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/* * kernel.h * * Created on: 16/giu/2010 * Author: RaimondoS */ #ifndef KERNEL_H_ #define KERNEL_H_ #include "../hw/video/Screen.h" #include "../hw/memory/MemoryManager.h" #include "../hw/cpu/InterruptManager.h" #include "../hw/io/Timer.h" namespace Kernel { class Kernel { public: vi...
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/* * top_controller.h * * Created on: 2013-11-12 * Author: hyq */ #ifndef TOP_CONTROLLER_H_ #define TOP_CONTROLLER_H_ #include "basic_define.h" #include <string> #include <iostream> SC_MODULE(StrctCtrl) { sc_in<bool> clk; sc_in<bool> reconfig; sc_in<sc_uint<3> > branchAddrIn; sc_out<bool> ready; sc_o...
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#ifndef AUDIO_DEVICE_H #define AUDIO_DEVICE_H // Files include #include <QObject> #include <QMap> #include "audioData.h" #include "i2ccontrol.h" namespace AudioControl1 { // Data structures define typedef enum _AudioChanCtlRet { ACCR_ERR_OK = 0, // sucess; other value reflact the fail reason ACCR_ERR_ALSA = 0...
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// Copyright 2022 The ChromiumOS Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "frame.h" #include <cstdint> #include <string> #include <vector> #include "attribute.h" #include <gtest/gtest.h> namespace ipp { namespace { TEST(Frame, Construc...
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// // Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Official repository: https://github.com/boostorg/beast // //------------------...
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// Generated by Haxe 4.2.1+bf9ff69 #include <hxcpp.h> #ifndef INCLUDED_Std #include <Std.h> #endif #ifndef INCLUDED_haxe_Exception #include <haxe/Exception.h> #endif #ifndef INCLUDED_haxe_io_Bytes #include <haxe/io/Bytes.h> #endif #ifndef INCLUDED_lime__internal_backend_native_NativeCFFI #include <lime/_internal/backe...
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#include <iostream> #include <list> #include "apds9002.hpp" #include "bh1750.hpp" #include "max44009.hpp" int main() { std::list<upm::iLight*> lightSensors; // Populate list of light sensors lightSensors.push_back(new upm::APDS9002(0)); lightSensors.push_back(new upm::BH1750()); lightSensors.push...
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// Name: Guilherme Matsumoto Tommasini // Seneca Student ID: 167561182 // Seneca email: gmatsumoto-tommasini@myseneca.ca // Date of completion: 2020/11/24 // // I confirm that I am the only author of this file // and the content was created entirely by me. #pragma once #include<string> #include "Station.h" struc...
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#include<iostream> #include<vector> #include<stack> using namespace std; vector<vector<int> > adj; vector<int> dfs_num, dfs_low, comp, comp_in_edge; vector<bool> in_scc; stack<int> st; int n, m, ct, comp_no; void reset() { adj.clear(); dfs_num.clear(); dfs_low.clear(); in_scc.clear(); comp.clear(...
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//========== Copyright � 2005, Valve Corporation, All rights reserved. ======== // // Purpose: // //============================================================================= #include "pch_materialsystem.h" #include "cmatnullrendercontext.h" #ifndef _PS3 #define MATSYS_INTERNAL #endif #include "cmatrendercontext....
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#include "Framework.h" #include "../Menu.h" #include "../Input/Input.h" void C_Framework::Setup() { if (!gFramework.b_mOpen) return; gDraw.String(FONT_MENU, gFramework.MenuPos.x - 15, gFramework.MenuPos.y - 20, Color_t{ 90, 14, 255, 255 }, "moonshot"); if (gFramework.CurrentPosition == 0 /*Tab Selection*/) { gD...
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#include <string> #include <string.h> #include <list> #include <iostream> #include <fstream> #include "CiliaManager.h" namespace CiliaSDK { class ProfileUtil { private: /*Member Variables*/ std::string mCiliaDirectory; std::string mGameDirectory; std::string mGameFolder...
