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#ifndef INDIE_STUDIO_BOMB_CAPACITY #define INDIE_STUDIO_BOMB_CAPACITY #include "ECS/Component.hpp" namespace ECS { namespace Components { class BombCapacity : public ECS::Component { public: BombCapacity(int capacity) : capacity(capacity) { } ~BombCapacity(...
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#include <matrix.h> #include <mat.h> #include <algorithm> #include <cstdio> #include <cstring> #include <fstream> #include <chrono> #include <type_traits> #include <iostream> #include <MexMemoryInterfacing/Headers/MexMem.hpp> #include <MexMemoryInterfacing/Headers/GenericMexIO.hpp> #ifdef _MSC_VER # define STRCAT_SA...
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/****************************************************************************//* * Copyright (C) 2021 Marek M. Cel * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, ...
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// // MainPage.xaml.h // Declaration of the MainPage class. // #pragma once #include "SaveStatePage.h" #include "MainPage.g.h" #include "SecondPage.xaml.h" namespace ApplicationStateSave { public ref class MainPage sealed { public: MainPage(); protected: virtual void OnNavigatedTo(Wi...
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/* * DiscMesh.h * * Created by jian zhang on 9/30/12. * Copyright 2012 __MyCompanyName__. All rights reserved. * */ #ifndef APH_DISC_MESH_H #define APH_DISC_MESH_H #include <geom/ATriangleMesh.h> namespace aphid { class DiscMesh : public ATriangleMesh { public: DiscMesh(int nseg = 6); virtual...
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#ifndef RESOURCESSETTINGDIALOG_H #define RESOURCESSETTINGDIALOG_H #include <QWidget> #include "src/base/basewidget.h" #include "src/common/snmessagedialog.h" #include <QCheckBox> #include <QSettings> namespace Ui { class ResourcesSettingDialog; } class ResourcesSettingDialog : public BaseWidget { ...
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#include <iostream> #include <queue> using namespace std; struct node { char c; int l; bool visited; }; struct bfsrecord{ int x; int y; }; int m,n; node nodedata[105][105]; queue<bfsrecord> nodequeue; void mark( int x , int y ){ int mx[8]={-1,1,-2,2,-2,2,-1,1}; int my[8]={-2,-2,-1,-1,1,1...
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#include "wnet_mem_pool.h" #include <string.h> namespace wang { wnet_mem_pool::wnet_mem_pool(uint32 max_pool_size_mb) : m_max_size(max_pool_size_mb * 1024 * 1024) , m_malloc(0) , m_gc_count(0) , m_current_size(0) { memset(m_pool, 0, sizeof(m_pool)); } //--------------------------------------------------...
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#include "Concurrency06.h" #include <memory> #include <mutex> namespace { // 使用锁和等待的线程安全队列:try_pop()和empty() // 完整的代码(06.07-06.10) template<typename T> class threadsafe_queue { private: struct node { std::shared_ptr<T> data; std::unique_ptr<node> next; ...
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#ifndef STK_LENTPITSHIFT_H #define STK_LENTPITSHIFT_H #include "Effect.h" #include "Delay.h" #include "stdio.h" #include "conio.h" namespace stk { /***************************************************/ /*! \class LentPitShift \brief Pitch shifter effect class based on the Lent algorithm. This class implements a p...
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/* * * Copyright (c) 2019 Nest Labs, Inc. * All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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// Time Calculator (Hours_Minutes).cpp : This file contains the 'main' function. Program execution begins and ends there. // #include "pch.h" #include <iostream> #include <string> #include <vector> using namespace std; int main() { int check; int vidNumber = 1; vector<int> hours; vector<int> minut...
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/* * $Id: ee45d19d34eb6e3f848b82b6d8e14e65270cb184 $ * * gu_util.cpp * gucdlmodule * * Created by Rene Hexel on 24/04/10. * Copyright 2010-2015 Rene Hexel. All rights reserved. * */ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wunused-macros" #pragma clang diagnostic ignored "-Wrese...
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// Caesar Cipher example #include <iostream> #include <string> #include "console.h" #include "simpio.h" #include "strlib.h" using namespace std; // function prototype string cipher(string plaintext, int key); int main() { string plainText = getLine("Please enter some plain text: "); int key = -1; // start w...
