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#pragma once #include "ofMain.h" #include "Particle.h" #define numParticles 10 class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void ...
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#include <cstdio> int gcd(int a, int b) { if(b == 0) return a; return gcd(b, a%b); } void swap(int* &a, int* &b) { int *temp = a; a = b; b = temp; } int main(void) { int a, b, d; while(scanf("%d %d", &a, &b) != EOF){ if(a<b){ int *x = &a, *y = &b; ...
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#include "Scene/SceneDeferredOGL.h" SceneDeferredOGL::SceneDeferredOGL() { sceneSettings.cameraPosition = glm::vec3(0.0f, 0.0f, 2.0f); sceneSettings.cameraStartYaw = -90.0f; sceneSettings.cameraStartPitch = 0.0f; sceneSettings.cameraMoveSpeed = 1.0f; // directional light sceneSettings.directi...
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// // File: streamingClassifier_data.cpp // // MATLAB Coder version : 5.2 // C/C++ source code generated on : 19-Mar-2021 15:00:36 // // Include Files #include "streamingClassifier_data.h" #include "rt_nonfinite.h" // Variable Definitions c_struct_T config; bool isInitialized_streamingClassifier{false}; ...
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// node #include <node_buffer.h> // node-osmium #include "node_osmium.hpp" #include "multipolygon_handler_wrap.hpp" #include "utils.hpp" namespace node_osmium { v8::Persistent<v8::FunctionTemplate> MultipolygonHandlerWrap::constructor; void MultipolygonHandlerWrap::Initialize(v8::Handle<v8::Object> target)...
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// // Created by Jan on 20.06.2019. // #include "song.h" #include "logger.h" #include <ghc/filesystem.hpp> Song::Song(const std::string &file_path) : file_path(file_path) {} const std::string Song::get_file_path() const { return file_path; } void Song::set_file_path(std::string _file_path) { this->file_path...
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#include "stdafx.h" #include "MMath.h" #include "MBox.h" #include "MObox.h" #include "MMatrix3.h" MOBox::MOBox(const MMatrix &_transform) { MVector3 axisX(_transform._11, _transform._21, _transform._31); MVector3 axisY(_transform._12, _transform._22, _transform._32); MVector3 axisZ(_transform._13, _transform._23, _...
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//========= Copyright Valve Corporation, All rights reserved. ============// // // Purpose: // // $Workfile: $ // $Date: $ // $NoKeywords: $ //=============================================================================// #if !defined( C_TE_BASEBEAM_H ) #define C_TE_BASEBEAM_H #ifdef _WIN32 #pr...
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/* * MainView.h * * Created on: 5 maj 2017 * Author: Uzume */ #ifndef MAINVIEW_MAINVIEW_H_ #define MAINVIEW_MAINVIEW_H_ #include "../Touch/View/View.h" #include "../TestPresenter/TestPresenter.h" #include "../Touch/Image/Image.h" #include "../Touch/Button/Button.h" #include "../Touch/TextArea/TextArea.h" #...
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#pragma once #include "IState.h" class BootState : public IState { public: BootState(); ~BootState(); virtual void Activate() override; virtual void Update(float deltaTime) override {} virtual void Render(Graphics* graphics) override {} virtual void Deactivate() override; private: };
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/*------------------------------------------------------------------------------ * ins-pnp.cc : PnP pose estimation algorithm * * reference : * [1] Lepetit V,Moreno-Noguer F,Fua P. EPnP: An AccurateO(n) Solution * to the PnP Problem[J]. International Journal of Computer Vision,2009, * 81(2):15...
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#pragma once #include <GL\glew.h> #include <glm\glm.hpp> #include <glm\gtc\matrix_transform.hpp> #include <GLFW\glfw3.h> class Camera { public: Camera(); Camera(glm::vec3 startPosition, glm::vec3 startUp, GLfloat startYaw, GLfloat startPitch, GLfloat startMoveSpeed, GLfloat startTurnSpeed); void keyControl(bo...
