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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/files/file_path.h" #include "base/files/scoped_temp_dir.h" #include "base/macros.h" #include "base/memory/ref_counted.h" #include "base...
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#include <gtest/gtest.h> #include "../src/Scintillator.h" TEST(Scintillator, Constructor) { Scintillator* s = new Scintillator(1.1, 2.2, 3.3, 4, 5, 6.2, 7.4, 8.6); EXPECT_EQ(1.1, s->getXLength()); EXPECT_EQ(2.2, s->getYLength()); EXPECT_EQ(3.3, s->getZLength()); EXPECT_EQ(4, s->getYMesh()); EXPECT_EQ(5, s-...
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#ifndef MIKUS_LUCIA_GRAPHICS_SCENE_H #define MIKUS_LUCIA_GRAPHICS_SCENE_H #include <Lucia/Settings.h> #include <vector> #include <map> #include <Lucia/Maths/Matrix.h> #include <Lucia/Graphics/Graphics.h> #include <Lucia/Graphics/Shaders.h> #include <Lucia/Graphics/Scene/Object.h> #include <Lucia/Utils/Utils.h> #includ...
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#include <common.h> #include "old_vk.h" #include <ShellScalingAPI.h> #include <iostream> using namespace laka::vk; LRESULT CALLBACK WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam) { return (DefWindowProc(hWnd, uMsg, wParam, lParam)); } //int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: tensorflow/compiler/xla/xla_data.proto #ifndef PROTOBUF_tensorflow_2fcompiler_2fxla_2fxla_5fdata_2eproto__INCLUDED #define PROTOBUF_tensorflow_2fcompiler_2fxla_2fxla_5fdata_2eproto__INCLUDED #include <string> #include <google/protobuf/stubs/commo...
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// Move Zeroes // https://leetcode.com/problems/move-zeroes/ #include <bits/stdc++.h> using namespace std; // double pointer class Solution { public: void moveZeroes(vector<int>& nums) { int n = nums.size(); for(int i = 0,j = 0;i < n;i++){ if(nums[i]){ swap(nums[i], nu...
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/* * Queue_Test.cc * * Created on: Feb 21, 2014 * Author: arliones */ #include <iostream> #include <queue> #include <sstream> #include <BOOOS.h> #include <Scheduler.h> using namespace std; using namespace BOOOS; namespace Scheduler_Test_Functions { void philosopher(void * arg) { int i; for(i=0;...
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/* -dp[i][k] = max number of edges we can "save" (not go over twice) if we need to choose k vertices in the subtree of i. -Notice that if we need to choose 4 or 2 vertices in some subtree, we will need to go over the edge connecting the root of that subtree and his parent twice. -But if we have to choose 3 ...
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#include <bits/stdc++.h> using namespace std; int main() { int n; int m; cin >> n; cin >> m; for (int i = 1; i <= m; i++) { cout << n * i << endl; } return 0; }
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#include <stdio.h> int main(void){ int i, w; scanf("%d", &w); printf("%s\n", w <= 2 || w % 2? "NO" : "YES"); return 0; }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Animation/AnimInstance.h" #include "HandAnimInstance.generated.h" /** * */ UCLASS(Blueprintable, BlueprintType) class NURSINGFUNDAMENTALS_API UHandAnimInstance : public UAnimInstance { GENERATED_BODY() public:...
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/// @file /// @version 2.0 /// /// @section LICENSE /// /// This program is free software; you can redistribute it and/or modify it under /// the terms of the BSD license: http://opensource.org/licenses/BSD-3-Clause /// /// @section DESCRIPTION /// /// Defines a worker thread. #ifndef THEORAPLAYER_WORKER_THREAD_H ...
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//------------------------------------------------------------------------------ /* Copyright (c) 2012, 2013 Skywell Labs Inc. Copyright (c) 2017-2018 TrueChain Foundation. Permission to use, copy, modify, and/or distribute this software for any purpose with or without fee is hereby granted, provided that ...
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#ifndef VIENNACL_LINALG_DETAIL_SPAI_SPARSE_VECTOR_HPP #define VIENNACL_LINALG_DETAIL_SPAI_SPARSE_VECTOR_HPP /* ========================================================================= Copyright (c) 2010-2014, Institute for Microelectronics, Institute for Analysis and Scientific Computin...
