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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/credential_provider/gaiacp/win_http_url_fetcher.h" #include <Windows.h> #include <winhttp.h> #include <atlconv.h> #include "base/strin...
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/* ******************************************************************************* * * Copyright (c) 2014-2017 Advanced Micro Devices, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), ...
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//============================================================================= // // 敵処理 [enemy.cpp] // Author : 有馬 武志 & 箱崎 // //============================================================================= #include "enemy.h" //敵 #include "input.h" //キーボード #include "camera.h" //カメラ #include "shadow.h" //影 #include...
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#include<stdio.h> #include<algorithm> #include<ctype.h> #include<string.h> #define For(i,n) for(int i=1; i<=n; i++) using namespace std; void readint(int& x){ x=0; char c=getchar(); int f=1; while(c!='-'&&!isdigit(c)) c=getchar(); if(c=='-'){ f=-1; c=getchar(); } while(isdigit(c)){ x=x*1...
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#include <bits/stdc++.h> using namespace std; vector < vector < int > > grafo; unordered_map<string, int > mapa; vector < string > ans; int used[10000], vis = 1; string str[10000]; void bfs(int de, int g){ queue < pair< int, int > > fila; fila.push(make_pair(de,0)); used[de] = vis; while( !fila.emp...
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#pragma once #include "pscx_memory.h" #include <vector> #include <string> using namespace pscx_memory; // BIOS image struct Bios { enum BiosState { BIOS_STATE_SUCCESS, BIOS_STATE_INCORRECT_FILENAME, BIOS_STATE_INVALID_BIOS_SIZE, BIOS_STATE_COUNT }; // BIOS memory std::vector<uint8...
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// Memberfunktionen fuer SchriftObjekte // File: SCHRIFT.CXX // // 08.03.2001 12:06:10 // BUGFIX: Initialisierung der Membervariable _pF #include "triaspre.hxx" #include <xtensnxx.h> #include <xtensnd.h> #include <funcs03.h> #include "schrift.hxx" extern bool g_fDrawTextObjs; extern bool PrintEFlag;...
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///////////////////////////////////////////////////////////////////////////// // Name: notebook.h // Purpose: MSW/GTK compatible notebook (a.k.a. property sheet) // Author: Stefan Csomor // Modified by: // RCS-ID: $Id: notebook.h,v 1.7 2005/01/13 20:29:31 ABX Exp $ // Copyright: (c) Stefan ...
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#include "count_divisors.h" #include <algorithm> using std::max; using std::min; unsigned count_divisors::countDivisibleInRange(unsigned divisor, InclusiveRange range) { unsigned count = 0; for (unsigned i = min(range.a, range.b); i <= max(range.a, range.b); i++) { ...
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// Neural Network.cpp : Defines the entry point for the console application. // // Created by: Viktor Vano #include <windows.h> #include <cmath> #include <vector> #include <iostream> #include <cassert> #include <sstream> #include <stdio.h>//C library #include <chrono> /**********************************************...
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/** * $Id: FormWallLines.hh,v 1.0 2008/07/02 13:47:03 mxz Exp mxz $ */ #include "GestaltPrinciple.hh" #include "Vector2.hh" namespace Z { class FormWallLines : public GestaltPrinciple { private: bool needsOperate; bool firstCall; unsigned imgWidth; unsigned imgHeight; Array<unsigned> outLines; // li...
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// https://leetcode.com/problems/counting-bits/ class Solution { int count_bits(int num) { int ans = 0; for (int i = 0; i <= 32; i += 1) { ans += (num & (1LL << i)) ? 1: 0; } return ans; } public: vector<int> countBits(int num) { vector<int> v(num+1); ...
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#ifndef SOLUTION_H #define SOLUTION_H #include <vector> #include <algorithm> #include <ostream> //Headers #include "CityMatrix.h" class Solution { private: CityMatrix* cityMatrix = cityMatrix->getInstance(); std::vector<int> gene; float fitness_; size_t geneLength; public: Solution(); ~Solution() {}; public: ...
