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#include <string> #include <iostream> #include <stack> using namespace std; bool solution(string s) { stack<char> st; for(int i=0;i<s.size();i++){ if(!st.empty()){ //'('와 ')'가 만나면 상쇄 if(st.top() == '(' && s[i] == ')') st.pop(); else st.push(s[i...
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#include <iostream> using namespace std; main() { char op; float num1, num2; cin >> op; cin >> num1 >> num2; switch (op) { case '+': cout << num1 + num2; break; case '-': ...
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#include "ship.h" Ship::Ship(TextureManager& textures, const int width, const int height, const std::string& path) : mFilePath(path) { setRoomDatabase(textures); setUnitDatabase(textures); } /* ========================================================================================================...
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/* * Copyright 2017 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contrib...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_MEDIA_MOCK_PEER_CONNECTION_IMPL_H_ #define CONTENT_RENDERER_MEDIA_MOCK_PEER_CONNECTION_IMPL_H_ #include <string> #include "...
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#include "stdafx.h" #include "CFrame.h" Engine::CFrame::CFrame() : m_fTimeAcc(0.f), m_fTimeInterval(0.f) { } HRESULT Engine::CFrame::Init_Frame(const float fTimeItv) // 60, 100, 30....Fps { m_fTimeInterval = 1 / fTimeItv; return NOERROR; } Engine::CFrame * Engine::CFrame::Create(const float f...
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#include <vector> #include <iostream> using namespace std; int main(int argc, char* argv[], char* env[]) { vector<int> integer_arr {1,2,3,4,5}; cout << integer_arr.size() << endl; integer_arr.resize(integer_arr.size() * 2); for (auto& it : integer_arr) cout << it << ", "; cout << endl; ...
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#include "ModuleBase.hh" #include <netdb.h> #include <arpa/inet.h> #include <fcntl.h> #include <sys/mman.h> #include <string.h> #include <unistd.h> using Pds::HSD::ModuleBase; ModuleBase* ModuleBase::create(int fd) { void* ptr = mmap(0, sizeof(ModuleBase), PROT_READ|PROT_WRITE, MAP_SHARED, fd, 0); if (ptr == MAP_...
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#include "Weapon.hpp" #include "HumanA.hpp" #include "HumanB.hpp" void HumananaA() { Weapon club = Weapon("crude spiked club"); HumanA bob("Bob", club); bob.attack(); club.setType("some other type of club"); bob.attack(); } void HumananaB() { Weapon club = Weapon("club"); HumanB jim("Jim"); // jim.setWeapon...
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#include "shielded.h" #include "../Castle/Tower.h" shielded::shielded(color r_c, REGION r_region, int arrts, int ffpp, int repe, double h, int sp) { Clr = r_c; Region = r_region; SetDistance(MaxDistance); state = 1; set_ats(arrts); set_fp(ffpp); set_health(h); set_reloadtime(repe); set_speed(sp);...
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/* https://www.interviewbit.com/problems/fraction/ */ string Solution::fractionToDecimal(int A, int B) { int numerator = A, denominator = B; string result; if(numerator == 0) return "0"; if(numerator < 0 ^ denominator < 0) result += '-'; long num = abs((long)nume...
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#include "Model.h" Model::Model() { this->pos=vec3(0); this->meshInfo=0; this->modelMatrix=mat4(1.0f); this->normalMatrix=mat3(1.0f); rotx=roty=rotz=0; this->scale=1.0f; this->selected=false; this->meshName=""; this->id=0; } Model::~Model() { } void Model::setMesh(vector<MeshInfo> *m) { this->meshInfo=m;...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/proton/Proton_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/DateTime.h> #include <aws/proton/model/DeploymentStatus.h> #include <utili...
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#include "gtest/gtest.h" #include "gmock/gmock.h" #include "presence_cache.h" #include "presence_cache_mock.h" #include "presence_cache.cpp" #include "presence_recorder_service.cpp" #include <iostream> #include <memory> #include <variant> #include "presence.pb.h" #include "presence.grpc.pb.h" using grpc::Server; usi...
