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#include<iostream> #include<vector> #include "gurobi_c++.h" #include <stdlib.h> #include <time.h> #include <sstream> using namespace std; bool sub_train(vector <vector <int> > &m_data,vector <vector <int> >&m0_data,vector <vector <int> > aim_data,int n_8_1,int n_6_1,vector<double> &ans){ GRBEnv env=GRBEnv(); G...
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/* * * Copyright (c) 1994 * Hewlett-Packard Company * * Copyright (c) 1996,1997 * Silicon Graphics Computer Systems, Inc. * * Copyright (c) 1997 * Moscow Center for SPARC Technology * * Copyright (c) 1999 * Boris Fomitchev * * This material is provided "as is", with absolutely no warranty e...
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// // main.cpp // 225_MyStack // // Created by Bella Yang on 2019/11/18. // Copyright © 2019 Bella Yang. All rights reserved. // #include <iostream> #include <queue> using namespace std; class MyStack { private: queue<int> q1; queue<int> q2; bool is_q1; public: /** Initialize your data structure he...
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/** * @file NasaPoly1.h * Header for a single-species standard state object derived * from \link Cantera::SpeciesThermoInterpType SpeciesThermoInterpType\endlink based * on the NASA temperature polynomial form applied to one temperature region * (see \ref spthermo and class \link Cantera::NasaPoly1 NasaPoly...
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/**========================================== * This is a solution for ACM/ICPC problem * * @source:poj-1155 TELE * @author: shuangde * @blog: blog.csdn.net/shuangde800 * @email: zengshuangde@gmail.com * Copyright (C) 2013/08/18 19:29 All rights reserved. *==========================================...
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#include "make_hash.h" #include "AESL_pkg.h" using namespace std; namespace ap_rtl { void make_hash::thread_add_ln32_fu_12174_p2() { add_ln32_fu_12174_p2 = (!ap_const_lv32_10.is_01() || !i_0_0_reg_147.read().is_01())? sc_lv<32>(): (sc_biguint<32>(ap_const_lv32_10) + sc_biguint<32>(i_0_0_reg_147.read())); } void...
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#include<iostream> #include<set> using namespace std; bool is_prime(long num) { long i = 2; long cur = num; while(i < cur) { if(num%i == 0) { return false; } i++; } cout << num << " is a prime" << endl; return true; } bool factors(long num, set<long>& fSet)...
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// Copyright (c) 2011-2017 The Cryptonote developers // Copyright (c) 2014-2017 XDN developers // Copyright (c) 2016-2017 BXC developers // Copyright (c) 2017 Royalties developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.ph...
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#include "Arduino.h" #include "serialServer.h" SerialServer::SerialServer(int baudrate) { Serial.begin(baudrate); // sendMsg(VERSION_STR); } #define CMD_SIZE 10 char *SerialServer::getCmd(void) { int c; int static index; char static cmd[CMD_SIZE+1]; if ((c = Serial.read()) != -1) { if (index && ((char) c == ...
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// InjectDllyReflective.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <Windows.h> #include <iostream> using namespace std; #define DLL_QUERY_HMODULE 6 typedef ULONG_PTR(WINAPI * REFLECTIVELOADER)(VOID); typedef BOOL(WINAPI * DLLMAIN)(HINSTANCE, DWORD, LPVOID); HANDLE LoadRemoteLibraryR(HANDLE TargetProcessH...
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// Copyright 1998-2017 Epic Games, Inc. All Rights Reserved. #pragma once #include "ModuleManager.h" class PROGRESSTIMER_API FProgressTimer : public IModuleInterface { public: /** IModuleInterface implementation */ virtual void StartupModule() override; virtual void ShutdownModule() override; };
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/android/view_android.h" #include <algorithm> #include <cmath> #include <utility> #include "base/android/jni_android.h" #include "base/andro...
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/* ** Copyright (C) 2015 Austin Borger <aaborger@gmail.com> ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 3 of the License, or ** (at your option) any later version. ** **...
