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# C_B_Binary_Trees #include<bits/stdc++.h> using namespace std; class node { public: int data; node* left; node* right; node(int d) { data = d; left = NULL; right = NULL; } }; node* buildtree() { int d; cin >> d; if (d == -1) { return NULL; } node* ans = new node(d); ans->left = buildtree(); a...
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/* * SObjectizer-5 */ /*! * \file * \since * v.5.5.18 * * \brief Details for implementation of activity tracking. */ #pragma once #include <so_5/h/types.hpp> #include <so_5/h/spinlocks.hpp> #include <so_5/rt/stats/h/work_thread_activity.hpp> namespace so_5 { namespace stats { namespace activity_tracking_...
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/* * This file is part of NIST Fingerprint Image Quality (NFIQ) 2. For more * information on this project, refer to: * - https://nist.gov/services-resources/software/nfiq2 * - https://github.com/usnistgov/NFIQ2 * * This work is in the public domain. For complete licensing details, refer to: * - https://git...
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/* *Copyright (c) 2013-2013, yinqiwen <yinqiwen@gmail.com> *All rights reserved. * *Redistribution and use in source and binary forms, with or without *modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * t...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function13955_schedule_5"); constant c0("c0", 131072), c1("c1", 512); var i0("i0", 0, c0), i1("i1", 0, c1), i100("i100", 1, c0 - 1), i101("i101", 1, c1 - 1), i01("i01"), i02("i02"), i03("i03"), i04(...
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// ISession_Point.h: interface for the ISession_Point class. // ////////////////////////////////////////////////////////////////////// #ifndef _ISESSION_POINT_ #define _ISESSION_POINT_ #include <Standard_Macro.hxx> #include <Standard_DefineHandle.hxx> #include "OCCT_Headers.h" DEFINE_STANDARD_HANDLE(ISession_Point,...
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//$Id: psavefit.cpp 2948 2012-02-11 01:30:26Z eunjung $ #include "par_t.h" ostream& setfixed(ostream& _s); const extern double min_nb_par; const extern double max_nb_par; extern ofstream clogf; template <typename D3_ARRAY, typename MATRIX, typename VECTOR, typename DOUBLE> void par_t<D3_ARRAY,MATRIX,VECTOR,DOUBLE>...
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//----------------------------------------------------------------------------- // The MIT License (MIT) // // Copyright (c) 2016 Thomas Steinholz // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the...
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/* * Copyright (c) 2022-2023, NVIDIA CORPORATION. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable...
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#pragma once #include <CD/Graphics/Common.hpp> #include <CD/GPU/CommandBuffer.hpp> #include <CD/GPU/Shader.hpp> #include <vector> #include <queue> namespace CD { struct BufferAllocation { GPU::BufferHandle handle; std::uint32_t offset; }; class GPUBufferAllocator { public: GPUBufferAllocator(GPU::Device&); ~GPU...
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/* * OpenSplice DDS * * This software and documentation are Copyright 2006 to TO_YEAR PrismTech * Limited, its affiliated companies and licensors. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in complianc...
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#ifndef Parent_H #define Parent_H #include <uC++.h> class Printer; class Bank; _Task Parent { public: Parent( Printer &prt, Bank &bank, unsigned int numStudents, unsigned int parentalDelay ); private: Printer * printer; // reference to Printer Bank * bank;//reference to Bank unsigned int s...
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#include "kdtree.h" #include "iostream" KDNode::KDNode() : leftChild(nullptr), rightChild(nullptr), axis(0), minCorner(), maxCorner(), particles() {} KDNode::~KDNode() { delete leftChild; delete rightChild; } KDTree::KDTree() : root(nullptr) {} KDTree::~KDTree() { delete root; } // Comparator f...
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#include "SDLManager.h" SDLManager::SDLManager() { //initialize SDL InitSDL(); //init pointers to null m_window = nullptr; m_renderer = nullptr; keyboard = SDL_GetKeyboardState( NULL ); //if SDL initializes, create window and renderer if ( InitSDL() ) { m_window = CreateWindow( "Particl...
