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/** ^ Y | 0 7 8 15 2 | 1 6 9 14 1 | 2 5 10 13 0 | 3 4 11 12 0------------------> 0 1 2 X */ #ifndef __ZigZagFromTopLeftToBottomAndRight_HPP__ #define __ZigZagFromTopLeftToBottomAndRight_HPP__ #include "ILedMatrix.hpp" template <CRGB* ledLine, uint8_t width, uint8_t h...
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#pragma once #include <QObject> #include <QNetworkReply> namespace qdownloader { class Downloader : public QObject { Q_OBJECT public: Downloader(QObject *parent = nullptr); ~Downloader(); void setParalledDownload(int n) { parell_download_ = n; } void setDownloadPath(const QString& ...
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#include "api_kinect_cv.h" int main( int argc, char** argv ) { string video_filename = argv[1]; cout<< "Opening File: "<< video_filename << endl<< flush; cv::VideoCapture video; bool isOpenVideo = video.open(video_filename); if(!isOpenVideo) { cout<< "Can not read image" << endl<...
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#ifndef ASSIGNMENT_HPP #define ASSIGNMENT_HPP class Camera; class Assignment { public: Assignment() = default; static void drawIOTest(); static void drawIntersectTest(Camera *camera); }; #endif
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//Mission Marcus //Teacher.h: This class designs how a teacher (that extends from an employee) operates. It uses the virtual void paySalary from employee. #pragma once #include "Employee.h" #include <vector> #include "Course.h" class Teacher : public Employee { private: std::vector<Course> coursesTaught; std::vector...
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#include "SamiStop.h" #include <FLocales.h> using namespace Tizen::Base; using namespace Tizen::System; using namespace Tizen::Base::Utility; using namespace Tizen::Base::Collection; using namespace Tizen::Web::Json; using namespace Tizen::Locales; namespace Swagger { SamiStop::SamiStop() { init(); } SamiStop...
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//================================================================================================= /*! // \file blaze/util/typetraits/Decay.h // \brief Header file for the Decay type trait // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. You can redi...
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#include <iostream> #include <string> #include <sstream> #include <algorithm> int main(int argc, char *argv[]) { std::string s("1113222113"); for(int i = 0; i < 50; ) { std::stringstream n; for(std::string::const_iterator p(s.begin()), b; p != s.end(); p = b) { for(b = p; (b != s.en...
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// // cgeCustomFilters.mm // filterLib // // Created by wysaid on 16/1/11. // Copyright © 2016年 wysaid. All rights reserved. // #include "cgeCustomFilters.h" #include "cgeUtilFunctions.h" #include "cgeImageHandler.h" #include "cgeMultipleEffects.h" #include "customHelper.h" using namespace CGE; extern "C" { ...
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#pragma once using namespace System; using namespace System::Drawing; #include "math.h" #include "_List.h" int min(int a, int b) { if(a < b) return a; else return b; } #define NULL 0 struct Point_{ int x,y; Point_(int xi = 0, int yi = 0): x(xi), y(yi) {} }; const int Radius = 10; ref class Vertex{ Pen^ p...
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//-------------------------------------------------------------------------------------------------- /** @file q3ContactSolver.cpp @author Randy Gaul @date 10/10/2014 Copyright (c) 2014 Randy Gaul http://www.randygaul.net This software is provided 'as-is', without any express or implied warranty. In no ...
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int sensor1=0; int sensor2=0; int inByte = -1; char inString[6]; int stringPos = 0; void setup() { Serial.begin(9600); delay(1000); } void loop() { if(Serial.available() > 0) { char inChar = Serial.read(); if (inChar == 'a') { sensor1 = Serial.parseInt() ; Serial.println(sensor1); } if (inChar == 'b') { senso...
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// Copyright (c) 2009-2014 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "uritests.h" #include "guiutil.h" #include "walletmodel.h" #include <QUrl> void URITests::uriTests() { SendCoinsRe...
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/* ############################################################################### # # Temboo Arduino library # # Copyright 2017, Temboo Inc. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at ...
