_23() const { return ___m_ItemText_23; } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_ItemText_23() { return &___m_ItemText_23; } inline void set_m_ItemText_23(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value) { ___m_ItemText_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ItemText_23), (void*)value); } inline static int32_t get_offset_of_m_ItemImage_24() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_ItemImage_24)); } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_ItemImage_24() const { return ___m_ItemImage_24; } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_ItemImage_24() { return &___m_ItemImage_24; } inline void set_m_ItemImage_24(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value) { ___m_ItemImage_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ItemImage_24), (void*)value); } inline static int32_t get_offset_of_m_Value_25() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Value_25)); } inline int32_t get_m_Value_25() const { return ___m_Value_25; } inline int32_t* get_address_of_m_Value_25() { return &___m_Value_25; } inline void set_m_Value_25(int32_t value) { ___m_Value_25 = value; } inline static int32_t get_offset_of_m_Options_26() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Options_26)); } inline OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * get_m_Options_26() const { return ___m_Options_26; } inline OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D ** get_address_of_m_Options_26() { return &___m_Options_26; } inline void set_m_Options_26(OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * value) { ___m_Options_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Options_26), (void*)value); } inline static int32_t get_offset_of_m_OnValueChanged_27() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_OnValueChanged_27)); } inline DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * get_m_OnValueChanged_27() const { return ___m_OnValueChanged_27; } inline DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 ** get_address_of_m_OnValueChanged_27() { return &___m_OnValueChanged_27; } inline void set_m_OnValueChanged_27(DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * value) { ___m_OnValueChanged_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_27), (void*)value); } inline static int32_t get_offset_of_m_AlphaFadeSpeed_28() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_AlphaFadeSpeed_28)); } inline float get_m_AlphaFadeSpeed_28() const { return ___m_AlphaFadeSpeed_28; } inline float* get_address_of_m_AlphaFadeSpeed_28() { return &___m_AlphaFadeSpeed_28; } inline void set_m_AlphaFadeSpeed_28(float value) { ___m_AlphaFadeSpeed_28 = value; } inline static int32_t get_offset_of_m_Dropdown_29() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Dropdown_29)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_Dropdown_29() const { return ___m_Dropdown_29; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_Dropdown_29() { return &___m_Dropdown_29; } inline void set_m_Dropdown_29(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_Dropdown_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Dropdown_29), (void*)value); } inline static int32_t get_offset_of_m_Blocker_30() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Blocker_30)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_Blocker_30() const { return ___m_Blocker_30; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_Blocker_30() { return &___m_Blocker_30; } inline void set_m_Blocker_30(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_Blocker_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Blocker_30), (void*)value); } inline static int32_t get_offset_of_m_Items_31() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_Items_31)); } inline List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * get_m_Items_31() const { return ___m_Items_31; } inline List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 ** get_address_of_m_Items_31() { return &___m_Items_31; } inline void set_m_Items_31(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * value) { ___m_Items_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Items_31), (void*)value); } inline static int32_t get_offset_of_m_AlphaTweenRunner_32() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___m_AlphaTweenRunner_32)); } inline TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * get_m_AlphaTweenRunner_32() const { return ___m_AlphaTweenRunner_32; } inline TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF ** get_address_of_m_AlphaTweenRunner_32() { return &___m_AlphaTweenRunner_32; } inline void set_m_AlphaTweenRunner_32(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * value) { ___m_AlphaTweenRunner_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_AlphaTweenRunner_32), (void*)value); } inline static int32_t get_offset_of_validTemplate_33() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F, ___validTemplate_33)); } inline bool get_validTemplate_33() const { return ___validTemplate_33; } inline bool* get_address_of_validTemplate_33() { return &___validTemplate_33; } inline void set_validTemplate_33(bool value) { ___validTemplate_33 = value; } }; struct Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields { public: // UnityEngine.UI.Dropdown_OptionData UnityEngine.UI.Dropdown::s_NoOptionData OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___s_NoOptionData_34; public: inline static int32_t get_offset_of_s_NoOptionData_34() { return static_cast<int32_t>(offsetof(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields, ___s_NoOptionData_34)); } inline OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * get_s_NoOptionData_34() const { return ___s_NoOptionData_34; } inline OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 ** get_address_of_s_NoOptionData_34() { return &___s_NoOptionData_34; } inline void set_s_NoOptionData_34(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * value) { ___s_NoOptionData_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_NoOptionData_34), (void*)value); } }; // UnityEngine.UI.GraphicRaycaster struct GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83 : public BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 { public: // System.Boolean UnityEngine.UI.GraphicRaycaster::m_IgnoreReversedGraphics bool ___m_IgnoreReversedGraphics_6; // UnityEngine.UI.GraphicRaycaster_BlockingObjects UnityEngine.UI.GraphicRaycaster::m_BlockingObjects int32_t ___m_BlockingObjects_7; // UnityEngine.LayerMask UnityEngine.UI.GraphicRaycaster::m_BlockingMask LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___m_BlockingMask_8; // UnityEngine.Canvas UnityEngine.UI.GraphicRaycaster::m_Canvas Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___m_Canvas_9; // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::m_RaycastResults List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * ___m_RaycastResults_10; public: inline static int32_t get_offset_of_m_IgnoreReversedGraphics_6() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_IgnoreReversedGraphics_6)); } inline bool get_m_IgnoreReversedGraphics_6() const { return ___m_IgnoreReversedGraphics_6; } inline bool* get_address_of_m_IgnoreReversedGraphics_6() { return &___m_IgnoreReversedGraphics_6; } inline void set_m_IgnoreReversedGraphics_6(bool value) { ___m_IgnoreReversedGraphics_6 = value; } inline static int32_t get_offset_of_m_BlockingObjects_7() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_BlockingObjects_7)); } inline int32_t get_m_BlockingObjects_7() const { return ___m_BlockingObjects_7; } inline int32_t* get_address_of_m_BlockingObjects_7() { return &___m_BlockingObjects_7; } inline void set_m_BlockingObjects_7(int32_t value) { ___m_BlockingObjects_7 = value; } inline static int32_t get_offset_of_m_BlockingMask_8() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_BlockingMask_8)); } inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 get_m_BlockingMask_8() const { return ___m_BlockingMask_8; } inline LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 * get_address_of_m_BlockingMask_8() { return &___m_BlockingMask_8; } inline void set_m_BlockingMask_8(LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 value) { ___m_BlockingMask_8 = value; } inline static int32_t get_offset_of_m_Canvas_9() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_Canvas_9)); } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * get_m_Canvas_9() const { return ___m_Canvas_9; } inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 ** get_address_of_m_Canvas_9() { return &___m_Canvas_9; } inline void set_m_Canvas_9(Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * value) { ___m_Canvas_9 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Canvas_9), (void*)value); } inline static int32_t get_offset_of_m_RaycastResults_10() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83, ___m_RaycastResults_10)); } inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * get_m_RaycastResults_10() const { return ___m_RaycastResults_10; } inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F ** get_address_of_m_RaycastResults_10() { return &___m_RaycastResults_10; } inline void set_m_RaycastResults_10(List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * value) { ___m_RaycastResults_10 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_RaycastResults_10), (void*)value); } }; struct GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_StaticFields { public: // System.Collections.Generic.List`1<UnityEngine.UI.Graphic> UnityEngine.UI.GraphicRaycaster::s_SortedGraphics List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * ___s_SortedGraphics_11; public: inline static int32_t get_offset_of_s_SortedGraphics_11() { return static_cast<int32_t>(offsetof(GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_StaticFields, ___s_SortedGraphics_11)); } inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * get_s_SortedGraphics_11() const { return ___s_SortedGraphics_11; } inline List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F ** get_address_of_s_SortedGraphics_11() { return &___s_SortedGraphics_11; } inline void set_s_SortedGraphics_11(List_1_t705F73CF6A6B35959C68A5EDDA0E8C8B3137797F * value) { ___s_SortedGraphics_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_SortedGraphics_11), (void*)value); } }; // UnityEngine.UI.InputField struct InputField_t533609195B110760BCFF00B746C87D81969CB005 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A { public: // UnityEngine.TouchScreenKeyboard UnityEngine.UI.InputField::m_Keyboard TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * ___m_Keyboard_20; // UnityEngine.UI.Text UnityEngine.UI.InputField::m_TextComponent Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___m_TextComponent_22; // UnityEngine.UI.Graphic UnityEngine.UI.InputField::m_Placeholder Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___m_Placeholder_23; // UnityEngine.UI.InputField_ContentType UnityEngine.UI.InputField::m_ContentType int32_t ___m_ContentType_24; // UnityEngine.UI.InputField_InputType UnityEngine.UI.InputField::m_InputType int32_t ___m_InputType_25; // System.Char UnityEngine.UI.InputField::m_AsteriskChar Il2CppChar ___m_AsteriskChar_26; // UnityEngine.TouchScreenKeyboardType UnityEngine.UI.InputField::m_KeyboardType int32_t ___m_KeyboardType_27; // UnityEngine.UI.InputField_LineType UnityEngine.UI.InputField::m_LineType int32_t ___m_LineType_28; // System.Boolean UnityEngine.UI.InputField::m_HideMobileInput bool ___m_HideMobileInput_29; // UnityEngine.UI.InputField_CharacterValidation UnityEngine.UI.InputField::m_CharacterValidation int32_t ___m_CharacterValidation_30; // System.Int32 UnityEngine.UI.InputField::m_CharacterLimit int32_t ___m_CharacterLimit_31; // UnityEngine.UI.InputField_SubmitEvent UnityEngine.UI.InputField::m_OnEndEdit SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A * ___m_OnEndEdit_32; // UnityEngine.UI.InputField_OnChangeEvent UnityEngine.UI.InputField::m_OnValueChanged OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A * ___m_OnValueChanged_33; // UnityEngine.UI.InputField_OnValidateInput UnityEngine.UI.InputField::m_OnValidateInput OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 * ___m_OnValidateInput_34; // UnityEngine.Color UnityEngine.UI.InputField::m_CaretColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_CaretColor_35; // System.Boolean UnityEngine.UI.InputField::m_CustomCaretColor bool ___m_CustomCaretColor_36; // UnityEngine.Color UnityEngine.UI.InputField::m_SelectionColor Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___m_SelectionColor_37; // System.String UnityEngine.UI.InputField::m_Text String_t* ___m_Text_38; // System.Single UnityEngine.UI.InputField::m_CaretBlinkRate float ___m_CaretBlinkRate_39; // System.Int32 UnityEngine.UI.InputField::m_CaretWidth int32_t ___m_CaretWidth_40; // System.Boolean UnityEngine.UI.InputField::m_ReadOnly bool ___m_ReadOnly_41; // System.Int32 UnityEngine.UI.InputField::m_CaretPosition int32_t ___m_CaretPosition_42; // System.Int32 UnityEngine.UI.InputField::m_CaretSelectPosition int32_t ___m_CaretSelectPosition_43; // UnityEngine.RectTransform UnityEngine.UI.InputField::caretRectTrans RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___caretRectTrans_44; // UnityEngine.UIVertex[] UnityEngine.UI.InputField::m_CursorVerts UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ___m_CursorVerts_45; // UnityEngine.TextGenerator UnityEngine.UI.InputField::m_InputTextCache TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_InputTextCache_46; // UnityEngine.CanvasRenderer UnityEngine.UI.InputField::m_CachedInputRenderer CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * ___m_CachedInputRenderer_47; // System.Boolean UnityEngine.UI.InputField::m_PreventFontCallback bool ___m_PreventFontCallback_48; // UnityEngine.Mesh UnityEngine.UI.InputField::m_Mesh Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m_Mesh_49; // System.Boolean UnityEngine.UI.InputField::m_AllowInput bool ___m_AllowInput_50; // System.Boolean UnityEngine.UI.InputField::m_ShouldActivateNextUpdate bool ___m_ShouldActivateNextUpdate_51; // System.Boolean UnityEngine.UI.InputField::m_UpdateDrag bool ___m_UpdateDrag_52; // System.Boolean UnityEngine.UI.InputField::m_DragPositionOutOfBounds bool ___m_DragPositionOutOfBounds_53; // System.Boolean UnityEngine.UI.InputField::m_CaretVisible bool ___m_CaretVisible_56; // UnityEngine.Coroutine UnityEngine.UI.InputField::m_BlinkCoroutine Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___m_BlinkCoroutine_57; // System.Single UnityEngine.UI.InputField::m_BlinkStartTime float ___m_BlinkStartTime_58; // System.Int32 UnityEngine.UI.InputField::m_DrawStart int32_t ___m_DrawStart_59; // System.Int32 UnityEngine.UI.InputField::m_DrawEnd int32_t ___m_DrawEnd_60; // UnityEngine.Coroutine UnityEngine.UI.InputField::m_DragCoroutine Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___m_DragCoroutine_61; // System.String UnityEngine.UI.InputField::m_OriginalText String_t* ___m_OriginalText_62; // System.Boolean UnityEngine.UI.InputField::m_WasCanceled bool ___m_WasCanceled_63; // System.Boolean UnityEngine.UI.InputField::m_HasDoneFocusTransition bool ___m_HasDoneFocusTransition_64; // UnityEngine.WaitForSecondsRealtime UnityEngine.UI.InputField::m_WaitForSecondsRealtime WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 * ___m_WaitForSecondsRealtime_65; // System.Boolean UnityEngine.UI.InputField::m_TouchKeyboardAllowsInPlaceEditing bool ___m_TouchKeyboardAllowsInPlaceEditing_66; // UnityEngine.Event UnityEngine.UI.InputField::m_ProcessingEvent Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 * ___m_ProcessingEvent_68; public: inline static int32_t get_offset_of_m_Keyboard_20() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Keyboard_20)); } inline TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * get_m_Keyboard_20() const { return ___m_Keyboard_20; } inline TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 ** get_address_of_m_Keyboard_20() { return &___m_Keyboard_20; } inline void set_m_Keyboard_20(TouchScreenKeyboard_t2A69F85698E9780470181532D3F2BC903623FD90 * value) { ___m_Keyboard_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Keyboard_20), (void*)value); } inline static int32_t get_offset_of_m_TextComponent_22() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_TextComponent_22)); } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * get_m_TextComponent_22() const { return ___m_TextComponent_22; } inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 ** get_address_of_m_TextComponent_22() { return &___m_TextComponent_22; } inline void set_m_TextComponent_22(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * value) { ___m_TextComponent_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextComponent_22), (void*)value); } inline static int32_t get_offset_of_m_Placeholder_23() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Placeholder_23)); } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_m_Placeholder_23() const { return ___m_Placeholder_23; } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_m_Placeholder_23() { return &___m_Placeholder_23; } inline void set_m_Placeholder_23(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value) { ___m_Placeholder_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Placeholder_23), (void*)value); } inline static int32_t get_offset_of_m_ContentType_24() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ContentType_24)); } inline int32_t get_m_ContentType_24() const { return ___m_ContentType_24; } inline int32_t* get_address_of_m_ContentType_24() { return &___m_ContentType_24; } inline void set_m_ContentType_24(int32_t value) { ___m_ContentType_24 = value; } inline static int32_t get_offset_of_m_InputType_25() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_InputType_25)); } inline int32_t get_m_InputType_25() const { return ___m_InputType_25; } inline int32_t* get_address_of_m_InputType_25() { return &___m_InputType_25; } inline void set_m_InputType_25(int32_t value) { ___m_InputType_25 = value; } inline static int32_t get_offset_of_m_AsteriskChar_26() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_AsteriskChar_26)); } inline Il2CppChar get_m_AsteriskChar_26() const { return ___m_AsteriskChar_26; } inline Il2CppChar* get_address_of_m_AsteriskChar_26() { return &___m_AsteriskChar_26; } inline void set_m_AsteriskChar_26(Il2CppChar value) { ___m_AsteriskChar_26 = value; } inline static int32_t get_offset_of_m_KeyboardType_27() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_KeyboardType_27)); } inline int32_t get_m_KeyboardType_27() const { return ___m_KeyboardType_27; } inline int32_t* get_address_of_m_KeyboardType_27() { return &___m_KeyboardType_27; } inline void set_m_KeyboardType_27(int32_t value) { ___m_KeyboardType_27 = value; } inline static int32_t get_offset_of_m_LineType_28() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_LineType_28)); } inline int32_t get_m_LineType_28() const { return ___m_LineType_28; } inline int32_t* get_address_of_m_LineType_28() { return &___m_LineType_28; } inline void set_m_LineType_28(int32_t value) { ___m_LineType_28 = value; } inline static int32_t get_offset_of_m_HideMobileInput_29() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_HideMobileInput_29)); } inline bool get_m_HideMobileInput_29() const { return ___m_HideMobileInput_29; } inline bool* get_address_of_m_HideMobileInput_29() { return &___m_HideMobileInput_29; } inline void set_m_HideMobileInput_29(bool value) { ___m_HideMobileInput_29 = value; } inline static int32_t get_offset_of_m_CharacterValidation_30() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CharacterValidation_30)); } inline int32_t get_m_CharacterValidation_30() const { return ___m_CharacterValidation_30; } inline int32_t* get_address_of_m_CharacterValidation_30() { return &___m_CharacterValidation_30; } inline void set_m_CharacterValidation_30(int32_t value) { ___m_CharacterValidation_30 = value; } inline static int32_t get_offset_of_m_CharacterLimit_31() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CharacterLimit_31)); } inline int32_t get_m_CharacterLimit_31() const { return ___m_CharacterLimit_31; } inline int32_t* get_address_of_m_CharacterLimit_31() { return &___m_CharacterLimit_31; } inline void set_m_CharacterLimit_31(int32_t value) { ___m_CharacterLimit_31 = value; } inline static int32_t get_offset_of_m_OnEndEdit_32() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OnEndEdit_32)); } inline SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A * get_m_OnEndEdit_32() const { return ___m_OnEndEdit_32; } inline SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A ** get_address_of_m_OnEndEdit_32() { return &___m_OnEndEdit_32; } inline void set_m_OnEndEdit_32(SubmitEvent_tE1EC12ACD7DE7D57B9ECBBACA05493E226E53E4A * value) { ___m_OnEndEdit_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnEndEdit_32), (void*)value); } inline static int32_t get_offset_of_m_OnValueChanged_33() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OnValueChanged_33)); } inline OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A * get_m_OnValueChanged_33() const { return ___m_OnValueChanged_33; } inline OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A ** get_address_of_m_OnValueChanged_33() { return &___m_OnValueChanged_33; } inline void set_m_OnValueChanged_33(OnChangeEvent_t6C3C7DD6AEA262BB97AD53B0E669EC7EC19BCC1A * value) { ___m_OnValueChanged_33 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_33), (void*)value); } inline static int32_t get_offset_of_m_OnValidateInput_34() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OnValidateInput_34)); } inline OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 * get_m_OnValidateInput_34() const { return ___m_OnValidateInput_34; } inline OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 ** get_address_of_m_OnValidateInput_34() { return &___m_OnValidateInput_34; } inline void set_m_OnValidateInput_34(OnValidateInput_t3E857B491A319A5B22F6AD3D02CFD22C1BBFD8D0 * value) { ___m_OnValidateInput_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnValidateInput_34), (void*)value); } inline static int32_t get_offset_of_m_CaretColor_35() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretColor_35)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_CaretColor_35() const { return ___m_CaretColor_35; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_CaretColor_35() { return &___m_CaretColor_35; } inline void set_m_CaretColor_35(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_CaretColor_35 = value; } inline static int32_t get_offset_of_m_CustomCaretColor_36() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CustomCaretColor_36)); } inline bool get_m_CustomCaretColor_36() const { return ___m_CustomCaretColor_36; } inline bool* get_address_of_m_CustomCaretColor_36() { return &___m_CustomCaretColor_36; } inline void set_m_CustomCaretColor_36(bool value) { ___m_CustomCaretColor_36 = value; } inline static int32_t get_offset_of_m_SelectionColor_37() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_SelectionColor_37)); } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 get_m_SelectionColor_37() const { return ___m_SelectionColor_37; } inline Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * get_address_of_m_SelectionColor_37() { return &___m_SelectionColor_37; } inline void set_m_SelectionColor_37(Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 value) { ___m_SelectionColor_37 = value; } inline static int32_t get_offset_of_m_Text_38() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Text_38)); } inline String_t* get_m_Text_38() const { return ___m_Text_38; } inline String_t** get_address_of_m_Text_38() { return &___m_Text_38; } inline void set_m_Text_38(String_t* value) { ___m_Text_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Text_38), (void*)value); } inline static int32_t get_offset_of_m_CaretBlinkRate_39() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretBlinkRate_39)); } inline float get_m_CaretBlinkRate_39() const { return ___m_CaretBlinkRate_39; } inline float* get_address_of_m_CaretBlinkRate_39() { return &___m_CaretBlinkRate_39; } inline void set_m_CaretBlinkRate_39(float value) { ___m_CaretBlinkRate_39 = value; } inline static int32_t get_offset_of_m_CaretWidth_40() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretWidth_40)); } inline int32_t get_m_CaretWidth_40() const { return ___m_CaretWidth_40; } inline int32_t* get_address_of_m_CaretWidth_40() { return &___m_CaretWidth_40; } inline void set_m_CaretWidth_40(int32_t value) { ___m_CaretWidth_40 = value; } inline static int32_t get_offset_of_m_ReadOnly_41() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ReadOnly_41)); } inline bool get_m_ReadOnly_41() const { return ___m_ReadOnly_41; } inline bool* get_address_of_m_ReadOnly_41() { return &___m_ReadOnly_41; } inline void set_m_ReadOnly_41(bool value) { ___m_ReadOnly_41 = value; } inline static int32_t get_offset_of_m_CaretPosition_42() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretPosition_42)); } inline int32_t get_m_CaretPosition_42() const { return ___m_CaretPosition_42; } inline int32_t* get_address_of_m_CaretPosition_42() { return &___m_CaretPosition_42; } inline void set_m_CaretPosition_42(int32_t value) { ___m_CaretPosition_42 = value; } inline static int32_t get_offset_of_m_CaretSelectPosition_43() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretSelectPosition_43)); } inline int32_t get_m_CaretSelectPosition_43() const { return ___m_CaretSelectPosition_43; } inline int32_t* get_address_of_m_CaretSelectPosition_43() { return &___m_CaretSelectPosition_43; } inline void set_m_CaretSelectPosition_43(int32_t value) { ___m_CaretSelectPosition_43 = value; } inline static int32_t get_offset_of_caretRectTrans_44() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___caretRectTrans_44)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_caretRectTrans_44() const { return ___caretRectTrans_44; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_caretRectTrans_44() { return &___caretRectTrans_44; } inline void set_caretRectTrans_44(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___caretRectTrans_44 = value; Il2CppCodeGenWriteBarrier((void**)(&___caretRectTrans_44), (void*)value); } inline static int32_t get_offset_of_m_CursorVerts_45() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CursorVerts_45)); } inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get_m_CursorVerts_45() const { return ___m_CursorVerts_45; } inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of_m_CursorVerts_45() { return &___m_CursorVerts_45; } inline void set_m_CursorVerts_45(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value) { ___m_CursorVerts_45 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CursorVerts_45), (void*)value); } inline static int32_t get_offset_of_m_InputTextCache_46() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_InputTextCache_46)); } inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_InputTextCache_46() const { return ___m_InputTextCache_46; } inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_InputTextCache_46() { return &___m_InputTextCache_46; } inline void set_m_InputTextCache_46(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value) { ___m_InputTextCache_46 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InputTextCache_46), (void*)value); } inline static int32_t get_offset_of_m_CachedInputRenderer_47() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CachedInputRenderer_47)); } inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * get_m_CachedInputRenderer_47() const { return ___m_CachedInputRenderer_47; } inline CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 ** get_address_of_m_CachedInputRenderer_47() { return &___m_CachedInputRenderer_47; } inline void set_m_CachedInputRenderer_47(CanvasRenderer_tB4D9C9FE77FD5C9C4546FC022D6E956960BC2B72 * value) { ___m_CachedInputRenderer_47 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CachedInputRenderer_47), (void*)value); } inline static int32_t get_offset_of_m_PreventFontCallback_48() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_PreventFontCallback_48)); } inline bool get_m_PreventFontCallback_48() const { return ___m_PreventFontCallback_48; } inline bool* get_address_of_m_PreventFontCallback_48() { return &___m_PreventFontCallback_48; } inline void set_m_PreventFontCallback_48(bool value) { ___m_PreventFontCallback_48 = value; } inline static int32_t get_offset_of_m_Mesh_49() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_Mesh_49)); } inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * get_m_Mesh_49() const { return ___m_Mesh_49; } inline Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C ** get_address_of_m_Mesh_49() { return &___m_Mesh_49; } inline void set_m_Mesh_49(Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * value) { ___m_Mesh_49 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Mesh_49), (void*)value); } inline static int32_t get_offset_of_m_AllowInput_50() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_AllowInput_50)); } inline bool get_m_AllowInput_50() const { return ___m_AllowInput_50; } inline bool* get_address_of_m_AllowInput_50() { return &___m_AllowInput_50; } inline void set_m_AllowInput_50(bool value) { ___m_AllowInput_50 = value; } inline static int32_t get_offset_of_m_ShouldActivateNextUpdate_51() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ShouldActivateNextUpdate_51)); } inline bool get_m_ShouldActivateNextUpdate_51() const { return ___m_ShouldActivateNextUpdate_51; } inline bool* get_address_of_m_ShouldActivateNextUpdate_51() { return &___m_ShouldActivateNextUpdate_51; } inline void set_m_ShouldActivateNextUpdate_51(bool value) { ___m_ShouldActivateNextUpdate_51 = value; } inline static int32_t get_offset_of_m_UpdateDrag_52() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_UpdateDrag_52)); } inline bool get_m_UpdateDrag_52() const { return ___m_UpdateDrag_52; } inline bool* get_address_of_m_UpdateDrag_52() { return &___m_UpdateDrag_52; } inline void set_m_UpdateDrag_52(bool value) { ___m_UpdateDrag_52 = value; } inline static int32_t get_offset_of_m_DragPositionOutOfBounds_53() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DragPositionOutOfBounds_53)); } inline bool get_m_DragPositionOutOfBounds_53() const { return ___m_DragPositionOutOfBounds_53; } inline bool* get_address_of_m_DragPositionOutOfBounds_53() { return &___m_DragPositionOutOfBounds_53; } inline void set_m_DragPositionOutOfBounds_53(bool value) { ___m_DragPositionOutOfBounds_53 = value; } inline static int32_t get_offset_of_m_CaretVisible_56() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_CaretVisible_56)); } inline bool get_m_CaretVisible_56() const { return ___m_CaretVisible_56; } inline bool* get_address_of_m_CaretVisible_56() { return &___m_CaretVisible_56; } inline void set_m_CaretVisible_56(bool value) { ___m_CaretVisible_56 = value; } inline static int32_t get_offset_of_m_BlinkCoroutine_57() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_BlinkCoroutine_57)); } inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * get_m_BlinkCoroutine_57() const { return ___m_BlinkCoroutine_57; } inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC ** get_address_of_m_BlinkCoroutine_57() { return &___m_BlinkCoroutine_57; } inline void set_m_BlinkCoroutine_57(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * value) { ___m_BlinkCoroutine_57 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_BlinkCoroutine_57), (void*)value); } inline static int32_t get_offset_of_m_BlinkStartTime_58() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_BlinkStartTime_58)); } inline float get_m_BlinkStartTime_58() const { return ___m_BlinkStartTime_58; } inline float* get_address_of_m_BlinkStartTime_58() { return &___m_BlinkStartTime_58; } inline void set_m_BlinkStartTime_58(float value) { ___m_BlinkStartTime_58 = value; } inline static int32_t get_offset_of_m_DrawStart_59() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DrawStart_59)); } inline int32_t get_m_DrawStart_59() const { return ___m_DrawStart_59; } inline int32_t* get_address_of_m_DrawStart_59() { return &___m_DrawStart_59; } inline void set_m_DrawStart_59(int32_t value) { ___m_DrawStart_59 = value; } inline static int32_t get_offset_of_m_DrawEnd_60() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DrawEnd_60)); } inline int32_t get_m_DrawEnd_60() const { return ___m_DrawEnd_60; } inline int32_t* get_address_of_m_DrawEnd_60() { return &___m_DrawEnd_60; } inline void set_m_DrawEnd_60(int32_t value) { ___m_DrawEnd_60 = value; } inline static int32_t get_offset_of_m_DragCoroutine_61() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_DragCoroutine_61)); } inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * get_m_DragCoroutine_61() const { return ___m_DragCoroutine_61; } inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC ** get_address_of_m_DragCoroutine_61() { return &___m_DragCoroutine_61; } inline void set_m_DragCoroutine_61(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * value) { ___m_DragCoroutine_61 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_DragCoroutine_61), (void*)value); } inline static int32_t get_offset_of_m_OriginalText_62() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_OriginalText_62)); } inline String_t* get_m_OriginalText_62() const { return ___m_OriginalText_62; } inline String_t** get_address_of_m_OriginalText_62() { return &___m_OriginalText_62; } inline void set_m_OriginalText_62(String_t* value) { ___m_OriginalText_62 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OriginalText_62), (void*)value); } inline static int32_t get_offset_of_m_WasCanceled_63() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_WasCanceled_63)); } inline bool get_m_WasCanceled_63() const { return ___m_WasCanceled_63; } inline bool* get_address_of_m_WasCanceled_63() { return &___m_WasCanceled_63; } inline void set_m_WasCanceled_63(bool value) { ___m_WasCanceled_63 = value; } inline static int32_t get_offset_of_m_HasDoneFocusTransition_64() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_HasDoneFocusTransition_64)); } inline bool get_m_HasDoneFocusTransition_64() const { return ___m_HasDoneFocusTransition_64; } inline bool* get_address_of_m_HasDoneFocusTransition_64() { return &___m_HasDoneFocusTransition_64; } inline void set_m_HasDoneFocusTransition_64(bool value) { ___m_HasDoneFocusTransition_64 = value; } inline static int32_t get_offset_of_m_WaitForSecondsRealtime_65() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_WaitForSecondsRealtime_65)); } inline WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 * get_m_WaitForSecondsRealtime_65() const { return ___m_WaitForSecondsRealtime_65; } inline WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 ** get_address_of_m_WaitForSecondsRealtime_65() { return &___m_WaitForSecondsRealtime_65; } inline void set_m_WaitForSecondsRealtime_65(WaitForSecondsRealtime_t0CF361107C4A9E25E0D4CF2F37732CE785235739 * value) { ___m_WaitForSecondsRealtime_65 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_WaitForSecondsRealtime_65), (void*)value); } inline static int32_t get_offset_of_m_TouchKeyboardAllowsInPlaceEditing_66() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_TouchKeyboardAllowsInPlaceEditing_66)); } inline bool get_m_TouchKeyboardAllowsInPlaceEditing_66() const { return ___m_TouchKeyboardAllowsInPlaceEditing_66; } inline bool* get_address_of_m_TouchKeyboardAllowsInPlaceEditing_66() { return &___m_TouchKeyboardAllowsInPlaceEditing_66; } inline void set_m_TouchKeyboardAllowsInPlaceEditing_66(bool value) { ___m_TouchKeyboardAllowsInPlaceEditing_66 = value; } inline static int32_t get_offset_of_m_ProcessingEvent_68() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005, ___m_ProcessingEvent_68)); } inline Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 * get_m_ProcessingEvent_68() const { return ___m_ProcessingEvent_68; } inline Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 ** get_address_of_m_ProcessingEvent_68() { return &___m_ProcessingEvent_68; } inline void set_m_ProcessingEvent_68(Event_t187FF6A6B357447B83EC2064823EE0AEC5263210 * value) { ___m_ProcessingEvent_68 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ProcessingEvent_68), (void*)value); } }; struct InputField_t533609195B110760BCFF00B746C87D81969CB005_StaticFields { public: // System.Char[] UnityEngine.UI.InputField::kSeparators CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* ___kSeparators_21; public: inline static int32_t get_offset_of_kSeparators_21() { return static_cast<int32_t>(offsetof(InputField_t533609195B110760BCFF00B746C87D81969CB005_StaticFields, ___kSeparators_21)); } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* get_kSeparators_21() const { return ___kSeparators_21; } inline CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2** get_address_of_kSeparators_21() { return &___kSeparators_21; } inline void set_kSeparators_21(CharU5BU5D_t4CC6ABF0AD71BEC97E3C2F1E9C5677E46D3A75C2* value) { ___kSeparators_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___kSeparators_21), (void*)value); } }; // UnityEngine.UI.MaskableGraphic struct MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F : public Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 { public: // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculateStencil bool ___m_ShouldRecalculateStencil_25; // UnityEngine.Material UnityEngine.UI.MaskableGraphic::m_MaskMaterial Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___m_MaskMaterial_26; // UnityEngine.UI.RectMask2D UnityEngine.UI.MaskableGraphic::m_ParentMask RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * ___m_ParentMask_27; // System.Boolean UnityEngine.UI.MaskableGraphic::m_Maskable bool ___m_Maskable_28; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IsMaskingGraphic bool ___m_IsMaskingGraphic_29; // System.Boolean UnityEngine.UI.MaskableGraphic::m_IncludeForMasking bool ___m_IncludeForMasking_30; // UnityEngine.UI.MaskableGraphic_CullStateChangedEvent UnityEngine.UI.MaskableGraphic::m_OnCullStateChanged CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * ___m_OnCullStateChanged_31; // System.Boolean UnityEngine.UI.MaskableGraphic::m_ShouldRecalculate bool ___m_ShouldRecalculate_32; // System.Int32 UnityEngine.UI.MaskableGraphic::m_StencilValue int32_t ___m_StencilValue_33; // UnityEngine.Vector3[] UnityEngine.UI.MaskableGraphic::m_Corners Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___m_Corners_34; public: inline static int32_t get_offset_of_m_ShouldRecalculateStencil_25() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculateStencil_25)); } inline bool get_m_ShouldRecalculateStencil_25() const { return ___m_ShouldRecalculateStencil_25; } inline bool* get_address_of_m_ShouldRecalculateStencil_25() { return &___m_ShouldRecalculateStencil_25; } inline void set_m_ShouldRecalculateStencil_25(bool value) { ___m_ShouldRecalculateStencil_25 = value; } inline static int32_t get_offset_of_m_MaskMaterial_26() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_MaskMaterial_26)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_m_MaskMaterial_26() const { return ___m_MaskMaterial_26; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_m_MaskMaterial_26() { return &___m_MaskMaterial_26; } inline void set_m_MaskMaterial_26(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___m_MaskMaterial_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_MaskMaterial_26), (void*)value); } inline static int32_t get_offset_of_m_ParentMask_27() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ParentMask_27)); } inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * get_m_ParentMask_27() const { return ___m_ParentMask_27; } inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B ** get_address_of_m_ParentMask_27() { return &___m_ParentMask_27; } inline void set_m_ParentMask_27(RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * value) { ___m_ParentMask_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ParentMask_27), (void*)value); } inline static int32_t get_offset_of_m_Maskable_28() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Maskable_28)); } inline bool get_m_Maskable_28() const { return ___m_Maskable_28; } inline bool* get_address_of_m_Maskable_28() { return &___m_Maskable_28; } inline void set_m_Maskable_28(bool value) { ___m_Maskable_28 = value; } inline static int32_t get_offset_of_m_IsMaskingGraphic_29() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_IsMaskingGraphic_29)); } inline bool get_m_IsMaskingGraphic_29() const { return ___m_IsMaskingGraphic_29; } inline bool* get_address_of_m_IsMaskingGraphic_29() { return &___m_IsMaskingGraphic_29; } inline void set_m_IsMaskingGraphic_29(bool value) { ___m_IsMaskingGraphic_29 = value; } inline static int32_t get_offset_of_m_IncludeForMasking_30() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_IncludeForMasking_30)); } inline bool get_m_IncludeForMasking_30() const { return ___m_IncludeForMasking_30; } inline bool* get_address_of_m_IncludeForMasking_30() { return &___m_IncludeForMasking_30; } inline void set_m_IncludeForMasking_30(bool value) { ___m_IncludeForMasking_30 = value; } inline static int32_t get_offset_of_m_OnCullStateChanged_31() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_OnCullStateChanged_31)); } inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * get_m_OnCullStateChanged_31() const { return ___m_OnCullStateChanged_31; } inline CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 ** get_address_of_m_OnCullStateChanged_31() { return &___m_OnCullStateChanged_31; } inline void set_m_OnCullStateChanged_31(CullStateChangedEvent_t6BC3E87DBC04B585798460D55F56B86C23B62FE4 * value) { ___m_OnCullStateChanged_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnCullStateChanged_31), (void*)value); } inline static int32_t get_offset_of_m_ShouldRecalculate_32() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_ShouldRecalculate_32)); } inline bool get_m_ShouldRecalculate_32() const { return ___m_ShouldRecalculate_32; } inline bool* get_address_of_m_ShouldRecalculate_32() { return &___m_ShouldRecalculate_32; } inline void set_m_ShouldRecalculate_32(bool value) { ___m_ShouldRecalculate_32 = value; } inline static int32_t get_offset_of_m_StencilValue_33() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_StencilValue_33)); } inline int32_t get_m_StencilValue_33() const { return ___m_StencilValue_33; } inline int32_t* get_address_of_m_StencilValue_33() { return &___m_StencilValue_33; } inline void set_m_StencilValue_33(int32_t value) { ___m_StencilValue_33 = value; } inline static int32_t get_offset_of_m_Corners_34() { return static_cast<int32_t>(offsetof(MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F, ___m_Corners_34)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_m_Corners_34() const { return ___m_Corners_34; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_m_Corners_34() { return &___m_Corners_34; } inline void set_m_Corners_34(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ___m_Corners_34 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Corners_34), (void*)value); } }; // UnityEngine.UI.Scrollbar struct Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A { public: // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_HandleRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HandleRect_20; // UnityEngine.UI.Scrollbar_Direction UnityEngine.UI.Scrollbar::m_Direction int32_t ___m_Direction_21; // System.Single UnityEngine.UI.Scrollbar::m_Value float ___m_Value_22; // System.Single UnityEngine.UI.Scrollbar::m_Size float ___m_Size_23; // System.Int32 UnityEngine.UI.Scrollbar::m_NumberOfSteps int32_t ___m_NumberOfSteps_24; // UnityEngine.UI.Scrollbar_ScrollEvent UnityEngine.UI.Scrollbar::m_OnValueChanged ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 * ___m_OnValueChanged_25; // UnityEngine.RectTransform UnityEngine.UI.Scrollbar::m_ContainerRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_ContainerRect_26; // UnityEngine.Vector2 UnityEngine.UI.Scrollbar::m_Offset Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Offset_27; // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Scrollbar::m_Tracker DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_28; // UnityEngine.Coroutine UnityEngine.UI.Scrollbar::m_PointerDownRepeat Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * ___m_PointerDownRepeat_29; // System.Boolean UnityEngine.UI.Scrollbar::isPointerDownAndNotDragging bool ___isPointerDownAndNotDragging_30; // System.Boolean UnityEngine.UI.Scrollbar::m_DelayedUpdateVisuals bool ___m_DelayedUpdateVisuals_31; public: inline static int32_t get_offset_of_m_HandleRect_20() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_HandleRect_20)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HandleRect_20() const { return ___m_HandleRect_20; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HandleRect_20() { return &___m_HandleRect_20; } inline void set_m_HandleRect_20(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_HandleRect_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_20), (void*)value); } inline static int32_t get_offset_of_m_Direction_21() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Direction_21)); } inline int32_t get_m_Direction_21() const { return ___m_Direction_21; } inline int32_t* get_address_of_m_Direction_21() { return &___m_Direction_21; } inline void set_m_Direction_21(int32_t value) { ___m_Direction_21 = value; } inline static int32_t get_offset_of_m_Value_22() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Value_22)); } inline float get_m_Value_22() const { return ___m_Value_22; } inline float* get_address_of_m_Value_22() { return &___m_Value_22; } inline void set_m_Value_22(float value) { ___m_Value_22 = value; } inline static int32_t get_offset_of_m_Size_23() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Size_23)); } inline float get_m_Size_23() const { return ___m_Size_23; } inline float* get_address_of_m_Size_23() { return &___m_Size_23; } inline void set_m_Size_23(float value) { ___m_Size_23 = value; } inline static int32_t get_offset_of_m_NumberOfSteps_24() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_NumberOfSteps_24)); } inline int32_t get_m_NumberOfSteps_24() const { return ___m_NumberOfSteps_24; } inline int32_t* get_address_of_m_NumberOfSteps_24() { return &___m_NumberOfSteps_24; } inline void set_m_NumberOfSteps_24(int32_t value) { ___m_NumberOfSteps_24 = value; } inline static int32_t get_offset_of_m_OnValueChanged_25() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_OnValueChanged_25)); } inline ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 * get_m_OnValueChanged_25() const { return ___m_OnValueChanged_25; } inline ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 ** get_address_of_m_OnValueChanged_25() { return &___m_OnValueChanged_25; } inline void set_m_OnValueChanged_25(ScrollEvent_t07B0FA266C69E36437A0083D5058B2952D151FF7 * value) { ___m_OnValueChanged_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_25), (void*)value); } inline static int32_t get_offset_of_m_ContainerRect_26() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_ContainerRect_26)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_ContainerRect_26() const { return ___m_ContainerRect_26; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_ContainerRect_26() { return &___m_ContainerRect_26; } inline void set_m_ContainerRect_26(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_ContainerRect_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_ContainerRect_26), (void*)value); } inline static int32_t get_offset_of_m_Offset_27() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Offset_27)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Offset_27() const { return ___m_Offset_27; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Offset_27() { return &___m_Offset_27; } inline void set_m_Offset_27(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Offset_27 = value; } inline static int32_t get_offset_of_m_Tracker_28() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_Tracker_28)); } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_28() const { return ___m_Tracker_28; } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_28() { return &___m_Tracker_28; } inline void set_m_Tracker_28(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value) { ___m_Tracker_28 = value; } inline static int32_t get_offset_of_m_PointerDownRepeat_29() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_PointerDownRepeat_29)); } inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * get_m_PointerDownRepeat_29() const { return ___m_PointerDownRepeat_29; } inline Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC ** get_address_of_m_PointerDownRepeat_29() { return &___m_PointerDownRepeat_29; } inline void set_m_PointerDownRepeat_29(Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * value) { ___m_PointerDownRepeat_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_PointerDownRepeat_29), (void*)value); } inline static int32_t get_offset_of_isPointerDownAndNotDragging_30() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___isPointerDownAndNotDragging_30)); } inline bool get_isPointerDownAndNotDragging_30() const { return ___isPointerDownAndNotDragging_30; } inline bool* get_address_of_isPointerDownAndNotDragging_30() { return &___isPointerDownAndNotDragging_30; } inline void set_isPointerDownAndNotDragging_30(bool value) { ___isPointerDownAndNotDragging_30 = value; } inline static int32_t get_offset_of_m_DelayedUpdateVisuals_31() { return static_cast<int32_t>(offsetof(Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389, ___m_DelayedUpdateVisuals_31)); } inline bool get_m_DelayedUpdateVisuals_31() const { return ___m_DelayedUpdateVisuals_31; } inline bool* get_address_of_m_DelayedUpdateVisuals_31() { return &___m_DelayedUpdateVisuals_31; } inline void set_m_DelayedUpdateVisuals_31(bool value) { ___m_DelayedUpdateVisuals_31 = value; } }; // UnityEngine.UI.Slider struct Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A { public: // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_FillRect_20; // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HandleRect_21; // UnityEngine.UI.Slider_Direction UnityEngine.UI.Slider::m_Direction int32_t ___m_Direction_22; // System.Single UnityEngine.UI.Slider::m_MinValue float ___m_MinValue_23; // System.Single UnityEngine.UI.Slider::m_MaxValue float ___m_MaxValue_24; // System.Boolean UnityEngine.UI.Slider::m_WholeNumbers bool ___m_WholeNumbers_25; // System.Single UnityEngine.UI.Slider::m_Value float ___m_Value_26; // UnityEngine.UI.Slider_SliderEvent UnityEngine.UI.Slider::m_OnValueChanged SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C * ___m_OnValueChanged_27; // UnityEngine.UI.Image UnityEngine.UI.Slider::m_FillImage Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___m_FillImage_28; // UnityEngine.Transform UnityEngine.UI.Slider::m_FillTransform Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_FillTransform_29; // UnityEngine.RectTransform UnityEngine.UI.Slider::m_FillContainerRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_FillContainerRect_30; // UnityEngine.Transform UnityEngine.UI.Slider::m_HandleTransform Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___m_HandleTransform_31; // UnityEngine.RectTransform UnityEngine.UI.Slider::m_HandleContainerRect RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___m_HandleContainerRect_32; // UnityEngine.Vector2 UnityEngine.UI.Slider::m_Offset Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_Offset_33; // UnityEngine.DrivenRectTransformTracker UnityEngine.UI.Slider::m_Tracker DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 ___m_Tracker_34; // System.Boolean UnityEngine.UI.Slider::m_DelayedUpdateVisuals bool ___m_DelayedUpdateVisuals_35; public: inline static int32_t get_offset_of_m_FillRect_20() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillRect_20)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_FillRect_20() const { return ___m_FillRect_20; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_FillRect_20() { return &___m_FillRect_20; } inline void set_m_FillRect_20(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_FillRect_20 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FillRect_20), (void*)value); } inline static int32_t get_offset_of_m_HandleRect_21() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_HandleRect_21)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HandleRect_21() const { return ___m_HandleRect_21; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HandleRect_21() { return &___m_HandleRect_21; } inline void set_m_HandleRect_21(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_HandleRect_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HandleRect_21), (void*)value); } inline static int32_t get_offset_of_m_Direction_22() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Direction_22)); } inline int32_t get_m_Direction_22() const { return ___m_Direction_22; } inline int32_t* get_address_of_m_Direction_22() { return &___m_Direction_22; } inline void set_m_Direction_22(int32_t value) { ___m_Direction_22 = value; } inline static int32_t get_offset_of_m_MinValue_23() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_MinValue_23)); } inline float get_m_MinValue_23() const { return ___m_MinValue_23; } inline float* get_address_of_m_MinValue_23() { return &___m_MinValue_23; } inline void set_m_MinValue_23(float value) { ___m_MinValue_23 = value; } inline static int32_t get_offset_of_m_MaxValue_24() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_MaxValue_24)); } inline float get_m_MaxValue_24() const { return ___m_MaxValue_24; } inline float* get_address_of_m_MaxValue_24() { return &___m_MaxValue_24; } inline void set_m_MaxValue_24(float value) { ___m_MaxValue_24 = value; } inline static int32_t get_offset_of_m_WholeNumbers_25() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_WholeNumbers_25)); } inline bool get_m_WholeNumbers_25() const { return ___m_WholeNumbers_25; } inline bool* get_address_of_m_WholeNumbers_25() { return &___m_WholeNumbers_25; } inline void set_m_WholeNumbers_25(bool value) { ___m_WholeNumbers_25 = value; } inline static int32_t get_offset_of_m_Value_26() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Value_26)); } inline float get_m_Value_26() const { return ___m_Value_26; } inline float* get_address_of_m_Value_26() { return &___m_Value_26; } inline void set_m_Value_26(float value) { ___m_Value_26 = value; } inline static int32_t get_offset_of_m_OnValueChanged_27() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_OnValueChanged_27)); } inline SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C * get_m_OnValueChanged_27() const { return ___m_OnValueChanged_27; } inline SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C ** get_address_of_m_OnValueChanged_27() { return &___m_OnValueChanged_27; } inline void set_m_OnValueChanged_27(SliderEvent_t64A824F56F80FC8E2F233F0A0FB0821702DF416C * value) { ___m_OnValueChanged_27 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OnValueChanged_27), (void*)value); } inline static int32_t get_offset_of_m_FillImage_28() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillImage_28)); } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * get_m_FillImage_28() const { return ___m_FillImage_28; } inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E ** get_address_of_m_FillImage_28() { return &___m_FillImage_28; } inline void set_m_FillImage_28(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * value) { ___m_FillImage_28 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FillImage_28), (void*)value); } inline static int32_t get_offset_of_m_FillTransform_29() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillTransform_29)); } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_FillTransform_29() const { return ___m_FillTransform_29; } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_FillTransform_29() { return &___m_FillTransform_29; } inline void set_m_FillTransform_29(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value) { ___m_FillTransform_29 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FillTransform_29), (void*)value); } inline static int32_t get_offset_of_m_FillContainerRect_30() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_FillContainerRect_30)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_FillContainerRect_30() const { return ___m_FillContainerRect_30; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_FillContainerRect_30() { return &___m_FillContainerRect_30; } inline void set_m_FillContainerRect_30(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_FillContainerRect_30 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FillContainerRect_30), (void*)value); } inline static int32_t get_offset_of_m_HandleTransform_31() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_HandleTransform_31)); } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * get_m_HandleTransform_31() const { return ___m_HandleTransform_31; } inline Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA ** get_address_of_m_HandleTransform_31() { return &___m_HandleTransform_31; } inline void set_m_HandleTransform_31(Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * value) { ___m_HandleTransform_31 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HandleTransform_31), (void*)value); } inline static int32_t get_offset_of_m_HandleContainerRect_32() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_HandleContainerRect_32)); } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * get_m_HandleContainerRect_32() const { return ___m_HandleContainerRect_32; } inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 ** get_address_of_m_HandleContainerRect_32() { return &___m_HandleContainerRect_32; } inline void set_m_HandleContainerRect_32(RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * value) { ___m_HandleContainerRect_32 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HandleContainerRect_32), (void*)value); } inline static int32_t get_offset_of_m_Offset_33() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Offset_33)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_Offset_33() const { return ___m_Offset_33; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_Offset_33() { return &___m_Offset_33; } inline void set_m_Offset_33(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_Offset_33 = value; } inline static int32_t get_offset_of_m_Tracker_34() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_Tracker_34)); } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 get_m_Tracker_34() const { return ___m_Tracker_34; } inline DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * get_address_of_m_Tracker_34() { return &___m_Tracker_34; } inline void set_m_Tracker_34(DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 value) { ___m_Tracker_34 = value; } inline static int32_t get_offset_of_m_DelayedUpdateVisuals_35() { return static_cast<int32_t>(offsetof(Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09, ___m_DelayedUpdateVisuals_35)); } inline bool get_m_DelayedUpdateVisuals_35() const { return ___m_DelayedUpdateVisuals_35; } inline bool* get_address_of_m_DelayedUpdateVisuals_35() { return &___m_DelayedUpdateVisuals_35; } inline void set_m_DelayedUpdateVisuals_35(bool value) { ___m_DelayedUpdateVisuals_35 = value; } }; // UnityEngine.UI.Toggle struct Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 : public Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A { public: // UnityEngine.UI.Toggle_ToggleTransition UnityEngine.UI.Toggle::toggleTransition int32_t ___toggleTransition_20; // UnityEngine.UI.Graphic UnityEngine.UI.Toggle::graphic Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___graphic_21; // UnityEngine.UI.ToggleGroup UnityEngine.UI.Toggle::m_Group ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * ___m_Group_22; // UnityEngine.UI.Toggle_ToggleEvent UnityEngine.UI.Toggle::onValueChanged ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * ___onValueChanged_23; // System.Boolean UnityEngine.UI.Toggle::m_IsOn bool ___m_IsOn_24; public: inline static int32_t get_offset_of_toggleTransition_20() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___toggleTransition_20)); } inline int32_t get_toggleTransition_20() const { return ___toggleTransition_20; } inline int32_t* get_address_of_toggleTransition_20() { return &___toggleTransition_20; } inline void set_toggleTransition_20(int32_t value) { ___toggleTransition_20 = value; } inline static int32_t get_offset_of_graphic_21() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___graphic_21)); } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * get_graphic_21() const { return ___graphic_21; } inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 ** get_address_of_graphic_21() { return &___graphic_21; } inline void set_graphic_21(Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * value) { ___graphic_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___graphic_21), (void*)value); } inline static int32_t get_offset_of_m_Group_22() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___m_Group_22)); } inline ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * get_m_Group_22() const { return ___m_Group_22; } inline ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 ** get_address_of_m_Group_22() { return &___m_Group_22; } inline void set_m_Group_22(ToggleGroup_t11E2B254D3C968C7D0DA11C606CC06D7D7F0D786 * value) { ___m_Group_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Group_22), (void*)value); } inline static int32_t get_offset_of_onValueChanged_23() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___onValueChanged_23)); } inline ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * get_onValueChanged_23() const { return ___onValueChanged_23; } inline ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 ** get_address_of_onValueChanged_23() { return &___onValueChanged_23; } inline void set_onValueChanged_23(ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * value) { ___onValueChanged_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___onValueChanged_23), (void*)value); } inline static int32_t get_offset_of_m_IsOn_24() { return static_cast<int32_t>(offsetof(Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106, ___m_IsOn_24)); } inline bool get_m_IsOn_24() const { return ___m_IsOn_24; } inline bool* get_address_of_m_IsOn_24() { return &___m_IsOn_24; } inline void set_m_IsOn_24(bool value) { ___m_IsOn_24 = value; } }; // UnityEngine.EventSystems.Physics2DRaycaster struct Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972 : public PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C { public: // UnityEngine.RaycastHit2D[] UnityEngine.EventSystems.Physics2DRaycaster::m_Hits RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* ___m_Hits_11; public: inline static int32_t get_offset_of_m_Hits_11() { return static_cast<int32_t>(offsetof(Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972, ___m_Hits_11)); } inline RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* get_m_Hits_11() const { return ___m_Hits_11; } inline RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165** get_address_of_m_Hits_11() { return &___m_Hits_11; } inline void set_m_Hits_11(RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* value) { ___m_Hits_11 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Hits_11), (void*)value); } }; // UnityEngine.EventSystems.StandaloneInputModule struct StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 : public PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C { public: // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_PrevActionTime float ___m_PrevActionTime_16; // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMoveVector Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_LastMoveVector_17; // System.Int32 UnityEngine.EventSystems.StandaloneInputModule::m_ConsecutiveMoveCount int32_t ___m_ConsecutiveMoveCount_18; // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_LastMousePosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_LastMousePosition_19; // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::m_MousePosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_MousePosition_20; // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::m_CurrentFocusedGameObject GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___m_CurrentFocusedGameObject_21; // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.StandaloneInputModule::m_InputPointerEvent PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___m_InputPointerEvent_22; // System.String UnityEngine.EventSystems.StandaloneInputModule::m_HorizontalAxis String_t* ___m_HorizontalAxis_23; // System.String UnityEngine.EventSystems.StandaloneInputModule::m_VerticalAxis String_t* ___m_VerticalAxis_24; // System.String UnityEngine.EventSystems.StandaloneInputModule::m_SubmitButton String_t* ___m_SubmitButton_25; // System.String UnityEngine.EventSystems.StandaloneInputModule::m_CancelButton String_t* ___m_CancelButton_26; // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_InputActionsPerSecond float ___m_InputActionsPerSecond_27; // System.Single UnityEngine.EventSystems.StandaloneInputModule::m_RepeatDelay float ___m_RepeatDelay_28; // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::m_ForceModuleActive bool ___m_ForceModuleActive_29; public: inline static int32_t get_offset_of_m_PrevActionTime_16() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_PrevActionTime_16)); } inline float get_m_PrevActionTime_16() const { return ___m_PrevActionTime_16; } inline float* get_address_of_m_PrevActionTime_16() { return &___m_PrevActionTime_16; } inline void set_m_PrevActionTime_16(float value) { ___m_PrevActionTime_16 = value; } inline static int32_t get_offset_of_m_LastMoveVector_17() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_LastMoveVector_17)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_LastMoveVector_17() const { return ___m_LastMoveVector_17; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_LastMoveVector_17() { return &___m_LastMoveVector_17; } inline void set_m_LastMoveVector_17(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_LastMoveVector_17 = value; } inline static int32_t get_offset_of_m_ConsecutiveMoveCount_18() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_ConsecutiveMoveCount_18)); } inline int32_t get_m_ConsecutiveMoveCount_18() const { return ___m_ConsecutiveMoveCount_18; } inline int32_t* get_address_of_m_ConsecutiveMoveCount_18() { return &___m_ConsecutiveMoveCount_18; } inline void set_m_ConsecutiveMoveCount_18(int32_t value) { ___m_ConsecutiveMoveCount_18 = value; } inline static int32_t get_offset_of_m_LastMousePosition_19() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_LastMousePosition_19)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_LastMousePosition_19() const { return ___m_LastMousePosition_19; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_LastMousePosition_19() { return &___m_LastMousePosition_19; } inline void set_m_LastMousePosition_19(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_LastMousePosition_19 = value; } inline static int32_t get_offset_of_m_MousePosition_20() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_MousePosition_20)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_MousePosition_20() const { return ___m_MousePosition_20; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_MousePosition_20() { return &___m_MousePosition_20; } inline void set_m_MousePosition_20(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_MousePosition_20 = value; } inline static int32_t get_offset_of_m_CurrentFocusedGameObject_21() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_CurrentFocusedGameObject_21)); } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * get_m_CurrentFocusedGameObject_21() const { return ___m_CurrentFocusedGameObject_21; } inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F ** get_address_of_m_CurrentFocusedGameObject_21() { return &___m_CurrentFocusedGameObject_21; } inline void set_m_CurrentFocusedGameObject_21(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * value) { ___m_CurrentFocusedGameObject_21 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CurrentFocusedGameObject_21), (void*)value); } inline static int32_t get_offset_of_m_InputPointerEvent_22() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_InputPointerEvent_22)); } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_m_InputPointerEvent_22() const { return ___m_InputPointerEvent_22; } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_m_InputPointerEvent_22() { return &___m_InputPointerEvent_22; } inline void set_m_InputPointerEvent_22(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value) { ___m_InputPointerEvent_22 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InputPointerEvent_22), (void*)value); } inline static int32_t get_offset_of_m_HorizontalAxis_23() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_HorizontalAxis_23)); } inline String_t* get_m_HorizontalAxis_23() const { return ___m_HorizontalAxis_23; } inline String_t** get_address_of_m_HorizontalAxis_23() { return &___m_HorizontalAxis_23; } inline void set_m_HorizontalAxis_23(String_t* value) { ___m_HorizontalAxis_23 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_HorizontalAxis_23), (void*)value); } inline static int32_t get_offset_of_m_VerticalAxis_24() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_VerticalAxis_24)); } inline String_t* get_m_VerticalAxis_24() const { return ___m_VerticalAxis_24; } inline String_t** get_address_of_m_VerticalAxis_24() { return &___m_VerticalAxis_24; } inline void set_m_VerticalAxis_24(String_t* value) { ___m_VerticalAxis_24 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_VerticalAxis_24), (void*)value); } inline static int32_t get_offset_of_m_SubmitButton_25() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_SubmitButton_25)); } inline String_t* get_m_SubmitButton_25() const { return ___m_SubmitButton_25; } inline String_t** get_address_of_m_SubmitButton_25() { return &___m_SubmitButton_25; } inline void set_m_SubmitButton_25(String_t* value) { ___m_SubmitButton_25 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_SubmitButton_25), (void*)value); } inline static int32_t get_offset_of_m_CancelButton_26() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_CancelButton_26)); } inline String_t* get_m_CancelButton_26() const { return ___m_CancelButton_26; } inline String_t** get_address_of_m_CancelButton_26() { return &___m_CancelButton_26; } inline void set_m_CancelButton_26(String_t* value) { ___m_CancelButton_26 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_CancelButton_26), (void*)value); } inline static int32_t get_offset_of_m_InputActionsPerSecond_27() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_InputActionsPerSecond_27)); } inline float get_m_InputActionsPerSecond_27() const { return ___m_InputActionsPerSecond_27; } inline float* get_address_of_m_InputActionsPerSecond_27() { return &___m_InputActionsPerSecond_27; } inline void set_m_InputActionsPerSecond_27(float value) { ___m_InputActionsPerSecond_27 = value; } inline static int32_t get_offset_of_m_RepeatDelay_28() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_RepeatDelay_28)); } inline float get_m_RepeatDelay_28() const { return ___m_RepeatDelay_28; } inline float* get_address_of_m_RepeatDelay_28() { return &___m_RepeatDelay_28; } inline void set_m_RepeatDelay_28(float value) { ___m_RepeatDelay_28 = value; } inline static int32_t get_offset_of_m_ForceModuleActive_29() { return static_cast<int32_t>(offsetof(StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5, ___m_ForceModuleActive_29)); } inline bool get_m_ForceModuleActive_29() const { return ___m_ForceModuleActive_29; } inline bool* get_address_of_m_ForceModuleActive_29() { return &___m_ForceModuleActive_29; } inline void set_m_ForceModuleActive_29(bool value) { ___m_ForceModuleActive_29 = value; } }; // UnityEngine.EventSystems.TouchInputModule struct TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 : public PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C { public: // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_LastMousePosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_LastMousePosition_16; // UnityEngine.Vector2 UnityEngine.EventSystems.TouchInputModule::m_MousePosition Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___m_MousePosition_17; // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.TouchInputModule::m_InputPointerEvent PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___m_InputPointerEvent_18; // System.Boolean UnityEngine.EventSystems.TouchInputModule::m_ForceModuleActive bool ___m_ForceModuleActive_19; public: inline static int32_t get_offset_of_m_LastMousePosition_16() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_LastMousePosition_16)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_LastMousePosition_16() const { return ___m_LastMousePosition_16; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_LastMousePosition_16() { return &___m_LastMousePosition_16; } inline void set_m_LastMousePosition_16(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_LastMousePosition_16 = value; } inline static int32_t get_offset_of_m_MousePosition_17() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_MousePosition_17)); } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D get_m_MousePosition_17() const { return ___m_MousePosition_17; } inline Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * get_address_of_m_MousePosition_17() { return &___m_MousePosition_17; } inline void set_m_MousePosition_17(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D value) { ___m_MousePosition_17 = value; } inline static int32_t get_offset_of_m_InputPointerEvent_18() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_InputPointerEvent_18)); } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * get_m_InputPointerEvent_18() const { return ___m_InputPointerEvent_18; } inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** get_address_of_m_InputPointerEvent_18() { return &___m_InputPointerEvent_18; } inline void set_m_InputPointerEvent_18(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * value) { ___m_InputPointerEvent_18 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_InputPointerEvent_18), (void*)value); } inline static int32_t get_offset_of_m_ForceModuleActive_19() { return static_cast<int32_t>(offsetof(TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945, ___m_ForceModuleActive_19)); } inline bool get_m_ForceModuleActive_19() const { return ___m_ForceModuleActive_19; } inline bool* get_address_of_m_ForceModuleActive_19() { return &___m_ForceModuleActive_19; } inline void set_m_ForceModuleActive_19(bool value) { ___m_ForceModuleActive_19 = value; } }; // UnityEngine.UI.Image struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F { public: // UnityEngine.Sprite UnityEngine.UI.Image::m_Sprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_Sprite_36; // UnityEngine.Sprite UnityEngine.UI.Image::m_OverrideSprite Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___m_OverrideSprite_37; // UnityEngine.UI.Image_Type UnityEngine.UI.Image::m_Type int32_t ___m_Type_38; // System.Boolean UnityEngine.UI.Image::m_PreserveAspect bool ___m_PreserveAspect_39; // System.Boolean UnityEngine.UI.Image::m_FillCenter bool ___m_FillCenter_40; // UnityEngine.UI.Image_FillMethod UnityEngine.UI.Image::m_FillMethod int32_t ___m_FillMethod_41; // System.Single UnityEngine.UI.Image::m_FillAmount float ___m_FillAmount_42; // System.Boolean UnityEngine.UI.Image::m_FillClockwise bool ___m_FillClockwise_43; // System.Int32 UnityEngine.UI.Image::m_FillOrigin int32_t ___m_FillOrigin_44; // System.Single UnityEngine.UI.Image::m_AlphaHitTestMinimumThreshold float ___m_AlphaHitTestMinimumThreshold_45; // System.Boolean UnityEngine.UI.Image::m_Tracked bool ___m_Tracked_46; // System.Boolean UnityEngine.UI.Image::m_UseSpriteMesh bool ___m_UseSpriteMesh_47; // System.Single UnityEngine.UI.Image::m_PixelsPerUnitMultiplier float ___m_PixelsPerUnitMultiplier_48; // System.Single UnityEngine.UI.Image::m_CachedReferencePixelsPerUnit float ___m_CachedReferencePixelsPerUnit_49; public: inline static int32_t get_offset_of_m_Sprite_36() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Sprite_36)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_Sprite_36() const { return ___m_Sprite_36; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_Sprite_36() { return &___m_Sprite_36; } inline void set_m_Sprite_36(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_Sprite_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Sprite_36), (void*)value); } inline static int32_t get_offset_of_m_OverrideSprite_37() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_OverrideSprite_37)); } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * get_m_OverrideSprite_37() const { return ___m_OverrideSprite_37; } inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 ** get_address_of_m_OverrideSprite_37() { return &___m_OverrideSprite_37; } inline void set_m_OverrideSprite_37(Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * value) { ___m_OverrideSprite_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_OverrideSprite_37), (void*)value); } inline static int32_t get_offset_of_m_Type_38() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Type_38)); } inline int32_t get_m_Type_38() const { return ___m_Type_38; } inline int32_t* get_address_of_m_Type_38() { return &___m_Type_38; } inline void set_m_Type_38(int32_t value) { ___m_Type_38 = value; } inline static int32_t get_offset_of_m_PreserveAspect_39() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PreserveAspect_39)); } inline bool get_m_PreserveAspect_39() const { return ___m_PreserveAspect_39; } inline bool* get_address_of_m_PreserveAspect_39() { return &___m_PreserveAspect_39; } inline void set_m_PreserveAspect_39(bool value) { ___m_PreserveAspect_39 = value; } inline static int32_t get_offset_of_m_FillCenter_40() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillCenter_40)); } inline bool get_m_FillCenter_40() const { return ___m_FillCenter_40; } inline bool* get_address_of_m_FillCenter_40() { return &___m_FillCenter_40; } inline void set_m_FillCenter_40(bool value) { ___m_FillCenter_40 = value; } inline static int32_t get_offset_of_m_FillMethod_41() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillMethod_41)); } inline int32_t get_m_FillMethod_41() const { return ___m_FillMethod_41; } inline int32_t* get_address_of_m_FillMethod_41() { return &___m_FillMethod_41; } inline void set_m_FillMethod_41(int32_t value) { ___m_FillMethod_41 = value; } inline static int32_t get_offset_of_m_FillAmount_42() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillAmount_42)); } inline float get_m_FillAmount_42() const { return ___m_FillAmount_42; } inline float* get_address_of_m_FillAmount_42() { return &___m_FillAmount_42; } inline void set_m_FillAmount_42(float value) { ___m_FillAmount_42 = value; } inline static int32_t get_offset_of_m_FillClockwise_43() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillClockwise_43)); } inline bool get_m_FillClockwise_43() const { return ___m_FillClockwise_43; } inline bool* get_address_of_m_FillClockwise_43() { return &___m_FillClockwise_43; } inline void set_m_FillClockwise_43(bool value) { ___m_FillClockwise_43 = value; } inline static int32_t get_offset_of_m_FillOrigin_44() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_FillOrigin_44)); } inline int32_t get_m_FillOrigin_44() const { return ___m_FillOrigin_44; } inline int32_t* get_address_of_m_FillOrigin_44() { return &___m_FillOrigin_44; } inline void set_m_FillOrigin_44(int32_t value) { ___m_FillOrigin_44 = value; } inline static int32_t get_offset_of_m_AlphaHitTestMinimumThreshold_45() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_AlphaHitTestMinimumThreshold_45)); } inline float get_m_AlphaHitTestMinimumThreshold_45() const { return ___m_AlphaHitTestMinimumThreshold_45; } inline float* get_address_of_m_AlphaHitTestMinimumThreshold_45() { return &___m_AlphaHitTestMinimumThreshold_45; } inline void set_m_AlphaHitTestMinimumThreshold_45(float value) { ___m_AlphaHitTestMinimumThreshold_45 = value; } inline static int32_t get_offset_of_m_Tracked_46() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_Tracked_46)); } inline bool get_m_Tracked_46() const { return ___m_Tracked_46; } inline bool* get_address_of_m_Tracked_46() { return &___m_Tracked_46; } inline void set_m_Tracked_46(bool value) { ___m_Tracked_46 = value; } inline static int32_t get_offset_of_m_UseSpriteMesh_47() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_UseSpriteMesh_47)); } inline bool get_m_UseSpriteMesh_47() const { return ___m_UseSpriteMesh_47; } inline bool* get_address_of_m_UseSpriteMesh_47() { return &___m_UseSpriteMesh_47; } inline void set_m_UseSpriteMesh_47(bool value) { ___m_UseSpriteMesh_47 = value; } inline static int32_t get_offset_of_m_PixelsPerUnitMultiplier_48() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_PixelsPerUnitMultiplier_48)); } inline float get_m_PixelsPerUnitMultiplier_48() const { return ___m_PixelsPerUnitMultiplier_48; } inline float* get_address_of_m_PixelsPerUnitMultiplier_48() { return &___m_PixelsPerUnitMultiplier_48; } inline void set_m_PixelsPerUnitMultiplier_48(float value) { ___m_PixelsPerUnitMultiplier_48 = value; } inline static int32_t get_offset_of_m_CachedReferencePixelsPerUnit_49() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E, ___m_CachedReferencePixelsPerUnit_49)); } inline float get_m_CachedReferencePixelsPerUnit_49() const { return ___m_CachedReferencePixelsPerUnit_49; } inline float* get_address_of_m_CachedReferencePixelsPerUnit_49() { return &___m_CachedReferencePixelsPerUnit_49; } inline void set_m_CachedReferencePixelsPerUnit_49(float value) { ___m_CachedReferencePixelsPerUnit_49 = value; } }; struct Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Image::s_ETC1DefaultUI Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_ETC1DefaultUI_35; // UnityEngine.Vector2[] UnityEngine.UI.Image::s_VertScratch Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_VertScratch_50; // UnityEngine.Vector2[] UnityEngine.UI.Image::s_UVScratch Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* ___s_UVScratch_51; // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Xy Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Xy_52; // UnityEngine.Vector3[] UnityEngine.UI.Image::s_Uv Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___s_Uv_53; // System.Collections.Generic.List`1<UnityEngine.UI.Image> UnityEngine.UI.Image::m_TrackedTexturelessImages List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * ___m_TrackedTexturelessImages_54; // System.Boolean UnityEngine.UI.Image::s_Initialized bool ___s_Initialized_55; public: inline static int32_t get_offset_of_s_ETC1DefaultUI_35() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_ETC1DefaultUI_35)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_ETC1DefaultUI_35() const { return ___s_ETC1DefaultUI_35; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_ETC1DefaultUI_35() { return &___s_ETC1DefaultUI_35; } inline void set_s_ETC1DefaultUI_35(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___s_ETC1DefaultUI_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_ETC1DefaultUI_35), (void*)value); } inline static int32_t get_offset_of_s_VertScratch_50() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_VertScratch_50)); } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_VertScratch_50() const { return ___s_VertScratch_50; } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_VertScratch_50() { return &___s_VertScratch_50; } inline void set_s_VertScratch_50(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value) { ___s_VertScratch_50 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_VertScratch_50), (void*)value); } inline static int32_t get_offset_of_s_UVScratch_51() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_UVScratch_51)); } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* get_s_UVScratch_51() const { return ___s_UVScratch_51; } inline Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6** get_address_of_s_UVScratch_51() { return &___s_UVScratch_51; } inline void set_s_UVScratch_51(Vector2U5BU5D_tA065A07DFC060C1B8786BBAA5F3A6577CCEB27D6* value) { ___s_UVScratch_51 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_UVScratch_51), (void*)value); } inline static int32_t get_offset_of_s_Xy_52() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Xy_52)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Xy_52() const { return ___s_Xy_52; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Xy_52() { return &___s_Xy_52; } inline void set_s_Xy_52(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ___s_Xy_52 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Xy_52), (void*)value); } inline static int32_t get_offset_of_s_Uv_53() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Uv_53)); } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* get_s_Uv_53() const { return ___s_Uv_53; } inline Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28** get_address_of_s_Uv_53() { return &___s_Uv_53; } inline void set_s_Uv_53(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* value) { ___s_Uv_53 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_Uv_53), (void*)value); } inline static int32_t get_offset_of_m_TrackedTexturelessImages_54() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___m_TrackedTexturelessImages_54)); } inline List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * get_m_TrackedTexturelessImages_54() const { return ___m_TrackedTexturelessImages_54; } inline List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA ** get_address_of_m_TrackedTexturelessImages_54() { return &___m_TrackedTexturelessImages_54; } inline void set_m_TrackedTexturelessImages_54(List_1_tB46CB6C7789F514A8BE08EB5A4F3D9D26AE5E4DA * value) { ___m_TrackedTexturelessImages_54 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TrackedTexturelessImages_54), (void*)value); } inline static int32_t get_offset_of_s_Initialized_55() { return static_cast<int32_t>(offsetof(Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_StaticFields, ___s_Initialized_55)); } inline bool get_s_Initialized_55() const { return ___s_Initialized_55; } inline bool* get_address_of_s_Initialized_55() { return &___s_Initialized_55; } inline void set_s_Initialized_55(bool value) { ___s_Initialized_55 = value; } }; // UnityEngine.UI.Text struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 : public MaskableGraphic_tDA46A5925C6A2101217C9F52C855B5C1A36A7A0F { public: // UnityEngine.UI.FontData UnityEngine.UI.Text::m_FontData FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * ___m_FontData_35; // System.String UnityEngine.UI.Text::m_Text String_t* ___m_Text_36; // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCache TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCache_37; // UnityEngine.TextGenerator UnityEngine.UI.Text::m_TextCacheForLayout TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * ___m_TextCacheForLayout_38; // System.Boolean UnityEngine.UI.Text::m_DisableFontTextureRebuiltCallback bool ___m_DisableFontTextureRebuiltCallback_40; // UnityEngine.UIVertex[] UnityEngine.UI.Text::m_TempVerts UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* ___m_TempVerts_41; public: inline static int32_t get_offset_of_m_FontData_35() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_FontData_35)); } inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * get_m_FontData_35() const { return ___m_FontData_35; } inline FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 ** get_address_of_m_FontData_35() { return &___m_FontData_35; } inline void set_m_FontData_35(FontData_t29F4568F4FB8C463AAFE6DD21FA7A812B4FF1494 * value) { ___m_FontData_35 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_FontData_35), (void*)value); } inline static int32_t get_offset_of_m_Text_36() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_Text_36)); } inline String_t* get_m_Text_36() const { return ___m_Text_36; } inline String_t** get_address_of_m_Text_36() { return &___m_Text_36; } inline void set_m_Text_36(String_t* value) { ___m_Text_36 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_Text_36), (void*)value); } inline static int32_t get_offset_of_m_TextCache_37() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCache_37)); } inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCache_37() const { return ___m_TextCache_37; } inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCache_37() { return &___m_TextCache_37; } inline void set_m_TextCache_37(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value) { ___m_TextCache_37 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextCache_37), (void*)value); } inline static int32_t get_offset_of_m_TextCacheForLayout_38() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TextCacheForLayout_38)); } inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * get_m_TextCacheForLayout_38() const { return ___m_TextCacheForLayout_38; } inline TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 ** get_address_of_m_TextCacheForLayout_38() { return &___m_TextCacheForLayout_38; } inline void set_m_TextCacheForLayout_38(TextGenerator_tD455BE18A64C7DDF854F6DB3CCEBF705121C58A8 * value) { ___m_TextCacheForLayout_38 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TextCacheForLayout_38), (void*)value); } inline static int32_t get_offset_of_m_DisableFontTextureRebuiltCallback_40() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_DisableFontTextureRebuiltCallback_40)); } inline bool get_m_DisableFontTextureRebuiltCallback_40() const { return ___m_DisableFontTextureRebuiltCallback_40; } inline bool* get_address_of_m_DisableFontTextureRebuiltCallback_40() { return &___m_DisableFontTextureRebuiltCallback_40; } inline void set_m_DisableFontTextureRebuiltCallback_40(bool value) { ___m_DisableFontTextureRebuiltCallback_40 = value; } inline static int32_t get_offset_of_m_TempVerts_41() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030, ___m_TempVerts_41)); } inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* get_m_TempVerts_41() const { return ___m_TempVerts_41; } inline UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A** get_address_of_m_TempVerts_41() { return &___m_TempVerts_41; } inline void set_m_TempVerts_41(UIVertexU5BU5D_tB560F9F9269864891FCE1677971F603A08AA857A* value) { ___m_TempVerts_41 = value; Il2CppCodeGenWriteBarrier((void**)(&___m_TempVerts_41), (void*)value); } }; struct Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields { public: // UnityEngine.Material UnityEngine.UI.Text::s_DefaultText Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * ___s_DefaultText_39; public: inline static int32_t get_offset_of_s_DefaultText_39() { return static_cast<int32_t>(offsetof(Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_StaticFields, ___s_DefaultText_39)); } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * get_s_DefaultText_39() const { return ___s_DefaultText_39; } inline Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 ** get_address_of_s_DefaultText_39() { return &___s_DefaultText_39; } inline void set_s_DefaultText_39(Material_tF7DB3BF0C24DEC2FE0CB51E5DF5053D5223C8598 * value) { ___s_DefaultText_39 = value; Il2CppCodeGenWriteBarrier((void**)(&___s_DefaultText_39), (void*)value); } }; #ifdef __clang__ #pragma clang diagnostic pop #endif // UnityEngine.EventSystems.BaseInput[] struct BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3 : public RuntimeArray { public: ALIGN_FIELD (8) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * m_Items[1]; public: inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.EventSystems.BaseRaycaster[] struct BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6 : public RuntimeArray { public: ALIGN_FIELD (8) BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * m_Items[1]; public: inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Object[] struct ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A : public RuntimeArray { public: ALIGN_FIELD (8) RuntimeObject * m_Items[1]; public: inline RuntimeObject * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RuntimeObject ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RuntimeObject * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline RuntimeObject * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RuntimeObject ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RuntimeObject * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.RaycastHit2D[] struct RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165 : public RuntimeArray { public: ALIGN_FIELD (8) RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE m_Items[1]; public: inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE value) { m_Items[index] = value; } }; // UnityEngine.RaycastHit[] struct RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57 : public RuntimeArray { public: ALIGN_FIELD (8) RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 m_Items[1]; public: inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 value) { m_Items[index] = value; } }; // UnityEngine.Display[] struct DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9 : public RuntimeArray { public: ALIGN_FIELD (8) Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * m_Items[1]; public: inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.String[] struct StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E : public RuntimeArray { public: ALIGN_FIELD (8) String_t* m_Items[1]; public: inline String_t* GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline String_t** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, String_t* value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline String_t* GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline String_t** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, String_t* value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // System.Type[] struct TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F : public RuntimeArray { public: ALIGN_FIELD (8) Type_t * m_Items[1]; public: inline Type_t * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Type_t ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Type_t * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Type_t * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Type_t ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Type_t * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Component[] struct ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155 : public RuntimeArray { public: ALIGN_FIELD (8) Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * m_Items[1]; public: inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 ** GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 ** GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)m_Items + index, (void*)value); } }; // UnityEngine.Vector3[] struct Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28 : public RuntimeArray { public: ALIGN_FIELD (8) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 m_Items[1]; public: inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 value) { m_Items[index] = value; } }; // UnityEngine.EventSystems.RaycastResult[] struct RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65 : public RuntimeArray { public: ALIGN_FIELD (8) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 m_Items[1]; public: inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 GetAt(il2cpp_array_size_t index) const { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items[index]; } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * GetAddressAt(il2cpp_array_size_t index) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); return m_Items + index; } inline void SetAt(il2cpp_array_size_t index, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value) { IL2CPP_ARRAY_BOUNDS_CHECK(index, (uint32_t)(this)->max_length); m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL); #endif } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 GetAtUnchecked(il2cpp_array_size_t index) const { return m_Items[index]; } inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * GetAddressAtUnchecked(il2cpp_array_size_t index) { return m_Items + index; } inline void SetAtUnchecked(il2cpp_array_size_t index, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 value) { m_Items[index] = value; Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___m_GameObject_0), (void*)NULL); #if IL2CPP_ENABLE_STRICT_WRITE_BARRIERS Il2CppCodeGenWriteBarrier((void**)&((m_Items + index)->___module_1), (void*)NULL); #endif } }; // !!0[] UnityEngine.Component::GetComponents<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Component_GetComponents_TisRuntimeObject_mDC1D023FE07F73E1E8433D1E896D5F1250180C10_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<System.Object>::get_Item(System.Int32) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C * ___functor2, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.Object>::get_Count() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<System.Object>::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponentsInParent<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* Component_GetComponentsInParent_TisRuntimeObject_m4C178287A7D9F411324F0D20D7214B40AC502A26_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.Object>::IndexOf(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t List_1_IndexOf_m98E4245F46A6D90AE3E96EFF3880D50ED6E2C728_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_RemoveAt_m50D861A91F15E3169935F47FB656C3ED5486E74E_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::Insert(System.Int32,!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Insert_m327E513FB78F72441BBF2756AFCC788F89A4FA52_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, RuntimeObject * ___item1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method); // System.Void UnityEngine.Component::GetComponents<System.Object>(System.Collections.Generic.List`1<!!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Component_GetComponents_TisRuntimeObject_m9B0DA96E1F1AAD212E866E859274F715A808BBC5_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___results0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * ___comparison0, const RuntimeMethod* method); // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_gshared (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, RuntimeObject * ___arg00, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared (UnityEvent_1_t9E897A46A46C78F7104A831E63BB081546EFFF0D * __this, const RuntimeMethod* method); // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<System.Object>(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * ExecuteEvents_ValidateEventData_TisRuntimeObject_mC0CCF6A7FE6F32C0C6B0FB70F163257D9A07F211_gshared (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___data0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared (EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared (UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.UI.ObjectPool`1<System.Object>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ObjectPool_1__ctor_m5A29AD1D0B7DD5C4F207B1659FF168D4BF7C0D01_gshared (ObjectPool_1_t5BE4172BA33477BCA8E88EF395C26D7558DEB7E9 * __this, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___actionOnGet0, UnityAction_1_t330F97880F37E23D6D0C6618DD77F28AC9EF8FA9 * ___actionOnRelease1, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___capacity0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_gshared (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___item0, const RuntimeMethod* method); // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_gshared (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::TryGetValue(!0,!1&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_TryGetValue_m867F6DA953678D0333A55270B7C6EF38EFC293FF_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, int32_t ___key0, RuntimeObject ** ___value1, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Add(!0,!1) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Add_mF7AEA0EFA07EEBC1A4B283A26A7CB720EE7A4C20_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, int32_t ___key0, RuntimeObject * ___value1, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Remove(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Dictionary_2_Remove_m2204D6D532702FD13AB2A9AD8DB538E4E8FB1913_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, int32_t ___key0, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::get_Values() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ValueCollection_t19C23201FD11AE373C15EE2277543E87C2A30913 * Dictionary_2_get_Values_m07CB5FB90C539E49DBB6DFF53E2D791819568978_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,System.Object>::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 ValueCollection_GetEnumerator_mE3FC38B611CBB8E3B330812AB32E6A9B58300C79_gshared (ValueCollection_t19C23201FD11AE373C15EE2277543E87C2A30913 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::get_Current() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m7478A1B54D9B92E960D1E1C1E95C475E4E6627F7_gshared_inline (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mEC2938FD01311789888F82425F685083D1171E32_gshared (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,System.Object>::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_mB0A9FE8FC5264460EA74FDA394BA5952C00D5E5D_gshared (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2_Clear_m0A844810F20B37C73BBE7E1B059856D5DAF18294_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::GetEnumerator() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 Dictionary_2_GetEnumerator_mC4CC8729DB01471BF1ABD5331EFDB28A6C278E6A_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method); // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::get_Current() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 Enumerator_get_Current_m06BE1BB610C63E4879934D506F770C25B6BBA73E_gshared_inline (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method); // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Value() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m6A192504C64D61B2B59FF5641E62E5094F3914C1_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::get_Key() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m3BF2B782A34C5DBE7E9F7F1D0B69F9D248B6DD94_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Enumerator_MoveNext_mB386E7259BB364D109750B49CD9572D0B7EE28A8_gshared (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,System.Object>::Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Enumerator_Dispose_m81ED3FDA0AA1BEEA5A2C8E108347EF4D03752310_gshared (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<System.Object>(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2<System.Int32,System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dictionary_2__ctor_m7D745ADE56151C2895459668F4A4242985E526D8_gshared (Dictionary_2_t03608389BB57475AA3F4B2B79D176A27807BC884 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<System.Object>::Contains(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool List_1_Contains_mE08D561E86879A26245096C572A8593279383FDB_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<System.Object>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t0D76F16B2B9E513C3DFCE66CDCAC1768F5B6488C * ___callbackFunction2, const RuntimeMethod* method); // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,System.Object>::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* KeyValuePair_2_ToString_mA08653D28F24D8EEBE68DDFE8B80981F50847AD6_gshared (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Int32Enum>(T&,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m9E98202B88F58047BA33B2C7CA923AB4C93FD022_gshared (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_gshared (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1__ctor_mA9E3CAA05341D4863E3080C31170AB64AAED0573_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Count() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t IndexedSet_1_get_Count_mA8B3EBDB71AD001C6D39FA35D79D7516C1C267E4_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, const RuntimeMethod* method); // T UnityEngine.UI.Collections.IndexedSet`1<System.Object>::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * IndexedSet_1_get_Item_m982CBDB4CDA1A497EC25A60EC17AB8F7B2D51BC0_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::RemoveAt(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_RemoveAt_mBFCEF1CBBC140206B5DFCAE8205161429441E0EA_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Sort(System.Comparison`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Sort_m0365BC9CE6449DBD358C479FB244D07FE72F36E7_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4 * ___sortLayoutFunction0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void IndexedSet_1_Clear_m689CFB50CED51E5F519BEEF51B8D8C6FFBF41FB9_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Contains(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Contains_mCA290D982CEDEE20068188B38AC28A45CDDC9D13_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::AddUnique(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_AddUnique_m90A07ACAD8A4E562C11674ED9598E5DE3AFE5F48_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<System.Object>::Remove(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool IndexedSet_1_Remove_m8C62E0808CB2D9452B58F1CB736C431F04CA1F4B_gshared (IndexedSet_1_tBC520330ED014FACA69A5A730B4C03ABD49AB4C3 * __this, RuntimeObject * ___item0, const RuntimeMethod* method); // System.Void System.Comparison`1<System.Object>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Comparison_1__ctor_m3445CDEBFFF4A3A9EAED69CBCC2D247630CA5BD4_gshared (Comparison_1_tD9DBDF7B2E4774B4D35E113A76D75828A24641F4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_gshared (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___arg00, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_gshared (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_gshared (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_gshared (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, float ___arg00, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_gshared (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_gshared (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_gshared (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_gshared_inline (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___coroutineContainer0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<System.Object>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void List_1_AddRange_m629B40CD4286736C328FA496AAFC388F697CF984_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, RuntimeObject* ___collection0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponentInChildren<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Component_GetComponentInChildren_TisRuntimeObject_m06B65DD1CC6DFB48DB4DEE2CC185788D42837D30_gshared (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // T UnityEngine.UI.Dropdown::GetOrAddComponent<System.Object>(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method); // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<System.Object>::Get() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ListPool_1_Get_mEE963F0CFA2D9BE7F593624F2825F9C8E326217D_gshared (const RuntimeMethod* method); // System.Void UnityEngine.GameObject::GetComponentsInParent<System.Object>(System.Boolean,System.Collections.Generic.List`1<!!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_GetComponentsInParent_TisRuntimeObject_m8E934276B44FBF476F4215C21957EB22DD6D6F4E_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___includeInactive0, List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___results1, const RuntimeMethod* method); // System.Void UnityEngine.UI.ListPool`1<System.Object>::Release(System.Collections.Generic.List`1<T>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ListPool_1_Release_mA153831D5786A134340D88D3C5C14451A188C6B6_gshared (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * ___toRelease0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponentInChildren<System.Object>() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * GameObject_GetComponentInChildren_TisRuntimeObject_mF2869D54987BDCEE9F39FF2F62D1FB1016744718_gshared (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_gshared (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_gshared (UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 * __this, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___call0, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate<System.Object>(!!0) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * Object_Instantiate_TisRuntimeObject_mFBEB99FAFA7C81868D18C2A17C94AF512CD872EC_gshared (RuntimeObject * ___original0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_gshared (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_gshared (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A ___info0, const RuntimeMethod* method); // System.Void System.Object::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0 (RuntimeObject * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8 (const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData__ctor_mE768723F461440691FA9218643BEC7692B816B36 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___selected0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointer1, const RuntimeMethod* method); // System.String UnityEngine.Input::get_compositionString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C (const RuntimeMethod* method); // UnityEngine.IMECompositionMode UnityEngine.Input::get_imeCompositionMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10 (const RuntimeMethod* method); // System.Void UnityEngine.Input::set_imeCompositionMode(UnityEngine.IMECompositionMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6 (int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Input::get_compositionCursorPos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8 (const RuntimeMethod* method); // System.Void UnityEngine.Input::set_compositionCursorPos(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::get_mousePresent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05 (const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButtonDown(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A (int32_t ___button0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButtonUp(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC (int32_t ___button0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79 (int32_t ___button0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.UI.MultipleDisplayUtilities::GetMousePositionRelativeToMainDisplayResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2D3CB08174B28122E201011E77C0A1BE762C948C (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Input::get_mouseScrollDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D (const RuntimeMethod* method); // System.Boolean UnityEngine.Input::get_touchSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9 (const RuntimeMethod* method); // System.Int32 UnityEngine.Input::get_touchCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E (const RuntimeMethod* method); // UnityEngine.Touch UnityEngine.Input::GetTouch(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F (int32_t ___index0, const RuntimeMethod* method); // System.Single UnityEngine.Input::GetAxisRaw(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21 (String_t* ___axisName0, const RuntimeMethod* method); // System.Boolean UnityEngine.Input::GetButtonDown(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0 (String_t* ___buttonName0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Inequality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Equality(UnityEngine.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___x0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___y1, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInput>() inline BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mDC1D023FE07F73E1E8433D1E896D5F1250180C10_gshared)(__this, method); } // System.Type System.Object::GetType() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60 (RuntimeObject * __this, const RuntimeMethod* method); // System.Type System.Type::GetTypeFromHandle(System.RuntimeTypeHandle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Type_t * Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6 (RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D ___handle0, const RuntimeMethod* method); // System.Boolean System.Type::op_Equality(System.Type,System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8 (Type_t * ___left0, Type_t * ___right1, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.Component::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.EventSystems.BaseInput>() inline BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent<UnityEngine.EventSystems.EventSystem>() inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Item(System.Int32) inline RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, int32_t, const RuntimeMethod*))List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_gshared_inline)(__this, ___index0, method); } // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::get_Count() inline int32_t List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, const RuntimeMethod*))List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_gshared_inline)(__this, method); } // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52 (float ___x0, float ___y1, float ___deadZone2, const RuntimeMethod* method); // System.Void UnityEngine.Vector2::.ctor(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, float ___x0, float ___y1, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_sqrMagnitude() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.GameObject::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::get_parent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Item(System.Int32) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_inline (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.GameObject>::get_Count() inline int32_t List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_inline (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Clear() inline void List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8 (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.Object::op_Implicit(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___exists0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g10, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g21, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<UnityEngine.GameObject>::Remove(!0) inline bool List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerEnterHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::Add(!0) inline void List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6 (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method); // System.Boolean UnityEngine.Behaviour::get_enabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.GameObject::get_activeInHierarchy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::.ctor() inline void List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, const RuntimeMethod*))List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_gshared)(__this, method); } // !!0[] UnityEngine.Component::GetComponentsInParent<UnityEngine.EventSystems.BaseRaycaster>() inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponentsInParent_TisRuntimeObject_m4C178287A7D9F411324F0D20D7214B40AC502A26_gshared)(__this, method); } // System.String System.String::Concat(System.Object[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07 (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* ___args0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_m5A9FF86F647810726B4AE9F8C15862F353FBDAFD (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mBB0F5D46FF7791D80FE6E4EE1932433246D5B7CB (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Count() inline int32_t List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_inline (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::get_Item(System.Int32) inline EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_inline (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, int32_t ___index0, const RuntimeMethod* method) { return (( EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::IndexOf(!0) inline int32_t List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712 (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item0, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_IndexOf_m98E4245F46A6D90AE3E96EFF3880D50ED6E2C728_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::RemoveAt(System.Int32) inline void List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m50D861A91F15E3169935F47FB656C3ED5486E74E_gshared)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Insert(System.Int32,!0) inline void List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787 (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, int32_t ___index0, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item1, const RuntimeMethod* method) { (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, int32_t, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_Insert_m327E513FB78F72441BBF2756AFCC788F89A4FA52_gshared)(__this, ___index0, ___item1, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::.ctor() inline void List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4 (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseInputModule>(System.Collections.Generic.List`1<!!0>) inline void Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * ___results0, const RuntimeMethod* method) { (( void (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_m9B0DA96E1F1AAD212E866E859274F715A808BBC5_gshared)(__this, ___results0, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Count() inline int32_t List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::get_Item(System.Int32) inline BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseInputModule>::RemoveAt(System.Int32) inline void List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7 (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *, int32_t, const RuntimeMethod*))List_1_RemoveAt_m50D861A91F15E3169935F47FB656C3ED5486E74E_gshared)(__this, ___index0, method); } // System.String System.String::Concat(System.Object,System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC (RuntimeObject * ___arg00, RuntimeObject * ___arg11, RuntimeObject * ___arg22, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogError(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29 (RuntimeObject * ___message0, const RuntimeMethod* method); // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDeselectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t7521247C87411935E8A2CA38683533083459473F *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method); // System.Int32 System.Int32::CompareTo(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195 (int32_t* __this, int32_t ___value0, const RuntimeMethod* method); // System.Int32 UnityEngine.SortingLayer::GetLayerValueFromID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8 (int32_t ___id0, const RuntimeMethod* method); // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::get_rootRaycaster() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method); // System.Int32 System.Single::CompareTo(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC (float* __this, float ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Clear() inline void List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, const RuntimeMethod*))List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_gshared)(__this, method); } // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_inline (const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Item(System.Int32) inline BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_inline (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::get_Count() inline int32_t List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_inline (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Sort(System.Comparison`1<!0>) inline void List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * ___comparison0, const RuntimeMethod* method) { (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 *, const RuntimeMethod*))List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_gshared)(__this, ___comparison0, method); } // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, int32_t ___pointerId0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Add(!0) inline void List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::Remove(!0) inline bool List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method); } // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD (const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.EventSystem::TickModules() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * ___module0, const RuntimeMethod* method); // System.Void System.Text.StringBuilder::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E (StringBuilder_t * __this, const RuntimeMethod* method); // System.String System.String::Concat(System.Object,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495 (RuntimeObject * ___arg00, RuntimeObject * ___arg11, const RuntimeMethod* method); // System.Text.StringBuilder System.Text.StringBuilder::AppendLine(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method); // System.Text.StringBuilder System.Text.StringBuilder::AppendLine() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR StringBuilder_t * StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9 (StringBuilder_t * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventSystem>::.ctor() inline void List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void System.Comparison`1<UnityEngine.EventSystems.RaycastResult>::.ctor(System.Object,System.IntPtr) inline void Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374 (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_gshared)(__this, ___object0, ___method1, method); } // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry> UnityEngine.EventSystems.EventTrigger::get_triggers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C_inline (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.MonoBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::.ctor() inline void List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733 (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Count() inline int32_t List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_inline (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger/Entry>::get_Item(System.Int32) inline Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_inline (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * (*) (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::Invoke(!0) inline void UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, const RuntimeMethod*))UnityEvent_1_Invoke_m027706B0C7150736F066D5C663304CB0B80ABBF0_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, int32_t ___id0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.EventTrigger/TriggerEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13 (TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.EventSystems.BaseEventData>::.ctor() inline void UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t55DE148B605149DF84E469388B37672EE507573E *, const RuntimeMethod*))UnityEvent_1__ctor_m38CD236F782AA440F6DDB5D90B4C9DA24CDBA3A7_gshared)(__this, method); } // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.PointerEventData>(UnityEngine.EventSystems.BaseEventData) inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___data0, const RuntimeMethod* method) { return (( PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * (*) (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_mC0CCF6A7FE6F32C0C6B0FB70F163257D9A07F211_gshared)(___data0, method); } // T UnityEngine.EventSystems.ExecuteEvents::ValidateEventData<UnityEngine.EventSystems.AxisEventData>(UnityEngine.EventSystems.BaseEventData) inline AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___data0, const RuntimeMethod* method) { return (( AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * (*) (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, const RuntimeMethod*))ExecuteEvents_ValidateEventData_TisRuntimeObject_mC0CCF6A7FE6F32C0C6B0FB70F163257D9A07F211_gshared)(___data0, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7 (EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E (EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E (EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C (EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB (EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27 (EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257 (EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE (EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788 (EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A (EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49 (EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74 (EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISelectHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839 (EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t7521247C87411935E8A2CA38683533083459473F *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDeselectHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08 (EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE (EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93 (EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler>::.ctor(System.Object,System.IntPtr) inline void EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932 (EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 *, RuntimeObject *, intptr_t, const RuntimeMethod*))EventFunction_1__ctor_m7A19A827934CFEE34C9C44916C984B86003C7E69_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Events.UnityAction`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(System.Object,System.IntPtr) inline void UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mF6AE3BA9395C61DE1466BE7BB863A77F3584EEC3_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.UI.ObjectPool`1<System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>>::.ctor(UnityEngine.Events.UnityAction`1<T>,UnityEngine.Events.UnityAction`1<T>) inline void ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44 (ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * __this, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___actionOnGet0, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * ___actionOnRelease1, const RuntimeMethod* method) { (( void (*) (ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC *, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *, UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *, const RuntimeMethod*))ObjectPool_1__ctor_m5A29AD1D0B7DD5C4F207B1659FF168D4BF7C0D01_gshared)(__this, ___actionOnGet0, ___actionOnRelease1, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.Transform>::.ctor(System.Int32) inline void List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732 (List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * __this, int32_t ___capacity0, const RuntimeMethod* method) { (( void (*) (List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE *, int32_t, const RuntimeMethod*))List_1__ctor_mEE468B81D8E7C140F567D10FF7F5894A50EEEA57_gshared)(__this, ___capacity0, method); } // System.Void UnityEngine.EventSystems.ExecuteEvents/<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA3946064CEB17BF67A4B63F6E1716F3F7F27803A (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>::Clear() inline void List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89 (List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_m1A3C04070C6C1E3C4449D3BB4AD7C880D336D4CA (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method); // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method); // UnityEngine.UI.ReflectionMethodsCache UnityEngine.UI.ReflectionMethodsCache::get_Singleton() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B (const RuntimeMethod* method); // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method); // UnityEngine.RaycastHit2D[] UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* GetRayIntersectionAllCallback_Invoke_m659B47C0727BE9179B3A96FD36AEA5216E66046D (GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRayIntersectionAllNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit2D[],System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRayIntersectionAllNonAllocCallback_Invoke_m6AAA07D1E9D27E50C3C647F368AA504E2A1BFE9B (GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method); // UnityEngine.Collider2D UnityEngine.RaycastHit2D::get_collider() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * RaycastHit2D_get_collider_m6A7EC53B2E179C2EFF4F29018A132B2979CBE976 (RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.SpriteRenderer>() inline SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Component::get_transform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_point() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RaycastHit2D_get_point_mC567E234B1B673C3A9819023C3DC97C781443098 (RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___v0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::Distance(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___a0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___b1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RaycastHit2D::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RaycastHit2D_get_normal_m9F0974E4514AD56C00FCF6FF4CDF10AED62FE6E4 (RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::get_sortingLayerID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85 (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Renderer::get_sortingOrder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF (Renderer_t0556D67DD582620D1F495627EDE30D03284151F4 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>::Add(!0) inline void List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 , const RuntimeMethod*))List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_gshared)(__this, ___item0, method); } // UnityEngine.LayerMask UnityEngine.LayerMask::op_Implicit(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300 (int32_t ___intVal0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m3F94FA62302E9BCB5290515C9D5C4DC1265F5C0F (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent<UnityEngine.Camera>() inline Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method); } // UnityEngine.Camera UnityEngine.Camera::get_main() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA (const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_cullingMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.LayerMask::op_Implicit(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5 (LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___mask0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Display::RelativeMouseAt(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___inputMouseCoordinates0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_zero() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2 (const RuntimeMethod* method); // System.Boolean UnityEngine.Vector3::op_Inequality(UnityEngine.Vector3,UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___lhs0, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___rhs1, const RuntimeMethod* method); // System.Int32 UnityEngine.Camera::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.Camera::get_pixelRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Rect::Contains(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___point0, const RuntimeMethod* method); // UnityEngine.Ray UnityEngine.Camera::ScreenPointToRay(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3 (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___pos0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Ray::get_direction() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Mathf::Approximately(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_farClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Camera::get_nearClipPlane() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * __this, const RuntimeMethod* method); // UnityEngine.RaycastHit[] UnityEngine.UI.ReflectionMethodsCache/RaycastAllCallback::Invoke(UnityEngine.Ray,System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* RaycastAllCallback_Invoke_mCB0725E11A9E028E20E64D78BCA8D9029CAE051E (RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, float ___f1, int32_t ___i2, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.ReflectionMethodsCache/GetRaycastNonAllocCallback::Invoke(UnityEngine.Ray,UnityEngine.RaycastHit[],System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GetRaycastNonAllocCallback_Invoke_mF56C0670E33CB12DF1A8C16277E26A56EE1C7E20 (GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * __this, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 ___r0, RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___results1, float ___f2, int32_t ___i3, const RuntimeMethod* method); // System.Void System.Array::Sort<UnityEngine.RaycastHit>(!!0[],System.Int32,System.Int32,System.Collections.Generic.IComparer`1<!!0>) inline void Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96 (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* ___array0, int32_t ___index1, int32_t ___length2, RuntimeObject* ___comparer3, const RuntimeMethod* method) { (( void (*) (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57*, int32_t, int32_t, RuntimeObject*, const RuntimeMethod*))Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_gshared)(___array0, ___index1, ___length2, ___comparer3, method); } // UnityEngine.Collider UnityEngine.RaycastHit::get_collider() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method); // System.Single UnityEngine.RaycastHit::get_distance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.RaycastHit::get_point() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.RaycastHit::get_normal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94 (RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PhysicsRaycaster/RaycastHitComparer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_m1039CBA952391889242A9F00EA05958986E392B2 (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.GameObject>::.ctor() inline void List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA (List_1_t3D4152882C54B77C712688E910390D5C8E030463 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData/InputButton) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.String System.Boolean::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* Boolean_ToString_m62D1EFD5F6D5F6B6AF0D14A07BF5741C94413301 (bool* __this, const RuntimeMethod* method); // System.String System.String::Concat(System.String,System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE (String_t* ___str00, String_t* ___str11, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.String UnityEngine.EventSystems.RaycastResult::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::TryGetValue(!0,!1&) inline bool Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, int32_t ___key0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** ___value1, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, int32_t, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **, const RuntimeMethod*))Dictionary_2_TryGetValue_m867F6DA953678D0333A55270B7C6EF38EFC293FF_gshared)(__this, ___key0, ___value1, method); } // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method); // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Add(!0,!1) inline void Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, int32_t ___key0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___value1, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, int32_t, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *, const RuntimeMethod*))Dictionary_2_Add_mF7AEA0EFA07EEBC1A4B283A26A7CB720EE7A4C20_gshared)(__this, ___key0, ___value1, method); } // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Remove(!0) inline bool Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, int32_t ___key0, const RuntimeMethod* method) { return (( bool (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, int32_t, const RuntimeMethod*))Dictionary_2_Remove_m2204D6D532702FD13AB2A9AD8DB538E4E8FB1913_gshared)(__this, ___key0, method); } // System.Int32 UnityEngine.Touch::get_fingerId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** ___data1, bool ___create2, const RuntimeMethod* method); // UnityEngine.TouchPhase UnityEngine.Touch::get_phase() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Touch::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Subtraction(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___raycastResults1, const RuntimeMethod* method); // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___candidates0, const RuntimeMethod* method); // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method); // UnityEngine.CursorLockMode UnityEngine.Cursor::get_lockState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1 (const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___from0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___to1, const RuntimeMethod* method); // UnityEngine.EventSystems.PointerEventData/FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___buttonId0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton,UnityEngine.EventSystems.PointerEventData/FramePressState,UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data2, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___currentPointerData0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___newEnterTarget1, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_mDF9C046AEE3228B95BECFCF01AE4C45D318EB486 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pressPos0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method); // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IBeginDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerUpHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/ValueCollection<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Values() inline ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method) { return (( ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2_get_Values_m07CB5FB90C539E49DBB6DFF53E2D791819568978_gshared)(__this, method); } // System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2/ValueCollection<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator() inline Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234 (ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * __this, const RuntimeMethod* method) { return (( Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 (*) (ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B *, const RuntimeMethod*))ValueCollection_GetEnumerator_mE3FC38B611CBB8E3B330812AB32E6A9B58300C79_gshared)(__this, method); } // !1 System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current() inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_inline (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 * __this, const RuntimeMethod* method) { return (( PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * (*) (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *, const RuntimeMethod*))Enumerator_get_Current_m7478A1B54D9B92E960D1E1C1E95C475E4E6627F7_gshared_inline)(__this, method); } // System.Boolean System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext() inline bool Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333 (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *, const RuntimeMethod*))Enumerator_MoveNext_mEC2938FD01311789888F82425F685083D1171E32_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2/ValueCollection/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose() inline void Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3 (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *, const RuntimeMethod*))Enumerator_Dispose_mB0A9FE8FC5264460EA74FDA394BA5952C00D5E5D_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::Clear() inline void Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2_Clear_m0A844810F20B37C73BBE7E1B059856D5DAF18294_gshared)(__this, method); } // System.Void System.Text.StringBuilder::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StringBuilder__ctor_m53E278FB62B3EAEFAF82890C97219B9B5E2A56C3 (StringBuilder_t * __this, String_t* ___value0, const RuntimeMethod* method); // System.Collections.Generic.Dictionary`2/Enumerator<!0,!1> System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::GetEnumerator() inline Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method) { return (( Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2_GetEnumerator_mC4CC8729DB01471BF1ABD5331EFDB28A6C278E6A_gshared)(__this, method); } // System.Collections.Generic.KeyValuePair`2<!0,!1> System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Current() inline KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_inline (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF * __this, const RuntimeMethod* method) { return (( KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 (*) (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *, const RuntimeMethod*))Enumerator_get_Current_m06BE1BB610C63E4879934D506F770C25B6BBA73E_gshared_inline)(__this, method); } // !1 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Value() inline PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_inline (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * __this, const RuntimeMethod* method) { return (( PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * (*) (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *, const RuntimeMethod*))KeyValuePair_2_get_Value_m6A192504C64D61B2B59FF5641E62E5094F3914C1_gshared_inline)(__this, method); } // !0 System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::get_Key() inline int32_t KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_inline (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * __this, const RuntimeMethod* method) { return (( int32_t (*) (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *, const RuntimeMethod*))KeyValuePair_2_get_Key_m3BF2B782A34C5DBE7E9F7F1D0B69F9D248B6DD94_gshared_inline)(__this, method); } // System.Boolean System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::MoveNext() inline bool Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8 (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF * __this, const RuntimeMethod* method) { return (( bool (*) (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *, const RuntimeMethod*))Enumerator_MoveNext_mB386E7259BB364D109750B49CD9572D0B7EE28A8_gshared)(__this, method); } // System.Void System.Collections.Generic.Dictionary`2/Enumerator<System.Int32,UnityEngine.EventSystems.PointerEventData>::Dispose() inline void Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF * __this, const RuntimeMethod* method) { (( void (*) (Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *, const RuntimeMethod*))Enumerator_Dispose_m81ED3FDA0AA1BEEA5A2C8E108347EF4D03752310_gshared)(__this, method); } // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.ISelectHandler>(UnityEngine.GameObject) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method); } // System.Void System.Collections.Generic.Dictionary`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::.ctor() inline void Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4 (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * __this, const RuntimeMethod* method) { (( void (*) (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *, const RuntimeMethod*))Dictionary_2__ctor_m7D745ADE56151C2895459668F4A4242985E526D8_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.PointerInputModule/MouseState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Item(System.Int32) inline ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData UnityEngine.EventSystems.PointerInputModule/ButtonState::get_eventData() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::PressedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::get_Count() inline int32_t List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Boolean UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::ReleasedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerInputModule/ButtonState::get_button() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_mECE4E89A3E0BAD4B2C1E14E142DD30893CA7267A (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_button(UnityEngine.EventSystems.PointerEventData/InputButton) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m2A5351DCA22508A2E1D85890CD69D223F4926A25 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule/ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::Add(!0) inline void List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150 (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // UnityEngine.EventSystems.PointerInputModule/ButtonState UnityEngine.EventSystems.PointerInputModule/MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData/InputButton) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.PointerInputModule/ButtonState>::.ctor() inline void List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92 (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Vector3::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7 (const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Implicit(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___v0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.RaycastResult::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method); // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Contains(!0) inline bool List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379 (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *, const RuntimeMethod*))List_1_Contains_mE08D561E86879A26245096C572A8593279383FDB_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Add(!0) inline void List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0 (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // System.Boolean System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::Remove(!0) inline bool List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8 (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___item0, const RuntimeMethod* method) { return (( bool (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *, const RuntimeMethod*))List_1_Remove_m908B647BB9F807676DACE34E3E73475C3C3751D4_gshared)(__this, ___item0, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster>::.ctor() inline void List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * __this, const RuntimeMethod* method) { (( void (*) (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method); // UnityEngine.OperatingSystemFamily UnityEngine.SystemInfo::get_operatingSystemFamily() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo1, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IPointerClickHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline (const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IDropHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ___callbackFunction2, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IEndDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m1F16D868703EBA8610E0C2DF86B4760F934631D7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_mFEED66642E804A218DD34A9C5F0F8EAA5CA3B019 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m54B75447C4D230F1FBB2E9A440B323403CC176C0 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // UnityEngine.TouchType UnityEngine.Touch::get_type() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9 (Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointerEvent1, const RuntimeMethod* method); // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline (const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerDownHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ___callbackFunction2, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method); } // System.Single UnityEngine.Time::get_unscaledTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472 (const RuntimeMethod* method); // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IDragHandler>(UnityEngine.GameObject) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IInitializePotentialDragHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IPointerExitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ___callbackFunction2, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ISubmitHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.ICancelHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::Dot(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_Dot_m34F6A75BE3FC6F728233811943AC4406C7D905BA (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___lhs0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___rhs1, const RuntimeMethod* method); // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IMoveHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, int32_t ___id0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule/MouseButtonEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___data0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::GetEventHandler<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))ExecuteEvents_GetEventHandler_TisRuntimeObject_m4A0A387AEA9C47C3DB85EAB3FE49C0689C0FFFA8_gshared)(___root0, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_inline (const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.EventSystems.ExecuteEvents::ExecuteHierarchy<UnityEngine.EventSystems.IScrollHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ___callbackFunction2, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A *, const RuntimeMethod*))ExecuteEvents_ExecuteHierarchy_TisRuntimeObject_mB2DEEAF3F86ED5BECA570432FD5440948D5CB3B8_gshared)(___root0, ___eventData1, ___callbackFunction2, method); } // UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_inline (const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.ExecuteEvents::Execute<UnityEngine.EventSystems.IUpdateSelectedHandler>(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData,UnityEngine.EventSystems.ExecuteEvents/EventFunction`1<T>) inline bool ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___target0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ___functor2, const RuntimeMethod* method) { return (( bool (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *, EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 *, const RuntimeMethod*))ExecuteEvents_Execute_TisRuntimeObject_mDA4CD02F963B6939F8D079993DC2DCD75AB524DD_gshared)(___target0, ___eventData1, ___functor2, method); } // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F_inline (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_m6A97A06586A000FF8C4C14DEEEE64E6876A79F08 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method); // System.String System.Collections.Generic.KeyValuePair`2<System.Int32,UnityEngine.EventSystems.PointerEventData>::ToString() inline String_t* KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6 (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 * __this, const RuntimeMethod* method) { return (( String_t* (*) (KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *, const RuntimeMethod*))KeyValuePair_2_ToString_mA08653D28F24D8EEBE68DDFE8B80981F50847AD6_gshared)(__this, method); } // System.Boolean UnityEngine.Behaviour::get_isActiveAndEnabled() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61 (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.AspectRatioFitter/AspectMode>(T&,T) inline bool SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1 (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method) { return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m9E98202B88F58047BA33B2C7CA923AB4C93FD022_gshared)(___currentValue0, ___newValue1, method); } // System.Void UnityEngine.UI.AspectRatioFitter::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<System.Single>(T&,T) inline bool SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A (float* ___currentValue0, float ___newValue1, const RuntimeMethod* method) { return (( bool (*) (float*, float, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_gshared)(___currentValue0, ___newValue1, method); } // !!0 UnityEngine.Component::GetComponent<UnityEngine.RectTransform>() inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method); } // System.Void UnityEngine.DrivenRectTransformTracker::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89 (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, const RuntimeMethod* method); // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::get_rectTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.LayoutRebuilder::MarkLayoutForRebuild(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, const RuntimeMethod* method); // System.Void UnityEngine.UI.AspectRatioFitter::UpdateRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method); // System.Void UnityEngine.DrivenRectTransformTracker::Add(UnityEngine.Object,UnityEngine.RectTransform,UnityEngine.DrivenTransformProperties) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A (DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * __this, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___driver0, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rectTransform1, int32_t ___drivenProperties2, const RuntimeMethod* method); // UnityEngine.Rect UnityEngine.RectTransform::get_rect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::SetSizeWithCurrentAnchors(UnityEngine.RectTransform/Axis,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, int32_t ___axis0, float ___size1, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMin(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED (const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchorMax(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_anchoredPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.UI.AspectRatioFitter::GetParentSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method); // System.Single UnityEngine.UI.AspectRatioFitter::get_aspectRatio() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method); // System.Single UnityEngine.UI.AspectRatioFitter::GetSizeDeltaToProduceSize(System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, float ___size0, int32_t ___axis1, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_sizeDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Single UnityEngine.Vector2::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * __this, int32_t ___index0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchorMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_size() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent<UnityEngine.UI.Graphic>() inline Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method); } // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_m36C4FA9136D24E5F7EE389E17CDA2A3D581220DC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.VertexHelper::.ctor(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper__ctor_m798A4537737219B31DC65597A980514488DB1C76 (VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___m0, const RuntimeMethod* method); // System.Void UnityEngine.UI.VertexHelper::FillMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void VertexHelper_FillMesh_m42F81894DE19863AC187F06DFB7922A71BC29247 (VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Button/ButtonClickedEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_mEF3C31A6254EBAB9F98F8DAAE499700531B18681 (ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Selectable::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable__ctor_mDADF3659E1B861470987564058F1D0B89FF3660A (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UISystemProfilerApi::AddMarker(System.String,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA (String_t* ___name0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent::Invoke() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, const RuntimeMethod* method); // UnityEngine.EventSystems.PointerEventData/InputButton UnityEngine.EventSystems.PointerEventData::get_button() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Button::Press() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method); // System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method); // UnityEngine.Coroutine UnityEngine.MonoBehaviour::StartCoroutine(System.Collections.IEnumerator) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Coroutine_tAE7DB2FC70A0AE6477F896F852057CB0754F06EC * MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7 (MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * __this, RuntimeObject* ___routine0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Button/<OnFinishSubmit>d__9::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m7ADCF9803F4A2AD6F3555209BCF182C603989A6F (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // UnityEngine.UI.ColorBlock UnityEngine.UI.Selectable::get_colors() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method); // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Single UnityEngine.Time::get_unscaledDeltaTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2 (const RuntimeMethod* method); // UnityEngine.UI.Selectable/SelectionState UnityEngine.UI.Selectable::get_currentSelectionState() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Selectable_get_currentSelectionState_m37B79D51884A49924B92D1AE1BAA354C55CA1FD0 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method); // System.Void System.NotSupportedException::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33 (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Max(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Sign(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3 (float ___f0, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponent<UnityEngine.Canvas>() inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponent_TisRuntimeObject_m129DEF8A66683189ED44B21496135824743EF617_gshared)(__this, method); } // System.Void UnityEngine.UI.CanvasScaler::SetScaleFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___scaleFactor0, const RuntimeMethod* method); // System.Void UnityEngine.UI.CanvasScaler::SetReferencePixelsPerUnit(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___referencePixelsPerUnit0, const RuntimeMethod* method); // System.Boolean UnityEngine.Canvas::get_isRootCanvas() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method); // UnityEngine.RenderMode UnityEngine.Canvas::get_renderMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_width() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3 (const RuntimeMethod* method); // System.Int32 UnityEngine.Screen::get_height() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150 (const RuntimeMethod* method); // System.Int32 UnityEngine.Canvas::get_targetDisplay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::get_renderingWidth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Display::get_renderingHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0 (Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * __this, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Log(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B (float ___f0, float ___p1, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Lerp(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364 (float ___a0, float ___b1, float ___t2, const RuntimeMethod* method); // System.Single UnityEngine.Mathf::Min(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7 (float ___a0, float ___b1, const RuntimeMethod* method); // System.Single UnityEngine.Screen::get_dpi() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3 (const RuntimeMethod* method); // System.Void UnityEngine.Canvas::set_scaleFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Canvas::set_referencePixelsPerUnit(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::.ctor() inline void IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, const RuntimeMethod* method) { (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, const RuntimeMethod*))IndexedSet_1__ctor_mA9E3CAA05341D4863E3080C31170AB64AAED0573_gshared)(__this, method); } // System.Void UnityEngine.Canvas/WillRenderCanvases::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void WillRenderCanvases__ctor_m9AB0D8B934BE573C4B3ABBAA313984B054B4B885 (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Canvas::add_willRenderCanvases(UnityEngine.Canvas/WillRenderCanvases) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Count() inline int32_t IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, const RuntimeMethod* method) { return (( int32_t (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, const RuntimeMethod*))IndexedSet_1_get_Count_mA8B3EBDB71AD001C6D39FA35D79D7516C1C267E4_gshared)(__this, method); } // T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::get_Item(System.Int32) inline RuntimeObject* IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( RuntimeObject* (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_m982CBDB4CDA1A497EC25A60EC17AB8F7B2D51BC0_gshared)(__this, ___index0, method); } // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::RemoveAt(System.Int32) inline void IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, int32_t ___index0, const RuntimeMethod* method) { (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, int32_t, const RuntimeMethod*))IndexedSet_1_RemoveAt_mBFCEF1CBBC140206B5DFCAE8205161429441E0EA_gshared)(__this, ___index0, method); } // System.Void UnityEngine.UISystemProfilerApi::BeginSample(UnityEngine.UISystemProfilerApi/SampleType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B (int32_t ___type0, const RuntimeMethod* method); // System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Sort(System.Comparison`1<T>) inline void IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * ___sortLayoutFunction0, const RuntimeMethod* method) { (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC *, const RuntimeMethod*))IndexedSet_1_Sort_m0365BC9CE6449DBD358C479FB244D07FE72F36E7_gshared)(__this, ___sortLayoutFunction0, method); } // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927 (const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method); // System.Void UnityEngine.Debug::LogException(System.Exception,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E (Exception_t * ___exception0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method); // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Clear() inline void IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, const RuntimeMethod* method) { (( void (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, const RuntimeMethod*))IndexedSet_1_Clear_m689CFB50CED51E5F519BEEF51B8D8C6FFBF41FB9_gshared)(__this, method); } // System.Void UnityEngine.UISystemProfilerApi::EndSample(UnityEngine.UISystemProfilerApi/SampleType) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A (int32_t ___type0, const RuntimeMethod* method); // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B (const RuntimeMethod* method); // System.Void UnityEngine.UI.ClipperRegistry::Cull() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___child0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Contains(T) inline bool IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, RuntimeObject* ___item0, const RuntimeMethod* method) { return (( bool (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Contains_mCA290D982CEDEE20068188B38AC28A45CDDC9D13_gshared)(__this, ___item0, method); } // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::AddUnique(T) inline bool IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, RuntimeObject* ___item0, const RuntimeMethod* method) { return (( bool (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_m90A07ACAD8A4E562C11674ED9598E5DE3AFE5F48_gshared)(__this, ___item0, method); } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method); // System.String System.String::Format(System.String,System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA (String_t* ___format0, RuntimeObject * ___arg01, const RuntimeMethod* method); // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method); // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.ICanvasElement>::Remove(T) inline bool IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980 (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * __this, RuntimeObject* ___item0, const RuntimeMethod* method) { return (( bool (*) (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_m8C62E0808CB2D9452B58F1CB736C431F04CA1F4B_gshared)(__this, ___item0, method); } // System.Void System.Comparison`1<UnityEngine.UI.ICanvasElement>::.ctor(System.Object,System.IntPtr) inline void Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC (Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC *, RuntimeObject *, intptr_t, const RuntimeMethod*))Comparison_1__ctor_m3445CDEBFFF4A3A9EAED69CBCC2D247630CA5BD4_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::.ctor() inline void IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, const RuntimeMethod* method) { (( void (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, const RuntimeMethod*))IndexedSet_1__ctor_mA9E3CAA05341D4863E3080C31170AB64AAED0573_gshared)(__this, method); } // System.Void UnityEngine.UI.ClipperRegistry::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method); // T UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Item(System.Int32) inline RuntimeObject* IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, int32_t ___index0, const RuntimeMethod* method) { return (( RuntimeObject* (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, int32_t, const RuntimeMethod*))IndexedSet_1_get_Item_m982CBDB4CDA1A497EC25A60EC17AB8F7B2D51BC0_gshared)(__this, ___index0, method); } // System.Int32 UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::get_Count() inline int32_t IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, const RuntimeMethod* method) { return (( int32_t (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, const RuntimeMethod*))IndexedSet_1_get_Count_mA8B3EBDB71AD001C6D39FA35D79D7516C1C267E4_gshared)(__this, method); } // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::AddUnique(T) inline bool IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93 (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, RuntimeObject* ___item0, const RuntimeMethod* method) { return (( bool (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_AddUnique_m90A07ACAD8A4E562C11674ED9598E5DE3AFE5F48_gshared)(__this, ___item0, method); } // System.Boolean UnityEngine.UI.Collections.IndexedSet`1<UnityEngine.UI.IClipper>::Remove(T) inline bool IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * __this, RuntimeObject* ___item0, const RuntimeMethod* method) { return (( bool (*) (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *, RuntimeObject*, const RuntimeMethod*))IndexedSet_1_Remove_m8C62E0808CB2D9452B58F1CB736C431F04CA1F4B_gshared)(__this, ___item0, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Count() inline int32_t List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_inline (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>::get_Item(System.Int32) inline RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * __this, int32_t ___index0, const RuntimeMethod* method) { return (( RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * (*) (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // UnityEngine.Rect UnityEngine.UI.RectMask2D::get_canvasRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE RectMask2D_get_canvasRect_m2CFEAC92FBAE3C1E500CAD0BDB3D6CDD263558BA (RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * __this, const RuntimeMethod* method); // UnityEngine.Vector4 UnityEngine.UI.RectMask2D::get_padding() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E RectMask2D_get_padding_mAE70AF9C0ABD28AD225A2BFD4965C45883B31E20_inline (RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_xMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMin() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Single UnityEngine.Rect::get_yMax() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Void UnityEngine.Rect::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, float ___x0, float ___y1, float ___width2, float ___height3, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_selectedColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Color32::.ctor(System.Byte,System.Byte,System.Byte,System.Byte) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 * __this, uint8_t ___r0, uint8_t ___g1, uint8_t ___b2, uint8_t ___a3, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color32::op_Implicit(UnityEngine.Color32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61 (Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 ___c0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___other0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, RuntimeObject * ___obj0, const RuntimeMethod* method); // System.Boolean UnityEngine.Color::op_Equality(UnityEngine.Color,UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___lhs0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___rhs1, const RuntimeMethod* method); // System.Int32 System.ValueType::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ValueType_GetHashCode_m48E9FA7FFC7C27D876E764A94E3CF2039ED6C9F9 (RuntimeObject * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.ColorBlock::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.SetPropertyUtility::SetStruct<UnityEngine.UI.ContentSizeFitter/FitMode>(T&,T) inline bool SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA (int32_t* ___currentValue0, int32_t ___newValue1, const RuntimeMethod* method) { return (( bool (*) (int32_t*, int32_t, const RuntimeMethod*))SetPropertyUtility_SetStruct_TisInt32Enum_t6312CE4586C17FE2E2E513D2E7655B574F10FDCD_m9E98202B88F58047BA33B2C7CA923AB4C93FD022_gshared)(___currentValue0, ___newValue1, method); } // System.Void UnityEngine.UI.ContentSizeFitter::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method); // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::get_rectTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method); // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_verticalFit() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method); // UnityEngine.UI.ContentSizeFitter/FitMode UnityEngine.UI.ContentSizeFitter::get_horizontalFit() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method); // System.Single