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/* * Edge.cpp * * Created on: 2017Äê9ÔÂ19ÈÕ * Author: baoxd */ #include "Edge.h" Edge::Edge(int nodeIndexA , int nodeIndexB, int weightValue) { m_iNodeIndexA = nodeIndexA; m_iNodeIndexB = nodeIndexB; m_iWeightValue = weightValue; m_bSelected = false; }
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#include "robot_simulator.h" #include <stdexcept> #include <cctype> namespace robot_simulator { Robot::Robot(pair<int, int> pos, Bearing dir) : pos(pos), dir(dir), fmap({ { 'L', &Robot::turn_left }, { 'R', &Robot::turn_right }, { 'A', &Robot::advance }}) {} pair<int, int> Robot::get_position() const { ...
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<<<<<<< HEAD #include <bits/stdc++.h> using namespace std; class Solution { public: bool searchMatrix(vector<vector<int>>& matrix, int target) { int i = 0; int j = matrix[0].size() - 1; while(i < matrix.size() && j >= 0) { if(matrix[i][j] == target) return true; if(matrix[i][j] < target) ...
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void unblock() { popBlocked.store(false); }
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// Copyright (c) 2011 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef NET_HTTP_HTTP_AUTH_HANDLER_FACTORY_H_ #define NET_HTTP_HTTP_AUTH_HANDLER_FACTORY_H_ #include <map> #include <memory> #include <strin...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "il...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/usb_service/usb_service.h" #include <map> #include <set> #include "base/lazy_instance.h" #include "base/message_loop/message_loop.h...
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/* - A cada passo, procura o menor valor do vetor e o coloca na primeira posição; - Descarta-se a primeira posição do vetor e repete-se o processo para a segunda posição; - Feito para todos os n elementos; - Melhor caso: O(n^2) - Caso médio: O(n^2) - Pior caso: O(n^2) - Um dos algoritmos mais rápidos para vetores pe...
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// tests controller adapter via keyboard input #include <SDL2/SDL.h> #include <stdio.h> #include "controller_adapter.h" bool init(); void close(); SDL_Window* gWindow = NULL; const int SCREEN_WIDTH = 640; const int SCREEN_HEIGHT = 480; // test listener class class TestControlReceiver : public ControllerListener { ...
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/*************************************************************************/ /* path_remap.cpp */ /*************************************************************************/ /* This file is part of: */ /* ...
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/* Basically a psuedo login system with error messages */ #include <iostream> #include <map> using namespace std; int main(void){ map< string, pair<string,int> > users; int n; string command,p1,p2; cin>>n; for(int i=0;i<n;i++){ cin>>command; if(command=="register"){ cin>>p1>>...
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#pragma once #include "../../../../../../../../../core/src/java/org/apache/lucene/analysis/TokenFilter.h" #include "../../../../../../../../../core/src/java/org/apache/lucene/util/RollingBuffer.h" #include "stringhelper.h" #include <memory> #include <deque> // C++ NOTE: Forward class declarations: #include "core/src/...
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//#include <iostream> //#include <pcl/io/pcd_io.h> //#include <pcl/point_types.h> //#include <pcl/filters/voxel_grid.h> //#include <pcl/visualization/pcl_visualizer.h> //#include <time.h> //#include<pcl/kdtree/kdtree_flann.h> //pcl::visualization::PCLVisualizer::Ptr simpleVis(pcl::PointCloud<pcl::PointXYZ>::ConstPtr cl...
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#include "GameCharacter.h" #pragma once class Wizzard:public GameCharacter { public: Wizzard(); };
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#include <stdio.h> #include <iostream> #include <cstdarg> using namespace std; #define REP(a, i, n) for (int i = a; i < n; ++i) int func(const int N, const int argv...) { va_list xs; va_start(xs, argv); int x = argv; REP(1, i, N) { int y = va_arg(xs, int); if (x > y) { x = y; ...
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// // StartHandler.h // InteractiveController // // Created by Marek Foltýn on 29.02.16. // // #ifndef StartHandler_h #define StartHandler_h #include "Controller.h" #include "AbstractHandlers.h" /** * First handler responsible for the application initialization, * network start and first scene setup */ class S...