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/******************************************************************************* Copyright © 1998-2002 by Text Analysis International, Inc. All rights reserved. ******************************************************************************** * * PTR.H * * FILE: include/API/kbm/ptr.h * SUBJ: Declarations for ptr...
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#ifndef __CIRCLE_H #define __CIRCLE_H #include "shape.h" class Circle : public IShape { double m_radius; public: // const static double PI = 22.0/7.0; Circle(); Circle(double r); double area(); double circumference(); }; #endif
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#include "DoublePendulum.h" DoublePendulum::DoublePendulum(double m1, double m2, double l1, double l2, double theta1, double theta2,double omega1, double omega2, double stepSize, sf::Vector2f pos) :m1(m1), m2(m2), l1(l1), l2(l2), theta1(theta1), theta2(theta2),omega1(omega1), omega2(omega2), stepSize(stepSize), po...
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#include<bits/stdc++.h> using namespace std; //make quque using stack and also push efficient class Queue { public: stack<int> s; stack<int> helper; void push(int v) { s.push(v); } void pop() { if(empty()) { cout << "underflow.." << endl; return; }...
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#include <QtGui> #include "trackdelegate.h" TrackDelegate::TrackDelegate(int durationColumn, QObject *parent) : QItemDelegate(parent) { this->durationColumn = durationColumn; } void TrackDelegate::paint(QPainter *painter, const QStyleOptionViewItem &option, ...
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#include <iostream> using namespace std; class Student{ public: int student_id; string student_name; void init(int id, string name){ student_id = id; student_name = name; }; float average(float x, float y){ return (x + y) / 2; }; ...
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#pragma once #include "..\UnityEngine\List.h" namespace rust { class LocalClock : public Object // 0x0 { public: UnityEngine::List<LocalClock.TimedEvent>* events; // 0x10 (size: 0x8, flags: 0x6, type: 0x15) }; // size = 0x18 }
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// READING SERIAL INPUT void setup() { Serial.begin(9600); } void loop() { String fname = ""; // create empty strings String lname = ""; Serial.println("Enter your first name"); // if string is still empty read the new string // else break out of the loop while( fname.equals("")){ fname = Serial.readStri...
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/* Copyright 2020 The OneFlow Authors. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agre...
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//{ #include<bits/stdc++.h> using namespace std; typedef long long ll; typedef double lf; typedef pair<ll,ll> ii; #define REP(i,n) for(ll i=0;i<n;i++) #define FILL(i,n) memset(i,n,sizeof i) #define X first #define Y second #define SZ(_a) (int)_a.size() #define ALL(_a) _a.begin(),_a.end() #define pb push_back #ifdef bri...
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#include <iostream> using namespace std; bool increasing(int arr[], int n); int main() { int arr[100], n; while (cin >> n) { for (int i = 0; i < n; i++) { cin >> arr[i]; } cout << (increasing(arr, n) ? "increasing" : "not increasing") << endl; } return...
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/******************************************************************************** ** Form generated from reading UI file 'widget.ui' ** ** Created: Sat Sep 24 17:31:27 2016 ** by: Qt User Interface Compiler version 4.6.3 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! **********...
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// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved. #pragma once #include "VehiclePlayerController.generated.h" class AVehicleTrackPoint; UCLASS() class AVehiclePlayerController : public APlayerController { GENERATED_UCLASS_BODY() /** checkpoint on track */ UPROPERTY(BlueprintReadWrite, transient, Cate...
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/*========================================================================= Program: Visualization Toolkit Module: vtkGenericProbeFilter.cxx Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This sof...
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#pragma once /* ******************************************************* * brief: md5 encryption * author: Monkey.Knight ******************************************************* */ // #ifndef __MD5_ENCODE_H__ // #define __MD5_ENCODE_H__ // std #include <string> // define #define UInt32 unsigned int #de...
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#include "common.h" #ifdef INFORMATION Function calls all run through DoCommand(). A function call can either be to a system routine or a user routine. User routines are like C macros, executed in the context of the caller, so the argument are never evaluated prior to the call. If you evaluated an argument duri...
