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// Author: Bjarki Ágúst Guðmundsson #include <algorithm> #include <bitset> #include <cassert> #include <cmath> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <fstream> #include <iomanip> #include <iostream> #include <list> #include <map> #include <queue> #include <set> #include <sstr...
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// Copyright (c) 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/autofill/core/browser/ui/card_unmask_prompt_controller_impl.h" #include <stddef.h> #include <memory> #include "base/bind.h" #i...
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/* File: main.cpp Description: cpp file Author: Marianna delrio Email: mariand3224@student.vvvc.edu Date of creation: */ #include<iostream> #include<vector> #include "transaction.h" #include "transactionlog.h" int main() { Transaction bank; bank.read(); bank.print(); return 0; }
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#include<iostream> using namespace std; int main() { int i,j,k,n=5; for(i=-n;i<=n;i++) { k=i; if(k<0) { k = k * -1; } for(j=0;j<=n;j++) { if (k<=j) { cout<<"*"; } } cout<<"\n"; ...
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#include "stdafx.h" #include "ai_monster_bones.h" //**************************************************************************************************** // class bonesBone //**************************************************************************************************** void bonesBone::Set(CBoneInstance *b...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI-Generator 3.2.1-SNAPSHOT....
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#include "catch.hpp" #include "EditDistance.hpp" TEST_CASE("Edit Distance") { EditDistance s; SECTION("Normal tests") { REQUIRE(s.minDistance("test", "fast") == 2); REQUIRE(s.minDistance("distance", "distance") == 0); } }
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#include <cstdio> int read(){ int res=0,c; do c=getchar(); while(c<'0'||c>'9'); while('0'<=c&&c<='9'){ res=res*10+c-'0'; c=getchar(); } return res; } int v[61],p[61],q[61],child[61][2]={},dp[61][3201]={}; void buy(int x,int v,int w){ if(dp[x][v]<w)dp[x][v]=w; } void move(int x,int v,int add,in...
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// Fig 18.9: Converting to C-style strings. #include <iostream> #include <string> using namespace std; int main() { string string1("STRINGS"); // string constructor with char* arg const char *ptr1 = 0; // initialize *ptr1 int length = string1.length(); char *ptr2 = new char[length + 1]; // including n...
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// 2016, Maciej Witkowiak <mwitkowiak@gmail.com> // support for C64/128 joystick: // 4-way control+1 fire button // potx/y lines are connected but not handled // DB9 joystick cable (front, looking at holes) // 54321 // 9876 // DB9 joystick port (front, looking at pins) // 12345 // 6789 // joystick 1 // 15 -> joyst...
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#include "laneDetect.h" #include "opencv2/core/core.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/highgui/highgui.hpp" #include <stdio.h> #include <algorithm> #include <math.h> #include <stdlib.h> #include <unistd.h> #include <raspicam/raspicam_cv.h> using namespace cv; using namespace std; using na...
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class Solution { public: int countSquares(vector<vector<int>>& matrix) { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); int n=matrix.size(); if(n==0) return 0; int m=matrix[0].size(); vector<vector<int> > dp(n,vector<int>(m,0)); ...
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#include <stdio.h> int main() { int num = 0, cnt = 0; FILE *word; word = fopen ("E:\\Programming\\C++\\Lab 4\\word.txt","a"); printf("\nEnter a number "); scanf("%d",&num); cnt++; while (num != -1 && cnt < 7) { printf("\nEnter a number ...
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#ifndef _ADVISOR_HPP #define _ADVISOR_HPP #include "binconf.hpp" #include "filetools.hpp" // One specific advice point. class advice { public: binconf bc; bin_int suggestion; bool match(const binconf* other) const { return binconf_equal(&bc, other); } }; class advisor { private: std::vec...
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// Copyright (c) 2017 GitHub, Inc. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #ifndef ATOM_BROWSER_IO_THREAD_H_ #define ATOM_BROWSER_IO_THREAD_H_ #include <memory> #include <set> #include "atom/browser/net/system_network_context_manager.h" #include "base/macro...
