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# include <fstream> # include <vector> # include <stack> using namespace std; ifstream f("le.in"); ofstream g("le.out"); struct elem { int e,nr; }E; stack <int> st; vector <elem> v[100]; int i,j,n,m,x,y,k; int ap[100]; int main () { f>>m; for (i=1; i<=m; ++i) { f>>x>>y; E.e=y; E.nr=i; ...
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// 0:vars:3 // 3:atom_1_X0_1:1 // 4:atom_3_X2_0:1 // 5:thr0:1 // 6:thr1:1 // 7:thr2:1 // 8:thr3:1 #define ADDRSIZE 9 #define NPROC 5 #define NCONTEXT 1 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) char __get_rng(); char get_rng( char from...
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#ifndef OBSTACLE_H #define OBSTACLE_H #pragma once // #include "../Lib/Imports.h" #include "../Lib/TextureManager.h" class Obstacle { public: Obstacle(); ~Obstacle(); void render(sf::RenderWindow* window); void update(sf::Time dt); void tree(); AnimatedSprite a...
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// MFCMailClient.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "MFCMailClient.h" #include "MFCMailClientDlg.h" #include "Pop3.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMFCMailClientApp BEGIN_MESSAGE_MAP(CMFCMailClientApp, CWinApp) ON_COMMAND(ID_...
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2007 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. P...
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#include <dae.h> #include <dae/daeDom.h> #include <dom/domFx_stenciltarget.h> #include <dae/daeMetaCMPolicy.h> #include <dae/daeMetaSequence.h> #include <dae/daeMetaChoice.h> #include <dae/daeMetaGroup.h> #include <dae/daeMetaAny.h> #include <dae/daeMetaElementAttribute.h> daeElementRef domFx_stenciltarget::create(DAE...
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/* Copyright (C) 2010 by Serebriyskiy Artem <v.for.vandal@gmail.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Library General Public License as published by the Free Software Foundation; either version 3, or (at your option) any later version. ...
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/* Copyright (C) Scott Patterson, 2002. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code,...
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#include "nodo.h" #include <string> #include <iostream> using namespace std; template<class T> Nodo<T>::Nodo(T d){ dato=d; siguiente=NULL; } template<class T> T Nodo<T>::getDato(){ return dato; } template<class T> void Nodo<T>::setDato(T nuevoDato){ dato=nuevoDato; } templat...
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#include "stdafx.h" #include "Process.h" #include "Manager.h" long Manager::getlastID() const { return lastAddedID; } void Manager::setLastID(long last_id) { lastAddedID = last_id; } std::vector<Process*> Manager::getQueue() const { return Queue; } void Manager::pushToQueue(Process* tmp) { this->setLastID(tmp->get...
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#ifndef RTSP_STREAMER_H_ #define RTSP_STREAMER_H_ #include "type.h" #include <gst/gst.h> #include <gst/rtsp-server/rtsp-server.h> #include <mutex> #include <queue> #include <string> #include <thread> class RtstStreamer { public: RtstStreamer(const Encode enc, const ImageFormat format, const std::s...
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#include <bits/stdc++.h> using namespace std; int t,n,i,mij; int a[100005]; int main() { cin>>t; while(t) { t--; cin>>n; for(i=1;i<=n;i++) cin>>a[i]; sort(a+1, a+n+1); if(n%2==0) { mij=n/2; cout<<a[mij]<<' '<<a[mij+1]<<' ...
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/******************************************************************************/ /* Decruncher for XPK-SQSH class. */ /******************************************************************************/ /* This source, or parts thereof, may be used in any software as long the ...
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//////////////////////////////////////////////////////////////////////////////// // classic_loops.hpp /*============================================================================= Copyright (c) 2001-2008 Joel de Guzman Copyright (c) 2001-2008 Hartmut Kaiser http://spirit.sourceforge.net/ Distributed under th...