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#include "three-stacks.h" #include <iostream> #include <cassert> #define STACK_1 1 #define STACK_2 2 #define STACK_3 3 void test_naive(cust::stack &s) { // pop twice from stack 1 std::cout << "First Pop Stack 1" << std::endl; std::cout << "Expected: " << 66 << std::endl; std::cout << "Received: " << s.pop(STACK_1)...
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// implemented according to H. Frigui, O. Nasraoui; "Simultaneous Clustering and Dynamic Keyword Weighting for Text Documents" #include <iostream> #include <fstream> #include <cmath> #include <memory.h> #include <cstdlib> #include <ctime> #include "Skwic.h" #define DISPLAY //#define TRACE_OBJ using namespace std; Sk...
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/* * Copyright 2010-2016 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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// SketcherDoc.h : interface of the CSketcherDoc class // #pragma once #include "ElementColor.h" #include "ElementType.h" #include <list> #include <memory> #include "Element.h" #include "PenStyle.h" using SketchIterator = std::list<std::shared_ptr<CElement>>::const_iterator; class CSketcherDoc : public CDocument ...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Online/ArenaSessionSubsystem.h" #include "OnlineSubsystemUtils.h" UArenaSessionSubsystem::UArenaSessionSubsystem() { OnCreateSessionCompleteDelegate = FOnCreateSessionCompleteDelegate::CreateUObject(this, &UArenaSessionSubsys...
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// Copyright (C) 2002-2007 Nikolaus Gebhardt // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "CSceneNodeAnimatorFollowSpline.h" namespace irr { namespace scene { //! constructor CSceneNodeAnimatorFollowSpline::CSceneNod...
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#pragma once #ifndef NETWORKRENDERER_HPP #define NETWORKRENDERER_HPP #include <memory> #include "MatrixStack.h" #include "Shape.h" #include <glm/gtc/type_ptr.hpp> #include <glm/gtc/matrix_transform.hpp> #include "Materials.hpp" #include "Lighting.hpp" #include "Network.hpp" struct NeuronProps { Material base_...
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#include<iostream> #include <unordered_map> using namespace std; int LCSrecusrive(string X,string Y,int m ,int n){ if(m == 0 || n == 0) return 0; if(X[m-1] == Y[n-1]) return LCSrecusrive(X,Y,m-1,n-1) + 1; return max(LCSrecusrive(X,Y,m,n-1),LCSrecusrive(X,Y,m - 1,n)); } int LCSMemoization(string X,string Y,...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "DSP/LongDelayAPF.h" #include "DSP/BufferVectorOperations.h" #include "DSP/Dsp.h" using namespace Audio; FLongDelayAPF::FLongDelayAPF(float InG, int32 InNumDelaySamples, int32 InMaxNumInternalBufferSamples) : G(InG), NumDelaySamples(InNumDelaySamples), Nu...
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// bsl_exception.h -*-C++-*- #ifndef INCLUDED_BSL_EXCEPTION #define INCLUDED_BSL_EXCEPTION #ifndef INCLUDED_BSLS_IDENT #include <bsls_ident.h> #endif BSLS_IDENT("$Id: $") //@PURPOSE: Provide functionality of the corresponding C++ Standard header. // //@SEE_ALSO: pack...
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/************************************************************************* > File Name: bit.cpp > Author: hp > Mail: hepan@xiyoulinux.org > Created Time: 2016年12月11日 星期日 16时08分17秒 ************************************************************************/ #include <iostream> using namespace std; int main(int argc,...
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#pragma once #include <QColor> const QColor COLOR_RED("#f37366"); const QColor COLOR_GREEN("#41c3aa"); const QColor COLOR_DARK("#505050");
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#pragma once #include "includes.h" #include "sdk.h" namespace utils { bool setup(); void* getInterface(const char* dllname, const char* interfacename); bool setupInterfaces(); bool setupNetvars(); DWORD findPattern(std::string module, std::string pattern); void correctMovement(Vector oldAngles, CUserCmd* cmd, flo...