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#include <gl_core_4_4.h> #include <iostream> #include <fstream> #include <string> #include "Shader.h" #include <map> std::map<std::string, unsigned int> Shader::collection = std::map<std::string, unsigned int>(); bool Shader::LoadShaderFromFile(const char* filePath, std::string& code) { code = ""; // Read the Vert...
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#include <Homie.h> const unsigned char NUMBER_OF_LED = 4; const unsigned char LED_PINS[NUMBER_OF_LED] = { 16, 5, 4, 0 }; HomieNode stripNode("strip", "strip"); bool stripLedHandler(HomieRange range, String value) { if (!range.isRange) return false; // if it's not a range if (range.index < 1 || range....
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// C++ for the Windows Runtime v1.0.170331.7 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt { namespace ABI::Windows::Data::Xml::Dom { struct IDtdEntity; struct IDtdNotation; struct IXmlAttribute; struct IXmlCDataSection; struct IXmlCharacterData; struct...
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#include "IdleConnectionHandler.h" #include <elastos/Logger.h> using Elastos::Core::ISystem; using Elastos::Core::CSystem; using Elastos::Core::Math; using Elastos::Utility::IHashMap; using Elastos::Utility::CHashMap; using Elastos::Utility::ISet; using Elastos::Utility::IIterator; using Elastos::Utility::Logging::Lo...
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#include "extra.h" int GetMilliCount() { timeb tb; ftime(&tb); int nCount = tb.millitm + (tb.time & 0xfffff) * 1000; return nCount; } //--------------------------------------------------------------------------- int GetMilliSpan(int nTimeStart) { int nSpan = GetMilliCount() - nTimeStart; if (nSpan < 0) nSpan ...
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#pragma once class InetAddress; class Socket { public: static int createSocket(); public: explicit Socket(int fd) : m_fd(fd) {} ~Socket(); Socket(const Socket&) = delete; Socket& operator=(const Socket&) = delete; Socket(Socket&& other); public: int fd() const { return m_fd; } public:...
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/* * Copyright (c) 2015 Cryptonomex, Inc., and contributors. * * The MIT License * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitat...
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#include<bits/stdc++.h> using namespace std; #define ll long long #define vi vector<int> #define pii pair<int,int> #define vii vector<pii> #define rep(i,a,b) for(int i=a;i<b;i++) #define ff first #define ss second #define setBits(x) builtin_popcount(x) int main(){ int n,m; cin>>n>>m; vi v(n); rep(i,0,n){ ci...
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#ifndef WINDOWSSERVICEBACKEND_H #define WINDOWSSERVICEBACKEND_H #include <QtCore/QMutex> #include <QtCore/QWaitCondition> #include <QtCore/QThread> #include <QtCore/QPointer> #include <QtCore/QAbstractNativeEventFilter> #include <QtCore/QTimer> #include <QtCore/QLoggingCategory> #include <QtService/ServiceBackend> #...
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#ifndef TABLEMODEL_H #define TABLEMODEL_H #include <QAbstractTableModel> class TableModel : public QAbstractTableModel { Q_OBJECT public: typedef QPair<QString, QString> DataType; typedef QList< DataType > ListDataType; // using DataType = QPair<QString, QString>; // using ListDataType = QList< Da...
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#include <string> #include <iostream> #include <sys/mman.h> #include <gflags/gflags.h> #include <signal.h> #include <thread> #include <chrono> #include <ctime> #include <numa.h> #include <unordered_map> #include "raw_transport/raw_transport.h" #include "redplane_header.h" DEFINE_uint32(threads, 1, "Number of workers")...
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#ifndef BCH_CODEC_ITPP_HPP__ #define BCH_CODEC_ITPP_HPP__ #include <channel/ecc_codec.hpp> #include <itpp/itcomm.h> #include <boost/scoped_ptr.hpp> class bch_codec_itpp : public abstract_ecc_codec { public: explicit bch_codec_itpp(int n, int t) { codec_.reset(new itpp::BCH(n, t)); ...