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/**************************************************************************** ** Meta object code from reading C++ file 'audiothread.h' ** ** Created by: The Qt Meta Object Compiler version 68 (Qt 6.0.3) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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// // Created by crypt on 19/07/17. // #ifndef VULKAN_ENGINE_CPP_CAMERA_HPP #define VULKAN_ENGINE_CPP_CAMERA_HPP #include <core/linmath.h> namespace vlk { class Camera { protected: mat4x4 projectionMatrix; mat4x4 viewMatrix; vec3 eye = {0.0f, 3.0f, 5.0f}; vec3 origin = {0, 0,...
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#include "timer.h" #include "multifunc.h" #include "inf_defines.h" extern uint32_t debug_value; // Window that begins on the first rising edge of E2 // i.e., any multi-taps must be done within this window in order to count #define MULTITAP_DETECTION_WINDOW_MS 500 // assert button combination for this duration #defin...
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#include "Estudiante.h" #include <iostream> #include "Persona.h" using namespace std; Estudiante::Estudiante(int ed4d, string n0mbre, string c4rne, float n0ta):Persona(ed4d,n0mbre) { carne = c4rne; nota = n0ta; } void Estudiante::imprimirEstudiante() { imprimirDatos(); cout<<"Carne: "<<carne<<endl; ...
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using namespace std; class PlayerData{ public: PlayerData(int, int, int); void returnValue(float); int getK(); void setK(int); int getRa(); void setRa(int); int getRb(); void setRb(int); private: int K; int Ra; int Rb; };...
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#include <iostream> #include <fstream> #include <cstring> using namespace std; ifstream fin("sr.in"); ofstream fout("sr.out"); char a[100100]; char b[100100]; int i; int n; int main() { fin>>a>>b; n=strlen(a); int j=0; for(j=0; j<n; ++j) { if(a[j]==b[i]) { fout<<j+1<<...
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static HMODULE WINAPI _new_kernelbase__LoadLibraryA(const char *lpFileName) { HMODULE retV; retV = (*_original_kernelbase__LoadLibraryA)(lpFileName); DWORD errCode = GetLastError(); thisHookInstance(retV); SetLastError(errCode); return retV; };
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#include "Vector3.h" #include <math.h> Vector3::Vector3(){} Vector3::Vector3(float x, float y, float z) : x(x), y(y), z(z) {} Vector3::Vector3(const Vector3 &vec3) : x(vec3.x), y(vec3.y), z(vec3.z) {} Vector3::~Vector3(){} const float Vector3::getX() { return this->x; } const float Vector3::getY() { return this->y...
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#include <iostream> #include <vector> using namespace std; typedef struct TQuery{ int start; int end; vector <int> list; }TQuery;
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// $Id: snippet-1.h 26270 2014-10-23 08:25:40Z p20068 $ // $URL: https://svn01.fh-hagenberg.at/bin/cepheiden/vocational/teaching/ESD/SPS3/2015-WS/Ablauf/src/HelloWorld/src/snippet-1.h $ // $Revision: 26270 $ // $Date: 2014-10-23 10:25:40 +0200 (Do., 23 Okt 2014) $ // Creator: peter.kulczycki<AT>fh-hage...
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#ifndef WEAPON_H #define WEAPON_H #include <iostream> #include "Items.h" #include <SFML/Graphics.hpp> using namespace std; class Weapon : public Items { private: string type; public: Weapon(string t = "Brak", int atk = 0, int def = 0, int agil = 0, int stam = 0, int hp = 0, int durab = 0) : type(t), ...