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#include "costmap/utils/costmap_math.h" #include <boost/tokenizer.hpp> #include <boost/foreach.hpp> #include <boost/algorithm/string.hpp> #include "costmap/utils/footprint.h" #include "costmap/utils/array_parser.h" #include <geometry_msgs/Point32.h> namespace UstarCostmap { void calculateMinAndMaxDistances(const st...
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/// @ref gtc_round /// @file glm/gtc/round.hpp /// /// @see core (dependence) /// @see gtc_round (dependence) /// /// @defgroup gtc_round GLM_GTC_round /// @ingroup gtc /// /// @brief rounding value to specific boundings /// /// <glm/gtc/round.hpp> need to be included to use these functionalities. #pragma once // Dep...
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/* \file InputTextDataProducer.cpp \date Saturday August 10, 2014 \author Gregory Diamos <solusstultus@gmail.com> \brief The source file for the InputTextDataProducer class. */ #include <minerva/input/interface/InputTextDataProducer.h> #include <minerva/matrix/interface/Matrix.h> #include <minerva/util/inter...
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#include <windows.h> #include <string.h> #include <stdlib.h> #include <gl\glui.h> #include <math.h> #include "Obj.h" #include "common.h" int g_xform_mode = TRANSFORM_NONE; int g_main_window; double g_windows_width, g_windows_height; CObj g_obj; //the lighting static GLfloat g_light0_ambient[] = {0.0f, 0.0f, 0.0f, ...
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/* * Software License Agreement (Apache License) * * Copyright (c) 2014, Southwest Research Institute * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/lice...
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#include <windows.h> #include <crtdbg.h> #include <d3d9.h> #include <d3dx9.h> #include <signal.h> #include <string.h> #include <stdio.h> #include <stdarg.h> #include <time.h> #include <stdlib.h> #define WINDOW_CLASS_NAME L"SampleWindow" #define MAIN_WINDOW_TITLE L"EX01 : Hinh Chu Nhat Chay Quanh Man Hinh" #define BO...
[ "nhutvinh14@gmail.com" ]
nhutvinh14@gmail.com
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Qui-Gon173/AiSD-2020
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#pragma once #include <algorithm> class my_geo_generator: public std::iterator<std::input_iterator_tag, unsigned long> { public: my_geo_generator(const unsigned long seed,const unsigned long max, int onwhatmultiply); ~my_geo_generator(); typedef my_geo_generator const_iterator; bool operator...
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dimaenilov@yandex.ru
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[]
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rotelstift/Rattle
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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/*================================================================================ code generated by: java2cpp author: Zoran Angelov, mailto://baldzar@gmail.com class: java.util.concurrent.DelayQueue ================================================================================*/ #ifndef J2CPP_INCLUDE_...
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/*7772324 樵夫 计3班*/ #include <iostream> using namespace std; int main() { double i; cin>>i; cout<<"应发奖金"; if(i<=100000) cout<<0.1*i<<"元"<<endl; else if(i>100000&&i<=200000) cout<<0.075*i+2500<<"元"<<endl; else if(i>200000&&i<=400000) cout<<0.05*i+7500<<"元"<<endl; else if(i>400000&&i<=600000) cout<<0.03*i+15500<<"元...
[ "yzy_2012_YZY_2012@163.com" ]
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guardado18/CSCE315-Database
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using namespace std; #include "Action.h" namespace database{ class Result; class Query : Action{ private: public: Result* performAction(); }; };
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// Copyright (c) 2017-2018 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef ZOBSRCONTROLDIALOG_H #define ZOBSRCONTROLDIALOG_H #include <QDialog> #include <QTreeWidgetItem> #include "primitives/zer...
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#include <cstdint> #include <iostream> #include <vector> #include <memory> #include <boost/thread/thread.hpp> #include <boost/timer/timer.hpp> const int N = 1000000000; const int NTHREADS = boost::thread::hardware_concurrency(); const int N_PER_THREAD = N/NTHREADS; class Adder { friend inline std::uint64_t operat...