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#include "facilitymodel.h" #include <QDebug> #include <QSqlRecord> #include <QSqlError> #include <QSqlIndex> FacilityModel::FacilityModel() { } void FacilityModel::setTable(const QString &tableName){ SqlQueryModel::setTable(tableName); SqlQueryModel::generateRoleNames(); } void FacilityModel::setQFilter(Q...
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#include <bits/stdc++.h> #define FOR(v, a, b) for(int v = (a); v < (b); ++v) #define FORE(v, a, b) for(int v = (a); v <= (b); ++v) #define REP(v, n) FOR(v, 0, n) #define REPE(v, n) FORE(v, 0, n) #define REV(v, a, b) for(int v = (a); v >= (b); --v) #define ALL(x) (x).begin(), (x).end() #define ITR(it, c) for(auto it = (...
[ "zemlya.pole@gmail.com" ]
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#ifndef sig_complexd_hh #define sig_complexd_hh #include <emmintrin.h> #ifdef SSE3 #include <pmmintrin.h> #endif #include <math.h> //for sqrt #include "cpp_monit.hh" // Define class Cxd for vector of two doubles. // The low element represents the real part and the high element // represents the imaginary part of a co...
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// zoj 2112 // 动态第k大 树状数组+主席树 #include <bits/stdc++.h> #ifdef __WINDOWS_ #include <windows.h> #endif using namespace std; #define showtime printf("time = %.15f\n", clock() / (double)CLOCKS_PER_SEC); // #define lson l, m, rt << 1 // #define rson m + 1, r, rt << 1 | 1 // #define root 1, n, 1 const ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "BaseStructs/Action.h" #include "MinionAttack.generated.h" /** * */ UCLASS() class HEARTHSTONEAI_API UMinionAttack : public UAction { GENERATED_BODY() public: virtual void ApplyAction_Implementation( FBoardSta...
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#include <iostream> #include <cstdio> #include <stack> #include <cstring> #include <queue> #include <algorithm> #include <cmath> #include <set> //#include <unordered_map> #define N 500010 //#define lson x<<1 //#define rson x<<1|1 //#define mid ((lt[x].l+lt[x].r)/2) //#define ID(x, y) ((x)*m+(y)) //#define CHECK(x, y) (...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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/********************************************************************* Copyright (C) 2002 Mustafa Demirhan :) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to a...
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/* * This file is part of Dune Legacy. * * Dune Legacy is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * Dune Legacy is...
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// ************************************************************************ // * This is the source of an commercial software; you can't redistribute // * it and/or modify it without the author's permit. All rights reserved. // * You may get support by contact support@tencent.com if you really need. // * ...
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#ifndef __VCOPTION_H__ #define __VCOPTION_H__ enum ERRTYPE {NOERROR, WARNING, FATAL}; class VCOption { public: string vc; bool space; ERRTYPE error; }; #endif
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#ifndef CROMBIE2_JOB_H #define CROMBIE2_JOB_H #include <crombie2/Analyzer.h> #include <crombie2/FileGroup.h> #include <crombie2/GlobalModel.h> namespace crombie2 { class Job { public: Job (const GlobalModel& globalmodel, FileGroup& group, FileEntry& entry, const std::string& file)...
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// Copyright (c) 2013-2014 Sandstorm Development Group, Inc. and contributors // Licensed under the MIT License: // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, inc...
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// C++14 #include <bits/stdc++.h> using namespace std; // エラトステネスのふるい // isPrime[i] = true <=> i は素数 // ans には N 以下の素数を格納 // cnt には N 以下の素数の個数 int main() { int N; cin >> N; vector<bool> isPrime(N+1, true); isPrime.at(0) = false; isPrime.at(1) = false; vector<int> ans; for (int i = 2; i*i <= N; i++) { i...
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#include<bits/stdc++.h> using namespace std; #define FC ios::sync_with_stdio(false),cin.tie(0),cout.tie(0) #define deb(args...) std::cerr<<"DEBUG------"<<'\n';std::cerr<<#args<<"------>";err(args) void err(){ std::cerr<<'\n'<<"END OF DEBUG"<<'\n'<<'\n'; } template<typename T,typename... Args> void err(T a,Args....