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#include <iostream> #include <vector> //#include "stdafx.h" using namespace std; //главная функция const int maxV = 1000; int i, j, n; int GR[maxV][maxV]; //алгоритм Флойда-Уоршелла void FU(int D[][maxV], int V) { int k; for (i = 0; i < V; i++) D[i][i] = 0; for (k = 0; k < V; k++) for (i = 0; i < V; i++) for...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "DexCallSite.h" #include "DexAnnotation.h" #include "DexClass.h" #include "DexIdx.h" #include "DexMethodHandle.h" #inclu...
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/* ***************************************************************** * String Toolkit Library * * * * Serializer Example * * Author: Arash Partow (2002-2010) ...
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/** * See https://docs.microsoft.com/en-us/cpp/cpp/constexpr-cpp?view=vs-2019#:~:text=The%20primary%20difference%20between%20const,All%20constexpr%20variables%20are%20const%20. * What's the difference between a const and a consexpr? * * The primary difference is that initialization of const can be deferred until r...
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#ifndef SAWYER_WOZINTERFACE_H #define SAWYER_WOZINTERFACE_H #include <QWidget> #include <QImage> #include <QPainter> #include <QPaintDevice> #include <QtGui> #include <QLCDNumber> #include <ros/ros.h> #include <ros/callback_queue.h> #include <std_msgs/String.h> #include <std_msgs/Int8.h> #include <std_msgs/Bool.h> #in...
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#include <iostream> #include <algorithm> #include <vector> using namespace std; int main() { } void SelectionSort(vector<int> &array) { int minIndex, minValue; for (int start = 0; start < (array.size() - 1); start++) { minIndex = start; minValue = array[start]; for (int index = sta...
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/* * Copyright (c) 2020, NVIDIA CORPORATION. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Protoc/fight.pb.h" #include "Protoc/move.pb.h" #include "CSCharacter.h" #include "CSPlayer.generated.h" /** * */ UCLASS() class OVERLORD_API ACSPlayer : public ACSCharacter { GENERATED_BO...
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#include <iostream> #include <fstream> #include "Clasa_Vector.h" #include "Clasa_Nr_natural.h" #include "Clasa_Nr_intreg.h" using namespace std; template <class clasa> void Swap(clasa &a,clasa &b) { clasa aux; aux = a; a = b; b = aux; } template <class clasa> void Sort(clasa *v,int n) { int i,j =...
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#include <iostream> #include <set> using namespace std; int main(){ int t; cin>>t; for(int i=0;i<t;i++){ int n, n1=0, n2=0; cin>>n; set<double> set1, set2; for(int j=0;j<n;j++){ double aux; cin>>aux; set1.insert(aux); } for(int j=0;j<n;j++){ double aux; cin>>aux; set2.insert(aux);...
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#include "graph.h" using namespace segm;
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// ----------------------------------------------------------------- // clientREQ.cpp // ----------------------------------------------------------------- #include <zmq.hpp> #include <string> #include <iostream> #include "../../zmqHelper.h" // ----------------------------------------------------------------- // --...
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/******************************************************************************** * * * D i r e c t o r y S e l e c t i o n D i a l o g * * ...
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/** * @authors: https://github.com/macans * @date: 2020-05-29 21:19:15 */ #include <vector> #include <string> #include <map> #include <set> #include <stack> #include <iostream> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode() : val(0), left(nullptr), right(...
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/* * Copyright (c) 2013, hklo.tw@gmail.com * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of co...
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#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); ui->stackedWidget->addWidget(&hPage); setWindowTitle("POV Globe - login"); setupLayout(); } MainWindow::~MainWindow() { delete ui; ...
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#include <iostream> #include <vector> #include <algorithm> #include <string> #include <map> #include <cstdio> #include <utility> #include <queue> #include <math.h> #include <set> #include <bitset> #include <cmath> #include <bitset> #include <cstring> #include <limits> using namespace std; #define maxn 100010 #define m...
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/////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2012, hiDOF INC. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // * Redistributions of source code must retain the ...
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#include <iostream> using namespace std; class complex{ float real,imag; public: complex(){} complex(float x,float y){ real=x;imag=y; } void display(void){ cout<<real<<" + j "<<imag<<"\n"; } friend complex operator+(complex,complex); }; complex operator+(complex c,complex c2)...
