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#include "ClapTrap.hpp" ClapTrap::ClapTrap ( void ) { this->_init(); this->_name = "Rick the Default ClapTrap"; std::cout << this->_name << "(ClapTrap) : Introduction." << std::endl; return; } ClapTrap::ClapTrap ( std::string name ) { this->_init(); this->_name = name; std::cout << this->...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2015-2018 The Bitcoin Unlimited developers // Copyright (c) 2017 The Bitcoin developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/lic...
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๏ปฟ#include <iostream> #include <sstream> #include "Array.h" void check_true(bool v) { if (v) { std::cout << "OK" << std::endl; } else { std::cout << "FAIL" << std::endl; } } bool compare(double a, double b) { return (fabs(a - b) < DBL_EPSILON); } int main() { Array arr; arr.push_back(1); arr.push_back(2)...
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#pragma once #include <QComboBox> #include "storable.hxx" class DataComboBox : public QComboBox { Q_OBJECT public: explicit DataComboBox(QWidget* p); signals: void datasetActivated(const StorableSPtr s); public slots: void onItemActivated(const QString& txt); void reload() { implReload(); } pr...
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#include <iostream> #include <cstdio> #include <string> #include <sstream> #include <vector> #include <list> #include <set> #include <map> #include <queue> #include <stack> #include <bitset> #include <numeric> #include <iterator> #include <algorithm> #include <cmath> #include <chrono> #include <cassert> using namespa...
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//{{LSL_ENCRYPTION 16#800 151A52AEF342212FF2412A957A14F9951AA6DF12D5310040D0233BAA85AFE3D6402A9029FE51EAC05C3321FA075FA164C4C51EA98B4E340364329B110105DCDDC73BF48BD995F7DF7FAD87BB00832C2D002C7AC0D56326E4D39A33562F89A9400367E185 BA374CAD0061F886595D6A64BC74CAB63F012E7529FC3F04CDC0CEC4D00D8F7B1E71669A6B7A579E28F3AAE3B02A3...
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#ifndef MbaseDiscrete #define MbaseDiscrete class baseDiscrete { public: //using for starting generating method virtual ~baseDiscrete()=0; //using for giving the generating result virtual int ransample()=0; //using for change the distribution virtual void change(int index,double weight)=0; }; ...
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// // Created by Skipjack Adolph on 2/20/21. // #include "ClapTrap.hpp" #include "print.hpp" ClapTrap::ClapTrap() : hitPoints(), maxHitPoints(), energyPoints(), maxEnergyPoints(), level(), meleeAttackDamage(), rangedAttackDamage(), armorDamageReduction() { std::cout << BLUE "Parent ClapTrap" STD << " has constructed...
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//============================================================== // Copyright ยฉ 2020 Intel Corporation // // SPDX-License-Identifier: MIT // ============================================================= #include <vector> #include <CL/sycl.hpp> #include <CL/sycl/INTEL/fpga_extensions.hpp> #include "../../util/sin_cos_v...
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#include <math.h> #include <algorithm> #include <stdio.h> #include "functions.h" #include "Mappa.h" #include "Opocio.h" #include "MiniOpocio.h" #define VITA_INIZIALE 1 #define INFANZIA 2000 #define SMELL 0.4 MiniOpocio::MiniOpocio(Mappa *in_mappa, float in_posx, float in_posy) { dim = 0.4; speed = 0.2; vi...
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/* * File: main.cpp * Author: arit * * Created on March 18, 2015, 6:24 PM */ #include <cstdlib> #include <iostream> #include "chessBoard.h" #include "chessPlayer.h" #include "myPlayer.h" using namespace std; /* * Usage: chess with no arguments makes the player white. * chess with any arguments make...
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// Fill out your copyright notice in the Description page of Project Settings. #include "NZGame.h" #include "NZDroppedPickup.h" #include "NZInventory.h" #include "NZGameMode.h" #include "NZProjectileMovementComponent.h" #include "UnrealNetwork.h" #include "NZRecastNavMesh.h" #include "NZWorldSettings.h" #include "NZPi...