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#include "bezier.h" namespace zxd { //-------------------------------------------------------------------- void bezier::build_vertex() { vec3_array& vertices = *(new vec3_array()); attrib_array(num_arrays(), array_ptr(&vertices)); vertices.reserve(m_partitions + 1); float dt = (m_end - m_begin) / m_partition...
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#ifndef __STRLENGTH_H__ #define __STRLENGTH_H__ #include "common.h" class StrLength { public: StrLength(unsigned int min, unsigned int max) { unsigned int tmp = min + max; min = min > max? max : min; max = tmp - min; } bool operator()(const std::string &str) { a...
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int led_Mom = 3; int led_Windy = 6; int led_Dad = 9; int pin_B = 8; int time = 500; void setup() { pinMode(led_Mom, OUTPUT); pinMode(led_Windy, OUTPUT); pinMode(led_Dad, OUTPUT); } void loop() { // //tone(pin_B,262,100);//262 숫자는 4옥타브 도 음, 뒤에 100은 재생시간 // digitalWrite(led_Mom, H...
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Cross platform methods for FilePathWatcher. See the various platform // specific implementation files, too. #include "base/files/file_path_watcher...
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#include "output.hpp" #include <algorithm> // max_element #include <sstream> #include "unit_transformation.hpp" template <class T> void outputHeader(std::basic_ostream<char>& os, const T& fields) { os << "#" << fields.at(0).name; for (size_t i = 1; i < fields.size(); ++i) { os << "\t" << fields[i].name; } os...
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// The MIT License (MIT) // // Copyright (c) 2016 CERN // // Author: Przemyslaw Karpinski // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitati...
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#include "PlgElement.hpp" PlgElement::PlgElement(const PlgElement& orig): point(orig.point) { if (orig.test()) { next = new PlgElement(*orig.next); } } PlgElement::PlgElement(const Point &p, PlgElement *_next):point(p), next(_next) { } //PlgElement::PlgElement(const PlgElement& orig) //Deepcopie //{ // Point ...
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#include "Weapon.hpp" Weapon::Weapon():_type("") { } Weapon::~Weapon() { } void Weapon::setType(const std::string &type) { this->_type = type; } const std::string& Weapon::getType() { return (this->_type); } Weapon::Weapon(std::string const &type):_type(type) { }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | ...
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#ifndef NT2_LINALG_INCLUDE_FUNCTIONS_GEBAL_HPP_INCLUDED #define NT2_LINALG_INCLUDE_FUNCTIONS_GEBAL_HPP_INCLUDED #include <nt2/linalg/functions/gebal.hpp> #include <nt2/linalg/functions/lapack/general/gebal.hpp> #endif
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/* clang-cl -O2 /W4 -Wconversion DebuggerFindSource_dump.cc clang++ -std=c++11 -O2 -Wall -Wextra -Wconversion DebuggerFindSource_dump.cc \ -o DebuggerFindSource_dump Dumps the DebuggerFindSource data in an MSVC .suo file. */ #include <assert.h> #include <inttypes.h> #include <stdarg.h> #include <stdint.h> #includ...
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// // This test was designed to test the asOBJ_CLASS_C flag with cdecl // // Author: Andreas Jönsson // #include "utils.h" #define TESTNAME "TestCDecl_ClassC" // A complex class is a class that has a defined constructor or // destructor, or an overridden assignment operator. Compilers // normally treat ...
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#include "kxDef.h" #include "tbb/tbb.h" #include "tbb/scalable_allocator.h" using namespace tbb; kxCImageBuf::kxCImageBuf() { buf = NULL; nWidth = 0; nHeight = 0; nPitch = 0; nChannel = 0; bAuto = false; } kxCImageBuf::kxCImageBuf( int width, int height, int nChannel ) { buf = NULL; Init( width, height, nCh...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include <glm.hpp> #include <iostream> #include "shader.hpp" void framebuffer_size_callback(GLFWwindow* window, int width, int height); void processInput(GLFWwindow *window); // settings const unsigned int SCR_WIDTH = 1024; const unsigned int SCR_HEIGHT = 1024; unsign...