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/******************************************************************************** ** Form generated from reading UI file 'addeditadrenalinenode.ui' ** ** Created by: Qt User Interface Compiler version 5.5.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *****************************...
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#include <iostream> using namespace std; int main() { cin.tie(0); cin.sync_with_stdio(false); int a, n; bool isFirst = true; while (cin >> a >> n) { if (n != 0) { if (isFirst) { isFirst = false; } else { cout << " "; ...
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#include<bits/stdc++.h> using namespace std; //https://www.hackerrank.com/challenges/candies/problem long candies(int n, vector<int> arr) { int arr1[n]; int arr2[n]; arr1[0]=1; int count=1; for(int i=1;i<n;i++) { if(arr[i]>arr[i-1]) { count++; arr1[i]=coun...
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#include <iostream> #include <algorithm> #include <memory.h> using namespace std; int product[101][2]; int DP[101][100001]; int main() { int N, K; int small = 100000; memset(DP, 0, sizeof(DP)); cin >> N >> K; for (int i = 1; i <=N; i++) { cin >> product[i][0] >> product[i][1]; if (product[i][0] < small) { ...
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christabella/50.017_assignment_4
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#ifndef TRIANGLE_H #define TRIANGLE_H #include "Object3D.h" #include "vecmath.h" #include <cmath> #include <iostream> using namespace std; ///TODO: implement this class. ///Add more fields as necessary, ///but do not remove hasTex, normals or texCoords ///they are filled in by other components class Tria...
[ "christabella.irwanto@gmail.com" ]
christabella.irwanto@gmail.com
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/** @file @author Nicholas Gillian <ngillian@media.mit.edu> @version 1.0 @brief */ /** GRT MIT License Copyright (c) <2012> <Nicholas Gillian, Media Lab, MIT> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the...
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#include "TYRANT/AssetManager.h" namespace Tyrant { sf::Texture& AssetManager::LoadTexture(const std::string& dir /*= ""*/) { if (m_Textures.find(dir) == m_Textures.end()) { sf::Texture tx; if (tx.loadFromFile(dir)) { m_Textures[dir] = tx; } } return m_Textures[dir]; } }
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_SCROLLING_VIEWPORT_SCROLL_CALLBACK_H_ #define THIRD_PARTY_BLINK_RENDERER_CORE_PAGE_SCROLLING_VIEWPORT_SCROLL_...
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#ifndef PYTHONIC_INCLUDE_OPERATOR_XOR_HPP #define PYTHONIC_INCLUDE_OPERATOR_XOR_HPP #include "pythonic/include/utils/functor.hpp" #include "pythonic/include/operator_/overloads.hpp" PYTHONIC_NS_BEGIN namespace operator_ { template <class A, class B> auto xor_(A const &a, B const &b) -> decltype(a ^ b); DEFINE...
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#include "Heap.h" #include "Helpers.h" Heap::Heap() { occupied = 0; capacity = 28; array = new Edge[capacity+1]; } Heap::Heap(const Heap& src) { //copy constructor this->occupied = src.occupied; this->capacity = src.capacity; this->array = new Edge[capacity+1]; for (int i = 1; i <= occupied; i++) this->arra...
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#include <bits/stdc++.h> using namespace std; int main(){ printf("X N X -> Minor\n"); printf("X Y X -> Major\n"); printf("? N ? -> 15\n"); printf("? Y ? -> 13\n");///Y biased for(int l = 1;l <= 28;l++){ for(int m = 1;m <= 28;m++){ for(int r = 1;r <= 28;r++){ ...
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/************************************************************************* > File Name: __type_traits.h > Author: jeff zhu > Mail: 908190355@qq.com > Created Time: 2016年09月30日 星期五 18时48分22秒 ************************************************************************/ struct __true_type {}; struct __false...
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#pragma once class AssetManager { };
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// Copyright (C) 2018-2021 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #pragma once #include <string> #include <unordered_map> #include "openvino/core/attribute_adapter.hpp" #include "openvino/core/core_visibility.hpp" #include "openvino/core/partial_shape.hpp" #include "openvino/core/rank.hpp" #incl...
