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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BLIMP_CLIENT_APP_SESSION_BLIMP_CLIENT_SESSION_H_ #define BLIMP_CLIENT_APP_SESSION_BLIMP_CLIENT_SESSION_H_ #include <memory> #include <string> #i...
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#ifndef BOOST_THREAD_DETAIL_THREAD_GROUP_HPP #define BOOST_THREAD_DETAIL_THREAD_GROUP_HPP // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // (C) Copyright 2007-9 Anthony Williams #include <list> #include <boost/...
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// // EntityContainer.h // DotWar // // Created by ryutamaki on 2015/08/07. // // #ifndef __DotWar__EntityContainer__ #define __DotWar__EntityContainer__ #include "cocos2d.h" #include "Entity.h" #include "EntityAI.h" class EntityContainer { public: EntityContainer(); ~EntityContainer(); std::map<Entity...
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#include<iostream> #include<iomanip> using namespace std; int main(){ int n,age[105]; float avage=0; cin>>n; for(int i=0;i<n;i++) { cin>>age[i]; avage=avage+age[i]; } avage=avage/n; cout<<setprecision(2)<<fixed<<avage; return 0; }
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/*=============================================================================*/ // Copyright Matthieu Delaere /*=============================================================================*/ // EMatrix3.h: Column Major Matrix3x3 struct /*=============================================================================*/...
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/* This file is a part of libcds - Concurrent Data Structures library (C) Copyright Maxim Khizhinsky (libcds.dev@gmail.com) 2006-2016 Source code repo: http://github.com/khizmax/libcds/ Download: http://sourceforge.net/projects/libcds/files/ Redistribution and use in source and binary forms, with...
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// prog12_7, 將函數定義於類別之外 # include <iostream> # include <cstdlib> using namespace std; class CWin { public: char id; int width; int height; int area(void); // 成員函數 area() 的原型 }; int CWin::area(void) { return width * height; } int main(void) { CWin win1; win1.id = 'A'; win1.width = 50; win1.height =...
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#include <vector> #include "gmock/gmock.h" #include "sort/sort.hpp" using namespace testing; TEST(SortTest, ThreeWayPartition) { std::vector<int> arr = {2,1,2,3,1,2,3,1,2,3,2}; auto itrs = ThreeWayPartition(arr.begin(), arr.end(), std::less<int>()); EXPECT_THAT(*itrs.first, Eq(2)); EXPECT_THAT(*std::prev(itr...
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#include <glad/glad.h> #include "VertexBuffer.h" VertexBuffer::VertexBuffer(unsigned int count) noexcept :count{count} { glGenBuffers(1, &id); glBindBuffer(GL_ARRAY_BUFFER, id); glBufferData(GL_ARRAY_BUFFER, count, nullptr, GL_DYNAMIC_DRAW); } VertexBuffer::VertexBuffer(unsigned int count, const void* data) noexc...
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// dear imgui: Platform Binding for SDL2 // This needs to be used along with a Renderer (e.g. DirectX11, OpenGL3, Vulkan..) // (Info: SDL2 is a cross-platform general purpose library for handling windows, inputs, graphics context creation, etc.) // (Requires: SDL 2.0. Prefer SDL 2.0.4+ for full feature support.) // Im...
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// Benchmark physical page reference counting in the VM system by // repeatedly duplicating and unmapping a physical page in several // threads. Ideally, we would have a unified buffer cache and we // could use that to duplicate this page, but we don't, so we use a // hack in the VM system that lets us directly duplic...
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/* OpenMP sort Albert Szmigielski alberts@alumni.sfu.ca to compile: g++ -g par_omp_sort.cpp -o par_omp_sort -fopenmp usage: ./par_omp_sort <number of threads> <size of list> **<number of threads> must be power of two */ #include <algorithm> #include <math.h> #include <iostream> #include <omp.h> using namesp...
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/* The final grades for a Physics exam taken by a large group of students has a mean of 70 and a standard deviation of 10. If we can approximate the distribution of these grades by a normal distribution, what percentage of the students: 1) Scored higher than 80 (i.e., have a grade>80)? 2) Passed the test (i.e., have a...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ios/chrome/browser/web_data_service_factory.h" #include "base/bind.h" #include "base/files/file_path.h" #include "base/logging.h" #include "bas...