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#define pinBtn 13 int count = 0; void setup() { Serial.begin(9600); pinMode(pinBtn, INPUT_PULLUP); } void loop() { int _isPressed = digitalRead(pinBtn); Serial.println(_isPressed); if(_isPressed){ count++; mouse(count); delay(95); } else { if(count > 0){ Serial.println("release");...
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#ifndef TEMPLATE_H #define TEMPLATE_H #include <memory> namespace snake{ class snake; class apple; template <typename T> class initial_trait{//trait出shared_ptr的原有类型 public: typedef T value; }; template <> class initial_trait<std::shared_ptr<snake>>{ public: typedef snake value; }; template <...
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#include <stdio.h> #include <stdlib.h> #include <math.h> #include <fstream.h> int main(void) { char enter, datei[256]; double **matrix; double *vektor1; double *vektor2; double norm; unsigned int zeilen, iterationen; unsigned int i, j, k; printf("Von - Mises - Eigenwert/Eigenvektor - Ite...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ash/login/ui/parent_access_view.h" #include <memory> #include <string> #include "ash/accessibility/accessibility_controller_impl.h" #include "...
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#include <iostream> #include <ros/ros.h> #include <math.h> #include <visualization_msgs/Marker.h> #include <sensor_msgs/PointCloud2.h> #include <pcl_conversions/pcl_conversions.h> #include <pcl/ModelCoefficients.h> #include <pcl/io/pcd_io.h> #include <pcl/point_types.h> #include <pcl/filters/extract_indices.h> #include...
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#include <windows.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> int main(int argc , char * argv[]) { BOOL v = FALSE; ::printf("__LINE__ = %d \n" , __LINE__) ; return 0 ; }
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// Copyright 2017 David Conran #include "IRutils.h" #include <stdint.h> #include <string.h> #include <algorithm> #include "IrSend.h" /// Reverse the order of the requested least significant nr. of bits. /// @param[in] input Bit pattern/integer to reverse. /// @param[in] nbits Nr. of bits to reverse. (LSB -> MSB) //...
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//===--- TargetInfo.h - Expose information about the target -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include <memory> #include <iostream> #include <vector> struct dynamic_release { template <typename F> dynamic_release(F&& f) : _f(std::forward<F>(f)) { } template <typename F> dynamic_release& operator=(F&& f) { _f = std::forward<F>(f); return *this; } ~dynamic_release() { _f(); } private: ...
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#include<iostream> using namespace std; //华氏温度 = 摄氏温度 * 9.0 / 5.0 + 32 int main() { const unsigned short A = 32; const double R = 9.0 /5.0; double tempIn, tempOut; char typeIn, typeOut; cout<<"请以【xx.x C】或者【xx.x F】这样的格式输入一个温度:\n\n"; cin >> tempIn >> typeIn; cin.ignore(100,'\n'); cout << "\n"; switch( typeIn...
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/* * Copyright 2012 Google Inc. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
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#include <bits/stdc++.h> #define rep(i,n) for(int (i)=0;(i)<(n);(i)++) const bool debug=false; #define DEBUG if(debug==true) using namespace std; typedef long long ll; typedef unsigned long long ull; int main(void) { int n,x; cin >> n >> x; vector<int> l; int ball=0; int res=1; re...
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/* * IPAddress.cpp * * This file is part of the "MercuriusLib" project (Copyright (c) 2017 by Lukas Hermanns) * See "LICENSE.txt" for license information. */ #include <Merc/IPAddress.h> #include "IPv4Address.h" namespace Mc { std::unique_ptr<IPAddress> IPAddress::MakeIPv4(unsigned short port) { return st...
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#include "CharacterListPage.h" #include "Helper.h" #include "PortOrganizeLayer.h" #define SHIPS_PER_PAGE 10 #define FONT_COLOR Color3B::BLACK CharacterListPage::CharacterListPage(PortOrganizeLayer* parent) { this->parent = parent; Hidden = true; menu = Menu::create(NULL); auto bgimg = Sprite::create("OrganizeMa...
