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/* * HAL_global.hpp * * Created on: 2019/07/28 * Author: tench */ #ifndef HAL_GLOBAL_HPP_ #define HAL_GLOBAL_HPP_ /* * Change according to the board you use */ extern "C"{ #ifdef STM32F405xx #include "stm32f4xx_hal.h" #endif } class IOPin{ public: IOPin(GPIO_TypeDef* io_port, uint16_t io_pin):GPIOx(io_...
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#include<iostream> #include<cstdlib> using namespace std; // Funktionen //DEKLARIEREN kommt eigentlich in die Header Datei void simple_function(); void area_of_disk(double radius); //Globale Variable int glob_var=1; int main(){ //lokale Variable in main (nur dort gültig) int lok_main_var...
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#define _CRT_SECURE_NO_WARNINGS #include <cstdio> #include <map> #include <algorithm> using namespace std; void solve() { int N; scanf("%d", &N); map<pair<int, int>, int> coeff; for (int i = 0; i < N; i++) { pair<int, int> point; scanf("%d", &point.first); scanf("%d", &point.second); ...
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// // main.cpp // LOJ_Binary Tree Level Order Traversal II // // Created by 丛远东 on 15/3/24. // Copyright (c) 2015年 丛远东. All rights reserved. // #include <iostream> #include <vector> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL...
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#ifndef SORTINGALGORITHMS_BUCKETSORT_HPP #define SORTINGALGORITHMS_BUCKETSORT_HPP class BucketSort { public: private: }; #endif //SORTINGALGORITHMS_BUCKETSORT_HPP
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/********************************************************************** Copyright (c) 2017 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software w...
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#include <iostream> #include <string> #include <cstring> #include <set> #include <vector> #include<map> #include <stack> #include <queue> #include <algorithm> #include <typeinfo> #include <iomanip> #include <cmath> #define INF 1000000000 #define mod 1000000007 using namespace std; typedef long long ll; typedef vecto...
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#include<iostream> using namespace std; int main(){ float n1,n2,n3,n4,n5,n6, contador; cin>>n1; cin>>n2; cin>>n3; cin>>n4; cin>>n5; cin>>n6; if (n1>0){ contador++; } if (n2>0){ contador++; } if (n3>0){ contador++; } if (n4>0){ contador++; } if (n5>0){ contador++; ...
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#include <iostream> using namespace std; struct node{//creates node type structure int data; node *next; }; class StackLL{ public: node *top; StackLL(){ top=NULL; } //functions void push(int data); void pop(); void display(); int isEmpty(); }...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/crostini/crostini_low_disk_notification.h" #include <stdint.h> #include <utility> #include "base/bind.h" #include "base/ti...
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//Drawing a hedgehog, that picks up apples, with OpenGL #include <QWidget> #include <QApplication> #include <QSurfaceFormat> #include "openglwidget.h" int main(int argc, char *argv[]) { QApplication a(argc, argv); //Set the version to 4.0 QSurfaceFormat format; format.setVersion(4, 0); format.set...
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#include <bits/stdc++.h> #define FAST ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL) #define pf printf #define sc scanf #define sf(num) scanf("%d",&num) #define sff(num1,num2) scanf("%d %d",&num1,&num2) #define sfff(num1,num2,num3) scanf("%d %d %d",&num1,&num2,&num3) #define sl(num) scanf("%lld",&num) #...
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#include"UDPService.h" #include<WiFiClient.h> // Class for Mechatronisches Design's nodeMCU client class MDClient:public UDPService { private: /* data */ IPAddress *serverIP; int port; unsigned short id; char name[16]; char header[4]; public: MDClient(/* args */); ~MDClient(); void ...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: void min_heap(vector<ListNode *>& heap, int index) { int left = 2 * index; int right = 2 * index + 1; int least =...
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/* * Centipede.cpp * * Created on: Apr 29, 2019 * Author: zohair */ #include "Centipede.h" Centipede::Centipede() { segments.push_back(new MagicSeg(40,39)); for(int i=0;i<9;i++){ segments.push_back(new LazySeg(41+i,39)); if(i==0){ headX=segments[i]->getObjectPositionX(); headY=segments[i]->getO...