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/* * Copyright 2018 Google, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * ...
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#ifndef _POINT_H_ #define _POINT_H_ #include <math.h> #include "Vector.h" #include "Definitions.h" class Point { friend class Vector; public: double d[4]; public: inline Point(double x, double y, double z, double w=1); inline Point() {}; inline Vector operator-(const Point& p) const; inline Point operator...
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#include "compiler/rules/built_in_symbols.h" namespace tree_sitter { namespace rules { Symbol END_OF_INPUT() { return Symbol(-1, true); } Symbol START() { return Symbol(-2); } Symbol NONE() { return Symbol(-3); } } // namespace rules } // namespace tree_sitter
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// Copyright (c) 2013, Facebook, Inc. All rights reserved. // This source code is licensed under the BSD-style license found in the // LICENSE file in the root directory of this source tree. An additional grant // of patent rights can be found in the PATENTS file in the same directory. // #if !defined(OS_WIN) && ...
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#include <bits/stdc++.h> typedef long long ll; using namespace std; inline int get(int mask, int i) { return (mask & (1 << i)) > 0; } inline void set0(int &mask, int i) { mask &= (~(1 << i)); } inline void set1(int &mask, int i) { mask |= (1 << i); } int main() { int n, m, k;...
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#include<iostream> using namespace std; void swap(int &a,int &b) { //a ^ a = 0 //a ^ 0 = a a = a ^ b; b = a ^ b; a = a ^ b; } int main() { int a,b; cin>>a>>b; swap(a,b); cout<<a<<" "<<b; return 0; }
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#ifndef ATTENDANCERECORD_H #define ATTENDANCERECORD_H #include <string> #include "Date.h" using namespace std; class AttendanceRecord { public: AttendanceRecord(std::string course_id, std::string student_id, Date time); string getCourseID(); string getStudentID(); Date getDate(); private: strin...
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#ifndef TEXTURE_CACHE_H #define TEXTURE_CACHE_H #include <string> #include "GL\glew.h" #include "GL\freeglut.h" namespace TextureCache { GLuint FindOrCreate(const std::string &filename); GLuint Find(const std::string &filename); }; #endif // TEXTURE_CACHE_H
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// TSESystem.h // // Defines classes and interfaces for a star system. // Copyright (c) 2016 Kronosaur Productions, LLC. All Rights Reserved. #pragma once // Include helper classes #include "TSEEvents.h" #include "TSEPhysics.h" #include "TSEObjectJoints.h" const int MIN_PLANET_SIZE = 1000; // Size at which a worl...
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#pragma once namespace helpers { class console { public: static void attach(LPCSTR pszConsoleName) { if (!AttachConsole(ATTACH_PARENT_PROCESS)) { AllocConsole(); } freopen("CONIN$", "r", stdin); freopen("CONOUT$", "w", stdout); freopen("CONOUT$", "w", stderr); SetConsoleTitl...
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class Solution { public: /** * * @param n int整型 只剩下一只蛋糕的时候是在第n天发生的. * @return int整型 */ int cakeNumber(int n) { // write code here int dp[n]; dp[n - 1] = 1; n--; while (n >= 0) { dp[n] = (dp[n + 1] + 1) * 3 / 2; n--; } ...
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#include <iostream> #include <string> using namespace std; struct Person { int age;//structのメンバは指定がなければpublic private: string name; }; int main() { Person taro; //taro.name = "Taro";//エラー(nameはprivate) taro.age = 32;//OK }
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/** * CoolQ HTTP API core. */ #include "stdafx.h" #include <string> #include <sstream> #include <fstream> #include <regex> #include <curl/curl.h> #include <jansson.h> #include <event2/event.h> #include <event2/http.h> #include <WinSock2.h> #include "encoding.h" #include "misc_functions.h" #include "request.h" #inc...
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#include <iostream> using namespace std; class parent { public: int a; protected: int b; private: int c; }; ////公有继承,继承后子类中属性的权限和父类中对应属性的权限相同的 //class child:public parent //{ //public: // void setvalue() // { // a = 1; // b = 2; // // c = 3;//父类中私有属性虽然可以被子类所继承,但是子类没有权限使用父类的私有属性。...