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#include <dos.h> #include <iostream.h> #include "system.h" #include "thread.h" #include "pcb.h" #include "SCHEDULE.H" int System::lck = 0; volatile Time System::cntr = defaultTimeSlice; volatile int System::disp = 0; IdleThread* System::idle = 0; PCB* System::mainThread = 0; PtrInt System::oldTimer = 0; List* System:...
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// ShellTreeView.cpp: Makes an ExplorerTreeView a shell treeview. #include "stdafx.h" #include "ShellTreeView.h" #include "../../ClassFactory.h" ShellTreeView::ShellTreeView() { SIZEL size = {36, 36}; AtlPixelToHiMetric(&size, &m_sizeExtent); HICON hIDEIcon = NULL; HRSRC hResource = FindResource(ModuleHelper::G...
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/* beeb boop beep boop */ #ifndef Footswitch_h #define Footswitch_h #include "Arduino.h" class Footswitch { public: Footswitch(int pin); int read_pin(); bool is_pressed(); bool is_changed(); bool hold(); void refresh(); bool is_on(); private: int _pin; int _status; in...
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#include<bits/stdc++.h> using namespace std; int main() { int n,m,b,end,begin,mid,i,flag=0; cin>>n; int a[n]; for(i=0;i<n;i++) { cin>>a[i]; } cin>>m; for(i=0;i<m;i++) { cin>>b; begin=0; end=n-1; flag=0; while(begin<=end) { ...
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#include<iostream> #include<fstream> #include<map> #include<set> using namespace std; map<string,int> Word; long Count = 0; void Traverse(map<string,int>M) { for(map<string,int>::iterator iter = M.begin(); iter != M.end(); ++iter) { // cout << iter->first << "\t" << iter->second << endl; string key = iter->firs...
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//================================================================================================= /*! // \file src/mathtest/operations/dvecdvecadd/VDbV6b.cpp // \brief Source file for the VDbV6b dense vector/dense vector addition math test // // Copyright (C) 2012-2020 Klaus Iglberger - All Rights Reserved // // ...
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#include <iostream> #define MAX 10 int n; using namespace std; class router { char adj_new[MAX], adj_old[MAX]; int table_new[MAX], table_old[MAX]; public: router( ) { for(int i=0;i<MAX;i++) table_old[i]=table_new[i]=99; } void copy( ) { for(int i=0;i<n;i++) { adj_old[i] =adj_new[i]; table_old[i]=ta...
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// Copyright (c) 2009-2018 LG Electronics, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
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#include <iostream> #include <string> #include <cmath> using namespace std; class Solution { public: string convert(string s,int nRows) { if(nRows <= 1) { return s; } string *array = new string[nRows]; int n = nRows + nRows -2; int i; int j = 0; for(i = 0; i < s.length(); i++) { j = nRows -...
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#include "pch.h" #include "CharacterBuilder.h" #include "Enemy.h" #include "GameData.h" #include "GameObjectMoveStrategy.h" #include "SpriteAsset.h" #include "common/constants.h" #include "events/PlayerMovedEvent.h" #include "objects/GameObjectFactory.h" std::shared_ptr<Player> CharacterBuilder::BuildPlayer(const st...
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#include <iostream> using namespace std; int main() { int currentPop = 325755986; float birthPerWhatSec = 8; float deathPerWhatSec = -12; float migrantPerWhatSec = 33; int years; int newPop; float birthPerMin = 60/birthPerWhatSec; float deathPerMin = 60/deathPerWhatSec; float...
