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#include "editaddressdialog.h" #include "ui_editaddressdialog.h" #include "addresstablemodel.h" #include "guiutil.h" #include <QDataWidgetMapper> #include <QMessageBox> EditAddressDialog::EditAddressDialog(Mode mode, QWidget *parent) : QDialog(parent), ui(new Ui::EditAddressDialog), mapper(0), mode(mode), mod...
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#include<bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> // Common file #include <ext/pb_ds/tree_policy.hpp> // Including tree_order_statistics_node_update using namespace std; using namespace __gnu_pbds;//which means policy based DS #define endl "\n" #define ll long long #def...
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#ifndef VEICULO_H_ #define VEICULO_H_ #include <string> using namespace std; class Veiculo { protected: string marca; int mes, ano; public: Veiculo(string mc, int m, int a); virtual ~Veiculo(){}; int getAno() const; int getMes() const; string getMarca() const; virtual int ...
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#include <iostream> #include "EnumTest.h" using namespace std; void enumTest(){ Day today = sunday; cout << "today = " << today << endl; int int_today = today; // valid, enumerator -> int cout << "int_today = " << int_today << endl; // Day invalid_day = 1; // compile error, canot convert int to ...
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/* * WaterPump.h * * Created: 15.04.2018 13:28:33 * Author: d.pozimski */ #ifndef WaterPump_H_ #define WaterPump_H_ #include "PWMDevice.h" class WaterPump : public PWMDevice { public: void init() override; protected: void updatePwmRegister(uint8_t value) override; }; #endif /* Water...
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/**************************************************************************** ***************************************************************************** ** Copyright (c) 1998-2013 ** ** Forschungszentrum Juelich GmbH, Juelich Supercomputing Centre ** ** ...
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/* * MIRSI - Monitoramento Inteligente e Remoto da Saúde do Idoso * Prototipo de um sistema para monitoramento remoto da saúde do idoso * Microcontrolador: ESP866 * Plataforma: NodeMCU 1.0 * Sensores: Temperatura, Pulso e Acelerômetro * Conexão: wi-fi * Autor: Cícero Moura (Tudo posso naquele que me fortalece!...
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/********************************************************************** Copyright (c) 2016 Advanced Micro Devices, Inc. All rights reserved. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software wit...
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/* Given N, help Manmohan to print pattern upto N lines. For eg For N=6 , following pattern will be printed. 1 11 111 1001 11111 100001 Input Format: Single number N. Constraints: N<=1000 Output Format: Pattern corresponding to N. Sample Input: 6 Sample Output: 1 11 111 1001 11111 100001 Explanation: For ever...
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#pragma comment(linker, "/export:JsThunk_AllocateData=\"C:\\Windows\\System32\\Chakrathunk.JsThunk_AllocateData\"") #pragma comment(linker, "/export:JsThunk_Cleanup=\"C:\\Windows\\System32\\Chakrathunk.JsThunk_Cleanup\"") #pragma comment(linker, "/export:JsThunk_CleanupDefer=\"C:\\Windows\\System32\\Chakrathunk.JsThu...
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/* <one line to give the program's name and a brief idea of what it does.> Copyright (C) 2011 <copyright holder> <email> This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either ve...
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# include <iostream> # include <fstream> # include <cstdlib> # include <cmath> # include <vector> # include "mpi.h" using namespace std; MPI_Comm comm; struct number{ //struktura wykorzystywana w wektorze danych - zawiera informacje o wartosci liczby oraz o tym czy jest pierwsza unsigned long int value; bool...
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// C++ include #include <iostream> #include <string> #include <vector> // Utilities for the Assignment #include "raster.h" // Image writing library #define STB_IMAGE_WRITE_IMPLEMENTATION // Do not include this line twice in your project! #include "stb_image_write.h" using namespace std; FrameBuffer scale_down_4x(co...
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class Solution { public: vector<int> topKFrequent(vector<int> &nums, int k) { unordered_map<int, int> counts; int max_count = 0; for (const int &num : nums) { max_count = max(max_count, ++counts[num]); } vector<vector<int>> buckets(max_count + 1); ...