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#include <cstdio> #include <algorithm> #include <cstring> #include <cmath> using namespace std; const int N = 55; int n,m,ans,tmp,a[N]; void dfs(int dep,int last) { if (dep>a[0]) { ans += tmp; return; } for (int i=1;i<=n;i ++) { if (a[i]==0 || i==last) continue; a[i] --; dfs(dep+1,i); a[i] ++; } } ...
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#include "Polytempo_AnnotationView.h" #include "Polytempo_GraphicsAnnotationManager.h" #include "Polytempo_GraphicsPalette.h" Polytempo_AnnotationView::Polytempo_AnnotationView() { Image imageSettings = ImageCache::getFromMemory(BinaryData::settings_png, BinaryData::settings_pngSize); addAndMakeVisible(annota...
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/**************************************************************************** ** Meta object code from reading C++ file 'RenderPanel.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.7.0) ** ** WARNING! All changes made in this file will be lost! *********************************************************...
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/* * abs.cpp * * Code generation for function 'abs' * * C source code generated on: Tue May 22 03:41:52 2012 * */ /* Include files */ #include "Calculate_Fitness_AF_fay.h" #include "Calculate_Fitness_AFmin.h" #include "calculate_pbest_obj_AF.h" #include "abs.h" #include "PSO_Library_rtwutil.h" ...
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/* * Copyright (C) 2015 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#include <algorithm> using namespace std; const int MOD = 10000000; const int LIMIT = 100000000; struct Node { uint32_t iKey; uint32_t iElem; }; const int MOD = 10000000; // 桶取模 const int LIMIT = 100000000; // 限制 // 存储hash冲突 struct HashLinkedList { Node *val; HashLinkedList *next; HashLinked...
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#include <bits/stdc++.h> using namespace std; int main(void){ string cpf; getline(cin, cpf); for(auto i : cpf){ if(i >= '0' && i <= '9') cout << i; else cout << endl; } cout << endl; return 0; }
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// TerrainEditorDlg.cpp : 实现文件 // #include "stdafx.h" #include "WorldEditor.h" #include "TerrainEditorDlg.h" #include "afxdialogex.h" #define DLG_MINWIDTH 260 // CTerrainEditorDlg 对话框 IMPLEMENT_DYNAMIC(CTerrainEditorDlg, CDialogEx) CTerrainEditorDlg::CTerrainEditorDlg(CWnd* pParent /*=NULL*/) : CDialogEx(CTerrain...
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#include <bits/stdc++.h> using namespace std; // nichijou #define REP(i,a,b) for (int i(a); i < (b); ++i) #define RP(i,n) REP(i,0,n) #define PER(i,a,b) for(int i((a)-1); i >= (b); --i) #define PR(i,n) PER(i,n,0) #define REP1(i,a,b) REP(i,a,(b)+1) #define RP1(i,n) REP1(i,1,n) #define PER1(i,a,b) PER(i,(a)+1,b) #define P...
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// Copyright (c) 2015 Università della Svizzera italiana. // All rights reserved. // // This file is part of CGAL (www.cgal.org). // // $URL: https://github.com/CGAL/cgal/blob/v5.1/Segment_Delaunay_graph_Linf_2/include/CGAL/Segment_Delaunay_graph_Linf_filtered_traits_2.h $ // $Id: Segment_Delaunay_graph_Linf_filtered_...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#ifndef LETTER_COUNTER_H #define LETTER_COUNTER_H #include <string> class LetterCounter { public: LetterCounter(); ~LetterCounter(); static size_t count(const std::string &line, const int letter); }; #endif // LETTER_COUNTER_H
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#ifndef REN_CONTAINER_LIST_POOL_HPP #define REN_CONTAINER_LIST_POOL_HPP #include <vector> #include <iterator> namespace ren::container { // pool of T*s template<typename T, template<typename...> typename C = std::vector> struct list_pool { private: using value_type = T; using list_type = size_t; static constexpr li...