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// demo: CAN-BUS Shield, receive data #include "mcp_can.h" #include <SPI.h> #include <stdio.h> #include <string.h> #define INT8U unsigned char #define DEVICE_ADDRESS 0x00000020 #define BLOCK 0xFFFFFFFF #define ACCEPT_ALL 0x00000000 #define NUM_CHANNELS 8 #define RECEIVED 0xFF // Used to request Data from a sensor ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <memory> #include <utility> #include <vector> #include "device/fido/cros/authenticator.h" #include "base/bind.h" #include "base/strings/string_...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: modules/map/proto/map_junction.proto #ifndef GOOGLE_PROTOBUF_INCLUDED_modules_2fmap_2fproto_2fmap_5fjunction_2eproto #define GOOGLE_PROTOBUF_INCLUDED_modules_2fmap_2fproto_2fmap_5fjunction_2eproto #include <limits> #include <string> #include <goo...
[ "zi_peng@encs.concordia.ca" ]
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/display/manager/display_util.h" #include <stddef.h> #include <algorithm> #include <array> #include <cmath> #include "base/logging.h" #inclu...
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#include <iostream> double linear_functions(int a1, int b1, int a2, int b2){ double result; if(a1 == 0 || a2 == 0){ std::cout << "No solution to given numbers" << std::endl; }else{ result = ((b1 * (-1)) + b2) / (a1 + (a2 * (-1))); } return result; } int main(){ int a1, b1, a2, ...
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// Test blur operations. // --------------------------------------------------------------------------- // Copyright (C) 2018, Cogwheel. See AUTHORS.txt for authors // // This program is open source and distributed under the New BSD License. See // LICENSE.txt for more detail. // ---------------------------------------...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_EXTENSIONS_EXTENSION_WEBSTORE_PRIVATE_API_H_ #define CHROME_BROWSER_EXTENSIONS_EXTENSION_WEBSTORE_PRIVATE_API_H_ #pragma once ...
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#include <iostream> using namespace std; int a[50]; void merge(int,int,int); void merge_sort(int izquierda,int derecha){ int medio; if(izquierda<derecha){ medio=(izquierda+derecha)/2; merge_sort(izquierda,medio); merge_sort(medio+1,derecha); merge(izquierda,medio,de...
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#ifndef HAL_UGV_VELOCITY_H #define HAL_UGV_VELOCITY_H // Base controller type #include <hal_ugv/control/Controller.h> // Messages used by this controller #include <hal_ugv/Velocity.h> namespace hal { namespace ugv { //! A ugv Emergency controller /*! A more elaborate class descripti...
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/* * Copyright (C) 2020 Apple Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions a...
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// modulenaam: MLT-BT05 // wachtwoord om te verbinden: 123456789 // ik denk RX nog naar 3.3V brengen, // VCC --> 5V // GND --> GND // bRX --> 3 // bTX --> 2 #define softserial const int LED = 13; const int LED_ext = A0; #ifdef softserial #include <SoftwareSerial.h> const int BTRX = 2; // 2 const int BTTX = ...
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/*################################################################################ ## ## Copyright (C) 2016-2020 Keith O'Hara ## ## This file is part of the OptimLib C++ library. ## ## Licensed under the Apache License, Version 2.0 (the "License"); ## you may not use this file except in compliance...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_ARC_ARC_BROWSER_CONTEXT_KEYED_SERVICE_FACTORY_BASE_H_ #define COMPONENTS_ARC_ARC_BROWSER_CONTEXT_KEYED_SERVICE_FACTORY_BASE_H_ #includ...
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// This file is distributed under a BSD license. See LICENSE.txt for details. #include "shadercodegen.hpp" #include "_startdx.hpp" /****************************************************************************/ // Control structure state struct sShaderCodeGen::Control { sBool Exec; // execute instrs yes/no ...