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#include "stdafx.h" #include "FfmpegMixer.h" #ifdef __cplusplus extern "C" #endif { #include <libavformat\avformat.h> #include <libavutil\avutil.h> #include <libswscale\swscale.h> } CFfmpegMixer::CFfmpegMixer(const CLayout& layout) : CConsumer(layout) { } CFfmpegMixer::CFfmpegMixer(const CFfmpegMixer& obj) : CCo...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2015 The Bitcoin Core developers // Copyright (c) 2014-2020 The Minerium Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "cleanse.h" #in...
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/* * Eclipse.cpp * * Created on: Sep 17, 2017 * Author: justin */ #include "Eclipse.h" #include <iostream> Eclipse::Eclipse() { this->catalogNum = "0"; this->eclipseType = " "; this->numCells = 24; this->numColumns = 0; this->rawInput = ""; this->numErrors = 0; this->row = 0; for(int i = 0; i < 24...
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/************************************************************************* * Project:Open Frameworks for Evolutionary Computation (OFEC) ************************************************************************* * Author: Li Zhou * Email: 441837060@qq.com * Language: C++ *************************************************...
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#include "mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); defHost = "109.234.78.19"; defPort = "10001"; reachedServer = false; loopActEd = false; connect(ui->textBr_1, SIG...
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#include <iostream> using namespace std; int main() { int N, even = 0, odd = 0; cout << "N = "; cin >> N; do { if (N % 10 % 2 == 0) even++; else odd++; N /= 10; } while (N > 0); cout << "even " << even << " odd " << odd; return 0; }
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#include<iostream> #include<cmath> typedef long long ll; using namespace std; ll Ans[10000005][2]; int main() { ll n; while(cin >> n) { ll times; ll l=1,r=1; ll el,er; ll ans=0; ll sum=0; while(1) { while(r<=sqrt(n)&& sum < n) { sum=sum+r*r; r++; } if(sum < n) break; if(sum==n) ...
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/** * A demo program for bull-pgia. * * @author Erel Segal-Halevi * @since 2019-04 */ #include <iostream> using namespace std; #include "play.hpp" #include "DummyChoosers.hpp" #include "DummyGuessers.hpp" #include "SmartGuesser.hpp" #include <chrono> #include <thread> // For Sleep using namespace bullpgia;...
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#define TINY_GSM_DEBUG Serial #define CAYENNE_PRINT Serial #define TINY_GSM_MODEM_SIM7000 #define USE_GSM //! Uncomment will use SIM7000 for GSM communication #ifdef USE_GSM #include <CayenneMQTTGSM.h> #else #include <CayenneMQTTESP32.h> #endif #include <Arduino.h> #include <Wire.h> #include <Adafruit_...
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//--------------------------------------------------------------------------- #ifndef UDMDocRealH #define UDMDocRealH //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <DB.hpp> #include <IBC...
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#include "vecteur.h" vecteur::vecteur() { for (int i = 0; i < 3; i++) nTab[i] = 0; } void vecteur::display(int nTab[]) { cout << "(" << nTab[0] << "," << nTab[1] << "," << nTab[2] << ")" << endl; } vecteur::~vecteur() { } vecteur rodeMembre(Matrice, vecteur) { vecteur vect; for (int i = 0; i < 3; i++) { ve...
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// Copyright (c) 2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "rpc/blockchain.h" #include "amount.h" #include "chain.h" #include "chainpar...
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/* See LICENSE file in root folder */ #ifndef ___SDW_GlslExprConfigFiller_H___ #define ___SDW_GlslExprConfigFiller_H___ #pragma once #include "GlslHelpers.hpp" #include <ShaderAST/Expr/ExprVisitor.hpp> namespace glsl { class ExprConfigFiller : public ast::expr::SimpleVisitor { public: static void submit( ast:...