UnityEngine.UI.LayoutUtility::GetMinSize(UnityEngine.RectTransform,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetMinSize_m8A7CF1EB3F3D1CDC9FFA33F34761322F42701CB3 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, const RuntimeMethod* method); // System.Single UnityEngine.UI.LayoutUtility::GetPreferredSize(UnityEngine.RectTransform,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float LayoutUtility_GetPreferredSize_mC035133B1A561870CB8FE14212D8E71BFF1742F6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, const RuntimeMethod* method); // System.Void UnityEngine.UI.ContentSizeFitter::HandleSelfFittingAlongAxis(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___axis0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method); // UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenMode) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // UnityEngine.Color UnityEngine.Color::Lerp(UnityEngine.Color,UnityEngine.Color,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___a0, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___b1, float ___t2, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::Invoke(!0) inline void UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 *, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 , const RuntimeMethod*))UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___floatPercentage0, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.ColorTween/ColorTweenCallback::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D (ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::AddListener(UnityEngine.Events.UnityAction`1<!0>) inline void UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1 (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 *, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D *, const RuntimeMethod*))UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_gshared)(__this, ___call0, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___callback0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<UnityEngine.Color>::.ctor() inline void UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553 (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tFB475F569CC8852B004B3F2DE7536E67324C2AF8 *, const RuntimeMethod*))UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_gshared)(__this, method); } // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method); // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, bool ___value0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::Invoke(!0) inline void UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, float ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA *, float, const RuntimeMethod*))UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___floatPercentage0, const RuntimeMethod* method); // System.Void UnityEngine.UI.CoroutineTween.FloatTween/FloatTweenCallback::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3 (FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::AddListener(UnityEngine.Events.UnityAction`1<!0>) inline void UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8 (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA *, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 *, const RuntimeMethod*))UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_gshared)(__this, ___call0, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___callback0, const RuntimeMethod* method); // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Single>::.ctor() inline void UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA * __this, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t655F4ECDA62E804A34CC8737AC30B836ABD3D2DA *, const RuntimeMethod*))UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_gshared)(__this, method); } // UnityEngine.UI.DefaultControls/IFactoryControls UnityEngine.UI.DefaultControls::get_factory() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline (const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.RectTransform>() inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___child0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, const RuntimeMethod* method); // System.Void UnityEngine.UI.Text::AssignDefaultFont() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_AssignDefaultFont_m6667512908BFA6FCAF388E44993574590990212A (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369 (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, const RuntimeMethod* method); // System.Void UnityEngine.Transform::SetParent(UnityEngine.Transform,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, bool ___worldPositionStays1, const RuntimeMethod* method); // System.Int32 UnityEngine.GameObject::get_layer() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, int32_t ___layer1, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::set_layer(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.Transform UnityEngine.Transform::GetChild(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, int32_t ___index0, const RuntimeMethod* method); // System.Int32 UnityEngine.Transform::get_childCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184 (String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Image>() inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Image::set_sprite(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646 (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Image::set_type(UnityEngine.UI.Image/Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, int32_t ___value0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988 (String_t* ___name0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Button>() inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___slider0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Text>() inline Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Text::set_alignment(UnityEngine.TextAnchor) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29 (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___lbl0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Slider>() inline Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Slider::set_fillRect(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_fillRect_m7055CC8682DDB328A754116BDAE0AF6DFFF437AF (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Slider::set_handleRect(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_handleRect_m25A60ED142D621A5243E48AEDE097986FA3B2E10 (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Selectable::set_targetGraphic(UnityEngine.UI.Graphic) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Slider::set_direction(UnityEngine.UI.Slider/Direction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Slider_set_direction_m804216132A017C3D68832C8941B49B4038B5A72E (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * __this, int32_t ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Scrollbar>() inline Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Scrollbar::set_handleRect(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_set_handleRect_mF48210CE73FD1F67BAC1CAD76FA07132FDBA5C40 (Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Toggle>() inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Toggle::set_isOn(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_offsetMin(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_offsetMax(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.InputField>() inline InputField_t533609195B110760BCFF00B746C87D81969CB005 * GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( InputField_t533609195B110760BCFF00B746C87D81969CB005 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Text::set_supportRichText(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_supportRichText_mE34FE6932EE7B93912E760AB30DC5F48DD8F98FB (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Text::set_fontStyle(UnityEngine.FontStyle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Text_set_fontStyle_mF63C76D954DB1E7BC689FE3BE02E14FABECAADF1 (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.InputField::set_textComponent(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_textComponent_m6706EFF9E1F112E923041792E86515FB0E9A0661 (InputField_t533609195B110760BCFF00B746C87D81969CB005 * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.InputField::set_placeholder(UnityEngine.UI.Graphic) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void InputField_set_placeholder_m1DBBD3A9F82F0660B33CE7B08CE62BD2CCA5E859 (InputField_t533609195B110760BCFF00B746C87D81969CB005 * __this, Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * ___value0, const RuntimeMethod* method); // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls/Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method); // System.Void UnityEngine.Object::set_name(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826 (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Scrollbar::SetDirection(UnityEngine.UI.Scrollbar/Direction,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Scrollbar_SetDirection_mA9024B104537EDF63AFF1C437A8F0D193CA562F8 (Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * __this, int32_t ___direction0, bool ___includeRectLayouts1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_right() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E (const RuntimeMethod* method); // System.Void UnityEngine.RectTransform::set_pivot(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_sizeDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.ScrollRect>() inline ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.ScrollRect::set_content(UnityEngine.RectTransform) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_viewport(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_viewport_mBBD71C770D85A0C3B131B919255CEE568EA48506 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_horizontal(System.Boolean) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m62275F56268C9EF22F5E71F68BC8026779A60B7E_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_movementType(UnityEngine.UI.ScrollRect/MovementType) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m2953F8BC5ABFDD067D5DDC54AE15953DBD754942_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbar(UnityEngine.UI.Scrollbar) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbar_mF02C8BDC24D4FB53A5B25ACFC61B9134BC5ABB61 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarVisibility_m20B34375553122E7EEA5BEEDBFD80E87E18177F6 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_verticalScrollbarSpacing(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_verticalScrollbarSpacing_m782C4FC20B2D4C50D151344F6E501BD03BBBD8B5 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, float ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Mask>() inline Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Mask::set_showMaskGraphic(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Mask_set_showMaskGraphic_m26E107B60ECE971C8EC07A92755F3DB5308CF568 (Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * __this, bool ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.UI.Dropdown>() inline Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_template_m2B92A6B03345CAFB7C987C648B6FC075420DF85A (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionText_mFF1957B5BFA13D2295B54A092E863D0F582A3054 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m3FA2FA21BFB8D097F11F642B4061544FE97A250D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method); // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown::get_options() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/OptionData::set_text(System.String) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, String_t* ___value0, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Add(!0) inline void List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // System.Void UnityEngine.UI.Dropdown::RefreshShownValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::SetActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___value0, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::get_up() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441 (const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbar(UnityEngine.UI.Scrollbar) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbar_mA67D54C0D2CE7E492F6E58190EE00BB1A46BFC3A (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarVisibility(UnityEngine.UI.ScrollRect/ScrollbarVisibility) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarVisibility_m2D6DB4D340121E55942254C331B5EA343D0ED082 (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.ScrollRect::set_horizontalScrollbarSpacing(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ScrollRect_set_horizontalScrollbarSpacing_m22675D0F7497561D02FC4171023BD297688D445F (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Color::.ctor(System.Single,System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C (Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * __this, float ___r0, float ___g1, float ___b2, float ___a3, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components1, const RuntimeMethod* method); // System.Void UnityEngine.UI.DefaultControls/DefaultRuntimeFactory::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_mC84BC30364958D9A5EEE040D5D4BE254393809CF (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData> UnityEngine.UI.Dropdown/OptionDataList::get_options() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * OptionDataList_get_options_mEA305423DD1C0F201310F97CFD3FD1B89F063ED0_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/OptionDataList::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionDataList_set_options_m674C45F57F90F85B6E33EF4C05BD0F0E236BF823_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::Set(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, bool ___sendCallback1, const RuntimeMethod* method); // System.Boolean UnityEngine.Application::get_isPlaying() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5 (const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Count() inline int32_t List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Int32 UnityEngine.Mathf::Clamp(System.Int32,System.Int32,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389 (int32_t ___value0, int32_t ___min1, int32_t ___max2, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent`1<System.Int32>::Invoke(!0) inline void UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70 (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 * __this, int32_t ___arg00, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_t6DD758393B13FC2A58BE44E647D9EBEA4F27D914 *, int32_t, const RuntimeMethod*))UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_gshared)(__this, ___arg00, method); } // System.Void UnityEngine.UI.Dropdown/OptionDataList::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionDataList__ctor_m658891495892A98D411AC971EE3EF96C01560F73 (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/DropdownEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DropdownEvent__ctor_m9E61AABA58765E640C5044E5C82574ED362D2875 (DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::.ctor() inline void List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4 (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, const RuntimeMethod*))List_1__ctor_mC832F1AC0F814BAEB19175F5D7972A7507508BC3_gshared)(__this, method); } // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::.ctor() inline void TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, const RuntimeMethod* method) { (( void (*) (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *, const RuntimeMethod*))TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_gshared)(__this, method); } // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::Init(UnityEngine.MonoBehaviour) inline void TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_inline (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___coroutineContainer0, const RuntimeMethod* method) { (( void (*) (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 *, const RuntimeMethod*))TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_gshared_inline)(__this, ___coroutineContainer0, method); } // UnityEngine.Sprite UnityEngine.UI.Image::get_sprite() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, const RuntimeMethod* method); // System.Void UnityEngine.Behaviour::set_enabled(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B (Behaviour_tBDC7E9C3C898AD8348891B82D3E345801D920CA8 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.EventSystems.UIBehaviour::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_m9717CD32EA9B3C678EB0D73CCF59C801C5E5207C (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Selectable::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_OnDisable_m258B5CEC8D2EA2F2FF1225CB76970EF089BF6349 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::get_Item(System.Int32) inline OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_inline (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.String UnityEngine.UI.Dropdown/OptionData::get_text() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method); // UnityEngine.Sprite UnityEngine.UI.Dropdown/OptionData::get_image() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::AddRange(System.Collections.Generic.IEnumerable`1<!0>) inline void List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164 (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, RuntimeObject* ___collection0, const RuntimeMethod* method) { (( void (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, RuntimeObject*, const RuntimeMethod*))List_1_AddRange_m629B40CD4286736C328FA496AAFC388F697CF984_gshared)(__this, ___collection0, method); } // !0 System.Collections.Generic.List`1<System.String>::get_Item(System.Int32) inline String_t* List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_inline (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( String_t* (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m8AA4FDEB8771F714C90DF651743B77E0C75DEC00 (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, String_t* ___text0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<System.String>::get_Count() inline int32_t List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_inline (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Item(System.Int32) inline Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_inline (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * (*) (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.UI.Dropdown/OptionData::.ctor(UnityEngine.Sprite) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void OptionData__ctor_m024A52D2CDF4A551D94A861B1D5255D528BC6FF2 (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * ___image0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.Sprite>::get_Count() inline int32_t List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_inline (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/OptionData>::Clear() inline void List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method); } // System.Void UnityEngine.Debug::LogError(System.Object,UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51 (RuntimeObject * ___message0, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___context1, const RuntimeMethod* method); // !!0 UnityEngine.Component::GetComponentInChildren<UnityEngine.UI.Toggle>() inline Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponentInChildren_TisRuntimeObject_m06B65DD1CC6DFB48DB4DEE2CC185788D42837D30_gshared)(__this, method); } // UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Boolean UnityEngine.Transform::IsChildOf(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___parent0, const RuntimeMethod* method); // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Dropdown/DropdownItem>() inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method); } // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_text(UnityEngine.UI.Text) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_text_m2F87962E683F7DCF4CCD6CEA4E4E4562E89F939E_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_image(UnityEngine.UI.Image) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_image_mEACD24E324362E50180808DEF29E160E52C81BDC_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_toggle(UnityEngine.UI.Toggle) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_m4D3247AE384827C5F3C49FFDADECED4A91B3B5CE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/DropdownItem::set_rectTransform(UnityEngine.RectTransform) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_mEDEAE741CC3B0473F332D9B55B413EA290889240_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method); // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.Canvas>(UnityEngine.GameObject) inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method) { return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared)(___go0, method); } // System.Void UnityEngine.Canvas::set_overrideSorting(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, bool ___value0, const RuntimeMethod* method); // System.Void UnityEngine.Canvas::set_sortingOrder(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method); // !!0[] UnityEngine.Component::GetComponents<UnityEngine.EventSystems.BaseRaycaster>() inline BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814 (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * __this, const RuntimeMethod* method) { return (( BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* (*) (Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 *, const RuntimeMethod*))Component_GetComponents_TisRuntimeObject_mDC1D023FE07F73E1E8433D1E896D5F1250180C10_gshared)(__this, method); } // UnityEngine.Component UnityEngine.GameObject::GetComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___type0, const RuntimeMethod* method); // UnityEngine.Component UnityEngine.GameObject::AddComponent(System.Type) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, Type_t * ___componentType0, const RuntimeMethod* method); // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.UI.GraphicRaycaster>(UnityEngine.GameObject) inline GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83 * Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method) { return (( GraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared)(___go0, method); } // T UnityEngine.UI.Dropdown::GetOrAddComponent<UnityEngine.CanvasGroup>(UnityEngine.GameObject) inline CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, const RuntimeMethod* method) { return (( CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Dropdown_GetOrAddComponent_TisRuntimeObject_mAEDB727D813C41FFCB6E8556119504E270F2E755_gshared)(___go0, method); } // System.Void UnityEngine.UI.Dropdown::Show() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::Hide() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Collections.Generic.List`1<T> UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Get() inline List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294 (const RuntimeMethod* method) { return (( List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * (*) (const RuntimeMethod*))ListPool_1_Get_mEE963F0CFA2D9BE7F593624F2825F9C8E326217D_gshared)(method); } // System.Void UnityEngine.GameObject::GetComponentsInParent<UnityEngine.Canvas>(System.Boolean,System.Collections.Generic.List`1<!!0>) inline void GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, bool ___includeInactive0, List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * ___results1, const RuntimeMethod* method) { (( void (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, bool, List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, const RuntimeMethod*))GameObject_GetComponentsInParent_TisRuntimeObject_m8E934276B44FBF476F4215C21957EB22DD6D6F4E_gshared)(__this, ___includeInactive0, ___results1, method); } // System.Int32 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Count() inline int32_t List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // !0 System.Collections.Generic.List`1<UnityEngine.Canvas>::get_Item(System.Int32) inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // System.Void UnityEngine.UI.ListPool`1<UnityEngine.Canvas>::Release(System.Collections.Generic.List`1<T>) inline void ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3 (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * ___toRelease0, const RuntimeMethod* method) { (( void (*) (List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 *, const RuntimeMethod*))ListPool_1_Release_mA153831D5786A134340D88D3C5C14451A188C6B6_gshared)(___toRelease0, method); } // System.Void UnityEngine.UI.Dropdown::SetupTemplate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.Canvas::get_sortingLayerID() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Canvas::set_sortingLayerID(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, int32_t ___value0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::GetComponentInChildren<UnityEngine.UI.Dropdown/DropdownItem>() inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponentInChildren_TisRuntimeObject_mF2869D54987BDCEE9F39FF2F62D1FB1016744718_gshared)(__this, method); } // UnityEngine.RectTransform UnityEngine.UI.Dropdown/DropdownItem::get_rectTransform() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_min() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::get_localPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Vector2::op_Addition(UnityEngine.Vector2,UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___a0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___b1, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.Rect::get_max() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756 (Rect_t35B976DE901B5423C11705E156938EA27AB402CE * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Clear() inline void List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, const RuntimeMethod* method) { (( void (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, const RuntimeMethod*))List_1_Clear_mC5CFC6C9F3007FC24FE020198265D4B5B0659FFC_gshared)(__this, method); } // System.Void UnityEngine.UI.Dropdown/<>c__DisplayClass62_0::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__DisplayClass62_0__ctor_mE4628B27FE0F4517EFB2699040AFEB957D6A5FA8 (U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * __this, const RuntimeMethod* method); // System.Int32 UnityEngine.UI.Dropdown::get_value() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method); // UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown/OptionData,System.Boolean,UnityEngine.UI.Dropdown/DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___data0, bool ___selected1, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___itemTemplate2, List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * ___items3, const RuntimeMethod* method); // UnityEngine.UI.Toggle UnityEngine.UI.Dropdown/DropdownItem::get_toggle() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Boolean>::.ctor(System.Object,System.IntPtr) inline void UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5 (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.Events.UnityEvent`1<System.Boolean>::AddListener(UnityEngine.Events.UnityAction`1<!0>) inline void UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF (UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 * __this, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * ___call0, const RuntimeMethod* method) { (( void (*) (UnityEvent_1_tE1EF042798523847EEBB2A12FA37C4003C1B1299 *, UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *, const RuntimeMethod*))UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_gshared)(__this, ___call0, method); } // System.Boolean UnityEngine.UI.Toggle::get_isOn() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, const RuntimeMethod* method); // UnityEngine.UI.Navigation UnityEngine.UI.Selectable::get_navigation() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Navigation::set_mode(UnityEngine.UI.Navigation/Mode) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Navigation::set_selectOnDown(UnityEngine.UI.Selectable) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EEC959195918EDDBF71B0D640D42BB85061D0A5_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Navigation::set_selectOnRight(UnityEngine.UI.Selectable) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m3429A471ECA0295B871C161960FB3F8C1D1D3571_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Navigation::set_selectOnLeft(UnityEngine.UI.Selectable) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m51D5BC3AE8C05E4233269B961ADA98BB3FBF9D53_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Navigation::set_selectOnUp(UnityEngine.UI.Selectable) IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mB61F72B8B577FB9424150F42EC57767A8F3B4453_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Selectable::set_navigation(UnityEngine.UI.Navigation) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Selectable_set_navigation_m9680DCFEEBF25F70A64BF24B5890A429CB389029 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 ___value0, const RuntimeMethod* method); // System.Int32 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Count() inline int32_t List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, const RuntimeMethod* method) { return (( int32_t (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, const RuntimeMethod*))List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline)(__this, method); } // System.Void UnityEngine.RectTransform::GetWorldCorners(UnityEngine.Vector3[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* ___fourCornersArray0, const RuntimeMethod* method); // UnityEngine.Vector3 UnityEngine.Transform::InverseTransformPoint(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___position0, const RuntimeMethod* method); // System.Single UnityEngine.Vector3::get_Item(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6 (Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 * __this, int32_t ___index0, const RuntimeMethod* method); // System.Void UnityEngine.RectTransformUtility::FlipLayoutOnAxis(UnityEngine.RectTransform,System.Int32,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___rect0, int32_t ___axis1, bool ___keepPositioning2, bool ___recursive3, const RuntimeMethod* method); // !0 System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::get_Item(System.Int32) inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, int32_t ___index0, const RuntimeMethod* method) { return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, int32_t, const RuntimeMethod*))List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline)(__this, ___index0, method); } // UnityEngine.Vector2 UnityEngine.RectTransform::get_anchoredPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method); // UnityEngine.Vector2 UnityEngine.RectTransform::get_pivot() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463 (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * __this, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method); // System.Void UnityEngine.GameObject::.ctor(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, String_t* ___name0, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.RectTransform>() inline RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method); } // UnityEngine.Vector3 UnityEngine.Vector3::get_one() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB (const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.Canvas>() inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method); } // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.Canvas>() inline Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Int32 UnityEngine.Canvas::get_sortingOrder() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540 (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * __this, const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Image>() inline Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method); } // UnityEngine.Color UnityEngine.Color::get_clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360 (const RuntimeMethod* method); // !!0 UnityEngine.GameObject::AddComponent<UnityEngine.UI.Button>() inline Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_AddComponent_TisRuntimeObject_m80EDFEAC4927F588A7A702F81524EDBFA8603FE2_gshared)(__this, method); } // UnityEngine.UI.Button/ButtonClickedEvent UnityEngine.UI.Button::get_onClick() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817_inline (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction::.ctor(System.Object,System.IntPtr) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityEvent::AddListener(UnityEngine.Events.UnityAction) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UnityEvent_AddListener_m31973FDDC5BB0B2828AB6EF519EC4FD6563499C9 (UnityEvent_t5C6DDC2FCDF7F5C1808F1DDFBAD27A383F5FE65F * __this, UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * ___call0, const RuntimeMethod* method); // System.Void UnityEngine.Object::Destroy(UnityEngine.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 * ___obj0, const RuntimeMethod* method); // !!0 UnityEngine.Object::Instantiate<UnityEngine.GameObject>(!!0) inline GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___original0, const RuntimeMethod* method) { return (( GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mFBEB99FAFA7C81868D18C2A17C94AF512CD872EC_gshared)(___original0, method); } // !!0 UnityEngine.Object::Instantiate<UnityEngine.UI.Dropdown/DropdownItem>(!!0) inline DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50 (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___original0, const RuntimeMethod* method) { return (( DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * (*) (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 *, const RuntimeMethod*))Object_Instantiate_TisRuntimeObject_mFBEB99FAFA7C81868D18C2A17C94AF512CD872EC_gshared)(___original0, method); } // UnityEngine.UI.Text UnityEngine.UI.Dropdown/DropdownItem::get_text() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method); // UnityEngine.UI.Image UnityEngine.UI.Dropdown/DropdownItem::get_image() IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method); // System.Void System.Collections.Generic.List`1<UnityEngine.UI.Dropdown/DropdownItem>::Add(!0) inline void List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7 (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * __this, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___item0, const RuntimeMethod* method) { (( void (*) (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 *, const RuntimeMethod*))List_1_Add_m6930161974C7504C80F52EC379EF012387D43138_gshared)(__this, ___item0, method); } // !!0 UnityEngine.GameObject::GetComponent<UnityEngine.CanvasGroup>() inline CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * __this, const RuntimeMethod* method) { return (( CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * (*) (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, const RuntimeMethod*))GameObject_GetComponent_TisRuntimeObject_mD4382B2843BA9A61A01A8F9D7B9813D060F9C9CA_gshared)(__this, method); } // System.Single UnityEngine.CanvasGroup::get_alpha() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, const RuntimeMethod* method); // System.Boolean System.Single::Equals(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7 (float* __this, float ___obj0, const RuntimeMethod* method); // System.Void UnityEngine.Events.UnityAction`1<System.Single>::.ctor(System.Object,System.IntPtr) inline void UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * __this, RuntimeObject * ___object0, intptr_t ___method1, const RuntimeMethod* method) { (( void (*) (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 *, RuntimeObject *, intptr_t, const RuntimeMethod*))UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_gshared)(__this, ___object0, ___method1, method); } // System.Void UnityEngine.UI.CoroutineTween.TweenRunner`1<UnityEngine.UI.CoroutineTween.FloatTween>::StartTween(T) inline void TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A ___info0, const RuntimeMethod* method) { (( void (*) (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A , const RuntimeMethod*))TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_gshared)(__this, ___info0, method); } // System.Void UnityEngine.CanvasGroup::set_alpha(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D (CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * __this, float ___value0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___alpha1, const RuntimeMethod* method); // System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___delay0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown/<DelayedDestroyDropdownList>d__74::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CDelayedDestroyDropdownListU3Ed__74__ctor_mAD9EFC641FEA13E4B5E4BE5013C1784223CAEC3E (U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method); // System.Void UnityEngine.UI.Dropdown::set_value(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_value_m155A45649AB62AC1B7AB10213EA556F22E8E91F3 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, const RuntimeMethod* method); // System.Void System.ThrowHelper::ThrowArgumentOutOfRangeException() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550 (const RuntimeMethod* method); #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.AbstractEventData::Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData_Reset_mF1DD0330808CADC4720AF29F268500B5B2905489 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method) { { // m_Used = false; __this->set_m_Used_0((bool)0); // } return; } } // System.Void UnityEngine.EventSystems.AbstractEventData::Use() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData_Use_mF5CFA55F6C0995C78C1975842F503F2A321CCB45 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method) { { // m_Used = true; __this->set_m_Used_0((bool)1); // } return; } } // System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool AbstractEventData_get_used_m8B10645CCCD75CAE08799E835150E4009D64CDC8 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method) { { // get { return m_Used; } bool L_0 = __this->get_m_Used_0(); return L_0; } } // System.Void UnityEngine.EventSystems.AbstractEventData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AbstractEventData__ctor_mE768723F461440691FA9218643BEC7692B816B36 (AbstractEventData_t636F385820C291DAE25897BCEB4FBCADDA3B75F6 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Vector2 UnityEngine.EventSystems.AxisEventData::get_moveVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D AxisEventData_get_moveVector_mCB9151FF8AFE8DC43886E715AD4B9932644DC171 (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method) { { // public Vector2 moveVector { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CmoveVectorU3Ek__BackingField_2(); return L_0; } } // System.Void UnityEngine.EventSystems.AxisEventData::set_moveVector(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3 (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 moveVector { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CmoveVectorU3Ek__BackingField_2(L_0); return; } } // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.AxisEventData::get_moveDir() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4 (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method) { { // public MoveDirection moveDir { get; set; } int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3(); return L_0; } } // System.Void UnityEngine.EventSystems.AxisEventData::set_moveDir(UnityEngine.EventSystems.MoveDirection) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public MoveDirection moveDir { get; set; } int32_t L_0 = ___value0; __this->set_U3CmoveDirU3Ek__BackingField_3(L_0); return; } } // System.Void UnityEngine.EventSystems.AxisEventData::.ctor(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // : base(eventSystem) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = ___eventSystem0; BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(__this, L_0, /*hidden argument*/NULL); // moveVector = Vector2.zero; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline(__this, L_1, /*hidden argument*/NULL); // moveDir = MoveDirection.None; AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline(__this, 4, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.BaseEventData::.ctor(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method) { { // public BaseEventData(EventSystem eventSystem) AbstractEventData__ctor_mE768723F461440691FA9218643BEC7692B816B36(__this, /*hidden argument*/NULL); // m_EventSystem = eventSystem; EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = ___eventSystem0; __this->set_m_EventSystem_1(L_0); // } return; } } // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.BaseEventData::get_currentInputModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * BaseEventData_get_currentInputModule_m0887B0CB20374A4AA10D4C1B480E305581533512 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, const RuntimeMethod* method) { { // get { return m_EventSystem.currentInputModule; } EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_1(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_1 = EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891_inline(L_0, /*hidden argument*/NULL); return L_1; } } // UnityEngine.GameObject UnityEngine.EventSystems.BaseEventData::get_selectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * BaseEventData_get_selectedObject_m234C3A09897246D2BF97D43017C9AE476BD91770 (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, const RuntimeMethod* method) { { // get { return m_EventSystem.currentSelectedGameObject; } EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_1(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.EventSystems.BaseEventData::set_selectedObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseEventData_set_selectedObject_m8B7E784D728FE3078625FF45A1B5859E37092A2D (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // set { m_EventSystem.SetSelectedGameObject(value, this); } EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_1(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___value0; EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_0, L_1, __this, /*hidden argument*/NULL); // set { m_EventSystem.SetSelectedGameObject(value, this); } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.EventSystems.BaseInput::get_compositionString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BaseInput_get_compositionString_m55FC44652CE283EC56A7E07186F6EF6160B0A122 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.compositionString; } String_t* L_0 = Input_get_compositionString_mA2BEBDED6F15265EDDB37D9E7160FE7580D7617C(/*hidden argument*/NULL); return L_0; } } // UnityEngine.IMECompositionMode UnityEngine.EventSystems.BaseInput::get_imeCompositionMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInput_get_imeCompositionMode_mC26A90D1DDE30CEE508412D8F1FEA5AD37671DA8 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.imeCompositionMode; } int32_t L_0 = Input_get_imeCompositionMode_mAE9FA70DAEF3BE429C51FC48001368428FB2CA10(/*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.EventSystems.BaseInput::set_imeCompositionMode(UnityEngine.IMECompositionMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput_set_imeCompositionMode_mC83B4474B044D31D81FF18CD35AE6E9CEC5A6BC3 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { Input.imeCompositionMode = value; } int32_t L_0 = ___value0; Input_set_imeCompositionMode_m28AAFBFFD38640C3E0F15809C5D0C165B1EEA9A6(L_0, /*hidden argument*/NULL); // set { Input.imeCompositionMode = value; } return; } } // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_compositionCursorPos() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D BaseInput_get_compositionCursorPos_m08E6856B2A7240E1FEF880323757BDF8A4917046 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.compositionCursorPos; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = Input_get_compositionCursorPos_mCCF0BB765BC2668E19AD2832DEE7A3D1882777D8(/*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.EventSystems.BaseInput::set_compositionCursorPos(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput_set_compositionCursorPos_m48AAACE26E07BE130D5533F1BAA26741FD8B0F82 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // set { Input.compositionCursorPos = value; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; Input_set_compositionCursorPos_m39EB58D705F1E2D30D45480AF918CA098189F326(L_0, /*hidden argument*/NULL); // set { Input.compositionCursorPos = value; } return; } } // System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_get_mousePresent_mFA34ADCAE87E52208D112B46C1F8ABCEC60D585C (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.mousePresent; } bool L_0 = Input_get_mousePresent_m84357E5B596CD17272874EF83E2D2F2864580E05(/*hidden argument*/NULL); return L_0; } } // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonDown_m5891841C7252506A8A6BDBD2DAC6A60A234E7CC5 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___button0, const RuntimeMethod* method) { { // return Input.GetMouseButtonDown(button); int32_t L_0 = ___button0; bool L_1 = Input_GetMouseButtonDown_m5AD76E22AA839706219AD86A4E0BE5276AF8E28A(L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButtonUp_mEAADD66C40FDBE90A787E6892081B89A816B7768 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___button0, const RuntimeMethod* method) { { // return Input.GetMouseButtonUp(button); int32_t L_0 = ___button0; bool L_1 = Input_GetMouseButtonUp_m4899272EB31D43EC4A3A1A115843CD3D9AA2C4EC(L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetMouseButton_m2F512EB6088BEB4D69F3FF07115653C4E4E62A77 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___button0, const RuntimeMethod* method) { { // return Input.GetMouseButton(button); int32_t L_0 = ___button0; bool L_1 = Input_GetMouseButton_m43C68DE93C7D990E875BA53C4DEC9CA6230C8B79(L_0, /*hidden argument*/NULL); return L_1; } } // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D BaseInput_get_mousePosition_m020D1FB7D27B45D19303B7B9E05038F2C7DA02ED (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return MultipleDisplayUtilities.GetMousePositionRelativeToMainDisplayResolution(); } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = MultipleDisplayUtilities_GetMousePositionRelativeToMainDisplayResolution_m2D3CB08174B28122E201011E77C0A1BE762C948C(/*hidden argument*/NULL); return L_0; } } // UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D BaseInput_get_mouseScrollDelta_mBF6C6F5DD4C626413DEB5081A34D58C2F178389F (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.mouseScrollDelta; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = Input_get_mouseScrollDelta_m66F785090C429CE7DCDEF09C92CDBDD08FCDE98D(/*hidden argument*/NULL); return L_0; } } // System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_get_touchSupported_mDDDA5078A3F2B0E8B3B5181C9B8DC4D10C9B57D9 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.touchSupported; } bool L_0 = Input_get_touchSupported_m59811A353627249C934E8FF7A6F3C4A7883978E9(/*hidden argument*/NULL); return L_0; } } // System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInput_get_touchCount_m81840E0A652F5C646D18F6E0E13B4D6D4319435F (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { // get { return Input.touchCount; } int32_t L_0 = Input_get_touchCount_m497E19AA4FA22DB659F631B20FAEF65572D1B44E(/*hidden argument*/NULL); return L_0; } } // UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 BaseInput_GetTouch_m156C4B5ADC8DE91BADE25D16422FDBB1B7B052A5 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, int32_t ___index0, const RuntimeMethod* method) { { // return Input.GetTouch(index); int32_t L_0 = ___index0; Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_1 = Input_GetTouch_m8082D8EE3A187488373CE6AC66A70B0AAD7CC23F(L_0, /*hidden argument*/NULL); return L_1; } } // System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float BaseInput_GetAxisRaw_mB6FE3749F8E040C6C86EDBBB8F0DC9E9B8A3D5B8 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, String_t* ___axisName0, const RuntimeMethod* method) { { // return Input.GetAxisRaw(axisName); String_t* L_0 = ___axisName0; float L_1 = Input_GetAxisRaw_mC68301A9D93702F0C393E45C6337348062EACE21(L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInput_GetButtonDown_m3EBF9A26EF50036386640FE5089DAB8EFF7B48BA (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, String_t* ___buttonName0, const RuntimeMethod* method) { { // return Input.GetButtonDown(buttonName); String_t* L_0 = ___buttonName0; bool L_1 = Input_GetButtonDown_m1E80BAC5CCBE9E0151491B8F8F5FFD6AB050BBF0(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.EventSystems.BaseInput::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInput__ctor_m33F85C42EA9300A022A8328A83D1CB9FCEC6F042 (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * __this, const RuntimeMethod* method) { { UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_input() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* V_0 = NULL; int32_t V_1 = 0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * V_2 = NULL; { // if (m_InputOverride != null) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = __this->get_m_InputOverride_8(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0015; } } { // return m_InputOverride; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_2 = __this->get_m_InputOverride_8(); return L_2; } IL_0015: { // if (m_DefaultInput == null) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = __this->get_m_DefaultInput_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0084; } } { // var inputs = GetComponents<BaseInput>(); BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* L_5 = Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874(__this, /*hidden argument*/Component_GetComponents_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m6F23E3795BE7E17A40BCA0064E9BFA4892670874_RuntimeMethod_var); // foreach (var baseInput in inputs) V_0 = L_5; V_1 = 0; goto IL_005f; } IL_002e: { // foreach (var baseInput in inputs) BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* L_6 = V_0; int32_t L_7 = V_1; int32_t L_8 = L_7; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_9 = (L_6)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_8)); V_2 = L_9; // if (baseInput != null && baseInput.GetType() == typeof(BaseInput)) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_10 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_11 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_10, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_11) { goto IL_005b; } } { BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_12 = V_2; Type_t * L_13 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_12, /*hidden argument*/NULL); RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_14 = { reinterpret_cast<intptr_t> (BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_15 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_14, /*hidden argument*/NULL); bool L_16 = Type_op_Equality_m7040622C9E1037EFC73E1F0EDB1DD241282BE3D8(L_13, L_15, /*hidden argument*/NULL); if (!L_16) { goto IL_005b; } } { // m_DefaultInput = baseInput; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_17 = V_2; __this->set_m_DefaultInput_9(L_17); // break; goto IL_0065; } IL_005b: { int32_t L_18 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_18, (int32_t)1)); } IL_005f: { // foreach (var baseInput in inputs) int32_t L_19 = V_1; BaseInputU5BU5D_t8D390CDD3C58D992EDA010E5AF94B42F4C73E6E3* L_20 = V_0; if ((((int32_t)L_19) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_20)->max_length))))))) { goto IL_002e; } } IL_0065: { // if (m_DefaultInput == null) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_21 = __this->get_m_DefaultInput_9(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_22 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_21, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_22) { goto IL_0084; } } { // m_DefaultInput = gameObject.AddComponent<BaseInput>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_24 = GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A(L_23, /*hidden argument*/GameObject_AddComponent_TisBaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82_m1712CB24202FFDF87FC820B58224D773637E860A_RuntimeMethod_var); __this->set_m_DefaultInput_9(L_24); } IL_0084: { // return m_DefaultInput; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_25 = __this->get_m_DefaultInput_9(); return L_25; } } // UnityEngine.EventSystems.BaseInput UnityEngine.EventSystems.BaseInputModule::get_inputOverride() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * BaseInputModule_get_inputOverride_m3C63C410A33009ACB7EAFB776066F734110391B8 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // get { return m_InputOverride; } BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = __this->get_m_InputOverride_8(); return L_0; } } // System.Void UnityEngine.EventSystems.BaseInputModule::set_inputOverride(UnityEngine.EventSystems.BaseInput) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_set_inputOverride_mE88337B26EC069A3866174887FF59B1CD5C7EB85 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * ___value0, const RuntimeMethod* method) { { // set { m_InputOverride = value; } BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = ___value0; __this->set_m_InputOverride_8(L_0); // set { m_InputOverride = value; } return; } } // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.BaseInputModule::get_eventSystem() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // get { return m_EventSystem; } EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_6(); return L_0; } } // System.Void UnityEngine.EventSystems.BaseInputModule::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_OnEnable_mD8CAA2DE8AEC7907D84C40DEA7A0A83A8C530D5E (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_OnEnable_mD8CAA2DE8AEC7907D84C40DEA7A0A83A8C530D5E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // m_EventSystem = GetComponent<EventSystem>(); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7(__this, /*hidden argument*/Component_GetComponent_TisEventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_m72CF57F3AD96E6CADECF5DDE79D3592A4D5E09A7_RuntimeMethod_var); __this->set_m_EventSystem_6(L_0); // m_EventSystem.UpdateModules(); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = __this->get_m_EventSystem_6(); EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A(L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.BaseInputModule::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_OnDisable_m22FEF0A66345808B69CDDCFE47E506645EB1013C (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // m_EventSystem.UpdateModules(); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_6(); EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A(L_0, /*hidden argument*/NULL); // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.BaseInputModule::FindFirstRaycast(System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275 (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___candidates0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1; memset((&V_1), 0, sizeof(V_1)); { // for (var i = 0; i < candidates.Count; ++i) V_0 = 0; goto IL_0027; } IL_0004: { // if (candidates[i].gameObject == null) List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_0 = ___candidates0; int32_t L_1 = V_0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_2 = List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_RuntimeMethod_var); V_1 = L_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_4) { goto IL_0023; } } { // return candidates[i]; List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_5 = ___candidates0; int32_t L_6 = V_0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_7 = List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_RuntimeMethod_var); return L_7; } IL_0023: { // for (var i = 0; i < candidates.Count; ++i) int32_t L_8 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_0027: { // for (var i = 0; i < candidates.Count; ++i) int32_t L_9 = V_0; List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_10 = ___candidates0; int32_t L_11 = List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline(L_10, /*hidden argument*/List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0004; } } { // return new RaycastResult(); il2cpp_codegen_initobj((&V_1), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 )); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_12 = V_1; return L_12; } } // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_mF99EA376D26F543AF0C3B10CC67AB9493054AA53 (float ___x0, float ___y1, const RuntimeMethod* method) { { // return DetermineMoveDirection(x, y, 0.6f); float L_0 = ___x0; float L_1 = ___y1; int32_t L_2 = BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52(L_0, L_1, (0.6f), /*hidden argument*/NULL); return L_2; } } // UnityEngine.EventSystems.MoveDirection UnityEngine.EventSystems.BaseInputModule::DetermineMoveDirection(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52 (float ___x0, float ___y1, float ___deadZone2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // if (new Vector2(x, y).sqrMagnitude < deadZone * deadZone) float L_0 = ___x0; float L_1 = ___y1; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), L_0, L_1, /*hidden argument*/NULL); V_0 = L_2; float L_3 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL); float L_4 = ___deadZone2; float L_5 = ___deadZone2; if ((!(((float)L_3) < ((float)((float)il2cpp_codegen_multiply((float)L_4, (float)L_5)))))) { goto IL_0016; } } { // return MoveDirection.None; return (int32_t)(4); } IL_0016: { // if (Mathf.Abs(x) > Mathf.Abs(y)) float L_6 = ___x0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_7 = fabsf(L_6); float L_8 = ___y1; float L_9 = fabsf(L_8); if ((!(((float)L_7) > ((float)L_9)))) { goto IL_0030; } } { // if (x > 0) float L_10 = ___x0; if ((!(((float)L_10) > ((float)(0.0f))))) { goto IL_002e; } } { // return MoveDirection.Right; return (int32_t)(2); } IL_002e: { // return MoveDirection.Left; return (int32_t)(0); } IL_0030: { // if (y > 0) float L_11 = ___y1; if ((!(((float)L_11) > ((float)(0.0f))))) { goto IL_003a; } } { // return MoveDirection.Up; return (int32_t)(1); } IL_003a: { // return MoveDirection.Down; return (int32_t)(3); } } // UnityEngine.GameObject UnityEngine.EventSystems.BaseInputModule::FindCommonRoot(UnityEngine.GameObject,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g10, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___g21, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL; { // if (g1 == null || g2 == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___g10; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0012; } } { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = ___g21; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0014; } } IL_0012: { // return null; return (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL; } IL_0014: { // var t1 = g1.transform; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___g10; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_4, /*hidden argument*/NULL); V_0 = L_5; goto IL_004d; } IL_001d: { // var t2 = g2.transform; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___g21; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_6, /*hidden argument*/NULL); V_1 = L_7; goto IL_003d; } IL_0026: { // if (t1 == t2) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = V_0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_10 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_8, L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0036; } } { // return t1.gameObject; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_11, /*hidden argument*/NULL); return L_12; } IL_0036: { // t2 = t2.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_13 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_14 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_13, /*hidden argument*/NULL); V_1 = L_14; } IL_003d: { // while (t2 != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_16 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_15, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_16) { goto IL_0026; } } { // t1 = t1.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_17 = V_0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_18 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_17, /*hidden argument*/NULL); V_0 = L_18; } IL_004d: { // while (t1 != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_19 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_20 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_19, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_20) { goto IL_001d; } } { // return null; return (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL; } } // System.Void UnityEngine.EventSystems.BaseInputModule::HandlePointerExitAndEnter(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___currentPointerData0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___newEnterTarget1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; int32_t V_1 = 0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_2 = NULL; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_3 = NULL; { // if (newEnterTarget == null || currentPointerData.pointerEnter == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___newEnterTarget1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0017; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ___currentPointerData0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_4 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0061; } } IL_0017: { // for (var i = 0; i < currentPointerData.hovered.Count; ++i) V_1 = 0; goto IL_0037; } IL_001b: { // ExecuteEvents.Execute(currentPointerData.hovered[i], currentPointerData, ExecuteEvents.pointerExitHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = ___currentPointerData0; List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_6 = L_5->get_hovered_9(); int32_t L_7 = V_1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_inline(L_6, L_7, /*hidden argument*/List_1_get_Item_mF3CFF4FB71CEEDC038A8826D6AE1A226B7CF22A6_RuntimeMethod_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___currentPointerData0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_10 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E(L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E_RuntimeMethod_var); // for (var i = 0; i < currentPointerData.hovered.Count; ++i) int32_t L_11 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_11, (int32_t)1)); } IL_0037: { // for (var i = 0; i < currentPointerData.hovered.Count; ++i) int32_t L_12 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___currentPointerData0; List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_14 = L_13->get_hovered_9(); int32_t L_15 = List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_inline(L_14, /*hidden argument*/List_1_get_Count_mA61C8F11E4F47F828FC3E31E04C25BF06F23B2A4_RuntimeMethod_var); if ((((int32_t)L_12) < ((int32_t)L_15))) { goto IL_001b; } } { // currentPointerData.hovered.Clear(); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___currentPointerData0; List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_17 = L_16->get_hovered_9(); List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8(L_17, /*hidden argument*/List_1_Clear_m328812EE6BE89C6594EFCA34543A2F011D1452C8_RuntimeMethod_var); // if (newEnterTarget == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = ___newEnterTarget1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_19 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_18, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_19) { goto IL_0061; } } { // currentPointerData.pointerEnter = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_20 = ___currentPointerData0; PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_20, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // return; return; } IL_0061: { // if (currentPointerData.pointerEnter == newEnterTarget && newEnterTarget) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___currentPointerData0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_21, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = ___newEnterTarget1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_24 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_22, L_23, /*hidden argument*/NULL); if (!L_24) { goto IL_0078; } } { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = ___newEnterTarget1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_26 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_25, /*hidden argument*/NULL); if (!L_26) { goto IL_0078; } } { // return; return; } IL_0078: { // GameObject commonRoot = FindCommonRoot(currentPointerData.pointerEnter, newEnterTarget); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_27 = ___currentPointerData0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_27, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = ___newEnterTarget1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = BaseInputModule_FindCommonRoot_m1995190ADC1341F180811C5213F1CA522B6282A5(L_28, L_29, /*hidden argument*/NULL); V_0 = L_30; // if (currentPointerData.pointerEnter != null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_31 = ___currentPointerData0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_32 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_31, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_33 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_32, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_33) { goto IL_00ec; } } { // Transform t = currentPointerData.pointerEnter.transform; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = ___currentPointerData0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_34, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_36 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_35, /*hidden argument*/NULL); V_2 = L_36; goto IL_00e3; } IL_00a1: { // if (commonRoot != null && commonRoot.transform == t) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_38 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_37, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_38) { goto IL_00b8; } } { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_39 = V_0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_39, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_41 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_42 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_40, L_41, /*hidden argument*/NULL); if (L_42) { goto IL_00ec; } } IL_00b8: { // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerExitHandler); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = V_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_43, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___currentPointerData0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_46 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E(L_44, L_45, L_46, /*hidden argument*/ExecuteEvents_Execute_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_m8444DB648260AACF886B84ADCB4F43871EFA8B4E_RuntimeMethod_var); // currentPointerData.hovered.Remove(t.gameObject); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_47 = ___currentPointerData0; List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_48 = L_47->get_hovered_9(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_49 = V_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_49, /*hidden argument*/NULL); List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B(L_48, L_50, /*hidden argument*/List_1_Remove_m808D4519EDCDCA2258E80F2B86286A2C2CCBEA3B_RuntimeMethod_var); // t = t.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_51 = V_2; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_52 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_51, /*hidden argument*/NULL); V_2 = L_52; } IL_00e3: { // while (t != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_54 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_53, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_54) { goto IL_00a1; } } IL_00ec: { // currentPointerData.pointerEnter = newEnterTarget; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_55 = ___currentPointerData0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = ___newEnterTarget1; PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_55, L_56, /*hidden argument*/NULL); // if (newEnterTarget != null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = ___newEnterTarget1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_58 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_57, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_58) { goto IL_0146; } } { // Transform t = newEnterTarget.transform; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = ___newEnterTarget1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_60 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_59, /*hidden argument*/NULL); V_3 = L_60; goto IL_012f; } IL_0105: { // ExecuteEvents.Execute(t.gameObject, currentPointerData, ExecuteEvents.pointerEnterHandler); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_61 = V_3; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_61, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = ___currentPointerData0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_64 = ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_m37CC44F6AF7FA4A3448507B54778B986B83C1A88_RuntimeMethod_var); // currentPointerData.hovered.Add(t.gameObject); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_65 = ___currentPointerData0; List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_66 = L_65->get_hovered_9(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_67 = V_3; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_67, /*hidden argument*/NULL); List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6(L_66, L_68, /*hidden argument*/List_1_Add_mB466FEDA88AB72CA7331450A36E50D916A6C3BB6_RuntimeMethod_var); // t = t.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_69 = V_3; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_70 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_69, /*hidden argument*/NULL); V_3 = L_70; } IL_012f: { // while (t != null && t.gameObject != commonRoot) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_71 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_72 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_71, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_72) { goto IL_0146; } } { Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_73 = V_3; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_73, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_76 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_74, L_75, /*hidden argument*/NULL); if (L_76) { goto IL_0105; } } IL_0146: { // } return; } } // UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * BaseInputModule_GetAxisEventData_m920ACD6398A0B3FD82E6990DF89B2A50DEE25990 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, float ___x0, float ___y1, float ___moveDeadZone2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_GetAxisEventData_m920ACD6398A0B3FD82E6990DF89B2A50DEE25990_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_AxisEventData == null) AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_0 = __this->get_m_AxisEventData_5(); if (L_0) { goto IL_0019; } } { // m_AxisEventData = new AxisEventData(eventSystem); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_2 = (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 *)il2cpp_codegen_object_new(AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_il2cpp_TypeInfo_var); AxisEventData__ctor_m9694BD920E181114C1A079141D07BD092E05B27D(L_2, L_1, /*hidden argument*/NULL); __this->set_m_AxisEventData_5(L_2); } IL_0019: { // m_AxisEventData.Reset(); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_3 = __this->get_m_AxisEventData_5(); VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3); // m_AxisEventData.moveVector = new Vector2(x, y); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_4 = __this->get_m_AxisEventData_5(); float L_5 = ___x0; float L_6 = ___y1; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7; memset((&L_7), 0, sizeof(L_7)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_7), L_5, L_6, /*hidden argument*/NULL); AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline(L_4, L_7, /*hidden argument*/NULL); // m_AxisEventData.moveDir = DetermineMoveDirection(x, y, moveDeadZone); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_8 = __this->get_m_AxisEventData_5(); float L_9 = ___x0; float L_10 = ___y1; float L_11 = ___moveDeadZone2; int32_t L_12 = BaseInputModule_DetermineMoveDirection_mC1D1D145996C9A384D865FAE4B02FDF9D106EA52(L_9, L_10, L_11, /*hidden argument*/NULL); AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline(L_8, L_12, /*hidden argument*/NULL); // return m_AxisEventData; AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_13 = __this->get_m_AxisEventData_5(); return L_13; } } // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * BaseInputModule_GetBaseEventData_mB945B5DF7A5C2B825C7D542D944A7795D8F5F93F (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule_GetBaseEventData_mB945B5DF7A5C2B825C7D542D944A7795D8F5F93F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_BaseEventData == null) BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = __this->get_m_BaseEventData_7(); if (L_0) { goto IL_0019; } } { // m_BaseEventData = new BaseEventData(eventSystem); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_2 = (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *)il2cpp_codegen_object_new(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5_il2cpp_TypeInfo_var); BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(L_2, L_1, /*hidden argument*/NULL); __this->set_m_BaseEventData_7(L_2); } IL_0019: { // m_BaseEventData.Reset(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_3 = __this->get_m_BaseEventData_7(); VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_3); // return m_BaseEventData; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_4 = __this->get_m_BaseEventData_7(); return L_4; } } // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_IsPointerOverGameObject_m4255E7C2D628B5E4524D02A2E26158DDE8640CF5 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, int32_t ___pointerId0, const RuntimeMethod* method) { { // return false; return (bool)0; } } // System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // return enabled && gameObject.activeInHierarchy; bool L_0 = Behaviour_get_enabled_mAA0C9ED5A3D1589C1C8AA22636543528DB353CFB(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_0014; } } { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); bool L_2 = GameObject_get_activeInHierarchy_mDEE60F1B28281974BA9880EC448682F3DAABB1EF(L_1, /*hidden argument*/NULL); return L_2; } IL_0014: { return (bool)0; } } // System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_ActivateModule_m1F16D868703EBA8610E0C2DF86B4760F934631D7 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule_UpdateModule_m8A5973C39616DF6C34041F93014C2469DC667DE2 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool BaseInputModule_IsModuleSupported_mD2BB3DD4CF96C31549AED158F0753AE345C01647 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // return true; return (bool)1; } } // System.Void UnityEngine.EventSystems.BaseInputModule::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6 (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // protected List<RaycastResult> m_RaycastResultCache = new List<RaycastResult>(); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_0 = (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 *)il2cpp_codegen_object_new(List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098_il2cpp_TypeInfo_var); List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C(L_0, /*hidden argument*/List_1__ctor_m348AEDFD8CF39B720D58C70279BABA7CF0364A6C_RuntimeMethod_var); __this->set_m_RaycastResultCache_4(L_0); UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_priority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_priority_mF085F1BF77E4D69D84A8ACCFF61FBD80EB55AF50 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { { // get { return 0; } return 0; } } // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_sortOrderPriority_m03BB34962FDC88F04B94A160138EC8C49BB50595 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { { // get { return int.MinValue; } return ((int32_t)-2147483648LL); } } // System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t BaseRaycaster_get_renderOrderPriority_mEF4CA94A52D130A2546E094C2C492B7DEAD6F3C4 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { { // get { return int.MinValue; } return ((int32_t)-2147483648LL); } } // UnityEngine.EventSystems.BaseRaycaster UnityEngine.EventSystems.BaseRaycaster::get_rootRaycaster() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* V_0 = NULL; { // if (m_RootRaycaster == null) BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_0 = __this->get_m_RootRaycaster_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0026; } } { // var baseRaycasters = GetComponentsInParent<BaseRaycaster>(); BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_2 = Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB(__this, /*hidden argument*/Component_GetComponentsInParent_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mA53CA3BE4D53DA7CB02AD9E8D078821E2DD8F3EB_RuntimeMethod_var); V_0 = L_2; // if (baseRaycasters.Length != 0) BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_3 = V_0; if (!(((RuntimeArray*)L_3)->max_length)) { goto IL_0026; } } { // m_RootRaycaster = baseRaycasters[baseRaycasters.Length - 1]; BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_4 = V_0; BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_5 = V_0; int32_t L_6 = ((int32_t)il2cpp_codegen_subtract((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_5)->max_length)))), (int32_t)1)); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_7 = (L_4)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_6)); __this->set_m_RootRaycaster_4(L_7); } IL_0026: { // return m_RootRaycaster; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_8 = __this->get_m_RootRaycaster_4(); return L_8; } } // System.String UnityEngine.EventSystems.BaseRaycaster::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* BaseRaycaster_ToString_mED39E4461F0C708B924FC87DB5A2949917FF42F1 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseRaycaster_ToString_mED39E4461F0C708B924FC87DB5A2949917FF42F1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return "Name: " + gameObject + "\n" + // "eventCamera: " + eventCamera + "\n" + // "sortOrderPriority: " + sortOrderPriority + "\n" + // "renderOrderPriority: " + renderOrderPriority; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_0 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)8); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = L_0; ArrayElementTypeCheck (L_1, _stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18); (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = L_1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_3); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_4 = L_2; ArrayElementTypeCheck (L_4, _stringLiteralA53DA7D7D636A66DEDDF02BF5FB029B23420855D); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteralA53DA7D7D636A66DEDDF02BF5FB029B23420855D); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_4; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_6 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); ArrayElementTypeCheck (L_5, L_6); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_6); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_7 = L_5; ArrayElementTypeCheck (L_7, _stringLiteralFE5D4890220D7DE3BF590AAA7D90B77F91BF18C6); (L_7)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteralFE5D4890220D7DE3BF590AAA7D90B77F91BF18C6); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_7; int32_t L_9 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, __this); int32_t L_10 = L_9; RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10); ArrayElementTypeCheck (L_8, L_11); (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_11); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_12 = L_8; ArrayElementTypeCheck (L_12, _stringLiteralE91EE57CA5E869F09C37997152F0455B45223508); (L_12)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteralE91EE57CA5E869F09C37997152F0455B45223508); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_12; int32_t L_14 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, __this); int32_t L_15 = L_14; RuntimeObject * L_16 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_15); ArrayElementTypeCheck (L_13, L_16); (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_16); String_t* L_17 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_13, /*hidden argument*/NULL); return L_17; } } // System.Void UnityEngine.EventSystems.BaseRaycaster::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnEnable_m31B91C059934DAB7FEA26D8D5A030CCF469778C1 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseRaycaster_OnEnable_m31B91C059934DAB7FEA26D8D5A030CCF469778C1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // RaycasterManager.AddRaycaster(this); IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.BaseRaycaster::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnDisable_m0FA75817BD8DADDF85C10E02B0067E835C80EE0C (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseRaycaster_OnDisable_m0FA75817BD8DADDF85C10E02B0067E835C80EE0C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // RaycasterManager.RemoveRaycasters(this); IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624(__this, /*hidden argument*/NULL); // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.BaseRaycaster::OnCanvasHierarchyChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnCanvasHierarchyChanged_m4DBBF545F6C74CFC7C375D7A7C42AD7F1B3CE17F (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { { // base.OnCanvasHierarchyChanged(); UIBehaviour_OnCanvasHierarchyChanged_m5A9FF86F647810726B4AE9F8C15862F353FBDAFD(__this, /*hidden argument*/NULL); // m_RootRaycaster = null; __this->set_m_RootRaycaster_4((BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *)NULL); // } return; } } // System.Void UnityEngine.EventSystems.BaseRaycaster::OnTransformParentChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster_OnTransformParentChanged_mD98668AF752E710CB0A8A863695E3957B2972083 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { { // base.OnTransformParentChanged(); UIBehaviour_OnTransformParentChanged_mBB0F5D46FF7791D80FE6E4EE1932433246D5B7CB(__this, /*hidden argument*/NULL); // m_RootRaycaster = null; __this->set_m_RootRaycaster_4((BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *)NULL); // } return; } } // System.Void UnityEngine.EventSystems.BaseRaycaster::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseRaycaster__ctor_m3F94FA62302E9BCB5290515C9D5C4DC1265F5C0F (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * __this, const RuntimeMethod* method) { { UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.EventSystems.EventSystem UnityEngine.EventSystems.EventSystem::get_current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return m_EventSystems.Count > 0 ? m_EventSystems[0] : null; } IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); int32_t L_1 = List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_inline(L_0, /*hidden argument*/List_1_get_Count_m5617F346AC79B187A6C78EC59B4F34DE3101C348_RuntimeMethod_var); if ((((int32_t)L_1) > ((int32_t)0))) { goto IL_000f; } } { return (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 *)NULL; } IL_000f: { IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_2 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_3 = List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_inline(L_2, 0, /*hidden argument*/List_1_get_Item_m63E24FAB51E3F8F1B68E34D15BF21A95848FEEC4_RuntimeMethod_var); return L_3; } } // System.Void UnityEngine.EventSystems.EventSystem::set_current(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_current_mADC79D2345234F851DA554EF79746D43CC6B6951 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_set_current_mADC79D2345234F851DA554EF79746D43CC6B6951_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // int index = m_EventSystems.IndexOf(value); IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = ___value0; int32_t L_2 = List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712(L_0, L_1, /*hidden argument*/List_1_IndexOf_m114E5C45A23B126D2EE6F1E02C56589B9F45E712_RuntimeMethod_var); V_0 = L_2; // if (index >= 0) int32_t L_3 = V_0; if ((((int32_t)L_3) < ((int32_t)0))) { goto IL_0027; } } { // m_EventSystems.RemoveAt(index); IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_4 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); int32_t L_5 = V_0; List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B(L_4, L_5, /*hidden argument*/List_1_RemoveAt_mE1B3271323D65C9D54BEC41CB54787BADF789A5B_RuntimeMethod_var); // m_EventSystems.Insert(0, value); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_6 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = ___value0; List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787(L_6, 0, L_7, /*hidden argument*/List_1_Insert_m3873559B095B71CCF01AEF43F569E58103296787_RuntimeMethod_var); } IL_0027: { // } return; } } // System.Boolean UnityEngine.EventSystems.EventSystem::get_sendNavigationEvents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_sendNavigationEvents; } bool L_0 = __this->get_m_sendNavigationEvents_8(); return L_0; } } // System.Void UnityEngine.EventSystems.EventSystem::set_sendNavigationEvents(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_sendNavigationEvents_m211BD472505E223CD056E46DFB3D53BBFCE9F02B (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_sendNavigationEvents = value; } bool L_0 = ___value0; __this->set_m_sendNavigationEvents_8(L_0); // set { m_sendNavigationEvents = value; } return; } } // System.Int32 UnityEngine.EventSystems.EventSystem::get_pixelDragThreshold() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_DragThreshold; } int32_t L_0 = __this->get_m_DragThreshold_9(); return L_0; } } // System.Void UnityEngine.EventSystems.EventSystem::set_pixelDragThreshold(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_pixelDragThreshold_m71146B09FD2FDC1CC2BD228AFCCB424007DAB269 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_DragThreshold = value; } int32_t L_0 = ___value0; __this->set_m_DragThreshold_9(L_0); // set { m_DragThreshold = value; } return; } } // UnityEngine.EventSystems.BaseInputModule UnityEngine.EventSystems.EventSystem::get_currentInputModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_CurrentInputModule; } BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5(); return L_0; } } // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_firstSelectedGameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_FirstSelected; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_FirstSelected_7(); return L_0; } } // System.Void UnityEngine.EventSystems.EventSystem::set_firstSelectedGameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_set_firstSelectedGameObject_m3B6CA2C6EDC32EAE5FAF1F7B6A52F5B00A882381 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // set { m_FirstSelected = value; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_m_FirstSelected_7(L_0); // set { m_FirstSelected = value; } return; } } // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_currentSelectedGameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_CurrentSelected; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_CurrentSelected_10(); return L_0; } } // UnityEngine.GameObject UnityEngine.EventSystems.EventSystem::get_lastSelectedGameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_lastSelectedGameObject_m761188B5E33641891010B7BBBEEDDB1F267A6A29 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return null; } return (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL; } } // System.Boolean UnityEngine.EventSystems.EventSystem::get_isFocused() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_HasFocus; } bool L_0 = __this->get_m_HasFocus_11(); return L_0; } } // System.Void UnityEngine.EventSystems.EventSystem::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem__ctor_m7DCB0D2525B2EBA3458C5B6911231DCDFBB21104 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem__ctor_m7DCB0D2525B2EBA3458C5B6911231DCDFBB21104_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private List<BaseInputModule> m_SystemInputModules = new List<BaseInputModule>(); List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_0 = (List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 *)il2cpp_codegen_object_new(List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176_il2cpp_TypeInfo_var); List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4(L_0, /*hidden argument*/List_1__ctor_m783AB36DF511851F4803E3E611E1F880054B61E4_RuntimeMethod_var); __this->set_m_SystemInputModules_4(L_0); // private bool m_sendNavigationEvents = true; __this->set_m_sendNavigationEvents_8((bool)1); // private int m_DragThreshold = 10; __this->set_m_DragThreshold_9(((int32_t)10)); // private bool m_HasFocus = true; __this->set_m_HasFocus_11((bool)1); // protected EventSystem() UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); // {} return; } } // System.Void UnityEngine.EventSystems.EventSystem::UpdateModules() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_UpdateModules_m9E90C6FD7A4202BD6E4801C6AF109D859167FE8A_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // GetComponents(m_SystemInputModules); List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_0 = __this->get_m_SystemInputModules_4(); Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7(__this, L_0, /*hidden argument*/Component_GetComponents_TisBaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939_mECBA4532FE12C928961128EA2CA791C03D4820E7_RuntimeMethod_var); // for (int i = m_SystemInputModules.Count - 1; i >= 0; i--) List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_1 = __this->get_m_SystemInputModules_4(); int32_t L_2 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_1, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var); V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_2, (int32_t)1)); goto IL_0052; } IL_001c: { // if (m_SystemInputModules[i] && m_SystemInputModules[i].IsActive()) List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_3 = __this->get_m_SystemInputModules_4(); int32_t L_4 = V_0; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_5 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_3, L_4, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0042; } } { List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_7 = __this->get_m_SystemInputModules_4(); int32_t L_8 = V_0; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_7, L_8, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var); bool L_10 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_9); if (L_10) { goto IL_004e; } } IL_0042: { // m_SystemInputModules.RemoveAt(i); List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_11 = __this->get_m_SystemInputModules_4(); int32_t L_12 = V_0; List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7(L_11, L_12, /*hidden argument*/List_1_RemoveAt_m1418F643EC903CD091DC3C6F0A64D260959A4DE7_RuntimeMethod_var); } IL_004e: { // for (int i = m_SystemInputModules.Count - 1; i >= 0; i--) int32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1)); } IL_0052: { // for (int i = m_SystemInputModules.Count - 1; i >= 0; i--) int32_t L_14 = V_0; if ((((int32_t)L_14) >= ((int32_t)0))) { goto IL_001c; } } { // } return; } } // System.Boolean UnityEngine.EventSystems.EventSystem::get_alreadySelecting() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_get_alreadySelecting_m419F4730CDDE5B742056F931D7445F6E4AD92B7D (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_SelectionGuard; } bool L_0 = __this->get_m_SelectionGuard_12(); return L_0; } } // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___selected0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointer1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_SelectionGuard) bool L_0 = __this->get_m_SelectionGuard_12(); if (!L_0) { goto IL_001e; } } { // Debug.LogError("Attempting to select " + selected + "while already selecting an object."); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___selected0; String_t* L_2 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(_stringLiteral010E6E29C1AD8B2F96ACE95AC05261B4DD7464BF, L_1, _stringLiteralD183B328807554B505B1663986ABE7300574A46F, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL); // return; return; } IL_001e: { // m_SelectionGuard = true; __this->set_m_SelectionGuard_12((bool)1); // if (selected == m_CurrentSelected) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = ___selected0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = __this->get_m_CurrentSelected_10(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_5 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_003b; } } { // m_SelectionGuard = false; __this->set_m_SelectionGuard_12((bool)0); // return; return; } IL_003b: { // ExecuteEvents.Execute(m_CurrentSelected, pointer, ExecuteEvents.deselectHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = __this->get_m_CurrentSelected_10(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_7 = ___pointer1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_8 = ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603(L_6, L_7, L_8, /*hidden argument*/ExecuteEvents_Execute_TisIDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_mF1C0F17C5C072DFC5BED07B25EA0190CF9A53603_RuntimeMethod_var); // m_CurrentSelected = selected; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = ___selected0; __this->set_m_CurrentSelected_10(L_9); // ExecuteEvents.Execute(m_CurrentSelected, pointer, ExecuteEvents.selectHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = __this->get_m_CurrentSelected_10(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_11 = ___pointer1; EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_12 = ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC(L_10, L_11, L_12, /*hidden argument*/ExecuteEvents_Execute_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_m92C6BEB40DB31218269EA1F37D122227306823BC_RuntimeMethod_var); // m_SelectionGuard = false; __this->set_m_SelectionGuard_12((bool)0); // } return; } } // UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.EventSystem::get_baseEventDataCache() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_DummyData == null) BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = __this->get_m_DummyData_13(); if (L_0) { goto IL_0014; } } { // m_DummyData = new BaseEventData(this); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = (BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 *)il2cpp_codegen_object_new(BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5_il2cpp_TypeInfo_var); BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(L_1, __this, /*hidden argument*/NULL); __this->set_m_DummyData_13(L_1); } IL_0014: { // return m_DummyData; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_2 = __this->get_m_DummyData_13(); return L_2; } } // System.Void UnityEngine.EventSystems.EventSystem::SetSelectedGameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_SetSelectedGameObject_mBAD02D750DCDEFFE322C9373646E28396084ABE1 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___selected0, const RuntimeMethod* method) { { // SetSelectedGameObject(selected, baseEventDataCache); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___selected0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = EventSystem_get_baseEventDataCache_m2B14076E5EF918BE1A94F16DE1A827AC1401BC89(__this, /*hidden argument*/NULL); EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(__this, L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine.EventSystems.EventSystem::RaycastComparer(UnityEngine.EventSystems.RaycastResult,UnityEngine.EventSystems.RaycastResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___lhs0, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___rhs1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_MetadataUsageId); s_Il2CppMethodInitialized = true; } Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_0 = NULL; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * V_1 = NULL; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; { // if (lhs.module != rhs.module) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = L_0.get_module_1(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_2 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_3 = L_2.get_module_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_00de; } } { // var lhsEventCamera = lhs.module.eventCamera; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_5 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_6 = L_5.get_module_1(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_7 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_6); V_0 = L_7; // var rhsEventCamera = rhs.module.eventCamera; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_8 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_9 = L_8.get_module_1(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_10 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_9); V_1 = L_10; // if (lhsEventCamera != null && rhsEventCamera != null && lhsEventCamera.depth != rhsEventCamera.depth) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_11 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_12 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_11, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_12) { goto IL_0070; } } { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_13 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_14 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_13, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_14) { goto IL_0070; } } { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_15 = V_0; float L_16 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_15, /*hidden argument*/NULL); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_17 = V_1; float L_18 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_17, /*hidden argument*/NULL); if ((((float)L_16) == ((float)L_18))) { goto IL_0070; } } { // if (lhsEventCamera.depth < rhsEventCamera.depth) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = V_0; float L_20 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_19, /*hidden argument*/NULL); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_21 = V_1; float L_22 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_21, /*hidden argument*/NULL); if ((!(((float)L_20) < ((float)L_22)))) { goto IL_005e; } } { // return 1; return 1; } IL_005e: { // if (lhsEventCamera.depth == rhsEventCamera.depth) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_23 = V_0; float L_24 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_23, /*hidden argument*/NULL); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_25 = V_1; float L_26 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_25, /*hidden argument*/NULL); if ((!(((float)L_24) == ((float)L_26)))) { goto IL_006e; } } { // return 0; return 0; } IL_006e: { // return -1; return (-1); } IL_0070: { // if (lhs.module.sortOrderPriority != rhs.module.sortOrderPriority) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_27 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_28 = L_27.get_module_1(); int32_t L_29 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_28); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_30 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_31 = L_30.get_module_1(); int32_t L_32 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_31); if ((((int32_t)L_29) == ((int32_t)L_32))) { goto IL_00a7; } } { // return rhs.module.sortOrderPriority.CompareTo(lhs.module.sortOrderPriority); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_33 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_34 = L_33.get_module_1(); int32_t L_35 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_34); V_2 = L_35; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_36 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_37 = L_36.get_module_1(); int32_t L_38 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_37); int32_t L_39 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)(&V_2), L_38, /*hidden argument*/NULL); return L_39; } IL_00a7: { // if (lhs.module.renderOrderPriority != rhs.module.renderOrderPriority) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_40 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_41 = L_40.get_module_1(); int32_t L_42 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_41); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_43 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_44 = L_43.get_module_1(); int32_t L_45 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_44); if ((((int32_t)L_42) == ((int32_t)L_45))) { goto IL_00de; } } { // return rhs.module.renderOrderPriority.CompareTo(lhs.module.renderOrderPriority); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_46 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_47 = L_46.get_module_1(); int32_t L_48 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_47); V_2 = L_48; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_49 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_50 = L_49.get_module_1(); int32_t L_51 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_50); int32_t L_52 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)(&V_2), L_51, /*hidden argument*/NULL); return L_52; } IL_00de: { // if (lhs.sortingLayer != rhs.sortingLayer) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_53 = ___lhs0; int32_t L_54 = L_53.get_sortingLayer_5(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_55 = ___rhs1; int32_t L_56 = L_55.get_sortingLayer_5(); if ((((int32_t)L_54) == ((int32_t)L_56))) { goto IL_010f; } } { // var rid = SortingLayer.GetLayerValueFromID(rhs.sortingLayer); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_57 = ___rhs1; int32_t L_58 = L_57.get_sortingLayer_5(); int32_t L_59 = SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8(L_58, /*hidden argument*/NULL); V_3 = L_59; // var lid = SortingLayer.GetLayerValueFromID(lhs.sortingLayer); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_60 = ___lhs0; int32_t L_61 = L_60.get_sortingLayer_5(); int32_t L_62 = SortingLayer_GetLayerValueFromID_m564F9C83200E5EC3E9578A75854CB943CE5546F8(L_61, /*hidden argument*/NULL); V_4 = L_62; // return rid.CompareTo(lid); int32_t L_63 = V_4; int32_t L_64 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)(&V_3), L_63, /*hidden argument*/NULL); return L_64; } IL_010f: { // if (lhs.sortingOrder != rhs.sortingOrder) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_65 = ___lhs0; int32_t L_66 = L_65.get_sortingOrder_6(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_67 = ___rhs1; int32_t L_68 = L_67.get_sortingOrder_6(); if ((((int32_t)L_66) == ((int32_t)L_68))) { goto IL_0130; } } { // return rhs.sortingOrder.CompareTo(lhs.sortingOrder); int32_t* L_69 = (&___rhs1)->get_address_of_sortingOrder_6(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_70 = ___lhs0; int32_t L_71 = L_70.get_sortingOrder_6(); int32_t L_72 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)L_69, L_71, /*hidden argument*/NULL); return L_72; } IL_0130: { // if (lhs.depth != rhs.depth && lhs.module.rootRaycaster == rhs.module.rootRaycaster) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_73 = ___lhs0; int32_t L_74 = L_73.get_depth_4(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_75 = ___rhs1; int32_t L_76 = L_75.get_depth_4(); if ((((int32_t)L_74) == ((int32_t)L_76))) { goto IL_016e; } } { RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_77 = ___lhs0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_78 = L_77.get_module_1(); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_79 = BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5(L_78, /*hidden argument*/NULL); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_80 = ___rhs1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_81 = L_80.get_module_1(); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_82 = BaseRaycaster_get_rootRaycaster_m4DF6B023C195A4E8E9AF8D8E411379A9052D80A5(L_81, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_83 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_79, L_82, /*hidden argument*/NULL); if (!L_83) { goto IL_016e; } } { // return rhs.depth.CompareTo(lhs.depth); int32_t* L_84 = (&___rhs1)->get_address_of_depth_4(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_85 = ___lhs0; int32_t L_86 = L_85.get_depth_4(); int32_t L_87 = Int32_CompareTo_m2EB2B72F9095FF3438D830118D57E32E1CC67195((int32_t*)L_84, L_86, /*hidden argument*/NULL); return L_87; } IL_016e: { // if (lhs.distance != rhs.distance) RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_88 = ___lhs0; float L_89 = L_88.get_distance_2(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_90 = ___rhs1; float L_91 = L_90.get_distance_2(); if ((((float)L_89) == ((float)L_91))) { goto IL_018f; } } { // return lhs.distance.CompareTo(rhs.distance); float* L_92 = (&___lhs0)->get_address_of_distance_2(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_93 = ___rhs1; float L_94 = L_93.get_distance_2(); int32_t L_95 = Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC((float*)L_92, L_94, /*hidden argument*/NULL); return L_95; } IL_018f: { // return lhs.index.CompareTo(rhs.index); float* L_96 = (&___lhs0)->get_address_of_index_3(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_97 = ___rhs1; float L_98 = L_97.get_index_3(); int32_t L_99 = Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC((float*)L_96, L_98, /*hidden argument*/NULL); return L_99; } } // System.Void UnityEngine.EventSystems.EventSystem::RaycastAll(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___raycastResults1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * V_0 = NULL; int32_t V_1 = 0; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * V_2 = NULL; { // raycastResults.Clear(); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_0 = ___raycastResults1; List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2(L_0, /*hidden argument*/List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var); // var modules = RaycasterManager.GetRaycasters(); IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_1 = RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_inline(/*hidden argument*/NULL); V_0 = L_1; // for (int i = 0; i < modules.Count; ++i) V_1 = 0; goto IL_0035; } IL_0010: { // var module = modules[i]; List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_2 = V_0; int32_t L_3 = V_1; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_mF73D6D74056683643E15167BE983AB1873857A1C_RuntimeMethod_var); V_2 = L_4; // if (module == null || !module.IsActive()) BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_5 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_6) { goto IL_0031; } } { BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_7 = V_2; bool L_8 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, L_7); if (!L_8) { goto IL_0031; } } { // module.Raycast(eventData, raycastResults); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_9 = V_2; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___eventData0; List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_11 = ___raycastResults1; VirtActionInvoker2< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * >::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) */, L_9, L_10, L_11); } IL_0031: { // for (int i = 0; i < modules.Count; ++i) int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_0035: { // for (int i = 0; i < modules.Count; ++i) int32_t L_13 = V_1; List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_14 = V_0; int32_t L_15 = List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_inline(L_14, /*hidden argument*/List_1_get_Count_m1559446010537D733C618DF42A7F0A1DD309E6F5_RuntimeMethod_var); if ((((int32_t)L_13) < ((int32_t)L_15))) { goto IL_0010; } } { // raycastResults.Sort(s_RaycastComparer); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_16 = ___raycastResults1; IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * L_17 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_s_RaycastComparer_14(); List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737(L_16, L_17, /*hidden argument*/List_1_Sort_mB19A87C63B177C6E8357C56CC64779D069191737_RuntimeMethod_var); // } return; } } // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_m6E12F740DD96F03F15AC324D6426C475A48506D0 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // return IsPointerOverGameObject(PointerInputModule.kMouseLeftId); bool L_0 = EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513(__this, (-1), /*hidden argument*/NULL); return L_0; } } // System.Boolean UnityEngine.EventSystems.EventSystem::IsPointerOverGameObject(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, int32_t ___pointerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_IsPointerOverGameObject_mF2B40021727C8285F99201995760659C2A53E513_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_CurrentInputModule == null) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0010; } } { // return false; return (bool)0; } IL_0010: { // return m_CurrentInputModule.IsPointerOverGameObject(pointerId); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_2 = __this->get_m_CurrentInputModule_5(); int32_t L_3 = ___pointerId0; bool L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(20 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsPointerOverGameObject(System.Int32) */, L_2, L_3); return L_4; } } // System.Void UnityEngine.EventSystems.EventSystem::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnEnable_mE18ECC7BE60F739FEE9ABA731010E46A965894ED (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_OnEnable_mE18ECC7BE60F739FEE9ABA731010E46A965894ED_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // m_EventSystems.Add(this); IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D(L_0, __this, /*hidden argument*/List_1_Add_mA5146A0CC8A8EEB674C317F028E1E6FC12DC2C6D_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.EventSystems.EventSystem::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnDisable_m35EE11C87000577B20D754B063E0B5C6849FA7E4 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_OnDisable_m35EE11C87000577B20D754B063E0B5C6849FA7E4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_CurrentInputModule != null) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0020; } } { // m_CurrentInputModule.DeactivateModule(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_2 = __this->get_m_CurrentInputModule_5(); VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_2); // m_CurrentInputModule = null; __this->set_m_CurrentInputModule_5((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)NULL); } IL_0020: { // m_EventSystems.Remove(this); IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_3 = ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->get_m_EventSystems_6(); List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A(L_3, __this, /*hidden argument*/List_1_Remove_m6E634BFACEA61C45680BA483504C730DD799A19A_RuntimeMethod_var); // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventSystem::TickModules() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (var i = 0; i < m_SystemInputModules.Count; i++) V_0 = 0; goto IL_002d; } IL_0004: { // if (m_SystemInputModules[i] != null) List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_0 = __this->get_m_SystemInputModules_4(); int32_t L_1 = V_0; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_2 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_0029; } } { // m_SystemInputModules[i].UpdateModule(); List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_4 = __this->get_m_SystemInputModules_4(); int32_t L_5 = V_0; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_6 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var); VirtActionInvoker0::Invoke(24 /* System.Void UnityEngine.EventSystems.BaseInputModule::UpdateModule() */, L_6); } IL_0029: { // for (var i = 0; i < m_SystemInputModules.Count; i++) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_002d: { // for (var i = 0; i < m_SystemInputModules.Count; i++) int32_t L_8 = V_0; List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_9 = __this->get_m_SystemInputModules_4(); int32_t L_10 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_9, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var); if ((((int32_t)L_8) < ((int32_t)L_10))) { goto IL_0004; } } { // } return; } } // System.Void UnityEngine.EventSystems.EventSystem::OnApplicationFocus(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_OnApplicationFocus_m9DC07EB33D438D53366AC8EA989AA8325A1BE276 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, bool ___hasFocus0, const RuntimeMethod* method) { { // m_HasFocus = hasFocus; bool L_0 = ___hasFocus0; __this->set_m_HasFocus_11(L_0); // } return; } } // System.Void UnityEngine.EventSystems.EventSystem::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_Update_m62B9E3C3F69A8A22EE9BE644E9B44221140754ED (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_Update_m62B9E3C3F69A8A22EE9BE644E9B44221140754ED_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; int32_t V_1 = 0; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * V_2 = NULL; int32_t V_3 = 0; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * V_4 = NULL; { // if (current != this) IL2CPP_RUNTIME_CLASS_INIT(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = EventSystem_get_current_m3151477735829089F66A3E46AD6DAB14CFDDE7BD(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, __this, /*hidden argument*/NULL); if (!L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // TickModules(); EventSystem_TickModules_m0A74957A4FF307FF480D2103AD225640693EB8C3(__this, /*hidden argument*/NULL); // bool changedModule = false; V_0 = (bool)0; // for (var i = 0; i < m_SystemInputModules.Count; i++) V_1 = 0; goto IL_0054; } IL_001a: { // var module = m_SystemInputModules[i]; List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_2 = __this->get_m_SystemInputModules_4(); int32_t L_3 = V_1; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_4 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var); V_2 = L_4; // if (module.IsModuleSupported() && module.ShouldActivateModule()) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_5 = V_2; bool L_6 = VirtFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_5); if (!L_6) { goto IL_0050; } } { BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_7 = V_2; bool L_8 = VirtFuncInvoker0< bool >::Invoke(21 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::ShouldActivateModule() */, L_7); if (!L_8) { goto IL_0050; } } { // if (m_CurrentInputModule != module) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = __this->get_m_CurrentInputModule_5(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_10 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_11 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0062; } } { // ChangeEventModule(module); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_12 = V_2; EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662(__this, L_12, /*hidden argument*/NULL); // changedModule = true; V_0 = (bool)1; // break; goto IL_0062; } IL_0050: { // for (var i = 0; i < m_SystemInputModules.Count; i++) int32_t L_13 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0054: { // for (var i = 0; i < m_SystemInputModules.Count; i++) int32_t L_14 = V_1; List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_15 = __this->get_m_SystemInputModules_4(); int32_t L_16 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_15, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var); if ((((int32_t)L_14) < ((int32_t)L_16))) { goto IL_001a; } } IL_0062: { // if (m_CurrentInputModule == null) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_17 = __this->get_m_CurrentInputModule_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_18 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_17, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_00a9; } } { // for (var i = 0; i < m_SystemInputModules.Count; i++) V_3 = 0; goto IL_009b; } IL_0074: { // var module = m_SystemInputModules[i]; List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_19 = __this->get_m_SystemInputModules_4(); int32_t L_20 = V_3; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_21 = List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_inline(L_19, L_20, /*hidden argument*/List_1_get_Item_m6556A45DA0ECCB9FFCA9717755E39559BD1679EF_RuntimeMethod_var); V_4 = L_21; // if (module.IsModuleSupported()) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_22 = V_4; bool L_23 = VirtFuncInvoker0< bool >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInputModule::IsModuleSupported() */, L_22); if (!L_23) { goto IL_0097; } } { // ChangeEventModule(module); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_24 = V_4; EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662(__this, L_24, /*hidden argument*/NULL); // changedModule = true; V_0 = (bool)1; // break; goto IL_00a9; } IL_0097: { // for (var i = 0; i < m_SystemInputModules.Count; i++) int32_t L_25 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_25, (int32_t)1)); } IL_009b: { // for (var i = 0; i < m_SystemInputModules.Count; i++) int32_t L_26 = V_3; List_1_t98E943F59530FD83B2F4B730F9C62B6A2F204176 * L_27 = __this->get_m_SystemInputModules_4(); int32_t L_28 = List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_inline(L_27, /*hidden argument*/List_1_get_Count_m7C1FFC5C91DC37F0D0C71D737C9BA7081E0722F0_RuntimeMethod_var); if ((((int32_t)L_26) < ((int32_t)L_28))) { goto IL_0074; } } IL_00a9: { // if (!changedModule && m_CurrentInputModule != null) bool L_29 = V_0; if (L_29) { goto IL_00c5; } } { BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_30 = __this->get_m_CurrentInputModule_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_31 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_30, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_31) { goto IL_00c5; } } { // m_CurrentInputModule.Process(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_32 = __this->get_m_CurrentInputModule_5(); VirtActionInvoker0::Invoke(17 /* System.Void UnityEngine.EventSystems.BaseInputModule::Process() */, L_32); } IL_00c5: { // } return; } } // System.Void UnityEngine.EventSystems.EventSystem::ChangeEventModule(UnityEngine.EventSystems.BaseInputModule) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * ___module0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_ChangeEventModule_mE2CF924DE5717273AA345F5A52C46BA98C8ED662_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_CurrentInputModule == module) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_1 = ___module0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_000f; } } { // return; return; } IL_000f: { // if (m_CurrentInputModule != null) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_3 = __this->get_m_CurrentInputModule_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_3, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_4) { goto IL_0028; } } { // m_CurrentInputModule.DeactivateModule(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_5 = __this->get_m_CurrentInputModule_5(); VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.EventSystems.BaseInputModule::DeactivateModule() */, L_5); } IL_0028: { // if (module != null) BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_6 = ___module0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0037; } } { // module.ActivateModule(); BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_8 = ___module0; VirtActionInvoker0::Invoke(23 /* System.Void UnityEngine.EventSystems.BaseInputModule::ActivateModule() */, L_8); } IL_0037: { // m_CurrentInputModule = module; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = ___module0; __this->set_m_CurrentInputModule_5(L_9); // } return; } } // System.String UnityEngine.EventSystems.EventSystem::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* EventSystem_ToString_mAD8804AA87C37BF28EE8712110C185E7135C15B5 (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem_ToString_mAD8804AA87C37BF28EE8712110C185E7135C15B5_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringBuilder_t * G_B2_0 = NULL; StringBuilder_t * G_B2_1 = NULL; StringBuilder_t * G_B1_0 = NULL; StringBuilder_t * G_B1_1 = NULL; String_t* G_B3_0 = NULL; StringBuilder_t * G_B3_1 = NULL; StringBuilder_t * G_B3_2 = NULL; { // var sb = new StringBuilder(); StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E(L_0, /*hidden argument*/NULL); // sb.AppendLine("<b>Selected:</b>" + currentSelectedGameObject); StringBuilder_t * L_1 = L_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(__this, /*hidden argument*/NULL); String_t* L_3 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralAD737CBF90EFA86DCA21CC004A5DCE55F06D4646, L_2, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_1, L_3, /*hidden argument*/NULL); // sb.AppendLine(); StringBuilder_t * L_4 = L_1; StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9(L_4, /*hidden argument*/NULL); // sb.AppendLine(); StringBuilder_t * L_5 = L_4; StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9(L_5, /*hidden argument*/NULL); // sb.AppendLine(m_CurrentInputModule != null ? m_CurrentInputModule.ToString() : "No module"); StringBuilder_t * L_6 = L_5; BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_7 = __this->get_m_CurrentInputModule_5(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_8 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_7, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); G_B1_0 = L_6; G_B1_1 = L_6; if (L_8) { G_B2_0 = L_6; G_B2_1 = L_6; goto IL_0040; } } { G_B3_0 = _stringLiteralF12C9C9C288DFB90FCEBA6E6D47A236F536DED95; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; goto IL_004b; } IL_0040: { BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_9 = __this->get_m_CurrentInputModule_5(); String_t* L_10 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_9); G_B3_0 = L_10; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; } IL_004b: { StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(G_B3_1, G_B3_0, /*hidden argument*/NULL); // return sb.ToString(); String_t* L_11 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, G_B3_2); return L_11; } } // System.Void UnityEngine.EventSystems.EventSystem::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventSystem__cctor_m97E5871EEF081006E2793E916D0723D59DBE6EAD (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventSystem__cctor_m97E5871EEF081006E2793E916D0723D59DBE6EAD_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private static List<EventSystem> m_EventSystems = new List<EventSystem>(); List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B * L_0 = (List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B *)il2cpp_codegen_object_new(List_1_t3C875794A24E26E7DE2FDFBC9CE1D5CF6813519B_il2cpp_TypeInfo_var); List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D(L_0, /*hidden argument*/List_1__ctor_m539C5079C5B2DA574B65303E09CD83C60752A64D_RuntimeMethod_var); ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->set_m_EventSystems_6(L_0); // private static readonly Comparison<RaycastResult> s_RaycastComparer = RaycastComparer; Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 * L_1 = (Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703 *)il2cpp_codegen_object_new(Comparison_1_t80059259E2DC99461F7DF9B43BA93054613AE703_il2cpp_TypeInfo_var); Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374(L_1, NULL, (intptr_t)((intptr_t)EventSystem_RaycastComparer_mECA916E0B66A65018A1E7544E51C6D77BC52F1CA_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_mBCDF46BEA3D67AC2D1A438AC8D3480AE34293374_RuntimeMethod_var); ((EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_StaticFields*)il2cpp_codegen_static_fields_for(EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77_il2cpp_TypeInfo_var))->set_s_RaycastComparer_14(L_1); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> UnityEngine.EventSystems.EventTrigger::get_delegates() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * EventTrigger_get_delegates_mA3A792558AA5B16BB51CDF02BDDF8E9DCFED158C (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method) { { // public List<Entry> delegates { get { return triggers; } set { triggers = value; } } List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A(__this, /*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.EventSystems.EventTrigger::set_delegates(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_set_delegates_mCDACA955115E5F10D9C077A4CE5A2F25D5D38AED (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method) { { // public List<Entry> delegates { get { return triggers; } set { triggers = value; } } List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = ___value0; EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C_inline(__this, L_0, /*hidden argument*/NULL); // public List<Entry> delegates { get { return triggers; } set { triggers = value; } } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger__ctor_mE62DEDD1565721A55B77AEE673402A3F23A1A795 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method) { { // protected EventTrigger() MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL); // {} return; } } // System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry> UnityEngine.EventSystems.EventTrigger::get_triggers() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Delegates == null) List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = __this->get_m_Delegates_4(); if (L_0) { goto IL_0013; } } { // m_Delegates = new List<Entry>(); List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_1 = (List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 *)il2cpp_codegen_object_new(List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2_il2cpp_TypeInfo_var); List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733(L_1, /*hidden argument*/List_1__ctor_m300B9D7AF854D5BD0495EC1DAF799C3E4637F733_RuntimeMethod_var); __this->set_m_Delegates_4(L_1); } IL_0013: { // return m_Delegates; List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_2 = __this->get_m_Delegates_4(); return L_2; } } // System.Void UnityEngine.EventSystems.EventTrigger::set_triggers(System.Collections.Generic.List`1<UnityEngine.EventSystems.EventTrigger_Entry>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method) { { // set { m_Delegates = value; } List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = ___value0; __this->set_m_Delegates_4(L_0); // set { m_Delegates = value; } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::Execute(UnityEngine.EventSystems.EventTriggerType,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, int32_t ___id0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * V_2 = NULL; { // for (int i = 0, imax = triggers.Count; i < imax; ++i) V_0 = 0; // for (int i = 0, imax = triggers.Count; i < imax; ++i) List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A(__this, /*hidden argument*/NULL); int32_t L_1 = List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_inline(L_0, /*hidden argument*/List_1_get_Count_m16394594C6ADDE04FA98C299373EF131332A29F4_RuntimeMethod_var); V_1 = L_1; goto IL_003e; } IL_0010: { // var ent = triggers[i]; List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_2 = EventTrigger_get_triggers_m16CC3F855662E6CEE23031B7787DA8CB4ADDF28A(__this, /*hidden argument*/NULL); int32_t L_3 = V_0; Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_4 = List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_inline(L_2, L_3, /*hidden argument*/List_1_get_Item_m74325398BEC7FE110512D57346D985A1C0D7DD25_RuntimeMethod_var); V_2 = L_4; // if (ent.eventID == id && ent.callback != null) Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_5 = V_2; int32_t L_6 = L_5->get_eventID_0(); int32_t L_7 = ___id0; if ((!(((uint32_t)L_6) == ((uint32_t)L_7)))) { goto IL_003a; } } { Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_8 = V_2; TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * L_9 = L_8->get_callback_1(); if (!L_9) { goto IL_003a; } } { // ent.callback.Invoke(eventData); Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * L_10 = V_2; TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * L_11 = L_10->get_callback_1(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_12 = ___eventData1; UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E(L_11, L_12, /*hidden argument*/UnityEvent_1_Invoke_mC579EE94CDB01C1CA945F652FD710CB64895FA9E_RuntimeMethod_var); } IL_003a: { // for (int i = 0, imax = triggers.Count; i < imax; ++i) int32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_003e: { // for (int i = 0, imax = triggers.Count; i < imax; ++i) int32_t L_14 = V_0; int32_t L_15 = V_1; if ((((int32_t)L_14) < ((int32_t)L_15))) { goto IL_0010; } } { // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerEnter(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerEnter_m04B452EA2C2516F98483F6EC242B6E321D6B5B40 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.PointerEnter, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 0, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerExit(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerExit_mF5EF9969978928D43D54F521F5D4F376D2339A7E (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.PointerExit, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 1, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnDrag(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDrag_m5D9429B4EBFA5D7F759959B907DA492703B861C7 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Drag, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 5, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnDrop(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDrop_m790E82403AB8D54A0EA5FE1DF9C95D14870125C4 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Drop, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 6, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerDown(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerDown_mA287796A4055EB6364E660BE570206FC6F1DF46E (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.PointerDown, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 2, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerUp(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerUp_m6DE8F821DED7D2DB1DB37374D4898B6141AF4689 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.PointerUp, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 3, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnPointerClick(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnPointerClick_m5246E16B5764AB16420082BF7ECA58F6C06F622F (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.PointerClick, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 4, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnSelect(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnSelect_mA9FDA907A6286FFA9F5BD9FB63D627B39B7591B9 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Select, eventData); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)9), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnDeselect(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnDeselect_mCBB9E32B7B8319CDE1D4199F3205C949D2A588B0 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Deselect, eventData); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)10), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnScroll(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnScroll_mF20D72F4751F7F184B0916BB3C198418D0C08AFA (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Scroll, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 7, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnMove(UnityEngine.EventSystems.AxisEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnMove_m9D1B943ADA57BC17D5E38259D58513D8A7AF04A6 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Move, eventData); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)11), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnUpdateSelected_mE19A22DB72549942C6E8E935D73846E364D05587 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.UpdateSelected, eventData); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, 8, L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnInitializePotentialDrag_mD1299225787F1132CE52885AA6EFB1609348AB39 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.InitializePotentialDrag, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)12), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnBeginDrag(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnBeginDrag_m4B64A8BBE2C33FB05920E9166D205EBE471AC7FE (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.BeginDrag, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)13), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnEndDrag(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnEndDrag_mB7B2D7B3602649D660633584CCFEAC5B23D29EEB (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.EndDrag, eventData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)14), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnSubmit(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnSubmit_m27A7419DF201835D24B4FE2FA1EA771D03B19DC3 (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Submit, eventData); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)15), L_0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.EventTrigger::OnCancel(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void EventTrigger_OnCancel_mF2EFE2A47874BF335F9BED5C583F1F32667CA20C (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Execute(EventTriggerType.Cancel, eventData); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = ___eventData0; EventTrigger_Execute_m012E5ACD13CF24C4CEC5C3C9E508185A57EF2890(__this, ((int32_t)16), L_0, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.EventTrigger_Entry::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Entry__ctor_m646E309104AA1D549A0C07B948BE183013A927BF (Entry_t58989269D924DCD15F196DDEDAB84B85ED4D734E * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Entry__ctor_m646E309104AA1D549A0C07B948BE183013A927BF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public EventTriggerType eventID = EventTriggerType.PointerClick; __this->set_eventID_0(4); // public TriggerEvent callback = new TriggerEvent(); TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * L_0 = (TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 *)il2cpp_codegen_object_new(TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793_il2cpp_TypeInfo_var); TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13(L_0, /*hidden argument*/NULL); __this->set_callback_1(L_0); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.EventTrigger_TriggerEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13 (TriggerEvent_tF73252408C49CDE2F1A05AA75FE09086C53A9793 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TriggerEvent__ctor_m5FA4AD9F5E1671A1F7F4C45AB1620624FEFC5F13_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A(__this, /*hidden argument*/UnityEvent_1__ctor_mE99456F65F6796D9B37A8FC6CD31A598367DF68A_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerEnterHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnPointerEnter(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerEnterHandler::OnPointerEnter(UnityEngine.EventSystems.PointerEventData) */, IPointerEnterHandler_tD4E3109B19B18A39FE89A2386C453D3F5019026B_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerExitHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnPointerExit(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerExitHandler::OnPointerExit(UnityEngine.EventSystems.PointerEventData) */, IPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerDownHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnPointerDown(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerDownHandler::OnPointerDown(UnityEngine.EventSystems.PointerEventData) */, IPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerUpHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnPointerUp(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerUpHandler::OnPointerUp(UnityEngine.EventSystems.PointerEventData) */, IPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IPointerClickHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnPointerClick(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IPointerClickHandler::OnPointerClick(UnityEngine.EventSystems.PointerEventData) */, IPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IInitializePotentialDragHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnInitializePotentialDrag(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IInitializePotentialDragHandler::OnInitializePotentialDrag(UnityEngine.EventSystems.PointerEventData) */, IInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IBeginDragHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnBeginDrag(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IBeginDragHandler::OnBeginDrag(UnityEngine.EventSystems.PointerEventData) */, IBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDragHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnDrag(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDragHandler::OnDrag(UnityEngine.EventSystems.PointerEventData) */, IDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IEndDragHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnEndDrag(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IEndDragHandler::OnEndDrag(UnityEngine.EventSystems.PointerEventData) */, IEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDropHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnDrop(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDropHandler::OnDrop(UnityEngine.EventSystems.PointerEventData) */, IDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IScrollHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnScroll(ValidateEventData<PointerEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisPointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_mDBD5031ADC7CB64D9BD1DCDF00C8C4B927CF0A18_RuntimeMethod_var); InterfaceActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IScrollHandler::OnScroll(UnityEngine.EventSystems.PointerEventData) */, IScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IUpdateSelectedHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnUpdateSelected(eventData); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IUpdateSelectedHandler::OnUpdateSelected(UnityEngine.EventSystems.BaseEventData) */, IUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_il2cpp_TypeInfo_var, L_0, L_1); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISelectHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnSelect(eventData); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISelectHandler::OnSelect(UnityEngine.EventSystems.BaseEventData) */, ISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_il2cpp_TypeInfo_var, L_0, L_1); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IDeselectHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnDeselect(eventData); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IDeselectHandler::OnDeselect(UnityEngine.EventSystems.BaseEventData) */, IDeselectHandler_t7A98A4E16B7F39F827584A16F120FD4FC001997D_il2cpp_TypeInfo_var, L_0, L_1); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.IMoveHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnMove(ValidateEventData<AxisEventData>(eventData)); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_2 = ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505(L_1, /*hidden argument*/ExecuteEvents_ValidateEventData_TisAxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442_mBBF734D77FCE3114EB1831C662BD8FB7A9CB1505_RuntimeMethod_var); InterfaceActionInvoker1< AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.IMoveHandler::OnMove(UnityEngine.EventSystems.AxisEventData) */, IMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_il2cpp_TypeInfo_var, L_0, L_2); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ISubmitHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505 (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnSubmit(eventData); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ISubmitHandler::OnSubmit(UnityEngine.EventSystems.BaseEventData) */, ISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_il2cpp_TypeInfo_var, L_0, L_1); // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::Execute(UnityEngine.EventSystems.ICancelHandler,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB (RuntimeObject* ___handler0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // handler.OnCancel(eventData); RuntimeObject* L_0 = ___handler0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_1 = ___eventData1; InterfaceActionInvoker1< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(0 /* System.Void UnityEngine.EventSystems.ICancelHandler::OnCancel(UnityEngine.EventSystems.BaseEventData) */, ICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_il2cpp_TypeInfo_var, L_0, L_1); // } return; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerEnterHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerEnterHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerEnterHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerEnterHandler_0(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerExitHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerExitHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerExitHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerExitHandler_1(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerDownHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerDownHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerDownHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerDownHandler_2(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerUpHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerUpHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerUpHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerUpHandler_3(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IPointerClickHandler> UnityEngine.EventSystems.ExecuteEvents::get_pointerClickHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerClickHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerClickHandler_4(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IInitializePotentialDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_initializePotentialDrag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_InitializePotentialDragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_InitializePotentialDragHandler_5(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IBeginDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_beginDragHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_BeginDragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_BeginDragHandler_6(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_dragHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_DragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DragHandler_7(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IEndDragHandler> UnityEngine.EventSystems.ExecuteEvents::get_endDragHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_EndDragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_EndDragHandler_8(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDropHandler> UnityEngine.EventSystems.ExecuteEvents::get_dropHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_DropHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DropHandler_9(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IScrollHandler> UnityEngine.EventSystems.ExecuteEvents::get_scrollHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_ScrollHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_ScrollHandler_10(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IUpdateSelectedHandler> UnityEngine.EventSystems.ExecuteEvents::get_updateSelectedHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_UpdateSelectedHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_UpdateSelectedHandler_11(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISelectHandler> UnityEngine.EventSystems.ExecuteEvents::get_selectHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_SelectHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SelectHandler_12(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IDeselectHandler> UnityEngine.EventSystems.ExecuteEvents::get_deselectHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_DeselectHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DeselectHandler_13(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.IMoveHandler> UnityEngine.EventSystems.ExecuteEvents::get_moveHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_MoveHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_MoveHandler_14(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ISubmitHandler> UnityEngine.EventSystems.ExecuteEvents::get_submitHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_SubmitHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SubmitHandler_15(); return L_0; } } // UnityEngine.EventSystems.ExecuteEvents_EventFunction`1<UnityEngine.EventSystems.ICancelHandler> UnityEngine.EventSystems.ExecuteEvents::get_cancelHandler() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_CancelHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_CancelHandler_16(); return L_0; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::GetEventChain(UnityEngine.GameObject,System.Collections.Generic.IList`1<UnityEngine.Transform>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents_GetEventChain_mD90FFC4A70E16AFA81AC6C9CFF174630F77C608C (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___root0, RuntimeObject* ___eventChain1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_GetEventChain_mD90FFC4A70E16AFA81AC6C9CFF174630F77C608C_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; { // eventChain.Clear(); RuntimeObject* L_0 = ___eventChain1; InterfaceActionInvoker0::Invoke(3 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Clear() */, ICollection_1_t21607AC8487026EFE9C161F3D741B37145799D41_il2cpp_TypeInfo_var, L_0); // if (root == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___root0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0010; } } { // return; return; } IL_0010: { // var t = root.transform; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = ___root0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_3, /*hidden argument*/NULL); V_0 = L_4; goto IL_0027; } IL_0019: { // eventChain.Add(t); RuntimeObject* L_5 = ___eventChain1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = V_0; InterfaceActionInvoker1< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(2 /* System.Void System.Collections.Generic.ICollection`1<UnityEngine.Transform>::Add(!0) */, ICollection_1_t21607AC8487026EFE9C161F3D741B37145799D41_il2cpp_TypeInfo_var, L_5, L_6); // t = t.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = V_0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_8 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_7, /*hidden argument*/NULL); V_0 = L_8; } IL_0027: { // while (t != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_10 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_9, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_10) { goto IL_0019; } } { // } return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ExecuteEvents__cctor_mCD47C80D80A3C5F1D3AEEF3ACD31AD1EE197A883 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents__cctor_mCD47C80D80A3C5F1D3AEEF3ACD31AD1EE197A883_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private static readonly EventFunction<IPointerEnterHandler> s_PointerEnterHandler = Execute; EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_0 = (EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 *)il2cpp_codegen_object_new(EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4_il2cpp_TypeInfo_var); EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7(L_0, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mFB517B969B21E23CB5EAD0E9D4DB09A357727233_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m6FA291143C1BF5B88A1D2C10C544E0969B71A8F7_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerEnterHandler_0(L_0); // private static readonly EventFunction<IPointerExitHandler> s_PointerExitHandler = Execute; EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_1 = (EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA *)il2cpp_codegen_object_new(EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA_il2cpp_TypeInfo_var); EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E(L_1, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mE64EB9BA625A97760C7A43F67DC976C6F7A8D0F8_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m5281F4464037C9AF749C2A1919996899A6BA3B5E_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerExitHandler_1(L_1); // private static readonly EventFunction<IPointerDownHandler> s_PointerDownHandler = Execute; EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_2 = (EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E *)il2cpp_codegen_object_new(EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E_il2cpp_TypeInfo_var); EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E(L_2, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m177896660F17B1D4CC55DD2AEB8A2C783B582DC7_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m77A9FC421BDD9D44985C87EF84ACBCF13B12D82E_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerDownHandler_2(L_2); // private static readonly EventFunction<IPointerUpHandler> s_PointerUpHandler = Execute; EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_3 = (EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 *)il2cpp_codegen_object_new(EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6_il2cpp_TypeInfo_var); EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C(L_3, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mDFB526FB6BE7B2C5266937D471D15F9D25C1DD8F_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m69B3E21354A94EE0919766B0321D303CECA1805C_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerUpHandler_3(L_3); // private static readonly EventFunction<IPointerClickHandler> s_PointerClickHandler = Execute; EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_4 = (EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E *)il2cpp_codegen_object_new(EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E_il2cpp_TypeInfo_var); EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB(L_4, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mA47467EEFB5EB9632375D95D39D2ED878AF286A2_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mF4D4AD6CB742214096B85593D5DA21ED876829CB_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_PointerClickHandler_4(L_4); // private static readonly EventFunction<IInitializePotentialDragHandler> s_InitializePotentialDragHandler = Execute; EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_5 = (EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 *)il2cpp_codegen_object_new(EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418_il2cpp_TypeInfo_var); EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27(L_5, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m5AB8EA95A58AFC2614E9921F16B0603D0EA8ADA6_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mBAFFA18A69E64D5C9068384BF21C45113F637F27_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_InitializePotentialDragHandler_5(L_5); // private static readonly EventFunction<IBeginDragHandler> s_BeginDragHandler = Execute; EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_6 = (EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 *)il2cpp_codegen_object_new(EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27_il2cpp_TypeInfo_var); EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257(L_6, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m1C2C7DA0379E8A119C415FAFF3B613C9D5278E5A_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mED551E6AA06C64C21357489D75BAAB42E1CD6257_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_BeginDragHandler_6(L_6); // private static readonly EventFunction<IDragHandler> s_DragHandler = Execute; EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_7 = (EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 *)il2cpp_codegen_object_new(EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1_il2cpp_TypeInfo_var); EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE(L_7, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mDE9458FFE6DB4E5446D9B92FD59A9282EF0E26F1_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m18B8DFD4D5DF50CA371B85A92A3F046A146593DE_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_DragHandler_7(L_7); // private static readonly EventFunction<IEndDragHandler> s_EndDragHandler = Execute; EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_8 = (EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 *)il2cpp_codegen_object_new(EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20_il2cpp_TypeInfo_var); EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788(L_8, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m046FB8ED863B38BD15281E9EED004E9686B87184_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mCB3347FCC983F5C6B949627182607D985560D788_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_EndDragHandler_8(L_8); // private static readonly EventFunction<IDropHandler> s_DropHandler = Execute; EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_9 = (EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 *)il2cpp_codegen_object_new(EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5_il2cpp_TypeInfo_var); EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A(L_9, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_mEF9FBBA3E2BDF08B51E80190C3BC9C0E0204C417_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m4BC3155388ED9FF927E205C83B670BDA98C72A5A_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_DropHandler_9(L_9); // private static readonly EventFunction<IScrollHandler> s_ScrollHandler = Execute; EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_10 = (EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A *)il2cpp_codegen_object_new(EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A_il2cpp_TypeInfo_var); EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49(L_10, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m00514A1B45480BC9D55FA88B66914ED163B6A6CC_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mC08F78F3D7554EF5CD324CF27F62ECF0385C9D49_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_ScrollHandler_10(L_10); // private static readonly EventFunction<IUpdateSelectedHandler> s_UpdateSelectedHandler = Execute; EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_11 = (EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 *)il2cpp_codegen_object_new(EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173_il2cpp_TypeInfo_var); EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74(L_11, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m2D4B7103DCEA057526CDF142A4D4C70136CC8233_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m49C054B972DF862CE16C45653EA83C81F925DA74_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_UpdateSelectedHandler_11(L_11); // private static readonly EventFunction<ISelectHandler> s_SelectHandler = Execute; EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_12 = (EventFunction_1_t7521247C87411935E8A2CA38683533083459473F *)il2cpp_codegen_object_new(EventFunction_1_t7521247C87411935E8A2CA38683533083459473F_il2cpp_TypeInfo_var); EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839(L_12, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m00C0AAED23C33309955E60AB6319863A3052AE61_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mB4A3B970F27316B13C218A49BD275F08D1E86839_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_SelectHandler_12(L_12); // private static readonly EventFunction<IDeselectHandler> s_DeselectHandler = Execute; EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_13 = (EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 *)il2cpp_codegen_object_new(EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8_il2cpp_TypeInfo_var); EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08(L_13, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m8B55F40246FBF954F2C9981BEEEA0828A770A697_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m30B6E6749F2449F7852C7FF7A67CA6C6D4AFFD08_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_DeselectHandler_13(L_13); // private static readonly EventFunction<IMoveHandler> s_MoveHandler = Execute; EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_14 = (EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB *)il2cpp_codegen_object_new(EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB_il2cpp_TypeInfo_var); EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE(L_14, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m7CCC77D770D79991096597CD2FE892267BA7BA4B_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m7C9972B79205176E3C7A236B1D9A9C2466CDD2BE_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_MoveHandler_14(L_14); // private static readonly EventFunction<ISubmitHandler> s_SubmitHandler = Execute; EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_15 = (EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B *)il2cpp_codegen_object_new(EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B_il2cpp_TypeInfo_var); EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93(L_15, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m5354ABE381C181AA8B3514D1849E7788758E8505_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_mF1D69EE07782C6E23EE270A9E061267772CCDC93_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_SubmitHandler_15(L_15); // private static readonly EventFunction<ICancelHandler> s_CancelHandler = Execute; EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_16 = (EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 *)il2cpp_codegen_object_new(EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258_il2cpp_TypeInfo_var); EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932(L_16, NULL, (intptr_t)((intptr_t)ExecuteEvents_Execute_m66FD7F4E4DE2617EE432AD9DA0D3A258C5F1FBFB_RuntimeMethod_var), /*hidden argument*/EventFunction_1__ctor_m3F50D0030FB2223DA3D47E0421818923D0D41932_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_CancelHandler_16(L_16); // private static readonly ObjectPool<List<IEventSystemHandler>> s_HandlerListPool = new ObjectPool<List<IEventSystemHandler>>(null, l => l.Clear()); IL2CPP_RUNTIME_CLASS_INIT(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var); U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * L_17 = ((U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var))->get_U3CU3E9_0(); UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A * L_18 = (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *)il2cpp_codegen_object_new(UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A_il2cpp_TypeInfo_var); UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C(L_18, L_17, (intptr_t)((intptr_t)U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_m4C2CD24BD9D5930174895BE29AC306AE8675706C_RuntimeMethod_var); ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC * L_19 = (ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC *)il2cpp_codegen_object_new(ObjectPool_1_t374B58F94BA7C0BCA89D9C26B26A9994139B89EC_il2cpp_TypeInfo_var); ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44(L_19, (UnityAction_1_t3B6DA5D18F5A6D34776438B5CD187C01229E969A *)NULL, L_18, /*hidden argument*/ObjectPool_1__ctor_m321803B809C165BCDCCF7D73EAD285EFDD638B44_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_HandlerListPool_17(L_19); // private static readonly List<Transform> s_InternalTransformList = new List<Transform>(30); List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE * L_20 = (List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE *)il2cpp_codegen_object_new(List_1_t4DBFD85DCFB946888856DBE52AC08C2AF69C4DBE_il2cpp_TypeInfo_var); List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732(L_20, ((int32_t)30), /*hidden argument*/List_1__ctor_mC1ED9A460A050E673D3EF1200D4C15FF2AAA1732_RuntimeMethod_var); ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->set_s_InternalTransformList_18(L_20); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.ExecuteEvents_<>c::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__cctor_m61F9115D2905902E74081C1270593040BE0D9F4B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CU3Ec__cctor_m61F9115D2905902E74081C1270593040BE0D9F4B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * L_0 = (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C *)il2cpp_codegen_object_new(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var); U3CU3Ec__ctor_mA3946064CEB17BF67A4B63F6E1716F3F7F27803A(L_0, /*hidden argument*/NULL); ((U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_StaticFields*)il2cpp_codegen_static_fields_for(U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C_il2cpp_TypeInfo_var))->set_U3CU3E9_0(L_0); return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents_<>c::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec__ctor_mA3946064CEB17BF67A4B63F6E1716F3F7F27803A (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.EventSystems.ExecuteEvents_<>c::<.cctor>b__79_0(System.Collections.Generic.List`1<UnityEngine.EventSystems.IEventSystemHandler>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56 (U3CU3Ec_t91DA84DB86FD18E664B2FBDACCB1B7A5E2A0849C * __this, List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 * ___l0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3CU3Ec_U3C_cctorU3Eb__79_0_mC9A9AAD60D24FC76EFD98E83E9DAF5EECAABCD56_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private static readonly ObjectPool<List<IEventSystemHandler>> s_HandlerListPool = new ObjectPool<List<IEventSystemHandler>>(null, l => l.Clear()); List_1_tE1B02DF614CD9F94F541033562E5F649C88F18A2 * L_0 = ___l0; List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89(L_0, /*hidden argument*/List_1_Clear_m402EA165A7440B0C93CCA7645DFD483F4239FC89_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.Physics2DRaycaster::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster__ctor_m460236B9F5697BA8777DF3D770AC0D394497748D (Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972 * __this, const RuntimeMethod* method) { { // protected Physics2DRaycaster() PhysicsRaycaster__ctor_m1A3C04070C6C1E3C4449D3BB4AD7C880D336D4CA(__this, /*hidden argument*/NULL); // {} return; } } // System.Void UnityEngine.EventSystems.Physics2DRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Physics2DRaycaster_Raycast_m3CEA59B484E46F41A6F62B923AC23FB140DE8DF3 (Physics2DRaycaster_t5D190F0825AA5F9E76892B852D6A5437D9981972 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___resultAppendList1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Physics2DRaycaster_Raycast_m3CEA59B484E46F41A6F62B923AC23FB140DE8DF3_MetadataUsageId); s_Il2CppMethodInitialized = true; } Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; int32_t V_2 = 0; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * V_6 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_7; memset((&V_7), 0, sizeof(V_7)); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_8; memset((&V_8), 0, sizeof(V_8)); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B15_0 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B14_0 = NULL; int32_t G_B16_0 = 0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B16_1 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B18_0 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B17_0 = NULL; int32_t G_B19_0 = 0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * G_B19_1 = NULL; { // Ray ray = new Ray(); il2cpp_codegen_initobj((&V_0), sizeof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 )); // float distanceToClipPlane = 0; V_1 = (0.0f); // int displayIndex = 0; V_2 = 0; // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane)) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; bool L_1 = PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D(__this, L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_0), (int32_t*)(&V_2), (float*)(&V_1), /*hidden argument*/NULL); if (L_1) { goto IL_0020; } } { // return; return; } IL_0020: { // int hitCount = 0; V_3 = 0; // if (maxRayIntersections == 0) int32_t L_2 = PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline(__this, /*hidden argument*/NULL); if (L_2) { goto IL_005f; } } { // if (ReflectionMethodsCache.Singleton.getRayIntersectionAll == null) IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_3 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * L_4 = L_3->get_getRayIntersectionAll_4(); if (L_4) { goto IL_0037; } } { // return; return; } IL_0037: { // m_Hits = ReflectionMethodsCache.Singleton.getRayIntersectionAll(ray, distanceToClipPlane, finalEventMask); IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_5 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); GetRayIntersectionAllCallback_t68C2581CCF05E868297EBD3F3361274954845095 * L_6 = L_5->get_getRayIntersectionAll_4(); Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_7 = V_0; float L_8 = V_1; int32_t L_9 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_10 = GetRayIntersectionAllCallback_Invoke_m659B47C0727BE9179B3A96FD36AEA5216E66046D(L_6, L_7, L_8, L_9, /*hidden argument*/NULL); __this->set_m_Hits_11(L_10); // hitCount = m_Hits.Length; RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_11 = __this->get_m_Hits_11(); V_3 = (((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))); // } goto IL_00b5; } IL_005f: { // if (ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc == null) IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_12 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * L_13 = L_12->get_getRayIntersectionAllNonAlloc_5(); if (L_13) { goto IL_006c; } } { // return; return; } IL_006c: { // if (m_LastMaxRayIntersections != m_MaxRayIntersections) int32_t L_14 = ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->get_m_LastMaxRayIntersections_9(); int32_t L_15 = ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->get_m_MaxRayIntersections_8(); if ((((int32_t)L_14) == ((int32_t)L_15))) { goto IL_0097; } } { // m_Hits = new RaycastHit2D[maxRayIntersections]; int32_t L_16 = PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline(__this, /*hidden argument*/NULL); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_17 = (RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165*)(RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165*)SZArrayNew(RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165_il2cpp_TypeInfo_var, (uint32_t)L_16); __this->set_m_Hits_11(L_17); // m_LastMaxRayIntersections = m_MaxRayIntersections; int32_t L_18 = ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->get_m_MaxRayIntersections_8(); ((PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C *)__this)->set_m_LastMaxRayIntersections_9(L_18); } IL_0097: { // hitCount = ReflectionMethodsCache.Singleton.getRayIntersectionAllNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask); IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_19 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); GetRayIntersectionAllNonAllocCallback_tAD7508D45DB6679B6394983579AD18D967CC2AD4 * L_20 = L_19->get_getRayIntersectionAllNonAlloc_5(); Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_21 = V_0; RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_22 = __this->get_m_Hits_11(); float L_23 = V_1; int32_t L_24 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL); int32_t L_25 = GetRayIntersectionAllNonAllocCallback_Invoke_m6AAA07D1E9D27E50C3C647F368AA504E2A1BFE9B(L_20, L_21, L_22, L_23, L_24, /*hidden argument*/NULL); V_3 = L_25; } IL_00b5: { // if (hitCount != 0) int32_t L_26 = V_3; if (!L_26) { goto IL_01f5; } } { // for (int b = 0, bmax = hitCount; b < bmax; ++b) V_4 = 0; // for (int b = 0, bmax = hitCount; b < bmax; ++b) int32_t L_27 = V_3; V_5 = L_27; goto IL_01ec; } IL_00c6: { // var sr = m_Hits[b].collider.gameObject.GetComponent<SpriteRenderer>(); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_28 = __this->get_m_Hits_11(); int32_t L_29 = V_4; Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_30 = RaycastHit2D_get_collider_m6A7EC53B2E179C2EFF4F29018A132B2979CBE976((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_28)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_29))), /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_30, /*hidden argument*/NULL); SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_32 = GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538(L_31, /*hidden argument*/GameObject_GetComponent_TisSpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F_mD25CEAAA219FA1235F8E88F914D2F8AC57303538_RuntimeMethod_var); V_6 = L_32; // var result = new RaycastResult // { // gameObject = m_Hits[b].collider.gameObject, // module = this, // distance = Vector3.Distance(eventCamera.transform.position, m_Hits[b].point), // worldPosition = m_Hits[b].point, // worldNormal = m_Hits[b].normal, // screenPosition = eventData.position, // displayIndex = displayIndex, // index = resultAppendList.Count, // sortingLayer = sr != null ? sr.sortingLayerID : 0, // sortingOrder = sr != null ? sr.sortingOrder : 0 // }; il2cpp_codegen_initobj((&V_8), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 )); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_33 = __this->get_m_Hits_11(); int32_t L_34 = V_4; Collider2D_tD64BE58E48B95D89D349FEAB54D0FE2EEBF83379 * L_35 = RaycastHit2D_get_collider_m6A7EC53B2E179C2EFF4F29018A132B2979CBE976((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_33)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_34))), /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_35, /*hidden argument*/NULL); RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_8), L_36, /*hidden argument*/NULL); (&V_8)->set_module_1(__this); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_37 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_38 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_37, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_39 = Transform_get_position_mF54C3A064F7C8E24F1C56EE128728B2E4485E294(L_38, /*hidden argument*/NULL); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_40 = __this->get_m_Hits_11(); int32_t L_41 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_42 = RaycastHit2D_get_point_mC567E234B1B673C3A9819023C3DC97C781443098((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_40)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_41))), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_43 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_42, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); float L_44 = Vector3_Distance_mE316E10B9B319A5C2A29F86E028740FD528149E7(L_39, L_43, /*hidden argument*/NULL); (&V_8)->set_distance_2(L_44); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_45 = __this->get_m_Hits_11(); int32_t L_46 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_47 = RaycastHit2D_get_point_mC567E234B1B673C3A9819023C3DC97C781443098((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_45)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_46))), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_48 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_47, /*hidden argument*/NULL); (&V_8)->set_worldPosition_7(L_48); RaycastHit2DU5BU5D_t5F37B944987342C401FA9A231A75AD2991A66165* L_49 = __this->get_m_Hits_11(); int32_t L_50 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_51 = RaycastHit2D_get_normal_m9F0974E4514AD56C00FCF6FF4CDF10AED62FE6E4((RaycastHit2D_t5E8A7F96317BAF2033362FC780F4D72DC72764BE *)((L_49)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_50))), /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_52 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_51, /*hidden argument*/NULL); (&V_8)->set_worldNormal_8(L_52); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = ___eventData0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_54 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_53, /*hidden argument*/NULL); (&V_8)->set_screenPosition_9(L_54); int32_t L_55 = V_2; (&V_8)->set_displayIndex_10(L_55); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_56 = ___resultAppendList1; int32_t L_57 = List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline(L_56, /*hidden argument*/List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var); (&V_8)->set_index_3((((float)((float)L_57)))); SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_58 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_59 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_58, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); G_B14_0 = (&V_8); if (L_59) { G_B15_0 = (&V_8); goto IL_01b3; } } { G_B16_0 = 0; G_B16_1 = G_B14_0; goto IL_01ba; } IL_01b3: { SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_60 = V_6; int32_t L_61 = Renderer_get_sortingLayerID_m2E204E68869EDA3176C334AE1C62219F380A5D85(L_60, /*hidden argument*/NULL); G_B16_0 = L_61; G_B16_1 = G_B15_0; } IL_01ba: { G_B16_1->set_sortingLayer_5(G_B16_0); SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_62 = V_6; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_63 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_62, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); G_B17_0 = (&V_8); if (L_63) { G_B18_0 = (&V_8); goto IL_01ce; } } { G_B19_0 = 0; G_B19_1 = G_B17_0; goto IL_01d5; } IL_01ce: { SpriteRenderer_tCD51E875611195DBB91123B68434881D3441BC6F * L_64 = V_6; int32_t L_65 = Renderer_get_sortingOrder_m33DD50ED293AA672FDAD862B4A4865666B5FEBAF(L_64, /*hidden argument*/NULL); G_B19_0 = L_65; G_B19_1 = G_B18_0; } IL_01d5: { G_B19_1->set_sortingOrder_6(G_B19_0); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_66 = V_8; V_7 = L_66; // resultAppendList.Add(result); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_67 = ___resultAppendList1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_68 = V_7; List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37(L_67, L_68, /*hidden argument*/List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_RuntimeMethod_var); // for (int b = 0, bmax = hitCount; b < bmax; ++b) int32_t L_69 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_69, (int32_t)1)); } IL_01ec: { // for (int b = 0, bmax = hitCount; b < bmax; ++b) int32_t L_70 = V_4; int32_t L_71 = V_5; if ((((int32_t)L_70) < ((int32_t)L_71))) { goto IL_00c6; } } IL_01f5: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.PhysicsRaycaster::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster__ctor_m1A3C04070C6C1E3C4449D3BB4AD7C880D336D4CA (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { { // protected LayerMask m_EventMask = kNoEventMaskSet; LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_0 = LayerMask_op_Implicit_m3F256A7D96C66548F5B62C4621B9725301850300((-1), /*hidden argument*/NULL); __this->set_m_EventMask_7(L_0); // protected PhysicsRaycaster() BaseRaycaster__ctor_m3F94FA62302E9BCB5290515C9D5C4DC1265F5C0F(__this, /*hidden argument*/NULL); // {} return; } } // UnityEngine.Camera UnityEngine.EventSystems.PhysicsRaycaster::get_eventCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PhysicsRaycaster_get_eventCamera_mA4D0809E09657E6B635FF54EA8178CA5280C297E (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PhysicsRaycaster_get_eventCamera_mA4D0809E09657E6B635FF54EA8178CA5280C297E_MetadataUsageId); s_Il2CppMethodInitialized = true; } Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B4_0 = NULL; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * G_B3_0 = NULL; { // if (m_EventCamera == null) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = __this->get_m_EventCamera_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // m_EventCamera = GetComponent<Camera>(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E(__this, /*hidden argument*/Component_GetComponent_TisCamera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34_mB090F51A34716700C0F4F1B08F9330C6F503DB9E_RuntimeMethod_var); __this->set_m_EventCamera_6(L_2); } IL_001a: { // return m_EventCamera ?? Camera.main; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_3 = __this->get_m_EventCamera_6(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_4 = L_3; G_B3_0 = L_4; if (L_4) { G_B4_0 = L_4; goto IL_0029; } } { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = Camera_get_main_m9256A9F84F92D7ED73F3E6C4E2694030AD8B61FA(/*hidden argument*/NULL); G_B4_0 = L_5; } IL_0029: { return G_B4_0; } } // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_depth() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_depth_mFEEAAEECAF9522513EC430D6AED0C4FE64354708 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PhysicsRaycaster_get_depth_mFEEAAEECAF9522513EC430D6AED0C4FE64354708_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return (eventCamera != null) ? (int)eventCamera.depth : 0xFFFFFF; } Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0014; } } { return ((int32_t)16777215); } IL_0014: { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); float L_3 = Camera_get_depth_m436C49A1C7669E4AD5665A1F1107BDFBA38742CD(L_2, /*hidden argument*/NULL); return (((int32_t)((int32_t)L_3))); } } // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_finalEventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return (eventCamera != null) ? eventCamera.cullingMask & m_EventMask : kNoEventMaskSet; } Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_0010; } } { return (-1); } IL_0010: { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_2 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); int32_t L_3 = Camera_get_cullingMask_m0992E96D87A4221E38746EBD882780CEFF7C2BCD(L_2, /*hidden argument*/NULL); LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_4 = __this->get_m_EventMask_7(); int32_t L_5 = LayerMask_op_Implicit_m2AFFC7F931005437E8F356C953F439829AF4CFA5(L_4, /*hidden argument*/NULL); return ((int32_t)((int32_t)L_3&(int32_t)L_5)); } } // UnityEngine.LayerMask UnityEngine.EventSystems.PhysicsRaycaster::get_eventMask() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 PhysicsRaycaster_get_eventMask_m11D96704635B15FCD194B02B421807362676BE98 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { { // get { return m_EventMask; } LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_0 = __this->get_m_EventMask_7(); return L_0; } } // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_eventMask(UnityEngine.LayerMask) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_eventMask_m59EAB6D3AA1F0FF53AAA32A0F62E240C60EAD7CB (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 ___value0, const RuntimeMethod* method) { { // set { m_EventMask = value; } LayerMask_tBB9173D8B6939D476E67E849280AC9F4EC4D93B0 L_0 = ___value0; __this->set_m_EventMask_7(L_0); // set { m_EventMask = value; } return; } } // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster::get_maxRayIntersections() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { { // get { return m_MaxRayIntersections; } int32_t L_0 = __this->get_m_MaxRayIntersections_8(); return L_0; } } // System.Void UnityEngine.EventSystems.PhysicsRaycaster::set_maxRayIntersections(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_set_maxRayIntersections_m730A3F32F27E041B9AC49012E4B954C6152DC3D4 (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_MaxRayIntersections = value; } int32_t L_0 = ___value0; __this->set_m_MaxRayIntersections_8(L_0); // set { m_MaxRayIntersections = value; } return; } } // System.Boolean UnityEngine.EventSystems.PhysicsRaycaster::ComputeRayAndDistance(UnityEngine.EventSystems.PointerEventData,UnityEngine.Ray&,System.Int32&,System.Single&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * ___ray1, int32_t* ___eventDisplayIndex2, float* ___distanceToClipPlane3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_0; memset((&V_0), 0, sizeof(V_0)); float V_1 = 0.0f; Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_2; memset((&V_2), 0, sizeof(V_2)); float* G_B10_0 = NULL; float* G_B9_0 = NULL; float G_B11_0 = 0.0f; float* G_B11_1 = NULL; { // if (eventCamera == null) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_0 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0010; } } { // return false; return (bool)0; } IL_0010: { // var eventPosition = Display.RelativeMouseAt(eventData.position); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ___eventData0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_4 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_5 = Display_RelativeMouseAt_mABDA4BAC2C1B328A2C6A205D552AA5488BFFAA93(L_4, /*hidden argument*/NULL); V_0 = L_5; // if (eventPosition != Vector3.zero) Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL); bool L_8 = Vector3_op_Inequality_mFEEAA4C4BF743FB5B8A47FF4967A5E2C73273D6E(L_6, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0048; } } { // eventDisplayIndex = (int)eventPosition.z; int32_t* L_9 = ___eventDisplayIndex2; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = V_0; float L_11 = L_10.get_z_4(); *((int32_t*)L_9) = (int32_t)(((int32_t)((int32_t)L_11))); // if (eventDisplayIndex != eventCamera.targetDisplay) int32_t* L_12 = ___eventDisplayIndex2; int32_t L_13 = *((int32_t*)L_12); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_14 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); int32_t L_15 = Camera_get_targetDisplay_m2C318D2EB9A016FEC76B13F7F7AE382F443FB731(L_14, /*hidden argument*/NULL); if ((((int32_t)L_13) == ((int32_t)L_15))) { goto IL_0054; } } { // return false; return (bool)0; } IL_0048: { // eventPosition = eventData.