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#include <iostream> using namespace std; char matrix[3][3] = {{'1','2','3'},{'4','5','6'},{'7','8','9'}}; char player = 'Y'; int co; void board(){ cout<< "Welcome to Tic Tae Toc"<< endl; for(int i = 0; i < 3; i++){ for(int j = 0; j<3; j++){ cout<< matrix[i][j]<< " "; } cout<...
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/***************************************************************************************** * Copyright (c) 2006 Hewlett-Packard Development Company, L.P. * Permission is hereby granted, free of charge, to any person obtaining a copy of * this software and associated documentation files (the "Software"), to deal in ...
[ "spablo@fceia.unr.edu.ar" ]
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// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMEOS_CROSAPI_CPP_CROSAPI_CONSTANTS_H_ #define CHROMEOS_CROSAPI_CPP_CROSAPI_CONSTANTS_H_ #include "base/component_export.h" namespace crosapi { COMPONENT_EXPORT(C...
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#ifndef NME_TEXTURE_H #define NME_TEXTURE_H #include "Point.h" #include "Rect.h" namespace nme { class ImageBuffer; class Texture { public: virtual ~Texture() {}; virtual UserPoint PixelToTex(const UserPoint &inPixels)=0; virtual UserPoint TexToPaddedTex(const UserPoint &inPixels)=0; ...
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/*** * comip.h - Native C++ compiler COM support - COM interface pointers header * * Copyright (C) 1996-1999 Microsoft Corporation * All rights reserved. * ****/ #if _MSC_VER > 1000 #pragma once #endif #if !defined(_INC_COMIP) #define _INC_COMIP #include <ole2.h> #include <malloc.h> #include <comutil.h> #if _MSC_V...
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struct c0; void __attribute__ ((noinline)) tester0(c0* p); struct c0 { bool active0; c0() : active0(true) {} virtual ~c0() { tester0(this); active0 = false; } virtual void f0(){} }; void __attribute__ ((noinline)) tester0(c0* p) { p->f0(); } struct c1; void __attribute__ ((noinline)) tester1(c1* p); struct c1 : virtual...
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/* * Copyright (C) 2001-2006 Jacek Sieka, arnetheduck on gmail point com * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any ...
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maksis@d6773c42-f83c-be49-aa62-2d473f764b1f
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#pragma once #include <vector> #include "graph.h" using std::vector; template <typename Tv> struct Vertex{ Tv data; int inDegree, outDegree; VStatus status; int dTime, fTime; Vertex(const Tv& d = (Tv)0) : data(d), inDegree(0), outDegree(0), status(UNDISCOVERED), dTime(-1), fTime(-1){} }; template <typename Te...
[ "chaomin702@gmail.com" ]
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// Name: SoT, Version: 2.2.1.1 #include "../pch.h" /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Functions //----------------------------------------------------...
[ "51171051+DougTheDruid@users.noreply.github.com" ]
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#pragma once #include "GrowingArray.hpp" #include "DoublyLinkedList.hpp" #include "BSTSet.hpp" #include "Heap.hpp" #include "Queue.hpp" #include "Stack.hpp"
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// 26:含k个3的数 // 描述 // 输入二个正整数m 和 k,其中1 < m < 100000,1 < k <5 ,判断m 能否被19整除,且恰好含有k个3,如果满足条件,则输出YES,否则,输出NO。 // 例如,输入: // 43833 3 // 满足条件,输出YES // 如果输入 // 39331 3 // 尽管有3个3,但不能被19整除,也不满足条件,应输出NO // 输入 // m 和 k 的值,空格间隔 // 输出 // 满足条件时输出 YES,不满足时输出 NO // 样例输入 // 43833 3 // 样例输出 // YES #include <iostream> using namespa...
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// EDA Tutorial: https://www.instructables.com/id/Arduino-Lie-Detector/ // ECG Tutorial: https://learn.sparkfun.com/tutorials/ad8232-heart-rate-monitor-hookup-guide/all // SLAVE : 00:18:E4:40:00:06 #include <SoftwareSerial.h> #include "Reader.h" #include "Time.h" #define RXPin 10 #define TXPin 11 #define SENSOR tru...