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#include "MoEoTechnique.h" MO_NAMESPACE_BEGIN #define MO_3D_BONE_MAXCNT 20 //============================================================ // <T>顶点代码。</T> //============================================================ static TCharC* SourceVertexShader = "uniform mat4 vc_mvp_matrix; \n" "uniform mat4 vc_bo...
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#include <iostream> #include <cstdio> #include <cstring> using namespace std; int main() { int n; char s[1100]; while (1) { if (scanf("%s", s) == EOF ) break; int i = 0; while (s[i] >= s[i + 1] && i < strlen(s) - 1) { i++...
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// stdafx.cpp: plik Ÿródłowy , który zawiera tylko standardowe zawarcia // tictacsfml.pch będzie wstępnie skompilowanym nagłówkiem // stdafx.obj będzie zawierać informacje typu wstępnie skompilowanego #include "stdafx.h" // TODO: odwołaj się do dowolnych dodatkowych nagłówków, których potrzebujesz w pliku STDAFX.H //...
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//http://codeforces.com/problemset/problem/822/A //(Easy) #include <bits/stdc++.h> using namespace std; template <class T> int size(const T &x) { return x.size(); } #define rep(i,a,b) for (__typeof(a) i=(a); i<(b); ++i) #define iter(it,c) for (__typeof((c).begin()) \ it = (c).begin(); it != (c).end(); ++it) typedef ...
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internal Gui init_game_gui(GameAssets & assets) { Gui gui = {}; return gui; } bool32 do_gui(Game * game, PlatformInput * input) { local_persist bool demoWindowVisible = false; bool32 keepScene = true; if (ImGui::Begin("Main Editor")) { using namespace ImGui; if(Button("Exit to Main Menu")) { Op...
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#include <cstdlib> #include <stdio.h> #include <string.h> #include <stdlib.h> #include <iostream> #include <sstream> #include <stdexcept> #include <vector> #include <math.h> #include <cmath> #include <sys/signal.h> #include <sys/types.h> #include <sys/time.h> #include <bluetooth/bluetooth.h> #include <bluetooth/l2cap...
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#pragma once #include <string> class Texture; class TextElement { public: TextElement(std::string message, int x = 0, int y = 0); void SetText(std::string message); int GetWidth(); int GetHeight(); void Render(); ~TextElement(); void SetX(int x); void SetY(int y); private: std::string message; Texture* textur...
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/*************************************** Last in, first out, singly linked list queue Copyright (c) 1995-2023 by Rebecca Ann Heineman <becky@burgerbecky.com> It is released under an MIT Open Source license. Please see LICENSE for license details. Yes, you can use it in a commercial title without paying anything...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include <iostream> using namespace std; enum class verticalDirection { FORWARD, BACKWARD , REST }; enum class turnDirection {LEFT,RIGHT,REST}; enum class fireDirection {LEFT,RIGHT,LEFTRIGHT, NONE}; int main() { cout << "Hello World!" << endl; return 0; }
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#include "Framework.h" #include "Model.h" #include "ModelBone.h" #include "ModelMesh.h" Model::Model() { } Model::~Model() { for (Material* material : materials) SAFE_DELETE(material); for (ModelBone* bone : bones) SAFE_DELETE(bone); for (ModelMesh* mesh : meshes) SAFE_DELETE(mesh); } inline Material * M...
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#ifndef __PRIMARYVOLUMEDESCRIPTOR_H__ #define __PRIMARYVOLUMEDESCRIPTOR_H__ /* * This class implements the Primary Volume Descriptor for a CD volume. * It follows the format given in ISO 9660 Section 8.4. It uses a number * of subtypes to deal with other pieces. * * This code is not fully tested yet and should ...
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/********************************************************************** * * Copyright (c) 2012-2017 Barbara Geller * Copyright (C) 2015 The Qt Company Ltd. * * You may use this file under the terms of the 2-Clause BSD license * provided with KitchenSink or available at: * * https://opensource.org/licenses/BSD-2-Clause ...