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/******************************************************************************** ** Form generated from reading UI file 'banque.ui' ** ** Created by: Qt User Interface Compiler version 5.11.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *******************************************...
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// @(#)root/cont:$Id$ // Author: Rene Brun 17/08/2004 /************************************************************************* * Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. * * All rights reserved. * * ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Hunter.h" #include "HT_LoginWidget.h" #include "HT_GameInstance.h" #include "EditableTextBox.h" #include "HT_LoginThread.h" #include "HT_MessageBoxWidget.h" #include "Runtime/Sockets/Public/Sockets.h" void UHT_LoginWidget::OnLogi...
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#include <iostream> #include <vector> #include <list> int main() { std::cout << "Hello World" << std::endl; const int N = 3; std::vector<int> region1(N); std::list<int> region2; region2.push_back(1); region2.push_back(0); region2.push_back(3); std::copy(region2.begin(), region2.end(), region1.begi...
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// // Created by anton on 8/26/20. // #pragma once #include "dbg/sparse_dbg.hpp" #include "common/hash_utils.hpp" #include "common/output_utils.hpp" #include "common/simple_computation.hpp" #include <queue> #include <functional> namespace error_correction { inline std::ostream& operator<<(std::ostream& out, cons...
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#pragma once #include <vector> #include <mutex> #include <bitsery/bitsery.h> #include <bitsery/adapter/buffer.h> #include <bitsery/traits/string.h> #include "ClientTransport.h" class GameEngine; class BinaryClientTransport: public ClientTransport { VoxelTypeSerializationContext m_voxelTypeSerializationContext; pr...
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/* * Copyright (C) 2012 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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// // condition_parser.h // yellow_course_poject // // Created by research on 09.03.2021. // #ifndef condition_parser_h #define condition_parser_h #pragma once #include "node.h" #include <memory> #include <iostream> using namespace std; shared_ptr<Node> ParseCondition(istream& is); void TestParseCondition(); ...
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#include<iostream> using namespace std; int main() { for(int i=0; i<4; i++) { for(int j=0; j<4+i; j++) { if(i+j>=3) { cout<<"*"; } else cout<<" "; } cout<<endl; } for(int i=4; i>0; i--) {...
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// Copyright (c) 2018-2021 Emil Dotchevski and Reverge Studios, Inc. // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifdef BOOST_LEAF_TEST_SINGLE_HEADER # include "leaf.hpp" #else # include <boost/leaf/on_err...
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#include "test/UnitTest.h" #include "HashTable.h" #include "Random.h" #include "Config.h" #define DEBUG_EXPR(expr) do { std::cerr << #expr << " : " << (expr) << " @ (" << __FILE__ << " : "<< __LINE__ << ")" << std::endl; } while(0) void test_linear_probing_hash_time() { HashTable<int> hash; // const size_t...
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////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2007-2014, Image Engine Design Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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#include <cstdlib> #include <ctime> #include "core/common/clint.h" #include "elf_loader.h" #include "iss.h" #include "mem.h" #include "memory.h" #include "syscall.h" #include <boost/io/ios_state.hpp> #include <boost/program_options.hpp> #include <iomanip> #include <iostream> using namespace rv32; struct Options { ...
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#include "BloggerProxyModel.h" #include "BlogModel.h" #include "BloggerLoader.h" #include <QDate> #include <QDebug> #include <QUuid> BloggerProxyModel::BloggerProxyModel(QObject *parent) : QSortFilterProxyModel(parent) { } void BloggerProxyModel::search(const QString &text) { setFilterWildcard(text); } bool...
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/***************************************************************************************************** * 给出两个 非空 的链表用来表示两个非负的整数。其中,它们各自的位数是按照 逆序 的方式存储的,并且它们的每个节点只能存储 * 一位 数字。 * 如果,我们将这两个数相加起来,则会返回一个新的链表来表示它们的和。 * 您可以假设除了数字 0 之外,这两个数都不会以 0 开头。 * 示例: * ---------------------------------------- * 输入:(2 -> 4 -> 3) + (5 -...