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class Solution { public: int playGame(int n,vector<int>& dp) { if(n==0) return 0; if(dp[n]!=-1) return dp[n]; int result=0; for(int i=1;i*i<=n;i++) { //If the opponent won the game then surely current player will lose and vice versa //So resul...
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// Copyright 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // A simple wrapper around invalidation::InvalidationClient that // handles all the startup/shutdown details and hookups. #ifndef SYNC_NOTIFIER_SYNC_IN...
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static void read_populate_todo(struct commit_list **todo_list, struct replay_opts *opts) { const char *todo_file = git_path(SEQ_TODO_FILE); struct strbuf buf = STRBUF_INIT; int fd, res; fd = open(todo_file, O_RDONLY); if (fd < 0) die_errno(_("Could not open %s"), todo_file); if (strbuf_read(&buf, fd, 0) < 0...
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#include <bits/stdc++.h> using namespace std ; #define int long long int xx[4] = {1,-1,0,0} ; int yy[4] = {0,0,1,-1} ; int solve(vector<vector<int>> &v){ int n = v.size() , m = v[0].size() ; bool a[n][m] = {} ; queue<vector<int>> q ; vector<int> s = {0,0,1} ; q.push(s) ; a[0][0] = 1 ; while(q.size()){ s = q...
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#include <iostream> #include <cmath> using namespace std; long long a, b, c, d[20], nd = 0; int main() { cin >> a >> b; c = a; int x = (long long)(sqrt(c)); long long i = 1; while (i <= x) { i++; if ( c%i == 0 ) { nd++; d[nd] = i; while ( c%i == 0 ) c /= i; } } if ( c > 1 ) { nd++;...
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/* Copyright [2019-2020] [IBM Corporation] Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed...
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// Copyright (c) 2011-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <qt/walletmodel.h> #include <qt/addresstablemodel.h> #include <qt/guiconstants.h> #include <qt/optionsmodel.h> #inc...
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/*++ Copyright (C) 2021 Autodesk Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the ...
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#include <gtest/gtest.h> #include "BowlingGame.h" #define ROLLS(poured, times) do{ \ for(int i = 0; i < times; ++i) \ bowling.roll(poured); \ }while(0); TEST(test_bowling_scoring, s...
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#include <iostream> #include <cstring> using namespace std; int main() {//first ask the users to enter all the 3 numbers //then use a whole lot of if else if and else statements to ge the results float a,b,c; cout<<"enter the 1st number ="<<endl; cin>>a; cout<<"enter the 2nd number ="<<endl; cin>>b; cout<<"enter the 3...
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// Generated by gmmproc 2.54.0 -- DO NOT MODIFY! #ifndef _GIOMM_UNIXSOCKETADDRESS_P_H #define _GIOMM_UNIXSOCKETADDRESS_P_H #include <giomm/private/socketaddress_p.h> #include <glibmm/class.h> namespace Gio { class UnixSocketAddress_Class : public Glib::Class { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS using CppOb...
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#include <cstdio> const int MAXN = 500005; int n, m, a[MAXN], BIT[MAXN]; inline int lowbit(int x) { return x & -x; } void add(int x, int y) { for(; x <= n; x += lowbit(x)) BIT[x] += y; } void add(int l, int r, int y) { for(; l <= n; l += lowbit(l)) BIT[l] += y; for(r++; r <= n; r += lowbit(r)) BIT[r] -= y; } ...
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#include "VisibleRect.h" namespace Tool{ Rect VisibleRect::s_visibleRect; void VisibleRect::lazyInit() { s_visibleRect = Director::getInstance()->getOpenGLView()->getVisibleRect(); } Rect VisibleRect::getVisibleRect() { lazyInit(); return s_visibleRect; } Vec2 VisibleRect::left() { lazyInit(); re...
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// // "$Id: Fl.H 10419 2014-10-30 16:05:22Z AlbrechtS $" // // Main header file for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been included with th...
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#include "types.h" namespace Game { /* * --INFO-- * Address: 80273DE4 * Size: 000280 */ void Tank::FSM::init(Game::EnemyBase*) { /* .loc_0x0: stwu r1, -0x10(r1) mflr r0 li r4, 0x7 stw r0, 0x14(r1) stw r31, 0xC(r1) mr r31, r3 bl -0x143598 li ...
