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#include <stdint.h> enum e0 { a }; enum class e1 { e10, // CHECK-MESSAGES: :[[@LINE-1]]:3: warning: uninitialized enum constant [bsl-enum-init] e11, // CHECK-MESSAGES: :[[@LINE-1]]:3: warning: uninitialized enum constant [bsl-enum-init] e12 = 2, e13 // CHECK-MESSAGES: :[[@LINE-1]]:3: warning: uninitialized en...
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/** * @file tests/ctypes/composite_type_tests.cpp * @brief Tests for the @c composite type module. * @copyright (c) 2017 Avast Software, licensed under the MIT license */ #include <memory> #include <gtest/gtest.h> #include "ctypes/context.h" #include "ctypes/integral_type.h" #include "ctypes/member.h" #include "ctyp...
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#pragma once #ifndef _processorCyclicGAMGInterface_Header #define _processorCyclicGAMGInterface_Header /*---------------------------------------------------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website:...
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//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies th...
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#include "GameFightMinimalStats.h" bool GameFightMinimalStats::serialize(sp<MessageDataBuffer> output) { output->writeVarInt(lifePoints); output->writeVarInt(maxLifePoints); output->writeVarInt(baseMaxLifePoints); output->writeVarInt(permanentDamagePercent); output->writeVarInt(shieldPoints); output->writeVarSho...
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// Generated by gencpp from file mav_msgs/FilteredSensorData.msg // DO NOT EDIT! #ifndef MAV_MSGS_MESSAGE_FILTEREDSENSORDATA_H #define MAV_MSGS_MESSAGE_FILTEREDSENSORDATA_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits....
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#pragma once #include <memory> #include <vector> #include <objects/DrawableGameObject.h> #include "events/Event.h" #include "Room.h" #include <ai/FSM.h> #include <objects/AnimatedSprite.h> #include "util/Tuple.h" #include <Hotspot.h> #include "RoomInfo.h" #include "movement/IGameMoveStrategy.h" typedef std::vector<st...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE457_Use_of_Uninitialized_Variable__new_int_array_partial_init_04.cpp Label Definition File: CWE457_Use_of_Uninitialized_Variable__new.label.xml Template File: sources-sinks-04.tmpl.cpp */ /* * @description * CWE: 457 Use of Uninitialized Variable * BadSource: ...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsRenderBeastPrerequisites.h" #include "Render...
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#include <bits/stdc++.h> using namespace std; using ll = long long; using ld = long double; using pii = pair<int, int>; #define REP(i,n) for(int i=0, i##_len=(n); i<i##_len; ++i) #define all(x) (x).begin(),(x).end() #define m0(x) memset(x,0,sizeof(x)) int dx4[4] = {1,0,-1,0}, dy4[4] = {0,1,0,-1}; int main() { ...
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///////////////////////////////////////////////////////// // Файл TempDlg.cpp // Copyright (c) 1999 Мешков А., Тихомиров Ю. ///////////////////////////////////////////////////////// // Реализация классов CItem, CMemory и CTemplateDlg // #include "stdafx.h" #include "Template.h" #include "TempDlg.h" #ifde...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_CHROMEOS_ARC_INTENT_HELPER_ARC_EXTERNAL_PROTOCOL_DIALOG_H_ #define CHROME_BROWSER_CHROMEOS_ARC_INTENT_HELPER_ARC_EXTERNAL_PROTOCOL_...
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/** * Adobe Experience Manager OSGI config (AEM) API * Swagger AEM OSGI is an OpenAPI specification for Adobe Experience Manager (AEM) OSGI Configurations API * * OpenAPI spec version: 1.0.0-pre.0 * Contact: opensource@shinesolutions.com * * NOTE: This class is auto generated by OpenAPI-Generator 3.2.1-SNAPSHOT....
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#define DOCTEST_CONFIG_IMPLEMENT_WITH_MAIN #include <stdio.h> #include <time.h> #include <iostream> #include <string> #include <queue> #include <thread> #include <chrono> #include <random> #include <experimental/filesystem> #include "doctest.hpp" #include "common_utility.hpp" #include "zeg_robot_define.hpp" #include "z...