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// Copyright (c) 2019 ASMlover. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // // * Redistributions of source code must retain the above copyright // notice, this list ofconditions and...
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#include <bits/stdc++.h> #define ll long long #define mp make_pair #define PI 3.1415926535897932384626433832 #define MOD 1000000007 #define MOD2 1000000009 #define bas 29 #define bas2 19 using namespace std; const int len = 5e4 + 9; int n, k, x, y; vector<int> *vec[len]; int cnt[len * 2]; int cnt1[len * 2]; int lev[len...
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#ifndef _album_hpp #define _album_hpp //class Tracks; class Artist; #include "JSONDataObject.hpp" #include "AlbumImage.hpp" #include "AlbumImages.hpp" #include "Tracks.hpp" //#include "Artist.hpp" #include <iostream> #include <memory> #include <fstream> #include <algorithm> class Album: public JSONDataObject { pu...
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#ifndef AXLE_CG_FRAMEBUFFER_OBJECT_H #define AXLE_CG_FRAMEBUFFER_OBJECT_H #include "../core/settings.h" #include <GL/glew.h> namespace ax { class FramebufferObject { public: FramebufferObject(); ~FramebufferObject(); /// Bind this FBO as current render target void Bind() const; /// Bind a texture to the ...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included ...
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#include "testasm.h" void setup() { // put your setup code here, to run once Serial.begin(9600); Serial.print("The third Fibonacci number is "); Serial.println(testasm(3)); Serial.print("The fifth Fibonacci number is "); Serial.println(testasm(5)); Serial.print("The seventh Fibonacci number is "...
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#pragma once /********************************************************************** class: Transform (transform.h) author: S. Hau date: December 17, 2017 **********************************************************************/ #include "i_component.h" namespace Components { //**********************...
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/******************************************************************************** ** Form generated from reading UI file 'plot.ui' ** ** Created by: Qt User Interface Compiler version 5.0.1 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! **********************************************...
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/************************************************************** * * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to y...
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#include <iostream> #include <cstring> using namespace std; typedef long long ll; typedef unsigned long long ull; #define PrintLn(X) cout << X << endl #define Rep(i, n) for(int i = 0; i < (int)(n); ++i) #define For(i, a, b) for(int i = a; i < (int)(b); ++i) int main(void) { char S[100001]; cin >> S; ll ans = 0; ...
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#pragma once #include <utility> class Input { public: static bool IsKeyPressed(int keycode); static bool IsKeyPress(int keycode); static bool IsKeyReleased(int keycode); static bool IsMouseButtonPressed(int button); static void HideMouse(); static void ShowMouse(); static bool IsMouseHidden(); static float G...
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/* Header-only class to manage a camera in 3D space. * * This includes both the camera's position/orientation in world space, and the projection * transformation used to model the camera's lens. * * Projection matrix math taken from here: * https://www.glprogramming.com/red/appendixf.html (frustum only - ...
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/******************************************************************* ** 文件名: ISpell.h ** 版 权: (C) 深圳冰川网络技术有限公司 2008 - All Rights Reserved ** 创建人: 陈涛 (Carl Chen) ** 日 期: 1/8/2015 ** 版 本: 1.0 ** 描 述: 技能系统接口 ********************************************************************/ #pragma once #include "IEntity.h"...
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#include<bits/stdc++.h> using namespace std; void printscs(string a, string b){ int m = a.length(); int n = b.length(); int dp[n+1][m+1]; for(int i=0; i<=m; i++){ for(int j=0; j<=n; j++){ if(i==0 || j==0){ dp[i][j] = 0; } else if(a[i-1]==b[j-1]){ ...
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#include <iostream> void answer(size_t v) { std::cout << v << '\n'; } void solve(size_t a, size_t b, size_t c) { const size_t d = std::min(a, b); a -= d, b -= d; answer((b > 0) + (c + d) * 2 + (a > 0)); } int main() { size_t a, b, c; std::cin >> a >> b >> c; solve(a, b, c); return ...