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#include "Shader.h" #include <iostream> #include <string> #include <fstream> #include <sstream> #include "Renderer.h" ShaderSrc Shader::Parse(const std::string& filepath) //for keeping both shaders in 1 file { std::ifstream ifs(filepath); if (!ifs.is_open()) { std::cout << "error reading shaders from file!!!\n"...
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#include <bits/stdc++.h> using namespace std; vector<string> ans; //Function which generates all the permutations from the obtained array of words //Using recursion to append each letter of the word till the end //When function is returned prevWord is used to restore the previous stored letters and now append ...
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/* * Copyright (c) 2007-2013 Intel Corporation. All Rights Reserved: * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, c...
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#pragma once #include "objecttypes.h" #include "vector2D.h" #include "Shapes.h" #include "mydrawengine.h" #include "event.h" // Predeclaration of IObjectRenderer class IObjectRenderer; // Base class for all game objects class GameObject { friend class ObjectManager; private: protected: int m_drawDepth; // def...
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//$Id: examplewindow.h 705 2006-07-19 02:55:32Z jjongsma $ -*- c++ -*- /* gtkmm example Copyright (C) 2002 gtkmm development team * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation....
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_POLICY_LOGIN_PROFILE_POLICY_PROVIDER_H_ #define CHROME_BROWSER_CHROMEOS_POLICY_LOGIN_PROFILE_POLICY_PROVIDER_H_ #include ...
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// PGTReveser.h: interface for the CPGTReveser class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_PGTREVESER_H__CC7FC7AD_A6E7_4DBE_A9C9_A026E009BA43__INCLUDED_) #define AFX_PGTREVESER_H__CC7FC7AD_A6E7_4DBE_A9C9_A026E009BA43__INCLUDED_ #if _MSC_VER > 1000 #pragma ...
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#pragma once #include "../IResult.h" namespace GameServer { namespace Room { namespace Result { class Provider : public IResult { public: Provider(); virtual ~Provider(); void Capture(); void Release(); virtual void Reset(); virtual void Kill( E_TEAM::ENUM eKiller ); virtual vo...
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#include<iostream> using namespace std; int main() { int i,sum=0,j; cout<<"enter the no. : "; cin>>i; cout<<"the factors are : "; for(j=1;j<=(i/2);j++) { if((i%j)==0) { cout<<j<<"\t"; sum=sum+j; } } cout<<endl; cout<<"the sum of divisors is : "<<sum<<endl; if(sum==i) cout<<"it is a perfect number...
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#include<iostream> #include<cstdlib> #include<fstream> #include<cstring> #include<cstdio> #include"StaticLinkList.h" #include"Other.h" using namespace std; void Enter_file() { StaticLinkList S; ElemType elem,check; int n=0; int c=0; int m=0; int unused,i,j,k; char file[10...
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#define CATCH_CONFIG_RUNNER #include <catch.hpp> #include <cmath> float Pi = 3.14159265; int Two = 2; //Aufgabe 1.8 GCD Funktion Implementation --------------------------- int gcd (int a, int b) { return b == 0 ? a : gcd(b, a % b); } //Aufgabe 1.9 CheckSum Funktion Implementation---------------------- int ch...
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//STL Functions remove and replace #include <iostream> #include <cctype> #include <algorithm> #include <iterator> #include <vector> using namespace std; int main() { char cList[10] = {'A', 'a', 'A', 'B', 'A', 'c', 'D', 'e', 'F', 'A'}; //Line 1 vector<char> charL...
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// Copyright (c) 2018-2020, Zhirnov Andrey. For more information see 'LICENSE' #ifdef AE_ENABLE_VULKAN # include "Test_VulkanRenderGraph.h" bool VRGTest::Test_Draw1 () { const uint3 view_size {800, 600, 1}; UniqueID<GfxResourceID> image; { ImageDesc desc; desc.dimension = view_size; desc.format = EPixe...
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/* * Start Time:2020. 07. 21. (화) 12:48:13 KST */ #include <iostream> #include <cstring> #include <climits> #include <algorithm> #include <string> #include <vector> int T; void getInput() { std::cin >> T; } int solve() { int n; std::cin >> n; std::vector<std::string> d1(n), d2(n); for (int i = n-1; i >= 0; i...