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <arpa/inet.h> #include <fstream> #include <iostream> #define SIZE 3 using namespace std; void error(const char *msg) { perror(msg); ...
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#ifdef _DEBUG #include "bits_stdc++.h" #else #include "bits/stdc++.h" #endif #pragma warning(disable:4996) using namespace std; int t,x; int main() { #ifdef _CONSOLE freopen("sample.txt", "r", stdin); #endif scanf("%d", &t); while (t--) { scanf("%d", &x); int sum = 0; for (int i = 1; i < x; i++) if (x ...
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// // controller.hpp // sfml_rigidBody // // Created by 이재현 on 2020/10/04. // #ifndef controller_hpp #define controller_hpp #include "game.hpp" #include <SFML/Window.hpp> #include <SFML/Graphics.hpp> #include <SFML/OpenGL.hpp> class Controller{ public: sf::RenderWindow* m_windo...
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// NOTICE: this file is adapted from Cavalia #ifndef __DATABASE_TXN_TXN_ACCESS_H__ #define __DATABASE_TXN_TXN_ACCESS_H__ #include "Record.h" #include "gallocator.h" namespace Database { struct Access { Access() : access_record_(nullptr), access_addr_(Gnullptr) { } AccessType access_type_; R...
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#include "stdafx.h" // http://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&problem=1281 #include "UVa10340.h" #include <iostream> #include <string> using namespace std; int UVa10340() { while (true) { string first_string; string second_string; cin ...
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/** * * magma_winthread.cpp * * This file handles the mapping from pthreads calls to windows threads. * MAGMA is a software package provided by Univ. of Tennessee, * Univ. of California Berkeley and Univ. of Colorado Denver * * @version 2.3.1 * @author Piotr Luszczek * @date September 2015 * * This file ...
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#if defined(USE_RTTHREAD) #include <entry.h> #else #include <string.h> #include <stdlib.h> #endif #include "AP_Buffer_FIFO.h" #ifndef USE_RTTHREAD #define rt_memmove memmove #define rt_malloc malloc #define rt_free free #endif AP_Buffer_FIFO::AP_Buffer_FIFO(AP_Buffer &instance, void* w_buf, void* r_buf) : AP_Buff...
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#include <iostream> void print() { } //where to put ... is just the question of grammer template<typename T, typename ... Types> // frist place of ... void print(const T& firstArg, const Types&... args) //second place of ... { std::cout<<firstArg<<endl; print(args...); //recursive calls itself; third place o...
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#include "visitor.h" #include "basic.h" void Visitor::visit(ObjectPtr obj) { obj->visit(this); }
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// { Driver Code Starts #include<bits/stdc++.h> using namespace std; // } Driver Code Ends class Solution { public: //Function to find sum of weights of edges of the Minimum Spanning Tree. int spanningTree(int V, vector<vector<int>> adj[]) { vector<int>dist(V,INT_MAX); dist[0]=0; v...
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int note = 100; void setup() { // put your setup code here, to run once: } void loop() { // put your main code here, to run repeatedly: tone(8,note); delay(2000); note += 100; if (note >= 3000) { note = 100; } }
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// Task2.cpp: определяет точку входа для консольного приложения. // #include "stdafx.h" #include <windows.h> int main() { SetConsoleCP(1251); SetConsoleOutputCP(1251); printf("«Прозрачный водопад»…\nУпала в светлую волну\nСосновая игла.\n "); return 0; }
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/**************************************************************************/ /* */ /* WWIV Version 5.x */ /* Copyright (C)1998-2017, WWIV Software Services */ /* ...
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//================================================================================================= /*! // \file src/mathtest/dmatdmatmult/MHbMDb.cpp // \brief Source file for the MHbMDb dense matrix/dense matrix multiplication math test // // Copyright (C) 2012-2017 Klaus Iglberger - All Rights Reserved // // This...