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#include <iostream> #include <string> using namespace std; int main() { int z; string line; cin >> z; getline(cin, line); // cin lee un token y deja un salto de linea esperando en el buffer y getline // lee hasta el salto de linea por lo que estariamos leyendo un string vacio return 0; }
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volatile boolean TurnDetected; volatile boolean up; static long virtualPosition=0; // without STATIC it does not count correctly!!! const int PinCLK=2; // Used for generating interrupts using CLK signal const int PinDT=3; // Used for reading DT signal const int PinSW=4; ...
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/*_############################################################################ _## _## timetick.h _## _## SNMP++v3.2.15 _## ----------------------------------------------- _## Copyright (c) 2001-2004 Jochen Katz, Frank Fock _## _## This software is based on SNMP++2.6 from Hewlett Packar...
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#include "Stats.h" int CStats::numberOfAnimals = 0; int CStats::numberOfDeaths = 0; int CStats::numberOfEating = 0; int CStats::numberOfDrinking = 0; int CStats::numberOfReproductions = 0; int CStats::totalAge = 0; int CStats::simulationTime = 0; int CStats::generatedID = 100000; CStats::CStats() ...
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/* 달리기 */ #include <iostream> #include <algorithm> #include <utility> #include <vector> #define endl '\n' #define pii pair<int,int> #define ff first #define ss second #define mp(a,b) make_pair(a,b) using namespace std; /* 세그먼트 트리가 왜 나왔는가? 값이 빈번히 바뀌는 배열에서 이웃한 항들을 연산할 필요가 있을 때, 합배열로도 최적화가 불가능한 경우를 빠르게 검색하기 위함이다. */ /*...
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/*! \verbatim * \copyright Copyright (c) 2015 Julian Amann. All rights reserved. * \author Julian Amann <julian.amann@tum.de> (https://www.cms.bgu.tum.de/en/team/amann) * \brief This file is part of the OpenInfraPlatform. * \endverbatim */ #pragma once #include <vector> #include <map> #include <sstream> #include...
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#include "main_widget.h" #include "ui_main_widget.h" #include <process.h> #include <unordered_map> #include <memory> #include <iostream> #include <QFileDialog> #include <QDir> #include <QDirIterator> #include <QFile> #include <QCryptographicHash> #include <thread> #include <QTreeWidget> #include <QTreeWidgetItem> #in...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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#ifndef DllExport #define DllExport __declspec( dllexport ) #endif #include "webstring.h" namespace Awesomium { class DllExport UploadElement { public: virtual bool IsFilePath() const; virtual bool IsBytes(); virtual unsigned int num_bytes(); virtual const unsigned char* bytes(); virtual WebString file...
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#include<iostream> #include<cmath> #include "constants.h" #include "mpi.h" void allocate_2D(double** &var, int n_x, int n_y) { int i; var = new double*[n_x]; for (i = 0; i < n_x; i++) var[i] = new double[n_y]; } void allocate_3D(double*** &var, int n_x, int n_y, int n_z) { int i,j; var = new double**[n...
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#include "Answer.h" Answer::Answer(){ }
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// Generated by gencpp from file cob_3d_mapping_msgs/TriggerActionResult.msg // DO NOT EDIT! #ifndef COB_3D_MAPPING_MSGS_MESSAGE_TRIGGERACTIONRESULT_H #define COB_3D_MAPPING_MSGS_MESSAGE_TRIGGERACTIONRESULT_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/common/sandbox_linux/android/sandbox_bpf_base_policy_android.h" #include <errno.h> #include <fcntl.h> #include <linux/net.h> #include <...
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#pragma comment(linker, "/export:NcdAutoSetup_Generalize=\"C:\\Windows\\System32\\NcdAutoSetup.NcdAutoSetup_Generalize\"") #pragma comment(linker, "/export:SvchostMain=\"C:\\Windows\\System32\\NcdAutoSetup.SvchostMain\"") #pragma comment(linker, "/export:SvchostPushServiceGlobals=\"C:\\Windows\\System32\\NcdAutoSetup...