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#include <iostream> int main() { int n; int sum; std::cout << "Enter a number: " << std::endl; std::cin >> n; for (int i = 1; i <= n; i++) { sum += i; } std::cout << "This is the sum: " << sum << std::endl; return 0; }
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#ifndef _CMix_H_ #define _CMix_H_ #include <stdlib.h> #include "Math_04.h" class CMix { // случайное число в диапазоне [ 0.0; 1.0 ) double Rand() { return ( double ) rand() / RAND_MAX; } // возвращает амплитуду сигнала double FindA( DComplex *U, int...
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// Copyright 2015-2021 Vagen Ayrapetyan #include "RadePC.h" #include "Rade.h"
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#pragma once #include "base.hh" class lgx::util::url { public: static std::string decode(const std::string &url) { std::string ret; for(size_t i = 0, j = 0; i < url.size(); ++j, ++i) { unsigned char n = 0; if (url[i] == '%') { if(url[i + 1] >= '0' &&...
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// // Created by root on 8/30/21. // #ifndef LOCKER_H #define LOCKER_H #include <exception> #include <pthread.h> #include <semaphore.h> class sem { public: sem(){ if(sem_init(&m_sem, 0,0)!=0) { throw std::exception(); } } ~sem(){ sem_destroy(&m_sem); } b...
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/** * Connor Kroll * Graphics * * This file implements control to a triangle object * It extends shape and adds two more points */ #include <vector> #include <cstdlib> #include <algorithm> #include "triangle.h" using namespace std; triangle::triangle(float x, float y, float z, int R, int G, int B, float x2,...
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#pragma once #include "windows.h" class CBufferSample { private: BYTE * mpBuffer; DWORD mLen; double mTime; double mDuration; public: CBufferSample(const BYTE * nBuffer, DWORD nLen, double nTime, double nDuration) { mpBuffer = (BYTE*)malloc(nLen); memcpy(mpBuffer, nBuffer, nLen); mLen = nLen; mTime ...
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#include <bits/stdc++.h> using namespace std; int n, m, k; int dirX[8] = { -1,-1,0,1,1,1,0,-1 }; int dirY[8] = { 0,1,1,1,0,-1,-1,-1 }; int allDirection[4] = { 0,2,4,6 }; int notDirection[4] = { 1,3,5,7 }; struct Fireball { int x; int y; int massive; //질량 int speed; //속도 int direction; }; vector<...
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//******************************************************************************* // COPYRIGHT NOTES // --------------- // This is a part of the BCGControlBar Library // Copyright (C) 1998-2016 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // only under terms and condi...
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class Solution { public: int missingNumber(vector<int>& nums) { int n = nums.size(); for (int i = 0; i < n;) { if (nums[i] == i || nums[i] == n) i++; else swap(nums[i], nums[nums[i]]); } for (int i = 0; i < n; i++) ...
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/*! * @brief アニメーション再生コントローラ。 */ #pragma once namespace UER{ class CAnimation; class Skeleton; struct Bone; class CAnimationClip; /*! * @brief アニメーションの再生コントローラ。 * @details * 一つのアニメーションクリップに対してアニメーションを進めて、ローカルポーズを計算します。 */ class CAnimationPlayController{ public: /*! * @brief コンストラクタ。 */ C...
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/* * Licensed to the OpenAirInterface (OAI) Software Alliance under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The OpenAirInterface Software Alliance licenses this file to You under * the Apache License...
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#pragma once #include "Prerequisites/TePrerequisitesUtility.h" #include <istream> namespace bs { /** Supported encoding types for strings. */ enum class StringEncoding { UTF8 = 1, UTF16 = 2 }; /** * General purpose class used for encapsulating the reading and writing of data from and to various sources u...
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#ifndef HC_EXCEPTION #define HC_EXCEPTION #include <iostream> #include <string.h> #include "healthClub.h" class HealthClubException { typedef HealthClub::exceptions exceptions; char* tName; exceptions wrongCode; char* msg; //private methods to be used only in this sector char* setName (const char* name) { ...