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#include <exception> #include <iostream> #include <system_error> #include "client.hh" #include "opts.hh" /** * Main method -- launch mutated synthetic. */ int main(int argc, char *argv[]) { try { Config cfg{parse_synthetic(argc, argv)}; Client client{cfg}; client.run(); } catch (cons...
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#include "testApp.h" //-------------------------------------------------------------- void testApp::setup(){ maxValue = 0; ofBackground(50,50,50); mesh.setMode(ofPrimitiveMode::OF_PRIMITIVE_POINTS); } //-------------------------------------------------------------- void testApp::update(){ } //-------------------...
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// // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in bin...
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#pragma once #include "MiniginPCH.h" #include <type_traits> #include "AudioSystem.h" #include "NullSoundSystem.h" namespace Idiot_Engine { class ServiceLocator final { public: //static void RegisterSoundService(AudioSystem* service) { m_pSoundService = service == nullptr ? m_pNullSoundService : service; } //...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/power/power_data_collector.h" #include "base/logging.h" #include "chromeos/dbus/dbus_thread_manager.h" #include "chrome...
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#include <iostream> #include <string> #include <cmath> using namespace std; int bin2dec(string bin); string dec2bin(int dec); string dec2oct(int dec); string bin2oct(string bin); int oct2dec(int oct); string oct2bin(int oct); int main() { cout << "Welcome to Binary to Decimal Converter!!\n\n"; cout << "Type 1 to...
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#include <QCoreApplication> #include <QIODevice> #include <QFile> #include <QFileInfo> #include <QDebug> #include <QVariant> #include <QHash> #include <QMap> #include <QHash> #include <QRandomGenerator> int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); return a.exec(); }
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/*-------------------------------------------------------------------------- Copyright (c) 2010 - 2014, The Linux Foundation. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions ...
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#include <iostream> #include <stdio.h> #include <cmath> #include <string> #include <vector> #include <algorithm> #include <queue> #include <sstream> #include <utility> #include <map> #include <set> using namespace std; #define forn(i, n) for(int i = 0; i < (int) (n); ++i) #define fore(i, a, b) for(int ...
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/** ************************************************************************************************************************* * @file Engine_state.cpp * @author Hridin Andrii * abgridin@gmail.com * @date 14-March-2019 * @brief EngineState class. Part of state pattern ********************...
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/* * TypeNameResolver.h * * Created on: Feb 9, 2015 * Author: edward */ #ifndef SRC_TYPENAMERESOLVER_H_ #define SRC_TYPENAMERESOLVER_H_ #include <typeinfo> #include <string> namespace DRR { using std::string; /// Removes numbers before typenames, if any. FRC compilers found to mangle class names with nu...
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#include <QSqlQuery> #include <QSqlRecord> #include <QSqlError> #include <QStringList> #include "qmldatabase.h" #define ENABLE_DEBUG #include "helpers.h" qmlWaypoint::qmlWaypoint() : _name("wpt") , _wptid(-1) , _latitude(0) , _longitude(0) , _altitude(0) , _dirty(true) { E...
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// Copyright 2017 Rainer Gemulla // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applica...
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// AveSettings.h : Declaration of the CAveSettings #pragma once #include "resource.h" // main symbols #include "AveDesktopApp.h" #include <vector> #include <map> #include <string> #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Single-threaded COM ob...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM Extend Project: Open source CFD | | \\ / O peration | Version: 1.6-ext | ...
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#include <bits/stdc++.h> #include "PASSAGE.h" #include "UST.h" int testc(int root,int i); //要は chord_passage_compiler() って名前の関数が //ベルトを出力すればなんでもいい手段は選ばない //後で同じ名前の本番の関数が出来たらテスト用関数は削除する int chord_passage_compiler(char *passagefn,char *outputfn)//テスト用関数 {int linekind,length,barh,ch,ah,rh,root,kind; char header[1280]; ...