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Osndok/eaglemode
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//------------------------------------------------------------------------------ // emList.cpp // // Copyright (C) 2005-2008 Oliver Hamann. // // Homepage: http://eaglemode.sourceforge.net/ // // This program is free software: you can redistribute it and/or modify it under // the terms of the GNU General Public License...
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#ifndef __Level10Layer__ #define __Level10Layer__ #include "../../MainGame/MainGameLayer.h" class Level10Layer : public MainGameLayer { public: CCB_STATIC_NEW_AUTORELEASE_OBJECT_WITH_INIT_METHOD(Level10Layer, create); virtual void onNodeLoaded(cocos2d::Node * node, cocosbuilder::NodeLoader * nodeLoader); //virtual...
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[]
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RonanQuill96/Portfolio
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#include "SceneRenderer.h" #include "VulkanDebug.h" #include "CameraComponent.h" #include <array> void SceneRenderer::Create(const GraphicsAPI& graphicsAPI, CommandPool& commandPool, const SwapChain& swapChain) { CreateRenderImages(graphicsAPI, commandPool, swapChain); CreateDepthBuffers(graphicsAPI, comma...
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[]
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Kirill20Egorov/ooop
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#include "Remove.h" #include <string> #include <iostream> using namespace std; //варнинги, пробелы в конце, арг string RemoveExtraSpaces(const string& line) { string processedString; bool isFoundWord = false; for (unsigned int i = 0; i < line.size(); i++) { if (line[i] != ' ') { ...
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jetma/adso
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#ifndef DB54_H #define DB54_H class Db54 { public: Db54(); ~Db54(); const char * table_1061[6][11]; const char * table_1062[189][11]; const char * table_1063[141][11]; const char * table_1064[182][11]; const char * table_1065[6][11]; const char * table_1066[26][11]; const char * table_1067[3][11]; con...
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// Copyright Joyent, Inc. and other Node contributors. // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modi...
[ "danielpwarter@gmail.com" ]
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#include <boost/circular_buffer.hpp> #include <atomic> #include <iomanip> #include <iostream> #include <mutex> #include <sstream> #include <thread> #include <vector> #include <stdint.h> std::vector<uint8_t> generateTestData(unsigned n); void print(std::string str); inline std::ostream& operator<<(std::ostream& os, co...
[ "francis.rammeloo@36614edc-3e3a-acb8-9062-c8ae0e4185df" ]
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#include "stdafx.h" #include "test_texture.h" #include "cengine.h" #include "vtexture.h" #include "mmathcolor.h" #include "rtestsuite.h" #include "gfont.h" #include "tconvert.h" #include "tcompositebuffer.h" RTestTexture TestTexture; void RTestTexture::AddTest( VTexture* tex ) { VTextureTest* nTest = n...
[ "codetorex@gmail.com" ]
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prog, path, 0, target_host, 0); free(target_host); - free(host); - free(path); - return conn; - } - - conn = xcalloc(1, sizeof(*conn)); - - strbuf_addstr(&cmd, prog); - strbuf_addch(&cmd, ' '); - sq_quote_buf(&cmd, path); - - conn->in = conn->out = -1; - conn->argv = arg = xcalloc(7, sizeof(*arg...
[ "993273596@qq.com" ]
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/*======================================================================= Copyright (c) 2018-2019 Marcelo Kallmann. This software is distributed under the Apache License, Version 2.0. All copies must contain the full copyright notice licence.txt located at the base folder of the distribution. ===========...
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#include "Pool.h" #include <chrono> #include <cmath> #include <iostream> #include <memory> #include <string> #include <vector> using namespace std; class Vec3 { public: float x, y, z; Vec3() { } Vec3(float x, float y, float z) : x(x), y(y), z(z) { } float Length() const { return sqrt(x * x + y * y + ...
