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// // Created by Dat on 5/13/17. // #ifndef UNSCENTEDKF_SENSOR_INPUT_H #define UNSCENTEDKF_SENSOR_INPUT_H #include "Dense" enum class SensorType{ LASER, RADAR }; class Sensor{ public: long long timestamp_; SensorType sensor_type_; Eigen::VectorXd data_; Eigen::M...
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//◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ // 入力処理 [input.cpp] // Author : Kobayashi_Sho-hei(小林 将兵) //◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ #include "debugLog.h" #include "input.h" //◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ ◇ //!+ インプット(入力)CLASS(基本クラス) //◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ ◆ //========================================...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__new_array_free_class_82.h Label Definition File: CWE762_Mismatched_Memory_Management_Routines__new_array_free.label.xml Template File: sources-sinks-82.tmpl.h */ /* * @description * CWE: 762 Mismatched Memory Management...
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#include <iostream> #include <cmath> using namespace std; void print(int q[]); bool okay(int q[], int col); int main(){ int c = 0; int board[8]; while(c >= 0){ c++; if(c > 7){ print(board); c--; } else board[c] = -1; while(c >= 0){ ...
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/* ============================================================================== MAP FINAL PROJECT v1.0 Jack Walters ============================================================================== */ #include "Bela.h" #include <cmath> #include <math_neon.h> #define NUMBER_OF_MODES 9 clas...
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#include "draw_functions.h" void _draw_circle(GLfloat radius, GLfloat* color) { GLfloat r = radius; glColor3fv(color); glBegin( GL_TRIANGLE_FAN ); glVertex3f(0, 0, 0); for(int i = 0; i <= NUM_CIRC_POLYGONS; i++) { double theta = i * 2 * M_PIl / NUM_CIRC_POLYGONS; glVertex3f(r * cosf(thet...
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/* apps/quadwar/protocol/qw_slot_create.h * * Copyright (c) 2021 Mitya Selivanov * * This file is part of the Laplace project. * * Laplace is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty * of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPO...
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// -*-c++-*- //----------------------------------------------------------------------- // TACC SLURM Plugin // // SPANK plugin for use with SLURM at job submission time. Used to // impose queue ACLs, verify file system availability, validate ssh // keys, and various other duties as required for TACC productino // envi...
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/*N *N * Aa (A) 0 Aa Aa, Aa. Aa Aa Aa. N *N * Aa a a a a; a a a a a/aN * a a a a a a a A Aa Aa AaN * Aa a a a a Aa Aa Aa; aN * a 0.0 a a Aa, a (a a a) a a a.N *N * Aa a a a a a a a a a a a,N * a A A A; a a a a a aN * A a A A A A A. Aa a AN * Aa Aa Aa Aa a a a.N *N * Aa, a a a a a a a a a aN *...
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#include<bits/stdc++.h> #define mod 1000000007 using namespace std; void subMain() { long long x, y; cin >> x >> y; long long temp = sqrtl(x+y); if(x+y != temp*temp) { cout << "NO"; return; } if(y%2!=0 || 2*(temp-1) > (x+y)/2) { cout << "NO"; return; }...
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/* * @Authors: Guojun Wang * @Date: 1970-01-01 08:00:00 * @LastEditors: Guojun Wang * @LastEditTime: 2020-06-10 16:05:41 */ #ifndef GRAPH_UTIL_H_ #define GRAPH_UTIL_H_ #include <vector> // bfs based component analysis void ConnectedComponentAnalysis(const std::vector<std::vector<int>>& graph, ...
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#include <bits/stdc++.h> using namespace std; template<typename L, typename R> L& maximize(L& l, const R& r) { return l < r ? l = r : l; } template<typename L, typename R> L& minimize(L& l, const R& r) { return l > r ? l = r : l; } #define int long long #define moL(expr) [&](auto&& _) {return expr;} #define compL(e...
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#include <iostream> #include <TFile.h> #include <TTree.h> #include <TH1F.h> #include "TApplication.h" using namespace std; int main() { TApplication *myapp = new TApplication("myapp",0,0); Double_t mupeTime[200000]; Int_t muNpe; TFile* inputFile = new TFile("/home/krab/workdir/simulation/supernova_80PMTs.ro...
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// // avutil.h header binding for the Free Pascal Compiler aka FPC // // Binaries and demos available at http://www.djmaster.com/ // (* * rational numbers * Copyright (c) 2003 Michael Niedermayer <michaelni@gmx.at> * * This file is part of FFmpeg. * * FFmpeg is free software; you can redistribute it and/or * mo...