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#include <bits/stdc++.h> using namespace std; #define N 100005 #define inf 1e9 int n , a[N] , k; int dp[N]; int call(int indx){ if(indx == n) return 0; else if(indx > n) return inf; int key = a[indx]+2*k; int pos = upper_bound(a,a+n,key)-a; // cout << indx << ' ' << pos << endl; if(dp[in...
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#ifndef __NET_HPP__ // if x.h hasn't been included yet... #define __NET_HPP__ #include <thread> #include <mutex> #include <string> class net_driver{ std::string my_address; public: net_driver(short id_in); void send(void * buff, int count, short dest); }; #endif
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/* fuzzylite (R), a fuzzy logic control library in C++. Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved. Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com> This file is part of fuzzylite. fuzzylite is free software: you can redistribute it and/or modify it under the terms of the FuzzyLite Lic...
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// Copyright 2018 The Ripple Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agree...
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/// @file glm/ext.hpp /// /// @ref core (Dependence) /// /// @defgroup gtc GTC Extensions (Stable) /// /// @brief Functions and types that the GLSL specification doesn't define, but useful to have for a C++ program. /// /// GTC extensions aim to be stable. /// /// Even if it's highly unrecommended, it's possible to...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.1 | ...
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/* * TOPPERS Software * Toyohashi Open Platform for Embedded Real-Time Systems * * Copyright (C) 2007-2011 by TAKAGI Nobuhisa * * 上記著作権者は,以下の(1)〜(4)の条件を満たす場合に限り,本ソフトウェ * ア(本ソフトウェアを改変したものを含む.以下同じ)を使用・複製・改 * 変・再配布(以下,利用と呼ぶ)することを無償で許諾する. * (1) 本ソフトウェアをソースコードの形で利用する場合には,上記の著作 * 権表示,この利用条件および下記の無保...
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#include "WordHistogramSuite.h" #include "statistics.h" #include "cute.h" #include <algorithm> #include <map> #include <istream> #include <iterator> #include <sstream> #include <string> namespace text { inline namespace { std::ostream& operator<<(std::ostream &out, std::map<Word, int> const &occurren...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "UObject/Interface.h" #include "GameBotInterface.generated.h" // This class does not need to be modified. UINTERFACE(MinimalAPI) class UGameBotInterface : public UInterface { GENERATED_BODY(...
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#ifndef ENGINE_POINTSMODEL_H #define ENGINE_POINTSMODEL_H #include <vector> #include "UrchinCommon.h" #include "utils/display/geometry/GeometryModel.h" namespace urchin { class PointsModel : public GeometryModel { public: PointsModel(const std::vector<Point3<float>> &, int); PointsModel(const Point3<float...
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/* plugin_creator_plugin.cpp * This plugin is used to produce visiocyte plugin project from a template file * 2012-01-27 : by Hang Xiao */ #include "visiocyte_message.h" #include "plugin_creator_plugin.h" #include "plugin_creator_func.h" #include "produce_simplest_plugin.h" Q_EXPORT_PLUGIN2(plugin_creator, Plug...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 8 \\/ M anipulation | \*-------...
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// Test.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" //#include <vld.h> #include <crtdbg.h> #include "test_shared_pointer.h" #include "test_delegate.h" #include "test_time.h" #include "test_bitset.h" #include "test_array.h" #include "test_move.h" int main() { _CrtSetBreakAlloc(185); { test_shared_poin...
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// Copyright (c) 2017 The BABY developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "sporkdb.h" #include "spork.h" CSporkDB::CSporkDB(size_t nCacheSize, bool fMemory, bool fWipe) : CLevelDBWrapper(GetDataDir(...
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#include <iostream> #include "./BigInt/BigInteger.hpp" /* n! means n × (n − 1) × ... × 3 × 2 × 1 For example, 10! = 10 × 9 × ... × 3 × 2 × 1 = 3628800, and the sum of the digits in the number 10! is 3 + 6 + 2 + 8 + 8 + 0 + 0 = 27. Find the sum of the digits in the number 100! */ using namespace std; BigInteger fac...
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#pragma once #include "SFML/Audio.hpp" #include <map> #include "sound_enums.h" #include <sstream> typedef std::map<SoundType, std::vector<sf::SoundBuffer*>*> SoundBuffersMap; typedef std::map<SoundType, std::vector<std::string>*> SoundNamesMap; typedef std::vector<sf::Sound*> SoundsVec; SoundBuffersMap* CreateSoundB...