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#include "Scene.h" Scene::Scene(char* title, const string text) { name = title; description = text; } Scene::Scene() { } Scene::~Scene() { objects.clear(); } void Scene::ConnectRooms(Scene *ptrnorth, Scene *ptreast, Scene *ptrsouth, Scene *ptrwest) { north = ptrnorth; east = ptreast; south = ptrsouth; west =...
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//Sample using LiquidCrystal library #include <LiquidCrystal.h> /******************************************************* This program will test the LCD panel and the buttons Mark Bramwell, July 2010 Modified by Group 06, April 2013 USER MANUAL The device begins with reading in minutes and seconds for the timer. 1. To ...
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/* * ShapeTester.cpp * * Created on: Feb 12, 2019 * Author: 9643873 */ #define _USE_MATH_DEFINES #include <iostream> #include <string> #include <cmath> #include <math.h> using namespace std; bool run = true; string runAgain; string input; double volume = 0.0; double sa = 0.0; string inHeight; string inLe...
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#include <bits/stdc++.h> #ifndef ONLINE_JUDGE #define gc getchar #define pc putchar #else #define gc getchar_unlocked #define pc putchar_unlocked #endif using namespace std; #define vi vector<int> #define si set<int> #define vs vector<string> #define pii pair<int,int> #define vpi vector<pii> #define ...
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#include <bits/stdc++.h> using namespace std; #define int ll typedef long long ll; typedef long double ld; typedef long long var; typedef pair<int, int>prii; typedef pair<ll, ll>prll; typedef vector<int>veci; typedef vector<ll>vecl; typedef vector<veci> graph; typedef map<int, int> mapii; typedef set<int> seti; typedef...
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//%LICENSE//////////////////////////////////////////////////////////////// // // Licensed to The Open Group (TOG) under one or more contributor license // agreements. Refer to the OpenPegasusNOTICE.txt file distributed with // this work for additional information regarding copyright ownership. // Each contributor lice...
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#include "CatmullRomCurveEvaluator.h" #include "BezierCurveEvaluator.h" #include <cassert> using namespace Animator; void CatmullRomCurveEvaluator::evaluateCurve(const std::vector<Point>& ptvCtrlPts, std::vector<Point>& ptvEvaluatedCurvePts, const float& fAniLength, const bool& bWrap, const float default_val) cons...
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/* This file is part of the KDE libraries Copyright (C) 2001 Christoph Cullmann <cullmann@kde.org> Copyright (C) 2005 Dominik Haumann (dhdev@gmx.de) (documentation) This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License version 2...
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// 25. K个一组翻转链表 // 给你一个链表,每 K 个节点一组进行翻转,请你返回翻转后的链表 // K 是一个正整数,它的值小于或等于链表的长度 // 如果节点总数不是 K 的整数倍,那么请将最后剩余的节点保持原有顺序 #include <utility> struct ListNode{ int val; ListNode *next; ListNode() : val(0), next(nullptr) {} ListNode(int x) : val(x), next(nullptr) {} ListNode(int x, ListNode *next) : val(x),...
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/* ScummVM - Graphic Adventure Engine * * ScummVM is the legal property of its developers, whose names * are too numerous to list here. Please refer to the COPYRIGHT * file distributed with this source distribution. * * This program is free software; you can redistribute it and/or * modify it under the terms of ...
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#include<iostream> using namespace std; int arr[20]; void upAdjst(int arr[]) { int x = arr[0]; while(x&&x!=1) { if(arr[x/2]>arr[x]) { int tmp = arr[x]; arr[x] = arr[x/2]; arr[x/2] = tmp; } x = x/2; } } void sort(int arr[]) { int x = arr[0]; while(arr[0]) { cout<<arr[1]<<" "; ...
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#ifndef PAY_ONLINE_H_ #define PAY_ONLINE_H_ #include <string> #include <vector> namespace pocketbook { namespace pay_online { struct __attribute__ ((visibility ("default"))) Card { std::string id; std::string label; Card(const std::string& id_p, const std::string& label_p):id(id_p),label(label_p){} ...