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#include <iostream> using namespace std; class A { public :int n; A(int _n=10):n(_n) { cout<<"A("<<n<<")构造\t"; } ~A(){ cout<<"A("<<n<<")析构\t"; } }; class B { public :int m; B(int _n=20):m(_n),a(_n) { cout<<"B("<<m<<")构造\t"; } ~B(){ cout<<"B("<<m<<")析构\t"; } A a; }; B *gp,gb(30); void fun4() { st...
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#pragma once #include "ILuaApi.h" #include "enginehelp/LuaVarint.h" #include "memory/ref_counted.h" template <class T> struct _APIDISP_MAP_ENTRY { PCSTR pszName; long (T::*pfn)(const binding::lua::DISP_PARAMS&, binding::lua::CLuaVariant&); PCSTR pszArgFlags; }; #define BEGIN_APIDISP_MAP(_class)\ static const _A...
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/////////////////////////////////////////////////////////////////////////////// // $Id$ // // 3DimViewer // Lightweight 3D DICOM viewer. // // Copyright 2008-2016 3Dim Laboratory s.r.o. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the Licen...
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#define BOOST_TEST_MODULE "test_get" #ifdef UNITTEST_FRAMEWORK_LIBRARY_EXIST #include <boost/test/unit_test.hpp> #else #define BOOST_TEST_NO_LIB #include <boost/test/included/unit_test.hpp> #endif #include <toml.hpp> #include <map> #include <unordered_map> #include <list> #include <deque> #include <array> #include <tup...
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#include <iostream> #include <cstdlib> #include <windows.h> using namespace std; void gotoxy( int column, int line ) { COORD coord; coord.X = column; coord.Y = line; SetConsoleCursorPosition( GetStdHandle( STD_OUTPUT_HANDLE ), coord ); } int main() { int wiersz=1; int x= 40; int y =1...
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/* tester.cpp is a "driver" to run the tests in the StackTester class. * Joel Adams, for CS 112 at Calvin College. */ #include "StackTester.h" #include "ReversePoemTester.h" #include "ReversePoem.h" #include <iostream> using namespace std; int main() { StackTester st; st.runTests(); ReversePoemTester rpt; rpt...
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// This file is distributed under the MIT license. // See the LICENSE file for details. //------------------------------------------------------------------------------------------------- // This file is based on Peter Shirley's book "Ray Tracing in One Weekend" // #include <cstdlib> #include <iostream> #include <ost...
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#ifndef PGCITYWAYSTEST_H #define PGCITYWAYSTEST_H #include <QtTest> #include "core/graphdata.h" class PgCityWaysTest : public QObject { Q_OBJECT public: std::shared_ptr<GraphData> graphData; private Q_SLOTS: void initTestCase() { TestGraphDataLoader loader; graphData = loader.l...
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#include <FastLED.h> // How many leds in your strip? #define NUM_LEDS 20 #define MicSamples (1024*2) #define SCROLL_SPEED 20 int audio = A0; unsigned long rr; #define DATA_PIN 6 CRGB leds[NUM_LEDS]; void setup() { delay( 3000 ); // power-up safety delay FastLED.addLeds<NEOPIXEL, DATA_PIN>(leds, NUM_LEDS); FastLE...
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#include <Common.hpp> #include <Engine.hpp> #include <Dispatch.hpp> #include <MessageProcessor.hpp> #include <test/TestUtils.hpp> #include <functional> #include <iostream> #include <sstream> #include <boost/regex.hpp> #include <boost/thread/thread.hpp> #include <xUnit++/xUnit++.h> FACT("Simulation mode CountPeers w...
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#pragma once // PlayerUnknown's Battlegrounds (3.5.7.7) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "PUBG_WeapSickle_classes.hpp" namespace PUBG { //--------------------------------------------------------------------------- //Parameters //-----------------------------------------------------------...