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___eventData0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_16, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_18 = Vector2_op_Implicit_mD152B6A34B4DB7FFECC2844D74718568FE867D6F(L_17, /*hidden argument*/NULL); V_0 = L_18; } IL_0054: { // if (!eventCamera.pixelRect.Contains(eventPosition)) Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_19 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_20 = Camera_get_pixelRect_mBA87D6C23FD7A5E1A7F3CE0E8F9B86A9318B5317(L_19, /*hidden argument*/NULL); V_2 = L_20; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_21 = V_0; bool L_22 = Rect_Contains_m5072228CE6251E7C754F227BA330F9ADA95C1495((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_2), L_21, /*hidden argument*/NULL); if (L_22) { goto IL_006c; } } { // return false; return (bool)0; } IL_006c: { // ray = eventCamera.ScreenPointToRay(eventPosition); Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * L_23 = ___ray1; Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_24 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = V_0; Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_26 = Camera_ScreenPointToRay_m27638E78502DB6D6D7113F81AF7C210773B828F3(L_24, L_25, /*hidden argument*/NULL); *(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)L_23 = L_26; // float projectionDirection = ray.direction.z; Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 * L_27 = ___ray1; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_28 = Ray_get_direction_m9E6468CD87844B437FC4B93491E63D388322F76E((Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)L_27, /*hidden argument*/NULL); float L_29 = L_28.get_z_4(); V_1 = L_29; // distanceToClipPlane = Mathf.Approximately(0.0f, projectionDirection) // ? Mathf.Infinity // : Mathf.Abs((eventCamera.farClipPlane - eventCamera.nearClipPlane) / projectionDirection); float* L_30 = ___distanceToClipPlane3; float L_31 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_32 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E((0.0f), L_31, /*hidden argument*/NULL); G_B9_0 = L_30; if (L_32) { G_B10_0 = L_30; goto IL_00b9; } } { Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_33 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); float L_34 = Camera_get_farClipPlane_mF51F1FF5BE87719CFAC293E272B1138DC1EFFD4B(L_33, /*hidden argument*/NULL); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_35 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, __this); float L_36 = Camera_get_nearClipPlane_mD9D3E3D27186BBAC2CC354CE3609E6118A5BF66C(L_35, /*hidden argument*/NULL); float L_37 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_38 = fabsf(((float)((float)((float)il2cpp_codegen_subtract((float)L_34, (float)L_36))/(float)L_37))); G_B11_0 = L_38; G_B11_1 = G_B9_0; goto IL_00be; } IL_00b9: { G_B11_0 = (std::numeric_limits<float>::infinity()); G_B11_1 = G_B10_0; } IL_00be: { *((float*)G_B11_1) = (float)G_B11_0; // return true; return (bool)1; } } // System.Void UnityEngine.EventSystems.PhysicsRaycaster::Raycast(UnityEngine.EventSystems.PointerEventData,System.Collections.Generic.List`1<UnityEngine.EventSystems.RaycastResult>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PhysicsRaycaster_Raycast_m790F8B5B886500FF2C7D8E966DA72400A4C2B55C (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * ___resultAppendList1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PhysicsRaycaster_Raycast_m790F8B5B886500FF2C7D8E966DA72400A4C2B55C_MetadataUsageId); s_Il2CppMethodInitialized = true; } Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; float V_2 = 0.0f; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_6; memset((&V_6), 0, sizeof(V_6)); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_7; memset((&V_7), 0, sizeof(V_7)); { // Ray ray = new Ray(); il2cpp_codegen_initobj((&V_0), sizeof(Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 )); // int displayIndex = 0; V_1 = 0; // float distanceToClipPlane = 0; V_2 = (0.0f); // if (!ComputeRayAndDistance(eventData, ref ray, ref displayIndex, ref distanceToClipPlane)) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; bool L_1 = PhysicsRaycaster_ComputeRayAndDistance_m92EFFE5A5287CC625EA6B66853DE2959985AFE7D(__this, L_0, (Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 *)(&V_0), (int32_t*)(&V_1), (float*)(&V_2), /*hidden argument*/NULL); if (L_1) { goto IL_0020; } } { // return; return; } IL_0020: { // int hitCount = 0; V_3 = 0; // if (m_MaxRayIntersections == 0) int32_t L_2 = __this->get_m_MaxRayIntersections_8(); if (L_2) { goto IL_005f; } } { // if (ReflectionMethodsCache.Singleton.raycast3DAll == null) IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_3 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * L_4 = L_3->get_raycast3DAll_1(); if (L_4) { goto IL_0037; } } { // return; return; } IL_0037: { // m_Hits = ReflectionMethodsCache.Singleton.raycast3DAll(ray, distanceToClipPlane, finalEventMask); IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_5 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); RaycastAllCallback_t751407A44270E02FAA43D0846A58EE6A8C4AE1CE * L_6 = L_5->get_raycast3DAll_1(); Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_7 = V_0; float L_8 = V_2; int32_t L_9 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_10 = RaycastAllCallback_Invoke_mCB0725E11A9E028E20E64D78BCA8D9029CAE051E(L_6, L_7, L_8, L_9, /*hidden argument*/NULL); __this->set_m_Hits_10(L_10); // hitCount = m_Hits.Length; RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_11 = __this->get_m_Hits_10(); V_3 = (((int32_t)((int32_t)(((RuntimeArray*)L_11)->max_length)))); // } goto IL_00b5; } IL_005f: { // if (ReflectionMethodsCache.Singleton.getRaycastNonAlloc == null) IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_12 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * L_13 = L_12->get_getRaycastNonAlloc_2(); if (L_13) { goto IL_006c; } } { // return; return; } IL_006c: { // if (m_LastMaxRayIntersections != m_MaxRayIntersections) int32_t L_14 = __this->get_m_LastMaxRayIntersections_9(); int32_t L_15 = __this->get_m_MaxRayIntersections_8(); if ((((int32_t)L_14) == ((int32_t)L_15))) { goto IL_0097; } } { // m_Hits = new RaycastHit[m_MaxRayIntersections]; int32_t L_16 = __this->get_m_MaxRayIntersections_8(); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_17 = (RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57*)(RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57*)SZArrayNew(RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57_il2cpp_TypeInfo_var, (uint32_t)L_16); __this->set_m_Hits_10(L_17); // m_LastMaxRayIntersections = m_MaxRayIntersections; int32_t L_18 = __this->get_m_MaxRayIntersections_8(); __this->set_m_LastMaxRayIntersections_9(L_18); } IL_0097: { // hitCount = ReflectionMethodsCache.Singleton.getRaycastNonAlloc(ray, m_Hits, distanceToClipPlane, finalEventMask); IL2CPP_RUNTIME_CLASS_INIT(ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A_il2cpp_TypeInfo_var); ReflectionMethodsCache_tBDADDC80D50C5F10BD00965217980B9A8D24BE8A * L_19 = ReflectionMethodsCache_get_Singleton_m6C50C55DEEA425161B73545918267BB90B7FCB9B(/*hidden argument*/NULL); GetRaycastNonAllocCallback_tC13D9767CFF00EAB26E9FCC4BDD505F0721A2B4D * L_20 = L_19->get_getRaycastNonAlloc_2(); Ray_tE2163D4CB3E6B267E29F8ABE41684490E4A614B2 L_21 = V_0; RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_22 = __this->get_m_Hits_10(); float L_23 = V_2; int32_t L_24 = PhysicsRaycaster_get_finalEventMask_m33F53EF1231123847F95DBFF865C3B19E6CD1EB6(__this, /*hidden argument*/NULL); int32_t L_25 = GetRaycastNonAllocCallback_Invoke_mF56C0670E33CB12DF1A8C16277E26A56EE1C7E20(L_20, L_21, L_22, L_23, L_24, /*hidden argument*/NULL); V_3 = L_25; } IL_00b5: { // if (hitCount != 0) int32_t L_26 = V_3; if (!L_26) { goto IL_01a3; } } { // if (hitCount > 1) int32_t L_27 = V_3; if ((((int32_t)L_27) <= ((int32_t)1))) { goto IL_00d1; } } { // System.Array.Sort(m_Hits, 0, hitCount, RaycastHitComparer.instance); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_28 = __this->get_m_Hits_10(); int32_t L_29 = V_3; IL2CPP_RUNTIME_CLASS_INIT(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var); RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * L_30 = ((RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var))->get_instance_0(); Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96(L_28, 0, L_29, L_30, /*hidden argument*/Array_Sort_TisRaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3_mEF1012F8E1A6C51EA8DF47DEAF751056596FEB96_RuntimeMethod_var); } IL_00d1: { // for (int b = 0, bmax = hitCount; b < bmax; ++b) V_4 = 0; // for (int b = 0, bmax = hitCount; b < bmax; ++b) int32_t L_31 = V_3; V_5 = L_31; goto IL_019a; } IL_00dc: { // var result = new RaycastResult // { // gameObject = m_Hits[b].collider.gameObject, // module = this, // distance = m_Hits[b].distance, // worldPosition = m_Hits[b].point, // worldNormal = m_Hits[b].normal, // screenPosition = eventData.position, // displayIndex = displayIndex, // index = resultAppendList.Count, // sortingLayer = 0, // sortingOrder = 0 // }; il2cpp_codegen_initobj((&V_7), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 )); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_32 = __this->get_m_Hits_10(); int32_t L_33 = V_4; Collider_t0FEEB36760860AD21B3B1F0509C365B393EC4BDF * L_34 = RaycastHit_get_collider_mE70B84C4312B567344F60992A6067855F2C3A7A9((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_32)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_33))), /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_34, /*hidden argument*/NULL); RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_7), L_35, /*hidden argument*/NULL); (&V_7)->set_module_1(__this); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_36 = __this->get_m_Hits_10(); int32_t L_37 = V_4; float L_38 = RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_36)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_37))), /*hidden argument*/NULL); (&V_7)->set_distance_2(L_38); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_39 = __this->get_m_Hits_10(); int32_t L_40 = V_4; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_41 = RaycastHit_get_point_m0E564B2A72C7A744B889AE9D596F3EFA55059001((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_39)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_40))), /*hidden argument*/NULL); (&V_7)->set_worldPosition_7(L_41); RaycastHitU5BU5D_tE9BB282384F0196211AD1A480477254188211F57* L_42 = __this->get_m_Hits_10(); int32_t L_43 = V_4; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_44 = RaycastHit_get_normal_mF736A6D09D98D63AB7E5BF10F38AEBFC177A1D94((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)((L_42)->GetAddressAtUnchecked(static_cast<il2cpp_array_size_t>(L_43))), /*hidden argument*/NULL); (&V_7)->set_worldNormal_8(L_44); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___eventData0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_46 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_45, /*hidden argument*/NULL); (&V_7)->set_screenPosition_9(L_46); int32_t L_47 = V_1; (&V_7)->set_displayIndex_10(L_47); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_48 = ___resultAppendList1; int32_t L_49 = List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_inline(L_48, /*hidden argument*/List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_RuntimeMethod_var); (&V_7)->set_index_3((((float)((float)L_49)))); (&V_7)->set_sortingLayer_5(0); (&V_7)->set_sortingOrder_6(0); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_50 = V_7; V_6 = L_50; // resultAppendList.Add(result); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_51 = ___resultAppendList1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_52 = V_6; List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37(L_51, L_52, /*hidden argument*/List_1_Add_m7DCB84D89B15944C08B73F13E91B780624023F37_RuntimeMethod_var); // for (int b = 0, bmax = hitCount; b < bmax; ++b) int32_t L_53 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_53, (int32_t)1)); } IL_019a: { // for (int b = 0, bmax = hitCount; b < bmax; ++b) int32_t L_54 = V_4; int32_t L_55 = V_5; if ((((int32_t)L_54) < ((int32_t)L_55))) { goto IL_00dc; } } IL_01a3: { // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Int32 UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::Compare(UnityEngine.RaycastHit,UnityEngine.RaycastHit) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t RaycastHitComparer_Compare_m5A17D56D0EF75419CCCAEFE522E86A44C1EFD46B (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * __this, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 ___x0, RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 ___y1, const RuntimeMethod* method) { float V_0 = 0.0f; { // return x.distance.CompareTo(y.distance); float L_0 = RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&___x0), /*hidden argument*/NULL); V_0 = L_0; float L_1 = RaycastHit_get_distance_m1CBA60855C35F29BBC348D374BBC76386A243543((RaycastHit_t19695F18F9265FE5425062BBA6A4D330480538C3 *)(&___y1), /*hidden argument*/NULL); int32_t L_2 = Single_CompareTo_mFBF2345D81E00F834E558A4ACFD4E5137582DBBC((float*)(&V_0), L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__ctor_m1039CBA952391889242A9F00EA05958986E392B2 (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.EventSystems.PhysicsRaycaster_RaycastHitComparer::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastHitComparer__cctor_m1CEECC8D87DDE7315C8F0845658FC13E34CD4A31 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycastHitComparer__cctor_m1CEECC8D87DDE7315C8F0845658FC13E34CD4A31_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public static RaycastHitComparer instance = new RaycastHitComparer(); RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 * L_0 = (RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2 *)il2cpp_codegen_object_new(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var); RaycastHitComparer__ctor_m1039CBA952391889242A9F00EA05958986E392B2(L_0, /*hidden argument*/NULL); ((RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_StaticFields*)il2cpp_codegen_static_fields_for(RaycastHitComparer_t5465A53942AAC60F5716D514946F4AB6C263CFA2_il2cpp_TypeInfo_var))->set_instance_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerEnter() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject pointerEnter { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerEnter(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject pointerEnter { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0); return; } } // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_lastPress() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject lastPress { get; private set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_lastPress(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject lastPress { get; private set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3ClastPressU3Ek__BackingField_4(L_0); return; } } // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_rawPointerPress() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_rawPointerPress_m6CECEFBAD7C50F04BD65172000B0BB916578B494 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject rawPointerPress { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CrawPointerPressU3Ek__BackingField_5(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_rawPointerPress(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject rawPointerPress { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0); return; } } // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerDrag() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject pointerDrag { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerDrag(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject pointerDrag { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3CpointerDragU3Ek__BackingField_6(L_0); return; } } // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerCurrentRaycast() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public RaycastResult pointerCurrentRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_7(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerCurrentRaycast(UnityEngine.EventSystems.RaycastResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method) { { // public RaycastResult pointerCurrentRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0; __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_7(L_0); return; } } // UnityEngine.EventSystems.RaycastResult UnityEngine.EventSystems.PointerEventData::get_pointerPressRaycast() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public RaycastResult pointerPressRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_8(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPressRaycast(UnityEngine.EventSystems.RaycastResult) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method) { { // public RaycastResult pointerPressRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0; __this->set_U3CpointerPressRaycastU3Ek__BackingField_8(L_0); return; } } // System.Boolean UnityEngine.EventSystems.PointerEventData::get_eligibleForClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public bool eligibleForClick { get; set; } bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_10(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_eligibleForClick(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool eligibleForClick { get; set; } bool L_0 = ___value0; __this->set_U3CeligibleForClickU3Ek__BackingField_10(L_0); return; } } // System.Int32 UnityEngine.EventSystems.PointerEventData::get_pointerId() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public int pointerId { get; set; } int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_11(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerId(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int pointerId { get; set; } int32_t L_0 = ___value0; __this->set_U3CpointerIdU3Ek__BackingField_11(L_0); return; } } // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_position() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 position { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpositionU3Ek__BackingField_12(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_position(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 position { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CpositionU3Ek__BackingField_12(L_0); return; } } // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_delta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 delta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CdeltaU3Ek__BackingField_13(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_delta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 delta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CdeltaU3Ek__BackingField_13(L_0); return; } } // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_pressPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 pressPosition { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpressPositionU3Ek__BackingField_14(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pressPosition(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 pressPosition { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CpressPositionU3Ek__BackingField_14(L_0); return; } } // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldPosition() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 PointerEventData_get_worldPosition_mF0DC1B57F31BB6FB8FFDD666603FF0909940EFA8 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector3 worldPosition { get; set; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_U3CworldPositionU3Ek__BackingField_15(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_worldPosition(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldPosition_mFF9BABD0B8DC58FC94CE7C775EA7BD1A72177EB6 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { // public Vector3 worldPosition { get; set; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; __this->set_U3CworldPositionU3Ek__BackingField_15(L_0); return; } } // UnityEngine.Vector3 UnityEngine.EventSystems.PointerEventData::get_worldNormal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 PointerEventData_get_worldNormal_m310D7AC52A1EBD88080267B39ADA66A6EC778D26 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector3 worldNormal { get; set; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = __this->get_U3CworldNormalU3Ek__BackingField_16(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_worldNormal(UnityEngine.Vector3) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_worldNormal_m1D2167440E774418D7F59F1A0E0D8E637C398519 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 ___value0, const RuntimeMethod* method) { { // public Vector3 worldNormal { get; set; } Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = ___value0; __this->set_U3CworldNormalU3Ek__BackingField_16(L_0); return; } } // System.Single UnityEngine.EventSystems.PointerEventData::get_clickTime() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public float clickTime { get; set; } float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_17(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_clickTime(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, float ___value0, const RuntimeMethod* method) { { // public float clickTime { get; set; } float L_0 = ___value0; __this->set_U3CclickTimeU3Ek__BackingField_17(L_0); return; } } // System.Int32 UnityEngine.EventSystems.PointerEventData::get_clickCount() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public int clickCount { get; set; } int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_18(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_clickCount(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int clickCount { get; set; } int32_t L_0 = ___value0; __this->set_U3CclickCountU3Ek__BackingField_18(L_0); return; } } // UnityEngine.Vector2 UnityEngine.EventSystems.PointerEventData::get_scrollDelta() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 scrollDelta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_19(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_scrollDelta(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 scrollDelta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CscrollDeltaU3Ek__BackingField_19(L_0); return; } } // System.Boolean UnityEngine.EventSystems.PointerEventData::get_useDragThreshold() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public bool useDragThreshold { get; set; } bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_20(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_useDragThreshold(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool useDragThreshold { get; set; } bool L_0 = ___value0; __this->set_U3CuseDragThresholdU3Ek__BackingField_20(L_0); return; } } // System.Boolean UnityEngine.EventSystems.PointerEventData::get_dragging() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public bool dragging { get; set; } bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_21(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_dragging(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool dragging { get; set; } bool L_0 = ___value0; __this->set_U3CdraggingU3Ek__BackingField_21(L_0); return; } } // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerEventData::get_button() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public InputButton button { get; set; } int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_22(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_button(UnityEngine.EventSystems.PointerEventData_InputButton) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public InputButton button { get; set; } int32_t L_0 = ___value0; __this->set_U3CbuttonU3Ek__BackingField_22(L_0); return; } } // System.Void UnityEngine.EventSystems.PointerEventData::.ctor(UnityEngine.EventSystems.EventSystem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * ___eventSystem0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public List<GameObject> hovered = new List<GameObject>(); List_1_t3D4152882C54B77C712688E910390D5C8E030463 * L_0 = (List_1_t3D4152882C54B77C712688E910390D5C8E030463 *)il2cpp_codegen_object_new(List_1_t3D4152882C54B77C712688E910390D5C8E030463_il2cpp_TypeInfo_var); List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA(L_0, /*hidden argument*/List_1__ctor_mE0CF797BC1662A4FDFF8009E76AC0A5CD1BB1FCA_RuntimeMethod_var); __this->set_hovered_9(L_0); // public PointerEventData(EventSystem eventSystem) : base(eventSystem) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_1 = ___eventSystem0; BaseEventData__ctor_m4A8184F01D2CA8B2DE6BB752F486CF7DEF7A56AE(__this, L_1, /*hidden argument*/NULL); // eligibleForClick = false; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(__this, (bool)0, /*hidden argument*/NULL); // pointerId = -1; PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline(__this, (-1), /*hidden argument*/NULL); // position = Vector2.zero; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(__this, L_2, /*hidden argument*/NULL); // delta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(__this, L_3, /*hidden argument*/NULL); // pressPosition = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(__this, L_4, /*hidden argument*/NULL); // clickTime = 0.0f; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(__this, (0.0f), /*hidden argument*/NULL); // clickCount = 0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(__this, 0, /*hidden argument*/NULL); // scrollDelta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline(__this, L_5, /*hidden argument*/NULL); // useDragThreshold = true; PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(__this, (bool)1, /*hidden argument*/NULL); // dragging = false; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(__this, (bool)0, /*hidden argument*/NULL); // button = InputButton.Left; PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(__this, 0, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.EventSystems.PointerEventData::IsPointerMoving() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsPointerMoving_mDF9C046AEE3228B95BECFCF01AE4C45D318EB486 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // return delta.sqrMagnitude > 0.0f; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // System.Boolean UnityEngine.EventSystems.PointerEventData::IsScrolling() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerEventData_IsScrolling_m16BCB03C28009700C2F8AF6FF159E532D7DB0D1D (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // return scrollDelta.sqrMagnitude > 0.0f; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline(__this, /*hidden argument*/NULL); V_0 = L_0; float L_1 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL); return (bool)((((float)L_1) > ((float)(0.0f)))? 1 : 0); } } // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_enterEventCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PointerEventData_get_enterEventCamera_m4DCBA203F50F1F4D30118573061FD4634D4B4915 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerEventData_get_enterEventCamera_m4DCBA203F50F1F4D30118573061FD4634D4B4915_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return pointerCurrentRaycast.module == null ? null : pointerCurrentRaycast.module.eventCamera; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(__this, /*hidden argument*/NULL); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = L_0.get_module_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0024; } } { RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_3 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(__this, /*hidden argument*/NULL); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = L_3.get_module_1(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4); return L_5; } IL_0024: { return (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)NULL; } } // UnityEngine.Camera UnityEngine.EventSystems.PointerEventData::get_pressEventCamera() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * PointerEventData_get_pressEventCamera_mC505603722C7C3CBEE8C56029C2CA6C5CC769E76 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerEventData_get_pressEventCamera_mC505603722C7C3CBEE8C56029C2CA6C5CC769E76_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return pointerPressRaycast.module == null ? null : pointerPressRaycast.module.eventCamera; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline(__this, /*hidden argument*/NULL); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = L_0.get_module_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_2) { goto IL_0024; } } { RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_3 = PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline(__this, /*hidden argument*/NULL); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = L_3.get_module_1(); Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * L_5 = VirtFuncInvoker0< Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 * >::Invoke(18 /* UnityEngine.Camera UnityEngine.EventSystems.BaseRaycaster::get_eventCamera() */, L_4); return L_5; } IL_0024: { return (Camera_t48B2B9ECB3CE6108A98BF949A1CECF0FE3421F34 *)NULL; } } // UnityEngine.GameObject UnityEngine.EventSystems.PointerEventData::get_pointerPress() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // get { return m_PointerPress; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_PointerPress_3(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerEventData::set_pointerPress(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_PointerPress == value) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_PointerPress_3(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_000f; } } { // return; return; } IL_000f: { // lastPress = m_PointerPress; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = __this->get_m_PointerPress_3(); PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D_inline(__this, L_3, /*hidden argument*/NULL); // m_PointerPress = value; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___value0; __this->set_m_PointerPress_3(L_4); // } return; } } // System.String UnityEngine.EventSystems.PointerEventData::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerEventData_ToString_mA94EE73CA98DC98D20DA590DE44C4FCCE9729A73 (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerEventData_ToString_mA94EE73CA98DC98D20DA590DE44C4FCCE9729A73_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1; memset((&V_1), 0, sizeof(V_1)); { // var sb = new StringBuilder(); StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E(L_0, /*hidden argument*/NULL); // sb.AppendLine("<b>Position</b>: " + position); StringBuilder_t * L_1 = L_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = L_2; RuntimeObject * L_4 = Box(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var, &L_3); String_t* L_5 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral4824754A1208E36BE5BD9D7741EF31DE24A446E9, L_4, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_1, L_5, /*hidden argument*/NULL); // sb.AppendLine("<b>delta</b>: " + delta); StringBuilder_t * L_6 = L_1; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = L_7; RuntimeObject * L_9 = Box(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var, &L_8); String_t* L_10 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral6410AFC3D8EAF1300CE14A4A75B1AE311B46BB3D, L_9, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_6, L_10, /*hidden argument*/NULL); // sb.AppendLine("<b>eligibleForClick</b>: " + eligibleForClick); StringBuilder_t * L_11 = L_6; bool L_12 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(__this, /*hidden argument*/NULL); V_0 = L_12; String_t* L_13 = Boolean_ToString_m62D1EFD5F6D5F6B6AF0D14A07BF5741C94413301((bool*)(&V_0), /*hidden argument*/NULL); String_t* L_14 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteral143485F6AB09A04EFA8592FAF451842930E013D3, L_13, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_11, L_14, /*hidden argument*/NULL); // sb.AppendLine("<b>pointerEnter</b>: " + pointerEnter); StringBuilder_t * L_15 = L_11; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_16 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(__this, /*hidden argument*/NULL); String_t* L_17 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralD9F0B728F8B41C0FBCF325CDFF95574BEF3D0305, L_16, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_15, L_17, /*hidden argument*/NULL); // sb.AppendLine("<b>pointerPress</b>: " + pointerPress); StringBuilder_t * L_18 = L_15; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(__this, /*hidden argument*/NULL); String_t* L_20 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralE27F38C29D9E829679BBE04626F26354087DA51E, L_19, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_18, L_20, /*hidden argument*/NULL); // sb.AppendLine("<b>lastPointerPress</b>: " + lastPress); StringBuilder_t * L_21 = L_18; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(__this, /*hidden argument*/NULL); String_t* L_23 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralAFB34D479A439057F4F8B32689E246CCA223FB77, L_22, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_21, L_23, /*hidden argument*/NULL); // sb.AppendLine("<b>pointerDrag</b>: " + pointerDrag); StringBuilder_t * L_24 = L_21; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(__this, /*hidden argument*/NULL); String_t* L_26 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral47FEFC2A679A931B5B0109A5DD4B8A8F0AB83F67, L_25, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_24, L_26, /*hidden argument*/NULL); // sb.AppendLine("<b>Use Drag Threshold</b>: " + useDragThreshold); StringBuilder_t * L_27 = L_24; bool L_28 = PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline(__this, /*hidden argument*/NULL); V_0 = L_28; String_t* L_29 = Boolean_ToString_m62D1EFD5F6D5F6B6AF0D14A07BF5741C94413301((bool*)(&V_0), /*hidden argument*/NULL); String_t* L_30 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralEC9482C230F7C1C7344A86ED0825D6F622A35F6E, L_29, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_27, L_30, /*hidden argument*/NULL); // sb.AppendLine("<b>Current Raycast:</b>"); StringBuilder_t * L_31 = L_27; StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_31, _stringLiteral02869C465F7A1307EFAFE70D034A1B7E195D20C8, /*hidden argument*/NULL); // sb.AppendLine(pointerCurrentRaycast.ToString()); StringBuilder_t * L_32 = L_31; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_33 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(__this, /*hidden argument*/NULL); V_1 = L_33; String_t* L_34 = RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_32, L_34, /*hidden argument*/NULL); // sb.AppendLine("<b>Press Raycast:</b>"); StringBuilder_t * L_35 = L_32; StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_35, _stringLiteral44AACA94704A8DFDF396F166B996163D7D00F479, /*hidden argument*/NULL); // sb.AppendLine(pointerPressRaycast.ToString()); StringBuilder_t * L_36 = L_35; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_37 = PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline(__this, /*hidden argument*/NULL); V_1 = L_37; String_t* L_38 = RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_36, L_38, /*hidden argument*/NULL); // return sb.ToString(); String_t* L_39 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_36); return L_39; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.EventSystems.PointerInputModule::GetPointerData(System.Int32,UnityEngine.EventSystems.PointerEventData&,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** ___data1, bool ___create2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!m_PointerData.TryGetValue(id, out data) && create) Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_0 = __this->get_m_PointerData_14(); int32_t L_1 = ___id0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** L_2 = ___data1; bool L_3 = Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC(L_0, L_1, (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)L_2, /*hidden argument*/Dictionary_2_TryGetValue_mF1A602D73FE0DC792D8339AA812B5E0249EFD6FC_RuntimeMethod_var); bool L_4 = ___create2; if (!((int32_t)((int32_t)((((int32_t)L_3) == ((int32_t)0))? 1 : 0)&(int32_t)L_4))) { goto IL_0038; } } { // data = new PointerEventData(eventSystem) // { // pointerId = id, // }; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** L_5 = ___data1; EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_6 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *)il2cpp_codegen_object_new(PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63_il2cpp_TypeInfo_var); PointerEventData__ctor_mA2208343CA6EE41C13A6B7123322CC88B00A723B(L_7, L_6, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = L_7; int32_t L_9 = ___id0; PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline(L_8, L_9, /*hidden argument*/NULL); *((RuntimeObject **)L_5) = (RuntimeObject *)L_8; Il2CppCodeGenWriteBarrier((void**)(RuntimeObject **)L_5, (void*)(RuntimeObject *)L_8); // m_PointerData.Add(id, data); Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_10 = __this->get_m_PointerData_14(); int32_t L_11 = ___id0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 ** L_12 = ___data1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = *((PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)L_12); Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11(L_10, L_11, L_13, /*hidden argument*/Dictionary_2_Add_m8C409976338EF0B48015E59311498B190F037C11_RuntimeMethod_var); // return true; return (bool)1; } IL_0038: { // return false; return (bool)0; } } // System.Void UnityEngine.EventSystems.PointerInputModule::RemovePointerData(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // m_PointerData.Remove(data.pointerId); Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_0 = __this->get_m_PointerData_14(); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = ___data0; int32_t L_2 = PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6_inline(L_1, /*hidden argument*/NULL); Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033(L_0, L_2, /*hidden argument*/Dictionary_2_Remove_m4AA48AC7DC8C51BE0539C872EFA9CB1BCC326033_RuntimeMethod_var); // } return; } } // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetTouchPointerEventData(UnityEngine.Touch,System.Boolean&,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 ___input0, bool* ___pressed1, bool* ___released2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055_MetadataUsageId); s_Il2CppMethodInitialized = true; } PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL; bool V_1 = false; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2; memset((&V_2), 0, sizeof(V_2)); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_3; memset((&V_3), 0, sizeof(V_3)); bool* G_B2_0 = NULL; bool* G_B1_0 = NULL; int32_t G_B3_0 = 0; bool* G_B3_1 = NULL; bool* G_B5_0 = NULL; bool* G_B4_0 = NULL; int32_t G_B6_0 = 0; bool* G_B6_1 = NULL; { // var created = GetPointerData(input.fingerId, out pointerData, true); int32_t L_0 = Touch_get_fingerId_m2EF0EF2E6E388C8D9D38C58EF5D03EA30E568E1D((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); bool L_1 = PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, L_0, (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_0), (bool)1, /*hidden argument*/NULL); V_1 = L_1; // pointerData.Reset(); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0; VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_2); // pressed = created || (input.phase == TouchPhase.Began); bool* L_3 = ___pressed1; bool L_4 = V_1; G_B1_0 = L_3; if (L_4) { G_B2_0 = L_3; goto IL_0027; } } { int32_t L_5 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); G_B3_0 = ((((int32_t)L_5) == ((int32_t)0))? 1 : 0); G_B3_1 = G_B1_0; goto IL_0028; } IL_0027: { G_B3_0 = 1; G_B3_1 = G_B2_0; } IL_0028: { *((int8_t*)G_B3_1) = (int8_t)G_B3_0; // released = (input.phase == TouchPhase.Canceled) || (input.phase == TouchPhase.Ended); bool* L_6 = ___released2; int32_t L_7 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); G_B4_0 = L_6; if ((((int32_t)L_7) == ((int32_t)4))) { G_B5_0 = L_6; goto IL_0040; } } { int32_t L_8 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); G_B6_0 = ((((int32_t)L_8) == ((int32_t)3))? 1 : 0); G_B6_1 = G_B4_0; goto IL_0041; } IL_0040: { G_B6_0 = 1; G_B6_1 = G_B5_0; } IL_0041: { *((int8_t*)G_B6_1) = (int8_t)G_B6_0; // if (created) bool L_9 = V_1; if (!L_9) { goto IL_0052; } } { // pointerData.position = input.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_10, L_11, /*hidden argument*/NULL); } IL_0052: { // if (pressed) bool* L_12 = ___pressed1; int32_t L_13 = *((uint8_t*)L_12); if (!L_13) { goto IL_0063; } } { // pointerData.delta = Vector2.zero; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_14, L_15, /*hidden argument*/NULL); goto IL_007b; } IL_0063: { // pointerData.delta = input.position - pointerData.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_18 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_18, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_20 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_17, L_19, /*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_16, L_20, /*hidden argument*/NULL); } IL_007b: { // pointerData.position = input.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_22 = Touch_get_position_m2E60676112DA3628CF2DC76418A275C7FE521D8F((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_21, L_22, /*hidden argument*/NULL); // pointerData.button = PointerEventData.InputButton.Left; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_23 = V_0; PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_23, 0, /*hidden argument*/NULL); // if (input.phase == TouchPhase.Canceled) int32_t L_24 = Touch_get_phase_m759A61477ECBBD90A57E36F1166EB9340A0FE349((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&___input0), /*hidden argument*/NULL); if ((!(((uint32_t)L_24) == ((uint32_t)4)))) { goto IL_00aa; } } { // pointerData.pointerCurrentRaycast = new RaycastResult(); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_25 = V_0; il2cpp_codegen_initobj((&V_2), sizeof(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 )); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_26 = V_2; PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_25, L_26, /*hidden argument*/NULL); // } goto IL_00da; } IL_00aa: { // eventSystem.RaycastAll(pointerData, m_RaycastResultCache); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_27 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_28 = V_0; List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_29 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4(); EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80(L_27, L_28, L_29, /*hidden argument*/NULL); // var raycast = FindFirstRaycast(m_RaycastResultCache); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_30 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_31 = BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275(L_30, /*hidden argument*/NULL); V_3 = L_31; // pointerData.pointerCurrentRaycast = raycast; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_32 = V_0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_33 = V_3; PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_32, L_33, /*hidden argument*/NULL); // m_RaycastResultCache.Clear(); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_34 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4(); List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2(L_34, /*hidden argument*/List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var); } IL_00da: { // return pointerData; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = V_0; return L_35; } } // System.Void UnityEngine.EventSystems.PointerInputModule::CopyFromTo(UnityEngine.EventSystems.PointerEventData,UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___from0, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___to1, const RuntimeMethod* method) { { // @to.position = @from.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___to1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = ___from0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_1, /*hidden argument*/NULL); PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_0, L_2, /*hidden argument*/NULL); // @to.delta = @from.delta; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = ___to1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___from0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline(L_4, /*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_3, L_5, /*hidden argument*/NULL); // @to.scrollDelta = @from.scrollDelta; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___to1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = ___from0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline(L_7, /*hidden argument*/NULL); PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline(L_6, L_8, /*hidden argument*/NULL); // @to.pointerCurrentRaycast = @from.pointerCurrentRaycast; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___to1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___from0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_11 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_10, /*hidden argument*/NULL); PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_9, L_11, /*hidden argument*/NULL); // @to.pointerEnter = @from.pointerEnter; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___to1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___from0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_13, /*hidden argument*/NULL); PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_12, L_14, /*hidden argument*/NULL); // } return; } } // UnityEngine.EventSystems.PointerEventData_FramePressState UnityEngine.EventSystems.PointerInputModule::StateForMouseButton(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___buttonId0, const RuntimeMethod* method) { bool V_0 = false; bool V_1 = false; { // var pressed = input.GetMouseButtonDown(buttonId); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_1 = ___buttonId0; bool L_2 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_0, L_1); V_0 = L_2; // var released = input.GetMouseButtonUp(buttonId); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_4 = ___buttonId0; bool L_5 = VirtFuncInvoker1< bool, int32_t >::Invoke(24 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonUp(System.Int32) */, L_3, L_4); V_1 = L_5; // if (pressed && released) bool L_6 = V_0; bool L_7 = V_1; if (!((int32_t)((int32_t)L_6&(int32_t)L_7))) { goto IL_0021; } } { // return PointerEventData.FramePressState.PressedAndReleased; return (int32_t)(2); } IL_0021: { // if (pressed) bool L_8 = V_0; if (!L_8) { goto IL_0026; } } { // return PointerEventData.FramePressState.Pressed; return (int32_t)(0); } IL_0026: { // if (released) bool L_9 = V_1; if (!L_9) { goto IL_002b; } } { // return PointerEventData.FramePressState.Released; return (int32_t)(1); } IL_002b: { // return PointerEventData.FramePressState.NotChanged; return (int32_t)(3); } } // UnityEngine.EventSystems.PointerInputModule_MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * PointerInputModule_GetMousePointerEventData_mA8B6C810AE130118AA18CD4BD35F8F5BCE0D7E07 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method) { { // return GetMousePointerEventData(0); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_0 = VirtFuncInvoker1< MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0); return L_0; } } // UnityEngine.EventSystems.PointerInputModule_MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * PointerInputModule_GetMousePointerEventData_m1BE3C022E0D9B001B96B9FB129FE57FEBFD13E7F (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_GetMousePointerEventData_m1BE3C022E0D9B001B96B9FB129FE57FEBFD13E7F_MetadataUsageId); s_Il2CppMethodInitialized = true; } PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2; memset((&V_2), 0, sizeof(V_2)); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_3 = NULL; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_4 = NULL; { // var created = GetPointerData(kMouseLeftId, out leftData, true); bool L_0 = PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, (-1), (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_0), (bool)1, /*hidden argument*/NULL); // leftData.Reset(); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = V_0; VirtActionInvoker0::Invoke(4 /* System.Void UnityEngine.EventSystems.AbstractEventData::Reset() */, L_1); // if (created) if (!L_0) { goto IL_0023; } } { // leftData.position = input.mousePosition; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3); PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_2, L_4, /*hidden argument*/NULL); } IL_0023: { // Vector2 pos = input.mousePosition; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_5 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5); V_1 = L_6; // if (Cursor.lockState == CursorLockMode.Locked) int32_t L_7 = Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1(/*hidden argument*/NULL); if ((!(((uint32_t)L_7) == ((uint32_t)1)))) { goto IL_0059; } } { // leftData.position = new Vector2(-1.0f, -1.0f); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9; memset((&L_9), 0, sizeof(L_9)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_9), (-1.0f), (-1.0f), /*hidden argument*/NULL); PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_8, L_9, /*hidden argument*/NULL); // leftData.delta = Vector2.zero; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_10, L_11, /*hidden argument*/NULL); // } goto IL_0072; } IL_0059: { // leftData.delta = pos - leftData.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_14, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_16 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_13, L_15, /*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_12, L_16, /*hidden argument*/NULL); // leftData.position = pos; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_18 = V_1; PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline(L_17, L_18, /*hidden argument*/NULL); } IL_0072: { // leftData.scrollDelta = input.mouseScrollDelta; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_20 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(27 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mouseScrollDelta() */, L_20); PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline(L_19, L_21, /*hidden argument*/NULL); // leftData.button = PointerEventData.InputButton.Left; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_22 = V_0; PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_22, 0, /*hidden argument*/NULL); // eventSystem.RaycastAll(leftData, m_RaycastResultCache); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_23 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_24 = V_0; List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_25 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4(); EventSystem_RaycastAll_mA5A53B5404EF95AE97EE81445056153ED41CBF80(L_23, L_24, L_25, /*hidden argument*/NULL); // var raycast = FindFirstRaycast(m_RaycastResultCache); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_26 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_27 = BaseInputModule_FindFirstRaycast_m4ABCD1BCF871A87518D47C906B8F63154B6BF275(L_26, /*hidden argument*/NULL); V_2 = L_27; // leftData.pointerCurrentRaycast = raycast; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_28 = V_0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_29 = V_2; PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline(L_28, L_29, /*hidden argument*/NULL); // m_RaycastResultCache.Clear(); List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * L_30 = ((BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 *)__this)->get_m_RaycastResultCache_4(); List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2(L_30, /*hidden argument*/List_1_Clear_mD6A4F201FB5F0713480F9CAF35A9646F08B56CB2_RuntimeMethod_var); // GetPointerData(kMouseRightId, out rightData, true); PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, ((int32_t)-2), (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_3), (bool)1, /*hidden argument*/NULL); // CopyFromTo(leftData, rightData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_31 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_32 = V_3; PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687(__this, L_31, L_32, /*hidden argument*/NULL); // rightData.button = PointerEventData.InputButton.Right; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_33 = V_3; PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_33, 1, /*hidden argument*/NULL); // GetPointerData(kMouseMiddleId, out middleData, true); PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, ((int32_t)-3), (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_4), (bool)1, /*hidden argument*/NULL); // CopyFromTo(leftData, middleData); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = V_4; PointerInputModule_CopyFromTo_mDCFE9EA1411C24FA9ABDA993CC16182C2B1AF687(__this, L_34, L_35, /*hidden argument*/NULL); // middleData.button = PointerEventData.InputButton.Middle; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = V_4; PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline(L_36, 2, /*hidden argument*/NULL); // m_MouseState.SetButtonState(PointerEventData.InputButton.Left, StateForMouseButton(0), leftData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_37 = __this->get_m_MouseState_15(); int32_t L_38 = PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22(__this, 0, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = V_0; MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2(L_37, 0, L_38, L_39, /*hidden argument*/NULL); // m_MouseState.SetButtonState(PointerEventData.InputButton.Right, StateForMouseButton(1), rightData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_40 = __this->get_m_MouseState_15(); int32_t L_41 = PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22(__this, 1, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = V_3; MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2(L_40, 1, L_41, L_42, /*hidden argument*/NULL); // m_MouseState.SetButtonState(PointerEventData.InputButton.Middle, StateForMouseButton(2), middleData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_43 = __this->get_m_MouseState_15(); int32_t L_44 = PointerInputModule_StateForMouseButton_m182B203D7CB0A9E0F39F39FAC8C0020D85C26D22(__this, 2, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = V_4; MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2(L_43, 2, L_44, L_45, /*hidden argument*/NULL); // return m_MouseState; MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_46 = __this->get_m_MouseState_15(); return L_46; } } // UnityEngine.EventSystems.PointerEventData UnityEngine.EventSystems.PointerInputModule::GetLastPointerEventData(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___id0, const RuntimeMethod* method) { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL; { // GetPointerData(id, out data, false); int32_t L_0 = ___id0; PointerInputModule_GetPointerData_mB16DD3B9751FFEBBB1EC7802533D8EF36C9C8248(__this, L_0, (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 **)(&V_0), (bool)0, /*hidden argument*/NULL); // return data; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = V_0; return L_1; } } // System.Boolean UnityEngine.EventSystems.PointerInputModule::ShouldStartDrag(UnityEngine.Vector2,UnityEngine.Vector2,System.Single,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049 (Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___pressPos0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___currentPos1, float ___threshold2, bool ___useDragThreshold3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // if (!useDragThreshold) bool L_0 = ___useDragThreshold3; if (L_0) { goto IL_0005; } } { // return true; return (bool)1; } IL_0005: { // return (pressPos - currentPos).sqrMagnitude >= threshold * threshold; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = ___pressPos0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = ___currentPos1; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_1, L_2, /*hidden argument*/NULL); V_0 = L_3; float L_4 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL); float L_5 = ___threshold2; float L_6 = ___threshold2; return (bool)((((int32_t)((!(((float)L_4) >= ((float)((float)il2cpp_codegen_multiply((float)L_5, (float)L_6)))))? 1 : 0)) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessMove_mF69B051D56D97F33857794A5EBB0A952AEAA276F (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, const RuntimeMethod* method) { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1; memset((&V_1), 0, sizeof(V_1)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B3_0 = NULL; { // var targetGO = (Cursor.lockState == CursorLockMode.Locked ? null : pointerEvent.pointerCurrentRaycast.gameObject); int32_t L_0 = Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1(/*hidden argument*/NULL); if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0018; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = ___pointerEvent0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_2 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_1, /*hidden argument*/NULL); V_1 = L_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL); G_B3_0 = L_3; goto IL_0019; } IL_0018: { G_B3_0 = ((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)(NULL)); } IL_0019: { V_0 = G_B3_0; // HandlePointerExitAndEnter(pointerEvent, targetGO); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = V_0; BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ProcessDrag_m1B953F6640DBD2E46508B18F4F281ED461DD1360 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_ProcessDrag_m1B953F6640DBD2E46508B18F4F281ED461DD1360_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!pointerEvent.IsPointerMoving() || // Cursor.lockState == CursorLockMode.Locked || // pointerEvent.pointerDrag == null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0; bool L_1 = PointerEventData_IsPointerMoving_mDF9C046AEE3228B95BECFCF01AE4C45D318EB486(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_001e; } } { int32_t L_2 = Cursor_get_lockState_mE0C93F496E3AA120AD168ED30371C35ED79C9DF1(/*hidden argument*/NULL); if ((((int32_t)L_2) == ((int32_t)1))) { goto IL_001e; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_5 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_001f; } } IL_001e: { // return; return; } IL_001f: { // if (!pointerEvent.dragging // && ShouldStartDrag(pointerEvent.pressPosition, pointerEvent.position, eventSystem.pixelDragThreshold, pointerEvent.useDragThreshold)) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___pointerEvent0; bool L_7 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_6, /*hidden argument*/NULL); if (L_7) { goto IL_0065; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = ___pointerEvent0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624_inline(L_8, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_10, /*hidden argument*/NULL); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_12 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); int32_t L_13 = EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3_inline(L_12, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = ___pointerEvent0; bool L_15 = PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline(L_14, /*hidden argument*/NULL); bool L_16 = PointerInputModule_ShouldStartDrag_mE818EC5B7706E3803A4EDA09FD1D14A0ED105049(L_9, L_11, (((float)((float)L_13))), L_15, /*hidden argument*/NULL); if (!L_16) { goto IL_0065; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.beginDragHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_17, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_20 = ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F(L_18, L_19, L_20, /*hidden argument*/ExecuteEvents_Execute_TisIBeginDragHandler_t5CBE3EF4B4A6303FA5E9AC40295295BBAD687BF4_m8BACBBD07692DE23BC8EBD4C6B99D7A9C994B44F_RuntimeMethod_var); // pointerEvent.dragging = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___pointerEvent0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_21, (bool)1, /*hidden argument*/NULL); } IL_0065: { // if (pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_22 = ___pointerEvent0; bool L_23 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_22, /*hidden argument*/NULL); if (!L_23) { goto IL_00b9; } } { // if (pointerEvent.pointerPress != pointerEvent.pointerDrag) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_24 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_24, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_26, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_28 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_25, L_27, /*hidden argument*/NULL); if (!L_28) { goto IL_00a7; } } { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_29 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_29, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_31 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_32 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_30, L_31, L_32, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var); // pointerEvent.eligibleForClick = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_33 = ___pointerEvent0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_33, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = ___pointerEvent0; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_34, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = ___pointerEvent0; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_35, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); } IL_00a7: { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.dragHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_36, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_38 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_39 = ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9(L_37, L_38, L_39, /*hidden argument*/ExecuteEvents_Execute_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m1A1D375E476A26C2BDAF7D9599E0B1327436FFB9_RuntimeMethod_var); } IL_00b9: { // } return; } } // System.Boolean UnityEngine.EventSystems.PointerInputModule::IsPointerOverGameObject(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool PointerInputModule_IsPointerOverGameObject_m8F735B4286B61B82E9C92966B99A9A2D575495F5 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, int32_t ___pointerId0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_IsPointerOverGameObject_m8F735B4286B61B82E9C92966B99A9A2D575495F5_MetadataUsageId); s_Il2CppMethodInitialized = true; } PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL; { // var lastPointer = GetLastPointerEventData(pointerId); int32_t L_0 = ___pointerId0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5(__this, L_0, /*hidden argument*/NULL); V_0 = L_1; // if (lastPointer != null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0; if (!L_2) { goto IL_0018; } } { // return lastPointer.pointerEnter != null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); return L_5; } IL_0018: { // return false; return (bool)0; } } // System.Void UnityEngine.EventSystems.PointerInputModule::ClearSelection() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * V_0 = NULL; Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 V_1; memset((&V_1), 0, sizeof(V_1)); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_2 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // var baseEventData = GetBaseEventData(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_0 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this); V_0 = L_0; // foreach (var pointer in m_PointerData.Values) Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_1 = __this->get_m_PointerData_14(); ValueCollection_tB55394F384417AC8A8E53492B82E4C216B7FC23B * L_2 = Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C(L_1, /*hidden argument*/Dictionary_2_get_Values_mEBB0D41DF0AB96EC3596B5F32CD06C6AE46F1C1C_RuntimeMethod_var); Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 L_3 = ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234(L_2, /*hidden argument*/ValueCollection_GetEnumerator_m6C97EA54EAEC8DCB5120131913AB22C6AF403234_RuntimeMethod_var); V_1 = L_3; } IL_0018: try { // begin try (depth: 1) { goto IL_002a; } IL_001a: { // foreach (var pointer in m_PointerData.Values) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_inline((Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *)(&V_1), /*hidden argument*/Enumerator_get_Current_m2C40592C57A063116984E2AD5FD2553A1D5C8090_RuntimeMethod_var); V_2 = L_4; // HandlePointerExitAndEnter(pointer, null); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = V_2; BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_5, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); } IL_002a: { // foreach (var pointer in m_PointerData.Values) bool L_6 = Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333((Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *)(&V_1), /*hidden argument*/Enumerator_MoveNext_mCBA8FA361574286702638F5C0A05EE33A5F5A333_RuntimeMethod_var); if (L_6) { goto IL_001a; } } IL_0033: { IL2CPP_LEAVE(0x43, FINALLY_0035); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0035; } FINALLY_0035: { // begin finally (depth: 1) Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3((Enumerator_t416C0E23E1A315F8494EF420F4DB9EF6C4D80871 *)(&V_1), /*hidden argument*/Enumerator_Dispose_m6E693B0789FE88C72E3CF1BB6B724A2CC9AF56D3_RuntimeMethod_var); IL2CPP_END_FINALLY(53) } // end finally (depth: 1) IL2CPP_CLEANUP(53) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x43, IL_0043) } IL_0043: { // m_PointerData.Clear(); Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_7 = __this->get_m_PointerData_14(); Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC(L_7, /*hidden argument*/Dictionary_2_Clear_mC60D1240FB21DE148D59B55633563976EB2643EC_RuntimeMethod_var); // eventSystem.SetSelectedGameObject(null, baseEventData); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_8 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_9 = V_0; EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_8, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, L_9, /*hidden argument*/NULL); // } return; } } // System.String UnityEngine.EventSystems.PointerInputModule::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* PointerInputModule_ToString_mD9C4C6C80C3CFD3A8C1E39D4F9A58A9E29DD1865 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_ToString_mD9C4C6C80C3CFD3A8C1E39D4F9A58A9E29DD1865_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringBuilder_t * V_0 = NULL; Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF V_1; memset((&V_1), 0, sizeof(V_1)); KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 V_2; memset((&V_2), 0, sizeof(V_2)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // var sb = new StringBuilder("<b>Pointer Input Module of type: </b>" + GetType()); Type_t * L_0 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(__this, /*hidden argument*/NULL); String_t* L_1 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteralE977CAF15E7FB7C956766F120C920C4681ABA4A4, L_0, /*hidden argument*/NULL); StringBuilder_t * L_2 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_m53E278FB62B3EAEFAF82890C97219B9B5E2A56C3(L_2, L_1, /*hidden argument*/NULL); V_0 = L_2; // sb.AppendLine(); StringBuilder_t * L_3 = V_0; StringBuilder_AppendLine_mB5B3F68726B05CD404C8C8D8F5A3D2A58FF16BB9(L_3, /*hidden argument*/NULL); // foreach (var pointer in m_PointerData) Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_4 = __this->get_m_PointerData_14(); Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF L_5 = Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84(L_4, /*hidden argument*/Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84_RuntimeMethod_var); V_1 = L_5; } IL_0029: try { // begin try (depth: 1) { goto IL_006c; } IL_002b: { // foreach (var pointer in m_PointerData) KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 L_6 = Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_inline((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_1), /*hidden argument*/Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_RuntimeMethod_var); V_2 = L_6; // if (pointer.Value == null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_inline((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_RuntimeMethod_var); if (!L_7) { goto IL_006c; } } IL_003c: { // sb.AppendLine("<B>Pointer:</b> " + pointer.Key); StringBuilder_t * L_8 = V_0; int32_t L_9 = KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_inline((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Key_m18DFCB801D8E1AAD81FB1D7687CEEDDC6374DB67_RuntimeMethod_var); int32_t L_10 = L_9; RuntimeObject * L_11 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_10); String_t* L_12 = String_Concat_mBB19C73816BDD1C3519F248E1ADC8E11A6FDB495(_stringLiteral30E23F5B45079EDF760E25405EF8980EBB8B47EF, L_11, /*hidden argument*/NULL); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_8, L_12, /*hidden argument*/NULL); // sb.AppendLine(pointer.Value.ToString()); StringBuilder_t * L_13 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_inline((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_2), /*hidden argument*/KeyValuePair_2_get_Value_m663C5445E9F124109E548E46EF10E87186BC3E5C_RuntimeMethod_var); String_t* L_15 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_14); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_13, L_15, /*hidden argument*/NULL); } IL_006c: { // foreach (var pointer in m_PointerData) bool L_16 = Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_1), /*hidden argument*/Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8_RuntimeMethod_var); if (L_16) { goto IL_002b; } } IL_0075: { IL2CPP_LEAVE(0x85, FINALLY_0077); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0077; } FINALLY_0077: { // begin finally (depth: 1) Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_1), /*hidden argument*/Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB_RuntimeMethod_var); IL2CPP_END_FINALLY(119) } // end finally (depth: 1) IL2CPP_CLEANUP(119) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x85, IL_0085) } IL_0085: { // return sb.ToString(); StringBuilder_t * L_17 = V_0; String_t* L_18 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_17); return L_18; } } // System.Void UnityEngine.EventSystems.PointerInputModule::DeselectIfSelectionChanged(UnityEngine.GameObject,UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo0, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___pointerEvent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // var selectHandlerGO = ExecuteEvents.GetEventHandler<ISelectHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___currentOverGo0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2(L_0, /*hidden argument*/ExecuteEvents_GetEventHandler_TisISelectHandler_t05E0943DEF2BC53023C2E4BF4C815E0EDE82C0F4_mF4CBE0CD9A57B74AD0300F5CD3F0B2CD5529CFF2_RuntimeMethod_var); // if (selectHandlerGO != eventSystem.currentSelectedGameObject) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_2 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_2, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_4 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_1, L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_0025; } } { // eventSystem.SetSelectedGameObject(null, pointerEvent); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_5 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_6 = ___pointerEvent1; EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_5, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, L_6, /*hidden argument*/NULL); } IL_0025: { // } return; } } // System.Void UnityEngine.EventSystems.PointerInputModule::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510 (PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // protected Dictionary<int, PointerEventData> m_PointerData = new Dictionary<int, PointerEventData>(); Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_0 = (Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 *)il2cpp_codegen_object_new(Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750_il2cpp_TypeInfo_var); Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4(L_0, /*hidden argument*/Dictionary_2__ctor_m72C2CB980BBBB40743CF9EFFA41F2B002CD842E4_RuntimeMethod_var); __this->set_m_PointerData_14(L_0); // private readonly MouseState m_MouseState = new MouseState(); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_1 = (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *)il2cpp_codegen_object_new(MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7_il2cpp_TypeInfo_var); MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09(L_1, /*hidden argument*/NULL); __this->set_m_MouseState_15(L_1); BaseInputModule__ctor_m4D2F1DB4FA2524BCB5598111C11E5E00D4A95DC6(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData UnityEngine.EventSystems.PointerInputModule_ButtonState::get_eventData() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method) { { // get { return m_EventData; } MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = __this->get_m_EventData_1(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerInputModule_ButtonState::set_eventData(UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___value0, const RuntimeMethod* method) { { // set { m_EventData = value; } MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = ___value0; __this->set_m_EventData_1(L_0); // set { m_EventData = value; } return; } } // UnityEngine.EventSystems.PointerEventData_InputButton UnityEngine.EventSystems.PointerInputModule_ButtonState::get_button() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3 (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method) { { // get { return m_Button; } int32_t L_0 = __this->get_m_Button_0(); return L_0; } } // System.Void UnityEngine.EventSystems.PointerInputModule_ButtonState::set_button(UnityEngine.EventSystems.PointerEventData_InputButton) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971 (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_Button = value; } int32_t L_0 = ___value0; __this->set_m_Button_0(L_0); // set { m_Button = value; } return; } } // System.Void UnityEngine.EventSystems.PointerInputModule_ButtonState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonState__ctor_mECE4E89A3E0BAD4B2C1E14E142DD30893CA7267A (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::PressedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method) { { // return buttonState == PointerEventData.FramePressState.Pressed || buttonState == PointerEventData.FramePressState.PressedAndReleased; int32_t L_0 = __this->get_buttonState_0(); if (!L_0) { goto IL_0012; } } { int32_t L_1 = __this->get_buttonState_0(); return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0); } IL_0012: { return (bool)1; } } // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::ReleasedThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method) { { // return buttonState == PointerEventData.FramePressState.Released || buttonState == PointerEventData.FramePressState.PressedAndReleased; int32_t L_0 = __this->get_buttonState_0(); if ((((int32_t)L_0) == ((int32_t)1))) { goto IL_0013; } } { int32_t L_1 = __this->get_buttonState_0(); return (bool)((((int32_t)L_1) == ((int32_t)2))? 1 : 0); } IL_0013: { return (bool)1; } } // System.Void UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseButtonEventData__ctor_m2A5351DCA22508A2E1D85890CD69D223F4926A25 (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseState::AnyPressesThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyPressesThisFrame_m82FC431EAEE7573E5748685923194D4EB9540E2D (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MouseState_AnyPressesThisFrame_m82FC431EAEE7573E5748685923194D4EB9540E2D_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < m_TrackedButtons.Count; i++) V_0 = 0; goto IL_0022; } IL_0004: { // if (m_TrackedButtons[i].eventData.PressedThisFrame()) List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = __this->get_m_TrackedButtons_0(); int32_t L_1 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL); bool L_4 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_001e; } } { // return true; return (bool)1; } IL_001e: { // for (int i = 0; i < m_TrackedButtons.Count; i++) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0022: { // for (int i = 0; i < m_TrackedButtons.Count; i++) int32_t L_6 = V_0; List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_7 = __this->get_m_TrackedButtons_0(); int32_t L_8 = List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline(L_7, /*hidden argument*/List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var); if ((((int32_t)L_6) < ((int32_t)L_8))) { goto IL_0004; } } { // return false; return (bool)0; } } // System.Boolean UnityEngine.EventSystems.PointerInputModule_MouseState::AnyReleasesThisFrame() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool MouseState_AnyReleasesThisFrame_m330B78224B8AB1177B9BC160BDC015D3A9DB9309 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MouseState_AnyReleasesThisFrame_m330B78224B8AB1177B9BC160BDC015D3A9DB9309_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < m_TrackedButtons.Count; i++) V_0 = 0; goto IL_0022; } IL_0004: { // if (m_TrackedButtons[i].eventData.ReleasedThisFrame()) List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = __this->get_m_TrackedButtons_0(); int32_t L_1 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL); bool L_4 = MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_001e; } } { // return true; return (bool)1; } IL_001e: { // for (int i = 0; i < m_TrackedButtons.Count; i++) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_0022: { // for (int i = 0; i < m_TrackedButtons.Count; i++) int32_t L_6 = V_0; List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_7 = __this->get_m_TrackedButtons_0(); int32_t L_8 = List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline(L_7, /*hidden argument*/List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var); if ((((int32_t)L_6) < ((int32_t)L_8))) { goto IL_0004; } } { // return false; return (bool)0; } } // UnityEngine.EventSystems.PointerInputModule_ButtonState UnityEngine.EventSystems.PointerInputModule_MouseState::GetButtonState(UnityEngine.EventSystems.PointerEventData_InputButton) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE_MetadataUsageId); s_Il2CppMethodInitialized = true; } ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * V_0 = NULL; int32_t V_1 = 0; { // ButtonState tracked = null; V_0 = (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D *)NULL; // for (int i = 0; i < m_TrackedButtons.Count; i++) V_1 = 0; goto IL_002d; } IL_0006: { // if (m_TrackedButtons[i].button == button) List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = __this->get_m_TrackedButtons_0(); int32_t L_1 = V_1; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var); int32_t L_3 = ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3_inline(L_2, /*hidden argument*/NULL); int32_t L_4 = ___button0; if ((!(((uint32_t)L_3) == ((uint32_t)L_4)))) { goto IL_0029; } } { // tracked = m_TrackedButtons[i]; List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_5 = __this->get_m_TrackedButtons_0(); int32_t L_6 = V_1; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_7 = List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_inline(L_5, L_6, /*hidden argument*/List_1_get_Item_m0E3505D06F1926E029213512C54F066892371459_RuntimeMethod_var); V_0 = L_7; // break; goto IL_003b; } IL_0029: { // for (int i = 0; i < m_TrackedButtons.Count; i++) int32_t L_8 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_8, (int32_t)1)); } IL_002d: { // for (int i = 0; i < m_TrackedButtons.Count; i++) int32_t L_9 = V_1; List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_10 = __this->get_m_TrackedButtons_0(); int32_t L_11 = List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_inline(L_10, /*hidden argument*/List_1_get_Count_mC484E236B081F938DDD06DBD0DBF69A49238A84A_RuntimeMethod_var); if ((((int32_t)L_9) < ((int32_t)L_11))) { goto IL_0006; } } IL_003b: { // if (tracked == null) ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_12 = V_0; if (L_12) { goto IL_0062; } } { // tracked = new ButtonState { button = button, eventData = new MouseButtonEventData() }; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_13 = (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D *)il2cpp_codegen_object_new(ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D_il2cpp_TypeInfo_var); ButtonState__ctor_mECE4E89A3E0BAD4B2C1E14E142DD30893CA7267A(L_13, /*hidden argument*/NULL); ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_14 = L_13; int32_t L_15 = ___button0; ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971_inline(L_14, L_15, /*hidden argument*/NULL); ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_16 = L_14; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_17 = (MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 *)il2cpp_codegen_object_new(MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988_il2cpp_TypeInfo_var); MouseButtonEventData__ctor_m2A5351DCA22508A2E1D85890CD69D223F4926A25(L_17, /*hidden argument*/NULL); ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD_inline(L_16, L_17, /*hidden argument*/NULL); V_0 = L_16; // m_TrackedButtons.Add(tracked); List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_18 = __this->get_m_TrackedButtons_0(); ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_19 = V_0; List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150(L_18, L_19, /*hidden argument*/List_1_Add_m7323CC33C87F7796A0C0E232B6DE861E7A3B3150_RuntimeMethod_var); } IL_0062: { // return tracked; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_20 = V_0; return L_20; } } // System.Void UnityEngine.EventSystems.PointerInputModule_MouseState::SetButtonState(UnityEngine.EventSystems.PointerEventData_InputButton,UnityEngine.EventSystems.PointerEventData_FramePressState,UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState_SetButtonState_mE7B149E168AC34F69B504C797B1AA9E70122AFC2 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, int32_t ___button0, int32_t ___stateForMouseButton1, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___data2, const RuntimeMethod* method) { { // var toModify = GetButtonState(button); int32_t L_0 = ___button0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_1 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(__this, L_0, /*hidden argument*/NULL); // toModify.eventData.buttonState = stateForMouseButton; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_2 = L_1; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL); int32_t L_4 = ___stateForMouseButton1; L_3->set_buttonState_0(L_4); // toModify.eventData.buttonData = data; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_2, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___data2; L_5->set_buttonData_1(L_6); // } return; } } // System.Void UnityEngine.EventSystems.PointerInputModule_MouseState::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09 (MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (MouseState__ctor_m03EB3CF8C4BEA925F63C1BA8197C3FA632975F09_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private List<ButtonState> m_TrackedButtons = new List<ButtonState>(); List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 * L_0 = (List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137 *)il2cpp_codegen_object_new(List_1_tFABEA2BC2711ECDCC7A292721219DD753C3C6137_il2cpp_TypeInfo_var); List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92(L_0, /*hidden argument*/List_1__ctor_mBE5B02FBBC3759FFBF8EB0BA4DCCF3D8C2875A92_RuntimeMethod_var); __this->set_m_TrackedButtons_0(L_0); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_pinvoke(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke& marshaled) { Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL); } IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_pinvoke_back(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke& marshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled) { Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_pinvoke_cleanup(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.EventSystems.RaycastResult IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_com(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com& marshaled) { Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL); } IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_com_back(const RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com& marshaled, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91& unmarshaled) { Exception_t* ___m_GameObject_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_GameObject' of type 'RaycastResult': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_GameObject_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.EventSystems.RaycastResult IL2CPP_EXTERN_C void RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshal_com_cleanup(RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91_marshaled_com& marshaled) { } // UnityEngine.GameObject UnityEngine.EventSystems.RaycastResult::get_gameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method) { { // get { return m_GameObject; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_GameObject_0(); return L_0; } } IL2CPP_EXTERN_C GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset); return RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline(_thisAdjusted, method); } // System.Void UnityEngine.EventSystems.RaycastResult::set_gameObject(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // set { m_GameObject = value; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_m_GameObject_0(L_0); // set { m_GameObject = value; } return; } } IL2CPP_EXTERN_C void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_AdjustorThunk (RuntimeObject * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { int32_t _offset = 1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset); RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.EventSystems.RaycastResult::get_isValid() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return module != null && gameObject != null; } BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_0 = __this->get_module_1(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001b; } } { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); return L_3; } IL_001b: { return (bool)0; } } IL2CPP_EXTERN_C bool RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset); return RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813(_thisAdjusted, method); } // System.Void UnityEngine.EventSystems.RaycastResult::Clear() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // gameObject = null; RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // module = null; __this->set_module_1((BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 *)NULL); // distance = 0; __this->set_distance_2((0.0f)); // index = 0; __this->set_index_3((0.0f)); // depth = 0; __this->set_depth_4(0); // sortingLayer = 0; __this->set_sortingLayer_5(0); // sortingOrder = 0; __this->set_sortingOrder_6(0); // worldNormal = Vector3.up; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_0 = Vector3_get_up_m6309EBC4E42D6D0B3D28056BD23D0331275306F7(/*hidden argument*/NULL); __this->set_worldNormal_8(L_0); // worldPosition = Vector3.zero; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_1 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL); __this->set_worldPosition_7(L_1); // screenPosition = Vector3.zero; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_2 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_2, /*hidden argument*/NULL); __this->set_screenPosition_9(L_3); // } return; } } IL2CPP_EXTERN_C void RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset); RaycastResult_Clear_m5C979A22E0B12FBD7BA035FE0815B4D81E82E9F7(_thisAdjusted, method); } // System.String UnityEngine.EventSystems.RaycastResult::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21 (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!isValid) bool L_0 = RaycastResult_get_isValid_m53278AA3529BC7B909A9AA082026D51CE6926813((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, /*hidden argument*/NULL); if (L_0) { goto IL_000e; } } { // return ""; return _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; } IL_000e: { // return "Name: " + gameObject + "\n" + // "module: " + module + "\n" + // "distance: " + distance + "\n" + // "index: " + index + "\n" + // "depth: " + depth + "\n" + // "worldNormal: " + worldNormal + "\n" + // "worldPosition: " + worldPosition + "\n" + // "screenPosition: " + screenPosition + "\n" + // "module.sortOrderPriority: " + module.sortOrderPriority + "\n" + // "module.renderOrderPriority: " + module.renderOrderPriority + "\n" + // "sortingLayer: " + sortingLayer + "\n" + // "sortingOrder: " + sortingOrder; ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_1 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)SZArrayNew(ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A_il2cpp_TypeInfo_var, (uint32_t)((int32_t)24)); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = L_1; ArrayElementTypeCheck (L_2, _stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (RuntimeObject *)_stringLiteralB3F69F1983924ED9EB2751F7152C86B163972C18); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_3 = L_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)__this, /*hidden argument*/NULL); ArrayElementTypeCheck (L_3, L_4); (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (RuntimeObject *)L_4); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_5 = L_3; ArrayElementTypeCheck (L_5, _stringLiteral0D7BD1E1A6D6CC41541CAED056D3FA640CF2173A); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (RuntimeObject *)_stringLiteral0D7BD1E1A6D6CC41541CAED056D3FA640CF2173A); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_6 = L_5; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_7 = __this->get_module_1(); ArrayElementTypeCheck (L_6, L_7); (L_6)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (RuntimeObject *)L_7); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_8 = L_6; ArrayElementTypeCheck (L_8, _stringLiteral86FCAF1AF93C617D1364DC367624A8FEB943281A); (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (RuntimeObject *)_stringLiteral86FCAF1AF93C617D1364DC367624A8FEB943281A); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_9 = L_8; float L_10 = __this->get_distance_2(); float L_11 = L_10; RuntimeObject * L_12 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_11); ArrayElementTypeCheck (L_9, L_12); (L_9)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(5), (RuntimeObject *)L_12); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_13 = L_9; ArrayElementTypeCheck (L_13, _stringLiteralEA81BA6C8195F7C4BA52AB477DAA6FB3F054E78C); (L_13)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(6), (RuntimeObject *)_stringLiteralEA81BA6C8195F7C4BA52AB477DAA6FB3F054E78C); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_14 = L_13; float L_15 = __this->get_index_3(); float L_16 = L_15; RuntimeObject * L_17 = Box(Single_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_il2cpp_TypeInfo_var, &L_16); ArrayElementTypeCheck (L_14, L_17); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(7), (RuntimeObject *)L_17); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_18 = L_14; ArrayElementTypeCheck (L_18, _stringLiteral49E2F6FB28F86D062992BC1F71EB61C7BC53B964); (L_18)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(8), (RuntimeObject *)_stringLiteral49E2F6FB28F86D062992BC1F71EB61C7BC53B964); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_19 = L_18; int32_t L_20 = __this->get_depth_4(); int32_t L_21 = L_20; RuntimeObject * L_22 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_21); ArrayElementTypeCheck (L_19, L_22); (L_19)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)9)), (RuntimeObject *)L_22); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_23 = L_19; ArrayElementTypeCheck (L_23, _stringLiteral2841B878355F39CF0C546606D1CF252D22A1DAD5); (L_23)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)10)), (RuntimeObject *)_stringLiteral2841B878355F39CF0C546606D1CF252D22A1DAD5); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_24 = L_23; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_25 = __this->get_worldNormal_8(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_26 = L_25; RuntimeObject * L_27 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_26); ArrayElementTypeCheck (L_24, L_27); (L_24)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)11)), (RuntimeObject *)L_27); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_28 = L_24; ArrayElementTypeCheck (L_28, _stringLiteralE13A74B55744F7132E82D2E2F858E909AA015BD6); (L_28)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)12)), (RuntimeObject *)_stringLiteralE13A74B55744F7132E82D2E2F858E909AA015BD6); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_29 = L_28; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_30 = __this->get_worldPosition_7(); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_31 = L_30; RuntimeObject * L_32 = Box(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var, &L_31); ArrayElementTypeCheck (L_29, L_32); (L_29)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)13)), (RuntimeObject *)L_32); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_33 = L_29; ArrayElementTypeCheck (L_33, _stringLiteral021205C69E7E9853CA18CEC944EBD38DE0CF1ED3); (L_33)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)14)), (RuntimeObject *)_stringLiteral021205C69E7E9853CA18CEC944EBD38DE0CF1ED3); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_34 = L_33; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_35 = __this->get_screenPosition_9(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_36 = L_35; RuntimeObject * L_37 = Box(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var, &L_36); ArrayElementTypeCheck (L_34, L_37); (L_34)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)15)), (RuntimeObject *)L_37); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_38 = L_34; ArrayElementTypeCheck (L_38, _stringLiteral411E9525B9036979E55C8D646CD3061E1A7F05BF); (L_38)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)16)), (RuntimeObject *)_stringLiteral411E9525B9036979E55C8D646CD3061E1A7F05BF); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_39 = L_38; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_40 = __this->get_module_1(); int32_t L_41 = VirtFuncInvoker0< int32_t >::Invoke(20 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_sortOrderPriority() */, L_40); int32_t L_42 = L_41; RuntimeObject * L_43 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_42); ArrayElementTypeCheck (L_39, L_43); (L_39)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)17)), (RuntimeObject *)L_43); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_44 = L_39; ArrayElementTypeCheck (L_44, _stringLiteral5B8FC322C1D72815FAD8B0094956D17A4863C6EB); (L_44)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)18)), (RuntimeObject *)_stringLiteral5B8FC322C1D72815FAD8B0094956D17A4863C6EB); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_45 = L_44; BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_46 = __this->get_module_1(); int32_t L_47 = VirtFuncInvoker0< int32_t >::Invoke(21 /* System.Int32 UnityEngine.EventSystems.BaseRaycaster::get_renderOrderPriority() */, L_46); int32_t L_48 = L_47; RuntimeObject * L_49 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_48); ArrayElementTypeCheck (L_45, L_49); (L_45)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)19)), (RuntimeObject *)L_49); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_50 = L_45; ArrayElementTypeCheck (L_50, _stringLiteralF35202D0911AF00D4E18E90B7CC54B66CD6BF389); (L_50)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)20)), (RuntimeObject *)_stringLiteralF35202D0911AF00D4E18E90B7CC54B66CD6BF389); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_51 = L_50; int32_t L_52 = __this->get_sortingLayer_5(); int32_t L_53 = L_52; RuntimeObject * L_54 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_53); ArrayElementTypeCheck (L_51, L_54); (L_51)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)21)), (RuntimeObject *)L_54); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_55 = L_51; ArrayElementTypeCheck (L_55, _stringLiteral5A1ED5E4E065D820146BA039740194DED01DC8FD); (L_55)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)22)), (RuntimeObject *)_stringLiteral5A1ED5E4E065D820146BA039740194DED01DC8FD); ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_56 = L_55; int32_t L_57 = __this->get_sortingOrder_6(); int32_t L_58 = L_57; RuntimeObject * L_59 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_58); ArrayElementTypeCheck (L_56, L_59); (L_56)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(((int32_t)23)), (RuntimeObject *)L_59); String_t* L_60 = String_Concat_mB7BA84F13912303B2E5E40FBF0109E1A328ACA07(L_56, /*hidden argument*/NULL); return L_60; } } IL2CPP_EXTERN_C String_t* RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * _thisAdjusted = reinterpret_cast<RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *>(__this + _offset); return RaycastResult_ToString_mFD0F27611425231BAF089CEBB0332FEFD7FB9E21(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.RaycasterManager::AddRaycaster(UnityEngine.EventSystems.BaseRaycaster) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycasterManager_AddRaycaster_mB93CFBBCE344327BF96AC11CB500219FD1873B9A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (s_Raycasters.Contains(baseRaycaster)) IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0(); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = ___baseRaycaster0; bool L_2 = List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379(L_0, L_1, /*hidden argument*/List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379_RuntimeMethod_var); if (!L_2) { goto IL_000e; } } { // return; return; } IL_000e: { // s_Raycasters.Add(baseRaycaster); IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_3 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0(); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = ___baseRaycaster0; List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0(L_3, L_4, /*hidden argument*/List_1_Add_mC1DB4C1FAE9E6A63959D08BAB319E9264B469EE0_RuntimeMethod_var); // } return; } } // System.Collections.Generic.List`1<UnityEngine.EventSystems.BaseRaycaster> UnityEngine.EventSystems.RaycasterManager::GetRaycasters() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return s_Raycasters; IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0(); return L_0; } } // System.Void UnityEngine.EventSystems.RaycasterManager::RemoveRaycasters(UnityEngine.EventSystems.BaseRaycaster) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624 (BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * ___baseRaycaster0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycasterManager_RemoveRaycasters_m26668BA781D690D83E3417436D2D9AE577004624_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!s_Raycasters.Contains(baseRaycaster)) IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0(); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_1 = ___baseRaycaster0; bool L_2 = List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379(L_0, L_1, /*hidden argument*/List_1_Contains_m8F95394505FB39DAE82E532546756505C14CC379_RuntimeMethod_var); if (L_2) { goto IL_000e; } } { // return; return; } IL_000e: { // s_Raycasters.Remove(baseRaycaster); IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_3 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0(); BaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966 * L_4 = ___baseRaycaster0; List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8(L_3, L_4, /*hidden argument*/List_1_Remove_m5568E10AC94A0EA5A424CD633F6FC4D62A05D3F8_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.EventSystems.RaycasterManager::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void RaycasterManager__cctor_mEF2E08745F0138B43512752C0E151055B953A3AF (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycasterManager__cctor_mEF2E08745F0138B43512752C0E151055B953A3AF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private static readonly List<BaseRaycaster> s_Raycasters = new List<BaseRaycaster>(); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = (List_1_tE44A303DE85018C722D021A9716A97568780A0E1 *)il2cpp_codegen_object_new(List_1_tE44A303DE85018C722D021A9716A97568780A0E1_il2cpp_TypeInfo_var); List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE(L_0, /*hidden argument*/List_1__ctor_m0FEB7C9D74FA782CD2962232418ECC84981E0ACE_RuntimeMethod_var); ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->set_s_Raycasters_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.StandaloneInputModule::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule__ctor_m7ACED26CC5670B0729809379560FCBE0D0311AC8 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule__ctor_m7ACED26CC5670B0729809379560FCBE0D0311AC8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private string m_HorizontalAxis = "Horizontal"; __this->set_m_HorizontalAxis_23(_stringLiteral4F57A1CE99E68A7B05C42D0A7EA0070EAFABD31C); // private string m_VerticalAxis = "Vertical"; __this->set_m_VerticalAxis_24(_stringLiteral4B937CC841D82F8936CEF1EFB88708AB5B0F1EE5); // private string m_SubmitButton = "Submit"; __this->set_m_SubmitButton_25(_stringLiteral2DACF65959849884A011F36F76A04EEBEA94C5EA); // private string m_CancelButton = "Cancel"; __this->set_m_CancelButton_26(_stringLiteral77DFD2135F4DB726C47299BB55BE26F7F4525A46); // private float m_InputActionsPerSecond = 10; __this->set_m_InputActionsPerSecond_27((10.0f)); // private float m_RepeatDelay = 0.5f; __this->set_m_RepeatDelay_28((0.5f)); // protected StandaloneInputModule() PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510(__this, /*hidden argument*/NULL); // } return; } } // UnityEngine.EventSystems.StandaloneInputModule_InputMode UnityEngine.EventSystems.StandaloneInputModule::get_inputMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t StandaloneInputModule_get_inputMode_m9E4FF00674C049A7F600D0CC5D278F474232B3D4 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return InputMode.Mouse; } return (int32_t)(0); } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_allowActivationOnMobileDevice() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_allowActivationOnMobileDevice_mEBF5E05C6A412A45CCB07502C4798DCE743FDAEF (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_ForceModuleActive; } bool L_0 = __this->get_m_ForceModuleActive_29(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_allowActivationOnMobileDevice(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_allowActivationOnMobileDevice_m00941F74B0F6A1EB46E2BD52FF4907BE0617D547 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_ForceModuleActive = value; } bool L_0 = ___value0; __this->set_m_ForceModuleActive_29(L_0); // set { m_ForceModuleActive = value; } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::get_forceModuleActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_get_forceModuleActive_m6D41F04E01F96727E0246D6B74F63E0312E25022 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_ForceModuleActive; } bool L_0 = __this->get_m_ForceModuleActive_29(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_forceModuleActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_forceModuleActive_m0438ABF86C05D6ACCE740D0464190AB0B2B44134 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_ForceModuleActive = value; } bool L_0 = ___value0; __this->set_m_ForceModuleActive_29(L_0); // set { m_ForceModuleActive = value; } return; } } // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_inputActionsPerSecond() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_inputActionsPerSecond_m9F5DE02D9DF4B16A6E0D0F36CB0CD293AB9C14EC (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_InputActionsPerSecond; } float L_0 = __this->get_m_InputActionsPerSecond_27(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_inputActionsPerSecond(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_inputActionsPerSecond_m13D9F85BEB9BBE3C28498C3248C298AD86129950 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_InputActionsPerSecond = value; } float L_0 = ___value0; __this->set_m_InputActionsPerSecond_27(L_0); // set { m_InputActionsPerSecond = value; } return; } } // System.Single UnityEngine.EventSystems.StandaloneInputModule::get_repeatDelay() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float StandaloneInputModule_get_repeatDelay_m4FE04D7CFC8C789C9503E841FC5E0711CB0F8986 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_RepeatDelay; } float L_0 = __this->get_m_RepeatDelay_28(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_repeatDelay(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_repeatDelay_mD0B81B79DE60C3C26CAF2CDF1DAC32D02B148AFD (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_RepeatDelay = value; } float L_0 = ___value0; __this->set_m_RepeatDelay_28(L_0); // set { m_RepeatDelay = value; } return; } } // System.String UnityEngine.EventSystems.StandaloneInputModule::get_horizontalAxis() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_horizontalAxis_m0C0B26CDBBBD3AC956FBF77BB177BD719DF41791 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_HorizontalAxis; } String_t* L_0 = __this->get_m_HorizontalAxis_23(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_horizontalAxis(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_horizontalAxis_m6458621A42F073F7CC8EDF884E3FBC3C2BBAA7B1 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // set { m_HorizontalAxis = value; } String_t* L_0 = ___value0; __this->set_m_HorizontalAxis_23(L_0); // set { m_HorizontalAxis = value; } return; } } // System.String UnityEngine.EventSystems.StandaloneInputModule::get_verticalAxis() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_verticalAxis_mDF726FB43588DFA1D52E4CD825637B577EE06ED6 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_VerticalAxis; } String_t* L_0 = __this->get_m_VerticalAxis_24(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_verticalAxis(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_verticalAxis_mA75D79740A9057B319CF78A49209A35243E16948 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // set { m_VerticalAxis = value; } String_t* L_0 = ___value0; __this->set_m_VerticalAxis_24(L_0); // set { m_VerticalAxis = value; } return; } } // System.String UnityEngine.EventSystems.StandaloneInputModule::get_submitButton() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_submitButton_m19B44B9FA36F84540E00BBBF7AA38799D2F2B0B3 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_SubmitButton; } String_t* L_0 = __this->get_m_SubmitButton_25(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_submitButton(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_submitButton_m4DB70E5FBAAE564C3CFD6C8908B9B19D247949A8 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // set { m_SubmitButton = value; } String_t* L_0 = ___value0; __this->set_m_SubmitButton_25(L_0); // set { m_SubmitButton = value; } return; } } // System.String UnityEngine.EventSystems.StandaloneInputModule::get_cancelButton() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* StandaloneInputModule_get_cancelButton_m0FB6DBE18639C06D6A124D89F2754F21D0F4CD76 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // get { return m_CancelButton; } String_t* L_0 = __this->get_m_CancelButton_26(); return L_0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::set_cancelButton(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_set_cancelButton_m4E19B22DEAF8E7C5F3C3A29B0198173772CB8A26 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // set { m_CancelButton = value; } String_t* L_0 = ___value0; __this->set_m_CancelButton_26(L_0); // set { m_CancelButton = value; } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldIgnoreEventsOnNoFocus() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; { // switch (SystemInfo.operatingSystemFamily) int32_t L_0 = SystemInfo_get_operatingSystemFamily_mA35FE1FF2DD6240B2880DC5F642D4A0CC2B58D8D(/*hidden argument*/NULL); V_0 = L_0; int32_t L_1 = V_0; if ((!(((uint32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1))) <= ((uint32_t)2)))) { goto IL_000e; } } { // return true; return (bool)1; } IL_000e: { // return false; return (bool)0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::UpdateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_UpdateModule_m0525AD093E45EFB1FE8484731A81C3E45222EFB9 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_UpdateModule_m0525AD093E45EFB1FE8484731A81C3E45222EFB9_MetadataUsageId); s_Il2CppMethodInitialized = true; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus()) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0064; } } { bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C(__this, /*hidden argument*/NULL); if (!L_2) { goto IL_0064; } } { // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = __this->get_m_InputPointerEvent_22(); if (!L_3) { goto IL_005c; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = __this->get_m_InputPointerEvent_22(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_4, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_6 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_5, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_6) { goto IL_005c; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = __this->get_m_InputPointerEvent_22(); bool L_8 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_005c; } } { // ReleaseMouse(m_InputPointerEvent, m_InputPointerEvent.pointerCurrentRaycast.gameObject); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = __this->get_m_InputPointerEvent_22(); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = __this->get_m_InputPointerEvent_22(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_11 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_10, /*hidden argument*/NULL); V_0 = L_11; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_0), /*hidden argument*/NULL); StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1(__this, L_9, L_12, /*hidden argument*/NULL); } IL_005c: { // m_InputPointerEvent = null; __this->set_m_InputPointerEvent_22((PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *)NULL); // return; return; } IL_0064: { // m_LastMousePosition = m_MousePosition; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = __this->get_m_MousePosition_20(); __this->set_m_LastMousePosition_19(L_13); // m_MousePosition = input.mousePosition; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_14 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_15 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_14); __this->set_m_MousePosition_20(L_15); // } return; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ReleaseMouse(UnityEngine.EventSystems.PointerEventData,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___currentOverGo1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_0, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_3 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_1, L_2, L_3, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var); // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___currentOverGo1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_4, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var); V_0 = L_5; // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_6, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_9 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_7, L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_0043; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0; bool L_11 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0043; } } { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_12, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_14 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_15 = ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB(L_13, L_14, L_15, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var); // } goto IL_0066; } IL_0043: { // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_16, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_18 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_17, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_18) { goto IL_0066; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = ___pointerEvent0; bool L_20 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_19, /*hidden argument*/NULL); if (!L_20) { goto IL_0066; } } { // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = ___currentOverGo1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_22 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_23 = ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline(/*hidden argument*/NULL); ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE(L_21, L_22, L_23, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var); } IL_0066: { // pointerEvent.eligibleForClick = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_24 = ___pointerEvent0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_24, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_25 = ___pointerEvent0; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_25, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_26, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // if (pointerEvent.pointerDrag != null && pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_27 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_27, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_29 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_28, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_29) { goto IL_00a3; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_30 = ___pointerEvent0; bool L_31 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_30, /*hidden argument*/NULL); if (!L_31) { goto IL_00a3; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_32 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_33 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_32, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_35 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_33, L_34, L_35, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var); } IL_00a3: { // pointerEvent.dragging = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = ___pointerEvent0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_36, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerDrag = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_37 = ___pointerEvent0; PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_37, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // if (currentOverGo != pointerEvent.pointerEnter) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_38 = ___currentOverGo1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_40 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_39, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_41 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_38, L_40, /*hidden argument*/NULL); if (!L_41) { goto IL_00cf; } } { // HandlePointerExitAndEnter(pointerEvent, null); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = ___pointerEvent0; BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_42, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // HandlePointerExitAndEnter(pointerEvent, currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_43 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = ___currentOverGo1; BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_43, L_44, /*hidden argument*/NULL); } IL_00cf: { // m_InputPointerEvent = pointerEvent; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___pointerEvent0; __this->set_m_InputPointerEvent_22(L_45); // } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::IsModuleSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_IsModuleSupported_mB6AE0DFF7278B18B24FD5FC1D1ACE571D26FCABA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // return m_ForceModuleActive || input.mousePresent || input.touchSupported; bool L_0 = __this->get_m_ForceModuleActive_29(); if (L_0) { goto IL_0021; } } { BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_1 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_2 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_1); if (L_2) { goto IL_0021; } } { BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_4 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_3); return L_4; } IL_0021: { return (bool)1; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ShouldActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ShouldActivateModule_mD6CF146E884E38E295E95C6AC3A355029E653D35 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_ShouldActivateModule_mD6CF146E884E38E295E95C6AC3A355029E653D35_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); { // if (!base.ShouldActivateModule()) bool L_0 = BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000a; } } { // return false; return (bool)0; } IL_000a: { // var shouldActivate = m_ForceModuleActive; bool L_1 = __this->get_m_ForceModuleActive_29(); V_0 = L_1; // shouldActivate |= input.GetButtonDown(m_SubmitButton); bool L_2 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_4 = __this->get_m_SubmitButton_25(); bool L_5 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_3, L_4); V_0 = (bool)((int32_t)((int32_t)L_2|(int32_t)L_5)); // shouldActivate |= input.GetButtonDown(m_CancelButton); bool L_6 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_7 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_8 = __this->get_m_CancelButton_26(); bool L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8); V_0 = (bool)((int32_t)((int32_t)L_6|(int32_t)L_9)); // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_HorizontalAxis), 0.0f); bool L_10 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_11 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_12 = __this->get_m_HorizontalAxis_23(); float L_13 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_11, L_12); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_14 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_13, (0.0f), /*hidden argument*/NULL); V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)((((int32_t)L_14) == ((int32_t)0))? 1 : 0))); // shouldActivate |= !Mathf.Approximately(input.GetAxisRaw(m_VerticalAxis), 0.0f); bool L_15 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_16 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_17 = __this->get_m_VerticalAxis_24(); float L_18 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_16, L_17); bool L_19 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_18, (0.0f), /*hidden argument*/NULL); V_0 = (bool)((int32_t)((int32_t)L_15|(int32_t)((((int32_t)L_19) == ((int32_t)0))? 1 : 0))); // shouldActivate |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f; bool L_20 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = __this->get_m_MousePosition_20(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_22 = __this->get_m_LastMousePosition_19(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_21, L_22, /*hidden argument*/NULL); V_1 = L_23; float L_24 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_1), /*hidden argument*/NULL); V_0 = (bool)((int32_t)((int32_t)L_20|(int32_t)((((float)L_24) > ((float)(0.0f)))? 1 : 0))); // shouldActivate |= input.GetMouseButtonDown(0); bool L_25 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_26 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_27 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_26, 0); V_0 = (bool)((int32_t)((int32_t)L_25|(int32_t)L_27)); // if (input.touchCount > 0) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_28 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_29 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_28); if ((((int32_t)L_29) <= ((int32_t)0))) { goto IL_00bd; } } { // shouldActivate = true; V_0 = (bool)1; } IL_00bd: { // return shouldActivate; bool L_30 = V_0; return L_30; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ActivateModule_m4861DB0128B954D53E51FB5A6CC1524346F76A1E (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_ActivateModule_m4861DB0128B954D53E51FB5A6CC1524346F76A1E_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; { // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus()) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0016; } } { bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C(__this, /*hidden argument*/NULL); if (!L_2) { goto IL_0016; } } { // return; return; } IL_0016: { // base.ActivateModule(); BaseInputModule_ActivateModule_m1F16D868703EBA8610E0C2DF86B4760F934631D7(__this, /*hidden argument*/NULL); // m_MousePosition = input.mousePosition; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_3); __this->set_m_MousePosition_20(L_4); // m_LastMousePosition = input.mousePosition; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_5 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_5); __this->set_m_LastMousePosition_19(L_6); // var toSelect = eventSystem.currentSelectedGameObject; EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_7, /*hidden argument*/NULL); V_0 = L_8; // if (toSelect == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_10 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_9, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_10) { goto IL_005f; } } { // toSelect = eventSystem.firstSelectedGameObject; EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_11 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1_inline(L_11, /*hidden argument*/NULL); V_0 = L_12; } IL_005f: { // eventSystem.SetSelectedGameObject(toSelect, GetBaseEventData()); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_13 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = V_0; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_15 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this); EventSystem_SetSelectedGameObject_m532EE7D0346462EDBB56E5BCD048CB3BEFB84E3A(L_13, L_14, L_15, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::DeactivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_DeactivateModule_m3495EC499261ADF166421DB15383F2808614CFDA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // base.DeactivateModule(); BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249(__this, /*hidden argument*/NULL); // ClearSelection(); PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::Process() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_Process_mBF40EA3762B85C417E6F88D531174D05A7FFCE75 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { bool V_0 = false; { // if (!eventSystem.isFocused && ShouldIgnoreEventsOnNoFocus()) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0016; } } { bool L_2 = StandaloneInputModule_ShouldIgnoreEventsOnNoFocus_m00C2E7810D0D323B1A4A72097A75C6C2A87F0D9C(__this, /*hidden argument*/NULL); if (!L_2) { goto IL_0016; } } { // return; return; } IL_0016: { // bool usedEvent = SendUpdateEventToSelectedObject(); bool L_3 = StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB(__this, /*hidden argument*/NULL); V_0 = L_3; // if (!ProcessTouchEvents() && input.mousePresent) bool L_4 = StandaloneInputModule_ProcessTouchEvents_mFEED66642E804A218DD34A9C5F0F8EAA5CA3B019(__this, /*hidden argument*/NULL); if (L_4) { goto IL_0038; } } { BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_5 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_6 = VirtFuncInvoker0< bool >::Invoke(22 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_mousePresent() */, L_5); if (!L_6) { goto IL_0038; } } { // ProcessMouseEvent(); StandaloneInputModule_ProcessMouseEvent_m54B75447C4D230F1FBB2E9A440B323403CC176C0(__this, /*hidden argument*/NULL); } IL_0038: { // if (eventSystem.sendNavigationEvents) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); bool L_8 = EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3_inline(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_005b; } } { // if (!usedEvent) bool L_9 = V_0; if (L_9) { goto IL_0051; } } { // usedEvent |= SendMoveEventToSelectedObject(); bool L_10 = V_0; bool L_11 = StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3(__this, /*hidden argument*/NULL); V_0 = (bool)((int32_t)((int32_t)L_10|(int32_t)L_11)); } IL_0051: { // if (!usedEvent) bool L_12 = V_0; if (L_12) { goto IL_005b; } } { // SendSubmitEventToSelectedObject(); StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA(__this, /*hidden argument*/NULL); } IL_005b: { // } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchEvents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ProcessTouchEvents_mFEED66642E804A218DD34A9C5F0F8EAA5CA3B019 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_4 = NULL; { // for (int i = 0; i < input.touchCount; ++i) V_0 = 0; goto IL_0053; } IL_0004: { // Touch touch = input.GetTouch(i); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_1 = V_0; Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_2 = VirtFuncInvoker1< Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1); V_1 = L_2; // if (touch.type == TouchType.Indirect) int32_t L_3 = Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&V_1), /*hidden argument*/NULL); if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_004f; } } { // var pointer = GetTouchPointerEventData(touch, out pressed, out released); Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_4 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055(__this, L_4, (bool*)(&V_3), (bool*)(&V_2), /*hidden argument*/NULL); V_4 = L_5; // ProcessTouchPress(pointer, pressed, released); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = V_4; bool L_7 = V_3; bool L_8 = V_2; StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51(__this, L_6, L_7, L_8, /*hidden argument*/NULL); // if (!released) bool L_9 = V_2; if (L_9) { goto IL_0047; } } { // ProcessMove(pointer); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_4; VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10); // ProcessDrag(pointer); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = V_4; VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11); // } goto IL_004f; } IL_0047: { // RemovePointerData(pointer); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_4; PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA(__this, L_12, /*hidden argument*/NULL); } IL_004f: { // for (int i = 0; i < input.touchCount; ++i) int32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0053: { // for (int i = 0; i < input.touchCount; ++i) int32_t L_14 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_15 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15); if ((((int32_t)L_14) < ((int32_t)L_16))) { goto IL_0004; } } { // return input.touchCount > 0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_17 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_18 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_17); return (bool)((((int32_t)L_18) > ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessTouchPress_m74A52DA64B9C5EB8B5A38889F25BFEAFC284FB51_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1; memset((&V_1), 0, sizeof(V_1)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL; float V_3 = 0.0f; int32_t V_4 = 0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL; { // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_1 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_0, /*hidden argument*/NULL); V_1 = L_1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL); V_0 = L_2; // if (pressed) bool L_3 = ___pressed1; if (!L_3) { goto IL_0125; } } { // pointerEvent.eligibleForClick = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___pointerEvent0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_4, (bool)1, /*hidden argument*/NULL); // pointerEvent.delta = Vector2.zero; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_5, L_6, /*hidden argument*/NULL); // pointerEvent.dragging = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = ___pointerEvent0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_7, (bool)0, /*hidden argument*/NULL); // pointerEvent.useDragThreshold = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = ___pointerEvent0; PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(L_8, (bool)1, /*hidden argument*/NULL); // pointerEvent.pressPosition = pointerEvent.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___pointerEvent0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_10, /*hidden argument*/NULL); PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(L_9, L_11, /*hidden argument*/NULL); // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___pointerEvent0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___pointerEvent0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_14 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_13, /*hidden argument*/NULL); PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline(L_12, L_14, /*hidden argument*/NULL); // DeselectIfSelectionChanged(currentOverGo, pointerEvent); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___pointerEvent0; PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD(__this, L_15, L_16, /*hidden argument*/NULL); // if (pointerEvent.pointerEnter != currentOverGo) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_17, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_20 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, L_19, /*hidden argument*/NULL); if (!L_20) { goto IL_0072; } } { // HandlePointerExitAndEnter(pointerEvent, currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_0; BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_21, L_22, /*hidden argument*/NULL); // pointerEvent.pointerEnter = currentOverGo; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_23 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0; PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_23, L_24, /*hidden argument*/NULL); } IL_0072: { // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_27 = ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline(/*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706(L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var); V_2 = L_28; // if (newPressed == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_30 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_29, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_30) { goto IL_008f; } } { // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var); V_2 = L_32; } IL_008f: { // float time = Time.unscaledTime; float L_33 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL); V_3 = L_33; // if (newPressed == pointerEvent.lastPress) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = V_2; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(L_35, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_37 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_34, L_36, /*hidden argument*/NULL); if (!L_37) { goto IL_00d6; } } { // var diffTime = time - pointerEvent.clickTime; float L_38 = V_3; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = ___pointerEvent0; float L_40 = PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline(L_39, /*hidden argument*/NULL); // if (diffTime < 0.3f) if ((!(((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))) < ((float)(0.3f))))) { goto IL_00c6; } } { // ++pointerEvent.clickCount; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_41 = ___pointerEvent0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = L_41; int32_t L_43 = PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline(L_42, /*hidden argument*/NULL); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)); int32_t L_44 = V_4; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_42, L_44, /*hidden argument*/NULL); goto IL_00cd; } IL_00c6: { // pointerEvent.clickCount = 1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___pointerEvent0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_45, 1, /*hidden argument*/NULL); } IL_00cd: { // pointerEvent.clickTime = time; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_46 = ___pointerEvent0; float L_47 = V_3; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_46, L_47, /*hidden argument*/NULL); // } goto IL_00dd; } IL_00d6: { // pointerEvent.clickCount = 1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_48 = ___pointerEvent0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_48, 1, /*hidden argument*/NULL); } IL_00dd: { // pointerEvent.pointerPress = newPressed; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_49 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = V_2; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_49, L_50, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = currentOverGo; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_51 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_51, L_52, /*hidden argument*/NULL); // pointerEvent.clickTime = time; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = ___pointerEvent0; float L_54 = V_3; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_53, L_54, /*hidden argument*/NULL); // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_55 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99(L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var); PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_55, L_57, /*hidden argument*/NULL); // if (pointerEvent.pointerDrag != null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_58 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_58, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_60 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_59, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_60) { goto IL_011e; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_61 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_61, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_64 = ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var); } IL_011e: { // m_InputPointerEvent = pointerEvent; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_65 = ___pointerEvent0; __this->set_m_InputPointerEvent_22(L_65); } IL_0125: { // if (released) bool L_66 = ___released2; if (!L_66) { goto IL_01fe; } } { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_67 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_67, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_69 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_70 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_68, L_69, L_70, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var); // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_71, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var); V_5 = L_72; // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_73 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_73, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = V_5; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_76 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_74, L_75, /*hidden argument*/NULL); if (!L_76) { goto IL_0170; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_77 = ___pointerEvent0; bool L_78 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(L_77, /*hidden argument*/NULL); if (!L_78) { goto IL_0170; } } { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_79 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_79, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_81 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_82 = ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB(L_80, L_81, L_82, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var); // } goto IL_0193; } IL_0170: { // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_83 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_84 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_83, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_85 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_84, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_85) { goto IL_0193; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_86 = ___pointerEvent0; bool L_87 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_86, /*hidden argument*/NULL); if (!L_87) { goto IL_0193; } } { // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_88 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_89 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_90 = ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline(/*hidden argument*/NULL); ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE(L_88, L_89, L_90, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var); } IL_0193: { // pointerEvent.eligibleForClick = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_91 = ___pointerEvent0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_91, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_92 = ___pointerEvent0; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_92, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_93 = ___pointerEvent0; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_93, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // if (pointerEvent.pointerDrag != null && pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_94 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_94, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_96 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_95, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_96) { goto IL_01d0; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_97 = ___pointerEvent0; bool L_98 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_97, /*hidden argument*/NULL); if (!L_98) { goto IL_01d0; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_99 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_100 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_99, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_101 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_102 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_100, L_101, L_102, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var); } IL_01d0: { // pointerEvent.dragging = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_103 = ___pointerEvent0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_103, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerDrag = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_104 = ___pointerEvent0; PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_104, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_105 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_106 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_105, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_107 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_108 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL); ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB(L_106, L_107, L_108, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB_RuntimeMethod_var); // pointerEvent.pointerEnter = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_109 = ___pointerEvent0; PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_109, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // m_InputPointerEvent = pointerEvent; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_110 = ___pointerEvent0; __this->set_m_InputPointerEvent_22(L_110); } IL_01fe: { // } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendSubmitEventToSelectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_SendSubmitEventToSelectedObject_m132BF623619679A3E5871B7DA5BC5DD7B2E274DA_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * V_0 = NULL; { // if (eventSystem.currentSelectedGameObject == null) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0015; } } { // return false; return (bool)0; } IL_0015: { // var data = GetBaseEventData(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_3 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this); V_0 = L_3; // if (input.GetButtonDown(m_SubmitButton)) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_4 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_5 = __this->get_m_SubmitButton_25(); bool L_6 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_4, L_5); if (!L_6) { goto IL_0046; } } { // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.submitHandler); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_7 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_7, /*hidden argument*/NULL); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_9 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_10 = ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202(L_8, L_9, L_10, /*hidden argument*/ExecuteEvents_Execute_TisISubmitHandler_tCFAD2814817B87B883DB9E7F84EE0196C9E531C5_m323E82337667B995B90E6606FBA640AE22F34202_RuntimeMethod_var); } IL_0046: { // if (input.GetButtonDown(m_CancelButton)) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_11 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_12 = __this->get_m_CancelButton_26(); bool L_13 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_11, L_12); if (!L_13) { goto IL_0070; } } { // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.cancelHandler); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_14 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_14, /*hidden argument*/NULL); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_16 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_17 = ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5(L_15, L_16, L_17, /*hidden argument*/ExecuteEvents_Execute_TisICancelHandler_t868799EEEF8164176835C988494360950CFB75B3_m9AE2C1FA291D2A1AB4A4A6967944CBF342A229A5_RuntimeMethod_var); } IL_0070: { // return data.used; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_18 = V_0; bool L_19 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_18); return L_19; } } // UnityEngine.Vector2 UnityEngine.EventSystems.StandaloneInputModule::GetRawMoveVector() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // Vector2 move = Vector2.zero; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); V_0 = L_0; // move.x = input.GetAxisRaw(m_HorizontalAxis); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_1 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_2 = __this->get_m_HorizontalAxis_23(); float L_3 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_1, L_2); (&V_0)->set_x_0(L_3); // move.y = input.GetAxisRaw(m_VerticalAxis); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_4 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_5 = __this->get_m_VerticalAxis_24(); float L_6 = VirtFuncInvoker1< float, String_t* >::Invoke(31 /* System.Single UnityEngine.EventSystems.BaseInput::GetAxisRaw(System.String) */, L_4, L_5); (&V_0)->set_y_1(L_6); // if (input.GetButtonDown(m_HorizontalAxis)) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_7 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_8 = __this->get_m_HorizontalAxis_23(); bool L_9 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_7, L_8); if (!L_9) { goto IL_007b; } } { // if (move.x < 0) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_10 = V_0; float L_11 = L_10.get_x_0(); if ((!(((float)L_11) < ((float)(0.0f))))) { goto IL_0062; } } { // move.x = -1f; (&V_0)->set_x_0((-1.0f)); } IL_0062: { // if (move.x > 0) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = V_0; float L_13 = L_12.get_x_0(); if ((!(((float)L_13) > ((float)(0.0f))))) { goto IL_007b; } } { // move.x = 1f; (&V_0)->set_x_0((1.0f)); } IL_007b: { // if (input.GetButtonDown(m_VerticalAxis)) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_14 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); String_t* L_15 = __this->get_m_VerticalAxis_24(); bool L_16 = VirtFuncInvoker1< bool, String_t* >::Invoke(32 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetButtonDown(System.String) */, L_14, L_15); if (!L_16) { goto IL_00c0; } } { // if (move.y < 0) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = V_0; float L_18 = L_17.get_y_1(); if ((!(((float)L_18) < ((float)(0.0f))))) { goto IL_00a7; } } { // move.y = -1f; (&V_0)->set_y_1((-1.0f)); } IL_00a7: { // if (move.y > 0) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = V_0; float L_20 = L_19.get_y_1(); if ((!(((float)L_20) > ((float)(0.0f))))) { goto IL_00c0; } } { // move.y = 1f; (&V_0)->set_y_1((1.0f)); } IL_00c0: { // return move; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = V_0; return L_21; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendMoveEventToSelectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_SendMoveEventToSelectedObject_m45E5CAE198660284CF7DB1FA464B79F9E26D44D3_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * V_3 = NULL; { // float time = Time.unscaledTime; float L_0 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL); V_0 = L_0; // Vector2 movement = GetRawMoveVector(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = StandaloneInputModule_GetRawMoveVector_m36E309DADA8C0BB4CA0710FAABE0F4E9B77C2F6A(__this, /*hidden argument*/NULL); V_1 = L_1; // if (Mathf.Approximately(movement.x, 0f) && Mathf.Approximately(movement.y, 0f)) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2 = V_1; float L_3 = L_2.get_x_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_4 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_3, (0.0f), /*hidden argument*/NULL); if (!L_4) { goto IL_003a; } } { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = V_1; float L_6 = L_5.get_y_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_7 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_6, (0.0f), /*hidden argument*/NULL); if (!L_7) { goto IL_003a; } } { // m_ConsecutiveMoveCount = 0; __this->set_m_ConsecutiveMoveCount_18(0); // return false; return (bool)0; } IL_003a: { // bool similarDir = (Vector2.Dot(movement, m_LastMoveVector) > 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = V_1; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = __this->get_m_LastMoveVector_17(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); float L_10 = Vector2_Dot_m34F6A75BE3FC6F728233811943AC4406C7D905BA(L_8, L_9, /*hidden argument*/NULL); V_2 = (bool)((((float)L_10) > ((float)(0.0f)))? 1 : 0); // if (similarDir && m_ConsecutiveMoveCount == 1) bool L_11 = V_2; if (!L_11) { goto IL_006c; } } { int32_t L_12 = __this->get_m_ConsecutiveMoveCount_18(); if ((!(((uint32_t)L_12) == ((uint32_t)1)))) { goto IL_006c; } } { // if (time <= m_PrevActionTime + m_RepeatDelay) float L_13 = V_0; float L_14 = __this->get_m_PrevActionTime_16(); float L_15 = __this->get_m_RepeatDelay_28(); if ((!(((float)L_13) <= ((float)((float)il2cpp_codegen_add((float)L_14, (float)L_15)))))) { goto IL_0084; } } { // return false; return (bool)0; } IL_006c: { // if (time <= m_PrevActionTime + 1f / m_InputActionsPerSecond) float L_16 = V_0; float L_17 = __this->get_m_PrevActionTime_16(); float L_18 = __this->get_m_InputActionsPerSecond_27(); if ((!(((float)L_16) <= ((float)((float)il2cpp_codegen_add((float)L_17, (float)((float)((float)(1.0f)/(float)L_18)))))))) { goto IL_0084; } } { // return false; return (bool)0; } IL_0084: { // var axisEventData = GetAxisEventData(movement.x, movement.y, 0.6f); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_19 = V_1; float L_20 = L_19.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = V_1; float L_22 = L_21.get_y_1(); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_23 = VirtFuncInvoker3< AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 *, float, float, float >::Invoke(18 /* UnityEngine.EventSystems.AxisEventData UnityEngine.EventSystems.BaseInputModule::GetAxisEventData(System.Single,System.Single,System.Single) */, __this, L_20, L_22, (0.6f)); V_3 = L_23; // if (axisEventData.moveDir != MoveDirection.None) AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_24 = V_3; int32_t L_25 = AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4_inline(L_24, /*hidden argument*/NULL); if ((((int32_t)L_25) == ((int32_t)4))) { goto IL_00e4; } } { // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, axisEventData, ExecuteEvents.moveHandler); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_26 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_26, /*hidden argument*/NULL); AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_28 = V_3; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_29 = ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8(L_27, L_28, L_29, /*hidden argument*/ExecuteEvents_Execute_TisIMoveHandler_tD51D5B6A4C5B3A233263107AF0020BE185647D41_m7E0B60BCAA055F013451EDB41D328355DFC204A8_RuntimeMethod_var); // if (!similarDir) bool L_30 = V_2; if (L_30) { goto IL_00c6; } } { // m_ConsecutiveMoveCount = 0; __this->set_m_ConsecutiveMoveCount_18(0); } IL_00c6: { // m_ConsecutiveMoveCount++; int32_t L_31 = __this->get_m_ConsecutiveMoveCount_18(); __this->set_m_ConsecutiveMoveCount_18(((int32_t)il2cpp_codegen_add((int32_t)L_31, (int32_t)1))); // m_PrevActionTime = time; float L_32 = V_0; __this->set_m_PrevActionTime_16(L_32); // m_LastMoveVector = movement; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_33 = V_1; __this->set_m_LastMoveVector_17(L_33); // } goto IL_00eb; } IL_00e4: { // m_ConsecutiveMoveCount = 0; __this->set_m_ConsecutiveMoveCount_18(0); } IL_00eb: { // return axisEventData.used; AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * L_34 = V_3; bool L_35 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_34); return L_35; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m54B75447C4D230F1FBB2E9A440B323403CC176C0 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // ProcessMouseEvent(0); StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656(__this, 0, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::ForceAutoSelect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_ForceAutoSelect_m89726C63D482B7D8529A5FD74E57FB8A92107F02 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // return false; return (bool)0; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMouseEvent(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, int32_t ___id0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessMouseEvent_m4D1CB4E39517B014D3F81B9F0423B8FA6F8A8656_MetadataUsageId); s_Il2CppMethodInitialized = true; } MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * V_0 = NULL; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * V_1 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2; memset((&V_2), 0, sizeof(V_2)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_3; memset((&V_3), 0, sizeof(V_3)); { // var mouseData = GetMousePointerEventData(id); int32_t L_0 = ___id0; MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_1 = VirtFuncInvoker1< MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, L_0); V_0 = L_1; // var leftButtonData = mouseData.GetButtonState(PointerEventData.InputButton.Left).eventData; MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_2 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_3 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_2, 0, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_4 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_3, /*hidden argument*/NULL); V_1 = L_4; // m_CurrentFocusedGameObject = leftButtonData.buttonData.pointerCurrentRaycast.gameObject; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = L_5->get_buttonData_1(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_7 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_6, /*hidden argument*/NULL); V_2 = L_7; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_2), /*hidden argument*/NULL); __this->set_m_CurrentFocusedGameObject_21(L_8); // ProcessMousePress(leftButtonData); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_9 = V_1; StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4(__this, L_9, /*hidden argument*/NULL); // ProcessMove(leftButtonData.buttonData); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_10 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = L_10->get_buttonData_1(); VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_11); // ProcessDrag(leftButtonData.buttonData); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_12 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = L_12->get_buttonData_1(); VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_13); // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_14 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_15 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_14, 1, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_16 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_15, /*hidden argument*/NULL); StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4(__this, L_16, /*hidden argument*/NULL); // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Right).eventData.buttonData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_17 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_18 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_17, 1, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_19 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_18, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_20 = L_19->get_buttonData_1(); VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_20); // ProcessMousePress(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_21 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_22 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_21, 2, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_23 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_22, /*hidden argument*/NULL); StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4(__this, L_23, /*hidden argument*/NULL); // ProcessDrag(mouseData.GetButtonState(PointerEventData.InputButton.Middle).eventData.buttonData); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_24 = V_0; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_25 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_24, 2, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_26 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_25, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_27 = L_26->get_buttonData_1(); VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_27); // if (!Mathf.Approximately(leftButtonData.buttonData.scrollDelta.sqrMagnitude, 0.0f)) MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_28 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_29 = L_28->get_buttonData_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_30 = PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline(L_29, /*hidden argument*/NULL); V_3 = L_30; float L_31 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_3), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_32 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_31, (0.0f), /*hidden argument*/NULL); if (L_32) { goto IL_00e7; } } { // var scrollHandler = ExecuteEvents.GetEventHandler<IScrollHandler>(leftButtonData.buttonData.pointerCurrentRaycast.gameObject); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_33 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = L_33->get_buttonData_1(); RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_35 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_34, /*hidden argument*/NULL); V_2 = L_35; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_2), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04(L_36, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m862233B0489763DCCBC4FA2ADD82C50E3FAF6D04_RuntimeMethod_var); // ExecuteEvents.ExecuteHierarchy(scrollHandler, leftButtonData.buttonData, ExecuteEvents.scrollHandler); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_38 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = L_38->get_buttonData_1(); EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_40 = ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_inline(/*hidden argument*/NULL); ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853(L_37, L_39, L_40, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIScrollHandler_t3BB7CCD821B37EBB5EA18D30D65D4075FB43198B_m063662829D9B670BB6A7AC7E1E3B2E15B7B5A853_RuntimeMethod_var); } IL_00e7: { // } return; } } // System.Boolean UnityEngine.EventSystems.StandaloneInputModule::SendUpdateEventToSelectedObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_SendUpdateEventToSelectedObject_m2982A721762040935DE3835DE71FBA28650036FB_MetadataUsageId); s_Il2CppMethodInitialized = true; } BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * V_0 = NULL; { // if (eventSystem.currentSelectedGameObject == null) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_0, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_2 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_1, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_2) { goto IL_0015; } } { // return false; return (bool)0; } IL_0015: { // var data = GetBaseEventData(); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_3 = VirtFuncInvoker0< BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * >::Invoke(19 /* UnityEngine.EventSystems.BaseEventData UnityEngine.EventSystems.BaseInputModule::GetBaseEventData() */, __this); V_0 = L_3; // ExecuteEvents.Execute(eventSystem.currentSelectedGameObject, data, ExecuteEvents.updateSelectedHandler); EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_4 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline(L_4, /*hidden argument*/NULL); BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_6 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_7 = ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F(L_5, L_6, L_7, /*hidden argument*/ExecuteEvents_Execute_TisIUpdateSelectedHandler_t460F9A1B3655B6DD49656995D451206631B4F4D0_mB329B68CB3C37B08F026C3535849785664C3444F_RuntimeMethod_var); // return data.used; BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * L_8 = V_0; bool L_9 = VirtFuncInvoker0< bool >::Invoke(6 /* System.Boolean UnityEngine.EventSystems.AbstractEventData::get_used() */, L_8); return L_9; } } // System.Void UnityEngine.EventSystems.StandaloneInputModule::ProcessMousePress(UnityEngine.EventSystems.PointerInputModule_MouseButtonEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___data0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (StandaloneInputModule_ProcessMousePress_m795F279F981E957475C724C010FA8A87F9BE6CF4_MetadataUsageId); s_Il2CppMethodInitialized = true; } PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_2; memset((&V_2), 0, sizeof(V_2)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_3 = NULL; float V_4 = 0.0f; int32_t V_5 = 0; { // var pointerEvent = data.buttonData; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = ___data0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_1 = L_0->get_buttonData_1(); V_0 = L_1; // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = V_0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_3 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_2, /*hidden argument*/NULL); V_2 = L_3; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_2), /*hidden argument*/NULL); V_1 = L_4; // if (data.PressedThisFrame()) MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = ___data0; bool L_6 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_5, /*hidden argument*/NULL); if (!L_6) { goto IL_0118; } } { // pointerEvent.eligibleForClick = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = V_0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_7, (bool)1, /*hidden argument*/NULL); // pointerEvent.delta = Vector2.zero; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_8, L_9, /*hidden argument*/NULL); // pointerEvent.dragging = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_10, (bool)0, /*hidden argument*/NULL); // pointerEvent.useDragThreshold = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = V_0; PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(L_11, (bool)1, /*hidden argument*/NULL); // pointerEvent.pressPosition = pointerEvent.