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// // Generated By: dol2asm // Translation Unit: d_a_obj_tornado2 // #include "rel/d/a/obj/d_a_obj_tornado2/d_a_obj_tornado2.h" #include "dol2asm.h" #include "dolphin/types.h" // // Types: // struct csXyz {}; struct cXyz { /* 80266EF4 */ void normalize(); /* 802670AC */ void isZero() const; static f32 ...
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#ifndef PROCEDURAL_H #define PROCEDURAL_H #include <fstream> using namespace std; namespace Filippov { struct Procedural { enum lang { PROCEDURAL, OOP, FUNCTIONAL } key; unsigned short int year_of_development; int reference; bool abstract_type; }; void Procedural_Input(Procedural &obj, ifst...
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//-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~-~ // IndieZen Game Engine Framework // // Copyright (C) 2001 - 2007 Tony Richards // Copyright (C) 2008 Walt Collins // // This software is provided 'as-is', without any express or implied // warranty. In no event will the a...
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// Copyright 2022 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_WEB_APPLICATIONS_WEB_APP_LOGGING_H_ #define CHROME_BROWSER_WEB_APPLICATIONS_WEB_APP_LOGGING_H_ #include <memory> #include <string> #include "base/value...
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#include<iostream> #include<stdio.h> using namespace std; int main(){ char c; int n,fr,fd,r,d,mn,tmp; while(cin>>n){ cin.ignore(); if(n==0) break; mn=2000001; fr=0; fd=0; for(int i=0;i<n;i++){ c=getchar(); if(c=='Z'){ mn=0; ...
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RastBerryHI/UnrealEngineMed-
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// Fill out your copyright notice in the Description page of Project Settings. #include "PatrolPoint.h" #include "AIPatrolController.h" #include "BehaviorTree/BlackboardComponent.h" #include "BTPatrolPointSelect.h" EBTNodeResult::Type UBTPatrolPointSelect::ExecuteTask(UBehaviorTreeComponent& OwnerComp, uint8* NodeMem...
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/* * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "IRTypeChecker.h" #include <boost/optional/optional.hpp> #include "DexUtil.h" #include "Match.h" #include "Resolver.h" #...
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#ifndef Drone_h #define Drone_h #include "Arduino.h" #include "Joystick.h" #include "Button.h" #include "Lcd.h" #include "led.h" #include "AsyncUDP.h" class Drone { public: Drone(int xJoyPin, int yJoyPin, int buttonPin, int ledPin, uint8_t lcd_addr) { this->joystick = new Joystick(xJoyPin, xJoyPin); this...
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#pragma once #include "stdafx.h" #include "D3D10_1.h" #include "d3d10.h" #include "d3dx10.h" #include "Parameter.h" #include "Effect.h" namespace Sas { class Effect10 : public Effect { public: virtual ~Effect10(); static HRESULT FromD3DEffect( ID3D10Effect* pD3DEffect, const SourceInfo& sf, Effect10** ppE...
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choudhrybilal/OOP-CS224
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/* Habib University, Summer Semester 2018, Object Oriented Programming & Design Methodologies(CS224), Assignment # 03; Package Delivery System. Instructor: Dr. Umair Azfar Khan TA: Ahmed Ali(aa02190) Choudhry Bilal Mazhar (cm00326) */ #include <iostream> #include <stdio.h> #include <stdlib.h> #include <time.h> #incl...
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/*!********************************************************************************************************************* \file PVRCore\IndexedArray.h \author PowerVR by Imagination, Developer Technology Team. \copyright Copyright (c) Imagination Technologies Limited. \brief Implementation of a special...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include <stb_image.h> #include <glm/glm.hpp> #include <glm/gtc/matrix_transform.hpp> #include <glm/gtc/type_ptr.hpp> #include <Shader.h> #include <iostream> void framebuffer_size_callback(GLFWwindow* window, int width, int height); void processInput(GLFWwindow *window...
