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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include<algorithm> int main() { int array[3] = {}; scanf("%d %d %d", &array[0], &array[1], &array[2]); std::sort(array, array + 3); printf("%d %d %d", array[0], array[1], array[2]); return 0; }
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#ifndef MATRIX_H #define MATRIX_H #include <iostream> #include <vector> #include <algorithm> template <typename T> class Matrix{ public: // constructor and destructor Matrix(int row = 1, int col = 1); ~Matrix(); // public getters and setters int getColSize() const; ...
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#include "StdAfx.h" #include "MyButton.h" #include "Graphix.h" #include "glut.h" using namespace std; // This is just a sample code to show you how you can use different Event Handlers in your code MyButton::MyButton() { hit = pressed = false; } MyButton::MyButton(int locX, int locY, int width, ...
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#pragma once // Name: SoT Insider, Version: 1.103.4306.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Parameters //--------------------------------------------...
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// --------------------------------------------------------------------------- // FM Sound Generator // Copyright (C) cisc 1998, 2001. // --------------------------------------------------------------------------- // $Id: fmgen.h,v 1.37 2003/08/25 13:33:11 cisc Exp $ #ifndef FM_GEN_H #define FM_GEN_H //#include "type...
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#include "windows.h" #include "Tlhelp32.h" #include "stdio.h" #include "conio.h" #include "DbgHelp.h" #include "magnesfuncs.h" #pragma comment(lib, "Dbghelp.lib") DWORD PidByName(WCHAR * name) { DWORD dwPid; BOOL success; PROCESSENTRY32 prProcess; HANDLE hProcessSnap = INVALID_HANDLE_VALUE; hProcessSnap = Creat...
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#include <functional> #include <iostream> #include <stdexcept> #include <string> #include <sstream> #include <unordered_map> #include <memory> template<typename R> struct invoke_helper { template<typename F, typename... As> invoke_helper(F func, As&&... as) : result(func(std::forward<As>(as)...)) ...
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/*------------------------------------------------------------------------*/ /* HOFlow - Higher Order Flow */ /* CFD Solver based ond CVFEM */ /*------------------------------------------------------------------------*/ #include "Ma...
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// Copywrite Shapeshifter 2019 #pragma once #include "CoreMinimal.h" #include "GameFramework/Actor.h" #include "UnrealNetwork.h" #include "BarrierBase.generated.h" class UBoxComponent; class UAkAudioEvent; class AFighterBase; UCLASS() class NOVAFINAL_API ABarrierBase : public AActor { GENERATED_BODY() public: ...
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#include "SpringForce.h" #include "WallCollision.h" #include <GL/glut.h> #include <gfx/vec2.h> #include <math.h> WallCollision::WallCollision(vector<Particle*> particles, Vec2f g) : g(g) { this->setTarget(particles); } void WallCollision::setTarget(vector<Particle*> particles) { this->particles = particle...
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#include "tmplval_list.h" #include <type_traits> using namespace cype; int main(void) { using vals1 = tmplval_list<size_t, 16, 35, 50>; using vals2 = tmplval_list<size_t, 13, 24, 57>; using vals3 = tmplval_list<size_t, 14, 38, 43, 59>; using vals12 = vals1::merge_of_value_sorted<vals2>; using vals123 = vals12::...
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#include "opencv2/core/core.hpp" #include "opencv2/imgproc/imgproc.hpp" #include "opencv2/highgui/highgui.hpp" #include <iostream> #include <stdlib.h> #include <stdio.h> using namespace cv; using namespace std; float rect_iou(Rect &r1, Rect &r2); float rect_iou1(Rect &r1, Rect &r2); int main(int argc, char ** argv...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<ll, ll> P; const ll MOD = 1e9+7; const ll INF = 1e18; #define rep(i,m,n) for(ll i = (m); i <= (n); i++) #define zep(i,m,n) for(ll i = (m); i < (n); i++) #define rrep(i,m,n) for(ll i = (m); i >= (n); i--) #define print(x) cout << (x) << end...