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#include <stdio.h> #include <dos.h> #include "rungkutt.cpp" void main(void) { TFormulArray functions; functions[E_Y1] = &Formula_Y1; functions[E_Y2] = &Formula_Y2; functions[E_Y3] = &Formula_Y3; functions[E_I] = &Formula_I; functions[E_I1] = &Formula_I1; functions[E_X] = &Formula_X; TFunctionVal...
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#include "../src/spreadinterp.h" #include <vector> #include <math.h> #include <stdio.h> #include <stdlib.h> void usage() { printf("usage: spreadtestnd [dims [M [N [tol [sort [flags [debug [kerpad [kerevalmeth]]]]]]]]]\n\twhere dims=1,2 or 3\n\tM=# nonuniform pts\n\tN=# uniform pts\n\ttol=requested accuracy\n\tsort=0...
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/* * options_menu.cpp * * Created on: Sep 13, 2012 * Author: Carlos J Arguello - Columbia University - cja2119 */ #include <iostream> using namespace std; char menu() { const char *options[] = { "(c) closed formula pricing", "(s) single step SDE pricing", "(e) Euler pricing", "(l) Euler ...
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#include "i2cDevice.h" I2CDevice::I2CDevice() { }
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// 218. The Skyline Problem #include "leetcode.hpp" using namespace std; class Solution { public: vector<pair<int, int>> getSkyline(vector<vector<int>>& buildings) { vector<pair<int, int>> height; for (auto v : buildings) { height.emplace_back(v[0], -v[2]); height.emplace_ba...
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// // Created by annsshadow on 2016/12/22. // #include <iostream> #include <string> #include <fstream> #include <vector> #include <map> struct IsInRange { IsInRange(std::size_t lower, std::size_t upper) :_lower(lower), _upper(upper) { } bool operator()(std::string const& str) const { ...
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#pragma once #define __CG_USE_WINDOWS_IMAGING_COMPONENT___ 1 #include <glew\glew.h> #include <Windows.h> #include <string> HRESULT initCOM(void); void shutdownCOM(void); #ifdef __CG_USE_WINDOWS_IMAGING_COMPONENT___ GLuint wicLoadTexture(const std::wstring& filename); #endif GLuint fiLoadTexture(c...
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/*++ Copyright (c) 2000 Microsoft Corporation Module Name: Custom.cpp Abstract: Module to add custom behaviour to virtual registry. Fixes: VersionNumber string for Microsoft Playpack Expanders for DevicePath, ProgramFilesPath and WallPaperDir Redirectors for screen savers ...
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#pragma once #include <stdlib.h> #include <time.h> #include <iostream> class Matrix { private: int _row; int _col; int* _ptr; public: int getRow() const; int getCol() const; int* getPtr() const; void fill(int min = 0, int max = 5);//fills matrix with randome numbers in given range void print(int width = 3) ...
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// Copyright © 2019 Sabyasachi Patra, IIIT Bhubaneswar, All rights reserved. #include "Graph.h" Graph::Graph() { initGraph(); } Graph::~Graph() { deleteGraph(); } void Graph::initGraph() { numNodes = 0; numEdges = 0; adjMatrix = NULL; numNeighbours = NULL; neighbours = NULL; neighbour...
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#include <iostream> using namespace std; void f(int a,int b){ int somme=0; while(a!=0){ a = a/2; b = b*2; cout<<"a = "<<a<<endl; cout<<"b = "<<b<<endl; if(a%2!=0){ somme+=b; } } cout<<somme<<endl; ...
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#include <iostream> using namespace std; struct Node { int val; Node *next, *prev; Node(int value) { val = value; next = NULL; prev = NULL; } }; class Queue { Node *top = NULL, *bottom = NULL; public: void Enqueue(int value) { if(top == NULL) { top = new Node(va...