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// // Copyright (c) 2014 Christopher Baker <https://christopherbaker.net> // // SPDX-License-Identifier: MIT // #pragma once #include "json.hpp" #include "ofxHTTP.h" #include "ofx/JSONRPC/BaseMessage.h" #include "ofx/JSONRPC/Error.h" #include "ofx/JSONRPC/Errors.h" #include "ofx/JSONRPC/MethodArgs.h" #include "ofx/...
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// you can use includes, for example: // #include <algorithm> // you can write to stdout for debugging purposes, e.g. // cout << "this is a debug message" << endl; using namespace std; int CalGCD(int a, int b) { if (b == 0) return a; return CalGCD(b, a % b); } bool SameDiv(int a, int b) { if (a ...
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#include "projects/stereo_traversability_experiments/aras/stereo_gray/offline/tStereoProcessing.h" using namespace finroc::stereo_traversability_experiments::aras::stereo_gray::offline; void tStereoProcessing::processCloud_segm() { /*! Initializing process cloud - segmentation*/ float roughness = deg2rad(1.0f)...
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#include <stdio.h> #include <stdlib.h> #define MAX 100 #define TOP 5 typedef struct hufnode // 哈夫曼树结点数据结构 { int weight,children[TOP],parent,choose; // choose:辅助建立用的标记域 } HUFNODE; int AddZero(int n,int k); // 增添零元素 int Total(int m,int k); // 统计总共的结点数 void CreateHuffmanTree(int n,int m,int l,int k); ...
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#include "geopano.h" static int read_scanstr( FILE *fp, /* input file pointer */ const char *str) /* input target string */ { const char *s; int c; s = str; for (;;) { c = getc(fp); if (c == EOF) return FAILURE; if (c == *s) { s++; if (*s == '\0')...
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// Magic Software, Inc. // http://www.magic-software.com // http://www.wild-magic.com // Copyright (c) 2003. All Rights Reserved // // The Wild Magic Library (WML) source code is supplied under the terms of // the license agreement http://www.magic-software.com/License/WildMagic.pdf // and may not be copied or ...
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/*********************************************************************** * Program: * Week 11, Sorting * Brother Ercanbrack, CS 235 * * Author: * Yurii Vasiuk * Summary: * The implemetation of the merge sort ************************************************************************/ #include <list> using...
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/******************************************************************************** ** Form generated from reading UI file 'mainwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.6.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ****************************************...
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// // SRP xint - SRP implementation using boost::xint // Copyright (C) 2011-2014 Michael Fink // /// \file SRPPresets.cpp Presets for SRP group parameters // // includes #include "stdafx.h" #include "SRPHelper.hpp" using namespace SRP; namespace SRP { /// stores preset SRP group parameters struct PresetGroupParamet...
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/* FILE: imagevectorfield.cc -*-Mode: c++-*- * * Image vector field object, derived from Oxs_VectorField class. * */ #include <string> #include "oc.h" #include "nb.h" #include "vf.h" #include "atlas.h" #include "threevector.h" #include "meshvalue.h" #include "director.h" #include "imagevectorfield.h" #inclu...
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//#15. Do While Loop with Example : #include<iostream> using namespace std; int main() { char input; do{ cout<<"menu"<<endl; cout<<"Enter x to exit or any other key to see menu again: "; cin>>input; }while(input != 'x'); return 0; }
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#include "Benchmark.h" #include "lwlog.h" int main() { auto console = std::make_shared< lwlog::logger< lwlog::default_log_policy, lwlog::default_storage_policy, lwlog::single_threaded_policy, lwlog::sinks::stdout_sink > >("CONSOLE"); console->set_level_filter(lwlog::level::info | lwlog::level::deb...
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#include "parser.h" #include "grammarbuilder.h" #include "catch.hpp" #include <sstream> #include <iostream> using namespace std; class MyCGrammarProvider { Grammar *m_grammar; bool m_valid; public: MyCGrammarProvider() : m_grammar(0), m_valid(true) {} ~MyCGrammarProvider() { delete m_grammar; m_grammar = 0; }...