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#include <bits/stdc++.h> using namespace std; #define FAST ios_base::sync_with_stdio(false);cin.tie(NULL);cout.tie(NULL) #define pf printf #define sc scanf #define sf(n) scanf("%d",&n) #define sff(n1,n2) scanf("%d %d",&n1,&n2) #define sfff(n1,n2,n3) scanf("%d %d %d",&n1,&n2,&n3) #define sl(n) scanf("%lld",&n) #define...
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#include "Zylinder.h" #include "Engine.h" Zylinder::Zylinder(float hub, float bohrung, float verdichtung,float pleuel_l,float desachs, float in_del, float ex_del, Engine* parent) : EnginePart(parent) { this->hub = hub; this->bohrung = bohrung; this->verdichtung = verdichtung; this->pleuel_l = pleu...
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#include <surf/chain/database.hpp> #include <surf/chain/global_property_object.hpp> #include <surf/plugins/block_info/block_info.hpp> #include <surf/plugins/block_info/block_info_api.hpp> #include <surf/plugins/block_info/block_info_plugin.hpp> #include <string> namespace surf { namespace plugin { namespace block_i...
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/* * $Id: WebServices.h 4483 2008-01-02 09:19:06Z soarchin $ * * this file is part of easyMule * Copyright (C)2002-2008 VeryCD Dev Team ( strEmail.Format("%s@%s", "emuledev", "verycd.com") / http: * www.easymule.org ) * * This program is free software; you can redistribute it and/or * modify it under th...
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#define CXXTEST_HAVE_EH #define CXXTEST_ABORT_TEST_ON_FAIL #include <cxxtest/TestSuite.h> #include <iostream> #include <vector> #include <string> #include <cstdlib> #include <sstream> #include <ctime> #include <unordered_set> #include "directed_graph.hpp" #include "directed_graph_algorithms.cpp" template <typename T>...
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#include <bits/stdc++.h> #include <print.hpp> using namespace std; #define ll long long #define ld long double #define REP(i,m,n) for(int i=(int)(m); i<(int)(n); i++) #define rep(i,n) REP(i,0,n) #define RREP(i,m,n) for(int i=(int)(m); i>=(int)(n); i--) #define rrep(i,n) RREP(i,(n)-1,0) #define all(v) v.begin(), v.end()...
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/* * Copyright (C) 2019 The Android Open Source Project * Copyright (C) 2019 STMicroelectronics * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses...
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/**************************************************************************** ** CUBE http://www.scalasca.org/ ** ***************************************************************************** ** Copyright (c) 1998-2017 ** ** Fors...
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#include "AudioRenderFilter.h" #include "../Common/waveout_output_win.h" AudioRenderFilter::AudioRenderFilter(std::string &name) : CSSFilter(name) { m_iSampleRate = 0; m_iChannels = 0; m_iBitsPerSample = 0; m_stOutPutStream = NULL; } int AudioRenderFilter::InputData(CFrameSharePtr &frame) { if (eAud...
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#include <bits/stdc++.h> using namespace std; //the matrix that will be used to store the numbers int matrix[100][100]; void find_max_path(int m[100][100], int size, int& sum, vector<int>& path); int main() { string str; int nrlines = 0, sum, nr_per_line, h; vector<int> path; while(getline(cin, ...
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/** * Copyright (c) 2014 - 2016 Tolga Cakir <tolga@cevel.net> * * This source file is part of Sidewinder daemon and is distributed under the * MIT License. For more information, see LICENSE file. */ #ifndef VIRTUALINPUT_CLASS_H #define VIRTUALINPUT_CLASS_H #include <process.hpp> #include <device_data.hpp> #inclu...
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//---------------------------------------------------------------------------- // // TSDuck - The MPEG Transport Stream Toolkit // Copyright (c) 2005-2021, Thierry Lelegard // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the f...