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#include<iostream> using namespace std; class Point{ private : int x , y; public : Point ( int u , int v) : x(u) , y(v) {} int getX () const { return x; } int getY () const { return y; } void doubleVal () { x *= 2; y *= 2; } }; int main (){ const Point myPoint (5 , 3); // myPoint.doubleVal () ; ...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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#pragma once #include <mapbox/geometry/line_string.hpp> #include <mapbox/geometry/point.hpp> #include <mapbox/geometry/polygon.hpp> #include <mapbox/geometry/wagyu/config.hpp> #include <mapbox/geometry/wagyu/edge.hpp> #include <mapbox/geometry/wagyu/local_minimum.hpp> #include <mapbox/geometry/wagyu/util.hpp> namespa...
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// // Created by nick on 30/09/17. // #ifndef __LISTA_HPP__ #define __LISTA_HPP__ #include <cstddef> template <typename T> struct SNodo { SNodo<T>* s; T e; SNodo(T e) { s = nullptr; this->e = e; } }; using namespace std; template <typename T> struct SLista { SNodo<T>* inicio; long nElementos; ...
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#include <iostream> #include <cstdlib> #include "opendihu.h" int main(int argc, char *argv[]) { // 3D diffusion equation du/dt = c du^2/dx^2 // initialize everything, handle arguments and parse settings from input file DihuContext settings(argc, argv); TimeSteppingScheme::ExplicitEuler< SpatialDiscr...
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/* Copyright (C) 2021 Marcus Bannerman <m.bannerman@gmail.com> This file is part of stator. stator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option)...
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#include <iostream> #include <cstdlib> #include <ctime> #include <vector> #include <fstream> using namespace std; const int MAX_BAD_WORD = 7; const char DATA_LIST[] = "listWords.txt"; string chooseWord(const char* fileName); void print(char a, string guessWord); char guess(); string update(string word, s...
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/* WAP that determines a student’s grade. Input three test scores from user between 0 and 100. Calculate and display a student’s grade based on the following rules: if average score is 90% or more, the grade is ‘A’. if average score is 70% or more, and less than 90% it checks the third score, if the third score...
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#include <bits/stdc++.h> using namespace std; const int N = 200005; vector<int> v[N]; pair<int, int> bfs(int node){ queue<pair<int,int>> q; q.push({node,0}); pair<int, int> j; vector<bool> visited (N,false); while(!q.empty()){ j=q.front(); q.pop(); visited[j.first]=true; ...
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/* * SHACAL-2 * (C) 2017 Jack Lloyd * * Botan is released under the Simplified BSD License (see license.txt) */ #ifndef BOTAN_SHACAL2_H_ #define BOTAN_SHACAL2_H_ #include <botan/block_cipher.h> BOTAN_FUTURE_INTERNAL_HEADER(shacal2.h) namespace Botan { /** * SHACAL2 */ class BOTAN_PUBLIC_API(2,3) SHACAL2 final : pu...
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/* * This file is part of Kix Engine * * Copyright (C) 2011 - Miroslav Dzurik * * Kix Engine is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any la...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include <limits> // System.Action`1<UnityEngine.AsyncOperation> struct Action_1_tC1348BEB2C677FD60E4B65764CA3A1CAFF6DFB31; // System.Action`1<System.Boolean> struct Action_1_tCE2D770918A65CAD277C08...
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/********************************************************************* * Copyright 1992, University Corporation for Atmospheric Research * See netcdf/README file for copying and redistribution conditions. * * Purpose: interface for classes of typed arrays for netCDF * * $Header: /upc/share/CVS/netcdf-3/cx...
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 #include "pch.h" #include "BitmapUtil.h" using namespace HvyDXBase; using namespace DirectX; using namespace Windows::Foundation; // // // // generic method to create D2D1Bitmap from an Image File: // /...
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#pragma once #include <iostream> #include <fstream> #include <string> using namespace std; class knapsack_data { private: int _capacity; int _nObj; int *_profits; int *_weights; string _file; public: knapsack_data(string pth); ~knapsack_data(); void print_data(); int get_Capacity() { ret...
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#include <iostream> #include <string> #include "math.h" using namespace std; double linear(double yt, double a, double b, double ut) { //function of linear simulation return a * yt + b * ut; // returning result of calculating } double nonlinear(double lastYt, double grandLastYt, double lastUt, double grandLastU...