[ "d1maxa@yandex.ru" ]
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OlegBotnikov/ATL90311-2Sol
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// dllmain.cpp: реализация DllMain. #include "pch.h" #include "framework.h" #include "resource.h" #include "ATL903112_i.h" #include "dllmain.h" CATL903112Module _AtlModule; // Точка входа DLL extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID lpReserved) { hInstance; return _AtlModule.DllM...
[ "botnikov@mail.ru" ]
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3F/FlightSDC.RPC-WebSockets
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// File_Cdp - Info for EIA-608 files // Copyright (C) 2009-2012 MediaArea.net SARL, Info@MediaArea.net // // This library is free software: you can redistribute it and/or modify it // under the terms of the GNU Library General Public License as published by // the Free Software Foundation, either version 2 of the Licen...
[ "entry.reg@gmail.com" ]
entry.reg@gmail.com
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/medina.cpp
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[]
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#include "Motor.h" #include "Nxt.h" #include "Clock.h" #include "Lcd.h" #include "Usb.h" #include "SonarSensor.h" #include "TouchSensor.h" #include "CompassSensor.h" #include "communication.cpp" #include "movement.cpp" #include "slam.cpp" #include <cstdlib> using namespace medina; using namespace e...
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#ifndef MAINWIDGET_H #define MAINWIDGET_H #include <QWidget> #include <QResizeEvent> #include <QPainter> #include <QPaintEvent> #include <QString> #include <QPoint> #include <QDebug> #include <QRect> #include <QFont> #include <QPen> #include <QBrush> #include "device.h" #include "showwidget.h" #include "listwidget.h" ...
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#include <vector> #include "caffe/layers/lrn_layer.hpp" #include "caffe/util/math_functions.hpp" namespace caffe { template <typename Dtype> void LRNLayer<Dtype>::LayerSetUp(const vector<Blob<Dtype>*>& bottom, const vector<Blob<Dtype>*>& top) { size_ = this->layer_param_.lrn_param().local_size(); CHECK_EQ(...
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// PropertySheetCtrl.cpp : implementation file // // This is a part of the BCGControlBar Library // Copyright (C) 1998-2006 BCGSoft Ltd. // All rights reserved. // // This source code can be used, distributed or modified // only under terms and conditions // of the accompanying license agreement. #include "stdafx.h" ...
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#include "Focusmeasure.h" FocusMeasure::FocusMeasure() { G_MAXAREA = 500000; G_THRESH = 10; p_x1 = 0; p_x2 = 0; p_y1 = 0; p_y2 = 0; } double FocusMeasure::focusMain(Mat srcc) { Mat src,ROI_temp; srcc.copyTo(src); if(p_x2 > p_x1 || p_y2 > p_y1) { ROI_temp = src(Rect(p...
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#ifndef ALLIGNWIDGET_H #define ALLIGNWIDGET_H #include "oglareawidget.h" #include "meshmodel.h" class AllignWidget: public OGLAreaWidget { private: MeshModel* mesh; public: AllignWidget(QWidget *parent = nullptr); void push(MeshModel* a) { mesh=a; update(); } void paintGL(); ...
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// Copyright 1998-2016 Epic Games, Inc. All Rights Reserved. /*=========================================================================== C++ class header boilerplate exported from UnrealHeaderTool. This is automatically generated by the tools. DO NOT modify this manually! Edit the corresponding .h files instead! =...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #if BS_PLATFORM == BS_PLATFORM_WIN32 #include "Win32/Bs...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ #include "LArCalibUtils/LArAutoCorrDecoderTool.h" #include "GaudiKernel/ToolFactory.h" #include "GaudiKernel/MsgStream.h" #include "AthenaKernel/errorcheck.h" #include "GaudiKernel/IIncidentSvc.h" #include "StoreGate/StoreGateSvc.h" #inc...
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#include <iostream> #include<bits/stdc++.h> #include<cmath> #include<set> using namespace std; int main() { // your code goes here long long int n; cin>>n; if(n%2==1) { long long int ans=(-1-n)/2; cout<<ans; } else { cout<<n/2; } return 0; }
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#pragma once #include "basic_storage.h" #include "node_id.h" #include <memory> namespace storage { template <typename Serialized> struct basic_storage { virtual node_id new_node() const = 0; virtual std::shared_ptr<Serialized> load_node(const node_id & id) const = 0; virtual void delete_node(const node_i...