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//************************************************************************ // FileName๏ผšIVBF_MarkModelPointSprite.h // Function๏ผšๅ†›ๆ ‡ๅฎžไฝ“ๆจกๅž‹ๆŽฅๅฃ๏ผš็‚น็ฒพ็ต๏ผˆ้€‚็”จไบŽ็ป˜ๅˆถๅคง้‡็›ธๅŒ็š„็‚น๏ผ‰ // ่ฏฅ้›†ๅˆไธญๆ‰€ๆœ‰็‚น็š„็บน็†็›ธๅŒ๏ผŒๅฐบๅฏธ็›ธๅŒ๏ผŒไธ”ๅง‹็ปˆๆœๅ‘่ง†็‚น // Author: ๆœ่Žน // Date: 2015-11-23 //************************************************************************ #ifndef __IV...
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#include "winrt/impl/Windows.Storage.Streams.0.h" #include "winrt/impl/Windows.Graphics.Display.0.h" WINRT_EXPORT namespace winrt::Windows::Graphics::Display { struct WINRT_EBO IAdvancedColorInfo : Windows::Foundation::IInspectable, impl::consume_t<IAdvancedColorInfo> { IAdvancedColorInfo(std::nullp...
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#include<stdio.h> #include <iostream> #include <map> using namespace std; int main() { int n = 65535; char t[256]; std::string s; sprintf(t, "%d", n); s = t; cout <<"sprintf ่ฝฌๅŒ–็ป“ๆžœ:" << s << endl; map<string, string> map; map["a"] = n; cout<< "็›ดๆŽฅ่ต‹ๅ€ผ่ฝฌๅŒ–็ป“ๆžœ:" << map["a"] << endl; ...
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// Copyright (c) 2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef KOOBIT_CORE_MEMUSAGE_H #define KOOBIT_CORE_MEMUSAGE_H #include "primitives/transaction.h" #include "primitives/block.h" #...
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#include <bits/stdc++.h> using namespace std; #define MAX 1000006 bool prime[1000007]; void SieveOfEratosthenes() { memset(prime, true, sizeof(prime)); for (int p=2; p*p<=MAX; p++){ if (prime[p] == true){ for (int i=p*2; i<=MAX; i += p) prime[i] = false; } } ...
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#pragma once #ifndef __FACE_WORKER_H #define __FACE_WORKER_H #include <thread> #include <atomic> #include <chrono> #include <FaceQueue.h> #define WORKER_DEFAULT_QUEUESIZE 2 namespace OpenFace { /// <summary> /// Base class wrapping an async worker-thread. /// </summary> template <typename T, typename U, typename W...
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/* ASCII-art generator. Based on figlet. FIGlet Copyright 1991, 1993, 1994 Glenn Chappell and Ian Chai FIGlet Copyright 1996, 1997 John Cowan Portions written by Paul Burton Internet: <ianchai@usa.net> FIGlet, along with the various FIGlet fonts and documentation, is copyrighted under the provision...
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#pragma once #include <xmpp/xmpp_component.hpp> #include <bridge/bridge.hpp> #include <memory> #include <string> #include <map> namespace db { class MucLogLine; } struct ListElement; /** * A callback called when the waited iq result is received (it is matched * against the iq id) */ using iq_responder_callback...
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// // Created by dennis on 9/23/20. // #ifndef DESIGN_PATTERNS_ADAPTER_H #define DESIGN_PATTERNS_ADAPTER_H class Adapter { }; #endif //DESIGN_PATTERNS_ADAPTER_H
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// Utilities library #include <cstdlib> #include <bitset> #include <functional> #include <utility> #include <tuple> #include <limits> #include <cinttypes> #include <cassert> // Strings library #include <cctype> #include <cstring> #include <string> //Containers library #include <array> #include <vector> #include <deque>...
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// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ========================================================================...
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#include <iostream> #include <fstream> #include <string> using namespace std; void quickSort(int arr[], int low, int high); int getPartition(int arr[], int low, int high); void addDigit(int arr[], int counter); void countSort(int arr[], int n, int exp); void radixSort(int arr[], int n); int getMax(int arr[], int n); v...