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#include <iostream> #include <string> #include <chrono> #include <fstream> #include "BS_Tree.h" #include "AVL_Tree.h" using namespace std; //Deniz Umut Eser //please execute in release mode, not in debug mode. struct item { string title; string info; bool operator > (const item& rhs) const { return title > rhs...
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#include <OneWire.h> #include <DallasTemperature.h> #include <SPI.h> #include <Wire.h> #include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> #define ONE_WIRE_BUS 2 #define SCREEN_WIDTH 128 // OLED display width, in pixels #define SCREEN_HEIGHT 64 // OLED display height, in pixels // Declaration for SSD1306...
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#pragma once #include <EASTL/array.h> // System RAM buffer with the source data for the visualization. This class is thread safe. class SourceBuffer { alignas( 16 ) eastl::array<uint16_t, 0x100> g_logtab; alignas( 16 ) uint16_t g_visdata[ 2 ][ 2 ][ 576 ]; CComAutoCriticalSection m_cs; bool g_visdata_pstat = true;...
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#include "Distributer.h" Distributer::Distributer(unsigned short _port, unsigned short _StartPortForDistribution){ StartPortForDistribution = _StartPortForDistribution; udpSocket.create(_port); } Distributer::~Distributer(){ ContentName2Port.clear(); udpSocket.Close(); delete distributerInstance; }...
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#pragma once #include "../types.h" #include "../Graphics/graphicsDevice.h" typedef u32 FontHandle; #define INVALID_FONT_HANDLE 0xffffffff #define PACK_RGBA_TEX(r, g, b, a) ( (b) | ((g)<<8) | ((r)<<16) | ((a)<<24) ) #define PACK_RGBA(r, g, b, a) ( (r) | ((g)<<8) | ((b)<<16) | ((a)<<24) ) namespace TextSystem { enum...
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#include <iostream> #include <algorithm> #include <string> #include <math.h> #include <map> #include <queue> #include <deque> #include <stack> #include <vector> #include <stdlib.h> #include <stdio.h> using namespace std; #define ll long long #define ss second #define ff first const ll maxn = 401; cons...
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playdandi/poops
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#include "Sound.h" #include "SimpleAudioEngine.h" //using namespace cocos2d; using namespace CocosDenshion; void Sound::SetFileExtension() { int platform = CC_TARGET_PLATFORM; switch (platform) { case CC_PLATFORM_IOS: ext = "wav"; break; case CC_PLATFORM_ANDROID: ex...
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/******************************************************************************* * This file was auto-generated using the AutoGemm.py python script. * DO NOT modify this file! Instead, make changes to scripts in * clBLAS/src/library/blas/AutoGemm/ then re-generate files * (otherwise local changes will be lost a...
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#ifndef COORDINATE_H #define COORDINATE_H class Coordinate { private: double x; double y; public: Coordinate(); Coordinate(double xval, double yval); int getX() const; int getY() const; void setXY(double xval, double yval); void printXY() const; }; #endif
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#include "nombres.h" using namespace std; using namespace calcul; // -------------------------------------------------------------------- // CONSTRUCTEURS // -------------------------------------------------------------------- Expression::Expression(string string_associe) : string_associe(string_associe) { } Express...
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DeadCrowWalking/mnnlaunch
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#include <sys/socket.h> #include <netinet/in.h> #include <cstring> #include <cerrno> #include <cstdio> #include <unistd.h> #include <iostream> #include "tcp_read.h" /** * Initialisierung der TCP-Netzwerk-Anbindung * erzeugt und speichert im Objekt einen socket-Descriptor * für die TCP-Verbindung zu diesem Port * ...