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/* 设计一个小学生类Pupil,包括学号、姓名、班级、语文、数学、英语等学科的成绩, 成员函数display()用来显示学生信息。在此基础上派生出一个中学生类Mstudent, 添加物理、化学等学科成绩,并且也包括显示学生信息的成员函数display()。 */ #include "iostream.h" #include "string.h" class Pupil { protected: long no; //学号 char name[16]; //姓名 char iclass[10]; //班级 int s1,s2,s3; //语文、数学、英语成绩 public: Pupil(long...
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#include "pch.h" #include "App/AppGlobals.h" #include "App/MostRecentlyUsed.h" #include "String/StringUtil.h" #include "Windows/FileUtil.h" bool ff::RecentlyUsedItem::operator==(const RecentlyUsedItem &rhs) const { return ff::PathsEqual(rhs._path, _path); } ff::MostRecentlyUsed::MostRecentlyUsed() : _listener(nullp...
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#pragma once #include"ModelDescription.h" class CommandInput{ public: ModelId type; enum class AccessType{ COMMAND_READS = 1<<0 , COMMAND_WRITES = 1<<1 , COMMAND_READS_AND_WRITES = COMMAND_READS | COMMAND_WRITES, }a...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM d:/BUILDS/tinderbox/Mozilla1.7/WINNT_5.0_Clobber/mozilla/dom/public/idl/html/nsIDOMHTMLTableCaptionElem.idl */ #ifndef __gen_nsIDOMHTMLTableCaptionElem_h__ #define __gen_nsIDOMHTMLTableCaptionElem_h__ #ifndef __gen_nsIDOMHTMLElement_h__ #include "nsIDOMHTMLElement.h" ...
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// generated from rosidl_typesupport_fastrtps_cpp/resource/idl__rosidl_typesupport_fastrtps_cpp.hpp.em // with input from suii_msgs:srv/ManipulationAction.idl // generated code does not contain a copyright notice #ifndef SUII_MSGS__SRV__DETAIL__MANIPULATION_ACTION__ROSIDL_TYPESUPPORT_FASTRTPS_CPP_HPP_ #define SUII_MSG...
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// Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary...
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class Solution { public: vector<int> findDiagonalOrder(vector<vector<int>>& nums) { vector<int> ret; int n = nums.size(), max_key = 0; unordered_map<int, vector<int>> m; for(int i = 0; i < nums.size(); ++i){ for(int j = 0; j < nums[i].size(); ++j){ m[i+j]....
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#include "stdafx.h" #include <iostream> using namespace std; int steps = 0; void ToH(int disks, char from, char to, char aux) { if (disks == 1) { cout << steps << endl; steps++; return; } ToH(disks - 1, from, aux, to); cout << steps << endl; steps++; ToH(disks - 1, aux, to, from); } int main() { int...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/* * Decay rate simplifier for a three body decay of muon and kaon(0) * Author: Tommaso Boschi */ #ifndef PRODUCTIONRATE_H #define PRODUCTIONRATE_H // base class #include "physics/Amplitude.h" #include "physics/Productions.h" #include <unordered_map> #include "tools/Integration.h" class ProductionRate : public A...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "UserInterfacePack.h" #define LOCTEXT_NAMESPACE "FSettingsPackModule" void FUserInterfacePack::StartupModule() { // This code will execute after your module is loaded into memory; the exact timing is specified in the .uplugin file per-module } void FUserI...
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#pragma once #ifndef CONTROLLER_H_ #define CONTROLLER_H_ #include <math.h> extern double duty; extern double gain; extern double sampling_time; void updateDuty(double Vref, double Vmeasure); #endif
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// Copyright (c) 2011-2014 The TMIcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef TMICOIN_QT_TRANSACTIONFILTERPROXY_H #define TMICOIN_QT_TRANSACTIONFILTERPROXY_H #include "amount.h" #include <QDate...
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/* * Copyright 2010-2015 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" file...