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#include <bits/stdc++.h> using namespace std; #define MOD 1000000007 #define ll long long #define f first #define s second #define pb push_back // Driver program void solve() { int x,y; cin>>x>>y; if((x+y)%3==0 && 2*x>=y && 2*y>=x) cout<<"YES\n"; else cout<<"NO\n"; } int main(){ ios::sync_w...
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#include "texture_noise.hh" #include <cmath> #include <memory> #include <random> #include "colour.hh" #include "texture.hh" #include "vec3.hh" using namespace rays::texture; Noise::Noise(std::default_random_engine &rand_eng, double const scale): noise_{rand_eng}, scale_{scale} { } auto Noise::new_texture(std::de...
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/* * Copyright (c) 2015 Cryptonomex, Inc., and contributors. * * The MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the...
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#include "pch.h" #include "SVC.h" #include "Server.h" #pragma comment(lib, "advapi32.lib") SERVICE_STATUS gSvcStatus; SERVICE_STATUS_HANDLE gSvcStatusHandle; HANDLE ghSvcStopEvent = NULL; // // Purpose: // Entry point for the process // // Parameters: // None // // Return value: // ...
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#ifndef __SCIP_PRICER_COLORING_H__ #define __SCIP_PRICER_COLORING_H__ #include "objscip/objscip.h" #include "scip/pub_var.h" #include <vector> #include <list> #include "Graph.h" #include "SCIP_master.h" #include "Find_Stable_set_with_Cplex.h" using namespace std; using namespace scip; /** pricer class */ class Ob...
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//+------------------------------------------------------------------+ //| UniFeeder | //| Copyright 2001-2014, MetaQuotes Software Corp. | //| http://www.metaquotes.net | //+--------------------------------...
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// // blocking_adaptation.cpp // ~~~~~~~~~~~~~~~~~~~~~~~ // // Copyright (c) 2003-2020 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Disable autolinkin...
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#ifndef STACK_H #define STACK_H #include"Element.h" template<typename T> class Stack { private: Element<T>* top; public: Stack(); void push(T); T peek(); T pop(); }; #endif // STACK_H
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#ifndef TARGETCAMERA_H #define TARGETCAMERA_H #include "freecamera.h" // TODO: Implementation for the Target Camera system class TargetCamera : public FreeCamera {}; #endif // TARGETCAMERA_H
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#ifndef GLFWFUNCTIONS_H_INCLUDED #define GLFWFUNCTIONS_H_INCLUDED #pragma once #include "camera.h" #include "GLFW/glfw3.h" #include <iostream> void mouse_callback(GLFWwindow* window, double xpos, double ypos); void scroll_callback(GLFWwindow* window, double xoffset, double yoffset); void initializeGLFW(GLFWwindow* ...
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/******************************************************************************* ** Toolbox-base ** ** MIT License ** ** Copyright (c) [2018] [Florian Lance] ...
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/*C++ progarm for Login System with registration adn file storing file system In the same way we can use for storing other information also */ #include <iostream> #include <fstream> #include <string> using namespace std; bool IsloggedIn(){ string username, password, un, pw; cout << "Enter user name: "; cin >> use...
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// This file was generated based on '../../../../Library/Application Support/Fusetools/Packages/Fuse.Reactive.Expressions/1.0.2/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Reactive.IListener.h> #include <Fuse.Reactive.InnerListener.h> #include <Uno.IDisposable....
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// Generated by gencpp from file turtlebot_actions/FindFiducialFeedback.msg // DO NOT EDIT! #ifndef TURTLEBOT_ACTIONS_MESSAGE_FINDFIDUCIALFEEDBACK_H #define TURTLEBOT_ACTIONS_MESSAGE_FINDFIDUCIALFEEDBACK_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #inc...
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#include <iostream> #include <algorithm> class node { int key; node *left_node, *right_node, *parent_node; public: node(int x, node* l = nullptr, node* r = nullptr) : key(x), left_node(l), right_node(r), parent_node(nullptr) { if (left_node != nullptr) { left_node->parent_node = this; } if (righ...
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#include "GameLogic.h" #include "InputManager.h" #include "BulletSystem.h" #include "Spaceship.h" #include "UIManager.h" #include "GameGlobalData.h" #include "textclass.h" #include "InputClass.h" #include "RSTimer.h" #include "BulletStorm.h" #include "CameraClass.h" #include "StateMachine.h" #include "AudioClass.h" G...