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// // binary_search_tree.cpp // // Please refer to binary_search_tree.h for documentation. // #include "binary_search_tree.h" using namespace std; bt_node* get_parent(bt_node* t, bt_node* parent, int data) { if (t==NULL) return NULL; if (t->data==data) return parent; parent = t; if (data<t->data) return get_p...
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//============================================================================ // Copyright (c) Kitware, Inc. // All rights reserved. // See LICENSE.txt for details. // This software is distributed WITHOUT ANY WARRANTY; without even // the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR // PURPOSE...
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/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of...
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#include <iostream> #include <math.h> using namespace std; class Hunter86 { private: int i,j=0,c=0,n,ar[1000],cnt=0,k; bool fn; public: void get() { cin>>n; if(n>100000) {get();} } void count() { for(i=1;i<=n;i++) { c=0; k=i; fn=false; while(k!=0) { ar[c]=k%10; k=k/10; c++; } for(j=0;j<c;j++) { if(ar[j]==2) { fn=true; ...
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/*! * \author Ruben Martins - ruben@sat.inesc-id.pt * * @section LICENSE * * Open-WBO, Copyright (c) 2013-2017, Ruben Martins, Vasco Manquinho, Ines Lynce * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to d...
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#include <SFML/Graphics.hpp> int main() { sf::RenderWindow window(sf::VideoMode(800,600), "GameWindow"); window.setFramerateLimit(60); while (window.isOpen()) { sf::Event event; while (window.pollEvent(event)) { if (event.type == sf::Event::Closed) { ...
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#ifndef GENSCATTERHIERARCHY_H #define GENSCATTERHIERARCHY_H #include "TypeList.h" #include "TypeManip.h" #include "TypeTraits.h" template< class TList, template < class > class Unit > class GenScatterHierarchy; template< class Head, class Tail, template < class > class Unit > class GenScatterHierarchy< TypeList< Hea...
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//--------------------------------------------------------------------------------------------------------------------// // // // Tuplex: Blazing Fast Python Data Scien...
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/* Copyright 2013 Juan Rada-Vilela Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, soft...
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/*****************************************************************/ /** Microsoft Windows NT **/ /** Copyright(c) Microsoft Corp., 2000 **/ /*****************************************************************/ /* * HISTORY: * JonN 13-Mar-2000 ...
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/* * Copyright (c) 2011, Benjamin Peter <BenjaminPeter@arcor.de> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * ...
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#pragma once #include "character_manager.h" class Party : public CharacterManager{ Point GetPartyPosition(Point base, Point target, int index) { float distanceRate = 5; auto dir = Point::Direction(base, target); Point diff = Point(0, 0); switch (index) { case 0: break; case 1: diff = Point::Rotat...
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#include<bits/stdc++.h> using namespace std; int lcs(string str1, string str2) { int n=str1.size(), k=str2.size(); int dp[n+1][k+1]={}; for(int i=0; i<=n; i++) { for(int j=0; j<=k; j++) { if(i==0||j==0) { dp[i][j]=0; ...
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#include "ExactSectorLoader.h" ExactSectorLoader::ExactSectorLoader() : SectorLoader() { } Sector& ExactSectorLoader::HandleNewSector(int _id, int _weight, int _col, int _row, floatPoint _position) { Sector& sector = this->sectors[_row][_col]; if (sector.id == _id) { sector.weight += _weight; sector.repr =...
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#include "rigidbodytranslation.h" #include "ui_rigidbodytranslation.h" rigidBodyTranslation::rigidBodyTranslation(QWidget *parent) : QDialog(parent), ui(new Ui::rigidBodyTranslation) { ui->setupUi(this); setLabelsAndLineedits(); setWindowTitle( "Rigid Body Translation"); resize(280, 200); }...
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#include "fbx_importer.h" #include "animation/animation.h" #include "editor/asset_compiler.h" #include "editor/studio_app.h" #include "editor/world_editor.h" #include "engine/atomic.h" #include "engine/crc32.h" #include "engine/crt.h" #include "engine/engine.h" #include "engine/file_system.h" #include "engine/job_syste...