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//========================================== // LIBCTINY - Matt Pietrek 2001 // MSDN Magazine, January 2001 // FILE: DLLCRT0.CPP //========================================== #include <windows.h> #include "initterm.h" // Force the linker to include KERNEL32.LIB #pragma comment(linker, "/defaultlib:kernel32.lib") // Fo...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/safe_browsing/trigger_creator.h" #include "chrome/browser/browser_process.h" #include "chrome/browser/history/history_service_fa...
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/*************************************************** Adafruit MQTT Library ESP8266 Example Must use ESP8266 Arduino from: https://github.com/esp8266/Arduino Works great with Adafruit's Huzzah ESP board: ----> https://www.adafruit.com/product/2471 Adafruit invests time and resources providing this open ...
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//--------------------------------------------------------------------------- // Greenplum Database // Copyright (C) 2011 EMC Corp. // // @filename: // CScalarOp.h // // @doc: // Base class for all scalar operations such as arithmetic and string // evaluations // // @owner: // // // @test: // // //---------------...
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#include "ShaderProgram.h" #include <filesystem> #include <imgui.h> #include "Debug.h" #include "ShaderPreprocessor.h" #include "SpecializedShaderProgram.h" #include "Pipeline.h" #include "RenderPass.h" #define SHADER_DIRECTORY "res/shaders/" namespace fs = std::filesystem; ShaderProgram** ShaderProgram::shaders ...
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#ifndef NUMEROFIBONACCI_H #define NUMEROFIBONACCI_H class NumeroFibonacci{ private: // Atributos de la clase long terminoAnterior; long terminoAnteriorAnterior; long terminoActual; long numeroVecesActualizado; long valor; public: // Metodos de la clase NumeroFibonacci(); long getValor(); void pr...
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#ifndef USB_INTERFACE_H #define USB_INTERFACE_H //QT lib. #include <QObject> #include <QtSerialPort/QSerialPort> #include <QtSerialPort/QSerialPortInfo> #include <QFile> #include <QTextStream> #include <QByteArray> #include <QDebug> #include <QDateTime> //Standard C++ library #include <string> #include <iostream> #in...
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#include "JuegoPG.h" #include "SDL.h" #include <iostream> #include <vector> #include "GlobosPG.h" #include <time.h> #include "Mariposa.h" #include "Premio.h" #include "GloboA.h" #include "EstadoJuego.h" #include "MenuPG.h" #include "Pausa.h" #include "Factory_BB.h" #include "Factory_PG.h" #include "Factory_PBB.h" usin...
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/* * Copyright (C) 2020 Intel Corporation * * SPDX-License-Identifier: MIT * */ #include "sysman_device_imp.h" #include "shared/source/helpers/basic_math.h" #include "shared/source/helpers/debug_helpers.h" #include "level_zero/core/source/device/device.h" namespace L0 { ze_result_t SysmanDeviceImp::deviceGetP...
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#include <initializer_list> #include <iostream> class P { public: P(int, int) { std::cout << "P(int, int)" << std::endl; } explicit P(int, int, int) { } explicit P(std::initializer_list<int>) { std::cout << "P(std::initializer_list<int>)" << std::endl; } P(P...
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// 復習.cpp : アプリケーションのエントリ ポイントを定義します。 // #include "stdafx.h" #define _CRT_SECURE_NO_WARNINGS #include "stdlib.h" #include <iostream> #include <stdio.h> using namespace std; struct Monster { int id; float posX; float posY; }; void Input(Monster* data) { cin >> data->id >> data->posX >> data->posY; } void Outpu...
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// CS132 - Polymorphism Practice // Assignment #5 // BASE FILE #include <iostream> #include <fstream> #include <algorithm> #include "SimpleSavings.h" #include "AdvancedSavings.h" #include "CheckingAccount.h" #include "CreditAccount.h" using namespace std; vector<BankAccount*> openFile(string); void printList(const ...
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/* Copyright 2019 Neijwiert Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distr...
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#include "binTree.h" template < class T > class binSTree : public binTree < T > { public: void insert(const T& x); // inserts node with value x void remove(const T& x); // removes node with value x private: void insert(Node < T >*&, const T&); // private version of insert void remove(Node <...