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#include <QGuiApplication> #include <QQmlApplicationEngine> #include "pathmodel.h" int main(int argc, char *argv[]) { QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling); QGuiApplication app(argc, argv); QQmlApplicationEngine engine; qmlRegisterType<PathModel>("pathmodel", 1, 0, "PathModel")...
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// // Created by inosphe on 2016. 9. 21.. // #include "Tweener.h" Tweener::Tweener(glm::vec3 v0, glm::vec3 v1, float time):m_v0(v0), m_v1(v1), m_time(time) { } void Tweener::Update(float dt) { m_t += dt; if(m_t >= m_time) m_t -= m_time; } glm::vec3 Tweener::GetValue() { float t = m_t/m_time; return m_v0 + (m...
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/*++ Copyright (c) 2017 Microsoft Corporation Module Name: <name> Abstract: <abstract> Author: Nikolaj Bjorner (nbjorner) Lev Nachmanson (levnach) Revision History: --*/ #pragma once #include "math/lp/factorization.h" #include "math/lp/nla_common.h" namespace nla { class core; class order: ...
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#include <ntifs.h> #include <Ntstrsafe.h> #include "NativeEnums.h" #include "NativeStructs.h" #include "PEStructs.h" #include "main.h" #pragma warning(disable : 4311) #pragma warning(disable : 4302) EXTERN_C{ UNICODE_STRING m_GlobalInject = { 0 }; #ifdef AMD64 UNICODE_STRING m_GlobalInject64 = { 0 }; ...
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/* PROJECT: Yarra Actor Model AUTHORS: Zenja Solaja, Melbourne Australia COPYRIGHT: 2017-2018, ZenYes Pty Ltd DESCRIPTION: Timer */ #ifndef _YARRA_TIMER_H_ #define _YARRA_TIMER_H_ #ifndef _YARRA_ACTOR_H_ #include "Actor.h" #endif #include <deque> namespace Platform { class Thread; class Semaphore; }; namespa...
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#include "pch.h" #include "GetExistingTrackImportJobQuery.h" using namespace localdata; std::string localdata::GetExistingTrackImportJobQuery::identifier() { return "GetExistingTrackImportJobQuery"; } std::string localdata::GetExistingTrackImportJobQuery::sql(int statementIndex) { return "select " + track_import_job...
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#pragma region License /* The MIT License Copyright (c) 2009 Sky Morey Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use...
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//20090321 Care of DELETE #include <iostream> #include <vector> using namespace std; int main() { int ival; vector<int> ivec; cout << "Enter some integers(Ctrl+Z to end):" << endl; while (cin >> ival) { ivec.push_back(ival); } cin.clear(); int *parr = new int[ivec.size()]; size_t ix; v...
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#ifndef STACK_H #define STACK_H #include "vector.hpp" #include "shared_functions.hpp" namespace ft { template <class T, class Container = ft::vector<T> > class stack { public: typedef T value_type; typedef Container container_type; typedef size_t size_type; protected: Container c; public: ...
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/* ****************************************************************************** *\ Copyright (C) 2012-2020 Intel Corporation. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of sour...
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#include "bitcoinunits.h" #include <QStringList> BitcoinUnits::BitcoinUnits(QObject *parent): QAbstractListModel(parent), unitlist(availableUnits()) { } QList<BitcoinUnits::Unit> BitcoinUnits::availableUnits() { QList<BitcoinUnits::Unit> unitlist; unitlist.append(BTC); unitlist.append(mBT...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/auditmanager/AuditManager_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/auditmanager/model/FrameworkMetadata.h> #include <aws/core/utils/memory/s...
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#pragma once #include "ISettingsContainer.h" // The ISettingStorageEditor class provides an abstract interface for opening, editing, and saving a settings storage file. class ISettingStorageEditor { public: // Loads the user preferences from the file specified. virtual void LoadFromFile(const std::string& preferenc...