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#include <stdio.h> #include <stdlib.h> /* Função :Primeiro exemplo de estrutura Autor : Edkallenn - Data : 06/04/2012 */ main(){ struct Aluno{ int nmat; float nota[2]; float media; }; Aluno Thiago; //Cria variável do tipo Aluno //Atribui valores a variavel...
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/** * Copyright (C) 2017 by dan (Daniel Friedrich) * * This file is part of project spoon * a c++14 (de)serialization library for (binary) protocols * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) */ #ifndef...
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// RemoteArrowDlg.cpp : implementation file // #include "stdafx.h" #include "RemoteArrow.h" #include "RemoteArrowDlg.h" #include "afxdialogex.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialogEx { public: CAboutDlg(); // Dialog Data #ifdef AFX_D...
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// // Created by huangsy13 on 12/21/15. // #include <iostream> #include "dataBaseManager.h" using namespace std; int main() { //创建数据库管理类 DataBaseManager dataBaseManager; //数据库初始化 dataBaseManager.init(); //数据库运行模式 dataBaseManager.seletModel(); //运行数据库 dataBaseManager.run(); //数据库退...
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// ======================================================================== // // Copyright 2009-2015 Intel Corporation // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // y...
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#include "roman_numeral_converter.hxx" #include <array> #include <iterator> #include <regex> #include <tuple> #include <unordered_map> namespace { using namespace std; array<tuple<string_view, int>, 13> const mapping{ tuple { "M", 1000 }, tuple { "CM", 900 }, tuple { "D", 500 }, tuple { "CD", 400 }, tupl...
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#if !defined(__ROADNAME_H) #define __ROADNAME_H #include "RoadName.h" #include "LXTypes.h" namespace LX { // Class : RoadName class RoadName : public Object { public: virtual void toXml (IStream& stream) = 0; public: // Collections public: // Properties virtual StringCollection* getPcl...
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#if !defined(__DESIGNSPEEDCOLLECTION_H) #define __DESIGNSPEEDCOLLECTION_H #pragma warning(push) #pragma warning(disable : 4786) #include "lxtypes.h" #include "DesignSpeed.h" namespace LX { // Iterator : DesignSpeedCollection class DesignSpeedCollectionIterator : public Iterator<DesignSpeed*> { }; clas...
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vector<int> Solution::findPerm(const string str, int n) { vector<int> ans; int cI=0,cD=0; for(int i=0;i<str.length();i++) { if(str[i]=='I')cI++; if(str[i]=='D')cD++; } ans.push_back(cD+1); int I=cD+2; int D=cD; for(int i=0;i<str.length();i++) { if(str[...
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#include <iostream> #include "CList.h" #include "CLess.h" #include "CGreater.h" using namespace std; int main(int argc, char* argv[]) { CList <int,CLess<int>> l(); cout << "Lista Enlazada" << endl; return 0; }
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--) { int n; cin>>n; double q=(double)n/26; long long int r=n%26; long long int one=0,two=0,three=0; if(r==1||r==2) { one=pow(2,ceil(q)-1); } else if(r>2&&r<=10) { two=pow(2,ceil(q)-1); } ...
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#include "window_closer.h" int CALLBACK WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { WindowCloser::AddToStartup(); DWORD sleepTime = 100; bool keysPressed = false; while (true) { if ( GetKeyState(VK_CONTROL) & 0x8000 && GetKeyState(VK_MENU) & 0x8000 &&...
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#ifndef LAB2_CALCULATOR_H #define LAB2_CALCULATOR_H #include <iostream> #include <fstream> #include <string> #include <list> #include <map> #include <memory> #include "OperationMaker.h" #include "OperationFactory.h" class Calculator { std::list<double> stack; std::map<std::string, double> variables; std::...
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#include "src/metafs/log/metafs_trace_manager.h" #include <gtest/gtest.h> namespace pos { TEST(MetaFsTraceManager, PrintArgs_) { } TEST(MetaFsTraceManager, PrintLineInfo_) { } TEST(MetaFsTraceManager, PrintBottomHalf_) { } TEST(MetaFsTraceManager, PrintCurrTime_) { } TEST(MetaFsTraceManager, Info_) { } TEST(Meta...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_NATIVE_FILE_SYSTEM_GLOBAL_NATIVE_FILE_SYSTEM_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_NATIVE_FILE_SYSTEM_G...