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#include <ATen/cpp_custom_type_hack.h> #include <ATen/record_function.h> #include <ATen/ThreadLocalState.h> #include <torch/csrc/jit/runtime/custom_operator.h> namespace caffe2 { // Required for cpp_custom_type_hack to work // NOLINTNEXTLINE(bugprone-exception-escape) CAFFE_KNOWN_TYPE(at::RecordFunction); } // namesp...
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//--------------------------------------------------------------------------- #ifndef VTBuscaProtH #define VTBuscaProtH //--------------------------------------------------------------------------- #include <Classes.hpp> //--------------------------------------------------------------------------- class VTApl; class VT...
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#include "Goalies.h" #include <QHBoxLayout> #include <QVBoxLayout> #include <QLabel> #include "MiamiAllAccessHockey.h" Goalies::Goalies(HockeyGame* game) { this->game=game; QHBoxLayout* myLayout = new QHBoxLayout(); QVBoxLayout* away = new QVBoxLayout(); away->addWidget(new QLabel(MiamiAllAccessHockey:...
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/* Rotate Azimuth*/ void rotateAzimuth() { long rotorMoveAz = newAZ - rotorAzimuth; if (rotorMoveAz < 0) { digitalWrite(G5500RG, LOW); digitalWrite(G5500LF, HIGH); azMovement = " L "; azMovement = azMovement + String(newAZ ); } else { digitalWrite(G5500LF, LOW); digitalWrite(G5500RG...
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// Hi, I'm Yanzhan. For more algothmic problems, visit my Youtube Channel (Yanzhan Yang's Youtube Channel) : https://www.youtube.com/channel/UCDkz-__gl3frqLexukpG0DA?view_as=subscriber or my Twitter Account (Yanzhan Yang's Twitter) : https://twitter.com/YangYanzhan or my GitHub HomePage (Yanzhan Yang's GitHub HomePage)...
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#include "RBUCCPU.h" #include <algorithm> #include <cassert> #include <cudaCompress/util.h> namespace cudaCompress { void rbucEncodeCPUBuildLengthsOneLevel(std::vector<Symbol16>& lengths, const std::vector<Symbol16>& symbols, uint branchFactor) { uint symbolCount = (uint)symbols.size(); uint lengthCount =...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef VITESCOIN_NET_H #define VITESCOIN_NET_H #include <deque> #include <boost/a...
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/* * Problem Statement: https://codeforces.com/problemset/problem/230/A * Author: ganpa */ #include <algorithm> #include <array> #include <cassert> #include <cmath> #include <cstdio> #include <cstring> #include <deque> #include <iomanip> #include <iostream> #include <map> #include <numeric> #include <queue> #include...
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#include "networkcar.h" NetworkCar::NetworkCar() {} NetworkCar::NetworkCar(GameCar player_, sf::Color colour_) { // Since gfx is created from box2d car, copy the player gfx and change the colour car_gfx_ = player_.car_gfx_; car_gfx_.setOutlineColor(colour_); tire_gfx_ = player_.tire_gfx_; for (int i = 0; i < ti...
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/*This file is part of the FEBio source code and is licensed under the MIT license listed below. See Copyright-FEBio.txt for details. Copyright (c) 2019 University of Utah, The Trustees of Columbia University in the City of New York, and others. Permission is hereby granted, free of charge, to any person obtaining ...
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massgrav::timer::t_rhs.start(); for (unsigned int k = 3; k < nz-3; k++) { z = pmin[2] + k*hz; for (unsigned int j = 3; j < ny-3; j++) { y = pmin[1] + j*hy; for (unsigned int i = 3; i < nx-3; i++) { x = pmin[0] + i*hx; pp = i + nx*(j + ny*k); r_coord = sqrt(x*x + y*y + z*z); eta=ETA_CONST;...
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#include <bits/stdc++.h> #include <ext/pb_ds/priority_queue.hpp> using namespace std; #define TemplateVersion "3.2.0" // Useful Marcos //====================START===================== // Compile use C++11 and above #ifdef LOCAL #define debug(args...) \ { ...