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#include <Utility.H> #include <cmath> // ****************************************************** // Generate uniformly distributed random number Real drand() { //return (std::rand()+1.0)/(RAND_MAX+1.0); return BoxLib::Random(); } // Generate standard normal random number Real randn(){ Real pi; pi = 3.141...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ void generic_lambda_ok_FP() { int x = 1; [&](auto y) { x += y; }(3); if (x != 4) { int* p = nullptr; *p = 42; } }
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vi par(N); //木の根を求める int find(int x){ if (par[x] == x) return x; else return par[x] = find(par[x]); //経路圧縮 } // xとyが同じグループに属するか否か bool same(int x, int y){ return find(x) == find(y); } // xとyの属するグループを併合 void merge(int x, int y){ int px = find(x); int py = find(y); if (px == py) return; par[px] = py; }
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#include <bits/stdc++.h> #define N 300005 #define PB push_back #define MP make_pair #define FF first #define SS second using namespace std; typedef long long int lli; typedef pair < int, int > pii; const int MOD = 998244353; map < int, int > mp1, mp2; map < pii, int > mp3; vector < pii > v; int add(int x, int y) {...
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/** * @file Bigrama.cpp * @author DECSAI */ #include <cstring> #include <iostream> #include "Bigrama.h" #include <string.h> using namespace std; Bigrama::Bigrama() { _bigrama[0] = '\0'; _frecuencia = -1; } const char * Bigrama::getBigrama() const { return _bigrama; } int Bigrama::getFrecuencia() co...
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/******************************************************************************** ** Form generated from reading UI file 'treenavigationbartest.ui' ** ** Created by: Qt User Interface Compiler version 5.7.0 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ***********************...
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// stdafx.cpp : 只包括标准包含文件的源文件 // OleLinkInfo.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h"
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// AUTOMATICALLY GENERATED BY RCPPDEEPSTATE PLEASE DO NOT EDIT BY HAND, INSTEAD EDIT // colour_fill_interpolator_DeepState_TestHarness_generation.cpp and colour_fill_interpolator_DeepState_TestHarness_checks.cpp #include <fstream> #include <RInside.h> #include <iostream> #include <RcppDeepState.h> #include <qs.h> #inc...
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#include <stdio.h> #include <string.h> #include <malloc.h> int power(int base , int expo) { int result=1; while(expo>0) { result=result*base ; expo--; } return result; } //Create the Bool Array Digit denotes the Binary representation of void BoolArray(bool *Digit ,unsigned int dig,unsigned int num...
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#include <unordered_map> #include "Interpret.h" namespace lang { TypeKind IntType::Kind = TYPE_INT; TypeKind StrType::Kind = TYPE_STR; TypeKind FuncType::Kind = TYPE_FUNC; namespace { unique<Type> MakeBinaryIntFuncType() { std::vector<unique<Type>> arg_types; arg_types.push_back(std::make_unique<IntType>()); ...
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//hopefully i'll be able to measure the vbEE of a ladder with OBC and //an arbitrary number of legs #include<iomanip> #include"header.h" #include"ladder_header_rand.h" //my ladder class using namespace std; int main() { string initstatefile, entfilename, enerfilename, bondopfile; int legs, length; // system di...
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/* You will be given two arrays A and B of positive integers. The number of values in both the arrays will be the same say N. Your task is to find the maximum sum of products of their elements. Each element in A has to be multiplied with exactly one element in B and vice versa such that each element of both the arr...
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fprintf(fp, "}\n\n"); } -static int defined(char *name) +static int +defined(char *name) { - int i=0; - if (!name) - return 1; - for(i=0;strcmp(defines[i].name, name) != 0; i++) { - assert(defines[i].name); - } - return defines[i].defined; + int i = 0; + if (!name) + return 1; + for (i = 0; st...
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#include<bits/stdc++.h> using namespace std; int main() { int tc=0; cin>>tc; while(tc-->0) { float t0=0,t1=0,t2=0,v1=0,v2=0,d=0; cin>>t0>>t1>>t2>>v1>>v2>>d; int total1=0,total2=0; float temp1=0; int temp2=0; temp1=d/v1; temp1=temp1*60; temp2=temp1; if(temp1>temp2) temp2++; total1=t1+temp2; ...