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#include <vector> #include <algorithm> using namespace std; class Solution { public: bool makesquare(vector<int>& nums) { if (nums.size() < 4) { return false; } int sum = 0; for (auto num : nums) { sum += num; } if (sum % 4 != 0) { return false; } sort(nums.begin(), nums.end()); vector<int...
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/*========================================================================= Program: Visualization Toolkit Module: vtkPropPicker.h Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen All rights reserved. See Copyright.txt or http://www.kitware.com/Copyright.htm for details. This soft...
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//--------------udp_fixed_message_length_client.h---------------------------- // // Author: Phil Pfeiffer // Date: August 1999 // Last modified: April 2020 // // Simplify management of a UDP communication by implementing a UDP client // endpoint that communicates via fixed length messages //-----------...
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#include <chrono> #include <iostream> #include <deque> #include <list> #include <vector> #include "vector.h" template <class T> int benchmark(T& c) { const int N = 1000000; int res = 0; for (int j = 0; j < 20; ++j) { for (int i = 0; i < N / 2; ++i) { c.push_back(i + j); ...
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//--------------------------------------------------------------------------- #ifndef UREM_FormaElementaSprProducerModelPropertiesValueH #define UREM_FormaElementaSprProducerModelPropertiesValueH //--------------------------------------------------------------------------- #include "IFormaSpiskaSprProperties.h" #inclu...
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/* * File: main.cpp * Author: Antonio Gonzalez * Created on June 23, 2016, 4:10 PM * Purpose: Sales Prediction */ //System Libraries #include <iostream>//Input/Output Stream Library #include <iomanip>//Formatting Libraries using namespace std;//iostream uses the standard namespace //User Librari...
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// C++ for the Windows Runtime v1.0.170331.7 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once #include "../base.h" #include "Windows.Devices.Power.0.h" #include "Windows.System.Power.0.h" #include "Windows.Foundation.1.h" WINRT_EXPORT namespace winrt { namespace ABI::Windows::Devices::...
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/**************************************************************************** ** Meta object code from reading C++ file 'UBMainWindow.h' ** ** Created: Mon 20. Nov 11:17:13 2017 ** by: The Qt Meta Object Compiler version 63 (Qt 4.8.0) ** ** WARNING! All changes made in this file will be lost! *********************...
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#include<cstdio> #include<cmath> #include<algorithm> #include<cstring> using namespace std; const double eps=1e-10; const double PI = acos(-1.0); int dcmp(double x){if(fabs(x)<eps)return 0;return x<0?-1:1;} struct Point{ double x,y; Point(double x=0,double y=0):x(x),y(y){} }; typedef Point Vector; Vector opera...
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#pragma once #include "Partition.h" #include "CallGraph.h" #include "llvm/Pass.h" #include "PDG/PDG/PDG.h" #include <memory> #include <vector> #include <unordered_set> namespace llvm { class Module; class Function; class LoopInfo; class CallGraph; } namespace vazgen { class Annotation; class Logger; /** * \clas...
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#ifndef _FACTORYCARDPOOL_H_ #define _FACTORYCARDPOOL_H_ #include "CardPool.h" #include "MahjongCardPool.h" #include "SouthMahjongCardPool.h" #include "WestMahjongCardPool.h" #include "NorthMahjongCardPool.h" #include "EastMahjongCardPool.h" #include "TouchCard.h" #include "MeldedKong.h" #include "Conceale...
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// problem 23 #include "util.hh" #include "factoring.hh" #define MAX_NON_ABUNDANT_SUM 28123 int main() { vector<int> abundant; vector<bool> abundant_sums(MAX_NON_ABUNDANT_SUM + 2, false); for (int i = 9; i <= MAX_NON_ABUNDANT_SUM; i++) if (i < factor_sum(i)) abundant.push_back(i); for (int i = 0; i...
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#include <bits/stdc++.h> using namespace std; int findPeak(int arr[], int n) { if (n==1) return arr[0]; if (arr[0] >= arr[1]) return 0; if (arr[n - 1] >= arr[n - 2]) return n - 1; for (int i = 1; i < n - 1; i++) { if (arr[i] >= arr[i - 1] && arr[i] >= arr[i + 1]) return i; } } int main() { int ar...