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#include <iostream> using namespace std; class BB{ public: virtual void vfbb(){ cout << "BB::vfbb" << endl; } virtual void vfbb2(){ cout << "BB::vfbb2" << endl; } int bb_; }; class B1:virtual public BB{ public: virtual void vfb1(){ cout << "B1::vfb1" << endl; } int b1_; }; class B2:vi...
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#include "Stdafx.h" #include "MyMemory.h" #include "Sync/Event.h" #include "Sync/Thread.h" #include "Text/MyString.h" #include "Media/IMediaSource.h" #include "Media/IAudioSource.h" #include "Media/NullRenderer.h" #include "Media/RefClock.h" UInt32 __stdcall Media::NullRenderer::PlayThread(void *obj) { Me...
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//===-- tsan_mman.h ---------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include "optionsdialog.h" #include "ui_optionsdialog.h" #include "bitcoinamountfield.h" #include "bitcoinunits.h" #include "monitoreddatamapper.h" #include "netbase.h" #include "optionsmodel.h" #include "qvalidatedlineedit.h" #include "qvaluecombobox.h" #include <QCheckBox> #include <QDir> #include <QIntValidator> #...
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// This file was generated based on C:/Users/채재윤융합IT학부/AppData/Local/Fusetools/Packages/Fuse.Controls.Navigation/1.9.0/NavigatorSwipe.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Int.h> namespace g{ namespace Fuse{ namespace Controls{ // public enum NavigatorSwipe...
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#include "Base.h" GameScreen::GameScreen() : Screen() { offsetX = 16; offsetY = 12; level = new Level(); level->LoadLevel( "Resources/Levels/level_01.lvl" ); Player* player = new Player( level, 1, KEYBOARD1, Vector2f( 48, 192 ) ); Game::GameObjectManager.AddGameObject( player ); } GameScreen::~GameScreen() {...
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#include "cmds.h" cmd_t::cmd_t() {} cmd_t::cmd_t(int t) : type(t) {} cmd_connect::cmd_connect(const string& _ip, int _port) : cmd_t(CMD_CONNECT), ip(_ip), port(_port) {} cmd_create_room::cmd_create_room(const string& n) : cmd_t(CMD_CREATE_ROOM), name(n), psw("") {} cmd_create_room::cmd_create_room(const string& n, c...
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/* There are N gas stations along a circular route, where the amount of gas at station i is gas[i]. * You have a car with an unlimited gas tank and it costs cost[i] of * gas to travel from station i to its next station (i+1). * You begin the journey with an empty tank at one of the gas stations. * Return the star...
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/* * Copyright (c) 2004-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * */ #in...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: bool isSameTree(TreeNode* p, TreeNode* q) { if(p==NULL && q==NULL){ return ...
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/********************************************************************** Copyright (c) Mr.Bin. All rights reserved. For more information visit: http://blog.csdn.net/webzhuce **********************************************************************/ #include <vtkSmartPointer.h> #include <vtkImageData.h> #include <vtkStruc...
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#ifndef H_SLEEPLST_H #define H_SLEEPLST_H #include "thread.h" class SleepList { public: SleepList(); ~SleepList(); void add(PCB* pcb, Time timeToSleep); void updateSleepingThreads(); void remove(PCB* pcb); struct Elem { PCB* pcb; Time timeToSleep; Elem* next; Elem(PCB* pcb, Time ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Enum2459695545.h" #include "Mono_Security_Mono_Security_X509_Extensions_Netsca3955735183.h" #ifdef __clang__ #pragma clang diagnostic p...
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#include <iostream> int main() { int num1, num2; char operation; std::cout << "Enter 2 numbers: "; std::cin >> num1 >> num2; std::cout << "Enter operation (+,-,/,%): "; std::cin >> operation; switch (operation) { case '+': { std::cout << num1 + num2 << std::endl; ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_SHELL_H_ #define ASH_SHELL_H_ #include <memory> #include <utility> #include <vector> #include "ash/ash_export.h" #include "ash/metrics/u...