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = V_0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_13, /*hidden argument*/NULL); PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(L_12, L_14, /*hidden argument*/NULL); // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_15 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = V_0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_17 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_16, /*hidden argument*/NULL); PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline(L_15, L_17, /*hidden argument*/NULL); // DeselectIfSelectionChanged(currentOverGo, pointerEvent); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = V_0; PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD(__this, L_18, L_19, /*hidden argument*/NULL); // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_22 = ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline(/*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706(L_20, L_21, L_22, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var); V_3 = L_23; // if (newPressed == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_25 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_24, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_25) { goto IL_007e; } } { // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_26 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_26, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var); V_3 = L_27; } IL_007e: { // float time = Time.unscaledTime; float L_28 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL); V_4 = L_28; // if (newPressed == pointerEvent.lastPress) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_3; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_30 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(L_30, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_32 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_29, L_31, /*hidden argument*/NULL); if (!L_32) { goto IL_00c8; } } { // var diffTime = time - pointerEvent.clickTime; float L_33 = V_4; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_34 = V_0; float L_35 = PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline(L_34, /*hidden argument*/NULL); // if (diffTime < 0.3f) if ((!(((float)((float)il2cpp_codegen_subtract((float)L_33, (float)L_35))) < ((float)(0.3f))))) { goto IL_00b7; } } { // ++pointerEvent.clickCount; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_36 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_37 = L_36; int32_t L_38 = PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline(L_37, /*hidden argument*/NULL); V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_38, (int32_t)1)); int32_t L_39 = V_5; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_37, L_39, /*hidden argument*/NULL); goto IL_00be; } IL_00b7: { // pointerEvent.clickCount = 1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_40 = V_0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_40, 1, /*hidden argument*/NULL); } IL_00be: { // pointerEvent.clickTime = time; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_41 = V_0; float L_42 = V_4; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_41, L_42, /*hidden argument*/NULL); // } goto IL_00cf; } IL_00c8: { // pointerEvent.clickCount = 1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_43 = V_0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_43, 1, /*hidden argument*/NULL); } IL_00cf: { // pointerEvent.pointerPress = newPressed; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_44 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_45 = V_3; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_44, L_45, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = currentOverGo; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_46 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_47 = V_1; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_46, L_47, /*hidden argument*/NULL); // pointerEvent.clickTime = time; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_48 = V_0; float L_49 = V_4; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_48, L_49, /*hidden argument*/NULL); // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_50 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_51 = V_1; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99(L_51, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var); PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_50, L_52, /*hidden argument*/NULL); // if (pointerEvent.pointerDrag != null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_54 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_53, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_55 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_54, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_55) { goto IL_0111; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_56 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_56, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_58 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_59 = ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40(L_57, L_58, L_59, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var); } IL_0111: { // m_InputPointerEvent = pointerEvent; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_60 = V_0; __this->set_m_InputPointerEvent_22(L_60); } IL_0118: { // if (data.ReleasedThisFrame()) MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_61 = ___data0; bool L_62 = MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6(L_61, /*hidden argument*/NULL); if (!L_62) { goto IL_0128; } } { // ReleaseMouse(pointerEvent, currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_64 = V_1; StandaloneInputModule_ReleaseMouse_m1EE3D0D685BB09DAAE4556477420B7D05FE3F0C1(__this, L_63, L_64, /*hidden argument*/NULL); } IL_0128: { // } return; } } // UnityEngine.GameObject UnityEngine.EventSystems.StandaloneInputModule::GetCurrentFocusedGameObject() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * StandaloneInputModule_GetCurrentFocusedGameObject_mA354FCB4E2546E1F49D165207705A26D29EBB3D7 (StandaloneInputModule_tF3BDE3C0D374D1A0C87654254FA5E74F6B8C1EF5 * __this, const RuntimeMethod* method) { { // return m_CurrentFocusedGameObject; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_CurrentFocusedGameObject_21(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.TouchInputModule::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule__ctor_m170CD0EBE44E63A7061C8EA789455F21D0CB28ED (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // protected TouchInputModule() PointerInputModule__ctor_m1E5E97188BEB6F225E167E5D2BA6DAEF4BFA3510(__this, /*hidden argument*/NULL); // {} return; } } // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_allowActivationOnStandalone() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_allowActivationOnStandalone_mEC3885BA609BB734A3E8D2966B6CE6EF84789DBA (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // get { return m_ForceModuleActive; } bool L_0 = __this->get_m_ForceModuleActive_19(); return L_0; } } // System.Void UnityEngine.EventSystems.TouchInputModule::set_allowActivationOnStandalone(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_allowActivationOnStandalone_mB68D39F944C1E53061FADE6C67249B0A850168AA (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_ForceModuleActive = value; } bool L_0 = ___value0; __this->set_m_ForceModuleActive_19(L_0); // set { m_ForceModuleActive = value; } return; } } // System.Boolean UnityEngine.EventSystems.TouchInputModule::get_forceModuleActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // get { return m_ForceModuleActive; } bool L_0 = __this->get_m_ForceModuleActive_19(); return L_0; } } // System.Void UnityEngine.EventSystems.TouchInputModule::set_forceModuleActive(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_set_forceModuleActive_m75A21D5518C85738F24D394A54981CC8BE4BC9D4 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_ForceModuleActive = value; } bool L_0 = ___value0; __this->set_m_ForceModuleActive_19(L_0); // set { m_ForceModuleActive = value; } return; } } // System.Void UnityEngine.EventSystems.TouchInputModule::UpdateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_UpdateModule_mAA1097F92F5F1808251CB8D9BFD124AE2663AEDA (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchInputModule_UpdateModule_mAA1097F92F5F1808251CB8D9BFD124AE2663AEDA_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!eventSystem.isFocused) EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline(__this, /*hidden argument*/NULL); bool L_1 = EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0058; } } { // if (m_InputPointerEvent != null && m_InputPointerEvent.pointerDrag != null && m_InputPointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_2 = __this->get_m_InputPointerEvent_18(); if (!L_2) { goto IL_0051; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_3 = __this->get_m_InputPointerEvent_18(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_3, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_5 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_4, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_5) { goto IL_0051; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = __this->get_m_InputPointerEvent_18(); bool L_7 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_0051; } } { // ExecuteEvents.Execute(m_InputPointerEvent.pointerDrag, m_InputPointerEvent, ExecuteEvents.endDragHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = __this->get_m_InputPointerEvent_18(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_8, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = __this->get_m_InputPointerEvent_18(); IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_11 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_9, L_10, L_11, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var); } IL_0051: { // m_InputPointerEvent = null; __this->set_m_InputPointerEvent_18((PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 *)NULL); } IL_0058: { // m_LastMousePosition = m_MousePosition; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = __this->get_m_MousePosition_17(); __this->set_m_LastMousePosition_16(L_12); // m_MousePosition = input.mousePosition; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_13 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = VirtFuncInvoker0< Vector2_tA85D2DD88578276CA8A8796756458277E72D073D >::Invoke(26 /* UnityEngine.Vector2 UnityEngine.EventSystems.BaseInput::get_mousePosition() */, L_13); __this->set_m_MousePosition_17(L_14); // } return; } } // System.Boolean UnityEngine.EventSystems.TouchInputModule::IsModuleSupported() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_IsModuleSupported_m0F4864F8FCBCA2AF3820A53EB3D8634FAB6763E5 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // return forceModuleActive || input.touchSupported; bool L_0 = TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F_inline(__this, /*hidden argument*/NULL); if (L_0) { goto IL_0014; } } { BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_1 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_2 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_1); return L_2; } IL_0014: { return (bool)1; } } // System.Boolean UnityEngine.EventSystems.TouchInputModule::ShouldActivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_ShouldActivateModule_mB2F45197C70AC23D1250782612B10ACBC1262022 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchInputModule_ShouldActivateModule_mB2F45197C70AC23D1250782612B10ACBC1262022_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // if (!base.ShouldActivateModule()) bool L_0 = BaseInputModule_ShouldActivateModule_mA3CFFC349E1188C750346FC1B52F44D770104BCD(__this, /*hidden argument*/NULL); if (L_0) { goto IL_000a; } } { // return false; return (bool)0; } IL_000a: { // if (m_ForceModuleActive) bool L_1 = __this->get_m_ForceModuleActive_19(); if (!L_1) { goto IL_0014; } } { // return true; return (bool)1; } IL_0014: { // if (UseFakeInput()) bool L_2 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL); if (!L_2) { goto IL_004a; } } { // bool wantsEnable = input.GetMouseButtonDown(0); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_3 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_4 = VirtFuncInvoker1< bool, int32_t >::Invoke(23 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButtonDown(System.Int32) */, L_3, 0); // wantsEnable |= (m_MousePosition - m_LastMousePosition).sqrMagnitude > 0.0f; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = __this->get_m_MousePosition_17(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = __this->get_m_LastMousePosition_16(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_5, L_6, /*hidden argument*/NULL); V_0 = L_7; float L_8 = Vector2_get_sqrMagnitude_mAEE10A8ECE7D5754E10727BA8C9068A759AD7002((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), /*hidden argument*/NULL); // return wantsEnable; return (bool)((int32_t)((int32_t)L_4|(int32_t)((((float)L_8) > ((float)(0.0f)))? 1 : 0))); } IL_004a: { // if (input.touchCount > 0) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_9 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_10 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_9); if ((((int32_t)L_10) <= ((int32_t)0))) { goto IL_005a; } } { // return true; return (bool)1; } IL_005a: { // return false; return (bool)0; } } // System.Boolean UnityEngine.EventSystems.TouchInputModule::UseFakeInput() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // return !input.touchSupported; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_1 = VirtFuncInvoker0< bool >::Invoke(28 /* System.Boolean UnityEngine.EventSystems.BaseInput::get_touchSupported() */, L_0); return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); } } // System.Void UnityEngine.EventSystems.TouchInputModule::Process() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_Process_mA3BE6F717B77FE0267EBF12C53E9EA990E40EE48 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // if (UseFakeInput()) bool L_0 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL); if (!L_0) { goto IL_000f; } } { // FakeTouches(); TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663(__this, /*hidden argument*/NULL); return; } IL_000f: { // ProcessTouchEvents(); TouchInputModule_ProcessTouchEvents_m6A97A06586A000FF8C4C14DEEEE64E6876A79F08(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.EventSystems.TouchInputModule::FakeTouches() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchInputModule_FakeTouches_mB10F6B25D8CFACA3FD96C1823E6E4FF6427A5663_MetadataUsageId); s_Il2CppMethodInitialized = true; } MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * V_0 = NULL; { // var pointerData = GetMousePointerEventData(0); MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 * L_0 = VirtFuncInvoker1< MouseState_t4D6249AEF3F24542B7F13D49020EC1B8DC2F05D7 *, int32_t >::Invoke(27 /* UnityEngine.EventSystems.PointerInputModule/MouseState UnityEngine.EventSystems.PointerInputModule::GetMousePointerEventData(System.Int32) */, __this, 0); // var leftPressData = pointerData.GetButtonState(PointerEventData.InputButton.Left).eventData; ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * L_1 = MouseState_GetButtonState_m0C2884609F720A284C72EAEF061C781F4874CCAE(L_0, 0, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_2 = ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline(L_1, /*hidden argument*/NULL); V_0 = L_2; // if (leftPressData.PressedThisFrame()) MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_3 = V_0; bool L_4 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_3, /*hidden argument*/NULL); if (!L_4) { goto IL_002b; } } { // leftPressData.buttonData.delta = Vector2.zero; MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_5 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = L_5->get_buttonData_1(); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_6, L_7, /*hidden argument*/NULL); } IL_002b: { // ProcessTouchPress(leftPressData.buttonData, leftPressData.PressedThisFrame(), leftPressData.ReleasedThisFrame()); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_8 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = L_8->get_buttonData_1(); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_10 = V_0; bool L_11 = MouseButtonEventData_PressedThisFrame_m9437D00FBF27F51132154FA11AE9463377FDF86A(L_10, /*hidden argument*/NULL); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_12 = V_0; bool L_13 = MouseButtonEventData_ReleasedThisFrame_mD40162D1107F3C7EC2B560C415B20FD260051BB6(L_12, /*hidden argument*/NULL); TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949(__this, L_9, L_11, L_13, /*hidden argument*/NULL); // if (input.GetMouseButton(0)) BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_14 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); bool L_15 = VirtFuncInvoker1< bool, int32_t >::Invoke(25 /* System.Boolean UnityEngine.EventSystems.BaseInput::GetMouseButton(System.Int32) */, L_14, 0); if (!L_15) { goto IL_0069; } } { // ProcessMove(leftPressData.buttonData); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_16 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = L_16->get_buttonData_1(); VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_17); // ProcessDrag(leftPressData.buttonData); MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_18 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_19 = L_18->get_buttonData_1(); VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_19); } IL_0069: { // } return; } } // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchEvents() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchEvents_m6A97A06586A000FF8C4C14DEEEE64E6876A79F08 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 V_1; memset((&V_1), 0, sizeof(V_1)); bool V_2 = false; bool V_3 = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_4 = NULL; { // for (int i = 0; i < input.touchCount; ++i) V_0 = 0; goto IL_0053; } IL_0004: { // Touch touch = input.GetTouch(i); BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_0 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_1 = V_0; Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_2 = VirtFuncInvoker1< Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 , int32_t >::Invoke(30 /* UnityEngine.Touch UnityEngine.EventSystems.BaseInput::GetTouch(System.Int32) */, L_0, L_1); V_1 = L_2; // if (touch.type == TouchType.Indirect) int32_t L_3 = Touch_get_type_mAF919D12756ABA000A17146E82FDDFCEBFD6EEA9((Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 *)(&V_1), /*hidden argument*/NULL); if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_004f; } } { // var pointer = GetTouchPointerEventData(touch, out pressed, out released); Touch_tAACD32535FF3FE5DD91125E0B6987B93C68D2DE8 L_4 = V_1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = PointerInputModule_GetTouchPointerEventData_m630FA2AD7438552F7AF904ED42EA90FADD910055(__this, L_4, (bool*)(&V_3), (bool*)(&V_2), /*hidden argument*/NULL); V_4 = L_5; // ProcessTouchPress(pointer, pressed, released); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_6 = V_4; bool L_7 = V_3; bool L_8 = V_2; TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949(__this, L_6, L_7, L_8, /*hidden argument*/NULL); // if (!released) bool L_9 = V_2; if (L_9) { goto IL_0047; } } { // ProcessMove(pointer); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = V_4; VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(28 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessMove(UnityEngine.EventSystems.PointerEventData) */, __this, L_10); // ProcessDrag(pointer); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_11 = V_4; VirtActionInvoker1< PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * >::Invoke(29 /* System.Void UnityEngine.EventSystems.PointerInputModule::ProcessDrag(UnityEngine.EventSystems.PointerEventData) */, __this, L_11); // } goto IL_004f; } IL_0047: { // RemovePointerData(pointer); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = V_4; PointerInputModule_RemovePointerData_mDDADB278A6A01D38C46631A9531C62C17B4DEBEA(__this, L_12, /*hidden argument*/NULL); } IL_004f: { // for (int i = 0; i < input.touchCount; ++i) int32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_0053: { // for (int i = 0; i < input.touchCount; ++i) int32_t L_14 = V_0; BaseInput_t75E14D6E10222455BEB43FA300F478BEAB02DF82 * L_15 = BaseInputModule_get_input_m385A99609A705346D5288D047EE17374ED406BE7(__this, /*hidden argument*/NULL); int32_t L_16 = VirtFuncInvoker0< int32_t >::Invoke(29 /* System.Int32 UnityEngine.EventSystems.BaseInput::get_touchCount() */, L_15); if ((((int32_t)L_14) < ((int32_t)L_16))) { goto IL_0004; } } { // } return; } } // System.Void UnityEngine.EventSystems.TouchInputModule::ProcessTouchPress(UnityEngine.EventSystems.PointerEventData,System.Boolean,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___pointerEvent0, bool ___pressed1, bool ___released2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchInputModule_ProcessTouchPress_m10A4854C822E110906745CFB1EEAF846F48D2949_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 V_1; memset((&V_1), 0, sizeof(V_1)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL; float V_3 = 0.0f; int32_t V_4 = 0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL; { // var currentOverGo = pointerEvent.pointerCurrentRaycast.gameObject; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___pointerEvent0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_1 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_0, /*hidden argument*/NULL); V_1 = L_1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline((RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 *)(&V_1), /*hidden argument*/NULL); V_0 = L_2; // if (pressed) bool L_3 = ___pressed1; if (!L_3) { goto IL_0125; } } { // pointerEvent.eligibleForClick = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = ___pointerEvent0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_4, (bool)1, /*hidden argument*/NULL); // pointerEvent.delta = Vector2.zero; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline(L_5, L_6, /*hidden argument*/NULL); // pointerEvent.dragging = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = ___pointerEvent0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_7, (bool)0, /*hidden argument*/NULL); // pointerEvent.useDragThreshold = true; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_8 = ___pointerEvent0; PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline(L_8, (bool)1, /*hidden argument*/NULL); // pointerEvent.pressPosition = pointerEvent.position; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_9 = ___pointerEvent0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_10 = ___pointerEvent0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline(L_10, /*hidden argument*/NULL); PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline(L_9, L_11, /*hidden argument*/NULL); // pointerEvent.pointerPressRaycast = pointerEvent.pointerCurrentRaycast; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_12 = ___pointerEvent0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_13 = ___pointerEvent0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_14 = PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline(L_13, /*hidden argument*/NULL); PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline(L_12, L_14, /*hidden argument*/NULL); // DeselectIfSelectionChanged(currentOverGo, pointerEvent); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_16 = ___pointerEvent0; PointerInputModule_DeselectIfSelectionChanged_m3A32EDB68D6F489FD2A22CAB5A98D343E0634BDD(__this, L_15, L_16, /*hidden argument*/NULL); // if (pointerEvent.pointerEnter != currentOverGo) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_17 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_17, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_19 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_20 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, L_19, /*hidden argument*/NULL); if (!L_20) { goto IL_0072; } } { // HandlePointerExitAndEnter(pointerEvent, currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_21 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_0; BaseInputModule_HandlePointerExitAndEnter_mD32C0E209A19F78D07D964D162188D13762463BF(__this, L_21, L_22, /*hidden argument*/NULL); // pointerEvent.pointerEnter = currentOverGo; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_23 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0; PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_23, L_24, /*hidden argument*/NULL); } IL_0072: { // var newPressed = ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.pointerDownHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_26 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_27 = ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline(/*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706(L_25, L_26, L_27, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerDownHandler_tD9DAB9987B51AF8D4029CC24F52D17485684F4BF_m7109FC139AAD566492E6FABD873264235C450706_RuntimeMethod_var); V_2 = L_28; // if (newPressed == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_30 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_29, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_30) { goto IL_008f; } } { // newPressed = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_32 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_31, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var); V_2 = L_32; } IL_008f: { // float time = Time.unscaledTime; float L_33 = Time_get_unscaledTime_m57F78B855097C5BA632CF9BE60667A9DEBCAA472(/*hidden argument*/NULL); V_3 = L_33; // if (newPressed == pointerEvent.lastPress) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = V_2; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_35 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline(L_35, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_37 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_34, L_36, /*hidden argument*/NULL); if (!L_37) { goto IL_00d6; } } { // var diffTime = time - pointerEvent.clickTime; float L_38 = V_3; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_39 = ___pointerEvent0; float L_40 = PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline(L_39, /*hidden argument*/NULL); // if (diffTime < 0.3f) if ((!(((float)((float)il2cpp_codegen_subtract((float)L_38, (float)L_40))) < ((float)(0.3f))))) { goto IL_00c6; } } { // ++pointerEvent.clickCount; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_41 = ___pointerEvent0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_42 = L_41; int32_t L_43 = PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline(L_42, /*hidden argument*/NULL); V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_43, (int32_t)1)); int32_t L_44 = V_4; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_42, L_44, /*hidden argument*/NULL); goto IL_00cd; } IL_00c6: { // pointerEvent.clickCount = 1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_45 = ___pointerEvent0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_45, 1, /*hidden argument*/NULL); } IL_00cd: { // pointerEvent.clickTime = time; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_46 = ___pointerEvent0; float L_47 = V_3; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_46, L_47, /*hidden argument*/NULL); // } goto IL_00dd; } IL_00d6: { // pointerEvent.clickCount = 1; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_48 = ___pointerEvent0; PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline(L_48, 1, /*hidden argument*/NULL); } IL_00dd: { // pointerEvent.pointerPress = newPressed; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_49 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = V_2; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_49, L_50, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = currentOverGo; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_51 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_51, L_52, /*hidden argument*/NULL); // pointerEvent.clickTime = time; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_53 = ___pointerEvent0; float L_54 = V_3; PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline(L_53, L_54, /*hidden argument*/NULL); // pointerEvent.pointerDrag = ExecuteEvents.GetEventHandler<IDragHandler>(currentOverGo); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_55 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99(L_56, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIDragHandler_t196F681B5B4A5BFCDEA2A93CA0A75D504908D25B_m5A727D5FF70D5140242C84BF539D7BC0C4D84D99_RuntimeMethod_var); PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_55, L_57, /*hidden argument*/NULL); // if (pointerEvent.pointerDrag != null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_58 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_58, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_60 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_59, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_60) { goto IL_011e; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.initializePotentialDrag); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_61 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_61, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_63 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_64 = ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40(L_62, L_63, L_64, /*hidden argument*/ExecuteEvents_Execute_TisIInitializePotentialDragHandler_t56667A600E5BC5B8786753312DB9EDFE13455B45_m570C983BF282A5005C2BCA9BDFCDFF0805102D40_RuntimeMethod_var); } IL_011e: { // m_InputPointerEvent = pointerEvent; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_65 = ___pointerEvent0; __this->set_m_InputPointerEvent_18(L_65); } IL_0125: { // if (released) bool L_66 = ___released2; if (!L_66) { goto IL_01fe; } } { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerUpHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_67 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_67, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_69 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_70 = ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99(L_68, L_69, L_70, /*hidden argument*/ExecuteEvents_Execute_TisIPointerUpHandler_tAF005E3FEF3EA2D9DDA99FAA488955AA8B392102_mE7822304A5DF78074F7FE7B2255BCC9F70471C99_RuntimeMethod_var); // var pointerUpHandler = ExecuteEvents.GetEventHandler<IPointerClickHandler>(currentOverGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD(L_71, /*hidden argument*/ExecuteEvents_GetEventHandler_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_m96365BF6D04738F7FB08BF90EF5B2CB5AE01C1AD_RuntimeMethod_var); V_5 = L_72; // if (pointerEvent.pointerPress == pointerUpHandler && pointerEvent.eligibleForClick) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_73 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_73, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_75 = V_5; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_76 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_74, L_75, /*hidden argument*/NULL); if (!L_76) { goto IL_0170; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_77 = ___pointerEvent0; bool L_78 = PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline(L_77, /*hidden argument*/NULL); if (!L_78) { goto IL_0170; } } { // ExecuteEvents.Execute(pointerEvent.pointerPress, pointerEvent, ExecuteEvents.pointerClickHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_79 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline(L_79, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_81 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_82 = ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB(L_80, L_81, L_82, /*hidden argument*/ExecuteEvents_Execute_TisIPointerClickHandler_t337D40B4F0C87DA190B55BF225ADB716F4ADCA13_mA58C71DF6780888ADDA65BE907FBDC323D066ADB_RuntimeMethod_var); // } goto IL_0193; } IL_0170: { // else if (pointerEvent.pointerDrag != null && pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_83 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_84 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_83, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_85 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_84, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_85) { goto IL_0193; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_86 = ___pointerEvent0; bool L_87 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_86, /*hidden argument*/NULL); if (!L_87) { goto IL_0193; } } { // ExecuteEvents.ExecuteHierarchy(currentOverGo, pointerEvent, ExecuteEvents.dropHandler); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_88 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_89 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_90 = ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline(/*hidden argument*/NULL); ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE(L_88, L_89, L_90, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIDropHandler_t617E86EDCC6B18A39D69DFF444D5358072B524C3_m42750090DC2A40178705596286003B1346E093AE_RuntimeMethod_var); } IL_0193: { // pointerEvent.eligibleForClick = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_91 = ___pointerEvent0; PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline(L_91, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_92 = ___pointerEvent0; PointerEventData_set_pointerPress_mDFB3D803C9C4137799F9F1D57810DAAF08238327(L_92, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // pointerEvent.rawPointerPress = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_93 = ___pointerEvent0; PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline(L_93, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // if (pointerEvent.pointerDrag != null && pointerEvent.dragging) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_94 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_94, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_96 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_95, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_96) { goto IL_01d0; } } { PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_97 = ___pointerEvent0; bool L_98 = PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline(L_97, /*hidden argument*/NULL); if (!L_98) { goto IL_01d0; } } { // ExecuteEvents.Execute(pointerEvent.pointerDrag, pointerEvent, ExecuteEvents.endDragHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_99 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_100 = PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline(L_99, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_101 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_102 = ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline(/*hidden argument*/NULL); ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4(L_100, L_101, L_102, /*hidden argument*/ExecuteEvents_Execute_TisIEndDragHandler_tA6045DEE83CD2C06AC9409CBE183B10E3C0B9070_m31C9832573004F91088F89FD7BB28BFA2777FBF4_RuntimeMethod_var); } IL_01d0: { // pointerEvent.dragging = false; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_103 = ___pointerEvent0; PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline(L_103, (bool)0, /*hidden argument*/NULL); // pointerEvent.pointerDrag = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_104 = ___pointerEvent0; PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline(L_104, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // ExecuteEvents.ExecuteHierarchy(pointerEvent.pointerEnter, pointerEvent, ExecuteEvents.pointerExitHandler); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_105 = ___pointerEvent0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_106 = PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline(L_105, /*hidden argument*/NULL); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_107 = ___pointerEvent0; IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_108 = ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline(/*hidden argument*/NULL); ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB(L_106, L_107, L_108, /*hidden argument*/ExecuteEvents_ExecuteHierarchy_TisIPointerExitHandler_t5D65A773A15D990BC231F7C9FE221AB4417327FF_mE5F3CB5276F1AB80CC2D0DD03F13BDC8998E71AB_RuntimeMethod_var); // pointerEvent.pointerEnter = null; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_109 = ___pointerEvent0; PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline(L_109, (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL, /*hidden argument*/NULL); // m_InputPointerEvent = pointerEvent; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_110 = ___pointerEvent0; __this->set_m_InputPointerEvent_18(L_110); } IL_01fe: { // } return; } } // System.Void UnityEngine.EventSystems.TouchInputModule::DeactivateModule() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void TouchInputModule_DeactivateModule_m33EF87C66E547851B2FB23168182DEB86066ACE1 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // base.DeactivateModule(); BaseInputModule_DeactivateModule_m02E0A94E9EBC6793439FE1ABF81F2E84B79C7249(__this, /*hidden argument*/NULL); // ClearSelection(); PointerInputModule_ClearSelection_m05E527F28FB39BEBA8FA27153DAE71C8E7FDC958(__this, /*hidden argument*/NULL); // } return; } } // System.String UnityEngine.EventSystems.TouchInputModule::ToString() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* TouchInputModule_ToString_m532F4130976306175BFCF9831A6F470346995BD2 (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (TouchInputModule_ToString_m532F4130976306175BFCF9831A6F470346995BD2_MetadataUsageId); s_Il2CppMethodInitialized = true; } StringBuilder_t * V_0 = NULL; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * V_1 = NULL; Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF V_2; memset((&V_2), 0, sizeof(V_2)); KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 V_3; memset((&V_3), 0, sizeof(V_3)); Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); StringBuilder_t * G_B2_0 = NULL; StringBuilder_t * G_B1_0 = NULL; String_t* G_B3_0 = NULL; StringBuilder_t * G_B3_1 = NULL; { // var sb = new StringBuilder(); StringBuilder_t * L_0 = (StringBuilder_t *)il2cpp_codegen_object_new(StringBuilder_t_il2cpp_TypeInfo_var); StringBuilder__ctor_mF928376F82E8C8FF3C11842C562DB8CF28B2735E(L_0, /*hidden argument*/NULL); V_0 = L_0; // sb.AppendLine(UseFakeInput() ? "Input: Faked" : "Input: Touch"); StringBuilder_t * L_1 = V_0; bool L_2 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL); G_B1_0 = L_1; if (L_2) { G_B2_0 = L_1; goto IL_0016; } } { G_B3_0 = _stringLiteral4031A8B2594541E21BA9E8BEA517EEEE3F1F7835; G_B3_1 = G_B1_0; goto IL_001b; } IL_0016: { G_B3_0 = _stringLiteral722FEB9F2551722C44B4FF5999B3F955FBE8CE01; G_B3_1 = G_B2_0; } IL_001b: { StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(G_B3_1, G_B3_0, /*hidden argument*/NULL); // if (UseFakeInput()) bool L_3 = TouchInputModule_UseFakeInput_m2DE0550826DD4CA1249AB4AC2315DCA7F3AE571A(__this, /*hidden argument*/NULL); if (!L_3) { goto IL_0043; } } { // var pointerData = GetLastPointerEventData(kMouseLeftId); PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_4 = PointerInputModule_GetLastPointerEventData_m709537DE2BCDD6D50C4C2F39B6A48C4D9A8A27F5(__this, (-1), /*hidden argument*/NULL); V_1 = L_4; // if (pointerData != null) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_5 = V_1; if (!L_5) { goto IL_0086; } } { // sb.AppendLine(pointerData.ToString()); StringBuilder_t * L_6 = V_0; PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_7 = V_1; String_t* L_8 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_7); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_6, L_8, /*hidden argument*/NULL); // } goto IL_0086; } IL_0043: { // foreach (var pointerEventData in m_PointerData) Dictionary_2_tC6CFDD93C6E3F120D81F876E847AFA4EC0F51750 * L_9 = ((PointerInputModule_tE8CB9BDC38DAF3162843E22541093DADDE1BB19C *)__this)->get_m_PointerData_14(); Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF L_10 = Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84(L_9, /*hidden argument*/Dictionary_2_GetEnumerator_m7A5852A777771426770D52346C391F7E0DB03D84_RuntimeMethod_var); V_2 = L_10; } IL_004f: try { // begin try (depth: 1) { goto IL_006d; } IL_0051: { // foreach (var pointerEventData in m_PointerData) KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 L_11 = Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_inline((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_2), /*hidden argument*/Enumerator_get_Current_m6F5E214054911C62D43EC8EBD8F7074009887C93_RuntimeMethod_var); V_3 = L_11; // sb.AppendLine(pointerEventData.ToString()); StringBuilder_t * L_12 = V_0; String_t* L_13 = KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6((KeyValuePair_2_t04EF4D50839D67939265F84585D99769CEAC8413 *)(&V_3), /*hidden argument*/KeyValuePair_2_ToString_m53D0C9BBFAE30BCEBC3F3EBD0CC3554C231FA2E6_RuntimeMethod_var); StringBuilder_AppendLine_mA2F79A5F2CAA91B9F7917C0EB2B381357A395609(L_12, L_13, /*hidden argument*/NULL); } IL_006d: { // foreach (var pointerEventData in m_PointerData) bool L_14 = Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_2), /*hidden argument*/Enumerator_MoveNext_m9FBC1E9E4E9692134864389F3F259B5F913479D8_RuntimeMethod_var); if (L_14) { goto IL_0051; } } IL_0076: { IL2CPP_LEAVE(0x86, FINALLY_0078); } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0078; } FINALLY_0078: { // begin finally (depth: 1) Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB((Enumerator_t4A1A39D730A903621334A87D76E39D656515D0AF *)(&V_2), /*hidden argument*/Enumerator_Dispose_m4DE2E93425402C7818C5064E6C5E4029C952FEBB_RuntimeMethod_var); IL2CPP_END_FINALLY(120) } // end finally (depth: 1) IL2CPP_CLEANUP(120) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x86, IL_0086) } IL_0086: { // return sb.ToString(); StringBuilder_t * L_15 = V_0; String_t* L_16 = VirtFuncInvoker0< String_t* >::Invoke(3 /* System.String System.Object::ToString() */, L_15); return L_16; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.EventSystems.UIBehaviour::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Awake_m8283CBD45FF1CBA026DFD5F0319282EA464F8B33 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_Start_m9717CD32EA9B3C678EB0D73CCF59C801C5E5207C (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnDestroy() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDestroy_m12CAEB3F5221B9D061148F6D8FBFD0FDD90636F0 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsActive_m88452BA640BCCC2769D3FBD0F3E82333A0936A16 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // return isActiveAndEnabled; bool L_0 = Behaviour_get_isActiveAndEnabled_mC42DFCC1ECC2C94D52928FFE446CE7E266CA8B61(__this, /*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnRectTransformDimensionsChange() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnRectTransformDimensionsChange_mE273C2FDE70B13C9BCCC07C0FC83322EC03CC470 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnBeforeTransformParentChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnBeforeTransformParentChanged_mEA6FDD53F2468F7299110417A8B659B095A70EA5 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnTransformParentChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnTransformParentChanged_mBB0F5D46FF7791D80FE6E4EE1932433246D5B7CB (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnDidApplyAnimationProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnDidApplyAnimationProperties_m36C4FA9136D24E5F7EE389E17CDA2A3D581220DC (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasGroupChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasGroupChanged_mDB3CDCE40E08D3943F10655196188668D8A3F422 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Void UnityEngine.EventSystems.UIBehaviour::OnCanvasHierarchyChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour_OnCanvasHierarchyChanged_m5A9FF86F647810726B4AE9F8C15862F353FBDAFD (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { // {} return; } } // System.Boolean UnityEngine.EventSystems.UIBehaviour::IsDestroyed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool UIBehaviour_IsDestroyed_m169BA727AB81FF96092471C152C845EBE944A269 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (UIBehaviour_IsDestroyed_m169BA727AB81FF96092471C152C845EBE944A269_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return this == null; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_0 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(__this, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); return L_0; } } // System.Void UnityEngine.EventSystems.UIBehaviour::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53 (UIBehaviour_t3C3C339CD5677BA7FC27C352FED8B78052A3FE70 * __this, const RuntimeMethod* method) { { MonoBehaviour__ctor_mEAEC84B222C60319D593E456D769B3311DFCEF97(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.String UnityEngine.UI.AnimationTriggers::get_normalTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_normalTrigger_m523D4A64E6677159ED80FC7E30E08F33658B3FE0 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method) { { // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } } String_t* L_0 = __this->get_m_NormalTrigger_5(); return L_0; } } // System.Void UnityEngine.UI.AnimationTriggers::set_normalTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_normalTrigger_m8B1A7D283B031722F56F893F89578D4E14936A45 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } } String_t* L_0 = ___value0; __this->set_m_NormalTrigger_5(L_0); // public string normalTrigger { get { return m_NormalTrigger; } set { m_NormalTrigger = value; } } return; } } // System.String UnityEngine.UI.AnimationTriggers::get_highlightedTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_highlightedTrigger_mA272B91B74330469F5732B2DE8624A62F5085B98 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method) { { // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } } String_t* L_0 = __this->get_m_HighlightedTrigger_6(); return L_0; } } // System.Void UnityEngine.UI.AnimationTriggers::set_highlightedTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_highlightedTrigger_m4DECB61F087B3DA559E97FE431E44ECA8A466609 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } } String_t* L_0 = ___value0; __this->set_m_HighlightedTrigger_6(L_0); // public string highlightedTrigger { get { return m_HighlightedTrigger; } set { m_HighlightedTrigger = value; } } return; } } // System.String UnityEngine.UI.AnimationTriggers::get_pressedTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_pressedTrigger_m8D440CAC69B9DE329DA046D324BD61E3ED55FCD7 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method) { { // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } } String_t* L_0 = __this->get_m_PressedTrigger_7(); return L_0; } } // System.Void UnityEngine.UI.AnimationTriggers::set_pressedTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_pressedTrigger_mB627531FBBC50BE9E3EA2B9EFE1A7C941F5942FB (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } } String_t* L_0 = ___value0; __this->set_m_PressedTrigger_7(L_0); // public string pressedTrigger { get { return m_PressedTrigger; } set { m_PressedTrigger = value; } } return; } } // System.String UnityEngine.UI.AnimationTriggers::get_selectedTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_selectedTrigger_mCD9621B82B7E2AA88D2734C58BC6B07664BC976B (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method) { { // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } } String_t* L_0 = __this->get_m_SelectedTrigger_8(); return L_0; } } // System.Void UnityEngine.UI.AnimationTriggers::set_selectedTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_selectedTrigger_m9FB5C4728FA04DA1E22F2B55A2A4453481A6F501 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } } String_t* L_0 = ___value0; __this->set_m_SelectedTrigger_8(L_0); // public string selectedTrigger { get { return m_SelectedTrigger; } set { m_SelectedTrigger = value; } } return; } } // System.String UnityEngine.UI.AnimationTriggers::get_disabledTrigger() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR String_t* AnimationTriggers_get_disabledTrigger_mC796C6111FDFF4DF411920AF82A95908D4E60A50 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method) { { // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } } String_t* L_0 = __this->get_m_DisabledTrigger_9(); return L_0; } } // System.Void UnityEngine.UI.AnimationTriggers::set_disabledTrigger(System.String) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers_set_disabledTrigger_m7F08D71BAC1A9D9A4F61E429A023141AC4293DBE (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } } String_t* L_0 = ___value0; __this->set_m_DisabledTrigger_9(L_0); // public string disabledTrigger { get { return m_DisabledTrigger; } set { m_DisabledTrigger = value; } } return; } } // System.Void UnityEngine.UI.AnimationTriggers::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AnimationTriggers__ctor_mF0F35FC53FA65A88FEF8D4F52006FE957981C246 (AnimationTriggers_t164EF8B310E294B7D0F6BF1A87376731EBD06DC5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AnimationTriggers__ctor_mF0F35FC53FA65A88FEF8D4F52006FE957981C246_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private string m_NormalTrigger = kDefaultNormalAnimName; __this->set_m_NormalTrigger_5(_stringLiteral45E118D0563EA8581F830F46E85B60AE714FAAE4); // private string m_HighlightedTrigger = kDefaultHighlightedAnimName; __this->set_m_HighlightedTrigger_6(_stringLiteralCECEF0F472756FE198ACC69BD5DFC1933414FBEA); // private string m_PressedTrigger = kDefaultPressedAnimName; __this->set_m_PressedTrigger_7(_stringLiteral6A3437AA2F331BB1885E8875A4E59267B93A0042); // private string m_SelectedTrigger = kDefaultSelectedAnimName; __this->set_m_SelectedTrigger_8(_stringLiteral9A976FC228B6B33656174EBD6DECCA02C9068378); // private string m_DisabledTrigger = kDefaultDisabledAnimName; __this->set_m_DisabledTrigger_9(_stringLiteralF4F4473DF8CB59F0A369AEBEE3D1509ADC0151C6); Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.AspectRatioFitter_AspectMode UnityEngine.UI.AspectRatioFitter::get_aspectMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t AspectRatioFitter_get_aspectMode_m9DC7F64E9AB97AAB413EEF9931EDEDF90ACE0B75 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } } int32_t L_0 = __this->get_m_AspectMode_4(); return L_0; } } // System.Void UnityEngine.UI.AspectRatioFitter::set_aspectMode(UnityEngine.UI.AspectRatioFitter_AspectMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_set_aspectMode_mDF90DA2FC20507B35EC237C91C93A3DBB3CB4322 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AspectRatioFitter_set_aspectMode_mDF90DA2FC20507B35EC237C91C93A3DBB3CB4322_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } } int32_t* L_0 = __this->get_address_of_m_AspectMode_4(); int32_t L_1 = ___value0; bool L_2 = SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisAspectMode_t2D8C205891B8E63CA16B6AC3BA1D41320903C65A_mE814FB85AB8ABF881CDDE938A344CE5E97C8F8B1_RuntimeMethod_var); if (!L_2) { goto IL_0014; } } { // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } } AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL); } IL_0014: { // public AspectMode aspectMode { get { return m_AspectMode; } set { if (SetPropertyUtility.SetStruct(ref m_AspectMode, value)) SetDirty(); } } return; } } // System.Single UnityEngine.UI.AspectRatioFitter::get_aspectRatio() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } } float L_0 = __this->get_m_AspectRatio_5(); return L_0; } } // System.Void UnityEngine.UI.AspectRatioFitter::set_aspectRatio(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_set_aspectRatio_m3E56408CB25114762687C9C5398E34BBCBE8DB01 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AspectRatioFitter_set_aspectRatio_m3E56408CB25114762687C9C5398E34BBCBE8DB01_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } } float* L_0 = __this->get_address_of_m_AspectRatio_5(); float L_1 = ___value0; bool L_2 = SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A((float*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisSingle_tDDDA9169C4E4E308AC6D7A824F9B28DC82204AE1_m4ACD4ED0F57868F46763D5D0BBF12FCAE1314E3A_RuntimeMethod_var); if (!L_2) { goto IL_0014; } } { // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } } AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL); } IL_0014: { // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } } return; } } // UnityEngine.RectTransform UnityEngine.UI.AspectRatioFitter::get_rectTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Rect == null) RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Rect_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // m_Rect = GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103_RuntimeMethod_var); __this->set_m_Rect_6(L_2); } IL_001a: { // return m_Rect; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = __this->get_m_Rect_6(); return L_3; } } // System.Void UnityEngine.UI.AspectRatioFitter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter__ctor_m2AC759B3A6146540893D7540C4FED29B4BF26CD9 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // [SerializeField] private float m_AspectRatio = 1; __this->set_m_AspectRatio_5((1.0f)); // protected AspectRatioFitter() {} UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); // protected AspectRatioFitter() {} return; } } // System.Void UnityEngine.UI.AspectRatioFitter::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_OnEnable_m40B817004571F69A96776F46D000E6F24D21B08A (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // SetDirty(); AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.AspectRatioFitter::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_OnDisable_m82534D7AD69F406A0A90A9E912B05658E7AD9A88 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AspectRatioFitter_OnDisable_m82534D7AD69F406A0A90A9E912B05658E7AD9A88_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // m_Tracker.Clear(); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_0 = __this->get_address_of_m_Tracker_8(); DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_0, /*hidden argument*/NULL); // LayoutRebuilder.MarkLayoutForRebuild(rectTransform); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t8D3501B43B1DE666140E2931FFA732B5B09EA5BD_il2cpp_TypeInfo_var); LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A(L_1, /*hidden argument*/NULL); // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.AspectRatioFitter::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_Update_mA54B4CE8AE14353C5936E26AFD7797E42AB073F8 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // if (m_DelayedSetDirty) bool L_0 = __this->get_m_DelayedSetDirty_7(); if (!L_0) { goto IL_0015; } } { // m_DelayedSetDirty = false; __this->set_m_DelayedSetDirty_7((bool)0); // SetDirty(); AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78(__this, /*hidden argument*/NULL); } IL_0015: { // } return; } } // System.Void UnityEngine.UI.AspectRatioFitter::OnRectTransformDimensionsChange() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_OnRectTransformDimensionsChange_m221F31DD8F2247C30B942904590D71C0E018D973 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // UpdateRect(); AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.AspectRatioFitter::UpdateRect() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_1; memset((&V_1), 0, sizeof(V_1)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_2; memset((&V_2), 0, sizeof(V_2)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_3; memset((&V_3), 0, sizeof(V_3)); { // if (!IsActive()) bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // m_Tracker.Clear(); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_1 = __this->get_address_of_m_Tracker_8(); DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_1, /*hidden argument*/NULL); // switch (m_AspectMode) int32_t L_2 = __this->get_m_AspectMode_4(); V_0 = L_2; int32_t L_3 = V_0; switch (((int32_t)il2cpp_codegen_subtract((int32_t)L_3, (int32_t)1))) { case 0: { goto IL_0072; } case 1: { goto IL_0034; } case 2: { goto IL_00b0; } case 3: { goto IL_00b0; } } } { return; } IL_0034: { // m_Tracker.Add(this, rectTransform, DrivenTransformProperties.SizeDeltaX); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_4 = __this->get_address_of_m_Tracker_8(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_4, __this, L_5, ((int32_t)4096), /*hidden argument*/NULL); // rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Horizontal, rectTransform.rect.height * m_AspectRatio); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_6 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_7 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_8 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_7, /*hidden argument*/NULL); V_1 = L_8; float L_9 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL); float L_10 = __this->get_m_AspectRatio_5(); RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_6, 0, ((float)il2cpp_codegen_multiply((float)L_9, (float)L_10)), /*hidden argument*/NULL); // break; return; } IL_0072: { // m_Tracker.Add(this, rectTransform, DrivenTransformProperties.SizeDeltaY); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_11 = __this->get_address_of_m_Tracker_8(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_12 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_11, __this, L_12, ((int32_t)8192), /*hidden argument*/NULL); // rectTransform.SetSizeWithCurrentAnchors(RectTransform.Axis.Vertical, rectTransform.rect.width / m_AspectRatio); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_13 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_14 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_15 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_14, /*hidden argument*/NULL); V_1 = L_15; float L_16 = Rect_get_width_m54FF69FC2C086E2DC349ED091FD0D6576BFB1484((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL); float L_17 = __this->get_m_AspectRatio_5(); RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_13, 1, ((float)((float)L_16/(float)L_17)), /*hidden argument*/NULL); // break; return; } IL_00b0: { // m_Tracker.Add(this, rectTransform, // DrivenTransformProperties.Anchors | // DrivenTransformProperties.AnchoredPosition | // DrivenTransformProperties.SizeDeltaX | // DrivenTransformProperties.SizeDeltaY); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_18 = __this->get_address_of_m_Tracker_8(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_19 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_18, __this, L_19, ((int32_t)16134), /*hidden argument*/NULL); // rectTransform.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_20 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_21 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_20, L_21, /*hidden argument*/NULL); // rectTransform.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_22 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_23 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_22, L_23, /*hidden argument*/NULL); // rectTransform.anchoredPosition = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_24 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_25 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_24, L_25, /*hidden argument*/NULL); // Vector2 sizeDelta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_26 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); V_2 = L_26; // Vector2 parentSize = GetParentSize(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_27 = AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874(__this, /*hidden argument*/NULL); V_3 = L_27; // if ((parentSize.y * aspectRatio < parentSize.x) ^ (m_AspectMode == AspectMode.FitInParent)) Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_28 = V_3; float L_29 = L_28.get_y_1(); float L_30 = AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_31 = V_3; float L_32 = L_31.get_x_0(); int32_t L_33 = __this->get_m_AspectMode_4(); if (!((int32_t)((int32_t)((((float)((float)il2cpp_codegen_multiply((float)L_29, (float)L_30))) < ((float)L_32))? 1 : 0)^(int32_t)((((int32_t)L_33) == ((int32_t)3))? 1 : 0)))) { goto IL_0142; } } { // sizeDelta.y = GetSizeDeltaToProduceSize(parentSize.x / aspectRatio, 1); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_34 = V_3; float L_35 = L_34.get_x_0(); float L_36 = AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline(__this, /*hidden argument*/NULL); float L_37 = AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC(__this, ((float)((float)L_35/(float)L_36)), 1, /*hidden argument*/NULL); (&V_2)->set_y_1(L_37); // } goto IL_015d; } IL_0142: { // sizeDelta.x = GetSizeDeltaToProduceSize(parentSize.y * aspectRatio, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_38 = V_3; float L_39 = L_38.get_y_1(); float L_40 = AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline(__this, /*hidden argument*/NULL); float L_41 = AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC(__this, ((float)il2cpp_codegen_multiply((float)L_39, (float)L_40)), 0, /*hidden argument*/NULL); (&V_2)->set_x_0(L_41); } IL_015d: { // rectTransform.sizeDelta = sizeDelta; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_42 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_43 = V_2; RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_42, L_43, /*hidden argument*/NULL); // } return; } } // System.Single UnityEngine.UI.AspectRatioFitter::GetSizeDeltaToProduceSize(System.Single,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float AspectRatioFitter_GetSizeDeltaToProduceSize_mCDD7A3B13A26729FD9ACE0D7AAAAD0714F4FE9AC (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, float ___size0, int32_t ___axis1, const RuntimeMethod* method) { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); { // return size - GetParentSize()[axis] * (rectTransform.anchorMax[axis] - rectTransform.anchorMin[axis]); float L_0 = ___size0; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1 = AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874(__this, /*hidden argument*/NULL); V_0 = L_1; int32_t L_2 = ___axis1; float L_3 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_2, /*hidden argument*/NULL); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_4 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_5 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(L_4, /*hidden argument*/NULL); V_0 = L_5; int32_t L_6 = ___axis1; float L_7 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_6, /*hidden argument*/NULL); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(L_8, /*hidden argument*/NULL); V_0 = L_9; int32_t L_10 = ___axis1; float L_11 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), L_10, /*hidden argument*/NULL); return ((float)il2cpp_codegen_subtract((float)L_0, (float)((float)il2cpp_codegen_multiply((float)L_3, (float)((float)il2cpp_codegen_subtract((float)L_7, (float)L_11)))))); } } // UnityEngine.Vector2 UnityEngine.UI.AspectRatioFitter::GetParentSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (AspectRatioFitter_GetParentSize_m5AA652B731F6930CA9C9B342C93354D73EFB6874_MetadataUsageId); s_Il2CppMethodInitialized = true; } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_0 = NULL; Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_1; memset((&V_1), 0, sizeof(V_1)); { // RectTransform parent = rectTransform.parent as RectTransform; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = AspectRatioFitter_get_rectTransform_m10762C918EB094ED7335B938446F6537EF9E7F26(__this, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_0, /*hidden argument*/NULL); V_0 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_1, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)); // if (!parent) RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_001f; } } { // return Vector2.zero; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_4 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); return L_4; } IL_001f: { // return parent.rect.size; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = V_0; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_5, /*hidden argument*/NULL); V_1 = L_6; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_7 = Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_1), /*hidden argument*/NULL); return L_7; } } // System.Void UnityEngine.UI.AspectRatioFitter::SetLayoutHorizontal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetLayoutHorizontal_m5B37DEF0AD6FD781A4B42FE51695709EFF139290 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // public virtual void SetLayoutHorizontal() {} return; } } // System.Void UnityEngine.UI.AspectRatioFitter::SetLayoutVertical() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetLayoutVertical_m515415507DB485E9A58CF0583DCD20CC655A9374 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // public virtual void SetLayoutVertical() {} return; } } // System.Void UnityEngine.UI.AspectRatioFitter::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void AspectRatioFitter_SetDirty_mFB1E634E75B793DD239BC6E236001B6A794B1D78 (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // UpdateRect(); AspectRatioFitter_UpdateRect_m9C9311A3A55D5C3175E80C87944B0035DD9084E0(__this, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.Graphic UnityEngine.UI.BaseMeshEffect::get_graphic() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Graphic == null) Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = __this->get_m_Graphic_4(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // m_Graphic = GetComponent<Graphic>(); Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE(__this, /*hidden argument*/Component_GetComponent_TisGraphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8_mFA58F3A4B73E992545A39ABAD4D36D0BBFAEBBAE_RuntimeMethod_var); __this->set_m_Graphic_4(L_2); } IL_001a: { // return m_Graphic; Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_3 = __this->get_m_Graphic_4(); return L_3; } } // System.Void UnityEngine.UI.BaseMeshEffect::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnEnable_m34959EE194208A72A3D64460D0232CAD04398CAA (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseMeshEffect_OnEnable_m34959EE194208A72A3D64460D0232CAD04398CAA_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // if (graphic != null) Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001f; } } { // graphic.SetVerticesDirty(); Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL); VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2); } IL_001f: { // } return; } } // System.Void UnityEngine.UI.BaseMeshEffect::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDisable_mE6A5C8C62463E34A982933C7A77B2E2ECB91C8F1 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseMeshEffect_OnDisable_mE6A5C8C62463E34A982933C7A77B2E2ECB91C8F1_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (graphic != null) Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { // graphic.SetVerticesDirty(); Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL); VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2); } IL_0019: { // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.BaseMeshEffect::OnDidApplyAnimationProperties() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_OnDidApplyAnimationProperties_mBAC052B0C5723BBFD501BA63F93C74BE3667B144 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseMeshEffect_OnDidApplyAnimationProperties_mBAC052B0C5723BBFD501BA63F93C74BE3667B144_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (graphic != null) Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_0 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0019; } } { // graphic.SetVerticesDirty(); Graphic_tBA2C3EF11D3DAEBB57F6879AB0BB4F8BD40D00D8 * L_2 = BaseMeshEffect_get_graphic_mDD7D8CD6F220B9DE656145A1346EA9799255BE21(__this, /*hidden argument*/NULL); VirtActionInvoker0::Invoke(28 /* System.Void UnityEngine.UI.Graphic::SetVerticesDirty() */, L_2); } IL_0019: { // base.OnDidApplyAnimationProperties(); UIBehaviour_OnDidApplyAnimationProperties_m36C4FA9136D24E5F7EE389E17CDA2A3D581220DC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.Mesh) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect_ModifyMesh_m1E691826E2BD65C3D2B76E991842BC5671A3B295 (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * ___mesh0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (BaseMeshEffect_ModifyMesh_m1E691826E2BD65C3D2B76E991842BC5671A3B295_MetadataUsageId); s_Il2CppMethodInitialized = true; } VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * V_0 = NULL; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 1); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // using (var vh = new VertexHelper(mesh)) Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_0 = ___mesh0; VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_1 = (VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F *)il2cpp_codegen_object_new(VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F_il2cpp_TypeInfo_var); VertexHelper__ctor_m798A4537737219B31DC65597A980514488DB1C76(L_1, L_0, /*hidden argument*/NULL); V_0 = L_1; } IL_0007: try { // begin try (depth: 1) // ModifyMesh(vh); VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_2 = V_0; VirtActionInvoker1< VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * >::Invoke(20 /* System.Void UnityEngine.UI.BaseMeshEffect::ModifyMesh(UnityEngine.UI.VertexHelper) */, __this, L_2); // vh.FillMesh(mesh); VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_3 = V_0; Mesh_t6106B8D8E4C691321581AB0445552EC78B947B8C * L_4 = ___mesh0; VertexHelper_FillMesh_m42F81894DE19863AC187F06DFB7922A71BC29247(L_3, L_4, /*hidden argument*/NULL); // } IL2CPP_LEAVE(0x21, FINALLY_0017); } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __last_unhandled_exception = (Exception_t *)e.ex; goto FINALLY_0017; } FINALLY_0017: { // begin finally (depth: 1) { VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_5 = V_0; if (!L_5) { goto IL_0020; } } IL_001a: { VertexHelper_t27373EA2CF0F5810EC8CF873D0A6D6C0B23DAC3F * L_6 = V_0; InterfaceActionInvoker0::Invoke(0 /* System.Void System.IDisposable::Dispose() */, IDisposable_t7218B22548186B208D65EA5B7870503810A2D15A_il2cpp_TypeInfo_var, L_6); } IL_0020: { IL2CPP_END_FINALLY(23) } } // end finally (depth: 1) IL2CPP_CLEANUP(23) { IL2CPP_RETHROW_IF_UNHANDLED(Exception_t *) IL2CPP_JUMP_TBL(0x21, IL_0021) } IL_0021: { // } return; } } // System.Void UnityEngine.UI.BaseMeshEffect::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseMeshEffect__ctor_m12D1C94ABAD84C1F86D70908CAAAD9754372C09F (BaseMeshEffect_t72759F31F9D204D7EFB6B45097873809D4524BA5 * __this, const RuntimeMethod* method) { { UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.BaseVertexEffect::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void BaseVertexEffect__ctor_mA9DBADF41E794B1F6254174E99F4EAC83EDD8E54 (BaseVertexEffect_t1EF95AB1FC33A027710E7DC86D19F700156C4F6A * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.Button::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button__ctor_m51451154939F30BAA6EB8B005BD480E2E20540CB (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Button__ctor_m51451154939F30BAA6EB8B005BD480E2E20540CB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private ButtonClickedEvent m_OnClick = new ButtonClickedEvent(); ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = (ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB *)il2cpp_codegen_object_new(ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB_il2cpp_TypeInfo_var); ButtonClickedEvent__ctor_mEF3C31A6254EBAB9F98F8DAAE499700531B18681(L_0, /*hidden argument*/NULL); __this->set_m_OnClick_20(L_0); // protected Button() IL2CPP_RUNTIME_CLASS_INIT(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_il2cpp_TypeInfo_var); Selectable__ctor_mDADF3659E1B861470987564058F1D0B89FF3660A(__this, /*hidden argument*/NULL); // {} return; } } // UnityEngine.UI.Button_ButtonClickedEvent UnityEngine.UI.Button::get_onClick() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method) { { // get { return m_OnClick; } ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = __this->get_m_OnClick_20(); return L_0; } } // System.Void UnityEngine.UI.Button::set_onClick(UnityEngine.UI.Button_ButtonClickedEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_set_onClick_m007C337F4A5B1B2A48CAF3636F87FBFB62271BB9 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * ___value0, const RuntimeMethod* method) { { // set { m_OnClick = value; } ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = ___value0; __this->set_m_OnClick_20(L_0); // set { m_OnClick = value; } return; } } // System.Void UnityEngine.UI.Button::Press() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2 (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!IsActive() || !IsInteractable()) bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this); if (!L_0) { goto IL_0010; } } { bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this); if (L_1) { goto IL_0011; } } IL_0010: { // return; return; } IL_0011: { // UISystemProfilerApi.AddMarker("Button.onClick", this); UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA(_stringLiteral2E96AA908138601585C050B5A80C0D0F5A4B18CA, __this, /*hidden argument*/NULL); // m_OnClick.Invoke(); ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_2 = __this->get_m_OnClick_20(); UnityEvent_Invoke_mB2FA1C76256FE34D5E7F84ABE528AC61CE8A0325(L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Button::OnPointerClick(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_OnPointerClick_m33A14004B5EA59CBF8D0247CC9001CFD9D3CEFEC (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // if (eventData.button != PointerEventData.InputButton.Left) PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * L_0 = ___eventData0; int32_t L_1 = PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E_inline(L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_0009; } } { // return; return; } IL_0009: { // Press(); Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Button::OnSubmit(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Button_OnSubmit_m9004AD829B9FE03D54DF1BF7F796530A966F9A2E (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Press(); Button_Press_m58210E36B74902AC4667E5A75B4ADB891D1596C2(__this, /*hidden argument*/NULL); // if (!IsActive() || !IsInteractable()) bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this); if (!L_0) { goto IL_0016; } } { bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this); if (L_1) { goto IL_0017; } } IL_0016: { // return; return; } IL_0017: { // DoStateTransition(SelectionState.Pressed, false); VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, __this, 2, (bool)0); // StartCoroutine(OnFinishSubmit()); RuntimeObject* L_2 = Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F(__this, /*hidden argument*/NULL); MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_2, /*hidden argument*/NULL); // } return; } } // System.Collections.IEnumerator UnityEngine.UI.Button::OnFinishSubmit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Button_OnFinishSubmit_m89D3F073EF025FE5DE11FAC04E41025685AAE20F_MetadataUsageId); s_Il2CppMethodInitialized = true; } { U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * L_0 = (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 *)il2cpp_codegen_object_new(U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54_il2cpp_TypeInfo_var); U3COnFinishSubmitU3Ed__9__ctor_m7ADCF9803F4A2AD6F3555209BCF182C603989A6F(L_0, 0, /*hidden argument*/NULL); U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * L_1 = L_0; L_1->set_U3CU3E4__this_2(__this); return L_1; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.Button_<OnFinishSubmit>d__9::.ctor(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9__ctor_m7ADCF9803F4A2AD6F3555209BCF182C603989A6F (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, int32_t ___U3CU3E1__state0, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); int32_t L_0 = ___U3CU3E1__state0; __this->set_U3CU3E1__state_0(L_0); return; } } // System.Void UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.IDisposable.Dispose() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_IDisposable_Dispose_m4FFECE47D511034EBA7270B6F32310FE1DA30B2F (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method) { { return; } } // System.Boolean UnityEngine.UI.Button_<OnFinishSubmit>d__9::MoveNext() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool U3COnFinishSubmitU3Ed__9_MoveNext_mD0D8375C1B07F8EF9D3F9DE25191F6D3F4459E57 (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method) { int32_t V_0 = 0; Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * V_1 = NULL; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA V_2; memset((&V_2), 0, sizeof(V_2)); { int32_t L_0 = __this->get_U3CU3E1__state_0(); V_0 = L_0; Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_1 = __this->get_U3CU3E4__this_2(); V_1 = L_1; int32_t L_2 = V_0; if (!L_2) { goto IL_0017; } } { int32_t L_3 = V_0; if ((((int32_t)L_3) == ((int32_t)1))) { goto IL_0061; } } { return (bool)0; } IL_0017: { __this->set_U3CU3E1__state_0((-1)); // var fadeTime = colors.fadeDuration; Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_4 = V_1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_5 = Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline(L_4, /*hidden argument*/NULL); V_2 = L_5; float L_6 = ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_2), /*hidden argument*/NULL); __this->set_U3CfadeTimeU3E5__2_3(L_6); // var elapsedTime = 0f; __this->set_U3CelapsedTimeU3E5__3_4((0.0f)); goto IL_0068; } IL_003f: { // elapsedTime += Time.unscaledDeltaTime; float L_7 = __this->get_U3CelapsedTimeU3E5__3_4(); float L_8 = Time_get_unscaledDeltaTime_mA0AE7A144C88AE8AABB42DF17B0F3F0714BA06B2(/*hidden argument*/NULL); __this->set_U3CelapsedTimeU3E5__3_4(((float)il2cpp_codegen_add((float)L_7, (float)L_8))); // yield return null; __this->set_U3CU3E2__current_1(NULL); __this->set_U3CU3E1__state_0(1); return (bool)1; } IL_0061: { __this->set_U3CU3E1__state_0((-1)); } IL_0068: { // while (elapsedTime < fadeTime) float L_9 = __this->get_U3CelapsedTimeU3E5__3_4(); float L_10 = __this->get_U3CfadeTimeU3E5__2_3(); if ((((float)L_9) < ((float)L_10))) { goto IL_003f; } } { // DoStateTransition(currentSelectionState, false); Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_11 = V_1; Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_12 = V_1; int32_t L_13 = Selectable_get_currentSelectionState_m37B79D51884A49924B92D1AE1BAA354C55CA1FD0(L_12, /*hidden argument*/NULL); VirtActionInvoker2< int32_t, bool >::Invoke(26 /* System.Void UnityEngine.UI.Selectable::DoStateTransition(UnityEngine.UI.Selectable/SelectionState,System.Boolean) */, L_11, L_13, (bool)0); // } return (bool)0; } } // System.Object UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.Collections.Generic.IEnumerator<System.Object>.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ed__9_System_Collections_Generic_IEnumeratorU3CSystem_ObjectU3E_get_Current_m18F63ADAE6DB6C2C632A5B28B07ACF80BE0DC4E8 (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } // System.Void UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.Collections.IEnumerator.Reset() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6 (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 * L_0 = (NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010 *)il2cpp_codegen_object_new(NotSupportedException_tE75B318D6590A02A5D9B29FD97409B1750FA0010_il2cpp_TypeInfo_var); NotSupportedException__ctor_mA121DE1CAC8F25277DEB489DC7771209D91CAE33(L_0, /*hidden argument*/NULL); IL2CPP_RAISE_MANAGED_EXCEPTION(L_0, U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_Reset_mADAC8D44A98EB373142102E747F6F82CDCBF44E6_RuntimeMethod_var); } } // System.Object UnityEngine.UI.Button_<OnFinishSubmit>d__9::System.Collections.IEnumerator.get_Current() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject * U3COnFinishSubmitU3Ed__9_System_Collections_IEnumerator_get_Current_mB42667ABE8F377D6B1D73BF708B17CA0A60DF68A (U3COnFinishSubmitU3Ed__9_t7C528EE5FE9D8ABC7FECC7FA2DAFBABBF165DF54 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = __this->get_U3CU3E2__current_1(); return L_0; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.Button_ButtonClickedEvent::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ButtonClickedEvent__ctor_mEF3C31A6254EBAB9F98F8DAAE499700531B18681 (ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * __this, const RuntimeMethod* method) { { UnityEvent__ctor_m2F8C02F28E289CA65598FF4FA8EAB84D955FF028(__this, /*hidden argument*/NULL); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.CanvasScaler_ScaleMode UnityEngine.UI.CanvasScaler::get_uiScaleMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_uiScaleMode_m8D75124B20A8598DFEF27665EBE9C5925CB25301 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public ScaleMode uiScaleMode { get { return m_UiScaleMode; } set { m_UiScaleMode = value; } } int32_t L_0 = __this->get_m_UiScaleMode_4(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_uiScaleMode(UnityEngine.UI.CanvasScaler_ScaleMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_uiScaleMode_m27A14E550C83FC847435C85081D912276730B467 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public ScaleMode uiScaleMode { get { return m_UiScaleMode; } set { m_UiScaleMode = value; } } int32_t L_0 = ___value0; __this->set_m_UiScaleMode_4(L_0); // public ScaleMode uiScaleMode { get { return m_UiScaleMode; } set { m_UiScaleMode = value; } } return; } } // System.Single UnityEngine.UI.CanvasScaler::get_referencePixelsPerUnit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_referencePixelsPerUnit_m74D7EF4EB4D71E99A30C975BFAFDAD8CACA73A57 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public float referencePixelsPerUnit { get { return m_ReferencePixelsPerUnit; } set { m_ReferencePixelsPerUnit = value; } } float L_0 = __this->get_m_ReferencePixelsPerUnit_5(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_referencePixelsPerUnit(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_referencePixelsPerUnit_m71C00FD0516FC9E580C828E684788ACAA60EAD28 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method) { { // public float referencePixelsPerUnit { get { return m_ReferencePixelsPerUnit; } set { m_ReferencePixelsPerUnit = value; } } float L_0 = ___value0; __this->set_m_ReferencePixelsPerUnit_5(L_0); // public float referencePixelsPerUnit { get { return m_ReferencePixelsPerUnit; } set { m_ReferencePixelsPerUnit = value; } } return; } } // System.Single UnityEngine.UI.CanvasScaler::get_scaleFactor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_scaleFactor_m79BDE0DCD960EF17AF645344664F6C91A5519CAE (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public float scaleFactor { get { return m_ScaleFactor; } set { m_ScaleFactor = Mathf.Max(0.01f, value); } } float L_0 = __this->get_m_ScaleFactor_6(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_scaleFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_scaleFactor_mDA73D373B6D69FCD255C7784576B93079F2A6CC0 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasScaler_set_scaleFactor_mDA73D373B6D69FCD255C7784576B93079F2A6CC0_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public float scaleFactor { get { return m_ScaleFactor; } set { m_ScaleFactor = Mathf.Max(0.01f, value); } } float L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_1 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((0.01f), L_0, /*hidden argument*/NULL); __this->set_m_ScaleFactor_6(L_1); // public float scaleFactor { get { return m_ScaleFactor; } set { m_ScaleFactor = Mathf.Max(0.01f, value); } } return; } } // UnityEngine.Vector2 UnityEngine.UI.CanvasScaler::get_referenceResolution() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D CanvasScaler_get_referenceResolution_m8CB18ECD76532AD9FAFA92D9D395AB1070730A8C (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // return m_ReferenceResolution; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_m_ReferenceResolution_7(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_referenceResolution(UnityEngine.Vector2) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_referenceResolution_m816A6770562B655C056B255757993A589C1DFA4B (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasScaler_set_referenceResolution_m816A6770562B655C056B255757993A589C1DFA4B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // m_ReferenceResolution = value; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_m_ReferenceResolution_7(L_0); // if (m_ReferenceResolution.x > -k_MinimumResolution && m_ReferenceResolution.x < k_MinimumResolution) m_ReferenceResolution.x = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.x); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_1 = __this->get_address_of_m_ReferenceResolution_7(); float L_2 = L_1->get_x_0(); if ((!(((float)L_2) > ((float)(-1.0E-05f))))) { goto IL_004c; } } { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_3 = __this->get_address_of_m_ReferenceResolution_7(); float L_4 = L_3->get_x_0(); if ((!(((float)L_4) < ((float)(1.0E-05f))))) { goto IL_004c; } } { // if (m_ReferenceResolution.x > -k_MinimumResolution && m_ReferenceResolution.x < k_MinimumResolution) m_ReferenceResolution.x = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.x); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_5 = __this->get_address_of_m_ReferenceResolution_7(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_6 = __this->get_address_of_m_ReferenceResolution_7(); float L_7 = L_6->get_x_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_8 = Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3(L_7, /*hidden argument*/NULL); L_5->set_x_0(((float)il2cpp_codegen_multiply((float)(1.0E-05f), (float)L_8))); } IL_004c: { // if (m_ReferenceResolution.y > -k_MinimumResolution && m_ReferenceResolution.y < k_MinimumResolution) m_ReferenceResolution.y = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.y); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_9 = __this->get_address_of_m_ReferenceResolution_7(); float L_10 = L_9->get_y_1(); if ((!(((float)L_10) > ((float)(-1.0E-05f))))) { goto IL_0091; } } { Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_11 = __this->get_address_of_m_ReferenceResolution_7(); float L_12 = L_11->get_y_1(); if ((!(((float)L_12) < ((float)(1.0E-05f))))) { goto IL_0091; } } { // if (m_ReferenceResolution.y > -k_MinimumResolution && m_ReferenceResolution.y < k_MinimumResolution) m_ReferenceResolution.y = k_MinimumResolution * Mathf.Sign(m_ReferenceResolution.y); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_13 = __this->get_address_of_m_ReferenceResolution_7(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_14 = __this->get_address_of_m_ReferenceResolution_7(); float L_15 = L_14->get_y_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_16 = Mathf_Sign_m6FA1D12786BEE0419D4B9426E5E4955F286BC8D3(L_15, /*hidden argument*/NULL); L_13->set_y_1(((float)il2cpp_codegen_multiply((float)(1.0E-05f), (float)L_16))); } IL_0091: { // } return; } } // UnityEngine.UI.CanvasScaler_ScreenMatchMode UnityEngine.UI.CanvasScaler::get_screenMatchMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_screenMatchMode_mD1444EF5D606499AE030E88AEACD0D4319C394F2 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public ScreenMatchMode screenMatchMode { get { return m_ScreenMatchMode; } set { m_ScreenMatchMode = value; } } int32_t L_0 = __this->get_m_ScreenMatchMode_8(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_screenMatchMode(UnityEngine.UI.CanvasScaler_ScreenMatchMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_screenMatchMode_m48F770842F9333E077F5F57726F5074B140C43E9 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public ScreenMatchMode screenMatchMode { get { return m_ScreenMatchMode; } set { m_ScreenMatchMode = value; } } int32_t L_0 = ___value0; __this->set_m_ScreenMatchMode_8(L_0); // public ScreenMatchMode screenMatchMode { get { return m_ScreenMatchMode; } set { m_ScreenMatchMode = value; } } return; } } // System.Single UnityEngine.UI.CanvasScaler::get_matchWidthOrHeight() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_matchWidthOrHeight_m7CF35A053967D576A0519D156E491D7D77AF363D (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public float matchWidthOrHeight { get { return m_MatchWidthOrHeight; } set { m_MatchWidthOrHeight = value; } } float L_0 = __this->get_m_MatchWidthOrHeight_9(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_matchWidthOrHeight(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_matchWidthOrHeight_m3A1FAAE9A6CA76AF4484C002AA8ED0B9C100F5BE (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method) { { // public float matchWidthOrHeight { get { return m_MatchWidthOrHeight; } set { m_MatchWidthOrHeight = value; } } float L_0 = ___value0; __this->set_m_MatchWidthOrHeight_9(L_0); // public float matchWidthOrHeight { get { return m_MatchWidthOrHeight; } set { m_MatchWidthOrHeight = value; } } return; } } // UnityEngine.UI.CanvasScaler_Unit UnityEngine.UI.CanvasScaler::get_physicalUnit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasScaler_get_physicalUnit_m2F6DD4DFDDA3DE8652A5F295C1E66060D0D8E94A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public Unit physicalUnit { get { return m_PhysicalUnit; } set { m_PhysicalUnit = value; } } int32_t L_0 = __this->get_m_PhysicalUnit_11(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_physicalUnit(UnityEngine.UI.CanvasScaler_Unit) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_physicalUnit_mC60DC2F6DC43C15C1EEB1EF64A653BF64DA7C06A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public Unit physicalUnit { get { return m_PhysicalUnit; } set { m_PhysicalUnit = value; } } int32_t L_0 = ___value0; __this->set_m_PhysicalUnit_11(L_0); // public Unit physicalUnit { get { return m_PhysicalUnit; } set { m_PhysicalUnit = value; } } return; } } // System.Single UnityEngine.UI.CanvasScaler::get_fallbackScreenDPI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_fallbackScreenDPI_mB24A47CA5792781C10AE198C2EE6988CCB9AB635 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public float fallbackScreenDPI { get { return m_FallbackScreenDPI; } set { m_FallbackScreenDPI = value; } } float L_0 = __this->get_m_FallbackScreenDPI_12(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_fallbackScreenDPI(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_fallbackScreenDPI_m4D32B6C619E00682EB8D0DE0F6D71BE6139250EF (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method) { { // public float fallbackScreenDPI { get { return m_FallbackScreenDPI; } set { m_FallbackScreenDPI = value; } } float L_0 = ___value0; __this->set_m_FallbackScreenDPI_12(L_0); // public float fallbackScreenDPI { get { return m_FallbackScreenDPI; } set { m_FallbackScreenDPI = value; } } return; } } // System.Single UnityEngine.UI.CanvasScaler::get_defaultSpriteDPI() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_defaultSpriteDPI_m670E425C6F635BDC28B2C2B5C71C65353A1E82FF (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public float defaultSpriteDPI { get { return m_DefaultSpriteDPI; } set { m_DefaultSpriteDPI = Mathf.Max(1, value); } } float L_0 = __this->get_m_DefaultSpriteDPI_13(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_defaultSpriteDPI(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_defaultSpriteDPI_m7509D86B586D726E29D2C21A2CB4E0C567BFF65A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasScaler_set_defaultSpriteDPI_m7509D86B586D726E29D2C21A2CB4E0C567BFF65A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public float defaultSpriteDPI { get { return m_DefaultSpriteDPI; } set { m_DefaultSpriteDPI = Mathf.Max(1, value); } } float L_0 = ___value0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_1 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65((1.0f), L_0, /*hidden argument*/NULL); __this->set_m_DefaultSpriteDPI_13(L_1); // public float defaultSpriteDPI { get { return m_DefaultSpriteDPI; } set { m_DefaultSpriteDPI = Mathf.Max(1, value); } } return; } } // System.Single UnityEngine.UI.CanvasScaler::get_dynamicPixelsPerUnit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float CanvasScaler_get_dynamicPixelsPerUnit_m1D1058E155B70C06DD98C7C39B630848E803E155 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // public float dynamicPixelsPerUnit { get { return m_DynamicPixelsPerUnit; } set { m_DynamicPixelsPerUnit = value; } } float L_0 = __this->get_m_DynamicPixelsPerUnit_14(); return L_0; } } // System.Void UnityEngine.UI.CanvasScaler::set_dynamicPixelsPerUnit(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_set_dynamicPixelsPerUnit_m4D7A2EE8F92EAF2EC58886C851D828111FC34494 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___value0, const RuntimeMethod* method) { { // public float dynamicPixelsPerUnit { get { return m_DynamicPixelsPerUnit; } set { m_DynamicPixelsPerUnit = value; } } float L_0 = ___value0; __this->set_m_DynamicPixelsPerUnit_14(L_0); // public float dynamicPixelsPerUnit { get { return m_DynamicPixelsPerUnit; } set { m_DynamicPixelsPerUnit = value; } } return; } } // System.Void UnityEngine.UI.CanvasScaler::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler__ctor_mBF6E3BBA137405C93E27640EF7E53F6B2808A8D6 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // [SerializeField] protected float m_ReferencePixelsPerUnit = 100; __this->set_m_ReferencePixelsPerUnit_5((100.0f)); // [SerializeField] protected float m_ScaleFactor = 1; __this->set_m_ScaleFactor_6((1.0f)); // [SerializeField] protected Vector2 m_ReferenceResolution = new Vector2(800, 600); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_0), (800.0f), (600.0f), /*hidden argument*/NULL); __this->set_m_ReferenceResolution_7(L_0); // [SerializeField] protected Unit m_PhysicalUnit = Unit.Points; __this->set_m_PhysicalUnit_11(3); // [SerializeField] protected float m_FallbackScreenDPI = 96; __this->set_m_FallbackScreenDPI_12((96.0f)); // [SerializeField] protected float m_DefaultSpriteDPI = 96; __this->set_m_DefaultSpriteDPI_13((96.0f)); // [SerializeField] protected float m_DynamicPixelsPerUnit = 1; __this->set_m_DynamicPixelsPerUnit_14((1.0f)); // private float m_PrevScaleFactor = 1; __this->set_m_PrevScaleFactor_16((1.0f)); // private float m_PrevReferencePixelsPerUnit = 100; __this->set_m_PrevReferencePixelsPerUnit_17((100.0f)); // protected CanvasScaler() {} UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); // protected CanvasScaler() {} return; } } // System.Void UnityEngine.UI.CanvasScaler::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_OnEnable_m4FDFAD573E34C335F6EBCC5CB0625353AF189E64 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasScaler_OnEnable_m4FDFAD573E34C335F6EBCC5CB0625353AF189E64_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // m_Canvas = GetComponent<Canvas>(); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_0 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(__this, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var); __this->set_m_Canvas_15(L_0); // Handle(); VirtActionInvoker0::Invoke(18 /* System.Void UnityEngine.UI.CanvasScaler::Handle() */, __this); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_OnDisable_mC2B96434A71E3BCAE8C03B54D6BA51E22327F070 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // SetScaleFactor(1); CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, (1.0f), /*hidden argument*/NULL); // SetReferencePixelsPerUnit(100); CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, (100.0f), /*hidden argument*/NULL); // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::Update() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_Update_m0C2D0D69F590B3ABEC6DFEFBEA80CD62F79C63D0 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // Handle(); VirtActionInvoker0::Invoke(18 /* System.Void UnityEngine.UI.CanvasScaler::Handle() */, __this); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::Handle() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_Handle_m867273F56329565834F7793E05C970D8E32DA4B6 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasScaler_Handle_m867273F56329565834F7793E05C970D8E32DA4B6_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // if (m_Canvas == null || !m_Canvas.isRootCanvas) Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_0 = __this->get_m_Canvas_15(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_1) { goto IL_001b; } } { Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15(); bool L_3 = Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A(L_2, /*hidden argument*/NULL); if (L_3) { goto IL_001c; } } IL_001b: { // return; return; } IL_001c: { // if (m_Canvas.renderMode == RenderMode.WorldSpace) Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_4 = __this->get_m_Canvas_15(); int32_t L_5 = Canvas_get_renderMode_mAF68701B143F01C7D19B6C7D3033E3B34ECB2FC8(L_4, /*hidden argument*/NULL); if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_0031; } } { // HandleWorldCanvas(); VirtActionInvoker0::Invoke(19 /* System.Void UnityEngine.UI.CanvasScaler::HandleWorldCanvas() */, __this); // return; return; } IL_0031: { // switch (m_UiScaleMode) int32_t L_6 = __this->get_m_UiScaleMode_4(); V_0 = L_6; int32_t L_7 = V_0; switch (L_7) { case 0: { goto IL_004b; } case 1: { goto IL_0052; } case 2: { goto IL_0059; } } } { return; } IL_004b: { // case ScaleMode.ConstantPixelSize: HandleConstantPixelSize(); break; VirtActionInvoker0::Invoke(20 /* System.Void UnityEngine.UI.CanvasScaler::HandleConstantPixelSize() */, __this); // case ScaleMode.ConstantPixelSize: HandleConstantPixelSize(); break; return; } IL_0052: { // case ScaleMode.ScaleWithScreenSize: HandleScaleWithScreenSize(); break; VirtActionInvoker0::Invoke(21 /* System.Void UnityEngine.UI.CanvasScaler::HandleScaleWithScreenSize() */, __this); // case ScaleMode.ScaleWithScreenSize: HandleScaleWithScreenSize(); break; return; } IL_0059: { // case ScaleMode.ConstantPhysicalSize: HandleConstantPhysicalSize(); break; VirtActionInvoker0::Invoke(22 /* System.Void UnityEngine.UI.CanvasScaler::HandleConstantPhysicalSize() */, __this); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::HandleWorldCanvas() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleWorldCanvas_m0F9D6A0089798542BC7BD4772D782C00FBF643A2 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // SetScaleFactor(m_DynamicPixelsPerUnit); float L_0 = __this->get_m_DynamicPixelsPerUnit_14(); CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, L_0, /*hidden argument*/NULL); // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit); float L_1 = __this->get_m_ReferencePixelsPerUnit_5(); CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::HandleConstantPixelSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleConstantPixelSize_m2FBD457CCC6225DFB1C3B7A5C737C45E5CBAEB39 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { { // SetScaleFactor(m_ScaleFactor); float L_0 = __this->get_m_ScaleFactor_6(); CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, L_0, /*hidden argument*/NULL); // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit); float L_1 = __this->get_m_ReferencePixelsPerUnit_5(); CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, L_1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::HandleScaleWithScreenSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleScaleWithScreenSize_mB3430B5FD262C0826FF228EDC80AD0144F7826F6 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasScaler_HandleScaleWithScreenSize_mB3430B5FD262C0826FF228EDC80AD0144F7826F6_MetadataUsageId); s_Il2CppMethodInitialized = true; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_0; memset((&V_0), 0, sizeof(V_0)); int32_t V_1 = 0; float V_2 = 0.0f; Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * V_3 = NULL; int32_t V_4 = 0; float V_5 = 0.0f; float V_6 = 0.0f; { // Vector2 screenSize = new Vector2(Screen.width, Screen.height); int32_t L_0 = Screen_get_width_m8ECCEF7FF17395D1237BC0193D7A6640A3FEEAD3(/*hidden argument*/NULL); int32_t L_1 = Screen_get_height_mF5B64EBC4CDE0EAAA5713C1452ED2CE475F25150(/*hidden argument*/NULL); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), (((float)((float)L_0))), (((float)((float)L_1))), /*hidden argument*/NULL); // int displayIndex = m_Canvas.targetDisplay; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15(); int32_t L_3 = Canvas_get_targetDisplay_m80D9D93CA075084BDD3B05AF5F880698D7BB235D(L_2, /*hidden argument*/NULL); V_1 = L_3; // if (displayIndex > 0 && displayIndex < Display.displays.Length) int32_t L_4 = V_1; if ((((int32_t)L_4) <= ((int32_t)0))) { goto IL_004a; } } { int32_t L_5 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_6 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1(); if ((((int32_t)L_5) >= ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_6)->max_length))))))) { goto IL_004a; } } { // Display disp = Display.displays[displayIndex]; IL2CPP_RUNTIME_CLASS_INIT(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var); DisplayU5BU5D_tB2AB0FDB3B2E9FD784D5100C18EB0ED489A2CCC9* L_7 = ((Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_StaticFields*)il2cpp_codegen_static_fields_for(Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57_il2cpp_TypeInfo_var))->get_displays_1(); int32_t L_8 = V_1; int32_t L_9 = L_8; Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_10 = (L_7)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_9)); V_3 = L_10; // screenSize = new Vector2(disp.renderingWidth, disp.renderingHeight); Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_11 = V_3; int32_t L_12 = Display_get_renderingWidth_mA02F65BF724686D7A0CD0C192954CA22592C3B12(L_11, /*hidden argument*/NULL); Display_t38AD3008E8C72693533E4FE9CFFF6E01B56E9D57 * L_13 = V_3; int32_t L_14 = Display_get_renderingHeight_m1496BF9D66501280B4F75A31A515D8CF416838B0(L_13, /*hidden argument*/NULL); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_0), (((float)((float)L_12))), (((float)((float)L_14))), /*hidden argument*/NULL); } IL_004a: { // float scaleFactor = 0; V_2 = (0.0f); // switch (m_ScreenMatchMode) int32_t L_15 = __this->get_m_ScreenMatchMode_8(); V_4 = L_15; int32_t L_16 = V_4; switch (L_16) { case 0: { goto IL_0070; } case 1: { goto IL_00c8; } case 2: { goto IL_00f4; } } } { goto IL_011e; } IL_0070: { // float logWidth = Mathf.Log(screenSize.x / m_ReferenceResolution.x, kLogBase); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_17 = V_0; float L_18 = L_17.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_19 = __this->get_address_of_m_ReferenceResolution_7(); float L_20 = L_19->get_x_0(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_21 = Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B(((float)((float)L_18/(float)L_20)), (2.0f), /*hidden argument*/NULL); // float logHeight = Mathf.Log(screenSize.y / m_ReferenceResolution.y, kLogBase); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_22 = V_0; float L_23 = L_22.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_24 = __this->get_address_of_m_ReferenceResolution_7(); float L_25 = L_24->get_y_1(); float L_26 = Mathf_Log_mD0CFD1242805BD697B5156AA46FBB43E7636A19B(((float)((float)L_23/(float)L_25)), (2.0f), /*hidden argument*/NULL); V_5 = L_26; // float logWeightedAverage = Mathf.Lerp(logWidth, logHeight, m_MatchWidthOrHeight); float L_27 = V_5; float L_28 = __this->get_m_MatchWidthOrHeight_9(); float L_29 = Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364(L_21, L_27, L_28, /*hidden argument*/NULL); V_6 = L_29; // scaleFactor = Mathf.Pow(kLogBase, logWeightedAverage); float L_30 = V_6; float L_31 = powf((2.0f), L_30); V_2 = L_31; // break; goto IL_011e; } IL_00c8: { // scaleFactor = Mathf.Min(screenSize.x / m_ReferenceResolution.x, screenSize.y / m_ReferenceResolution.y); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_32 = V_0; float L_33 = L_32.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_34 = __this->get_address_of_m_ReferenceResolution_7(); float L_35 = L_34->get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_36 = V_0; float L_37 = L_36.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_38 = __this->get_address_of_m_ReferenceResolution_7(); float L_39 = L_38->get_y_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_40 = Mathf_Min_mCF9BE0E9CAC9F18D207692BB2DAC7F3E1D4E1CB7(((float)((float)L_33/(float)L_35)), ((float)((float)L_37/(float)L_39)), /*hidden argument*/NULL); V_2 = L_40; // break; goto IL_011e; } IL_00f4: { // scaleFactor = Mathf.Max(screenSize.x / m_ReferenceResolution.x, screenSize.y / m_ReferenceResolution.y); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_41 = V_0; float L_42 = L_41.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_43 = __this->get_address_of_m_ReferenceResolution_7(); float L_44 = L_43->get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_45 = V_0; float L_46 = L_45.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D * L_47 = __this->get_address_of_m_ReferenceResolution_7(); float L_48 = L_47->get_y_1(); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_49 = Mathf_Max_m670AE0EC1B09ED1A56FF9606B0F954670319CB65(((float)((float)L_42/(float)L_44)), ((float)((float)L_46/(float)L_48)), /*hidden argument*/NULL); V_2 = L_49; } IL_011e: { // SetScaleFactor(scaleFactor); float L_50 = V_2; CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, L_50, /*hidden argument*/NULL); // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit); float L_51 = __this->get_m_ReferencePixelsPerUnit_5(); CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, L_51, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::HandleConstantPhysicalSize() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_HandleConstantPhysicalSize_mE2459900B0F585298C659A103393011B42F721E9 (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, const RuntimeMethod* method) { float V_0 = 0.0f; float V_1 = 0.0f; float V_2 = 0.0f; int32_t V_3 = 0; float G_B3_0 = 0.0f; { // float currentDpi = Screen.dpi; float L_0 = Screen_get_dpi_m92A755DE9E23ABA717B5594F4F52AFB0FBEAC1D3(/*hidden argument*/NULL); V_0 = L_0; // float dpi = (currentDpi == 0 ? m_FallbackScreenDPI : currentDpi); float L_1 = V_0; if ((((float)L_1) == ((float)(0.0f)))) { goto IL_0011; } } { float L_2 = V_0; G_B3_0 = L_2; goto IL_0017; } IL_0011: { float L_3 = __this->get_m_FallbackScreenDPI_12(); G_B3_0 = L_3; } IL_0017: { V_1 = G_B3_0; // float targetDPI = 1; V_2 = (1.0f); // switch (m_PhysicalUnit) int32_t L_4 = __this->get_m_PhysicalUnit_11(); V_3 = L_4; int32_t L_5 = V_3; switch (L_5) { case 0: { goto IL_0041; } case 1: { goto IL_0049; } case 2: { goto IL_0051; } case 3: { goto IL_0059; } case 4: { goto IL_0061; } } } { goto IL_0067; } IL_0041: { // case Unit.Centimeters: targetDPI = 2.54f; break; V_2 = (2.54f); // case Unit.Centimeters: targetDPI = 2.54f; break; goto IL_0067; } IL_0049: { // case Unit.Millimeters: targetDPI = 25.4f; break; V_2 = (25.4f); // case Unit.Millimeters: targetDPI = 25.4f; break; goto IL_0067; } IL_0051: { // case Unit.Inches: targetDPI = 1; break; V_2 = (1.0f); // case Unit.Inches: targetDPI = 1; break; goto IL_0067; } IL_0059: { // case Unit.Points: targetDPI = 72; break; V_2 = (72.0f); // case Unit.Points: targetDPI = 72; break; goto IL_0067; } IL_0061: { // case Unit.Picas: targetDPI = 6; break; V_2 = (6.0f); } IL_0067: { // SetScaleFactor(dpi / targetDPI); float L_6 = V_1; float L_7 = V_2; CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B(__this, ((float)((float)L_6/(float)L_7)), /*hidden argument*/NULL); // SetReferencePixelsPerUnit(m_ReferencePixelsPerUnit * targetDPI / m_DefaultSpriteDPI); float L_8 = __this->get_m_ReferencePixelsPerUnit_5(); float L_9 = V_2; float L_10 = __this->get_m_DefaultSpriteDPI_13(); CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A(__this, ((float)((float)((float)il2cpp_codegen_multiply((float)L_8, (float)L_9))/(float)L_10)), /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::SetScaleFactor(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetScaleFactor_m2FA24C807078ECFCCA188F8C92B3B5E11409151B (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___scaleFactor0, const RuntimeMethod* method) { { // if (scaleFactor == m_PrevScaleFactor) float L_0 = ___scaleFactor0; float L_1 = __this->get_m_PrevScaleFactor_16(); if ((!(((float)L_0) == ((float)L_1)))) { goto IL_000a; } } { // return; return; } IL_000a: { // m_Canvas.scaleFactor = scaleFactor; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15(); float L_3 = ___scaleFactor0; Canvas_set_scaleFactor_m40359EE941E1573107542A2377E87BEB17C10163(L_2, L_3, /*hidden argument*/NULL); // m_PrevScaleFactor = scaleFactor; float L_4 = ___scaleFactor0; __this->set_m_PrevScaleFactor_16(L_4); // } return; } } // System.Void UnityEngine.UI.CanvasScaler::SetReferencePixelsPerUnit(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasScaler_SetReferencePixelsPerUnit_m2C7B8AB6515B8B3CFB22B7511907F0063163212A (CanvasScaler_t304BA6F47EDB7402EBA405DD36CA7D6ADF723564 * __this, float ___referencePixelsPerUnit0, const RuntimeMethod* method) { { // if (referencePixelsPerUnit == m_PrevReferencePixelsPerUnit) float L_0 = ___referencePixelsPerUnit0; float L_1 = __this->get_m_PrevReferencePixelsPerUnit_17(); if ((!(((float)L_0) == ((float)L_1)))) { goto IL_000a; } } { // return; return; } IL_000a: { // m_Canvas.referencePixelsPerUnit = referencePixelsPerUnit; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_2 = __this->get_m_Canvas_15(); float L_3 = ___referencePixelsPerUnit0; Canvas_set_referencePixelsPerUnit_m16AF69DA4801579FD03A220D3D6293421671F341(L_2, L_3, /*hidden argument*/NULL); // m_PrevReferencePixelsPerUnit = referencePixelsPerUnit; float L_4 = ___referencePixelsPerUnit0; __this->set_m_PrevReferencePixelsPerUnit_17(L_4); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.CanvasUpdateRegistry::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private string[] m_CanvasUpdateProfilerStrings = new string[] { "CanvasUpdate.Prelayout", "CanvasUpdate.Layout", "CanvasUpdate.PostLayout", "CanvasUpdate.PreRender", "CanvasUpdate.LatePreRender" }; StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_0 = (StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E*)SZArrayNew(StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E_il2cpp_TypeInfo_var, (uint32_t)5); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_1 = L_0; ArrayElementTypeCheck (L_1, _stringLiteral46F2235B24C7F49AC8F229D2E70105DEF3C9484F); (L_1)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (String_t*)_stringLiteral46F2235B24C7F49AC8F229D2E70105DEF3C9484F); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_2 = L_1; ArrayElementTypeCheck (L_2, _stringLiteralDA71B1E606965A288B8200FEA58E98EE18C9B14E); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (String_t*)_stringLiteralDA71B1E606965A288B8200FEA58E98EE18C9B14E); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_3 = L_2; ArrayElementTypeCheck (L_3, _stringLiteral762BA2D999A92E95CB6EC9A42B04D758AC576491); (L_3)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(2), (String_t*)_stringLiteral762BA2D999A92E95CB6EC9A42B04D758AC576491); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_4 = L_3; ArrayElementTypeCheck (L_4, _stringLiteralFDFE8E79983EAB6E42EC6A84923F9D664B0E9543); (L_4)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(3), (String_t*)_stringLiteralFDFE8E79983EAB6E42EC6A84923F9D664B0E9543); StringU5BU5D_t933FB07893230EA91C40FF900D5400665E87B14E* L_5 = L_4; ArrayElementTypeCheck (L_5, _stringLiteralB304892FE8DC52FEF071BBB2749D11A7C44478BC); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(4), (String_t*)_stringLiteralB304892FE8DC52FEF071BBB2749D11A7C44478BC); __this->set_m_CanvasUpdateProfilerStrings_3(L_5); // private readonly IndexedSet<ICanvasElement> m_LayoutRebuildQueue = new IndexedSet<ICanvasElement>(); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_6 = (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *)il2cpp_codegen_object_new(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61_il2cpp_TypeInfo_var); IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047(L_6, /*hidden argument*/IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047_RuntimeMethod_var); __this->set_m_LayoutRebuildQueue_5(L_6); // private readonly IndexedSet<ICanvasElement> m_GraphicRebuildQueue = new IndexedSet<ICanvasElement>(); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_7 = (IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 *)il2cpp_codegen_object_new(IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61_il2cpp_TypeInfo_var); IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047(L_7, /*hidden argument*/IndexedSet_1__ctor_m1717E2CA1404D41499D0D08BC76E2F4DD7B2E047_RuntimeMethod_var); __this->set_m_GraphicRebuildQueue_6(L_7); // protected CanvasUpdateRegistry() Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); // Canvas.willRenderCanvases += PerformUpdate; WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE * L_8 = (WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE *)il2cpp_codegen_object_new(WillRenderCanvases_tBD5AD090B5938021DEAA679A5AEEA790F60A8BEE_il2cpp_TypeInfo_var); WillRenderCanvases__ctor_m9AB0D8B934BE573C4B3ABBAA313984B054B4B885(L_8, __this, (intptr_t)((intptr_t)CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_RuntimeMethod_var), /*hidden argument*/NULL); Canvas_add_willRenderCanvases_mACABFF4EAFB7DCFF4B9A33357D496EC3010D7E6B(L_8, /*hidden argument*/NULL); // } return; } } // UnityEngine.UI.CanvasUpdateRegistry UnityEngine.UI.CanvasUpdateRegistry::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (s_Instance == null) IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->get_s_Instance_0(); if (L_0) { goto IL_0011; } } { // s_Instance = new CanvasUpdateRegistry(); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_1 = (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 *)il2cpp_codegen_object_new(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry__ctor_m86AC7F2BD30DF9ABEA5CA8C74BA28367D5325E9A(L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1); } IL_0011: { // return s_Instance; IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_2 = ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->get_s_Instance_0(); return L_2; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::ObjectValidForUpdate(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250_MetadataUsageId); s_Il2CppMethodInitialized = true; } bool V_0 = false; { // var valid = element != null; RuntimeObject* L_0 = ___element0; V_0 = (bool)((!(((RuntimeObject*)(RuntimeObject*)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); // var isUnityObject = element is Object; RuntimeObject* L_1 = ___element0; // if (isUnityObject) if (!((!(((RuntimeObject*)(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_1, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var))) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0)) { goto IL_001d; } } { // valid = (element as Object) != null; RuntimeObject* L_2 = ___element0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(((Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)IsInstClass((RuntimeObject*)L_2, Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var)), (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); V_0 = L_3; } IL_001d: { // return valid; bool L_4 = V_0; return L_4; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::CleanInvalidItems() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0 (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; RuntimeObject* V_1 = NULL; int32_t V_2 = 0; RuntimeObject* V_3 = NULL; { // for (int i = m_LayoutRebuildQueue.Count - 1; i >= 0; --i) IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_0 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_1 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_0, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var); V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_1, (int32_t)1)); goto IL_004c; } IL_0010: { // var item = m_LayoutRebuildQueue[i]; IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_2 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_3 = V_0; RuntimeObject* L_4 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_2, L_3, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); V_1 = L_4; // if (item == null) RuntimeObject* L_5 = V_1; if (L_5) { goto IL_002e; } } { // m_LayoutRebuildQueue.RemoveAt(i); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_6 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_7 = V_0; IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_6, L_7, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var); // continue; goto IL_0048; } IL_002e: { // if (item.IsDestroyed()) RuntimeObject* L_8 = V_1; bool L_9 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_8); if (!L_9) { goto IL_0048; } } { // m_LayoutRebuildQueue.RemoveAt(i); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_10 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_11 = V_0; IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_10, L_11, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var); // item.LayoutComplete(); RuntimeObject* L_12 = V_1; InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_12); } IL_0048: { // for (int i = m_LayoutRebuildQueue.Count - 1; i >= 0; --i) int32_t L_13 = V_0; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_13, (int32_t)1)); } IL_004c: { // for (int i = m_LayoutRebuildQueue.Count - 1; i >= 0; --i) int32_t L_14 = V_0; if ((((int32_t)L_14) >= ((int32_t)0))) { goto IL_0010; } } { // for (int i = m_GraphicRebuildQueue.Count - 1; i >= 0; --i) IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_15 = __this->get_m_GraphicRebuildQueue_6(); int32_t L_16 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_15, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var); V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_16, (int32_t)1)); goto IL_009c; } IL_0060: { // var item = m_GraphicRebuildQueue[i]; IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_17 = __this->get_m_GraphicRebuildQueue_6(); int32_t L_18 = V_2; RuntimeObject* L_19 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_17, L_18, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); V_3 = L_19; // if (item == null) RuntimeObject* L_20 = V_3; if (L_20) { goto IL_007e; } } { // m_GraphicRebuildQueue.RemoveAt(i); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_21 = __this->get_m_GraphicRebuildQueue_6(); int32_t L_22 = V_2; IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_21, L_22, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var); // continue; goto IL_0098; } IL_007e: { // if (item.IsDestroyed()) RuntimeObject* L_23 = V_3; bool L_24 = InterfaceFuncInvoker0< bool >::Invoke(4 /* System.Boolean UnityEngine.UI.ICanvasElement::IsDestroyed() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_23); if (!L_24) { goto IL_0098; } } { // m_GraphicRebuildQueue.RemoveAt(i); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_25 = __this->get_m_GraphicRebuildQueue_6(); int32_t L_26 = V_2; IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384(L_25, L_26, /*hidden argument*/IndexedSet_1_RemoveAt_m88515EA7DB5AE71B53CE24A810DE0323264D8384_RuntimeMethod_var); // item.GraphicUpdateComplete(); RuntimeObject* L_27 = V_3; InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_27); } IL_0098: { // for (int i = m_GraphicRebuildQueue.Count - 1; i >= 0; --i) int32_t L_28 = V_2; V_2 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_28, (int32_t)1)); } IL_009c: { // for (int i = m_GraphicRebuildQueue.Count - 1; i >= 0; --i) int32_t L_29 = V_2; if ((((int32_t)L_29) >= ((int32_t)0))) { goto IL_0060; } } { // } return; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::PerformUpdate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_PerformUpdate_m6C0C51EBC871BFD67FEE7403B0A4D8FC99AAE93E_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; int32_t V_1 = 0; RuntimeObject* V_2 = NULL; int32_t V_3 = 0; int32_t V_4 = 0; int32_t V_5 = 0; RuntimeObject* V_6 = NULL; int32_t V_7 = 0; Exception_t * __last_unhandled_exception = 0; NO_UNUSED_WARNING (__last_unhandled_exception); Exception_t * __exception_local = 0; NO_UNUSED_WARNING (__exception_local); void* __leave_targets_storage = alloca(sizeof(int32_t) * 4); il2cpp::utils::LeaveTargetStack __leave_targets(__leave_targets_storage); NO_UNUSED_WARNING (__leave_targets); { // UISystemProfilerApi.BeginSample(UISystemProfilerApi.SampleType.Layout); UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B(0, /*hidden argument*/NULL); // CleanInvalidItems(); CanvasUpdateRegistry_CleanInvalidItems_m033AB2A5652116F351F3287C37E0910AE78506D0(__this, /*hidden argument*/NULL); // m_PerformingLayoutUpdate = true; __this->set_m_PerformingLayoutUpdate_1((bool)1); // m_LayoutRebuildQueue.Sort(s_SortLayoutFunction); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_0 = __this->get_m_LayoutRebuildQueue_5(); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * L_1 = ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->get_s_SortLayoutFunction_7(); IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D(L_0, L_1, /*hidden argument*/IndexedSet_1_Sort_m338A4FC9AF72E60401382F58002B10E2AB979A3D_RuntimeMethod_var); // for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++) V_0 = 0; goto IL_0071; } IL_0027: { // for (int j = 0; j < m_LayoutRebuildQueue.Count; j++) V_1 = 0; goto IL_005f; } IL_002b: { // var rebuild = instance.m_LayoutRebuildQueue[j]; IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_2 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_3 = L_2->get_m_LayoutRebuildQueue_5(); int32_t L_4 = V_1; RuntimeObject* L_5 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_3, L_4, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); V_2 = L_5; } IL_003c: try { // begin try (depth: 1) { // if (ObjectValidForUpdate(rebuild)) RuntimeObject* L_6 = V_2; bool L_7 = CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250(__this, L_6, /*hidden argument*/NULL); if (!L_7) { goto IL_004c; } } IL_0045: { // rebuild.Rebuild((CanvasUpdate)i); RuntimeObject* L_8 = V_2; int32_t L_9 = V_0; InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_8, L_9); } IL_004c: { // } goto IL_005b; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_004e; throw e; } CATCH_004e: { // begin catch(System.Exception) // Debug.LogException(e, rebuild.transform); RuntimeObject* L_10 = V_2; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_10); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E(((Exception_t *)__exception_local), L_11, /*hidden argument*/NULL); // } goto IL_005b; } // end catch (depth: 1) IL_005b: { // for (int j = 0; j < m_LayoutRebuildQueue.Count; j++) int32_t L_12 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_12, (int32_t)1)); } IL_005f: { // for (int j = 0; j < m_LayoutRebuildQueue.Count; j++) int32_t L_13 = V_1; IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_14 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_15 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_14, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var); if ((((int32_t)L_13) < ((int32_t)L_15))) { goto IL_002b; } } { // for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++) int32_t L_16 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_16, (int32_t)1)); } IL_0071: { // for (int i = 0; i <= (int)CanvasUpdate.PostLayout; i++) int32_t L_17 = V_0; if ((((int32_t)L_17) <= ((int32_t)2))) { goto IL_0027; } } { // for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i) V_3 = 0; goto IL_008e; } IL_0079: { // m_LayoutRebuildQueue[i].LayoutComplete(); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_18 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_19 = V_3; RuntimeObject* L_20 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_18, L_19, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_20); // for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i) int32_t L_21 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_21, (int32_t)1)); } IL_008e: { // for (int i = 0; i < m_LayoutRebuildQueue.Count; ++i) int32_t L_22 = V_3; IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_23 = __this->get_m_LayoutRebuildQueue_5(); int32_t L_24 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_23, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var); if ((((int32_t)L_22) < ((int32_t)L_24))) { goto IL_0079; } } { // instance.m_LayoutRebuildQueue.Clear(); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_25 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_26 = L_25->get_m_LayoutRebuildQueue_5(); IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238(L_26, /*hidden argument*/IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238_RuntimeMethod_var); // m_PerformingLayoutUpdate = false; __this->set_m_PerformingLayoutUpdate_1((bool)0); // UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Layout); UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A(0, /*hidden argument*/NULL); // UISystemProfilerApi.BeginSample(UISystemProfilerApi.SampleType.Render); UISystemProfilerApi_BeginSample_m43EF1B2F9606D5F0C99DF84505C5498AA0CDBB1B(1, /*hidden argument*/NULL); // ClipperRegistry.instance.Cull(); ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_27 = ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B(/*hidden argument*/NULL); ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18(L_27, /*hidden argument*/NULL); // m_PerformingGraphicUpdate = true; __this->set_m_PerformingGraphicUpdate_2((bool)1); // for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++) V_4 = 3; goto IL_013e; } IL_00d4: { // for (var k = 0; k < instance.m_GraphicRebuildQueue.Count; k++) V_5 = 0; goto IL_0125; } IL_00d9: { } IL_00da: try { // begin try (depth: 1) { // var element = instance.m_GraphicRebuildQueue[k]; IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_28 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_29 = L_28->get_m_GraphicRebuildQueue_6(); int32_t L_30 = V_5; RuntimeObject* L_31 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_29, L_30, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); V_6 = L_31; // if (ObjectValidForUpdate(element)) RuntimeObject* L_32 = V_6; bool L_33 = CanvasUpdateRegistry_ObjectValidForUpdate_m0A572FA254D152E92FD6D6DC63B4B0FA66B88250(__this, L_32, /*hidden argument*/NULL); if (!L_33) { goto IL_0100; } } IL_00f7: { // element.Rebuild((CanvasUpdate)i); RuntimeObject* L_34 = V_6; int32_t L_35 = V_4; InterfaceActionInvoker1< int32_t >::Invoke(0 /* System.Void UnityEngine.UI.ICanvasElement::Rebuild(UnityEngine.UI.CanvasUpdate) */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_34, L_35); } IL_0100: { // } goto IL_011f; } } // end try (depth: 1) catch(Il2CppExceptionWrapper& e) { __exception_local = (Exception_t *)e.ex; if(il2cpp_codegen_class_is_assignable_from (Exception_t_il2cpp_TypeInfo_var, il2cpp_codegen_object_class(e.ex))) goto CATCH_0102; throw e; } CATCH_0102: { // begin catch(System.Exception) // Debug.LogException(e, instance.m_GraphicRebuildQueue[k].transform); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_36 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_37 = L_36->get_m_GraphicRebuildQueue_6(); int32_t L_38 = V_5; RuntimeObject* L_39 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_37, L_38, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_40 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_39); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogException_m3CC9A37CD398E5B7F2305896F0969939F1BD1E3E(((Exception_t *)__exception_local), L_40, /*hidden argument*/NULL); // } goto IL_011f; } // end catch (depth: 1) IL_011f: { // for (var k = 0; k < instance.m_GraphicRebuildQueue.Count; k++) int32_t L_41 = V_5; V_5 = ((int32_t)il2cpp_codegen_add((int32_t)L_41, (int32_t)1)); } IL_0125: { // for (var k = 0; k < instance.m_GraphicRebuildQueue.Count; k++) int32_t L_42 = V_5; IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_43 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_44 = L_43->get_m_GraphicRebuildQueue_6(); int32_t L_45 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_44, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var); if ((((int32_t)L_42) < ((int32_t)L_45))) { goto IL_00d9; } } { // for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++) int32_t L_46 = V_4; V_4 = ((int32_t)il2cpp_codegen_add((int32_t)L_46, (int32_t)1)); } IL_013e: { // for (var i = (int)CanvasUpdate.PreRender; i < (int)CanvasUpdate.MaxUpdateValue; i++) int32_t L_47 = V_4; if ((((int32_t)L_47) < ((int32_t)5))) { goto IL_00d4; } } { // for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i) V_7 = 0; goto IL_0160; } IL_0148: { // m_GraphicRebuildQueue[i].GraphicUpdateComplete(); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_48 = __this->get_m_GraphicRebuildQueue_6(); int32_t L_49 = V_7; RuntimeObject* L_50 = IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A(L_48, L_49, /*hidden argument*/IndexedSet_1_get_Item_m657F3612726374420908A01DEB93BFF92F80A64A_RuntimeMethod_var); InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_50); // for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i) int32_t L_51 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_51, (int32_t)1)); } IL_0160: { // for (int i = 0; i < m_GraphicRebuildQueue.Count; ++i) int32_t L_52 = V_7; IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_53 = __this->get_m_GraphicRebuildQueue_6(); int32_t L_54 = IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0(L_53, /*hidden argument*/IndexedSet_1_get_Count_m1CB8C29C8118B6846AAB3A4A1430A00907E480D0_RuntimeMethod_var); if ((((int32_t)L_52) < ((int32_t)L_54))) { goto IL_0148; } } { // instance.m_GraphicRebuildQueue.Clear(); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_55 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_56 = L_55->get_m_GraphicRebuildQueue_6(); IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238(L_56, /*hidden argument*/IndexedSet_1_Clear_mE65E26890CD37A447B016CFE3348AD0E24E40238_RuntimeMethod_var); // m_PerformingGraphicUpdate = false; __this->set_m_PerformingGraphicUpdate_2((bool)0); // UISystemProfilerApi.EndSample(UISystemProfilerApi.SampleType.Render); UISystemProfilerApi_EndSample_mB7DD865D72832D3558931B4E6801999B23F0429A(1, /*hidden argument*/NULL); // } return; } } // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::ParentCount(UnityEngine.Transform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776 (Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * ___child0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; int32_t V_1 = 0; { // if (child == null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_0 = ___child0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000b; } } { // return 0; return 0; } IL_000b: { // var parent = child.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_2 = ___child0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_2, /*hidden argument*/NULL); V_0 = L_3; // int count = 0; V_1 = 0; goto IL_0021; } IL_0016: { // count++; int32_t L_4 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_4, (int32_t)1)); // parent = parent.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL); V_0 = L_6; } IL_0021: { // while (parent != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_8 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_7, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_8) { goto IL_0016; } } { // return count; int32_t L_9 = V_1; return L_9; } } // System.Int32 UnityEngine.UI.CanvasUpdateRegistry::SortLayoutList(UnityEngine.UI.ICanvasElement,UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA (RuntimeObject* ___x0, RuntimeObject* ___y1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; { // Transform t1 = x.transform; RuntimeObject* L_0 = ___x0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_1 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_0); // Transform t2 = y.transform; RuntimeObject* L_2 = ___y1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = InterfaceFuncInvoker0< Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * >::Invoke(1 /* UnityEngine.Transform UnityEngine.UI.ICanvasElement::get_transform() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_2); V_0 = L_3; // return ParentCount(t1) - ParentCount(t2); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); int32_t L_4 = CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776(L_1, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_0; int32_t L_6 = CanvasUpdateRegistry_ParentCount_m41ED796F144AF2FF40F97F45687086942FE09776(L_5, /*hidden argument*/NULL); return ((int32_t)il2cpp_codegen_subtract((int32_t)L_4, (int32_t)L_6)); } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mD64DEDFC14F5B52DE3A685CD1B132907A784D70D (RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_RegisterCanvasElementForLayoutRebuild_mD64DEDFC14F5B52DE3A685CD1B132907A784D70D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // instance.InternalRegisterCanvasElementForLayoutRebuild(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); RuntimeObject* L_1 = ___element0; CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4D405FFBB41D68D0D1A260DBFBC196257EC95898 (RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_TryRegisterCanvasElementForLayoutRebuild_m4D405FFBB41D68D0D1A260DBFBC196257EC95898_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return instance.InternalRegisterCanvasElementForLayoutRebuild(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); RuntimeObject* L_1 = ___element0; bool L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B(L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalRegisterCanvasElementForLayoutRebuild_m4B27D53D884E8281D102493C216A85402702B02B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_LayoutRebuildQueue.Contains(element)) IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_0 = __this->get_m_LayoutRebuildQueue_5(); RuntimeObject* L_1 = ___element0; bool L_2 = IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9(L_0, L_1, /*hidden argument*/IndexedSet_1_Contains_m32C5F79FCDC99990211CBB191DFAA6A2591804D9_RuntimeMethod_var); if (!L_2) { goto IL_0010; } } { // return false; return (bool)0; } IL_0010: { // return m_LayoutRebuildQueue.AddUnique(element); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_3 = __this->get_m_LayoutRebuildQueue_5(); RuntimeObject* L_4 = ___element0; bool L_5 = IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994(L_3, L_4, /*hidden argument*/IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994_RuntimeMethod_var); return L_5; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::RegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78F01AB29AC2F8BA889E0D0A67CD150BE0006508 (RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_RegisterCanvasElementForGraphicRebuild_m78F01AB29AC2F8BA889E0D0A67CD150BE0006508_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // instance.InternalRegisterCanvasElementForGraphicRebuild(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); RuntimeObject* L_1 = ___element0; CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A(L_0, L_1, /*hidden argument*/NULL); // } return; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::TryRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_mF9026CA6334F6B484FC243F0C1BFAE15EDBDEB11 (RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_TryRegisterCanvasElementForGraphicRebuild_mF9026CA6334F6B484FC243F0C1BFAE15EDBDEB11_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return instance.InternalRegisterCanvasElementForGraphicRebuild(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); RuntimeObject* L_1 = ___element0; bool L_2 = CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A(L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::InternalRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalRegisterCanvasElementForGraphicRebuild_m21F2CD6F08EA106A9B7CB61836836E67D9AD014A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_PerformingGraphicUpdate) bool L_0 = __this->get_m_PerformingGraphicUpdate_2(); if (!L_0) { goto IL_001a; } } { // Debug.LogError(string.Format("Trying to add {0} for graphic rebuild while we are already inside a graphic rebuild loop. This is not supported.", element)); RuntimeObject* L_1 = ___element0; String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralD6A06A0B45F8310E2889D44E54EAE01DFA2767A7, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL); // return false; return (bool)0; } IL_001a: { // return m_GraphicRebuildQueue.AddUnique(element); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_3 = __this->get_m_GraphicRebuildQueue_6(); RuntimeObject* L_4 = ___element0; bool L_5 = IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994(L_3, L_4, /*hidden argument*/IndexedSet_1_AddUnique_mC7E7DF6E2912B691DFB7939E6843A767EB94E994_RuntimeMethod_var); return L_5; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::UnRegisterCanvasElementForRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m65BE77E918ACF3C08D0C2651B3120120AC7A5FD0 (RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_UnRegisterCanvasElementForRebuild_m65BE77E918ACF3C08D0C2651B3120120AC7A5FD0_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // instance.InternalUnRegisterCanvasElementForLayoutRebuild(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); RuntimeObject* L_1 = ___element0; CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E(L_0, L_1, /*hidden argument*/NULL); // instance.InternalUnRegisterCanvasElementForGraphicRebuild(element); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_2 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); RuntimeObject* L_3 = ___element0; CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB(L_2, L_3, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForLayoutRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalUnRegisterCanvasElementForLayoutRebuild_m257D195226FDF05E9A9723745094408E556A165E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_PerformingLayoutUpdate) bool L_0 = __this->get_m_PerformingLayoutUpdate_1(); if (!L_0) { goto IL_0019; } } { // Debug.LogError(string.Format("Trying to remove {0} from rebuild list while we are already inside a rebuild loop. This is not supported.", element)); RuntimeObject* L_1 = ___element0; String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralEBDA6601B7D5DC69F1D7C38173816D204DA06B9A, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL); // return; return; } IL_0019: { // element.LayoutComplete(); RuntimeObject* L_3 = ___element0; InterfaceActionInvoker0::Invoke(2 /* System.Void UnityEngine.UI.ICanvasElement::LayoutComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_3); // instance.m_LayoutRebuildQueue.Remove(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_4 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_5 = L_4->get_m_LayoutRebuildQueue_5(); RuntimeObject* L_6 = ___element0; IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980(L_5, L_6, /*hidden argument*/IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::InternalUnRegisterCanvasElementForGraphicRebuild(UnityEngine.UI.ICanvasElement) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB (CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * __this, RuntimeObject* ___element0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_InternalUnRegisterCanvasElementForGraphicRebuild_mE9C5DB7632C213651671F55119B385984FDA52BB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_PerformingGraphicUpdate) bool L_0 = __this->get_m_PerformingGraphicUpdate_2(); if (!L_0) { goto IL_0019; } } { // Debug.LogError(string.Format("Trying to remove {0} from rebuild list while we are already inside a rebuild loop. This is not supported.", element)); RuntimeObject* L_1 = ___element0; String_t* L_2 = String_Format_m0ACDD8B34764E4040AED0B3EEB753567E4576BFA(_stringLiteralEBDA6601B7D5DC69F1D7C38173816D204DA06B9A, L_1, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m3BCF9B78263152261565DCA9DB7D55F0C391ED29(L_2, /*hidden argument*/NULL); // return; return; } IL_0019: { // element.GraphicUpdateComplete(); RuntimeObject* L_3 = ___element0; InterfaceActionInvoker0::Invoke(3 /* System.Void UnityEngine.UI.ICanvasElement::GraphicUpdateComplete() */, ICanvasElement_t26FA36346B5CB52C9144DF0076E33E8C367471D2_il2cpp_TypeInfo_var, L_3); // instance.m_GraphicRebuildQueue.Remove(element); IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_4 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); IndexedSet_1_t8EDC9C01BB9C10576737E336E9887E1AB4CF4A61 * L_5 = L_4->get_m_GraphicRebuildQueue_6(); RuntimeObject* L_6 = ___element0; IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980(L_5, L_6, /*hidden argument*/IndexedSet_1_Remove_m2FB9F291535ED37DBF0E9DBB42F8B63E8B7AE980_RuntimeMethod_var); // } return; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingLayout() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingLayout_m067422BB24431C94CE3DC7FB25760351B3015D80 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_IsRebuildingLayout_m067422BB24431C94CE3DC7FB25760351B3015D80_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return instance.m_PerformingLayoutUpdate; IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); bool L_1 = L_0->get_m_PerformingLayoutUpdate_1(); return L_1; } } // System.Boolean UnityEngine.UI.CanvasUpdateRegistry::IsRebuildingGraphics() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool CanvasUpdateRegistry_IsRebuildingGraphics_m9675CE4A1FED3F73C3B0EDCD1DA90BB390EE2A03 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry_IsRebuildingGraphics_m9675CE4A1FED3F73C3B0EDCD1DA90BB390EE2A03_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return instance.m_PerformingGraphicUpdate; IL2CPP_RUNTIME_CLASS_INIT(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var); CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9 * L_0 = CanvasUpdateRegistry_get_instance_m6A2150EA4C8C74AF18E53B3CF22BF6EAF70FF927(/*hidden argument*/NULL); bool L_1 = L_0->get_m_PerformingGraphicUpdate_2(); return L_1; } } // System.Void UnityEngine.UI.CanvasUpdateRegistry::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void CanvasUpdateRegistry__cctor_m4816A252A4E24967FBEF0AD749DDE9B3F8D5FB44 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (CanvasUpdateRegistry__cctor_m4816A252A4E24967FBEF0AD749DDE9B3F8D5FB44_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private static readonly Comparison<ICanvasElement> s_SortLayoutFunction = SortLayoutList; Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC * L_0 = (Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC *)il2cpp_codegen_object_new(Comparison_1_tE7E69DEDE3A7782BEEADFF223EE57D6F7F626AEC_il2cpp_TypeInfo_var); Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC(L_0, NULL, (intptr_t)((intptr_t)CanvasUpdateRegistry_SortLayoutList_mB2F2B63B28CC722E5AA645835963DD3678FC08BA_RuntimeMethod_var), /*hidden argument*/Comparison_1__ctor_m10B32226B56D355E5503821149C904BCF9F17DAC_RuntimeMethod_var); ((CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_StaticFields*)il2cpp_codegen_static_fields_for(CanvasUpdateRegistry_t0F63B307D591C36C16910289988730A62CAB4CB9_il2cpp_TypeInfo_var))->set_s_SortLayoutFunction_7(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.ClipperRegistry::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // readonly IndexedSet<IClipper> m_Clippers = new IndexedSet<IClipper>(); IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_0 = (IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A *)il2cpp_codegen_object_new(IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A_il2cpp_TypeInfo_var); IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001(L_0, /*hidden argument*/IndexedSet_1__ctor_m6229A7FC4962EA11D9BF02A057A80A0718898001_RuntimeMethod_var); __this->set_m_Clippers_1(L_0); // protected ClipperRegistry() Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); // } return; } } // UnityEngine.UI.ClipperRegistry UnityEngine.UI.ClipperRegistry::get_instance() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (s_Instance == null) ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_0 = ((ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var))->get_s_Instance_0(); if (L_0) { goto IL_0011; } } { // s_Instance = new ClipperRegistry(); ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_1 = (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F *)il2cpp_codegen_object_new(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var); ClipperRegistry__ctor_mBE6A18696846AD82B4C069BEA3C4318777A59521(L_1, /*hidden argument*/NULL); ((ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var))->set_s_Instance_0(L_1); } IL_0011: { // return s_Instance; ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_2 = ((ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_StaticFields*)il2cpp_codegen_static_fields_for(ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F_il2cpp_TypeInfo_var))->get_s_Instance_0(); return L_2; } } // System.Void UnityEngine.UI.ClipperRegistry::Cull() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18 (ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ClipperRegistry_Cull_mBCB5139DD0FBCC6436ABA8F014E455DF219ADB18_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (var i = 0; i < m_Clippers.Count; ++i) V_0 = 0; goto IL_0019; } IL_0004: { // m_Clippers[i].PerformClipping(); IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_0 = __this->get_m_Clippers_1(); int32_t L_1 = V_0; RuntimeObject* L_2 = IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15(L_0, L_1, /*hidden argument*/IndexedSet_1_get_Item_m6711F92D6FD706E80DFD8F4F367C165F5902BC15_RuntimeMethod_var); InterfaceActionInvoker0::Invoke(0 /* System.Void UnityEngine.UI.IClipper::PerformClipping() */, IClipper_t548E5A5A4671DF46008ECF051372EFAEB16C867F_il2cpp_TypeInfo_var, L_2); // for (var i = 0; i < m_Clippers.Count; ++i) int32_t L_3 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_3, (int32_t)1)); } IL_0019: { // for (var i = 0; i < m_Clippers.Count; ++i) int32_t L_4 = V_0; IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_5 = __this->get_m_Clippers_1(); int32_t L_6 = IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68(L_5, /*hidden argument*/IndexedSet_1_get_Count_m7E2FD722ACDC5D81B708B075E212803D092D8B68_RuntimeMethod_var); if ((((int32_t)L_4) < ((int32_t)L_6))) { goto IL_0004; } } { // } return; } } // System.Void UnityEngine.UI.ClipperRegistry::Register(UnityEngine.UI.IClipper) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Register_m3D9ADBB2F45433ABA125ADC70834A188BE5BB486 (RuntimeObject* ___c0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ClipperRegistry_Register_m3D9ADBB2F45433ABA125ADC70834A188BE5BB486_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (c == null) RuntimeObject* L_0 = ___c0; if (L_0) { goto IL_0004; } } { // return; return; } IL_0004: { // instance.m_Clippers.AddUnique(c); ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_1 = ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B(/*hidden argument*/NULL); IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_2 = L_1->get_m_Clippers_1(); RuntimeObject* L_3 = ___c0; IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93(L_2, L_3, /*hidden argument*/IndexedSet_1_AddUnique_mC24738E494850E9893B7D7FD5969B097EF1D0C93_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.UI.ClipperRegistry::Unregister(UnityEngine.UI.IClipper) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ClipperRegistry_Unregister_mA09C34BE5C5BC681695DA6F638C3CA585B236467 (RuntimeObject* ___c0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ClipperRegistry_Unregister_mA09C34BE5C5BC681695DA6F638C3CA585B236467_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // instance.m_Clippers.Remove(c); ClipperRegistry_t21CAE5706F7A4BC1D3E54AE35468162956BF7F4F * L_0 = ClipperRegistry_get_instance_mE4E214237577A08B2A6C8AF9DD7CDAE1B75E387B(/*hidden argument*/NULL); IndexedSet_1_t078E2E05FE393B36B32B9E8C5C046FD63C68604A * L_1 = L_0->get_m_Clippers_1(); RuntimeObject* L_2 = ___c0; IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF(L_1, L_2, /*hidden argument*/IndexedSet_1_Remove_m187CB1B44A3F31785213A5CB7506D91ECD8CCCEF_RuntimeMethod_var); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Rect UnityEngine.UI.Clipping::FindCullAndClipWorldRect(System.Collections.Generic.List`1<UnityEngine.UI.RectMask2D>,System.Boolean&) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Rect_t35B976DE901B5423C11705E156938EA27AB402CE Clipping_FindCullAndClipWorldRect_mF3B79EF5BE61C8D2FCF12B428EA38A55FE1CA31A (List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * ___rectMaskParents0, bool* ___validRect1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Clipping_FindCullAndClipWorldRect_mF3B79EF5BE61C8D2FCF12B428EA38A55FE1CA31A_MetadataUsageId); s_Il2CppMethodInitialized = true; } Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_0; memset((&V_0), 0, sizeof(V_0)); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E V_1; memset((&V_1), 0, sizeof(V_1)); float V_2 = 0.0f; float V_3 = 0.0f; float V_4 = 0.0f; float V_5 = 0.0f; Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_6; memset((&V_6), 0, sizeof(V_6)); int32_t V_7 = 0; bool* G_B15_0 = NULL; bool* G_B14_0 = NULL; int32_t G_B16_0 = 0; bool* G_B16_1 = NULL; { // if (rectMaskParents.Count == 0) List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_0 = ___rectMaskParents0; int32_t L_1 = List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_inline(L_0, /*hidden argument*/List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_RuntimeMethod_var); if (L_1) { goto IL_0016; } } { // validRect = false; bool* L_2 = ___validRect1; *((int8_t*)L_2) = (int8_t)0; // return new Rect(); il2cpp_codegen_initobj((&V_6), sizeof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE )); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_3 = V_6; return L_3; } IL_0016: { // Rect current = rectMaskParents[0].canvasRect; List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_4 = ___rectMaskParents0; RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * L_5 = List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline(L_4, 0, /*hidden argument*/List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_6 = RectMask2D_get_canvasRect_m2CFEAC92FBAE3C1E500CAD0BDB3D6CDD263558BA(L_5, /*hidden argument*/NULL); V_0 = L_6; // Vector4 offset = rectMaskParents[0].padding; List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_7 = ___rectMaskParents0; RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * L_8 = List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline(L_7, 0, /*hidden argument*/List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_9 = RectMask2D_get_padding_mAE70AF9C0ABD28AD225A2BFD4965C45883B31E20_inline(L_8, /*hidden argument*/NULL); V_1 = L_9; // float xMin = current.xMin + offset.x; float L_10 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_11 = V_1; float L_12 = L_11.get_x_1(); V_2 = ((float)il2cpp_codegen_add((float)L_10, (float)L_12)); // float xMax = current.xMax - offset.z; float L_13 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_14 = V_1; float L_15 = L_14.get_z_3(); V_3 = ((float)il2cpp_codegen_subtract((float)L_13, (float)L_15)); // float yMin = current.yMin + offset.y; float L_16 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_17 = V_1; float L_18 = L_17.get_y_2(); V_4 = ((float)il2cpp_codegen_add((float)L_16, (float)L_18)); // float yMax = current.yMax - offset.w; float L_19 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_20 = V_1; float L_21 = L_20.get_w_4(); V_5 = ((float)il2cpp_codegen_subtract((float)L_19, (float)L_21)); // for (var i = 1; i < rectMaskParents.Count; ++i) V_7 = 1; goto IL_011c; } IL_0076: { // current = rectMaskParents[i].canvasRect; List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_22 = ___rectMaskParents0; int32_t L_23 = V_7; RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * L_24 = List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline(L_22, L_23, /*hidden argument*/List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_25 = RectMask2D_get_canvasRect_m2CFEAC92FBAE3C1E500CAD0BDB3D6CDD263558BA(L_24, /*hidden argument*/NULL); V_0 = L_25; // offset = rectMaskParents[i].padding; List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_26 = ___rectMaskParents0; int32_t L_27 = V_7; RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * L_28 = List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_inline(L_26, L_27, /*hidden argument*/List_1_get_Item_m568CF9C5AC5F5D02D8414E6F6C62F0B2D93115C4_RuntimeMethod_var); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_29 = RectMask2D_get_padding_mAE70AF9C0ABD28AD225A2BFD4965C45883B31E20_inline(L_28, /*hidden argument*/NULL); V_1 = L_29; // if (xMin < current.xMin + offset.x) float L_30 = V_2; float L_31 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_32 = V_1; float L_33 = L_32.get_x_1(); if ((!(((float)L_30) < ((float)((float)il2cpp_codegen_add((float)L_31, (float)L_33)))))) { goto IL_00b2; } } { // xMin = current.xMin + offset.x; float L_34 = Rect_get_xMin_mFDFA74F66595FD2B8CE360183D1A92B575F0A76E((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_35 = V_1; float L_36 = L_35.get_x_1(); V_2 = ((float)il2cpp_codegen_add((float)L_34, (float)L_36)); } IL_00b2: { // if (yMin < current.yMin + offset.y) float L_37 = V_4; float L_38 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_39 = V_1; float L_40 = L_39.get_y_2(); if ((!(((float)L_37) < ((float)((float)il2cpp_codegen_add((float)L_38, (float)L_40)))))) { goto IL_00d4; } } { // yMin = current.yMin + offset.y; float L_41 = Rect_get_yMin_m31EDC3262BE39D2F6464B15397F882237E6158C3((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_42 = V_1; float L_43 = L_42.get_y_2(); V_4 = ((float)il2cpp_codegen_add((float)L_41, (float)L_43)); } IL_00d4: { // if (xMax > current.xMax - offset.z) float L_44 = V_3; float L_45 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_46 = V_1; float L_47 = L_46.get_z_3(); if ((!(((float)L_44) > ((float)((float)il2cpp_codegen_subtract((float)L_45, (float)L_47)))))) { goto IL_00f4; } } { // xMax = current.xMax - offset.z; float L_48 = Rect_get_xMax_mA16D7C3C2F30F8608719073ED79028C11CE90983((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_49 = V_1; float L_50 = L_49.get_z_3(); V_3 = ((float)il2cpp_codegen_subtract((float)L_48, (float)L_50)); } IL_00f4: { // if (yMax > current.yMax - offset.w) float L_51 = V_5; float L_52 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_53 = V_1; float L_54 = L_53.get_w_4(); if ((!(((float)L_51) > ((float)((float)il2cpp_codegen_subtract((float)L_52, (float)L_54)))))) { goto IL_0116; } } { // yMax = current.yMax - offset.w; float L_55 = Rect_get_yMax_m8AA5E92C322AF3FF571330F00579DA864F33341B((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_0), /*hidden argument*/NULL); Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_56 = V_1; float L_57 = L_56.get_w_4(); V_5 = ((float)il2cpp_codegen_subtract((float)L_55, (float)L_57)); } IL_0116: { // for (var i = 1; i < rectMaskParents.Count; ++i) int32_t L_58 = V_7; V_7 = ((int32_t)il2cpp_codegen_add((int32_t)L_58, (int32_t)1)); } IL_011c: { // for (var i = 1; i < rectMaskParents.Count; ++i) int32_t L_59 = V_7; List_1_tFE915F05C1A0D10E751CEC3F24F229A6C57E375C * L_60 = ___rectMaskParents0; int32_t L_61 = List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_inline(L_60, /*hidden argument*/List_1_get_Count_mFC002F15947CA8F0F0D6ABE5C6273E357E160AE8_RuntimeMethod_var); if ((((int32_t)L_59) < ((int32_t)L_61))) { goto IL_0076; } } { // validRect = xMax > xMin && yMax > yMin; bool* L_62 = ___validRect1; float L_63 = V_3; float L_64 = V_2; G_B14_0 = L_62; if ((!(((float)L_63) > ((float)L_64)))) { G_B15_0 = L_62; goto IL_0136; } } { float L_65 = V_5; float L_66 = V_4; G_B16_0 = ((((float)L_65) > ((float)L_66))? 1 : 0); G_B16_1 = G_B14_0; goto IL_0137; } IL_0136: { G_B16_0 = 0; G_B16_1 = G_B15_0; } IL_0137: { *((int8_t*)G_B16_1) = (int8_t)G_B16_0; // if (validRect) bool* L_67 = ___validRect1; int32_t L_68 = *((uint8_t*)L_67); if (!L_68) { goto IL_014d; } } { // return new Rect(xMin, yMin, xMax - xMin, yMax - yMin); float L_69 = V_2; float L_70 = V_4; float L_71 = V_3; float L_72 = V_2; float L_73 = V_5; float L_74 = V_4; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_75; memset((&L_75), 0, sizeof(L_75)); Rect__ctor_m50B92C75005C9C5A0D05E6E0EBB43AFAF7C66280((&L_75), L_69, L_70, ((float)il2cpp_codegen_subtract((float)L_71, (float)L_72)), ((float)il2cpp_codegen_subtract((float)L_73, (float)L_74)), /*hidden argument*/NULL); return L_75; } IL_014d: { // return new Rect(); il2cpp_codegen_initobj((&V_6), sizeof(Rect_t35B976DE901B5423C11705E156938EA27AB402CE )); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_76 = V_6; return L_76; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.Color UnityEngine.UI.ColorBlock::get_normalColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_NormalColor_0(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_normalColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_NormalColor_0(L_0); // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Color UnityEngine.UI.ColorBlock::get_highlightedColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_HighlightedColor_1(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_highlightedColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_HighlightedColor_1(L_0); // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Color UnityEngine.UI.ColorBlock::get_pressedColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_PressedColor_2(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_pressedColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_PressedColor_2(L_0); // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Color UnityEngine.UI.ColorBlock::get_selectedColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_SelectedColor_3(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_selectedColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_SelectedColor_3(L_0); // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Color UnityEngine.UI.ColorBlock::get_disabledColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_DisabledColor_4(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_disabledColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_DisabledColor_4(L_0); // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.UI.ColorBlock::get_colorMultiplier() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } } float L_0 = __this->get_m_ColorMultiplier_5(); return L_0; } } IL2CPP_EXTERN_C float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_colorMultiplier(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method) { { // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } } float L_0 = ___value0; __this->set_m_ColorMultiplier_5(L_0); // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.UI.ColorBlock::get_fadeDuration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } } float L_0 = __this->get_m_FadeDuration_6(); return L_0; } } IL2CPP_EXTERN_C float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.ColorBlock::set_fadeDuration(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method) { { // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } } float L_0 = ___value0; __this->set_m_FadeDuration_6(L_0); // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } } return; } } IL2CPP_EXTERN_C void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline(_thisAdjusted, ___value0, method); } // UnityEngine.UI.ColorBlock UnityEngine.UI.ColorBlock::get_defaultColorBlock() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ColorBlock_get_defaultColorBlock_mD3AEFDABCF5F714D81FB2047A744930650EC223E (const RuntimeMethod* method) { ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA V_0; memset((&V_0), 0, sizeof(V_0)); { // var c = new ColorBlock // { // m_NormalColor = new Color32(255, 255, 255, 255), // m_HighlightedColor = new Color32(245, 245, 245, 255), // m_PressedColor = new Color32(200, 200, 200, 255), // m_SelectedColor = new Color32(245, 245, 245, 255), // m_DisabledColor = new Color32(200, 200, 200, 128), // colorMultiplier = 1.0f, // fadeDuration = 0.1f // }; il2cpp_codegen_initobj((&V_0), sizeof(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA )); Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_0; memset((&L_0), 0, sizeof(L_0)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_0), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), (uint8_t)((int32_t)255), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_0, /*hidden argument*/NULL); (&V_0)->set_m_NormalColor_0(L_1); Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_2; memset((&L_2), 0, sizeof(L_2)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_2), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_2, /*hidden argument*/NULL); (&V_0)->set_m_HighlightedColor_1(L_3); Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_4; memset((&L_4), 0, sizeof(L_4)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_4), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)255), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_4, /*hidden argument*/NULL); (&V_0)->set_m_PressedColor_2(L_5); Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_6; memset((&L_6), 0, sizeof(L_6)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_6), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_6, /*hidden argument*/NULL); (&V_0)->set_m_SelectedColor_3(L_7); Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_8; memset((&L_8), 0, sizeof(L_8)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_8), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)200), (uint8_t)((int32_t)128), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_8, /*hidden argument*/NULL); (&V_0)->set_m_DisabledColor_4(L_9); ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), (1.0f), /*hidden argument*/NULL); ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), (0.1f), /*hidden argument*/NULL); ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_10 = V_0; // return c; return L_10; } } // System.Boolean UnityEngine.UI.ColorBlock::Equals(System.Object) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!(obj is ColorBlock)) RuntimeObject * L_0 = ___obj0; if (((RuntimeObject *)IsInstSealed((RuntimeObject*)L_0, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var))) { goto IL_000a; } } { // return false; return (bool)0; } IL_000a: { // return Equals((ColorBlock)obj); RuntimeObject * L_1 = ___obj0; bool L_2 = ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, ((*(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)UnBox(L_1, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var)))), /*hidden argument*/NULL); return L_2; } } IL2CPP_EXTERN_C bool ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21_AdjustorThunk (RuntimeObject * __this, RuntimeObject * ___obj0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_Equals_mCA2055CA21C85A585504A447B3B048480BB7AB21(_thisAdjusted, ___obj0, method); } // System.Boolean UnityEngine.UI.ColorBlock::Equals(UnityEngine.UI.ColorBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___other0, const RuntimeMethod* method) { { // return normalColor == other.normalColor && // highlightedColor == other.highlightedColor && // pressedColor == other.pressedColor && // selectedColor == other.selectedColor && // disabledColor == other.disabledColor && // colorMultiplier == other.colorMultiplier && // fadeDuration == other.fadeDuration; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); bool L_2 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_0, L_1, /*hidden argument*/NULL); if (!L_2) { goto IL_0083; } } { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3 = ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); bool L_5 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_3, L_4, /*hidden argument*/NULL); if (!L_5) { goto IL_0083; } } { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6 = ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_7 = ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); bool L_8 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_6, L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0083; } } { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_9 = ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_10 = ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); bool L_11 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0083; } } { Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_12 = ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_13 = ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); bool L_14 = Color_op_Equality_m71B1A2F64AD6228F10E20149EF6440460D2C748E(L_12, L_13, /*hidden argument*/NULL); if (!L_14) { goto IL_0083; } } { float L_15 = ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); float L_16 = ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); if ((!(((float)L_15) == ((float)L_16)))) { goto IL_0083; } } { float L_17 = ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this, /*hidden argument*/NULL); float L_18 = ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___other0), /*hidden argument*/NULL); return (bool)((((float)L_17) == ((float)L_18))? 1 : 0); } IL_0083: { return (bool)0; } } IL2CPP_EXTERN_C bool ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C_AdjustorThunk (RuntimeObject * __this, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___other0, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C(_thisAdjusted, ___other0, method); } // System.Boolean UnityEngine.UI.ColorBlock::op_Equality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_op_Equality_m63592FF29309D3AF64710205FD9797D2E4AF4E3C (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point10, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point21, const RuntimeMethod* method) { { // return point1.Equals(point2); ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = ___point21; bool L_1 = ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___point10), L_0, /*hidden argument*/NULL); return L_1; } } // System.Boolean UnityEngine.UI.ColorBlock::op_Inequality(UnityEngine.UI.ColorBlock,UnityEngine.UI.ColorBlock) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorBlock_op_Inequality_mEC2D35C789210F1825B114A5E224B0FB6975C1A0 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point10, ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA ___point21, const RuntimeMethod* method) { { // return !point1.Equals(point2); ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = ___point21; bool L_1 = ColorBlock_Equals_m3768CE3E85F9FD55FCA305EA20FF33983B4DB26C((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&___point10), L_0, /*hidden argument*/NULL); return (bool)((((int32_t)L_1) == ((int32_t)0))? 1 : 0); } } // System.Int32 UnityEngine.UI.ColorBlock::GetHashCode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111 (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return base.GetHashCode(); ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = (*(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)__this); ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_1 = L_0; RuntimeObject * L_2 = Box(ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA_il2cpp_TypeInfo_var, &L_1); int32_t L_3 = ValueType_GetHashCode_m48E9FA7FFC7C27D876E764A94E3CF2039ED6C9F9((ValueType_t4D0C27076F7C36E76190FB3328E232BCB1CD1FFF *)L_2, /*hidden argument*/NULL); return L_3; } } IL2CPP_EXTERN_C int32_t ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * _thisAdjusted = reinterpret_cast<ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *>(__this + _offset); return ColorBlock_GetHashCode_m1F4A5EC52681DEE9C205F4A5C5A60051DAF71111(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::get_horizontalFit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } } int32_t L_0 = __this->get_m_HorizontalFit_4(); return L_0; } } // System.Void UnityEngine.UI.ContentSizeFitter::set_horizontalFit(UnityEngine.UI.ContentSizeFitter_FitMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_set_horizontalFit_m38BB1F91ECB19CA55395886DE04404293568DE53 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ContentSizeFitter_set_horizontalFit_m38BB1F91ECB19CA55395886DE04404293568DE53_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } } int32_t* L_0 = __this->get_address_of_m_HorizontalFit_4(); int32_t L_1 = ___value0; bool L_2 = SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA_RuntimeMethod_var); if (!L_2) { goto IL_0014; } } { // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } } ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL); } IL_0014: { // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } } return; } } // UnityEngine.UI.ContentSizeFitter_FitMode UnityEngine.UI.ContentSizeFitter::get_verticalFit() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } } int32_t L_0 = __this->get_m_VerticalFit_5(); return L_0; } } // System.Void UnityEngine.UI.ContentSizeFitter::set_verticalFit(UnityEngine.UI.ContentSizeFitter_FitMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_set_verticalFit_mFE092A2EA456864549B62369A11A711230C181EF (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___value0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ContentSizeFitter_set_verticalFit_mFE092A2EA456864549B62369A11A711230C181EF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } } int32_t* L_0 = __this->get_address_of_m_VerticalFit_5(); int32_t L_1 = ___value0; bool L_2 = SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA((int32_t*)L_0, L_1, /*hidden argument*/SetPropertyUtility_SetStruct_TisFitMode_tBF783E77415F7063B468C18E758F738D83D60A08_mAB5FD1502245CDD21A16BD16A2E61ECEA23297CA_RuntimeMethod_var); if (!L_2) { goto IL_0014; } } { // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } } ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL); } IL_0014: { // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } } return; } } // UnityEngine.RectTransform UnityEngine.UI.ContentSizeFitter::get_rectTransform() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Rect == null) RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Rect_6(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_001a; } } { // m_Rect = GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103(__this, /*hidden argument*/Component_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mEF939F54B6B56187EC11E16F51DCB12EB62C2103_RuntimeMethod_var); __this->set_m_Rect_6(L_2); } IL_001a: { // return m_Rect; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = __this->get_m_Rect_6(); return L_3; } } // System.Void UnityEngine.UI.ContentSizeFitter::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter__ctor_mBEE0AF95BB3FAFA553708EBC870D4FE2E3443B65 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // protected ContentSizeFitter() UIBehaviour__ctor_m1B44EE4BDA3604F96C48379524B9907FEB15EB53(__this, /*hidden argument*/NULL); // {} return; } } // System.Void UnityEngine.UI.ContentSizeFitter::OnEnable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_OnEnable_m13D8C85D4331DD5890A140523A57221153FE2657 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // base.OnEnable(); UIBehaviour_OnEnable_m4FF74AADA5E101F59DC5C19DCA82110F7482CB56(__this, /*hidden argument*/NULL); // SetDirty(); ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.ContentSizeFitter::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_OnDisable_m1E5A38232518EDD43A9B2265B2EB496F91C9DEB8 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ContentSizeFitter_OnDisable_m1E5A38232518EDD43A9B2265B2EB496F91C9DEB8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // m_Tracker.Clear(); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_0 = __this->get_address_of_m_Tracker_7(); DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_0, /*hidden argument*/NULL); // LayoutRebuilder.MarkLayoutForRebuild(rectTransform); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t8D3501B43B1DE666140E2931FFA732B5B09EA5BD_il2cpp_TypeInfo_var); LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A(L_1, /*hidden argument*/NULL); // base.OnDisable(); UIBehaviour_OnDisable_m43F5502A18FCFFD355381A95175DC71E0D4005EC(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.ContentSizeFitter::OnRectTransformDimensionsChange() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_OnRectTransformDimensionsChange_m42E361EACC44809C1FFC876582163D1E2D5FE0AC (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // SetDirty(); ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.ContentSizeFitter::HandleSelfFittingAlongAxis(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, int32_t ___axis0, const RuntimeMethod* method) { int32_t V_0 = 0; int32_t G_B3_0 = 0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * G_B7_0 = NULL; ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * G_B7_1 = NULL; DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * G_B7_2 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * G_B6_0 = NULL; ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * G_B6_1 = NULL; DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * G_B6_2 = NULL; int32_t G_B8_0 = 0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * G_B8_1 = NULL; ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * G_B8_2 = NULL; DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * G_B8_3 = NULL; { // FitMode fitting = (axis == 0 ? horizontalFit : verticalFit); int32_t L_0 = ___axis0; if (!L_0) { goto IL_000b; } } { int32_t L_1 = ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490_inline(__this, /*hidden argument*/NULL); G_B3_0 = L_1; goto IL_0011; } IL_000b: { int32_t L_2 = ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524_inline(__this, /*hidden argument*/NULL); G_B3_0 = L_2; } IL_0011: { V_0 = G_B3_0; // if (fitting == FitMode.Unconstrained) int32_t L_3 = V_0; if (L_3) { goto IL_0029; } } { // m_Tracker.Add(this, rectTransform, DrivenTransformProperties.None); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_4 = __this->get_address_of_m_Tracker_7(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL); DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_4, __this, L_5, 0, /*hidden argument*/NULL); // return; return; } IL_0029: { // m_Tracker.Add(this, rectTransform, (axis == 0 ? DrivenTransformProperties.SizeDeltaX : DrivenTransformProperties.SizeDeltaY)); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_6 = __this->get_address_of_m_Tracker_7(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_7 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL); int32_t L_8 = ___axis0; G_B6_0 = L_7; G_B6_1 = __this; G_B6_2 = L_6; if (!L_8) { G_B7_0 = L_7; G_B7_1 = __this; G_B7_2 = L_6; goto IL_0040; } } { G_B8_0 = ((int32_t)8192); G_B8_1 = G_B6_0; G_B8_2 = G_B6_1; G_B8_3 = G_B6_2; goto IL_0045; } IL_0040: { G_B8_0 = ((int32_t)4096); G_B8_1 = G_B7_0; G_B8_2 = G_B7_1; G_B8_3 = G_B7_2; } IL_0045: { DrivenRectTransformTracker_Add_m51059F302FBD574E93820E8116283D1608D1AB5A((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)G_B8_3, G_B8_2, G_B8_1, G_B8_0, /*hidden argument*/NULL); // if (fitting == FitMode.MinSize) int32_t L_9 = V_0; if ((!