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// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/tabs/saved_tab_groups/saved_tab_group_web_contents_listener.h" #include "chrome/browser/favicon/favicon_utils.h" #include "components/saved_tab_gro...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/cert/x509_util.h" #include <memory> #include "base/time/time.h" #include "crypto/ec_private_key.h" #include "crypto/rsa_priv...
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/****************************************************************** ** Name: Christopher Matian ** OID: 933308644 ** ** Function file for courtyard derived class functions ** ** COURTYARD.CPP *****************************************************************/ #include "courtyard.hpp" /**************************...
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#pragma once #include "AdaptiveCards.Rendering.Uwp.h" #include "Enums.h" #include "ColumnSet.h" namespace AdaptiveCards { namespace Rendering { namespace Uwp { class AdaptiveColumnSetRenderer : public Microsoft::WRL::RuntimeClass< Microsoft::WRL::RuntimeClassFlags<Microsoft::WRL::RuntimeClassType:...
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#ifndef CASTLE_H_INCLUDED #define CASTLE_H_INCLUDED #include "Building.h" class Castle : public Building{ std::vector<std::vector<std::vector<int> > > looks; public: void Log(); void draw(); Castle(const int x, const int y, const int w, const int h, const int id, std::string type); }; #endif // CASTL...
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#include "JSONGenerator.h" #include "HelperStuff.h" #include "Debug.h" #include <stdlib.h> #include <jsoncpp/json/writer.h> JSONGenerator::JSONGenerator() { printFunctonNameMacro(); } JSONGenerator::~JSONGenerator() { printFunctonNameMacro(); } int JSONGenerator::generateJSONData(std::string& jsonDataSt...
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// Autor: CarlosJunior<carloserratojr@gmail.com> // Nome: Fazendo Pandorgas // Nível: 1 // Categoria: AD-HOC // URL: https://www.urionlinejudge.com.br/judge/pt/problems/view/1585 #include <iostream> #include <cstdio> using namespace std; int main() { int N,area; scanf("%d", &N); for (int i=0; i < N; i++)...
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#include <iostream> using namespace std; int main(){ int n=1,MIN=1000000, a; while(n!=0) { cin>>n; if(MIN>=n && n>0) MIN=n; } if(MIN>0 && MIN!=1000000) cout<<MIN; else cout<<"NU EXISTA"; return 0; }
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#pragma once #include "BaseTypes.h" #include "SerializeFwd.h" #include <string> class ProcessInstance { protected: float volume = 1.0f; float patchDuration = 0.0f; uint32 processHash = 0; public: class Process* process = nullptr; ProcessInstance() = default; ProcessInstance(Process* process, float patch...
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// This file was generated based on /usr/local/share/uno/Packages/Fuse.Triggers/1.9.0/Completed.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IBase-d3bd6f2e.h> #include <Fuse.Animations.IUnwr-594abe9.h> #include <Fuse.Binding.h> #include <Fuse.INotifyUnro...
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#include <iostream> #include <iomanip> #include <limits> #include <cmath> using namespace std; double solve(double C, double F, double X) { double min = std::numeric_limits<double>::infinity(); int farms = 0; while(true) { double t = 0; double production = 2; for(int i = 0; i < farms; i++) { t += C/prod...
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#pragma once #include <SFML/Graphics/RenderStates.hpp> #include <SFML/Graphics/RenderTarget.hpp> #include <SFML/Graphics/Sprite.hpp> #include "SceneNode.hpp" class SpriteNode : public SceneNode { public: explicit SpriteNode( const sf::Texture& texture ); SpriteNode( const sf::Texture& texture, const sf::In...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/full_restore/arc_app_launch_handler.h" #include <utility> #include <vector> #include "ash/shell.h" #include "base/call...
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#include "StdAfx.h" #include "Force Field Linear Kernel.h" #include "Functions.h" #include "Scene.h" #include "Force Field Linear Kernel Description.h" using namespace StillDesign::PhysX; ForceFieldLinearKernel::ForceFieldLinearKernel( NxForceFieldLinearKernel* kernel ) : ForceFieldKernel( kernel ) { Debug::Assert(...