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#ifndef MSG_DEL_POINT_H #define MSG_DEL_POINT_H #include "../../Buffer.h" namespace msg { //删除顶点 class MsgDelPoint : public msg::Buffer { public: //传递数据 int64 m_pointId;//要删除的边id //回应数据 public: MsgDelPoint(); virtual ~MsgDelPoint(); bool Build( bool isResult = false ); bool Parse(); };...
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#include <cstdio> #include <algorithm> const int maxn = 1010; int P[maxn];//第i列皇后的行号 bool ht[maxn] = {false};//第x行放了没 int cnt = 0; int n = 8; void gP(int index){ if(index == n + 1){ cnt ++; return; } for(int x = 1; x <= n; x ++){ //x是还没放 准备放一发 if(ht[x] == false){ bool flag = true;//能不能放呢 for(int pre =...
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/****************************************************************************** * The MIT License (MIT) * * Copyright (c) 2016-2017 Baldur Karlsson * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in...
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#include <iostream> #include <vector> #include <queue> using namespace std; template <typename T> class Treenode { public: T data; vector<Treenode<T> *> children; Treenode(T data) { this->data = data; } ~Treenode(){ for (int i = 0; i < children.size(); i++) { ...
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#pragma once #include <iostream> #include "../include/SFML/Graphics.hpp" using namespace sf; using namespace std; #define WINDOWS_W 900 #define WINDOWS_H 600 #define WINDOWS_NAME "Spaceship Game!"
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#include <iostream> // Must precede glfw/glad, to include OpenGL functions. #include <qrk/core.h> #include <GLFW/glfw3.h> #include <glad/glad.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <qrk/camera.h> #include <qrk/framebuffer.h> #include <qrk/shader.h> ...
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#ifndef PATTERN_POLAR_RATE_0_LEFT_HPP_ #define PATTERN_POLAR_RATE_0_LEFT_HPP_ #include <iostream> #include <sstream> #include <iomanip> #include <string> #include <typeinfo> #include "Tools/Exception/exception.hpp" #include "Pattern_polar_i.hpp" #include "Pattern_polar_r0.hpp" namespace aff3ct { namespace tools { ...
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#include <iostream> // std::cout/endl #include <map> // std::map #include <vector> // std::vector #include "output_container.h" // operator<< for containers using namespace std; int main() { map<int, int> mp{{1, 1}, {2, 4}, {3, 9}}; cout << mp << endl; vector<vecto...
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ap_log_perror(APLOG_MARK, APLOG_WARNING, rv, p, "Failed to enable APR_TCP_DEFER_ACCEPT");
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// // ResourceTile.cpp // IF // // Created by 邹 程 on 14-2-26. // // #include "ResourceTile.h" #include "ScoutInfo.h" #include "WorldCommand.h" #include "WorldMapView.h" #include "YesNoDialog.h" #include "AddFavorite.h" #include "RoleInfoView.h" #include "ResourceTileInfoPopUpView.h" #include "TipsView.h" #include "...
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/******************************************************************************** ** Form generated from reading UI file 'terminado.ui' ** ** Created by: Qt User Interface Compiler version 5.10.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************************...
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#include "stdafx.h" // CSIRO has filed various patents which cover the Software. // CSIRO grants to you a license to any patents granted for inventions // implemented by the Software for academic, research and non-commercial // use only. // CSIRO hereby reserves all rights to its inventions implemented by the // S...
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#include <iostream> #include <cmath> #define forn(i,n) for(int i=0;i<(int)n;i++) #define mp make_pair typedef pair<int,int> pt; int main(){ int n; while(cin>>n && n!=0){ if(n<=2){ cout << "Fair"; int x,y; forn(i,n) cin >> x >> y; } else{ int x1,y1,x2,y2,x3,y3; bool fair = true; cin >> x1...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | ...
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#ifndef MAINWINDOW_H #define MAINWINDOW_H #include <QMainWindow> QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(QWidget *parent = nullptr); ~MainWindow(); private slots: void on_btn_Dodaj_clicked(); private...
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// // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. // // Copyright (c) Microsoft Corporation. All rights reserved. // // ----------------...