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//----------------------------------------------------------------------------- // // Copyright (C) 2008-2010 VizTrader.com All rights reserved. // //----------------------------------------------------------------------------- #ifndef __VIZSERVER_H__ #define __VIZSERVER_H__ //------------------------------------------...
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fprintf(f,"-r, --recursive recurse into directories\n");
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#include <cstdio> int T, ncase, M, x1, y1, x2, y2, x, y; int main(void) { scanf("%d", &T); for (ncase = 1; ncase <= T; ncase++) { scanf("%d%d%d%d", &x1, &y1, &x2, &y2); scanf("%d", &M); printf("Case %d:\n", ncase); while (M--) { scanf("%d%d", &x, &y); ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern const int32_t g_FieldOf...
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#include "stdafx.h" #include "CBitmapCache.h" BOOL CBitmapCache::AddBitmap(CString cstrKey, HBITMAP hBitmap, SIZE szBitmap, BOOL bAlphaChannel) { MAP_BITMAP_POOL::iterator it = this->m_mapBitmapPool.find(cstrKey) ; if (this->m_mapBitmapPool.end() != it) { DEBUG_ASSERT_MSG(FALSE, _T("Error !!! BitmapCache Error!!...
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//iscilerin 10 il sonraki yas ve maasi #include<iostream> #include<iomanip> #include<string> using namespace std; struct isci{ string ad,soyad; int yas; float maas; }; struct isci hesab(struct isci x){ int i; x.yas+=5; for(i=0;i<5;i++) x.maas+=x.maas/10; //maasin illik artimi 10% dir return x; } int main(){ in...
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class Solution { public: string largestNumber(vector<int>& n) { string res; vector<string> str; for (auto i: n) // str.push_back(to_string(i)); sort(str.begin(), str.end(), [](string s1, string s2) {return s1 + s2 > s2 + s1;}); // comparison for (auto i: str) ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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/////////////////////////////////////////////////////////////////////////////// // Name: src/common/convauto.cpp // Purpose: implementation of wxConvAuto // Author: Vadim Zeitlin // Created: 2006-04-04 // Copyright: (c) 2006 Vadim Zeitlin <vadim@wxwidgets.org> // Licence: wxWindows licence ///...
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#ifndef _TEST_TEST_H_ #define _TEST_TEST_H_ #include <candor.h> #include <heap.h> #include <heap-inl.h> #include <zone.h> #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <string.h> #include <unistd.h> #include <fcntl.h> #include <sys/time.h> #include <sys/stat.h> #include <assert.h> using namesp...
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#include "sum_of_multiples.h" unsigned sum_of_multiples::to(unsigned n) { return to({3, 5}, n); } unsigned last_multiplier_index(unsigned multiplier, unsigned n) { return n / multiplier - !(n % multiplier); } unsigned sum_from_1_to_n(unsigned n) { return n * (n + 1) / 2; } unsigned sum_of_multiples::to(...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> #include <QGraphicsScene> #include <QKeyEvent> #include <QWidget> #include <QGraphicsView> #include <QList> #include <QString> #include <QTextStream> #include <QMediaPlayer> // reproducir sonido #include <QGraphicsPixmapItem> #include <QImage> #include <...
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#pragma once #include <SDL2/SDL_opengl.h> #include <SDL2/SDL.h> #include <SDL2/SDL_image.h> #include <iostream> #include <string> extern const int SCALE; extern const int WIDTH; extern const int HEIGHT; using namespace std; const Uint8 *state = SDL_GetKeyboardState(NULL); class Paddle: public Entity { public: ...
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#ifndef _SpanishNumberToWordsConverter_h_ #define _SpanishNumberToWordsConverter_h_ using System; using System.Collections.Generic; namespace Humanizer.Localisation.NumberToWords { internal class SpanishNumberToWordsConverter : GenderedNumberToWordsConverter { private static readonly string[] UnitsMa...
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#include "MossCobbleBlock.h" #include "BlockFactory.h" //REGISTER_BLOCK_TYPE( "stone", StoneBlock ) GenericBlockFactory<MossCobbleBlock> mossCobleFactory("mossycobble"); MossCobbleBlock::MossCobbleBlock() : BaseBlock() { } MossCobbleBlock::~MossCobbleBlock(void) { } void MossCobbleBlock::created() { } void MossCo...