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#pragma once #include <eosio/check.hpp> #include <eosio/crypto.hpp> #include <eosio/fixed_bytes.hpp> #include <eosio/float.hpp> #include <eosio/name.hpp> #include <eosio/opaque.hpp> #include <eosio/stream.hpp> #include <eosio/time.hpp> #include <eosio/varint.hpp> namespace test_protocol { typedef __uint128_t uint128...
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//Q2(only 5.41 % correct) //#include <iostream> //using namespace std; // //int main() //{ // std::cout << "Q2\n"; // // // A) i is declared before the loop so we can use it after the loop // int i; // for (i = 0; i < 5; i++) { // // B) multiply i by 2 and store it to i // i = 2 * i; // ...
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// AvocadoActiveXCtrl.cpp : Implementation of CAvocadoActiveXCtrlApp and DLL registration. #include "stdafx.h" #include "AvocadoActiveXCtrl.h" #include "../AvocadoEngine/AvocadoAppInterface.h" #include "Cathelp.h" #ifdef _DEBUG #define new DEBUG_NEW #endif CAvocadoActiveXCtrlApp theApp; const GUID CDECL _tlid = { ...
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/**************************************************************************** * Copyright © Luke Salisbury * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to a...
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/// @ref core /// @file glm/detail/_features.hpp #pragma once // #define GLM_CXX98_EXCEPTIONS // #define GLM_CXX98_RTTI // #define GLM_CXX11_RVALUE_REFERENCES // Rvalue references - GCC 4.3 // http://www.open-std.org/jtc1/sc22/wg21/docs/papers/2006/n2118.html // GLM_CXX11_TRAILING_RETURN // Rvalue refe...
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#include <iostream> #include <vector> #include <queue> using namespace std; /** * Definition for a binary tree node. */ struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: vector<double> averageOfLevels(Tre...
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/* ****************************************************************************** *\ Author : Qiushi Yuan Copyright(c) 2008-2015 Qiushi Yuan. All Rights Reserved. This software is supplied under the terms, you cannot copy or disclose except agreement with the author. \* **********************************************...
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#include<iostream> #include<stdio.h> #include<stdlib.h> #include<memory.h> #include<X11/Xlib.h> #include<X11/Xutil.h> #include<X11/XKBlib.h> #include<X11/keysym.h> #include<GL/gl.h> #include<GL/glx.h> #include<GL/glu.h> #include<SOIL/SOIL.h> using namespace std; bool bFullscreen = false; Display *gpDisplay = NULL...
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/* * Project LAB10 * Description: * Author: * Date: */ SYSTEM_MODE(MANUAL); SYSTEM_THREAD(ENABLED); #include <Wire.h> void setup() { //set up wire, and serial Serial.begin(9600); Wire.begin(); } void loop() { while (!Serial.isConnected()); //dont start until Serial is connected if (Serial.avail...
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#ifndef _TERRAINRANGE_H_ #define _TERRAINRANGE_H_ //#include "Point2d.h" #include <boost/noncopyable.hpp> #include <utility> #include <vector> #include <ostream> namespace trm { struct Point2d; class TerrainRange { public: struct Range { int y; int xBegin; int xEnd; Range(); Range(const int a...
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#include <LoRaWan.h> #include <Seeed_vl53l0x.h> Seeed_vl53l0x VL53L0X; //set to true to send confirmed data up messages bool confirmed=true; //application information, should be similar to what was provisiionned in the device twins char * deviceId ="5555ABCDEF123456"; char * devAddr ="55555555"; char * appSKey ="555...
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// Copyright (c) 2011-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/bitcoin-config.h" #endif #include "bitcoingui.h" #include "bitcoinunits.h" #inc...
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#pragma once #include <cstdint> #include <string> // Backend specific stuff #ifdef WIN32 #define NOMINMAX #include <Windows.h> struct RenderSessionParams { HWND hwnd; }; struct Input { UINT message; LPARAM lparam; WPARAM wparam; }; #endif using std::uint32_t; namespace capsaicin { void Init(); void...