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#include<iostream> #include<cmath> using namespace std; int main(){ int B,N,A; double x,ans; while(1){ cin>>B>>N; if(B==0 && N==0) break; ans=-1000000.0; for(int i=floor(pow(B*1.0,1.0/N))-1;;i++){ x=pow(i*1.0,N*1.0); ...
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/****************************** Module Header ******************************\ * Module Name: Srvr.c Server Main module * * Purpose: Includes All the server communication related routines. * * Created: Oct 1990. * * Copyright (c) 1985, 1986, 1987, 1988, 1989 Microsoft Corporation * * History: * Raor: W...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; constexpr const ll INF = 1L << 60; ll solve(vector<ll> &nums) { for (int i = 3; i < nums.size(); ++i) { ll accum = nums[i - 2] < nums[i - 3] ? nums[i - 2] : nums[i - 3]; nums[i] += accum < nums[i - 1] ? accum : nums[i - 1]; } return n...
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/******************************************************************************* INTEL CORPORATION PROPRIETARY INFORMATION This software is supplied under the terms of a license agreement or nondisclosure agreement with Intel Corporation and may not be copied or disclosed except in accordance with the terms of th...
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#include "RenderTarget.h" #include "EvnContextInterface.h" #include <cstdio> #include "camera/Camera.h" IMPGEARS_BEGIN //-------------------------------------------------------------- RenderTarget::RenderTarget(): m_type(TargetType_Unkown), m_width(0), m_height(0), m_bpp(0), m_textureCount(0),...
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#include <iostream> #include <vector> #include <typeinfo> #include <cassert> #include <iterator> using namespace std; namespace itertools{ template<typename T> struct is_bool { static const bool value = false; }; template<> struct is_bool<bool> { static const bool value = true; }; template <typename Cont...
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// Copyright (c) Torrox GmbH & Co KG. All rights reserved. // Please note that the content of this file is confidential or protected by law. // Any unauthorised copying or unauthorised distribution of the information contained herein is prohibited. #ifndef SIOUX_PUBSUB_STRESS_ADAPTER_H #define SIOUX_PUBSUB_STRESS_ADAP...
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#include <iostream> using namespace std; int main() { int num1, num2, add, sott, molt, divis, resto; cout << "Inserisci il primo numero: "<<endl; cin >> num1; cout << "Inserisci il secondo numero: "<<endl; cin >> num2; add=num1+num2; sott=num1-num2; molt=num1*num2; divis=num1/num2; ...
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#include "NeuralNet.h" #include "..\..\Core0.h" CNNNode::CNNNode() { value=0.0f; } void CNETINIT(CNeuralNet* net) { } void CNeuralNet::Init(int iiinputs,int iiwidth,int iiheight,int iioutputs) { iinputs=iiinputs; iwidth=iiwidth; iheight=iiheight; ioutputs=iioutputs; inputs.resize(iinputs); node...
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#include <iostream> #include <bits/stdc++.h> #include <utility> class PAIR { public: int first; int second; }; struct CompareExec { bool operator()(PAIR p1, PAIR p2) { return p1.second > p2.second; } }; using namespace std; int main() { long long N; cin >> N; PAIR pro...
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int parse_opt_passthru(const struct option *opt, const char *arg, int unset) { static struct strbuf sb = STRBUF_INIT; char **opt_value = opt->value; if (recreate_opt(&sb, opt, arg, unset) < 0) return -1; free(*opt_value); *opt_value = strbuf_detach(&sb, NULL); return 0; }
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#include "esp_http_server.h" #include "esp_timer.h" #include "esp_camera.h" #include "img_converters.h" #include "camera_index.h" #include "Arduino.h" #include "fb_gfx.h" #include "fd_forward.h" #include "fr_forward.h" #define ENROLL_CONFIRM_TIMES 5 #define FACE_ID_SAVE_NUMBER 7 #define FACE_COLOR_WHITE 0x00FFFFFF ...
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#include<iostream> using namespace std; #include<bits/stdc++.h> int main(){ int num,no; int cnt[64]={0}; cin>>num; for(int i=0;i<num;i++){ cin>>no; int j=0; while(no>0){ int last_bit=no&1; cnt[j]+=last_bit; j++; no=no>>1; } } int ans=0,p=1; for(int i=0;i<64;i++){ cnt[i]=cnt[i]%3; ans+=c...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "net/quic/quic_stream_factory.h" #include "base/run_loop.h" #include "base/strings/string_util.h" #include "net/cert/cert_verifier.h" #inclu...