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#include "Core/ConsoleTasks/DownloadToDestinationTask.h" #include "Core/ConsoleTasks/ConsoleTasksCollection.h" #include "Core/CommonTasks/LoadLocalConfigTask.h" #include "Core/CommonTasks/UpdateConfigTask.h" #include "Core/CommonTasks/DownloadTask.h" #include "Core/CommonTasks/UnzipTask.h" #include "Core/ApplicationCon...
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#pragma once #include "Graphics.h" class Sprites { public: static void DrawGameOver(int x, int y, Graphics& gfx); // 350, 265 for screen center static void DrawTitle(int x, int y, Graphics& gfx); // 290, 225 for screen center };
[ "niklas@elise-bernd.com" ]
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#include <stdio.h> #include <string.h> #include <stdlib.h> int main() { int s=rand()%26; char alpha='A'+s; char str[10]={alpha}; strcat(str,".txt"); FILE *fp=fopen(str,"r"); if(fp==0) { printf("error\n"); } char c=fgetc(fp); //gotoxy(35, 10); while(c!=EOF) { if(c=='1...
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// // #include "TrocaCarecter_AporB.h" #include <string> #include <fstream>//-----Usar Objetos "ofstream Escrever em arquivos" e "ifstream ler em Arquivos #include <iostream>//-Vai usar cin e/ou cout Escrever na tela do DOES #include "windows.h"//-----Escrever Caracteres Latinos #include <cstdio>//----Usar exi...
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#ifndef MBED_INTERRUPTMANAGER_H #define MBED_INTERRUPTMANAGER_H #include "cmsis.h" #include "CallChain.h" #include <string.h> namespace mbed { /** Use this singleton if you need to chain interrupt handlers. Example (for LPC1768): @code #include "InterruptManager.h" #include "mbed...
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#include <windows.h> #include <string> #include <math.h> //-------------------------------------------------------------------------------------------------- using namespace std; //-------------------------------------------------------------------------------------------------- const float PI = 3.1415926536f; //------...
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/********************************************************************* ** Program Name: Project 4 ** Author: Ryan McGinn ** Date: 18 February 2017 ** Description: This program will pit 5 monster types against each ** other. The user will choose types (including two of the same type) ** and then each monster will take ...
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/*============================================================================= Copyright (c) 2010 Christopher Schmidt Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ====================================...
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/**************************************************************************** * * Copyright (C) 2016-2020 MiaoQingrui. All rights reserved. * Author: 缪庆瑞 <justdoit_mqr@163.com> * ****************************************************************************/ /* *@author: 缪庆瑞 *@date: 2016.12.25 *@update: 2020.05.09 ...
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/********************************************************************* * Software License Agreement (BSD License) * * Copyright (c) 2010, Eric Perko * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditio...
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// This code conforms with the UFC specification version 2.0.5 // and was automatically generated by FFC version 1.0.0. // // This code was generated with the option '-l dolfin' and // contains DOLFIN-specific wrappers that depend on DOLFIN. // // This code was generated with the following parameters: // // cache_d...
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/* * $Id: TTASplitter.cpp 2779 2013-05-25 14:43:27Z exodus8 $ * * Adaptation for MPC-BE (C) 2012 Sergey "Exodus8" (rusguy6@gmail.com) * * This file is part of MPC-BE. * * MPC-BE is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the ...
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#define BOOST_TEST_MODULE solver_tests #define BOOST_TEST_DYN_LINK #include <boost/test/unit_test.hpp> #include "corner_orientation.h" class CornerOrientationTest { public: CornerOrientation co; void test_four_identical_moves(std::vector<int> state, int move) { std::vector<int> current_state(...
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/*++ Copyright (c) 1991 Microsoft Corporation Module Name: bigint.hxx Abstract: The BIG_INT class models a 64 bit signed integer. This class is meant to be light and will occupy only 64 bits of space. It should be manipulated exactly as an INT would be. Ther...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <limits> #include <stdint.h> template <typename R, typename T1, typename T2> struct VirtFuncInvoker2 { typedef R (*Func)(void*, T1, T2, const RuntimeMethod*); static inline R Invoke (Il2CppMethodSlot slot, R...