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// Problem //Given an array a[] of size n. Output sum of each subarray of thhe given array. #include<iostream> #include"bits/stdc++.h" using namespace std; int main(){ int n; cin>>n; int a[n]; for(int i=0; i<n; i++){ cin>>a[i]; } int curr = 0; for(int i=0; i...
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#include <bits/stdc++.h> using namespace std; vector<int> adj[100]; int parent[100]; int find(int x){ while(x!=parent[x]){ parent[x] = parent[parent[x]]; x = parent[x]; } return x; } int lca(int a, int b){ if(parent[a]== parent[b]) return parent[a]; } void dfs(int v,int w){ for(auto u: adj[v]){ if(u!=w){ ...
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/*Name: Pranav Shivkumar Title: Account.h (Account Base Class Header)*/ #ifndef Account_h #define Account_h class Account { public: Account(); virtual void setCashBalance(double); virtual double getCashBalance() const; private: double balance; }; #endif
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// We only fail when we stop trying #include <bits/stdc++.h> using namespace std; #define pb push_back #define mp make_pair #define endl '\n' #define D(x) cerr << #x << " = " << (x) << '\n' #define sz(x) ((int)(x).size()) #define all(x) (x).begin(), (x).end() const int N = 203; int n, m, k; array<int, 2> s[N], e[N]; ...
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/********************************************************************************* created: 2017/02/25 01:58AM filename: Fle_WindowsUtil.h file base: Fle_WindowsUtil file ext: h author: Furqan Ullah (Post-doc, Ph.D.) website: http://real3d.pk CopyRight: All Rights Reserved purpose: This class contains some impo...
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#include <algorithm> #ifdef _MSC_VER #define _USE_MATH_DEFINES #endif #include <cmath> #include <iostream> #include <memory> #include <string> #include <utility> #include <vector> #include "deepspeech.h" #include "alphabet.h" #include "native_client/ds_version.h" #include "native_client/ds_graph_version.h" #ifndef...
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#include<stdio.h> #include<math.h> #include<string.h> int main() { int t,i,j,ans,k[100],l,p=pow(10,9)+7;; char n[100][52]; double lfact=1,rfact=1,kfact=1; scanf("%d",&t); for(i=0;i<t;i++) scanf("%s%d",&n[i][0],&k[i]); for(i=0;i<t;i++) { lfact=1; ...
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#ifndef _customer_file_ #define _customer_file_ #include "order.h" #include <iostream> #include <string> #include <vector> class customers{ public: void set_name (std::string cust_name); void set_phone_number (std::string cust_phone_num); void set_location(std::string cust_loc); //void set_order(std::string order...
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/// @ref core /// @file glm/mat2x3.hpp #pragma once #include "detail/type_mat2x3.hpp" namespace glm { /// 2 columns of 3 components matrix of low precision floating-point numbers. /// There is no guarantee on the actual precision. /// /// @see <a href="http://www.opengl.org/registry/doc/GLSLangSpec.4...
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#include "rpcconsole.h" #include "ui_rpcconsole.h" #include "clientmodel.h" #include "bitcoinrpc.h" #include "guiutil.h" #include <QTime> #include <QThread> #include <QKeyEvent> #if QT_VERSION < 0x050000 #include <QUrl> #endif #include <QScrollBar> #include <openssl/crypto.h> // TODO: add a scrollback limit, as the...
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// Copyright 2018 Phyronnaz #include "VoxelCharacter.h" #include "VoxelRender/VoxelProceduralMeshComponent.h" void AVoxelCharacter::SetBase(UPrimitiveComponent* NewBase, const FName BoneName /*= NAME_None*/, bool bNotifyActor /*= true*/) { if (!Cast<UVoxelProceduralMeshComponent>(NewBase)) { Super::SetBa...
[ "phyronnaz@gmail.com" ]
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14642_schedule_5"); constant c0("c0", 8192), c1("c1", 64), c2("c2", 64); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"); input inp...
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// // ImGuiRenderer.cpp // #include "pch.h" #include "ImGuiRenderer.h" #include "plugin/MQ2Navigation.h" #include "plugin/PluginHooks.h" #include "plugin/RenderHandler.h" #include "plugin/imgui/imgui_impl_dx9.h" #include "plugin/imgui/imgui_impl_win32.h" #include "common/Utilities.h" #include <fmt/format.h> #include...