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#pragma once #include <condition_variable> #include <list> #include <vector> namespace fb { class FTaskSchedular; enum class ETaskPriority { VeryHigh, High, Normal, Low, VeryLow, Count }; class FTask; class ITaskListener { public: virtual void OnTaskFinish(FTask* task) {} }; class FTask : p...
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/* * Copyright 2015 WebAssembly Community Group participants * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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#include<iostream> #include<cmath> #include<queue> using namespace std; void radix_sort(int * arr,int n) { int max=INT_MIN; for(int i=0;i<n;i++) { if(max<arr[i]) { max=arr[i]; } } cout<<"max:"<<max<<endl; int largest_length=log10(max)+1; queue <int> s[10];...
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#include <iostream> #include <unordered_map> #include <ctime> #include <iomanip> #include <typeinfo> #include <cstdlib> #include <sstream> #include "SLAM_base.h" #include "Reprojection.h" using namespace std; #define N_PICTURES 800 int main(int argc, char **argv) { vector<string> filenames; string filedir =...
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#include <bits/stdc++.h> using namespace std; using ll = int64_t; ll const MOD = 1e9 + 7; int N, M; vector<int> xs, ys; ll solve() { ll xx = 0; for (int i = 0; i < N; ++i) { xx += (ll(i) * xs[i]) - (ll(N - 1 - i) * xs[i]); xx %= MOD; } ll yy = 0; for (int i = 0; i < M; ++i) { ...
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// Std. Includes #include <string> // GLEW #define GLEW_STATIC #include <GL/glew.h> // GLFW #include <GLFW/glfw3.h> // GL includes #include "ShaderTool.h" #include "Camera.h" // GLM Mathemtics #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <map> // FreeType ...
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#include<bits/stdc++.h> using namespace std; double const EPS=1e-6; int const OO=1e9; int n,f; vector<double>v; bool valid(double sz) { int c=0; for(int i=0;i<v.size();i++) c+=v[i]/sz; if(c>=f) return 1; return 0; } double res=0; void binarySearch() { double start=0,end=100000009*M_PI; while(end-start>=EPS) ...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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// Boost Lambda Library -- control_structures_impl.hpp --------------------- // Copyright (C) 1999, 2000 Jaakko Järvi (jaakko.jarvi@cs.utu.fi) // Copyright (C) 2000 Gary Powell (powellg@amazon.com) // // Permission to copy, use, sell and distribute this software is granted // provided this copyright notice appears in ...
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#include "Actor.h" #include "StudentWorld.h" #include <cmath> // Students: Add code to this file, Actor.h, StudentWorld.h, and StudentWorld.cpp // STAR CONSTANTS const double STAR_MIN_SIZE = 5; const double STAR_MAX_SIZE = 50; const int STAR_DEPTH = 3; // NACHENBLASTER CONSTANS const double NACHENBLASTER_SIZE = 1.0;...
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#include <TFT.h> typedef struct consoleDisplayData{ unsigned short *nothing; unsigned short *batteryLevel; float fuelLevel; // unsigned short *batteryLevel; unsigned short *powerConsumption; unsigned short *powerGeneration; bool *fuelLow; bool *batteryLow; bool *solarPanelState; } consoleDisplayDa...
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// AdimSample.cpp : アプリケーションのクラス動作を定義します。 // #include "stdafx.h" #include "AdimSample.h" #include "MainFrm.h" #include "AdimSampleDoc.h" #include "AdimSampleView.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAdimSampleApp BEGIN_MESSAGE_MAP(CAdimSampleApp, CWinApp) ON_COMMAND(ID_APP_ABOUT, O...
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#include "SharpFilter.h" SharpFilter::SharpFilter(int radius_) : MatrixFilter(radius_) { vector = new float[9]{ 0, -1, 0, -1, 5, -1, 0, -1, 0 }; }
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// This file auto generated by plugin for ida pro. Generated code only for x64. Please, dont change manually #pragma once #include <common/common.h> #include <_LINKKEYInfo.hpp> START_ATF_NAMESPACE namespace Detail { extern ::std::array<hook_record, 7> _LINKKEY_functions; }; // end namespace Detai...