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#ifndef TARGET_PATMOS_SINGLEPATH_LINEARIZER_H_ #define TARGET_PATMOS_SINGLEPATH_LINEARIZER_H_ #include "llvm/CodeGen/MachineFunctionPass.h" #include "PatmosSubtarget.h" #include "PatmosSinglePathInfo.h" #include "PatmosMachineFunctionInfo.h" namespace llvm { class Linearizer : public MachineFunctionPass...
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/* * PrintStatement.h * * Created on: Apr 26, 2013 * Author: jimtahu */ #ifndef PRINTSTATEMENT_H_ #define PRINTSTATEMENT_H_ #include "Statement.h" #include "Value.h" namespace ParseTree { class PrintStatement: public ParseTree::Statement { private: Value *value; public: PrintStatement(Value *output); ...
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// ************************************************************* // File: tennis.cfg.cc // Author: Novoselov Anton @ 2020 // URL: https://github.com/ans-hub/gdm_framework // ************************************************************* #include <string> #include <vector> #include <unordered_map> #include <fac...
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// Copyright (c) 2013 Intel Corporation. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef XWALK_APPLICATION_COMMON_SIGNATURE_TYPES_H_ #define XWALK_APPLICATION_COMMON_SIGNATURE_TYPES_H_ #include <map> #include <string> namespace xwal...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/metrics/file_metrics_provider.h" #include "base/command_line.h" #include "base/files/file.h" #include "base/files/file_util.h" #incl...
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#include "INodeInformation.h" #include "math.h" #include <QDebug> #include <QtMath> INodeInformation::INodeInformation(INodeInformation *parent): _parent(parent) { _index = 0; } INodeInformation::INodeInformation(const QString str, INodeInformation *parent): _parent(parent), _node_text(str) { _index ...
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#ifndef ecPathAction_H_ #define ecPathAction_H_ //------------------------------------------------------------------------------ // Copyright (c) 2002-2013 Energid Technologies. All rights reserved. // /// @file ecPathAction.h /// @class EcPathAction /// @brief This represents a path // //------------------------------...
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//===-- X86ISelLowering.cpp - X86 DAG Lowering Implementation -------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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#include "shared.h" unsigned int testfn2(unsigned int a, unsigned int b) { printf("in testfn2\n"); return a + b; } unsigned int testfn(unsigned int a) { printf("in testfn\n"); return a; } int main2() { printf("in main2\n"); return 0; } int main() { printf("in main\n"); return 0; }
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#include <bits/stdc++.h> using namespace std; typedef long long ll; #define rep(i, n) for (int i = 0; i < (int)(n); i++) #define debug(a) cout << #a << ": " << a << endl; int main() { int N, T; cin >> N >> T; int minC = 10000; rep(i, N) { int c, t; cin >> c >> t; if (t > T) continue; minC = min(min...
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#include <qapplication.h> #include <qimage.h> #include <qpixmap.h> int small_display_cache = -1; int small_display_p () { if( small_display_cache < 0 ) { QWidget *d = QApplication::desktop(); small_display_cache = ( d->width() * d->height() < 100000 ); } return small_display_cache; } QPix...
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#ifndef BART_SRC_DATA_SYSTEM_TERM_I_H_ #define BART_SRC_DATA_SYSTEM_TERM_I_H_ #include <unordered_set> #include "system/terms/term_types.h" #include "system/system_types.h" namespace bart { namespace system { namespace terms { template <typename TermPair> class TermI { public: using StorageType = typename Term...
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using namespace vex; //these are include guards, they make sure you dont have an infinitely large file #ifndef H_ROBOT_CONFIGFILE #define H_ROBOT_CONFIGFILE //it doesn't matter how you set up the define because you can call them anything // this is just how I prefer to name them //if you were to put "#include driver...
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#pragma once #include "MyGameInstanceBase.h" #include "MyGameInstance.generated.h" UCLASS() class UMyGameInstance : public UMyGameInstanceBase { GENERATED_BODY() public: UMyGameInstance(); };
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#include<iostream> #include<vector> using namespace std; /* 부분수열의 합 https://www.acmicpc.net/problem/1182 서로 다른 N개의 정수로 이루어진 집합이 있을 때, 이 집합의 공집합이 아닌 부분집합 중에서 그집합의 원소를 다 더한값이 S가 되는 경우의 수를 구하는 문제 1 <= N <= 20 go(index, sum) index: 부분집합에 포함할지 말지 결정해야 하는 인덱스 sum: 현재까지 부분집합의 합 */ int go(vector<int> & a, int index...