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// Copyright Epic Games, Inc. All Rights Reserved. #include "AssetRegistry.h" #include "Misc/CommandLine.h" #include "Misc/FileHelper.h" #include "Misc/Paths.h" #include "Serialization/ArrayReader.h" #include "Misc/ConfigCacheIni.h" #include "UObject/UObjectHash.h" #include "UObject/UObjectIterator.h" #include "UObjec...
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// Source : https://leetcode.com/problems/move-zeroes/ // Author : Yijing Bai // Date : 2015-09-20 /********************************************************************************** * * Given an array nums, write a function to move all 0's to the end of it while * maintaining the relative order of the non-zero e...
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//================================================================================================= /*! // \file src/gmm/SMatTrans.cpp // \brief Source file for the GMM++ sparse matrix transpose kernel // // Copyright (C) 2012-2019 Klaus Iglberger - All Rights Reserved // // This file is part of the Blaze library. ...
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/** * @author: Justin Maloney * @version: 06-24-21 */ #include <iostream> using namespace std; /** * test function to check boolean condition for true to assist in testing. * prints test name and PASSED for true condition and FAILED for false condition * * @PARAMS: * test_name is the name of the test to...
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#include "stdafx.h" #include "dxRenderDeviceRender.h" void CRenderTarget::PhaseGammaGenerateLUT() { u32 Offset = 0; float _w = float(Device.dwWidth); float _h = float(Device.dwHeight); Fvector2 p0, p1; #if defined(USE_DX10) || defined(USE_DX11) p0.set(0.0f, 0.0f); p1.set(1.0f, 1.0f); #else p0.set(0.5f/_w, 0.5...
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#include "dialog_close_button.h" #include "dialog_window.h" #include "solar/windows/rendering/window_renderer.h" #include "solar/windows/rendering/window_render_state_helpers.h" namespace solar { dialog_close_button::dialog_close_button(dialog_window& dialog_window) : window("dialog_close_button") , _dialog_wi...
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// PX2RVector3.hpp #ifndef PX2RVECTOR3_HPP #define PX2RVECTOR3_HPP #include "PX2MathematicsPre.hpp" #include "PX2RVector.hpp" namespace PX2 { template <int ISIZE> class RVector3 : public RVector<3,ISIZE> { public: // Construction. RVector3 (); RVector3 (const RVector3& vec); RVector3 (const RVector<...
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#include <iostream> #include <array> using namespace std; void printArray(auto a[], int size) { for (int i = 0; i < size; i++) cout << i << ": " << a[i] << endl; } void setArray(auto* a, unsigned int position, int value) { a[position] = value; } int main() { const int arraySize = 3; int arra...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/automation/testing_automation_provider.h" #include <gtk/gtk.h> #include "base/logging.h" #include "base/strings/utf_string_...
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#include<iostream> #include<opencv2\core\core.hpp> #include<opencv2\highgui\highgui.hpp> #include<opencv2\imgproc\imgproc.hpp> #include<math.h> using namespace std; using namespace cv; //-----------------【子函数声明】----------------------------------- void DrawEllipse(Mat img, double angle); //自定义画椭圆函数,给出图像和角度 void Draw...
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/** Obj_Effect.cpp */ #include "StdAfx.h" #include "GITimeSystem.h" #include "GIDBC_Struct.h" #include "DBC\GMDataBase.h" #include "Procedure\GameProcedure.h" #include "GIException.h" #include "..\..\Manager\ObjectManager.h" #include "Obj_Effect.h" KL_IMPLEMENT_DYNAMIC(CObject_Effect, GETCLASS(COb...
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#include <iostream> using std::cout; using std::endl; #include <memory> using std::make_shared; using std::shared_ptr; #include "Tweeter.h" int main() { Person German("German", "Mesa", 123); Person& rGerman = German; Person* pGerman = &German; Tweeter GermanMesaTweeter("German", "Table", 456, "@Germ...