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/* Copyright 2017 International Business Machines Corporation Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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// Copyright (c) FIRST and other WPILib contributors. // Open Source Software; you can modify and/or share it under the terms of // the WPILib BSD license file in the root directory of this project. #include "frc2/command/Commands.h" #include "frc2/command/ConditionalCommand.h" #include "frc2/command/FunctionalComman...
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#pragma once #include <map> #include <string> #include "google/protobuf/message.h" #include "Singleton.h" class MsgInstMgr : public Singleton<MsgInstMgr> { private: MsgInstMgr(); ~MsgInstMgr(); friend Singleton<MsgInstMgr>; public: void ClearData(); template<typename T> T* GetMessage(std::string name) { if (...
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#include <algorithm> #include <cmath> #include <deque> #include <iostream> #include <numeric> #include <queue> #include <sstream> #include <string> #include <string.h> #include <tuple> #include <vector> #define REP(i,x) for(int i{ 0 }; i < (int)(x); i++) #define REPC(i,x) for(int i{ 0 }; i <= (int)(x); i++) #define RR...
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/* * Copyright 2014 Uladzislau Vasilyeu * * This file is part of SkippingStones. * * SkippingStones is largely based on libpebble by Liam McLoughlin * https://github.com/Hexxeh/libpebble * * SkippingStones is published under the same license as libpebble (as of 10-02-2014): * * Permission is hereby granted, ...
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#include<iostream> #include<climits> using namespace std; void swap(int *x, int *y); class MinHeap { int *harr; int capacity; int heap_size; public: MinHeap(int a[], int size); void buildHeap(); void MinHeapify(int i); int parent(int i) { return (i-1)/2; } int left(int i) { return (2*i + 1); } ...
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/*************************************************************************** * Copyright 1998-2020 by authors (see AUTHORS.txt) * * * * This file is part of LuxCoreRender. * * ...
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#include "stdafx.h" #include <string.h> #include <stdio.h> ReferenceEditableDelegate::ReferenceEditableDelegate(){ rowCount = 3; } ReferenceEditableDelegate::~ReferenceEditableDelegate(){ } int ReferenceEditableDelegate::totalColumns(){ return 4; } int ReferenceEditableDelegate::totalRows(){ re...
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#include "CastleSkillSlot.h" CastleSkillSlot::~CastleSkillSlot() throw() { } void CastleSkillSlot::save(const string& ownerID) throw(Error) { } void CastleSkillSlot::save() throw(Error) { } void CastleSkillSlot::create(const string& ownerID) throw(Error) { }
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#include <ros/ros.h> #include <std_msgs/Int32.h> #include <geometry_msgs/Twist.h> #define MOVE_FORWARD_CMD 1 #define MOVE_BACK_CMD 2 #define MOVE_LEFT_CMD 3 #define MOVE_RIGHT_CMD 4 #define TURN_LEFT_CMD 5 #define TURN_RIGHT_CMD 6 #define STOP_MOVE_CMD 7 ros::Publisher pub; float spee...
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#include "Level.h" #include "Assets.h" #include <TinyXML/tinyxml.h> #include "XML/XMLFileNode.h" #include <iostream> #include <fstream> #include "Entity.h" #include "LevelEditor/Node.h" #include "LevelEditor/PathMesh.h" namespace Monocle { EntityType::EntityType() { } void EntityType::Save(FileNode *fileNode) {...
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/* Analog Input Demonstrates analog input by reading an analog sensor on analog pin 0 and turning on and off a light emitting diode(LED) connected to digital pin 13. The amount of time the LED will be on and off depends on the value obtained by analogRead(). The circuit: * Potentiometer attached to analog ...
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#ifndef EBTrendTask_H #define EBTrendTask_H /* * \file EBTrendTask.h * * $Date: 2010/02/08 21:35:03 $ * $Revision: 1.3 $ * \author Dongwook Jang, Soon Yung Jun * */ #include "FWCore/Framework/interface/EDAnalyzer.h" #include "FWCore/Framework/interface/Event.h" #include "FWCore/Framework/interface/EventSetup.h...