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/** * \file quantity_io_lumen.hpp * * \brief lumen, luminous flux. * \author Martin Moene * \date 22 February 2012 * \since 1.0.0 * * Copyright (c) 2001 by Michael S. Kenniston. For the most * recent version check www.xnet.com/~msk/quantity. Permission is granted * to use this code without restricti...
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//JIANNAN ANKLE - GREEN // ================================================== // === LIBRARIES AND DECLARATIONS === // ================================================== // class default I2C address is 0x68 // AD0 low = 0x68 // AD0 high = 0x69 //Binding address // 0xC8DF84FE3FF4 // declare static va...
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#include <bits/stdc++.h> using namespace std; void readPoly(int n, vector<pair<int, float>>& p) { int e; float c; while (n--) { cin >> e >> c; p.push_back(make_pair(e, c)); } } int main() { freopen("in.txt", "r", stdin); vector<pair<int, float>> a, b, res; int na, nb; cin >> na; readPoly(na, a); cin >> ...
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//S) #include "RouteSearchRunBlock.h" #include "RouteGuide/Runblock.h" #include "RouteGuide/DynamicRunArea.h" using namespace ev3api; //E) RouteSearchRunBlock::RouteSearchRunBlock(int block_number, Condition* pCondition, RunMethod* pRunMethod, DistanceMeasure* pDistanceMeasure, Communication* pCommunication...
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// -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*- #include "OpRequest.h" #include "common/Formatter.h" #include <iostream> #include <vector> #include "common/debug.h" #include "common/config.h" #include "msg/Message.h" #include "messages/MOSDOp.h" #include "messages/MOSDSubOp.h" #include "include...
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// Copyright (c) 2018-2020 yshurik // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "blockchainpage.h" #include "ui_blockchainpage.h" #include "ui_fractionsdialog.h" #include "txdetailswidget.h" #include "main.h" #i...
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/** * @file i_updatable.h * Declares the updatable interfacs, which gives classs an update method */ #pragma once #include "state/state_export.h" namespace state { /** * IUpdatable interface to define the Update method */ class STATE_EXPORT IUpdatable { public: virtual ~IUpdatable(){}; virtual void Update...
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/* * cf_auto_encoder_util.cpp * Created on: Feb 4, 2015 * Author: chenguangyu */ #include "cf_auto_encoder_util.h" #include "common/common.h" namespace longan { namespace CFAE { Parameter::Parameter(const Json::Value& param) { if (param["ratingType"].asString() == "numerical") { mRatingType = Rating...
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#include<bits/stdc++.h> #define MOD 1000000007 #define init_arr(arr,val) memset(arr,val,sizeof(arr)) #define ll long long using namespace std; int main(){ int n,c,v; cin>>n; cin>>c; bool f = true; for(int i=0; i<n-1; i++){ cin>>v; if(v > c) f = false; } cout << (f ? 'S': 'N') << endl; re...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include "class-internals.h" #include "codegen/il2cpp-codegen.h" extern const Il2CppMethodSpec g_Il2CppMethodSpecTable[5404] = { { 86, 0, -1 }, { 94, 0, -1 }, { 304, 0, -1 }, { 487, 0, -1 }, { 799, -1, 0...
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#pragma once // PLAYERUNKNOWN'S BATTLEGROUNDS (2.4.24) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace Classes { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGener...
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#include <bits/stdc++.h> #define all(x) (x).begin(),(x).end() #define sz(x) (int)((x).size()) #define mp make_pair using namespace std; typedef unsigned long long ull; typedef pair<int,int> ii; template<class U,class T>ostream& operator<<(ostream& out, pair<U,T> & P){ return out << "[" << P.first << ", " << P.se...
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/**************************************************************************************** Copyright (C) 2015 Autodesk, Inc. All rights reserved. Use of this software is subject to the terms of the Autodesk license agreement provided at the time of installation or download, or which otherwise accom...