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// Copyright (C) 2014 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable ...
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. // Dispatch interfaces referenced by this interface class CVcTextLayout; /////////////...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "chainparams.h" #include "db.h" #include "init.h" #include "bitcoinrpc.h" usi...
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/** * \par Copyright (C), 2012-2016, MakeBlock * \class MeMegaPiDCMotor * \brief Driver for Me Megapi DC motor device. * @file MeMegaPiDCMotor.cpp * @author MakeBlock * @version V1.0.1 * @date 2016/04/07 * @brief Driver for Me Megapi DC motor device. * * \par Copyright * This software is Copyright...
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// mainfrm.cpp : implementation of the CMainFrame class // #include "stdafx.h" #include "mfcprop.h" #include "mainfrm.h" #ifdef _DEBUG #undef THIS_FILE static char BASED_CODE THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CMainFrame IMPLEMENT_DYNCREA...
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#ifndef OUTPUTWRITER_H_ #define OUTPUTWRITER_H_ #include "Interfaces.h" #include "Codecs.h" #include <boost/scoped_ptr.hpp> #include <boost/thread.hpp> #include "logger.h" #include <queue> extern "C" { #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> #include <libavutil/avconfig.h> #include <li...
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#include "Component.h" #include "GameObject.h" Component::Component() { type = -1; owner = NULL; } Component::Component(int t) { type = t; owner = NULL; } Component::Component(GameObject* g) { owner = g; type = -1; } Component::Component(int t, GameObject* g) { owner = g; type = t; } GameObject* Compon...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__delete_array_char_realloc_12.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__delete_array.label.xml Template File: sources-sinks-12.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Management...
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#include <iostream> using namespace std; #define STACK_SIZE 10 class StackError { int status_; public: StackError(int status) { status_ = status; } int get_status() { return status_; } }; class Stack { int data_[STACK_SIZE]; int top_; public: Stack() { top_ = 0; } bool is_empty() { return top_ ...
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#include <iostream> #include "package_manager.h" #include "reporter.h" #define BOOST_TEST_MODULE test_main #include <boost/test/unit_test.hpp> #include <boost/test/execution_monitor.hpp> #include <boost/test/output_test_stream.hpp> BOOST_AUTO_TEST_SUITE(test_suite_main) BOOST_AUTO_TEST_CASE(console_handler_output...
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#include <iostream> #include <vector> #include <iterator> #include <algorithm> #include "print.hpp" using namespace std; int main() { vector<int> coll; //create, back inserter for coll // - inconvenient way back_insert_iterator < vector<int> > iter(coll); //insert elements with the usual iterator interface *iter...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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int ledPin = 13; void setup() { pinMode(ledPin, OUTPUT); } void loop() { digitalWrite(ledPin,HIGH); delay(1000); digitalWrite(ledPin,LOW); delay(1000); }
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#include <fftw3.h> #include <stdlib.h> #include <stdio.h> #include <string.h> #include <math.h> #include "dsp/mash3.hpp" int main(void) { mash3 mash; mash3 mash_mm(16777213, (1<<24), (1<<24)-1); int N = 10000000; double *in = (double *) fftw_malloc(sizeof(double) * N); double *out = (double *) ff...
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/** Copyright (c) 2015, Intel Corporation. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and th...
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// Copyright © 2017, Christiaan Bakker, All rights reserved. #include "ThemeDefault.h" #include <ThirdParty/imgui-1.70/imgui.h> #include <Engine/Display/Color.h> /// Gruvbox Dark Theme // Based on: https://github.com/morhetz/gruvbox namespace Gruvbox { namespace Dark { // Regular namespace Regular { Colo...
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ketoo/BansheeEngine
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsD3D11SamplerState.h" #include "BsD3D11RenderAPI.h" #includ...
[ "bearishsun@gmail.com" ]
bearishsun@gmail.com