(((uint32_t)L_9) == ((uint32_t)1)))) { goto IL_0067; } } { // rectTransform.SetSizeWithCurrentAnchors((RectTransform.Axis)axis, LayoutUtility.GetMinSize(m_Rect, axis)); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL); int32_t L_11 = ___axis0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_12 = __this->get_m_Rect_6(); int32_t L_13 = ___axis0; float L_14 = LayoutUtility_GetMinSize_m8A7CF1EB3F3D1CDC9FFA33F34761322F42701CB3(L_12, L_13, /*hidden argument*/NULL); RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_10, L_11, L_14, /*hidden argument*/NULL); return; } IL_0067: { // rectTransform.SetSizeWithCurrentAnchors((RectTransform.Axis)axis, LayoutUtility.GetPreferredSize(m_Rect, axis)); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_15 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL); int32_t L_16 = ___axis0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_17 = __this->get_m_Rect_6(); int32_t L_18 = ___axis0; float L_19 = LayoutUtility_GetPreferredSize_mC035133B1A561870CB8FE14212D8E71BFF1742F6(L_17, L_18, /*hidden argument*/NULL); RectTransform_SetSizeWithCurrentAnchors_m6F93CD5B798E4A53F2085862EA1B4021AEAA6745(L_15, L_16, L_19, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.ContentSizeFitter::SetLayoutHorizontal() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetLayoutHorizontal_m7A86741FD35792D94D3ECD29F258EDB2C1C0E821 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // m_Tracker.Clear(); DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 * L_0 = __this->get_address_of_m_Tracker_7(); DrivenRectTransformTracker_Clear_m328659F339A4FB519C9A208A685DDED106B6FC89((DrivenRectTransformTracker_tB8FBBE24EEE9618CA32E4B3CF52F4AD7FDDEBE03 *)L_0, /*hidden argument*/NULL); // HandleSelfFittingAlongAxis(0); ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21(__this, 0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.ContentSizeFitter::SetLayoutVertical() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetLayoutVertical_m32994803FA0364E902848414EE2A906C4A540C7E (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // HandleSelfFittingAlongAxis(1); ContentSizeFitter_HandleSelfFittingAlongAxis_m6CB47EDA5C86EB609586AC0EA09289063A5E8E21(__this, 1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.ContentSizeFitter::SetDirty() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670 (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ContentSizeFitter_SetDirty_m018F67222A9B6CB351DB14625794E9508A153670_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!IsActive()) bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // LayoutRebuilder.MarkLayoutForRebuild(rectTransform); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_1 = ContentSizeFitter_get_rectTransform_mE7FD5F977E954B6D54B9C1CCD112A4A70840CF56(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(LayoutRebuilder_t8D3501B43B1DE666140E2931FFA732B5B09EA5BD_il2cpp_TypeInfo_var); LayoutRebuilder_MarkLayoutForRebuild_m09DF1D1C1BFD83B8D9181E982D745F26D891343A(L_1, /*hidden argument*/NULL); // } return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_pinvoke(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke& marshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_pinvoke_back(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke& marshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_pinvoke_cleanup(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.ColorTween IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_com(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com& marshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_com_back(const ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com& marshaled, ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228& unmarshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'ColorTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.ColorTween IL2CPP_EXTERN_C void ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshal_com_cleanup(ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228_marshaled_com& marshaled) { } // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_startColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_StartColor; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_StartColor_1(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_startColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // set { m_StartColor = value; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_StartColor_1(L_0); // set { m_StartColor = value; } return; } } IL2CPP_EXTERN_C void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_inline(_thisAdjusted, ___value0, method); } // UnityEngine.Color UnityEngine.UI.CoroutineTween.ColorTween::get_targetColor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_TargetColor; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_TargetColor_2(); return L_0; } } IL2CPP_EXTERN_C Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_targetColor(UnityEngine.Color) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // set { m_TargetColor = value; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_TargetColor_2(L_0); // set { m_TargetColor = value; } return; } } IL2CPP_EXTERN_C void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_AdjustorThunk (RuntimeObject * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_inline(_thisAdjusted, ___value0, method); } // UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode UnityEngine.UI.CoroutineTween.ColorTween::get_tweenMode() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_TweenMode; } int32_t L_0 = __this->get_m_TweenMode_3(); return L_0; } } IL2CPP_EXTERN_C int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_tweenMode(UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenMode) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_TweenMode = value; } int32_t L_0 = ___value0; __this->set_m_TweenMode_3(L_0); // set { m_TweenMode = value; } return; } } IL2CPP_EXTERN_C void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_AdjustorThunk (RuntimeObject * __this, int32_t ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_inline(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.UI.CoroutineTween.ColorTween::get_duration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_Duration; } float L_0 = __this->get_m_Duration_4(); return L_0; } } IL2CPP_EXTERN_C float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_duration(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_Duration = value; } float L_0 = ___value0; __this->set_m_Duration_4(L_0); // set { m_Duration = value; } return; } } IL2CPP_EXTERN_C void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_inline(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::get_ignoreTimeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_IgnoreTimeScale; } bool L_0 = __this->get_m_IgnoreTimeScale_5(); return L_0; } } IL2CPP_EXTERN_C bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::set_ignoreTimeScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_IgnoreTimeScale = value; } bool L_0 = ___value0; __this->set_m_IgnoreTimeScale_5(L_0); // set { m_IgnoreTimeScale = value; } return; } } IL2CPP_EXTERN_C void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::TweenValue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___floatPercentage0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749_MetadataUsageId); s_Il2CppMethodInitialized = true; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_0; memset((&V_0), 0, sizeof(V_0)); { // if (!ValidTarget()) bool L_0 = ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696((ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *)__this, /*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // var newColor = Color.Lerp(m_StartColor, m_TargetColor, floatPercentage); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = __this->get_m_StartColor_1(); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2 = __this->get_m_TargetColor_2(); float L_3 = ___floatPercentage0; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4 = Color_Lerp_mD37EF718F1BAC65A7416655F0BC902CE76559C46(L_1, L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; // if (m_TweenMode == ColorTweenMode.Alpha) int32_t L_5 = __this->get_m_TweenMode_3(); if ((!(((uint32_t)L_5) == ((uint32_t)2)))) { goto IL_005d; } } { // newColor.r = m_StartColor.r; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_6 = __this->get_address_of_m_StartColor_1(); float L_7 = L_6->get_r_0(); (&V_0)->set_r_0(L_7); // newColor.g = m_StartColor.g; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_8 = __this->get_address_of_m_StartColor_1(); float L_9 = L_8->get_g_1(); (&V_0)->set_g_1(L_9); // newColor.b = m_StartColor.b; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_10 = __this->get_address_of_m_StartColor_1(); float L_11 = L_10->get_b_2(); (&V_0)->set_b_2(L_11); // } goto IL_0078; } IL_005d: { // else if (m_TweenMode == ColorTweenMode.RGB) int32_t L_12 = __this->get_m_TweenMode_3(); if ((!(((uint32_t)L_12) == ((uint32_t)1)))) { goto IL_0078; } } { // newColor.a = m_StartColor.a; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 * L_13 = __this->get_address_of_m_StartColor_1(); float L_14 = L_13->get_a_3(); (&V_0)->set_a_3(L_14); } IL_0078: { // m_Target.Invoke(newColor); ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_15 = __this->get_m_Target_0(); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_16 = V_0; UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC(L_15, L_16, /*hidden argument*/UnityEvent_1_Invoke_mB755E72B8F7D26CFA94C8B9B145F6019FB5932CC_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749_AdjustorThunk (RuntimeObject * __this, float ___floatPercentage0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_TweenValue_m4EF3CDDDDC3986BA6D06D4DB785310B131958749(_thisAdjusted, ___floatPercentage0, method); } // System.Void UnityEngine.UI.CoroutineTween.ColorTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<UnityEngine.Color>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Target == null) ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_0 = __this->get_m_Target_0(); if (L_0) { goto IL_0013; } } { // m_Target = new ColorTweenCallback(); ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_1 = (ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 *)il2cpp_codegen_object_new(ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0_il2cpp_TypeInfo_var); ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D(L_1, /*hidden argument*/NULL); __this->set_m_Target_0(L_1); } IL_0013: { // m_Target.AddListener(callback); ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_2 = __this->get_m_Target_0(); UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * L_3 = ___callback0; UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1(L_2, L_3, /*hidden argument*/UnityEvent_1_AddListener_mF7F87D2B61E38F1FE1C8328F7125F4F129011AB1_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D_AdjustorThunk (RuntimeObject * __this, UnityAction_1_t8523D5D21ADA168AED3BD9CFFCED8FF87199DE9D * ___callback0, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); ColorTween_AddOnChangedCallback_mF516F2C835133EB59CB28895961716360131D82D(_thisAdjusted, ___callback0, method); } // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::GetIgnoreTimescale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // return m_IgnoreTimeScale; bool L_0 = __this->get_m_IgnoreTimeScale_5(); return L_0; } } IL2CPP_EXTERN_C bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_inline(_thisAdjusted, method); } // System.Single UnityEngine.UI.CoroutineTween.ColorTween::GetDuration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // return m_Duration; float L_0 = __this->get_m_Duration_4(); return L_0; } } IL2CPP_EXTERN_C float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_inline(_thisAdjusted, method); } // System.Boolean UnityEngine.UI.CoroutineTween.ColorTween::ValidTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696 (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // return m_Target != null; ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * L_0 = __this->get_m_Target_0(); return (bool)((!(((RuntimeObject*)(ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); } } IL2CPP_EXTERN_C bool ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * _thisAdjusted = reinterpret_cast<ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 *>(__this + _offset); return ColorTween_ValidTarget_mA5469658CB631C87CF97FC5AE2B9089A06678696(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.CoroutineTween.ColorTween_ColorTweenCallback::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D (ColorTweenCallback_tA2357F5ECB0BB12F303C2D6EE5A628CFD14C91C0 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ColorTweenCallback__ctor_m7F7918E559131B5A1480199E6DC9B03A533D644D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553(__this, /*hidden argument*/UnityEvent_1__ctor_m488AA12DF55CA69BD2FEF7750B745B4C04452553_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_pinvoke(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke& marshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_pinvoke_back(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke& marshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_pinvoke_cleanup(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.UI.CoroutineTween.FloatTween IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_com(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com& marshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_com_back(const FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com& marshaled, FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A& unmarshaled) { Exception_t* ___m_Target_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'm_Target' of type 'FloatTween': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___m_Target_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UI.CoroutineTween.FloatTween IL2CPP_EXTERN_C void FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshal_com_cleanup(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A_marshaled_com& marshaled) { } // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_startValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_StartValue; } float L_0 = __this->get_m_StartValue_1(); return L_0; } } IL2CPP_EXTERN_C float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_startValue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method) { { // set { m_StartValue = value; } float L_0 = ___value0; __this->set_m_StartValue_1(L_0); // set { m_StartValue = value; } return; } } IL2CPP_EXTERN_C void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_targetValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_TargetValue; } float L_0 = __this->get_m_TargetValue_2(); return L_0; } } IL2CPP_EXTERN_C float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_targetValue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method) { { // set { m_TargetValue = value; } float L_0 = ___value0; __this->set_m_TargetValue_2(L_0); // set { m_TargetValue = value; } return; } } IL2CPP_EXTERN_C void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline(_thisAdjusted, ___value0, method); } // System.Single UnityEngine.UI.CoroutineTween.FloatTween::get_duration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_Duration; } float L_0 = __this->get_m_Duration_3(); return L_0; } } IL2CPP_EXTERN_C float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_duration(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method) { { // set { m_Duration = value; } float L_0 = ___value0; __this->set_m_Duration_3(L_0); // set { m_Duration = value; } return; } } IL2CPP_EXTERN_C void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_AdjustorThunk (RuntimeObject * __this, float ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline(_thisAdjusted, ___value0, method); } // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::get_ignoreTimeScale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_IgnoreTimeScale; } bool L_0 = __this->get_m_IgnoreTimeScale_4(); return L_0; } } IL2CPP_EXTERN_C bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_inline(_thisAdjusted, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::set_ignoreTimeScale(System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_IgnoreTimeScale = value; } bool L_0 = ___value0; __this->set_m_IgnoreTimeScale_4(L_0); // set { m_IgnoreTimeScale = value; } return; } } IL2CPP_EXTERN_C void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_AdjustorThunk (RuntimeObject * __this, bool ___value0, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline(_thisAdjusted, ___value0, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::TweenValue(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___floatPercentage0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C_MetadataUsageId); s_Il2CppMethodInitialized = true; } float V_0 = 0.0f; { // if (!ValidTarget()) bool L_0 = FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)__this, /*hidden argument*/NULL); if (L_0) { goto IL_0009; } } { // return; return; } IL_0009: { // var newValue = Mathf.Lerp(m_StartValue, m_TargetValue, floatPercentage); float L_1 = __this->get_m_StartValue_1(); float L_2 = __this->get_m_TargetValue_2(); float L_3 = ___floatPercentage0; IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); float L_4 = Mathf_Lerp_m9A74C5A0C37D0CDF45EE66E7774D12A9B93B1364(L_1, L_2, L_3, /*hidden argument*/NULL); V_0 = L_4; // m_Target.Invoke(newValue); FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_5 = __this->get_m_Target_0(); float L_6 = V_0; UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD(L_5, L_6, /*hidden argument*/UnityEvent_1_Invoke_m2B015F1AE7FEA9E2D9E2621E5179AB752B5469CD_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C_AdjustorThunk (RuntimeObject * __this, float ___floatPercentage0, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); FloatTween_TweenValue_m78FEB902E18BE0882BC487BC29B6EA3905E4F05C(_thisAdjusted, ___floatPercentage0, method); } // System.Void UnityEngine.UI.CoroutineTween.FloatTween::AddOnChangedCallback(UnityEngine.Events.UnityAction`1<System.Single>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___callback0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Target == null) FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_0 = __this->get_m_Target_0(); if (L_0) { goto IL_0013; } } { // m_Target = new FloatTweenCallback(); FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_1 = (FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 *)il2cpp_codegen_object_new(FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502_il2cpp_TypeInfo_var); FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3(L_1, /*hidden argument*/NULL); __this->set_m_Target_0(L_1); } IL_0013: { // m_Target.AddListener(callback); FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_2 = __this->get_m_Target_0(); UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * L_3 = ___callback0; UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8(L_2, L_3, /*hidden argument*/UnityEvent_1_AddListener_mCCF08CC8634A4987236EA3C100FFCA94A18C7CC8_RuntimeMethod_var); // } return; } } IL2CPP_EXTERN_C void FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50_AdjustorThunk (RuntimeObject * __this, UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * ___callback0, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50(_thisAdjusted, ___callback0, method); } // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::GetIgnoreTimescale() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // return m_IgnoreTimeScale; bool L_0 = __this->get_m_IgnoreTimeScale_4(); return L_0; } } IL2CPP_EXTERN_C bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_inline(_thisAdjusted, method); } // System.Single UnityEngine.UI.CoroutineTween.FloatTween::GetDuration() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7 (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // return m_Duration; float L_0 = __this->get_m_Duration_3(); return L_0; } } IL2CPP_EXTERN_C float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_inline(_thisAdjusted, method); } // System.Boolean UnityEngine.UI.CoroutineTween.FloatTween::ValidTarget() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR bool FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // return m_Target != null; FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * L_0 = __this->get_m_Target_0(); return (bool)((!(((RuntimeObject*)(FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 *)L_0) <= ((RuntimeObject*)(RuntimeObject *)NULL)))? 1 : 0); } } IL2CPP_EXTERN_C bool FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E_AdjustorThunk (RuntimeObject * __this, const RuntimeMethod* method) { int32_t _offset = 1; FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * _thisAdjusted = reinterpret_cast<FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *>(__this + _offset); return FloatTween_ValidTarget_m7DFE9AC7C8C0EBEF441D80472635CF4F38632E5E(_thisAdjusted, method); } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // System.Void UnityEngine.UI.CoroutineTween.FloatTween_FloatTweenCallback::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3 (FloatTweenCallback_t69056DA8AAB3BCDA97012834C1F1F265F7617502 * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (FloatTweenCallback__ctor_mE8AC174FE27E1A12832510D461316FEA939BD2F3_MetadataUsageId); s_Il2CppMethodInitialized = true; } { UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D(__this, /*hidden argument*/UnityEvent_1__ctor_m90CD771D0B50926E7B8624F1E0697F1FF539098D_RuntimeMethod_var); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.UI.DefaultControls_IFactoryControls UnityEngine.UI.DefaultControls::get_factory() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return m_CurrentFactory; } IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_m_CurrentFactory_0(); return L_0; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIElementRoot(System.String,UnityEngine.Vector2,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184 (String_t* ___name0, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___size1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // GameObject child = factory.CreateGameObject(name, components); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); RuntimeObject* L_0 = DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline(/*hidden argument*/NULL); String_t* L_1 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = ___components2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = InterfaceFuncInvoker2< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, String_t*, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.DefaultControls/IFactoryControls::CreateGameObject(System.String,System.Type[]) */, IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571_il2cpp_TypeInfo_var, L_0, L_1, L_2); // RectTransform rectTransform = child.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = L_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_4, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // rectTransform.sizeDelta = size; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_6 = ___size1; RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_5, L_6, /*hidden argument*/NULL); // return child; return L_4; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateUIObject(System.String,UnityEngine.GameObject,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988 (String_t* ___name0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // GameObject go = factory.CreateGameObject(name, components); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); RuntimeObject* L_0 = DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline(/*hidden argument*/NULL); String_t* L_1 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = ___components2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = InterfaceFuncInvoker2< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, String_t*, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* >::Invoke(0 /* UnityEngine.GameObject UnityEngine.UI.DefaultControls/IFactoryControls::CreateGameObject(System.String,System.Type[]) */, IFactoryControls_tF346B725AD1BC6274693FDFCFD4665E01E2FC571_il2cpp_TypeInfo_var, L_0, L_1, L_2); // SetParentAndAlign(go, parent); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = L_3; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = ___parent1; DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_4, L_5, /*hidden argument*/NULL); // return go; return L_4; } } // System.Void UnityEngine.UI.DefaultControls::SetDefaultTextValues(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___lbl0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // lbl.color = s_TextColor; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___lbl0; IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_1 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_TextColor_9(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_0, L_1); // lbl.AssignDefaultFont(); Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_2 = ___lbl0; Text_AssignDefaultFont_m6667512908BFA6FCAF388E44993574590990212A(L_2, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.DefaultControls::SetDefaultColorTransitionValues(UnityEngine.UI.Selectable) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02 (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___slider0, const RuntimeMethod* method) { ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA V_0; memset((&V_0), 0, sizeof(V_0)); { // ColorBlock colors = slider.colors; Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___slider0; ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_1 = Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline(L_0, /*hidden argument*/NULL); V_0 = L_1; // colors.highlightedColor = new Color(0.882f, 0.882f, 0.882f); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_2; memset((&L_2), 0, sizeof(L_2)); Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_2), (0.882f), (0.882f), (0.882f), /*hidden argument*/NULL); ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), L_2, /*hidden argument*/NULL); // colors.pressedColor = new Color(0.698f, 0.698f, 0.698f); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_3; memset((&L_3), 0, sizeof(L_3)); Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_3), (0.698f), (0.698f), (0.698f), /*hidden argument*/NULL); ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), L_3, /*hidden argument*/NULL); // colors.disabledColor = new Color(0.521f, 0.521f, 0.521f); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4; memset((&L_4), 0, sizeof(L_4)); Color__ctor_mC9AEEB3931D5B8C37483A884DD8EB40DC8946369((&L_4), (0.521f), (0.521f), (0.521f), /*hidden argument*/NULL); ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline((ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA *)(&V_0), L_4, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.DefaultControls::SetParentAndAlign(UnityEngine.GameObject,UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___child0, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___parent1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (parent == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___parent1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_000a; } } { // return; return; } IL_000a: { // child.transform.SetParent(parent.transform, false); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = ___child0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_2, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = ___parent1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_4, /*hidden argument*/NULL); Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_3, L_5, (bool)0, /*hidden argument*/NULL); // SetLayerRecursively(child, parent.layer); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = ___child0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = ___parent1; int32_t L_8 = GameObject_get_layer_m0DE90D8A3D3AA80497A3A80FBEAC2D207C16B9C8(L_7, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1(L_6, L_8, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.DefaultControls::SetLayerRecursively(UnityEngine.GameObject,System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1 (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___go0, int32_t ___layer1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1_MetadataUsageId); s_Il2CppMethodInitialized = true; } Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_0 = NULL; int32_t V_1 = 0; { // go.layer = layer; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___go0; int32_t L_1 = ___layer1; GameObject_set_layer_mDAC8037FCFD0CE62DB66004C4342EA20CF604907(L_0, L_1, /*hidden argument*/NULL); // Transform t = go.transform; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = ___go0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_3 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_2, /*hidden argument*/NULL); V_0 = L_3; // for (int i = 0; i < t.childCount; i++) V_1 = 0; goto IL_0028; } IL_0012: { // SetLayerRecursively(t.GetChild(i).gameObject, layer); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = V_0; int32_t L_5 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_4, L_5, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_7 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_6, /*hidden argument*/NULL); int32_t L_8 = ___layer1; IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); DefaultControls_SetLayerRecursively_m090900DE7A3FFC976E3DBE9B54C11769EE126BF1(L_7, L_8, /*hidden argument*/NULL); // for (int i = 0; i < t.childCount; i++) int32_t L_9 = V_1; V_1 = ((int32_t)il2cpp_codegen_add((int32_t)L_9, (int32_t)1)); } IL_0028: { // for (int i = 0; i < t.childCount; i++) int32_t L_10 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_11 = V_0; int32_t L_12 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_11, /*hidden argument*/NULL); if ((((int32_t)L_10) < ((int32_t)L_12))) { goto IL_0012; } } { // } return; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreatePanel(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreatePanel_m6CC4319B8D81426FC2A4E94CA836AB4F0ECA0205 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreatePanel_m6CC4319B8D81426FC2A4E94CA836AB4F0ECA0205_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // GameObject panelRoot = CreateUIElementRoot("Panel", s_ThickElementSize, typeof(Image)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral2F4BD749ECF708FF53A15E9E7904176BD92AD347, L_0, L_2, /*hidden argument*/NULL); // RectTransform rectTransform = panelRoot.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = L_5; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_7 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_6, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // rectTransform.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = L_7; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_9 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_8, L_9, /*hidden argument*/NULL); // rectTransform.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = L_8; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_10, L_11, /*hidden argument*/NULL); // rectTransform.anchoredPosition = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_12 = L_10; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_13 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_12, L_13, /*hidden argument*/NULL); // rectTransform.sizeDelta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_14 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_12, L_14, /*hidden argument*/NULL); // Image image = panelRoot.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = L_6; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_16 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_15, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // image.sprite = resources.background; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_17 = L_16; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_18 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_19 = L_18.get_background_1(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_17, L_19, /*hidden argument*/NULL); // image.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_20 = L_17; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_20, 1, /*hidden argument*/NULL); // image.color = s_PanelColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_21 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_PanelColor_8(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_20, L_21); // return panelRoot; return L_15; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateButton(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateButton_m73704B2DEB6F80CF622B31A7B14BBEC3A24737C2 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateButton_m73704B2DEB6F80CF622B31A7B14BBEC3A24737C2_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; { // GameObject buttonRoot = CreateUIElementRoot("Button", s_ThickElementSize, typeof(Image), typeof(Button)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral794145F030FF721599A0353A9B2E59E9A92B9BF1, L_0, L_5, /*hidden argument*/NULL); V_0 = L_8; // GameObject childText = CreateUIObject("Text", buttonRoot, typeof(Text)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC3328C39B0E29F78E9FF45DB674248B1D245887D, L_9, L_11, /*hidden argument*/NULL); // Image image = buttonRoot.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_16 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_15, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // image.sprite = resources.standard; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_17 = L_16; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_18 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_19 = L_18.get_standard_0(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_17, L_19, /*hidden argument*/NULL); // image.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_20 = L_17; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_20, 1, /*hidden argument*/NULL); // image.color = s_DefaultSelectableColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_21 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_20, L_21); // Button bt = buttonRoot.GetComponent<Button>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_22 = V_0; Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_23 = GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80(L_22, /*hidden argument*/GameObject_GetComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m04725F873F765AF3EA906137A60CD58809FE1C80_RuntimeMethod_var); // SetDefaultColorTransitionValues(bt); DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_23, /*hidden argument*/NULL); // Text text = childText.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = L_14; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_25 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_24, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); // text.text = "Button"; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_26 = L_25; VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_26, _stringLiteral794145F030FF721599A0353A9B2E59E9A92B9BF1); // text.alignment = TextAnchor.MiddleCenter; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_27 = L_26; Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29(L_27, 4, /*hidden argument*/NULL); // SetDefaultTextValues(text); DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_27, /*hidden argument*/NULL); // RectTransform textRectTransform = childText.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_28 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_24, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // textRectTransform.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_29 = L_28; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_30 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_29, L_30, /*hidden argument*/NULL); // textRectTransform.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_31 = L_29; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_32 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_31, L_32, /*hidden argument*/NULL); // textRectTransform.sizeDelta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_33 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_31, L_33, /*hidden argument*/NULL); // return buttonRoot; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = V_0; return L_34; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateText(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateText_mB0CA319F4BF0C8EC8773075885BD67D78A4582FE (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateText_mB0CA319F4BF0C8EC8773075885BD67D78A4582FE_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // GameObject go = CreateUIElementRoot("Text", s_ThickElementSize, typeof(Text)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralC3328C39B0E29F78E9FF45DB674248B1D245887D, L_0, L_2, /*hidden argument*/NULL); // Text lbl = go.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = L_5; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_7 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_6, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); // lbl.text = "New Text"; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_8 = L_7; VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_8, _stringLiteral28578FAF0062012EBA720DFDE2523B539E900054); // SetDefaultTextValues(lbl); DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_8, /*hidden argument*/NULL); // return go; return L_6; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateImage(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateImage_m5A948ACE15B86771B6F3EB7A8A74EBE938CEB3E6 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateImage_m5A948ACE15B86771B6F3EB7A8A74EBE938CEB3E6_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // GameObject go = CreateUIElementRoot("Image", s_ImageElementSize, typeof(Image)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ImageElementSize_6(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral50E19FDA0D5B4B74A4A1A1D584E56578693A4EA4, L_0, L_2, /*hidden argument*/NULL); // return go; return L_5; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateRawImage(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateRawImage_m3704C3F2E829FBCFEEDA34F27668000B1E6E5A02 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateRawImage_m3704C3F2E829FBCFEEDA34F27668000B1E6E5A02_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // GameObject go = CreateUIElementRoot("RawImage", s_ImageElementSize, typeof(RawImage)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ImageElementSize_6(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (RawImage_t68991514DB8F48442D614E7904A298C936B3C7C8_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralFB64202B49F93523AA4F932B4BC04BD68BF1DC9F, L_0, L_2, /*hidden argument*/NULL); // return go; return L_5; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateSlider(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateSlider_m2AF0A50D2FF4EB21A68A5DBF92076C8DB6D50C5B (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateSlider_m2AF0A50D2FF4EB21A68A5DBF92076C8DB6D50C5B_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_3 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_4 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_6 = NULL; { // GameObject root = CreateUIElementRoot("Slider", s_ThinElementSize, typeof(Slider)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThinElementSize_5(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralAA5DB7D82232EE34651EB5ADEA59B01C839EB843, L_0, L_2, /*hidden argument*/NULL); V_0 = L_5; // GameObject background = CreateUIObject("Background", root, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_7 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_8 = L_7; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL); ArrayElementTypeCheck (L_8, L_10); (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_10); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral64DD60FE1A049FE6DB3EB1369DEC2E42BF428E21, L_6, L_8, /*hidden argument*/NULL); V_1 = L_11; // GameObject fillArea = CreateUIObject("Fill Area", root, typeof(RectTransform)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_13 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = L_13; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_15 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) }; Type_t * L_16 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_15, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_16); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralCAD12779BCC9AD20C6B50FEC90E3818C9473FEF6, L_12, L_14, /*hidden argument*/NULL); V_2 = L_17; // GameObject fill = CreateUIObject("Fill", fillArea, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_2; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral7ADB6736CF2C9AE017B128F98738FFBAE0E58655, L_18, L_20, /*hidden argument*/NULL); V_3 = L_23; // GameObject handleArea = CreateUIObject("Handle Slide Area", root, typeof(RectTransform)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_25 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_26 = L_25; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_27 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) }; Type_t * L_28 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_27, /*hidden argument*/NULL); ArrayElementTypeCheck (L_26, L_28); (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_28); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral1A6434BFF89BE97BECFB2E7B808BB4F9E9F3F8ED, L_24, L_26, /*hidden argument*/NULL); V_4 = L_29; // GameObject handle = CreateUIObject("Handle", handleArea, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = V_4; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_31 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_32 = L_31; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_33 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_34 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_33, /*hidden argument*/NULL); ArrayElementTypeCheck (L_32, L_34); (L_32)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_34); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC0392B2B1C472815BA8D1A1E3B20F4A279BF6C50, L_30, L_32, /*hidden argument*/NULL); V_5 = L_35; // Image backgroundImage = background.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = V_1; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_37 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_36, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // backgroundImage.sprite = resources.background; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_38 = L_37; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_39 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_40 = L_39.get_background_1(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_38, L_40, /*hidden argument*/NULL); // backgroundImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_41 = L_38; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_41, 1, /*hidden argument*/NULL); // backgroundImage.color = s_DefaultSelectableColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_42 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_41, L_42); // RectTransform backgroundRect = background.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = V_1; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_44 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_43, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // backgroundRect.anchorMin = new Vector2(0, 0.25f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_45 = L_44; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_46; memset((&L_46), 0, sizeof(L_46)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_46), (0.0f), (0.25f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_45, L_46, /*hidden argument*/NULL); // backgroundRect.anchorMax = new Vector2(1, 0.75f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = L_45; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_48; memset((&L_48), 0, sizeof(L_48)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_48), (1.0f), (0.75f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_47, L_48, /*hidden argument*/NULL); // backgroundRect.sizeDelta = new Vector2(0, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_49; memset((&L_49), 0, sizeof(L_49)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_49), (0.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_47, L_49, /*hidden argument*/NULL); // RectTransform fillAreaRect = fillArea.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = V_2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_51 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_50, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // fillAreaRect.anchorMin = new Vector2(0, 0.25f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = L_51; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_53; memset((&L_53), 0, sizeof(L_53)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_53), (0.0f), (0.25f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_52, L_53, /*hidden argument*/NULL); // fillAreaRect.anchorMax = new Vector2(1, 0.75f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = L_52; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_55; memset((&L_55), 0, sizeof(L_55)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_55), (1.0f), (0.75f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_54, L_55, /*hidden argument*/NULL); // fillAreaRect.anchoredPosition = new Vector2(-5, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_56 = L_54; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_57; memset((&L_57), 0, sizeof(L_57)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_57), (-5.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_56, L_57, /*hidden argument*/NULL); // fillAreaRect.sizeDelta = new Vector2(-20, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_58; memset((&L_58), 0, sizeof(L_58)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_58), (-20.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_56, L_58, /*hidden argument*/NULL); // Image fillImage = fill.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_59 = V_3; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_60 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_59, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // fillImage.sprite = resources.standard; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_61 = L_60; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_62 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_63 = L_62.get_standard_0(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_61, L_63, /*hidden argument*/NULL); // fillImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_64 = L_61; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_64, 1, /*hidden argument*/NULL); // fillImage.color = s_DefaultSelectableColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_65 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_64, L_65); // RectTransform fillRect = fill.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_66 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_67 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_66, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // fillRect.sizeDelta = new Vector2(10, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68; memset((&L_68), 0, sizeof(L_68)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_68), (10.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_67, L_68, /*hidden argument*/NULL); // RectTransform handleAreaRect = handleArea.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_69 = V_4; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_70 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_69, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // handleAreaRect.sizeDelta = new Vector2(-20, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = L_70; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_72; memset((&L_72), 0, sizeof(L_72)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_72), (-20.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_71, L_72, /*hidden argument*/NULL); // handleAreaRect.anchorMin = new Vector2(0, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_73 = L_71; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_74; memset((&L_74), 0, sizeof(L_74)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_74), (0.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_73, L_74, /*hidden argument*/NULL); // handleAreaRect.anchorMax = new Vector2(1, 1); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_75; memset((&L_75), 0, sizeof(L_75)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_75), (1.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_73, L_75, /*hidden argument*/NULL); // Image handleImage = handle.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_76 = V_5; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_77 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_76, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_6 = L_77; // handleImage.sprite = resources.knob; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_78 = V_6; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_79 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_80 = L_79.get_knob_3(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_78, L_80, /*hidden argument*/NULL); // handleImage.color = s_DefaultSelectableColor; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_81 = V_6; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_82 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_81, L_82); // RectTransform handleRect = handle.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_83 = V_5; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_84 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_83, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // handleRect.sizeDelta = new Vector2(20, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_85; memset((&L_85), 0, sizeof(L_85)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_85), (20.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_84, L_85, /*hidden argument*/NULL); // Slider slider = root.GetComponent<Slider>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_86 = V_0; Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_87 = GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7(L_86, /*hidden argument*/GameObject_GetComponent_TisSlider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09_m688424BCA2C09954B36F15A3C82F17CAECEB91A7_RuntimeMethod_var); // slider.fillRect = fill.GetComponent<RectTransform>(); Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_88 = L_87; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_89 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_90 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_89, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); Slider_set_fillRect_m7055CC8682DDB328A754116BDAE0AF6DFFF437AF(L_88, L_90, /*hidden argument*/NULL); // slider.handleRect = handle.GetComponent<RectTransform>(); Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_91 = L_88; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_92 = V_5; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_93 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_92, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); Slider_set_handleRect_m25A60ED142D621A5243E48AEDE097986FA3B2E10(L_91, L_93, /*hidden argument*/NULL); // slider.targetGraphic = handleImage; Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_94 = L_91; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_95 = V_6; Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_94, L_95, /*hidden argument*/NULL); // slider.direction = Slider.Direction.LeftToRight; Slider_t0654A41304B5CE7074CA86F4E66CB681D0D52C09 * L_96 = L_94; Slider_set_direction_m804216132A017C3D68832C8941B49B4038B5A72E(L_96, 0, /*hidden argument*/NULL); // SetDefaultColorTransitionValues(slider); DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_96, /*hidden argument*/NULL); // return root; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_97 = V_0; return L_97; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollbar(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_2 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_3 = NULL; { // GameObject scrollbarRoot = CreateUIElementRoot("Scrollbar", s_ThinElementSize, typeof(Image), typeof(Scrollbar)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThinElementSize_5(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralCD289AA6ADCBDEB8448BBE98E9F19873F2B45B16, L_0, L_5, /*hidden argument*/NULL); V_0 = L_8; // GameObject sliderArea = CreateUIObject("Sliding Area", scrollbarRoot, typeof(RectTransform)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) }; Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral564F9BE925CC7F60130686E7C28A11036FFBEBBA, L_9, L_11, /*hidden argument*/NULL); V_1 = L_14; // GameObject handle = CreateUIObject("Handle", sliderArea, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_1; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC0392B2B1C472815BA8D1A1E3B20F4A279BF6C50, L_15, L_17, /*hidden argument*/NULL); // Image bgImage = scrollbarRoot.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_22 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_21, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // bgImage.sprite = resources.background; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_23 = L_22; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_24 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_25 = L_24.get_background_1(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_23, L_25, /*hidden argument*/NULL); // bgImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = L_23; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_26, 1, /*hidden argument*/NULL); // bgImage.color = s_DefaultSelectableColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_27 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_26, L_27); // Image handleImage = handle.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = L_20; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_29 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_28, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_2 = L_29; // handleImage.sprite = resources.standard; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_30 = V_2; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_31 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_32 = L_31.get_standard_0(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_30, L_32, /*hidden argument*/NULL); // handleImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_33 = V_2; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_33, 1, /*hidden argument*/NULL); // handleImage.color = s_DefaultSelectableColor; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_34 = V_2; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_35 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_34, L_35); // RectTransform sliderAreaRect = sliderArea.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = V_1; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_37 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_36, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // sliderAreaRect.sizeDelta = new Vector2(-20, -20); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_38 = L_37; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_39; memset((&L_39), 0, sizeof(L_39)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_39), (-20.0f), (-20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_38, L_39, /*hidden argument*/NULL); // sliderAreaRect.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_40 = L_38; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_41 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_40, L_41, /*hidden argument*/NULL); // sliderAreaRect.anchorMax = Vector2.one; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_42 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_40, L_42, /*hidden argument*/NULL); // RectTransform handleRect = handle.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_43 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_28, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); V_3 = L_43; // handleRect.sizeDelta = new Vector2(20, 20); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_44 = V_3; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_45; memset((&L_45), 0, sizeof(L_45)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_45), (20.0f), (20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_44, L_45, /*hidden argument*/NULL); // Scrollbar scrollbar = scrollbarRoot.GetComponent<Scrollbar>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_46 = V_0; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_47 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_46, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var); // scrollbar.handleRect = handleRect; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_48 = L_47; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_49 = V_3; Scrollbar_set_handleRect_mF48210CE73FD1F67BAC1CAD76FA07132FDBA5C40(L_48, L_49, /*hidden argument*/NULL); // scrollbar.targetGraphic = handleImage; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_50 = L_48; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_51 = V_2; Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_50, L_51, /*hidden argument*/NULL); // SetDefaultColorTransitionValues(scrollbar); DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_50, /*hidden argument*/NULL); // return scrollbarRoot; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0; return L_52; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateToggle(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateToggle_m9F0611E37F71C5C077EB3D64D998A7117C830B7F (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateToggle_m9F0611E37F71C5C077EB3D64D998A7117C830B7F_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * V_3 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_4 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_5 = NULL; { // GameObject toggleRoot = CreateUIElementRoot("Toggle", s_ThinElementSize, typeof(Toggle)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThinElementSize_5(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralD5E14B063514CB6630E55F0AEB0AD3B37897EFCA, L_0, L_2, /*hidden argument*/NULL); V_0 = L_5; // GameObject background = CreateUIObject("Background", toggleRoot, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_7 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_8 = L_7; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_9 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_10 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_9, /*hidden argument*/NULL); ArrayElementTypeCheck (L_8, L_10); (L_8)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_10); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral64DD60FE1A049FE6DB3EB1369DEC2E42BF428E21, L_6, L_8, /*hidden argument*/NULL); V_1 = L_11; // GameObject checkmark = CreateUIObject("Checkmark", background, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = V_1; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_13 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = L_13; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_15 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_16 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_15, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_16); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral02D0D18716CB3B951810309E5A5A906EFF9A88A2, L_12, L_14, /*hidden argument*/NULL); V_2 = L_17; // GameObject childLabel = CreateUIObject("Label", toggleRoot, typeof(Text)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral74341E3C271DF3C784E595B804B1F90BE0F80429, L_18, L_20, /*hidden argument*/NULL); // Toggle toggle = toggleRoot.GetComponent<Toggle>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_24 = V_0; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_25 = GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11(L_24, /*hidden argument*/GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11_RuntimeMethod_var); V_3 = L_25; // toggle.isOn = true; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_26 = V_3; Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_26, (bool)1, /*hidden argument*/NULL); // Image bgImage = background.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = V_1; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_28 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_27, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_4 = L_28; // bgImage.sprite = resources.standard; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_29 = V_4; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_30 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_31 = L_30.get_standard_0(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_29, L_31, /*hidden argument*/NULL); // bgImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_32 = V_4; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_32, 1, /*hidden argument*/NULL); // bgImage.color = s_DefaultSelectableColor; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_33 = V_4; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_34 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_33, L_34); // Image checkmarkImage = checkmark.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = V_2; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_36 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_35, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_5 = L_36; // checkmarkImage.sprite = resources.checkmark; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_37 = V_5; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_38 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_39 = L_38.get_checkmark_4(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_37, L_39, /*hidden argument*/NULL); // Text label = childLabel.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_40 = L_23; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_41 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_40, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); // label.text = "Toggle"; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_42 = L_41; VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_42, _stringLiteralD5E14B063514CB6630E55F0AEB0AD3B37897EFCA); // SetDefaultTextValues(label); DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_42, /*hidden argument*/NULL); // toggle.graphic = checkmarkImage; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_43 = V_3; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_44 = V_5; L_43->set_graphic_21(L_44); // toggle.targetGraphic = bgImage; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_45 = V_3; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_46 = V_4; Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_45, L_46, /*hidden argument*/NULL); // SetDefaultColorTransitionValues(toggle); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_47 = V_3; DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_47, /*hidden argument*/NULL); // RectTransform bgRect = background.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_48 = V_1; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_49 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_48, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // bgRect.anchorMin = new Vector2(0f, 1f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_50 = L_49; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_51; memset((&L_51), 0, sizeof(L_51)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_51), (0.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_50, L_51, /*hidden argument*/NULL); // bgRect.anchorMax = new Vector2(0f, 1f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = L_50; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_53; memset((&L_53), 0, sizeof(L_53)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_53), (0.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_52, L_53, /*hidden argument*/NULL); // bgRect.anchoredPosition = new Vector2(10f, -10f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = L_52; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_55; memset((&L_55), 0, sizeof(L_55)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_55), (10.0f), (-10.0f), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_54, L_55, /*hidden argument*/NULL); // bgRect.sizeDelta = new Vector2(kThinHeight, kThinHeight); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_56; memset((&L_56), 0, sizeof(L_56)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_56), (20.0f), (20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_54, L_56, /*hidden argument*/NULL); // RectTransform checkmarkRect = checkmark.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_58 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_57, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // checkmarkRect.anchorMin = new Vector2(0.5f, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_59 = L_58; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60; memset((&L_60), 0, sizeof(L_60)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_60), (0.5f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_59, L_60, /*hidden argument*/NULL); // checkmarkRect.anchorMax = new Vector2(0.5f, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_61 = L_59; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_62; memset((&L_62), 0, sizeof(L_62)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_62), (0.5f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_61, L_62, /*hidden argument*/NULL); // checkmarkRect.anchoredPosition = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = L_61; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_63, L_64, /*hidden argument*/NULL); // checkmarkRect.sizeDelta = new Vector2(20f, 20f); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_65; memset((&L_65), 0, sizeof(L_65)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_65), (20.0f), (20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_63, L_65, /*hidden argument*/NULL); // RectTransform labelRect = childLabel.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_66 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_40, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // labelRect.anchorMin = new Vector2(0f, 0f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_67 = L_66; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68; memset((&L_68), 0, sizeof(L_68)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_68), (0.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_67, L_68, /*hidden argument*/NULL); // labelRect.anchorMax = new Vector2(1f, 1f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_69 = L_67; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_70; memset((&L_70), 0, sizeof(L_70)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_70), (1.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_69, L_70, /*hidden argument*/NULL); // labelRect.offsetMin = new Vector2(23f, 1f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = L_69; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_72; memset((&L_72), 0, sizeof(L_72)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_72), (23.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_71, L_72, /*hidden argument*/NULL); // labelRect.offsetMax = new Vector2(-5f, -2f); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_73; memset((&L_73), 0, sizeof(L_73)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_73), (-5.0f), (-2.0f), /*hidden argument*/NULL); RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_71, L_73, /*hidden argument*/NULL); // return toggleRoot; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = V_0; return L_74; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateInputField(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateInputField_mDF85B76D7CDE06E5E49F537EA5FDD8192DA5E65A (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateInputField_mDF85B76D7CDE06E5E49F537EA5FDD8192DA5E65A_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; InputField_t533609195B110760BCFF00B746C87D81969CB005 * V_2 = NULL; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_3 = NULL; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_4 = NULL; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 V_5; memset((&V_5), 0, sizeof(V_5)); { // GameObject root = CreateUIElementRoot("InputField", s_ThickElementSize, typeof(Image), typeof(InputField)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (InputField_t533609195B110760BCFF00B746C87D81969CB005_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralBDE4849D61262D79AEE48F2D9E10F7257C63A7CA, L_0, L_5, /*hidden argument*/NULL); V_0 = L_8; // GameObject childPlaceholder = CreateUIObject("Placeholder", root, typeof(Text)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralED212FA164B940B935EC0A25B32878A0917C7268, L_9, L_11, /*hidden argument*/NULL); V_1 = L_14; // GameObject childText = CreateUIObject("Text", root, typeof(Text)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralC3328C39B0E29F78E9FF45DB674248B1D245887D, L_15, L_17, /*hidden argument*/NULL); // Image image = root.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_22 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_21, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // image.sprite = resources.inputField; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_23 = L_22; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_24 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_25 = L_24.get_inputField_2(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_23, L_25, /*hidden argument*/NULL); // image.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = L_23; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_26, 1, /*hidden argument*/NULL); // image.color = s_DefaultSelectableColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_27 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_26, L_27); // InputField inputField = root.GetComponent<InputField>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = V_0; InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_29 = GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA(L_28, /*hidden argument*/GameObject_GetComponent_TisInputField_t533609195B110760BCFF00B746C87D81969CB005_mA51516D144F85CAE471A6A68DF98CFB88FCE87AA_RuntimeMethod_var); V_2 = L_29; // SetDefaultColorTransitionValues(inputField); InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_30 = V_2; DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_30, /*hidden argument*/NULL); // Text text = childText.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_31 = L_20; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_32 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_31, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); V_3 = L_32; // text.text = ""; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_33 = V_3; VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_33, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); // text.supportRichText = false; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_34 = V_3; Text_set_supportRichText_mE34FE6932EE7B93912E760AB30DC5F48DD8F98FB(L_34, (bool)0, /*hidden argument*/NULL); // SetDefaultTextValues(text); Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_35 = V_3; DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_35, /*hidden argument*/NULL); // Text placeholder = childPlaceholder.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = V_1; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_37 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_36, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); V_4 = L_37; // placeholder.text = "Enter text..."; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_38 = V_4; VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_38, _stringLiteralF211CC2AA8CA0E451A49A1F44483A3C0A24BCFCA); // placeholder.fontStyle = FontStyle.Italic; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_39 = V_4; Text_set_fontStyle_mF63C76D954DB1E7BC689FE3BE02E14FABECAADF1(L_39, 2, /*hidden argument*/NULL); // Color placeholderColor = text.color; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_40 = V_3; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_41 = VirtFuncInvoker0< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(22 /* UnityEngine.Color UnityEngine.UI.Graphic::get_color() */, L_40); V_5 = L_41; // placeholderColor.a *= 0.5f; float* L_42 = (&V_5)->get_address_of_a_3(); float* L_43 = L_42; float L_44 = *((float*)L_43); *((float*)L_43) = (float)((float)il2cpp_codegen_multiply((float)L_44, (float)(0.5f))); // placeholder.color = placeholderColor; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_45 = V_4; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_46 = V_5; VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_45, L_46); // RectTransform textRectTransform = childText.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_31, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // textRectTransform.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_48 = L_47; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_49 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_48, L_49, /*hidden argument*/NULL); // textRectTransform.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_50 = L_48; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_51 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_50, L_51, /*hidden argument*/NULL); // textRectTransform.sizeDelta = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = L_50; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_53 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_52, L_53, /*hidden argument*/NULL); // textRectTransform.offsetMin = new Vector2(10, 6); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = L_52; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_55; memset((&L_55), 0, sizeof(L_55)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_55), (10.0f), (6.0f), /*hidden argument*/NULL); RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_54, L_55, /*hidden argument*/NULL); // textRectTransform.offsetMax = new Vector2(-10, -7); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_56; memset((&L_56), 0, sizeof(L_56)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_56), (-10.0f), (-7.0f), /*hidden argument*/NULL); RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_54, L_56, /*hidden argument*/NULL); // RectTransform placeholderRectTransform = childPlaceholder.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_1; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_58 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_57, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // placeholderRectTransform.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_59 = L_58; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_59, L_60, /*hidden argument*/NULL); // placeholderRectTransform.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_61 = L_59; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_62 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_61, L_62, /*hidden argument*/NULL); // placeholderRectTransform.sizeDelta = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = L_61; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_63, L_64, /*hidden argument*/NULL); // placeholderRectTransform.offsetMin = new Vector2(10, 6); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_65 = L_63; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66; memset((&L_66), 0, sizeof(L_66)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_66), (10.0f), (6.0f), /*hidden argument*/NULL); RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_65, L_66, /*hidden argument*/NULL); // placeholderRectTransform.offsetMax = new Vector2(-10, -7); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_67; memset((&L_67), 0, sizeof(L_67)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_67), (-10.0f), (-7.0f), /*hidden argument*/NULL); RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_65, L_67, /*hidden argument*/NULL); // inputField.textComponent = text; InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_68 = V_2; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_69 = V_3; InputField_set_textComponent_m6706EFF9E1F112E923041792E86515FB0E9A0661(L_68, L_69, /*hidden argument*/NULL); // inputField.placeholder = placeholder; InputField_t533609195B110760BCFF00B746C87D81969CB005 * L_70 = V_2; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_71 = V_4; InputField_set_placeholder_m1DBBD3A9F82F0660B33CE7B08CE62BD2CCA5E859(L_70, L_71, /*hidden argument*/NULL); // return root; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = V_0; return L_72; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateDropdown(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateDropdown_m00FF9DE1B54D5EA9B22EECC23EAB2D465538C0B2 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateDropdown_m00FF9DE1B54D5EA9B22EECC23EAB2D465538C0B2_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_3 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_4 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_5 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_6 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_7 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_8 = NULL; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * V_9 = NULL; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_10 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_11 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_12 = NULL; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * V_13 = NULL; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * V_14 = NULL; { // GameObject root = CreateUIElementRoot("Dropdown", s_ThickElementSize, typeof(Image), typeof(Dropdown)); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_ThickElementSize_4(); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteralFC2D12B944ACEBE30DD287A5A171FEECA740C24D, L_0, L_5, /*hidden argument*/NULL); V_0 = L_8; // GameObject label = CreateUIObject("Label", root, typeof(Text)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral74341E3C271DF3C784E595B804B1F90BE0F80429, L_9, L_11, /*hidden argument*/NULL); V_1 = L_14; // GameObject arrow = CreateUIObject("Arrow", root, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_15 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_16 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_17 = L_16; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_18 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_19 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_18, /*hidden argument*/NULL); ArrayElementTypeCheck (L_17, L_19); (L_17)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_19); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_20 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral3A4758C3CC8DAC2D76026D0733816741F9B21D43, L_15, L_17, /*hidden argument*/NULL); V_2 = L_20; // GameObject template = CreateUIObject("Template", root, typeof(Image), typeof(ScrollRect)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_21 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_22 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_23 = L_22; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_24 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_25 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_24, /*hidden argument*/NULL); ArrayElementTypeCheck (L_23, L_25); (L_23)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_25); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_26 = L_23; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_27 = { reinterpret_cast<intptr_t> (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_0_0_0_var) }; Type_t * L_28 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_27, /*hidden argument*/NULL); ArrayElementTypeCheck (L_26, L_28); (L_26)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_28); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral3EC1AE061C27325C7ECB543ADF91235E22CBC9ED, L_21, L_26, /*hidden argument*/NULL); V_3 = L_29; // GameObject viewport = CreateUIObject("Viewport", template, typeof(Image), typeof(Mask)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_30 = V_3; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_31 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_32 = L_31; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_33 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_34 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_33, /*hidden argument*/NULL); ArrayElementTypeCheck (L_32, L_34); (L_32)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_34); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_35 = L_32; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_36 = { reinterpret_cast<intptr_t> (Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_0_0_0_var) }; Type_t * L_37 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_36, /*hidden argument*/NULL); ArrayElementTypeCheck (L_35, L_37); (L_35)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_37); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_38 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral09E594A52BE3A0E6E14D1A2606F909F43C8B96D0, L_30, L_35, /*hidden argument*/NULL); V_4 = L_38; // GameObject content = CreateUIObject("Content", viewport, typeof(RectTransform)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_39 = V_4; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_40 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_41 = L_40; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_42 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) }; Type_t * L_43 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_42, /*hidden argument*/NULL); ArrayElementTypeCheck (L_41, L_43); (L_41)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_43); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral4F9BE057F0EA5D2BA72FD2C810E8D7B9AA98B469, L_39, L_41, /*hidden argument*/NULL); V_5 = L_44; // GameObject item = CreateUIObject("Item", content, typeof(Toggle)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_45 = V_5; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_46 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_47 = L_46; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_48 = { reinterpret_cast<intptr_t> (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_0_0_0_var) }; Type_t * L_49 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_48, /*hidden argument*/NULL); ArrayElementTypeCheck (L_47, L_49); (L_47)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_49); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_50 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteralECDDA59AEA5EE67D7D854C969CCF7F4F4B4A4C54, L_45, L_47, /*hidden argument*/NULL); V_6 = L_50; // GameObject itemBackground = CreateUIObject("Item Background", item, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_51 = V_6; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_52 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_53 = L_52; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_54 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_55 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_54, /*hidden argument*/NULL); ArrayElementTypeCheck (L_53, L_55); (L_53)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_55); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral96D7E9F2E4825831074F9250E51D3BA8B94AF597, L_51, L_53, /*hidden argument*/NULL); V_7 = L_56; // GameObject itemCheckmark = CreateUIObject("Item Checkmark", item, typeof(Image)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_6; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_58 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_59 = L_58; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_60 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_61 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_60, /*hidden argument*/NULL); ArrayElementTypeCheck (L_59, L_61); (L_59)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_61); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_62 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral9F963877002FE8B751675B18E72CE57B05DB38A5, L_57, L_59, /*hidden argument*/NULL); V_8 = L_62; // GameObject itemLabel = CreateUIObject("Item Label", item, typeof(Text)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_63 = V_6; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_64 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_65 = L_64; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_66 = { reinterpret_cast<intptr_t> (Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_0_0_0_var) }; Type_t * L_67 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_66, /*hidden argument*/NULL); ArrayElementTypeCheck (L_65, L_67); (L_65)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_67); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_68 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral2F0DBE96EDB83FAE28D899C9197D4DA6E4EABC5B, L_63, L_65, /*hidden argument*/NULL); // GameObject scrollbar = CreateScrollbar(resources); Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_69 = ___resources0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_70 = DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6(L_69, /*hidden argument*/NULL); // scrollbar.name = "Scrollbar"; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_71 = L_70; Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_71, _stringLiteralCD289AA6ADCBDEB8448BBE98E9F19873F2B45B16, /*hidden argument*/NULL); // SetParentAndAlign(scrollbar, template); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_72 = L_71; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_73 = V_3; DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_72, L_73, /*hidden argument*/NULL); // Scrollbar scrollbarScrollbar = scrollbar.GetComponent<Scrollbar>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = L_72; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_75 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_74, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var); V_9 = L_75; // scrollbarScrollbar.SetDirection(Scrollbar.Direction.BottomToTop, true); Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_76 = V_9; Scrollbar_SetDirection_mA9024B104537EDF63AFF1C437A8F0D193CA562F8(L_76, 2, (bool)1, /*hidden argument*/NULL); // RectTransform vScrollbarRT = scrollbar.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_77 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_74, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // vScrollbarRT.anchorMin = Vector2.right; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_78 = L_77; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_79 = Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_78, L_79, /*hidden argument*/NULL); // vScrollbarRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_80 = L_78; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_81 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_80, L_81, /*hidden argument*/NULL); // vScrollbarRT.pivot = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_82 = L_80; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_83 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_82, L_83, /*hidden argument*/NULL); // vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_84 = L_82; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_85 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_84, /*hidden argument*/NULL); float L_86 = L_85.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_87; memset((&L_87), 0, sizeof(L_87)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_87), L_86, (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_84, L_87, /*hidden argument*/NULL); // Text itemLabelText = itemLabel.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_88 = L_68; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_89 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_88, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); V_10 = L_89; // SetDefaultTextValues(itemLabelText); Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_90 = V_10; DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_90, /*hidden argument*/NULL); // itemLabelText.alignment = TextAnchor.MiddleLeft; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_91 = V_10; Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29(L_91, 3, /*hidden argument*/NULL); // Image itemBackgroundImage = itemBackground.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_92 = V_7; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_93 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_92, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_11 = L_93; // itemBackgroundImage.color = new Color32(245, 245, 245, 255); Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_94 = V_11; Color32_t23ABC4AE0E0BDFD2E22EE1FA0DA3904FFE5F6E23 L_95; memset((&L_95), 0, sizeof(L_95)); Color32__ctor_m1AEF46FBBBE4B522E6984D081A3D158198E10AA2((&L_95), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)245), (uint8_t)((int32_t)255), /*hidden argument*/NULL); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_96 = Color32_op_Implicit_mA89CAD76E78975F51DF7374A67D18A5F6EF8DA61(L_95, /*hidden argument*/NULL); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_94, L_96); // Image itemCheckmarkImage = itemCheckmark.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_97 = V_8; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_98 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_97, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_12 = L_98; // itemCheckmarkImage.sprite = resources.checkmark; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_99 = V_12; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_100 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_101 = L_100.get_checkmark_4(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_99, L_101, /*hidden argument*/NULL); // Toggle itemToggle = item.GetComponent<Toggle>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_102 = V_6; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_103 = GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11(L_102, /*hidden argument*/GameObject_GetComponent_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_m9F98F777EFF307DC0F6FEA2C006044097874BE11_RuntimeMethod_var); // itemToggle.targetGraphic = itemBackgroundImage; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_104 = L_103; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_105 = V_11; Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_104, L_105, /*hidden argument*/NULL); // itemToggle.graphic = itemCheckmarkImage; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_106 = L_104; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_107 = V_12; L_106->set_graphic_21(L_107); // itemToggle.isOn = true; Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_106, (bool)1, /*hidden argument*/NULL); // Image templateImage = template.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_108 = V_3; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_109 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_108, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // templateImage.sprite = resources.standard; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_110 = L_109; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_111 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_112 = L_111.get_standard_0(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_110, L_112, /*hidden argument*/NULL); // templateImage.type = Image.Type.Sliced; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_110, 1, /*hidden argument*/NULL); // ScrollRect templateScrollRect = template.GetComponent<ScrollRect>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_113 = V_3; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_114 = GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7(L_113, /*hidden argument*/GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7_RuntimeMethod_var); // templateScrollRect.content = content.GetComponent<RectTransform>(); ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_115 = L_114; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_116 = V_5; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_117 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_116, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline(L_115, L_117, /*hidden argument*/NULL); // templateScrollRect.viewport = viewport.GetComponent<RectTransform>(); ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_118 = L_115; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_119 = V_4; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_120 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_119, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); ScrollRect_set_viewport_mBBD71C770D85A0C3B131B919255CEE568EA48506(L_118, L_120, /*hidden argument*/NULL); // templateScrollRect.horizontal = false; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_121 = L_118; ScrollRect_set_horizontal_m62275F56268C9EF22F5E71F68BC8026779A60B7E_inline(L_121, (bool)0, /*hidden argument*/NULL); // templateScrollRect.movementType = ScrollRect.MovementType.Clamped; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_122 = L_121; ScrollRect_set_movementType_m2953F8BC5ABFDD067D5DDC54AE15953DBD754942_inline(L_122, 2, /*hidden argument*/NULL); // templateScrollRect.verticalScrollbar = scrollbarScrollbar; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_123 = L_122; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_124 = V_9; ScrollRect_set_verticalScrollbar_mF02C8BDC24D4FB53A5B25ACFC61B9134BC5ABB61(L_123, L_124, /*hidden argument*/NULL); // templateScrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_125 = L_123; ScrollRect_set_verticalScrollbarVisibility_m20B34375553122E7EEA5BEEDBFD80E87E18177F6(L_125, 2, /*hidden argument*/NULL); // templateScrollRect.verticalScrollbarSpacing = -3; ScrollRect_set_verticalScrollbarSpacing_m782C4FC20B2D4C50D151344F6E501BD03BBBD8B5(L_125, (-3.0f), /*hidden argument*/NULL); // Mask scrollRectMask = viewport.GetComponent<Mask>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_126 = V_4; Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * L_127 = GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47(L_126, /*hidden argument*/GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47_RuntimeMethod_var); // scrollRectMask.showMaskGraphic = false; Mask_set_showMaskGraphic_m26E107B60ECE971C8EC07A92755F3DB5308CF568(L_127, (bool)0, /*hidden argument*/NULL); // Image viewportImage = viewport.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_128 = V_4; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_129 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_128, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // viewportImage.sprite = resources.mask; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_130 = L_129; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_131 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_132 = L_131.get_mask_6(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_130, L_132, /*hidden argument*/NULL); // viewportImage.type = Image.Type.Sliced; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_130, 1, /*hidden argument*/NULL); // Text labelText = label.GetComponent<Text>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_133 = V_1; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_134 = GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A(L_133, /*hidden argument*/GameObject_GetComponent_TisText_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030_m24A42DAE3900B867697FFD9DFB6E448D6978CD4A_RuntimeMethod_var); V_13 = L_134; // SetDefaultTextValues(labelText); Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_135 = V_13; DefaultControls_SetDefaultTextValues_mA1638BD65C2A72207A3E3EA7D1D8A8485D108A1A(L_135, /*hidden argument*/NULL); // labelText.alignment = TextAnchor.MiddleLeft; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_136 = V_13; Text_set_alignment_m7C6F240D274640BFBCDAEDACB08684939900CB29(L_136, 3, /*hidden argument*/NULL); // Image arrowImage = arrow.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_137 = V_2; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_138 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_137, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // arrowImage.sprite = resources.dropdown; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_139 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_140 = L_139.get_dropdown_5(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_138, L_140, /*hidden argument*/NULL); // Image backgroundImage = root.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_141 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_142 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_141, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); V_14 = L_142; // backgroundImage.sprite = resources.standard; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_143 = V_14; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_144 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_145 = L_144.get_standard_0(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_143, L_145, /*hidden argument*/NULL); // backgroundImage.color = s_DefaultSelectableColor; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_146 = V_14; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_147 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_DefaultSelectableColor_7(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_146, L_147); // backgroundImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_148 = V_14; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_148, 1, /*hidden argument*/NULL); // Dropdown dropdown = root.GetComponent<Dropdown>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_149 = V_0; Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_150 = GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2(L_149, /*hidden argument*/GameObject_GetComponent_TisDropdown_tF6331401084B1213CAB10587A6EC81461501930F_mCEDADB496C533D2B1022FE5C0B5D68493866A5E2_RuntimeMethod_var); // dropdown.targetGraphic = backgroundImage; Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_151 = L_150; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_152 = V_14; Selectable_set_targetGraphic_m69C71056F05A767EC0D2ED14E80ABCA15B5E2FDE(L_151, L_152, /*hidden argument*/NULL); // SetDefaultColorTransitionValues(dropdown); Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_153 = L_151; DefaultControls_SetDefaultColorTransitionValues_mA5D98948B9EB25EFC8EB302A63EDA5FC239F9B02(L_153, /*hidden argument*/NULL); // dropdown.template = template.GetComponent<RectTransform>(); Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_154 = L_153; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_155 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_156 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_155, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); Dropdown_set_template_m2B92A6B03345CAFB7C987C648B6FC075420DF85A(L_154, L_156, /*hidden argument*/NULL); // dropdown.captionText = labelText; Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_157 = L_154; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_158 = V_13; Dropdown_set_captionText_mFF1957B5BFA13D2295B54A092E863D0F582A3054(L_157, L_158, /*hidden argument*/NULL); // dropdown.itemText = itemLabelText; Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_159 = L_157; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_160 = V_10; Dropdown_set_itemText_m3FA2FA21BFB8D097F11F642B4061544FE97A250D(L_159, L_160, /*hidden argument*/NULL); // itemLabelText.text = "Option A"; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_161 = V_10; VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_161, _stringLiteralF65F17E852927D59CCF5ED29D413A07B7FF6977A); // dropdown.options.Add(new Dropdown.OptionData {text = "Option A"}); Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_162 = L_159; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_163 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(L_162, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_164 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var); OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_164, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_165 = L_164; OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline(L_165, _stringLiteralF65F17E852927D59CCF5ED29D413A07B7FF6977A, /*hidden argument*/NULL); List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_163, L_165, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var); // dropdown.options.Add(new Dropdown.OptionData {text = "Option B"}); Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_166 = L_162; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_167 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(L_166, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_168 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var); OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_168, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_169 = L_168; OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline(L_169, _stringLiteral82434DCEAD715602381B1E58A901E55BFE52DDE7, /*hidden argument*/NULL); List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_167, L_169, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var); // dropdown.options.Add(new Dropdown.OptionData {text = "Option C"}); Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * L_170 = L_166; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_171 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(L_170, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_172 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var); OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_172, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_173 = L_172; OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline(L_173, _stringLiteralBBC3ECFBA5F94B95E90E1DB38E22C69A38723019, /*hidden argument*/NULL); List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_171, L_173, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var); // dropdown.RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(L_170, /*hidden argument*/NULL); // RectTransform labelRT = label.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_174 = V_1; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_175 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_174, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // labelRT.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_176 = L_175; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_177 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_176, L_177, /*hidden argument*/NULL); // labelRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_178 = L_176; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_179 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_178, L_179, /*hidden argument*/NULL); // labelRT.offsetMin = new Vector2(10, 6); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_180 = L_178; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_181; memset((&L_181), 0, sizeof(L_181)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_181), (10.0f), (6.0f), /*hidden argument*/NULL); RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_180, L_181, /*hidden argument*/NULL); // labelRT.offsetMax = new Vector2(-25, -7); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_182; memset((&L_182), 0, sizeof(L_182)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_182), (-25.0f), (-7.0f), /*hidden argument*/NULL); RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_180, L_182, /*hidden argument*/NULL); // RectTransform arrowRT = arrow.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_183 = V_2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_184 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_183, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // arrowRT.anchorMin = new Vector2(1, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_185 = L_184; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_186; memset((&L_186), 0, sizeof(L_186)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_186), (1.0f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_185, L_186, /*hidden argument*/NULL); // arrowRT.anchorMax = new Vector2(1, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_187 = L_185; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_188; memset((&L_188), 0, sizeof(L_188)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_188), (1.0f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_187, L_188, /*hidden argument*/NULL); // arrowRT.sizeDelta = new Vector2(20, 20); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_189 = L_187; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_190; memset((&L_190), 0, sizeof(L_190)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_190), (20.0f), (20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_189, L_190, /*hidden argument*/NULL); // arrowRT.anchoredPosition = new Vector2(-15, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_191; memset((&L_191), 0, sizeof(L_191)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_191), (-15.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_189, L_191, /*hidden argument*/NULL); // RectTransform templateRT = template.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_192 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_193 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_192, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // templateRT.anchorMin = new Vector2(0, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_194 = L_193; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_195; memset((&L_195), 0, sizeof(L_195)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_195), (0.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_194, L_195, /*hidden argument*/NULL); // templateRT.anchorMax = new Vector2(1, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_196 = L_194; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_197; memset((&L_197), 0, sizeof(L_197)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_197), (1.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_196, L_197, /*hidden argument*/NULL); // templateRT.pivot = new Vector2(0.5f, 1); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_198 = L_196; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_199; memset((&L_199), 0, sizeof(L_199)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_199), (0.5f), (1.0f), /*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_198, L_199, /*hidden argument*/NULL); // templateRT.anchoredPosition = new Vector2(0, 2); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_200 = L_198; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_201; memset((&L_201), 0, sizeof(L_201)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_201), (0.0f), (2.0f), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_200, L_201, /*hidden argument*/NULL); // templateRT.sizeDelta = new Vector2(0, 150); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_202; memset((&L_202), 0, sizeof(L_202)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_202), (0.0f), (150.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_200, L_202, /*hidden argument*/NULL); // RectTransform viewportRT = viewport.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_203 = V_4; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_204 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_203, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // viewportRT.anchorMin = new Vector2(0, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_205 = L_204; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_206; memset((&L_206), 0, sizeof(L_206)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_206), (0.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_205, L_206, /*hidden argument*/NULL); // viewportRT.anchorMax = new Vector2(1, 1); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_207 = L_205; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_208; memset((&L_208), 0, sizeof(L_208)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_208), (1.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_207, L_208, /*hidden argument*/NULL); // viewportRT.sizeDelta = new Vector2(-18, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_209 = L_207; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_210; memset((&L_210), 0, sizeof(L_210)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_210), (-18.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_209, L_210, /*hidden argument*/NULL); // viewportRT.pivot = new Vector2(0, 1); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_211; memset((&L_211), 0, sizeof(L_211)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_211), (0.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_209, L_211, /*hidden argument*/NULL); // RectTransform contentRT = content.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_212 = V_5; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_213 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_212, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // contentRT.anchorMin = new Vector2(0f, 1); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_214 = L_213; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_215; memset((&L_215), 0, sizeof(L_215)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_215), (0.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_214, L_215, /*hidden argument*/NULL); // contentRT.anchorMax = new Vector2(1f, 1); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_216 = L_214; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_217; memset((&L_217), 0, sizeof(L_217)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_217), (1.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_216, L_217, /*hidden argument*/NULL); // contentRT.pivot = new Vector2(0.5f, 1); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_218 = L_216; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_219; memset((&L_219), 0, sizeof(L_219)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_219), (0.5f), (1.0f), /*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_218, L_219, /*hidden argument*/NULL); // contentRT.anchoredPosition = new Vector2(0, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_220 = L_218; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_221; memset((&L_221), 0, sizeof(L_221)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_221), (0.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_220, L_221, /*hidden argument*/NULL); // contentRT.sizeDelta = new Vector2(0, 28); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_222; memset((&L_222), 0, sizeof(L_222)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_222), (0.0f), (28.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_220, L_222, /*hidden argument*/NULL); // RectTransform itemRT = item.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_223 = V_6; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_224 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_223, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // itemRT.anchorMin = new Vector2(0, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_225 = L_224; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_226; memset((&L_226), 0, sizeof(L_226)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_226), (0.0f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_225, L_226, /*hidden argument*/NULL); // itemRT.anchorMax = new Vector2(1, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_227 = L_225; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_228; memset((&L_228), 0, sizeof(L_228)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_228), (1.0f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_227, L_228, /*hidden argument*/NULL); // itemRT.sizeDelta = new Vector2(0, 20); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_229; memset((&L_229), 0, sizeof(L_229)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_229), (0.0f), (20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_227, L_229, /*hidden argument*/NULL); // RectTransform itemBackgroundRT = itemBackground.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_230 = V_7; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_231 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_230, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // itemBackgroundRT.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_232 = L_231; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_233 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_232, L_233, /*hidden argument*/NULL); // itemBackgroundRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_234 = L_232; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_235 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_234, L_235, /*hidden argument*/NULL); // itemBackgroundRT.sizeDelta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_236 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_234, L_236, /*hidden argument*/NULL); // RectTransform itemCheckmarkRT = itemCheckmark.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_237 = V_8; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_238 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_237, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // itemCheckmarkRT.anchorMin = new Vector2(0, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_239 = L_238; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_240; memset((&L_240), 0, sizeof(L_240)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_240), (0.0f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_239, L_240, /*hidden argument*/NULL); // itemCheckmarkRT.anchorMax = new Vector2(0, 0.5f); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_241 = L_239; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_242; memset((&L_242), 0, sizeof(L_242)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_242), (0.0f), (0.5f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_241, L_242, /*hidden argument*/NULL); // itemCheckmarkRT.sizeDelta = new Vector2(20, 20); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_243 = L_241; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_244; memset((&L_244), 0, sizeof(L_244)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_244), (20.0f), (20.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_243, L_244, /*hidden argument*/NULL); // itemCheckmarkRT.anchoredPosition = new Vector2(10, 0); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_245; memset((&L_245), 0, sizeof(L_245)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_245), (10.0f), (0.0f), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_243, L_245, /*hidden argument*/NULL); // RectTransform itemLabelRT = itemLabel.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_246 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_88, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // itemLabelRT.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_247 = L_246; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_248 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_247, L_248, /*hidden argument*/NULL); // itemLabelRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_249 = L_247; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_250 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_249, L_250, /*hidden argument*/NULL); // itemLabelRT.offsetMin = new Vector2(20, 1); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_251 = L_249; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_252; memset((&L_252), 0, sizeof(L_252)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_252), (20.0f), (1.0f), /*hidden argument*/NULL); RectTransform_set_offsetMin_m7455ED64FF16C597E648E022BA768CFDCF4531AC(L_251, L_252, /*hidden argument*/NULL); // itemLabelRT.offsetMax = new Vector2(-10, -2); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_253; memset((&L_253), 0, sizeof(L_253)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_253), (-10.0f), (-2.0f), /*hidden argument*/NULL); RectTransform_set_offsetMax_mD55D44AD4740C79B5C2C83C60B0C38BF1090501C(L_251, L_253, /*hidden argument*/NULL); // template.SetActive(false); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_254 = V_3; GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_254, (bool)0, /*hidden argument*/NULL); // return root; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_255 = V_0; return L_255; } } // UnityEngine.GameObject UnityEngine.UI.DefaultControls::CreateScrollView(UnityEngine.UI.DefaultControls_Resources) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultControls_CreateScrollView_m18E2B79533E8C63917A90B112C7861D8777FAB89 (Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 ___resources0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_CreateScrollView_m18E2B79533E8C63917A90B112C7861D8777FAB89_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_1 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_2 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_3 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_4 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_5 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_6 = NULL; { // GameObject root = CreateUIElementRoot("Scroll View", new Vector2(200, 200), typeof(Image), typeof(ScrollRect)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0; memset((&L_0), 0, sizeof(L_0)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_0), (200.0f), (200.0f), /*hidden argument*/NULL); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_2 = L_1; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_3 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; IL2CPP_RUNTIME_CLASS_INIT(Type_t_il2cpp_TypeInfo_var); Type_t * L_4 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_3, /*hidden argument*/NULL); ArrayElementTypeCheck (L_2, L_4); (L_2)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_4); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_5 = L_2; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_6 = { reinterpret_cast<intptr_t> (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_0_0_0_var) }; Type_t * L_7 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_6, /*hidden argument*/NULL); ArrayElementTypeCheck (L_5, L_7); (L_5)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_7); IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = DefaultControls_CreateUIElementRoot_m6B5271F0FD59538B62BD2A81C972F919A8F2F184(_stringLiteral3005AF5906F0D0E9834355CBD9CF24C4332FFA1D, L_0, L_5, /*hidden argument*/NULL); V_0 = L_8; // GameObject viewport = CreateUIObject("Viewport", root, typeof(Image), typeof(Mask)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_9 = V_0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_10 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)2); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_11 = L_10; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_12 = { reinterpret_cast<intptr_t> (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E_0_0_0_var) }; Type_t * L_13 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_12, /*hidden argument*/NULL); ArrayElementTypeCheck (L_11, L_13); (L_11)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_13); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_14 = L_11; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_15 = { reinterpret_cast<intptr_t> (Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_0_0_0_var) }; Type_t * L_16 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_15, /*hidden argument*/NULL); ArrayElementTypeCheck (L_14, L_16); (L_14)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(1), (Type_t *)L_16); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_17 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral09E594A52BE3A0E6E14D1A2606F909F43C8B96D0, L_9, L_14, /*hidden argument*/NULL); V_1 = L_17; // GameObject content = CreateUIObject("Content", viewport, typeof(RectTransform)); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_18 = V_1; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_19 = (TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F*)SZArrayNew(TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F_il2cpp_TypeInfo_var, (uint32_t)1); TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_20 = L_19; RuntimeTypeHandle_t7B542280A22F0EC4EAC2061C29178845847A8B2D L_21 = { reinterpret_cast<intptr_t> (RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_0_0_0_var) }; Type_t * L_22 = Type_GetTypeFromHandle_m9DC58ADF0512987012A8A016FB64B068F3B1AFF6(L_21, /*hidden argument*/NULL); ArrayElementTypeCheck (L_20, L_22); (L_20)->SetAtUnchecked(static_cast<il2cpp_array_size_t>(0), (Type_t *)L_22); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_23 = DefaultControls_CreateUIObject_m40EAC1469CBFAFB6162127C38E148719A986C988(_stringLiteral4F9BE057F0EA5D2BA72FD2C810E8D7B9AA98B469, L_18, L_20, /*hidden argument*/NULL); // GameObject hScrollbar = CreateScrollbar(resources); Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_24 = ___resources0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_25 = DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6(L_24, /*hidden argument*/NULL); V_2 = L_25; // hScrollbar.name = "Scrollbar Horizontal"; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_26 = V_2; Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_26, _stringLiteralEC9F7D96DE56795EBE514797581798242F817D49, /*hidden argument*/NULL); // SetParentAndAlign(hScrollbar, root); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_27 = V_2; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = V_0; DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_27, L_28, /*hidden argument*/NULL); // RectTransform hScrollbarRT = hScrollbar.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_29 = V_2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_30 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_29, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); V_3 = L_30; // hScrollbarRT.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_31 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_32 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_31, L_32, /*hidden argument*/NULL); // hScrollbarRT.anchorMax = Vector2.right; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_33 = V_3; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_34 = Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_33, L_34, /*hidden argument*/NULL); // hScrollbarRT.pivot = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_35 = V_3; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_36 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_35, L_36, /*hidden argument*/NULL); // hScrollbarRT.sizeDelta = new Vector2(0, hScrollbarRT.sizeDelta.y); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_37 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_38 = V_3; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_39 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_38, /*hidden argument*/NULL); float L_40 = L_39.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_41; memset((&L_41), 0, sizeof(L_41)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_41), (0.0f), L_40, /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_37, L_41, /*hidden argument*/NULL); // GameObject vScrollbar = CreateScrollbar(resources); Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_42 = ___resources0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = DefaultControls_CreateScrollbar_m876785B77922E7A0918137096FE9CEEC4BBCA1C6(L_42, /*hidden argument*/NULL); V_4 = L_43; // vScrollbar.name = "Scrollbar Vertical"; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = V_4; Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_44, _stringLiteral2CA317AB11597AD5389641AFD61F772E8AD833A5, /*hidden argument*/NULL); // SetParentAndAlign(vScrollbar, root); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_45 = V_4; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_46 = V_0; DefaultControls_SetParentAndAlign_m4176E84A699CD8A68747888300DC651B765A512A(L_45, L_46, /*hidden argument*/NULL); // vScrollbar.GetComponent<Scrollbar>().SetDirection(Scrollbar.Direction.BottomToTop, true); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_47 = V_4; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_48 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_47, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var); Scrollbar_SetDirection_mA9024B104537EDF63AFF1C437A8F0D193CA562F8(L_48, 2, (bool)1, /*hidden argument*/NULL); // RectTransform vScrollbarRT = vScrollbar.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_49 = V_4; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_50 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_49, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); // vScrollbarRT.anchorMin = Vector2.right; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_51 = L_50; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_52 = Vector2_get_right_mB4BD67462D579461853F297C0DE85D81E07E911E(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_51, L_52, /*hidden argument*/NULL); // vScrollbarRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_53 = L_51; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_54 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_53, L_54, /*hidden argument*/NULL); // vScrollbarRT.pivot = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_55 = L_53; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_56 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_55, L_56, /*hidden argument*/NULL); // vScrollbarRT.sizeDelta = new Vector2(vScrollbarRT.sizeDelta.x, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_57 = L_55; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_58 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_57, /*hidden argument*/NULL); float L_59 = L_58.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60; memset((&L_60), 0, sizeof(L_60)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_60), L_59, (0.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_57, L_60, /*hidden argument*/NULL); // RectTransform viewportRT = viewport.GetComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_61 = V_1; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_62 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_61, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); V_5 = L_62; // viewportRT.anchorMin = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = V_5; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_64 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_63, L_64, /*hidden argument*/NULL); // viewportRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_65 = V_5; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_65, L_66, /*hidden argument*/NULL); // viewportRT.sizeDelta = Vector2.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_67 = V_5; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_67, L_68, /*hidden argument*/NULL); // viewportRT.pivot = Vector2.up; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_69 = V_5; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_70 = Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441(/*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_69, L_70, /*hidden argument*/NULL); // RectTransform contentRT = content.GetComponent<RectTransform>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C(L_23, /*hidden argument*/GameObject_GetComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_m2E5F02DDA13C176AF75B4E7C1DB801D89E053B2C_RuntimeMethod_var); V_6 = L_71; // contentRT.anchorMin = Vector2.up; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_72 = V_6; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_73 = Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441(/*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_72, L_73, /*hidden argument*/NULL); // contentRT.anchorMax = Vector2.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_74 = V_6; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_75 = Vector2_get_one_m6E01BE09CEA40781CB12CCB6AF33BBDA0F60CEED(/*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_74, L_75, /*hidden argument*/NULL); // contentRT.sizeDelta = new Vector2(0, 300); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_76 = V_6; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_77; memset((&L_77), 0, sizeof(L_77)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_77), (0.0f), (300.0f), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_76, L_77, /*hidden argument*/NULL); // contentRT.pivot = Vector2.up; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_78 = V_6; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_79 = Vector2_get_up_mC4548731D5E7C71164D18C390A1AC32501DAE441(/*hidden argument*/NULL); RectTransform_set_pivot_mB791A383B3C870B9CBD7BC51B2C95711C88E9DCF(L_78, L_79, /*hidden argument*/NULL); // ScrollRect scrollRect = root.GetComponent<ScrollRect>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = V_0; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_81 = GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7(L_80, /*hidden argument*/GameObject_GetComponent_TisScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51_m86F516439BCE4785DEF4C19316FF222CD6DD91E7_RuntimeMethod_var); // scrollRect.content = contentRT; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_82 = L_81; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_83 = V_6; ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline(L_82, L_83, /*hidden argument*/NULL); // scrollRect.viewport = viewportRT; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_84 = L_82; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_85 = V_5; ScrollRect_set_viewport_mBBD71C770D85A0C3B131B919255CEE568EA48506(L_84, L_85, /*hidden argument*/NULL); // scrollRect.horizontalScrollbar = hScrollbar.GetComponent<Scrollbar>(); ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_86 = L_84; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_87 = V_2; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_88 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_87, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var); ScrollRect_set_horizontalScrollbar_mA67D54C0D2CE7E492F6E58190EE00BB1A46BFC3A(L_86, L_88, /*hidden argument*/NULL); // scrollRect.verticalScrollbar = vScrollbar.GetComponent<Scrollbar>(); ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_89 = L_86; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_90 = V_4; Scrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389 * L_91 = GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6(L_90, /*hidden argument*/GameObject_GetComponent_TisScrollbar_t8F8679D0EAFACBCBD603E6B0E741E6A783DB3389_m100E1B7CD3A739F07F5E190A8C25AE41512BD8A6_RuntimeMethod_var); ScrollRect_set_verticalScrollbar_mF02C8BDC24D4FB53A5B25ACFC61B9134BC5ABB61(L_89, L_91, /*hidden argument*/NULL); // scrollRect.horizontalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_92 = L_89; ScrollRect_set_horizontalScrollbarVisibility_m2D6DB4D340121E55942254C331B5EA343D0ED082(L_92, 2, /*hidden argument*/NULL); // scrollRect.verticalScrollbarVisibility = ScrollRect.ScrollbarVisibility.AutoHideAndExpandViewport; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_93 = L_92; ScrollRect_set_verticalScrollbarVisibility_m20B34375553122E7EEA5BEEDBFD80E87E18177F6(L_93, 2, /*hidden argument*/NULL); // scrollRect.horizontalScrollbarSpacing = -3; ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * L_94 = L_93; ScrollRect_set_horizontalScrollbarSpacing_m22675D0F7497561D02FC4171023BD297688D445F(L_94, (-3.0f), /*hidden argument*/NULL); // scrollRect.verticalScrollbarSpacing = -3; ScrollRect_set_verticalScrollbarSpacing_m782C4FC20B2D4C50D151344F6E501BD03BBBD8B5(L_94, (-3.0f), /*hidden argument*/NULL); // Image rootImage = root.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_95 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_96 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_95, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // rootImage.sprite = resources.background; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_97 = L_96; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_98 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_99 = L_98.get_background_1(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_97, L_99, /*hidden argument*/NULL); // rootImage.type = Image.Type.Sliced; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_100 = L_97; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_100, 1, /*hidden argument*/NULL); // rootImage.color = s_PanelColor; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_101 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_s_PanelColor_8(); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_100, L_101); // Mask viewportMask = viewport.GetComponent<Mask>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_102 = V_1; Mask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB * L_103 = GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47(L_102, /*hidden argument*/GameObject_GetComponent_TisMask_t082A7A79B4BF2063E5F81D2F84D968569D737CCB_mC09F1E3135566B979D6505E5F69268E8DDE16D47_RuntimeMethod_var); // viewportMask.showMaskGraphic = false; Mask_set_showMaskGraphic_m26E107B60ECE971C8EC07A92755F3DB5308CF568(L_103, (bool)0, /*hidden argument*/NULL); // Image viewportImage = viewport.GetComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_104 = V_1; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_105 = GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75(L_104, /*hidden argument*/GameObject_GetComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_m9008044B066CF5830B44DEB0C6CD94872D501A75_RuntimeMethod_var); // viewportImage.sprite = resources.mask; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_106 = L_105; Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4 L_107 = ___resources0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_108 = L_107.get_mask_6(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_106, L_108, /*hidden argument*/NULL); // viewportImage.type = Image.Type.Sliced; Image_set_type_mB5B2391926DA2F7326A98B2A847877C6CB8F0E2B(L_106, 1, /*hidden argument*/NULL); // return root; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_109 = V_0; return L_109; } } // System.Void UnityEngine.UI.DefaultControls::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultControls__cctor_m2CFE7925A4D7254130F760EBE94A377BB86417A9 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls__cctor_m2CFE7925A4D7254130F760EBE94A377BB86417A9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // static IFactoryControls m_CurrentFactory = DefaultRuntimeFactory.Default; IL2CPP_RUNTIME_CLASS_INIT(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var))->get_Default_0(); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_m_CurrentFactory_0(L_0); // private static Vector2 s_ThickElementSize = new Vector2(kWidth, kThickHeight); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_1; memset((&L_1), 0, sizeof(L_1)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_1), (160.0f), (30.0f), /*hidden argument*/NULL); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_ThickElementSize_4(L_1); // private static Vector2 s_ThinElementSize = new Vector2(kWidth, kThinHeight); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_2; memset((&L_2), 0, sizeof(L_2)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_2), (160.0f), (20.0f), /*hidden argument*/NULL); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_ThinElementSize_5(L_2); // private static Vector2 s_ImageElementSize = new Vector2(100f, 100f); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_3; memset((&L_3), 0, sizeof(L_3)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_3), (100.0f), (100.0f), /*hidden argument*/NULL); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_ImageElementSize_6(L_3); // private static Color s_DefaultSelectableColor = new Color(1f, 1f, 1f, 1f); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_4; memset((&L_4), 0, sizeof(L_4)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_4), (1.0f), (1.0f), (1.0f), (1.0f), /*hidden argument*/NULL); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_DefaultSelectableColor_7(L_4); // private static Color s_PanelColor = new Color(1f, 1f, 1f, 0.392f); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_5; memset((&L_5), 0, sizeof(L_5)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_5), (1.0f), (1.0f), (1.0f), (0.392f), /*hidden argument*/NULL); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_PanelColor_8(L_5); // private static Color s_TextColor = new Color(50f / 255f, 50f / 255f, 50f / 255f, 1f); Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_6; memset((&L_6), 0, sizeof(L_6)); Color__ctor_m20DF490CEB364C4FC36D7EE392640DF5B7420D7C((&L_6), (0.196078435f), (0.196078435f), (0.196078435f), (1.0f), /*hidden argument*/NULL); ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->set_s_TextColor_9(L_6); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.GameObject UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::CreateGameObject(System.String,System.Type[]) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * DefaultRuntimeFactory_CreateGameObject_m76DCCBEF0431C815F2AC2360614D4FF09F98E34C (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * __this, String_t* ___name0, TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* ___components1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultRuntimeFactory_CreateGameObject_m76DCCBEF0431C815F2AC2360614D4FF09F98E34C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return new GameObject(name, components); String_t* L_0 = ___name0; TypeU5BU5D_t7FE623A666B49176DE123306221193E888A12F5F* L_1 = ___components1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var); GameObject__ctor_m20BE06980A232E1D64016957059A9DD834173F68(L_2, L_0, L_1, /*hidden argument*/NULL); return L_2; } } // System.Void UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__ctor_mC84BC30364958D9A5EEE040D5D4BE254393809CF (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * __this, const RuntimeMethod* method) { { Object__ctor_m925ECA5E85CA100E3FB86A4F9E15C120E9A184C0(__this, /*hidden argument*/NULL); return; } } // System.Void UnityEngine.UI.DefaultControls_DefaultRuntimeFactory::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void DefaultRuntimeFactory__cctor_m917CD6F4766028435BE57F5EAFD83A887E0CA4E8 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultRuntimeFactory__cctor_m917CD6F4766028435BE57F5EAFD83A887E0CA4E8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // public static IFactoryControls Default = new DefaultRuntimeFactory(); DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 * L_0 = (DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2 *)il2cpp_codegen_object_new(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var); DefaultRuntimeFactory__ctor_mC84BC30364958D9A5EEE040D5D4BE254393809CF(L_0, /*hidden argument*/NULL); ((DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultRuntimeFactory_t220869A7714E77F38D078944261214EF14D509F2_il2cpp_TypeInfo_var))->set_Default_0(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_pinvoke(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke& marshaled) { Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL); } IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_pinvoke_back(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke& marshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled) { Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_pinvoke_cleanup(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_pinvoke& marshaled) { } // Conversion methods for marshalling of: UnityEngine.UI.DefaultControls/Resources IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_com(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com& marshaled) { Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL); } IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_com_back(const Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com& marshaled, Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4& unmarshaled) { Exception_t* ___standard_0Exception = il2cpp_codegen_get_marshal_directive_exception("Cannot marshal field 'standard' of type 'Resources': Reference type field marshaling is not supported."); IL2CPP_RAISE_MANAGED_EXCEPTION(___standard_0Exception, NULL); } // Conversion method for clean up from marshalling of: UnityEngine.UI.DefaultControls/Resources IL2CPP_EXTERN_C void Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshal_com_cleanup(Resources_t0D3248037D186E6B8BB5CF2BD1EB021CF3E6DEE4_marshaled_com& marshaled) { } #ifdef __clang__ #pragma clang diagnostic pop #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Winvalid-offsetof" #pragma clang diagnostic ignored "-Wunused-variable" #endif // UnityEngine.RectTransform UnityEngine.UI.Dropdown::get_template() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Template_20(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_template(UnityEngine.RectTransform) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_template_m2B92A6B03345CAFB7C987C648B6FC075420DF85A (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method) { { // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___value0; __this->set_m_Template_20(L_0); // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } } Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } } return; } } // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_captionText() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_captionText_m3E3FF20006F7EC8A8FD7ABBB7F9F723A0E3CD5FF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_CaptionText_21(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_captionText(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionText_mFF1957B5BFA13D2295B54A092E863D0F582A3054 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method) { { // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___value0; __this->set_m_CaptionText_21(L_0); // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } } Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // public Text captionText { get { return m_CaptionText; } set { m_CaptionText = value; RefreshShownValue(); } } return; } } // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_captionImage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_captionImage_mB846CCDC2F81DEC05EFC9FA1E38505409B428253 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_CaptionImage_22(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_captionImage(UnityEngine.UI.Image) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_captionImage_mE671828EC16733683973D78B53EAAD8BF928C3FB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method) { { // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = ___value0; __this->set_m_CaptionImage_22(L_0); // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } } Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // public Image captionImage { get { return m_CaptionImage; } set { m_CaptionImage = value; RefreshShownValue(); } } return; } } // UnityEngine.UI.Text UnityEngine.UI.Dropdown::get_itemText() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_ItemText_23(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_itemText(UnityEngine.UI.Text) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemText_m3FA2FA21BFB8D097F11F642B4061544FE97A250D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method) { { // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___value0; __this->set_m_ItemText_23(L_0); // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } } Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } } return; } } // UnityEngine.UI.Image UnityEngine.UI.Dropdown::get_itemImage() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_ItemImage_24(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_itemImage(UnityEngine.UI.Image) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_itemImage_mF609D2C91FC45643A9F61E1F651BA1FC9DA4DF45 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method) { { // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = ___value0; __this->set_m_ItemImage_24(L_0); // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } } Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } } return; } } // System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData> UnityEngine.UI.Dropdown::get_options() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // get { return m_Options.options; } OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * L_0 = __this->get_m_Options_26(); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = OptionDataList_get_options_mEA305423DD1C0F201310F97CFD3FD1B89F063ED0_inline(L_0, /*hidden argument*/NULL); return L_1; } } // System.Void UnityEngine.UI.Dropdown::set_options(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_options_m6606D7A610BA8B07CE330099250482F230B41CAB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___value0, const RuntimeMethod* method) { { // set { m_Options.options = value; RefreshShownValue(); } OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * L_0 = __this->get_m_Options_26(); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = ___value0; OptionDataList_set_options_m674C45F57F90F85B6E33EF4C05BD0F0E236BF823_inline(L_0, L_1, /*hidden argument*/NULL); // set { m_Options.options = value; RefreshShownValue(); } Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // set { m_Options.options = value; RefreshShownValue(); } return; } } // UnityEngine.UI.Dropdown_DropdownEvent UnityEngine.UI.Dropdown::get_onValueChanged() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * Dropdown_get_onValueChanged_m4EE82DC9AE8618C52CECA362EBDE6284F41E88FE (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } } DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_0 = __this->get_m_OnValueChanged_27(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_onValueChanged(UnityEngine.UI.Dropdown_DropdownEvent) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_onValueChanged_m5933FE1D9A345810C095C9152A5A3FDE97132C59 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * ___value0, const RuntimeMethod* method) { { // public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } } DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_0 = ___value0; __this->set_m_OnValueChanged_27(L_0); // public DropdownEvent onValueChanged { get { return m_OnValueChanged; } set { m_OnValueChanged = value; } } return; } } // System.Single UnityEngine.UI.Dropdown::get_alphaFadeSpeed() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR float Dropdown_get_alphaFadeSpeed_m6622DC342399634C72CE480D339380EDDFB41CBD (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } } float L_0 = __this->get_m_AlphaFadeSpeed_28(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_alphaFadeSpeed(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_alphaFadeSpeed_m8B30DC0B7FE44FBAFD99455204B6EA904A903107 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___value0, const RuntimeMethod* method) { { // public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } } float L_0 = ___value0; __this->set_m_AlphaFadeSpeed_28(L_0); // public float alphaFadeSpeed { get { return m_AlphaFadeSpeed; } set { m_AlphaFadeSpeed = value; } } return; } } // System.Int32 UnityEngine.UI.Dropdown::get_value() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // return m_Value; int32_t L_0 = __this->get_m_Value_25(); return L_0; } } // System.Void UnityEngine.UI.Dropdown::set_value(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_set_value_m155A45649AB62AC1B7AB10213EA556F22E8E91F3 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, const RuntimeMethod* method) { { // Set(value); int32_t L_0 = ___value0; Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49(__this, L_0, (bool)1, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::SetValueWithoutNotify(System.Int32) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetValueWithoutNotify_m6D653006F090CE272709B7A777589C338AE81362 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___input0, const RuntimeMethod* method) { { // Set(input, false); int32_t L_0 = ___input0; Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49(__this, L_0, (bool)0, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::Set(System.Int32,System.Boolean) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, int32_t ___value0, bool ___sendCallback1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_Set_mB556E466A427314DC78F38EA38DB4462672B2A49_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (Application.isPlaying && (value == m_Value || options.Count == 0)) bool L_0 = Application_get_isPlaying_mF43B519662E7433DD90D883E5AE22EC3CFB65CA5(/*hidden argument*/NULL); if (!L_0) { goto IL_001e; } } { int32_t L_1 = ___value0; int32_t L_2 = __this->get_m_Value_25(); if ((((int32_t)L_1) == ((int32_t)L_2))) { goto IL_001d; } } { List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_3 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_4 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_3, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var); if (L_4) { goto IL_001e; } } IL_001d: { // return; return; } IL_001e: { // m_Value = Mathf.Clamp(value, 0, options.Count - 1); int32_t L_5 = ___value0; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_6 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_7 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_6, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); int32_t L_8 = Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389(L_5, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_7, (int32_t)1)), /*hidden argument*/NULL); __this->set_m_Value_25(L_8); // RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // if (sendCallback) bool L_9 = ___sendCallback1; if (!L_9) { goto IL_005d; } } { // UISystemProfilerApi.AddMarker("Dropdown.value", this); UISystemProfilerApi_AddMarker_m9193DB5B08C1B7DD35835D6F0E2DF9DD20483FFA(_stringLiteral2552DAA6D8E7210E423D5962E63BE9B909D92A30, __this, /*hidden argument*/NULL); // m_OnValueChanged.Invoke(m_Value); DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_10 = __this->get_m_OnValueChanged_27(); int32_t L_11 = __this->get_m_Value_25(); UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70(L_10, L_11, /*hidden argument*/UnityEvent_1_Invoke_mAC9BEEF287D58E79A447A57E28D3679F9B199D70_RuntimeMethod_var); } IL_005d: { // } return; } } // System.Void UnityEngine.UI.Dropdown::.ctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown__ctor_m441023FADC43E0D5215546260F0230D92439AA9C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown__ctor_m441023FADC43E0D5215546260F0230D92439AA9C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private OptionDataList m_Options = new OptionDataList(); OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * L_0 = (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D *)il2cpp_codegen_object_new(OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D_il2cpp_TypeInfo_var); OptionDataList__ctor_m658891495892A98D411AC971EE3EF96C01560F73(L_0, /*hidden argument*/NULL); __this->set_m_Options_26(L_0); // private DropdownEvent m_OnValueChanged = new DropdownEvent(); DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 * L_1 = (DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306 *)il2cpp_codegen_object_new(DropdownEvent_t429FBB093ED3586F5D49859EBD338125EAB76306_il2cpp_TypeInfo_var); DropdownEvent__ctor_m9E61AABA58765E640C5044E5C82574ED362D2875(L_1, /*hidden argument*/NULL); __this->set_m_OnValueChanged_27(L_1); // private float m_AlphaFadeSpeed = 0.15f; __this->set_m_AlphaFadeSpeed_28((0.15f)); // private List<DropdownItem> m_Items = new List<DropdownItem>(); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_2 = (List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 *)il2cpp_codegen_object_new(List_1_t836CD930F5F0862929A362435417DA9BCD4186F8_il2cpp_TypeInfo_var); List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4(L_2, /*hidden argument*/List_1__ctor_m845B01994938B8BFB0C5DD50966CFAF8986EB7E4_RuntimeMethod_var); __this->set_m_Items_31(L_2); // protected Dropdown() IL2CPP_RUNTIME_CLASS_INIT(Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A_il2cpp_TypeInfo_var); Selectable__ctor_mDADF3659E1B861470987564058F1D0B89FF3660A(__this, /*hidden argument*/NULL); // {} return; } } // System.Void UnityEngine.UI.Dropdown::Awake() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Awake_mDEFE3A3991573E2C6942EF866CC4D2350481322E (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_Awake_mDEFE3A3991573E2C6942EF866CC4D2350481322E_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // m_AlphaTweenRunner = new TweenRunner<FloatTween>(); TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_0 = (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *)il2cpp_codegen_object_new(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF_il2cpp_TypeInfo_var); TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE(L_0, /*hidden argument*/TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_RuntimeMethod_var); __this->set_m_AlphaTweenRunner_32(L_0); // m_AlphaTweenRunner.Init(this); TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_1 = __this->get_m_AlphaTweenRunner_32(); TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_inline(L_1, __this, /*hidden argument*/TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_RuntimeMethod_var); // if (m_CaptionImage) Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_2 = __this->get_m_CaptionImage_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_2, /*hidden argument*/NULL); if (!L_3) { goto IL_0040; } } { // m_CaptionImage.enabled = (m_CaptionImage.sprite != null); Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_4 = __this->get_m_CaptionImage_22(); Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_5 = __this->get_m_CaptionImage_22(); Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_6 = Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline(L_5, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_4, L_7, /*hidden argument*/NULL); } IL_0040: { // if (m_Template) RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_8 = __this->get_m_Template_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_9 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_8, /*hidden argument*/NULL); if (!L_9) { goto IL_005e; } } { // m_Template.gameObject.SetActive(false); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_10 = __this->get_m_Template_20(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_11 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_10, /*hidden argument*/NULL); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_11, (bool)0, /*hidden argument*/NULL); } IL_005e: { // } return; } } // System.Void UnityEngine.UI.Dropdown::Start() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Start_m32F9113294B5F5EB5EFE41F9D2B6C49A516182E5 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_Start_m32F9113294B5F5EB5EFE41F9D2B6C49A516182E5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // m_AlphaTweenRunner = new TweenRunner<FloatTween>(); TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_0 = (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF *)il2cpp_codegen_object_new(TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF_il2cpp_TypeInfo_var); TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE(L_0, /*hidden argument*/TweenRunner_1__ctor_mBCECADAAC67B34851BF7AE7F23AAA7BEDD17CDAE_RuntimeMethod_var); __this->set_m_AlphaTweenRunner_32(L_0); // m_AlphaTweenRunner.Init(this); TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_1 = __this->get_m_AlphaTweenRunner_32(); TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_inline(L_1, __this, /*hidden argument*/TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_RuntimeMethod_var); // base.Start(); UIBehaviour_Start_m9717CD32EA9B3C678EB0D73CCF59C801C5E5207C(__this, /*hidden argument*/NULL); // RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::OnDisable() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnDisable_m7CBB6617F6557D89C1E92EC5A7433426AADCF53C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_OnDisable_m7CBB6617F6557D89C1E92EC5A7433426AADCF53C_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // ImmediateDestroyDropdownList(); Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E(__this, /*hidden argument*/NULL); // if (m_Blocker != null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Blocker_30(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_0020; } } { // DestroyBlocker(m_Blocker); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_m_Blocker_30(); VirtActionInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_2); } IL_0020: { // m_Blocker = null; __this->set_m_Blocker_30((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL); // base.OnDisable(); Selectable_OnDisable_m258B5CEC8D2EA2F2FF1225CB76970EF089BF6349(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::RefreshShownValue() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1_MetadataUsageId); s_Il2CppMethodInitialized = true; } OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * V_0 = NULL; { // OptionData data = s_NoOptionData; IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_0 = ((Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var))->get_s_NoOptionData_34(); V_0 = L_0; // if (options.Count > 0) List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_2 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_1, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var); if ((((int32_t)L_2) <= ((int32_t)0))) { goto IL_0039; } } { // data = options[Mathf.Clamp(m_Value, 0, options.Count - 1)]; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_3 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_4 = __this->get_m_Value_25(); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_5 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_6 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_5, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); int32_t L_7 = Mathf_Clamp_mE1EA15D719BF2F632741D42DF96F0BC797A20389(L_4, 0, ((int32_t)il2cpp_codegen_subtract((int32_t)L_6, (int32_t)1)), /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_8 = List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_inline(L_3, L_7, /*hidden argument*/List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_RuntimeMethod_var); V_0 = L_8; } IL_0039: { // if (m_CaptionText) Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_9 = __this->get_m_CaptionText_21(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_10 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_9, /*hidden argument*/NULL); if (!L_10) { goto IL_0074; } } { // if (data != null && data.text != null) OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_11 = V_0; if (!L_11) { goto IL_0064; } } { OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_12 = V_0; String_t* L_13 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_12, /*hidden argument*/NULL); if (!L_13) { goto IL_0064; } } { // m_CaptionText.text = data.text; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_14 = __this->get_m_CaptionText_21(); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_15 = V_0; String_t* L_16 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_15, /*hidden argument*/NULL); VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_14, L_16); goto IL_0074; } IL_0064: { // m_CaptionText.text = ""; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_17 = __this->get_m_CaptionText_21(); VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_17, _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709); } IL_0074: { // if (m_CaptionImage) Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_18 = __this->get_m_CaptionImage_22(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_19 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_18, /*hidden argument*/NULL); if (!L_19) { goto IL_00bf; } } { // if (data != null) OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_20 = V_0; if (!L_20) { goto IL_0097; } } { // m_CaptionImage.sprite = data.image; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_21 = __this->get_m_CaptionImage_22(); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_22 = V_0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_23 = OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline(L_22, /*hidden argument*/NULL); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_21, L_23, /*hidden argument*/NULL); goto IL_00a3; } IL_0097: { // m_CaptionImage.sprite = null; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_24 = __this->get_m_CaptionImage_22(); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_24, (Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 *)NULL, /*hidden argument*/NULL); } IL_00a3: { // m_CaptionImage.enabled = (m_CaptionImage.sprite != null); Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_25 = __this->get_m_CaptionImage_22(); Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = __this->get_m_CaptionImage_22(); Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_27 = Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline(L_26, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_28 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_27, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_25, L_28, /*hidden argument*/NULL); } IL_00bf: { // } return; } } // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_OptionData>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m00D0E094A726D9E20E42CDE57430879266456ABB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___options0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_AddOptions_m00D0E094A726D9E20E42CDE57430879266456ABB_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // this.options.AddRange(options); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_1 = ___options0; List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164(L_0, L_1, /*hidden argument*/List_1_AddRange_m7D0134D50AC3C08AD30A14C602366AF88E5B9164_RuntimeMethod_var); // RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<System.String>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m1F55A888671D01E7933300CEFF571556EE717AC8 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * ___options0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_AddOptions_m1F55A888671D01E7933300CEFF571556EE717AC8_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < options.Count; i++) V_0 = 0; goto IL_001f; } IL_0004: { // this.options.Add(new OptionData(options[i])); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_1 = ___options0; int32_t L_2 = V_0; String_t* L_3 = List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_mB739B0066E5F7EBDBA9978F24A73D26D4FAE5BED_RuntimeMethod_var); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_4 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var); OptionData__ctor_m8AA4FDEB8771F714C90DF651743B77E0C75DEC00(L_4, L_3, /*hidden argument*/NULL); List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_0, L_4, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var); // for (int i = 0; i < options.Count; i++) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_001f: { // for (int i = 0; i < options.Count; i++) int32_t L_6 = V_0; List_1_tE8032E48C661C350FF9550E9063D595C0AB25CD3 * L_7 = ___options0; int32_t L_8 = List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_inline(L_7, /*hidden argument*/List_1_get_Count_m4151A68BD4CB1D737213E7595F574987F8C812B4_RuntimeMethod_var); if ((((int32_t)L_6) < ((int32_t)L_8))) { goto IL_0004; } } { // RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::AddOptions(System.Collections.Generic.List`1<UnityEngine.Sprite>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AddOptions_m07425DFFE48698B71FFAA7A88EA4EB9191A0A20D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * ___options0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_AddOptions_m07425DFFE48698B71FFAA7A88EA4EB9191A0A20D_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < options.Count; i++) V_0 = 0; goto IL_001f; } IL_0004: { // this.options.Add(new OptionData(options[i])); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * L_1 = ___options0; int32_t L_2 = V_0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_3 = List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_inline(L_1, L_2, /*hidden argument*/List_1_get_Item_m03F4D33FFA4A999ED58836C70404EDFFA0AF3C21_RuntimeMethod_var); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_4 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var); OptionData__ctor_m024A52D2CDF4A551D94A861B1D5255D528BC6FF2(L_4, L_3, /*hidden argument*/NULL); List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C(L_0, L_4, /*hidden argument*/List_1_Add_mE0B46236A82E92B7F76C0F3A94ABBD0F4625A77C_RuntimeMethod_var); // for (int i = 0; i < options.Count; i++) int32_t L_5 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_5, (int32_t)1)); } IL_001f: { // for (int i = 0; i < options.Count; i++) int32_t L_6 = V_0; List_1_tF23BA9E080B0770882049C6DC281D5C589990D67 * L_7 = ___options0; int32_t L_8 = List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_inline(L_7, /*hidden argument*/List_1_get_Count_m9345B2AB981B955CA4FB16F0D1EE6CCF01E5115E_RuntimeMethod_var); if ((((int32_t)L_6) < ((int32_t)L_8))) { goto IL_0004; } } { // RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::ClearOptions() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ClearOptions_mC20522EBB5C22EFC938740AB7A2524EF8CCCDD0D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_ClearOptions_mC20522EBB5C22EFC938740AB7A2524EF8CCCDD0D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // options.Clear(); List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE(L_0, /*hidden argument*/List_1_Clear_m0F6A2806D11105299DC8E4D83E06D49BAABB8ABE_RuntimeMethod_var); // m_Value = 0; __this->set_m_Value_25(0); // RefreshShownValue(); Dropdown_RefreshShownValue_m310DF4ABCFE31C74153AAE3874B40DDF3D6959E1(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::SetupTemplate() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * V_1 = NULL; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_2 = NULL; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_3 = NULL; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_4 = NULL; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_5 = NULL; int32_t V_6 = 0; Type_t * V_7 = NULL; { // validTemplate = false; __this->set_validTemplate_33((bool)0); // if (!m_Template) RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Template_20(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_0020; } } { // Debug.LogError("The dropdown template is not assigned. The template needs to be assigned and must have a child GameObject with a Toggle component serving as the item.", this); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralA612F48B98C756C1FEAA6FC55AECCAF6E4329460, __this, /*hidden argument*/NULL); // return; return; } IL_0020: { // GameObject templateGo = m_Template.gameObject; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = __this->get_m_Template_20(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_3 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_2, /*hidden argument*/NULL); V_0 = L_3; // templateGo.SetActive(true); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_4 = V_0; GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_4, (bool)1, /*hidden argument*/NULL); // Toggle itemToggle = m_Template.GetComponentInChildren<Toggle>(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = __this->get_m_Template_20(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_6 = Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC(L_5, /*hidden argument*/Component_GetComponentInChildren_TisToggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106_mF1F1602C88EB98A9831EEC9AFCFD142E3EE781AC_RuntimeMethod_var); V_1 = L_6; // validTemplate = true; __this->set_validTemplate_33((bool)1); // if (!itemToggle || itemToggle.transform == template) Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_7 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_8 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_7, /*hidden argument*/NULL); if (!L_8) { goto IL_0061; } } { Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_9 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_9, /*hidden argument*/NULL); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_11 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_12 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_10, L_11, /*hidden argument*/NULL); if (!L_12) { goto IL_007d; } } IL_0061: { // validTemplate = false; __this->set_validTemplate_33((bool)0); // Debug.LogError("The dropdown template is not valid. The template must have a child GameObject with a Toggle component serving as the item.", template); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_13 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralFEACA56F70C915BCC63DA18ADA9707F8BC2618CE, L_13, /*hidden argument*/NULL); // } goto IL_0124; } IL_007d: { // else if (!