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#pragma once #include "ros/ros.h" #include <opencv2/opencv.hpp> #include "Settings.hpp" #include "ConcurrentQueue.hpp" #include "Camera.hpp" #include <time.h> #include <string> //Handle LightGp finding, tracking, analysising and prediction //basically all the things apart from camera handling and ROS //provide interfa...
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/* * Software License Agreement (BSD License) * * Copyright (c) 2009, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code mu...
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#include "Token.h" Token::Token(bool special, std::string name) : cMessage(name.c_str(), 0) { this->special = special; this->timestamp = simTime(); };
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/*********************************************************************** * __ _ * / / _____ __ __ _ _ (_) ________ | | * / /____ / _____) \ \ / / | | __ | | | | ( ______) | |_____ * / / ___/ | |_____ ...
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#include "game_pch.h" #include "netdata.h" CNetData::CNetData() { m_pBuf = NULL; m_iSize = 0; m_iPos = 0; } CNetData::~CNetData() { } void CNetData::Prepare(char *pNetData, int iSize) { m_pBuf = pNetData; m_iSize = iSize; m_iPos = 0; } void CNetData::Reset() { m_iPos = 0; } char * CNetData::GetData() { ret...
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#include<graphics.h> #include<iostream.h> #include<conio.h> void main() { int gd=0,gm; initgraph(&gd,&gm,"..\\bgi"); cout<<"gfhdgdhf"; getch(); closegraph(); }
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/** * Copyright 2020 Huawei Technologies Co., Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law...
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#include "Mesh.h" Mesh::Mesh() {} Mesh::~Mesh() {} void Mesh::read_model(const char* file) { /*mesh requierd data*/ int color_index[3]; float shine[1]; char ch; Vector3D ambient[3], diffuse[3], specular[3]; /*open file*/ FILE *fp; errno_t err; if ((err = fopen_s(&fp, file, "r")) != 0) { if (fp == NULL) { ...
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#include <iostream> #include <cmath> #include <iomanip> #include <assert.h> #include <vector> #include <string> using namespace std; /*class Counter { public: int read(); void count(); void clear(); private: int counter = 10; }; int Counter::read() { return counter; } void Counter::count() { counter++; } ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // StorageMonitorLinux implementation. #include "components/storage_monitor/storage_monitor_linux.h" #include <mntent.h> #include <stdio.h> #include <l...
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#include<bits/stdc++.h> using namespace std; int c[55]={2,3,5,7,11,13,17,31,37,71,73,79,97,113,131,197,199,311,337,373,719,733,919,971,991,1193,1931,3119,3779,7793,7937,9311,9377,11939,19391,19937,37199,39119,71993,91193,93719,93911,99371,193939,199933,319993,331999,391939,393919,919393,933199,939193,939391,993319,9993...
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#include <ESP8266WiFi.h> #include <PubSubClient.h> #include <RCSwitch.h> RCSwitch mySwitch = RCSwitch(); const char* ssid = "***"; const char* password = "***"; const char* mqttServer = "192.168.1.***"; const int mqttPort = 1883; const char* mqttUser = ""; const char* mqttPassword = ""; int holding_var = 0...
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#include <SensorPrototype.h> #include <iostream> SensorPrototype::SensorPrototype() { flag_ = 0xffffffff; std::cout << "SensorPrototype constructed\n"; } SensorPrototype::~SensorPrototype() { std::cout << "SensorPrototype destructed\n"; }
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_HISTORY_CONTENT_BROWSER_CONTENT_VISIT_DELEGATE_H_ #define COMPONENTS_HISTORY_CONTENT_BROWSER_CONTENT_VISIT_DELEGATE_H_ #include <memor...
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#include "CheatFileInfoDlg.h" #include "../../res/resource.h" #include <CommCtrl.h> #include "ctl/EditBox.h" #include <string> ACheatFileInfoDlg::~ACheatFileInfoDlg() { delete m_editName; delete m_editAuthor; delete m_editTime; delete m_editDesc; } ACheatFileInfoDlg::ACheatFileInfoDlg(AWindowBase*...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <boost/assign/list_of.hpp> #include "base58.h" #include "rpcserver.h" #includ...