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/* * Copyright (c) 1988, 1990 Regents of the University of California. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
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// Copyright 2018 The Abseil Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agre...
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//: C07:Mem.cpp {O} #include "Mem.h" #include <cstring> #include <iostream> Mem::Mem(int sz) { mem = 0; size = 0; ensureMinSize(sz); } Mem::~Mem() { delete[] mem; } int Mem::msize() { return size; } void Mem::ensureMinSize(int minSize) { if (size < minSize) { std::cout << "memor...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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/************************************/ /* @auteur Mathieu Bahin */ /* @date_création mars 2020 */ /* @version 1.0 */ /* @email bahin.mathieu@gmail.com */ /************************************/ #include "uart.h" #include <stdio.h> #include <unistd.h> // Used for UART #incl...
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#include <cassert> #include <cmath> #include <iostream> #include <harpMath.h> using namespace std; int main(int argc, char** argv) { { Quaternion<int> i = zeroVec<4, int>(); i[0] = 1; Quaternion<int> j = zeroVec<4, int>(); j[1] = 1; Quaternion<int> k = zeroVec<4, int>()...
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/* main.cpp (timonel-twim-ms) ========================== Timonel library test program (Multi Slave) v1.4 "Beni" ---------------------------------------------------------------------------- This demo shows how to control and update several Tiny85 microcontrollers running the Timonel bootloader from an ESP826...
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/*** * * SPIRIT OF HALF-LIFE 1.9: OPPOSING-FORCE EDITION * * Half-Life and their logos are the property of their respective owners. * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1...
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/* * @Author :vimday * @Desc :wangyi b * @Url : * @File Name :B.cpp * @Created Time:2020-04-07 19:32:51 * @E-mail :lwftx@outlook.com * @GitHub :https://github.com/vimday */ #include <bits/stdc++.h> using namespace std; void debug() { #ifdef LOCAL freopen("E:\\Cpp\\in.txt", "r...
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// STLport regression testsuite component. // To compile as a separate example, please #define MAIN. #include <vector> #include <algorithm> #include <numeric> #include <iostream> #include <iterator> #ifdef MAIN #define iterswp1_test main #endif #if !defined (STLPORT) || defined(__STL_USE_NAMESPACES) u...
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// Fill out your copyright notice in the Description page of Project Settings. #include "Characters/BaseCharacter.h" #include "Camera/CameraComponent.h" #include "Components/CapsuleComponent.h" #include "GameFramework/CharacterMovementComponent.h" #include "GameFramework/SpringArmComponent.h" // Sets default value...
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//练习 16.11:下面 List 的定义是错误的,应该如何修正它? // template <typename elemType> class ListItem; // template <typename elemType> class List { // public: // List<elemType>(); // List<elemType>(const List<elemType> &); // List<elemType> &operator=(const List<elemType> &); // ~List(); // void insert(ListItem *p...
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// // created by : Timothée Feuillet // date: 2022-4-15 // // // Copyright (c) 2022 Timothée Feuillet // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including with...
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#include <bits/stdc++.h> #include <iostream> #include <string> #include <vector> #include <sstream> using namespace std; class Solution { public: vector<int> twoSum(vector<int>& nums, int target) { vector<int> sum; for (int i = 0; i < nums.size(); i++) { for (int j = i; j < nums.size(); ...
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#include <vector> #include <opencv2/core/core.hpp> #include <opencv2/features2d/features2d.hpp> #include <opencv2/nonfree/features2d.hpp> #include <vision/image.h> using namespace cv; int theiaImageCreateContext( int minHessian, TheiaImageContext & context ){ context.detector = SurfFeatureDetector(minHessian); co...