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#ifndef STD_MSGS_UINT16MULTIARRAY_H #define STD_MSGS_UINT16MULTIARRAY_H #include "std_msgs_MultiArrayLayout.h" #include <string> #include <vector> using namespace std; namespace std_msgs { class UInt16MultiArray { public: UInt16MultiArray() {}; ~UInt16MultiArray() {}; std_msgs::MultiArrayLayout layout; vect...
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/* conteo digitos de una secuencia */ #include <iostream> #include <math.h> using namespace std; int main () { int x, cant; cout<< "inserte un numero" << endl; cin>> x; cant=log10(x)+1; cout<< " el numero tiene: "<< cant << " "<< "digitos"; }
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#ifndef _MODULES_MANAGER_H_ #define _MODULES_MANAGER_H_ #include "Module.h" #include <vector> class ModulesManager { private: static vector<Module*> modules; static void SignalHandler(int); public: ModulesManager(); virtual ~ModulesManager(); void Attach(Module *module...
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#pragma once #include <string> #include <fstream> #include <vector> #include <GL/glew.h> GLuint LoadShaders(const char * vertex_file_path,const char * fragment_file_path);
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#include<stdio.h> #include<stdlib.h> int main(void) { float salary = 200, sells_in_dollars; printf("Enter sales in dollars(-1 to end): "); scanf_s("%f", &sells_in_dollars); if (sells_in_dollars == -1) { system("pause"); return 0; } else { printf("Salary is %.2lf\n", salary + 0.09*sells_in_dollars); ...
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#ifndef bde73d94_8f91_4914_72b1_67e1df6a9468 #define bde73d94_8f91_4914_72b1_67e1df6a9468 #include <unordered_map> #include <string> #include <type_traits> #include "../API.hpp" #include "Color.hpp" #include "Texture.hpp" namespace LibRay { class Shader; } namespace LibRay::Materials { class LIBRAY_API Material fin...
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/* Given an integer N, find its factorial Example 1: Input: N = 5 Output: 120 Explanation: 5! = 1*2*3*4*5 = 120 Example 2: Input: N = 10 Output: 3628800 Explanation: 5! = 1*2*3*4*5*6*7*8*9*10 = 3628800 */ class Solution{ public: vector<int> factorial(int n){ vector < int> ans ; ...
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// ********************************************************************* // // anapi++ -- a C++ interface for the Android NDK // // Copyright (C) 2013 Emmanuel Deloget // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any // damages...
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#pragma once #include "Handler.h" namespace cchips { class CResourceFeatureBuilder : public CPeInsideHandler { public: CResourceFeatureBuilder() = default; bool Initialize() override { return true; } ~CResourceFeatureBuilder() = default; bool Scan(std::unique_ptr<cchips::Pe...
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#pragma once #include "../../Tools/Singleton.h" #include <cstdint> #include <chrono> namespace GL { namespace Statistics { class FPSCounter : public Tools::Singleton<FPSCounter> { friend class Tools::Singleton<FPSCounter>; FPSCounter() : _frames(0) , _averagsFPS(0.0) , ...
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#include "stdafx.h" #include "fsinfo.hpp" namespace FileInfo { bool exists(std::string & path) { std::ifstream file(path); return file.good(); } std::string name(std::string & path) { std::string filename; std::string separate = "\\"; auto separate_position = path.find_last_of(separate); if (separate_...
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// // bit_strings.cpp // test // // Created by Yehor Shapanov on 9/23/19. // Copyright © 2019 Yehor Shapanov. All rights reserved. // #include "stdc++.h" int t = 1073741824; int main() { int i; cin >> i; int mod = 1e9 + 7; int x = i / 30; ll o = 1; while(x) { x-...
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* MutantStack.hpp :+: :+: :+: ...
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/** * @author Timothy O'Rourke * @date 2 June 2019 * @brief CS 331 Spring 2019 Sentiment Analysis */ #include "Preprocessor.h" Preprocessor::Preprocessor(const std::string& training_file, const std::string& test_file) : training_file(training_file), test_file(test_file) { } Preprocessor::~Preprocessor...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
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#ifndef TRACEABLESCENE_HPP_ #define TRACEABLESCENE_HPP_ #include "integrators/Integrator.hpp" #include "primitives/InfiniteSphere.hpp" #include "primitives/EmbreeUtil.hpp" #include "primitives/Primitive.hpp" #include "textures/ConstantTexture.hpp" #include "cameras/Camera.hpp" #include "media/Medium.hpp" #include...