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#include<stdio.h> int partition(int arr[],int l,int u) { int i=l,j=u+1,temp; do{ do{ i++; }while(i<=u && arr[i]<arr[l]); do{ j--; }while(arr[j]>arr[l]); if(j>i) { temp = arr[i]; arr[i] = arr[j]; arr[j] = temp; } }while(j>i); temp = arr[l]; arr[l] = arr[j]; ...
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// Copyright (c) 2015, Robert Escriva // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of c...
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#pragma once #include <SFML/Graphics.hpp> #include "../CommandButton.h" class Button { public: Button(float x, float y, const sf::Vector2f& size, const sf::String& title); virtual ~Button() = default; bool draw{ false }; bool clicked{ false }; bool areCommandsDrawn{ false }; virtual sf::FloatRect getGlobalBoun...
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//-***************************************************************************** // // Copyright (c) 2009-2011, // Sony Pictures Imageworks, Inc. and // Industrial Light & Magic, a division of Lucasfilm Entertainment Company Ltd. // // All rights reserved. // // Redistribution and use in source and binary forms, with...
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#ifndef Cpl_TShell_ContextApi_x_h_ #define Cpl_TShell_ContextApi_x_h_ /*----------------------------------------------------------------------------- * This file is part of the Colony.Core Project. The Colony.Core Project is an * open source project with a BSD type of licensing agreement. See the license * agreement ...
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#include "Arbin.h" #include <iostream> #include <fstream> #include <string> using namespace std; void busquedaEnProfundidad(const Arbin<char>& falda, int & cuenta, int & cuentaParcial) { Arbin<char> der = falda.hijoDer(); Arbin<char> izq = falda.hijoIz(); if (falda.raiz() == 'X') { cuenta = cuenta + cuentaParcia...
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#include <bits/stdc++.h> using namespace std; int main(){ int n; cin>>n; vector<int> res; for(int i=0;i<n;i++){ int a; cin>>a; res.push_back(a); } int len_max=1; int mx = -1; for(int i=1;i<res.size();i++){ if(res[i-1] <= res[i]){ len_max+=1; } else { mx = max(mx, len_max); len_max = ...
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// Copyright Louis Dionne 2013-2016 // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE.md or copy at http://boost.org/LICENSE_1_0.txt) #include "_specs.hpp" #include <auto/remove_range.hpp> int main() { }
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// #include<stdio.h> #include<iostream> using namespace std; int main() { int a = 3.9; cout<<"the out is "<< a<<endl; }
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#include "Genome.h" Genome::Genome() { } Genome::~Genome() { }
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/*********** * shapes.h ***********/ #ifndef __SHAPES_H__ #define __SHAPES_H__ #include "Angel.h" #include <vector> class Shape { protected: vec2 position; int vertexCount; vec2 *vertices; vec2 *transformedVertices; vec3 *colors; GLuint buffer; void draw(GLenum, GLuint); public: Shape(); void draw(GLuint); ...
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๏ปฟ/*-----------------------------------------------------------------------------+ Copyright (c) 2008-2009: Joachim Faulhaber +------------------------------------------------------------------------------+ Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENCE.txt or copy...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef ASH_WM_COMMON_WM_GLOBALS_H_ #define ASH_WM_COMMON_WM_GLOBALS_H_ #include <stdint.h> #include <vector> #include "ash/ash_export.h" namespace gf...
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#ifndef ALIGN_H #define ALIGN_H #include "frame_callbacks.cc" #include "frameset.cc" #include <librealsense2/hpp/rs_types.hpp> #include <napi.h> using namespace Napi; class RSAlign : public ObjectWrap<RSAlign> { public: static Object Init(Napi::Env env, Object exports) { Napi::Function func = DefineClass( e...