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#include "core/rendering/texture.h" #include "core/rendering/texture_loader.h" #include <easylogging++.h> #include <vector> using std::string; using std::vector; using std::swap; using glm::ivec2; namespace eversim { namespace core { namespace rendering { texture_loader Texture::loader; Texture::Texture(...
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#ifndef HKOGRE_PREREQUISITES #define HKOGRE_PREREQUISITES #include <OgreVector3.h> #include <OgreVector4.h> #include <OgreLogManager.h> #include <OgreEntity.h> #include <OgreSceneNode.h> #include <iostream> #include <fstream> #include <vector> #include <string> #include <Physics/Internal/hkpInternal.h> #include <Physic...
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "f1replaceresults.h" ///////////////////////////////////...
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// Copyright (c) 2018-2019 The Dash Core developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef ALTEX_QUORUMS_H #define ALTEX_QUORUMS_H #include "evo/evodb.h" #include "evo/deterministicmns.h" #include "llmq/quo...
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#include <hammer/ast/visitor.h> #include <hammer/ast/casts.h> #include <hammer/ast/expression.h> namespace hammer { namespace ast { bool error_expression::accept(visitor& v) const { return v.visit(*this); } bool empty_expr::accept(visitor& v) const { return v.visit(*this); } bool id_expr::accept(visitor& v) c...
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#include <iostream> using namespace std; int main() { int M1, M2, D1, D2; cin >> M1 >> D1 >> M2 >> D2; if (M1 != M2) cout << 1 << endl; else cout << 0 << endl; return 0; }
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#pragma once #include "Vulkan.hpp" namespace Vulkan { class Device; class PipelineLayout final { public: VULKAN_NON_COPIABLE(PipelineLayout) PipelineLayout(const Device& device); ~PipelineLayout(); private: const Device& device_; VULKAN_HANDLE(VkPipelineLayout, pipelineLayout_) }; }
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#include "hh.h" #include "hhFrame.h" IMPLEMENT_APP( MyApp ); bool MyApp::OnInit() { hhFrame* frame = new hhFrame(); frame->SetIcon( wxICON( amain ) ); frame->Show(); return true; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | ...
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#include <iostream> #include <iomanip> using namespace std; int main() { float hour = 12; float min = 59; char column; float angle, angle1, angle2; float ha, ma; cout << fixed << setprecision(3); while(1) { cin >> hour >> column >> min; if(hour == 0 && min == 0) { break; } ma = min*6; if(min !=...
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#include<iostream> using namespace std; struct Item { int w; int v; float d; }; void swap(int& a, int& b) { int temp; temp = a; a = b; b = temp; } void SelectionSort(Item a[3]) { int min; for (int i = 0;i < 3;i++) { min = i; for (int j = i + 1;j < 10;j++) ...
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#include <iostream> #include <vector> /** * It makes sense to use the Builder pattern only when your products are quite * complex and require extensive configuration. * * Unlike in other creational patterns, different concrete builders can produce * unrelated products. In other words, results of various builders m...
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#include "Component.h" Component::Component() { ratio = 0.0; } Component::Component(std::string n, double r) { name = n; ratio = r; }
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/* MIT License Copyright (c) 2018 Yatish Turakhia, Gill Bejerano and William Dally Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to ...
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/******************************************************************************* Copyright (C) 2010, 2013 LIFIA - Facultad de Informatica - Univ. Nacional de La Plata ******************************************************************************** This file is part of DTV-canvas implementation. DTV-canvas i...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI Generator (https://openap...
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/* * Software License Agreement (BSD License) * * Copyright (c) 2011-2014, Willow Garage, Inc. * Copyright (c) 2014-2015, Open Source Robotics Foundation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following c...
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/* * Copyright (C) 2017 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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///////////////////////////////////////////////////////////////////////// // // // Targeted IO Utility // // Created 3-13-03: Tom Burke // #pragma once // includes #include "maxheap.h" #include "sfx.h" //============================================================================== // ITargetedIO /*!...