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#include<stdio.h> int main(void){ int N, M; char s[12][12]; scanf("%d %d", &N, &M); for(int i=0; i<N; i++){ scanf("%s", &s[i]); } for(int i=0; i<N; i++){ for(int j=M-1; j>=0; j--){ printf("%c", s[i][j]); } printf("\n"); } }
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#ifndef HAMSANDWICH_HPP #define HAMSANDWICH_HPP #include "Item.hpp" class HamSandwich : public Item { public: HamSandwich(); void Effect(CombatUnit* target); }; #endif //HAMSANDWICH_HPP
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#ifndef ELROND_MOCK_RUNTIME_CTX_HPP #define ELROND_MOCK_RUNTIME_CTX_HPP #include "elrond_mock_types.hpp" namespace elrond { namespace mock { class RuntimeCtx { public: class Context : public elrond::interface::Context ...
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#ifndef QUEUE_NOTIFIER_H #define QUEUE_NOTIFIER_H #include "buffer.h" #include <cassert> #include <queue> template <typename T, typename Callback = void (*)(T)> class QueueBuffer : public Buffer<T, std::queue<T>, Callback> { public: QueueBuffer(Callback func) : Buffer<T, std::queue<T>, Callback>(func) {...
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#if GOOGLE_CUDA #include "tensorflow/core/kernels/cwise_ops_gpu_common.cu.h" namespace tensorflow { namespace functor { DEFINE_UNARY2(isinf, float, double); } // namespace functor } // namespace tensorflow #endif // GOOGLE_CUDA
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#include<stdio.h> int main() { int A,B,sum; while(scanf("%d %d",&A,&B)!=EOF){ sum=A+B; printf("%d\n",sum); } return 0; }
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#pragma once class Camera { };
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#pragma once #include <iostream> #include <vector> using namespace std; class Point { private: double x, y; public: Point(); Point(double x, double y); Point(const Point& A); double getX(); double getY(); static bool CompareX(Point A, Point B); Point& operator = (const Point& A); bool operator ==(const Point...
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#define WIN32_LEAN_AND_MEAN #include <windows.h> #include <stdio.h> #include <stdlib.h> #include <iostream> #include <TCHAR.H> #include <winsock.h> #pragma comment (lib,"Ws2_32") // // //#define UNICODE //#define _UNICODE //#define _countof(array) (sizeof(array)/sizeof(array[0])) #define HIGHTIME 21968699 // 2196870...
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#include "Nodo.h" #include "Edge.h" #include <vector> #include <iostream> #include <tuple> #include <map> #include <queue> #include <functional> #include <list> using namespace std; template <class D,class K,class P> class Grafo { typedef Edge<D,K,P> T_Arista; typedef Nodo<D,K,P> T_Nodo; typedef list<T_Ari...
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#pragma once // SOT: Sea of Thieves (1.0) SDK #ifdef _MSC_VER #pragma pack(push, 0x4) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // BlueprintGeneratedClass BP_AIPartsSer...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; ll l,k,nol,x; string s; int main(){ cin >> s >> k; l = s.length(); for(int i = l-1; i >= 0 ;i--){ nol += (s[i]=='0'); x += (s[i]!='0'); if(nol == k){cout << x << endl; return 0;} } cout << l-1 << endl; return 0; }
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#include <windows.h> #include <stdio.h> #include "Headers/ReDetect.h" #include "Headers/ScreenInfos.h" int main () { while(1) { FreeConsole(); BitBlt(hdc, 0, 0, X, Y, hdc, 0, 0, NOTSRCCOPY); } }
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#include "queue.h" #include "node.h" #include <exception> #include <string> template <class Type> QueueLinkedList<Type>::QueueLinkedList() : front(nullptr), back(nullptr) { } template <class Type> QueueLinkedList<Type>::~QueueLinkedList() { Node<Type> *node = front; while (node) { Node<Type> *nex...
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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mayank.sanganeria@leanplum.com
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// ================================================================================================= // This file is part of the CLBlast project. The project is licensed under Apache Version 2.0. This // project loosely follows the Google C++ styleguide and uses a tab-size of two spaces and a max- // width of 100 char...