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#include <iostream> #include <ctime> #define TEST 0 struct pair { int value; int index; }; typedef struct pair Pair; Pair *createPair(int v, int i) { Pair *out = new Pair(); out->index = i; out->value = v; return out; } void mergeSort(Pair **arr, int size) { if (size > 1) { merge...
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/** * Autogenerated by Thrift * * DO NOT EDIT UNLESS YOU ARE SURE THAT YOU KNOW WHAT YOU ARE DOING * @generated */ #pragma once #include <thrift/lib/cpp2/GeneratedHeaderHelper.h> #include <thrift/lib/cpp2/Thrift.h> #include <thrift/lib/cpp2/gen/module_types_h.h> #include <thrift/lib/cpp2/protocol/Protocol.h> /...
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#pragma once #include "Core.h" #include <chrono> namespace Bamboo { class BAMBOO_API Timing { public: static void Init(); static double GetTimeSinceStartup(); static void SetFixedFrameTime(double frameTime); static double GetFixedFrameTime(); static void SetRenderFrameTime(double frameTime); static d...
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#include<iostream> using namespace std; class mahasiswa{ public: int assigment; int quiz; int attendance; int mid_test; int final_test; void Student(){ int grade[3]; int N; cout<<"Grading system ver1.0\n"; cout<<"=======================\n"; cout<<"Enter number of students:"...
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#pragma once #include <queue> #include <fstream> #include <iostream> #include "edge.h" #include "graph.h" using namespace std; class ConnectedComponents { private: vector<int> elems; public: /** * @param num - Number of elements to add to the disjoint set */ void...
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// Copyright Louis Dionne 2013-2016 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) #include <boost/hana/functional/lockstep.hpp> #include <boost/hana/plus.hpp> namespace hana = boost::hana; constexpr int to_int(char c) {...
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#include<iostream> #include<conio.h> using namespace std; int main() { int i,j,start,end; cout<<"enter the staring and end point of series"; cin>>start>>end; cout<<"series is :"; i=start-1; while(i<=end) { cout<<start<<"\t"<<i<<"\t"; start++; i++; } return 0; }
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#pragma once #include <vector> struct Weapon { enum class Type { Melee = 0, Range }; Weapon::Weapon(){}; Weapon::~Weapon(){}; unsigned int rangeModifier = 0; unsigned int meleeModifier = 0; unsigned int evasionModifier = 0; unsigned int maxDamage = 0; unsigned int minimumDamage = 0; unsigned int critCh...
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#include "qrtelescope.h" #include "qrapp.h" #include <libnova/libnova.h> #include <QApplication> #include <QJsonDocument> #include <QJsonObject> #include <QJsonArray> #include <QStyle> QRTelescope::QRTelescope(const QString &_telescope, QWidget *parent) : QWidget(parent), telescope(_telescope) { mainLayo...
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#include <iostream> using namespace std; int N; int dp[1001]; int main() { cin >> N; dp[0] = 0; dp[1] = 1; dp[2] = 3; for (int i = 3; i <= N; i++) dp[i] = (dp[i - 2] * 2 + dp[i - 1]) % 10007; cout << dp[N]; }
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#include "FWCore/Framework/interface/InputSourceMacros.h" #include "FWCore/Framework/interface/MakerMacros.h" #include "Dalitz/DalitzAnalysis/interface/QCDAnalyzer.h" DEFINE_SEAL_MODULE(); DEFINE_ANOTHER_FWK_MODULE(QCDAnalyzer);
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#ifndef PLAYER_H #define PLAYER_H #include "globals.h" #include "animatedsprite.h" #include "slope.h" #include "level.h" class Graphics; class Player : public AnimatedSprite { public: Player(); Player(Graphics &graphics, Vector2 spawnPoint); void draw(Graphics &graphics); void update(float elapsed...