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#include "imgui-SFML.h" #include "imgui.h" #include <SFML/OpenGL.hpp> #include <SFML/Graphics/Color.hpp> #include <SFML/Graphics/RenderTarget.hpp> #include <SFML/Graphics/RenderWindow.hpp> #include <SFML/Graphics/Sprite.hpp> #include <SFML/Graphics/Texture.hpp> #include <SFML/Window/Event.hpp> #include <SFML/Window/To...
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#pragma once class CPosition { public: CPosition(float,float); CPosition(void); ~CPosition(void); private: float xPos; float yPos; public: float getXPos(); void setXPos(float); void printLocation(void); void operator=(CPosition); float getYPos(); void setYPos(float); };
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#include <flutter/dart_project.h> #include <flutter/flutter_view_controller.h> #include <windows.h> #include "flutter_window.h" #include "run_loop.h" #include "utils.h" int APIENTRY wWinMain(_In_ HINSTANCE instance, _In_opt_ HINSTANCE prev, _In_ wchar_t *command_line, _In_ int show_comm...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QObject> #include <QDebug> #include <QString> class MainWindow : public QObject { public: MainWindow(QObject *parent = 0, QString name=""); virtual ~MainWindow() { qDebug()<<"Call the Destroction "<<objectName(); } }; MainWindow::MainWindow...
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#pragma once #include "SFML/Graphics.hpp" #include "flags.h" #include "Action.h" namespace rsLib { class Collision : rsLib::Action { public: bool checkCollision(sf::RectangleShape& _Give, sf::RectangleShape& _Effected , collider method); void giveCollider(sf::RectangleShape& _Give, sf::RectangleShape& ...
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/* * focus.h * starkiller * * Created by Justin on 13/06/09. * Copyright 2009 Monkey Style Games. All rights reserved. * */ #ifndef __LXT_UI_FX_FOCUS_H__ #define __LXT_UI_FX_FOCUS_H__ #include "math/util.h" namespace Lxt { // Apply a "focus" effect, increasing alpha and decreasing size to "focus", // a...
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#include <iostream> #include <fstream> #include <map> #include <sstream> #include "bitIO.h" using namespace std; /*定义字典的初始大小*/ const unsigned DICT_SIZE = 256; /*定义字典的起始编号*/ const unsigned CODE_START = 256; /*定义压缩码的最大长度*/ const int MAX_CODE_LEN = 14; /*定义压缩码的最小长度*/ const int MIN_CODE_LEN = 9; /*定义清空标记*/ const int SIG...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* whatever.cpp :+: :+: :+: ...
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#include <iostream> #include <ios> #include <algorithm> #include <queue> using std::cout; using std::cin; int arr[101][101]; int res[101][101]; bool visited[101]; int n; void bfs(int start) { std::queue<int> q; // for(int i = 0; i < n; ++i) // { // if(arr[start][i] == 1) // { // ...
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#include <iostream> using namespace std; int main() { int a, b, c; cin >> a >> b >> c; cout << a*b*c << endl; cout << 2*a*b + 2*a*c + 2*b*c << endl; }
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#include <cstring> #include <iomanip> #include <netinet/in.h> #include "iridium/IEMoHeader.hpp" #include "iridium/IEMoPayload.hpp" #include "iridium/IEMoLocationInfo.hpp" #include "iridium/IEMtHeader.hpp" #include "iridium/IEMtPayload.hpp" #include "iridium/IEMtPriority.hpp" #include "iridium/IEMtConfirmationMsg.hpp" #...
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// // tcp_client.cpp // ~~~~~~~~~~~~~~ // // Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // #include <boost/date_time/posix_time/po...
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#include "governance-types.h" GovernanceObjectType GovernanceStringToType(std::string strType) { GovernanceObjectType type = Error; if(strType == "AllTypes") type = AllTypes; if(strType == "Error") type = Error; if(strType == "ValueOverride") type = ValueOverride; if(strType == "ManoNetwork") typ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2014-2018 The Animus Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef BITCOIN_UINT256_H #...