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// // matrix3.h // maths // // Created by Josiah Ebhomenye on 25/12/2016. // Copyright © 2016 Josiah Ebhomenye. All rights reserved. // #ifndef matrix3_h #define matrix3_h #include "precision.h" #include "vector.h" #include "quaternion.h" namespace ncl { class Matrix3{ private: union{ ...
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// MusicXML Class Library v0.2 // Copyright (c) 2015 - 2016 by Matthew James Briggs #pragma once #include "mx/core/ForwardDeclare.h" #include "mx/core/ElementInterface.h" #include "mx/core/elements/InvertedMordentAttributes.h" #include <iosfwd> #include <memory> #include <vector> namespace mx { namespace core ...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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//Michael Lawrence //the member functions for the nodes //and the data in the nodes. #include "node.h" position::position() { //the default is an empty slot. id = 'x'; } position::position(int command) { if(command == 1) { //if 1 sets the square to contain //the drivers car. id = 'u'; } else { //ot...
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// Demo program to checkout the syntax of C++ #include <iostream> using namespace std; int main(void) { cout << "Hello World!" << endl; return 0; }
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ui/color/tab_strip_color_mixer.h" #include "base/containers/fixed_flat_map.h" #include "chrome/browser/themes/theme_properties.h" #include "chrome/bro...
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unsigned long long int palindrome(unsigned long long int n) { unsigned long long int s=0,q,r; q=n; while(q>0) { r=q%10; s=s*10+r; q=q/10; } if(s==n) return n; else return 0; }
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#include <httplib.h> #include <iostream> #include <sstream> using httplib::Request; using httplib::Response; using httplib::Server; using std::bind; using std::cerr; using std::condition_variable; using std::cout; using std::endl; using std::exception; using std::map; using std::mutex; using std::pair; using std::str...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/components/tether/ble_advertiser.h" #include "base/bind.h" #include "chromeos/components/tether/ble_constants.h" #include "chromeos/co...
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#include "game.h" #include "../common/timer.h" #include "../common/d3dx12manager.h" #include "actor/actor.h" #include "actor/component/move_component.h" #include "actor/job/job_scheduler.h" namespace { const Int32 ACTOR_NUM = 1000000; Actor actors[ACTOR_NUM]; } Game::Game() { } Game::~Game() { } void Game::Run()...
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#ifndef _DUNE_ASSET_STATESBLEND_ #define _DUNE_ASSET_STATESBLEND_ #include <Sable\Core\Common\DataTypes.h> #include <Sable\Core\File\FilePath.h> #include <Sable\Core\Collection\Array.h> #include <Dune\Model\Asset\Asset.h> #include <Dune\Model\Property\Property.h> namespace Dune { /** \ingroup Mode...
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#pragma once class CPyramid; class CGrid { public: CGrid(); ~CGrid(); private: vector<CUSTOMVERTEX> m_vecVertex; vector<CPyramid*> m_vecPyramid; public: void SetUp(int nHalfTile = 15, float fInterval = 1.f); void Render(); };
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#include <ATen/core/ATenDispatch.h> namespace at { ATenDispatch & globalATenDispatch() { static ATenDispatch singleton; return singleton; } void* ATenOpTable::getFallbackOp(TensorTypeId tid) const { // TODO: an alternate strategy here would be to mask out the dead key // and then redispatch gain (automatic d...
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#ifndef AMREX_GPU_UTILITY_H_ #define AMREX_GPU_UTILITY_H_ #include <AMReX_Config.H> #include <AMReX_GpuQualifiers.H> #include <AMReX_GpuTypes.H> #include <AMReX_GpuControl.H> #include <AMReX_GpuDevice.H> #include <AMReX_Extension.H> #include <AMReX_REAL.H> #include <AMReX_INT.H> #include <AMReX_Array.H> #include <AMRe...