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/* ============================================================================== This file was auto-generated! ============================================================================== */ #pragma once #include "../../JuceLibraryCode/JuceHeader.h" #include "../AudioGraph/AudioGraph.h" #include "../Glob...
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#include<iostream> #include<string> using std::istream; using std::ostream; using std::string; using std::cout; using std::cin; using std::endl; istream& get_stream(istream& stream){ string output; while(!stream.eof()) std::getline(stream,output); cout<<output; stream.clear(); return...
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// Copyright (C) 2018-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include <shared_test_classes/single_layer/pad.hpp> #include "test_utils/cpu_test_utils.hpp" using namespace InferenceEngine; using namespace CPUTestUtils; namespace CPULayerTestsDefinitions { typedef std::tuple< LayerTes...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EXTENSIONS_BROWSER_GUEST_VIEW_MIME_HANDLER_VIEW_MIME_HANDLER_VIEW_GUEST_H_ #define EXTENSIONS_BROWSER_GUEST_VIEW_MIME_HANDLER_VIEW_MIME_HANDLER_VI...
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#include <vector> #include "caffe/layers/interchange_layer.hpp" namespace caffe{ template <typename Dtype> void InterchangeLayer<Dtype>::LayerSetUp(const vector<Blob<Dtype>*> &bottom, const vector<Blob<Dtype>*> &top){ CHECK_NE(bottom[0], top[0]) << this->type() << " Layer does not allow in-place computat...
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#ifndef __BOOK_LIST_XML_H #define __BOOK_LIST_XML_H #include "XXml.h" //#include "../deq/deq.h" #include "../client.h" #include <deque> typedef deque<CourseInfo> DQCI; //same BookList 3 obj //no static class BookListXml : public XXml { public: BookListXml(); //BookListXml(); ~BookListXml(); private: DQCI QCI; ...
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#include <cstdlib> #include <iostream> #include <string> using namespace std; void whileLoop(); void doWhileLoop(); void forLoop(); int main(int argc, char *argv[]) { char x[] = "Hello world!"; for(int index =0; index < sizeof(x); index++) { cout << x[index]; } char z; ...
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// Generated by gencpp from file rosapi/GetActionServersRequest.msg // DO NOT EDIT! #ifndef ROSAPI_MESSAGE_GETACTIONSERVERSREQUEST_H #define ROSAPI_MESSAGE_GETACTIONSERVERSREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_messag...
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//Realizar un programa que dado 8 valores capturados determine la variable que tenga el numero menor, evaluando con If anidados compuestos. #include<iostream> #include <stdlib.h> using namespace std; int main(){ cout << "Introduzca 8 numeros. El programa comparara todos y escogera el mayor\n" << endl; int a, b...
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#include"Service.h" #include<RpcServer/common.h> #include<RpcServer/Exception.h> #include<RpcServer/RpcError.h> using namespace rpc; void Service::callProcedureReturn(const std::string& methodName, json::Value& request, const RpcDoneCallback...
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//modular division #include<bits/stdc++.h> using namespace std; int gcdExtended(int a, int b, int *x, int *y) { if (a == 0) { *x = 0, *y = 1; return b; } int x1, y1; int gcd = gcdExtended(b%a, a, &x1, &y1); *x = y1 - (b/a) * x1; *y = x1; return gcd; } int modInverse(int b, ...
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void findMinHDMaxHD(Node* root,int hd,int &maxHD,int &minHD){ if(root){ if(hd < minHD){ minHD = hd; } if(hd > maxHD){ maxHD = hd; } findMinHDMaxHD(root->left,hd-1,maxHD,minHD); findMinHDMaxHD(root->right,hd+1,maxHD,minHD...
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#pragma once #include <QNetworkReply> #include "QPubNubBase.h" class QPubNubPublisher : public QPubNubBase { Q_OBJECT signals: void published(const QString& timeToken); public: QPubNubPublisher( QNetworkAccessManager* networkAccessManager, const QString& publishKey, const QString& subscribeKey...