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//=================================================================== // // ShipProjectileMissHitData.cpp // // Copyright 2005 Sony Online Entertainment // All Rights Reserved. // //=================================================================== #include "clientGame/FirstClientGame.h" #include "clientGame/ShipProj...
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/* **************************************************************** **************************************************************** -> Coded by Stavros Chryselis -> Visit my github for more solved problems over multiple sites -> https://github.com/StavrosChryselis -> Feel free to email me at stavrikios@gm...
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#include "stdafx.h" #include "Ray.h" #include "BoundingBox.h" #include "BoundingSphere.h" #include "BoundingFrustum.h" #include "Plane.h" Ray Ray::CalculateCursorRay(ExecuteValues* values) { D3DXVECTOR3 start; D3DXVECTOR3 direction; values->MainCamera->GetPosition(&start); direction = values->MainCamera->GetDire...
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/* EXHAUSTVE SEARCH METHOD Sudharsan Neelamegam */ #include <bits/stdc++.h> #include <math.h> #include <iomanip> using namespace std; float fun(float x) { float result; result = pow(x-1,2)-(0.01*pow(x,4)); //ENTER THE FUNCTION VALUE IN TERMS OF x AS PER IN QUESTION return result; } float...
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// Copyright (c) 2011-2015 The Bitcoin Core developers // Copyright (c) 2014-2017 The Dash Core developers // Copyright (c) 2017-2018 The Proton Core developers // Copyright (c) 2018 The QUAR Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org...
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// This code contains NVIDIA Confidential Information and is disclosed to you // under a form of NVIDIA software license agreement provided separately to you. // // Notice // NVIDIA Corporation and its licensors retain all intellectual property and // proprietary rights in and to this software and related documentation...
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#include <iostream> #include <vector> #include <string> using std::cin; using std::cout; using std::endl; using std::vector; using std::string; int main() { vector< string > text; string line; while ( getline( cin, line ) ){ text.push_back( line ); } for( auto it = text.begin() ; it != te...
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#include <iostream> #include<fstream> #include<string> #include"io.h" #include "qint.h" using namespace std; int main(int argc, char** argv) { if (argc > 2) { ifstream InFile(argv[1]); ofstream OutFile(argv[2]); if (!(InFile.is_open() && OutFile.is_open())) return 1; string line; while (getline(In...
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#ifndef DOL_CONFIG_H #define DOL_CONFIG_H #include "config/config.h" // TODO: Update configs (both what's in here and the descriptions)! EMP_BUILD_CONFIG( DOLConfig, GROUP(DEFAULT_GROUP, "General Settings"), VALUE(RUN_MODE, size_t, 0, "What mode are we running in? \n0: Native experiment\n1: Analyze mode"), VALUE...
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//: C02:Intvector.cpp // From Thinking in C++, 2nd Edition // Available at http://www.BruceEckel.com // (c) Bruce Eckel 1999 // Copyright notice in Copyright.txt // Creating a vector that holds integers #include <iostream> #include <vector> using namespace std; int main() { vector<int> v; f...
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// synchdisk.h // Data structures to export a synchronous interface to the raw // disk device. // // Copyright (c) 1992-1993 The Regents of the University of California. // All rights reserved. See copyright.h for copyright notice and limitation // of liability and disclaimer of warranty provisions. #include "copyri...
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// Copyright (C) 2004 WoW Daemon // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 2 of the License, or // (at your option) any later version. // // This program is dis...
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class Solution { public: int lengthOfLastWord(string s) { int n = s.length(); // Find the first non-space char. int i = n-1; while (i >= 0 && s[i] == ' ') i--; if (i < 0) return 0; // Find the next space. int j = i; while (j >= 0 && s...