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#include "pch-cpp.hpp" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif IL2CPP_EXTERN_C_BEGIN IL2CPP_EXTERN_C_END IL2CPP_EXTERN_C_CONST int32_t g_FieldOffsetTable4[1]; IL2CPP_EXTERN_C_CONST int32_t g_FieldOffsetTable5[1]; IL2CPP_EXTERN_C_CONST int32_t g_FieldOffsetTable6[1]; IL2CPP_...
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#include <cstdio> #include <cstring> char T[50001]; char P[50001]; int main() { int t; scanf("%d", &t); while (t--) { scanf("%s", T); scanf("%s", P); int n = strlen(T); int m = strlen(P); int f[m + 1]; f[0] = 0; f[1] = 0; for (int i = 1; i < m; ++i) { int j = f[i]; while (j && P[i] != P[j]...
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#include "stdafx.h" #include "mainGame.h" mainGame::mainGame() { } mainGame::~mainGame() { } HRESULT mainGame::init() { gameNode::init(true); SCENEMANAGER->addScene("loadingGame", new loadingGame); SCENEMANAGER->changeScene("loadingGame"); return S_OK; } void mainGame::release() { gameNode::release(); ...
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/** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode() : val(0), left(nullptr), right(nullptr) {} * TreeNode(int x) : val(x), left(nullptr), right(nullptr) {} * TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), l...
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// Copyright (c) 2017-2018 Telos Foundation & contributors // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "xnetwork/xp2p/xdiscover_message.h" NS_BEG3(top, network, p2p) constexpr std::chrono::seconds xtop_discover_me...
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#ifndef GIS_ENGINE_GEO_DATABASE_EMBDB_TRANSACTION_H_ #define GIS_ENGINE_GEO_DATABASE_EMBDB_TRANSACTION_H_ #include "GeoDatabase.h" #include "../../EmbDB/EmbDB/embDB.h" namespace GisEngine { namespace GeoDatabase { class CEmbDBTransaction : public ITransaction { public: CEmbDBTransaction(embD...
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#include <algorithm> #include <cstdio> template <typename T> void read(T& r) { static char c; r = 0; for (c = getchar(); c > '9' || c < '0'; c = getchar()) ; for (; c >= '0' && c <= '9'; r = (r << 1) + (r << 3) + (c ^ 48), c = getchar()) ; } const int maxn = 2e5 + 100; str...
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// Copyright 2014 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law...
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/* * Copyright (C) 2012, All rights reserved, Mikael Olenfalk <mikael@olenfalk.se> */ #ifndef UTIL_IOSTREAM_READFILE_HPP_ #define UTIL_IOSTREAM_READFILE_HPP_ #include <ios> #include <vector> #include <string> namespace util { bool readfile (const std::string& path, std::vector<char>& buf, std::size_t max_size...
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/* * Copyright 2018 Google, Inc. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * ...
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Celdorfpwn/renderapp
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#ifndef RENDERENGINE_H #define RENDERENGINE_H class RenderEngine { public: RenderEngine(); }; #endif // RENDERENGINE_H
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// This file was generated based on 'C:\Users\Emenike pc\AppData\Local\Fusetools\Packages\FuseCore\0.43.11\$.uno'. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Uno.Object.h> namespace g{namespace Fuse{struct FastProperty2Link;}} namespace g{ namespace Fuse{ // internal cla...
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#include "Framebuffers.hpp" #include "Display/Display.hpp" #include "Renderer/Renderpass/Renderpass.hpp" #include "DepthStencil.hpp" namespace acid { Framebuffers::Framebuffers(const uint32_t &width, const uint32_t &height, const RenderpassCreate &renderpassCreate, const Renderpass &renderPass, const Swapchain &swa...
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mahoep/inletCFD
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2006 | ...
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#include"Point.h" #include"Tokenizer.h" #include<iostream> using namespace std; class Triangle { private: Point* _A; Point*_B; Point* _C; public: Triangle(Point*, Point*, Point*); Point get_peak_A(); Point get_peak_B(); Point get_peak_C(); static Triangle* Parse(string s); };
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Note: Read the class comment of AffiliationService for the definition of the // terms used below. // // On-demand fetching strategy // // A GetAffiliat...