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#include <Adafruit_NeoPixel.h> #include <Ultrasonic.h> // This example drives the stepper motors directly // It makes the robot perform the "HullPixelBot Dance" // See if you can change the moves. // www.robmiles.com/hullpixelbot //////////////////////////////////////////////// //declare variables for the motor pins ...
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#include "../ArikaraMaya/command/ArikaraSkinDataCmd.h" #include "SkinDataWidget.h" #include "qtwidgets/qhboxlayout" #include "qtwidgets/qVboxlayout" #include "qtwidgets/QLabel" #include "qtwidgets/qpushbutton" #include <qtcore/qfileinfo> #include <maya/MString.h> #include <maya/MGlobal.h> #include <maya/MStringArray....
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/*################################################################################ ## ## Copyright (C) 2011-2018 Keith O'Hara ## ## This file is part of the StatsLib C++ library. ## ## Licensed under the Apache License, Version 2.0 (the "License"); ## you may not use this file except in compliance...
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/*************************************************************************** * NameEntry.h - Object to store name data for a single name * * copyright : (C) 2018 by Jim Skon, Kenyon College * * This is part of a program create an index US Census name * Data on the frequency of names in response to requestes. ...
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#ifndef OBJECTITER__HPP #define OBJECTITER__HPP /* $Id: objectiter.hpp 358154 2012-03-29 15:05:12Z gouriano $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This softwa...
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// EnergyPlus, Copyright (c) 1996-2020, The Board of Trustees of the University of Illinois, // The Regents of the University of California, through Lawrence Berkeley National Laboratory // (subject to receipt of any required approvals from the U.S. Dept. of Energy), Oak Ridge // National Laboratory, managed by UT-Batt...
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/*================================================================ * Copyright (C) 2014 All rights reserved. * * ๆ–‡ไปถๅ็งฐ๏ผšAudioModel.cpp * ๅˆ› ๅปบ ่€…๏ผšZhang Yuanhao * ้‚ฎ ็ฎฑ๏ผšbluefoxah@gmail.com * ๅˆ›ๅปบๆ—ฅๆœŸ๏ผš2014ๅนด12ๆœˆ15ๆ—ฅ * ๆ ่ฟฐ๏ผš * ================================================================*/ #include "../DBP...
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#include <cmath> #include "WindowConstNumber.h" double BlackmanItem(size_t n, size_t N) { double f = n / (N - 1); return 0.42 - 0.5 * cos(M_2_PI * f) + 0.08 * cos(M_4_PI * f); } void Blackman(double *blackman, size_t N) { for (size_t i = 0; i < N; ++i) { blackman[i] = BlackmanItem(i, N); } }
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/************************************************************************ || || DATE: $Date:$ || SOURCE: $Source:$ || STATE: $State:$ || ID: $Id:$ || REVISION: $Revision:$ || LOG: $Log:$ || LOG: **************************************...
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#include<iostream> using namespace std; int main(){ int x,y,first=0,second=1,next; do{ cin>>x>>y; }while(x>y && x<=0); for (int a=0;a!=y+1;a++){ if (a<=1){ next=a; }else{ next = first + second; first = second; second = next; } if(a>x-1){ ...
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#include "RE/ExtraTextDisplayData.h" #include "REL/Relocation.h" namespace RE { ExtraTextDisplayData::ExtraTextDisplayData() : BSExtraData(), displayName(""), displayNameText(nullptr), ownerQuest(nullptr), ownerInstance(DisplayDataType::kUninitialized), temperFactor(1.0F), customNameLength(0), pad32...
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#include "node.h" node::node() {} node::node(int val) { value[1] = val; value[SIZE] = 1; } node::node(int* val, node** cd) { value[SIZE] = val[SIZE]; for (int i = 1; i <= val[SIZE]; i++) { value[i] = val[i]; } for (int j = 0; j <= val[SIZE]; j++) { child[j] = cd[j]; } } node::~node() {} void node::getNo...