[ "web@cedricnugteren.nl" ]
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#include "Game.h" Game* Game::s_pInstance = 0; bool Game::init(const char* title, int xpos, int ypos, int width, int height, bool fullscreen) { if (SDL_Init(SDL_INIT_EVERYTHING) >= 0) { m_pWindow = SDL_CreateWindow(title, xpos, ypos, width, height, SDL_WINDOW_SHOWN); if (m_pWindow != 0) { m_pRenderer = SD...
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/Library/Il2cppBuildCache/UWP/ARMv7/il2cppOutput/mscorlib21.cpp
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> #include "icalls/mscorlib/System/ValueType.h" #include "icalls/mscorlib/System.Threading/WaitHandle.h" #include "icalls/mscorlib/System.Security.Principal/WindowsIdentity.h" #include...
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/CPP Stuff/Thread1/stdafx.cpp
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// stdafx.cpp : source file that includes just the standard includes // Thread1.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h" // TODO: reference any additional headers you need in STDAFX.H // and not in this file
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/SkittleMachine/SkittleMachine.ino
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WeirdCircumstances/Arduino
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#include <Adafruit_NeoPixel.h> #include <Servo.h> #ifdef __AVR__ #include <avr/power.h> #endif #define PIN 6 Servo myservo; Adafruit_NeoPixel strip = Adafruit_NeoPixel(20, PIN, NEO_GRB + NEO_KHZ800); int button1 = 2; int button2 = 3; int buttonState1 = 0; int buttonState2; int setState1, setState2; int pos = 90;...
[ "benb@posteo.de" ]
benb@posteo.de
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/MI/main.cpp
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// // main.cpp // MI // // Created by Nan Tian on 6/19/15. // Copyright (c) 2015 Nan Tian. All rights reserved. // // support signal of "float" and "double" //#include <iostream> //#include <vector> //#include <stdio.h> //#include <algorithm> //#include <math.h> //for "floor" //#include <random> //for testing usin...
[ "neubotech@gmail.com" ]
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slowfranklin/synology-ds
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#ifndef _DATE_TIME_ADJUST_FUNCTORS_HPP___ #define _DATE_TIME_ADJUST_FUNCTORS_HPP___ /* Copyright (c) 2002,2003 CrystalClear Software, Inc. * Use, modification and distribution is subject to the * Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) ...
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//============================================================================== // VType_Reshape.h //============================================================================== #ifndef GURAX_MODULE_ML_VTYPE_RESHAPE_H #define GURAX_MODULE_ML_VTYPE_RESHAPE_H #include <gurax.h> #include "Reshape.h" Gurax_BeginModuleS...
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vyzigold/IddleGalaxy-CPP-SDL
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/* * File: ShopItem.hpp * Author: jarda * * Created on 28. prosinec 2015, 21:59 */ #ifndef SHOPITEM_HPP #define SHOPITEM_HPP class ShopItem { public: ShopItem(); ShopItem(const ShopItem& orig); virtual ~ShopItem(); private: }; #endif /* SHOPITEM_HPP */
[ "smulumas@gmail.com" ]
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namespace NAMESPACE { struct TItemMarkSettings { string name; int prio; string texName; int texPos[4]; int opacity; TItemMarkSettings(const string& name); string GetTexPosString(); void SetTexPosString(const string& texPosStr); void Save(); void Load(); }; class CPluginSettings { public: s...
[ "vmi1401bsv04@gmail.com" ]
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#include <iostream> using namespace std; int main(int argt, char* argv[]) { int x, r = 0; cin >> x; for (int i = 1; i * i <= x; i++) { if ((x % i == 0) && (x / i == i)) { r += 1; } if ((x % i == 0) && (x / i != i)) { r += 2; } } //for (int i = 1; i <= x; i++) //if (x % i == 0) //{ //...
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#ifndef BULLET_WORLD_H #define BULLET_WORLD_H #include <btBulletDynamicsCommon.h> #include <glm/glm.hpp> int getTwo(); class BulletBody; class BulletWorld { public: //Constructor taking value of gravity, acting in +Y direction BulletWorld(float gravityStrength); ~BulletWorld(); //Functions to change the world ...
[ "ml2g14@soton.ac.uk" ]
ml2g14@soton.ac.uk