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#ifndef LAMBDA_HPP #define LAMBDA_HPP #include <memory> #include <string> #include "Node.hpp" class lambda { public: lambda(std::string source, std::size_t max_calc_steps = 1000); lambda(const lambda& other); lambda(lambda&& other); virtual ~lambda(); lambda& operator=(lambda other); void swap(lambda& other)...
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#include <cstdio> #include <iostream> using namespace std; const int maxn=100010; int main(){ int n; int b[maxn]; memset(b,0,sizeof(b)); scanf("%d",&n); int count=0,x; for(int i=0;i<n;i++){ scanf("%d",&x); for(int j=0;j<n;j++){ if(x<=b[j]){ b[j]=x; ...
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#include "signverifymessagedialog.h" #include "ui_signverifymessagedialog.h" #include "addressbookpage.h" #include "base58.h" #include "guiutil.h" #include "init.h" #include "main.h" #include "optionsmodel.h" #include "walletmodel.h" #include "wallet.h" #include <QClipboard> #include <string> #include <vector> Sign...
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//************************************************************************* // 创建日期: 2015-1-6 // 文件名称: FKCW_RenderEx_Macros.h // 创 建 人: 王宏张 FreeKnight // 版权所有: MIT // 说 明: //************************************************************************* #pragma once //-------------------------------------...
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#define _CRT_SECURE_NO_DEPRECATE #include <iostream> #include <string.h> using namespace std; int main() { char str[101]; int len, j, n; int a, e, i, o, u; cin >> n; getchar(); while (n--) { gets_s(str); len = strlen(str); a = 0; e = 0; i = 0; o = 0; u = 0; for ( j = 0; j < len; j++) { swit...
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// Copyright (c) 2017-2018, The Monero Project // // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, are // permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this list o...
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#include <server/base/FileUtil.h> #include <server/base/Logging.h> // strerror_tl #include <boost/static_assert.hpp> #include <assert.h> #include <errno.h> #include <fcntl.h> #include <stdio.h> #include <sys/stat.h> using namespace server; FileUtil::AppendFile::AppendFile(StringArg filename) : fp_(::fopen(filenam...
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/************** 桌面抓频 **************/ #ifndef LOVELIVE_H #define LOVELIVE_H #include <QImage> #include <QObject> #include "basegrab.h" #include "sdlplaywidget.h" namespace eink { class LoveLivePrivate; class LoveLive : public QObject,public BaseGrab { Q_OBJECT public: LoveLiv...
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#pragma once #include <string> #include <map> #include "Interaction.h" #include "util_object.h" class XMLNode; namespace game { class ObjectTypeMap; /// Represents an object type (a tile or a polyhedron). class ObjectType : public osg::Object { protected: virtual ~ObjectType(); public: META_Object(game, ...
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#pragma once #include "ofConstants.h" #include "ofBaseTypes.h" #include "ofPixels.h" #ifdef OF_VIDEO_PLAYER_QUICKTIME #include "ofQtUtils.h" #endif class ofQuickTimePlayer : public ofBaseVideoPlayer{ public: ofQuickTimePlayer(); ~ofQuickTimePlayer(); bool loadMovie(string name); void closeMovie(); ...
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#ifndef UNICODE #define UNICODE #endif #include <windows.h> #include <fstream> using namespace std; LRESULT CALLBACK WindowProc(HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam); void CreateMenu(HWND hwnd); //The basic function of a window program, like the main() function for console applications. int WINAPI wW...
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#include "global_defines.h" #include "tdf4_impl_defines.h" #include <stdbool.h> #include <assert.h> #include "tdf4_conv_stages.h" // Multiplies the intermediate feature maps with the second-layer // filters. OCHAN_SCALE_FACTOR is an integer factor of the number // of input channels. The k parameter tells us which grou...
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#ifndef __InterBase_IBHandlers_h #define __InterBase_IBHandlers_h /* * part of UAKG Query Service * (C) GradSoft, Ukraine 2000, 2001 * http://www.gradsoft.com.ua * $Id: IBHandlers.h,v 1.12 2001-12-27 09:54:02 yad Exp $ */ #ifndef __CosQueryPostConfigV2_h #include <CosQueryPostConfigV2.h> #endif #ifndef __InterB...