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// MS Visual Studio #include<cstdio> #include<cstring> #include<cstdio> #include<cmath> #include<iostream> #include<map> #include<vector> using namespace std; #define REP(i,n) FOR(i,0,n) #define FOR(i,s,n) for(int i=(s); i<(n); ++i) #define sz(X) int((X).size()) #define pb push_back #define X first #def...
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#ifndef FILE_SYSTEM_H_ #define FILE_SYSTEM_H_ #include <string> #include <vector> #include <memory> class Element; class FileSystemInterface { public: typedef std::shared_ptr<Element> ElementSharedPointer; inline FileSystemInterface(); void add_directory(int id, std::string title, int parent_id); v...
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#include "stack.h" #include <new> #include <stdexcept> #include <iostream> using std::runtime_error; using std::cout; using std::endl; Stack::Stack(int init_size) { cout << "I'm inside the constructor\n"; arr = new int[init_size]; capacity = init_size; count = 0; } Stack::Stack(const Stack &stack) { ...
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// 11.cpp : ๅฎšไน‰ๆŽงๅˆถๅฐๅบ”็”จ็จ‹ๅบ็š„ๅ…ฅๅฃ็‚นใ€‚ // #include "stdafx.h" #include<stdio.h> #include"iostream" int main(void) { int a[5] = { 1,2,3,4,5 }; int *ptr = (int *)(a + 1); printf("%d,%d", *(a + 1), *(ptr - 1)); system("pause"); return 0; }
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#ifndef GRIFFON_H_ #define GRIFFON_H_ /** TODO * * buscaCadernos * leCadernos * leCaderno * analisaLayout * identificaLinhas * separaRecortes * IdentificaRecortes * */ /** * * A classe Griffon รฉ responsavel por englobar as funรงรตes do ator (usuรกrio) ao realizar as tarefas necessรกrias * de identificaรงรฃo ...
[ "ivanmunix@gmail.com" ]
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#include "HX711.h" //function definition void send_routine(void); volatile byte state = LOW; int switchPin = 2; int ledPin = 14; int redledPin = 15; HX711 l1; HX711 l2; HX711 l3; HX711 d1; HX711 d2; //Number of loading conditions //int N = 5; void setup() { // Initialise loadcells l1.begin(11,12); l2.begin(9...
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// Point.cpp // Function implementation for the functions in the header file Point.hpp(Point classs with x- and y- coordinates.) // Implementation of added operators to the Point class. #include "Point.hpp" #include <cmath> #include <sstream> # using namespace std; namespace Shihan { namespace CAD { // Default c...
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//Name: Tobias Hughes //Purpose: An abstract representation of the reversi game board. Is an 8x8 grid //that can be one of three states, E, W, B which represent 'empty', //'white', and 'black' //Date: 3/22/17 #ifndef GRID_H #define GRID_H #include <string> using namespace std; #define GRID_SIZE 64 class grid{ pr...
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/* Copyright (c) 2013, Rice University Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2....
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#pragma once #include "vm.h" #include <memory> #include <vector> #include "parser_definitions.h" struct Function; class InterpretedVM : public VM { private: Program& prog; Environment& env; std::map<uint32, uint32> TypeByteSizes; std::vector<std::unique_ptr<byte>> VmMemory; byte* VmAlloc(uint32 typeId) ove...
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#include <iostream> #include <cstddef> #include <string> #include <cmath> #include <vector> #include <Math/VectorUtil.h> #include "FWCore/Utilities/interface/Exception.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "DataFormats/Math/interface/Vector3D.h" #include "DataFormats/Math/interface/Lore...
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#pragma once #ifndef GAMEOBJECT_H #define GAMEOBJECT_H #include <GL/glew.h> #include <glm/glm.hpp> #include "texture.h" #include "sprite_renderer.h" // Container object for holding all state relevant for a single // game object entity. Each object in the game likely needs the // minimal of state as described withi...
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// https://leetcode.com/problems/remove-duplicates-from-sorted-array class Solution { public: int removeDuplicates(vector<int>& nums) { if (nums.size()<=1) return nums.size(); int write_ind = 0, read_ind = 0; int cur = nums[0] - 1; while (read_ind != nums.size()) { ...