(itemToggle.transform.parent is RectTransform)) Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_14 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_14, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_16 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_15, /*hidden argument*/NULL); if (((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_16, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var))) { goto IL_00a8; } } { // validTemplate = false; __this->set_validTemplate_33((bool)0); // Debug.LogError("The dropdown template is not valid. The child GameObject with a Toggle component (the item) must have a RectTransform on its parent.", template); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_17 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteral2AEE32C4064725FCC569475A6985841039579F2F, L_17, /*hidden argument*/NULL); // } goto IL_0124; } IL_00a8: { // else if (itemText != null && !itemText.transform.IsChildOf(itemToggle.transform)) Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_18 = Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_19 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_18, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_19) { goto IL_00e7; } } { Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_20 = Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline(__this, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_21 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_20, /*hidden argument*/NULL); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_22 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_23 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_22, /*hidden argument*/NULL); bool L_24 = Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80(L_21, L_23, /*hidden argument*/NULL); if (L_24) { goto IL_00e7; } } { // validTemplate = false; __this->set_validTemplate_33((bool)0); // Debug.LogError("The dropdown template is not valid. The Item Text must be on the item GameObject or children of it.", template); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_25 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralFF690B28AEC4D9B83774DB8CF0DF55185F949A97, L_25, /*hidden argument*/NULL); // } goto IL_0124; } IL_00e7: { // else if (itemImage != null && !itemImage.transform.IsChildOf(itemToggle.transform)) Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_26 = Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_27 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_26, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_27) { goto IL_0124; } } { Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_28 = Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline(__this, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_28, /*hidden argument*/NULL); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_30 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_31 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_30, /*hidden argument*/NULL); bool L_32 = Transform_IsChildOf_mCB98BA14F7FB82B6AF6AE961E84C47AE1D99AA80(L_29, L_31, /*hidden argument*/NULL); if (L_32) { goto IL_0124; } } { // validTemplate = false; __this->set_validTemplate_33((bool)0); // Debug.LogError("The dropdown template is not valid. The Item Image must be on the item GameObject or children of it.", template); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_33 = Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline(__this, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Debug_t7B5FCB117E2FD63B6838BC52821B252E2BFB61C4_il2cpp_TypeInfo_var); Debug_LogError_m97139CB2EE76D5CD8308C1AD0499A5F163FC7F51(_stringLiteralD5FBD98C76A709F16314AF71D2B65C99359F9B0D, L_33, /*hidden argument*/NULL); } IL_0124: { // if (!validTemplate) bool L_34 = __this->get_validTemplate_33(); if (L_34) { goto IL_0134; } } { // templateGo.SetActive(false); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = V_0; GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_35, (bool)0, /*hidden argument*/NULL); // return; return; } IL_0134: { // DropdownItem item = itemToggle.gameObject.AddComponent<DropdownItem>(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_36 = V_1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_36, /*hidden argument*/NULL); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_38 = GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83(L_37, /*hidden argument*/GameObject_AddComponent_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m3FC7D1DDC3117BA73A6208371C6A4896FF21FC83_RuntimeMethod_var); // item.text = m_ItemText; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_39 = L_38; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_40 = __this->get_m_ItemText_23(); DropdownItem_set_text_m2F87962E683F7DCF4CCD6CEA4E4E4562E89F939E_inline(L_39, L_40, /*hidden argument*/NULL); // item.image = m_ItemImage; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_41 = L_39; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_42 = __this->get_m_ItemImage_24(); DropdownItem_set_image_mEACD24E324362E50180808DEF29E160E52C81BDC_inline(L_41, L_42, /*hidden argument*/NULL); // item.toggle = itemToggle; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_43 = L_41; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_44 = V_1; DropdownItem_set_toggle_m4D3247AE384827C5F3C49FFDADECED4A91B3B5CE_inline(L_43, L_44, /*hidden argument*/NULL); // item.rectTransform = (RectTransform)itemToggle.transform; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_45 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_46 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_45, /*hidden argument*/NULL); DropdownItem_set_rectTransform_mEDEAE741CC3B0473F332D9B55B413EA290889240_inline(L_43, ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)CastclassSealed((RuntimeObject*)L_46, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)), /*hidden argument*/NULL); // Canvas parentCanvas = null; V_2 = (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *)NULL; // Transform parentTransform = m_Template.parent; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = __this->get_m_Template_20(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_48 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_47, /*hidden argument*/NULL); V_3 = L_48; goto IL_0195; } IL_017e: { // parentCanvas = parentTransform.GetComponent<Canvas>(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_49 = V_3; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_50 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(L_49, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var); V_2 = L_50; // if (parentCanvas != null) Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_51 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_52 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_51, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_52) { goto IL_019e; } } { // parentTransform = parentTransform.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_53 = V_3; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_54 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_53, /*hidden argument*/NULL); V_3 = L_54; } IL_0195: { // while (parentTransform != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_55 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_56 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_55, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_56) { goto IL_017e; } } IL_019e: { // Canvas popupCanvas = GetOrAddComponent<Canvas>(templateGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_57 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_58 = Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C(L_57, /*hidden argument*/Dropdown_GetOrAddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m64A328B1FAA7DE95B776B343E70B913984E4BE3C_RuntimeMethod_var); // popupCanvas.overrideSorting = true; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_59 = L_58; Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015(L_59, (bool)1, /*hidden argument*/NULL); // popupCanvas.sortingOrder = 30000; Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7(L_59, ((int32_t)30000), /*hidden argument*/NULL); // if (parentCanvas != null) Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_60 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_61 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_60, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_61) { goto IL_0204; } } { // Component[] components = parentCanvas.GetComponents<BaseRaycaster>(); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_62 = V_2; BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_63 = Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814(L_62, /*hidden argument*/Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814_RuntimeMethod_var); V_5 = (ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155*)L_63; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_64 = V_5; V_4 = L_64; // for (int i = 0; i < components.Length; i++) V_6 = 0; goto IL_01fa; } IL_01cf: { // Type raycasterType = components[i].GetType(); ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_65 = V_4; int32_t L_66 = V_6; int32_t L_67 = L_66; Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_68 = (L_65)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_67)); Type_t * L_69 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_68, /*hidden argument*/NULL); V_7 = L_69; // if (templateGo.GetComponent(raycasterType) == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_70 = V_0; Type_t * L_71 = V_7; Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_72 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_70, L_71, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_73 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_72, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_73) { goto IL_01f4; } } { // templateGo.AddComponent(raycasterType); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_74 = V_0; Type_t * L_75 = V_7; GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_74, L_75, /*hidden argument*/NULL); } IL_01f4: { // for (int i = 0; i < components.Length; i++) int32_t L_76 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_76, (int32_t)1)); } IL_01fa: { // for (int i = 0; i < components.Length; i++) int32_t L_77 = V_6; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_78 = V_4; if ((((int32_t)L_77) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_78)->max_length))))))) { goto IL_01cf; } } { // } goto IL_020b; } IL_0204: { // GetOrAddComponent<GraphicRaycaster>(templateGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_79 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var); Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294(L_79, /*hidden argument*/Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294_RuntimeMethod_var); } IL_020b: { // GetOrAddComponent<CanvasGroup>(templateGo); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_80 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var); Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838(L_80, /*hidden argument*/Dropdown_GetOrAddComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_mC688692DBB92788BACDED774AD6D005B6EC5F838_RuntimeMethod_var); // templateGo.SetActive(false); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_81 = V_0; GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_81, (bool)0, /*hidden argument*/NULL); // validTemplate = true; __this->set_validTemplate_33((bool)1); // } return; } } // System.Void UnityEngine.UI.Dropdown::OnPointerClick(UnityEngine.EventSystems.PointerEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnPointerClick_m2D739C0E96E848C4384C7BFEF289259717593B3A (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * ___eventData0, const RuntimeMethod* method) { { // Show(); Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::OnSubmit(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSubmit_m51215780EC68329BEE4F305748A1EFBB501EDE6B (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Show(); Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::OnCancel(UnityEngine.EventSystems.BaseEventData) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnCancel_mCB303E40BF5CA8862F28F6E377C74AD618C6A54B (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, BaseEventData_t46C9D2AE3183A742EDE89944AF64A23DBF1B80A5 * ___eventData0, const RuntimeMethod* method) { { // Hide(); Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::Show() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_Show_m996910C935BA7D778E35EBAA55F1AC7299A0B3D9_MetadataUsageId); s_Il2CppMethodInitialized = true; } List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * V_0 = NULL; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_1 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_2 = NULL; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * V_3 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_4 = NULL; Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_5; memset((&V_5), 0, sizeof(V_5)); Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_6; memset((&V_6), 0, sizeof(V_6)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_7; memset((&V_7), 0, sizeof(V_7)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_8; memset((&V_8), 0, sizeof(V_8)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_9; memset((&V_9), 0, sizeof(V_9)); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * V_10 = NULL; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_11; memset((&V_11), 0, sizeof(V_11)); float V_12 = 0.0f; Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* V_13 = NULL; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_14 = NULL; Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_15; memset((&V_15), 0, sizeof(V_15)); int32_t V_16 = 0; int32_t V_17 = 0; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * V_18 = NULL; OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * V_19 = NULL; Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 V_20; memset((&V_20), 0, sizeof(V_20)); Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 V_21; memset((&V_21), 0, sizeof(V_21)); Rect_t35B976DE901B5423C11705E156938EA27AB402CE V_22; memset((&V_22), 0, sizeof(V_22)); int32_t V_23 = 0; bool V_24 = false; int32_t V_25 = 0; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 V_26; memset((&V_26), 0, sizeof(V_26)); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D V_27; memset((&V_27), 0, sizeof(V_27)); int32_t V_28 = 0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * V_29 = NULL; { // if (!IsActive() || !IsInteractable() || m_Dropdown != null) bool L_0 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this); if (!L_0) { goto IL_001e; } } { bool L_1 = VirtFuncInvoker0< bool >::Invoke(24 /* System.Boolean UnityEngine.UI.Selectable::IsInteractable() */, __this); if (!L_1) { goto IL_001e; } } { GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_m_Dropdown_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_001f; } } IL_001e: { // return; return; } IL_001f: { // var list = ListPool<Canvas>.Get(); IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC8893BDDEA491654D06C2BC46017B9267D683021_il2cpp_TypeInfo_var); List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_4 = ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294(/*hidden argument*/ListPool_1_Get_m569D7CB2B16135A09E11EA59285A1AF81E3FA294_RuntimeMethod_var); V_0 = L_4; // gameObject.GetComponentsInParent(false, list); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_5 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(__this, /*hidden argument*/NULL); List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_6 = V_0; GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A(L_5, (bool)0, L_6, /*hidden argument*/GameObject_GetComponentsInParent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mB625178DAF7A6B4A9380DCA09EB411F65B24569A_RuntimeMethod_var); // if (list.Count == 0) List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_7 = V_0; int32_t L_8 = List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline(L_7, /*hidden argument*/List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var); if (L_8) { goto IL_003b; } } { // return; return; } IL_003b: { // Canvas rootCanvas = list[list.Count - 1]; List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_9 = V_0; List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_10 = V_0; int32_t L_11 = List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline(L_10, /*hidden argument*/List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_12 = List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline(L_9, ((int32_t)il2cpp_codegen_subtract((int32_t)L_11, (int32_t)1)), /*hidden argument*/List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var); V_1 = L_12; // for (int i = 0; i < list.Count; i++) V_16 = 0; goto IL_006f; } IL_004f: { // if (list[i].isRootCanvas) List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_13 = V_0; int32_t L_14 = V_16; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_15 = List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline(L_13, L_14, /*hidden argument*/List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var); bool L_16 = Canvas_get_isRootCanvas_mA4ADE90017884B88AF7A9DD3114FDD4FEB73918A(L_15, /*hidden argument*/NULL); if (!L_16) { goto IL_0069; } } { // rootCanvas = list[i]; List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_17 = V_0; int32_t L_18 = V_16; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_19 = List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_inline(L_17, L_18, /*hidden argument*/List_1_get_Item_m5B8C7F9E17F03DAC2C891DFAFEF7BE2F1B4BDFAE_RuntimeMethod_var); V_1 = L_19; // break; goto IL_0079; } IL_0069: { // for (int i = 0; i < list.Count; i++) int32_t L_20 = V_16; V_16 = ((int32_t)il2cpp_codegen_add((int32_t)L_20, (int32_t)1)); } IL_006f: { // for (int i = 0; i < list.Count; i++) int32_t L_21 = V_16; List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_22 = V_0; int32_t L_23 = List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_inline(L_22, /*hidden argument*/List_1_get_Count_mC0AFF39B43A58B72EE46643C311C0292B1272966_RuntimeMethod_var); if ((((int32_t)L_21) < ((int32_t)L_23))) { goto IL_004f; } } IL_0079: { // ListPool<Canvas>.Release(list); List_1_tCA7EFB47D98458589D50AECEE448BDCDF1F6DF14 * L_24 = V_0; IL2CPP_RUNTIME_CLASS_INIT(ListPool_1_tC8893BDDEA491654D06C2BC46017B9267D683021_il2cpp_TypeInfo_var); ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3(L_24, /*hidden argument*/ListPool_1_Release_m6F9B015A45FC521BC50CB2103FD6F7816609F2A3_RuntimeMethod_var); // if (!validTemplate) bool L_25 = __this->get_validTemplate_33(); if (L_25) { goto IL_0096; } } { // SetupTemplate(); Dropdown_SetupTemplate_m3F4C22ABEF75FEC05E3D42D277EF2299A7934E0C(__this, /*hidden argument*/NULL); // if (!validTemplate) bool L_26 = __this->get_validTemplate_33(); if (L_26) { goto IL_0096; } } { // return; return; } IL_0096: { // m_Template.gameObject.SetActive(true); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_27 = __this->get_m_Template_20(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_28 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_27, /*hidden argument*/NULL); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_28, (bool)1, /*hidden argument*/NULL); // m_Template.GetComponent<Canvas>().sortingLayerID = rootCanvas.sortingLayerID; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_29 = __this->get_m_Template_20(); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_30 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(L_29, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_31 = V_1; int32_t L_32 = Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75(L_31, /*hidden argument*/NULL); Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747(L_30, L_32, /*hidden argument*/NULL); // m_Dropdown = CreateDropdownList(m_Template.gameObject); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_33 = __this->get_m_Template_20(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_34 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_33, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_35 = VirtFuncInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(47 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject) */, __this, L_34); __this->set_m_Dropdown_29(L_35); // m_Dropdown.name = "Dropdown List"; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_36 = __this->get_m_Dropdown_29(); Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(L_36, _stringLiteralDA4A5529E49998E18123CD19ED2CDF7D0F9FCC86, /*hidden argument*/NULL); // m_Dropdown.SetActive(true); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_37 = __this->get_m_Dropdown_29(); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_37, (bool)1, /*hidden argument*/NULL); // RectTransform dropdownRectTransform = m_Dropdown.transform as RectTransform; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_38 = __this->get_m_Dropdown_29(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_39 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_38, /*hidden argument*/NULL); V_2 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_39, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)); // dropdownRectTransform.SetParent(m_Template.transform.parent, false); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_40 = V_2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_41 = __this->get_m_Template_20(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_42 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_41, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_43 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_42, /*hidden argument*/NULL); Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_40, L_43, (bool)0, /*hidden argument*/NULL); // DropdownItem itemTemplate = m_Dropdown.GetComponentInChildren<DropdownItem>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_44 = __this->get_m_Dropdown_29(); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_45 = GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56(L_44, /*hidden argument*/GameObject_GetComponentInChildren_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m9193A9BC92DC89CED4377A4B8719AB4F79D12E56_RuntimeMethod_var); V_3 = L_45; // GameObject content = itemTemplate.rectTransform.parent.gameObject; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_46 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_47 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_46, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_48 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_47, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_49 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_48, /*hidden argument*/NULL); // RectTransform contentRectTransform = content.transform as RectTransform; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_50 = GameObject_get_transform_mA5C38857137F137CB96C69FAA624199EB1C2FB2C(L_49, /*hidden argument*/NULL); V_4 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_50, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)); // itemTemplate.rectTransform.gameObject.SetActive(true); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_51 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_52 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_51, /*hidden argument*/NULL); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_53 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_52, /*hidden argument*/NULL); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_53, (bool)1, /*hidden argument*/NULL); // Rect dropdownContentRect = contentRectTransform.rect; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_54 = V_4; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_55 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_54, /*hidden argument*/NULL); V_5 = L_55; // Rect itemTemplateRect = itemTemplate.rectTransform.rect; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_56 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_57 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_56, /*hidden argument*/NULL); Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_58 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_57, /*hidden argument*/NULL); V_6 = L_58; // Vector2 offsetMin = itemTemplateRect.min - dropdownContentRect.min + (Vector2)itemTemplate.rectTransform.localPosition; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_59 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_6), /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_60 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_5), /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_61 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_59, L_60, /*hidden argument*/NULL); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_62 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_63 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_62, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_64 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_63, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_65 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_64, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_66 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_61, L_65, /*hidden argument*/NULL); V_7 = L_66; // Vector2 offsetMax = itemTemplateRect.max - dropdownContentRect.max + (Vector2)itemTemplate.rectTransform.localPosition; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_67 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_6), /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_68 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_5), /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_69 = Vector2_op_Subtraction_m2B347E4311EDBBBF27573E34899D2492E6B063C0(L_67, L_68, /*hidden argument*/NULL); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_70 = V_3; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_71 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_70, /*hidden argument*/NULL); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_72 = Transform_get_localPosition_m812D43318E05BDCB78310EB7308785A13D85EFD8(L_71, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_73 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_72, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_74 = Vector2_op_Addition_m81A4D928B8E399DA3A4E3ACD8937EDFDCB014682(L_69, L_73, /*hidden argument*/NULL); V_8 = L_74; // Vector2 itemSize = itemTemplateRect.size; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_75 = Rect_get_size_m731642B8F03F6CE372A2C9E2E4A925450630606C((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_6), /*hidden argument*/NULL); V_9 = L_75; // m_Items.Clear(); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_76 = __this->get_m_Items_31(); List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B(L_76, /*hidden argument*/List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B_RuntimeMethod_var); // Toggle prev = null; V_10 = (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 *)NULL; // for (int i = 0; i < options.Count; ++i) V_17 = 0; goto IL_032d; } IL_01da: { U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_77 = (U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A *)il2cpp_codegen_object_new(U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A_il2cpp_TypeInfo_var); U3CU3Ec__DisplayClass62_0__ctor_mE4628B27FE0F4517EFB2699040AFEB957D6A5FA8(L_77, /*hidden argument*/NULL); V_18 = L_77; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_78 = V_18; L_78->set_U3CU3E4__this_1(__this); // OptionData data = options[i]; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_79 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_80 = V_17; OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_81 = List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_inline(L_79, L_80, /*hidden argument*/List_1_get_Item_m82892B79752B36DB7663E25E080C6FFAA0C125BD_RuntimeMethod_var); V_19 = L_81; // DropdownItem item = AddItem(data, value == i, itemTemplate, m_Items); U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_82 = V_18; OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_83 = V_19; int32_t L_84 = Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline(__this, /*hidden argument*/NULL); int32_t L_85 = V_17; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_86 = V_3; List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_87 = __this->get_m_Items_31(); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_88 = Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF(__this, L_83, (bool)((((int32_t)L_84) == ((int32_t)L_85))? 1 : 0), L_86, L_87, /*hidden argument*/NULL); L_82->set_item_0(L_88); // if (item == null) U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_89 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_90 = L_89->get_item_0(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_91 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_90, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_91) { goto IL_0327; } } { // item.toggle.isOn = value == i; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_92 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_93 = L_92->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_94 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_93, /*hidden argument*/NULL); int32_t L_95 = Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline(__this, /*hidden argument*/NULL); int32_t L_96 = V_17; Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_94, (bool)((((int32_t)L_95) == ((int32_t)L_96))? 1 : 0), /*hidden argument*/NULL); // item.toggle.onValueChanged.AddListener(x => OnSelectItem(item.toggle)); U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_97 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_98 = L_97->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_99 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_98, /*hidden argument*/NULL); ToggleEvent_t50D925F8E220FB47DA738411CEF9C57FF7E1DC43 * L_100 = L_99->get_onValueChanged_23(); U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_101 = V_18; UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC * L_102 = (UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC *)il2cpp_codegen_object_new(UnityAction_1_tB994D127B02789CE2010397AEF756615E5F84FDC_il2cpp_TypeInfo_var); UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5(L_102, L_101, (intptr_t)((intptr_t)U3CU3Ec__DisplayClass62_0_U3CShowU3Eb__0_m63D2341A7D8EC695D01B0F934D58C2F9C3F306A3_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_mBB2754F539A754A4BA916AF035A54BCEC7A00CA5_RuntimeMethod_var); UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF(L_100, L_102, /*hidden argument*/UnityEvent_1_AddListener_m5A6D7B15EFC39EFA12721981E727CBD81E3051AF_RuntimeMethod_var); // if (item.toggle.isOn) U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_103 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_104 = L_103->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_105 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_104, /*hidden argument*/NULL); bool L_106 = Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline(L_105, /*hidden argument*/NULL); if (!L_106) { goto IL_028c; } } { // item.toggle.Select(); U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_107 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_108 = L_107->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_109 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_108, /*hidden argument*/NULL); VirtActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, L_109); } IL_028c: { // if (prev != null) Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_110 = V_10; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_111 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_110, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_111) { goto IL_0319; } } { // Navigation prevNav = prev.navigation; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_112 = V_10; Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_113 = Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline(L_112, /*hidden argument*/NULL); V_20 = L_113; // Navigation toggleNav = item.toggle.navigation; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_114 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_115 = L_114->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_116 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_115, /*hidden argument*/NULL); Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_117 = Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline(L_116, /*hidden argument*/NULL); V_21 = L_117; // prevNav.mode = Navigation.Mode.Explicit; Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_20), 4, /*hidden argument*/NULL); // toggleNav.mode = Navigation.Mode.Explicit; Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_21), 4, /*hidden argument*/NULL); // prevNav.selectOnDown = item.toggle; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_118 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_119 = L_118->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_120 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_119, /*hidden argument*/NULL); Navigation_set_selectOnDown_m0EEC959195918EDDBF71B0D640D42BB85061D0A5_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_20), L_120, /*hidden argument*/NULL); // prevNav.selectOnRight = item.toggle; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_121 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_122 = L_121->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_123 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_122, /*hidden argument*/NULL); Navigation_set_selectOnRight_m3429A471ECA0295B871C161960FB3F8C1D1D3571_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_20), L_123, /*hidden argument*/NULL); // toggleNav.selectOnLeft = prev; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_124 = V_10; Navigation_set_selectOnLeft_m51D5BC3AE8C05E4233269B961ADA98BB3FBF9D53_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_21), L_124, /*hidden argument*/NULL); // toggleNav.selectOnUp = prev; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_125 = V_10; Navigation_set_selectOnUp_mB61F72B8B577FB9424150F42EC57767A8F3B4453_inline((Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 *)(&V_21), L_125, /*hidden argument*/NULL); // prev.navigation = prevNav; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_126 = V_10; Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_127 = V_20; Selectable_set_navigation_m9680DCFEEBF25F70A64BF24B5890A429CB389029(L_126, L_127, /*hidden argument*/NULL); // item.toggle.navigation = toggleNav; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_128 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_129 = L_128->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_130 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_129, /*hidden argument*/NULL); Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_131 = V_21; Selectable_set_navigation_m9680DCFEEBF25F70A64BF24B5890A429CB389029(L_130, L_131, /*hidden argument*/NULL); } IL_0319: { // prev = item.toggle; U3CU3Ec__DisplayClass62_0_t1F0325C99F37D0AA9A6FB09CBF04290AEFD21E6A * L_132 = V_18; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_133 = L_132->get_item_0(); Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_134 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_133, /*hidden argument*/NULL); V_10 = L_134; } IL_0327: { // for (int i = 0; i < options.Count; ++i) int32_t L_135 = V_17; V_17 = ((int32_t)il2cpp_codegen_add((int32_t)L_135, (int32_t)1)); } IL_032d: { // for (int i = 0; i < options.Count; ++i) int32_t L_136 = V_17; List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_137 = Dropdown_get_options_mE95E87D4EA905E9769CE8AC1CD1D9DB86A34F823(__this, /*hidden argument*/NULL); int32_t L_138 = List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_inline(L_137, /*hidden argument*/List_1_get_Count_m2D6E8205805CC637E4E517EE4EDF52B89D70AB51_RuntimeMethod_var); if ((((int32_t)L_136) < ((int32_t)L_138))) { goto IL_01da; } } { // Vector2 sizeDelta = contentRectTransform.sizeDelta; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_139 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_140 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_139, /*hidden argument*/NULL); V_11 = L_140; // sizeDelta.y = itemSize.y * m_Items.Count + offsetMin.y - offsetMax.y; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_141 = V_9; float L_142 = L_141.get_y_1(); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_143 = __this->get_m_Items_31(); int32_t L_144 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_143, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_145 = V_7; float L_146 = L_145.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_147 = V_8; float L_148 = L_147.get_y_1(); (&V_11)->set_y_1(((float)il2cpp_codegen_subtract((float)((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_multiply((float)L_142, (float)(((float)((float)L_144))))), (float)L_146)), (float)L_148))); // contentRectTransform.sizeDelta = sizeDelta; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_149 = V_4; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_150 = V_11; RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_149, L_150, /*hidden argument*/NULL); // float extraSpace = dropdownRectTransform.rect.height - contentRectTransform.rect.height; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_151 = V_2; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_152 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_151, /*hidden argument*/NULL); V_22 = L_152; float L_153 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_22), /*hidden argument*/NULL); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_154 = V_4; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_155 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_154, /*hidden argument*/NULL); V_22 = L_155; float L_156 = Rect_get_height_m088C36990E0A255C5D7DCE36575DCE23ABB364B5((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_22), /*hidden argument*/NULL); V_12 = ((float)il2cpp_codegen_subtract((float)L_153, (float)L_156)); // if (extraSpace > 0) float L_157 = V_12; if ((!(((float)L_157) > ((float)(0.0f))))) { goto IL_03cb; } } { // dropdownRectTransform.sizeDelta = new Vector2(dropdownRectTransform.sizeDelta.x, dropdownRectTransform.sizeDelta.y - extraSpace); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_158 = V_2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_159 = V_2; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_160 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_159, /*hidden argument*/NULL); float L_161 = L_160.get_x_0(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_162 = V_2; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_163 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_162, /*hidden argument*/NULL); float L_164 = L_163.get_y_1(); float L_165 = V_12; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_166; memset((&L_166), 0, sizeof(L_166)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_166), L_161, ((float)il2cpp_codegen_subtract((float)L_164, (float)L_165)), /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_158, L_166, /*hidden argument*/NULL); } IL_03cb: { // Vector3[] corners = new Vector3[4]; Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_167 = (Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*)(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28*)SZArrayNew(Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28_il2cpp_TypeInfo_var, (uint32_t)4); V_13 = L_167; // dropdownRectTransform.GetWorldCorners(corners); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_168 = V_2; Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_169 = V_13; RectTransform_GetWorldCorners_m073AA4D13C51C5654A5983EE3FE7E2E60F7761B6(L_168, L_169, /*hidden argument*/NULL); // RectTransform rootCanvasRectTransform = rootCanvas.transform as RectTransform; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_170 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_171 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_170, /*hidden argument*/NULL); V_14 = ((RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 *)IsInstSealed((RuntimeObject*)L_171, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_il2cpp_TypeInfo_var)); // Rect rootCanvasRect = rootCanvasRectTransform.rect; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_172 = V_14; Rect_t35B976DE901B5423C11705E156938EA27AB402CE L_173 = RectTransform_get_rect_mE5F283FCB99A66403AC1F0607CA49C156D73A15E(L_172, /*hidden argument*/NULL); V_15 = L_173; // for (int axis = 0; axis < 2; axis++) V_23 = 0; goto IL_04bb; } IL_03f9: { // bool outside = false; V_24 = (bool)0; // for (int i = 0; i < 4; i++) V_25 = 0; goto IL_049f; } IL_0404: { // Vector3 corner = rootCanvasRectTransform.InverseTransformPoint(corners[i]); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_174 = V_14; Vector3U5BU5D_tB9EC3346CC4A0EA5447D968E84A9AC1F6F372C28* L_175 = V_13; int32_t L_176 = V_25; int32_t L_177 = L_176; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_178 = (L_175)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_177)); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_179 = Transform_InverseTransformPoint_mB6E3145F20B531B4A781C194BAC43A8255C96C47(L_174, L_178, /*hidden argument*/NULL); V_26 = L_179; // if ((corner[axis] < rootCanvasRect.min[axis] && !Mathf.Approximately(corner[axis], rootCanvasRect.min[axis])) || // (corner[axis] > rootCanvasRect.max[axis] && !Mathf.Approximately(corner[axis], rootCanvasRect.max[axis]))) int32_t L_180 = V_23; float L_181 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_180, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_182 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL); V_27 = L_182; int32_t L_183 = V_23; float L_184 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_183, /*hidden argument*/NULL); if ((!(((float)L_181) < ((float)L_184)))) { goto IL_0455; } } { int32_t L_185 = V_23; float L_186 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_185, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_187 = Rect_get_min_m17345668569CF57C5F1D2B2DADD05DD4220A5950((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL); V_27 = L_187; int32_t L_188 = V_23; float L_189 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_188, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_190 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_186, L_189, /*hidden argument*/NULL); if (!L_190) { goto IL_0494; } } IL_0455: { int32_t L_191 = V_23; float L_192 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_191, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_193 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL); V_27 = L_193; int32_t L_194 = V_23; float L_195 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_194, /*hidden argument*/NULL); if ((!(((float)L_192) > ((float)L_195)))) { goto IL_0499; } } { int32_t L_196 = V_23; float L_197 = Vector3_get_Item_mC3B9D35C070A91D7CA5C5B47280BD0EA3E148AC6((Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 *)(&V_26), L_196, /*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_198 = Rect_get_max_m3BFB033D741F205FB04EF163A9D5785E7E020756((Rect_t35B976DE901B5423C11705E156938EA27AB402CE *)(&V_15), /*hidden argument*/NULL); V_27 = L_198; int32_t L_199 = V_23; float L_200 = Vector2_get_Item_m67344A67120E48C32D9419E24BA7AED29F063379((Vector2_tA85D2DD88578276CA8A8796756458277E72D073D *)(&V_27), L_199, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Mathf_tFBDE6467D269BFE410605C7D806FD9991D4A89CB_il2cpp_TypeInfo_var); bool L_201 = Mathf_Approximately_m91AF00403E0D2DEA1AAE68601AD218CFAD70DF7E(L_197, L_200, /*hidden argument*/NULL); if (L_201) { goto IL_0499; } } IL_0494: { // outside = true; V_24 = (bool)1; // break; goto IL_04a7; } IL_0499: { // for (int i = 0; i < 4; i++) int32_t L_202 = V_25; V_25 = ((int32_t)il2cpp_codegen_add((int32_t)L_202, (int32_t)1)); } IL_049f: { // for (int i = 0; i < 4; i++) int32_t L_203 = V_25; if ((((int32_t)L_203) < ((int32_t)4))) { goto IL_0404; } } IL_04a7: { // if (outside) bool L_204 = V_24; if (!L_204) { goto IL_04b5; } } { // RectTransformUtility.FlipLayoutOnAxis(dropdownRectTransform, axis, false, false); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_205 = V_2; int32_t L_206 = V_23; IL2CPP_RUNTIME_CLASS_INIT(RectTransformUtility_t9B90669A72B05A33DD88BEBB817BC9CDBB614BBA_il2cpp_TypeInfo_var); RectTransformUtility_FlipLayoutOnAxis_mFECCA330C80845D0B75829C7DD242688911006AE(L_205, L_206, (bool)0, (bool)0, /*hidden argument*/NULL); } IL_04b5: { // for (int axis = 0; axis < 2; axis++) int32_t L_207 = V_23; V_23 = ((int32_t)il2cpp_codegen_add((int32_t)L_207, (int32_t)1)); } IL_04bb: { // for (int axis = 0; axis < 2; axis++) int32_t L_208 = V_23; if ((((int32_t)L_208) < ((int32_t)2))) { goto IL_03f9; } } { // for (int i = 0; i < m_Items.Count; i++) V_28 = 0; goto IL_058c; } IL_04cb: { // RectTransform itemRect = m_Items[i].rectTransform; List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_209 = __this->get_m_Items_31(); int32_t L_210 = V_28; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_211 = List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline(L_209, L_210, /*hidden argument*/List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_212 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_211, /*hidden argument*/NULL); V_29 = L_212; // itemRect.anchorMin = new Vector2(itemRect.anchorMin.x, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_213 = V_29; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_214 = V_29; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_215 = RectTransform_get_anchorMin_mB62D77CAC5A2A086320638AE7DF08135B7028744(L_214, /*hidden argument*/NULL); float L_216 = L_215.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_217; memset((&L_217), 0, sizeof(L_217)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_217), L_216, (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_213, L_217, /*hidden argument*/NULL); // itemRect.anchorMax = new Vector2(itemRect.anchorMax.x, 0); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_218 = V_29; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_219 = V_29; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_220 = RectTransform_get_anchorMax_m1E51C211FBB32326C884375C9F1E8E8221E5C086(L_219, /*hidden argument*/NULL); float L_221 = L_220.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_222; memset((&L_222), 0, sizeof(L_222)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_222), L_221, (0.0f), /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_218, L_222, /*hidden argument*/NULL); // itemRect.anchoredPosition = new Vector2(itemRect.anchoredPosition.x, offsetMin.y + itemSize.y * (m_Items.Count - 1 - i) + itemSize.y * itemRect.pivot.y); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_223 = V_29; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_224 = V_29; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_225 = RectTransform_get_anchoredPosition_mCB2171DBADBC572F354CCFE3ACA19F9506F97907(L_224, /*hidden argument*/NULL); float L_226 = L_225.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_227 = V_7; float L_228 = L_227.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_229 = V_9; float L_230 = L_229.get_y_1(); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_231 = __this->get_m_Items_31(); int32_t L_232 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_231, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var); int32_t L_233 = V_28; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_234 = V_9; float L_235 = L_234.get_y_1(); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_236 = V_29; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_237 = RectTransform_get_pivot_mA5BEEE2069ACA7C0C717530EED3E7D811D46C463(L_236, /*hidden argument*/NULL); float L_238 = L_237.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_239; memset((&L_239), 0, sizeof(L_239)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_239), L_226, ((float)il2cpp_codegen_add((float)((float)il2cpp_codegen_add((float)L_228, (float)((float)il2cpp_codegen_multiply((float)L_230, (float)(((float)((float)((int32_t)il2cpp_codegen_subtract((int32_t)((int32_t)il2cpp_codegen_subtract((int32_t)L_232, (int32_t)1)), (int32_t)L_233))))))))), (float)((float)il2cpp_codegen_multiply((float)L_235, (float)L_238)))), /*hidden argument*/NULL); RectTransform_set_anchoredPosition_m4DD45DB1A97734A1F3A81E5F259638ECAF35962F(L_223, L_239, /*hidden argument*/NULL); // itemRect.sizeDelta = new Vector2(itemRect.sizeDelta.x, itemSize.y); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_240 = V_29; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_241 = V_29; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_242 = RectTransform_get_sizeDelta_mDA0A3E73679143B1B52CE2F9A417F90CB9F3DAFF(L_241, /*hidden argument*/NULL); float L_243 = L_242.get_x_0(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_244 = V_9; float L_245 = L_244.get_y_1(); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_246; memset((&L_246), 0, sizeof(L_246)); Vector2__ctor_mEE8FB117AB1F8DB746FB8B3EB4C0DA3BF2A230D0((&L_246), L_243, L_245, /*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_240, L_246, /*hidden argument*/NULL); // for (int i = 0; i < m_Items.Count; i++) int32_t L_247 = V_28; V_28 = ((int32_t)il2cpp_codegen_add((int32_t)L_247, (int32_t)1)); } IL_058c: { // for (int i = 0; i < m_Items.Count; i++) int32_t L_248 = V_28; List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_249 = __this->get_m_Items_31(); int32_t L_250 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_249, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var); if ((((int32_t)L_248) < ((int32_t)L_250))) { goto IL_04cb; } } { // AlphaFadeList(m_AlphaFadeSpeed, 0f, 1f); float L_251 = __this->get_m_AlphaFadeSpeed_28(); Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2(__this, L_251, (0.0f), (1.0f), /*hidden argument*/NULL); // m_Template.gameObject.SetActive(false); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_252 = __this->get_m_Template_20(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_253 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_252, /*hidden argument*/NULL); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_253, (bool)0, /*hidden argument*/NULL); // itemTemplate.gameObject.SetActive(false); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_254 = V_3; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_255 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_254, /*hidden argument*/NULL); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_255, (bool)0, /*hidden argument*/NULL); // m_Blocker = CreateBlocker(rootCanvas); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_256 = V_1; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_257 = VirtFuncInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * >::Invoke(45 /* UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas) */, __this, L_256); __this->set_m_Blocker_30(L_257); // } return; } } // UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateBlocker(UnityEngine.Canvas) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Dropdown_CreateBlocker_m036190311A5551395BC6DD3807D909F851AC8075 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * ___rootCanvas0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_CreateBlocker_m036190311A5551395BC6DD3807D909F851AC8075_MetadataUsageId); s_Il2CppMethodInitialized = true; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * V_0 = NULL; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_1 = NULL; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * V_2 = NULL; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_3 = NULL; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_4 = NULL; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* V_5 = NULL; int32_t V_6 = 0; Type_t * V_7 = NULL; { // GameObject blocker = new GameObject("Blocker"); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = (GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)il2cpp_codegen_object_new(GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_il2cpp_TypeInfo_var); GameObject__ctor_mBB454E679AD9CF0B84D3609A01E6A9753ACF4686(L_0, _stringLiteral7ED53365DD1C43099B49726626A637D3E0BD800E, /*hidden argument*/NULL); V_0 = L_0; // RectTransform blockerRect = blocker.AddComponent<RectTransform>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = V_0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_2 = GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25(L_1, /*hidden argument*/GameObject_AddComponent_TisRectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20_mBCFCAB2CB522FEE3E8160D6B53776131804C0B25_RuntimeMethod_var); // blockerRect.SetParent(rootCanvas.transform, false); RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = L_2; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_4 = ___rootCanvas0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_4, /*hidden argument*/NULL); Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_3, L_5, (bool)0, /*hidden argument*/NULL); // blockerRect.anchorMin = Vector3.zero; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_6 = L_3; IL2CPP_RUNTIME_CLASS_INIT(Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720_il2cpp_TypeInfo_var); Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_7 = Vector3_get_zero_m3CDDCAE94581DF3BB16C4B40A100E28E9C6649C2(/*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Vector2_tA85D2DD88578276CA8A8796756458277E72D073D_il2cpp_TypeInfo_var); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_8 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_7, /*hidden argument*/NULL); RectTransform_set_anchorMin_mE965F5B0902C2554635010A5752728414A57020A(L_6, L_8, /*hidden argument*/NULL); // blockerRect.anchorMax = Vector3.one; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_9 = L_6; Vector3_tDCF05E21F632FE2BA260C06E0D10CA81513E6720 L_10 = Vector3_get_one_mA11B83037CB269C6076CBCF754E24C8F3ACEC2AB(/*hidden argument*/NULL); Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_11 = Vector2_op_Implicit_mEA1F75961E3D368418BA8CEB9C40E55C25BA3C28(L_10, /*hidden argument*/NULL); RectTransform_set_anchorMax_m55EEF00D9E42FE542B5346D7CEDAF9248736F7D3(L_9, L_11, /*hidden argument*/NULL); // blockerRect.sizeDelta = Vector2.zero; Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_12 = Vector2_get_zero_mFE0C3213BB698130D6C5247AB4B887A59074D0A8(/*hidden argument*/NULL); RectTransform_set_sizeDelta_m7729BA56325BA667F0F7D60D642124F7909F1302(L_9, L_12, /*hidden argument*/NULL); // Canvas blockerCanvas = blocker.AddComponent<Canvas>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_13 = V_0; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_14 = GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618(L_13, /*hidden argument*/GameObject_AddComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m474E23A3E8CBCA25DD03C7614EEF1E47AD566618_RuntimeMethod_var); // blockerCanvas.overrideSorting = true; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_15 = L_14; Canvas_set_overrideSorting_m446842097ED576AB8706B9980E85AECC24C13015(L_15, (bool)1, /*hidden argument*/NULL); // Canvas dropdownCanvas = m_Dropdown.GetComponent<Canvas>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_16 = __this->get_m_Dropdown_29(); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_17 = GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A(L_16, /*hidden argument*/GameObject_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_m5EA55BE80E8E0FB0551D6C16C2BC57A726758C9A_RuntimeMethod_var); V_1 = L_17; // blockerCanvas.sortingLayerID = dropdownCanvas.sortingLayerID; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_18 = L_15; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_19 = V_1; int32_t L_20 = Canvas_get_sortingLayerID_mD0EB8964D1C7E68F429F83B5C5AF58426D354C75(L_19, /*hidden argument*/NULL); Canvas_set_sortingLayerID_m9FE5A69A22DB3316964C9D5CD49E5B4352550747(L_18, L_20, /*hidden argument*/NULL); // blockerCanvas.sortingOrder = dropdownCanvas.sortingOrder - 1; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_21 = V_1; int32_t L_22 = Canvas_get_sortingOrder_mA3FC1159A6594B522A7B682F5792845E2DC7C540(L_21, /*hidden argument*/NULL); Canvas_set_sortingOrder_m4387540EBDF2716DFAE26F27074DBF15F32382E7(L_18, ((int32_t)il2cpp_codegen_subtract((int32_t)L_22, (int32_t)1)), /*hidden argument*/NULL); // Canvas parentCanvas = null; V_2 = (Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 *)NULL; // Transform parentTransform = m_Template.parent; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_23 = __this->get_m_Template_20(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_24 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_23, /*hidden argument*/NULL); V_3 = L_24; goto IL_00a1; } IL_008a: { // parentCanvas = parentTransform.GetComponent<Canvas>(); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_25 = V_3; Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_26 = Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C(L_25, /*hidden argument*/Component_GetComponent_TisCanvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591_mAD461B8F1BB5C616749FAA2B63155D710C3CD21C_RuntimeMethod_var); V_2 = L_26; // if (parentCanvas != null) Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_27 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_28 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_27, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_28) { goto IL_00aa; } } { // parentTransform = parentTransform.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_29 = V_3; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_30 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_29, /*hidden argument*/NULL); V_3 = L_30; } IL_00a1: { // while (parentTransform != null) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_31 = V_3; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_32 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_31, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (L_32) { goto IL_008a; } } IL_00aa: { // if (parentCanvas != null) Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_33 = V_2; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_34 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_33, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_34) { goto IL_00f9; } } { // Component[] components = parentCanvas.GetComponents<BaseRaycaster>(); Canvas_tBC28BF1DD8D8499A89B5781505833D3728CF8591 * L_35 = V_2; BaseRaycasterU5BU5D_tBAB92856D134B954B807C51A3228248F5393F0A6* L_36 = Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814(L_35, /*hidden argument*/Component_GetComponents_TisBaseRaycaster_tC7F6105A89F54A38FBFC2659901855FDBB0E3966_mC5D7B6F2AF3B637F8CF0F1DEF4E96FEADB5C6814_RuntimeMethod_var); V_5 = (ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155*)L_36; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_37 = V_5; V_4 = L_37; // for (int i = 0; i < components.Length; i++) V_6 = 0; goto IL_00ef; } IL_00c4: { // Type raycasterType = components[i].GetType(); ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_38 = V_4; int32_t L_39 = V_6; int32_t L_40 = L_39; Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_41 = (L_38)->GetAtUnchecked(static_cast<il2cpp_array_size_t>(L_40)); Type_t * L_42 = Object_GetType_m2E0B62414ECCAA3094B703790CE88CBB2F83EA60(L_41, /*hidden argument*/NULL); V_7 = L_42; // if (blocker.GetComponent(raycasterType) == null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_43 = V_0; Type_t * L_44 = V_7; Component_t05064EF382ABCAF4B8C94F8A350EA85184C26621 * L_45 = GameObject_GetComponent_mECB756C7EB39F6BB79F8C065AB0013354763B151(L_43, L_44, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_46 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_45, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_46) { goto IL_00e9; } } { // blocker.AddComponent(raycasterType); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_47 = V_0; Type_t * L_48 = V_7; GameObject_AddComponent_m489C9D5426F2050795FA696CD478BB49AAE4BD70(L_47, L_48, /*hidden argument*/NULL); } IL_00e9: { // for (int i = 0; i < components.Length; i++) int32_t L_49 = V_6; V_6 = ((int32_t)il2cpp_codegen_add((int32_t)L_49, (int32_t)1)); } IL_00ef: { // for (int i = 0; i < components.Length; i++) int32_t L_50 = V_6; ComponentU5BU5D_t7BE50AFB6301C06D990819B3D8F35CA326CDD155* L_51 = V_4; if ((((int32_t)L_50) < ((int32_t)(((int32_t)((int32_t)(((RuntimeArray*)L_51)->max_length))))))) { goto IL_00c4; } } { // } goto IL_0100; } IL_00f9: { // GetOrAddComponent<GraphicRaycaster>(blocker); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_52 = V_0; IL2CPP_RUNTIME_CLASS_INIT(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var); Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294(L_52, /*hidden argument*/Dropdown_GetOrAddComponent_TisGraphicRaycaster_t9AA334998113578A7FC0B27D7D6FEF19E74B9D83_m9B1D258B962FAF4A5D69605ED9910224F26E7294_RuntimeMethod_var); } IL_0100: { // Image blockerImage = blocker.AddComponent<Image>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_53 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_54 = GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F(L_53, /*hidden argument*/GameObject_AddComponent_TisImage_t18FED07D8646917E1C563745518CF3DD57FF0B3E_mD30135D66AFB92E25180A1358319B74A4621D79F_RuntimeMethod_var); // blockerImage.color = Color.clear; Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_55 = Color_get_clear_m419239BDAEB3D3C4B4291BF2C6EF09A7D7D81360(/*hidden argument*/NULL); VirtActionInvoker1< Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 >::Invoke(23 /* System.Void UnityEngine.UI.Graphic::set_color(UnityEngine.Color) */, L_54, L_55); // Button blockerButton = blocker.AddComponent<Button>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_56 = V_0; Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * L_57 = GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95(L_56, /*hidden argument*/GameObject_AddComponent_TisButton_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B_m36473E834D5F26A115FB3A704AC6A86C8C95FD95_RuntimeMethod_var); // blockerButton.onClick.AddListener(Hide); ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_58 = Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817_inline(L_57, /*hidden argument*/NULL); UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 * L_59 = (UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4 *)il2cpp_codegen_object_new(UnityAction_tD19B26F1B2C048E38FD5801A33573BE01064CAF4_il2cpp_TypeInfo_var); UnityAction__ctor_mEFC4B92529CE83DF72501F92E07EC5598C54BDAC(L_59, __this, (intptr_t)((intptr_t)Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_RuntimeMethod_var), /*hidden argument*/NULL); UnityEvent_AddListener_m31973FDDC5BB0B2828AB6EF519EC4FD6563499C9(L_58, L_59, /*hidden argument*/NULL); // return blocker; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_60 = V_0; return L_60; } } // System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyBlocker_mEF1CA103B452EBED15714974CEE056CB44C17A58 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___blocker0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_DestroyBlocker_mEF1CA103B452EBED15714974CEE056CB44C17A58_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // Destroy(blocker); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___blocker0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_0, /*hidden argument*/NULL); // } return; } } // UnityEngine.GameObject UnityEngine.UI.Dropdown::CreateDropdownList(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * Dropdown_CreateDropdownList_m4C38DE76864D27BBA2033CD5DD72A88B1D2896A9 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___template0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_CreateDropdownList_m4C38DE76864D27BBA2033CD5DD72A88B1D2896A9_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return (GameObject)Instantiate(template); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___template0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_1 = Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90(L_0, /*hidden argument*/Object_Instantiate_TisGameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F_mC4AB712D7F18E0991E1542CE53F11385E21E7B90_RuntimeMethod_var); return L_1; } } // System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyDropdownList_m1049B8618DF9EFDC6504F4CF29F240252BCAC0A5 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___dropdownList0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_DestroyDropdownList_m1049B8618DF9EFDC6504F4CF29F240252BCAC0A5_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // Destroy(dropdownList); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___dropdownList0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); Object_Destroy_m23B4562495BA35A74266D4372D45368F8C05109A(L_0, /*hidden argument*/NULL); // } return; } } // UnityEngine.UI.Dropdown_DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown_DropdownItem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Dropdown_CreateItem_m591B3B4546D13786893F9930BE702F3A9AAE3CDC (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___itemTemplate0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_CreateItem_m591B3B4546D13786893F9930BE702F3A9AAE3CDC_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return (DropdownItem)Instantiate(itemTemplate); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_0 = ___itemTemplate0; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_1 = Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50(L_0, /*hidden argument*/Object_Instantiate_TisDropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46_m5063405ACD5422343C447BB6F01EA28525635C50_RuntimeMethod_var); return L_1; } } // System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown_DropdownItem) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_DestroyItem_mC2B1258A6EF53D30D7C7693BB62B63B12E3283AB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___item0, const RuntimeMethod* method) { { // {} return; } } // UnityEngine.UI.Dropdown_DropdownItem UnityEngine.UI.Dropdown::AddItem(UnityEngine.UI.Dropdown_OptionData,System.Boolean,UnityEngine.UI.Dropdown_DropdownItem,System.Collections.Generic.List`1<UnityEngine.UI.Dropdown_DropdownItem>) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * ___data0, bool ___selected1, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * ___itemTemplate2, List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * ___items3, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_AddItem_m0E0D9C4C7C73622BC2E7AC785BD4CEA48FE952EF_MetadataUsageId); s_Il2CppMethodInitialized = true; } DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * V_0 = NULL; RuntimeObject * G_B2_0 = NULL; String_t* G_B2_1 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B2_2 = NULL; RuntimeObject * G_B1_0 = NULL; String_t* G_B1_1 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B1_2 = NULL; String_t* G_B3_0 = NULL; RuntimeObject * G_B3_1 = NULL; String_t* G_B3_2 = NULL; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * G_B3_3 = NULL; { // DropdownItem item = CreateItem(itemTemplate); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_0 = ___itemTemplate2; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_1 = VirtFuncInvoker1< DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 *, DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * >::Invoke(49 /* UnityEngine.UI.Dropdown/DropdownItem UnityEngine.UI.Dropdown::CreateItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_0); V_0 = L_1; // item.rectTransform.SetParent(itemTemplate.rectTransform.parent, false); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_2 = V_0; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_3 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_2, /*hidden argument*/NULL); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_4 = ___itemTemplate2; RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_5 = DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline(L_4, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL); Transform_SetParent_m268E3814921D90882EFECE244A797264DE2A5E35(L_3, L_6, (bool)0, /*hidden argument*/NULL); // item.gameObject.SetActive(true); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_7 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_7, /*hidden argument*/NULL); GameObject_SetActive_m25A39F6D9FB68C51F13313F9804E85ACC937BC04(L_8, (bool)1, /*hidden argument*/NULL); // item.gameObject.name = "Item " + items.Count + (data.text != null ? ": " + data.text : ""); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_9 = V_0; GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_10 = Component_get_gameObject_m0B0570BA8DDD3CD78A9DB568EA18D7317686603C(L_9, /*hidden argument*/NULL); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_11 = ___items3; int32_t L_12 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_11, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var); int32_t L_13 = L_12; RuntimeObject * L_14 = Box(Int32_t585191389E07734F19F3156FF88FB3EF4800D102_il2cpp_TypeInfo_var, &L_13); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_15 = ___data0; String_t* L_16 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_15, /*hidden argument*/NULL); G_B1_0 = L_14; G_B1_1 = _stringLiteral284E12472DB8D8A36F74982258C91605C9D47A2B; G_B1_2 = L_10; if (L_16) { G_B2_0 = L_14; G_B2_1 = _stringLiteral284E12472DB8D8A36F74982258C91605C9D47A2B; G_B2_2 = L_10; goto IL_0051; } } { G_B3_0 = _stringLiteralDA39A3EE5E6B4B0D3255BFEF95601890AFD80709; G_B3_1 = G_B1_0; G_B3_2 = G_B1_1; G_B3_3 = G_B1_2; goto IL_0061; } IL_0051: { OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_17 = ___data0; String_t* L_18 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_17, /*hidden argument*/NULL); String_t* L_19 = String_Concat_mB78D0094592718DA6D5DB6C712A9C225631666BE(_stringLiteralCECA32E904728D1645727CB2B9CDEAA153807D77, L_18, /*hidden argument*/NULL); G_B3_0 = L_19; G_B3_1 = G_B2_0; G_B3_2 = G_B2_1; G_B3_3 = G_B2_2; } IL_0061: { String_t* L_20 = String_Concat_m2E1F71C491D2429CC80A28745488FEA947BB7AAC(G_B3_2, G_B3_1, G_B3_0, /*hidden argument*/NULL); Object_set_name_m538711B144CDE30F929376BCF72D0DC8F85D0826(G_B3_3, L_20, /*hidden argument*/NULL); // if (item.toggle != null) DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_21 = V_0; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_22 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_21, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_23 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_22, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_23) { goto IL_0085; } } { // item.toggle.isOn = false; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_24 = V_0; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_25 = DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline(L_24, /*hidden argument*/NULL); Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_25, (bool)0, /*hidden argument*/NULL); } IL_0085: { // if (item.text) DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_26 = V_0; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_27 = DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline(L_26, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_28 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_27, /*hidden argument*/NULL); if (!L_28) { goto IL_00a3; } } { // item.text.text = data.text; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_29 = V_0; Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_30 = DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline(L_29, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_31 = ___data0; String_t* L_32 = OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline(L_31, /*hidden argument*/NULL); VirtActionInvoker1< String_t* >::Invoke(75 /* System.Void UnityEngine.UI.Text::set_text(System.String) */, L_30, L_32); } IL_00a3: { // if (item.image) DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_33 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_34 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_33, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_35 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_34, /*hidden argument*/NULL); if (!L_35) { goto IL_00dd; } } { // item.image.sprite = data.image; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_36 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_37 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_36, /*hidden argument*/NULL); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_38 = ___data0; Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_39 = OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline(L_38, /*hidden argument*/NULL); Image_set_sprite_m77F8D681D4EE6D58F4F235AFF704C3EB165A9646(L_37, L_39, /*hidden argument*/NULL); // item.image.enabled = (item.image.sprite != null); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_40 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_41 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_40, /*hidden argument*/NULL); DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_42 = V_0; Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_43 = DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline(L_42, /*hidden argument*/NULL); Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_44 = Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline(L_43, /*hidden argument*/NULL); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_45 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_44, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); Behaviour_set_enabled_m9755D3B17D7022D23D1E4C618BD9A6B66A5ADC6B(L_41, L_45, /*hidden argument*/NULL); } IL_00dd: { // items.Add(item); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_46 = ___items3; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_47 = V_0; List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7(L_46, L_47, /*hidden argument*/List_1_Add_m8575648623727491C638FB4E8D7F5E1A1E4863F7_RuntimeMethod_var); // return item; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_48 = V_0; return L_48; } } // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___alpha1, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB_MetadataUsageId); s_Il2CppMethodInitialized = true; } CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * V_0 = NULL; { // CanvasGroup group = m_Dropdown.GetComponent<CanvasGroup>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Dropdown_29(); CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * L_1 = GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0(L_0, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0_RuntimeMethod_var); V_0 = L_1; // AlphaFadeList(duration, group.alpha, alpha); float L_2 = ___duration0; CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * L_3 = V_0; float L_4 = CanvasGroup_get_alpha_mF6AFB387E643765758F1461369A65F59BA06D26E(L_3, /*hidden argument*/NULL); float L_5 = ___alpha1; Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2(__this, L_2, L_4, L_5, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::AlphaFadeList(System.Single,System.Single,System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___duration0, float ___start1, float ___end2, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_AlphaFadeList_m86254B5CBD02903E1D9AF108EB1E86234DCE45E2_MetadataUsageId); s_Il2CppMethodInitialized = true; } FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A V_0; memset((&V_0), 0, sizeof(V_0)); FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A V_1; memset((&V_1), 0, sizeof(V_1)); { // if (end.Equals(start)) float L_0 = ___start1; bool L_1 = Single_Equals_mCDFA927E712FBA83D076864E16C77E39A6E66FE7((float*)(&___end2), L_0, /*hidden argument*/NULL); if (!L_1) { goto IL_000b; } } { // return; return; } IL_000b: { // FloatTween tween = new FloatTween {duration = duration, startValue = start, targetValue = end}; il2cpp_codegen_initobj((&V_1), sizeof(FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A )); float L_2 = ___duration0; FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_1), L_2, /*hidden argument*/NULL); float L_3 = ___start1; FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_1), L_3, /*hidden argument*/NULL); float L_4 = ___end2; FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_1), L_4, /*hidden argument*/NULL); FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A L_5 = V_1; V_0 = L_5; // tween.AddOnChangedCallback(SetAlpha); UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 * L_6 = (UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9 *)il2cpp_codegen_object_new(UnityAction_1_t0064196FB7635B812E65BA9FD08D39F68C75DCD9_il2cpp_TypeInfo_var); UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB(L_6, __this, (intptr_t)((intptr_t)Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_RuntimeMethod_var), /*hidden argument*/UnityAction_1__ctor_mDF0761DC432ADAE690B100D381AAEE87CD2C3DCB_RuntimeMethod_var); FloatTween_AddOnChangedCallback_mADD5FACCDFA9E77C08CA65B8E5D33AE06DB79D50((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_0), L_6, /*hidden argument*/NULL); // tween.ignoreTimeScale = true; FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline((FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A *)(&V_0), (bool)1, /*hidden argument*/NULL); // m_AlphaTweenRunner.StartTween(tween); TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * L_7 = __this->get_m_AlphaTweenRunner_32(); FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A L_8 = V_0; TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE(L_7, L_8, /*hidden argument*/TweenRunner_1_StartTween_mCD6A38F2A78EADA8BFD4D710333E6263D32DAEFE_RuntimeMethod_var); // } return; } } // System.Void UnityEngine.UI.Dropdown::SetAlpha(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___alpha0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_SetAlpha_mEFF1F7A014A6A66AEFFA937DA3EE8591B7F2336D_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (!m_Dropdown) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Dropdown_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Implicit_m8B2A44B4B1406ED346D1AE6D962294FD58D0D534(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000e; } } { // return; return; } IL_000e: { // CanvasGroup group = m_Dropdown.GetComponent<CanvasGroup>(); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_2 = __this->get_m_Dropdown_29(); CanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90 * L_3 = GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0(L_2, /*hidden argument*/GameObject_GetComponent_TisCanvasGroup_tE2C664C60990D1DCCEE0CC6545CC3E80369C7F90_m1E62EC28BAFB3FD20C659FFCDADD4A12105219E0_RuntimeMethod_var); // group.alpha = alpha; float L_4 = ___alpha0; CanvasGroup_set_alpha_m7E3C4DCD13E6B1FD43C797EFF9698BACA1FBEC3D(L_3, L_4, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::Hide() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // if (m_Dropdown != null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_Dropdown_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_1 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_0, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_1) { goto IL_003a; } } { // AlphaFadeList(m_AlphaFadeSpeed, 0f); float L_2 = __this->get_m_AlphaFadeSpeed_28(); Dropdown_AlphaFadeList_m7E0D67E3ED4F3578B5850B47E4A6F9CFF19A49BB(__this, L_2, (0.0f), /*hidden argument*/NULL); // if (IsActive()) bool L_3 = VirtFuncInvoker0< bool >::Invoke(9 /* System.Boolean UnityEngine.EventSystems.UIBehaviour::IsActive() */, __this); if (!L_3) { goto IL_003a; } } { // StartCoroutine(DelayedDestroyDropdownList(m_AlphaFadeSpeed)); float L_4 = __this->get_m_AlphaFadeSpeed_28(); RuntimeObject* L_5 = Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF(__this, L_4, /*hidden argument*/NULL); MonoBehaviour_StartCoroutine_mBF8044CE06A35D76A69669ADD8977D05956616B7(__this, L_5, /*hidden argument*/NULL); } IL_003a: { // if (m_Blocker != null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_6 = __this->get_m_Blocker_30(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_7 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_6, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_7) { goto IL_0054; } } { // DestroyBlocker(m_Blocker); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_8 = __this->get_m_Blocker_30(); VirtActionInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(46 /* System.Void UnityEngine.UI.Dropdown::DestroyBlocker(UnityEngine.GameObject) */, __this, L_8); } IL_0054: { // m_Blocker = null; __this->set_m_Blocker_30((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL); // Select(); VirtActionInvoker0::Invoke(38 /* System.Void UnityEngine.UI.Selectable::Select() */, __this); // } return; } } // System.Collections.IEnumerator UnityEngine.UI.Dropdown::DelayedDestroyDropdownList(System.Single) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR RuntimeObject* Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, float ___delay0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_DelayedDestroyDropdownList_m09235010EDBDA0A0341350E1D34BC0BA9A326CBF_MetadataUsageId); s_Il2CppMethodInitialized = true; } { U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * L_0 = (U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 *)il2cpp_codegen_object_new(U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69_il2cpp_TypeInfo_var); U3CDelayedDestroyDropdownListU3Ed__74__ctor_mAD9EFC641FEA13E4B5E4BE5013C1784223CAEC3E(L_0, 0, /*hidden argument*/NULL); U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * L_1 = L_0; L_1->set_U3CU3E4__this_3(__this); U3CDelayedDestroyDropdownListU3Ed__74_tE1C8F40CDF9DE52D3A9F431CB712B752DE9F6D69 * L_2 = L_1; float L_3 = ___delay0; L_2->set_delay_2(L_3); return L_2; } } // System.Void UnityEngine.UI.Dropdown::ImmediateDestroyDropdownList() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_ImmediateDestroyDropdownList_mB3CE7E1B2B95662433A48B5BA20A51755AAE677E_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; { // for (int i = 0; i < m_Items.Count; i++) V_0 = 0; goto IL_002e; } IL_0004: { // if (m_Items[i] != null) List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_0 = __this->get_m_Items_31(); int32_t L_1 = V_0; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_2 = List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline(L_0, L_1, /*hidden argument*/List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_3 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_2, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_3) { goto IL_002a; } } { // DestroyItem(m_Items[i]); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_4 = __this->get_m_Items_31(); int32_t L_5 = V_0; DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * L_6 = List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_inline(L_4, L_5, /*hidden argument*/List_1_get_Item_m82CCD5EC107FD608ACAAE67A6ED50F1076469157_RuntimeMethod_var); VirtActionInvoker1< DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * >::Invoke(50 /* System.Void UnityEngine.UI.Dropdown::DestroyItem(UnityEngine.UI.Dropdown/DropdownItem) */, __this, L_6); } IL_002a: { // for (int i = 0; i < m_Items.Count; i++) int32_t L_7 = V_0; V_0 = ((int32_t)il2cpp_codegen_add((int32_t)L_7, (int32_t)1)); } IL_002e: { // for (int i = 0; i < m_Items.Count; i++) int32_t L_8 = V_0; List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_9 = __this->get_m_Items_31(); int32_t L_10 = List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_inline(L_9, /*hidden argument*/List_1_get_Count_mDC92CDF088A4BBE454D68D038801327048A187E9_RuntimeMethod_var); if ((((int32_t)L_8) < ((int32_t)L_10))) { goto IL_0004; } } { // m_Items.Clear(); List_1_t836CD930F5F0862929A362435417DA9BCD4186F8 * L_11 = __this->get_m_Items_31(); List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B(L_11, /*hidden argument*/List_1_Clear_mDBBCE26B5F5EC83363B9BA4E83C11CCBD8731A6B_RuntimeMethod_var); // if (m_Dropdown != null) GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_12 = __this->get_m_Dropdown_29(); IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_13 = Object_op_Inequality_m31EF58E217E8F4BDD3E409DEF79E1AEE95874FC1(L_12, (Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0 *)NULL, /*hidden argument*/NULL); if (!L_13) { goto IL_0061; } } { // DestroyDropdownList(m_Dropdown); GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_14 = __this->get_m_Dropdown_29(); VirtActionInvoker1< GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * >::Invoke(48 /* System.Void UnityEngine.UI.Dropdown::DestroyDropdownList(UnityEngine.GameObject) */, __this, L_14); } IL_0061: { // m_Dropdown = null; __this->set_m_Dropdown_29((GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F *)NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::OnSelectItem(UnityEngine.UI.Toggle) IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown_OnSelectItem_m28AC73C405708C623F4EE5C42E61D5C8D2ECC011 (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___toggle0, const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown_OnSelectItem_m28AC73C405708C623F4EE5C42E61D5C8D2ECC011_MetadataUsageId); s_Il2CppMethodInitialized = true; } int32_t V_0 = 0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_1 = NULL; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * V_2 = NULL; int32_t V_3 = 0; { // if (!toggle.isOn) Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = ___toggle0; bool L_1 = Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline(L_0, /*hidden argument*/NULL); if (L_1) { goto IL_000f; } } { // toggle.isOn = true; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_2 = ___toggle0; Toggle_set_isOn_mCAA660F49688DBA29E896B961E0054154C42EA2B(L_2, (bool)1, /*hidden argument*/NULL); } IL_000f: { // int selectedIndex = -1; V_0 = (-1); // Transform tr = toggle.transform; Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_3 = ___toggle0; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_4 = Component_get_transform_m00F05BD782F920C301A7EBA480F3B7A904C07EC9(L_3, /*hidden argument*/NULL); V_1 = L_4; // Transform parent = tr.parent; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_5 = V_1; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_6 = Transform_get_parent_m8FA24E38A1FA29D90CBF3CDC9F9F017C65BB3403(L_5, /*hidden argument*/NULL); V_2 = L_6; // for (int i = 0; i < parent.childCount; i++) V_3 = 0; goto IL_003c; } IL_0023: { // if (parent.GetChild(i) == tr) Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_7 = V_2; int32_t L_8 = V_3; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_9 = Transform_GetChild_mC86B9B61E4EC086A571B09EA7A33FFBF50DF52D3(L_7, L_8, /*hidden argument*/NULL); Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_10 = V_1; IL2CPP_RUNTIME_CLASS_INIT(Object_tAE11E5E46CD5C37C9F3E8950C00CD8B45666A2D0_il2cpp_TypeInfo_var); bool L_11 = Object_op_Equality_mBC2401774F3BE33E8CF6F0A8148E66C95D6CFF1C(L_9, L_10, /*hidden argument*/NULL); if (!L_11) { goto IL_0038; } } { // selectedIndex = i - 1; int32_t L_12 = V_3; V_0 = ((int32_t)il2cpp_codegen_subtract((int32_t)L_12, (int32_t)1)); // break; goto IL_0045; } IL_0038: { // for (int i = 0; i < parent.childCount; i++) int32_t L_13 = V_3; V_3 = ((int32_t)il2cpp_codegen_add((int32_t)L_13, (int32_t)1)); } IL_003c: { // for (int i = 0; i < parent.childCount; i++) int32_t L_14 = V_3; Transform_tBB9E78A2766C3C83599A8F66EDE7D1FCAFC66EDA * L_15 = V_2; int32_t L_16 = Transform_get_childCount_m7665D779DCDB6B175FB52A254276CDF0C384A724(L_15, /*hidden argument*/NULL); if ((((int32_t)L_14) < ((int32_t)L_16))) { goto IL_0023; } } IL_0045: { // if (selectedIndex < 0) int32_t L_17 = V_0; if ((((int32_t)L_17) >= ((int32_t)0))) { goto IL_004a; } } { // return; return; } IL_004a: { // value = selectedIndex; int32_t L_18 = V_0; Dropdown_set_value_m155A45649AB62AC1B7AB10213EA556F22E8E91F3(__this, L_18, /*hidden argument*/NULL); // Hide(); Dropdown_Hide_m396A627BAA21433514959C71BD8B13A31B7B99A8(__this, /*hidden argument*/NULL); // } return; } } // System.Void UnityEngine.UI.Dropdown::.cctor() IL2CPP_EXTERN_C IL2CPP_METHOD_ATTR void Dropdown__cctor_mC1DD8DB000D6E2DCA6CD41C429DDF120B6535442 (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (Dropdown__cctor_mC1DD8DB000D6E2DCA6CD41C429DDF120B6535442_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // private static OptionData s_NoOptionData = new OptionData(); OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * L_0 = (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 *)il2cpp_codegen_object_new(OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831_il2cpp_TypeInfo_var); OptionData__ctor_m45CB705FD6717ECEBDDA3E6F137BCC38C388CA1F(L_0, /*hidden argument*/NULL); ((Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_StaticFields*)il2cpp_codegen_static_fields_for(Dropdown_tF6331401084B1213CAB10587A6EC81461501930F_il2cpp_TypeInfo_var))->set_s_NoOptionData_34(L_0); return; } } #ifdef __clang__ #pragma clang diagnostic pop #endif IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveVector_m863F26BE1230CBCCA2DEF5651CE0FC8B8F1D45A3_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 moveVector { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CmoveVectorU3Ek__BackingField_2(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void AxisEventData_set_moveDir_m6C647B27688638E9C02A98E47BEC5292C07465EE_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public MoveDirection moveDir { get; set; } int32_t L_0 = ___value0; __this->set_U3CmoveDirU3Ek__BackingField_3(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * EventSystem_get_currentInputModule_mAA917C940E32ECAC4324D6824A9E0A951F16D891_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_CurrentInputModule; } BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * L_0 = __this->get_m_CurrentInputModule_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_currentSelectedGameObject_mE28E78D268403602DE1FB6F059EE3E9CDB7325A4_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_CurrentSelected; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_CurrentSelected_10(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * RaycastResult_get_gameObject_m9D77DEDFF498BAFE29A5F88E9F238400D04C8FDD_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, const RuntimeMethod* method) { { // get { return m_GameObject; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_GameObject_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerEnter_m47E87ACB1557B6380D0E66F57C2F9FFFD5E86DC2_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject pointerEnter { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerEnterU3Ek__BackingField_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerExitHandler_mE5EC9537676A055EEE178A4E6B58D96F9B4AC301UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerExitHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t156B38372E4198DF5F3BFB91B163298206561AAA * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerExitHandler_1(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerEnter_mCA947226697EEC596FD611B31C10D7CE981026CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject pointerEnter { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3CpointerEnterU3Ek__BackingField_2(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerEnterHandler_mFD5296E38EB1C5EB6D16CB83913430FEEBF889A5UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerEnterHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t500F03BFA685F0E6C5888E69E10E9A4BDCFF29E4 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerEnterHandler_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * BaseInputModule_get_eventSystem_mEF6DEC17FF56D786AA217A52FCCFE8C6F38546BE_inline (BaseInputModule_t904837FCFA79B6C3CED862FF85C9C5F8D6F32939 * __this, const RuntimeMethod* method) { { // get { return m_EventSystem; } EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * L_0 = __this->get_m_EventSystem_6(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_deselectHandler_mEAA9E3701CC972EFDD20B30E9B3CD9302B2FD668UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_DeselectHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t945B1CBADCA0B509D2BDA6B166CBCCBC80030FC8 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DeselectHandler_13(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_selectHandler_m26186C0D78CA4A8AFA0789A09F488F7E186BE1C8UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_SelectHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7521247C87411935E8A2CA38683533083459473F * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SelectHandler_12(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (RaycasterManager_GetRaycasters_mA2491B7F058FB2DA88179C0BDE0EFB0B0E28B740UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // return s_Raycasters; IL2CPP_RUNTIME_CLASS_INIT(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var); List_1_tE44A303DE85018C722D021A9716A97568780A0E1 * L_0 = ((RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_StaticFields*)il2cpp_codegen_static_fields_for(RaycasterManager_tB52F7D391E0E8A513AC945496EACEC93B2D83C3A_il2cpp_TypeInfo_var))->get_s_Raycasters_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void EventTrigger_set_triggers_mF70F72B1E143AEE94E07B032C3E057A22625467C_inline (EventTrigger_t594B0A2EC0E92150FF56250E207ECB7A90BB6298 * __this, List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * ___value0, const RuntimeMethod* method) { { // set { m_Delegates = value; } List_1_tC15A65556094A4ABD5351623DC379450BBA4C2E2 * L_0 = ___value0; __this->set_m_Delegates_4(L_0); // set { m_Delegates = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PhysicsRaycaster_get_maxRayIntersections_m473112CC291635C45D0590CC4B03C07D652FB69A_inline (PhysicsRaycaster_tA2270920B561715BFCB1BDF0D759889B5985826C * __this, const RuntimeMethod* method) { { // get { return m_MaxRayIntersections; } int32_t L_0 = __this->get_m_MaxRayIntersections_8(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void RaycastResult_set_gameObject_m5EF3316E0D32FC1B45BB2BC087EC42E436DA1C07_inline (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // set { m_GameObject = value; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_m_GameObject_0(L_0); // set { m_GameObject = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_position_mF25FC495A9C968C65BF34B5984616CBFB6332D55_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 position { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpositionU3Ek__BackingField_12(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_eligibleForClick_m403F4068866F6A5CC9814729B3918C8FF1C21DBD_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool eligibleForClick { get; set; } bool L_0 = ___value0; __this->set_U3CeligibleForClickU3Ek__BackingField_10(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerId_m4CF9E4E445D841D14E46AE00B0B687EE3435C03E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int pointerId { get; set; } int32_t L_0 = ___value0; __this->set_U3CpointerIdU3Ek__BackingField_11(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_position_mD63B59E6D4EF9B2B2E26D1F4893A7C67BD04266A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 position { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CpositionU3Ek__BackingField_12(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_delta_mDFEB23DF789E945F2CEC51C1F902CEE6AF674415_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 delta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CdeltaU3Ek__BackingField_13(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pressPosition_m9DDE0BA5D6C31CBCDA926CEB62E51140F23013EA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 pressPosition { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CpressPositionU3Ek__BackingField_14(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickTime_mFB2FD722D5898826A1D57379C153B8023272653C_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, float ___value0, const RuntimeMethod* method) { { // public float clickTime { get; set; } float L_0 = ___value0; __this->set_U3CclickTimeU3Ek__BackingField_17(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_clickCount_mE56F748082C3D03A340345630FAC2B119451E003_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public int clickCount { get; set; } int32_t L_0 = ___value0; __this->set_U3CclickCountU3Ek__BackingField_18(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_scrollDelta_m2B7F400B1DD1B45C36D22F291E625B02C76F9751_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, Vector2_tA85D2DD88578276CA8A8796756458277E72D073D ___value0, const RuntimeMethod* method) { { // public Vector2 scrollDelta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = ___value0; __this->set_U3CscrollDeltaU3Ek__BackingField_19(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_useDragThreshold_mB5F06D15C2D1DB8D57F5B79CAEC3F58E4BF79684_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool useDragThreshold { get; set; } bool L_0 = ___value0; __this->set_U3CuseDragThresholdU3Ek__BackingField_20(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_dragging_m4A4C08AB5A2173557EA62190F47AEFF1E9332821_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool dragging { get; set; } bool L_0 = ___value0; __this->set_U3CdraggingU3Ek__BackingField_21(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_button_mD5D63D10CFE13D720287DD76AE0D8A852F8324CC_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public InputButton button { get; set; } int32_t L_0 = ___value0; __this->set_U3CbuttonU3Ek__BackingField_22(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_delta_mC5D62E985D40A7708316C6E07B699B96D9C8184E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 delta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CdeltaU3Ek__BackingField_13(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_scrollDelta_mF473A122C860EC5279F6F5D085912BDA6418690B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 scrollDelta { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CscrollDeltaU3Ek__BackingField_19(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerCurrentRaycast_mE58F786484E13AF2E6C2706E20C889E7453E3A7A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public RaycastResult pointerCurrentRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerCurrentRaycastU3Ek__BackingField_7(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 PointerEventData_get_pointerPressRaycast_m722BCA823E0405C9DF20312CDFBBEB5B1B05B7AE_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public RaycastResult pointerPressRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = __this->get_U3CpointerPressRaycastU3Ek__BackingField_8(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_lastPress_m3A938CE59A47898263BE6A6F880A3B3CD21D063D_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject lastPress { get; private set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3ClastPressU3Ek__BackingField_4(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_eligibleForClick_m2039146EE2E6940436E592D0655FBA06096DBFFA_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public bool eligibleForClick { get; set; } bool L_0 = __this->get_U3CeligibleForClickU3Ek__BackingField_10(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerPress_m7B8C9E16E2B9E86C4DA93A2A2E3A58E56536406B_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // get { return m_PointerPress; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_PointerPress_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_lastPress_m6B005D786FC5B30ECD8D5BC068420D0C361357F4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject lastPress { get; private set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3ClastPressU3Ek__BackingField_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * PointerEventData_get_pointerDrag_m20299CC70BC6DA11AFDB8A33A957AC306FBEE5C7_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public GameObject pointerDrag { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_U3CpointerDragU3Ek__BackingField_6(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_useDragThreshold_mD254C2D9572E12F10EC86A21F28E4284EE29D39A_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public bool useDragThreshold { get; set; } bool L_0 = __this->get_U3CuseDragThresholdU3Ek__BackingField_20(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_pointerId_m73B8DCE39BDCB5BD7894D192DDA7FF8817FBE6C6_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public int pointerId { get; set; } int32_t L_0 = __this->get_U3CpointerIdU3Ek__BackingField_11(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerCurrentRaycast_m0B0B77AF61C5402D29574A9031AEED66AE4C8455_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method) { { // public RaycastResult pointerCurrentRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0; __this->set_U3CpointerCurrentRaycastU3Ek__BackingField_7(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool PointerEventData_get_dragging_mA3B420FFEB0856189D7A7646AA00A981C745D4B4_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public bool dragging { get; set; } bool L_0 = __this->get_U3CdraggingU3Ek__BackingField_21(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector2_tA85D2DD88578276CA8A8796756458277E72D073D PointerEventData_get_pressPosition_m7C8D5A54C81C801EB577A60718C4211DFA1A3624_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public Vector2 pressPosition { get; set; } Vector2_tA85D2DD88578276CA8A8796756458277E72D073D L_0 = __this->get_U3CpressPositionU3Ek__BackingField_14(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t EventSystem_get_pixelDragThreshold_m8E8607E0C4E56387677507B45455A24D4680E0D3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_DragThreshold; } int32_t L_0 = __this->get_m_DragThreshold_9(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_beginDragHandler_m7F238765714F73899EAFDF0BA203D9A8A57AED31UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_BeginDragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t51AEB71F82F660F259E3704B0234135B58AFFC27 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_BeginDragHandler_6(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerUpHandler_m7EDDD1128DC04344CECEBCB9B6B7CD064F7FAED2UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerUpHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB4C54A8FCB75F989CB93F264C377A493ADE6C3B6 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerUpHandler_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_rawPointerPress_mB7E32587FD73925A689A71FCAB560F9B78A233A5_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject rawPointerPress { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3CrawPointerPressU3Ek__BackingField_5(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_dragHandler_m41B7D77771806788CD773C83C2E5A53D5ED5B179UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_DragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t0E9496F82F057823DBF9B209D6D8F04FC499CEA1 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DragHandler_7(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ButtonState_get_eventData_mA9D054D526473A2481A997758CDDEB022E67351D_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method) { { // get { return m_EventData; } MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = __this->get_m_EventData_1(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ButtonState_get_button_mB538B2D483C482A7E628D26BA390449A54C958A3_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, const RuntimeMethod* method) { { // get { return m_Button; } int32_t L_0 = __this->get_m_Button_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_button_mCC7BFBDDA9AA0710CBB64C456583CDCBAD227971_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_Button = value; } int32_t L_0 = ___value0; __this->set_m_Button_0(L_0); // set { m_Button = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ButtonState_set_eventData_m844CA9F09A826E89AF0F8F137C016D96C71B30BD_inline (ButtonState_tCF0544E1131CD058FABBEE56FA1D0A4716A17F9D * __this, MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * ___value0, const RuntimeMethod* method) { { // set { m_EventData = value; } MouseButtonEventData_tDD4D7A2BEE7C4674ADFD921AB2323FBFF7317988 * L_0 = ___value0; __this->set_m_EventData_1(L_0); // set { m_EventData = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_isFocused_mB7275507B3AFEC15722B1F128CACB1BA578AEC3B_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_HasFocus; } bool L_0 = __this->get_m_HasFocus_11(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerClickHandler_mA657195AEC7D0A42036CBCAC9AD48F215C3C69E3UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerClickHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t7BFB6A90DB6AE5607866DE2A89133CA327285B1E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerClickHandler_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAF_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_dropHandler_mC2362B96C6CD3628B83722F4B7C73E707C6C1EAFUnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_DropHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t720BFA53CC728483A4F8F3E442824FBB413960B5 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_DropHandler_9(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_endDragHandler_m23B60D3E3873043263069A3C3145393475690769UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_EndDragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t27247279794E7FDE55DC4CE9990E1DED38CDAF20 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_EndDragHandler_8(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerDrag_m7E4BF3CF39EF734A80FA1994310FB09A5B095AF8_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * ___value0, const RuntimeMethod* method) { { // public GameObject pointerDrag { get; set; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = ___value0; __this->set_U3CpointerDragU3Ek__BackingField_6(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * EventSystem_get_firstSelectedGameObject_m8CAFDA874F89BDA34E0984860046C1C171B200E1_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_FirstSelected; } GameObject_tBD1244AD56B4E59AAD76E5E7C9282EC5CE434F0F * L_0 = __this->get_m_FirstSelected_7(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool EventSystem_get_sendNavigationEvents_m38D86573D180189D107B782AD1F1ED183D45DAD3_inline (EventSystem_t06ACEF1C8D95D44D3A7F57ED4BAA577101B4EA77 * __this, const RuntimeMethod* method) { { // get { return m_sendNavigationEvents; } bool L_0 = __this->get_m_sendNavigationEvents_8(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void PointerEventData_set_pointerPressRaycast_m559F6127EC11B0F1B5EEB7BFCA478128DE8E5536_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 ___value0, const RuntimeMethod* method) { { // public RaycastResult pointerPressRaycast { get; set; } RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_0 = ___value0; __this->set_U3CpointerPressRaycastU3Ek__BackingField_8(L_0); return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_pointerDownHandler_m8AE9CA906C86BBBEB75BA2D05F5DAB01F62519E3UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_PointerDownHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t94FBBDEF418C6167886272036699D1A74444B57E * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_PointerDownHandler_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float PointerEventData_get_clickTime_m023B539AF9EDF3782FD9406EC79F4742C855A3AF_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public float clickTime { get; set; } float L_0 = __this->get_U3CclickTimeU3Ek__BackingField_17(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_clickCount_mF3A09A090E418FAAAFFE55668D9761C2F23BCE24_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public int clickCount { get; set; } int32_t L_0 = __this->get_U3CclickCountU3Ek__BackingField_18(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_initializePotentialDrag_m5B3D899EB08DA227EFBFC67778DDB98D7505C6D4UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_InitializePotentialDragHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tBDB74EA8100B6A332148C484883D175247B86418 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_InitializePotentialDragHandler_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_submitHandler_m734C2BE2F7CDA7F5C42897E3C8023D3C7E1EDF88UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_SubmitHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t5BB945D5F864E6359484E402D1FE8929D197BE5B * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_SubmitHandler_15(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_cancelHandler_m5DB4A9513FB8B9248AE555F7D8E8043175B8D995UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_CancelHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB1E06A1C7DCF49735FC24FF0D18D41AC38573258 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_CancelHandler_16(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t AxisEventData_get_moveDir_mD9CF8343509BAE60C581138D824F9C53659DBBD4_inline (AxisEventData_t6684191CFC2ADB0DD66DD195174D92F017862442 * __this, const RuntimeMethod* method) { { // public MoveDirection moveDir { get; set; } int32_t L_0 = __this->get_U3CmoveDirU3Ek__BackingField_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_moveHandler_m113A4222FC10723B2E38398E182C02F6624D6F24UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_MoveHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB2C19C9019D16125E4D50F9E2BD670A9A4DE01FB * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_MoveHandler_14(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_scrollHandler_m48E5B17388986BD59EC7A7BF27E3D30A9FD057F7UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_ScrollHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_t5B706CE4B39EE6E9686FF18638472F67BD7FB99A * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_ScrollHandler_10(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (ExecuteEvents_get_updateSelectedHandler_mE18DBB058B1EDC75D4F690A1E35003749BBC0567UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return s_UpdateSelectedHandler; } IL2CPP_RUNTIME_CLASS_INIT(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var); EventFunction_1_tB6296132C4DCDE6C05DD1F342941985DC893E173 * L_0 = ((ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_StaticFields*)il2cpp_codegen_static_fields_for(ExecuteEvents_t622B95FF46A568C8205B76C1D4111049FC265985_il2cpp_TypeInfo_var))->get_s_UpdateSelectedHandler_11(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool TouchInputModule_get_forceModuleActive_m000AEC6C27D5CA88EA2B87C33C9991F4F50D007F_inline (TouchInputModule_t9D8F03041D5F5C10102782C1FD3264794CF6F945 * __this, const RuntimeMethod* method) { { // get { return m_ForceModuleActive; } bool L_0 = __this->get_m_ForceModuleActive_19(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float AspectRatioFitter_get_aspectRatio_mCA6B68F9D4FB640574390BF43ACF3DC8D42AEF99_inline (AspectRatioFitter_t3CA8A085831067C09B872C67F6E7F6F4EBB967B6 * __this, const RuntimeMethod* method) { { // public float aspectRatio { get { return m_AspectRatio; } set { if (SetPropertyUtility.SetStruct(ref m_AspectRatio, value)) SetDirty(); } } float L_0 = __this->get_m_AspectRatio_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t PointerEventData_get_button_mC662D5DAC02F0ED6AE9205259116CC91BB92BD3E_inline (PointerEventData_tC18994283B7753E430E316A62D9E45BA6D644C63 * __this, const RuntimeMethod* method) { { // public InputButton button { get; set; } int32_t L_0 = __this->get_U3CbuttonU3Ek__BackingField_22(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA Selectable_get_colors_m9E63E13A7B6C40CB0F20414FFBE15873BE5F3E4E_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method) { { // public ColorBlock colors { get { return m_Colors; } set { if (SetPropertyUtility.SetStruct(ref m_Colors, value)) OnSetProperty(); } } ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA L_0 = __this->get_m_Colors_9(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_fadeDuration_mD5EA922E1FA90C1BA224652C1DFC25FEE93830D5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } } float L_0 = __this->get_m_FadeDuration_6(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E RectMask2D_get_padding_mAE70AF9C0ABD28AD225A2BFD4965C45883B31E20_inline (RectMask2D_tF2CF19F2A4FE2D2FFC7E6F7809374757CA2F377B * __this, const RuntimeMethod* method) { { // get { return m_Padding; } Vector4_tD148D6428C3F8FF6CD998F82090113C2B490B76E L_0 = __this->get_m_Padding_12(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_normalColor_mE0A4EBADEFB7A6F245F590B0A5DBB59F289C0905_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_NormalColor_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_normalColor_mF36865F66914F3902ACAF7E64B3E6C664EA81911_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_NormalColor_0(L_0); // public Color normalColor { get { return m_NormalColor; } set { m_NormalColor = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_highlightedColor_m779349828B304DB2551C3A3CCDDD69861A21EDFF_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_HighlightedColor_1(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_highlightedColor_mAE0BF4A697744D841048D8BE9A0C8963226B4B3A_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_HighlightedColor_1(L_0); // public Color highlightedColor { get { return m_HighlightedColor; } set { m_HighlightedColor = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_pressedColor_m19AA95DCC2519975D93202C997EECB3E06CE96E5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_PressedColor_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_pressedColor_mAE69CAEBA8CA45E089F6C7CA2F1B8C530705E70B_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_PressedColor_2(L_0); // public Color pressedColor { get { return m_PressedColor; } set { m_PressedColor = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_selectedColor_mE6DDB9D2D3466CCFFFF000286619BEC4AB60F83D_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_SelectedColor_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_selectedColor_mA8B032467C571D28563D91766B0E956FB265ACC9_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_SelectedColor_3(L_0); // public Color selectedColor { get { return m_SelectedColor; } set { m_SelectedColor = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorBlock_get_disabledColor_mD865FC8BCFE7B8535A51A68E78130409F3C97FC8_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_DisabledColor_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_disabledColor_m530D0573E0257BAB82F2FFEA0E22C743911B4588_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_DisabledColor_4(L_0); // public Color disabledColor { get { return m_DisabledColor; } set { m_DisabledColor = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorBlock_get_colorMultiplier_m8B3021855566FCCBD41100EB2B70B18172064DC5_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, const RuntimeMethod* method) { { // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } } float L_0 = __this->get_m_ColorMultiplier_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_colorMultiplier_m815DE55D842A1480A11D1051D559D9B63EE34672_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method) { { // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } } float L_0 = ___value0; __this->set_m_ColorMultiplier_5(L_0); // public float colorMultiplier { get { return m_ColorMultiplier; } set { m_ColorMultiplier = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorBlock_set_fadeDuration_mE31362D1331C613F27505EB7581A734A2E58C917_inline (ColorBlock_t93B54DF6E8D65D24CEA9726CA745E48C53E3B1EA * __this, float ___value0, const RuntimeMethod* method) { { // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } } float L_0 = ___value0; __this->set_m_FadeDuration_6(L_0); // public float fadeDuration { get { return m_FadeDuration; } set { m_FadeDuration = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_verticalFit_m937F784A1D950E72A561B7DF96206ADA5F1FC490_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // public FitMode verticalFit { get { return m_VerticalFit; } set { if (SetPropertyUtility.SetStruct(ref m_VerticalFit, value)) SetDirty(); } } int32_t L_0 = __this->get_m_VerticalFit_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ContentSizeFitter_get_horizontalFit_mB775F652AC10946108F7D44BB52C57413086F524_inline (ContentSizeFitter_t4EA7B51457F7EFAD3BAAC51613C7D4E0C26BF4A8 * __this, const RuntimeMethod* method) { { // public FitMode horizontalFit { get { return m_HorizontalFit; } set { if (SetPropertyUtility.SetStruct(ref m_HorizontalFit, value)) SetDirty(); } } int32_t L_0 = __this->get_m_HorizontalFit_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_startColor_mA979B663DFD611DAC95F4A7B98AA36E24EE5E3D6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_StartColor; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_StartColor_1(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_startColor_mA57B5D1E4C2FA32133D13E91D9B07253CCF3BFD8_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // set { m_StartColor = value; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_StartColor_1(L_0); // set { m_StartColor = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ColorTween_get_targetColor_m2620FDCF03617764286DCDF8000AA3BE59C9E7AF_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_TargetColor; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = __this->get_m_TargetColor_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_targetColor_mB57B42752260A735D6F174F925822756088DAD26_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 ___value0, const RuntimeMethod* method) { { // set { m_TargetColor = value; } Color_t119BCA590009762C7223FDD3AF9706653AC84ED2 L_0 = ___value0; __this->set_m_TargetColor_2(L_0); // set { m_TargetColor = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t ColorTween_get_tweenMode_m908DEFB153497AC18AD08CB73AFF655C1F6D05FB_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_TweenMode; } int32_t L_0 = __this->get_m_TweenMode_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_tweenMode_m2C089877F55E0D82F68BFC3EEC33737F7D3D9E54_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, int32_t ___value0, const RuntimeMethod* method) { { // set { m_TweenMode = value; } int32_t L_0 = ___value0; __this->set_m_TweenMode_3(L_0); // set { m_TweenMode = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_get_duration_m7E952A00A8A606D7886422812EFB24A6D5BFB508_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_Duration; } float L_0 = __this->get_m_Duration_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_duration_mA6144F511A40F04787D3BEEAB4A0C0EBD66ADB5C_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, float ___value0, const RuntimeMethod* method) { { // set { m_Duration = value; } float L_0 = ___value0; __this->set_m_Duration_4(L_0); // set { m_Duration = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_get_ignoreTimeScale_mF935C53CA27D67D47AE0021A0DB8D92C392EF56B_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // get { return m_IgnoreTimeScale; } bool L_0 = __this->get_m_IgnoreTimeScale_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ColorTween_set_ignoreTimeScale_m4B2110395267132EB58541D4355630D0DB466512_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_IgnoreTimeScale = value; } bool L_0 = ___value0; __this->set_m_IgnoreTimeScale_5(L_0); // set { m_IgnoreTimeScale = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool ColorTween_GetIgnoreTimescale_m1F87CC0531F370154DF63095DA34F0F88E1DDAF6_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // return m_IgnoreTimeScale; bool L_0 = __this->get_m_IgnoreTimeScale_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float ColorTween_GetDuration_mFE7A52AFDCA53B1CCB79D1E3577037A0E44F17C5_inline (ColorTween_t4CBBF5875FA391053DB62E98D8D9603040413228 * __this, const RuntimeMethod* method) { { // return m_Duration; float L_0 = __this->get_m_Duration_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_startValue_m90C461E4383568718E362BF3CB14F14D45585B0A_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_StartValue; } float L_0 = __this->get_m_StartValue_1(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_startValue_m281ACCD10E8DCB7ADED2B25EB093EE5DCFFF57D8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method) { { // set { m_StartValue = value; } float L_0 = ___value0; __this->set_m_StartValue_1(L_0); // set { m_StartValue = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_targetValue_mAC9AD7101F181AA03EEA21EBE047376A27B18DC2_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_TargetValue; } float L_0 = __this->get_m_TargetValue_2(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_targetValue_m948DD0F17FE536F38BFA213D13711B781934165F_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method) { { // set { m_TargetValue = value; } float L_0 = ___value0; __this->set_m_TargetValue_2(L_0); // set { m_TargetValue = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_get_duration_m17CD4518038CD642D714B3633236133D309EF13B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_Duration; } float L_0 = __this->get_m_Duration_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_duration_m81021898C4F8F1F4D434CA46EAC596E0CC0F200B_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, float ___value0, const RuntimeMethod* method) { { // set { m_Duration = value; } float L_0 = ___value0; __this->set_m_Duration_3(L_0); // set { m_Duration = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_get_ignoreTimeScale_m8281CB2B12F1697A512D2E2515F5DA058B429FD0_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // get { return m_IgnoreTimeScale; } bool L_0 = __this->get_m_IgnoreTimeScale_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void FloatTween_set_ignoreTimeScale_mC586D01F34D6C88892AB3C70A3298C4C7C45EA4D_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, bool ___value0, const RuntimeMethod* method) { { // set { m_IgnoreTimeScale = value; } bool L_0 = ___value0; __this->set_m_IgnoreTimeScale_4(L_0); // set { m_IgnoreTimeScale = value; } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool FloatTween_GetIgnoreTimescale_m8FDD9D59F72DBC2CDEDD71A522ADD6DAD1438BE8_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // return m_IgnoreTimeScale; bool L_0 = __this->get_m_IgnoreTimeScale_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR float FloatTween_GetDuration_m1022A6824C91E5C51E1F7FCD27B9D60D6E83EDB7_inline (FloatTween_tF6BB24C266F36BD80E20C91AED453F7CE516919A * __this, const RuntimeMethod* method) { { // return m_Duration; float L_0 = __this->get_m_Duration_3(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject* DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2_inline (const RuntimeMethod* method) { static bool s_Il2CppMethodInitialized; if (!s_Il2CppMethodInitialized) { il2cpp_codegen_initialize_method (DefaultControls_get_factory_m616056407908402EFF7E24BC02D0A1B0CDED98B2UnityEngine_UI_MetadataUsageId); s_Il2CppMethodInitialized = true; } { // get { return m_CurrentFactory; } IL2CPP_RUNTIME_CLASS_INIT(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var); RuntimeObject* L_0 = ((DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_StaticFields*)il2cpp_codegen_static_fields_for(DefaultControls_t4838A96D37D23D24AD2554A4ACB05B901EF86DB2_il2cpp_TypeInfo_var))->get_m_CurrentFactory_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_content_m1D59059E32D0563BDF511A547978965B2C4F81F7_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method) { { // public RectTransform content { get { return m_Content; } set { m_Content = value; } } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___value0; __this->set_m_Content_4(L_0); // public RectTransform content { get { return m_Content; } set { m_Content = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_horizontal_m62275F56268C9EF22F5E71F68BC8026779A60B7E_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, bool ___value0, const RuntimeMethod* method) { { // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } } bool L_0 = ___value0; __this->set_m_Horizontal_5(L_0); // public bool horizontal { get { return m_Horizontal; } set { m_Horizontal = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void ScrollRect_set_movementType_m2953F8BC5ABFDD067D5DDC54AE15953DBD754942_inline (ScrollRect_tAD21D8FB1D33789C39BF4E4CD5CD012D9BD7DD51 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } } int32_t L_0 = ___value0; __this->set_m_MovementType_7(L_0); // public MovementType movementType { get { return m_MovementType; } set { m_MovementType = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionData_set_text_mED7FEA5D1C3CB30CD7B8878CE86CE57D8E68C735_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, String_t* ___value0, const RuntimeMethod* method) { { // public string text { get { return m_Text; } set { m_Text = value; } } String_t* L_0 = ___value0; __this->set_m_Text_0(L_0); // public string text { get { return m_Text; } set { m_Text = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * OptionDataList_get_options_mEA305423DD1C0F201310F97CFD3FD1B89F063ED0_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, const RuntimeMethod* method) { { // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } } List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = __this->get_m_Options_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void OptionDataList_set_options_m674C45F57F90F85B6E33EF4C05BD0F0E236BF823_inline (OptionDataList_tE70C398434952658ED61EEEDC56766239E2C856D * __this, List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * ___value0, const RuntimeMethod* method) { { // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } } List_1_t0DDB27AB6344CB9453EA6F22B7CB0057BD9F5D83 * L_0 = ___value0; __this->set_m_Options_0(L_0); // public List<OptionData> options { get { return m_Options; } set { m_Options = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * Image_get_sprite_m642D753672A8CBCEB67950914B44EF34C62DD137_inline (Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * __this, const RuntimeMethod* method) { { // get { return m_Sprite; } Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = __this->get_m_Sprite_36(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR String_t* OptionData_get_text_m3AA3E93AC9264EB140F873BEFF0A6FCB48FB1BFF_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method) { { // public string text { get { return m_Text; } set { m_Text = value; } } String_t* L_0 = __this->get_m_Text_0(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * OptionData_get_image_m0BF991D02528EE3C67FE841C3AA87EC1AE7D8E31_inline (OptionData_t5522C87AD5C3F1C8D3748D1FF1825A24F3835831 * __this, const RuntimeMethod* method) { { // public Sprite image { get { return m_Image; } set { m_Image = value; } } Sprite_tCA09498D612D08DE668653AF1E9C12BF53434198 * L_0 = __this->get_m_Image_1(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * Dropdown_get_template_m9C83BB0CFD2BA72F08ACC8B0FA9A274FAD0FC9C4_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public RectTransform template { get { return m_Template; } set { m_Template = value; RefreshShownValue(); } } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_Template_20(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * Dropdown_get_itemText_m1AEEFE1ACF751CD3483659F5E5B703239C28C7D5_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public Text itemText { get { return m_ItemText; } set { m_ItemText = value; RefreshShownValue(); } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_ItemText_23(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * Dropdown_get_itemImage_m3B115ACA023FC279CAE1757FD4AB0DF91242BA50_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // public Image itemImage { get { return m_ItemImage; } set { m_ItemImage = value; RefreshShownValue(); } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_ItemImage_24(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_text_m2F87962E683F7DCF4CCD6CEA4E4E4562E89F939E_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * ___value0, const RuntimeMethod* method) { { // public Text text { get { return m_Text; } set { m_Text = value; } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = ___value0; __this->set_m_Text_4(L_0); // public Text text { get { return m_Text; } set { m_Text = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_image_mEACD24E324362E50180808DEF29E160E52C81BDC_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * ___value0, const RuntimeMethod* method) { { // public Image image { get { return m_Image; } set { m_Image = value; } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = ___value0; __this->set_m_Image_5(L_0); // public Image image { get { return m_Image; } set { m_Image = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_toggle_m4D3247AE384827C5F3C49FFDADECED4A91B3B5CE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * ___value0, const RuntimeMethod* method) { { // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } } Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = ___value0; __this->set_m_Toggle_7(L_0); // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void DropdownItem_set_rectTransform_mEDEAE741CC3B0473F332D9B55B413EA290889240_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * ___value0, const RuntimeMethod* method) { { // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = ___value0; __this->set_m_RectTransform_6(L_0); // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * DropdownItem_get_rectTransform_mADBE4D843FE38C832CC1C9CFE03DC4D55B18E897_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method) { { // public RectTransform rectTransform { get { return m_RectTransform; } set { m_RectTransform = value; } } RectTransform_t285CBD8775B25174B75164F10618F8B9728E1B20 * L_0 = __this->get_m_RectTransform_6(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t Dropdown_get_value_mF388FA389F2A050264AA87E61D4F9AFC41F48873_inline (Dropdown_tF6331401084B1213CAB10587A6EC81461501930F * __this, const RuntimeMethod* method) { { // return m_Value; int32_t L_0 = __this->get_m_Value_25(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * DropdownItem_get_toggle_m6DAC29FD2E711343DBCDF240B3218BD6211886DE_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method) { { // public Toggle toggle { get { return m_Toggle; } set { m_Toggle = value; } } Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * L_0 = __this->get_m_Toggle_7(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR bool Toggle_get_isOn_mA34B03BED48C7189F0AB8498F986485B4CD6B44A_inline (Toggle_t9ADD572046F831945ED0E48A01B50FEA1CA52106 * __this, const RuntimeMethod* method) { { // get { return m_IsOn; } bool L_0 = __this->get_m_IsOn_24(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 Selectable_get_navigation_mE0FE811B11269EFDEE21C98701059F786580FB50_inline (Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * __this, const RuntimeMethod* method) { { // public Navigation navigation { get { return m_Navigation; } set { if (SetPropertyUtility.SetStruct(ref m_Navigation, value)) OnSetProperty(); } } Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 L_0 = __this->get_m_Navigation_7(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_mode_m35D711F016E4F41230C710882696279BA04399D2_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, int32_t ___value0, const RuntimeMethod* method) { { // public Mode mode { get { return m_Mode; } set { m_Mode = value; } } int32_t L_0 = ___value0; __this->set_m_Mode_0(L_0); // public Mode mode { get { return m_Mode; } set { m_Mode = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnDown_m0EEC959195918EDDBF71B0D640D42BB85061D0A5_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method) { { // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } } Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0; __this->set_m_SelectOnDown_2(L_0); // public Selectable selectOnDown { get { return m_SelectOnDown; } set { m_SelectOnDown = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnRight_m3429A471ECA0295B871C161960FB3F8C1D1D3571_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method) { { // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } } Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0; __this->set_m_SelectOnRight_4(L_0); // public Selectable selectOnRight { get { return m_SelectOnRight; } set { m_SelectOnRight = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnLeft_m51D5BC3AE8C05E4233269B961ADA98BB3FBF9D53_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method) { { // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } } Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0; __this->set_m_SelectOnLeft_3(L_0); // public Selectable selectOnLeft { get { return m_SelectOnLeft; } set { m_SelectOnLeft = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void Navigation_set_selectOnUp_mB61F72B8B577FB9424150F42EC57767A8F3B4453_inline (Navigation_t761250C05C09773B75F5E0D52DDCBBFE60288A07 * __this, Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * ___value0, const RuntimeMethod* method) { { // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } } Selectable_tAA9065030FE0468018DEC880302F95FEA9C0133A * L_0 = ___value0; __this->set_m_SelectOnUp_1(L_0); // public Selectable selectOnUp { get { return m_SelectOnUp; } set { m_SelectOnUp = value; } } return; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * Button_get_onClick_m77E8CA6917881760CC7900930F4C789F3E2F8817_inline (Button_t1203820000D5513FDCCE3D4BFF9C1C9CC755CC2B * __this, const RuntimeMethod* method) { { // get { return m_OnClick; } ButtonClickedEvent_t975D9C903BC4880557ADD7D3ACFB01CB2B3D6DDB * L_0 = __this->get_m_OnClick_20(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * DropdownItem_get_text_mABB014D2DEE9F6B24515DE71A08EBFA82BB44829_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method) { { // public Text text { get { return m_Text; } set { m_Text = value; } } Text_tE9317B57477F4B50AA4C16F460DE6F82DAD6D030 * L_0 = __this->get_m_Text_4(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * DropdownItem_get_image_m2879EEFCAB097FBA79BC4DA41ECBA4EBE3CB6185_inline (DropdownItem_tFDD72F3D25AC0CAF12393C7EE460B47468BD2B46 * __this, const RuntimeMethod* method) { { // public Image image { get { return m_Image; } set { m_Image = value; } } Image_t18FED07D8646917E1C563745518CF3DD57FF0B3E * L_0 = __this->get_m_Image_5(); return L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 List_1_get_Item_m2A56C2A02EB54A7A40292117D706176EB29A9CF6_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL); } IL_000e: { RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65* L_2 = (RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65*)__this->get__items_1(); int32_t L_3 = ___index0; RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((RaycastResultU5BU5D_t9A7AEDFED07FDC6A5F4E1F1C064699FCC9745D65*)L_2, (int32_t)L_3); return (RaycastResult_t991BCED43A91EDD8580F39631DA07B1F88C58B91 )L_4; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m3CE6A18703ABFF7312511F654475662716BF8F51_gshared_inline (List_1_t9B42195BBE4C4201734D1B55FB0B9EC97F597098 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * List_1_get_Item_mFDB8AD680C600072736579BBF5F38F7416396588_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, int32_t ___index0, const RuntimeMethod* method) { { int32_t L_0 = ___index0; int32_t L_1 = (int32_t)__this->get__size_2(); if ((!(((uint32_t)L_0) >= ((uint32_t)L_1)))) { goto IL_000e; } } { ThrowHelper_ThrowArgumentOutOfRangeException_mBA2AF20A35144E0C43CD721A22EAC9FCA15D6550(/*hidden argument*/NULL); } IL_000e: { ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A* L_2 = (ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)__this->get__items_1(); int32_t L_3 = ___index0; RuntimeObject * L_4 = IL2CPP_ARRAY_UNSAFE_LOAD((ObjectU5BU5D_t3C9242B5C88A48B2A5BD9FDA6CD0024E792AF08A*)L_2, (int32_t)L_3); return (RuntimeObject *)L_4; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t List_1_get_Count_m507C9149FF7F83AAC72C29091E745D557DA47D22_gshared_inline (List_1_t05CC3C859AB5E6024394EF9A42E3E696628CA02D * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get__size_2(); return (int32_t)L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * Enumerator_get_Current_m7478A1B54D9B92E960D1E1C1E95C475E4E6627F7_gshared_inline (Enumerator_tA57C5B86634CF7247800165F33FEFD033C0AD7D6 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_currentValue_3(); return (RuntimeObject *)L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 Enumerator_get_Current_m06BE1BB610C63E4879934D506F770C25B6BBA73E_gshared_inline (Enumerator_tA9D0C361A67FF7C9C1092340D4867050D22C57B7 * __this, const RuntimeMethod* method) { { KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 L_0 = (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 )__this->get_current_3(); return (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 )L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR RuntimeObject * KeyValuePair_2_get_Value_m6A192504C64D61B2B59FF5641E62E5094F3914C1_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method) { { RuntimeObject * L_0 = (RuntimeObject *)__this->get_value_1(); return (RuntimeObject *)L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR int32_t KeyValuePair_2_get_Key_m3BF2B782A34C5DBE7E9F7F1D0B69F9D248B6DD94_gshared_inline (KeyValuePair_2_tB49DA8C7F6817D87925F65955E8E1190BE76D367 * __this, const RuntimeMethod* method) { { int32_t L_0 = (int32_t)__this->get_key_0(); return (int32_t)L_0; } } IL2CPP_EXTERN_C inline IL2CPP_METHOD_ATTR void TweenRunner_1_Init_m36554C1037EC37B2D67A1BDE9B4D2407FE2C7657_gshared_inline (TweenRunner_1_tA7C92F52BF30E9A20EDA2DD956E11A1493D098EF * __this, MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * ___coroutineContainer0, const RuntimeMethod* method) { { // m_CoroutineContainer = coroutineContainer; MonoBehaviour_t4A60845CF505405AF8BE8C61CC07F75CADEF6429 * L_0 = ___coroutineContainer0; __this->set_m_CoroutineContainer_0(L_0); // } return; } }
[ "jlewisait@gmail.com" ]
jlewisait@gmail.com
151c21804e384c395a77610c5832db38bc4f0c95
13caeaf7ba609ed47d6b1a400525c02dc9d577a0
/asylo/platform/posix/io/epoll_test.cc
4618a386624d9d3c342bb5e1354274c04911a935
[ "Apache-2.0" ]
permissive
annasapek/asylo
45d0463bc9d21c41b54b36027de8622766990499
8f9277bbd3bd6c46a8767fa339adcafba8f5c73d
refs/heads/master
2020-04-01T03:29:19.291832
2018-10-12T19:24:28
2018-10-12T19:24:28
null
0
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null
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UTF-8
C++
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cc
/* * * Copyright 2018 Asylo authors * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * */ #include <sys/epoll.h> #include <unistd.h> #include <chrono> #include <thread> #include <unordered_set> #include "asylo/test/util/status_matchers.h" #include <gmock/gmock.h> #include <gtest/gtest.h> namespace asylo { namespace { constexpr const char *kTestString = "Will this go through the pipe?"; constexpr size_t kBufferSize = 1024; constexpr size_t kNumPipes = 8; constexpr int kRead = 0; constexpr int kWrite = 1; class EpollTest : public ::testing::Test { protected: Status WriteData(int fd, const char *str) { ssize_t num_bytes_left = strlen(str); while (num_bytes_left > 0) { ssize_t num_bytes_written = write(fd, str, num_bytes_left); if (num_bytes_written < 0) { return Status(error::GoogleError::INTERNAL, "write() failed"); } num_bytes_left -= num_bytes_written; } return Status::OkStatus(); } Status ReadData(int fd, char *buf, size_t bytes_to_read) { while (bytes_to_read > 0) { int num_bytes_read = read(fd, buf, bytes_to_read); if (num_bytes_read < 0) { return Status(error::GoogleError::INTERNAL, "read() failed"); } bytes_to_read -= num_bytes_read; } return Status::OkStatus(); } void WriteToPipes(const std::vector<int> &write_fds, const char *str) { for (int fd : write_fds) { EXPECT_THAT(WriteData(fd, str), IsOk()); } } void RegisterFds(int epfd, int pipe_idx, int additional_flags = 0) { for (size_t i = 0; i < kNumPipes; ++i) { // Create the epoll event we want to add. struct epoll_event ev; ev.events = pipe_idx == 0 ? EPOLLIN : EPOLLOUT; ev.events |= additional_flags; ev.data.fd = fd_pairs_[i][pipe_idx]; ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_ADD, fd_pairs_[i][pipe_idx], &ev), -1); } } void InitializePipes() { for (int i = 0; i < kNumPipes; ++i) { ASSERT_EQ(pipe(fd_pairs_[i]), 0); } } void ClosePipes() { for (int i = 0; i < kNumPipes; ++i) { close(fd_pairs_[i][0]); close(fd_pairs_[i][1]); } } // Verify that only the first kNumPipes/2 fds have registered read events. void VerifyReadEvents(int epfd) { struct epoll_event events[kNumPipes]; int num_events = epoll_wait(epfd, events, kNumPipes, -1); ASSERT_NE(num_events, -1); EXPECT_EQ(num_events, kNumPipes / 2); std::unordered_set<int> read_fds; for (int i = 0; i < num_events; ++i) { // Make sure that the current fd hasn't been encountered before. ASSERT_EQ(read_fds.find(events[i].data.fd), read_fds.end()); read_fds.insert(events[i].data.fd); } // Make sure that the first kNumPipes/2 read fds are in our set. for (int i = 0; i < kNumPipes / 2; ++i) { ASSERT_NE(read_fds.find(fd_pairs_[i][kRead]), read_fds.end()); } // Makes sure the last kNumPipes/2 read fds are not in our set. for (int i = kNumPipes / 2; i < kNumPipes; ++i) { ASSERT_EQ(read_fds.find(fd_pairs_[i][kRead]), read_fds.end()); } } void BasicEpollTest(bool edge_triggered) { InitializePipes(); int epfd = epoll_create(1); ASSERT_NE(epfd, -1); // Register all read ends from fd_pairs_ with this epoll instance. int additional_flags = edge_triggered ? EPOLLET : 0; RegisterFds(epfd, kRead, additional_flags); std::vector<int> write_fds; // Only write to the first kNumPipes/2. for (int i = 0; i < kNumPipes / 2; ++i) { write_fds.push_back(fd_pairs_[i][kWrite]); } WriteToPipes(write_fds, kTestString); VerifyReadEvents(epfd); ASSERT_EQ(close(epfd), 0); ClosePipes(); } void TimeoutTest(int sleep_dur, int timeout) { InitializePipes(); int epfd = epoll_create(1); ASSERT_NE(epfd, -1); // Register all read ends from fd_pairs_ with this epoll instance. RegisterFds(epfd, kRead); std::vector<int> write_fds; // Only write to the first kNumPipes/2. for (int i = 0; i < kNumPipes / 2; ++i) { write_fds.push_back(fd_pairs_[i][kWrite]); } std::thread writer([write_fds, sleep_dur, this]() { std::this_thread::sleep_for(std::chrono::milliseconds(sleep_dur)); WriteToPipes(write_fds, kTestString); }); struct epoll_event events[kNumPipes]; int num_events = epoll_wait(epfd, events, kNumPipes, timeout); writer.join(); ASSERT_NE(num_events, -1); if (timeout < sleep_dur) { EXPECT_EQ(num_events, 0); } else { // We must have registered at least one event. EXPECT_GT(num_events, 0); } ClosePipes(); } void LevelEdgeBehaviorTest(bool edge_triggered) { size_t test_str_len = strlen(kTestString); int fds[2]; ASSERT_EQ(pipe(fds), 0); int epfd = epoll_create(1); ASSERT_NE(epfd, -1); struct epoll_event ev; ev.events = EPOLLIN; if (edge_triggered) ev.events |= EPOLLET; ev.data.fd = fds[kRead]; ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_ADD, fds[kRead], &ev), -1); EXPECT_THAT(WriteData(fds[kWrite], kTestString), IsOk()); struct epoll_event events[1]; int num_events = epoll_wait(epfd, events, 1, -1); ASSERT_EQ(num_events, 1); // Read half of the string. char buf[kBufferSize]; EXPECT_THAT(ReadData(fds[kRead], buf, test_str_len / 2), IsOk()); num_events = epoll_wait(epfd, events, 1, 0); if (edge_triggered) { // There is no change in state, so we shouldn't receive a notification. ASSERT_EQ(num_events, 0); } else { // There is data available to read, so we should receive a notification. ASSERT_EQ(num_events, 1); } ASSERT_EQ(close(epfd), 0); ASSERT_EQ(close(fds[kRead]), 0); ASSERT_EQ(close(fds[kWrite]), 0); } int fd_pairs_[kNumPipes][2]; }; TEST_F(EpollTest, LevelTriggeredBasic) { BasicEpollTest(false); } TEST_F(EpollTest, EdgeTriggeredBasic) { BasicEpollTest(true); } TEST_F(EpollTest, EpollWaitTimeoutNotExceeded) { TimeoutTest(10, 2000); } TEST_F(EpollTest, EpollWaitTimeoutExceeded) { TimeoutTest(500, 50); } TEST_F(EpollTest, EpollCtlDel) { InitializePipes(); int epfd = epoll_create(1); ASSERT_NE(epfd, -1); // Register all read ends from fd_pairs_ with this epoll instance. RegisterFds(epfd, kRead); // Deregister the second half of the fds using epoll_ctl for (int i = kNumPipes / 2; i < kNumPipes; ++i) { ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_DEL, fd_pairs_[i][kRead], nullptr), -1); } std::vector<int> write_fds; // Write to all of the fds. Only the first half should register the events for (int i = 0; i < kNumPipes; ++i) { write_fds.push_back(fd_pairs_[i][kWrite]); } WriteToPipes(write_fds, kTestString); VerifyReadEvents(epfd); ASSERT_EQ(close(epfd), 0); ClosePipes(); } TEST_F(EpollTest, EpollCtlMod) { InitializePipes(); int epfd = epoll_create(1); ASSERT_NE(epfd, -1); // Register all read ends from fd_pairs_ with this epoll instance. RegisterFds(epfd, kRead); // Have the second half check when the fd is available for writing, which it // never should be; for (int i = kNumPipes / 2; i < kNumPipes; ++i) { struct epoll_event ev; ev.events = EPOLLOUT; ev.data.fd = fd_pairs_[i][kRead]; ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_MOD, fd_pairs_[i][kRead], &ev), -1); } std::vector<int> write_fds; // Write to all of the fds. Only the first half should register the events. for (int i = 0; i < kNumPipes; ++i) { write_fds.push_back(fd_pairs_[i][kWrite]); } WriteToPipes(write_fds, kTestString); VerifyReadEvents(epfd); ASSERT_EQ(close(epfd), 0); ClosePipes(); } TEST_F(EpollTest, EpollCtlMix) { InitializePipes(); int epfd = epoll_create(1); ASSERT_NE(epfd, -1); // Register all read ends from fd_pairs_ with this epoll instance. RegisterFds(epfd, kRead); // Deregister the second half of the fds using epoll_ctl DEL. for (int i = kNumPipes / 2; i < kNumPipes; ++i) { ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_DEL, fd_pairs_[i][kRead], nullptr), -1); } // Reregister the second half of the fds using epoll_ctl ADD. for (int i = kNumPipes / 2; i < kNumPipes; ++i) { struct epoll_event ev; ev.events = EPOLLIN; ev.data.fd = fd_pairs_[i][kRead]; ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_ADD, fd_pairs_[i][kRead], &ev), -1); } // Deregister the second half of the fds using epoll_ctl MOD by making epoll // track these fds for write events. for (int i = kNumPipes / 2; i < kNumPipes; ++i) { struct epoll_event ev; ev.events = EPOLLOUT; ev.data.fd = fd_pairs_[i][kRead]; ASSERT_NE(epoll_ctl(epfd, EPOLL_CTL_MOD, fd_pairs_[i][kRead], &ev), -1); } std::vector<int> write_fds; // Write to all of the fds. Only the first half should register the events. for (int i = 0; i < kNumPipes; ++i) { write_fds.push_back(fd_pairs_[i][kWrite]); } WriteToPipes(write_fds, kTestString); VerifyReadEvents(epfd); ASSERT_EQ(close(epfd), 0); ClosePipes(); } TEST_F(EpollTest, LevelTriggeredBehavior) { LevelEdgeBehaviorTest(false); } TEST_F(EpollTest, EdgeTriggeredBehavior) { LevelEdgeBehaviorTest(true); } } // namespace } // namespace asylo
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#include "iostream" using namespace std; int main() { cout<<"Hello World!"; return 0; }
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// Copyright (c) 2015 The GECH Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "zmqabstractnotifier.h" #include "util.h" CZMQAbstractNotifier::~CZMQAbstractNotifier() { assert(!psocket); } bool CZMQAbstractNotifier::NotifyBlock(const CBlockIndex * /*CBlockIndex*/) { return true; } bool CZMQAbstractNotifier::NotifyTransaction(const CTransaction &/*transaction*/) { return true; }
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/// <summary> /// tkmファイル。 /// </summary> /// <remarks> /// tkmファイルは3Dモデルフォーマットです。 /// このクラスを利用することでtkmファイルを扱うことができます。。 /// </remarks> #pragma once /// <summary> /// tkmファイルクラス。 /// </summary> class TkmFile { public: /// <summary> /// マテリアル /// </summary> struct SMaterial { std::string albedoMapFileName; //アルベドマップのファイル名。 std::string normalMapFileName; //法線マップのファイル名。 std::string specularMapFileName; //スペキュラマップのファイル名。 std::string reflectionMapFileName; //リフレクションマップのファイル名。 std::string refractionMapFileName; //屈折マップのファイル名。 std::unique_ptr<char[]> albedoMap; //ロードされたアルベドマップ。(ddsファイル) unsigned int albedoMapSize; //アルベドマップのサイズ。(ddsファイル) std::unique_ptr<char[]> normalMap; //ロードされた法線マップ。(ddsファイル) unsigned int normalMapSize; //法線マップのサイズ。 std::unique_ptr<char[]> specularMap; //ロードされたスペキュラマップ。(ddsファイル) unsigned int specularMapSize; //スペキュラマップのサイズ。(ddsファイル) std::unique_ptr<char[]> reflectionMap; //ロードされたリフレクションマップ。(ddsファイル) unsigned int reflectionMapSize; //リフレクションマップのサイズ。(ddsファイル) std::unique_ptr<char[]> refractionMap; //ロードされた屈折マップ。(ddsファイル) unsigned int refractionMapSize; //屈折マップのサイズ。(ddsファイル) }; /// <summary> /// 頂点。 /// </summary> /// <remarks> /// ここを編集したら、レイトレのシェーダーで定義されている頂点構造体も変更する必要がある。 /// </remarks> struct SVertex { Vector3 pos; //座標。 Vector3 normal; //法線。 Vector3 tangent; //接ベクトル。 Vector3 binormal; //従ベクトル。 Vector2 uv; //UV座標。 int indices[4]; //スキンインデックス。 Vector4 skinWeights; //スキンウェイト。 }; /// <summary> /// 32ビットのインデックスバッファ。 /// </summary> struct SIndexBuffer32 { std::vector< uint32_t > indices; //インデックス。 }; /// <summary> /// 16ビットのインデックスバッファ。 /// </summary> struct SIndexbuffer16 { std::vector< uint16_t > indices; //インデックス。 }; /// <summary> /// メッシュパーツ。 /// </summary> struct SMesh { bool isFlatShading; //フラットシェーディング? std::vector< SMaterial > materials; //マテリアルの配列。 std::vector< SVertex > vertexBuffer; //頂点バッファ。 std::vector<SIndexBuffer32> indexBuffer32Array; //インデックスバッファの配列。マテリアルの数分だけインデックスバッファはあるよ。 std::vector< SIndexbuffer16> indexBuffer16Array; }; /// <summary> /// 3Dモデルをロード。 /// </summary> /// <param name="filePath">ファイルパス。</param> void Load(const char* filePath); /// <summary> /// メッシュパーツに対してクエリを行う。 /// </summary> /// <param name="func">クエリ関数</param> void QueryMeshParts(std::function<void(const SMesh& mesh)> func) const { for (auto& mesh : m_meshParts) { func(mesh); } } /// <summary> /// メッシュパーツを取得。 /// </summary> /// <returns></returns> const std::vector< SMesh>& GetMeshParts() const { return m_meshParts; } /// <summary> /// メッシュの数を取得。 /// </summary> /// <returns></returns> int GetNumMesh() const { return (int)(m_meshParts.size()); } private: /// <summary> /// テクスチャ名をロード。 /// </summary> /// <param name="fp"></param> /// <returns></returns> std::string LoadTextureFileName(FILE* fp); /// <summary> /// インデックスバッファをロード。 /// </summary> template<class T> void LoadIndexBuffer(std::vector<T>& indexBuffer, int numIndex, FILE* fp); /// <summary> /// マテリアルを構築。 /// </summary> /// <param name="tkmMat"></param> void BuildMaterial(SMaterial& tkmMat, FILE* fp, const char* filePath); /// <summary> /// 接ベクトルと従ベクトルを計算する。 /// </summary> /// <remarks> /// 3dsMaxScriptでやるべきなんだろうけど、デバッグしたいので今はこちらでやる。 /// </remarks> void BuildTangentAndBiNormal(); private: std::vector< SMesh> m_meshParts; //メッシュパーツ。 };
[ "TakayukiKiyohara@gmail.com" ]
TakayukiKiyohara@gmail.com
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// File: BinMXCAFDoc.cxx // Created: Mon Apr 18 17:45:27 2005 // Author: Eugeny NAPALKOV <eugeny.napalkov@opencascade.com> // Copyright: Open CasCade S.A. 2005 #include <BinMXCAFDoc.ixx> #include <BinMXCAFDoc_AreaDriver.hxx> #include <BinMXCAFDoc_CentroidDriver.hxx> #include <BinMXCAFDoc_ColorDriver.hxx> #include <BinMXCAFDoc_GraphNodeDriver.hxx> #include <BinMXCAFDoc_LocationDriver.hxx> #include <BinMXCAFDoc_VolumeDriver.hxx> #include <BinMXCAFDoc_DatumDriver.hxx> #include <BinMXCAFDoc_DimTolDriver.hxx> #include <BinMXCAFDoc_MaterialDriver.hxx> #include <BinMXCAFDoc_ColorToolDriver.hxx> #include <BinMXCAFDoc_DocumentToolDriver.hxx> #include <BinMXCAFDoc_LayerToolDriver.hxx> #include <BinMXCAFDoc_ShapeToolDriver.hxx> #include <BinMXCAFDoc_DimTolToolDriver.hxx> #include <BinMXCAFDoc_MaterialToolDriver.hxx> #include <BinMNaming_NamedShapeDriver.hxx> #include <TNaming_NamedShape.hxx> //======================================================================= //function : //purpose : //======================================================================= void BinMXCAFDoc::AddDrivers(const Handle(BinMDF_ADriverTable)& theDriverTable, const Handle(CDM_MessageDriver)& theMsgDrv) { theDriverTable->AddDriver( new BinMXCAFDoc_AreaDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_CentroidDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_ColorDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_GraphNodeDriver(theMsgDrv)); //oan: changes for sharing locations map Handle(BinMNaming_NamedShapeDriver) aNamedShapeDriver; theDriverTable->GetDriver(STANDARD_TYPE(TNaming_NamedShape), aNamedShapeDriver); Handle(BinMXCAFDoc_LocationDriver) aLocationDriver = new BinMXCAFDoc_LocationDriver (theMsgDrv); if( !aNamedShapeDriver.IsNull() ) { aLocationDriver->SetSharedLocations( &(aNamedShapeDriver->GetShapesLocations()) ); } theDriverTable->AddDriver( aLocationDriver); theDriverTable->AddDriver( new BinMXCAFDoc_VolumeDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_DatumDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_DimTolDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_MaterialDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_ColorToolDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_DocumentToolDriver(theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_LayerToolDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_ShapeToolDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_DimTolToolDriver (theMsgDrv)); theDriverTable->AddDriver( new BinMXCAFDoc_MaterialToolDriver(theMsgDrv)); }
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#ifndef SERIALIZATION_ARRAY_HPP_3AB95632_FCB4_481B_AB69_381567C9695C #define SERIALIZATION_ARRAY_HPP_3AB95632_FCB4_481B_AB69_381567C9695C #include <szn/util.hpp> #include <boost/array.hpp> #ifndef SZN_NO_CPP11 # include <array> #endif namespace szn { /// a format for fixed-length sequences of a certain type. /// Works with std::array and C arrays. template <std::size_t Length, class ElementFormat> struct array { typedef boost::array<typename ElementFormat::default_type, Length> default_type; template <class Sink, class Element> void serialize(Sink &sink, const boost::array<Element, Length> &a) const { BOOST_FOREACH (const Element &e, a) { szn::serialize(sink, e, ElementFormat()); } } template <class Source, class Element> void deserialize(Source &source, boost::array<Element, Length> &a) const { for (std::size_t i = 0; i < Length; ++i) { szn::deserialize(source, a[i], ElementFormat()); } } template <class Sink, class First, class Second> typename boost::enable_if_c<Length == 2, void>::type serialize(Sink &sink, std::pair<First, Second> const &elements) { ElementFormat elem; elem.serialize(sink, elements.first); elem.serialize(sink, elements.second); } template <class Source, class First, class Second> typename boost::enable_if_c<Length == 2, void>::type deserialize(Source &source, std::pair<First, Second> &elements) { ElementFormat elem; elem.deserialize(source, elements.first); elem.deserialize(source, elements.second); } #ifndef SZN_NO_CPP11 template <class Sink, class Element> void serialize(Sink &sink, const std::array<Element, Length> &a) const { BOOST_FOREACH (const Element &e, a) { szn::serialize(sink, e, ElementFormat()); } } template <class Source, class Element> void deserialize(Source &source, std::array<Element, Length> &a) const { for (std::size_t i = 0; i < Length; ++i) { szn::deserialize(source, a[i], ElementFormat()); } } #endif //C style array template <class Sink, class Element> void serialize(Sink &sink, const Element (&a)[Length]) const { BOOST_FOREACH (const Element &e, a) { szn::serialize(sink, e, ElementFormat()); } } template <class Source, class Element> void deserialize(Source &source, Element (&a)[Length]) const { for (std::size_t i = 0; i < Length; ++i) { szn::deserialize(source, a[i], ElementFormat()); } } }; } #endif
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE590_Free_Memory_Not_on_Heap__delete_array_struct_alloca_33.cpp Label Definition File: CWE590_Free_Memory_Not_on_Heap__delete_array.label.xml Template File: sources-sink-33.tmpl.cpp */ /* * @description * CWE: 590 Free Memory Not on Heap * BadSource: alloca Data buffer is allocated on the stack with alloca() * GoodSource: Allocate memory on the heap * Sinks: * BadSink : Print then free data * Flow Variant: 33 Data flow: use of a C++ reference to data within the same function * * */ #include "std_testcase.h" #include <wchar.h> namespace CWE590_Free_Memory_Not_on_Heap__delete_array_struct_alloca_33 { #ifndef OMITBAD void bad() { twoIntsStruct * data; twoIntsStruct * &dataRef = data; data = NULL; /* Initialize data */ { /* FLAW: data is allocated on the stack and deallocated in the BadSink */ twoIntsStruct * dataBuffer = (twoIntsStruct *)ALLOCA(100*sizeof(twoIntsStruct)); { size_t i; for (i = 0; i < 100; i++) { dataBuffer[i].intOne = 1; dataBuffer[i].intTwo = 1; } } data = dataBuffer; } { twoIntsStruct * data = dataRef; printStructLine(&data[0]); /* POTENTIAL FLAW: Possibly deallocating memory allocated on the stack */ delete [] data; } } #endif /* OMITBAD */ #ifndef OMITGOOD /* goodG2B() uses the GoodSource with the BadSink */ static void goodG2B() { twoIntsStruct * data; twoIntsStruct * &dataRef = data; data = NULL; /* Initialize data */ { /* FIX: data is allocated on the heap and deallocated in the BadSink */ twoIntsStruct * dataBuffer = new twoIntsStruct[100]; { size_t i; for (i = 0; i < 100; i++) { dataBuffer[i].intOne = 1; dataBuffer[i].intTwo = 1; } } data = dataBuffer; } { twoIntsStruct * data = dataRef; printStructLine(&data[0]); /* POTENTIAL FLAW: Possibly deallocating memory allocated on the stack */ delete [] data; } } void good() { goodG2B(); } #endif /* OMITGOOD */ } /* close namespace */ /* Below is the main(). It is only used when building this testcase on its own for testing or for building a binary to use in testing binary analysis tools. It is not used when compiling all the testcases as one application, which is how source code analysis tools are tested. */ #ifdef INCLUDEMAIN using namespace CWE590_Free_Memory_Not_on_Heap__delete_array_struct_alloca_33; /* so that we can use good and bad easily */ int main(int argc, char * argv[]) { /* seed randomness */ srand( (unsigned)time(NULL) ); #ifndef OMITGOOD printLine("Calling good()..."); good(); printLine("Finished good()"); #endif /* OMITGOOD */ #ifndef OMITBAD printLine("Calling bad()..."); bad(); printLine("Finished bad()"); #endif /* OMITBAD */ return 0; } #endif
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/* * Licensed to Green Energy Corp (www.greenenergycorp.com) under one or * more contributor license agreements. See the NOTICE file distributed * with this work for additional information regarding copyright ownership. * Green Energy Corp licenses this file to you under the Apache License, * Version 2.0 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * This project was forked on 01/01/2013 by Automatak, LLC and modifications * may have been made to this file. Automatak, LLC licenses these modifications * to you under the terms of the License. */ #ifndef OPENDNP3_EVENTWRITER_H #define OPENDNP3_EVENTWRITER_H #include <openpal/util/Uncopyable.h> #include <openpal/container/LinkedList.h> #include "opendnp3/app/HeaderWriter.h" #include "opendnp3/outstation/SOERecord.h" #include "opendnp3/outstation/IEventRecorder.h" namespace opendnp3 { class EventWriter : openpal::StaticOnly { public: static bool Write(HeaderWriter& writer, IEventRecorder& recorder, openpal::LinkedListIterator<SOERecord> iterator); private: class Result { public: Result(bool isFragmentFull_, openpal::LinkedListIterator<SOERecord> location_) : isFragmentFull(isFragmentFull_), location(location_) {} bool isFragmentFull; openpal::LinkedListIterator<SOERecord> location; private: Result() = delete; }; static Result LoadHeader(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderBinary(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderDoubleBinary(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderCounter(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderFrozenCounter(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderAnalog(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderBinaryOutputStatus(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderAnalogOutputStatus(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); static Result LoadHeaderSecurityStat(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation); inline static bool IsWritable(const SOERecord& record) { return record.selected && !record.written; } template <class Spec> static Result WriteTypeWithSerializer(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation, opendnp3::DNP3Serializer<typename Spec::meas_t> serializer, typename Spec::event_variation_t variation) { auto iter = openpal::LinkedListIterator<SOERecord>::From(pLocation); auto header = writer.IterateOverCountWithPrefix<openpal::UInt16, typename Spec::meas_t>(QualifierCode::UINT16_CNT_UINT16_INDEX, serializer); openpal::ListNode<SOERecord>* pCurrent = nullptr; while (recorder.HasMoreUnwrittenEvents() && (pCurrent = iter.Next())) { auto& record = pCurrent->value; if (IsWritable(record)) { if ((record.type == Spec::EventTypeEnum) && (record.GetValue<Spec>().selectedVariation == variation)) { auto evt = record.ReadEvent<Spec>(); if (header.Write(evt.value, evt.index)) { record.written = true; recorder.RecordWritten(record.clazz, record.type); } else { auto location = openpal::LinkedListIterator<SOERecord>::From(pCurrent); return Result(true, location); } } else { // drop out and return from current location break; } } } auto location = openpal::LinkedListIterator<SOERecord>::From(pCurrent); return Result(false, location); } template <class Spec, class CTOType> static Result WriteCTOTypeWithSerializer(HeaderWriter& writer, IEventRecorder& recorder, openpal::ListNode<SOERecord>* pLocation, opendnp3::DNP3Serializer<typename Spec::meas_t> serializer, typename Spec::event_variation_t variation) { auto iter = openpal::LinkedListIterator<SOERecord>::From(pLocation); CTOType cto; cto.time = pLocation->value.GetTime(); auto header = writer.IterateOverCountWithPrefixAndCTO<openpal::UInt16, typename Spec::meas_t, CTOType>(QualifierCode::UINT16_CNT_UINT16_INDEX, serializer, cto); openpal::ListNode<SOERecord>* pCurrent = nullptr; while (recorder.HasMoreUnwrittenEvents() && (pCurrent = iter.Next())) { auto& record = pCurrent->value; if (IsWritable(record)) { if ((record.type == Spec::EventTypeEnum) && (record.GetValue<Spec>().selectedVariation == variation)) { if (record.GetTime() < cto.time) { // drop out and return from current location break; } else { auto diff = record.GetTime() - cto.time; if (diff > openpal::UInt16::Max) { // drop out and return from current location break; } else { auto evt = record.ReadEvent<Spec>(); evt.value.time = DNPTime(diff); if (header.Write(evt.value, evt.index)) { record.written = true; recorder.RecordWritten(record.clazz, record.type); } else { auto location = openpal::LinkedListIterator<SOERecord>::From(pCurrent); return Result(true, location); } } } } else { // drop out and return from current location break; } } } auto location = openpal::LinkedListIterator<SOERecord>::From(pCurrent); return Result(false, location); } }; } #endif
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thiagoralves@gmail.com
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#pragma once // Name: Astroneer-SDK, Version: 1.0.0 #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- // Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass ExoticResources.ExoticResources_C // 0x0000 (0x0040 - 0x0040) class UExoticResources_C : public UItemList { public: static UClass* StaticClass() { static auto ptr = UObject::FindClass("BlueprintGeneratedClass ExoticResources.ExoticResources_C"); return ptr; } }; } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "zp2kshield@gmail.com" ]
zp2kshield@gmail.com
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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: org.apache.http.conn.HttpHostConnectException ================================================================================*/ #ifndef J2CPP_INCLUDE_IMPLEMENTATION #ifndef J2CPP_ORG_APACHE_HTTP_CONN_HTTPHOSTCONNECTEXCEPTION_HPP_DECL #define J2CPP_ORG_APACHE_HTTP_CONN_HTTPHOSTCONNECTEXCEPTION_HPP_DECL namespace j2cpp { namespace java { namespace net { class ConnectException; } } } namespace j2cpp { namespace org { namespace apache { namespace http { class HttpHost; } } } } #include <java/net/ConnectException.hpp> #include <org/apache/http/HttpHost.hpp> namespace j2cpp { namespace org { namespace apache { namespace http { namespace conn { class HttpHostConnectException; class HttpHostConnectException : public object<HttpHostConnectException> { public: J2CPP_DECLARE_CLASS J2CPP_DECLARE_METHOD(0) J2CPP_DECLARE_METHOD(1) explicit HttpHostConnectException(jobject jobj) : object<HttpHostConnectException>(jobj) { } operator local_ref<java::net::ConnectException>() const; HttpHostConnectException(local_ref< org::apache::http::HttpHost > const&, local_ref< java::net::ConnectException > const&); local_ref< org::apache::http::HttpHost > getHost(); }; //class HttpHostConnectException } //namespace conn } //namespace http } //namespace apache } //namespace org } //namespace j2cpp #endif //J2CPP_ORG_APACHE_HTTP_CONN_HTTPHOSTCONNECTEXCEPTION_HPP_DECL #else //J2CPP_INCLUDE_IMPLEMENTATION #ifndef J2CPP_ORG_APACHE_HTTP_CONN_HTTPHOSTCONNECTEXCEPTION_HPP_IMPL #define J2CPP_ORG_APACHE_HTTP_CONN_HTTPHOSTCONNECTEXCEPTION_HPP_IMPL namespace j2cpp { org::apache::http::conn::HttpHostConnectException::operator local_ref<java::net::ConnectException>() const { return local_ref<java::net::ConnectException>(get_jobject()); } org::apache::http::conn::HttpHostConnectException::HttpHostConnectException(local_ref< org::apache::http::HttpHost > const &a0, local_ref< java::net::ConnectException > const &a1) : object<org::apache::http::conn::HttpHostConnectException>( call_new_object< org::apache::http::conn::HttpHostConnectException::J2CPP_CLASS_NAME, org::apache::http::conn::HttpHostConnectException::J2CPP_METHOD_NAME(0), org::apache::http::conn::HttpHostConnectException::J2CPP_METHOD_SIGNATURE(0) >(a0, a1) ) { } local_ref< org::apache::http::HttpHost > org::apache::http::conn::HttpHostConnectException::getHost() { return call_method< org::apache::http::conn::HttpHostConnectException::J2CPP_CLASS_NAME, org::apache::http::conn::HttpHostConnectException::J2CPP_METHOD_NAME(1), org::apache::http::conn::HttpHostConnectException::J2CPP_METHOD_SIGNATURE(1), local_ref< org::apache::http::HttpHost > >(get_jobject()); } J2CPP_DEFINE_CLASS(org::apache::http::conn::HttpHostConnectException,"org/apache/http/conn/HttpHostConnectException") J2CPP_DEFINE_METHOD(org::apache::http::conn::HttpHostConnectException,0,"<init>","(Lorg/apache/http/HttpHost;Ljava/net/ConnectException;)V") J2CPP_DEFINE_METHOD(org::apache::http::conn::HttpHostConnectException,1,"getHost","()Lorg/apache/http/HttpHost;") } //namespace j2cpp #endif //J2CPP_ORG_APACHE_HTTP_CONN_HTTPHOSTCONNECTEXCEPTION_HPP_IMPL #endif //J2CPP_INCLUDE_IMPLEMENTATION
[ "le.hoang.q@gmail.com@2e56ffda-155b-7872-b1f3-609f5c043f28" ]
le.hoang.q@gmail.com@2e56ffda-155b-7872-b1f3-609f5c043f28
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/src/knobs.cpp
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carloop/knob_controller
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/* Transmit the value of some knobs connected to the Carloop as CAN messages */ #include "application.h" #include "carloop.h" SYSTEM_THREAD(ENABLED); void setupKnobs(); void readKnobs(); void readKnob(unsigned i); void normalizeKnob(unsigned i); void printKnobs(); void transmitCAN(); Carloop<CarloopRevision2> carloop; /* Connect potentiometer of each knob to powerPin, groundPin and the * appropriate knobPin. * Run the program and adjust knobValueLow and knobValueHigh to get 100% * when the knob is at each end stop. If values are reversed (100% for * low stop), reserve powerPin and groundPin. */ const unsigned knobCount = 3; const int powerPin = A2; const int groundPin = A3; const int knobPin[knobCount] = { A4, A5, A6 }; uint16_t knobValueRaw[knobCount] = { 0 }; // 3.3V = 4096 uint16_t knobValueLow[knobCount] = { 30, 30, 30 }; uint16_t knobValueHigh[knobCount] = { 4060, 4060, 4060 }; uint16_t knobPercent[knobCount] = { 0 }; // 100% = 32768 const uint16_t knob100Percent = 32768; /* every * Helper than runs a function at a regular millisecond interval */ template <typename Fn> void every(unsigned long intervalMillis, Fn fn) { static unsigned long last = 0; if (millis() - last > intervalMillis) { last = millis(); fn(); } } void setup() { Serial.begin(9600); setupKnobs(); carloop.begin(); } void setupKnobs() { pinMode(powerPin, OUTPUT); digitalWrite(powerPin, HIGH); pinMode(groundPin, OUTPUT); digitalWrite(groundPin, LOW); for (unsigned i = 0; i < knobCount; i++) { pinMode(knobPin[i], INPUT); } } void loop() { readKnobs(); printKnobs(); transmitCAN(); } void readKnobs() { for (unsigned i = 0; i < knobCount; i++) { readKnob(i); normalizeKnob(i); } } void readKnob(unsigned i) { knobValueRaw[i] = analogRead(knobPin[i]); } /* normalizeKnob * Scale the raw ADC count between the low and high value, normalize * to a percentage value and limit between 0% and 100%. */ void normalizeKnob(unsigned i) { uint16_t range = knobValueHigh[i] - knobValueLow[i]; int32_t percent = (int32_t)(knobValueRaw[i] - knobValueLow[i]) * knob100Percent / range; knobPercent[i] = (percent < 0) ? 0 : (percent > knob100Percent) ? knob100Percent : percent; } void printKnobs() { every(200, [] { for (unsigned i = 0; i < knobCount; i++) { Serial.printf("%d: %4d adc, %3.1f%% ", i, knobValueRaw[i], knobPercent[i] * 100.0/32768.0); } Serial.println(""); }); } /* transmitCAN * Send CAN messages with the values of the knobs at regular intervals * Put multiple every(interval, ...) statements to send multiple CAN * messages at different intervals */ void transmitCAN() { every(100, [] { CANMessage message; message.id = 0x110; message.len = 3; message.data[0] = knobPercent[0] * 255 / 32768; message.data[1] = knobPercent[1] * 255 / 32768; message.data[2] = knobPercent[2] * 255 / 32768; carloop.can().transmit(message); }); }