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/** * File: CDRWQueue.cpp * Author: Makina Celestine <mcelesti@hunter.cuny.edu> * Project: CSCI340 Assignment 1 * Notes: * * * * Hunter College 2012 */ #include "CDRWQueue.h" CDRWQueue::CDRWQueue() { } void CDRWQueue::displayCDRWStats() { queue<Process *> tempQueue; tempQueue = proc...
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/** @addtogroup TextToTabEditor * @{*/ /** @file */ #ifndef SIMPLEARTIFICIALSHELL200217_GASPARYANMOSES #define SIMPLEARTIFICIALSHELL200217_GASPARYANMOSES #include <texttotabeditorsettings.h> #include <QWidget> class QLineEdit; class QVBoxLayout; class QHBoxLayout; class QPushButton; class QLabel; class QSplitter;...
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// // Created by sinigr on 1/28/18. // #ifndef MATRIXMUL_BLOCKMATRIX_H #define MATRIXMUL_BLOCKMATRIX_H #include <vector> #include <fmt/printf.h> #include <matrix/matrix.h> #include <omp.h> using std::vector; using fmt::print; template<typename T> class matrix; template<typename T> class block_matrix { int numb...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#include "il2cpp-config.h" #include "E:\Unity Editors\2020.3.14f1\Editor\Data\il2cpp\libil2cpp\vm\Array.cpp" #include "E:\Unity Editors\2020.3.14f1\Editor\Data\il2cpp\libil2cpp\vm\Assembly.cpp" #include "E:\Unity Editors\2020.3.14f1\Editor\Data\il2cpp\libil2cpp\vm\AssemblyName.cpp" #include "E:\Unity Editors\2020.3.14f...
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/* * NewOperator.cpp * * Created on: Jun 5, 2020 * Author: kevin */ #include <iostream> using namespace std; class Animal { private: string name; public: Animal() { cout << "Animal created." << endl; } Animal(const Animal& other) : name(other.name) { cout << "Animal created by copying." << en...
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#pragma once #include "rapidjson/writer.h" #include "rapidjson/stringbuffer.h" namespace pvz_emulator::object { enum class projectile_type { none = -1, pea = 0x0, snow_pea = 0x1, cabbage = 0x2, melon = 0x3, puff = 0x4, wintermelon = 0x5, fire_pea = 0x6, star = 0x7, cactus = 0x8...
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bool countUP = true; int timer = 1000; int slowBlink = 150; int fastBlink = 50; int pinNumber = 13; void blink(int pin, int timeDelay) { digitalWrite(pin, HIGH); delay(timeDelay); digitalWrite(pin, LOW); delay(timeDelay); } void s(int pin) { for (int i = 3; i > 0; i--) blink(pin, fastBlink); } void o...
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#ifndef _TABLE_H_ #define _TABLE_H_ #include <string> #include "Property.h" using namespace std; struct Table { string tName; size_t propertiesSize = 0; Property** properties; public: Table(string tableString); Property* getProperty(string propName); ~Table(); private: void addProperty(...
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// 376. 摆动序列 // 如果连续数字之间的差严格地在正数和负数之间交替,则数字序列称为摆动序列。第一个差(如果存在的话)可能是正数或负数。少于两个元素的序列也是摆动序列。 // 例如, [1,7,4,9,2,5] 是一个摆动序列,因为差值 (6,-3,5,-7,3) 是正负交替出现的。相反, [1,4,7,2,5] 和 [1,7,4,5,5] 不是摆动序列,第一个序列是因为它的前两个差值都是正数,第二个序列是因为它的最后一个差值为零。 // 给定一个整数序列,返回作为摆动序列的最长子序列的长度。 通过从原始序列中删除一些(也可以不删除)元素来获得子序列,剩下的元素保持其原始顺序。 // 示例 1: // 输入: [1,7,4...