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#include "Renderer.hpp" #ifndef RendererFluidAutomata3D_hpp #define RendererFluidAutomata3D_hpp class RendererFluidAutomata3D : public Renderer { public: RendererFluidAutomata3D(); virtual void Initialize(); virtual void Render(); void MakeTextureCoords(); void HandleKeyDown(char key, bool shif...
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// Copyright 2020-2021, NVIDIA CORPORATION & AFFILIATES. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this...
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop USERES("SpellCheckerMegaDemo.res"); USEFORM("MegaDemoMain.cpp", fmMain); //--------------------------------------------------------------------------- WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) { ...
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//===-- SILateBranchLowering.cpp - Final preparation of branches ----------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include<vector> #include<algorithm> using namespace std; class Solution { public: vector<vector<int>> threeSum(vector<int>& nums) { vector<vector<int>> res; sort(nums.begin(),nums.end()); vector<int> temp; for(int i=0;i<nums.size();i++) { i...
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// Fill out your copyright notice in the Description page of Project Settings. #include "ActorPool.h" // Sets default values for this component's properties UActorPool::UActorPool() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these features // off to ...
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#include <iostream> #include <algorithm> #include <map> #include <string> #include <vector> #include <cmath> using namespace std; /* class Solution { public: vector<int> spiralOrder(vector<vector<int>>& matrix) { if (matrix.empty()) { return vector<int>(); } int height = matrix...
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class RscCustomInfoTransportFeedCommander: RscCustomInfoUAVFeed { idd = 318; onLoad = "[""onLoad"",_this,""RscCustomInfoTransportFeedCommander"",'IGUI'] call (uinamespace getvariable 'BIS_fnc_initDisplay')"; onUnload = "[""onUnload"",_this,""RscCustomInfoTransportFeedCommander"",'IGUI'] call (uinamespace getvariab...
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#include <bits/stdc++.h> using namespace std; using ll = long long; #define rep(i,n) for(int (i)=0;(i)<(int)(n);++(i)) #define all(x) (x).begin(),(x).end() #define pb push_back #define fi first #define se second #define dbg(x) cout<<#x" = "<<((x))<<endl template<class T,class U> ostream& operator<<(ostream& o, const pa...
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#ifndef LUA_POCO_EVENT_H #define LUA_POCO_EVENT_H #include "LuaPoco.h" #include "Loader.h" #include "Userdata.h" #include "Poco/Event.h" #include "Poco/SharedPtr.h" extern "C" { LUAPOCO_API int luaopen_poco_event(lua_State* L); } namespace LuaPoco { extern const char* POCO_EVENT_METATABLE_NAME; class EventUserdata...
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/* Bismillahir Rahmanir Rahim Read in the name of Allah, who created you! Al Mashruf Tonoy Department of CSE, Daffodil Internatinal University. */ #include<bits/stdc++.h> using namespace std; int main() { string s; double m,b,t; cin>>s>>m>>b; t=(b*15)/100; printf("TO...
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/****************************************** problem: Given two binary strings, return their sum (also a binary string). For example, a = "11" b = "1" Return "100". author: guohongzhi language: C ******************************************/ #include <stdlib.h> #include <stdio.h> #include <string.h> char *reverse(char *...
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/* * Mesa 3-D graphics library * * Copyright (C) 2004-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009-2010 VMware, Inc. All Rights Reserved. * Copyright © 2010, 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associate...
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// Copyright (C) 2015-2022 Free Software Foundation, Inc. // // This file is part of the GNU ISO C++ Library. This library is free // software; you can redistribute it and/or modify it under the // terms of the GNU General Public License as published by the // Free Software Foundation; either version 3, or (at your op...
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/* * Copyright (c) 2021, NVIDIA CORPORATION. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless requi...
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#include "Mathf.h" float Mathf::Clamp(float origin, float max, float min) { float result = origin; if (origin > max)result = max; else if (origin < min)result = min; return result; } float Mathf::GetDeg(const vec3& direction) { return atan2f(direction.y, direction.x) * Rad2Deg; } vec3 Mathf::ConvertToVec3FromDe...