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#ifndef ASIO_UDT_SERVICE_HH # define ASIO_UDT_SERVICE_HH # include <functional> # include <unordered_map> # include <boost/asio.hpp> # include <boost/thread.hpp> # include <udt/udt.h> # include <asio-udt/fwd.hh> namespace boost { namespace asio { namespace ip { namespace udt { class...
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#ifndef COMMONBALL_H #define COMMONBALL_H #include "abstractball.h" #include "abstractwall.h" #include <QPainter> class CommonBall : public AbstractBall { public: CommonBall(const QPointF &initialPosition, const QPointF &initialVelocity, qreal initialRadius); list<Item*> getProcessItem(); void processIte...
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#include "TSystem.h" #include "TChain.h" #include "TFile.h" #include "TClonesArray.h" #include "TTree.h" #include "TH1.h" #include "TH2.h" #include "TCanvas.h" #include "TVector3.h" #include "TImage.h" #include <algorithm> using namespace std; using namespace CLHEP; using namespace TMath; //this file is a root script...
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#include <iostream> using namespace std; // ------------------------------- solution begin ------------------------------- class Solution { public: string addBinary(string a, string b) { int len_a = a.size(); int len_b = b.size(); int len = len_a > len_b ? len_a : len_b; string res = ""; int ...
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// The main file of the pong game #include<iostream> #include<sstream> #include "Bat.h" #include<cstdlib> #include<SFML\Graphics.hpp> #include "Ball.h" int main() { sf::VideoMode vm(1920, 1080); sf::RenderWindow window(vm, "Pong", sf::Style::Fullscreen); int score = 0; int lives = 3; Bat bat(1920 / 2, 1080 - ...
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/************************************************************************* > File Name: 16.cpp > Author: > Mail: > Created Time: 2017年11月23日 星期四 18时46分59秒 ************************************************************************/ #include<iostream> using namespace std;
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#ifndef PUNCTUATIONOCCURRENCE_H #define PUNCTUATIONOCCURRENCE_H #include <iostream> class PunctuationOccurrence { public: PunctuationOccurrence(); PunctuationOccurrence(int, char); int getLocation() const; char getPunctuation() const; friend std::ostream& operator<<(std::ostream& o, const PunctuationOccurr...
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// Copyright 2020 Google LLC. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable...
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/************************************************************************* * Arduino Text & Bitmap Display Library for multiple models of monochrome LCD display * Distributed under GPL v2.0 * Copyright (c) 2013-2014 Stanley Huang <stanleyhuangyc@gmail.com> * All rights reserved. * For more information, please visit htt...
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// Copyright 2018 The Fuchsia Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <fuchsia/ui/scenic/cpp/fidl.h> #include <fuchsia/ui/scenic/internal/cpp/fidl.h> #include <lib/async-loop/cpp/loop.h> #include <lib/async-loop/defa...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__new_array_free_int64_t_21.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__new_array_free.label.xml Template File: sources-sinks-21.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Mana...
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/* 给定一个非空字符串 s,最多删除一个字符。判断是否能成为回文字符串。 示例 1: 输入: "aba" 输出: True 示例 2: 输入: "abca" 输出: True 解释: 你可以删除c字符。 注意: 字符串只包含从 a-z 的小写字母。字符串的最大长度是50000。 */ class Solution { public: bool validPalindrome(string s) { int n = s.size() - 1; bool res = true; for (int i = 0; i < n; ++i, --n) { ...
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#include "Player.h" Player::Player() { } Player::Player(int _id) { id = _id; SetUpPlayer(); } void Player::SetUpPlayer() { if(id == 1) { left = InputKey::K_A; right = InputKey::K_D; up = InputKey::K_W; down = InputKey::K_S; bomb = InputKey::K_SPACE; spriteId.assign(PLAYER1_SPRITESHEET::ID)...
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//------------------------------------------------------------------------------ // Copyright (c) 2013 John D. Haughton // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restricti...
[ "anotherjohnh@gmail.com" ]
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