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// Copyright 2016 jeonghun #ifndef JUSTDEL_PRECOMPILE_H_ #define JUSTDEL_PRECOMPILE_H_ #define NTDDI_VERSION 0x06010000 #define _WIN32_WINNT 0x0601 #include <winsdkver.h> #include <sdkddkver.h> #include <windows.h> #include <shlobj.h> #include <shlwapi.h> #include <atlcomcli.h> #include <cstdint> #include <cassert> ...
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/** * @file document.h * @brief Definition of a Document. * * @author Victor Marmol (vmarmol@gmail.com) */ #include <list> #include <string> #include "diff.h" #include "types.h" using std::list; using std::string; namespace kamiah { // TODO(vmarmol): Optimizations: // - diffs_: array-backed circular buffer...
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#include "CNesEventApuRegisterWrite.h" namespace PurrFX { CNesEventApuRegisterWrite::CNesEventApuRegisterWrite(uint16_t i_nRegister, uint8_t i_nValue): m_nRegister(i_nRegister), m_nValue(i_nValue) { } uint16_t CNesEventApuRegisterWrite::registerNumber() const { return m_nRegister; } uint8_t CNesEventApuRegi...
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#include <iostream> using namespace std; class LinkList; class Node{ bool a ; Node *prev; Node *next; public: Node(){ prev = NULL; next = NULL; } friend class LinkList; }; class LinkList{ Node *start; Node *last; public : LinkList(){ start = NULL; last...
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#include <fstream> #include <dart/common/Console.hpp> #include <dart/common/Memory.hpp> #include <dart/config.hpp> #include <dart/optimizer/Function.hpp> #include <dart/optimizer/GenericMultiObjectiveProblem.hpp> #include <dart/optimizer/MultiObjectiveSolver.hpp> #include <gtest/gtest.h> #if HAVE_PAGMO # include <dart...
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////////////////////////////////////////////////////////////////////////////// // // RollupCtrl.cpp // // // Code Johann Nadalutti // Mail: jnadalutti@hotmail.com // ////////////////////////////////////////////////////////////////////////////// // // This code is free for personal and commercial use, providing this /...
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/** * BondAlgoExecutionService.hpp * The AlgoExecutionService specific for bond * * @author Sijia Liu */ #pragma once #include"products.hpp" #include"algoexecutionservice.hpp" /* * Service defined for bond * Implement all the method from base class for bond */ class BondAlgoExecutionService :public A...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : c0 { bo...
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#include "bank.h" #include <iostream> #include <cstdlib> #include <ctime> using namespace std; int main(){ int ave_time; srand((unsigned)time(NULL)); int wn,cn,mst,bt,maxtt,mintt; std::cout<<"Input the number of windows:"<<std::endl; std::cin>>wn; std::cout<<"Input the number of customers:"<<std...
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// Boost.Geometry (aka GGL, Generic Geometry Library) // Copyright (c) 2016-2017 Oracle and/or its affiliates. // Contributed and/or modified by Vissarion Fisikopoulos, on behalf of Oracle // Contributed and/or modified by Adam Wulkiewicz, on behalf of Oracle // Use, modification and distribution is subject to ...
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// // Alert system // #include <algorithm> #include <map> #include "alert.h" #include "key.h" #include "net.h" #include "sync.h" #include "ui_interface.h" #include <boost/algorithm/string/classification.hpp> #include <boost/algorithm/string/replace.hpp> #include <boost/foreach.hpp> using namespace std; map<uint256,...
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <tagPOINT.hpp> START_ATF_NAMESPACE struct AUTO_SCROLL_DATA { int iNextSample; unsigned int dwLastScroll; int bFull; tag...
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#include "button.h" button::button(int PosX, int PosY, sf::Vector2f size, std::string imageName) { this->imageName = imageName; image(); buttonRec.setSize(size); buttonRec.setPosition((float)PosX, (float)PosY); } void button::image() { if (buttonTexture.loadFromFile("images/" + imageName + ".png")) buttonRec...
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#ifndef FSETTINGS_HPP #define FSETTINGS_HPP #include <wx/wx.h> #include <wx/wfstream.h> #include "fbgui/fbgui.h" class SettingsDialog: public VSettingsDialog { public: void onDictPathClick(wxCommandEvent& event); void onCancelClick(wxCommandEvent& event) { EndModal(wxID_CANCEL); ...
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