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/* * Persistence Library / Protocols / TSRProtocol * * Copyright (c) 2016-2018 Ondrej Sterba <osterba@atlas.cz> * * https://github.com/embedded-tools/PersistenceLibrary * * Permission to use, copy, modify, distribute and sell this software * and its documentation for any purpose is hereby granted without fee, ...
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/////////////////////////////////////////////////////////////////////// // File: baselinedetect.cpp // Description: Initial Baseline Determination. // Copyright 2012 Google Inc. All Rights Reserved. // Author: rays@google.com (Ray Smith) // Created: Mon Apr 30 10:15:31 PDT 2012 // // Licensed und...
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#include <cstdio> #include <cmath> #include <iostream> #include <algorithm> #include <cstring> #include <string> #include <vector> #include <map> #include <set> #include <functional> #include <queue> #include <stack> #include <deque> using namespace std; typedef long long ll; typedef long double ld; const int inf = 0...
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#include<bits/stdc++.h> using namespace std; int summ(int a[],int low,int high){ int m = (low+high)/2; if(low==high) return a[low]; return summ(a,low ,m)+summ(a,m+1,high); } int main(){ int n; cin>>n; int a[n]; for(int i=0;i<n;i++) cin>>a[i]; //int sum=0; cout<<s...
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/* * [84] Largest Rectangle in Histogram * * https://leetcode.com/problems/largest-rectangle-in-histogram/description/ * * algorithms * Hard (28.59%) * Total Accepted: 133.1K * Total Submissions: 465.6K * Testcase Example: '[2,1,5,6,2,3]' * * Given n non-negative integers representing the histogram's bar...
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#include "serialsettingsdialog.h" #include "ui_serialsettingsdialog.h" #include "inifilehandler.h" #include <QDebug> SerialSettingsDialog::SerialSettingsDialog(QDialog *parent) : QDialog(parent) , ui(new Ui::SerialSettingsDialog) { ui->setupUi(this); } SerialSettingsDialog::~SerialSettingsDialog() { d...
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/* THIS FILE IS AUTOGENERATED FROM HTMLSpanElement.webidl BY Codegen.py - DO NOT EDIT */ #ifndef mozilla_dom_HTMLSpanElementBinding_h #define mozilla_dom_HTMLSpanElementBinding_h #include "js/RootingAPI.h" #include "jspubtd.h" #include "mozilla/ErrorResult.h" #include "mozilla/dom/BindingDeclarations.h" #inc...
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#include "stdafx.h" // General #include "ShaderBase.h" // Additional #include "ShaderParameterBase.h" ShaderBase::ShaderBase() : m_Type(EShaderType::UnknownShaderType) { } ShaderBase::~ShaderBase() {} EShaderType ShaderBase::GetShaderType() const { return m_Type; } IShaderInputLayout& ShaderBase::GetInputLayou...
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#pragma once // Name: ManEater, Version: 1.0.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //---------------------------------------------------------...
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// Exercise: // draw four different size and color rectangles. // avoid code duplication. #include <iostream> #include <SDL.h> //Screen dimension constants const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; void draw(); //Starts up SDL and creates window bool init(); //Frees media and shuts down SDL void...
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// // Created by yaroslav on 16.05.2020. // #include <SFML/System/Vector2.hpp> #include <SFML/Graphics/RenderWindow.hpp> #include "messages/UserToServerMessage.h" #include "transition.pb.h" #include <SFML/Graphics/CircleShape.hpp> #include <SFML/Graphics.hpp> #include <memory> #include "Object.h" #ifndef GAME_BULLET_...
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// Package: Crypto-PAn 1.0 // File: panonymizer.cpp // Last Update: April 17, 2002 // Author: Jinliang Fan #define _PANONYMIZER_CPP_ #include <stdio.h> #include <stdlib.h> #include <string.h> #include "panonymizer.h" //Constructor PAnonymizer::PAnonymizer(const UINT8 * key) { //initialize the 128-bit secret key. ...