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#ifndef __CRCCOMMPROXYBASE_H__ #define __CRCCOMMPROXYBASE_H__ #include <functional> enum ENUMCRNWCONNECTSTATETYPE { ECRNWCONN_STATE_DISCONNECTED = 0, ECRNWCONN_STATE_DISCONNECTING, ECRNWCONN_STATE_CONNECTED, ECRNWCONN_STATE_CONNECTING, }; class CRCCommProxyBase { public: typedef std::function< void() > arg0_f...
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#include "FrameTimer.h" using namespace std::chrono; FrameTimer::FrameTimer() : m_last( steady_clock::now() ) { } float FrameTimer::Mark() { auto old = m_last; m_last = steady_clock::now(); duration<float> d = m_last - old; return d.count(); }
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#pragma once #include <blib/IDrawableLine.h> #include <blib/Math.h> namespace blib { namespace math { class Circle : public IDrawableLine { glm::vec2 center; float radius; public: Circle(const glm::vec2 &center, float radius) { this->center = center; this->radius = radius; } virtual...
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// // Created by ahmed on 4/8/19. // #include "SubsetConstruction.h" SubsetConstruction::SubsetConstruction(void) { // TODO Auto-generated constructor stub } SubsetConstruction::SubsetConstruction(char identifier, vector<DFAstate*>states) { this -> identifier = identifier ; this -> states = states ; } ...
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// // Copyright 2016 riteme // #include "Defs.h" #include "Renderer.h" #include "Texture.h" #include "Viewer.h" #include <cstdlib> #include <cstdlib> #include <ctime> #include <iostream> #include <vector> using namespace std; using namespace rsr; inline int randint(int left, int right) { return (rand() % (righ...
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/* The following program tests the ability of the garbage collector to correct derived pointers and pointers in the non-garbage collected heap. */ /* Externals */ #include <stdio.h> #include <stdlib.h> #include "cmm.h" /* Cell type to build a list with. */ struct cell : CmmObject { cell *next; int* value1...
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#pragma once #include "Player.h" #include "aabb.h" class Defenses : public Object { public: Defenses(); ~Defenses(); };
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// This is a generated file, modify: generate/templates/templates/class_header.h #ifndef GITREMOTE_H #define GITREMOTE_H #include <nan.h> #include <string> #include <queue> #include <utility> #include "async_baton.h" #include "nodegit_wrapper.h" #include "promise_completion.h" extern "C" { #include <git2.h> } #incl...
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/* =========================================================================== Doom 3 GPL Source Code Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company. This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?). Doom 3 Source Code is free software: you can redistribute it and/o...
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#include "il2cpp-config.h" #include "C:\Program Files\Unity\Hub\Editor\2019.4.18f1\Editor\Data\il2cpp\libil2cpp\codegen\il2cpp-codegen-common.cpp" #include "C:\Program Files\Unity\Hub\Editor\2019.4.18f1\Editor\Data\il2cpp\libil2cpp\codegen\il2cpp-codegen-il2cpp.cpp"
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/*- * Copyright (c) 2004 - 2011 CTPP Team * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the followi...
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//===- MCSymbolCOFF.h - ----------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===------------------------------------------------...
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/* * @Author :vimday * @Desc : * @Url : * @File Name :Day0922_hard_dfs_24-game.cpp * @Created Time:2020-08-22 09:58:08 * @E-mail :lwftx@outlook.com * @GitHub :https://github.com/vimday */ #include <bits/stdc++.h> using namespace std; void debug() { #ifdef LOCAL freopen("E:\\C...
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#include "pch.h" #include "D:\Project\cpp\cppLesson\CupHeadCloneGame\Client\CObject.cpp" #include "D:\Project\cpp\cppLesson\CupHeadCloneGame\Client\CPathManager.cpp" #include "D:\Project\cpp\cppLesson\CupHeadCloneGame\Client\CPlayer.cpp" #include "D:\Project\cpp\cppLesson\CupHeadCloneGame\Client\CResource.cpp" ...
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#ifndef NEURON_H #define NEURON_H #include <functional> #include <string> #include "NeuronException.h" class Neuron { public: static const std::function<float(float)> SIGMOID; static const std::function<float(float)> SIGMOID_DER; // identification parameters unsigned int id; // neu...
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#include "asignaturas.hpp" #include <iostream> #include <cstring> using namespace std; using namespace edi; void crearAsignatura(ListaOrdenadaDoblementeEnlazada <Persona> &lista) { int numeroPersonas; vector<Persona> listaPersona; cout<<"Introduzca el numero de personas: "; cin>>numeroPersonas; string ficher...