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//🎃🎃🎃😎😎😁🤓☣☣☣☣☣dark_coder☣☣☣☣☣😎😎😁🤓🎃🎃🎃 #include <bits/stdc++.h> using namespace std; #define IOS ios::sync_with_stdio(0); cin.tie(0); cout.tie(0); #define all(x) (x).begin(), (x).end() #define li long long int #define pi pair<int,int> int main() { IOS int t; cin>>t; while...
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#include<iostream> #include<queue> using namespace std; typedef struct NODE { int data,height,balance; struct NODE *left,*right; }Node; //////////////////////////////////// void LevelOrder(Node*); void LevelOrderLine(Node*); Node* RightRotate(Node*); Node* LeftRotate(Node*); Node* LeftRightRotate(Node*); Node* Righ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // This file has been auto-generated by code_generator_v8.py. DO NOT MODIFY! #include "config.h" #include "V8InternalSettings.h" #include "bind...
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// PLAYERUNKNOWN BattleGrounds SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace Classes { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function GameplayTag...
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// https://leetcode-cn.com/problems/gou-jian-cheng-ji-shu-zu-lcof/ class Solution { public: vector<int> constructArr(vector<int>& a) { vector<int> res(a.size()); for (int i = 0, ans = 1; i < a.size(); ans *= a[i], i ++) res[i] = ans; for (int i = a.size() - 1, ans = 1; i >= 0; ans *= a[i], i...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/android/locale/locale_manager.h" #include "base/android/jni_android.h" #include "base/android/jni_string.h" #include "components...
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#pragma once #include "matrix.h" #include <vector> struct Solution { std::vector<double> FirstMixedStrategy; std::vector<double> SecondMixedStrategy; double GameValue = 0.; Solution() { } Solution(const size_t variablesCount) : FirstMixedStrategy(variablesCount) , SecondMix...
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#include<bits/stdc++.h> typedef long long ll; const int N = 100010; const int M = 100; const ll INF = 1e15; int w[N], phi[M]; ll update(int w, ll exp){ if (w == 1){ return 1; } if (exp >= 50){ return INF; } return (ll) std::min((double) INF, pow(w, exp)); } int getphi(int m){ ...
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#include <cstdio> int main() { //Declaration of variables, working registers unsigned int R0; //Result of R5%R4 start with Numerator unsigned int R1; //Result of R5/R4 start with 0 unsigned int R2; //Increment value start with 1 unsigned int R3; //Decrement value start with Denominator //Declara...
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// This file was generated based on /usr/local/share/uno/Packages/Fuse.Navigation/1.3.1/DirectNavigation.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Binding.h> #include <Fuse.INotifyUnrooted.h> #include <Fuse.IParentObserver.h> #include <Fuse.IProperties.h> #inclu...
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#ifndef REGISTERCHOOSE_H #define REGISTERCHOOSE_H #include <QDialog> namespace Ui { class registerChoose; } class registerChoose : public QDialog { Q_OBJECT public: explicit registerChoose(QWidget *parent = 0); ~registerChoose(); private: Ui::registerChoose *ui; }; #endif // R...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.x | ...
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#ifndef MODEL_CLASS_H #define MODEL_CLASS_H #include <vector> #include <string> #include <assimp/Importer.hpp> #include <assimp/scene.h> #include <assimp/postprocess.h> #include <stb/stb_image.h> #include "Shader.h" #include "Mesh.h" #include "MovingBody.h" class Model : public MovingBody { public: Model(std::st...
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#ifndef CAMERA_H #define CAMERA_H #include "d3dUtil.h" class Camera { public: Camera(); ~Camera(); void update(float dt); void getViewMatrix(D3DXMATRIX &mVp) const {mVp = m_mView;} float getFovY() const {return m_fFovY;} float getNearPlane() const {return m_fNearPlane;} float getFarPlane() const {return m_fF...
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// { dg-do compile { target c++11 } } // Copyright (C) 2009-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Found...
[ "rink@rink.nu" ]
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