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#ifndef _PAPILLONTYPES_H_ #define _PAPILLONTYPES_H_ namespace Papillon { } #endif/* _PAPILLONTYPES_H_*/
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#ifndef GEMSegment_MuonSegFit_h #define GEMSegment_MuonSegFit_h // MuonSegFit.h - Segment fitting factored out of MuonRecHit segment builder based on // CSCSegFit.h - Segment fitting factored out of CSC segment builders - Tim Cox // Last mod: 15.04.2016 Jason Lee /* This as an object which is initialized by a set o...
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#include "../world/block.hpp" #include "block_templates.cpp" class BlockFlowerRed : public Block { public: BlockFlowerRed(){ } virtual bool IsTransparent() override{ return true; } GameObject3D GetMesh(__attribute__((unused)) int FaceFlags) override { GameObject3D gameObject{ ...
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#include <bits/stdc++.h> #define LL long long #define L long #define I int #define LD long double #define m(a,b) memset(a,b,sizeof(a)) #define mp make_pair #define pb push_back #define MAX 1000000007 #define INF 1e18+1 #define height_segTree(n) (int)(ceil(log2(n))) #define max_size_segTree(n) 2*(int)pow(2, height_segTr...
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#include "Fib.h" #include <iostream> #include <windows.h> #define NONROUTE_PORT -1 //the default next-hop port of root node #define OVERLYING_PORT 66 #define EMPTYHOP 0 //no next hop information CFib::CFib(void) { CreateNewNode(m_pTrie); allNodeCount=0; solidNodeCount=0; nonRouteNum=0; leafNodeCou...
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//=-- InstrProfReader.h - Instrumented profiling readers ----------*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// Copyright Epic Games, Inc. All Rights Reserved. /*=========================================================================== Generated code exported from UnrealHeaderTool. DO NOT modify this manually! Edit the corresponding .h files instead! ========================================================================...
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#include <iostream> #include <stack> #include <stdlib.h> using namespace std; typedef struct node{ struct node *left; struct node *right; int data; } BST; void inorder_traverse_iterative(BST *root){ stack<BST *> s; BST *current = root; bool done = false; while(!done){ if(current){ ...
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#pragma once #include "framework_ex/service_ex_i.h" #include "framework_ex/framework_exception.h" namespace KC { // 处理响应回调接口 class IRespondBackCall { public: // 响应结果 virtual void respond(const char*, const char*, int) = 0; }; // 请求处理接口 class IKCSrvWork : public IServiceEx ...
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#include "thirdparty/boost_1_58_0/boost/mpl/aux_/preprocessed/bcc551/set_c.hpp"
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#include<iostream> #include<math.h> using namespace std; class complex { float real,imag; public: void get(); void add(complex,complex); void sub(complex,complex); void mult(complex,complex); void div(complex,complex); void print(complex c1,complex c2); }; void complex::get() { cout<<"Enter real and imaginar...
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#ifndef _MC_PROTOCOL_TYPES_H_ #define _MC_PROTOCOL_TYPES_H_ #include <cstdint> #include <vector> #include <string> namespace MC { namespace Protocol { typedef std::vector<uint8_t> ByteArray; typedef std::wstring String16; } // namespace Protocol } // namespace MC #endif // _MC_PROTOCOL_TYPES_H_
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#ifndef __SCALAR_FIELD__ #define __SCALAR_FIELD__ #include "../../include/DefaultConstants.hpp" #include "../../include/vec2d.hpp" #include "../../include/Bounds.hpp" using namespace GFlow; class ScalarField { public: ScalarField(); ScalarField(double, double, double, double); ScalarField(const ScalarField&);...
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// ------------------------------------------------------------ // CDialogMinTrayBtn template class // MFC CDialog with minimize to systemtray button (0.04) // Supports WinXP styles (thanks to David Yuheng Zhao for CVisualStylesXP - yuheng_zhao@yahoo.com) // ----------------------------------------------------------...
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#include <iostream> #include <vector> using namespace std ; typedef long long ll ; const int MAXN = 64 ; ll h[MAXN], fact[MAXN], g[MAXN][MAXN], c[MAXN][MAXN] ; const ll INFTY = 2000000000000000000LL ; ll overadd(ll a, ll b) { if (a >= INFTY || b >= INFTY || a+b >= INFTY) return INFTY ; return a + b ; } ll o...