[ "jvanier@gmail.com" ]
jvanier@gmail.com
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/platform/external/chromium_org/extensions/browser/notification_types.h
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_NOTIFICATION_TYPES_H_ #define EXTENSIONS_BROWSER_NOTIFICATION_TYPES_H_ #include "content/public/browser/notification_types.h" namespace extensions { enum NotificationType { NOTIFICATION_EXTENSIONS_START = content::NOTIFICATION_CONTENT_END, NOTIFICATION_CRX_INSTALLER_DONE = NOTIFICATION_EXTENSIONS_START, NOTIFICATION_EXTENSIONS_READY_DEPRECATED, NOTIFICATION_EXTENSION_LOADED_DEPRECATED, NOTIFICATION_EXTENSION_LOAD_ERROR, NOTIFICATION_EXTENSION_ENABLED, NOTIFICATION_EXTENSION_UPDATE_DISABLED, NOTIFICATION_EXTENSION_PERMISSIONS_UPDATED, NOTIFICATION_EXTENSION_WILL_BE_INSTALLED_DEPRECATED, NOTIFICATION_EXTENSION_INSTALL_ERROR, NOTIFICATION_EXTENSION_UNINSTALLED_DEPRECATED, NOTIFICATION_EXTENSION_UNINSTALL_NOT_ALLOWED, NOTIFICATION_EXTENSION_UNLOADED_DEPRECATED, NOTIFICATION_EXTENSION_REMOVED, NOTIFICATION_EXTENSION_HOST_CREATED, NOTIFICATION_EXTENSION_HOST_DESTROYED, NOTIFICATION_EXTENSION_HOST_DID_STOP_LOADING, NOTIFICATION_EXTENSION_HOST_VIEW_SHOULD_CLOSE, NOTIFICATION_EXTENSION_PROCESS_TERMINATED, NOTIFICATION_EXTENSION_BACKGROUND_PAGE_READY, NOTIFICATION_EXTENSION_PAGE_ACTION_COUNT_CHANGED, NOTIFICATION_EXTENSION_BROWSER_ACTION_VISIBILITY_CHANGED, NOTIFICATION_EXTENSION_COMMAND_REMOVED, NOTIFICATION_EXTENSION_COMMAND_ADDED, NOTIFICATION_EXTENSION_COMMAND_BROWSER_ACTION_MAC, NOTIFICATION_EXTENSION_COMMAND_PAGE_ACTION_MAC, NOTIFICATION_EXTENSION_VIEW_REGISTERED, NOTIFICATION_EXTENSION_VIEW_UNREGISTERED, NOTIFICATION_EXTENSION_TEST_PASSED, NOTIFICATION_EXTENSION_TEST_FAILED, NOTIFICATION_EXTENSION_TEST_MESSAGE, NOTIFICATION_EXTENSION_BOOKMARKS_API_INVOKED, NOTIFICATION_EXTENSION_DOWNLOADS_EVENT, NOTIFICATION_EXTENSION_OMNIBOX_SUGGESTIONS_READY, NOTIFICATION_EXTENSION_OMNIBOX_INPUT_ENTERED, NOTIFICATION_EXTENSION_OMNIBOX_DEFAULT_SUGGESTION_CHANGED, NOTIFICATION_EXTENSION_UPDATING_STARTED, NOTIFICATION_EXTENSION_UPDATE_FOUND, NOTIFICATION_USER_SCRIPTS_UPDATED, NOTIFICATION_EXTENSIONS_END }; } #endif
[ "allegrant@mail.ru" ]
allegrant@mail.ru
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/Classes/Level/Rider/BikeAudio.cpp
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/* * Vehicle.cpp * CTM * * Created by Ryan McBride on 2/5/11. * Copyright 2011 __MyCompanyName__. All rights reserved. * */ #include "Box2D.h" #include "SimpleAudioEngine.h" #include "Rider.h" #include "BikeAudio.h" #include "../../FrontEnd/SaveLoad.h" USING_NS_CC; using namespace CocosDenshion; #if (CC_TARGET_PLATFORM != CC_PLATFORM_IOS) #define AUDIO_DIRECTORY "Audio/" #else #define AUDIO_DIRECTORY "" #endif static BikeAudioDesc s_CHIMPSBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"CHIMPSStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"CHIMPSBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPS1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPS2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPS3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"CHIMPSOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"CHIMPSDecelLow.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_YellerBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"OldYellerStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"OldYellerBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYeller1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYeller2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYeller3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"OldYellerOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"OldYellerDecelLow.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_DirtBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"DirtBikeStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"DirtBikeBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBike1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBike2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBike3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"DirtBikeOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"DirtBikeDecelLow.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_IslandBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"IslandStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"IslandBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"Island1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"Island2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"Island3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"IslandOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"IslandDecelLow.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_ScifiBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"SciFiStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"SciFiBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFi1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFi2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFi3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"SciFiOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"SciFiDecelLowq.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_ElectricBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"ElectricStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"ElectricBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"Electric1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"Electric2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"Electric3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"ElectricOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"ElectricDecelLow.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_McAcmeBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"McAcmeStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"McAcmeBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcme1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcme2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcme3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"McAcmeOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"McAcmeDecelLow.3gp",3.10,BikeAudio::IDLE}, }; static BikeAudioDesc s_PizzaBikeAudioStates[BikeAudio::NUM_STATES] = { {AUDIO_DIRECTORY"",1.0,BikeAudio::START}, {AUDIO_DIRECTORY"PizzaScooterStart.3gp",2.1,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterIdle.3gp",4.9,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterAccel.3gp",14.55,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterDecel.3gp",6.0,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterReverse.3gp",10.39,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterRough.3gp",2.85,BikeAudio::ROUGH}, {AUDIO_DIRECTORY"PizzaScooterBounce.3gp",2.8,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooter1Loop.3gp",1.95,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooter2Loop.3gp",4.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooter3Loop.3gp",5.00,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterTurbo1.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterTurbo2.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterTurbo3.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterTurbo4.3gp",4.29,BikeAudio::IDLE}, {AUDIO_DIRECTORY"PizzaScooterOff.3gp",3.10,BikeAudio::PRESTART}, {AUDIO_DIRECTORY"PizzaScooterDecelLow.3gp",3.10,BikeAudio::IDLE}, }; void BikeAudio::Preload() { for(int i = 1; i < BikeAudio::NUM_STATES; i++) { SimpleAudioEngine::sharedEngine()->preloadEffect(m_AudioDesc[i].filename); } } BikeAudio::BikeAudio() { m_State = 0; m_currentSound = 0; m_nextSound = 0; m_InterpTime = 0.0f; m_InterpTimeMax = 0.2f; m_bIsPaused = false; m_bEnd = false; m_LastButtonDown = 0.0f; m_Attenuation = 0.5f; const char *ext = SaveLoad::GetBikeExt(); if(strcmp(ext,"_Default")==0) { m_Attenuation = 0.4f; m_AudioDesc = s_YellerBikeAudioStates; } if(strcmp(ext,"_DirtBike")==0) m_AudioDesc = s_DirtBikeAudioStates; if(strcmp(ext,"_McAcme")==0) m_AudioDesc = s_McAcmeBikeAudioStates; if(strcmp(ext,"_Island")==0) m_AudioDesc = s_IslandBikeAudioStates; if(strcmp(ext,"_SciFi")==0) m_AudioDesc = s_ScifiBikeAudioStates; if(strcmp(ext,"_Electric")==0) m_AudioDesc = s_ElectricBikeAudioStates; if(strcmp(ext,"_Pizza")==0) m_AudioDesc = s_PizzaBikeAudioStates; if(strcmp(ext,"_Police")==0) m_AudioDesc = s_CHIMPSBikeAudioStates; Preload(); } BikeAudio::~BikeAudio() { SimpleAudioEngine::sharedEngine()->stopEffect(m_currentSound); SimpleAudioEngine::sharedEngine()->stopEffect(m_nextSound); } void BikeAudio::PushState(AudioStates state) { if(m_InterpTime>0.0f) { if(m_State != OFF && state==OFF) m_bEnd = true; return; } if(m_State == OFF)return; if(m_State == state) { if(state == ACCEL) { m_LastButtonDown = 0.0f; return; } if(state == DECEL)return; if(state == REVERSE) { m_LastButtonDown = 0.0f; return; } if(state == BOUNCE)return; } if(state==TURBO1) { if(m_State==TURBO1) state=TURBO2; if(m_State==TURBO2) state=TURBO3; if(m_State==TURBO3) state=TURBO4; if(m_State==TURBO4) state=TURBO4; } if(m_State>=TURBO1 && m_State<=TURBO4) { if(state == ACCEL || state == REVERSE) { if(m_TimeInState < 3.0f) return; } } if(m_currentSound == 0) { m_currentSound = SimpleAudioEngine::sharedEngine()->playEffect(m_AudioDesc[state].filename); SimpleAudioEngine::sharedEngine()->setEffectVolume(m_currentSound, 1.0f-m_Attenuation); m_State = state; return; } else { m_InterpTime = m_InterpTimeMax; if(state == DECEL && m_TimeInState < 5.0f) { m_nextSound = SimpleAudioEngine::sharedEngine()->playEffect(m_AudioDesc[DECEL_LOW].filename); } else { if(state==IDLE) { m_nextSound = SimpleAudioEngine::sharedEngine()->playEffect(m_AudioDesc[state].filename,true); } else { m_nextSound = SimpleAudioEngine::sharedEngine()->playEffect(m_AudioDesc[state].filename); } } m_TimeInState = 0.0f; SimpleAudioEngine::sharedEngine()->setEffectVolume(m_nextSound, 0.0f); m_State = state; } } void BikeAudio::Pause(bool pause) { if(m_bIsPaused != pause) { if(pause) { SimpleAudioEngine::sharedEngine()->pauseEffect(m_currentSound); if(m_nextSound) SimpleAudioEngine::sharedEngine()->pauseEffect(m_nextSound); } else { SimpleAudioEngine::sharedEngine()->resumeEffect(m_currentSound); if(m_nextSound) SimpleAudioEngine::sharedEngine()->resumeEffect(m_nextSound); } m_bIsPaused = pause; } } void BikeAudio::Update(float dt) { if(m_InterpTime>0.0f) { m_InterpTime -= dt; if(m_InterpTime>0.0f) { float percent = m_InterpTime/m_InterpTimeMax; SimpleAudioEngine::sharedEngine()->setEffectVolume(m_currentSound, percent*m_Attenuation); SimpleAudioEngine::sharedEngine()->setEffectVolume(m_nextSound, (1.0f-percent)*m_Attenuation); } else { SimpleAudioEngine::sharedEngine()->stopEffect(m_currentSound); m_currentSound = m_nextSound; m_nextSound = 0; } return; } if(Rider::g_isCrashed && m_State != OFF) { SimpleAudioEngine::sharedEngine()->stopEffect(m_currentSound); m_currentSound = 0; if(m_nextSound != 0) { SimpleAudioEngine::sharedEngine()->stopEffect(m_nextSound); } m_State = OFF; } m_TimeInState += dt; switch(m_State) { case OFF: m_bEnd = false; break; case IDLE: break; case PRESTART: PushState(START); break; case ACCEL: if(m_bEnd) PushState(OFF); if(m_TimeInState >= 0.2f && (m_TimeInState-dt)<0.2f) DoExhaust(); if(m_TimeInState > (m_AudioDesc[m_State].length-m_InterpTimeMax)) PushState((AudioStates)m_AudioDesc[m_State].nextState); else { m_LastButtonDown+=dt; if(m_LastButtonDown>0.5f) PushState(DECEL); } break; case REVERSE: m_LastButtonDown+=dt; if(m_bEnd) PushState(OFF); if(m_TimeInState > (m_AudioDesc[m_State].length-m_InterpTimeMax)) PushState((AudioStates)m_AudioDesc[m_State].nextState); else { m_LastButtonDown+=dt; if(m_LastButtonDown>0.5f) PushState(DECEL); } break; default: if(m_bEnd) PushState(OFF); if(m_TimeInState > (m_AudioDesc[m_State].length-m_InterpTimeMax)) PushState((AudioStates)m_AudioDesc[m_State].nextState); break; } } void BikeAudio::DoExhaust() { const char *ext = SaveLoad::GetBikeExt(); if(!(strcmp(ext,"_SciFi")==0 || strcmp(ext,"_Electric")==0)) { if(Rider::g_MainBody->GetLinearVelocity().x > 10) return; /*[[CCSpriteFrameCache sharedSpriteFrameCache] addSpriteFramesWithFile:@"ctm_VFX.plist"textureFile:@"ctm_VFX.pvr.ccz"]; NSString *name = [NSString stringWithFormat:@"ctm%@_Exhaust.png",ext]; CCSprite *exhaust1 = [CCSprite spriteWithSpriteFrameName:name]; CCSprite *exhaust2 = [CCSprite spriteWithSpriteFrameName:name]; CGPoint vel = ccp(Rider::g_MainBody->GetLinearVelocity().x*PTM_RATIO,0.0); exhaust1.position = ccp(Rider::g_MainBody->GetWorldCenter().x*PTM_RATIO-30.0f,Rider::g_MainBody->GetWorldCenter().y*PTM_RATIO); exhaust2.position = ccp(exhaust1.position.x-30,exhaust1.position.y); exhaust1.scale = 0.01f; CCSequence *sequence = [CCSequence actions: [CCDelayTime actionWithDuration:0.05f], [CCScaleTo actionWithDuration:0.25f scale:1.5f], [CCCallFuncND actionWithTarget:exhaust1 selector:@selector(removeFromParentAndCleanup:) data:(void*)YES], [CCCallFuncND actionWithTarget:exhaust1 selector:@selector(removeFromParentAndCleanup:) data:(void*)YES], nil]; [exhaust1 runAction:sequence]; sequence = [CCSequence actions: [CCDelayTime actionWithDuration:0.15f], [CCFadeOut actionWithDuration:0.15f], nil]; [exhaust1 runAction:sequence]; exhaust2.scale = 0.01f; sequence = [CCSequence actions: [CCScaleTo actionWithDuration:0.25f scale:1.5f], [CCCallFuncND actionWithTarget:exhaust2 selector:@selector(removeFromParentAndCleanup:) data:(void*)YES], [CCCallFuncND actionWithTarget:exhaust2 selector:@selector(removeFromParentAndCleanup:) data:(void*)YES], nil]; [exhaust2 runAction:sequence]; sequence = [CCSequence actions: [CCDelayTime actionWithDuration:0.10f], [CCFadeOut actionWithDuration:0.15f], nil]; [exhaust2 runAction:sequence]; CCNode* layer = ((TextureObject*)Rider::g_MainBody->GetUserData())->GetSprite().parent.parent; [layer addChild:exhaust1]; [layer addChild:exhaust2]; [exhaust1 runAction:[CCMoveBy actionWithDuration:1.0 position:vel]]; [exhaust2 runAction:[CCMoveBy actionWithDuration:1.0 position:vel]];*/ } }
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#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <vector> #include <algorithm> using namespace std; vector<long long> histogram; long long max_rectangle(int start, int end) { if (start == end) return histogram[start]; long long ret = 0; int mid = (start + end) / 2; ret = max(ret, max_rectangle(start, mid)); ret = max(ret, max_rectangle(mid + 1, end)); int left = mid; int right = mid + 1; long long height = min(histogram[left], histogram[right]); long long area = height * (right - left + 1); ret = max(ret, area); for (; !(left == start && right == end) ;) { if (left > start && right < end) { histogram[left - 1] > histogram[right + 1] ? left-- : right++; height = min(height, histogram[left]); height = min(height, histogram[right]); } else if (left > start) { left--; height = min(height, histogram[left]); } else { right++; height = min(height, histogram[right]); } area = height * (right - left + 1); ret = max(ret, area); } return ret; } void data_in() { freopen("input.txt", "r", stdin); while (true) { int N; scanf("%d ", &N); if (N == 0) break; histogram = vector<long long>(N); for (int i = 0; i < N; i++) { scanf("%lli ", &histogram[i]); } long long result = max_rectangle(0, N - 1); printf("%lli\n", result); histogram.erase(histogram.begin(), histogram.end()); } } int main() { data_in(); }
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#include <iostream> #include <algorithm> #include <cstring> #include <cstdio> #include <sstream> #include <numeric> #include <iterator> #include <queue> #include <set> #include <map> #include <vector> #define mp make_pair #define pb push_back #define sqr(x) ((x)*(x)) #define foreach(it,c) for(typeof((c).begin()) it = (c).begin(); it != (c).end(); ++it) using namespace std; typedef vector<int> VI; typedef vector<VI> VVI; typedef vector<string> VS; typedef pair<int,int> PII; template<typename T> int size(const T &a) { return a.size(); } void process(void) { } int main(void) { int T; scanf("%d", &T); for(int i=1;i<=T;i++) { process(); // cerr << i << endl; } }
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// Copyright (c) 2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef CLARITY_HTTPSERVER_H #define CLARITY_HTTPSERVER_H #include <string> #include <stdint.h> #include <boost/thread.hpp> #include <boost/scoped_ptr.hpp> #include <boost/function.hpp> static const int DEFAULT_HTTP_THREADS=4; static const int DEFAULT_HTTP_WORKQUEUE=16; static const int DEFAULT_HTTP_SERVER_TIMEOUT=30; struct evhttp_request; struct event_base; class CService; class HTTPRequest; /** Initialize HTTP server. * Call this before RegisterHTTPHandler or EventBase(). */ bool InitHTTPServer(); /** Start HTTP server. * This is separate from InitHTTPServer to give users race-condition-free time * to register their handlers between InitHTTPServer and StartHTTPServer. */ bool StartHTTPServer(); /** Interrupt HTTP server threads */ void InterruptHTTPServer(); /** Stop HTTP server */ void StopHTTPServer(); /** Handler for requests to a certain HTTP path */ typedef boost::function<void(HTTPRequest* req, const std::string &)> HTTPRequestHandler; /** Register handler for prefix. * If multiple handlers match a prefix, the first-registered one will * be invoked. */ void RegisterHTTPHandler(const std::string &prefix, bool exactMatch, const HTTPRequestHandler &handler); /** Unregister handler for prefix */ void UnregisterHTTPHandler(const std::string &prefix, bool exactMatch); /** Return evhttp event base. This can be used by submodules to * queue timers or custom events. */ struct event_base* EventBase(); /** In-flight HTTP request. * Thin C++ wrapper around evhttp_request. */ class HTTPRequest { private: struct evhttp_request* req; bool replySent; public: HTTPRequest(struct evhttp_request* req); ~HTTPRequest(); enum RequestMethod { UNKNOWN, GET, POST, HEAD, PUT }; /** Get requested URI. */ std::string GetURI(); /** Get CService (address:ip) for the origin of the http request. */ CService GetPeer(); /** Get request method. */ RequestMethod GetRequestMethod(); /** * Get the request header specified by hdr, or an empty string. * Return an pair (isPresent,string). */ std::pair<bool, std::string> GetHeader(const std::string& hdr); /** * Read request body. * * @note As this consumes the underlying buffer, call this only once. * Repeated calls will return an empty string. */ std::string ReadBody(); /** * Write output header. * * @note call this before calling WriteErrorReply or Reply. */ void WriteHeader(const std::string& hdr, const std::string& value); /** * Write HTTP reply. * nStatus is the HTTP status code to send. * strReply is the body of the reply. Keep it empty to send a standard message. * * @note Can be called only once. As this will give the request back to the * main thread, do not call any other HTTPRequest methods after calling this. */ void WriteReply(int nStatus, const std::string& strReply = ""); }; /** Event handler closure. */ class HTTPClosure { public: virtual void operator()() = 0; virtual ~HTTPClosure() {} }; /** Event class. This can be used either as an cross-thread trigger or as a timer. */ class HTTPEvent { public: /** Create a new event. * deleteWhenTriggered deletes this event object after the event is triggered (and the handler called) * handler is the handler to call when the event is triggered. */ HTTPEvent(struct event_base* base, bool deleteWhenTriggered, const boost::function<void(void)>& handler); ~HTTPEvent(); /** Trigger the event. If tv is 0, trigger it immediately. Otherwise trigger it after * the given time has elapsed. */ void trigger(struct timeval* tv); bool deleteWhenTriggered; boost::function<void(void)> handler; private: struct event* ev; }; #endif // CLARITY_HTTPSERVER_H
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/* * Copyright (C) 2008 Apple Inc. All Rights Reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ #ifndef WorkerNavigator_h #define WorkerNavigator_h #include "bindings/core/v8/ScriptWrappable.h" #include "core/frame/NavigatorCPU.h" #include "core/frame/NavigatorID.h" #include "core/frame/NavigatorOnLine.h" #include "platform/Supplementable.h" #include "platform/heap/Handle.h" #include "wtf/text/WTFString.h" namespace blink { class WorkerNavigator final : public GarbageCollectedFinalized<WorkerNavigator>, public ScriptWrappable, public NavigatorCPU, public NavigatorID, public NavigatorOnLine, public Supplementable<WorkerNavigator> { DEFINE_WRAPPERTYPEINFO(); USING_GARBAGE_COLLECTED_MIXIN(WorkerNavigator); public: static WorkerNavigator* create(const String& userAgent) { return new WorkerNavigator(userAgent); } virtual ~WorkerNavigator(); String userAgent() const override; DECLARE_TRACE(); private: explicit WorkerNavigator(const String&); String m_userAgent; }; } // namespace blink #endif // WorkerNavigator_h
[ "bino.zh@gmail.com" ]
bino.zh@gmail.com
10621699a732c58b5b45d45cf34d9a55f00143d8
dbe63a279c38a526333078c1115a72cfb2361ad5
/BOJ/탐색/이분 탐색(Binary Search)/8983_사냥꾼.cpp
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#include <iostream> #include <algorithm> using namespace std; long long m, n, l, arr[100001], res; int main(void) { scanf("%lld %lld %lld", &m, &n, &l); for (int i = 0; i < m; i++) { long long x; scanf("%lld", &x); arr[i] = x; } sort(arr, arr + m); for (int i = 0; i < n; i++) { long long x, y; scanf("%lld %lld", &x, &y); if (y > l) continue; long long min_x = x - (l - y); long long max_x = x + (l - y); long long left = 0; long long right = m - 1; while (left <= right) { long long mid = (right + left) / 2; if (min_x <= arr[mid] && arr[mid] <= max_x) { res++; break; } else if (arr[mid] < min_x) left = mid + 1; else right = mid - 1; } } printf("%lld", res); }
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refs/heads/master
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#include "utils.h" #include "configuration.h" #include "log.h" using namespace std; using namespace boost; using namespace apache::thrift; using namespace apache::thrift::protocol; using namespace apache::thrift::transport; #define CLIENT_VERSION "1.0" #define DEBUG 1 #define CACHE_SIZE 102400 Json::Reader reader; Json::Value root; Json::Value configuration; struct cacheConfig conf; map<string,operateClient> servicePool; void usage(){ fprintf(stderr,"Usage: CacheClient\n"); fprintf(stderr,"-v -version show the verion\n"); fprintf(stderr,"-h -help show the usage\n"); fprintf(stderr,"-get [rowkey] get the data\n"); fprintf(stderr,"-del [rowkey] delete the data from cache\n"); fprintf(stderr,"-putjson [rowkey] [key] [value] insert the data to cache\n"); fprintf(stderr,"-put [rowkey] [value] insert the data to cache and db\n"); fprintf(stderr,"-dump dump the data to file\n"); fprintf(stderr,"-status get the status of cluster\n"); } //create the thrift client by host ip operateClient CreateService(const string& host) { Log(CACHE_LOG_DEBUG,"[%d] Create thrift client of %s",(int)pthread_self(),host.c_str()); shared_ptr<TTransport> socket(new TSocket(host, conf.thriftPort)); //shared_ptr<TTransport> transport(new TFramedTransport(socket)); //shared_ptr<TProtocol> protocol(new TBinaryProtocol(transport)); //shared_ptr<TProtocol> protocol(new TCompactProtocol(transport)); //shared_ptr<TTransport> socket(new TSocket(host, conf.thriftPort)); //shared_ptr<TTransport> transport(new TBufferedTransport(socket)); //shared_ptr<TProtocol> protocol(new TBinaryProtocol(transport)); shared_ptr<TTransport> transport(new TBufferedTransport(socket)); shared_ptr<TProtocol> protocol(new TBinaryProtocol(transport)); operateClient client(protocol); try { transport->open(); return client; } catch (TException &tx) { tx.what(); transport->close(); return client; } } class CacheService{ private: shared_ptr<TTransport> transport; string host; int port; public: CacheService(){} CacheService(string _host,int _port){ host = _host; port = _port; shared_ptr<TTransport> _socket(new TSocket(host, port)); shared_ptr<TTransport> _transport(new TFramedTransport(_socket)); shared_ptr<TProtocol> _protocol(new TBinaryProtocol(_transport)); try { transport = _transport; _transport->open(); } catch (TException &tx) { tx.what(); _transport->close(); } } void close(){ transport->close(); } }; struct thread_data{ long group; vector<pair<string,string> > *group_data; char first_service[32]; char second_service[32]; }; struct thread_res{ double use_time; long load_record; long group; char first_service[32]; char second_service[32]; }; int main(int argc,char *argv[]){ //load the config file loadConfig("./service.ini",conf); if(argc == 2){ if(strcmp(argv[1],"-v") == 0 || strcmp(argv[1],"-version") == 0){ printf("CacheClient Vserion: %s",CLIENT_VERSION); }else if(strcmp(argv[1],"-h") == 0 || strcmp(argv[1],"-help") ==0 ){ usage(); }else if(strcmp(argv[1],"-dump") == 0){ long start_usecs = get_time_usecs(); operateClient client = CreateService("127.0.0.1"); client.dump(); long end_usecs = get_time_usecs(); double secs = (double)(end_usecs - start_usecs) / (double)1000; cout << " use time:" << secs << endl; }else if(strcmp(argv[1],"-status") == 0){ vector<string>::iterator serverIter = conf.serverGroup.begin(); for(;serverIter != conf.serverGroup.end();++serverIter){ try{ string status; operateClient client = CreateService(*serverIter); client.status(status); cout << status << endl; }catch(TException &tx){ cout << "server has down" << endl; } } printf("total cache server %d",conf.serverGroup.size()); }else if(strcmp(argv[1],"-shutdown") == 0){ vector<string>::iterator serverIter = conf.serverGroup.begin(); for(;serverIter != conf.serverGroup.end();++serverIter){ operateClient client = CreateService(*serverIter); try{ client.shutdown(); }catch(TException &tx){ Log(CACHE_LOG_WARNING,"%s server has been shutdown!",serverIter->c_str()); } } printf("all servers have been shutdown"); }else{ usage(); } }else if(argc == 3){ if(strcmp(argv[1],"-get") == 0 ){ //get the data from db long start_usecs = get_time_usecs(); char* uid = argv[2]; unsigned int hash = genHashFunction((const unsigned char *)uid, strlen(uid)); int groupNum = conf.serverGroup.size(); string group = conf.serverGroup[hash%groupNum]; long timestamp = get_time_usecs(); string jsonStr; if(timestamp % 2 == 0){ operateClient client = CreateService(group); client.get(jsonStr,string(uid)); cout << "get record from:" << group << '\n'; }else{ operateClient client = CreateService(group); client.get(jsonStr,string(uid)); cout << "get record from:" << group << '\n'; } cout << jsonStr << endl; long end_usecs = get_time_usecs(); double secs = (double)(end_usecs - start_usecs) / (double)1000; cout << " use time:" << secs << endl; }else if(strcmp(argv[1],"-del") == 0){ //delete the data by row key char* uid = argv[2]; unsigned int hash = genHashFunction((const unsigned char *)uid, strlen(uid)); int groupNum = conf.serverGroup.size(); string group = conf.serverGroup[hash%groupNum]; operateClient client = CreateService(group); client.delkey(string(uid)); }else if(strcmp(argv[1],"-shutdown") == 0){ //shutdown the spcify server try{ string host = string(argv[2]); operateClient client = CreateService(host); client.shutdown(); }catch(TException &tx){ Log(CACHE_LOG_WARNING,"%s server has been shutdown!",argv[2]); } printf("server %s has been shutdown",argv[2]); }else{ usage(); } }else if(argc == 4){ if(strcmp(argv[1], "-put") == 0){ char* key = argv[2]; string value = string(argv[3]); unsigned int hash = genHashFunction((const unsigned char *)key, strlen(key)); int groupNum = conf.serverGroup.size(); string group = conf.serverGroup[hash%groupNum]; operateClient client = CreateService(group); client.put(string(key),value); }else{ usage(); } }else{ usage(); } return 0; }
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// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the Apache 2.0 License. #pragma once #include "endpoint_registry.h" #include "http/http_consts.h" #include "http/ws_consts.h" #include "json_handler.h" #include "metrics.h" #include "node/code_id.h" namespace ccf { /* * Extends the basic EndpointRegistry with methods which should be present * on all frontends */ class CommonEndpointRegistry : public EndpointRegistry { private: metrics::Metrics metrics; protected: kv::Store* tables = nullptr; public: CommonEndpointRegistry( const std::string& method_prefix_, kv::Store& store, const std::string& certs_table_name = "", const std::string& digests_table_name = "") : EndpointRegistry( method_prefix_, store, certs_table_name, digests_table_name), tables(&store) {} void init_handlers(kv::Store& t) override { EndpointRegistry::init_handlers(t); auto get_commit = [this](auto&, nlohmann::json&&) { if (consensus != nullptr) { auto [view, seqno] = consensus->get_committed_txid(); return make_success(GetCommit::Out{view, seqno}); } return make_error( HTTP_STATUS_INTERNAL_SERVER_ERROR, ccf::errors::InternalError, "Failed to get commit info from Consensus."); }; make_command_endpoint( "commit", HTTP_GET, json_command_adapter(get_commit), no_auth_required) .set_execute_locally(true) .set_auto_schema<void, GetCommit::Out>() .install(); auto get_tx_status = [this](auto&, nlohmann::json&& params) { const auto in = params.get<GetTxStatus::In>(); if (consensus != nullptr) { const auto tx_view = consensus->get_view(in.seqno); const auto committed_seqno = consensus->get_committed_seqno(); const auto committed_view = consensus->get_view(committed_seqno); GetTxStatus::Out out; out.status = ccf::get_tx_status( in.view, in.seqno, tx_view, committed_view, committed_seqno); return make_success(out); } return make_error( HTTP_STATUS_INTERNAL_SERVER_ERROR, ccf::errors::InternalError, "Consensus is not yet configured."); }; make_command_endpoint( "tx", HTTP_GET, json_command_adapter(get_tx_status), no_auth_required) .set_auto_schema<GetTxStatus>() .install(); make_command_endpoint( "local_tx", HTTP_GET, json_command_adapter(get_tx_status), no_auth_required) .set_auto_schema<GetTxStatus>() .set_execute_locally(true) .install(); auto get_metrics = [this](auto&, nlohmann::json&&) { auto result = metrics.get_metrics(); return make_success(result); }; make_command_endpoint( "metrics", HTTP_GET, json_command_adapter(get_metrics), no_auth_required) .set_auto_schema<void, GetMetrics::Out>() .set_execute_locally(true) .install(); auto user_id = [this](auto& args, nlohmann::json&& params) { GetUserId::Out out; if (!params.is_null()) { const GetUserId::In in = params; auto certs_view = args.tx.template get_read_only_view<CertDERs>(certs_table_name); std::vector<uint8_t> pem(in.cert.begin(), in.cert.end()); std::vector<uint8_t> der = tls::make_verifier(pem)->der_cert_data(); auto caller_id_opt = certs_view->get(der); if (!caller_id_opt.has_value()) { return make_error( HTTP_STATUS_BAD_REQUEST, ccf::errors::UnknownCertificate, "Certificate not recognised."); } out.caller_id = caller_id_opt.value(); } else if ( auto user_cert_ident = args.template try_get_caller<ccf::UserCertAuthnIdentity>()) { out.caller_id = user_cert_ident->user_id; } else if ( auto member_cert_ident = args.template try_get_caller<ccf::MemberCertAuthnIdentity>()) { out.caller_id = member_cert_ident->member_id; } else if ( auto user_sig_ident = args.template try_get_caller<ccf::UserSignatureAuthnIdentity>()) { out.caller_id = user_cert_ident->user_id; } else if ( auto member_sig_ident = args.template try_get_caller<ccf::MemberSignatureAuthnIdentity>()) { out.caller_id = member_cert_ident->member_id; } return make_success(out); }; make_read_only_endpoint( "user_id", HTTP_GET, json_read_only_adapter(user_id), {user_cert_auth_policy, user_signature_auth_policy, member_cert_auth_policy, member_signature_auth_policy}) .set_auto_schema<GetUserId::In, GetUserId::Out>() .install(); auto get_primary_info = [this](auto& args, nlohmann::json&&) { if (consensus != nullptr) { NodeId primary_id = consensus->primary(); auto current_view = consensus->get_view(); auto nodes_view = args.tx.template get_read_only_view<Nodes>(Tables::NODES); auto info = nodes_view->get(primary_id); if (info) { GetPrimaryInfo::Out out; out.primary_id = primary_id; out.primary_host = info->pubhost; out.primary_port = info->pubport; out.current_view = current_view; return make_success(out); } } return make_error( HTTP_STATUS_INTERNAL_SERVER_ERROR, ccf::errors::InternalError, "Primary unknown."); }; make_read_only_endpoint( "primary_info", HTTP_GET, json_read_only_adapter(get_primary_info), no_auth_required) .set_auto_schema<void, GetPrimaryInfo::Out>() .install(); auto get_network_info = [this](auto& args, nlohmann::json&&) { GetNetworkInfo::Out out; if (consensus != nullptr) { out.primary_id = consensus->primary(); } auto nodes_view = args.tx.template get_read_only_view<Nodes>(Tables::NODES); nodes_view->foreach([&out](const NodeId& nid, const NodeInfo& ni) { if (ni.status == ccf::NodeStatus::TRUSTED) { out.nodes.push_back({nid, ni.pubhost, ni.pubport}); } return true; }); return make_success(out); }; make_read_only_endpoint( "network_info", HTTP_GET, json_read_only_adapter(get_network_info), no_auth_required) .set_auto_schema<void, GetNetworkInfo::Out>() .install(); auto get_code = [](auto& args, nlohmann::json&&) { GetCode::Out out; auto code_view = args.tx.template get_read_only_view<CodeIDs>(Tables::NODE_CODE_IDS); code_view->foreach( [&out](const ccf::CodeDigest& cd, const ccf::CodeStatus& cs) { auto digest = fmt::format("{:02x}", fmt::join(cd, "")); out.versions.push_back({digest, cs}); return true; }); return make_success(out); }; make_read_only_endpoint( "code", HTTP_GET, json_read_only_adapter(get_code), no_auth_required) .set_auto_schema<void, GetCode::Out>() .install(); auto get_nodes_by_rpc_address = [](auto& args, nlohmann::json&& params) { const auto in = params.get<GetNodesByRPCAddress::In>(); GetNodesByRPCAddress::Out out; auto nodes_view = args.tx.template get_read_only_view<Nodes>(Tables::NODES); nodes_view->foreach([&in, &out](const NodeId& nid, const NodeInfo& ni) { if (ni.pubhost == in.host && ni.pubport == in.port) { if (ni.status != ccf::NodeStatus::RETIRED || in.retired) { out.nodes.push_back({nid, ni.status}); } } return true; }); return make_success(out); }; make_read_only_endpoint( "node/ids", HTTP_GET, json_read_only_adapter(get_nodes_by_rpc_address), no_auth_required) .set_auto_schema<GetNodesByRPCAddress::In, GetNodesByRPCAddress::Out>() .install(); auto openapi = [this](kv::Tx& tx, nlohmann::json&&) { auto document = ds::openapi::create_document( openapi_info.title, openapi_info.description, openapi_info.document_version); build_api(document, tx); return make_success(document); }; make_endpoint("api", HTTP_GET, json_adapter(openapi), no_auth_required) .set_auto_schema<void, GetAPI::Out>() .install(); auto endpoint_metrics_fn = [this](kv::Tx& tx, nlohmann::json&&) { EndpointMetrics::Out out; endpoint_metrics(tx, out); return make_success(out); }; make_endpoint( "endpoint_metrics", HTTP_GET, json_adapter(endpoint_metrics_fn), no_auth_required) .set_auto_schema<void, EndpointMetrics::Out>() .install(); auto get_receipt = [this](auto&, nlohmann::json&& params) { const auto in = params.get<GetReceipt::In>(); if (history != nullptr) { try { auto p = history->get_receipt(in.commit); const GetReceipt::Out out{p}; return make_success(out); } catch (const std::exception& e) { return make_error( HTTP_STATUS_INTERNAL_SERVER_ERROR, ccf::errors::InternalError, fmt::format( "Unable to produce receipt for commit {} : {}.", in.commit, e.what())); } } return make_error( HTTP_STATUS_INTERNAL_SERVER_ERROR, ccf::errors::InternalError, "Unable to produce receipt."); }; make_command_endpoint( "receipt", HTTP_GET, json_command_adapter(get_receipt), no_auth_required) .set_auto_schema<GetReceipt>() .install(); auto verify_receipt = [this](auto&, nlohmann::json&& params) { const auto in = params.get<VerifyReceipt::In>(); if (history != nullptr) { try { bool v = history->verify_receipt(in.receipt); const VerifyReceipt::Out out{v}; return make_success(out); } catch (const std::exception& e) { return make_error( HTTP_STATUS_BAD_REQUEST, ccf::errors::InvalidInput, fmt::format("Unable to verify receipt: {}", e.what())); } } return make_error( HTTP_STATUS_INTERNAL_SERVER_ERROR, ccf::errors::InternalError, "Unable to verify receipt."); }; make_command_endpoint( "receipt/verify", HTTP_POST, json_command_adapter(verify_receipt), no_auth_required) .set_auto_schema<VerifyReceipt>() .install(); } void tick( std::chrono::milliseconds elapsed, kv::Consensus::Statistics stats) override { metrics.track_tx_rates(elapsed, stats); EndpointRegistry::tick(elapsed, stats); } }; }
[ "noreply@github.com" ]
lineCode.noreply@github.com
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b72e95e52b64b918fdfd780dbb248db6a72df839
/SDK/PUBG_P_VehicleDrive_Dirt_BP_functions.cpp
a0b7d98c6b5470152e4a96ceedca49ee7d39776c
[]
no_license
Vukkk/PUBG-SDK
93b2f42ddb47f75a9ad721a05e9a5c1ec1e728ba
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// PLAYERUNKNOWN BattleGrounds (2.4.22) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace Classes { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function P_VehicleDrive_Dirt_BP.P_VehicleDrive_Dirt_BP_C.UserConstructionScript // (FUNC_Event, FUNC_Public, FUNC_BlueprintCallable, FUNC_BlueprintEvent) void AP_VehicleDrive_Dirt_BP_C::UserConstructionScript() { static auto fn = UObject::FindObject<UFunction>("Function P_VehicleDrive_Dirt_BP.P_VehicleDrive_Dirt_BP_C.UserConstructionScript"); AP_VehicleDrive_Dirt_BP_C_UserConstructionScript_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function P_VehicleDrive_Dirt_BP.P_VehicleDrive_Dirt_BP_C.OnParameterUpdated // (FUNC_Event, FUNC_Protected, FUNC_BlueprintEvent) void AP_VehicleDrive_Dirt_BP_C::OnParameterUpdated() { static auto fn = UObject::FindObject<UFunction>("Function P_VehicleDrive_Dirt_BP.P_VehicleDrive_Dirt_BP_C.OnParameterUpdated"); AP_VehicleDrive_Dirt_BP_C_OnParameterUpdated_Params params; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } // Function P_VehicleDrive_Dirt_BP.P_VehicleDrive_Dirt_BP_C.ExecuteUbergraph_P_VehicleDrive_Dirt_BP // (FUNC_HasDefaults) // Parameters: // int EntryPoint (CPF_Parm, CPF_ZeroConstructor, CPF_IsPlainOldData) void AP_VehicleDrive_Dirt_BP_C::ExecuteUbergraph_P_VehicleDrive_Dirt_BP(int EntryPoint) { static auto fn = UObject::FindObject<UFunction>("Function P_VehicleDrive_Dirt_BP.P_VehicleDrive_Dirt_BP_C.ExecuteUbergraph_P_VehicleDrive_Dirt_BP"); AP_VehicleDrive_Dirt_BP_C_ExecuteUbergraph_P_VehicleDrive_Dirt_BP_Params params; params.EntryPoint = EntryPoint; auto flags = fn->FunctionFlags; UObject::ProcessEvent(fn, &params); fn->FunctionFlags = flags; } } #ifdef _MSC_VER #pragma pack(pop) #endif
[ "pubgsdk@gmail.com" ]
pubgsdk@gmail.com
faf49f5d62b5f40833e1bb2371d29017213e6c1c
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[]
no_license
crysth/thesis
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2021-01-11T11:51:21.726039
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/*-------------------------------------------------------------------- funzioni.hpp Definizione di alcune funzioni che vengono utilizzate all'interno del programma. - quicksort permette di ordinare un vettore di size_t accoppiato a un altro vettore, mantenendo la relazione di coppia invariata. - runtime restituisce il tempo di running del programma in secondi, con precisione del microsecondo - show_time e' una macro che stampa a video l'intervallo di tempo speso da ogni sezione del programma --------------------------------------------------------------------*/ /*==================================================================*/ #ifndef _FUNZIONI_HPP_ #define _FUNZIONI_HPP_ #include <iostream> #include <vector> #include <sys/time.h> using namespace std; #define _max(a,b) ((a)>(b)?(a):(b)) /*-------------------------------------------------------------------- funzione quicksort --------------------------------------------------------------------*/ void quicksort(size_t N, size_t v1[], size_t v2[]); /*-------------------------------------------------------------------- funzione runtime --------------------------------------------------------------------*/ double runtime(); /*-------------------------------------------------------------------- macro show_time --------------------------------------------------------------------*/ #define show_time(t, Dt) t = runtime() - t; cerr<<"-> time "<<t<<" s\n\n"; Dt+=t /*-------------------------------------------------------------------- massimo di un vector --------------------------------------------------------------------*/ size_t maxvettore(vector<size_t>); #endif
[ "mariacristina.romano@hotmail.it" ]
mariacristina.romano@hotmail.it
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/hw40.cpp
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tks2807/practice1
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#include <iostream> #include <cmath> using namespace std; int main() { double x; cin>>x; if (-10<x && x<10){ cout<<x+5; } else { cout<<x-10; } return 0; }
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// Copyright (c) 2017-2018 The Cruro Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_RPC_BLOCKCHAIN_H #define BITCOIN_RPC_BLOCKCHAIN_H #include <amount.h> #include <sync.h> #include <stdint.h> #include <vector> extern RecursiveMutex cs_main; class CBlock; class CBlockIndex; class CTxMemPool; class UniValue; static constexpr int NUM_GETBLOCKSTATS_PERCENTILES = 5; /** * Get the difficulty of the net wrt to the given block index. * * @return A floating point number that is a multiple of the main net minimum * difficulty (4295032833 hashes). */ double GetDifficulty(const CBlockIndex* blockindex); /** Callback for when block tip changed. */ void RPCNotifyBlockChange(bool ibd, const CBlockIndex *); /** Block description to JSON */ UniValue blockToJSON(const CBlock& block, const CBlockIndex* tip, const CBlockIndex* blockindex, bool txDetails = false) LOCKS_EXCLUDED(cs_main); /** Mempool information to JSON */ UniValue MempoolInfoToJSON(const CTxMemPool& pool); /** Mempool to JSON */ UniValue MempoolToJSON(const CTxMemPool& pool, bool verbose = false); /** Block header to JSON */ UniValue blockheaderToJSON(const CBlockIndex* tip, const CBlockIndex* blockindex) LOCKS_EXCLUDED(cs_main); /** Used by getblockstats to get feerates at different percentiles by weight */ void CalculatePercentilesByWeight(CAmount result[NUM_GETBLOCKSTATS_PERCENTILES], std::vector<std::pair<CAmount, int64_t>>& scores, int64_t total_weight); #endif
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#include <iostream> using namespace std; #include "ttt.h" int main() { Clear_board(board,SIZE); game = 'X'; step=0; while (Over(board)==' '&&step<9) { Command(board,game,SIZE); Change_game(game); ++step; cout << "Step-" << step << endl; } Show_board(board); if (Over(board)==' '){cout << "Over." << endl;} else {cout << Over(board) << " Winner!" << endl;} return 0; }
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#pragma once #include "civetweb/include/civetweb.h" #include <Net/Clients/HTTP/HTTP.h> #include <Net/Clients/HTTP/HTTPException.h> #include <Common/Util/StringUtil.h> #include <Core/Exceptions/DeserializationException.h> #include <Core/Util/JsonUtil.h> #include <json/json.h> #include <string> #include <optional> class HTTPUtil { public: // Strips away the base URI and any query strings. // Ex: Given "/v1/blocks/<hash>?compact" and baseURI "/v1/blocks/", this would return <hash>. static std::string GetURIParam(struct mg_connection* conn, const std::string& baseURI) { const struct mg_request_info* req_info = mg_get_request_info(conn); const std::string requestURI(req_info->request_uri); return requestURI.substr(baseURI.size(), requestURI.size() - baseURI.size()); } static std::string GetQueryString(struct mg_connection* conn) { const struct mg_request_info* req_info = mg_get_request_info(conn); if (req_info->query_string == nullptr) { return ""; } return req_info->query_string; } static bool HasQueryParam(struct mg_connection* conn, const std::string& parameterName) { const std::string queryString = HTTPUtil::GetQueryString(conn); if (!queryString.empty()) { std::vector<std::string> tokens = StringUtil::Split(queryString, "&"); for (const std::string& token : tokens) { if (token == parameterName || StringUtil::StartsWith(token, parameterName + "=")) { return true; } } } return false; } static std::optional<std::string> GetQueryParam(struct mg_connection* conn, const std::string& parameterName) { const std::string queryString = HTTPUtil::GetQueryString(conn); if (!queryString.empty()) { std::vector<std::string> tokens = StringUtil::Split(queryString, "&"); for (const std::string& token : tokens) { if (token == parameterName) { return std::make_optional(""); } if (StringUtil::StartsWith(token, parameterName + "=")) { std::vector<std::string> parameterTokens = StringUtil::Split(token, "="); if (parameterTokens.size() != 2) { throw HTTPException(); } return std::make_optional(parameterTokens[1]); } } } return std::nullopt; } static std::optional<std::string> GetHeaderValue(mg_connection* conn, const std::string& headerName) { const char* pHeaderValue = mg_get_header(conn, headerName.c_str()); if (pHeaderValue != nullptr) { return std::make_optional(std::string(pHeaderValue)); } return std::nullopt; } static HTTP::EHTTPMethod GetHTTPMethod(struct mg_connection* conn) { const struct mg_request_info* req_info = mg_get_request_info(conn); if (req_info->request_method == std::string("GET")) { return HTTP::EHTTPMethod::GET; } else if (req_info->request_method == std::string("POST")) { return HTTP::EHTTPMethod::POST; } throw HTTPException(); } static std::optional<Json::Value> GetRequestBody(mg_connection* conn) { const struct mg_request_info* req_info = mg_get_request_info(conn); const long long contentLength = req_info->content_length; if (contentLength <= 0) { return std::nullopt; } std::string requestBody; requestBody.resize(contentLength); const int bytesRead = mg_read(conn, requestBody.data(), contentLength); if (bytesRead != contentLength) { throw HTTPException(); } Json::Value json; if (!JsonUtil::Parse(requestBody, json)) { throw DESERIALIZATION_EXCEPTION(); } return std::make_optional(json); } static int BuildSuccessResponseJSON(struct mg_connection* conn, const Json::Value& json) { Json::StreamWriterBuilder builder; builder["indentation"] = ""; // Removes whitespaces const std::string output = Json::writeString(builder, json); return HTTPUtil::BuildSuccessResponse(conn, output); } static int BuildSuccessResponse(struct mg_connection* conn, const std::string& response) { unsigned long len = (unsigned long)response.size(); if (response.empty()) { mg_printf(conn, "HTTP/1.1 200 OK\r\n" "Content-Length: 0\r\n" "Connection: close\r\n\r\n"); } else { mg_printf(conn, "HTTP/1.1 200 OK\r\n" "Content-Length: %lu\r\n" "Content-Type: application/json\r\n" "Connection: close\r\n\r\n", len); } mg_write(conn, response.c_str(), len); return 200; } static int BuildBadRequestResponse(struct mg_connection* conn, const std::string& response) { unsigned long len = (unsigned long)response.size(); mg_printf(conn, "HTTP/1.1 400 Bad Request\r\n" "Content-Length: %lu\r\n" "Content-Type: text/plain\r\n" "Connection: close\r\n\r\n", len); mg_write(conn, response.c_str(), len); return 400; } static int BuildConflictResponse(struct mg_connection* conn, const std::string& response) { unsigned long len = (unsigned long)response.size(); mg_printf(conn, "HTTP/1.1 409 Conflict\r\n" "Content-Length: %lu\r\n" "Content-Type: text/plain\r\n" "Connection: close\r\n\r\n", len); mg_write(conn, response.c_str(), len); return 409; } static int BuildUnauthorizedResponse(struct mg_connection* conn, const std::string& response) { unsigned long len = (unsigned long)response.size(); mg_printf(conn, "HTTP/1.1 401 Unauthorized\r\n" "Content-Length: %lu\r\n" "Content-Type: text/plain\r\n" "Connection: close\r\n\r\n", len); mg_write(conn, response.c_str(), len); return 401; } static int BuildNotFoundResponse(struct mg_connection* conn, const std::string& response) { unsigned long len = (unsigned long)response.size(); mg_printf(conn, "HTTP/1.1 404 Not Found\r\n" "Content-Length: %lu\r\n" "Content-Type: text/plain\r\n" "Connection: close\r\n\r\n", len); mg_write(conn, response.c_str(), len); return 400; } static int BuildInternalErrorResponse(struct mg_connection* conn, const std::string& response) { unsigned long len = (unsigned long)response.size(); mg_printf(conn, "HTTP/1.1 500 Internal Server Error\r\n" "Content-Length: %lu\r\n" "Content-Type: text/plain\r\n" "Connection: close\r\n\r\n", len); mg_write(conn, response.c_str(), len); return 500; } };
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/* Title: Assignment 4: A Class for Galaxies Author: Patrick Odagiu This simple program does blah. */ #include <iostream> #include <vector> #include <string> #include <cstring> #include <tuple> #include <algorithm> #include "Galaxy.h" #include "Checks.h" #include "Menu.h" using namespace std; void galaxy::printGalaxy(){ // Prints out the data associated with a galaxy object. cout.precision(3); cout<<"Hubble type: "<<hubbleType<<endl; cout<<"Redshift: "<<redShift<<endl; cout<<"Total mass: "<<totalMass<<endl; cout<<"Stellar mass fraction: "<<stellarMassFrac<<endl; cout<<"Number of satellites: "<<satellites.size()<<endl; } tuple<string, double, double, double> getUserInput(){ // Reads in the user input and returns a tuple. string hubbleType; double redShift, totalMass, stellarMassFrac; cin>>hubbleType; if(!hubbleType.compare("stop")) return make_tuple("stop", 0, 0, 0); cin>>redShift>>totalMass>>stellarMassFrac; return make_tuple(hubbleType, redShift, totalMass, stellarMassFrac); } void storeGalaxy(vector<galaxy> &galaxyList, auto uIn){ try{galaxyList.push_back( galaxy(get<0>(uIn), get<1>(uIn), get<2>(uIn), get<3>(uIn))); cout<<"Galaxy stored!\n";} catch(const exception& e){ cout<<e.what(); cin.clear(); cin.ignore(numeric_limits<streamsize>::max(), '\n');} } void populateGalaxies(vector<galaxy> &galaxyList){ while(true){ auto userInput = getUserInput(); if (!get<0>(userInput).compare("stop")) {cout<<endl; break;} storeGalaxy(galaxyList, userInput); } } void storeSatellite(vector<galaxy>::iterator &chosenGalaxy, auto uIn){ try{chosenGalaxy->addSatellite( galaxy(get<0>(uIn), get<1>(uIn), get<2>(uIn), get<3>(uIn))); cout<<"Satellite stored!\n";} catch(const exception& e){ cout<<e.what(); cin.clear(); cin.ignore(numeric_limits<streamsize>::max(), '\n');} } void populateSatellites(vector<galaxy> &galaxyList){ auto chosenGalaxy{selectGalaxy(galaxyList)}; while(true){ auto userInput = getUserInput(); if (!get<0>(userInput).compare("stop")) break; storeSatellite(chosenGalaxy, userInput); } } bool checkAnotherChoice(){ cout<<"Would you like to add satellites to any other galaxy?(y/n)\n"; char choice; cin>>choice; if(choice == 'y') return true; return false; } int main() { vector<galaxy> galaxyList; greetingsInstructions(); populateGalaxies(galaxyList); displayGalaxies(galaxyList); cout<<"Choose galaxy and give its satellites and say stop for stopping!\n"; do{populateSatellites(galaxyList);} while(checkAnotherChoice()); while(mainMenu(galaxyList)); return 0; }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; const int siz = 1e5 + 10; const ll modu = 1e9 + 7; int main() { int n; scanf("%d", &n); ll arr[n]; for(int i = 0; i < n; i++) scanf("%lld", &arr[i]); int s, f; scanf("%d%d", &s, &f); ll pre[n], post[n]; ll sum1 = 0, sum2 = 0; for(int i = 0; i < n; i++) { sum1 += arr[i]; pre[i] = sum1; } for(int i = n - 1; i >= 0; i--) { sum2 += arr[i]; post[i] = sum2; } ll ans = -1, maxi = -1; for(int i = 0; i < n; i++) { int curr = i + 1; ll temp = 0; int ind = n - curr + 1; int ind1 = (ind + (s - 1)) % n; int ind2 = (ind + (f - 2)) % n; if(ind1 <= ind2) { temp += pre[ind2]; if(ind1) temp -= pre[ind1 - 1]; } else { temp += pre[ind2]; temp += post[ind1]; } if(temp > maxi) maxi = temp, ans = curr; } cout << ans << endl; return 0; }
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#include<cstdio> #include<iostream> #include<queue> #include<stack> #include<cmath> #include<cstring> #include<string> #include<map> #include<sstream> #include<algorithm> #define pb(x) push_back(x) #define fir first #define sec second #define mem(a,x) memset(a,x,sizeof(a)) typedef long long ll; using namespace std; const int inf=0x3f3f3f3f; const ll INF= 0x3f3f3f3f3f3f3f3f; /* #ifndef ONLINE_JUDGE freopen("data.in","r",stdin); freopen("data.out","w",stdout); #endif */ int main(){ ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL); int n,m; while(cin>>n>>m) { ll ans=0; for(int i=1;i<=m;i++) { ll x,d; cin>>x>>d; if(d>=0) { ans+=n*x+d*(n-1)*n/2; } else{ if(n%2){ int t=(n+1)/2; ans+=n*x+2*d*t*(t-1)/2; } else{ int t=n/2; ans+=n*x+2*d*t*(t-1)/2+(n-t)*d; } } } double daan=(double)ans/(1.0*n); printf("%.7lf\n",daan); //cout<<daan<<endl; } } /* 5 3 -1 -3 -4 -6 -3 -10 */
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#pragma once #include <GRNode> #include <GRBuilder> #include <QObject> #include <memory> class GraphModel; class GraphBuilder : public QObject { Q_OBJECT using GRNode = GeomRel::GRNode; using GRBuilder = GeomRel::GRBuilder; public: GraphBuilder(GraphModel *model, QObject *parent = nullptr); virtual ~GraphBuilder() {}; void build(int order, double tolerance, std::function<void(void)> progressCallback = [](){}); void clearAll(); void clearNodes(); void clearEdges(); int getNodeCount(); void addNodes(std::vector<std::unique_ptr<GRNode> > nodes); signals: void buildCompleted(); private: GraphModel *model; GRBuilder builder; };
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/*---------------------------------------------------------------- * @Author: Su * @Description: * @Creath Date: ----------------------------------------------------------------*/ #include <iostream> #include <vector> #include <cassert> using namespace std; class Solution { private: const char END = '\0'; bool mathCode( char* str, char* pattern ) { if( *str == END && *pattern == END ) return true; //匹配全部完成 if( *str != END && *pattern == END )//目标串还未匹配完,模已经匹配完 return false; //对于串匹配完,而模还未匹配完这种情况是有效的,比如 a ab* //第二位是* if( *( pattern + 1 ) == '*' ) { //这里*str != END要求不越界 if( *str != END && ( *pattern == '.' || *str == *pattern ) ) return //匹配,一一匹配 mathCode( str + 1, pattern + 2 ) || //不匹配,又因为*可以匹配0个字符 mathCode( str, pattern + 2 ) || //匹配,又因为*可以匹配多个字符 mathCode( str + 1, pattern ); //不匹配,串不动,模后移动,因为*可以匹配0个字符 else return mathCode( str, pattern + 2 ); } //第二位不是* //这里*str != END要求不越界 else if( *str != END && ( *pattern == '.' || *str == *pattern ) ) return mathCode( str + 1, pattern + 1 ); //第二位不是*,同时第一位也不是. else return false; } public: bool match(char* str, char* pattern) { if( str == nullptr && pattern == nullptr ) return false; else return mathCode( str, pattern ); } }; int main(int argc, char *argv[]) { return 0; }
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#include<iostream> #include<cstring> #include<vector> #include<queue> #include<climits> #include<algorithm> #define MAX 100005 #define ll long long using namespace std; int diameter[MAX]; bool visited[MAX]; int node; // farthest node from source int max_height; // max height void resetBFS() { memset(visited, false, sizeof(visited)); memset(diameter, 0, sizeof(diameter)); } int bfs(int s, vector<vector<int> > &adj) { resetBFS(); queue<int> q; q.push(s); visited[s] = true; while(!q.empty()) { int u = q.front(); q.pop(); int n = adj[u].size(); for(int i=0; i<n; i++) { int v = adj[u][i]; if(!visited[v]) { visited[v] = true; diameter[v] = diameter[u] + 1; q.push(v); } } } // returning node(index) with max diameter return max_element(diameter, diameter + adj.size()) - diameter; } int diameterBFS(vector<vector<int> > &adj) { // farthest node from 1 int node1 = bfs(1, adj); // farthest node from that node int node2 = bfs(node1, adj); return diameter[node2]; } void resetDFS() { max_height = INT_MIN; memset(visited, false, sizeof(visited)); } void dfs(int s, vector<vector<int> > &adj, int height) { visited[s] = true; height++; int n = (int)adj[s].size(); for(int i=0; i<n; i++) { int v = adj[s][i]; if(!visited[v]) { if(height >= max_height) { max_height = height; // save the node value whenever max_height updated node = v; } dfs(v, adj, height); } } } int diameterDFS(vector<vector<int> > &adj) { // farthest node from 1 resetDFS(); dfs(1, adj, 0); // farthest node from that node resetDFS(); dfs(node, adj, 0); return max_height; } int main() { int n; cin >> n; int a, b; vector<vector<int> > adj(n+5); // graph/tree input for(int i=0; i<n-1; i++) { cin >> a >> b; adj[a].push_back(b); adj[b].push_back(a); } // diameter using bfs cout << diameterBFS(adj) << " "; // diameter using dfs cout << diameterDFS(adj); return 0; }
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#ifndef APPLICATION_HPP #define APPLICATION_HPP #include "Common.hpp" #include "GazaApplication.hpp" #include "GazaFrameSheet.hpp" #include "GazaImageManager.hpp" #include "GazaLogger.hpp" #include "GameState.hpp" #include "CardFrameSheetGenerator.hpp" class Application : public Gaza::Application { public: Application(); ~Application(); Gaza::ImageManager * getImageManager(); private: Gaza::ImageManager imageManager; Gaza::FrameSheetCollection * cardFrames; }; #endif
[ "joel.verhagen@gmail.com" ]
joel.verhagen@gmail.com
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#include <core/Utility.h> int safe_main(int argc, char** argv ) { cv::Mat image = core::ReadImage(argc, argv); namedWindow("Display Image", cv::WINDOW_AUTOSIZE); imshow("Display Image", image); cv::waitKey(0); return 0; } int main(int argc, char** argv) { return core::CatchExceptions(safe_main, argc, argv); }
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// Copyright 2019 Romain Boman // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include <QWidget> #include <QColor> #include <iostream> #include <QHBoxLayout> #include <QMainWindow> #include <QImage> #include <QLabel> #include <QString> #include <QAction> #include <QMenuBar> #include <QMenu> #include <QToolBar> #include "config.h" class MainWindow : public QMainWindow { Q_OBJECT; QImage *img1; QImage *img2; QLabel *lbl1; QLabel *lbl2; public: MainWindow(QWidget *parent = 0) : QMainWindow(parent), img1(nullptr), img2(nullptr) { this->setWindowTitle("Filters"); this->initUI(); } void initUI() { QWidget *centralw = new QWidget(); QHBoxLayout *hbox = new QHBoxLayout(centralw); QString srcDir = CMAKE_SOURCE_DIR; std::cout << srcDir.toStdString() << '\n'; QString imgfile = srcDir + "/../snipercat.jpg"; this->img1 = new QImage(imgfile); this->img2 = new QImage(imgfile); this->lbl1 = new QLabel(centralw); this->lbl1->setPixmap(QPixmap::fromImage(*this->img1)); hbox->addWidget(this->lbl1); this->lbl2 = new QLabel(centralw); this->lbl2->setPixmap(QPixmap::fromImage(*this->img2)); hbox->addWidget(this->lbl2); centralw->setLayout(hbox); this->setCentralWidget(centralw); // action(s) QString iconfile = srcDir + "/../../exit.png"; QAction *exitAct = new QAction(QIcon(iconfile), "Exit", this); // exitAct->setShortcut("Ctrl+Q"); exitAct->setStatusTip("Exit application"); connect(exitAct, &QAction::triggered, this, &QMainWindow::close); QAction *resetAct = new QAction("Reset", this); connect(resetAct, &QAction::triggered, this, &MainWindow::reset_image); QAction *filter1Act = new QAction("Filter 1 - grid", this); connect(filter1Act, &QAction::triggered, this, &MainWindow::filter1); QAction *filter2Act = new QAction("Filter 2 - mirror Y", this); connect(filter2Act, &QAction::triggered, this, &MainWindow::filter2); QAction *filter3Act = new QAction("Filter 3 - chg colour", this); connect(filter3Act, &QAction::triggered, this, &MainWindow::filter3); QAction *filter4Act = new QAction("Filter 4 - blur", this); connect(filter4Act, &QAction::triggered, this, &MainWindow::filter4); // menu QMenuBar *menubar = this->menuBar(); QMenu *fileMenu = menubar->addMenu("&File"); fileMenu->addAction(exitAct); QMenu *filterMenu = menubar->addMenu("Filters"); filterMenu->addAction(resetAct); filterMenu->addAction(filter1Act); filterMenu->addAction(filter2Act); filterMenu->addAction(filter3Act); filterMenu->addAction(filter4Act); // status bar this->statusBar(); // toolbar QToolBar *toolbar = this->addToolBar("Exit"); toolbar->addAction(exitAct); this->setGeometry(300, 300, 350, 250); this->setWindowTitle("snipercat"); this->show(); } private: void update_image() { this->lbl2->setPixmap(QPixmap::fromImage(*this->img2)); } public slots: void reset_image() { std::cout << "reset\n"; *this->img2 = this->img1->copy(); this->update_image(); } void filter1() { std::cout << "filter1 - add grid\n"; *this->img2 = this->img1->copy(); for (int i = 0; i < this->img1->width(); i += 2) for (int j = 0; j < this->img1->height(); j += 2) this->img2->setPixelColor(i, j, QColor(255, 0, 0)); this->update_image(); } void filter2() { std::cout << "filter2 - mirror Y\n"; *this->img2 = this->img1->mirrored(); this->update_image(); } void filter3() { std::cout << "filter3 - chg colour\n"; *this->img2 = this->img1->copy(); for (int i = 0; i < this->img1->width(); i += 1) for (int j = 0; j < this->img1->height(); j += 1) { QColor col = this->img1->pixelColor(i, j); // newcol = col.darker() // newcol = col.lighter() // mean = (col.red() + col.green() + col.blue())/3 int mean = col.value(); QColor newcol(mean, mean, mean); this->img2->setPixelColor(i, j, newcol); } this->update_image(); } void filter4() { std::cout << "filter4 - blur\n"; *this->img2 = this->img1->copy(); const int iK = 5; const int jK = 5; double K[iK][jK]; for (int i = 0; i < iK; ++i) for (int j = 0; j < iK; ++j) K[i][j] = 1.0; int ni = (iK - 1) / 2; int nj = (jK - 1) / 2; for (int i = 0; i < this->img1->width(); i += 1) for (int j = 0; j < this->img1->height(); j += 1) { double r = 0.0; double g = 0.0; double b = 0.0; double np = 0.0; for (int k = -ni; k < ni + 1; ++k) for (int l = -nj; l < nj + 1; ++l) if (this->img1->valid(i + k, j + l)) { QColor col = this->img1->pixelColor(i + k, j + l); double w = K[k + ni][l + nj]; r += col.redF() * w; g += col.greenF() * w; b += col.blueF() * w; np += w; } r /= np; g /= np; b /= np; QColor newcol; newcol.setRgbF(r, g, b); this->img2->setPixelColor(i, j, newcol); } this->update_image(); } };
[ "romain.boman@gmail.com" ]
romain.boman@gmail.com
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// // Created by BosnaZmaj on 4/23/2020. // #include <iostream> #include <cstdlib> using namespace std; int main(){ int* x = (int*) malloc(32); x[0] = 23; cout << x[0] << endl; return 0; }
[ "indysubasic@gmail.com" ]
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/*+========================================================================== File: SERVER.H Summary: Internal include file for the FRESERVE.DLL server code sample. Contains class declarations, Resource IDs and string macros for internal use in constructing this DLL as a COM component server. Declares the CServer server control object class. For a comprehensive tutorial code tour of this module's contents and offerings see the accompanying FRESERVE.TXT file. For more specific technical details on the internal workings see the comments dispersed throughout the module's source code. Classes: CServer. Functions: none Origin: 4-5-96: atrent - Editor-inheritance from SERVER.H in the DLLSERVE OLE Tutorial Code Sample. ---------------------------------------------------------------------------- This file is part of the Microsoft OLE Tutorial Code Samples. Copyright (c) Microsoft Corporation, 1996. All rights reserved. This source code is intended only as a supplement to Microsoft Development Tools and/or on-line documentation. See these other materials for detailed information regarding Microsoft code samples. THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. ==========================================================================+*/ #if !defined(SERVER_H) #define SERVER_H // Error-related String Identifiers. #define IDS_ASSERT_FAIL 2200 #ifdef __cplusplus /*C+C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C+++C Class: CServer Summary: Class to encapsulate control of this COM server (eg, handle Lock and Object counting, encapsulate otherwise global data). Methods: none C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C---C-C*/ class CServer : public CThreaded { public: CServer(void); ~CServer(void); // Methods for server lifetime control: object counts and lock counts. void Lock(void); void Unlock(void); void ObjectsUp(void); void ObjectsDown(void); HRESULT CanUnloadNow(void); // A place to store the handle to loaded instance of this DLL module. HINSTANCE m_hDllInst; // A place to store a client's parent window. HINSTANCE m_hWndParent; // Global DLL Server living Object count. LONG m_cObjects; // Global DLL Server Client Lock count. LONG m_cLocks; }; #endif // __cplusplus // Allow other internal FRESERVE modules to get at the globals. extern CServer* g_pServer; #endif // SERVER_H
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// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ===========================================================================*/ #include "UObject/GeneratedCppIncludes.h" #include "SavgaProject/SaveGameData.h" #ifdef _MSC_VER #pragma warning (push) #pragma warning (disable : 4883) #endif PRAGMA_DISABLE_DEPRECATION_WARNINGS void EmptyLinkFunctionForGeneratedCodeSaveGameData() {} // Cross Module References SAVGAPROJECT_API UClass* Z_Construct_UClass_USaveGameData_NoRegister(); SAVGAPROJECT_API UClass* Z_Construct_UClass_USaveGameData(); ENGINE_API UClass* Z_Construct_UClass_USaveGame(); UPackage* Z_Construct_UPackage__Script_SavgaProject(); // End Cross Module References void USaveGameData::StaticRegisterNativesUSaveGameData() { } UClass* Z_Construct_UClass_USaveGameData_NoRegister() { return USaveGameData::StaticClass(); } struct Z_Construct_UClass_USaveGameData_Statics { static UObject* (*const DependentSingletons[])(); #if WITH_METADATA static const UE4CodeGen_Private::FMetaDataPairParam Class_MetaDataParams[]; #endif static const FCppClassTypeInfoStatic StaticCppClassTypeInfo; static const UE4CodeGen_Private::FClassParams ClassParams; }; UObject* (*const Z_Construct_UClass_USaveGameData_Statics::DependentSingletons[])() = { (UObject* (*)())Z_Construct_UClass_USaveGame, (UObject* (*)())Z_Construct_UPackage__Script_SavgaProject, }; #if WITH_METADATA const UE4CodeGen_Private::FMetaDataPairParam Z_Construct_UClass_USaveGameData_Statics::Class_MetaDataParams[] = { { "Comment", "/**\n * \n */" }, { "IncludePath", "SaveGameData.h" }, { "ModuleRelativePath", "SaveGameData.h" }, }; #endif const FCppClassTypeInfoStatic Z_Construct_UClass_USaveGameData_Statics::StaticCppClassTypeInfo = { TCppClassTypeTraits<USaveGameData>::IsAbstract, }; const UE4CodeGen_Private::FClassParams Z_Construct_UClass_USaveGameData_Statics::ClassParams = { &USaveGameData::StaticClass, nullptr, &StaticCppClassTypeInfo, DependentSingletons, nullptr, nullptr, nullptr, UE_ARRAY_COUNT(DependentSingletons), 0, 0, 0, 0x001000A0u, METADATA_PARAMS(Z_Construct_UClass_USaveGameData_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_USaveGameData_Statics::Class_MetaDataParams)) }; UClass* Z_Construct_UClass_USaveGameData() { static UClass* OuterClass = nullptr; if (!OuterClass) { UE4CodeGen_Private::ConstructUClass(OuterClass, Z_Construct_UClass_USaveGameData_Statics::ClassParams); } return OuterClass; } IMPLEMENT_CLASS(USaveGameData, 1359938358); template<> SAVGAPROJECT_API UClass* StaticClass<USaveGameData>() { return USaveGameData::StaticClass(); } static FCompiledInDefer Z_CompiledInDefer_UClass_USaveGameData(Z_Construct_UClass_USaveGameData, &USaveGameData::StaticClass, TEXT("/Script/SavgaProject"), TEXT("USaveGameData"), false, nullptr, nullptr, nullptr); DEFINE_VTABLE_PTR_HELPER_CTOR(USaveGameData); PRAGMA_ENABLE_DEPRECATION_WARNINGS #ifdef _MSC_VER #pragma warning (pop) #endif
[ "sarioglucagatay@gmail.com" ]
sarioglucagatay@gmail.com
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// PLC.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "PLC.h" #include "PLCDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CPLCApp BEGIN_MESSAGE_MAP(CPLCApp, CWinApp) //{{AFX_MSG_MAP(CPLCApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CPLCApp construction CPLCApp::CPLCApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CPLCApp object CPLCApp theApp; ///////////////////////////////////////////////////////////////////////////// // CPLCApp initialization BOOL CPLCApp::InitInstance() { AfxEnableControlContainer(); // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CPLCDlg dlg; m_pMainWnd = &dlg; int nResponse = dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; }
[ "gnh1201@gmail.com" ]
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//反转一个数字 int reverse(int num) { int result = 0; while (num) { int i = num % 10; result = result * 10 + i; num = num / 10; } return result; }
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/* arpcc auto generated cpp file. */ #include "FieldMask.h" #include "com.h" //============================================================= static void initFuncMajorVersion(EnumInfo* e) { e->items_.push_back("Major_0"); e->items_.push_back("MajorNumber"); } EnumInfo enumMajorVersion("MajorVersion", initFuncMajorVersion); //============================================================= static void initFuncMinorVersion(EnumInfo* e) { e->items_.push_back("Minor_0"); e->items_.push_back("Minor_1"); e->items_.push_back("Minor_2"); e->items_.push_back("Minor_3"); e->items_.push_back("Minor_4"); e->items_.push_back("Minor_5"); e->items_.push_back("Minor_6"); e->items_.push_back("MinorNumber"); } EnumInfo enumMinorVersion("MinorVersion", initFuncMinorVersion); //============================================================= static void initFuncPatchVersion(EnumInfo* e) { e->items_.push_back("Patch_0"); e->items_.push_back("Patch_1"); e->items_.push_back("Patch_2"); e->items_.push_back("Patch_3"); e->items_.push_back("Patch_4"); e->items_.push_back("Patch_5"); e->items_.push_back("PatchNumber"); } EnumInfo enumPatchVersion("PatchVersion", initFuncPatchVersion); //============================================================= static void initFuncPetQuality(EnumInfo* e) { e->items_.push_back("PE_None"); e->items_.push_back("PE_White"); e->items_.push_back("PE_Green"); e->items_.push_back("PE_Blue"); e->items_.push_back("PE_Purple"); e->items_.push_back("PE_Golden"); e->items_.push_back("PE_Orange"); e->items_.push_back("PE_Pink"); } EnumInfo enumPetQuality("PetQuality", initFuncPetQuality); //============================================================= static void initFuncErrorNo(EnumInfo* e) { e->items_.push_back("EN_None"); e->items_.push_back("EN_VersionNotMatch"); e->items_.push_back("EN_AccountNameSame"); e->items_.push_back("EN_PlayerNameSame"); e->items_.push_back("EN_FilterWord"); e->items_.push_back("EN_CannotfindPlayer"); e->items_.push_back("EN_AcceptQuestNotFound"); e->items_.push_back("EN_AcceptQuestNoItem"); e->items_.push_back("EN_AcceptSecendDaily"); e->items_.push_back("EN_DailyNoNum"); e->items_.push_back("EN_AcceptSecendProfession"); e->items_.push_back("EN_Battle"); e->items_.push_back("EN_MoneyLess"); e->items_.push_back("EN_DiamondLess"); e->items_.push_back("EN_NoSubSyste"); e->items_.push_back("EN_InTeam"); e->items_.push_back("EN_NoTeamLeader"); e->items_.push_back("EN_TeamPassword"); e->items_.push_back("EN_TeamIsFull"); e->items_.push_back("EN_NoTeam"); e->items_.push_back("EN_TeamIsRunning"); e->items_.push_back("EN_TeamMemberLeaving"); e->items_.push_back("EN_NoBackTeam"); e->items_.push_back("EN_InTeamBlackList"); e->items_.push_back("EN_EmployeeIsFull"); e->items_.push_back("EN_NoUpSkill"); e->items_.push_back("EN_PropisNull"); e->items_.push_back("EN_DoubleExpTimeFull"); e->items_.push_back("EN_DoubleExpTimeNULL"); e->items_.push_back("EN_NoTeamNoTongji"); e->items_.push_back("EN_TongjiTimesMax"); e->items_.push_back("EN_TongjiTeamMemberTimesMax"); e->items_.push_back("EN_NoTeamLeaderNoTongji"); e->items_.push_back("EN_TeamSizeTongjiError"); e->items_.push_back("EN_GetPoisonMushroom"); e->items_.push_back("EN_GetMushroom"); e->items_.push_back("EN_TongjiTeamLevelTooLow"); e->items_.push_back("EN_PlayerIsInTeam"); e->items_.push_back("EN_AcceptQuestBagMax"); e->items_.push_back("EN_SubmitQuestBagMax"); e->items_.push_back("EN_GuildNameSame"); e->items_.push_back("EN_PlayerGoldLess"); e->items_.push_back("EN_PlayerHasGuild"); e->items_.push_back("EN_InRequestErr"); e->items_.push_back("EN_RequestListFull"); e->items_.push_back("EN_joinGuildRequestOk"); e->items_.push_back("EN_JoinOtherGuild"); e->items_.push_back("EN_PremierQuitError"); e->items_.push_back("EN_CommandPositionLess"); e->items_.push_back("EN_PositionUpMax"); e->items_.push_back("EN_MallBuyOk"); e->items_.push_back("EN_MallBuyFailBagFull"); e->items_.push_back("EN_MallBuyFailBabyFull"); e->items_.push_back("EN_MallBuyFailDiamondLess"); e->items_.push_back("EN_MallBuyFailSelled"); e->items_.push_back("EN_OpenBaoXiangBagFull"); e->items_.push_back("EN_NoBaby"); e->items_.push_back("EN_BagFull"); e->items_.push_back("EN_BagSizeMax"); e->items_.push_back("EN_BabyStorageFull"); e->items_.push_back("EN_BabyFullToStorage"); e->items_.push_back("EN_NewItemError"); e->items_.push_back("EN_BabyFull"); e->items_.push_back("EN_RemouldBabyLevel"); e->items_.push_back("EN_SkillSoltFull"); e->items_.push_back("EN_WorldChatPayError"); e->items_.push_back("EN_DontTalk"); e->items_.push_back("EN_BadMushroom"); e->items_.push_back("EN_ItemMushroom"); e->items_.push_back("EN_GetMailItemBagFull"); e->items_.push_back("EN_Materialless"); e->items_.push_back("EN_OpenGatherlose"); e->items_.push_back("EN_OpenGatherRepetition"); e->items_.push_back("EN_GatherLevelLess"); e->items_.push_back("EN_GatherTimesLess"); e->items_.push_back("EN_OpenBaoXiangLevel"); e->items_.push_back("EN_NoBattleBaby"); e->items_.push_back("EN_NoThisPoint"); e->items_.push_back("EN_BabyLevelHigh"); e->items_.push_back("EN_AddMoney1W"); e->items_.push_back("EN_AddDionmand100"); e->items_.push_back("EN_AddMoney2W"); e->items_.push_back("EN_AddDionmand200"); e->items_.push_back("EN_AddMoney3W"); e->items_.push_back("EN_AddDionmand300"); e->items_.push_back("EN_AddMoney4W"); e->items_.push_back("EN_AddDionmand400"); e->items_.push_back("EN_AddMoney5W"); e->items_.push_back("EN_AddDionmand500"); e->items_.push_back("EN_AddMoney6W"); e->items_.push_back("EN_AddDionmand600"); e->items_.push_back("EN_DelBaby1000"); e->items_.push_back("EN_DelBaby30"); e->items_.push_back("EN_DelBaby54"); e->items_.push_back("EN_DelBaby10030"); e->items_.push_back("EN_DelBaby10015"); e->items_.push_back("EN_DelBaby10157"); e->items_.push_back("EN_DelDefaultSkill"); e->items_.push_back("EN_GreenBoxFreeNum"); e->items_.push_back("EM_NotNormalVip"); e->items_.push_back("EN_NotSuperVip"); e->items_.push_back("EN_FirendNotOpen"); e->items_.push_back("EN_BlackCannotFriend"); e->items_.push_back("EN_HasFriend"); e->items_.push_back("EN_HunderdNoNum"); e->items_.push_back("EN_HunderdTier"); e->items_.push_back("EN_HunderdLevel"); e->items_.push_back("EN_SkillExperr"); e->items_.push_back("EN_TimeMushroom"); e->items_.push_back("EN_TimeTongji"); e->items_.push_back("EN_TimeXiji"); e->items_.push_back("EN_Storefull"); e->items_.push_back("EN_HasBattleTime"); e->items_.push_back("EN_HourLess24"); e->items_.push_back("EN_HourLess24_Join"); e->items_.push_back("EN_TeamMemberHourLess24"); e->items_.push_back("EN_GuildBattleJoinSceneMoveValue"); e->items_.push_back("EN_IdgenNull"); e->items_.push_back("EN_Idgenhas"); e->items_.push_back("EN_Gifthas"); e->items_.push_back("EN_UseMakeRepeat"); e->items_.push_back("EN_WishNull"); e->items_.push_back("EN_NoGuild"); e->items_.push_back("EN_GuildMemberMax"); e->items_.push_back("EN_LevelupGuildBuilding"); e->items_.push_back("EN_LevelupGuildBuildingLevelMax"); e->items_.push_back("EN_LevelupGuildBuildingMoneyLess"); e->items_.push_back("EN_LevelupGuildBuildingHallBuildLevelLess"); e->items_.push_back("EN_AddGuildMoneyMax"); e->items_.push_back("EN_PresentGuildOk"); e->items_.push_back("EN_RefreshShopTimeLess"); e->items_.push_back("EN_TeamMemberNoGuild"); e->items_.push_back("EN_MagicCurrencyLess"); e->items_.push_back("EN_DisShopLimitLess"); e->items_.push_back("EN_FamilyPremierCanntDelete"); e->items_.push_back("EN_MyFamilyMonster"); e->items_.push_back("EN_NoBattleTime"); e->items_.push_back("EN_OtherNoBattleTime"); e->items_.push_back("EN_GuildBattleTimeout2"); e->items_.push_back("EN_GuildBattleHasTeam"); e->items_.push_back("EN_AccountIsSeal"); e->items_.push_back("EN_PlayerNoOnline"); e->items_.push_back("EN_ActivityNoTime"); e->items_.push_back("EN_NoTeamExist"); e->items_.push_back("EN_GuildNoMember"); e->items_.push_back("EN_MallSellTimeLess"); e->items_.push_back("EN_GuildMemberLess24"); e->items_.push_back("EN_InviteeLeaveGuildLess24"); e->items_.push_back("EN_PboneNumberSuccess"); e->items_.push_back("EN_PhoneNumberError"); e->items_.push_back("EN_OtherPlayerInBattle"); e->items_.push_back("EN_GuildBattleNotMatch"); e->items_.push_back("EN_GuildBattleIsStart"); e->items_.push_back("EN_GuileBattleIsClose"); e->items_.push_back("EN_GuildBattleTeamNoSameGuild"); e->items_.push_back("EN_BackTeamCommandLeaderInGuildHomeSceneAndYouAreNotSameGuild"); e->items_.push_back("EN_AccecptRandQuestSizeLimitError"); e->items_.push_back("EN_Max"); } EnumInfo enumErrorNo("ErrorNo", initFuncErrorNo); //============================================================= static void initFuncOperateType(EnumInfo* e) { e->items_.push_back("OT_0"); e->items_.push_back("OT_P1"); e->items_.push_back("OT_P2"); e->items_.push_back("OT_B"); } EnumInfo enumOperateType("OperateType", initFuncOperateType); //============================================================= static void initFuncBindType(EnumInfo* e) { e->items_.push_back("BIT_None"); e->items_.push_back("BIT_Bag"); e->items_.push_back("BIT_Use"); e->items_.push_back("BIT_Max"); } EnumInfo enumBindType("BindType", initFuncBindType); //============================================================= static void initFuncReconnectType(EnumInfo* e) { e->items_.push_back("RECT_None"); e->items_.push_back("RECT_LoginOk"); e->items_.push_back("RECT_EnterGameOk"); e->items_.push_back("RECT_JoinTeamOk"); e->items_.push_back("RECT_EnterSceneOk"); e->items_.push_back("RECT_EnterBattleOk"); e->items_.push_back("RECT_Max"); } EnumInfo enumReconnectType("ReconnectType", initFuncReconnectType); //============================================================= static void initFuncSexType(EnumInfo* e) { e->items_.push_back("ST_Unknown"); e->items_.push_back("ST_Male"); e->items_.push_back("ST_Female"); } EnumInfo enumSexType("SexType", initFuncSexType); //============================================================= static void initFuncBattleType(EnumInfo* e) { e->items_.push_back("BT_None"); e->items_.push_back("BT_PVE"); e->items_.push_back("BT_PVR"); e->items_.push_back("BT_PVP"); e->items_.push_back("BT_PVH"); e->items_.push_back("BT_PET"); e->items_.push_back("BT_PK1"); e->items_.push_back("BT_PK2"); e->items_.push_back("BT_Guild"); e->items_.push_back("BT_MAX"); } EnumInfo enumBattleType("BattleType", initFuncBattleType); //============================================================= static void initFuncEntityType(EnumInfo* e) { e->items_.push_back("ET_None"); e->items_.push_back("ET_Player"); e->items_.push_back("ET_Baby"); e->items_.push_back("ET_Monster"); e->items_.push_back("ET_Boss"); e->items_.push_back("ET_Emplyee"); e->items_.push_back("ET_Max"); } EnumInfo enumEntityType("EntityType", initFuncEntityType); //============================================================= static void initFuncMineType(EnumInfo* e) { e->items_.push_back("MT_None"); e->items_.push_back("MT_JinShu"); e->items_.push_back("MT_MuCai"); e->items_.push_back("MT_BuLiao"); e->items_.push_back("MT_Max"); } EnumInfo enumMineType("MineType", initFuncMineType); //============================================================= static void initFuncGroupType(EnumInfo* e) { e->items_.push_back("GT_None"); e->items_.push_back("GT_Up"); e->items_.push_back("GT_Down"); } EnumInfo enumGroupType("GroupType", initFuncGroupType); //============================================================= static void initFuncSkillTargetType(EnumInfo* e) { e->items_.push_back("STT_None"); e->items_.push_back("STT_Self"); e->items_.push_back("STT_Team"); e->items_.push_back("STT_TeamDead"); e->items_.push_back("STT_TeamNoSelf"); e->items_.push_back("STT_All"); e->items_.push_back("STT_AllNoSelf"); e->items_.push_back("STT_Max"); } EnumInfo enumSkillTargetType("SkillTargetType", initFuncSkillTargetType); //============================================================= static void initFuncSkillType(EnumInfo* e) { e->items_.push_back("SKT_None"); e->items_.push_back("SKT_DefaultSecActive"); e->items_.push_back("SKT_DefaultSecPassive"); e->items_.push_back("SKT_DefaultActive"); e->items_.push_back("SKT_DefaultPassive"); e->items_.push_back("SKT_Active"); e->items_.push_back("SKT_Passive"); e->items_.push_back("SKT_Gather"); e->items_.push_back("SKT_Make"); e->items_.push_back("SKT_CannotUse"); e->items_.push_back("SKT_GuildPlayerSkill"); e->items_.push_back("SKT_GuildBabySkill"); e->items_.push_back("SKT_Max"); } EnumInfo enumSkillType("SkillType", initFuncSkillType); //============================================================= static void initFuncPassiveType(EnumInfo* e) { e->items_.push_back("PAT_None"); e->items_.push_back("PAT_Buff"); e->items_.push_back("PAT_Deference"); e->items_.push_back("PAT_Dodge"); e->items_.push_back("PAT_Counter"); e->items_.push_back("PAT_Change"); e->items_.push_back("PAT_Guard"); e->items_.push_back("PAT_Runaway"); e->items_.push_back("PAT_BabyInnout"); e->items_.push_back("PAT_SecKill"); } EnumInfo enumPassiveType("PassiveType", initFuncPassiveType); //============================================================= static void initFuncPlayerStatus(EnumInfo* e) { e->items_.push_back("PS_Idle"); e->items_.push_back("PS_Login"); e->items_.push_back("PS_Game"); e->items_.push_back("PS_Logout"); e->items_.push_back("PS_Illegal"); } EnumInfo enumPlayerStatus("PlayerStatus", initFuncPlayerStatus); //============================================================= static void initFuncOccupationType(EnumInfo* e) { e->items_.push_back("OT_None"); e->items_.push_back("OT_HeavyArmor"); e->items_.push_back("OT_LightArmor"); e->items_.push_back("OT_Spell"); e->items_.push_back("OT_Max"); } EnumInfo enumOccupationType("OccupationType", initFuncOccupationType); //============================================================= static void initFuncPeriodType(EnumInfo* e) { e->items_.push_back("PT_Daily"); e->items_.push_back("PT_Weekly"); e->items_.push_back("PT_Customly"); } EnumInfo enumPeriodType("PeriodType", initFuncPeriodType); //============================================================= static void initFuncJobType(EnumInfo* e) { e->items_.push_back("JT_None"); e->items_.push_back("JT_Newbie"); e->items_.push_back("JT_Axe"); e->items_.push_back("JT_Sword"); e->items_.push_back("JT_Knight"); e->items_.push_back("JT_Archer"); e->items_.push_back("JT_Fighter"); e->items_.push_back("JT_Ninja"); e->items_.push_back("JT_Mage"); e->items_.push_back("JT_Sage"); e->items_.push_back("JT_Wizard"); e->items_.push_back("JT_Word"); } EnumInfo enumJobType("JobType", initFuncJobType); //============================================================= static void initFuncRaceType(EnumInfo* e) { e->items_.push_back("RT_None"); e->items_.push_back("RT_Human"); e->items_.push_back("RT_Insect"); e->items_.push_back("RT_Plant"); e->items_.push_back("RT_Extra"); e->items_.push_back("RT_Dragon"); e->items_.push_back("RT_Animal"); e->items_.push_back("RT_Fly"); e->items_.push_back("RT_Undead"); e->items_.push_back("RT_Metal"); e->items_.push_back("RT_Max"); } EnumInfo enumRaceType("RaceType", initFuncRaceType); //============================================================= static void initFuncBabyInitGear(EnumInfo* e) { e->items_.push_back("BIG_None"); e->items_.push_back("BIG_Stama"); e->items_.push_back("BIG_Strength"); e->items_.push_back("BIG_Power"); e->items_.push_back("BIG_Speed"); e->items_.push_back("BIG_Magic"); e->items_.push_back("BIG_Max"); } EnumInfo enumBabyInitGear("BabyInitGear", initFuncBabyInitGear); //============================================================= static void initFuncQualityColor(EnumInfo* e) { e->items_.push_back("QC_None"); e->items_.push_back("QC_White"); e->items_.push_back("QC_Green"); e->items_.push_back("QC_Blue"); e->items_.push_back("QC_Blue1"); e->items_.push_back("QC_Purple"); e->items_.push_back("QC_Purple1"); e->items_.push_back("QC_Purple2"); e->items_.push_back("QC_Golden"); e->items_.push_back("QC_Golden1"); e->items_.push_back("QC_Golden2"); e->items_.push_back("QC_Orange"); e->items_.push_back("QC_Orange1"); e->items_.push_back("QC_Orange2"); e->items_.push_back("QC_Pink"); e->items_.push_back("QC_Max"); } EnumInfo enumQualityColor("QualityColor", initFuncQualityColor); //============================================================= static void initFuncPropertyType(EnumInfo* e) { e->items_.push_back("PT_None"); e->items_.push_back("PT_NoSleep"); e->items_.push_back("PT_NoPetrifaction"); e->items_.push_back("PT_NoDrunk"); e->items_.push_back("PT_NoChaos"); e->items_.push_back("PT_NoForget"); e->items_.push_back("PT_NoPoison"); e->items_.push_back("PT_Assassinate"); e->items_.push_back("PT_Money"); e->items_.push_back("PT_Diamond"); e->items_.push_back("PT_MagicCurrency"); e->items_.push_back("PT_EmployeeCurrency"); e->items_.push_back("PT_Gather"); e->items_.push_back("PT_Level"); e->items_.push_back("PT_Exp"); e->items_.push_back("PT_ConvertExp"); e->items_.push_back("PT_OneDayReputation"); e->items_.push_back("PT_Reputation"); e->items_.push_back("PT_TableId"); e->items_.push_back("PT_AssetId"); e->items_.push_back("PT_Sex"); e->items_.push_back("PT_BagNum"); e->items_.push_back("PT_Race"); e->items_.push_back("PT_Profession"); e->items_.push_back("PT_ProfessionLevel"); e->items_.push_back("PT_Stama"); e->items_.push_back("PT_Strength"); e->items_.push_back("PT_Power"); e->items_.push_back("PT_Speed"); e->items_.push_back("PT_Magic"); e->items_.push_back("PT_Durability"); e->items_.push_back("PT_HpCurr"); e->items_.push_back("PT_MpCurr"); e->items_.push_back("PT_HpMax"); e->items_.push_back("PT_MpMax"); e->items_.push_back("PT_Attack"); e->items_.push_back("PT_Defense"); e->items_.push_back("PT_Agile"); e->items_.push_back("PT_Spirit"); e->items_.push_back("PT_Reply"); e->items_.push_back("PT_Magicattack"); e->items_.push_back("PT_Magicdefense"); e->items_.push_back("PT_Damage"); e->items_.push_back("PT_SneakAttack"); e->items_.push_back("PT_Hit"); e->items_.push_back("PT_Dodge"); e->items_.push_back("PT_Crit"); e->items_.push_back("PT_counterpunch"); e->items_.push_back("PT_Front"); e->items_.push_back("PT_Wind"); e->items_.push_back("PT_Land"); e->items_.push_back("PT_Water"); e->items_.push_back("PT_Fire"); e->items_.push_back("PT_Free"); e->items_.push_back("PT_Title"); e->items_.push_back("PT_GuildID"); e->items_.push_back("PT_Glamour"); e->items_.push_back("PT_DoubleExp"); e->items_.push_back("PT_TongjiComplateTimes"); e->items_.push_back("PT_VipLevel"); e->items_.push_back("PT_VipTime"); e->items_.push_back("PT_FightingForce"); e->items_.push_back("PT_Max"); } EnumInfo enumPropertyType("PropertyType", initFuncPropertyType); //============================================================= static void initFuncVipLevel(EnumInfo* e) { e->items_.push_back("VL_None"); e->items_.push_back("VL_1"); e->items_.push_back("VL_2"); e->items_.push_back("VL_Max"); } EnumInfo enumVipLevel("VipLevel", initFuncVipLevel); //============================================================= static void initFuncItemMainType(EnumInfo* e) { e->items_.push_back("IMT_None"); e->items_.push_back("IMT_Quest"); e->items_.push_back("IMT_Consumables"); e->items_.push_back("IMT_Equip"); e->items_.push_back("IMT_Employee"); e->items_.push_back("IMT_EmployeeEquip"); e->items_.push_back("IMT_Debris"); e->items_.push_back("IMT_FuWen"); e->items_.push_back("IMT_BabyEquip"); e->items_.push_back("IMT_Max"); } EnumInfo enumItemMainType("ItemMainType", initFuncItemMainType); //============================================================= static void initFuncItemSubType(EnumInfo* e) { e->items_.push_back("IST_None"); e->items_.push_back("IST_Axe"); e->items_.push_back("IST_Sword"); e->items_.push_back("IST_Spear"); e->items_.push_back("IST_Bow"); e->items_.push_back("IST_Stick"); e->items_.push_back("IST_Knife"); e->items_.push_back("IST_Hat"); e->items_.push_back("IST_Helmet"); e->items_.push_back("IST_Clothes"); e->items_.push_back("IST_Robe"); e->items_.push_back("IST_Armor"); e->items_.push_back("IST_Boot"); e->items_.push_back("IST_Shoes"); e->items_.push_back("IST_Shield"); e->items_.push_back("IST_Crystal"); e->items_.push_back("IST_Charm"); e->items_.push_back("IST_Earrings"); e->items_.push_back("IST_Bracelet"); e->items_.push_back("IST_Ring"); e->items_.push_back("IST_Necklace"); e->items_.push_back("IST_Headband"); e->items_.push_back("IST_Instruments"); e->items_.push_back("IST_EquipMax"); e->items_.push_back("IST_Ornament"); e->items_.push_back("IST_Lottery"); e->items_.push_back("IST_Coupun"); e->items_.push_back("IST_OpenGird"); e->items_.push_back("IST_ConsBegin"); e->items_.push_back("IST_Consumables"); e->items_.push_back("IST_Blood"); e->items_.push_back("IST_Buff"); e->items_.push_back("IST_Gem"); e->items_.push_back("IST_Material"); e->items_.push_back("IST_ItemDebris"); e->items_.push_back("IST_BabyDebris"); e->items_.push_back("IST_EmployeeDebris"); e->items_.push_back("IST_BabyExp"); e->items_.push_back("IST_SkillExp"); e->items_.push_back("IST_ConsEnd"); e->items_.push_back("IST_Gloves"); e->items_.push_back("IST_EmployeeEquip"); e->items_.push_back("IST_PVP"); e->items_.push_back("IST_Fashion"); e->items_.push_back("IST_FuWenAttack"); e->items_.push_back("IST_FuWenDefense"); e->items_.push_back("IST_FuWenAssist"); e->items_.push_back("IST_Max"); } EnumInfo enumItemSubType("ItemSubType", initFuncItemSubType); //============================================================= static void initFuncItemUseFlag(EnumInfo* e) { e->items_.push_back("IUF_None"); e->items_.push_back("IUF_Battle"); e->items_.push_back("IUF_Scene"); e->items_.push_back("IUF_All"); } EnumInfo enumItemUseFlag("ItemUseFlag", initFuncItemUseFlag); //============================================================= static void initFuncEquipmentSlot(EnumInfo* e) { e->items_.push_back("ES_None"); e->items_.push_back("ES_Boot"); e->items_.push_back("ES_SingleHand"); e->items_.push_back("ES_Ornament_0"); e->items_.push_back("ES_Head"); e->items_.push_back("ES_Ornament_1"); e->items_.push_back("ES_Body"); e->items_.push_back("ES_DoubleHand"); e->items_.push_back("ES_Crystal"); e->items_.push_back("ES_Fashion"); e->items_.push_back("ES_Max"); } EnumInfo enumEquipmentSlot("EquipmentSlot", initFuncEquipmentSlot); //============================================================= static void initFuncWeaponType(EnumInfo* e) { e->items_.push_back("WT_None"); e->items_.push_back("WT_Axe"); e->items_.push_back("WT_Sword"); e->items_.push_back("WT_Spear"); e->items_.push_back("WT_Bow"); e->items_.push_back("WT_Stick"); e->items_.push_back("WT_Knife"); e->items_.push_back("WT_Hoe"); e->items_.push_back("WT_Pickax"); e->items_.push_back("WT_Lumberaxe"); e->items_.push_back("WT_Gloves"); e->items_.push_back("WT_Max"); } EnumInfo enumWeaponType("WeaponType", initFuncWeaponType); //============================================================= static void initFuncChatKind(EnumInfo* e) { e->items_.push_back("CK_None"); e->items_.push_back("CK_World"); e->items_.push_back("CK_Team"); e->items_.push_back("CK_System"); e->items_.push_back("CK_Friend"); e->items_.push_back("CK_GM"); e->items_.push_back("CK_Guild"); e->items_.push_back("CK_Max"); } EnumInfo enumChatKind("ChatKind", initFuncChatKind); //============================================================= static void initFuncBattlePosition(EnumInfo* e) { e->items_.push_back("BP_None"); e->items_.push_back("BP_Down0"); e->items_.push_back("BP_Down1"); e->items_.push_back("BP_Down2"); e->items_.push_back("BP_Down3"); e->items_.push_back("BP_Down4"); e->items_.push_back("BP_Down5"); e->items_.push_back("BP_Down6"); e->items_.push_back("BP_Down7"); e->items_.push_back("BP_Down8"); e->items_.push_back("BP_Down9"); e->items_.push_back("BP_Up0"); e->items_.push_back("BP_Up1"); e->items_.push_back("BP_Up2"); e->items_.push_back("BP_Up3"); e->items_.push_back("BP_Up4"); e->items_.push_back("BP_Up5"); e->items_.push_back("BP_Up6"); e->items_.push_back("BP_Up7"); e->items_.push_back("BP_Up8"); e->items_.push_back("BP_Up9"); e->items_.push_back("BP_Max"); } EnumInfo enumBattlePosition("BattlePosition", initFuncBattlePosition); //============================================================= static void initFuncBattleJudgeType(EnumInfo* e) { e->items_.push_back("BJT_None"); e->items_.push_back("BJT_Continue"); e->items_.push_back("BJT_Win"); e->items_.push_back("BJT_Lose"); } EnumInfo enumBattleJudgeType("BattleJudgeType", initFuncBattleJudgeType); //============================================================= static void initFuncOrderParamType(EnumInfo* e) { e->items_.push_back("OPT_None"); e->items_.push_back("OPT_BabyId"); e->items_.push_back("OPT_Unite"); e->items_.push_back("OPT_Huwei"); e->items_.push_back("OPT_IsNo"); e->items_.push_back("OPT_Max"); } EnumInfo enumOrderParamType("OrderParamType", initFuncOrderParamType); //============================================================= static void initFuncOrderStatus(EnumInfo* e) { e->items_.push_back("OS_None"); e->items_.push_back("OS_ActiveOk"); e->items_.push_back("OS_RunawayOk"); e->items_.push_back("OS_FangBaobao"); e->items_.push_back("OS_ShouBaobao"); e->items_.push_back("OS_Weapon"); e->items_.push_back("OS_Zhuachong"); e->items_.push_back("OS_Flee"); e->items_.push_back("OS_Summon"); } EnumInfo enumOrderStatus("OrderStatus", initFuncOrderStatus); //============================================================= static void initFuncAIEvent(EnumInfo* e) { e->items_.push_back("ME_None"); e->items_.push_back("ME_Born"); e->items_.push_back("ME_Deadth"); e->items_.push_back("ME_AttackGo"); e->items_.push_back("ME_SkillGO"); e->items_.push_back("ME_Update"); e->items_.push_back("ME_Max"); } EnumInfo enumAIEvent("AIEvent", initFuncAIEvent); //============================================================= static void initFuncSyncIPropType(EnumInfo* e) { e->items_.push_back("SPT_None"); e->items_.push_back("SPT_Player"); e->items_.push_back("SPT_Baby"); e->items_.push_back("SPT_Employee"); e->items_.push_back("SPT_Max"); } EnumInfo enumSyncIPropType("SyncIPropType", initFuncSyncIPropType); //============================================================= static void initFuncBoxType(EnumInfo* e) { e->items_.push_back("BX_None"); e->items_.push_back("BX_Normal"); e->items_.push_back("BX_Blue"); e->items_.push_back("BX_Glod"); } EnumInfo enumBoxType("BoxType", initFuncBoxType); //============================================================= static void initFuncQuestKind(EnumInfo* e) { e->items_.push_back("QK_None"); e->items_.push_back("QK_Main"); e->items_.push_back("QK_Daily"); e->items_.push_back("QK_Profession"); e->items_.push_back("QK_Sub"); e->items_.push_back("QK_Tongji"); e->items_.push_back("QK_Copy"); e->items_.push_back("QK_Wishing"); e->items_.push_back("QK_Guild"); e->items_.push_back("QK_Rand"); e->items_.push_back("QK_Sub1"); e->items_.push_back("QK_Max"); } EnumInfo enumQuestKind("QuestKind", initFuncQuestKind); //============================================================= static void initFuncQuestType(EnumInfo* e) { e->items_.push_back("QT_None"); e->items_.push_back("QT_Dialog"); e->items_.push_back("QT_Battle"); e->items_.push_back("QT_Kill"); e->items_.push_back("QT_KillAI"); e->items_.push_back("QT_Item"); e->items_.push_back("QT_Profession"); e->items_.push_back("QT_Other"); e->items_.push_back("QT_GiveItem"); e->items_.push_back("QT_GiveBaby"); e->items_.push_back("QT_Max"); } EnumInfo enumQuestType("QuestType", initFuncQuestType); //============================================================= static void initFuncRequireType(EnumInfo* e) { e->items_.push_back("RT_Nil"); } EnumInfo enumRequireType("RequireType", initFuncRequireType); //============================================================= static void initFuncTeamType(EnumInfo* e) { e->items_.push_back("TT_None"); e->items_.push_back("TT_MainQuest"); e->items_.push_back("TT_TongjiQuest"); e->items_.push_back("TT_Daochang"); e->items_.push_back("TT_CaoMoGu"); e->items_.push_back("TT_Zhanchang"); e->items_.push_back("TT_Hero"); e->items_.push_back("TT_Pet"); e->items_.push_back("TT_JJC"); e->items_.push_back("TT_ShuaGuai"); e->items_.push_back("TT_Copy"); e->items_.push_back("TT_Max"); } EnumInfo enumTeamType("TeamType", initFuncTeamType); //============================================================= static void initFuncStateType(EnumInfo* e) { e->items_.push_back("ST_None"); e->items_.push_back("ST_Normal"); e->items_.push_back("ST_Defense"); e->items_.push_back("ST_Dodge"); e->items_.push_back("ST_ActionAbsorb"); e->items_.push_back("ST_MagicAbsorb"); e->items_.push_back("ST_Shield"); e->items_.push_back("ST_ActionBounce"); e->items_.push_back("ST_MagicBounce"); e->items_.push_back("ST_ActionInvalid"); e->items_.push_back("ST_MagicInvalid"); e->items_.push_back("ST_Defend"); e->items_.push_back("ST_NoDodge"); e->items_.push_back("ST_Poison"); e->items_.push_back("ST_Basilisk"); e->items_.push_back("ST_Sleep"); e->items_.push_back("ST_Chaos"); e->items_.push_back("ST_Drunk"); e->items_.push_back("ST_Forget"); e->items_.push_back("ST_BeatBack"); e->items_.push_back("ST_Recover"); e->items_.push_back("ST_StrongRecover"); e->items_.push_back("ST_GroupRecover"); e->items_.push_back("ST_MagicDef"); e->items_.push_back("ST_Max"); } EnumInfo enumStateType("StateType", initFuncStateType); //============================================================= static void initFuncSceneType(EnumInfo* e) { e->items_.push_back("SCT_None"); e->items_.push_back("SCT_New"); e->items_.push_back("SCT_Home"); e->items_.push_back("SCT_Scene"); e->items_.push_back("SCT_City"); e->items_.push_back("SCT_Bairen"); e->items_.push_back("SCT_Instance"); e->items_.push_back("SCT_AlonePK"); e->items_.push_back("SCT_TeamPK"); e->items_.push_back("SCT_GuildHome"); e->items_.push_back("SCT_GuildBattleScene"); e->items_.push_back("SCT_Max"); } EnumInfo enumSceneType("SceneType", initFuncSceneType); //============================================================= static void initFuncBornType(EnumInfo* e) { e->items_.push_back("BOT_None"); e->items_.push_back("BOT_BornPos"); e->items_.push_back("BOT_Cached"); e->items_.push_back("BOT_FromSceneEntry"); e->items_.push_back("BOT_FromMazeEntry"); e->items_.push_back("BOT_NormalMazeEntry"); e->items_.push_back("BOT_Max"); } EnumInfo enumBornType("BornType", initFuncBornType); //============================================================= static void initFuncWeaponActionType(EnumInfo* e) { e->items_.push_back("WAT_None"); e->items_.push_back("WAT_Chop"); e->items_.push_back("WAT_Stab"); e->items_.push_back("WAT_Bow"); e->items_.push_back("WAT_Throw"); e->items_.push_back("WAT_Max"); } EnumInfo enumWeaponActionType("WeaponActionType", initFuncWeaponActionType); //============================================================= static void initFuncSceneOutpuType(EnumInfo* e) { e->items_.push_back("SOT_None"); e->items_.push_back("SOT_PVE"); e->items_.push_back("SOT_PVP"); e->items_.push_back("SOT_Max"); } EnumInfo enumSceneOutpuType("SceneOutpuType", initFuncSceneOutpuType); //============================================================= static void initFuncTogetherStateType(EnumInfo* e) { e->items_.push_back("TST_None"); e->items_.push_back("TST_Self"); e->items_.push_back("TST_Enemy"); e->items_.push_back("TST_Max"); } EnumInfo enumTogetherStateType("TogetherStateType", initFuncTogetherStateType); //============================================================= static void initFuncGuideAimType(EnumInfo* e) { e->items_.push_back("GAT_None"); e->items_.push_back("GAT_FirstAchievement"); e->items_.push_back("GAT_FirstSkill"); e->items_.push_back("GAT_FirstLevelSkill"); e->items_.push_back("GAT_FirstQuest"); e->items_.push_back("GAT_DialogUI"); e->items_.push_back("GAT_MainTeamBtn"); e->items_.push_back("GAT_MainTaskBtn"); e->items_.push_back("GAT_QuestMiniFirst"); e->items_.push_back("GAT_QuestMiniSecond"); e->items_.push_back("GAT_QuestMiniThird"); e->items_.push_back("GAT_MainCrystal"); e->items_.push_back("GAT_MainCastle"); e->items_.push_back("GAT_MainJJC"); e->items_.push_back("GAT_OfflineJJC"); e->items_.push_back("GAT_OfflineJJC4"); e->items_.push_back("GAT_WorldMapER"); e->items_.push_back("GAT_WorldMapFL"); e->items_.push_back("GAT_WorldMapWorldBtn"); e->items_.push_back("GAT_MiniMap"); e->items_.push_back("GAT_TeamCreateBtn"); e->items_.push_back("GAT_TeamWorldMapBtn"); e->items_.push_back("GAT_FirstPartner_PosUI"); e->items_.push_back("GAT_FreeLootPartner"); e->items_.push_back("GAT_FriendAddBtn"); e->items_.push_back("GAT_PartnerShowCancel"); e->items_.push_back("GAT_PartnerPositionTab"); e->items_.push_back("GAT_PartnerDetailBaseTab"); e->items_.push_back("GAT_PartnerDetailBodySlot"); e->items_.push_back("GAT_PartnerDetailEquipBtn"); e->items_.push_back("GAT_PartnerDetailBaseFirstSkill"); e->items_.push_back("GAT_PartnerDetailBaseSkillLvUpBtn"); e->items_.push_back("GAT_LearnSkillAttackSkillTab"); e->items_.push_back("GAT_LearnSkillAttackMagicTab"); e->items_.push_back("GAT_LearnSkillStatusMagicTab"); e->items_.push_back("GAT_LearnSkillAidSkillTab"); e->items_.push_back("GAT_LearnSkillBtn"); e->items_.push_back("GAT_FirstLearningBabySkill"); e->items_.push_back("GAT_FirstLearningBabySkill_BabyList"); e->items_.push_back("GAT_ThirdLearningBabySkill_SkillSlot"); e->items_.push_back("GAT_BabySkillLearningBtn"); e->items_.push_back("GAT_MessageBoxOkBtn"); e->items_.push_back("GAT_MainReturn"); e->items_.push_back("GAT_MainBag"); e->items_.push_back("GAT_MainBagTipUseItem"); e->items_.push_back("GAT_MainbagTipEquip"); e->items_.push_back("GAT_MainBagFuwenTab"); e->items_.push_back("GAT_MainBagFuwenFirstItem"); e->items_.push_back("GAT_MainBagFuwenTipsCombieBtn"); e->items_.push_back("GAT_MainBagFuwenTipsInsertBtn"); e->items_.push_back("GAT_MainFuwenUICombieBtn"); e->items_.push_back("GAT_MainFuwenCloseBtn"); e->items_.push_back("GAT_MainSkill"); e->items_.push_back("GAT_MainMake"); e->items_.push_back("GAT_MainMakeSword"); e->items_.push_back("GAT_MainMakeAxe"); e->items_.push_back("GAT_MainMakeStick"); e->items_.push_back("GAT_MainMakeBow"); e->items_.push_back("GAT_MainMakeCompoundBtn"); e->items_.push_back("GAT_MainMakeLevel10"); e->items_.push_back("GAT_MainMakeSubFirst"); e->items_.push_back("GAT_MainMakeSubSecond"); e->items_.push_back("GAT_MainMakeSubThird"); e->items_.push_back("GAT_MainMakeGemBtn"); e->items_.push_back("GAT_MainMakeGemClose"); e->items_.push_back("GAT_MainMakeGemFirst"); e->items_.push_back("GAT_MainBaby"); e->items_.push_back("GAT_MainBabyStatusBtn"); e->items_.push_back("GAT_MainBabyPropertyBtn"); e->items_.push_back("GAT_MainBabyPropertyContainer"); e->items_.push_back("GAT_MainBabyPropertyConfirm"); e->items_.push_back("GAT_MainBabyClose"); e->items_.push_back("GAT_MainMagic"); e->items_.push_back("GAT_MainMagicLevelFirst"); e->items_.push_back("GAT_MainMagicLevelBtn"); e->items_.push_back("GAT_MainFriend"); e->items_.push_back("GAT_MainPartner"); e->items_.push_back("GAT_MainSetting"); e->items_.push_back("GAT_MainRecharge"); e->items_.push_back("GAT_MainActivity"); e->items_.push_back("GAT_MainPlayerInfo"); e->items_.push_back("GAT_MainPlayerInfoStatusBtn"); e->items_.push_back("GAT_MainPlayerInfoPropertyBtn"); e->items_.push_back("GAT_MainPlayerInfoPropertyContainer"); e->items_.push_back("GAT_MainPlayerInfoPropertyConfirm"); e->items_.push_back("GAT_MainPlayerInfoClose"); e->items_.push_back("GAT_MainJiubaHouse"); e->items_.push_back("GAT_MainStick"); e->items_.push_back("GAT_MainAchievement"); e->items_.push_back("GAT_MainRaise"); e->items_.push_back("GAT_MainFamily"); e->items_.push_back("GAT_BattleAttack"); e->items_.push_back("GAT_BattleSkill"); e->items_.push_back("GAT_BattleBabySkill"); e->items_.push_back("GAT_BattleDeference"); e->items_.push_back("GAT_BattleChangePosition"); e->items_.push_back("GAT_BattleAuto"); e->items_.push_back("GAT_BattleBag"); e->items_.push_back("GAT_BattleCatch"); e->items_.push_back("GAT_BattleBaby"); e->items_.push_back("GAT_BattleRunaway"); e->items_.push_back("GAT_BattlePlayerInfo"); e->items_.push_back("GAT_BattleRewardClose"); e->items_.push_back("GAT_FirstAutoSkill"); e->items_.push_back("GAT_PlayerAuto"); e->items_.push_back("GAT_Max"); } EnumInfo enumGuideAimType("GuideAimType", initFuncGuideAimType); //============================================================= static void initFuncScriptGameEvent(EnumInfo* e) { e->items_.push_back("SGE_None"); e->items_.push_back("SGE_MainPanelOpen"); e->items_.push_back("SGE_FirstEnterMainScene"); e->items_.push_back("SGE_EnterScene"); e->items_.push_back("SGE_EnterMainScene"); e->items_.push_back("SGE_Talk_FirstEnterMainScene"); e->items_.push_back("SGE_Talk_BattleReady"); e->items_.push_back("SGE_Talk_ActorReady"); e->items_.push_back("SGE_Talk_BattleOver"); e->items_.push_back("SGE_WorldMapOpen"); e->items_.push_back("SGE_WorldMapToWorld"); e->items_.push_back("SGE_MiniMapOpen"); e->items_.push_back("SGE_TeamUIOpen"); e->items_.push_back("SGE_AchievementUIOpen"); e->items_.push_back("SGE_AchievementReceived"); e->items_.push_back("SGE_TeamUISelectMapOpen"); e->items_.push_back("SGE_PartnerForBattle"); e->items_.push_back("SGE_PartnerPositionTabShow"); e->items_.push_back("SGE_PartnerListTabShow"); e->items_.push_back("SGE_PartnerDetailUIOpen"); e->items_.push_back("SGE_PartnerDetailBaseOpen"); e->items_.push_back("SGE_PartnerDetailEquipClick"); e->items_.push_back("SGE_PartnerDetailEquipSucc"); e->items_.push_back("SGE_PartnerDetailBaseSkillOpen"); e->items_.push_back("SGE_ParnterDetailBaseSkillLvUpSucc"); e->items_.push_back("SGE_MainMakeSub"); e->items_.push_back("SGE_MainMakeSubDetail"); e->items_.push_back("SGE_MainMakeItemOk"); e->items_.push_back("SGE_MainMakeGemUI"); e->items_.push_back("SGE_MainMakeGemOk"); e->items_.push_back("SGE_MainMakeGemUIClose"); e->items_.push_back("SGE_MainTeamUI"); e->items_.push_back("SGE_MainTaskUI"); e->items_.push_back("SGE_MainTaskFlushOk"); e->items_.push_back("SGE_JJCEntryUI"); e->items_.push_back("SGE_OfflineJJCUI"); e->items_.push_back("SGE_BagItemDoubleClick"); e->items_.push_back("SGE_BagFuwenOpen"); e->items_.push_back("SGE_BagFuwenCombieUI"); e->items_.push_back("SGE_BagFuwenCombieSuccess"); e->items_.push_back("SGE_BagFuwenClickTipsInsertBtn"); e->items_.push_back("SGE_FuwenUIClose"); e->items_.push_back("SGE_NpcDialogBegin"); e->items_.push_back("SGE_NpcRenwuUIOpen"); e->items_.push_back("SGE_NpcRenwuPreAccept"); e->items_.push_back("SGE_NpcRenwuAccept"); e->items_.push_back("SGE_NpcRenwuSubmit"); e->items_.push_back("SGE_EnterNPCBattle"); e->items_.push_back("SGE_EnterBattle"); e->items_.push_back("SGE_MessageBoxOpen"); e->items_.push_back("SGE_BeforeEnterBattle"); e->items_.push_back("SGE_PlayerLevelUp"); e->items_.push_back("SGE_PlayerUIOpen"); e->items_.push_back("SGE_PlayerUIStatusSwitch"); e->items_.push_back("SGE_PlayerUIPropertySwitch"); e->items_.push_back("SGE_PlayerUIAddPoint"); e->items_.push_back("SGE_PlayerUIPropertyConfirmClick"); e->items_.push_back("SGE_PlayerUIClose"); e->items_.push_back("SGE_BabyLevelUp"); e->items_.push_back("SGE_BabyUIOpen"); e->items_.push_back("SGE_BabyUIStatusSwitch"); e->items_.push_back("SGE_BabyUIPropertySwitch"); e->items_.push_back("SGE_BabyUIAddPoint"); e->items_.push_back("SGE_BabyUIPropertyConfirmClick"); e->items_.push_back("SGE_BabyUIClose"); e->items_.push_back("SGE_BattleTurn"); e->items_.push_back("SGE_ExitBattle"); e->items_.push_back("SGE_SelectTarget"); e->items_.push_back("SGE_SelectTargetOk"); e->items_.push_back("SGE_BabySelectSkill"); e->items_.push_back("SGE_SelectSkill"); e->items_.push_back("SGE_SelectSkillLevel"); e->items_.push_back("SGE_StickDisplay"); e->items_.push_back("SGE_StickTouchDown"); e->items_.push_back("SGE_StickTouchMove"); e->items_.push_back("SGE_StickTouchUp"); e->items_.push_back("SGE_BattleOverRewardOpen"); e->items_.push_back("SGE_BattleOverRewardClose"); e->items_.push_back("SGE_CheckState"); e->items_.push_back("SGE_TogetherState"); e->items_.push_back("SGE_BagTipOpen"); e->items_.push_back("SGE_UseItem"); e->items_.push_back("SGE_GainItem"); e->items_.push_back("SGE_EquipItem"); e->items_.push_back("SGE_MainLearningUI"); e->items_.push_back("SGE_MainLearningClickTab"); e->items_.push_back("SGE_MainLearningOneSkillClick"); e->items_.push_back("SGE_MainLearningSkillOk"); e->items_.push_back("SGE_MainMakeUIOpen"); e->items_.push_back("SGE_MainMagicTipClose"); e->items_.push_back("SGE_MainMagicUIOpen"); e->items_.push_back("SGE_MainMagicLevelUp"); e->items_.push_back("SGE_MainMagicFirstClick"); e->items_.push_back("SGE_PartnerShowUI"); e->items_.push_back("SGE_PartnerHideUI"); e->items_.push_back("SGE_BabyLearningSkillUI"); e->items_.push_back("SGE_BabyLearningSkill_BabyListUI"); e->items_.push_back("SGE_BabyLearningSkill_BabySkillUI"); e->items_.push_back("SGE_BabyLearningSkillOk"); e->items_.push_back("SGE_ClickBabyLearningSkill"); e->items_.push_back("SGE_ClickMiniQuest"); e->items_.push_back("SGE_ClickMainBag"); e->items_.push_back("SGE_ClickMainSkill"); e->items_.push_back("SGE_ClickMainBaby"); e->items_.push_back("SGE_ClickMainFriend"); e->items_.push_back("SGE_ClickMainPartner"); e->items_.push_back("SGE_ClickMainSetting"); e->items_.push_back("SGE_ClickMainRecharge"); e->items_.push_back("SGE_ClickMainActivity"); e->items_.push_back("SGE_ClickMainInfo"); e->items_.push_back("SGE_ClickBattleAttack"); e->items_.push_back("SGE_ClickBattleSkill"); e->items_.push_back("SGE_ClickBattleBabySkill"); e->items_.push_back("SGE_ClickBattleDeference"); e->items_.push_back("SGE_ClickBattleChangePosition"); e->items_.push_back("SGE_ClickBattleAuto"); e->items_.push_back("SGE_ClickBattleBag"); e->items_.push_back("SGE_ClickBattleBaby"); e->items_.push_back("SGE_ClickBattleRunaway"); e->items_.push_back("SGE_ClickBattleInfo"); e->items_.push_back("SGE_ClickAddFriendBtn"); e->items_.push_back("SGE_ClickMainFamily"); e->items_.push_back("SGE_ClickRaiseUpBtn"); e->items_.push_back("SGE_UseItemOk"); e->items_.push_back("SGE_CheckBuff"); e->items_.push_back("SGE_PlayerPropUpdate"); e->items_.push_back("SGE_NpcTalked"); e->items_.push_back("SGE_EnterCopy"); e->items_.push_back("SGE_PlayerAutoOrder"); e->items_.push_back("SGE_OpenAutoPanel"); e->items_.push_back("SGE_SenseEnter2"); e->items_.push_back("SGE_WaitTalk"); e->items_.push_back("SGE_SenseTalked"); e->items_.push_back("SGE_ExitSense"); e->items_.push_back("SGE_Max"); } EnumInfo enumScriptGameEvent("ScriptGameEvent", initFuncScriptGameEvent); //============================================================= static void initFuncSenseActorType(EnumInfo* e) { e->items_.push_back("SAT_Guard"); e->items_.push_back("SAT_Ambassdor"); e->items_.push_back("SAT_King"); e->items_.push_back("SAT_Yingzi"); e->items_.push_back("SAT_VillageKing"); e->items_.push_back("SAT_Archor"); e->items_.push_back("SAT_Axe"); e->items_.push_back("SAT_Sage"); e->items_.push_back("SAT_Mage"); e->items_.push_back("SAT_Girl"); e->items_.push_back("SAT_AllMonster"); } EnumInfo enumSenseActorType("SenseActorType", initFuncSenseActorType); //============================================================= static void initFuncGameEventType(EnumInfo* e) { e->items_.push_back("GET_None"); e->items_.push_back("GET_Online"); e->items_.push_back("GET_Offline"); e->items_.push_back("GET_CreatePlayerOK"); e->items_.push_back("GET_Kill"); e->items_.push_back("GET_Die"); e->items_.push_back("GET_LevelUp"); e->items_.push_back("GET_Flee"); e->items_.push_back("GET_LearnSkill"); e->items_.push_back("GET_SkillLevelUp"); e->items_.push_back("GET_UseSkill"); e->items_.push_back("GET_EnterJJC"); e->items_.push_back("GET_MakeEquip"); e->items_.push_back("GET_RecruitEmp"); e->items_.push_back("GET_EmployeeEvolve"); e->items_.push_back("GET_AddBaby"); e->items_.push_back("GET_DelBaby"); e->items_.push_back("GET_CatchBaby"); e->items_.push_back("GET_DepositBaby"); e->items_.push_back("GET_BabyLevelUp"); e->items_.push_back("GET_ResetBaby"); e->items_.push_back("GET_BabyNo"); e->items_.push_back("GET_BabyLearnSkill"); e->items_.push_back("GET_AddSkillExp"); e->items_.push_back("GET_HalfHourAgo"); e->items_.push_back("GET_Sign"); e->items_.push_back("GET_BattleChangeProp"); e->items_.push_back("GET_BattleOver"); e->items_.push_back("GET_TalkNpc"); e->items_.push_back("GET_Activity"); e->items_.push_back("GET_PvR"); e->items_.push_back("GET_JJC"); e->items_.push_back("GET_Challenge"); e->items_.push_back("GET_Zhuanpan"); e->items_.push_back("GET_Richang"); e->items_.push_back("GET_Pet"); e->items_.push_back("GET_Tongji"); e->items_.push_back("GET_Babyintensify"); e->items_.push_back("GET_CreateGuild"); e->items_.push_back("GET_JoinGuild"); e->items_.push_back("GET_GuildBattleWin"); e->items_.push_back("GET_GuildBattleLose"); e->items_.push_back("GET_OpenGuildBattle"); e->items_.push_back("GET_CloseGuildBattle"); e->items_.push_back("GET_OpenGuildDemonInvaded"); e->items_.push_back("GET_CloseGuildDemonInvaded"); e->items_.push_back("GET_OpenGuildLeaderInvaded"); e->items_.push_back("GET_CloseGuildLeaderInvaded"); e->items_.push_back("GET_Exam"); e->items_.push_back("GET_Wish"); e->items_.push_back("GET_ChangeMoney"); e->items_.push_back("GET_ChangeDiamond"); e->items_.push_back("GET_ChangeMagicCurrency"); e->items_.push_back("GET_WearEquip"); e->items_.push_back("GET_AddFleeProp"); e->items_.push_back("GET_Gather"); e->items_.push_back("GET_AddFriend"); e->items_.push_back("GET_ExtendStorage"); e->items_.push_back("GET_FinishAch"); e->items_.push_back("GET_AddTeamMemberCondition"); e->items_.push_back("GET_Shenqishengji"); e->items_.push_back("GET_NewServer"); e->items_.push_back("GET_Recharge"); e->items_.push_back("GET_PhoneNumber"); e->items_.push_back("GET_ChangeProfession"); e->items_.push_back("GET_BagFullSendMail"); e->items_.push_back("GET_WearFuwen"); e->items_.push_back("GET_Max"); } EnumInfo enumGameEventType("GameEventType", initFuncGameEventType); //============================================================= static void initFuncSneakAttackType(EnumInfo* e) { e->items_.push_back("SAT_None"); e->items_.push_back("SAT_SneakAttack"); e->items_.push_back("SAT_SurpriseAttack"); e->items_.push_back("SAT_Max"); } EnumInfo enumSneakAttackType("SneakAttackType", initFuncSneakAttackType); //============================================================= static void initFuncShopType(EnumInfo* e) { e->items_.push_back("SIT_None"); e->items_.push_back("SIT_FirstRecharge"); e->items_.push_back("SIT_Recharge"); e->items_.push_back("SIT_Shop"); e->items_.push_back("SIT_EmployeeShop"); e->items_.push_back("SIT_VIP"); e->items_.push_back("SIT_Fund"); e->items_.push_back("SIT_Giftbag"); e->items_.push_back("SIT_CourseGiftBag"); e->items_.push_back("SIT_Equip"); e->items_.push_back("SIT_Max"); } EnumInfo enumShopType("ShopType", initFuncShopType); //============================================================= static void initFuncShopPayType(EnumInfo* e) { e->items_.push_back("SPT_Nil"); e->items_.push_back("SPT_RMB"); e->items_.push_back("SPT_Diamond"); e->items_.push_back("SPT_MagicCurrency"); e->items_.push_back("SPT_Gold"); } EnumInfo enumShopPayType("ShopPayType", initFuncShopPayType); //============================================================= static void initFuncGuidePointerRotateType(EnumInfo* e) { e->items_.push_back("GPRT_None"); e->items_.push_back("GPRT_R45"); e->items_.push_back("GPRT_R90"); e->items_.push_back("GPRT_R135"); e->items_.push_back("GPRT_R180"); e->items_.push_back("GPRT_R225"); e->items_.push_back("GPRT_R270"); e->items_.push_back("GPRT_R315"); e->items_.push_back("GPRT_Max"); } EnumInfo enumGuidePointerRotateType("GuidePointerRotateType", initFuncGuidePointerRotateType); //============================================================= static void initFuncNpcType(EnumInfo* e) { e->items_.push_back("NT_None"); e->items_.push_back("NT_Normal"); e->items_.push_back("NT_Tongji"); e->items_.push_back("NT_SinglePK"); e->items_.push_back("NT_TeamPK"); e->items_.push_back("NT_Mogu"); e->items_.push_back("NT_Xiji"); e->items_.push_back("NT_Caiji1"); e->items_.push_back("NT_Caiji2"); e->items_.push_back("NT_Caiji3"); e->items_.push_back("NT_Max"); } EnumInfo enumNpcType("NpcType", initFuncNpcType); //============================================================= static void initFuncOpenSubSystemFlag(EnumInfo* e) { e->items_.push_back("OSSF_None"); e->items_.push_back("OSSF_Skill"); e->items_.push_back("OSSF_Baby"); e->items_.push_back("OSSF_Friend"); e->items_.push_back("OSSF_EmployeeGet"); e->items_.push_back("OSSF_EmployeeList"); e->items_.push_back("OSSF_EmployeePosition"); e->items_.push_back("OSSF_EmployeeEquip"); e->items_.push_back("OSSF_Bar"); e->items_.push_back("OSSF_Castle"); e->items_.push_back("OSSF_JJC"); e->items_.push_back("OSSF_PVPJJC"); e->items_.push_back("OSSF_Make"); e->items_.push_back("OSSF_Hundred"); e->items_.push_back("OSSF_Activity"); e->items_.push_back("OSSF_Handbook"); e->items_.push_back("OSSF_EveryTask"); e->items_.push_back("OSSF_Achieve"); e->items_.push_back("OSSF_Rank"); e->items_.push_back("OSSF_OnKyTalk"); e->items_.push_back("OSSF_Setting"); e->items_.push_back("OSSF_Shop"); e->items_.push_back("OSSF_DoubleExp"); e->items_.push_back("OSSF_Family"); e->items_.push_back("OSSF_AuctionHouse"); e->items_.push_back("OSSF_BabyLeranSkill"); e->items_.push_back("OSSF_MagicItem"); e->items_.push_back("OSSF_EmployeePos10"); e->items_.push_back("OSSF_EmployeePos15"); e->items_.push_back("OSSF_EmployeePos20"); e->items_.push_back("OSSF_Guid"); e->items_.push_back("OSSF_Team"); e->items_.push_back("OSSF_choujiang"); e->items_.push_back("OSSF_Cystal"); e->items_.push_back("OSSF_PetEquip"); e->items_.push_back("OSSF_Max"); } EnumInfo enumOpenSubSystemFlag("OpenSubSystemFlag", initFuncOpenSubSystemFlag); //============================================================= static void initFuncAchievementType(EnumInfo* e) { e->items_.push_back("AT_None"); e->items_.push_back("AT_EarnConis"); e->items_.push_back("AT_SpendMoney"); e->items_.push_back("AT_SpendDiamond"); e->items_.push_back("AT_Recharge"); e->items_.push_back("AT_RoleLevel"); e->items_.push_back("AT_PetLevel"); e->items_.push_back("AT_AttackLevel"); e->items_.push_back("AT_DefenseLevel"); e->items_.push_back("AT_AgileLevel"); e->items_.push_back("AT_WearCrystal"); e->items_.push_back("AT_WearAccessories"); e->items_.push_back("AT_TotalDamage"); e->items_.push_back("AT_TotalTreatment"); e->items_.push_back("AT_HasSkillNum"); e->items_.push_back("AT_BabySkill"); e->items_.push_back("AT_CatchPet"); e->items_.push_back("AT_RecruitPartner"); e->items_.push_back("AT_PartnerCard"); e->items_.push_back("AT_PartnersUpgradeGreen"); e->items_.push_back("AT_PartnersUpgradeBlue"); e->items_.push_back("AT_PartnersUpgradePurple"); e->items_.push_back("AT_PartnersUpgradeGold"); e->items_.push_back("AT_PartnersUpgradeOrangle"); e->items_.push_back("AT_PartnersUpgradePink"); e->items_.push_back("AT_QualifyingAdvanced"); e->items_.push_back("AT_ArenaWin"); e->items_.push_back("AT_KillMonster"); e->items_.push_back("AT_KillBoss"); e->items_.push_back("AT_KillPlayer"); e->items_.push_back("AT_MakeEquipment"); e->items_.push_back("AT_Reward50"); e->items_.push_back("AT_EverydayActivities"); e->items_.push_back("AT_Sign"); e->items_.push_back("AT_Wanted"); e->items_.push_back("AT_Copy30"); e->items_.push_back("AT_Copy40"); e->items_.push_back("AT_Blood"); e->items_.push_back("AT_Magic"); e->items_.push_back("AT_Bag"); e->items_.push_back("AT_PetBag"); e->items_.push_back("AT_GoodMake"); e->items_.push_back("AT_PetIntensive"); e->items_.push_back("AT_PetHuman"); e->items_.push_back("AT_PetInsect"); e->items_.push_back("AT_PetPlant"); e->items_.push_back("AT_PetExtra"); e->items_.push_back("AT_PetDragon"); e->items_.push_back("AT_PetAnimal"); e->items_.push_back("AT_PetFly"); e->items_.push_back("AT_PetUndead"); e->items_.push_back("AT_PetMetal"); e->items_.push_back("AT_Home"); e->items_.push_back("AT_CollectMaterial"); e->items_.push_back("AT_Friend"); e->items_.push_back("AT_Billboard"); e->items_.push_back("AT_OwnConis"); e->items_.push_back("AT_MagicEquip"); e->items_.push_back("AT_RunesLevel"); e->items_.push_back("AT_Max"); } EnumInfo enumAchievementType("AchievementType", initFuncAchievementType); //============================================================= static void initFuncCategoryType(EnumInfo* e) { e->items_.push_back("ACH_All"); e->items_.push_back("ACH_Growup"); e->items_.push_back("ACH_Battle"); e->items_.push_back("ACH_Pet"); e->items_.push_back("ACH_Partner"); e->items_.push_back("ACH_Illustrations"); e->items_.push_back("ACH_Max"); } EnumInfo enumCategoryType("CategoryType", initFuncCategoryType); //============================================================= static void initFuncClassifyType(EnumInfo* e) { e->items_.push_back("SD_Debris"); e->items_.push_back("SD_Data"); e->items_.push_back("SD_Pet"); e->items_.push_back("SD_Fashion"); e->items_.push_back("SD_Diamond"); e->items_.push_back("SD_1Ji"); e->items_.push_back("SD_2Ji"); } EnumInfo enumClassifyType("ClassifyType", initFuncClassifyType); //============================================================= static void initFuncFunctionalPointType(EnumInfo* e) { e->items_.push_back("FPT_None"); e->items_.push_back("FPT_Tongji"); e->items_.push_back("FPT_Mogu"); e->items_.push_back("FPT_Xiji"); e->items_.push_back("FPT_Npc"); e->items_.push_back("FPT_Max"); } EnumInfo enumFunctionalPointType("FunctionalPointType", initFuncFunctionalPointType); //============================================================= static void initFuncActivityType(EnumInfo* e) { e->items_.push_back("ACT_None"); e->items_.push_back("ACT_Tongji"); e->items_.push_back("ACT_Mogu"); e->items_.push_back("ACT_Richang"); e->items_.push_back("ACT_Pet"); e->items_.push_back("ACT_AlonePK"); e->items_.push_back("ACT_TeamPK"); e->items_.push_back("ACT_JJC"); e->items_.push_back("ACT_Challenge"); e->items_.push_back("ACT_Exam"); e->items_.push_back("ACT_Copy"); e->items_.push_back("ACT_Xuyuan"); e->items_.push_back("ACT_Family_0"); e->items_.push_back("ACT_Family_1"); e->items_.push_back("ACT_Family_2"); e->items_.push_back("ACT_Family_3"); e->items_.push_back("ACT_Family_4"); e->items_.push_back("ACT_Warrior"); e->items_.push_back("ACT_Money"); e->items_.push_back("ACT_Rand"); e->items_.push_back("ACT_Max"); } EnumInfo enumActivityType("ActivityType", initFuncActivityType); //============================================================= static void initFuncMailType(EnumInfo* e) { e->items_.push_back("MT_Normal"); e->items_.push_back("MT_System"); } EnumInfo enumMailType("MailType", initFuncMailType); //============================================================= static void initFuncHelpType(EnumInfo* e) { e->items_.push_back("HT_None"); e->items_.push_back("HT_Money"); e->items_.push_back("HT_Diamond"); e->items_.push_back("HT_Role"); e->items_.push_back("HT_Baby"); e->items_.push_back("HT_Employee"); e->items_.push_back("HT_Skill"); e->items_.push_back("HT_Exp"); e->items_.push_back("HT_Magic"); e->items_.push_back("HT_Equip"); } EnumInfo enumHelpType("HelpType", initFuncHelpType); //============================================================= static void initFuncGuildJob(EnumInfo* e) { e->items_.push_back("GJ_None"); e->items_.push_back("GJ_People"); e->items_.push_back("GJ_Minister"); e->items_.push_back("GJ_SecretaryHead"); e->items_.push_back("GJ_VicePremier"); e->items_.push_back("GJ_Premier"); e->items_.push_back("GJ_Max"); } EnumInfo enumGuildJob("GuildJob", initFuncGuildJob); //============================================================= static void initFuncModifyListFlag(EnumInfo* e) { e->items_.push_back("MLF_Add"); e->items_.push_back("MLF_Delete"); e->items_.push_back("MLF_ChangeOnline"); e->items_.push_back("MLF_ChangeOffline"); e->items_.push_back("MLF_ChangePosition"); e->items_.push_back("MLF_ChangeContribution"); e->items_.push_back("MLF_ChangeLevel"); e->items_.push_back("MLF_ChangeProfession"); e->items_.push_back("MLF_ChangeGuuildBattleCon"); } EnumInfo enumModifyListFlag("ModifyListFlag", initFuncModifyListFlag); //============================================================= static void initFuncGuildBuildingType(EnumInfo* e) { e->items_.push_back("GBT_MIN"); e->items_.push_back("GBT_Main"); e->items_.push_back("GBT_Bank"); e->items_.push_back("GBT_Shop"); e->items_.push_back("GBT_Collection"); e->items_.push_back("GBT_Goddess"); e->items_.push_back("GBT_Progenitus"); e->items_.push_back("GBT_MAX"); } EnumInfo enumGuildBuildingType("GuildBuildingType", initFuncGuildBuildingType); //============================================================= static void initFuncSellItemType(EnumInfo* e) { e->items_.push_back("SelIT_None"); e->items_.push_back("SelIT_Max"); } EnumInfo enumSellItemType("SellItemType", initFuncSellItemType); //============================================================= static void initFuncDiamondConfigClass(EnumInfo* e) { e->items_.push_back("DBT_Type_None"); e->items_.push_back("DBT_Type_Mine_Famu"); e->items_.push_back("DBT_Type_Mine_Caikuang"); e->items_.push_back("DBT_Type_Mine_Zhibu"); e->items_.push_back("DBT_Type_Max"); } EnumInfo enumDiamondConfigClass("DiamondConfigClass", initFuncDiamondConfigClass); //============================================================= static void initFuncDiamondConfigType(EnumInfo* e) { e->items_.push_back("DBT_None"); e->items_.push_back("DBT_Day"); e->items_.push_back("DBT_Week"); e->items_.push_back("DBT_Month"); e->items_.push_back("DBT_Max"); } EnumInfo enumDiamondConfigType("DiamondConfigType", initFuncDiamondConfigType); //============================================================= static void initFuncFixType(EnumInfo* e) { e->items_.push_back("FT_None"); e->items_.push_back("FT_Money"); e->items_.push_back("FT_Diamond"); e->items_.push_back("FT_Max"); } EnumInfo enumFixType("FixType", initFuncFixType); //============================================================= static void initFuncStorageType(EnumInfo* e) { e->items_.push_back("ST_Item"); e->items_.push_back("ST_Baby"); } EnumInfo enumStorageType("StorageType", initFuncStorageType); //============================================================= static void initFuncEmployeesBattleGroup(EnumInfo* e) { e->items_.push_back("EBG_None"); e->items_.push_back("EBG_Free"); e->items_.push_back("EBG_GroupOne"); e->items_.push_back("EBG_GroupTwo"); e->items_.push_back("EBG_Max"); } EnumInfo enumEmployeesBattleGroup("EmployeesBattleGroup", initFuncEmployeesBattleGroup); //============================================================= static void initFuncGiftType(EnumInfo* e) { e->items_.push_back("GFT_Bug"); e->items_.push_back("GFT_UC1"); e->items_.push_back("GFT_UC2"); e->items_.push_back("GFT_Group"); } EnumInfo enumGiftType("GiftType", initFuncGiftType); //============================================================= static void initFuncGMT_Protocol(EnumInfo* e) { e->items_.push_back("GMT_None"); e->items_.push_back("GMT_GMCommand"); e->items_.push_back("GMT_Notice"); e->items_.push_back("GMT_InsertMail"); e->items_.push_back("GMT_QueryPlayer"); e->items_.push_back("GMT_LoginActivity"); e->items_.push_back("GMT_7Days"); e->items_.push_back("GMT_Cards"); e->items_.push_back("GMT_ExtractEmployee"); e->items_.push_back("GMT_ChargeTotal"); e->items_.push_back("GMT_ChargeEvery"); e->items_.push_back("GMT_DiscountStore"); e->items_.push_back("GMT_Foundation"); e->items_.push_back("GMT_LoginTotal"); e->items_.push_back("GMT_OnlineReward"); e->items_.push_back("GMT_HotRole"); e->items_.push_back("GMT_SelfChargeTotal"); e->items_.push_back("GMT_SelfChargeEvery"); e->items_.push_back("GMT_MinGiftBag"); e->items_.push_back("GMT_DoScript"); e->items_.push_back("GNT_MakeOrder"); e->items_.push_back("GMT_Zhuanpan"); e->items_.push_back("GMT_IntegralShop"); e->items_.push_back("GMT_QueryRoleList"); e->items_.push_back("GMT_QueryRMB"); e->items_.push_back("GMT_QueryDia"); e->items_.push_back("GMT_QueryMoney"); e->items_.push_back("GMT_MAX"); } EnumInfo enumGMT_Protocol("GMT_Protocol", initFuncGMT_Protocol); //============================================================= static void initFuncGMCommandType(EnumInfo* e) { e->items_.push_back("GMCT_NoTalk"); e->items_.push_back("GMCT_Freeze"); e->items_.push_back("GMCT_Seal"); e->items_.push_back("GMCT_Kick"); e->items_.push_back("GMCT_OpenTalk"); e->items_.push_back("GMCT_Unseal"); e->items_.push_back("GMCT_SkipGuide"); e->items_.push_back("GMCT_AddMoney"); e->items_.push_back("GMCT_AddDiamond"); e->items_.push_back("GMCT_AddExp"); e->items_.push_back("GMCT_OpenGM"); e->items_.push_back("GMCT_CloseGM"); e->items_.push_back("GMCT_DoScript"); e->items_.push_back("GMCT_Max"); } EnumInfo enumGMCommandType("GMCommandType", initFuncGMCommandType); //============================================================= static void initFuncNoticeSendType(EnumInfo* e) { e->items_.push_back("NST_Immediately"); e->items_.push_back("NST_Timming"); e->items_.push_back("NST_Loop"); } EnumInfo enumNoticeSendType("NoticeSendType", initFuncNoticeSendType); //============================================================= static void initFuncInsertMailType(EnumInfo* e) { e->items_.push_back("IGMT_PlayerId"); e->items_.push_back("IGMT_AllOnline"); e->items_.push_back("IGMT_AllRegist"); } EnumInfo enumInsertMailType("InsertMailType", initFuncInsertMailType); //============================================================= static void initFuncItemContainerType(EnumInfo* e) { e->items_.push_back("ICT_EquipContainer"); e->items_.push_back("ICT_BagContainer"); } EnumInfo enumItemContainerType("ItemContainerType", initFuncItemContainerType); //============================================================= static void initFuncUIBehaviorType(EnumInfo* e) { e->items_.push_back("UBT_None"); e->items_.push_back("UBT_Bag"); e->items_.push_back("UBT_Baby"); e->items_.push_back("UBT_Employee"); e->items_.push_back("UBT_SkillView"); e->items_.push_back("UBT_SkillLearn"); e->items_.push_back("UBT_Task"); e->items_.push_back("UBT_Make"); e->items_.push_back("UBT_Gather"); e->items_.push_back("UBT_MagicItem"); e->items_.push_back("UBT_Store"); e->items_.push_back("UBT_Help"); e->items_.push_back("UBT_Friend"); e->items_.push_back("UBT_Email"); e->items_.push_back("UBT_Auction"); e->items_.push_back("UBT_Activity"); e->items_.push_back("UBT_SignUp"); e->items_.push_back("UBT_EmployessList"); e->items_.push_back("UBT_EmployessPos"); e->items_.push_back("UBT_EmployessTavern"); e->items_.push_back("UBT_PlayerProperty"); e->items_.push_back("UBT_Max"); } EnumInfo enumUIBehaviorType("UIBehaviorType", initFuncUIBehaviorType); //============================================================= static void initFuncHelpRaiseType(EnumInfo* e) { e->items_.push_back("HRT_None"); e->items_.push_back("HRT_PlayerAddProp"); e->items_.push_back("HRT_PlayerResetProp"); e->items_.push_back("HRT_PlayerAddEvolve"); e->items_.push_back("HRT_BabyAddProp"); e->items_.push_back("HRT_BabyReset"); e->items_.push_back("HRT_BabyStr"); e->items_.push_back("HRT_BabySkill"); e->items_.push_back("HRT_BabyChange"); e->items_.push_back("HRT_SkillAuto"); e->items_.push_back("HRT_SkillItem"); e->items_.push_back("HRT_EquipCompound"); e->items_.push_back("HRT_EquipGem"); e->items_.push_back("HRT_EmployeeBuy"); e->items_.push_back("HRT_EmployeePos"); e->items_.push_back("HRT_EmployeeSkill"); e->items_.push_back("HRT_EmployeeEquip"); e->items_.push_back("HRT_EmployeeEvolve"); e->items_.push_back("HRT_MagicLevelUp"); e->items_.push_back("HRT_MagicEvolve"); e->items_.push_back("HRT_Max"); } EnumInfo enumHelpRaiseType("HelpRaiseType", initFuncHelpRaiseType); //============================================================= static void initFuncSceneFilterType(EnumInfo* e) { e->items_.push_back("SFT_None"); e->items_.push_back("SFT_Team"); e->items_.push_back("SFT_Friend"); e->items_.push_back("SFT_Guild"); e->items_.push_back("SFT_All"); e->items_.push_back("SFT_Max"); } EnumInfo enumSceneFilterType("SceneFilterType", initFuncSceneFilterType); //============================================================= static void initFuncGatherStateType(EnumInfo* e) { e->items_.push_back("GST_None"); e->items_.push_back("GST_Vulgar"); e->items_.push_back("GST_Advanced"); e->items_.push_back("GST_Max"); } EnumInfo enumGatherStateType("GatherStateType", initFuncGatherStateType); //============================================================= static void initFuncWishType(EnumInfo* e) { e->items_.push_back("WIT_None"); e->items_.push_back("WIT_Exp"); e->items_.push_back("WIT_Money"); e->items_.push_back("WIT_Baby"); e->items_.push_back("WIT_Employee"); e->items_.push_back("WIT_Max"); } EnumInfo enumWishType("WishType", initFuncWishType); //============================================================= static void initFuncADType(EnumInfo* e) { e->items_.push_back("ADT_None"); e->items_.push_back("ADT_7Days"); e->items_.push_back("ADT_Cards"); e->items_.push_back("ADT_ChargeTotal"); e->items_.push_back("ADT_ChargeEvery"); e->items_.push_back("ADT_DiscountStore"); e->items_.push_back("ADT_Foundation"); e->items_.push_back("ADT_LoginTotal"); e->items_.push_back("ADT_OnlineReward"); e->items_.push_back("ADT_HotRole"); e->items_.push_back("ADT_SelfChargeTotal"); e->items_.push_back("ADT_SelfChargeEvery"); e->items_.push_back("ADT_SelfDiscountStore"); e->items_.push_back("ADT_BuyEmployee"); e->items_.push_back("ADT_PhoneNumber"); e->items_.push_back("ADT_Level"); e->items_.push_back("ADT_Sign"); e->items_.push_back("ADT_GiftBag"); e->items_.push_back("ADT_Zhuanpan"); e->items_.push_back("ADT_IntegralShop"); e->items_.push_back("ADT_Max"); } EnumInfo enumADType("ADType", initFuncADType); //============================================================= static void initFuncEmployeeSkillType(EnumInfo* e) { e->items_.push_back("EKT_GroupDamage"); e->items_.push_back("EKT_DeadlyDamage"); e->items_.push_back("EKT_BattleTimeLimit"); e->items_.push_back("EKT_Thump"); e->items_.push_back("EKT_SiegeDamage"); e->items_.push_back("EKT_SuperMagic"); e->items_.push_back("EKT_Debuff"); e->items_.push_back("EKT_PhysicalDefense"); e->items_.push_back("EKT_Max"); } EnumInfo enumEmployeeSkillType("EmployeeSkillType", initFuncEmployeeSkillType); //============================================================= static void initFuncEmployeeQuestColor(EnumInfo* e) { e->items_.push_back("EQC_White"); e->items_.push_back("EQC_Blue"); e->items_.push_back("EQC_Purple"); e->items_.push_back("EQC_Max"); } EnumInfo enumEmployeeQuestColor("EmployeeQuestColor", initFuncEmployeeQuestColor); //============================================================= static void initFuncEmployeeQuestStatus(EnumInfo* e) { e->items_.push_back("EQS_None"); e->items_.push_back("EQS_Running"); e->items_.push_back("EQS_Complate"); } EnumInfo enumEmployeeQuestStatus("EmployeeQuestStatus", initFuncEmployeeQuestStatus); //============================================================= static void initFuncRobotActionType(EnumInfo* e) { e->items_.push_back("RAT_None"); e->items_.push_back("RAT_Resting"); e->items_.push_back("RAT_Move"); e->items_.push_back("RAT_QuestMove"); e->items_.push_back("RAT_TeamMove"); e->items_.push_back("RAT_Max"); } EnumInfo enumRobotActionType("RobotActionType", initFuncRobotActionType);
[ "heycylc@icloud.com" ]
heycylc@icloud.com
50e8dbfb7c821058a240fb222235347e11e34556
c97098b838ef5968431c716bd13f4f063412002e
/old.good/hdrc/modules/HDR_Services/FATx.h
ce4ae3574283da9066486dea32a16f23f0aecfff
[]
no_license
hackerlank/usnap
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refs/heads/master
2020-06-11T00:14:53.268772
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2012-10-15T09:51:46
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// FATx.h : Declaration of the CFATx #ifndef __FATX_H_ #define __FATX_H_ #include "resource.h" // main symbols #include "HDR_ServicesCP.h" ///////////////////////////////////////////////////////////////////////////// // CFATx class ATL_NO_VTABLE CFATx : public CComObjectRootEx<CComSingleThreadModel>, public CComCoClass<CFATx, &CLSID_FATx>, public ISupportErrorInfo, public IConnectionPointContainerImpl<CFATx>, public IDispatchImpl<IFSPMapper, &IID_IFSPMapper, &LIBID_HDR_ServicesLib>, public IDispatchImpl<IFSPReconstruct, &IID_IFSPReconstruct, &LIBID_HDR_ServicesLib>, public IDispatchImpl<IFSPRecstrMonitor, &IID_IFSPRecstrMonitor, &LIBID_HDR_ServicesLib>, public IDispatchImpl<IFSPAddInsMgr, &IID_IFSPAddInsMgr, &LIBID_HDR_ServicesLib>, public IDispatchImpl<IFSPFATxParser, &IID_IFSPFATxParser, &LIBID_HDR_ServicesLib>, public CProxy_IFSPMapperEvents< CFATx > { public: CFATx() { } DECLARE_REGISTRY_RESOURCEID(IDR_FATX) DECLARE_PROTECT_FINAL_CONSTRUCT() BEGIN_COM_MAP(CFATx) COM_INTERFACE_ENTRY2(IDispatch, IFSPMapper) COM_INTERFACE_ENTRY(ISupportErrorInfo) COM_INTERFACE_ENTRY(IFSPMapper) COM_INTERFACE_ENTRY(IFSPReconstruct) COM_INTERFACE_ENTRY(IFSPRecstrMonitor) COM_INTERFACE_ENTRY(IFSPAddInsMgr) COM_INTERFACE_ENTRY(IFSPFATxParser) COM_INTERFACE_ENTRY(IConnectionPointContainer) COM_INTERFACE_ENTRY_IMPL(IConnectionPointContainer) END_COM_MAP() BEGIN_CONNECTION_POINT_MAP(CFATx) CONNECTION_POINT_ENTRY(DIID__IFSPMapperEvents) END_CONNECTION_POINT_MAP() // ISupportsErrorInfo STDMETHOD(InterfaceSupportsErrorInfo)(REFIID riid); // IFSPMapper public: STDMETHOD(get_FiltersCount)(/*[out, retval]*/ long *pVal); }; #endif //__FATX_H_
[ "pub.lenik@bodz.net" ]
pub.lenik@bodz.net
274bb9ecf978785c2e5004fbb9f5f94532e7e0c6
aecf4944523b50424831f8af3debef67e3163b97
/xr_3da/xrGame/dRay/xrGame/UIWeapon.h
f995b42833c99c47977fa017b4c26bb2618d2c5b
[]
no_license
xrLil-Batya/gitxray
bc8c905444e40c4da5d77f69d03b41d5b9cec378
58aaa5185f7a682b8cf5f5f376a2e5b6ca16fed4
refs/heads/main
2023-03-31T07:43:57.500002
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#ifndef __XR_UIWEAPON_H__ #define __XR_UIWEAPON_H__ #pragma once #include "uistaticitem.h" // refs class CWeapon; class CUIWeapon { Ivector2 position; CUIStaticItem back; CUIStaticItem weapon; ref_shader cur_shader; public: CUIWeapon (); virtual ~CUIWeapon (); void Render (); void Out (CWeapon* wpn); void Init (); }; #endif //__XR_UIWEAPON_H__
[ "slipch@localhost" ]
slipch@localhost
f12f9e9d1877548dc858e8d8b968feb121e24bb9
df83f9ebcba0f0fb87eb58608f66924e48015b84
/Common/inc/HI_PLAY_RingBuffer.h
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[]
no_license
smallfishincup/biyesheji
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8273f3d19ecaa6b00b06b9ce73640e121c15b486
refs/heads/master
2021-01-02T23:07:09.289548
2015-05-05T23:51:33
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// ************************************************************** // File : hi_play_ringbuffer.h // Description : 音频缓冲类 // Author : // Date : // Revisions : // ************************************************************** #if !defined(AFX_HI_PLAY_RINGBUFFER_H__B935304D_CA29_4CE9_A292_EAD05A0F4364__INCLUDED_) #define AFX_HI_PLAY_RINGBUFFER_H__B935304D_CA29_4CE9_A292_EAD05A0F4364__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #include "HI_PLAY_AudioBase.h" typedef enum RB_STAT_ENUM { E_RB_TotalReadError, E_RB_TotalWriteError, E_RB_TotalWriteSize, E_RB_TotalReadSize, E_RB_TotalReadTimes, E_RB_TotalWriteTimes, E_RB_STAT_END }RB_STAT_E; class CHI_PLAY_RingBuffer : public CHI_PLAY_AudioBase { public: CHI_PLAY_RingBuffer(); virtual ~CHI_PLAY_RingBuffer(); VOID RB_Init_Stat(); VOID RB_Do_Stat(RB_STAT_E, unsigned __int64 value); VOID RB_Disp_Stat(); UINT RB_MaxReadSize(); UINT RB_MaxWriteSize(); UINT RB_MAXSize(); int RB_Init (UINT ulSize); VOID RB_Clear(); VOID RB_Destroy(); int RB_Write(unsigned char *pData, UINT ulLen, UINT *pulWriteLen); int RB_Read(unsigned char *pData, UINT ulLen, UINT *pulRead); int RB_Write_X(unsigned char *pData, UINT ulDataLen, UINT *pulWriteLen); int RB_Read_X(unsigned char *pData, UINT *pulData); UINT RB_GetLen_X(); unsigned char RB_GetFirstHI_U8(); /*从Read指针读取值*/ unsigned short RB_GetFirstHI_U16(); /*2Byte*/ UINT RB_GetFirstHI_U32(); UINT RB_GetMaxWritePercent(); UINT RB_GetMaxReadPercent(); private: UINT m_ulSize; /*Buffer 的总长度*/ unsigned char *m_pRB; /*Buffer的开始地址*/ UINT m_ulWritePos; /*写的位置, 偏移位*/ UINT m_ulReadPos; /*读的位置, 偏移位*/ unsigned short m_usMediaType; /*媒体类型*/ unsigned __int64 m_stat[E_RB_STAT_END]; }; #endif // !defined(AFX_HI_PLAY_RINGBUFFER_H__B935304D_CA29_4CE9_A292_EAD05A0F4364__INCLUDED_)
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#include <cstddef> #include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> using namespace std; class Node { public: int data; Node *next; Node(int d){ data=d; next=NULL; } }; class Solution{ public: Node* removeDuplicates(Node *head) { //Write your code here if(head==NULL) { return NULL; } else { Node * temp=head; while(temp->next!=NULL) { while(temp->data==temp->next->data) { Node * p=temp->next; if(p->next==NULL) { temp->next=NULL; } else { temp->next=temp->next->next; p->next=NULL; } delete p; if(temp->next==NULL) { break; } } if(temp->next==NULL) break; temp=temp->next; } } return head; } Node* insert(Node *head,int data) { Node* p=new Node(data); if(head==NULL){ head=p; } else if(head->next==NULL){ head->next=p; } else{ Node *start=head; while(start->next!=NULL){ start=start->next; } start->next=p; } return head; } void display(Node *head) { Node *start=head; while(start) { cout<<start->data<<" "; start=start->next; } } }; int main() { Node* head=NULL; Solution mylist; int T,data; cin>>T; while(T-->0){ cin>>data; head=mylist.insert(head,data); } head=mylist.removeDuplicates(head); mylist.display(head); }
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#pragma once #include "KingSystem/ActorSystem/actAiAction.h" namespace uking::action { class DgnObj_DLC_CogWheel_Reject : public ksys::act::ai::Action { SEAD_RTTI_OVERRIDE(DgnObj_DLC_CogWheel_Reject, ksys::act::ai::Action) public: explicit DgnObj_DLC_CogWheel_Reject(const InitArg& arg); ~DgnObj_DLC_CogWheel_Reject() override; bool init_(sead::Heap* heap) override; void enter_(ksys::act::ai::InlineParamPack* params) override; void leave_() override; void loadParams_() override; protected: void calc_() override; }; } // namespace uking::action
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#include <stdio.h> #include <queue> #include <functional> #include <vector> using namespace std; int main(){ priority_queue <unsigned long long int, vector<unsigned long long int>, greater <unsigned long long int>> pq; int k, n; // k개의 소수로 만든 N번째 숫자 출력하는것이 문제 int sosu[100]; //입력 받은 소수들 unsigned long long int temp_minor; scanf("%d %d", &k, &n); for (int i = 0; i < k; i++){ scanf("%d", &sosu[i]); //받은 소수들 배열에 입력 //push to priority Queue pq.push(sosu[i]); } for (int i = 1; i <= n;i++){ //pop the minor value from the Queue temp_minor = pq.top(); pq.pop(); //push to priority Queue for (int j = 0; j < k; j++){ pq.push(temp_minor*sosu[j]); if (temp_minor%sosu[j] == 0) break; } if (i == n)printf("%d", temp_minor); } return 0; }
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topic ""; [ $$0,0#00000000000000000000000000000000:Default] [{_}%EN-US [s0;=* &] [s0;= [* GIUNTO RIGIDO A GUANCIALI ESTERNI]&] [s0; &] [s0;# Si tratta del classico collegamento, principalmente per taglio/momento flettente, tra due elementi lignei tramite guanciali esterni e bulloni/spinotti in acciaio :&] [s0;#2 &] [s0;2 ]
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// Copyright (c) 2014-2017 The Unio Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "activemasternode.h" #include "governance-classes.h" #include "masternode-payments.h" #include "masternode-sync.h" #include "masternodeman.h" #include "messagesigner.h" #include "netfulfilledman.h" #include "spork.h" #include "util.h" #include <boost/lexical_cast.hpp> /** Object for who's going to get paid on which blocks */ CMasternodePayments mnpayments; CCriticalSection cs_vecPayees; CCriticalSection cs_mapMasternodeBlocks; CCriticalSection cs_mapMasternodePaymentVotes; /** * IsBlockValueValid * * Determine if coinbase outgoing created money is the correct value * * Why is this needed? * - In Unio some blocks are superblocks, which output much higher amounts of coins * - Otherblocks are 10% lower in outgoing value, so in total, no extra coins are created * - When non-superblocks are detected, the normal schedule should be maintained */ bool IsBlockValueValid(const CBlock& block, int nBlockHeight, CAmount blockReward, std::string &strErrorRet) { strErrorRet = ""; bool isBlockRewardValueMet = (block.vtx[0].GetValueOut() <= blockReward); if(fDebug) LogPrintf("block.vtx[0].GetValueOut() %lld <= blockReward %lld\n", block.vtx[0].GetValueOut(), blockReward); // we are still using budgets, but we have no data about them anymore, // all we know is predefined budget cycle and window const Consensus::Params& consensusParams = Params().GetConsensus(); if(nBlockHeight < consensusParams.nSuperblockStartBlock) { int nOffset = nBlockHeight % consensusParams.nBudgetPaymentsCycleBlocks; if(nBlockHeight >= consensusParams.nBudgetPaymentsStartBlock && nOffset < consensusParams.nBudgetPaymentsWindowBlocks) { // NOTE: make sure SPORK_13_OLD_SUPERBLOCK_FLAG is disabled when 12.1 starts to go live if(masternodeSync.IsSynced() && !sporkManager.IsSporkActive(SPORK_13_OLD_SUPERBLOCK_FLAG)) { // no budget blocks should be accepted here, if SPORK_13_OLD_SUPERBLOCK_FLAG is disabled LogPrint("gobject", "IsBlockValueValid -- Client synced but budget spork is disabled, checking block value against block reward\n"); if(!isBlockRewardValueMet) { strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, budgets are disabled", nBlockHeight, block.vtx[0].GetValueOut(), blockReward); } return isBlockRewardValueMet; } LogPrint("gobject", "IsBlockValueValid -- WARNING: Skipping budget block value checks, accepting block\n"); // TODO: reprocess blocks to make sure they are legit? return true; } // LogPrint("gobject", "IsBlockValueValid -- Block is not in budget cycle window, checking block value against block reward\n"); if(!isBlockRewardValueMet) { strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, block is not in budget cycle window", nBlockHeight, block.vtx[0].GetValueOut(), blockReward); } return isBlockRewardValueMet; } // superblocks started CAmount nSuperblockMaxValue = blockReward + CSuperblock::GetPaymentsLimit(nBlockHeight); bool isSuperblockMaxValueMet = (block.vtx[0].GetValueOut() <= nSuperblockMaxValue); LogPrint("gobject", "block.vtx[0].GetValueOut() %lld <= nSuperblockMaxValue %lld\n", block.vtx[0].GetValueOut(), nSuperblockMaxValue); if(!masternodeSync.IsSynced()) { // not enough data but at least it must NOT exceed superblock max value if(CSuperblock::IsValidBlockHeight(nBlockHeight)) { if(fDebug) LogPrintf("IsBlockPayeeValid -- WARNING: Client not synced, checking superblock max bounds only\n"); if(!isSuperblockMaxValueMet) { strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded superblock max value", nBlockHeight, block.vtx[0].GetValueOut(), nSuperblockMaxValue); } return isSuperblockMaxValueMet; } if(!isBlockRewardValueMet) { strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, only regular blocks are allowed at this height", nBlockHeight, block.vtx[0].GetValueOut(), blockReward); } // it MUST be a regular block otherwise return isBlockRewardValueMet; } // we are synced, let's try to check as much data as we can if(sporkManager.IsSporkActive(SPORK_9_SUPERBLOCKS_ENABLED)) { if(CSuperblockManager::IsSuperblockTriggered(nBlockHeight)) { if(CSuperblockManager::IsValid(block.vtx[0], nBlockHeight, blockReward)) { LogPrint("gobject", "IsBlockValueValid -- Valid superblock at height %d: %s", nBlockHeight, block.vtx[0].ToString()); // all checks are done in CSuperblock::IsValid, nothing to do here return true; } // triggered but invalid? that's weird LogPrintf("IsBlockValueValid -- ERROR: Invalid superblock detected at height %d: %s", nBlockHeight, block.vtx[0].ToString()); // should NOT allow invalid superblocks, when superblocks are enabled strErrorRet = strprintf("invalid superblock detected at height %d", nBlockHeight); return false; } LogPrint("gobject", "IsBlockValueValid -- No triggered superblock detected at height %d\n", nBlockHeight); if(!isBlockRewardValueMet) { strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, no triggered superblock detected", nBlockHeight, block.vtx[0].GetValueOut(), blockReward); } } else { // should NOT allow superblocks at all, when superblocks are disabled LogPrint("gobject", "IsBlockValueValid -- Superblocks are disabled, no superblocks allowed\n"); if(!isBlockRewardValueMet) { strErrorRet = strprintf("coinbase pays too much at height %d (actual=%d vs limit=%d), exceeded block reward, superblocks are disabled", nBlockHeight, block.vtx[0].GetValueOut(), blockReward); } } // it MUST be a regular block return isBlockRewardValueMet; } bool IsBlockPayeeValid(const CTransaction& txNew, int nBlockHeight, CAmount blockReward) { if(!masternodeSync.IsSynced()) { //there is no budget data to use to check anything, let's just accept the longest chain if(fDebug) LogPrintf("IsBlockPayeeValid -- WARNING: Client not synced, skipping block payee checks\n"); return true; } // we are still using budgets, but we have no data about them anymore, // we can only check masternode payments const Consensus::Params& consensusParams = Params().GetConsensus(); if(nBlockHeight < consensusParams.nSuperblockStartBlock) { if(mnpayments.IsTransactionValid(txNew, nBlockHeight)) { LogPrint("mnpayments", "IsBlockPayeeValid -- Valid masternode payment at height %d: %s", nBlockHeight, txNew.ToString()); return true; } int nOffset = nBlockHeight % consensusParams.nBudgetPaymentsCycleBlocks; if(nBlockHeight >= consensusParams.nBudgetPaymentsStartBlock && nOffset < consensusParams.nBudgetPaymentsWindowBlocks) { if(!sporkManager.IsSporkActive(SPORK_13_OLD_SUPERBLOCK_FLAG)) { // no budget blocks should be accepted here, if SPORK_13_OLD_SUPERBLOCK_FLAG is disabled LogPrint("gobject", "IsBlockPayeeValid -- ERROR: Client synced but budget spork is disabled and masternode payment is invalid\n"); return false; } // NOTE: this should never happen in real, SPORK_13_OLD_SUPERBLOCK_FLAG MUST be disabled when 12.1 starts to go live LogPrint("gobject", "IsBlockPayeeValid -- WARNING: Probably valid budget block, have no data, accepting\n"); // TODO: reprocess blocks to make sure they are legit? return true; } if(sporkManager.IsSporkActive(SPORK_8_MASTERNODE_PAYMENT_ENFORCEMENT)) { LogPrintf("IsBlockPayeeValid -- ERROR: Invalid masternode payment detected at height %d: %s", nBlockHeight, txNew.ToString()); return false; } LogPrintf("IsBlockPayeeValid -- WARNING: Masternode payment enforcement is disabled, accepting any payee\n"); return true; } // superblocks started // SEE IF THIS IS A VALID SUPERBLOCK if(sporkManager.IsSporkActive(SPORK_9_SUPERBLOCKS_ENABLED)) { if(CSuperblockManager::IsSuperblockTriggered(nBlockHeight)) { if(CSuperblockManager::IsValid(txNew, nBlockHeight, blockReward)) { LogPrint("gobject", "IsBlockPayeeValid -- Valid superblock at height %d: %s", nBlockHeight, txNew.ToString()); return true; } LogPrintf("IsBlockPayeeValid -- ERROR: Invalid superblock detected at height %d: %s", nBlockHeight, txNew.ToString()); // should NOT allow such superblocks, when superblocks are enabled return false; } // continue validation, should pay MN LogPrint("gobject", "IsBlockPayeeValid -- No triggered superblock detected at height %d\n", nBlockHeight); } else { // should NOT allow superblocks at all, when superblocks are disabled LogPrint("gobject", "IsBlockPayeeValid -- Superblocks are disabled, no superblocks allowed\n"); } // IF THIS ISN'T A SUPERBLOCK OR SUPERBLOCK IS INVALID, IT SHOULD PAY A MASTERNODE DIRECTLY if(mnpayments.IsTransactionValid(txNew, nBlockHeight)) { LogPrint("mnpayments", "IsBlockPayeeValid -- Valid masternode payment at height %d: %s", nBlockHeight, txNew.ToString()); return true; } if(sporkManager.IsSporkActive(SPORK_8_MASTERNODE_PAYMENT_ENFORCEMENT)) { LogPrintf("IsBlockPayeeValid -- ERROR: Invalid masternode payment detected at height %d: %s", nBlockHeight, txNew.ToString()); return false; } LogPrintf("IsBlockPayeeValid -- WARNING: Masternode payment enforcement is disabled, accepting any payee\n"); return true; } void FillBlockPayments(CMutableTransaction& txNew, int nBlockHeight, CAmount blockReward, CTxOut& txoutMasternodeRet, std::vector<CTxOut>& voutSuperblockRet) { // only create superblocks if spork is enabled AND if superblock is actually triggered // (height should be validated inside) if(sporkManager.IsSporkActive(SPORK_9_SUPERBLOCKS_ENABLED) && CSuperblockManager::IsSuperblockTriggered(nBlockHeight)) { LogPrint("gobject", "FillBlockPayments -- triggered superblock creation at height %d\n", nBlockHeight); CSuperblockManager::CreateSuperblock(txNew, nBlockHeight, voutSuperblockRet); return; } // FILL BLOCK PAYEE WITH MASTERNODE PAYMENT OTHERWISE mnpayments.FillBlockPayee(txNew, nBlockHeight, blockReward, txoutMasternodeRet); LogPrint("mnpayments", "FillBlockPayments -- nBlockHeight %d blockReward %lld txoutMasternodeRet %s txNew %s", nBlockHeight, blockReward, txoutMasternodeRet.ToString(), txNew.ToString()); } std::string GetRequiredPaymentsString(int nBlockHeight) { // IF WE HAVE A ACTIVATED TRIGGER FOR THIS HEIGHT - IT IS A SUPERBLOCK, GET THE REQUIRED PAYEES if(CSuperblockManager::IsSuperblockTriggered(nBlockHeight)) { return CSuperblockManager::GetRequiredPaymentsString(nBlockHeight); } // OTHERWISE, PAY MASTERNODE return mnpayments.GetRequiredPaymentsString(nBlockHeight); } void CMasternodePayments::Clear() { LOCK2(cs_mapMasternodeBlocks, cs_mapMasternodePaymentVotes); mapMasternodeBlocks.clear(); mapMasternodePaymentVotes.clear(); } bool CMasternodePayments::CanVote(COutPoint outMasternode, int nBlockHeight) { LOCK(cs_mapMasternodePaymentVotes); if (mapMasternodesLastVote.count(outMasternode) && mapMasternodesLastVote[outMasternode] == nBlockHeight) { return false; } //record this masternode voted mapMasternodesLastVote[outMasternode] = nBlockHeight; return true; } /** * FillBlockPayee * * Fill Masternode ONLY payment block */ void CMasternodePayments::FillBlockPayee(CMutableTransaction& txNew, int nBlockHeight, CAmount blockReward, CTxOut& txoutMasternodeRet) { // make sure it's not filled yet txoutMasternodeRet = CTxOut(); CScript payee; if(!mnpayments.GetBlockPayee(nBlockHeight, payee)) { // no masternode detected... int nCount = 0; masternode_info_t mnInfo; if(!mnodeman.GetNextMasternodeInQueueForPayment(nBlockHeight, true, nCount, mnInfo)) { // ...and we can't calculate it on our own LogPrintf("CMasternodePayments::FillBlockPayee -- Failed to detect masternode to pay\n"); return; } // fill payee with locally calculated winner and hope for the best payee = GetScriptForDestination(mnInfo.pubKeyCollateralAddress.GetID()); } // GET MASTERNODE PAYMENT VARIABLES SETUP CAmount masternodePayment = GetMasternodePayment(nBlockHeight, blockReward); // split reward between miner ... txNew.vout[0].nValue -= masternodePayment; // ... and masternode txoutMasternodeRet = CTxOut(masternodePayment, payee); txNew.vout.push_back(txoutMasternodeRet); CTxDestination address1; ExtractDestination(payee, address1); CBitcoinAddress address2(address1); LogPrintf("CMasternodePayments::FillBlockPayee -- Masternode payment %lld to %s\n", masternodePayment, address2.ToString()); } int CMasternodePayments::GetMinMasternodePaymentsProto() { return sporkManager.IsSporkActive(SPORK_10_MASTERNODE_PAY_UPDATED_NODES) ? MIN_MASTERNODE_PAYMENT_PROTO_VERSION_2 : MIN_MASTERNODE_PAYMENT_PROTO_VERSION_1; } void CMasternodePayments::ProcessMessage(CNode* pfrom, std::string& strCommand, CDataStream& vRecv, CConnman& connman) { if(fLiteMode) return; // disable all Unio specific functionality if (strCommand == NetMsgType::MASTERNODEPAYMENTSYNC) { //Masternode Payments Request Sync // Ignore such requests until we are fully synced. // We could start processing this after masternode list is synced // but this is a heavy one so it's better to finish sync first. if (!masternodeSync.IsSynced()) return; int nCountNeeded; vRecv >> nCountNeeded; if(netfulfilledman.HasFulfilledRequest(pfrom->addr, NetMsgType::MASTERNODEPAYMENTSYNC)) { // Asking for the payments list multiple times in a short period of time is no good LogPrintf("MASTERNODEPAYMENTSYNC -- peer already asked me for the list, peer=%d\n", pfrom->id); Misbehaving(pfrom->GetId(), 20); return; } netfulfilledman.AddFulfilledRequest(pfrom->addr, NetMsgType::MASTERNODEPAYMENTSYNC); Sync(pfrom, connman); LogPrintf("MASTERNODEPAYMENTSYNC -- Sent Masternode payment votes to peer %d\n", pfrom->id); } else if (strCommand == NetMsgType::MASTERNODEPAYMENTVOTE) { // Masternode Payments Vote for the Winner CMasternodePaymentVote vote; vRecv >> vote; if(pfrom->nVersion < GetMinMasternodePaymentsProto()) return; uint256 nHash = vote.GetHash(); pfrom->setAskFor.erase(nHash); // TODO: clear setAskFor for MSG_MASTERNODE_PAYMENT_BLOCK too // Ignore any payments messages until masternode list is synced if(!masternodeSync.IsMasternodeListSynced()) return; { LOCK(cs_mapMasternodePaymentVotes); if(mapMasternodePaymentVotes.count(nHash)) { LogPrint("mnpayments", "MASTERNODEPAYMENTVOTE -- hash=%s, nHeight=%d seen\n", nHash.ToString(), nCachedBlockHeight); return; } // Avoid processing same vote multiple times mapMasternodePaymentVotes[nHash] = vote; // but first mark vote as non-verified, // AddPaymentVote() below should take care of it if vote is actually ok mapMasternodePaymentVotes[nHash].MarkAsNotVerified(); } int nFirstBlock = nCachedBlockHeight - GetStorageLimit(); if(vote.nBlockHeight < nFirstBlock || vote.nBlockHeight > nCachedBlockHeight+20) { LogPrint("mnpayments", "MASTERNODEPAYMENTVOTE -- vote out of range: nFirstBlock=%d, nBlockHeight=%d, nHeight=%d\n", nFirstBlock, vote.nBlockHeight, nCachedBlockHeight); return; } std::string strError = ""; if(!vote.IsValid(pfrom, nCachedBlockHeight, strError, connman)) { LogPrint("mnpayments", "MASTERNODEPAYMENTVOTE -- invalid message, error: %s\n", strError); return; } if(!CanVote(vote.vinMasternode.prevout, vote.nBlockHeight)) { LogPrintf("MASTERNODEPAYMENTVOTE -- masternode already voted, masternode=%s\n", vote.vinMasternode.prevout.ToStringShort()); return; } masternode_info_t mnInfo; if(!mnodeman.GetMasternodeInfo(vote.vinMasternode.prevout, mnInfo)) { // mn was not found, so we can't check vote, some info is probably missing LogPrintf("MASTERNODEPAYMENTVOTE -- masternode is missing %s\n", vote.vinMasternode.prevout.ToStringShort()); mnodeman.AskForMN(pfrom, vote.vinMasternode.prevout, connman); return; } int nDos = 0; if(!vote.CheckSignature(mnInfo.pubKeyMasternode, nCachedBlockHeight, nDos)) { if(nDos) { LogPrintf("MASTERNODEPAYMENTVOTE -- ERROR: invalid signature\n"); Misbehaving(pfrom->GetId(), nDos); } else { // only warn about anything non-critical (i.e. nDos == 0) in debug mode LogPrint("mnpayments", "MASTERNODEPAYMENTVOTE -- WARNING: invalid signature\n"); } // Either our info or vote info could be outdated. // In case our info is outdated, ask for an update, mnodeman.AskForMN(pfrom, vote.vinMasternode.prevout, connman); // but there is nothing we can do if vote info itself is outdated // (i.e. it was signed by a mn which changed its key), // so just quit here. return; } CTxDestination address1; ExtractDestination(vote.payee, address1); CBitcoinAddress address2(address1); LogPrint("mnpayments", "MASTERNODEPAYMENTVOTE -- vote: address=%s, nBlockHeight=%d, nHeight=%d, prevout=%s, hash=%s new\n", address2.ToString(), vote.nBlockHeight, nCachedBlockHeight, vote.vinMasternode.prevout.ToStringShort(), nHash.ToString()); if(AddPaymentVote(vote)){ vote.Relay(connman); masternodeSync.BumpAssetLastTime("MASTERNODEPAYMENTVOTE"); } } } bool CMasternodePaymentVote::Sign() { std::string strError; std::string strMessage = vinMasternode.prevout.ToStringShort() + boost::lexical_cast<std::string>(nBlockHeight) + ScriptToAsmStr(payee); if(!CMessageSigner::SignMessage(strMessage, vchSig, activeMasternode.keyMasternode)) { LogPrintf("CMasternodePaymentVote::Sign -- SignMessage() failed\n"); return false; } if(!CMessageSigner::VerifyMessage(activeMasternode.pubKeyMasternode, vchSig, strMessage, strError)) { LogPrintf("CMasternodePaymentVote::Sign -- VerifyMessage() failed, error: %s\n", strError); return false; } return true; } bool CMasternodePayments::GetBlockPayee(int nBlockHeight, CScript& payee) { if(mapMasternodeBlocks.count(nBlockHeight)){ return mapMasternodeBlocks[nBlockHeight].GetBestPayee(payee); } return false; } // Is this masternode scheduled to get paid soon? // -- Only look ahead up to 8 blocks to allow for propagation of the latest 2 blocks of votes bool CMasternodePayments::IsScheduled(CMasternode& mn, int nNotBlockHeight) { LOCK(cs_mapMasternodeBlocks); if(!masternodeSync.IsMasternodeListSynced()) return false; CScript mnpayee; mnpayee = GetScriptForDestination(mn.pubKeyCollateralAddress.GetID()); CScript payee; for(int64_t h = nCachedBlockHeight; h <= nCachedBlockHeight + 8; h++){ if(h == nNotBlockHeight) continue; if(mapMasternodeBlocks.count(h) && mapMasternodeBlocks[h].GetBestPayee(payee) && mnpayee == payee) { return true; } } return false; } bool CMasternodePayments::AddPaymentVote(const CMasternodePaymentVote& vote) { uint256 blockHash = uint256(); if(!GetBlockHash(blockHash, vote.nBlockHeight - 101)) return false; if(HasVerifiedPaymentVote(vote.GetHash())) return false; LOCK2(cs_mapMasternodeBlocks, cs_mapMasternodePaymentVotes); mapMasternodePaymentVotes[vote.GetHash()] = vote; if(!mapMasternodeBlocks.count(vote.nBlockHeight)) { CMasternodeBlockPayees blockPayees(vote.nBlockHeight); mapMasternodeBlocks[vote.nBlockHeight] = blockPayees; } mapMasternodeBlocks[vote.nBlockHeight].AddPayee(vote); return true; } bool CMasternodePayments::HasVerifiedPaymentVote(uint256 hashIn) { LOCK(cs_mapMasternodePaymentVotes); std::map<uint256, CMasternodePaymentVote>::iterator it = mapMasternodePaymentVotes.find(hashIn); return it != mapMasternodePaymentVotes.end() && it->second.IsVerified(); } void CMasternodeBlockPayees::AddPayee(const CMasternodePaymentVote& vote) { LOCK(cs_vecPayees); BOOST_FOREACH(CMasternodePayee& payee, vecPayees) { if (payee.GetPayee() == vote.payee) { payee.AddVoteHash(vote.GetHash()); return; } } CMasternodePayee payeeNew(vote.payee, vote.GetHash()); vecPayees.push_back(payeeNew); } bool CMasternodeBlockPayees::GetBestPayee(CScript& payeeRet) { LOCK(cs_vecPayees); if(!vecPayees.size()) { LogPrint("mnpayments", "CMasternodeBlockPayees::GetBestPayee -- ERROR: couldn't find any payee\n"); return false; } int nVotes = -1; BOOST_FOREACH(CMasternodePayee& payee, vecPayees) { if (payee.GetVoteCount() > nVotes) { payeeRet = payee.GetPayee(); nVotes = payee.GetVoteCount(); } } return (nVotes > -1); } bool CMasternodeBlockPayees::HasPayeeWithVotes(const CScript& payeeIn, int nVotesReq) { LOCK(cs_vecPayees); BOOST_FOREACH(CMasternodePayee& payee, vecPayees) { if (payee.GetVoteCount() >= nVotesReq && payee.GetPayee() == payeeIn) { return true; } } LogPrint("mnpayments", "CMasternodeBlockPayees::HasPayeeWithVotes -- ERROR: couldn't find any payee with %d+ votes\n", nVotesReq); return false; } bool CMasternodeBlockPayees::IsTransactionValid(const CTransaction& txNew) { LOCK(cs_vecPayees); int nMaxSignatures = 0; std::string strPayeesPossible = ""; CAmount nMasternodePayment = GetMasternodePayment(nBlockHeight, txNew.GetValueOut()); //require at least MNPAYMENTS_SIGNATURES_REQUIRED signatures BOOST_FOREACH(CMasternodePayee& payee, vecPayees) { if (payee.GetVoteCount() >= nMaxSignatures) { nMaxSignatures = payee.GetVoteCount(); } } // if we don't have at least MNPAYMENTS_SIGNATURES_REQUIRED signatures on a payee, approve whichever is the longest chain if(nMaxSignatures < MNPAYMENTS_SIGNATURES_REQUIRED) return true; BOOST_FOREACH(CMasternodePayee& payee, vecPayees) { if (payee.GetVoteCount() >= MNPAYMENTS_SIGNATURES_REQUIRED) { BOOST_FOREACH(CTxOut txout, txNew.vout) { if (payee.GetPayee() == txout.scriptPubKey && nMasternodePayment == txout.nValue) { LogPrint("mnpayments", "CMasternodeBlockPayees::IsTransactionValid -- Found required payment\n"); return true; } } CTxDestination address1; ExtractDestination(payee.GetPayee(), address1); CBitcoinAddress address2(address1); if(strPayeesPossible == "") { strPayeesPossible = address2.ToString(); } else { strPayeesPossible += "," + address2.ToString(); } } } LogPrintf("CMasternodeBlockPayees::IsTransactionValid -- ERROR: Missing required payment, possible payees: '%s', amount: %f UNIO\n", strPayeesPossible, (float)nMasternodePayment/COIN); return false; } std::string CMasternodeBlockPayees::GetRequiredPaymentsString() { LOCK(cs_vecPayees); std::string strRequiredPayments = "Unknown"; BOOST_FOREACH(CMasternodePayee& payee, vecPayees) { CTxDestination address1; ExtractDestination(payee.GetPayee(), address1); CBitcoinAddress address2(address1); if (strRequiredPayments != "Unknown") { strRequiredPayments += ", " + address2.ToString() + ":" + boost::lexical_cast<std::string>(payee.GetVoteCount()); } else { strRequiredPayments = address2.ToString() + ":" + boost::lexical_cast<std::string>(payee.GetVoteCount()); } } return strRequiredPayments; } std::string CMasternodePayments::GetRequiredPaymentsString(int nBlockHeight) { LOCK(cs_mapMasternodeBlocks); if(mapMasternodeBlocks.count(nBlockHeight)){ return mapMasternodeBlocks[nBlockHeight].GetRequiredPaymentsString(); } return "Unknown"; } bool CMasternodePayments::IsTransactionValid(const CTransaction& txNew, int nBlockHeight) { LOCK(cs_mapMasternodeBlocks); if(mapMasternodeBlocks.count(nBlockHeight)){ return mapMasternodeBlocks[nBlockHeight].IsTransactionValid(txNew); } return true; } void CMasternodePayments::CheckAndRemove() { if(!masternodeSync.IsBlockchainSynced()) return; LOCK2(cs_mapMasternodeBlocks, cs_mapMasternodePaymentVotes); int nLimit = GetStorageLimit(); std::map<uint256, CMasternodePaymentVote>::iterator it = mapMasternodePaymentVotes.begin(); while(it != mapMasternodePaymentVotes.end()) { CMasternodePaymentVote vote = (*it).second; if(nCachedBlockHeight - vote.nBlockHeight > nLimit) { LogPrint("mnpayments", "CMasternodePayments::CheckAndRemove -- Removing old Masternode payment: nBlockHeight=%d\n", vote.nBlockHeight); mapMasternodePaymentVotes.erase(it++); mapMasternodeBlocks.erase(vote.nBlockHeight); } else { ++it; } } LogPrintf("CMasternodePayments::CheckAndRemove -- %s\n", ToString()); } bool CMasternodePaymentVote::IsValid(CNode* pnode, int nValidationHeight, std::string& strError, CConnman& connman) { masternode_info_t mnInfo; if(!mnodeman.GetMasternodeInfo(vinMasternode.prevout, mnInfo)) { strError = strprintf("Unknown Masternode: prevout=%s", vinMasternode.prevout.ToStringShort()); // Only ask if we are already synced and still have no idea about that Masternode if(masternodeSync.IsMasternodeListSynced()) { mnodeman.AskForMN(pnode, vinMasternode.prevout, connman); } return false; } int nMinRequiredProtocol; if(nBlockHeight >= nValidationHeight) { // new votes must comply SPORK_10_MASTERNODE_PAY_UPDATED_NODES rules nMinRequiredProtocol = mnpayments.GetMinMasternodePaymentsProto(); } else { // allow non-updated masternodes for old blocks nMinRequiredProtocol = MIN_MASTERNODE_PAYMENT_PROTO_VERSION_1; } if(mnInfo.nProtocolVersion < nMinRequiredProtocol) { strError = strprintf("Masternode protocol is too old: nProtocolVersion=%d, nMinRequiredProtocol=%d", mnInfo.nProtocolVersion, nMinRequiredProtocol); return false; } // Only masternodes should try to check masternode rank for old votes - they need to pick the right winner for future blocks. // Regular clients (miners included) need to verify masternode rank for future block votes only. if(!fMasterNode && nBlockHeight < nValidationHeight) return true; int nRank; if(!mnodeman.GetMasternodeRank(vinMasternode.prevout, nRank, nBlockHeight - 101, nMinRequiredProtocol)) { LogPrint("mnpayments", "CMasternodePaymentVote::IsValid -- Can't calculate rank for masternode %s\n", vinMasternode.prevout.ToStringShort()); return false; } if(nRank > MNPAYMENTS_SIGNATURES_TOTAL) { // It's common to have masternodes mistakenly think they are in the top 10 // We don't want to print all of these messages in normal mode, debug mode should print though strError = strprintf("Masternode is not in the top %d (%d)", MNPAYMENTS_SIGNATURES_TOTAL, nRank); // Only ban for new mnw which is out of bounds, for old mnw MN list itself might be way too much off if(nRank > MNPAYMENTS_SIGNATURES_TOTAL*2 && nBlockHeight > nValidationHeight) { strError = strprintf("Masternode is not in the top %d (%d)", MNPAYMENTS_SIGNATURES_TOTAL*2, nRank); LogPrintf("CMasternodePaymentVote::IsValid -- Error: %s\n", strError); Misbehaving(pnode->GetId(), 20); } // Still invalid however return false; } return true; } bool CMasternodePayments::ProcessBlock(int nBlockHeight, CConnman& connman) { // DETERMINE IF WE SHOULD BE VOTING FOR THE NEXT PAYEE if(fLiteMode || !fMasterNode) return false; // We have little chances to pick the right winner if winners list is out of sync // but we have no choice, so we'll try. However it doesn't make sense to even try to do so // if we have not enough data about masternodes. if(!masternodeSync.IsMasternodeListSynced()) return false; int nRank; if (!mnodeman.GetMasternodeRank(activeMasternode.outpoint, nRank, nBlockHeight - 101, GetMinMasternodePaymentsProto())) { LogPrint("mnpayments", "CMasternodePayments::ProcessBlock -- Unknown Masternode\n"); return false; } if (nRank > MNPAYMENTS_SIGNATURES_TOTAL) { LogPrint("mnpayments", "CMasternodePayments::ProcessBlock -- Masternode not in the top %d (%d)\n", MNPAYMENTS_SIGNATURES_TOTAL, nRank); return false; } // LOCATE THE NEXT MASTERNODE WHICH SHOULD BE PAID LogPrintf("CMasternodePayments::ProcessBlock -- Start: nBlockHeight=%d, masternode=%s\n", nBlockHeight, activeMasternode.outpoint.ToStringShort()); // pay to the oldest MN that still had no payment but its input is old enough and it was active long enough int nCount = 0; masternode_info_t mnInfo; if (!mnodeman.GetNextMasternodeInQueueForPayment(nBlockHeight, true, nCount, mnInfo)) { LogPrintf("CMasternodePayments::ProcessBlock -- ERROR: Failed to find masternode to pay\n"); return false; } LogPrintf("CMasternodePayments::ProcessBlock -- Masternode found by GetNextMasternodeInQueueForPayment(): %s\n", mnInfo.vin.prevout.ToStringShort()); CScript payee = GetScriptForDestination(mnInfo.pubKeyCollateralAddress.GetID()); CMasternodePaymentVote voteNew(activeMasternode.outpoint, nBlockHeight, payee); CTxDestination address1; ExtractDestination(payee, address1); CBitcoinAddress address2(address1); LogPrintf("CMasternodePayments::ProcessBlock -- vote: payee=%s, nBlockHeight=%d\n", address2.ToString(), nBlockHeight); // SIGN MESSAGE TO NETWORK WITH OUR MASTERNODE KEYS LogPrintf("CMasternodePayments::ProcessBlock -- Signing vote\n"); if (voteNew.Sign()) { LogPrintf("CMasternodePayments::ProcessBlock -- AddPaymentVote()\n"); if (AddPaymentVote(voteNew)) { voteNew.Relay(connman); return true; } } return false; } void CMasternodePayments::CheckPreviousBlockVotes(int nPrevBlockHeight) { if (!masternodeSync.IsWinnersListSynced()) return; std::string debugStr; debugStr += strprintf("CMasternodePayments::CheckPreviousBlockVotes -- nPrevBlockHeight=%d, expected voting MNs:\n", nPrevBlockHeight); CMasternodeMan::rank_pair_vec_t mns; if (!mnodeman.GetMasternodeRanks(mns, nPrevBlockHeight - 101, GetMinMasternodePaymentsProto())) { debugStr += "CMasternodePayments::CheckPreviousBlockVotes -- GetMasternodeRanks failed\n"; LogPrint("mnpayments", "%s", debugStr); return; } LOCK2(cs_mapMasternodeBlocks, cs_mapMasternodePaymentVotes); for (int i = 0; i < MNPAYMENTS_SIGNATURES_TOTAL && i < (int)mns.size(); i++) { auto mn = mns[i]; CScript payee; bool found = false; if (mapMasternodeBlocks.count(nPrevBlockHeight)) { for (auto &p : mapMasternodeBlocks[nPrevBlockHeight].vecPayees) { for (auto &voteHash : p.GetVoteHashes()) { if (!mapMasternodePaymentVotes.count(voteHash)) { debugStr += strprintf("CMasternodePayments::CheckPreviousBlockVotes -- could not find vote %s\n", voteHash.ToString()); continue; } auto vote = mapMasternodePaymentVotes[voteHash]; if (vote.vinMasternode.prevout == mn.second.vin.prevout) { payee = vote.payee; found = true; break; } } } } if (!found) { debugStr += strprintf("CMasternodePayments::CheckPreviousBlockVotes -- %s - no vote received\n", mn.second.vin.prevout.ToStringShort()); mapMasternodesDidNotVote[mn.second.vin.prevout]++; continue; } CTxDestination address1; ExtractDestination(payee, address1); CBitcoinAddress address2(address1); debugStr += strprintf("CMasternodePayments::CheckPreviousBlockVotes -- %s - voted for %s\n", mn.second.vin.prevout.ToStringShort(), address2.ToString()); } debugStr += "CMasternodePayments::CheckPreviousBlockVotes -- Masternodes which missed a vote in the past:\n"; for (auto it : mapMasternodesDidNotVote) { debugStr += strprintf("CMasternodePayments::CheckPreviousBlockVotes -- %s: %d\n", it.first.ToStringShort(), it.second); } LogPrint("mnpayments", "%s", debugStr); } void CMasternodePaymentVote::Relay(CConnman& connman) { // Do not relay until fully synced if(!masternodeSync.IsSynced()) { LogPrint("mnpayments", "CMasternodePayments::Relay -- won't relay until fully synced\n"); return; } CInv inv(MSG_MASTERNODE_PAYMENT_VOTE, GetHash()); connman.RelayInv(inv); } bool CMasternodePaymentVote::CheckSignature(const CPubKey& pubKeyMasternode, int nValidationHeight, int &nDos) { // do not ban by default nDos = 0; std::string strMessage = vinMasternode.prevout.ToStringShort() + boost::lexical_cast<std::string>(nBlockHeight) + ScriptToAsmStr(payee); std::string strError = ""; if (!CMessageSigner::VerifyMessage(pubKeyMasternode, vchSig, strMessage, strError)) { // Only ban for future block vote when we are already synced. // Otherwise it could be the case when MN which signed this vote is using another key now // and we have no idea about the old one. if(masternodeSync.IsMasternodeListSynced() && nBlockHeight > nValidationHeight) { nDos = 20; } return error("CMasternodePaymentVote::CheckSignature -- Got bad Masternode payment signature, masternode=%s, error: %s", vinMasternode.prevout.ToStringShort().c_str(), strError); } return true; } std::string CMasternodePaymentVote::ToString() const { std::ostringstream info; info << vinMasternode.prevout.ToStringShort() << ", " << nBlockHeight << ", " << ScriptToAsmStr(payee) << ", " << (int)vchSig.size(); return info.str(); } // Send only votes for future blocks, node should request every other missing payment block individually void CMasternodePayments::Sync(CNode* pnode, CConnman& connman) { LOCK(cs_mapMasternodeBlocks); if(!masternodeSync.IsWinnersListSynced()) return; int nInvCount = 0; for(int h = nCachedBlockHeight; h < nCachedBlockHeight + 20; h++) { if(mapMasternodeBlocks.count(h)) { BOOST_FOREACH(CMasternodePayee& payee, mapMasternodeBlocks[h].vecPayees) { std::vector<uint256> vecVoteHashes = payee.GetVoteHashes(); BOOST_FOREACH(uint256& hash, vecVoteHashes) { if(!HasVerifiedPaymentVote(hash)) continue; pnode->PushInventory(CInv(MSG_MASTERNODE_PAYMENT_VOTE, hash)); nInvCount++; } } } } LogPrintf("CMasternodePayments::Sync -- Sent %d votes to peer %d\n", nInvCount, pnode->id); connman.PushMessage(pnode, NetMsgType::SYNCSTATUSCOUNT, MASTERNODE_SYNC_MNW, nInvCount); } // Request low data/unknown payment blocks in batches directly from some node instead of/after preliminary Sync. void CMasternodePayments::RequestLowDataPaymentBlocks(CNode* pnode, CConnman& connman) { if(!masternodeSync.IsMasternodeListSynced()) return; LOCK2(cs_main, cs_mapMasternodeBlocks); std::vector<CInv> vToFetch; int nLimit = GetStorageLimit(); const CBlockIndex *pindex = chainActive.Tip(); while(nCachedBlockHeight - pindex->nHeight < nLimit) { if(!mapMasternodeBlocks.count(pindex->nHeight)) { // We have no idea about this block height, let's ask vToFetch.push_back(CInv(MSG_MASTERNODE_PAYMENT_BLOCK, pindex->GetBlockHash())); // We should not violate GETDATA rules if(vToFetch.size() == MAX_INV_SZ) { LogPrintf("CMasternodePayments::SyncLowDataPaymentBlocks -- asking peer %d for %d blocks\n", pnode->id, MAX_INV_SZ); connman.PushMessage(pnode, NetMsgType::GETDATA, vToFetch); // Start filling new batch vToFetch.clear(); } } if(!pindex->pprev) break; pindex = pindex->pprev; } std::map<int, CMasternodeBlockPayees>::iterator it = mapMasternodeBlocks.begin(); while(it != mapMasternodeBlocks.end()) { int nTotalVotes = 0; bool fFound = false; BOOST_FOREACH(CMasternodePayee& payee, it->second.vecPayees) { if(payee.GetVoteCount() >= MNPAYMENTS_SIGNATURES_REQUIRED) { fFound = true; break; } nTotalVotes += payee.GetVoteCount(); } // A clear winner (MNPAYMENTS_SIGNATURES_REQUIRED+ votes) was found // or no clear winner was found but there are at least avg number of votes if(fFound || nTotalVotes >= (MNPAYMENTS_SIGNATURES_TOTAL + MNPAYMENTS_SIGNATURES_REQUIRED)/2) { // so just move to the next block ++it; continue; } // DEBUG DBG ( // Let's see why this failed BOOST_FOREACH(CMasternodePayee& payee, it->second.vecPayees) { CTxDestination address1; ExtractDestination(payee.GetPayee(), address1); CBitcoinAddress address2(address1); printf("payee %s votes %d\n", address2.ToString().c_str(), payee.GetVoteCount()); } printf("block %d votes total %d\n", it->first, nTotalVotes); ) // END DEBUG // Low data block found, let's try to sync it uint256 hash; if(GetBlockHash(hash, it->first)) { vToFetch.push_back(CInv(MSG_MASTERNODE_PAYMENT_BLOCK, hash)); } // We should not violate GETDATA rules if(vToFetch.size() == MAX_INV_SZ) { LogPrintf("CMasternodePayments::SyncLowDataPaymentBlocks -- asking peer %d for %d payment blocks\n", pnode->id, MAX_INV_SZ); connman.PushMessage(pnode, NetMsgType::GETDATA, vToFetch); // Start filling new batch vToFetch.clear(); } ++it; } // Ask for the rest of it if(!vToFetch.empty()) { LogPrintf("CMasternodePayments::SyncLowDataPaymentBlocks -- asking peer %d for %d payment blocks\n", pnode->id, vToFetch.size()); connman.PushMessage(pnode, NetMsgType::GETDATA, vToFetch); } } std::string CMasternodePayments::ToString() const { std::ostringstream info; info << "Votes: " << (int)mapMasternodePaymentVotes.size() << ", Blocks: " << (int)mapMasternodeBlocks.size(); return info.str(); } bool CMasternodePayments::IsEnoughData() { float nAverageVotes = (MNPAYMENTS_SIGNATURES_TOTAL + MNPAYMENTS_SIGNATURES_REQUIRED) / 2; int nStorageLimit = GetStorageLimit(); return GetBlockCount() > nStorageLimit && GetVoteCount() > nStorageLimit * nAverageVotes; } int CMasternodePayments::GetStorageLimit() { return std::max(int(mnodeman.size() * nStorageCoeff), nMinBlocksToStore); } void CMasternodePayments::UpdatedBlockTip(const CBlockIndex *pindex, CConnman& connman) { if(!pindex) return; nCachedBlockHeight = pindex->nHeight; LogPrint("mnpayments", "CMasternodePayments::UpdatedBlockTip -- nCachedBlockHeight=%d\n", nCachedBlockHeight); int nFutureBlock = nCachedBlockHeight + 10; CheckPreviousBlockVotes(nFutureBlock - 1); ProcessBlock(nFutureBlock, connman); }