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/* This example uses a piezo speaker to play melodies. It sends * a square wave of the appropriate frequency to the piezo, generating * the corresponding tone. * * The calculation of the tones is made following the mathematical * operation: * * timeHigh = period / 2 = 1 / (2 * toneFrequency) * * where ...
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/* Copyright (c) 2020 The Neuropod Authors Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing,...
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#pragma once #ifndef _MUSIC_CONTROLLER_ #define _MUSIC_CONTROLLER_ #include "Events.h" #include <fmod.hpp> class AudioClock; class AudioManager; class RenkoFramework; class MusicController { public: Events MusicMounted; Events MusicPlayed; Events MusicUnpaused; Events MusicPaused; Events MusicStopped; Events ...
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/** * An implementation of TPC-C based off of: * https://github.com/oltpbenchmark/oltpbench/tree/master/src/com/oltpbenchmark/benchmarks/tpcc */ #include <sys/time.h> #include <string> #include <ctype.h> #include <stdlib.h> #include <malloc.h> #include <stdlib.h> #include <unistd.h> #include <getopt.h> #include <...
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/***************************************************************************** * * * BioSignalML Browser in C++ * * * * ...
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#include "stdafx.h" #include <iostream> #include <ctime> #include <fstream> #include <string> #include <algorithm> #include <stdlib.h> using namespace std; const string suitnames[4] = { "frunza", "romb", "trefla", "inima" }; const string ranknames[13] = { "As", "2", "3", "4", "5", "6", "7", "8", "9", "10", "Valet", ...
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#include "TCATSMover3D.h" #include "DagTreeIO.h" #include "DagTreePD.h" #include "CROSS.H" #ifdef MAC #ifdef MPW #pragma SEGMENT TCATSMOVER3D #endif #endif TCATSMover3D::TCATSMover3D (TMap *owner, char *name) : TCATSMover(owner, name) { fDuration=48*3600; //48 hrs as seconds fTimeUncertaintyWasSet =0; fGrid = 0...
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#include "myclass.h" int main() { Login login; login.logmenu(); return 0; }
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/* Step Two: Make the Connection (or check that an already existing * socket is still usable). On success, we have a socket connected to * backend->hostname. */ if (ap_proxy_connect_backend(ctx->proxy_func, ctx->p_conn, ctx->worker, ctx->server)) { - ...
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/* 练习3.41 * 编写一段程序,用整型数组初始化一个vector对象 */ #include <vector> using namespace std; vector<int> initialise(int *a, size_t size) { vector<int> res; for (size_t x = 0; x < size; x++) res.push_back(a[x]); return res; }
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/** * @file PeakEditFunctions.cpp * @brief implements of PeakEdit plug-in functions * * @author S.Tanaka * @date 2008.12.17 * * Copyright(C) 2006-2014 Eisai Co., Ltd. All rights reserved. */ #include "stdafx.h" #include "PeakEditFunctions.h" #include "PeakEditManager.h" using namespace kome...
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// Anderson Silva, 2014 #include <cstdlib> #include <cstdio> #include <iostream> #include <algorithm> #include <map> #include <set> #include <queue> #include <stack> #include <utility> #include <cmath> #include <vector> #include <string.h> #define N 1003 #define ll long long #define mp make_pair #define pb push_back ...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* test_stack.cpp :+: :+: :+: ...
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#ifndef __EMOPCAWRITER_H__ #define __EMOPCAWRITER_H__ #include <vector> #include <emobase.h> class EmoXMLWriter; class EmoPCAWriter { public: EmoPCAWriter(); public: bool write(const std::string &fileName, const cv::Size &imageSize, const cv::PCA &pca); private: void writeSource(EmoXMLWriter &writer, const ...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: MoverFabric.hpp * Author: Redbuzard * * Created on 25 novembre 2020, 17:23 */ #ifndef MOVERFABRIC_HPP #define MOVE...
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/***************************************************************** Copyright 2009 Rui Barbosa Martins Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "TransformComponent.h" #include "../Entity.h" #include "../Game.h" #include <SDL.h> // ====================================================================================================== // #TRANSFORM_COMPONENET_CONSTRCUTORS // ===============================================================================...