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#include <iostream> using namespace std; int main() { string str = "Welcome to hindisiksha"; size_t i = str.find("tutorial"); cout<<i<<" "<<string::npos<<endl; return 0; }
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Hard You are given an array of integers nums, there is a sliding window of size k which is moving from the very left of the array to the very right. You can only see the k numbers in the window. Each time the sliding window moves right by one position. Return the max sliding window. Example 1: Input: nums = [1,3...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* -*- c++ -*- */ /* * Copyright 2017 Thomas Verelst. * * This is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3, or (at your option) * any later version. * * This software is distribute...
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#include "revpolish_tostring.h" #include "Y_TAB.H" revpolish_tostring::revpolish_tostring(QVector<rp_node_t> * rev_polish, SymbolTable * sym, stream_base * out) { QString s; for(int i = 0; i < rev_polish->size(); i++) { rp_node_t n = rev_polish->value(i); switch (n.type) { s+= s...
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#include <cstdio> #include <algorithm> using namespace std; int i,ls[521196+10],tqn,tqi,F[4404][6],n,j,wi,lm,fail,k,mmatch,ans; char A[521196+10][40],s[4404]; int main(){ freopen("dict.txt","r",stdin); for(i=1;i<=521196;i++){ gets(A[i]); ls[i]=strlen(A[i]); } freopen("in.txt","r",stdin); freopen("out.txt","...
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#include <pkg_game_client.h> #include <pkg_game_client.cpp.inc> void CodeGen_pkg_game_client::Register() { ::xx::ObjManager::Register<::Game1::Event>(); ::xx::ObjManager::Register<::Game1::Player>(); ::xx::ObjManager::Register<::Game1::Message>(); ::xx::ObjManager::Register<::Game1::Scene>(); ::xx::ObjManager::Re...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1912 | ...
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//============================================================================ // Name : HDU.cpp // Author : // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #include <iost...
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#include <iostream> using namespace std; int search(int arr[], int n, int x) { for (int i = 0; i < n; i++) if (arr[i] == x) return i; return -1; } int main() { int arr[] = { 2, 3, 4, 10, 40 }; int x = 5; int size = sizeof(arr) / sizeof(arr[0]); int result = search(arr, s...
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#include <GL/glew.h> #include <GLFW/glfw3.h> const auto WINDOW_WIDTH = 800; const auto WINDOW_HEIGHT = 600; const auto WINDOW_TITLE = "GL Cook Book - Window Creation"; void onKeyChange(GLFWwindow* window, int key, int scancode, int action, int mode); int main(int argc, char const *argv[]) { glfwInit(); glf...
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#pragma comment(lib, "nclgl.lib") #include "../../NCLGL/window.h" #include "Renderer.h" int main() { Window w("Cube Mapping! sky textures courtesy of http://www.hazelwhorley.com", 800,600,false); if(!w.HasInitialised()) { return -1; } Renderer renderer(w); if(!renderer.HasInitialised()) { return -1; } w...
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#ifndef HEAL_HPP #define HEAL_HPP #include "Spell.hpp" class Heal : public Spell { public: Heal(int actionPoints, int cost); virtual ~Heal(); virtual void action(Unit* target, float spellPower); }; #endif //HEAL_HPP
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#include <cstdio> const int N = 10, MOD = int(1e5); char s[N]; inline int build(int a, int b, int c, int d, int e) { int ans = 0; ans += e; ans += d * 10; ans += c * 100; ans += b * 1000; ans += a * 10000; return ans; } inline int pow(int b, int e, int md) { int ans = 1; while (0 < e) { if (e %...
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#pragma once #include "ParticleModule.h" namespace ds { // ------------------------------------------------------- // LifetimeModuleData // ------------------------------------------------------- struct LifetimeModuleData : ParticleModuleData { float ttl; float variance; LifetimeModuleData() : ParticleModu...
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#include <bits/stdc++.h> using namespace std; bool isSafe(int board[][10], int i, int j , int n) { for(int row =0; row<i; row++){ if(board[row][j] == 1){ return false; } } int x = i; int y = j; while (x >=0 and y>=0){ if(board[x][y] == 1) { return false; } x--; y--; } x = i; y =...