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int mq3_analogPin = 1; // connected to the output pin of MQ3 void setup(){ pinMode(0,OUTPUT); pinMode(1,OUTPUT); } void loop() { // give ample warmup time for readings to stabilize int mq3_value = analogRead(mq3_analogPin); if(mq3_value>500){ digitalWrite(0,HIGH); }else{ digitalWrite(0,LOW); ...
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#include<bits/stdc++.h> using namespace std; class Node { public: Node* next; int data; Node(int dat){ next=NULL; data=dat; } }; void printL(Node *tNode){ while(tNode!=NULL){ cout<<tNode->data<<" "; tNode=tNode->next; } } bool method1(Node * head){ Node...
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#include "StdAfx.h" #include "NotifyEdit.h" using DM::DM_ECODE_FAIL; using DM::DM_ECODE_OK; CNotifyEdit::CNotifyEdit(void) { } CNotifyEdit::~CNotifyEdit(void) { } void CNotifyEdit::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags) { DM_SendMessage(EM_SETEVENTMASK, 0, ENM_CHANGE); SetMsgHandled(FALSE); }
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/* This file belongs to GlRenderer. See LICENSE file in root folder. */ #include "GlResetQueryPoolCommand.hpp" namespace gl_renderer { ResetQueryPoolCommand::ResetQueryPoolCommand( renderer::QueryPool const & pool , uint32_t firstQuery , uint32_t queryCount ) { } void ResetQueryPoolCommand::apply()const { ...
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#include "MinimalExample/ComplicatedLib.h" #include <cstdio> int main() { ComplicatedLib lib; printf("%d\n", lib.GetAnswer()); }
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/* * state_composer.cpp * * Created on: Jun 13, 2012 * Author: Pablo Iñigo Blasco - Robotics and Computer Architecture (ATC) - University of Seville - 2012 * License: GPLv3 */ #include <mrpt_bridge/mrpt_bridge.h> #include <gtest/gtest.h> #include <ros/ros.h> #include <geometry_msgs/Pose.h> #include <r...
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#include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <assert.h> #include <stdio.h> #include <signal.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <stdlib.h> #include <sys/epoll.h> #include <fcntl.h> #include "time_wheel_timer.h" #define FD_LIM...
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#include<stdio.h> void GetChar2Put(); void GetChar2PutB(); int main() { GetChar2PutB(); GetChar2Put(); return 0; } /*copy input to output; 1st version*/ void GetChar2Put() { int c_var; while((c_var = getchar()) != EOF) { putchar(c_var); } } void GetChar2PutB() { bool b_var = (...
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// // EPITECH PROJECT, 2018 // cpp_d13 // File description: // // #include "Toy.hpp" Toy::Toy(const ToyType &type, const std::string &name, const std::string &file) { this->_type = type; this->_name = name; this->...
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// // Generated by fetch-leetcode-submission project on GitHub. // https://github.com/gitzhou/fetch-leetcode-submission // Contact Me: aaron67[AT]aaron67.cc // // Construct Binary Tree from Inorder and Postorder Traversal // https://leetcode.com/problems/construct-binary-tree-from-inorder-and-postorder-traversal/ // ...
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/** * @brief A file for testing completed ASM files with the Assembler. * * Takes an input .asm file and assembles it, * sending the completed file to a test.itp file. */ #include <iostream> #include <string> #include <sstream> #include <fstream> #include "assembler.h" using std::stringstream; using std::cout; ...
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class Solution { public: int numKLenSubstrNoRepeats(string S, int K) { int i,len=S.length(),j,con=0; if(len<K) return con; unordered_map<char,int>mp; for(i=0;i<K;i++) mp[S[i]]++; if(mp.size()==K) con++; for(i=K;i<len;i++) { ...
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// // Created by Christofer Nolander on 2017-12-27. // #pragma once #include "vec/vec.hpp" #include "mat/mat.hpp"
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#include <iostream> #include <tuple> #include <memory.h> #include <vector> #include <algorithm> using namespace std; int N; long long coord[2][1000]; int connect[1001]; long long find_connect(long long a) { if (a == connect[a]) return a; return connect[a] = find_connect(connect[a]); } void Union(long long a, long lon...
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