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// This is gel/mrc/vpgl/vpgl_reg_fundamental_matrix.h #ifndef vpgl_reg_fundamental_matrix_h_ #define vpgl_reg_fundamental_matrix_h_ //: // \file // \brief A class for the fundamental matrix between two affine cameras registered to a ground plane. // \author Thomas Pollard // \date June 8, 2005 // \author Joseph Mundy, ...
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#include "gamewindow.h" // constructor GameWindow::GameWindow() { setTitle("Game"); setFPS(60); setWidth(600); setHeight(600); m_boxPositionY = height() / 2 - 40; m_scrollSpeed = 4; } // destructor GameWindow::~GameWindow() { // nothing todo here } // update items void GameWindow::update...
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// // Created by 송지원 on 2019-03-26. // #include <iostream> namespace BestComImpl { void SimpleFunc(void); } namespace BestComImpl { void PrettyFunc(void); } namespace ProgComImpl { void SimpleFunc(void); } int main() { BestComImpl::SimpleFunc(); return 0; } void BestComImpl::SimpleFunc(void) {...
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#pragma once #include <SkelPCH.h> #include <Graphics/Model/Mesh.h> #include <Graphics/Model/Model.h> #include <Graphics/Model/ImportedSkinnedModel.h> #include <Graphics/OpenGL/Texture.h> #include <Graphics/Text/Font.h> namespace Skel { static void LoadTexture(std::unordered_map<std::string, TexturePtr>& textures, std...
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#pragma warning(disable : 4996) #include <bits/stdc++.h> #define all(x) (x).begin(), (x).end() #define dup(x) x.erase(unique(x.begin(), x.end()),x.end()) typedef long long int ll; using namespace std; // https://codeforces.com/problemset/problem/1354/A int main(){ ios::sync_with_stdio(false); cin.tie(nullptr); ...
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#pragma once #include "Spike/Helpers/RandomStateManager.hpp" namespace Backend { namespace Dummy { class RandomStateManager : public virtual ::Backend::RandomStateManager { public: SPIKE_MAKE_BACKEND_CONSTRUCTOR(RandomStateManager); void prepare() override; }; } }
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// // Created by laurentiu on 05.07.2020. // #include "dilation.hpp" Dilation::Dilation(int size) : size(size) {} BWImage Dilation::operator()(BWImage& image) { BWImage destination(image.getWidth(), image.getHeight()); OpenCLKernel kernel("bwDilation"); OpenCLBuffer bufferInput(image.getData(), ...
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#ifndef CANONOFENSIVO_H #define CANONOFENSIVO_H #include <canon.h> //cañon ofensivo class CanonOfensivo: public Canon { public: CanonOfensivo(double posx_,double posy_,short r_); ~CanonOfensivo(); //llama al metodo stopBala() de la clase Portal void stop(); //simular disparo para defender la bala ...
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/* * Copyright (c) 2006-2009 Erin Catto http://www.box2d.org * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * Permission is granted to anyone to use this software for any purpos...
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#include <iostream> #include <queue> #include <cmath> #include <utility> using namespace std; int n; int field[1001][1001]; bool visit[1001][1001]; const int dx[] = {0, 0, 1, -1}; const int dy[] = {1, -1, 0, 0}; void init_visit() { for (int i = 1; i <= n; i++) { for (int j = 1; j <= n; j++) { visit[...
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// // ibootpatchfinder64.hpp // liboffsetfinder64 // // Created by tihmstar on 28.09.19. // Copyright © 2019 tihmstar. All rights reserved. // #ifndef ibootpatchfinder64_hpp #define ibootpatchfinder64_hpp #include <liboffsetfinder64/patchfinder64.hpp> #include <stdio.h> #include <unistd.h> #include <fcntl.h> #inc...
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static void fcgi_begin_request_body_to_array(fcgi_begin_request_body *h, unsigned char a[]) { a[FCGI_BRB_ROLEB1_OFFSET] = h->roleB1; a[FCGI_BRB_ROLEB0_OFFSET] = h->roleB0; a[FCGI_BRB_FLAGS_OFFSET] = h->flags; a[FCGI_BRB_RESERVED0_OFFSET] = h->reserv...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/* ID:kgarun51 PROG: LANG:c++ */   #include<bits/stdc++.h> using namespace std;   ifstream f("input.txt"); ofstream g("output.txt");   #define ll long long int #define llu uint64_t   ll n,t;   int main(){   ios_base::sync_with_stdio(0); cin.tie(NULL);   ll i,j,k,a,b;   cin>>t; while(t--){   cin>>a>>b;   ll a...