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/********************************************************************** * LeechCraft - modular cross-platform feature rich internet client. * Copyright (C) 2006-2014 Georg Rudoy * * Boost Software License - Version 1.0 - August 17th, 2003 * * Permission is hereby granted, free of charge, to any person or organiz...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 8.00.0595 */ /* @@MIDL_FILE_HEADING( ) */ #pragma warning( disable: 4049 ) /* more than 64k source lines */ /* verify that the <rpcndr.h> version is high enough to compile this file*/ #ifndef ...
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๏ปฟ#pragma once // Name: ManEater, Version: 1.0.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Classes //---------------------------------------------------------...
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/** * Parser.h * * Richard Bateman * Virtual Machine Assembly parser */ #pragma once #ifndef H_PARSER #define H_PARSER #include <string> #include <vector> #include <fstream> #include <deque> #include <boost/shared_ptr.hpp> #include <boost/tokenizer.hpp> #include "VMConfig.h" typedef boost::tokenizer< boost::es...
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# 1 "getUserParameters.c.pre.transformed.cpp" # 1 "<command-line>" # 1 "/gpfs-biou/jmg3/gcc-install/lib/gcc/powerpc64-unknown-linux-gnu/4.8.1/include/stddef.h" 1 3 4 # 147 "/gpfs-biou/jmg3/gcc-install/lib/gcc/powerpc64-unknown-linux-gnu/4.8.1/include/stddef.h" 3 4 typedef long int ptrdiff_t; # 212 "/gpfs-biou/jmg3/gcc-...
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float noiseScale =0.2; float fractalNoise (float x, float y, float z) { float r=0; float amp=1.0; for (int octave=0; octave<4;octave ++){ r+=noise(x)+noise(y)+noise(z) * amp; amp /=2; x*=2; y*=2; z*=2; } return r; } float noise (float val) { return (float (random( 0,1000...
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/**************************************************************************** ** Copyright (c) 2016, Carsten Schmidt. All rights reserved. ** ** Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions ** are met: ** ** 1. Redistributions o...
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// Copyright 2017, Beeri 15. All rights reserved. // Author: Roman Gershman (romange@gmail.com) // #include "util/math/float2decimal.h" #include "base/logging.h" #define FAST_DTOA_UNREACHABLE() __builtin_unreachable(); namespace util { namespace dtoa { namespace { // // Given a (normalized) floating-point number v...
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//https://leetcode.com/problems/squares-of-a-sorted-array/ #include <bits/stdc++.h> using namespace std; //T.C->O(N), S.C->O(1) vector<int> sortedSquares(vector<int> &nums) { vector<int> ans; int n = nums.size(); int i = 0, j = n - 1; while (i <= j) { if (nums[j] * nums[j] >= nums[i] * nums[...
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/*----------------------------------------------------------------------------* * ํŒŒ์ผ๋ช… : sinSOD2.cpp * ํ•˜๋Š”์ผ : ํ˜„์žฌ Test ์šฉ์œผ๋กœ ์“ฐ์ด๊ณ  ์žˆ๋”ฐ * ์ž‘์„ฑ์ผ : ์ตœ์ข…์—…๋ฐ์ดํŠธ 4์›” * ์ ์„ฑ์ž : ๋ฐ•์ƒ์—ด *-----------------------------------------------------------------------------*/ #include "sinLinkHeader.h" #include "..\\tjboy\\clanmenu\\tjclan.h...
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// Low power NeoPixel goggles example. Makes a nice blinky display // with just a few LEDs on at any time. #include <Adafruit_NeoPixel.h> #ifdef __AVR_ATtiny85__ // Trinket, Gemma, etc. #include <avr/power.h> #endif #define PIN 0 Adafruit_NeoPixel pixels = Adafruit_NeoPixel(32, PIN); uint8_t mode = 0; // Current anim...
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