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#include "DX11TriangleCache.h" #include "DX11Renderer.h" #include "DX11VertexBuffer.h" void DX11TriangleCache::VertexEntry::SetColor( GR::u32 Color ) { // R Diffuse[2] = ( ( Color >> 0 ) & 0xff ) / 255.0f; // G Diffuse[1] = ( ( Color >> 8 ) & 0xff ) / 255.0f; // B Diffuse[0] = ( ( Color >> 1...
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#ifdef PRECOMPILEDHEADERS #include "AI All.h" #include "interface items.h" #else #include "types.h" #include "wcheck.h" #include "overhead.h" #include "ai.h" #include "Soldier Profile.h" #include "NPC.h" #include "Isometric Utils.h" #include "Quests.h" #include "interface dialogue.h" #include "Game Clock....
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#include "test.hpp" #include "coord.hpp" #include "qtree.hpp" #include "qtree_test.hpp" void cb(const int &value, const Coord &pos, void *data) {} void qtree_test() { NO_DEATH_TEST("Qtree doesn't crash when constructor/destructor is called", { Qtree<int> *tmp = new Qtree<int>(); delete tmp; }...
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#pragma once #include <frg/list.hpp> #include <thor-internal/error.hpp> #include <thor-internal/work-queue.hpp> namespace thor { struct AwaitEventNode { friend struct OneshotEvent; friend struct BitsetEvent; void setup(Worklet *awaited) { _awaited = awaited; } Error error() { return _error; } uint64_t sequ...
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#ifndef ex13_34_h #define ex13_34_h #include <string> #include <set> class Folder; class Message { friend void swap(Message &, Message &); friend void swap(Folder &, Folder &); friend class Folder; public: explicit Message(const std::string& s = "") :contents(s) {} Message(const Message&); Mess...
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/** * Definition for binary tree * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ TreeNode* build(const vector<int> & arr, int start, int end) { if(start>end) return NULL; if(start == end){ retu...
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#include <iostream> #include <vector> #include <math.h> #include <queue> using namespace std; class TreeNode { public: int value; int x; int y; TreeNode *left; TreeNode *right; TreeNode(int val, int dx, int dy, TreeNode *init_left, TreeNode *init_right) { value = val; x ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* PlasmaRifle.cpp :+: :+: :+: ...
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#include "gl_core_4_4.h" #include <GLFW/glfw3.h> #include "SpriteBatch.h" #include "Texture.h" #include "Font.h" #include <glm/ext.hpp> #include <stb_truetype.h> SpriteBatch::SpriteBatch() { setSpriteColor(1,1,1,1); setUVRect(0.0f, 0.0f, 1.0f, 1.0f); unsigned int pixels[1] = {0xFFFFFFFF}; m_nullTexture = new Tex...
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const int greenLEDPin = 9; const int blueLEDPin = 10; const int redLEDPin = 11; //useful constants const int redSensorPin = A0; const int greenSensorPin = A1; const int blueSensorPin = A2; int redValue = 0; int greenValue = 0; int blueValue = 0; //variables to store the sensor readings as well as the light level of ea...
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#include <entt/entity/registry.hpp> #include "edyn/math/matrix3x3.hpp" #include "edyn/util/rigidbody.hpp" #include "edyn/comp/tag.hpp" #include "edyn/comp/aabb.hpp" #include "edyn/comp/position.hpp" #include "edyn/comp/orientation.hpp" #include "edyn/comp/linvel.hpp" #include "edyn/comp/angvel.hpp" #include "edyn/comp/...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_SERVICES_MULTIDEVICE_SETUP_HOST_BACKEND_DELEGATE_H_ #define CHROMEOS_SERVICES_MULTIDEVICE_SETUP_HOST_BACKEND_DELEGATE_H_ #include "base/...