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#pragma once #include "Entity_Creator.h" #include "Map_Creator.h" //A class made for the NPC that I have accross the map/s // Easier to call them in other classes this way class NPC_Creator : public Entity { public: NPC_Creator(Quests* speech, Map* map, float x, float y); bool Update(sf::RenderWindow* window); vo...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ #ifndef AFP_GEOMETRY_H #define AFP_GEOMETRY_H 1 #include "AFP_Geometry/AFP_constants.h" #include "AFP_Geometry/AFP_ConfigParams.h" #include "CLHEP/Geometry/Point3D.h" #include "GeoModelKernel/GeoTransform.h" #include "CLIDSvc/CLASS_DEF....
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/** @file ***************************************************************************** * @author This file is part of libsnark, developed by Clearmatics Ltd * (originally developed by SCIPR Lab) and contributors * (see AUTHORS). * @copyright MIT license (see LICENSE file) ***********...
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#include <bits/stdc++.h> using namespace std; typedef unsigned long long int ull; typedef long long ll; #define pb push_back #define mp make_pair #define MAX(int)1e7+5 class Solution { public: bool solve(vector<int>& piles, int i, int j, int a, int b, bool turn, vector<vector<vector<int>>>& dp){ if(i>j){...
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#ifndef __BaiTap_KTLT_020_H__ #define __BaiTap_KTLT_020_H__ #include <iostream> #include <string> using namespace std; #pragma once int Input(string sMessage); void UocSo(int n); #endif // !__BaiTap_KTLT_0020_H__
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#include "ORPprobeManagement.h" #include "FiltreMedian.h" #include "Arduino.h" /************************************************* * * LIRE OXYDOREDUCTION * * **********************************************/ float ORPMeasure::lireORP(int brocheDeLaSonde, int nombreDePointsDeMesure, int nbPasPou...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "walletmodel.h" #include "addresstablemodel.h" #include "guiconstants...
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#pragma once #include "GUI/GUI.h" #include "QuadTree/QuadTree.h" class Simulation { public: Simulation(void); ~Simulation(void); void dispatch(const Codes&); const Codes eventGenerator(); bool isRunning(void); private: void decompressFiles(); void compressFiles(); void setFormat(); /*Prevents from using...
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#ifdef WIN32 #ifndef WINDOWSPIPE_HPP #define WINDOWSPIPE_HPP #include <Windows.h> #include "api/types.hpp" using namespace zhttpd; class WindowsPipe { private: HANDLE _read; bool _read_closed; HANDLE _write; bool _write_closed; public: WindowsPipe(bool canRead, bool canWrite); ~WindowsPipe(...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 8 \\/ M anipulation | \*-------...
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#pragma once // Error_Rep 对话框 class Error_Rep : public CDialogEx { DECLARE_DYNAMIC(Error_Rep) public: Error_Rep(CWnd* pParent = NULL); // 标准构造函数 virtual ~Error_Rep(); // 对话框数据 #ifdef AFX_DESIGN_TIME enum { IDD = IDD_DIALOG1 }; #endif protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV...
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/** *************************************************************************************** * @file wnds_proc.cpp * @author Łukasz Kaźmierczak * @version V1.0 * @date 24/07/2013 * @brief This source file provides windows callbacks definitions ******************************************************...
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#include<iostream> #include<map> #include<string> using namespace std; int main() { map<string, size_t> word_count; map<string, size_t>::const_iterator map_it = word_count.cbegin(); while(map_it != word_count.cend()) { cout << map_it -> first << " occurs " << map_it -> second << " t imes" << endl; ++map_it...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/********************************************************** ** Copyright (c) 2018 QUIt Coding <info@quitcoding.com> ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission...
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/** 给定一个按照升序排列的整数数组 nums,和一个目标值 target。找出给定目标值在数组中的开始位置和结束位置。 你的算法时间复杂度必须是 O(log n) 级别。 如果数组中不存在目标值,返回 [-1, -1]。 示例 1: 输入: nums = [5,7,7,8,8,10], target = 8 输出: [3,4] 示例 2: 输入: nums = [5,7,7,8,8,10], target = 6 输出: [-1,-1] */ #define CATCH_CONFIG_MAIN // This tells Catch to provide a main() - only do ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file is autogenerated by // base/android/jni_generator/jni_generator.py // For // org/chromium/media/MediaCodecBridge #ifndef org_chromi...