[ "yuanz4@illinois.edu" ]
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// Generated by Haxe 4.1.5 #include <hxcpp.h> #ifndef INCLUDED_lime_media_vorbis_VorbisComment #include <lime/media/vorbis/VorbisComment.h> #endif HX_DEFINE_STACK_FRAME(_hx_pos_ad1e8e68f8403b12_9_new,"lime.media.vorbis.VorbisComment","new",0xfdd2a646,"lime.media.vorbis.VorbisComment.new","lime/media/vorbis/VorbisComm...
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#include "billing.h" Billing::Billing() { } Billing::Billing(Billing &D) { strcpy(Name,D.Name); Bill_No=D.Bill_No; Rate=D.Rate; QTY=D.QTY; Discount=D.Discount; Extra=D.Extra; Total=D.Total; strcpy(Date,D.Date); Remain=D.Remain; } void Billing::GetDataB(char *N,float B,float R,float ...
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#include<stdio.h> int main() { int i; for (i = 1; i <= 100; i++) { if (i % 3 == 0 && i % 5 == 0) printf("%-3d ", i); else if (i % 3 == 0) printf("%-3c ",'*'); else if (i % 5 == 0) printf("%-3c ",'#'); else printf("%-3d ", i); if (i % 10 == 0) printf("\n"); } return 0; }
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/* * yosys -- Yosys Open SYnthesis Suite * * Copyright (C) 2012 Clifford Wolf <clifford@clifford.at> * * Permission to use, copy, modify, and/or distribute this software for any * purpose with or without fee is hereby granted, provided that the above * copyright notice and this permission notice appear in ...
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// MotionDetector.cpp : Defines the class behaviors for the application. // #include "stdafx.h" #include "MotionDetector.h" #include "MotionDetectorDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CMotionDetectorApp BEGIN_MESSAGE_MAP(CMotionDetectorApp, CWinApp) ON_COMMAND(ID_HELP, &CWinApp::OnHelp) END_MESSA...
[ "val67_sh@gmail.com" ]
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#include <iostream> #include <algorithm> #include <cstring> using namespace std; unsigned long long int fibo[96]; int findIndex(unsigned long long int num,int low,int high) { int mid; while(low<high) { if(fibo[low]>num) return low-1; mid = (low+high)/2; if(fibo[mid]==num) return mid; else if(fibo[m...
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/* Given an array, sort the array using selection sort */ #include <iostream> using namespace std; void selectionSort(int arr[], int n){ for (int i = 0; i < n; i++) { int min = i; for (int j = i+1; j < n; j++) { if(arr[min]>arr[j]){ min = j; } /* code */ } swap(arr[i], arr[min]); /* code *...
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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_UI_TRANSLATE_TRANSLATE_BUBBLE_MODEL_IMPL_H_ #define CHROME_BROWSER_UI_TRANSLATE_TRANSLATE_BUBBLE_MODEL_IMPL_H_ #include "base/basi...
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/* * @(#)XQLOM.cxx 1.0 3/19/98 * * Copyright (c) 1997 - 1999 Microsoft Corporation. All rights reserved. * * Implementation of XQL object model * */ #include "core.hxx" #pragma hdrstop #include "queryom.hxx" DISPATCHINFO _dispatchexport<Query, IXQLQuery, &LIBID_MSXQL, ID_MSXQL_TLB, &IID_IXQLQuery>::s_dispatch...
[ "ykorokhov@pace.ca" ]
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#include <cstdio> #include <cstdlib> #include <string.h> #include <string> #include <unordered_map> #include "mysok.h" int main(int _ac, char** _av) { if(_ac != 2) { printf("usage: %s SOK_FILE\n", _av[0]); return 0; } srand(2); load(_av[1]); move_U(); print_board(); unplay(); print_board(); return 0; }...
[ "mehdi-098@outlook.fr" ]
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