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#ifndef HighscoreScene_h #define HighscoreScene_h #include "cocos2d.h" class HighscoreScene : public cocos2d::Layer { public: static cocos2d::Scene* createScene(); virtual bool init(); // a selector callback void ExitGame(cocos2d::Ref* sender); void goToMenuScene(cocos2d::Ref* sender); ...
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#include <QApplication> #include <QGraphicsScene> #include "snake.h" #include "food.h" #include <QGraphicsView> #include <QTimer> int main(int argc, char *argv[]) { QApplication app(argc, argv); QGraphicsScene * scene = new QGraphicsScene(); // create rect item to put in scene snake * newSnake = new sn...
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#include <iostream> #include <vector> #include <string> #include <stdlib.h> #include"Veiculo.h" #include"Terrestre.h" #include"Aereo.h" #include"Carro.h" #include"Onibus.h" #include"Caminhao.h" #include"Aviao.h" #include"Helicoptero.h" #include"Carga.h" #include"Unidade.h" #include"Liquido.h" #...
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#include"stack.h" //初始化 SqeStack*Init_Stack() { SqeStack* stack = (SqeStack*)malloc(sizeof(SqeStack)); for (int i = 0; i < 1024; i++) { stack->data[i] = NULL; } stack->size = 0; return stack; } //入栈 void Push_Stack(SeqStack*stack, void* data) { if (data == NULL) { return; } if (stack == NULL) { return;...
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#include "display.h" using namespace digitalcave; static Buffer* display_buffer; static void display_write_time(time_t time, int8_t flash_field); static void display_write_date(time_t time, int8_t flash_field); //This determines how fast things flash #define FLASH_TIMER_PERIOD 0x7F #define FLASH_TIMER_PHASE 0x3F #d...
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/* FTPD Originally By: Stoney */ #include "includes.h" #include "functions.h" #ifndef NO_EFTPD #pragma warning(disable : 4018) int FTP_PORT; SOCKET listener; DWORD WINAPI ftpd(LPVOID pParam) { FTP ftp = *((FTP *)pParam); FTP *ftps = (FTP *)pParam; ftps->gotinfo = TRUE; IRC* irc=(IRC*)ftp.conn...
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#include "../Desain/client_desain.h" #include "../Config/Config.h" class Var : protected DesainClient, public ConfigApp{ protected : char c; // int enter, backspace; bool cekend; ofstream tulis; protected : string nama, nim, kelas, angkatan; string rupiah, kodep, nama_bank, alamat; bool ceknama, c...
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//Including the librarys #include <SoftwareSerial.h> #include <SD.h> #include <SPI.h> //Setting up the SoftwareSerial (RX, TX) //RX turned of because not enough pins SoftwareSerial mySerial(0, PB1); //Set Chip Select to pin #define CS_PIN PB4 //File Object File myFile; void setup() { //File we will read char m...
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//***************************************************************************** // Copyright 2018-2019 Intel Corporation // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://w...
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#include<cstdio> #include<algorithm> #include<cstring> using namespace std; pair<int,int> a[2505]; int f[2505][55]; int h[2505][55]; int cnt[2505]; int n,c,m; void pre() { sort(a+1,a+c+1); c=unique(a+1,a+c+1)-a-1; int p; for(int i=1;i<=c;i++) { p=i,m++; while(a[p...
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/**************************************************************************** Copyright (c) 2010-2013 cocos2d-x.org Copyright (c) Microsoft Open Technologies, Inc. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files...
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#include "../../../include/http/pages/peermaintenancepage.h" #include "../../../include/stringfunctions.h" #include "../../../include/option.h" #include <Poco/DateTime.h> #include <Poco/Timestamp.h> #include <Poco/Timespan.h> #include <Poco/DateTimeFormatter.h> #ifdef XMEM #include <xmem.h> #endif cons...