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/** * Copyright (c) 2017-present, Facebook, Inc. and its affiliates. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. */ #include "logdevice/include/BufferedWriter.h" #include <folly/Memory.h> #include "log...
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#include "cnn/nodes.h" #include "cnn/cnn.h" #include "cnn/training.h" #include "cnn/timing.h" #include "cnn/expr.h" #include <iostream> #include <fstream> #include <sstream> #include <algorithm> using namespace std; using namespace cnn; using namespace cnn::expr; int main(int argc, char** argv) { cnn::Initialize(a...
[ "akuncoro@moto.clab.cs.cmu.edu" ]
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "codegen/il2cpp-codegen.h" #include "il2cpp-object-internals.h" template ...
[ "steveharroldart3d@gmail.com" ]
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#include <bits/stdc++.h> #define REP(i, a, n) for (int i = (a); i < (int)(n); ++i) #define REPC(i, a, n) for (int i = (a); i <= (int)(n); ++i) #define ALL(t) t.begin(), t.end() #define RALL(t) t.rbegin(), t.rend() #define MATINIT(type, row, col, init) \ vector<vector<type>>(ro...
[ "2036oshmkufafg36@gmail.com" ]
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#include<iostream> using namespace std; int count=0; struct node { int value; node *next; }; node * create(node *end) { node *temp=new node;count++; cout<<"enter value:-"; cin>>temp->value; if(end==NULL) {end=temp; end->next=NULL; } else { end->next=temp; end=temp; ...
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// re2rust $INPUT -o $OUTPUT --header lexer/state.rs mod lexer; use lexer::state::State; // the module is generated by re2c /*!header:re2c:on*/ pub struct State<'a> { pub str: &'a [u8], pub cur: usize, /*!stags:re2c format = "pub @@: usize,"; */ } /*!header:re2c:off*/ fn lex(st: &mut State) -> usize { ...
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void Curl_multi_set_easy_connection(struct SessionHandle *handle, struct connectdata *conn) { handle->easy_conn = conn; }
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#include <iostream> using namespace std; typedef char DATA; struct SNode { DATA data; SNode *pLeft; SNode *pRight; SNode(DATA d):data(d), pLeft(NULL),pRight(NULL) {} }; //前序遍历 void PreOrder(SNode *pRoot) { if(!pRoot) return; cout << pRoot->data << " "; PreOrder(pRoot->pLeft); PreOrder(pRoot->pRight); } ...
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#ifndef _ROS_SERVICE_SetKinematicsPose_h #define _ROS_SERVICE_SetKinematicsPose_h #include <stdint.h> #include <string.h> #include <stdlib.h> #include "ros/msg.h" #include "open_manipulator_msgs/KinematicsPose.h" namespace open_manipulator_msgs { static const char SETKINEMATICSPOSE[] = "open_manipulator_msgs/SetKinem...
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#include "shop.h" Shop::Shop(World& world, Weapon& weapon, Dress& dress, Food& food, Potion& potion, Book& book, Toy& toy) : mWorld(world), mWeapon(weapon), mDress(dress), mFood(food), mPotion(potion), mBook(book), mToy(toy) { } Shop::~Shop() { } void Shop::refreshInventory(const std::string & seed) { destroyAllI...
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#ifndef QSQLITE_H #define QSQLITE_H #include "sqlgen.h" #include <QObject> #include <QSqlDatabase> namespace eorm { /*class QDBProvider: public QObject { std::string dbFilePath; std::initializer_list<Table*> dbTables; QDBProvider(const std::string& dbFilePath_, std::initializer_list...
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#include "uartWIFIUNO.h" // For the UNO let's use softserial for the ESP Wifi module instead of debug #ifdef UNO SoftwareSerial mySerial(_DBG_RXPIN_, _DBG_TXPIN_); #endif #ifdef DEBUG #define DBG(message) DebugSerial.print(message) #define DBGLN(message) DebugSerial.println(message) #define DBGW(message) De...
[ "dhahaj@gmail.com" ]
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