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/*---------------------------------------------------------------------- * * AA関連ファイルライタから参照するローカル関数 * * Copyright (c) 2012-2019 _16in/◆7N5y1wtOn2 * *----------------------------------------------------------------------*/ #pragma once #include <aafile/AAFileAccessor.h> #include "types.h" namespace aafile { /** * ...
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#pragma once #include "../data/iconnection.h" #include <boost/asio.hpp> #include <boost/enable_shared_from_this.hpp> namespace nc { namespace net { // TODO remove code duplication (merge with HttpsConnection) class HttpConnection : public IConnection, public boost::enable_shared_from_this<HttpConnection> { public...
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// // "$Id: input.cxx,v 1.4 1998/11/08 15:05:47 mike Exp $" // // Input field test program for the Fast Light Tool Kit (FLTK). // // Copyright 1998 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as...
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#include <HydStatic_StbFun_rArm.hxx> #include <HydStatic_rArmCurve.hxx> #include <TnbError.hxx> #include <OSstream.hxx> Standard_Real tnbLib::hydStcLib::StbFun_rArm::MinHeel() const { Debug_Null_Pointer(Arm()); return Arm()->MinHeel(); } Standard_Real tnbLib::hydStcLib::StbFun_rArm::MaxHeel() const { Debug_Null_P...
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class SampleClass678{ public: void m1() { int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); int *ptr = new int (10); i...
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// // Constructors.cpp // Learning_cpp // // Created by Rohit Anand on 23/06/18. // Copyright © 2018 Rohit Anand. All rights reserved. // // This file is dummy, just to print and monitor the c'Tors, may be used later to introduce // C'Tors and D'Tors to others #include <iostream> using namespace std; class Base ...
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// stdafx.cpp: archivo de código fuente que contiene sólo las inclusiones estándar // AsterRebotador.pch será el encabezado precompilado // stdafx.obj contiene la información de tipos precompilada #include "stdafx.h" // TODO: mencionar los encabezados adicionales que se necesitan en STDAFX.H // pero no en este archiv...
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class equip_part_camo : CA_Magazine { scope = public; count = 1; displayName = $STR_ITEM_NAME_equip_part_camo; descriptionShort = $STR_ITEM_DESC_equip_part_camo; picture = "\z\addons\dayz_communityassets\textures\equip_part_camo.paa"; type = 256; };
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#include <ros/ros.h> #include <ros/package.h> #include "sparseRRT/utilities/parameter_reader.hpp" #include "sparseRRT/utilities/condition_check.hpp" #include "sparseRRT/utilities/random.hpp" #include "sparseRRT/utilities/timer.hpp" #include "sparseRRT/systems/point.hpp" #include "sparseRRT/systems/quadrotor.hpp" #inc...
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/** * Licensed to the Apache Software Foundation (ASF) under one * or more contributor license agreements. See the NOTICE file * distributed with this work for additional information * regarding copyright ownership. The ASF licenses this file * to you under the Apache License, Version 2.0 (the * "License"); you...
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/// @file /// /// @brief Tests of ComplexDiff autodifferentiation class /// @details See ComplexDiff for description of what this class /// is supposed to do. This file contains appropriate unit tests. /// /// @copyright (c) 2007 CSIRO /// Australia Telescope National Facility (ATNF) /// Commonwealth Scientific and ...
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#include "GameplayState.h" #include "Utility.h" GameplayState::GameplayState(En::States::StateManager& stateManager, Context context) : State(stateManager, context), m_FrameCounter(0), m_LastJumpFrame(0) { InitTextures(); InitSprites(); InitBall(); } void GameplayState::OnRender(void) const { En::Renderer::D...
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/* * Copyright (C) 2000 Lars Knoll (knoll@kde.org) * Copyright (C) 2003, 2004, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. * All right reserved. * Copyright (C) 2010 Google Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of t...
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#include <vector> #include <list> #include <map> #include <set> #include <queue> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmath> #include <cst...
[ "biswanaths@gmail.com" ]
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