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#ifndef CM_FIND_H #define CM_FIND_H #include <string> #include <iostream> #include <cstring> using namespace std; class cm_find { public: cm_find(); string path; char name[10]; void ejecutar(); }; #endif // CM_FIND_H
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#ifndef BACKPLAY_H #define BACKPLAY_H #include <QWidget> #include <QDialog> #include <QPushButton> class BackPlay : public QDialog { Q_OBJECT public: BackPlay(QWidget *parent = 0); private: QPushButton *button; }; #endif // MAINMENU_H
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#pragma once #include <string> class Resource { private: std::string name; public: Resource(); Resource(std::string str); ~Resource(); std::string getName() const {return name;} };
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#ifndef AVC_ENCODER_H #define AVC_ENCODER_H #include <ffcairo/ffctypes.h> /** * Энкодер медиа-потоков * * Класс-оболочка вокруг AVCodecContext для кодирования медиа * * @note Для упрощения класс не использует приватные члены и не обеспечивает * безопасность. Пользователь может свободно читать и использовать л...
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// Link: https://leetcode.com/problems/binary-tree-tilt/ #include <bits/stdc++.h> using namespace std; #define CATCH_CONFIG_MAIN #include <catch2/catch.hpp> // Definition for a binary tree node. struct TreeNode { int val; TreeNode* left; TreeNode* right; TreeNode() : val(0), left(nullptr), right(nullptr) {} ...
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#ifndef hash_table_hpp #define hash_table_hpp // we are going to use an array to hold the buckets of our hash table #include <array> // we are going to use uint32_t to detect endian order #include <cstdint> // our buckets will be represented by linked lists #include <linked_list.hpp> //solutions to second quest. #incl...
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#ifndef __GSGD_H_ #define __GSGD_H_ #pragma comment(lib, "cudart.lib") #pragma comment(lib, "curand.lib") #include <cuda_runtime.h> #include <device_launch_parameters.h> // vs消除未定义的提示 #include <device_functions.h> #include <cublas_v2.h> #include <iostream> #include <algorithm> #include "gpusgd_serial.h" #include "...
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2017, Irstea * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions ...
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#include "notice.h" #include <QString> notice::notice() { headline = "not found"; url = "not found"; picture = "not found"; } QString notice::getHeadLine() { return headline; } QString notice::getUrl() { return url; } QString notice::getPicture() { return picture; } void notice::setHeadLin...
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#include <iostream> #include <string> #include <list> using namespace std; int main(void) { ios::sync_with_stdio(0); cin.tie(0); int N, L; cin >> N; while (N--) { string str; list<char> l; cin >> str; L = str.size(); list<char>::iterator it = l.begi...
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#include "../header/App.h" Player App::Hero; App::App() { _running = true; _level = false; _mouse_left = false; _mouse_right = false; Inter = 0; start = 0; loops = 0; } App::~App() { //dtor } int App::OnExecute() { #define LPS 50 #define SKIP 20.0 if(OnInit() == false) { ...
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/******************************************************************************** ** Form generated from reading UI file 'TestingDemo.ui' ** ** Created by: Qt User Interface Compiler version 4.8.6 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***************************************...
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// Copyright © 2008-2016 Pioneer Developers. See AUTHORS.txt for details // Licensed under the terms of the GPL v3. See licenses/GPL-3.txt #include "NodeVisitor.h" #include "Billboard.h" #include "CollisionGeometry.h" #include "Group.h" #include "Label3D.h" #include "LOD.h" #include "MatrixTransform.h" #include "Node....
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#include<iostream> using namespace std; //占位参数; //语法:返回值类型 函数名 (数据类型){} void func3201(int a, int) { cout << "this is func!!!" << endl; } //占位参数,还可以有默认参数 void func3202(int a, int = 10) { cout << "ohhhhhhhhhhhhhhh" << endl; } int main2() { func3201(10, 20); func3202(10); system("pause"); ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE415_Double_Free__new_delete_int_65b.cpp Label Definition File: CWE415_Double_Free__new_delete.label.xml Template File: sources-sinks-65b.tmpl.cpp */ /* * @description * CWE: 415 Double Free * BadSource: Allocate data using new and Deallocae data using delete * GoodS...
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