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#ifndef GUIHOMESTACK_LIST_H #define GUIHOMESTACK_LIST_H #include "GuiScrollStack.h" #include "GlobalData.h" class GuiHomeStack_list; class GuiListItem; class GuiListItem : public QWidget { Q_OBJECT public: explicit GuiListItem(UsrProfileStruct *usrProfileStruct, QWidget *parent = 0); ~GuiListItem(); void refreshUsrProfile(UsrProfileStruct *usrProfileStruct); private: GuiAvatarButton *avatar_button; QLabel *name_label; QLabel *ip_label; }; class GuiHomeStack_list : public GuiScrollStack { Q_OBJECT public: explicit GuiHomeStack_list(QWidget *parent); ~GuiHomeStack_list(); void addUsr(UsrProfileStruct *usrProfileStruct); void refreshUsrProfile(UsrProfileStruct *usrProfileStruct); private: QMap<QString, GuiListItem*> list_item_map; }; #endif // GUIHOMESTACK_LIST_H
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#pragma once #include"Common.h" //1.page cache 是一个以页为单位的span自由链表 //2.为了保证全局只有唯一的page cache,这个类被设计成了单例模式 class PageCache { public: static PageCache* GetInstance() { return &_inst; } Span* NewSpan(size_t npage); //获取从对象到span的映射 Span* MapObjectToSpan(void* obj); //释放空闲span回到Pagecache,合并相邻的span void ReleaseSpanToPageCache(Span* span); private: SpanList _pagelist[NPAGES]; private: PageCache() = default; PageCache(const PageCache&) = delete; PageCache operator=(const PageCache&) = delete; static PageCache _inst; //用map或unordered_map存放PagID,Span* 的映射关系,用于合并 //std::unordered_map<PageID, Span*> _id_span_map; std::map<PageID, Span*> _id_span_map; };
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * Copyright (C) 2004, 2005, 2006, 2007, 2009 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Library General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Library General Public License for more details. * * You should have received a copy of the GNU Library General Public License * along with this library; see the file COPYING.LIB. If not, write to * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #ifndef RenderReplaced_h #define RenderReplaced_h #include "core/rendering/RenderBox.h" namespace WebCore { class RenderReplaced : public RenderBox { public: RenderReplaced(Element*); RenderReplaced(Element*, const LayoutSize& intrinsicSize); virtual ~RenderReplaced(); virtual LayoutUnit computeReplacedLogicalWidth(ShouldComputePreferred = ComputeActual) const OVERRIDE; virtual LayoutUnit computeReplacedLogicalHeight() const OVERRIDE; bool hasReplacedLogicalHeight() const; LayoutRect replacedContentRect(const LayoutSize* overriddenIntrinsicSize = 0) const; virtual bool needsPreferredWidthsRecalculation() const OVERRIDE; protected: virtual void willBeDestroyed() OVERRIDE; virtual void layout() OVERRIDE; virtual LayoutSize intrinsicSize() const OVERRIDE FINAL { return m_intrinsicSize; } virtual void computeIntrinsicRatioInformation(FloatSize& intrinsicSize, double& intrinsicRatio) const OVERRIDE; virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE FINAL; virtual LayoutUnit intrinsicContentLogicalHeight() const { return intrinsicLogicalHeight(); } virtual LayoutUnit minimumReplacedHeight() const { return LayoutUnit(); } virtual void setSelectionState(SelectionState) OVERRIDE FINAL; bool isSelected() const; virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE; void setIntrinsicSize(const LayoutSize& intrinsicSize) { m_intrinsicSize = intrinsicSize; } virtual void intrinsicSizeChanged(); virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE; bool shouldPaint(PaintInfo&, const LayoutPoint&); LayoutRect localSelectionRect(bool checkWhetherSelected = true) const; // This is in local coordinates, but it's a physical rect (so the top left corner is physical top left). virtual RenderBox* embeddedContentBox() const { return 0; } private: virtual const char* renderName() const OVERRIDE { return "RenderReplaced"; } virtual bool canHaveChildren() const OVERRIDE { return false; } virtual void computePreferredLogicalWidths() OVERRIDE FINAL; virtual void paintReplaced(PaintInfo&, const LayoutPoint&) { } virtual LayoutRect clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const OVERRIDE; virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE FINAL; virtual bool canBeSelectionLeaf() const OVERRIDE { return true; } virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, bool clipToVisibleContent = true) OVERRIDE FINAL; void computeAspectRatioInformationForRenderBox(RenderBox*, FloatSize& constrainedSize, double& intrinsicRatio) const; mutable LayoutSize m_intrinsicSize; }; } #endif
[ "mrobbeloth@pdiarm.com" ]
mrobbeloth@pdiarm.com
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/initial_graph.cpp
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#include <cstring> #include <cmath> #include <algorithm> #include <vector> #include <queue> #include <cstdio> using namespace std; const int maxnum=100; const int maxrow=100; const int maxline=50; const int maxtime=maxnum*maxrow*maxline; bool graph_mark[1000]; bool mark_point[maxrow][maxline]; int step_total[maxnum]; int row,line,num; // whole situation char in[100][100]; //graph int graph_pre[1000]; int graph_dis[1000]; int graph_size; struct P { int x,y; bool operator ==(const P &A) const { return (x==A.x && y==A.y); } bool operator !=(const P &A) const { return (x!=A.x || y!=A.y); } }; P point[1000]; //graph P startpoint[maxnum]; //whole situation P endpoint[maxnum]; //whole situation P shortest_path[maxnum][maxtime]; //whole situation struct E //graph only { int nextx,nexty,cost; E(int _nextx=0,int _nexty=0,int _cost=0):nextx(_nextx),nexty(_nexty),cost(_cost){} }; vector <E> edge[1000]; //graph struct node //graph only { int name,tmpdis; int turn; node(int _name=0,int _tmpdis=0,int _turn=0):name(_name),tmpdis(_tmpdis),turn(_turn){} bool operator <(const node &r)const { if(tmpdis!=r.tmpdis) return tmpdis>r.tmpdis; else return turn>r.turn; } }; priority_queue<node>que; //graph void graph_input() { graph_size=0; for(int i=0;i<row;i++) { getchar(); for(int j=0;j<line;j++) { scanf("%c",&in[i][j]); point[graph_size].x=i; point[graph_size].y=j; graph_size++; } } return; } void graph_build() { for(int i=0;i<graph_size;i++) edge[i].clear(); for(int i=0;i<graph_size;i++) { if(point[i].x==0) //first line only down { edge[i].push_back(E(point[i].x+1,point[i].y,1)); } if(point[i].x==row-1) //last line only up { edge[i].push_back(E(point[i].x-1,point[i].y,1)); } if (in[point[i].x][point[i].y]=='>') //turn left { edge[i].push_back(E(point[i].x,point[i].y+1,1)); } if(in[point[i].x][point[i].y]=='<') //turn right { edge[i].push_back(E(point[i].x,point[i].y-1,1)); } if(point[i].x==1) { edge[i].push_back(E(point[i].x-1,point[i].y,1)); } if(point[i].x==row-2) { edge[i].push_back(E(point[i].x+1,point[i].y,1)); } if(in[point[i].x][point[i].y]=='X') { if(point[i].x!=line-1 && in[point[i].x][point[i].y+1]=='>') { edge[i].push_back(E(point[i].x,point[i].y+1,1)); } if(point[i].x!=0 && in[point[i].x][point[i].y-1]=='<') { edge[i].push_back(E(point[i].x,point[i].y-1,1)); } if(in[point[i].x+1][point[i].y]=='X') { edge[i].push_back(E(point[i].x+1,point[i].y,1)); } if (in[point[i].x-1][point[i].y]=='X') { edge[i].push_back(E(point[i].x-1,point[i].y,1)); } } if(in[point[i].x][point[i].y]=='Y') { if(point[i].x!=line-1 && in[point[i].x][point[i].y+1]=='>') { edge[i].push_back(E(point[i].x,point[i].y+1,1)); } if(point[i].x!=0 && in[point[i].x][point[i].y-1]=='<') { edge[i].push_back(E(point[i].x,point[i].y-1,1)); } if(in[point[i].x+1][point[i].y]=='Y') { edge[i].push_back(E(point[i].x+1,point[i].y,1)); } if (in[point[i].x-1][point[i].y]=='Y') { edge[i].push_back(E(point[i].x-1,point[i].y,1)); } } } } void graph_inital() { memset(graph_mark,false,sizeof(graph_mark)); memset(graph_pre,-1,sizeof(graph_pre)); for(int i=0;i<graph_size;i++) graph_dis[i]=123456789; while(!que.empty()) que.pop(); } void find_shortest(int i) { graph_dis[startpoint[i].x*line+startpoint[i].y]=0; que.push(node(startpoint[i].x*line+startpoint[i].y,0,0)); node tmp; while(!que.empty()) { tmp=que.top(); que.pop(); int u=tmp.name; if(graph_mark[u]) continue; graph_mark[u]=true; for(int j=0;j<edge[u].size();j++) { int m=edge[u][j].nextx; int n=edge[u][j].nexty; int c=edge[u][j].cost; if(!graph_mark[m*line+n]&&graph_dis[m*line+n]>graph_dis[u]+c) { graph_dis[m*line+n]=graph_dis[u]+c; graph_pre[m*line+n]=u; que.push(node(m*line+n,graph_dis[m*line+n])); } } } if(graph_dis[endpoint[i].x*line+endpoint[i].y]==123456789) step_total[i]=-1; else { step_total[i]=graph_dis[endpoint[i].x*line+endpoint[i].y]+1; int tmppre=graph_pre[endpoint[i].x*line+endpoint[i].y]; shortest_path[i][step_total[i]-1]=endpoint[i]; int j=1; while(tmppre>=0) { int prex=tmppre/line; int prey=tmppre%line; shortest_path[i][step_total[i]-1-j].x=prex; shortest_path[i][step_total[i]-1-j].y=prey; tmppre=graph_pre[tmppre]; j++; } } return; } void debug_graph(int x) { if(step_total[x]==-1) { printf("can't arrive"); return; } printf("step=%d:\n",step_total[x]-1); for(int i=0;i<step_total[x]-1;i++) { printf("(%d,%d)->",shortest_path[x][i].x,shortest_path[x][i].y); } printf("(%d,%d)\n",shortest_path[x][step_total[x]-1].x,shortest_path[x][step_total[x]-1].y); return; } void debug(int x) { char tmp[maxrow][maxline]; for(int i=0;i<row;i++) { for(int j=0;j<line;j++) tmp[i][j]=in[i][j]; } for(int i=0;i<=step_total[x]-1;i++) tmp[shortest_path[x][i].x][shortest_path[x][i].y]='0'+x; for(int i=0;i<row;i++) { for(int j=0;j<line;j++) printf("%c",tmp[i][j]); printf("\n"); } return ; } int main() { freopen("input.txt","r",stdin); while (scanf("%d%d",&row,&line)!=EOF) { graph_input(); graph_build(); scanf("%d",&num); for(int i=0;i<num;i++) { graph_inital(); scanf("%d%d%d%d",&startpoint[i].x,&startpoint[i].y,&endpoint[i].x,&endpoint[i].y); printf("car[%d]\n",i); find_shortest(i); debug_graph(i); debug(i); } } return 0; }
[ "buptlorraine@163.com" ]
buptlorraine@163.com
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 5.x | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volVectorField; location "1.7"; object U; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 1 -1 0 0 0 0]; internalField nonuniform List<vector> 400 ( (0.000252854 -0.000254981 0) (7.54439e-05 0.000125299 0) (-0.00133456 0.000549563 0) (-0.00363577 0.000825153 0) (-0.0064489 0.000966786 0) (-0.00946603 0.00100964 0) (-0.0124315 0.000972508 0) (-0.0151089 0.000856222 0) (-0.0172552 0.000652182 0) (-0.01862 0.000355281 0) (-0.0189728 -2.37938e-05 0) (-0.0181557 -0.000451488 0) (-0.0161457 -0.000864592 0) (-0.0131072 -0.00118228 0) (-0.00941281 -0.0013231 0) (-0.00560992 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[ "cebastian.johansen@gmail.com" ]
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#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <stdlib.h> #include <stddef.h> /* offsetof */ #include "../GL/glew.h" #include "../GL/glut.h" #include "../shader_lib/shader.h" void init(void); void display(void); void reshape(int width, int height); void keyboard(unsigned char key, int x, int y); void idle(void); GLuint program; GLuint vboName; unsigned int PG = 0; int main(int argc, char *argv[]) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH); glutCreateWindow("OpenGL Shading Language Example"); glutReshapeWindow(512, 512); glewInit(); init(); glutReshapeFunc(reshape); glutDisplayFunc(display); glutIdleFunc(idle); glutKeyboardFunc(keyboard); glutMainLoop(); return 0; } void init(void) { GLuint vert = createShader("Shaders/sin.vert", "vertex"); GLuint frag = createShader("Shaders/sin.frag", "fragment"); program = createProgram(vert, frag); glGenBuffers(1, &vboName); glBindBuffer(GL_ARRAY_BUFFER, vboName); float vertices[] = { 1.0, 0.0, 0.5, 0.0, 0.5, 0.0, 0.0, 0.0, 0.0, 0.0, -0.5, 0.0, -0.5, 0.0, -1.0, 0.0 }; glBufferData(GL_ARRAY_BUFFER, sizeof(float) * 16, vertices, GL_STATIC_DRAW); glEnableVertexAttribArray(0); glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, 0); // stride 0 for tightly packed glBindBuffer(GL_ARRAY_BUFFER, 0); } void display(void) { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glUseProgram(program); glDrawArrays(GL_LINES, 0, 8); glUseProgram(0); glutSwapBuffers(); } void reshape(int width, int height) { glViewport(0, 0, width, height); } void keyboard(unsigned char key, int x, int y) { switch (key) { case 27: { //ESC exit(0); break; } default: { break; } } } void idle(void) { glutPostRedisplay(); }
[ "c14026183@mail.ncku.edu.tw3" ]
c14026183@mail.ncku.edu.tw3
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/src/features/TemplateFilesFeatureClass.cpp
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/** * @copyright 2013 Roberto Perpuly * @license http://www.opensource.org/licenses/mit-license.php The MIT License * * This software is released under the terms of the MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #include "features/TemplateFilesFeatureClass.h" #include <vector> #include "actions/CallStackActionClass.h" #include "actions/SequenceClass.h" #include "actions/TemplateFileTagsDetectorActionClass.h" #include "globals/Assets.h" #include "globals/Errors.h" #include "language_php/TemplateFileTagClass.h" #include "Triumph.h" t4p::TemplateFilesFeatureClass::TemplateFilesFeatureClass(t4p::AppClass& app) : FeatureClass(app) { } void t4p::TemplateFilesFeatureClass::StartDetection() { // start the chain reaction if (App.Sequences.Running()) { wxMessageBox(_("Please wait for the current background task to finish")); return; } std::vector<t4p::GlobalActionClass*> actions; // the sequence class will own this pointer t4p::CallStackActionClass* callStackAction = new t4p::CallStackActionClass(App.SqliteRunningThreads, t4p::ID_EVENT_ACTION_CALL_STACK); t4p::UrlTagClass urlTag = App.Globals.CurrentUrl; callStackAction->SetCallStackStart(urlTag.FileName, t4p::WxToIcu(urlTag.ClassName), t4p::WxToIcu(urlTag.MethodName), App.Globals.DetectorCacheDbFileName); actions.push_back(callStackAction); actions.push_back( new t4p::TemplateFileTagsDetectorActionClass(App.SqliteRunningThreads, t4p::ID_EVENT_ACTION_TEMPLATE_FILE_TAG_DETECTOR)); App.Sequences.Build(actions); } t4p::UrlTagFinderClass& t4p::TemplateFilesFeatureClass::Urls() { return App.Globals.UrlTagFinder; } void t4p::TemplateFilesFeatureClass::SetCurrentUrl(t4p::UrlTagClass url) { App.Globals.CurrentUrl = url; }
[ "robertop2004@gmail.com" ]
robertop2004@gmail.com
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/gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doers.cc
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// Copyright (c) 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" #include "base/bind_helpers.h" #include "base/metrics/histogram_macros.h" #include "base/numerics/ranges.h" #include "base/strings/string_number_conversions.h" #include "build/build_config.h" #include "gpu/command_buffer/common/discardable_handle.h" #include "gpu/command_buffer/service/decoder_client.h" #include "gpu/command_buffer/service/gl_stream_texture_image.h" #include "gpu/command_buffer/service/gpu_fence_manager.h" #include "gpu/command_buffer/service/gpu_tracer.h" #include "gpu/command_buffer/service/image_factory.h" #include "gpu/command_buffer/service/multi_draw_manager.h" #include "gpu/command_buffer/service/passthrough_discardable_manager.h" #include "gpu/command_buffer/service/shared_image_factory.h" #include "gpu/command_buffer/service/shared_image_representation.h" #include "ui/gfx/geometry/rect_conversions.h" #include "ui/gl/ca_renderer_layer_params.h" #include "ui/gl/dc_renderer_layer_params.h" #include "ui/gl/gl_version_info.h" namespace gpu { namespace gles2 { namespace { template <typename ClientType, typename ServiceType, typename GenFunction> error::Error GenHelper(GLsizei n, const volatile ClientType* client_ids, ClientServiceMap<ClientType, ServiceType>* id_map, GenFunction gen_function) { DCHECK(n >= 0); std::vector<ClientType> client_ids_copy(client_ids, client_ids + n); for (GLsizei ii = 0; ii < n; ++ii) { if (id_map->HasClientID(client_ids_copy[ii])) { return error::kInvalidArguments; } } if (!CheckUniqueAndNonNullIds(n, client_ids_copy.data())) { return error::kInvalidArguments; } std::vector<ServiceType> service_ids(n, 0); gen_function(n, service_ids.data()); for (GLsizei ii = 0; ii < n; ++ii) { id_map->SetIDMapping(client_ids_copy[ii], service_ids[ii]); } return error::kNoError; } template <typename ClientType, typename ServiceType, typename GenFunction> error::Error CreateHelper(ClientType client_id, ClientServiceMap<ClientType, ServiceType>* id_map, GenFunction create_function) { if (id_map->HasClientID(client_id)) { return error::kInvalidArguments; } ServiceType service_id = create_function(); id_map->SetIDMapping(client_id, service_id); return error::kNoError; } template <typename ClientType, typename ServiceType, typename DeleteFunction> error::Error DeleteHelper(GLsizei n, const volatile ClientType* client_ids, ClientServiceMap<ClientType, ServiceType>* id_map, DeleteFunction delete_function) { DCHECK(n >= 0); std::vector<ServiceType> service_ids(n, 0); for (GLsizei ii = 0; ii < n; ++ii) { ClientType client_id = client_ids[ii]; // Don't pass service IDs of objects with a client ID of 0. They are // emulated and should not be deleteable if (client_id != 0) { service_ids[ii] = id_map->GetServiceIDOrInvalid(client_id); id_map->RemoveClientID(client_id); } } delete_function(n, service_ids.data()); return error::kNoError; } template <typename ClientType, typename ServiceType, typename DeleteFunction> error::Error DeleteHelper(ClientType client_id, ClientServiceMap<ClientType, ServiceType>* id_map, DeleteFunction delete_function) { delete_function(id_map->GetServiceIDOrInvalid(client_id)); id_map->RemoveClientID(client_id); return error::kNoError; } template <typename ClientType, typename ServiceType, typename GenFunction> ServiceType GetServiceID(ClientType client_id, ClientServiceMap<ClientType, ServiceType>* id_map, bool create_if_missing, GenFunction gen_function) { ServiceType service_id = id_map->invalid_service_id(); if (id_map->GetServiceID(client_id, &service_id)) { return service_id; } if (create_if_missing) { service_id = gen_function(); id_map->SetIDMapping(client_id, service_id); return service_id; } return id_map->invalid_service_id(); } GLuint GetTextureServiceID(gl::GLApi* api, GLuint client_id, PassthroughResources* resources, bool create_if_missing) { GLuint service_id = resources->texture_id_map.invalid_service_id(); if (resources->texture_id_map.GetServiceID(client_id, &service_id)) { return service_id; } if (create_if_missing) { service_id = 0; api->glGenTexturesFn(1, &service_id); resources->texture_id_map.SetIDMapping(client_id, service_id); return service_id; } return resources->texture_id_map.invalid_service_id(); } GLuint GetBufferServiceID(gl::GLApi* api, GLuint client_id, PassthroughResources* resources, bool create_if_missing) { return GetServiceID(client_id, &resources->buffer_id_map, create_if_missing, [api]() { GLuint service_id = 0; api->glGenBuffersARBFn(1, &service_id); return service_id; }); } GLuint GetRenderbufferServiceID(gl::GLApi* api, GLuint client_id, PassthroughResources* resources, bool create_if_missing) { return GetServiceID(client_id, &resources->renderbuffer_id_map, create_if_missing, [api]() { GLuint service_id = 0; api->glGenRenderbuffersEXTFn(1, &service_id); return service_id; }); } GLuint GetFramebufferServiceID(gl::GLApi* api, GLuint client_id, ClientServiceMap<GLuint, GLuint>* id_map, bool create_if_missing) { return GetServiceID(client_id, id_map, create_if_missing, [api]() { GLuint service_id = 0; api->glGenFramebuffersEXTFn(1, &service_id); return service_id; }); } GLuint GetTransformFeedbackServiceID(GLuint client_id, ClientServiceMap<GLuint, GLuint>* id_map) { return id_map->GetServiceIDOrInvalid(client_id); } GLuint GetVertexArrayServiceID(GLuint client_id, ClientServiceMap<GLuint, GLuint>* id_map) { return id_map->GetServiceIDOrInvalid(client_id); } GLuint GetProgramServiceID(GLuint client_id, PassthroughResources* resources) { return resources->program_id_map.GetServiceIDOrInvalid(client_id); } GLuint GetShaderServiceID(GLuint client_id, PassthroughResources* resources) { return resources->shader_id_map.GetServiceIDOrInvalid(client_id); } GLuint GetQueryServiceID(GLuint client_id, ClientServiceMap<GLuint, GLuint>* id_map) { return id_map->GetServiceIDOrInvalid(client_id); } GLuint GetSamplerServiceID(GLuint client_id, PassthroughResources* resources) { return resources->sampler_id_map.GetServiceIDOrInvalid(client_id); } GLsync GetSyncServiceID(GLuint client_id, PassthroughResources* resources) { return reinterpret_cast<GLsync>( resources->sync_id_map.GetServiceIDOrInvalid(client_id)); } template <typename T> void InsertValueIntoBuffer(std::vector<uint8_t>* data, const T& value, size_t offset) { DCHECK_LE(offset + sizeof(T), data->size()); memcpy(data->data() + offset, &value, sizeof(T)); } template <typename T> void AppendValueToBuffer(std::vector<uint8_t>* data, const T& value) { const base::CheckedNumeric<size_t> old_size = data->size(); data->resize((old_size + sizeof(T)).ValueOrDie()); memcpy(data->data() + old_size.ValueOrDie(), &value, sizeof(T)); } void AppendStringToBuffer(std::vector<uint8_t>* data, const char* str, size_t len) { const base::CheckedNumeric<size_t> old_size = data->size(); data->resize((old_size + len).ValueOrDie()); memcpy(data->data() + old_size.ValueOrDie(), str, len); } void AssignGLRectangle(GLint rectangle[4], GLint x, GLint y, GLint width, GLint height) { rectangle[0] = x; rectangle[1] = y; rectangle[2] = width; rectangle[3] = height; } // In order to minimize the amount of data copied, the command buffer client // unpack pixels before sending the glTex[Sub]Image[2|3]D calls. The only // parameter it doesn't handle is the alignment. Resetting the unpack state is // not needed when uploading from a PBO and for compressed formats which the // client sends untouched. This class handles resetting and restoring the unpack // state. // TODO(cwallez@chromium.org) it would be nicer to handle the resetting / // restoring on the client side. class ScopedUnpackStateButAlignmentReset { public: ScopedUnpackStateButAlignmentReset(gl::GLApi* api, bool enable, bool is_3d) : api_(api) { if (!enable) { return; } api_->glGetIntegervFn(GL_UNPACK_SKIP_PIXELS, &skip_pixels_); api_->glPixelStoreiFn(GL_UNPACK_SKIP_PIXELS, 0); api_->glGetIntegervFn(GL_UNPACK_SKIP_ROWS, &skip_rows_); api_->glPixelStoreiFn(GL_UNPACK_SKIP_ROWS, 0); api_->glGetIntegervFn(GL_UNPACK_ROW_LENGTH, &row_length_); api_->glPixelStoreiFn(GL_UNPACK_ROW_LENGTH, 0); if (is_3d) { api_->glGetIntegervFn(GL_UNPACK_SKIP_IMAGES, &skip_images_); api_->glPixelStoreiFn(GL_UNPACK_SKIP_IMAGES, 0); api_->glGetIntegervFn(GL_UNPACK_IMAGE_HEIGHT, &image_height_); api_->glPixelStoreiFn(GL_UNPACK_IMAGE_HEIGHT, 0); } } ~ScopedUnpackStateButAlignmentReset() { if (skip_pixels_ != 0) { api_->glPixelStoreiFn(GL_UNPACK_SKIP_PIXELS, skip_pixels_); } if (skip_rows_ != 0) { api_->glPixelStoreiFn(GL_UNPACK_SKIP_ROWS, skip_rows_); } if (skip_images_ != 0) { api_->glPixelStoreiFn(GL_UNPACK_SKIP_IMAGES, skip_images_); } if (row_length_ != 0) { api_->glPixelStoreiFn(GL_UNPACK_ROW_LENGTH, row_length_); } if (image_height_ != 0) { api_->glPixelStoreiFn(GL_UNPACK_IMAGE_HEIGHT, image_height_); } } private: gl::GLApi* api_; GLint skip_pixels_ = 0; GLint skip_rows_ = 0; GLint skip_images_ = 0; GLint row_length_ = 0; GLint image_height_ = 0; }; class ScopedPackStateRowLengthReset { public: ScopedPackStateRowLengthReset(gl::GLApi* api, bool enable) : api_(api) { if (!enable) { return; } api_->glGetIntegervFn(GL_PACK_ROW_LENGTH, &row_length_); api_->glPixelStoreiFn(GL_PACK_ROW_LENGTH, 0); } ~ScopedPackStateRowLengthReset() { if (row_length_ != 0) { api_->glPixelStoreiFn(GL_PACK_ROW_LENGTH, row_length_); } } private: gl::GLApi* api_; GLint row_length_ = 0; }; bool ModifyAttachmentForEmulatedFramebuffer(GLenum* attachment) { switch (*attachment) { case GL_BACK: *attachment = GL_COLOR_ATTACHMENT0; return true; case GL_DEPTH: *attachment = GL_DEPTH_ATTACHMENT; return true; case GL_STENCIL: *attachment = GL_STENCIL_ATTACHMENT; return true; default: return false; } } bool ModifyAttachmentsForEmulatedFramebuffer(std::vector<GLenum>* attachments) { for (GLenum& attachment : *attachments) { if (!ModifyAttachmentForEmulatedFramebuffer(&attachment)) { return false; } } return true; } } // anonymous namespace // Implementations of commands error::Error GLES2DecoderPassthroughImpl::DoActiveTexture(GLenum texture) { CheckErrorCallbackState(); api()->glActiveTextureFn(texture); if (CheckErrorCallbackState()) { return error::kNoError; } active_texture_unit_ = static_cast<size_t>(texture) - GL_TEXTURE0; DCHECK(active_texture_unit_ < kMaxTextureUnits); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoAttachShader(GLuint program, GLuint shader) { api()->glAttachShaderFn(GetProgramServiceID(program, resources_), GetShaderServiceID(shader, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindAttribLocation( GLuint program, GLuint index, const char* name) { api()->glBindAttribLocationFn(GetProgramServiceID(program, resources_), index, name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindBuffer(GLenum target, GLuint buffer) { CheckErrorCallbackState(); api()->glBindBufferFn(target, GetBufferServiceID(api(), buffer, resources_, bind_generates_resource_)); if (CheckErrorCallbackState()) { return error::kNoError; } DCHECK(bound_buffers_.find(target) != bound_buffers_.end()); bound_buffers_[target] = buffer; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindBufferBase(GLenum target, GLuint index, GLuint buffer) { CheckErrorCallbackState(); api()->glBindBufferBaseFn( target, index, GetBufferServiceID(api(), buffer, resources_, bind_generates_resource_)); if (CheckErrorCallbackState()) { return error::kNoError; } DCHECK(bound_buffers_.find(target) != bound_buffers_.end()); bound_buffers_[target] = buffer; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindBufferRange(GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size) { CheckErrorCallbackState(); api()->glBindBufferRangeFn( target, index, GetBufferServiceID(api(), buffer, resources_, bind_generates_resource_), offset, size); if (CheckErrorCallbackState()) { return error::kNoError; } DCHECK(bound_buffers_.find(target) != bound_buffers_.end()); bound_buffers_[target] = buffer; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindFramebuffer( GLenum target, GLuint framebuffer) { CheckErrorCallbackState(); api()->glBindFramebufferEXTFn( target, GetFramebufferServiceID(api(), framebuffer, &framebuffer_id_map_, bind_generates_resource_)); if (CheckErrorCallbackState()) { return error::kNoError; } // Update tracking of the bound framebuffer bool draw_framebuffer_changed = false; switch (target) { case GL_FRAMEBUFFER_EXT: draw_framebuffer_changed = true; bound_draw_framebuffer_ = framebuffer; bound_read_framebuffer_ = framebuffer; break; case GL_DRAW_FRAMEBUFFER: draw_framebuffer_changed = true; bound_draw_framebuffer_ = framebuffer; break; case GL_READ_FRAMEBUFFER: bound_read_framebuffer_ = framebuffer; break; default: NOTREACHED(); break; } // Resync the surface offset if the draw framebuffer has changed to or from // the default framebuffer if (draw_framebuffer_changed && bound_draw_framebuffer_ != framebuffer && (bound_draw_framebuffer_ == 0 || framebuffer == 0)) { ApplySurfaceDrawOffset(); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) { api()->glBindImageTextureEXTFn( unit, GetTextureServiceID(api(), texture, resources_, bind_generates_resource_), level, layered, layer, access, format); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindRenderbuffer( GLenum target, GLuint renderbuffer) { api()->glBindRenderbufferEXTFn( target, GetRenderbufferServiceID(api(), renderbuffer, resources_, bind_generates_resource_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindSampler(GLuint unit, GLuint sampler) { api()->glBindSamplerFn(unit, GetSamplerServiceID(sampler, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindTexture(GLenum target, GLuint texture) { GLuint service_id = GetTextureServiceID(api(), texture, resources_, bind_generates_resource_); CheckErrorCallbackState(); api()->glBindTextureFn(target, service_id); // Only update tracking if no error was generated in the bind call if (CheckErrorCallbackState()) { return error::kNoError; } // Track the currently bound textures DCHECK(GLenumToTextureTarget(target) != TextureTarget::kUnkown); scoped_refptr<TexturePassthrough> texture_passthrough = nullptr; // If there was anything bound that required an image bind / copy, // forget it since it's no longer bound to a sampler. RemovePendingBindingTexture(target, active_texture_unit_); if (service_id != 0) { // Create a new texture object to track this texture if (!resources_->texture_object_map.GetServiceID(texture, &texture_passthrough) || texture_passthrough == nullptr) { texture_passthrough = new TexturePassthrough(service_id, target); resources_->texture_object_map.SetIDMapping(texture, texture_passthrough); } else { // Shouldn't be possible to get here if this texture has a different // target than the one it was just bound to DCHECK(texture_passthrough->target() == target); } DCHECK(texture_passthrough); // If |texture_passthrough| has a bound image that requires processing // before a draw, then keep track of it. if (texture_passthrough->is_bind_pending()) { textures_pending_binding_.emplace_back(target, active_texture_unit_, texture_passthrough->AsWeakPtr()); } } BoundTexture* bound_texture = &bound_textures_[static_cast<size_t>(GLenumToTextureTarget(target))] [active_texture_unit_]; bound_texture->client_id = texture; bound_texture->texture = std::move(texture_passthrough); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindTransformFeedback( GLenum target, GLuint transformfeedback) { api()->glBindTransformFeedbackFn( target, GetTransformFeedbackServiceID(transformfeedback, &transform_feedback_id_map_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { api()->glBlendColorFn(red, green, blue, alpha); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlendEquation(GLenum mode) { api()->glBlendEquationFn(mode); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlendEquationSeparate( GLenum modeRGB, GLenum modeAlpha) { api()->glBlendEquationSeparateFn(modeRGB, modeAlpha); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlendFunc(GLenum sfactor, GLenum dfactor) { api()->glBlendFuncFn(sfactor, dfactor); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlendFuncSeparate(GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha) { api()->glBlendFuncSeparateFn(srcRGB, dstRGB, srcAlpha, dstAlpha); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBufferData(GLenum target, GLsizeiptr size, const void* data, GLenum usage) { CheckErrorCallbackState(); api()->glBufferDataFn(target, size, data, usage); if (CheckErrorCallbackState()) { return error::kNoError; } // Calling buffer data on a mapped buffer will implicitly unmap it resources_->mapped_buffer_map.erase(bound_buffers_[target]); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBufferSubData(GLenum target, GLintptr offset, GLsizeiptr size, const void* data) { api()->glBufferSubDataFn(target, offset, size, data); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCheckFramebufferStatus( GLenum target, uint32_t* result) { *result = api()->glCheckFramebufferStatusEXTFn(target); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClear(GLbitfield mask) { api()->glClearFn(mask); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearBufferfi(GLenum buffer, GLint drawbuffers, GLfloat depth, GLint stencil) { api()->glClearBufferfiFn(buffer, drawbuffers, depth, stencil); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearBufferfv( GLenum buffer, GLint drawbuffers, const volatile GLfloat* value) { api()->glClearBufferfvFn(buffer, drawbuffers, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearBufferiv( GLenum buffer, GLint drawbuffers, const volatile GLint* value) { api()->glClearBufferivFn(buffer, drawbuffers, const_cast<const GLint*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearBufferuiv( GLenum buffer, GLint drawbuffers, const volatile GLuint* value) { api()->glClearBufferuivFn(buffer, drawbuffers, const_cast<const GLuint*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { api()->glClearColorFn(red, green, blue, alpha); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearDepthf(GLclampf depth) { api()->glClearDepthfFn(depth); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClearStencil(GLint s) { api()->glClearStencilFn(s); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoClientWaitSync(GLuint sync, GLbitfield flags, GLuint64 timeout, GLenum* result) { // Force GL_SYNC_FLUSH_COMMANDS_BIT to avoid infinite wait. GLbitfield modified_flags = flags | GL_SYNC_FLUSH_COMMANDS_BIT; *result = api()->glClientWaitSyncFn(GetSyncServiceID(sync, resources_), modified_flags, timeout); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) { api()->glColorMaskFn(red, green, blue, alpha); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCompileShader(GLuint shader) { #if defined(OS_MACOSX) // On mac we need this extension to support IOSurface backbuffers, but we // don't want it exposed to WebGL user shaders. Temporarily disable it during // shader compilation. if (feature_info_->IsWebGLContext()) api()->glDisableExtensionANGLEFn("GL_ANGLE_texture_rectangle"); #endif api()->glCompileShaderFn(GetShaderServiceID(shader, resources_)); #if defined(OS_MACOSX) if (feature_info_->IsWebGLContext()) api()->glRequestExtensionANGLEFn("GL_ANGLE_texture_rectangle"); #endif return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCompressedTexImage2D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei image_size, GLsizei data_size, const void* data) { CheckErrorCallbackState(); api()->glCompressedTexImage2DRobustANGLEFn(target, level, internalformat, width, height, border, image_size, data_size, data); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCompressedTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei image_size, GLsizei data_size, const void* data) { api()->glCompressedTexSubImage2DRobustANGLEFn(target, level, xoffset, yoffset, width, height, format, image_size, data_size, data); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCompressedTexImage3D( GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei image_size, GLsizei data_size, const void* data) { CheckErrorCallbackState(); api()->glCompressedTexImage3DRobustANGLEFn(target, level, internalformat, width, height, depth, border, image_size, data_size, data); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCompressedTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei image_size, GLsizei data_size, const void* data) { api()->glCompressedTexSubImage3DRobustANGLEFn( target, level, xoffset, yoffset, zoffset, width, height, depth, format, image_size, data_size, data); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoContextVisibilityHintCHROMIUM( GLboolean visibility) { if (feature_info_->IsWebGLContext()) context_->SetVisibility(visibility == GL_TRUE); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCopyBufferSubData( GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size) { api()->glCopyBufferSubDataFn(readtarget, writetarget, readoffset, writeoffset, size); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCopyTexImage2D( GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border) { CheckErrorCallbackState(); api()->glCopyTexImage2DFn(target, level, internalformat, x, y, width, height, border); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); // Texture data copying can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCopyTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height) { api()->glCopyTexSubImage2DFn(target, level, xoffset, yoffset, x, y, width, height); // Texture data copying can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) { api()->glCopyTexSubImage3DFn(target, level, xoffset, yoffset, zoffset, x, y, width, height); // Texture data copying can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCreateProgram(GLuint client_id) { return CreateHelper(client_id, &resources_->program_id_map, [this]() { return api()->glCreateProgramFn(); }); } error::Error GLES2DecoderPassthroughImpl::DoCreateShader(GLenum type, GLuint client_id) { return CreateHelper(client_id, &resources_->shader_id_map, [this, type]() { return api()->glCreateShaderFn(type); }); } error::Error GLES2DecoderPassthroughImpl::DoCullFace(GLenum mode) { api()->glCullFaceFn(mode); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDeleteBuffers( GLsizei n, const volatile GLuint* buffers) { // DeleteHelper requires that n is non-negative because it allocates a copy of // the IDs if (n < 0) { InsertError(GL_INVALID_VALUE, "n cannot be negative."); return error::kNoError; } std::vector<GLuint> service_ids(n, 0); for (GLsizei ii = 0; ii < n; ++ii) { GLuint client_id = buffers[ii]; // Update the bound and mapped buffer state tracking for (auto& buffer_binding : bound_buffers_) { if (buffer_binding.second == client_id) { buffer_binding.second = 0; } resources_->mapped_buffer_map.erase(client_id); } service_ids[ii] = resources_->buffer_id_map.GetServiceIDOrInvalid(client_id); resources_->buffer_id_map.RemoveClientID(client_id); auto is_the_deleted_buffer = [client_id](const auto& update) { return update.first == client_id; }; base::EraseIf(buffer_shadow_updates_, is_the_deleted_buffer); for (PendingQuery& pending_query : pending_queries_) { base::EraseIf(pending_query.buffer_shadow_updates, is_the_deleted_buffer); } } api()->glDeleteBuffersARBFn(n, service_ids.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDeleteFramebuffers( GLsizei n, const volatile GLuint* framebuffers) { // DeleteHelper requires that n is non-negative because it allocates a copy of // the IDs if (n < 0) { InsertError(GL_INVALID_VALUE, "n cannot be negative."); return error::kNoError; } std::vector<GLuint> framebuffers_copy(framebuffers, framebuffers + n); // If a bound framebuffer is deleted, it's binding is reset to 0. In the case // of an emulated default framebuffer, bind the emulated one. for (GLuint framebuffer : framebuffers_copy) { if (framebuffer == bound_draw_framebuffer_) { bound_draw_framebuffer_ = 0; if (emulated_back_buffer_) { api()->glBindFramebufferEXTFn( GL_DRAW_FRAMEBUFFER, emulated_back_buffer_->framebuffer_service_id); } // Update the surface offset if the bound draw framebuffer is deleted ApplySurfaceDrawOffset(); } if (framebuffer == bound_read_framebuffer_) { bound_read_framebuffer_ = 0; if (emulated_back_buffer_) { api()->glBindFramebufferEXTFn( GL_READ_FRAMEBUFFER, emulated_back_buffer_->framebuffer_service_id); } } } return DeleteHelper(n, framebuffers_copy.data(), &framebuffer_id_map_, [this](GLsizei n, GLuint* framebuffers) { api()->glDeleteFramebuffersEXTFn(n, framebuffers); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteProgram(GLuint program) { return DeleteHelper( program, &resources_->program_id_map, [this](GLuint program) { api()->glDeleteProgramFn(program); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteRenderbuffers( GLsizei n, const volatile GLuint* renderbuffers) { // DeleteHelper requires that n is non-negative because it allocates a copy of // the IDs if (n < 0) { InsertError(GL_INVALID_VALUE, "n cannot be negative."); return error::kNoError; } return DeleteHelper(n, renderbuffers, &resources_->renderbuffer_id_map, [this](GLsizei n, GLuint* renderbuffers) { api()->glDeleteRenderbuffersEXTFn(n, renderbuffers); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteSamplers( GLsizei n, const volatile GLuint* samplers) { // DeleteHelper requires that n is non-negative because it allocates a copy of // the IDs if (n < 0) { InsertError(GL_INVALID_VALUE, "n cannot be negative."); return error::kNoError; } return DeleteHelper(n, samplers, &resources_->sampler_id_map, [this](GLsizei n, GLuint* samplers) { api()->glDeleteSamplersFn(n, samplers); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteSync(GLuint sync) { return DeleteHelper(sync, &resources_->sync_id_map, [this](uintptr_t sync) { api()->glDeleteSyncFn(reinterpret_cast<GLsync>(sync)); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteShader(GLuint shader) { return DeleteHelper( shader, &resources_->shader_id_map, [this](GLuint shader) { api()->glDeleteShaderFn(shader); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteTextures( GLsizei n, const volatile GLuint* textures) { // DeleteHelper requires that n is non-negative because it allocates a copy of // the IDs if (n < 0) { InsertError(GL_INVALID_VALUE, "n cannot be negative."); return error::kNoError; } // Textures that are currently associated with a mailbox are stored in the // texture_object_map_ and are deleted automatically when they are // unreferenced. Only delete textures that are not in this map. std::vector<GLuint> non_mailbox_client_ids; for (GLsizei ii = 0; ii < n; ++ii) { GLuint client_id = textures[ii]; scoped_refptr<TexturePassthrough> texture = nullptr; if (!resources_->texture_object_map.GetServiceID(client_id, &texture) || texture == nullptr) { // Delete with DeleteHelper non_mailbox_client_ids.push_back(client_id); } else { // Deleted when unreferenced resources_->texture_id_map.RemoveClientID(client_id); resources_->texture_object_map.RemoveClientID(client_id); resources_->texture_shared_image_map.erase(client_id); UpdateTextureBinding(texture->target(), client_id, nullptr); } // Notify the discardable manager that the texture is deleted group_->passthrough_discardable_manager()->DeleteTexture(client_id, group_.get()); } return DeleteHelper( non_mailbox_client_ids.size(), non_mailbox_client_ids.data(), &resources_->texture_id_map, [this](GLsizei n, GLuint* textures) { api()->glDeleteTexturesFn(n, textures); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteTransformFeedbacks( GLsizei n, const volatile GLuint* ids) { // DeleteHelper requires that n is non-negative because it allocates a copy of // the IDs if (n < 0) { InsertError(GL_INVALID_VALUE, "n cannot be negative."); return error::kNoError; } return DeleteHelper(n, ids, &transform_feedback_id_map_, [this](GLsizei n, GLuint* transform_feedbacks) { api()->glDeleteTransformFeedbacksFn( n, transform_feedbacks); }); } error::Error GLES2DecoderPassthroughImpl::DoDepthFunc(GLenum func) { api()->glDepthFuncFn(func); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDepthMask(GLboolean flag) { api()->glDepthMaskFn(flag); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDepthRangef(GLclampf zNear, GLclampf zFar) { api()->glDepthRangefFn(zNear, zFar); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDetachShader(GLuint program, GLuint shader) { api()->glDetachShaderFn(GetProgramServiceID(program, resources_), GetShaderServiceID(shader, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDisable(GLenum cap) { api()->glDisableFn(cap); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDisableVertexAttribArray( GLuint index) { api()->glDisableVertexAttribArrayFn(index); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDispatchCompute( GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z) { BindPendingImagesForSamplersIfNeeded(); api()->glDispatchComputeFn(num_groups_x, num_groups_y, num_groups_z); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDispatchComputeIndirect( GLintptr offset) { BindPendingImagesForSamplersIfNeeded(); // TODO(jiajie.hu@intel.com): Use glDispatchComputeIndirectRobustANGLEFn() // when it's ready in ANGLE. api()->glDispatchComputeIndirectFn(offset); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawArrays(GLenum mode, GLint first, GLsizei count) { BindPendingImagesForSamplersIfNeeded(); api()->glDrawArraysFn(mode, first, count); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawArraysIndirect( GLenum mode, const void* offset) { BindPendingImagesForSamplersIfNeeded(); // TODO(jiajie.hu@intel.com): Use glDrawArraysIndirectRobustANGLEFn() when // it's ready in ANGLE. api()->glDrawArraysIndirectFn(mode, offset); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawElements(GLenum mode, GLsizei count, GLenum type, const void* indices) { BindPendingImagesForSamplersIfNeeded(); api()->glDrawElementsFn(mode, count, type, indices); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawElementsIndirect( GLenum mode, GLenum type, const void* offset) { BindPendingImagesForSamplersIfNeeded(); // TODO(jiajie.hu@intel.com): Use glDrawElementsIndirectRobustANGLEFn() when // it's ready in ANGLE. api()->glDrawElementsIndirectFn(mode, type, offset); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEnable(GLenum cap) { api()->glEnableFn(cap); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEnableVertexAttribArray( GLuint index) { api()->glEnableVertexAttribArrayFn(index); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFenceSync(GLenum condition, GLbitfield flags, GLuint client_id) { if (resources_->sync_id_map.HasClientID(client_id)) { return error::kInvalidArguments; } CheckErrorCallbackState(); GLsync service_id = api()->glFenceSyncFn(condition, flags); if (CheckErrorCallbackState()) { return error::kNoError; } resources_->sync_id_map.SetIDMapping(client_id, reinterpret_cast<uintptr_t>(service_id)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFinish() { api()->glFinishFn(); error::Error error = ProcessReadPixels(true); if (error != error::kNoError) { return error; } return ProcessQueries(true); } error::Error GLES2DecoderPassthroughImpl::DoFlush() { api()->glFlushFn(); error::Error error = ProcessReadPixels(false); if (error != error::kNoError) { return error; } return ProcessQueries(false); } error::Error GLES2DecoderPassthroughImpl::DoFlushMappedBufferRange( GLenum target, GLintptr offset, GLsizeiptr size) { auto bound_buffers_iter = bound_buffers_.find(target); if (bound_buffers_iter == bound_buffers_.end() || bound_buffers_iter->second == 0) { InsertError(GL_INVALID_OPERATION, "No buffer bound to this target."); return error::kNoError; } GLuint client_buffer = bound_buffers_iter->second; auto mapped_buffer_info_iter = resources_->mapped_buffer_map.find(client_buffer); if (mapped_buffer_info_iter == resources_->mapped_buffer_map.end()) { InsertError(GL_INVALID_OPERATION, "Buffer is not mapped."); return error::kNoError; } const MappedBuffer& map_info = mapped_buffer_info_iter->second; if (offset < 0) { InsertError(GL_INVALID_VALUE, "Offset cannot be negative."); return error::kNoError; } if (size < 0) { InsertError(GL_INVALID_VALUE, "Size cannot be negative."); return error::kNoError; } base::CheckedNumeric<size_t> range_start(offset); base::CheckedNumeric<size_t> range_end = offset + size; if (!range_end.IsValid() || range_end.ValueOrDefault(0) > map_info.size) { InsertError(GL_INVALID_OPERATION, "Flush range is not within the original mapping size."); return error::kNoError; } uint8_t* mem = GetSharedMemoryAs<uint8_t*>( map_info.data_shm_id, map_info.data_shm_offset, map_info.size); if (!mem) { return error::kOutOfBounds; } memcpy(map_info.map_ptr + offset, mem + offset, size); api()->glFlushMappedBufferRangeFn(target, offset, size); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFramebufferParameteri(GLenum target, GLenum pname, GLint param) { api()->glFramebufferParameteriFn(target, pname, param); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFramebufferRenderbuffer( GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer) { if (IsEmulatedFramebufferBound(target)) { InsertError(GL_INVALID_OPERATION, "Cannot change the attachments of the default framebuffer."); return error::kNoError; } api()->glFramebufferRenderbufferEXTFn( target, attachment, renderbuffertarget, GetRenderbufferServiceID(api(), renderbuffer, resources_, false)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFramebufferTexture2D( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) { if (IsEmulatedFramebufferBound(target)) { InsertError(GL_INVALID_OPERATION, "Cannot change the attachments of the default framebuffer."); return error::kNoError; } BindPendingImageForClientIDIfNeeded(texture); api()->glFramebufferTexture2DEXTFn( target, attachment, textarget, GetTextureServiceID(api(), texture, resources_, false), level); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFramebufferTextureLayer( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer) { if (IsEmulatedFramebufferBound(target)) { InsertError(GL_INVALID_OPERATION, "Cannot change the attachments of the default framebuffer."); return error::kNoError; } api()->glFramebufferTextureLayerFn( target, attachment, GetTextureServiceID(api(), texture, resources_, false), level, layer); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFramebufferTextureMultiviewOVR( GLenum target, GLenum attachment, GLuint texture, GLint level, GLint base_view_index, GLsizei num_views) { if (IsEmulatedFramebufferBound(target)) { InsertError(GL_INVALID_OPERATION, "Cannot change the attachments of the default framebuffer."); return error::kNoError; } api()->glFramebufferTextureMultiviewOVRFn( target, attachment, GetTextureServiceID(api(), texture, resources_, false), level, base_view_index, num_views); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFrontFace(GLenum mode) { api()->glFrontFaceFn(mode); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGenBuffers( GLsizei n, volatile GLuint* buffers) { return GenHelper(n, buffers, &resources_->buffer_id_map, [this](GLsizei n, GLuint* buffers) { api()->glGenBuffersARBFn(n, buffers); }); } error::Error GLES2DecoderPassthroughImpl::DoGenerateMipmap(GLenum target) { api()->glGenerateMipmapEXTFn(target); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGenFramebuffers( GLsizei n, volatile GLuint* framebuffers) { return GenHelper(n, framebuffers, &framebuffer_id_map_, [this](GLsizei n, GLuint* framebuffers) { api()->glGenFramebuffersEXTFn(n, framebuffers); }); } error::Error GLES2DecoderPassthroughImpl::DoGenRenderbuffers( GLsizei n, volatile GLuint* renderbuffers) { return GenHelper(n, renderbuffers, &resources_->renderbuffer_id_map, [this](GLsizei n, GLuint* renderbuffers) { api()->glGenRenderbuffersEXTFn(n, renderbuffers); }); } error::Error GLES2DecoderPassthroughImpl::DoGenSamplers( GLsizei n, volatile GLuint* samplers) { return GenHelper(n, samplers, &resources_->sampler_id_map, [this](GLsizei n, GLuint* samplers) { api()->glGenSamplersFn(n, samplers); }); } error::Error GLES2DecoderPassthroughImpl::DoGenTextures( GLsizei n, volatile GLuint* textures) { return GenHelper(n, textures, &resources_->texture_id_map, [this](GLsizei n, GLuint* textures) { api()->glGenTexturesFn(n, textures); }); } error::Error GLES2DecoderPassthroughImpl::DoGenTransformFeedbacks( GLsizei n, volatile GLuint* ids) { return GenHelper(n, ids, &transform_feedback_id_map_, [this](GLsizei n, GLuint* transform_feedbacks) { api()->glGenTransformFeedbacksFn(n, transform_feedbacks); }); } error::Error GLES2DecoderPassthroughImpl::DoGetActiveAttrib(GLuint program, GLuint index, GLint* size, GLenum* type, std::string* name, int32_t* success) { CheckErrorCallbackState(); GLuint service_id = GetProgramServiceID(program, resources_); GLint active_attribute_max_length = 0; api()->glGetProgramivFn(service_id, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &active_attribute_max_length); if (CheckErrorCallbackState()) { *success = 0; return error::kNoError; } std::vector<char> name_buffer(active_attribute_max_length, 0); api()->glGetActiveAttribFn(service_id, index, name_buffer.size(), nullptr, size, type, name_buffer.data()); *name = std::string(name_buffer.data()); *success = CheckErrorCallbackState() ? 0 : 1; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetActiveUniform(GLuint program, GLuint index, GLint* size, GLenum* type, std::string* name, int32_t* success) { CheckErrorCallbackState(); GLuint service_id = GetProgramServiceID(program, resources_); GLint active_uniform_max_length = 0; api()->glGetProgramivFn(service_id, GL_ACTIVE_UNIFORM_MAX_LENGTH, &active_uniform_max_length); if (CheckErrorCallbackState()) { *success = 0; return error::kNoError; } std::vector<char> name_buffer(active_uniform_max_length, 0); api()->glGetActiveUniformFn(service_id, index, name_buffer.size(), nullptr, size, type, name_buffer.data()); *name = std::string(name_buffer.data()); *success = CheckErrorCallbackState() ? 0 : 1; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetActiveUniformBlockiv( GLuint program, GLuint index, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* params) { api()->glGetActiveUniformBlockivRobustANGLEFn( GetProgramServiceID(program, resources_), index, pname, bufSize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetActiveUniformBlockName( GLuint program, GLuint index, std::string* name) { CheckErrorCallbackState(); GLuint program_service_id = GetProgramServiceID(program, resources_); GLint max_name_length = 0; api()->glGetProgramivFn(program_service_id, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, &max_name_length); if (CheckErrorCallbackState()) { return error::kNoError; } std::vector<GLchar> buffer(max_name_length, 0); GLsizei length = 0; api()->glGetActiveUniformBlockNameFn(program_service_id, index, max_name_length, &length, buffer.data()); DCHECK(length <= max_name_length); *name = length > 0 ? std::string(buffer.data(), length) : std::string(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetActiveUniformsiv( GLuint program, GLsizei count, const GLuint* indices, GLenum pname, GLint* params) { api()->glGetActiveUniformsivFn(GetProgramServiceID(program, resources_), count, indices, pname, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetAttachedShaders( GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) { api()->glGetAttachedShadersFn(GetProgramServiceID(program, resources_), maxcount, count, shaders); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetAttribLocation(GLuint program, const char* name, GLint* result) { *result = api()->glGetAttribLocationFn( GetProgramServiceID(program, resources_), name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetBooleanv(GLenum pname, GLsizei bufsize, GLsizei* length, GLboolean* params) { return GetNumericHelper(pname, bufsize, length, params, [this](GLenum pname, GLsizei bufsize, GLsizei* length, GLboolean* params) { api()->glGetBooleanvRobustANGLEFn(pname, bufsize, length, params); }); } error::Error GLES2DecoderPassthroughImpl::DoGetBufferParameteri64v( GLenum target, GLenum pname, GLsizei bufsize, GLsizei* length, GLint64* params) { CheckErrorCallbackState(); api()->glGetBufferParameteri64vRobustANGLEFn(target, pname, bufsize, length, params); if (CheckErrorCallbackState()) { return error::kNoError; } PatchGetBufferResults(target, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetBufferParameteriv( GLenum target, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { CheckErrorCallbackState(); api()->glGetBufferParameterivRobustANGLEFn(target, pname, bufsize, length, params); if (CheckErrorCallbackState()) { return error::kNoError; } PatchGetBufferResults(target, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetError(uint32_t* result) { FlushErrors(); *result = PopError(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetFloatv(GLenum pname, GLsizei bufsize, GLsizei* length, GLfloat* params) { return GetNumericHelper( pname, bufsize, length, params, [this](GLenum pname, GLsizei bufsize, GLsizei* length, GLfloat* params) { api()->glGetFloatvRobustANGLEFn(pname, bufsize, length, params); }); } error::Error GLES2DecoderPassthroughImpl::DoGetFragDataLocation( GLuint program, const char* name, GLint* result) { *result = api()->glGetFragDataLocationFn( GetProgramServiceID(program, resources_), name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetFramebufferAttachmentParameteriv( GLenum target, GLenum attachment, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { GLenum updated_attachment = attachment; if (IsEmulatedFramebufferBound(target)) { // Update the attachment do the equivalent one in the emulated framebuffer if (!ModifyAttachmentForEmulatedFramebuffer(&updated_attachment)) { InsertError(GL_INVALID_OPERATION, "Invalid attachment."); *length = 0; return error::kNoError; } // Generate errors for parameter names that are only valid for non-default // framebuffers switch (pname) { case GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME: case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL: case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE: case GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER: InsertError(GL_INVALID_ENUM, "Invalid parameter name."); *length = 0; return error::kNoError; } } CheckErrorCallbackState(); // Create a scratch buffer to hold the result of the query std::vector<GLint> scratch_params(bufsize); api()->glGetFramebufferAttachmentParameterivRobustANGLEFn( target, updated_attachment, pname, bufsize, length, scratch_params.data()); if (CheckErrorCallbackState()) { DCHECK(*length == 0); return error::kNoError; } // Update the results of the query, if needed error::Error error = PatchGetFramebufferAttachmentParameter( target, updated_attachment, pname, *length, scratch_params.data()); if (error != error::kNoError) { *length = 0; return error; } // Copy into the destination DCHECK(*length < bufsize); std::copy(scratch_params.data(), scratch_params.data() + *length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetInteger64v(GLenum pname, GLsizei bufsize, GLsizei* length, GLint64* params) { return GetNumericHelper( pname, bufsize, length, params, [this](GLenum pname, GLsizei bufsize, GLsizei* length, GLint64* params) { api()->glGetInteger64vRobustANGLEFn(pname, bufsize, length, params); }); } error::Error GLES2DecoderPassthroughImpl::DoGetIntegeri_v(GLenum pname, GLuint index, GLsizei bufsize, GLsizei* length, GLint* data) { glGetIntegeri_vRobustANGLE(pname, index, bufsize, length, data); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetInteger64i_v(GLenum pname, GLuint index, GLsizei bufsize, GLsizei* length, GLint64* data) { glGetInteger64i_vRobustANGLE(pname, index, bufsize, length, data); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetIntegerv(GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { return GetNumericHelper( pname, bufsize, length, params, [this](GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetIntegervRobustANGLEFn(pname, bufsize, length, params); }); } error::Error GLES2DecoderPassthroughImpl::DoGetInternalformativ(GLenum target, GLenum format, GLenum pname, GLsizei bufSize, GLsizei* length, GLint* params) { api()->glGetInternalformativRobustANGLEFn(target, format, pname, bufSize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramiv(GLuint program, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetProgramivRobustANGLEFn(GetProgramServiceID(program, resources_), pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramInfoLog( GLuint program, std::string* infolog) { CheckErrorCallbackState(); GLint info_log_len = 0; api()->glGetProgramivFn(GetProgramServiceID(program, resources_), GL_INFO_LOG_LENGTH, &info_log_len); if (CheckErrorCallbackState()) { return error::kNoError; } std::vector<char> buffer(info_log_len, 0); GLsizei length = 0; api()->glGetProgramInfoLogFn(GetProgramServiceID(program, resources_), info_log_len, &length, buffer.data()); DCHECK(length <= info_log_len); *infolog = length > 0 ? std::string(buffer.data(), length) : std::string(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramInterfaceiv( GLuint program, GLenum program_interface, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { // glGetProgramInterfaceivRobustANGLE remains to be implemented in ANGLE. if (bufsize < 1) { return error::kOutOfBounds; } *length = 1; api()->glGetProgramInterfaceivFn(GetProgramServiceID(program, resources_), program_interface, pname, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramResourceiv( GLuint program, GLenum program_interface, GLuint index, GLsizei prop_count, const GLenum* props, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetProgramResourceivFn(GetProgramServiceID(program, resources_), program_interface, index, prop_count, props, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramResourceIndex( GLuint program, GLenum program_interface, const char* name, GLuint* index) { *index = api()->glGetProgramResourceIndexFn( GetProgramServiceID(program, resources_), program_interface, name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramResourceLocation( GLuint program, GLenum program_interface, const char* name, GLint* location) { *location = api()->glGetProgramResourceLocationFn( GetProgramServiceID(program, resources_), program_interface, name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramResourceName( GLuint program, GLenum program_interface, GLuint index, std::string* name) { CheckErrorCallbackState(); GLuint service_id = GetProgramServiceID(program, resources_); GLint max_name_length = 0; api()->glGetProgramInterfaceivFn(service_id, program_interface, GL_MAX_NAME_LENGTH, &max_name_length); if (CheckErrorCallbackState()) { return error::kNoError; } std::vector<GLchar> buffer(max_name_length, 0); GLsizei length = 0; api()->glGetProgramResourceNameFn(service_id, program_interface, index, max_name_length, &length, buffer.data()); DCHECK_LE(length, max_name_length); *name = length > 0 ? std::string(buffer.data(), length) : std::string(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetRenderbufferParameteriv( GLenum target, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetRenderbufferParameterivRobustANGLEFn(target, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetSamplerParameterfv( GLuint sampler, GLenum pname, GLsizei bufsize, GLsizei* length, GLfloat* params) { api()->glGetSamplerParameterfvRobustANGLEFn( GetSamplerServiceID(sampler, resources_), pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetSamplerParameteriv( GLuint sampler, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetSamplerParameterivRobustANGLEFn( GetSamplerServiceID(sampler, resources_), pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetShaderiv(GLuint shader, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetShaderivRobustANGLEFn(GetShaderServiceID(shader, resources_), pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetShaderInfoLog( GLuint shader, std::string* infolog) { CheckErrorCallbackState(); GLuint service_id = GetShaderServiceID(shader, resources_); GLint info_log_len = 0; api()->glGetShaderivFn(service_id, GL_INFO_LOG_LENGTH, &info_log_len); if (CheckErrorCallbackState()) { return error::kNoError; } std::vector<char> buffer(info_log_len, 0); GLsizei length = 0; api()->glGetShaderInfoLogFn(service_id, info_log_len, &length, buffer.data()); DCHECK(length <= info_log_len); *infolog = length > 0 ? std::string(buffer.data(), length) : std::string(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetShaderPrecisionFormat( GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision, int32_t* success) { CheckErrorCallbackState(); api()->glGetShaderPrecisionFormatFn(shadertype, precisiontype, range, precision); *success = CheckErrorCallbackState() ? 0 : 1; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetShaderSource( GLuint shader, std::string* source) { CheckErrorCallbackState(); GLuint shader_service_id = GetShaderServiceID(shader, resources_); GLint shader_source_length = 0; api()->glGetShaderivFn(shader_service_id, GL_SHADER_SOURCE_LENGTH, &shader_source_length); if (CheckErrorCallbackState()) { return error::kNoError; } std::vector<char> buffer(shader_source_length, 0); GLsizei length = 0; api()->glGetShaderSourceFn(shader_service_id, shader_source_length, &length, buffer.data()); DCHECK(length <= shader_source_length); *source = shader_source_length > 0 ? std::string(buffer.data(), length) : std::string(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetString(GLenum name, uint32_t bucket_id) { std::string extensions; const char* str = nullptr; switch (name) { case GL_VERSION: str = GetServiceVersionString(feature_info_.get()); break; case GL_SHADING_LANGUAGE_VERSION: str = GetServiceShadingLanguageVersionString(feature_info_.get()); break; case GL_EXTENSIONS: { extensions = gfx::MakeExtensionString(feature_info_->extensions()); str = extensions.c_str(); break; } default: str = reinterpret_cast<const char*>(api()->glGetStringFn(name)); break; } Bucket* bucket = CreateBucket(bucket_id); bucket->SetFromString(str); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetSynciv(GLuint sync, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* values) { api()->glGetSyncivFn(GetSyncServiceID(sync, resources_), pname, bufsize, length, values); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetTexParameterfv(GLenum target, GLenum pname, GLsizei bufsize, GLsizei* length, GLfloat* params) { api()->glGetTexParameterfvRobustANGLEFn(target, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetTexParameteriv(GLenum target, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetTexParameterivRobustANGLEFn(target, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetTransformFeedbackVarying( GLuint program, GLuint index, GLsizei* size, GLenum* type, std::string* name, int32_t* success) { CheckErrorCallbackState(); GLuint service_id = GetProgramServiceID(program, resources_); GLint transform_feedback_varying_max_length = 0; api()->glGetProgramivFn(service_id, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, &transform_feedback_varying_max_length); if (CheckErrorCallbackState()) { *success = 0; return error::kNoError; } std::vector<char> name_buffer(transform_feedback_varying_max_length, 0); api()->glGetTransformFeedbackVaryingFn(service_id, index, name_buffer.size(), nullptr, size, type, name_buffer.data()); *name = std::string(name_buffer.data()); *success = CheckErrorCallbackState() ? 0 : 1; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformBlockIndex( GLuint program, const char* name, GLint* index) { *index = api()->glGetUniformBlockIndexFn( GetProgramServiceID(program, resources_), name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformfv(GLuint program, GLint location, GLsizei bufsize, GLsizei* length, GLfloat* params) { // GetUniform*RobustANGLE entry points expect bufsize in bytes like the entry // points in GL_EXT_robustness api()->glGetUniformfvRobustANGLEFn(GetProgramServiceID(program, resources_), location, bufsize * sizeof(*params), length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformiv(GLuint program, GLint location, GLsizei bufsize, GLsizei* length, GLint* params) { // GetUniform*RobustANGLE entry points expect bufsize in bytes like the entry // points in GL_EXT_robustness api()->glGetUniformivRobustANGLEFn(GetProgramServiceID(program, resources_), location, bufsize * sizeof(*params), length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformuiv(GLuint program, GLint location, GLsizei bufsize, GLsizei* length, GLuint* params) { // GetUniform*RobustANGLE entry points expect bufsize in bytes like the entry // points in GL_EXT_robustness api()->glGetUniformuivRobustANGLEFn(GetProgramServiceID(program, resources_), location, bufsize * sizeof(*params), length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformIndices( GLuint program, GLsizei count, const char* const* names, GLsizei bufSize, GLuint* indices) { api()->glGetUniformIndicesFn(GetProgramServiceID(program, resources_), count, names, indices); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformLocation( GLuint program, const char* name, GLint* location) { *location = api()->glGetUniformLocationFn( GetProgramServiceID(program, resources_), name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetVertexAttribfv(GLuint index, GLenum pname, GLsizei bufsize, GLsizei* length, GLfloat* params) { api()->glGetVertexAttribfvRobustANGLEFn(index, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetVertexAttribiv(GLuint index, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetVertexAttribivRobustANGLEFn(index, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetVertexAttribIiv(GLuint index, GLenum pname, GLsizei bufsize, GLsizei* length, GLint* params) { api()->glGetVertexAttribIivRobustANGLEFn(index, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetVertexAttribIuiv( GLuint index, GLenum pname, GLsizei bufsize, GLsizei* length, GLuint* params) { api()->glGetVertexAttribIuivRobustANGLEFn(index, pname, bufsize, length, params); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetVertexAttribPointerv( GLuint index, GLenum pname, GLsizei bufsize, GLsizei* length, GLuint* pointer) { std::array<void*, 1> temp_pointers{{nullptr}}; GLsizei temp_length = 0; api()->glGetVertexAttribPointervRobustANGLEFn( index, pname, static_cast<GLsizei>(temp_pointers.size()), &temp_length, temp_pointers.data()); DCHECK(temp_length >= 0 && temp_length <= static_cast<GLsizei>(temp_pointers.size()) && temp_length <= bufsize); for (GLsizei ii = 0; ii < temp_length; ii++) { pointer[ii] = static_cast<GLuint>(reinterpret_cast<uintptr_t>(temp_pointers[ii])); } *length = temp_length; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoHint(GLenum target, GLenum mode) { api()->glHintFn(target, mode); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoInvalidateFramebuffer( GLenum target, GLsizei count, const volatile GLenum* attachments) { // Validate that count is non-negative before allocating a vector if (count < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } std::vector<GLenum> attachments_copy(attachments, attachments + count); if (IsEmulatedFramebufferBound(target)) { // Update the attachment do the equivalent one in the emulated framebuffer if (!ModifyAttachmentsForEmulatedFramebuffer(&attachments_copy)) { InsertError(GL_INVALID_OPERATION, "Invalid attachment."); return error::kNoError; } } api()->glInvalidateFramebufferFn(target, count, attachments_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoInvalidateSubFramebuffer( GLenum target, GLsizei count, const volatile GLenum* attachments, GLint x, GLint y, GLsizei width, GLsizei height) { // Validate that count is non-negative before allocating a vector if (count < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } std::vector<GLenum> attachments_copy(attachments, attachments + count); if (IsEmulatedFramebufferBound(target)) { // Update the attachment do the equivalent one in the emulated framebuffer if (!ModifyAttachmentsForEmulatedFramebuffer(&attachments_copy)) { InsertError(GL_INVALID_OPERATION, "Invalid attachment."); return error::kNoError; } } api()->glInvalidateSubFramebufferFn(target, count, attachments_copy.data(), x, y, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsBuffer(GLuint buffer, uint32_t* result) { *result = api()->glIsBufferFn(GetBufferServiceID(api(), buffer, resources_, false)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsEnabled(GLenum cap, uint32_t* result) { *result = api()->glIsEnabledFn(cap); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsFramebuffer(GLuint framebuffer, uint32_t* result) { *result = api()->glIsFramebufferEXTFn( GetFramebufferServiceID(api(), framebuffer, &framebuffer_id_map_, false)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsProgram(GLuint program, uint32_t* result) { *result = api()->glIsProgramFn(GetProgramServiceID(program, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsRenderbuffer(GLuint renderbuffer, uint32_t* result) { *result = api()->glIsRenderbufferEXTFn( GetRenderbufferServiceID(api(), renderbuffer, resources_, false)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsSampler(GLuint sampler, uint32_t* result) { *result = api()->glIsSamplerFn(GetSamplerServiceID(sampler, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsShader(GLuint shader, uint32_t* result) { *result = api()->glIsShaderFn(GetShaderServiceID(shader, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsSync(GLuint sync, uint32_t* result) { *result = api()->glIsSyncFn(GetSyncServiceID(sync, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsTexture(GLuint texture, uint32_t* result) { *result = api()->glIsTextureFn( GetTextureServiceID(api(), texture, resources_, false)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsTransformFeedback( GLuint transformfeedback, uint32_t* result) { *result = api()->glIsTransformFeedbackFn(GetTransformFeedbackServiceID( transformfeedback, &transform_feedback_id_map_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoLineWidth(GLfloat width) { api()->glLineWidthFn(width); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoLinkProgram(GLuint program) { TRACE_EVENT0("gpu", "GLES2DecoderPassthroughImpl::DoLinkProgram"); SCOPED_UMA_HISTOGRAM_TIMER("GPU.PassthroughDoLinkProgramTime"); GLuint program_service_id = GetProgramServiceID(program, resources_); api()->glLinkProgramFn(program_service_id); // Program linking can be very slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); linking_program_service_id_ = program_service_id; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMemoryBarrierEXT( GLbitfield barriers) { api()->glMemoryBarrierEXTFn(barriers); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMemoryBarrierByRegion( GLbitfield barriers) { api()->glMemoryBarrierByRegionFn(barriers); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMultiDrawBeginCHROMIUM( GLsizei drawcount) { if (drawcount < 0) { InsertError(GL_INVALID_VALUE, "drawcount cannot be negative."); return error::kNoError; } if (!multi_draw_manager_->Begin(drawcount)) { return error::kInvalidArguments; } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMultiDrawEndCHROMIUM() { MultiDrawManager::ResultData result; if (!multi_draw_manager_->End(&result)) { return error::kInvalidArguments; } switch (result.draw_function) { case MultiDrawManager::DrawFunction::DrawArrays: api()->glMultiDrawArraysANGLEFn(result.mode, result.firsts.data(), result.counts.data(), result.drawcount); return error::kNoError; case MultiDrawManager::DrawFunction::DrawArraysInstanced: api()->glMultiDrawArraysInstancedANGLEFn( result.mode, result.firsts.data(), result.counts.data(), result.instance_counts.data(), result.drawcount); return error::kNoError; case MultiDrawManager::DrawFunction::DrawArraysInstancedBaseInstance: api()->glMultiDrawArraysInstancedBaseInstanceANGLEFn( result.mode, result.firsts.data(), result.counts.data(), result.instance_counts.data(), result.baseinstances.data(), result.drawcount); return error::kNoError; case MultiDrawManager::DrawFunction::DrawElements: api()->glMultiDrawElementsANGLEFn(result.mode, result.counts.data(), result.type, result.indices.data(), result.drawcount); return error::kNoError; case MultiDrawManager::DrawFunction::DrawElementsInstanced: api()->glMultiDrawElementsInstancedANGLEFn( result.mode, result.counts.data(), result.type, result.indices.data(), result.instance_counts.data(), result.drawcount); return error::kNoError; case MultiDrawManager::DrawFunction:: DrawElementsInstancedBaseVertexBaseInstance: api()->glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLEFn( result.mode, result.counts.data(), result.type, result.indices.data(), result.instance_counts.data(), result.basevertices.data(), result.baseinstances.data(), result.drawcount); return error::kNoError; default: NOTREACHED(); return error::kLostContext; } } error::Error GLES2DecoderPassthroughImpl::DoPauseTransformFeedback() { api()->glPauseTransformFeedbackFn(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPixelStorei(GLenum pname, GLint param) { api()->glPixelStoreiFn(pname, param); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPolygonOffset(GLfloat factor, GLfloat units) { api()->glPolygonOffsetFn(factor, units); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoReadBuffer(GLenum src) { api()->glReadBufferFn(src); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoReadPixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufsize, GLsizei* length, GLsizei* columns, GLsizei* rows, void* pixels, int32_t* success) { CheckErrorCallbackState(); ScopedPackStateRowLengthReset reset_row_length( api(), bufsize != 0 && feature_info_->gl_version_info().is_es3); api()->glReadPixelsRobustANGLEFn(x, y, width, height, format, type, bufsize, length, columns, rows, pixels); *success = CheckErrorCallbackState() ? 0 : 1; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoReadPixelsAsync( GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufsize, GLsizei* length, GLsizei* columns, GLsizei* rows, uint32_t pixels_shm_id, uint32_t pixels_shm_offset, uint32_t result_shm_id, uint32_t result_shm_offset) { DCHECK(feature_info_->feature_flags().use_async_readpixels && bound_buffers_[GL_PIXEL_PACK_BUFFER] == 0); CheckErrorCallbackState(); ScopedPackStateRowLengthReset reset_row_length( api(), bufsize != 0 && feature_info_->gl_version_info().is_es3); PendingReadPixels pending_read_pixels; pending_read_pixels.pixels_shm_id = pixels_shm_id; pending_read_pixels.pixels_shm_offset = pixels_shm_offset; pending_read_pixels.result_shm_id = result_shm_id; pending_read_pixels.result_shm_offset = result_shm_offset; api()->glGenBuffersARBFn(1, &pending_read_pixels.buffer_service_id); api()->glBindBufferFn(GL_PIXEL_PACK_BUFFER_ARB, pending_read_pixels.buffer_service_id); // GL_STREAM_READ is not available until ES3. const GLenum usage_hint = feature_info_->gl_version_info().IsAtLeastGLES(3, 0) ? GL_STREAM_READ : GL_STATIC_DRAW; const uint32_t bytes_per_pixel = GLES2Util::ComputeImageGroupSize(format, type); if (bytes_per_pixel == 0) { InsertError(GL_INVALID_ENUM, "Invalid ReadPixels format or type."); return error::kNoError; } if (width < 0 || height < 0) { InsertError(GL_INVALID_VALUE, "Width and height cannot be negative."); return error::kNoError; } if (!base::CheckMul(bytes_per_pixel, width, height) .AssignIfValid(&pending_read_pixels.pixels_size)) { return error::kOutOfBounds; } api()->glBufferDataFn(GL_PIXEL_PACK_BUFFER_ARB, pending_read_pixels.pixels_size, nullptr, usage_hint); // No need to worry about ES3 pixel pack parameters, because no // PIXEL_PACK_BUFFER is bound, and all these settings haven't been // sent to GL. api()->glReadPixelsFn(x, y, width, height, format, type, nullptr); api()->glBindBufferFn(GL_PIXEL_PACK_BUFFER_ARB, 0); // Test for errors now before creating a fence if (CheckErrorCallbackState()) { return error::kNoError; } pending_read_pixels.fence = gl::GLFence::Create(); if (CheckErrorCallbackState()) { return error::kNoError; } pending_read_pixels_.push_back(std::move(pending_read_pixels)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoReleaseShaderCompiler() { api()->glReleaseShaderCompilerFn(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoRenderbufferStorage( GLenum target, GLenum internalformat, GLsizei width, GLsizei height) { api()->glRenderbufferStorageEXTFn(target, internalformat, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoResumeTransformFeedback() { api()->glResumeTransformFeedbackFn(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSampleCoverage(GLclampf value, GLboolean invert) { api()->glSampleCoverageFn(value, invert); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSamplerParameterf(GLuint sampler, GLenum pname, GLfloat param) { api()->glSamplerParameterfFn(GetSamplerServiceID(sampler, resources_), pname, param); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSamplerParameterfv( GLuint sampler, GLenum pname, const volatile GLfloat* params) { std::array<GLfloat, 1> params_copy{{params[0]}}; api()->glSamplerParameterfvRobustANGLEFn( GetSamplerServiceID(sampler, resources_), pname, static_cast<GLsizei>(params_copy.size()), params_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSamplerParameteri(GLuint sampler, GLenum pname, GLint param) { api()->glSamplerParameteriFn(GetSamplerServiceID(sampler, resources_), pname, param); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSamplerParameteriv( GLuint sampler, GLenum pname, const volatile GLint* params) { std::array<GLint, 1> params_copy{{params[0]}}; api()->glSamplerParameterivRobustANGLEFn( GetSamplerServiceID(sampler, resources_), pname, static_cast<GLsizei>(params_copy.size()), params_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoScissor(GLint x, GLint y, GLsizei width, GLsizei height) { CheckErrorCallbackState(); gfx::Vector2d scissor_offset = GetSurfaceDrawOffset(); api()->glScissorFn(x + scissor_offset.x(), y + scissor_offset.y(), width, height); if (CheckErrorCallbackState()) { // Skip any state tracking updates if an error was generated return error::kNoError; } AssignGLRectangle(scissor_, x, y, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const void* binary, GLsizei length) { std::vector<GLuint> service_shaders(n, 0); for (GLsizei i = 0; i < n; i++) { service_shaders[i] = GetShaderServiceID(shaders[i], resources_); } api()->glShaderBinaryFn(n, service_shaders.data(), binaryformat, binary, length); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoShaderSource(GLuint shader, GLsizei count, const char** string, const GLint* length) { api()->glShaderSourceFn(GetShaderServiceID(shader, resources_), count, string, length); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilFunc(GLenum func, GLint ref, GLuint mask) { api()->glStencilFuncFn(func, ref, mask); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask) { api()->glStencilFuncSeparateFn(face, func, ref, mask); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilMask(GLuint mask) { api()->glStencilMaskFn(mask); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilMaskSeparate(GLenum face, GLuint mask) { api()->glStencilMaskSeparateFn(face, mask); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilOp(GLenum fail, GLenum zfail, GLenum zpass) { api()->glStencilOpFn(fail, zfail, zpass); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) { api()->glStencilOpSeparateFn(face, fail, zfail, zpass); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, GLsizei image_size, const void* pixels) { ScopedUnpackStateButAlignmentReset reset_unpack( api(), image_size != 0 && feature_info_->gl_version_info().is_es3, false); CheckErrorCallbackState(); api()->glTexImage2DRobustANGLEFn(target, level, internalformat, width, height, border, format, type, image_size, pixels); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexImage3D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, GLsizei image_size, const void* pixels) { ScopedUnpackStateButAlignmentReset reset_unpack( api(), image_size != 0 && feature_info_->gl_version_info().is_es3, true); CheckErrorCallbackState(); api()->glTexImage3DRobustANGLEFn(target, level, internalformat, width, height, depth, border, format, type, image_size, pixels); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexParameterf(GLenum target, GLenum pname, GLfloat param) { api()->glTexParameterfFn(target, pname, param); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexParameterfv( GLenum target, GLenum pname, const volatile GLfloat* params) { std::array<GLfloat, 1> params_copy{{params[0]}}; api()->glTexParameterfvRobustANGLEFn(target, pname, static_cast<GLsizei>(params_copy.size()), params_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexParameteri(GLenum target, GLenum pname, GLint param) { api()->glTexParameteriFn(target, pname, param); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexParameteriv( GLenum target, GLenum pname, const volatile GLint* params) { std::array<GLint, 1> params_copy{{params[0]}}; api()->glTexParameterivRobustANGLEFn(target, pname, static_cast<GLsizei>(params_copy.size()), params_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexStorage3D(GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth) { CheckErrorCallbackState(); api()->glTexStorage3DFn(target, levels, internalFormat, width, height, depth); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei image_size, const void* pixels) { ScopedUnpackStateButAlignmentReset reset_unpack( api(), image_size != 0 && feature_info_->gl_version_info().is_es3, false); api()->glTexSubImage2DRobustANGLEFn(target, level, xoffset, yoffset, width, height, format, type, image_size, pixels); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei image_size, const void* pixels) { ScopedUnpackStateButAlignmentReset reset_unpack( api(), image_size != 0 && feature_info_->gl_version_info().is_es3, true); api()->glTexSubImage3DRobustANGLEFn(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, image_size, pixels); // Texture data upload can be slow. Exit command processing to allow for // context preemption and GPU watchdog checks. ExitCommandProcessingEarly(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTransformFeedbackVaryings( GLuint program, GLsizei count, const char** varyings, GLenum buffermode) { api()->glTransformFeedbackVaryingsFn(GetProgramServiceID(program, resources_), count, varyings, buffermode); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform1f(GLint location, GLfloat x) { api()->glUniform1fFn(location, x); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform1fv( GLint location, GLsizei count, const volatile GLfloat* v) { api()->glUniform1fvFn(location, count, const_cast<const GLfloat*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform1i(GLint location, GLint x) { api()->glUniform1iFn(location, x); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform1iv( GLint location, GLsizei count, const volatile GLint* v) { api()->glUniform1ivFn(location, count, const_cast<const GLint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform1ui(GLint location, GLuint x) { api()->glUniform1uiFn(location, x); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform1uiv( GLint location, GLsizei count, const volatile GLuint* v) { api()->glUniform1uivFn(location, count, const_cast<const GLuint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform2f(GLint location, GLfloat x, GLfloat y) { api()->glUniform2fFn(location, x, y); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform2fv( GLint location, GLsizei count, const volatile GLfloat* v) { api()->glUniform2fvFn(location, count, const_cast<const GLfloat*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform2i(GLint location, GLint x, GLint y) { api()->glUniform2iFn(location, x, y); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform2iv( GLint location, GLsizei count, const volatile GLint* v) { api()->glUniform2ivFn(location, count, const_cast<const GLint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform2ui(GLint location, GLuint x, GLuint y) { api()->glUniform2uiFn(location, x, y); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform2uiv( GLint location, GLsizei count, const volatile GLuint* v) { api()->glUniform2uivFn(location, count, const_cast<const GLuint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform3f(GLint location, GLfloat x, GLfloat y, GLfloat z) { api()->glUniform3fFn(location, x, y, z); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform3fv( GLint location, GLsizei count, const volatile GLfloat* v) { api()->glUniform3fvFn(location, count, const_cast<const GLfloat*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform3i(GLint location, GLint x, GLint y, GLint z) { api()->glUniform3iFn(location, x, y, z); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform3iv( GLint location, GLsizei count, const volatile GLint* v) { api()->glUniform3ivFn(location, count, const_cast<const GLint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform3ui(GLint location, GLuint x, GLuint y, GLuint z) { api()->glUniform3uiFn(location, x, y, z); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform3uiv( GLint location, GLsizei count, const volatile GLuint* v) { api()->glUniform3uivFn(location, count, const_cast<const GLuint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform4f(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { api()->glUniform4fFn(location, x, y, z, w); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform4fv( GLint location, GLsizei count, const volatile GLfloat* v) { api()->glUniform4fvFn(location, count, const_cast<const GLfloat*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform4i(GLint location, GLint x, GLint y, GLint z, GLint w) { api()->glUniform4iFn(location, x, y, z, w); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform4iv( GLint location, GLsizei count, const volatile GLint* v) { api()->glUniform4ivFn(location, count, const_cast<const GLint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform4ui(GLint location, GLuint x, GLuint y, GLuint z, GLuint w) { api()->glUniform4uiFn(location, x, y, z, w); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniform4uiv( GLint location, GLsizei count, const volatile GLuint* v) { api()->glUniform4uivFn(location, count, const_cast<const GLuint*>(v)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformBlockBinding( GLuint program, GLuint index, GLuint binding) { api()->glUniformBlockBindingFn(GetProgramServiceID(program, resources_), index, binding); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix2fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix2fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix2x3fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix2x3fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix2x4fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix2x4fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix3fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix3fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix3x2fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix3x2fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix3x4fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix3x4fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix4fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix4fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix4x2fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix4x2fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix4x3fv( GLint location, GLsizei count, GLboolean transpose, const volatile GLfloat* value) { api()->glUniformMatrix4x3fvFn(location, count, transpose, const_cast<const GLfloat*>(value)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUseProgram(GLuint program) { api()->glUseProgramFn(GetProgramServiceID(program, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoValidateProgram(GLuint program) { api()->glValidateProgramFn(GetProgramServiceID(program, resources_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib1f(GLuint indx, GLfloat x) { api()->glVertexAttrib1fFn(indx, x); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib1fv( GLuint indx, const volatile GLfloat* values) { api()->glVertexAttrib1fvFn(indx, const_cast<const GLfloat*>(values)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y) { api()->glVertexAttrib2fFn(indx, x, y); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib2fv( GLuint indx, const volatile GLfloat* values) { api()->glVertexAttrib2fvFn(indx, const_cast<const GLfloat*>(values)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z) { api()->glVertexAttrib3fFn(indx, x, y, z); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib3fv( GLuint indx, const volatile GLfloat* values) { api()->glVertexAttrib3fvFn(indx, const_cast<const GLfloat*>(values)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w) { api()->glVertexAttrib4fFn(indx, x, y, z, w); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttrib4fv( GLuint indx, const volatile GLfloat* values) { api()->glVertexAttrib4fvFn(indx, const_cast<const GLfloat*>(values)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribI4i(GLuint indx, GLint x, GLint y, GLint z, GLint w) { api()->glVertexAttribI4iFn(indx, x, y, z, w); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribI4iv( GLuint indx, const volatile GLint* values) { api()->glVertexAttribI4ivFn(indx, const_cast<const GLint*>(values)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribI4ui(GLuint indx, GLuint x, GLuint y, GLuint z, GLuint w) { api()->glVertexAttribI4uiFn(indx, x, y, z, w); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribI4uiv( GLuint indx, const volatile GLuint* values) { api()->glVertexAttribI4uivFn(indx, const_cast<const GLuint*>(values)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribIPointer( GLuint indx, GLint size, GLenum type, GLsizei stride, const void* ptr) { api()->glVertexAttribIPointerFn(indx, size, type, stride, ptr); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribPointer( GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void* ptr) { api()->glVertexAttribPointerFn(indx, size, type, normalized, stride, ptr); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoViewport(GLint x, GLint y, GLsizei width, GLsizei height) { CheckErrorCallbackState(); gfx::Vector2d viewport_offset = GetSurfaceDrawOffset(); api()->glViewportFn(x + viewport_offset.x(), y + viewport_offset.y(), width, height); if (CheckErrorCallbackState()) { // Skip any state tracking updates if an error was generated. Viewport may // have been out of bounds. return error::kNoError; } AssignGLRectangle(viewport_, x, y, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoWaitSync(GLuint sync, GLbitfield flags, GLuint64 timeout) { api()->glWaitSyncFn(GetSyncServiceID(sync, resources_), flags, timeout); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlitFramebufferCHROMIUM( GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) { DCHECK(feature_info_->feature_flags().chromium_framebuffer_multisample); api()->glBlitFramebufferFn(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoRenderbufferStorageMultisampleCHROMIUM( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { DCHECK(feature_info_->feature_flags().chromium_framebuffer_multisample); api()->glRenderbufferStorageMultisampleFn(target, samples, internalformat, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoRenderbufferStorageMultisampleAdvancedAMD( GLenum target, GLsizei samples, GLsizei storageSamples, GLenum internalformat, GLsizei width, GLsizei height) { DCHECK(feature_info_->feature_flags().amd_framebuffer_multisample_advanced); api()->glRenderbufferStorageMultisampleAdvancedAMDFn( target, samples, storageSamples, internalformat, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoRenderbufferStorageMultisampleEXT( GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height) { DCHECK(feature_info_->feature_flags().multisampled_render_to_texture); api()->glRenderbufferStorageMultisampleEXTFn(target, samples, internalformat, width, height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFramebufferTexture2DMultisampleEXT( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples) { DCHECK(feature_info_->feature_flags().multisampled_render_to_texture); if (IsEmulatedFramebufferBound(target)) { InsertError(GL_INVALID_OPERATION, "Cannot change the attachments of the default framebuffer."); return error::kNoError; } BindPendingImageForClientIDIfNeeded(texture); api()->glFramebufferTexture2DMultisampleEXTFn( target, attachment, textarget, GetTextureServiceID(api(), texture, resources_, false), level, samples); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexStorage2DEXT( GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height) { CheckErrorCallbackState(); api()->glTexStorage2DEXTFn(target, levels, internalFormat, width, height); if (CheckErrorCallbackState()) { return error::kNoError; } UpdateTextureSizeFromTarget(target); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTexStorage2DImageCHROMIUM( GLenum target, GLenum internalFormat, GLenum bufferUsage, GLsizei width, GLsizei height) { TextureTarget target_enum = GLenumToTextureTarget(target); if (target_enum == TextureTarget::kCubeMap || target_enum == TextureTarget::kUnkown) { InsertError(GL_INVALID_ENUM, "Invalid target"); return error::kNoError; } const BoundTexture& bound_texture = bound_textures_[static_cast<size_t>(target_enum)][active_texture_unit_]; if (bound_texture.texture == nullptr) { InsertError(GL_INVALID_OPERATION, "No texture bound"); return error::kNoError; } gfx::BufferFormat buffer_format; if (!GetGFXBufferFormat(internalFormat, &buffer_format)) { InsertError(GL_INVALID_ENUM, "Invalid buffer format"); return error::kNoError; } gfx::BufferUsage buffer_usage; if (!GetGFXBufferUsage(bufferUsage, &buffer_usage)) { InsertError(GL_INVALID_ENUM, "Invalid buffer usage"); return error::kNoError; } if (!GetContextGroup()->image_factory()) { InsertError(GL_INVALID_OPERATION, "Cannot create GL image"); return error::kNoError; } bool is_cleared; scoped_refptr<gl::GLImage> image = GetContextGroup()->image_factory()->CreateAnonymousImage( gfx::Size(width, height), buffer_format, buffer_usage, &is_cleared); if (!image || !image->BindTexImage(target)) { InsertError(GL_INVALID_OPERATION, "Failed to create or bind GL Image"); return error::kNoError; } bound_texture.texture->SetLevelImage(target, 0, image.get()); // Target is already validated UpdateTextureSizeFromTarget(target); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGenQueriesEXT( GLsizei n, volatile GLuint* queries) { return GenHelper( n, queries, &query_id_map_, [this](GLsizei n, GLuint* queries) { if (feature_info_->feature_flags().occlusion_query_boolean) { // glGenQueries is not loaded unless GL_EXT_occlusion_query_boolean is // present. All queries must be emulated so they don't need to be // generated. api()->glGenQueriesFn(n, queries); } else { for (GLsizei i = 0; i < n; i++) { queries[i] = 0; } } }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteQueriesEXT( GLsizei n, const volatile GLuint* queries) { // Validate n is non-negative before allcoating a vector of size n if (n < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } std::vector<GLuint> queries_copy(queries, queries + n); // If any of these queries are pending or active, remove them from the lists for (GLuint query_client_id : queries_copy) { GLuint query_service_id = 0; if (!query_id_map_.GetServiceID(query_client_id, &query_service_id) || query_service_id == 0) { continue; } QueryInfo query_info = query_info_map_[query_service_id]; query_info_map_.erase(query_service_id); if (query_info.type == GL_NONE) { // Query was never started continue; } auto active_queries_iter = active_queries_.find(query_info.type); if (active_queries_iter != active_queries_.end()) { active_queries_.erase(active_queries_iter); } RemovePendingQuery(query_service_id); } return DeleteHelper( queries_copy.size(), queries_copy.data(), &query_id_map_, [this](GLsizei n, GLuint* queries) { if (feature_info_->feature_flags().occlusion_query_boolean) { // glDeleteQueries is not loaded unless GL_EXT_occlusion_query_boolean // is present. All queries must be emulated so they don't need to be // deleted. api()->glDeleteQueriesFn(n, queries); } }); } error::Error GLES2DecoderPassthroughImpl::DoQueryCounterEXT( GLuint id, GLenum target, int32_t sync_shm_id, uint32_t sync_shm_offset, uint32_t submit_count) { scoped_refptr<gpu::Buffer> buffer = GetSharedMemoryBuffer(sync_shm_id); if (!buffer) return error::kInvalidArguments; QuerySync* sync = static_cast<QuerySync*>( buffer->GetDataAddress(sync_shm_offset, sizeof(QuerySync))); if (!sync) return error::kOutOfBounds; GLuint service_id = GetQueryServiceID(id, &query_id_map_); if (IsEmulatedQueryTarget(target)) { DCHECK_EQ(target, static_cast<GLenum>(GL_COMMANDS_ISSUED_TIMESTAMP_CHROMIUM)); } else { // glQueryCounter is not loaded unless GL_EXT_disjoint_timer_query is present if (!feature_info_->feature_flags().ext_disjoint_timer_query) { InsertError(GL_INVALID_ENUM, "Invalid query target."); return error::kNoError; } // Flush all previous errors CheckErrorCallbackState(); api()->glQueryCounterFn(service_id, target); // Check if a new error was generated if (CheckErrorCallbackState()) { return error::kNoError; } } QueryInfo* query_info = &query_info_map_[service_id]; query_info->type = target; // Make sure to stop tracking this query if it was still pending a result from // a previous glEndQuery RemovePendingQuery(service_id); PendingQuery pending_query; pending_query.target = target; pending_query.service_id = service_id; pending_query.shm = std::move(buffer); pending_query.sync = sync; pending_query.submit_count = submit_count; if (target == GL_COMMANDS_ISSUED_TIMESTAMP_CHROMIUM) pending_query.commands_issued_timestamp = base::TimeTicks::Now(); pending_queries_.push_back(std::move(pending_query)); return ProcessQueries(false); } error::Error GLES2DecoderPassthroughImpl::DoBeginQueryEXT( GLenum target, GLuint id, int32_t sync_shm_id, uint32_t sync_shm_offset) { GLuint service_id = GetQueryServiceID(id, &query_id_map_); QueryInfo* query_info = &query_info_map_[service_id]; scoped_refptr<gpu::Buffer> buffer = GetSharedMemoryBuffer(sync_shm_id); if (!buffer) return error::kInvalidArguments; QuerySync* sync = static_cast<QuerySync*>( buffer->GetDataAddress(sync_shm_offset, sizeof(QuerySync))); if (!sync) return error::kOutOfBounds; if (target == GL_PROGRAM_COMPLETION_QUERY_CHROMIUM) { linking_program_service_id_ = 0u; } if (IsEmulatedQueryTarget(target)) { if (active_queries_.find(target) != active_queries_.end()) { InsertError(GL_INVALID_OPERATION, "Query already active on target."); return error::kNoError; } if (id == 0) { InsertError(GL_INVALID_OPERATION, "Query id is 0."); return error::kNoError; } if (query_info->type != GL_NONE && query_info->type != target) { InsertError(GL_INVALID_OPERATION, "Query type does not match the target."); return error::kNoError; } } else { // glBeginQuery is not loaded unless GL_EXT_occlusion_query_boolean is // present if (!feature_info_->feature_flags().occlusion_query_boolean) { InsertError(GL_INVALID_ENUM, "Invalid query target."); return error::kNoError; } // Flush all previous errors CheckErrorCallbackState(); api()->glBeginQueryFn(target, service_id); // Check if a new error was generated if (CheckErrorCallbackState()) { return error::kNoError; } } query_info->type = target; // Make sure to stop tracking this query if it was still pending a result from // a previous glEndQuery RemovePendingQuery(service_id); ActiveQuery query; query.service_id = service_id; query.shm = std::move(buffer); query.sync = sync; if (target == GL_COMMANDS_ISSUED_CHROMIUM) query.command_processing_start_time = base::TimeTicks::Now(); active_queries_[target] = std::move(query); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBeginTransformFeedback( GLenum primitivemode) { api()->glBeginTransformFeedbackFn(primitivemode); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEndQueryEXT(GLenum target, uint32_t submit_count) { if (IsEmulatedQueryTarget(target)) { auto active_query_iter = active_queries_.find(target); if (active_query_iter == active_queries_.end()) { InsertError(GL_INVALID_OPERATION, "No active query on target."); return error::kNoError; } if (target == GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM && !pending_read_pixels_.empty()) { GLuint query_service_id = active_query_iter->second.service_id; pending_read_pixels_.back().waiting_async_pack_queries.insert( query_service_id); } } else { // glEndQuery is not loaded unless GL_EXT_occlusion_query_boolean is present if (!feature_info_->feature_flags().occlusion_query_boolean) { InsertError(GL_INVALID_ENUM, "Invalid query target."); return error::kNoError; } // Flush all previous errors CheckErrorCallbackState(); api()->glEndQueryFn(target); // Check if a new error was generated if (CheckErrorCallbackState()) { return error::kNoError; } } DCHECK(active_queries_.find(target) != active_queries_.end()); ActiveQuery active_query = std::move(active_queries_[target]); active_queries_.erase(target); PendingQuery pending_query; pending_query.target = target; pending_query.service_id = active_query.service_id; pending_query.shm = std::move(active_query.shm); pending_query.sync = active_query.sync; pending_query.submit_count = submit_count; switch (target) { case GL_COMMANDS_COMPLETED_CHROMIUM: pending_query.commands_completed_fence = gl::GLFence::Create(); break; case GL_READBACK_SHADOW_COPIES_UPDATED_CHROMIUM: pending_query.buffer_shadow_update_fence = gl::GLFence::Create(); pending_query.buffer_shadow_updates = std::move(buffer_shadow_updates_); buffer_shadow_updates_.clear(); break; case GL_PROGRAM_COMPLETION_QUERY_CHROMIUM: pending_query.program_service_id = linking_program_service_id_; break; case GL_COMMANDS_ISSUED_CHROMIUM: pending_query.commands_issued_time = active_query.active_time + (base::TimeTicks::Now() - active_query.command_processing_start_time); break; default: break; } pending_queries_.push_back(std::move(pending_query)); return ProcessQueries(false); } error::Error GLES2DecoderPassthroughImpl::DoEndTransformFeedback() { api()->glEndTransformFeedbackFn(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSetDisjointValueSyncCHROMIUM( DisjointValueSync* sync) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoInsertEventMarkerEXT( GLsizei length, const char* marker) { api()->glInsertEventMarkerEXTFn(length, marker); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPushGroupMarkerEXT( GLsizei length, const char* marker) { api()->glPushGroupMarkerEXTFn(length, marker); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPopGroupMarkerEXT() { api()->glPopGroupMarkerEXTFn(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGenVertexArraysOES( GLsizei n, volatile GLuint* arrays) { return GenHelper(n, arrays, &vertex_array_id_map_, [this](GLsizei n, GLuint* arrays) { api()->glGenVertexArraysOESFn(n, arrays); }); } error::Error GLES2DecoderPassthroughImpl::DoDeleteVertexArraysOES( GLsizei n, const volatile GLuint* arrays) { return DeleteHelper(n, arrays, &vertex_array_id_map_, [this](GLsizei n, GLuint* arrays) { api()->glDeleteVertexArraysOESFn(n, arrays); }); } error::Error GLES2DecoderPassthroughImpl::DoIsVertexArrayOES(GLuint array, uint32_t* result) { *result = api()->glIsVertexArrayOESFn( GetVertexArrayServiceID(array, &vertex_array_id_map_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindVertexArrayOES(GLuint array) { api()->glBindVertexArrayOESFn( GetVertexArrayServiceID(array, &vertex_array_id_map_)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSwapBuffers(uint64_t swap_id, GLbitfield flags) { ca_layer_shared_state_ = nullptr; if (offscreen_) { if (offscreen_single_buffer_) { return error::kNoError; } DCHECK(emulated_back_buffer_); // Make sure the emulated front buffer is allocated and the correct size if (emulated_front_buffer_ && emulated_front_buffer_->size != emulated_back_buffer_->size) { emulated_front_buffer_->Destroy(true); emulated_front_buffer_ = nullptr; } if (emulated_front_buffer_ == nullptr) { if (!available_color_textures_.empty()) { emulated_front_buffer_ = std::move(available_color_textures_.back()); available_color_textures_.pop_back(); } else { emulated_front_buffer_ = std::make_unique<EmulatedColorBuffer>( api(), emulated_default_framebuffer_format_); emulated_front_buffer_->Resize(emulated_back_buffer_->size); } } DCHECK(emulated_front_buffer_->size == emulated_back_buffer_->size); if (emulated_default_framebuffer_format_.samples > 0) { // Resolve the multisampled renderbuffer into the emulated_front_buffer_ emulated_back_buffer_->Blit(emulated_front_buffer_.get()); } else { DCHECK(emulated_back_buffer_->color_texture != nullptr); // If the offscreen buffer should be preserved, copy the old backbuffer // into the new one if (offscreen_target_buffer_preserved_) { emulated_back_buffer_->Blit(emulated_front_buffer_.get()); } // Swap the front and back buffer textures and update the framebuffer // attachment. std::unique_ptr<EmulatedColorBuffer> old_front_buffer = std::move(emulated_front_buffer_); emulated_front_buffer_ = emulated_back_buffer_->SetColorBuffer(std::move(old_front_buffer)); } return error::kNoError; } client()->OnSwapBuffers(swap_id, flags); if (surface_->SupportsAsyncSwap()) { TRACE_EVENT_ASYNC_BEGIN0("gpu", "AsyncSwapBuffers", swap_id); surface_->SwapBuffersAsync( base::BindOnce( &GLES2DecoderPassthroughImpl::CheckSwapBuffersAsyncResult, weak_ptr_factory_.GetWeakPtr(), "SwapBuffers", swap_id), base::DoNothing()); return error::kNoError; } else { return CheckSwapBuffersResult(surface_->SwapBuffers(base::DoNothing()), "SwapBuffers"); } } error::Error GLES2DecoderPassthroughImpl::DoGetMaxValueInBufferCHROMIUM( GLuint buffer_id, GLsizei count, GLenum type, GLuint offset, uint32_t* result) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEnableFeatureCHROMIUM( const char* feature) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMapBufferRange( GLenum target, GLintptr offset, GLsizeiptr size, GLbitfield access, void* ptr, int32_t data_shm_id, uint32_t data_shm_offset, uint32_t* result) { CheckErrorCallbackState(); GLbitfield filtered_access = access; // Always filter out GL_MAP_UNSYNCHRONIZED_BIT to get rid of undefined // behaviors. filtered_access = (filtered_access & ~GL_MAP_UNSYNCHRONIZED_BIT); if ((filtered_access & GL_MAP_INVALIDATE_BUFFER_BIT) != 0) { // To be on the safe side, always map GL_MAP_INVALIDATE_BUFFER_BIT to // GL_MAP_INVALIDATE_RANGE_BIT. filtered_access = (filtered_access & ~GL_MAP_INVALIDATE_BUFFER_BIT); filtered_access = (filtered_access | GL_MAP_INVALIDATE_RANGE_BIT); } if ((filtered_access & GL_MAP_INVALIDATE_RANGE_BIT) == 0) { // If this user intends to use this buffer without invalidating the data, we // need to also add GL_MAP_READ_BIT to preserve the original data when // copying it to shared memory. filtered_access = (filtered_access | GL_MAP_READ_BIT); } void* mapped_ptr = api()->glMapBufferRangeFn(target, offset, size, filtered_access); if (CheckErrorCallbackState() || mapped_ptr == nullptr) { // Had an error while mapping, don't copy any data *result = 0; return error::kNoError; } if ((filtered_access & GL_MAP_INVALIDATE_RANGE_BIT) == 0) { memcpy(ptr, mapped_ptr, size); } // Track the mapping of this buffer so that data can be synchronized when it // is unmapped DCHECK(bound_buffers_.find(target) != bound_buffers_.end()); GLuint client_buffer = bound_buffers_.at(target); MappedBuffer mapped_buffer_info; mapped_buffer_info.size = size; mapped_buffer_info.original_access = access; mapped_buffer_info.filtered_access = filtered_access; mapped_buffer_info.map_ptr = static_cast<uint8_t*>(mapped_ptr); mapped_buffer_info.data_shm_id = data_shm_id; mapped_buffer_info.data_shm_offset = data_shm_offset; DCHECK(resources_->mapped_buffer_map.find(client_buffer) == resources_->mapped_buffer_map.end()); resources_->mapped_buffer_map.insert( std::make_pair(client_buffer, mapped_buffer_info)); *result = 1; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUnmapBuffer(GLenum target) { auto bound_buffers_iter = bound_buffers_.find(target); if (bound_buffers_iter == bound_buffers_.end()) { InsertError(GL_INVALID_ENUM, "Invalid buffer target."); return error::kNoError; } if (bound_buffers_iter->second == 0) { InsertError(GL_INVALID_OPERATION, "No buffer bound to this target."); return error::kNoError; } GLuint client_buffer = bound_buffers_iter->second; auto mapped_buffer_info_iter = resources_->mapped_buffer_map.find(client_buffer); if (mapped_buffer_info_iter == resources_->mapped_buffer_map.end()) { InsertError(GL_INVALID_OPERATION, "Buffer is not mapped."); return error::kNoError; } const MappedBuffer& map_info = mapped_buffer_info_iter->second; if ((map_info.filtered_access & GL_MAP_WRITE_BIT) != 0 && (map_info.filtered_access & GL_MAP_FLUSH_EXPLICIT_BIT) == 0) { uint8_t* mem = GetSharedMemoryAs<uint8_t*>( map_info.data_shm_id, map_info.data_shm_offset, map_info.size); if (!mem) { return error::kOutOfBounds; } memcpy(map_info.map_ptr, mem, map_info.size); } api()->glUnmapBufferFn(target); resources_->mapped_buffer_map.erase(mapped_buffer_info_iter); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoResizeCHROMIUM( GLuint width, GLuint height, GLfloat scale_factor, gfx::ColorSpace color_space, GLboolean alpha) { // gfx::Size uses integers, make sure width and height do not overflow static_assert(sizeof(GLuint) >= sizeof(int), "Unexpected GLuint size."); static const GLuint kMaxDimension = static_cast<GLuint>(std::numeric_limits<int>::max()); gfx::Size safe_size(base::ClampToRange(width, 1U, kMaxDimension), base::ClampToRange(height, 1U, kMaxDimension)); if (offscreen_) { if (!ResizeOffscreenFramebuffer(safe_size)) { LOG(ERROR) << "GLES2DecoderPassthroughImpl: Context lost because " << "ResizeOffscreenFramebuffer failed."; return error::kLostContext; } } else { if (!surface_->Resize(safe_size, scale_factor, color_space, !!alpha)) { LOG(ERROR) << "GLES2DecoderPassthroughImpl: Context lost because resize failed."; return error::kLostContext; } DCHECK(context_->IsCurrent(surface_.get())); if (!context_->IsCurrent(surface_.get())) { LOG(ERROR) << "GLES2DecoderPassthroughImpl: Context lost because context " "no longer current after resize callback."; return error::kLostContext; } } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetRequestableExtensionsCHROMIUM( const char** extensions) { *extensions = reinterpret_cast<const char*>( api()->glGetStringFn(GL_REQUESTABLE_EXTENSIONS_ANGLE)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoRequestExtensionCHROMIUM( const char* extension) { api()->glRequestExtensionANGLEFn(extension); // Make sure there are no pending GL errors before re-initializing feature // info FlushErrors(); // Make sure newly enabled extensions are exposed and usable. context_->ReinitializeDynamicBindings(); InitializeFeatureInfo(feature_info_->context_type(), feature_info_->disallowed_features(), true); // Support for CHROMIUM_texture_storage_image depends on the underlying // ImageFactory's ability to create anonymous images. gpu::ImageFactory* image_factory = group_->image_factory(); if (image_factory && image_factory->SupportsCreateAnonymousImage()) { feature_info_->EnableCHROMIUMTextureStorageImage(); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetProgramInfoCHROMIUM( GLuint program, std::vector<uint8_t>* data) { GLuint service_program = 0; if (!resources_->program_id_map.GetServiceID(program, &service_program)) { return error::kNoError; } GLint num_attributes = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_ATTRIBUTES, &num_attributes); GLint num_uniforms = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_UNIFORMS, &num_uniforms); const base::CheckedNumeric<size_t> buffer_header_size( sizeof(ProgramInfoHeader)); const base::CheckedNumeric<size_t> buffer_block_size(sizeof(ProgramInput)); const base::CheckedNumeric<size_t> attribute_block_size = buffer_block_size * num_attributes; const base::CheckedNumeric<size_t> uniform_block_size = buffer_block_size * num_uniforms; data->resize((buffer_header_size + attribute_block_size + uniform_block_size) .ValueOrDie(), 0); GLint link_status = 0; api()->glGetProgramivFn(service_program, GL_LINK_STATUS, &link_status); ProgramInfoHeader header; header.link_status = link_status; header.num_attribs = num_attributes; header.num_uniforms = num_uniforms; InsertValueIntoBuffer(data, header, 0); GLint active_attribute_max_length = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, &active_attribute_max_length); std::vector<char> attrib_name_buf(active_attribute_max_length, 0); for (GLint attrib_index = 0; attrib_index < num_attributes; attrib_index++) { GLsizei length = 0; GLint size = 0; GLenum type = GL_NONE; api()->glGetActiveAttribFn(service_program, attrib_index, attrib_name_buf.size(), &length, &size, &type, attrib_name_buf.data()); ProgramInput input; input.size = size; input.type = type; int32_t location = api()->glGetAttribLocationFn(service_program, attrib_name_buf.data()); input.location_offset = data->size(); AppendValueToBuffer(data, location); input.name_offset = data->size(); input.name_length = length; AppendStringToBuffer(data, attrib_name_buf.data(), length); InsertValueIntoBuffer( data, input, (buffer_header_size + (buffer_block_size * attrib_index)).ValueOrDie()); } GLint active_uniform_max_length = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_UNIFORM_MAX_LENGTH, &active_uniform_max_length); std::vector<char> uniform_name_buf(active_uniform_max_length, 0); for (GLint uniform_index = 0; uniform_index < num_uniforms; uniform_index++) { GLsizei length = 0; GLint size = 0; GLenum type = GL_NONE; api()->glGetActiveUniformFn(service_program, uniform_index, uniform_name_buf.size(), &length, &size, &type, uniform_name_buf.data()); ProgramInput input; input.size = size; input.type = type; input.location_offset = data->size(); int32_t base_location = api()->glGetUniformLocationFn(service_program, uniform_name_buf.data()); AppendValueToBuffer(data, base_location); GLSLArrayName parsed_service_name(uniform_name_buf.data()); if (size > 1 || parsed_service_name.IsArrayName()) { for (GLint location_index = 1; location_index < size; location_index++) { std::string array_element_name = parsed_service_name.base_name() + "[" + base::NumberToString(location_index) + "]"; int32_t element_location = api()->glGetUniformLocationFn( service_program, array_element_name.c_str()); AppendValueToBuffer(data, element_location); } } input.name_offset = data->size(); input.name_length = length; AppendStringToBuffer(data, uniform_name_buf.data(), length); InsertValueIntoBuffer(data, input, (buffer_header_size + attribute_block_size + (buffer_block_size * uniform_index)) .ValueOrDie()); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformBlocksCHROMIUM( GLuint program, std::vector<uint8_t>* data) { GLuint service_program = 0; if (!resources_->program_id_map.GetServiceID(program, &service_program)) { return error::kNoError; } GLint num_uniform_blocks = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_UNIFORM_BLOCKS, &num_uniform_blocks); // Resize the data to fit the headers and info objects so that strings can be // appended. const base::CheckedNumeric<size_t> buffer_header_size( sizeof(UniformBlocksHeader)); const base::CheckedNumeric<size_t> buffer_block_size( sizeof(UniformBlockInfo)); data->resize((buffer_header_size + (num_uniform_blocks * buffer_block_size)) .ValueOrDie(), 0); UniformBlocksHeader header; header.num_uniform_blocks = num_uniform_blocks; InsertValueIntoBuffer(data, header, 0); GLint active_uniform_block_max_length = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, &active_uniform_block_max_length); std::vector<char> uniform_block_name_buf(active_uniform_block_max_length, 0); for (GLint uniform_block_index = 0; uniform_block_index < num_uniform_blocks; uniform_block_index++) { UniformBlockInfo block_info; GLint uniform_block_binding = 0; api()->glGetActiveUniformBlockivFn(service_program, uniform_block_index, GL_UNIFORM_BLOCK_BINDING, &uniform_block_binding); block_info.binding = uniform_block_binding; GLint uniform_block_data_size = 0; api()->glGetActiveUniformBlockivFn(service_program, uniform_block_index, GL_UNIFORM_BLOCK_DATA_SIZE, &uniform_block_data_size); block_info.data_size = uniform_block_data_size; GLint uniform_block_name_length = 0; api()->glGetActiveUniformBlockNameFn( service_program, uniform_block_index, active_uniform_block_max_length, &uniform_block_name_length, uniform_block_name_buf.data()); DCHECK(uniform_block_name_length + 1 <= active_uniform_block_max_length); block_info.name_offset = data->size(); block_info.name_length = uniform_block_name_length + 1; AppendStringToBuffer(data, uniform_block_name_buf.data(), uniform_block_name_length + 1); GLint uniform_block_active_uniforms = 0; api()->glGetActiveUniformBlockivFn(service_program, uniform_block_index, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &uniform_block_active_uniforms); block_info.active_uniforms = uniform_block_active_uniforms; std::vector<GLint> uniform_block_indices_buf(uniform_block_active_uniforms, 0); api()->glGetActiveUniformBlockivFn(service_program, uniform_block_index, GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES, uniform_block_indices_buf.data()); block_info.active_uniform_offset = data->size(); for (GLint uniform_block_uniform_index_index = 0; uniform_block_uniform_index_index < uniform_block_active_uniforms; uniform_block_uniform_index_index++) { AppendValueToBuffer( data, static_cast<uint32_t>( uniform_block_indices_buf[uniform_block_uniform_index_index])); } GLint uniform_block_referenced_by_vertex_shader = 0; api()->glGetActiveUniformBlockivFn( service_program, uniform_block_index, GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER, &uniform_block_referenced_by_vertex_shader); block_info.referenced_by_vertex_shader = uniform_block_referenced_by_vertex_shader; GLint uniform_block_referenced_by_fragment_shader = 0; api()->glGetActiveUniformBlockivFn( service_program, uniform_block_index, GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER, &uniform_block_referenced_by_fragment_shader); block_info.referenced_by_fragment_shader = uniform_block_referenced_by_fragment_shader; InsertValueIntoBuffer( data, block_info, (buffer_header_size + (buffer_block_size * uniform_block_index)) .ValueOrDie()); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetTransformFeedbackVaryingsCHROMIUM( GLuint program, std::vector<uint8_t>* data) { GLuint service_program = 0; if (!resources_->program_id_map.GetServiceID(program, &service_program)) { return error::kNoError; } GLint transform_feedback_buffer_mode = 0; api()->glGetProgramivFn(service_program, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, &transform_feedback_buffer_mode); GLint num_transform_feedback_varyings = 0; api()->glGetProgramivFn(service_program, GL_TRANSFORM_FEEDBACK_VARYINGS, &num_transform_feedback_varyings); // Resize the data to fit the headers and info objects so that strings can be // appended. const base::CheckedNumeric<size_t> buffer_header_size( sizeof(TransformFeedbackVaryingsHeader)); const base::CheckedNumeric<size_t> buffer_block_size( sizeof(TransformFeedbackVaryingInfo)); data->resize((buffer_header_size + (num_transform_feedback_varyings * buffer_block_size)) .ValueOrDie(), 0); TransformFeedbackVaryingsHeader header; header.transform_feedback_buffer_mode = transform_feedback_buffer_mode; header.num_transform_feedback_varyings = num_transform_feedback_varyings; InsertValueIntoBuffer(data, header, 0); GLint max_transform_feedback_varying_length = 0; api()->glGetProgramivFn(service_program, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, &max_transform_feedback_varying_length); std::vector<char> transform_feedback_varying_name_buf( max_transform_feedback_varying_length, 0); for (GLint transform_feedback_varying_index = 0; transform_feedback_varying_index < num_transform_feedback_varyings; transform_feedback_varying_index++) { GLsizei length = 0; GLint size = 0; GLenum type = GL_NONE; api()->glGetTransformFeedbackVaryingFn( service_program, transform_feedback_varying_index, max_transform_feedback_varying_length, &length, &size, &type, transform_feedback_varying_name_buf.data()); TransformFeedbackVaryingInfo varying_info; varying_info.size = size; varying_info.type = type; DCHECK(length + 1 <= max_transform_feedback_varying_length); varying_info.name_length = data->size(); varying_info.name_length = length + 1; AppendStringToBuffer(data, transform_feedback_varying_name_buf.data(), length + 1); InsertValueIntoBuffer( data, varying_info, (buffer_header_size + (buffer_block_size * transform_feedback_varying_index)) .ValueOrDie()); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetUniformsES3CHROMIUM( GLuint program, std::vector<uint8_t>* data) { GLuint service_program = 0; if (!resources_->program_id_map.GetServiceID(program, &service_program)) { return error::kNoError; } GLint num_uniforms = 0; api()->glGetProgramivFn(service_program, GL_ACTIVE_UNIFORMS, &num_uniforms); UniformsES3Header header; header.num_uniforms = num_uniforms; AppendValueToBuffer(data, header); for (GLuint uniform_index = 0; uniform_index < static_cast<GLuint>(num_uniforms); uniform_index++) { UniformES3Info uniform_info; GLint uniform_block_index = 0; api()->glGetActiveUniformsivFn(service_program, 1, &uniform_index, GL_UNIFORM_BLOCK_INDEX, &uniform_block_index); uniform_info.block_index = uniform_block_index; GLint uniform_offset = 0; api()->glGetActiveUniformsivFn(service_program, 1, &uniform_index, GL_UNIFORM_OFFSET, &uniform_offset); uniform_info.offset = uniform_offset; GLint uniform_array_stride = 0; api()->glGetActiveUniformsivFn(service_program, 1, &uniform_index, GL_UNIFORM_ARRAY_STRIDE, &uniform_array_stride); uniform_info.array_stride = uniform_array_stride; GLint uniform_matrix_stride = 0; api()->glGetActiveUniformsivFn(service_program, 1, &uniform_index, GL_UNIFORM_MATRIX_STRIDE, &uniform_matrix_stride); uniform_info.matrix_stride = uniform_matrix_stride; GLint uniform_is_row_major = 0; api()->glGetActiveUniformsivFn(service_program, 1, &uniform_index, GL_UNIFORM_IS_ROW_MAJOR, &uniform_is_row_major); uniform_info.is_row_major = uniform_is_row_major; AppendValueToBuffer(data, uniform_info); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetTranslatedShaderSourceANGLE( GLuint shader, std::string* source) { CheckErrorCallbackState(); GLuint service_id = GetShaderServiceID(shader, resources_); GLint translated_source_length = 0; api()->glGetShaderivFn(service_id, GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE, &translated_source_length); if (CheckErrorCallbackState()) { return error::kNoError; } if (translated_source_length > 0) { std::vector<char> buffer(translated_source_length, 0); api()->glGetTranslatedShaderSourceANGLEFn( service_id, translated_source_length, nullptr, buffer.data()); *source = std::string(buffer.data()); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSwapBuffersWithBoundsCHROMIUM( uint64_t swap_id, GLsizei count, const volatile GLint* rects, GLbitfield flags) { if (count < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } ca_layer_shared_state_ = nullptr; std::vector<gfx::Rect> bounds(count); for (GLsizei i = 0; i < count; ++i) { bounds[i] = gfx::Rect(rects[i * 4 + 0], rects[i * 4 + 1], rects[i * 4 + 2], rects[i * 4 + 3]); } client()->OnSwapBuffers(swap_id, flags); return CheckSwapBuffersResult( surface_->SwapBuffersWithBounds(bounds, base::DoNothing()), "SwapBuffersWithBounds"); } error::Error GLES2DecoderPassthroughImpl::DoPostSubBufferCHROMIUM( uint64_t swap_id, GLint x, GLint y, GLint width, GLint height, GLbitfield flags) { if (!surface_->SupportsPostSubBuffer()) { InsertError(GL_INVALID_OPERATION, "glPostSubBufferCHROMIUM is not supported for this surface."); return error::kNoError; } ca_layer_shared_state_ = nullptr; client()->OnSwapBuffers(swap_id, flags); if (surface_->SupportsAsyncSwap()) { TRACE_EVENT_ASYNC_BEGIN0("gpu", "AsyncSwapBuffers", swap_id); surface_->PostSubBufferAsync( x, y, width, height, base::BindOnce( &GLES2DecoderPassthroughImpl::CheckSwapBuffersAsyncResult, weak_ptr_factory_.GetWeakPtr(), "PostSubBuffer", swap_id), base::DoNothing()); return error::kNoError; } else { return CheckSwapBuffersResult( surface_->PostSubBuffer(x, y, width, height, base::DoNothing()), "PostSubBuffer"); } } error::Error GLES2DecoderPassthroughImpl::DoCopyTextureCHROMIUM( GLuint source_id, GLint source_level, GLenum dest_target, GLuint dest_id, GLint dest_level, GLint internalformat, GLenum dest_type, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha) { BindPendingImageForClientIDIfNeeded(source_id); api()->glCopyTextureCHROMIUMFn( GetTextureServiceID(api(), source_id, resources_, false), source_level, dest_target, GetTextureServiceID(api(), dest_id, resources_, false), dest_level, internalformat, dest_type, unpack_flip_y, unpack_premultiply_alpha, unpack_unmultiply_alpha); UpdateTextureSizeFromClientID(dest_id); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCopySubTextureCHROMIUM( GLuint source_id, GLint source_level, GLenum dest_target, GLuint dest_id, GLint dest_level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height, GLboolean unpack_flip_y, GLboolean unpack_premultiply_alpha, GLboolean unpack_unmultiply_alpha) { BindPendingImageForClientIDIfNeeded(source_id); api()->glCopySubTextureCHROMIUMFn( GetTextureServiceID(api(), source_id, resources_, false), source_level, dest_target, GetTextureServiceID(api(), dest_id, resources_, false), dest_level, xoffset, yoffset, x, y, width, height, unpack_flip_y, unpack_premultiply_alpha, unpack_unmultiply_alpha); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawArraysInstancedANGLE( GLenum mode, GLint first, GLsizei count, GLsizei primcount) { BindPendingImagesForSamplersIfNeeded(); api()->glDrawArraysInstancedANGLEFn(mode, first, count, primcount); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawArraysInstancedBaseInstanceANGLE( GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance) { BindPendingImagesForSamplersIfNeeded(); api()->glDrawArraysInstancedBaseInstanceANGLEFn(mode, first, count, primcount, baseinstance); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawElementsInstancedANGLE( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) { BindPendingImagesForSamplersIfNeeded(); api()->glDrawElementsInstancedANGLEFn(mode, count, type, indices, primcount); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDrawElementsInstancedBaseVertexBaseInstanceANGLE( GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount, GLint basevertex, GLuint baseinstance) { BindPendingImagesForSamplersIfNeeded(); api()->glDrawElementsInstancedBaseVertexBaseInstanceANGLEFn( mode, count, type, indices, primcount, basevertex, baseinstance); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoVertexAttribDivisorANGLE( GLuint index, GLuint divisor) { api()->glVertexAttribDivisorANGLEFn(index, divisor); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoProduceTextureDirectCHROMIUM( GLuint texture_client_id, const volatile GLbyte* mailbox) { scoped_refptr<TexturePassthrough> texture = nullptr; if (!resources_->texture_object_map.GetServiceID(texture_client_id, &texture) || texture == nullptr) { InsertError(GL_INVALID_OPERATION, "Unknown texture."); return error::kNoError; } const Mailbox& mb = Mailbox::FromVolatile( *reinterpret_cast<const volatile Mailbox*>(mailbox)); mailbox_manager_->ProduceTexture(mb, texture.get()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCreateAndConsumeTextureINTERNAL( GLuint texture_client_id, const volatile GLbyte* mailbox) { if (!texture_client_id || resources_->texture_id_map.HasClientID(texture_client_id)) { return error::kInvalidArguments; } const Mailbox& mb = Mailbox::FromVolatile( *reinterpret_cast<const volatile Mailbox*>(mailbox)); scoped_refptr<TexturePassthrough> texture = TexturePassthrough::CheckedCast( group_->mailbox_manager()->ConsumeTexture(mb)); if (texture == nullptr) { // Create texture to handle invalid mailbox (see http://crbug.com/472465 and // http://crbug.com/851878). DoGenTextures(1, &texture_client_id); InsertError(GL_INVALID_OPERATION, "Invalid mailbox name."); return error::kNoError; } // Update id mappings resources_->texture_id_map.RemoveClientID(texture_client_id); resources_->texture_id_map.SetIDMapping(texture_client_id, texture->service_id()); resources_->texture_object_map.RemoveClientID(texture_client_id); resources_->texture_object_map.SetIDMapping(texture_client_id, texture); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindUniformLocationCHROMIUM( GLuint program, GLint location, const char* name) { api()->glBindUniformLocationCHROMIUMFn( GetProgramServiceID(program, resources_), location, name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindTexImage2DCHROMIUM( GLenum target, GLint imageId) { return BindTexImage2DCHROMIUMImpl(target, 0, imageId); } error::Error GLES2DecoderPassthroughImpl::DoBindTexImage2DWithInternalformatCHROMIUM( GLenum target, GLenum internalformat, GLint imageId) { return BindTexImage2DCHROMIUMImpl(target, internalformat, imageId); } error::Error GLES2DecoderPassthroughImpl::DoReleaseTexImage2DCHROMIUM( GLenum target, GLint imageId) { TextureTarget target_enum = GLenumToTextureTarget(target); if (target_enum == TextureTarget::kCubeMap || target_enum == TextureTarget::kUnkown) { InsertError(GL_INVALID_ENUM, "Invalid target"); return error::kNoError; } const BoundTexture& bound_texture = bound_textures_[static_cast<size_t>(target_enum)][active_texture_unit_]; if (bound_texture.texture == nullptr) { InsertError(GL_INVALID_OPERATION, "No texture bound"); return error::kNoError; } gl::GLImage* image = group_->image_manager()->LookupImage(imageId); if (image == nullptr) { InsertError(GL_INVALID_OPERATION, "No image found with the given ID"); return error::kNoError; } // Only release the image if it is currently bound if (bound_texture.texture->GetLevelImage(target, 0) == image) { image->ReleaseTexImage(target); bound_texture.texture->SetLevelImage(target, 0, nullptr); } // Target is already validated UpdateTextureSizeFromTarget(target); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTraceBeginCHROMIUM( const char* category_name, const char* trace_name) { if (!gpu_tracer_->Begin(category_name, trace_name, kTraceCHROMIUM)) { InsertError(GL_INVALID_OPERATION, "Failed to create begin trace"); return error::kNoError; } debug_marker_manager_.PushGroup(trace_name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoTraceEndCHROMIUM() { if (!gpu_tracer_->End(kTraceCHROMIUM)) { InsertError(GL_INVALID_OPERATION, "No trace to end"); return error::kNoError; } debug_marker_manager_.PopGroup(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDiscardFramebufferEXT( GLenum target, GLsizei count, const volatile GLenum* attachments) { // Validate that count is non-negative before allocating a vector if (count < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } std::vector<GLenum> attachments_copy(attachments, attachments + count); if (feature_info_->gl_version_info().is_es3) { api()->glInvalidateFramebufferFn(target, count, attachments_copy.data()); } else { api()->glDiscardFramebufferEXTFn(target, count, attachments_copy.data()); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoLoseContextCHROMIUM(GLenum current, GLenum other) { if (!ValidContextLostReason(current) || !ValidContextLostReason(other)) { InsertError(GL_INVALID_ENUM, "invalid context loss reason."); return error::kNoError; } MarkContextLost(GetContextLostReasonFromResetStatus(current)); group_->LoseContexts(GetContextLostReasonFromResetStatus(other)); reset_by_robustness_extension_ = true; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDescheduleUntilFinishedCHROMIUM() { if (!gl::GLFence::IsSupported()) { return error::kNoError; } deschedule_until_finished_fences_.push_back(gl::GLFence::Create()); if (deschedule_until_finished_fences_.size() == 1) { return error::kNoError; } DCHECK_EQ(2u, deschedule_until_finished_fences_.size()); if (deschedule_until_finished_fences_[0]->HasCompleted()) { deschedule_until_finished_fences_.erase( deschedule_until_finished_fences_.begin()); return error::kNoError; } TRACE_EVENT_ASYNC_BEGIN0( "cc", "GLES2DecoderPassthroughImpl::DescheduleUntilFinished", this); client()->OnDescheduleUntilFinished(); return error::kDeferLaterCommands; } error::Error GLES2DecoderPassthroughImpl::DoDrawBuffersEXT( GLsizei count, const volatile GLenum* bufs) { // Validate that count is non-negative before allocating a vector if (count < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } std::vector<GLenum> bufs_copy(bufs, bufs + count); api()->glDrawBuffersARBFn(count, bufs_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDiscardBackbufferCHROMIUM() { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoScheduleOverlayPlaneCHROMIUM( GLint plane_z_order, GLenum plane_transform, GLuint overlay_texture_id, GLint bounds_x, GLint bounds_y, GLint bounds_width, GLint bounds_height, GLfloat uv_x, GLfloat uv_y, GLfloat uv_width, GLfloat uv_height, bool enable_blend, GLuint gpu_fence_id) { scoped_refptr<TexturePassthrough> passthrough_texture = nullptr; if (!resources_->texture_object_map.GetServiceID(overlay_texture_id, &passthrough_texture) || passthrough_texture == nullptr) { InsertError(GL_INVALID_VALUE, "invalid texture id"); return error::kNoError; } gl::GLImage* image = passthrough_texture->GetLevelImage(passthrough_texture->target(), 0); if (!image) { InsertError(GL_INVALID_VALUE, "texture has no image"); return error::kNoError; } gfx::OverlayTransform transform = GetGFXOverlayTransform(plane_transform); if (transform == gfx::OVERLAY_TRANSFORM_INVALID) { InsertError(GL_INVALID_ENUM, "invalid transform enum"); return error::kNoError; } std::unique_ptr<gfx::GpuFence> gpu_fence; if (gpu_fence_id != 0) { gpu_fence = GetGpuFenceManager()->GetGpuFence(gpu_fence_id); if (!gpu_fence) { InsertError(GL_INVALID_ENUM, "unknown fence"); return error::kNoError; } } if (!surface_->ScheduleOverlayPlane( plane_z_order, transform, image, gfx::Rect(bounds_x, bounds_y, bounds_width, bounds_height), gfx::RectF(uv_x, uv_y, uv_width, uv_height), enable_blend, std::move(gpu_fence))) { InsertError(GL_INVALID_OPERATION, "failed to schedule overlay"); return error::kNoError; } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoScheduleCALayerSharedStateCHROMIUM( GLfloat opacity, GLboolean is_clipped, const GLfloat* clip_rect, const GLfloat* rounded_corner_bounds, GLint sorting_context_id, const GLfloat* transform) { if (!ca_layer_shared_state_) { ca_layer_shared_state_.reset(new CALayerSharedState); } ca_layer_shared_state_->opacity = opacity; ca_layer_shared_state_->is_clipped = is_clipped; ca_layer_shared_state_->clip_rect = gfx::ToEnclosingRect( gfx::RectF(clip_rect[0], clip_rect[1], clip_rect[2], clip_rect[3])); ca_layer_shared_state_->rounded_corner_bounds = gfx::RRectF(rounded_corner_bounds[0], rounded_corner_bounds[1], rounded_corner_bounds[2], rounded_corner_bounds[3], rounded_corner_bounds[4]); ca_layer_shared_state_->sorting_context_id = sorting_context_id; ca_layer_shared_state_->transform = gfx::Transform(transform[0], transform[4], transform[8], transform[12], transform[1], transform[5], transform[9], transform[13], transform[2], transform[6], transform[10], transform[14], transform[3], transform[7], transform[11], transform[15]); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoScheduleCALayerCHROMIUM( GLuint contents_texture_id, const GLfloat* contents_rect, GLuint background_color, GLuint edge_aa_mask, GLenum filter, const GLfloat* bounds_rect) { if (!ca_layer_shared_state_) { InsertError(GL_INVALID_OPERATION, "glScheduleCALayerSharedStateCHROMIUM has not been called"); return error::kNoError; } gl::GLImage* image = nullptr; if (contents_texture_id) { scoped_refptr<TexturePassthrough> passthrough_texture; if (!resources_->texture_object_map.GetServiceID(contents_texture_id, &passthrough_texture) || passthrough_texture == nullptr) { InsertError(GL_INVALID_VALUE, "unknown texture"); return error::kNoError; } DCHECK(passthrough_texture); image = passthrough_texture->GetLevelImage(passthrough_texture->target(), 0); if (!image) { InsertError(GL_INVALID_VALUE, "unsupported texture format"); return error::kNoError; } } ui::CARendererLayerParams params = ui::CARendererLayerParams( ca_layer_shared_state_->is_clipped, ca_layer_shared_state_->clip_rect, ca_layer_shared_state_->rounded_corner_bounds, ca_layer_shared_state_->sorting_context_id, ca_layer_shared_state_->transform, image, gfx::RectF(contents_rect[0], contents_rect[1], contents_rect[2], contents_rect[3]), gfx::ToEnclosingRect(gfx::RectF(bounds_rect[0], bounds_rect[1], bounds_rect[2], bounds_rect[3])), background_color, edge_aa_mask, ca_layer_shared_state_->opacity, filter); if (!surface_->ScheduleCALayer(params)) { InsertError(GL_INVALID_OPERATION, "failed to schedule CALayer"); return error::kNoError; } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoScheduleCALayerInUseQueryCHROMIUM( GLuint n, const volatile GLuint* textures) { // Validate that count is non-negative before allocating a vector if (n < 0) { InsertError(GL_INVALID_VALUE, "count cannot be negative."); return error::kNoError; } std::vector<gl::GLSurface::CALayerInUseQuery> queries; queries.reserve(n); for (GLuint i = 0; i < n; ++i) { gl::GLImage* image = nullptr; GLuint texture_id = textures[i]; if (texture_id) { scoped_refptr<TexturePassthrough> passthrough_texture; if (!resources_->texture_object_map.GetServiceID(texture_id, &passthrough_texture) || passthrough_texture == nullptr) { InsertError(GL_INVALID_VALUE, "unknown texture"); return error::kNoError; } image = passthrough_texture->GetLevelImage(passthrough_texture->target(), 0); } gl::GLSurface::CALayerInUseQuery query; query.image = image; query.texture = texture_id; queries.push_back(query); } surface_->ScheduleCALayerInUseQuery(std::move(queries)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoScheduleDCLayerCHROMIUM( GLuint texture_0, GLuint texture_1, GLint z_order, GLint content_x, GLint content_y, GLint content_width, GLint content_height, GLint quad_x, GLint quad_y, GLint quad_width, GLint quad_height, GLfloat transform_c1r1, GLfloat transform_c2r1, GLfloat transform_c1r2, GLfloat transform_c2r2, GLfloat transform_tx, GLfloat transform_ty, GLboolean is_clipped, GLint clip_x, GLint clip_y, GLint clip_width, GLint clip_height, GLuint protected_video_type) { if (protected_video_type > static_cast<GLuint>(gfx::ProtectedVideoType::kMaxValue)) { InsertError(GL_INVALID_VALUE, "invalid protected video type"); return error::kNoError; } if (!texture_0) { InsertError(GL_INVALID_VALUE, "invalid texture"); return error::kNoError; } ui::DCRendererLayerParams params; GLuint texture_ids[] = {texture_0, texture_1}; size_t i = 0; for (GLuint texture_id : texture_ids) { if (!texture_id) break; scoped_refptr<TexturePassthrough> passthrough_texture; if (!resources_->texture_object_map.GetServiceID(texture_id, &passthrough_texture) || passthrough_texture == nullptr) { InsertError(GL_INVALID_VALUE, "unknown texture"); return error::kNoError; } DCHECK(passthrough_texture); gl::GLImage* image = passthrough_texture->GetLevelImage(passthrough_texture->target(), 0); if (!image) { InsertError(GL_INVALID_VALUE, "unsupported texture format"); return error::kNoError; } params.images[i++] = scoped_refptr<gl::GLImage>(image); } params.z_order = z_order; params.content_rect = gfx::Rect(content_x, content_y, content_width, content_height); params.quad_rect = gfx::Rect(quad_x, quad_y, quad_width, quad_height); params.transform = gfx::Transform(transform_c1r1, transform_c2r1, transform_c1r2, transform_c2r2, transform_tx, transform_ty); params.is_clipped = is_clipped; params.clip_rect = gfx::Rect(clip_x, clip_y, clip_width, clip_height); params.protected_video_type = static_cast<gfx::ProtectedVideoType>(protected_video_type); if (!surface_->ScheduleDCLayer(params)) InsertError(GL_INVALID_OPERATION, "failed to schedule DCLayer"); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCommitOverlayPlanesCHROMIUM( uint64_t swap_id, GLbitfield flags) { if (!surface_->SupportsCommitOverlayPlanes()) { InsertError(GL_INVALID_OPERATION, "glCommitOverlayPlanes not supported by surface."); return error::kNoError; } ca_layer_shared_state_ = nullptr; client()->OnSwapBuffers(swap_id, flags); if (surface_->SupportsAsyncSwap()) { TRACE_EVENT_ASYNC_BEGIN0("gpu", "AsyncSwapBuffers", swap_id); surface_->CommitOverlayPlanesAsync( base::BindOnce( &GLES2DecoderPassthroughImpl::CheckSwapBuffersAsyncResult, weak_ptr_factory_.GetWeakPtr(), "CommitOverlayPlanes", swap_id), base::DoNothing()); return error::kNoError; } else { return CheckSwapBuffersResult( surface_->CommitOverlayPlanes(base::DoNothing()), "CommitOverlayPlanes"); } } error::Error GLES2DecoderPassthroughImpl::DoSetColorSpaceMetadataCHROMIUM( GLuint texture_id, gfx::ColorSpace color_space) { scoped_refptr<TexturePassthrough> passthrough_texture = nullptr; if (!resources_->texture_object_map.GetServiceID(texture_id, &passthrough_texture) || passthrough_texture == nullptr) { InsertError(GL_INVALID_VALUE, "unknown texture."); return error::kNoError; } scoped_refptr<gl::GLImage> image = passthrough_texture->GetLevelImage(passthrough_texture->target(), 0); if (image == nullptr) { InsertError(GL_INVALID_VALUE, "no image associated with texture."); return error::kNoError; } image->SetColorSpace(color_space); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoFlushDriverCachesCHROMIUM() { // On Adreno Android devices we need to use a workaround to force caches to // clear. if (feature_info_->workarounds().unbind_egl_context_to_flush_driver_caches) { context_->ReleaseCurrent(nullptr); context_->MakeCurrent(surface_.get()); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMatrixLoadfCHROMIUM( GLenum matrixMode, const volatile GLfloat* m) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMatrixLoadIdentityCHROMIUM( GLenum matrixMode) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGenPathsCHROMIUM(GLuint path, GLsizei range) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDeletePathsCHROMIUM(GLuint path, GLsizei range) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoIsPathCHROMIUM(GLuint path, uint32_t* result) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPathCommandsCHROMIUM( GLuint path, GLsizei numCommands, const GLubyte* commands, GLsizei numCoords, GLenum coordType, const GLvoid* coords, GLsizei coords_bufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPathParameterfCHROMIUM( GLuint path, GLenum pname, GLfloat value) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPathParameteriCHROMIUM( GLuint path, GLenum pname, GLint value) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoPathStencilFuncCHROMIUM( GLenum func, GLint ref, GLuint mask) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilFillPathCHROMIUM( GLuint path, GLenum fillMode, GLuint mask) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilStrokePathCHROMIUM( GLuint path, GLint reference, GLuint mask) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCoverFillPathCHROMIUM( GLuint path, GLenum coverMode) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCoverStrokePathCHROMIUM( GLuint path, GLenum coverMode) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilThenCoverFillPathCHROMIUM( GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilThenCoverStrokePathCHROMIUM( GLuint path, GLint reference, GLuint mask, GLenum coverMode) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilFillPathInstancedCHROMIUM( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLsizei pathsBufsize, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat* transformValues, GLsizei transformValuesBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilStrokePathInstancedCHROMIUM( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLsizei pathsBufsize, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat* transformValues, GLsizei transformValuesBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCoverFillPathInstancedCHROMIUM( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLsizei pathsBufsize, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues, GLsizei transformValuesBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCoverStrokePathInstancedCHROMIUM( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLsizei pathsBufsize, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat* transformValues, GLsizei transformValuesBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilThenCoverFillPathInstancedCHROMIUM( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLsizei pathsBufsize, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues, GLsizei transformValuesBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoStencilThenCoverStrokePathInstancedCHROMIUM( GLsizei numPaths, GLenum pathNameType, const GLvoid* paths, GLsizei pathsBufsize, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat* transformValues, GLsizei transformValuesBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindFragmentInputLocationCHROMIUM( GLuint program, GLint location, const char* name) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoProgramPathFragmentInputGenCHROMIUM( GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat* coeffs, GLsizei coeffsBufsize) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCoverageModulationCHROMIUM( GLenum components) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBlendBarrierKHR() { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindFragDataLocationIndexedEXT( GLuint program, GLuint colorNumber, GLuint index, const char* name) { api()->glBindFragDataLocationIndexedFn( GetProgramServiceID(program, resources_), colorNumber, index, name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBindFragDataLocationEXT( GLuint program, GLuint colorNumber, const char* name) { api()->glBindFragDataLocationFn(GetProgramServiceID(program, resources_), colorNumber, name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoGetFragDataIndexEXT( GLuint program, const char* name, GLint* index) { *index = api()->glGetFragDataIndexFn(GetProgramServiceID(program, resources_), name); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUniformMatrix4fvStreamTextureMatrixCHROMIUM( GLint location, GLboolean transpose, const volatile GLfloat* transform) { constexpr GLenum kTextureTarget = GL_TEXTURE_EXTERNAL_OES; scoped_refptr<TexturePassthrough> bound_texture = bound_textures_[static_cast<size_t>( GLenumToTextureTarget(kTextureTarget))][active_texture_unit_] .texture; if (!bound_texture) { InsertError(GL_INVALID_OPERATION, "no texture bound"); return error::kNoError; } float gl_matrix[16] = {}; GLStreamTextureImage* image = bound_texture->GetStreamLevelImage(kTextureTarget, 0); if (image) { gfx::Transform st_transform(gfx::Transform::kSkipInitialization); gfx::Transform pre_transform(gfx::Transform::kSkipInitialization); image->GetTextureMatrix(gl_matrix); st_transform.matrix().setColMajorf(gl_matrix); // const_cast is safe, because setColMajorf only does a memcpy. // TODO(piman): can we remove this assumption without having to introduce // an extra copy? pre_transform.matrix().setColMajorf(const_cast<const GLfloat*>(transform)); gfx::Transform(pre_transform, st_transform).matrix().asColMajorf(gl_matrix); } else { // Missing stream texture. Treat matrix as identity. memcpy(gl_matrix, const_cast<const GLfloat*>(transform), sizeof(gl_matrix)); } api()->glUniformMatrix4fvFn(location, 1, transpose, gl_matrix); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoOverlayPromotionHintCHROMIUM( GLuint texture, GLboolean promotion_hint, GLint display_x, GLint display_y, GLint display_width, GLint display_height) { if (texture == 0) { return error::kNoError; } scoped_refptr<TexturePassthrough> passthrough_texture = nullptr; if (!resources_->texture_object_map.GetServiceID(texture, &passthrough_texture) || passthrough_texture == nullptr) { InsertError(GL_INVALID_VALUE, "invalid texture id"); return error::kNoError; } GLStreamTextureImage* image = passthrough_texture->GetStreamLevelImage(GL_TEXTURE_EXTERNAL_OES, 0); if (!image) { InsertError(GL_INVALID_OPERATION, "texture has no StreamTextureImage"); return error::kNoError; } image->NotifyPromotionHint(promotion_hint != GL_FALSE, display_x, display_y, display_width, display_height); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSetDrawRectangleCHROMIUM( GLint x, GLint y, GLint width, GLint height) { GLint current_framebuffer = 0; api()->glGetIntegervFn(GL_FRAMEBUFFER_BINDING, &current_framebuffer); if (current_framebuffer != 0) { InsertError(GL_INVALID_OPERATION, "framebuffer must not be bound."); return error::kNoError; } if (!surface_->SupportsDCLayers()) { InsertError(GL_INVALID_OPERATION, "surface doesn't support SetDrawRectangle."); return error::kNoError; } gfx::Rect rect(x, y, width, height); if (!surface_->SetDrawRectangle(rect)) { InsertError(GL_INVALID_OPERATION, "SetDrawRectangle failed on surface"); // If SetDrawRectangle failed, we may not have a current context any // more, make sure to report lost context. MarkContextLost(error::kUnknown); group_->LoseContexts(error::kUnknown); return error::kLostContext; } ApplySurfaceDrawOffset(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSetEnableDCLayersCHROMIUM( GLboolean enable) { GLint current_framebuffer = 0; api()->glGetIntegervFn(GL_FRAMEBUFFER_BINDING, &current_framebuffer); if (current_framebuffer != 0) { InsertError(GL_INVALID_OPERATION, "framebuffer must not be bound."); return error::kNoError; } if (!surface_->SupportsDCLayers()) { InsertError(GL_INVALID_OPERATION, "surface doesn't support SetDrawRectangle."); return error::kNoError; } if (!surface_->SetEnableDCLayers(!!enable)) { InsertError(GL_INVALID_OPERATION, "SetEnableDCLayers failed on surface."); // If SetEnableDCLayers failed, we may not have a current context any // more, make sure to report lost context. MarkContextLost(error::kUnknown); group_->LoseContexts(error::kUnknown); return error::kLostContext; } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBeginRasterCHROMIUM( GLuint texture_id, GLuint sk_color, GLuint msaa_sample_count, GLboolean can_use_lcd_text, GLint color_type) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoRasterCHROMIUM( GLuint raster_shm_id, GLuint raster_shm_offset, GLsizeiptr raster_shm_size, GLuint font_shm_id, GLuint font_shm_offset, GLsizeiptr font_shm_size) { // TODO(enne): Add CHROMIUM_raster_transport extension support to the // passthrough command buffer. NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEndRasterCHROMIUM() { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCreateTransferCacheEntryINTERNAL( GLuint entry_type, GLuint entry_id, GLuint handle_shm_id, GLuint handle_shm_offset, GLuint data_shm_id, GLuint data_shm_offset, GLuint data_size) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUnlockTransferCacheEntryINTERNAL( GLuint entry_type, GLuint entry_id) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDeleteTransferCacheEntryINTERNAL( GLuint entry_type, GLuint entry_id) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoWindowRectanglesEXT( GLenum mode, GLsizei n, const volatile GLint* box) { std::vector<GLint> box_copy(box, box + (n * 4)); api()->glWindowRectanglesEXTFn(mode, n, box_copy.data()); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCreateGpuFenceINTERNAL( GLuint gpu_fence_id) { if (!feature_info_->feature_flags().chromium_gpu_fence) return error::kUnknownCommand; if (!GetGpuFenceManager()->CreateGpuFence(gpu_fence_id)) return error::kInvalidArguments; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoWaitGpuFenceCHROMIUM( GLuint gpu_fence_id) { if (!feature_info_->feature_flags().chromium_gpu_fence) return error::kUnknownCommand; if (!GetGpuFenceManager()->GpuFenceServerWait(gpu_fence_id)) return error::kInvalidArguments; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoDestroyGpuFenceCHROMIUM( GLuint gpu_fence_id) { if (!feature_info_->feature_flags().chromium_gpu_fence) return error::kUnknownCommand; if (!GetGpuFenceManager()->RemoveGpuFence(gpu_fence_id)) return error::kInvalidArguments; return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUnpremultiplyAndDitherCopyCHROMIUM( GLuint src_texture, GLuint dst_texture, GLint x, GLint y, GLsizei width, GLsizei height) { NOTIMPLEMENTED(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoSetReadbackBufferShadowAllocationINTERNAL( GLuint buffer_id, GLuint shm_id, GLuint shm_offset, GLuint size) { BufferShadowUpdate update; update.shm = GetSharedMemoryBuffer(shm_id); update.shm_offset = shm_offset; update.size = size; GLuint buffer_service_id = 0; if (!resources_->buffer_id_map.GetServiceID(buffer_id, &buffer_service_id)) { InsertError(GL_INVALID_OPERATION, "Invalid buffer ID"); return error::kNoError; } if (!update.shm) { return error::kInvalidArguments; } if (update.shm->GetRemainingSize(shm_offset) < size) { return error::kOutOfBounds; } buffer_shadow_updates_.emplace(buffer_id, std::move(update)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoMaxShaderCompilerThreadsKHR( GLuint count) { api()->glMaxShaderCompilerThreadsKHRFn(count); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoInitializeDiscardableTextureCHROMIUM( GLuint texture_id, ServiceDiscardableHandle&& discardable_handle) { scoped_refptr<TexturePassthrough> texture_passthrough = nullptr; if (!resources_->texture_object_map.GetServiceID(texture_id, &texture_passthrough) || texture_passthrough == nullptr) { InsertError(GL_INVALID_VALUE, "Invalid texture ID"); return error::kNoError; } group_->passthrough_discardable_manager()->InitializeTexture( texture_id, group_.get(), texture_passthrough->estimated_size(), std::move(discardable_handle)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoLockDiscardableTextureCHROMIUM( GLuint texture_id) { if (!group_->passthrough_discardable_manager()->LockTexture(texture_id, group_.get())) { InsertError(GL_INVALID_VALUE, "Texture ID not initialized"); return error::kNoError; } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoUnlockDiscardableTextureCHROMIUM( GLuint texture_id) { TexturePassthrough* texture_to_unbind = nullptr; if (!group_->passthrough_discardable_manager()->UnlockTexture( texture_id, group_.get(), &texture_to_unbind)) { InsertError(GL_INVALID_VALUE, "Texture ID not initialized"); return error::kNoError; } if (texture_to_unbind != nullptr) { UpdateTextureBinding(texture_to_unbind->target(), texture_id, nullptr); } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoCreateAndTexStorage2DSharedImageINTERNAL( GLuint texture_client_id, GLenum internalformat, const volatile GLbyte* mailbox) { // RGB emulation is not needed here. if (internalformat != GL_NONE) { InsertError(GL_INVALID_ENUM, "internal format not supported."); return error::kNoError; } if (!texture_client_id || resources_->texture_id_map.HasClientID(texture_client_id)) { InsertError(GL_INVALID_OPERATION, "invalid client ID"); return error::kNoError; } const Mailbox& mb = Mailbox::FromVolatile( *reinterpret_cast<const volatile Mailbox*>(mailbox)); auto shared_image = group_->shared_image_representation_factory() ->ProduceGLTexturePassthrough(mb); if (shared_image == nullptr) { // Create texture to handle invalid mailbox (see http://crbug.com/472465 and // http://crbug.com/851878). DoGenTextures(1, &texture_client_id); InsertError(GL_INVALID_OPERATION, "invalid mailbox name."); return error::kNoError; } auto texture = shared_image->GetTexturePassthrough(); // Update id mappings resources_->texture_id_map.RemoveClientID(texture_client_id); resources_->texture_id_map.SetIDMapping(texture_client_id, texture->service_id()); resources_->texture_object_map.RemoveClientID(texture_client_id); resources_->texture_object_map.SetIDMapping(texture_client_id, texture); resources_->texture_shared_image_map[texture_client_id] = PassthroughResources::SharedImageData(std::move(shared_image)); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBeginSharedImageAccessDirectCHROMIUM( GLuint client_id, GLenum mode) { if (mode != GL_SHARED_IMAGE_ACCESS_MODE_READWRITE_CHROMIUM && mode != GL_SHARED_IMAGE_ACCESS_MODE_READ_CHROMIUM) { InsertError(GL_INVALID_ENUM, "unrecognized access mode"); return error::kNoError; } auto found = resources_->texture_shared_image_map.find(client_id); if (found == resources_->texture_shared_image_map.end()) { InsertError(GL_INVALID_OPERATION, "texture is not a shared image"); return error::kNoError; } if (found->second.is_being_accessed()) { InsertError(GL_INVALID_OPERATION, "shared image is being accessed."); return error::kNoError; } if (!found->second.BeginAccess(mode, api())) { InsertError(GL_INVALID_OPERATION, "unable to begin access"); return error::kNoError; } return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEndSharedImageAccessDirectCHROMIUM( GLuint client_id) { auto found = resources_->texture_shared_image_map.find(client_id); if (found == resources_->texture_shared_image_map.end()) { InsertError(GL_INVALID_OPERATION, "texture is not a shared image"); return error::kNoError; } if (!found->second.is_being_accessed()) { InsertError(GL_INVALID_OPERATION, "shared image is not being accessed."); return error::kNoError; } found->second.EndAccess(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoBeginBatchReadAccessSharedImageCHROMIUM() { DCHECK(group_->shared_image_manager()); group_->shared_image_manager()->BeginBatchReadAccess(); return error::kNoError; } error::Error GLES2DecoderPassthroughImpl::DoEndBatchReadAccessSharedImageCHROMIUM() { DCHECK(group_->shared_image_manager()); group_->shared_image_manager()->EndBatchReadAccess(); return error::kNoError; } } // namespace gles2 } // namespace gpu
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// zadacha18.cpp : Этот файл содержит функцию "main". Здесь начинается и заканчивается выполнение программы. // #include <iostream> #include <ctime> #include <cstdlib> using namespace std; const int n = 20; int main() { setlocale(LC_ALL, "RUS"); srand(time(NULL)); int mass[n], max, min; cout << "Числа: "; for (int r = 0; r < n; r++) { mass[r] = rand() % 202 - 101; cout << mass[r] << " "; } cout << endl; max = mass[0]; min = mass[0]; for (int r = 1; r < n; r++) { if (max < mass[r]) max = mass[r]; if (min > mass[r]) min = mass[r]; } cout << "Min: " << min << endl; cout << "Max: " << max << endl; return 0; }
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#include <iostream> using namespace std; int main() { char c; int cnt = 0; for (int row = 0; row < 8; row++) { for (int col = 0; col < 8; col++) { cin >> c; if ((row % 2 == 0 && col % 2 == 0) || (row % 2 == 1 && col % 2 == 1)) { if (c == 'F') cnt++; } } } cout << cnt; }
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/* Find first set bit You are given an integer N. You need to return an integer M, in which only one bit is set which at position of lowest set bit of N (from right to left). Input Format : Integer N Output Format : Integer M Sample Input 1 : 7 Sample Output 1 : 1 Sample Input 2 : 12 Sample Output 2 : 4 */ int returnFirstSetBit(int n){ return (n & (-n)); } int main () { int N; cin>>N; returnFirstSetBit(N); return 0; }
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#ifndef _BUTTON_H_ #define _BUTTON_H_ #include "IEnvironment.h" #include "IButton.h" #include "../Dev/MemDebugger.h" namespace GUI { class Button : public IButton { public: Button(IEnvironment *pEnvironment, IElement *pParent, IEventReceiver *pUser, uint32 dwID, Core::Rect rect, bool bNoClip=false); virtual ~Button(); virtual void Reset(IEnvironment *pEnvironment, IElement *pParent, IEventReceiver *pUser, uint32 dwID, Core::Rect rect); virtual void Clear(); virtual bool OnEvent(const Event& _Event); virtual void Draw(); virtual void SetOverrideFont(IFont *pFont=0); virtual void SetImage(Core::HTexture hTex); virtual void SetImage(Core::HTexture hTex, const Core::Rect& pos); virtual void SetPressedImage(Core::HTexture hTex); virtual void SetPressedImage(Core::HTexture hTex, const Core::Rect& pos); virtual void SetSpriteBank(ISpriteBank *pBank); virtual void SetSprite(BUTTONSTATE _State, int iIndex, Core::Color32 cColor=Core::Color32(255,255,255,255), bool bLoop=false); virtual void SetIsPushButton(bool bPush); virtual bool IsPushButton() const; virtual void SetPressed(bool bPressed); virtual bool IsPressed() const; virtual void SetUseAlphaChannel(bool bUseAlpha); virtual bool IsAlphaChannelUsed() const; virtual void SetDrawBorder(bool bBorder); virtual bool IsDrawingBorder() const; MEMDEBUG_IMPL MEMDEBUG_CLASSNAME("Button") MEMDEBUG_CLASSSIZE(sizeof(Button)) private: struct ButtonSprite { int iIndex; Core::Color32 cColor; bool bLoop; }; bool m_bPressed; bool m_bIsPushButton; bool m_bUseAlphaChannel; bool m_bBorder; uint32 m_dwMouseOverTime; uint32 m_dwFocusTime; uint32 m_dwClickTime; ISpriteBank* m_pSpriteBank; IFont* m_pOverrideFont; ButtonSprite m_ButtonSprites[BS_COUNT]; Core::HTexture m_hTexture, m_hPressedTexture; Core::Rect m_ImageRect,m_PressedImageRect; }; } #endif
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