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/* * Copyright (C) 2012 HEPfit Collaboration * * * For the licensing terms see doc/COPYING. */ #include "MonteCarlo.h" #include "ModelFactory.h" #include "ThObsFactory.h" #include <BAT/BCParameter.h> #include <TSystem.h> #include <BAT/BCAux.h> #include <BAT/BCLog.h> #ifdef _MPI #include <mpi.h> #endif #include <...
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#ifndef IDDS_SUB_GENERATION_COUNT_IMPL_HPP_ #define IDDS_SUB_GENERATION_COUNT_IMPL_HPP_ namespace idds { namespace sub { class GenerationCount { public: inline int32_t disposed() const { return 0; } inline int32_t no_writers() const { return 0; }...
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#include "triangle.h" Triangle::Triangle(QOpenGLFunctions_3_3_Core* glcore) : _glcore(glcore) { } static float vertices[] = { -0.5f, -0.5f, 0.0f, // 左下角 0.5f, -0.5f, 0.0f, // 右下角 0.0f, 0.5f, 0.0f, // 顶点 }; static GLuint indices[] = { 0, 1, 2, // 三角形 }; static const char *vertexShaderSour...
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#include <bits/stdc++.h> #include <cstdio> #include <cstring> #include <cmath> #include <cstring> #include <chrono> #include <complex> #define endl "\n" #define int long long #define vi vector<int> #define vll vector<ll> #define vvi vector < vi > #define pii pair<int,int> #define pll pair<long long, long long> #defin...
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#include "CPixelShader.h" CPixelShader::CPixelShader(void) { m_pD3DDevice = NULL; m_pPixelShader = NULL; m_pConstantTable = NULL; } CPixelShader::~CPixelShader(void) { //clean up shaders (NEW) if(m_pConstantTable) { m_pConstantTable->Release(); m_pConstantTable = NULL; } if(m_pPixelSh...
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/* Copyright 2017 Houzz, Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software dis...
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// Copyright (C) 2019 Kevin Ossia, Joe Finley, and Nicholas Arthur. Unauthorized copying of this file via any medium is strictly prohibited. #pragma once #include "CoreMinimal.h" #include "Components/ActorComponent.h" #include "AgoraAffiliatedWidget.h" #include "AgoraAffiliationComponent.generated.h" DECLARE_DYNAMI...
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#pragma once #include "encryptbase.h" class CEncryptNULL : public CEncryptBase { public: CEncryptNULL(void); ~CEncryptNULL(void); HRESULT EncryptBuffer( __in PVOID inputbuf, __in size_t intputbuflen, __out PVOID outputbuf, __inout size_t* outputbuflen, __in PVOID password, __in size_t passwordlen ) ...
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#ifndef _test_Circle_ #define _test_Circle_ #include <iostream> using namespace std; class Circle { public: Circle(float radius=0.0 , float x = 0.0 , float y = 0.0 ); Circle& setRadius( float r ); Circle& setX( float x ); Circle& setY( float y ); void print()const; private: float radius; float x; float y; };...
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//leetcode 1. https://leetcode-cn.com/problems/container-with-most-water/ //如果我们保持左指针(小的那个指针)的位置不变,那么无论右指针在哪里,这个容器的容量都不会超过min(x,y)∗t了。 //这个左指针对应的数就不能作为容器的边界了,我们就可以丢弃这个位置,将左指针向右移动一个位置,此时新的左指针于原先的右指针之间的左右位置,才可能会作为容器的边界。 class Solution { public: int maxArea(vector<int>& height) { if (height.size() == 1) retu...
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#include <iostream> using namespace std; int main() { const short DEC_NUM = 65; const short HEX_NUM = 0x7a; const char LETTER = 'f'; cout << "Decimal version of each number" << endl; short letter = LETTER; cout << DEC_NUM << endl; cout << HEX_NUM << endl; cout << letter << endl; c...