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#pragma once #if defined( EAE6320_PLATFORM_D3D ) struct ID3D11RenderTargetView; struct ID3D11DepthStencilView; #endif #include "cRenderState.h" namespace eae6320 { class cResult; namespace Concurrency { class cEvent; } namespace Graphics { struct sInitializationParameters; class cConstantBuffer; class cEf...
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// // Test author: Andreas Jonsson // #include "utils.h" #include <string> using std::string; namespace TestBasic { #define TESTNAME "TestBasic" static const char *scriptBegin = "void main() \n" "{ ...
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/* * Copyright (C) 2020 Alibaba Inc. All rights reserved. * Author: Kraken Team. */ #ifndef KRAKEN_DEBUGGER_LOG_FRONTEND_H #define KRAKEN_DEBUGGER_LOG_FRONTEND_H #include "inspector/protocol/frontend_channel.h" #include "inspector/protocol/log_entry.h" #include <memory> namespace kraken { namespace debugger { cla...
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#include "city.h" using namespace std; City::City(vector<int> positions, bool has_shield) : FourSideItem(positions), has_shield(has_shield) {} bool City::operator==(const City &city) const { return this->positions == city.positions && this->has_shield == city.has_shield; } bool City::hasShield() const { r...
[ "msocha@uwaterloo.ca" ]
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#if !defined(AFX_VCDATAPOINT_H__197EDF38_95D1_42A4_8A88_F433F5F42317__INCLUDED_) #define AFX_VCDATAPOINT_H__197EDF38_95D1_42A4_8A88_F433F5F42317__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 // Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do no...
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#include "caffe2/operators/relu_n_op.h" #include <algorithm> #include <functional> #include <string> #include "caffe2/utils/eigen_utils.h" namespace caffe2 { template <> template <typename T> bool ReluNFunctor<CPUContext>:: operator()(const int N, const T* X, T* Y, CPUContext* /* context */) const { EigenVectorMa...
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// [Fog-Core Library - Public API] // // [License] // MIT, See COPYING file in package // [Dependencies] #include <Fog/Core/Algorithms.h> namespace Fog { } // Fog namespace
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <string> #include <sstream> #include <vector> #include <algorithm> #include <cstdlib> #include <cstdio> #include <cstring> #include <cmath> #include <map> #include <set> #include <fstream> using namespace std; void printArray(int a[], int n) { for (int* i ...
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/*============================================================================= Copyright (c) 2012, Ludo Sapiens Inc. and contributors. See accompanying file LICENSE.txt for details. =============================================================================*/ #include <MotionBullet/Collision/CollisionShape.h> ...
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// // Created by chan on 2018/8/21. // #ifndef SIMPLEINTERPRETER_PARSEERROR_H #define SIMPLEINTERPRETER_PARSEERROR_H #include <exception> #include <string> class ParseError: public std::exception { public: const std::string msg; public: ParseError(const std::string &msg) : msg(msg) {} }; #endif //SIMPLEINTERP...
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#include <iostream> #include <unordered_set> using namespace std; struct Node { int data; struct Node *left, *right; }; struct Node* newnode(int item) { struct Node* temp = new Node; temp->data = item; temp->left = temp->right = NULL; return temp; } Node *insert(Node *root, int x){ ...
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// // Created by Dicky Shi on 6/13/17. // #include <iostream> #include <vector> #include <map> #include <string> #include <ctime> #include <algorithm> #include <functional> #include <numeric> #include "utils.h" using namespace std; class Solution { public: int minPathSum(vector<vector<int>>& grid) { int m ...
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#ifndef __GUARD_SYSTEM_HPP__ #define __GUARD_SYSTEM_HPP__ namespace System { enum SystemName { InputHandler, Renderer, Logger }; } #endif
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/****************************************************************************** ** uanodeattributes.h ** ** Copyright (c) 2006-2018 Unified Automation GmbH. All rights reserved. ** ** Software License Agreement ("SLA") Version 2.7 ** ** Unless explicitly acquired and licensed from Licensor under another ** license, the...
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class Solution{ public: int *findTwoElement(int *arr, int n) { // code here int *a=new int(2); for(int i=0;i<n;i++) { if(arr[abs(arr[i])-1] >= 0){ arr[abs(arr[i])-1]=0-arr[abs(arr[i])-1]; } else { a[0]=abs(arr[i]...