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#include <iostream> #include <conio.h> using namespace std; int main() { int n, row, col; cout << "Enter number of lines: "; cin >> n; for(row=1; row<=n; row++) { for(col=1; col<=n-row; col++) { cout << " "; } for(col=1; col<=(row*2)...
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#pragma once #include <optional> #include "ai/primitive/visitor/primitive_visitor.h" #include "shared/firmware_primitive_type.h" /** * This struct stores the components of a translated primitive to be sent over radio. */ typedef struct RadioPrimitive_t { // A numeric ID representing the primitive for firmware ...
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uel-dataexchange/Opencascade_uel
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #include <StepRepr_ShapeRepresentationRelationship....
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#include <iostream> int main() { char buf[51]; std::cin >> buf; std::cout << buf << "??!\n"; return 0; }
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#ifndef PREPROCESS_H #define PREPROCESS_H #include <QWidget> #include <QToolBox> #include <QLabel> #include <QSlider> #include <QPushButton> #include <QSpinBox> #include <QComboBox> class PreprocessWidget : public QWidget { Q_OBJECT public: explicit PreprocessWidget(int width, int height, QWidget *parent = 0)...
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#define TESTING #include "../header/EmdIntentRecognizer.h" #undef TESTING #include <gtest/gtest.h> TEST(EmdIntentRecognizerTest, vecParseText) { EmdIntentRecognizer oEIR("../data/Reference.csv"); std::string strInput = "Testing the parsing function"; std::vector<std::string> vecProcessedStr = {"Testing"...
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/* * Copyright (c) 2012 Chukong Technologies, Inc. * * http://www.cocostudio.com * http://tools.cocoachina.com * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, i...
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#pragma once // Defines for the font style #define FS_NORMAL 0x00 #define FS_BOLD 0x01 #define FS_ITALIC 0x02 #define FS_UNDERLINED 0x04 #define FS_STRIKETHROUGH 0x08 #define FS_ANTIALIAS 0x10 // Defines for horizontal alignment #define FS_CENTER 0x20 #define FS_LEFT 0x40 #define FS_RIGHT 0x80 // CFo...
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/*************************************************************************** main.cpp - description ------------------- program : tag2html version : 0.2.0 begin : Mon Mär 3 22:34:16 CET 2003 copyright ...
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#include <iostream> int Factorial(int val); int BinomialCoefficient(int N, int K); int main() { int N, K; scanf("%d %d", &N, &K); printf("%d", BinomialCoefficient(N, K)); } int Factorial(int val) { int rlt = 1; for (int i = 1; i <= val; i++) { rlt *= i; } return rlt; } //Calculate Binomial Coeffiecient...
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#include <DHT.h> #include <DHT_U.h> #include <Adafruit_WINC1500.h> #include <Adafruit_WINC1500Server.h> #include <Adafruit_WINC1500Udp.h> #include <Adafruit_WiFiMDNSResponder.h> #include <Adafruit_WINC1500Client.h> #include <Adafruit_WINC1500SSLClient.h> #include "ArduinoPrivate.h" #define DHTPIN 2 // what digit...
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#include <clang-c/Index.h> #include "libshoulda/code_index.hh" #include "libshoulda/error.hh" namespace shoulda { namespace { std::vector<const char*> raw_command_line(const CommandLine& input) { std::vector<const char*> output; output.reserve(input.size()); for (const auto& arg : input) { output.emplace_...
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#include "CGAL_typedefs.h" #include "Utils.h" #include "eig.h" // struct to hold a vector of facets that make a chart struct Chart { uint32_t id; std::vector<std::shared_ptr<Facet> > facets; std::vector<bool> facets_are_inner_facets; std::vector<Vector> normals; std::vector<double> areas; bool active;...
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