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// Ceres Solver - A fast non-linear least squares minimizer // Copyright 2019 Google Inc. All rights reserved. // http://ceres-solver.org/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of so...
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#include <iostream> #include <vector> using namespace std; //P11141 //Pre: estudiants, amb dni, nom, nota i si es repetidor. //Post: calcular la nota mitjana, la minima i la maxima. struct Estudiant { int dni; string nom; double nota; bool repetidor; }; void informacio(const vector<Estudiant>& es, double& min, ...
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#include "dataaccess.h" using namespace std; // constructor DataAccess::DataAccess() { } //reads scientist from file to vector void DataAccess::getData(vector<Scientist>& scientists) { ifstream file; ofstream file2("newfile.txt"); Scientist person; string check; string name; string gender; ...
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#include<iostream> #include<string> #include<vector> using namespace std; int main(){ string a = "qinhan"; auto s = a.begin(); auto e = a.end(); cout<<"ret:"<<(e>s)<<" "<<e-s<<endl; return 0; }
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/** * Created by Modar Nasser on 26/08/2020. **/ #include "NasNas/core/Transition.hpp" #include "NasNas/core/App.hpp" #include "NasNas/data/Config.hpp" using namespace ns; std::vector<Transition*> Transition::list; Transition::Transition() : m_end_callback([](){}) { m_render_texture.create( (unsigned in...
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// Copyright (c) 2012-2015 The The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "wallet/wallet.h" #include <set> #include <stdint.h> #include <utility> #include <vector> #include "wallet/tes...
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// // HexViewDraw.cpp // // www.catch22.net // // Copyright (C) 2012 James Brown // Please refer to the file LICENCE.TXT for copying permission // #define _CRT_NON_CONFORMING_SWPRINTFS #define _CRT_SECURE_NO_WARNINGS #define _WIN32_WINNT 0x0500 #include <windows.h> #include <tchar.h> #include <stdio.h> #include <...
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#include "vcl.h" #pragma hdrstop #include "UHLP_FormaSpiskaSprInfBlockSostavCF.h" #include "UHLP_FormaSpiskaSprInfBlockSostavImpl.h" #include "IHLP_FormaSpiskaSprInfBlockSostav.h" #pragma package(smart_init) extern int NumObject; //--------------------------------------------------------------- THLP_FormaS...
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// // This is example code from Chapter 19.4 "Range checking and exceptions" of // "Programming -- Principles and Practice Using C++" by Bjarne Stroustrup // #include <iostream> using std::cin; //------------------------------------------------------------------------------ template<class T> class allocator { publ...
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#include <iostream> #include <set> #include <unordered_map> #include <unordered_set> #include <vector> using namespace std; class Solution { public: vector<int> gridIllumination(int N, vector<vector<int>> &lamps, vector<vector<int>> &queries) { vector<int> ans; unordered_map<in...
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#pragma once #include <Windows.h> #include <d3dx9.h> #include <unordered_map> using namespace std; class CSprite { int id; // Sprite ID in the sprite database int left; int top; int right; int bottom; LPDIRECT3DTEXTURE9 texture; public: CSprite(int id, int left, int top, int right, int bottom, LPDIRECT3DT...
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#include "WireCellRoot/MagnifySource.h" #include "WireCellIface/SimpleTrace.h" #include "WireCellIface/SimpleFrame.h" #include "WireCellUtil/NamedFactory.h" #include "TFile.h" #include "TTree.h" #include "TH2.h" WIRECELL_FACTORY(MagnifySource, WireCell::Root::MagnifySource, WireCell::IFrameSource, ...
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/** * @file lambert_conformal_grid.h * */ #ifndef LAMBERT_CONFORMAL_GRID_H #define LAMBERT_CONFORMAL_GRID_H #include "grid.h" #include "logger.h" #include "point.h" #include "serialization.h" #include <string> #include "packed_data.h" class OGRCoordinateTransformation; class OGRSpatialReference; namespace him...
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