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/* * axi4_monitor_transaction.cpp * * Created on: Oct 23, 2014 * Author: ballance */ #include "axi4_monitor_transaction.h" axi4_monitor_transaction::axi4_monitor_transaction() { data_idx = 0; } axi4_monitor_transaction::~axi4_monitor_transaction() { // TODO Auto-generated destructor stub ...
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#include <bits/stdc++.h> const int MaxN = 1e6 + 10; int l[MaxN], r[MaxN]; long long h[MaxN], v[MaxN]; std::stack<int> st; long long x[MaxN]; long long ans; int main() { int n; scanf("%d", &n); h[0] = 0x7fffffff; h[n + 1] = h[0]; for (int i = 1; i <= n; i++) { scanf("%lld%lld", &h[i], &...
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/* Copyright Statement: * * This software/firmware and related documentation ("MediaTek Software") are * protected under relevant copyright laws. The information contained herein is * confidential and proprietary to MediaTek Inc. and/or its licensors. Without * the prior written permission of MediaTek inc. and/or ...
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#include <stdio.h> #include <memory.h> #include <errno.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <unistd.h> #include <string> #include <iostream> #include <vector> #include <sstream> #include <fstream> #include <filesystem> #include <ex...
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/* * Copyright 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/socket.h> #include <sys/types.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <signal.h> #define PORT "5555" int main(){ // 1. get addrinfo int sockfd; struct addrinfo hint, *res, *p...
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#if defined(WINNT) #define MYLIB_API __declspec(dllexport) #else #define MYLIB_API #endif long MYLIB_API MyFunction(int *foo, int bar) { return *foo + bar; } class MYLIB_API MyClass { public: long attr; }; MyClass MYLIB_API *GetObject(int attr) { MyClass *obj = new MyClass(); obj->attr = attr; return o...
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// // Created by ernesto on 4/1/15. // #ifndef YUKON_OPCODE_H #define YUKON_OPCODE_H #include <string> using namespace std; #pragma once extern string OpcodeDesc[]; #define nop 0 #define aconst_null 1 /*(0x1)*/ #define iconst_m1 2 /*(0x2)*/ #define iconst_0 3 /*(0x3)*/ #define iconst_1 4 /*(0x4)*/ #define iconst_2...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il...
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// -*- C++ -*- //===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===-------------------------...
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#include <iostream> #include "Myfirstliba.h" using namespace std; void myfunction() { cout <<"this is from myfirstso "<<endl; }
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#ifndef __GRAPHICSPROVIDER_H #define __GRAPHICSPROVIDER_H #include <fxcg/display.h> #include <fxcg/file.h> #include <fxcg/keyboard.h> #include <fxcg/system.h> #include <fxcg/misc.h> #include <fxcg/app.h> #include <fxcg/serial.h> #include <fxcg/rtc.h> #include <fxcg/heap.h> #include <string.h> #include <stdio.h> #includ...
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#include <iostream> #include<list> #include<queue> using namespace std; class node { public: string id; list<node*>children; node(){} }; void give_id_helper(node* root) { if(root==NULL) return; int i=1; for(list<node*>::iterator it=root->children.begin();it!=root->children.end();it++) { ...
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/******************************** *MAHBUBCSEJU * *CSE 22 * *JAHANGIRNAGAR UNIVERSITY * *TIMUS:164273FU * *UVA>>LIGHTOJ>>HUST:mahbubcseju * ********************************/ #include<cfloat> #include<climits> #include<fstream> #include<cstdio> #include<cst...
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#pragma once #include <QPlainTextEdit> #include <mredit/Global.h> #include <mredit/BookmarkGroup.h> namespace mredit { class CodeEditorPrivate; class TextDocument; namespace margin { class MarginStacker; class MarginStackerPrivate; } class Editor : public QPlainTextEdit { Q_OBJECT Q_ENUMS(IndentationPolicy...