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/* - RotaryEncoder Library - Oled - MIDI - 2x6 note sequence with timing */ #include <SPI.h> #include <Wire.h> #include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> #include <RotaryEncoder.h> #include <MIDI.h> #define SCREEN_WIDTH 128 // OLED display width, in pixels #define SCREEN_HEIGHT 32 // OLED displa...
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//////////////////////////////////////////////////////////////////////// // Filename : wander.h // Created by : Deepak, John, Navin, Stephen // Date : 17 Aug 11 //////////////////////////////////////////////////////////////////// // // PANDA 3D SOFTWARE // Copyright (c) Carnegie Mellon University. All righ...
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#ifndef PSO_H #define PSO_H #include <vector> #include "core.hpp" class pso { public: unsigned size; long double c1, c2; long double w, wMax, wMin; long double vMax; long double Gbest; std::vector<long double> X; std::vector<long double> V; std::vector<long double> Pbest; core Xcore, Pcore, Gcore; ps...
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#include<iostream> void fun(void); void fun1(void); void fun2(void); using namespace std; int main() { cout<<"Hey! This is Sundas"; fun(); cout<<"Political Science Student\n"; fun1(); cout<<"Computer Lover\n"; fun2(); } void fun() { cout<<"\n CIT Student,"; cout<<"\n Learning Process,"; ...
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#pragma once #ifndef DECODE_H #define DECODE_H #include <vector> #include "ImageEffect.h" //this image effect will make the image black and white class Decode : public ImageEffect { virtual void processImage(PpmDocument &doc) { //to hold the chars gotten from red pixel vector<char> secretWord{}; //to hold the...
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/* * Copyright (C) 2019 The LineageOS Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable la...
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// Copyright 2015-2020 Elviss Strazdins. All rights reserved. #include "../../core/Setup.h" #if OUZEL_COMPILE_ALSA #include <system_error> #include "ALSAAudioDevice.hpp" #include "../../core/Engine.hpp" #include "../../utils/Log.hpp" namespace ouzel::audio::alsa { AudioDevice::AudioDevice(std::uint32_t initBuff...
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/** Copyright 2017 Vitaly Vorobyev ** @file smalldpbin.h ** ** @brief This message displayed in Doxygen Files index ** ** @author Vitaly Vorobyev ** Contact: vit.vorobiev@gmail.com ** **/ #ifndef SRC_SMALLDPBIN_H_ #define SRC_SMALLDPBIN_H_ #include <complex> #include "./absdalitzmodel.h" /// /// \brief The ...
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#include "thirdparty/boost_1_58_0/boost/mpl/aux_/preprocessed/plain/bind_fwd.hpp"
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#pragma once #include <cmath> #include <memory.h> #include <limits> namespace Math { /* * Constants */ constexpr float PI = 3.1415926535f; constexpr float PI2 = PI * 2.0f; constexpr float PIOver2 = PI / 2.0f; constexpr float INF = std::numeric_limits<float>::infinity(); constexpr float NEGINF = -std::numeri...
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// ************************************************************************** // // // // ::: :::::::: // // easyfind.hpp :+: :+: :+: ...
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/* Songwong Tasneeyapant * C++ Threading #7: Future, Promise and async() */ #include <iostream> #include <future> using namespace std; // std::mutex mu; // std::condition_variable cond; // // void factorial(int N, int &x) { // int res = 1; // for(int i = N; i > 1; i--){ // res *= i; // } // // ...
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/********************************************* * *Author: Mathew McDade * *Date: Mon Dec 5 22:20:55 PST 2016 * *Description: * *********************************************/ #include "player.hpp" #include "dataCore.hpp" #include "engines.hpp" #include "utils.hpp" #include <iostream> #include <unistd.h> using name...
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#include "Method1.h" Method1::Method1() { //ctor } Method1::~Method1() { //dtor }
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/* * Copyright (c) 2014 Akexorcist * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish,...
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#include <stdio.h> #include <iostream> #include <string> #include <unordered_map> #include <unordered_set> #include <vector> #include <cstring> #include <algorithm> using namespace std; int main(int argc, const char * argv[]) { vector<bool> m(26, 0); int ans = 0; string s; cin>>s; if (s != "{}") { ...