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/* File: OpenTransportProviders.h Contains: This file contains provider-specific definitions for various built-in providers. Version: Technology: 2.5 Release: Universal Interfaces 3.3a1 Copyright: © 1993-1999 by Apple Computer, Inc. and Mentat Inc., all rights reserved. Bugs?: For bug reports, ...
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// Generated by gencpp from file dobot/SetQueuedCmdStartExecResponse.msg // DO NOT EDIT! #ifndef DOBOT_MESSAGE_SETQUEUEDCMDSTARTEXECRESPONSE_H #define DOBOT_MESSAGE_SETQUEUEDCMDSTARTEXECRESPONSE_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros...
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#include "GamePCH.h" #include "PlayerController.h" PlayerController::PlayerController() { } PlayerController::~PlayerController() { } void PlayerController::StartFrame() { m_OldFlags = m_Flags; } void PlayerController::OnEvent(fw::Event* pEvent) { if (pEvent->GetType() == fw::InputEvent::GetStaticEventType()) { ...
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/** * Name: Ajay * Institute: IIITH */ #include <iostream> #include <cstdio> #include <algorithm> #include <deque> #include <vector> #include <cstdlib> #include <iomanip> #include <cmath> #include <queue> #include <map> #include <set> #include <ctime> #include <string.h> #define ll long long #define inf 0x7ffffff...
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#pragma once // Name: Torchlight3, Version: 4.26.1 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //-----------------------------------------------------...
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// ======================================================================== // // Copyright 2009-2013 Intel Corporation // // // // Licensed under the Apache License, Version 2.0 (the "License"); // // y...
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#ifndef _EPHANTOM_H_ #define _EPHANTOM_H_ /** @file * @brief This file is Definition of Class EPhantom. */ #include "EasyDeviceImpl.h" class EPhantom : public EasyDevice::Impl { private: BVector3 center_; int last_state_; public: EPhantom(); ~EPhantom(); void SetForce(BVector3&t); voi...
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#include <iostream> #include <cstdio> #include <string> #include <stdio.h> #include <fstream> #include <sstream> using namespace std; struct data { int id,length,cnt; char lable; }data[1024]; struct sub_data { int start,length; double a,b,left,right; char type,sig; }sub_data[1024]; int main() { ...
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#include <iostream> using namespace std; class Node{ public: int data; Node* next; }; class Stack{ private: Node* top; public: Stack(); ~Stack(); void push(int x); int pop(); int peek(int index); int isEmpty(); int isFull(); int stackTop(); }; Stack::Stack() { top =...
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#include <vector> #include <iostream> #include <numeric> #include <string> using std::vector; using std::string; class Solution { public: int maximalSquare(vector<vector<char>> &matrix) { int n = matrix.size(); if (n == 0) return 0; int m = matrix[0].size(); if (m == 0) return 0; ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "Object.h" #include "SharedConstants/GlobalConstants.h" #include "Table/LevelAppliedTables/WorkedCharacterTableInfo.h" #include "Table/LevelAppliedTables/WorkedItemTableInfo.h" #include "Network/PacketDataStructures.h...
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#ifndef VALEUR_RETOUR_HPP #define VALEUR_RETOUR_HPP enum valeurRetour { ACCEPTE, RECONNU, NON_RECONNU, REDUIT }; #endif // VALEUR_RETOUR_HPP
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// // XMLString.h // // $Id$ // // Library: XML // Package: XML // Module: XMLString // // Definition of the XMLString class. // // Copyright (c) 2004-2006, Applied Informatics Software Engineering GmbH. // and Contributors. // // Permission is hereby granted, free of charge, to any person or organization // obtaining...
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#include <RcppArmadillo.h> //#include <Rcpp.h> #include <numeric> #include "balancer_types.h" using namespace arma; using namespace Rcpp; //' Accelerated proximal gradient method //' //' @param grad_ptr Pointer to gradient function //' @param prox_ptr Pointer to prox function //' @param loss_opts List of options f...
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