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#pragma once #include "Pipeline/Pipeline.h" #include <Instance/BaseTypes.h> #include <d3d12.h> #include <wrl.h> using namespace Microsoft::WRL; class DXDevice; class DXRayTracingPipeline : public Pipeline { public: DXRayTracingPipeline(DXDevice& device, const RayTracingPipelineDesc& desc); PipelineType GetPip...
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#ifndef PYCONVERSATIONMANAGER_HXX #define PYCONVERSATIONMANAGER_HXX #if defined(HAVE_CONFIG_H) #include "config.h" #endif #include <rutil/Data.hxx> #include <rutil/PyExtensionBase.hxx> #include <resip/stack/Dispatcher.hxx> #include "MyConversationManager.hxx" #include "reConServerConfig.hxx" namespace reconserver...
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#include <iostream> #include <stdlib.h> extern void passorfail(char grade); int main(int argc,char **argv) { passorfail('A'); return 0 ; }
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#include "stdafx.h" #include "Player.h" #include "shlwapi.h" #include <QtGui/QApplication> #include <iostream> #include <stdio.h> /// <summary> /// Implements a new message handler for the qDebug() call. /// </summary> /// <param name="type">The type of the message</param> /// <param name="msg">The MSG, as string</p...
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// // MainScene.h // TestCocos // // Created by 김민준 on 2014. 4. 2.. // // #ifndef __TestCocos__MainScene__ #define __TestCocos__MainScene__ #include <iostream> #include <cocos2d.h> USING_NS_CC; class MainScene : public cocos2d::Layer { private: public: static cocos2d::Scene* createScene(); ...
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// Generated by gencpp from file neo_msgs/HoldRequest.msg // DO NOT EDIT! #ifndef NEO_MSGS_MESSAGE_HOLDREQUEST_H #define NEO_MSGS_MESSAGE_HOLDREQUEST_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_traits.h> #include <ros/mess...
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#include <iostream> #include <math.h> #include <string> using namespace std; class Solution { public: string convertToTitle(int n) { string result; unsigned int numpow=1; unsigned int ttemp=n; if(n<=26){ result+=('A'+n-1); return result; } while(!(n<=max(numpow)&&n>=min(numpow))){ numpow++; ...
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// Copyright 1998-2019 Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ==============================================================...
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#ifndef CODEPASTERCONSTANTS_H #define CODEPASTERCONSTANTS_H namespace CodePaster { namespace Constants { const char ACTION_ID[] = "CodePaster.Action"; const char MENU_ID[] = "CodePaster.Menu"; } // namespace CodePaster } // namespace Constants #endif // CODEPASTERCONSTANTS_H
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// // Created by Ankit Batra on 11/22/20. // /* Given an array of integers nums sorted in ascending order, find the starting and ending position of a given target value. * If target is not found in the array, return [-1, -1]. * Follow up: Could you write an algorithm with O(log n) runtime complexity? */ #include <i...
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class Solution { public: int atoi(const char *str) { long long result=0; int temp=0; int count=0; bool sign = true; if(str==NULL) return 0; while(*str==' ') str++; while(*str=='+'||*str == '-') { if(*str == '-') sign = false; str++; count++; } if(count>1) return 0; while(...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_SERVICE_WORKER_SERVICE_WORKER_NETWORK_PROVIDER_FOR_FRAME_H_ #define CONTENT_RENDERER_SERVICE_WORKER_SERVICE_WORKER_NETWORK_PROVID...
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/* * The MIT License * * Copyright (c) 2016-2017 The University of Utah * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * right...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#include "stdafx.h" #include "Mesh.h" #include "Util.h" #include "Vector3F.h" #include "Matrix4F.h" #include <math.h> #include <algorithm> #include <GL/glut.h> #include <iostream> //Scale: void Mesh::scale(float sc) { s.x *= sc; s.y *= sc; s.z *= sc; } void Mesh::scale(float px, float py, float pz) { s.x *= px; s...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #include <StepShape_RightCircularCone.jxx> #ifndef...
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