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// This file was generated based on '../../../Library/Application Support/Fusetools/Packages/Fuse.Controls.Native/1.0.5/android/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Controls.Native.-11768b55.h> #include <Fuse.Controls.Native.-952ea184.h> #include <Fuse.C...
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//========================================================================== // CDYNAMICMODULETYPE.CC // // OMNeT++/OMNEST // Discrete System Simulation in C++ // //========================================================================== /*--------------------------------------------...
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// Copyright (c) 2019 The TradeTensor developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "qt/tradetensor/expandablebutton.h" #include "qt/tradetensor/forms/ui_expandablebutton.h" #include "qt/tradetensor/qtutils...
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/*++ Copyright (c) 1996 Microsoft Corporation Module Name: sort.cxx sort control support routines for the LDAP api Abstract: This module implements routines that handle sorting controls Author: Andy Herron (andyhe) 27-Aug-1997 Revision History: --*/ #include "precomp.h"...
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#include "scene/ironwood_a1_element.hpp" namespace moana { IronwoodA1Element::IronwoodA1Element() { const std::string moanaRoot = MOANA_ROOT; m_elementName = "isIronwoodA1"; m_mtlLookup = { "archive_bark", "archive_pineNeedles", "archive_seedPod", "bark", "barkSim...
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// ======================================================================== // COSC363: Computer Graphics (2021) // // FILE NAME: FlightPath.cpp // See Lab06.pdf for details. // ======================================================================== #include <iostream> #include <fstream> #include <cmath> #includ...
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/* * ImPduBase.h * * Created on: 2013-8-27 * Author: ziteng@mogujie.com */ #ifndef IMPDUBASE_H_ #define IMPDUBASE_H_ #include "UtilPdu.h" #include <string.h> #include <stdlib.h> #define IM_PDU_HEADER_LEN 12 #define IM_PDU_VERSION 1 #define ROLE_XIAOXIAN_BIT 0x80000000 // #define ROLE_XIAOXIA_BIT 0x400...
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// // System.hpp // TinyEngine // // Created by Federico Saldarini on 10/31/19. // Copyright © 2019 0xfede. All rights reserved. // #ifndef System_hpp #define System_hpp class World; // Basically an Interface to follow: struct System { // Called by world: (optional override) void init(World* world) {} /...
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//////////////////////////////////////////////////////////// // // SFML - Simple and Fast Multimedia Library // Copyright (C) 2007-2012 Laurent Gomila (laurent.gom@gmail.com) // // This software is provided 'as-is', without any express or implied warranty. // In no event will the authors be held liable for any damages ...
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#include<stdio.h> #include<stdlib.h> #include<string.h> #include<math.h> #include<iostream> #include<string> #include<algorithm> #include<vector> #include<queue> #include<stack> #include<map> using namespace std; #define LL __int64 #define pii pair<int,int> #define Max(a,b) ((a)>(b)?(a):(b)) #define Min(...
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// Copyright 2019 Roman Perepelitsa. // // This file is part of GitStatus. // // GitStatus is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later ve...
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// Right view of a binary tree #include<iostream> #include<cstdlib> #include <cmath> #include<bits/stdc++.h> using namespace std; class Node{ public: int data; struct Node* left; struct Node* right; Node(int val){ data = val; left = NULL; ...
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#ifndef FORMULADLG_H #define FORMULADLG_H #include <QDialog> #include "customDelegate/MSC_VER.h" #if _MSC_VER >= 1600 #pragma execution_character_set("utf-8") #endif class QLineEdit; class QFrame; class QPushButton; class FormulaDlg : public QDialog { Q_OBJECT public: explicit FormulaDlg(QDial...
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#include <vector> #include <stack> #include <iostream> #include <cmath> #include "power_sort.h" using namespace std; power_sort::power_sort() { } double power_sort::node_power(int s_1, int e_1, int s_2, int e_2, int n) { double n_1 = e_1 - s_1 + 1; double n_2 = e_2 - s_2 + 1; double l = 0; double ...
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