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#pragma once #ifndef NOTEPAD_H #define NOTEPAD_H #include <string> #include <vector> class Screen { public: typedef std::string::size_type pos; //也可以使用类型别名等价地声明一个类型名字 //using pos=std::string::size_type; Screen() = default; Screen(pos ht, pos wd) :height(ht), width(wd), contents(ht * wd, ' ') {} Screen(pos ht, po...
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#ifndef Arduino_h #define Arduino_h #include <stdint.h> #include <string.h> #include <ctype.h> #define HIGH 0x1 #define LOW 0x0 #define INPUT 0x0 #define OUTPUT 0x1 #define INPUT_PULLUP 0x2 extern "C" { typedef uint16_t word; typedef uint8_t byte ; typedef bool boolean ; void* malloc(size_t size);...
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#include <WiFi.h> #include <ros.h> #include "RobotMovement.h" #include <Arduino.h> #include <Wire.h> #include "math.h" #include <I2Cdev.h> #include <MotorControl.h> #include <stdio.h> #include <HardwareSerial.h> std::string receivedData; std::string sign; std::string angle; std::string move; std::string rotate; std::s...
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#include "char_msg_handle.h" #include "obj_character.h" #include "role_base.h" #include "map_scene_base.h" #include "game_config.h" #include "packet_cm_base.h" void CCharMsgHandle::onResetPos(TObjUID_t objUID, TAxisPos_t x, TAxisPos_t y, EResetPosType type, bool broadFlag) { MCResetPos setPos; setPos.objUID = objUID...
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// Fill out your copyright notice in the Description page of Project Settings. #include "BridgePiece.h" #include "Components/BoxComponent.h" UBridgePiece::UBridgePiece() { m_RootBox = CreateDefaultSubobject<UBoxComponent>(TEXT("RootBox")); m_BridgePiece = CreateDefaultSubobject<UStaticMeshComponent>(TEXT("Mesh"...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_TEST_TEST_BLINK_WEB_UNIT_TEST_SUPPORT_H_ #define CONTENT_TEST_TEST_BLINK_WEB_UNIT_TEST_SUPPORT_H_ #include <memory> #include "base/compi...
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#include "Player.h" #include "Game.h" #include "TextureManager.h" Player::Player(): m_currentFrame(0), m_currentAnimationState(PLAYER_RIGHT), m_speed(5), m_brakeSpeed(0.2f), m_shootRate(0.5f) { TheTextureManager::Instance()->loadSpriteSheet( "../Assets/sprites/atlas.txt", "../Assets/sprites/atlas.png", "sprite...
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// XTPReportNavigator.cpp : implementation of the CXTPReportNavigator class. // // This file is a part of the XTREME REPORTCONTROL MFC class library. // (c)1998-2008 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSO...
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/* ** Author: Samuel R. Blackburn ** Internet: wfc@pobox.com ** ** Copyright, 1995-2022, Samuel R. Blackburn ** ** "You can get credit for something or get it done, but not both." ** Dr. Richard Garwin ** ** BSD License follows. ** ** Redistribution and use in source and binary forms, with or without ** modification, a...
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#include "ssd.h" #include "io.h" #include "so.h" //vetor para armazenar a conversao do display //0gfedcba //static const char valor[] = {0x3F, 0x06, 0x5B, 0x4F, 0x66, 0x6D, 0x7D, 0x07, 0x7F, 0x6F, 0x77, 0x7C, 0x39, 0x5E, 0x79, 0x71}; //ed0cgafb static const char valor[] = { 0xD7, 0x11, 0xCD, 0x5D, 0x1B, 0x5E, 0xDE, 0...
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/* * If not stated otherwise in this file or this component's LICENSE file the * following copyright and licenses apply: * * Copyright 2020 RDK Management * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a cop...
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#include "Edge.h" Edge::Edge() { //ctor } Edge::Edge(Vertex v1_in, Vertex v2_in) { //ctor v1 = v1_in; v2 = v2_in; } Edge::~Edge() { //dtor }
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