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#include <iostream> #include <algorithm> #include <fstream> #include <vector> #include <deque> #include <queue> #include <stack> #include <set> #include <unordered_set> #include <numeric> #include <math.h> #include <map> #include <string.h> #include <unordered_map> #include <list> #include <string> #include <utility> #...
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// *=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=*=* // ** Copyright UCAR (c) 1990 - 2016 // ** University Corporation for Atmospheric Research (UCAR) // ** National Center for Atmospheric Research (NCAR) // ** Bo...
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//===-- SystemZISelDAGToDAG.cpp - A dag to dag inst selector for SystemZ --===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// stdafx.cpp : source file that includes just the standard includes // Text.pch will be the pre-compiled header // stdafx.obj will contain the pre-compiled type information #include "stdafx.h"
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/* * Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code ...
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// while.cpp by Bill Weinman <http://bw.org/> #include <cstdio> using namespace std; int main() { int array[] = { 1, 2, 3, 4, 5 }; int i = 0; while(i < 5) { printf("element %d is %d\n", i, array[i]); ++i; } return 0; }
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#include<iostream> using namespace std; #include<vector> int main(){ int n,m,t; cin>>n>>m>>t; vector<int> a(n); for(int i = 0;i<n;i++){ cin>>a[i]; } //cout<<"aaa"<<endl; int ans = 0; if(a[0]>=m)ans+=a[0]-m; for(int i = 1;i<n;i++){ if(a[i]-a[i-1]>=m*2){ ans+=(a[i]-a[i-1])-m*2; } ...
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//****************************************************************************** // BaseEdgeProperty.cc // : program file for 2D coordinatse // //------------------------------------------------------------------------------ // // Ver 1.00 Date: Tue Dec 27 23:15:32 2017 // //*******************************************...
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// // FlipCharacterAction.cpp // PixelPoem // // Created by SuiYi on 5/2/16. // // #include "FlipCharacterAction.hpp" void FlipCharacterAction::initialize(float delayTime, float executionTime, float targetOpacity) { this->_delayTime = delayTime; this->_executionTime = executionTime; this->_targetOpac...
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// Robot.h #ifndef _ROBOT_h #define _ROBOT_h #include "RobotLeg.h" #if defined(ARDUINO) && ARDUINO >= 100 #include "arduino.h" #else #include "WProgram.h" #endif class Robot { protected: public: float posX, posY, posZ; //akt pozycja float alfa; //obort wzgledem polnocy RobotLeg LegFL, LegFR, LegRL, LegRR...
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#include <stdint.h> #include <stdio.h> #include <string.h> extern "C" { #include "secp256k1.h" #include "secp256k1_recovery.h" } #include "cltype.h" #include "crc32.h" #include <time.h> //#include <openssl/rand.h> //#ifdef _MSC_VER //#include <intrin.h> //#endif namespace cryp { ///* //function: //读取CP...
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//============ Copyright (c) Valve Corporation, All rights reserved. ============ #ifdef _WIN32 #pragma once #endif #include "cbase.h" #include "Sprite.h" #ifdef CLIENT_DLL #include "asw_hud_3dmarinenames.h" #endif // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h...
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#include<iostream> #include<cstdio> #include<vector> #include<queue> using namespace std; vector<int> gen[110]; int gennum[110]={0}; int level[110]={0,1}; void leveltravel(int root){ queue<int> q; q.push(root); gennum[level[root]]++; while(!q.empty()){ int t = q.front(); q....
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#include <cstdio> #include <cstring> #include <cmath> #include <iostream> #include <algorithm> #include <vector> #include <set> #define pb push_back #define long long long #define nl(x) scanf("%lld",&x) #define ni(x) scanf("%d",&x) #define pii pair<long,long> #define val1 first #define val2 second #define foreach(v,...
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/* Copyright 2019 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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/* thisiscaau's code What’s happened happened. Which is an expression of faith in the mechanics of the world. It’s not an excuse to do nothing. */ // aurelion sol phu ho pls // gura /* shortcuts */ #include<bits/stdc++.h> using namespace std; #define ll long long #define int ...
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#ifndef JSON_CPP_VERIFY_H #define JSON_CPP_VERIFY_H #include <stdexcept> bool JsonTypeLegal(Json::Value& v, Json::ValueType type) { switch (type) { case Json::ValueType::intValue: case Json::ValueType::uintValue: { if (v.isInt() || v.isUInt() || v.isInt64() || v.isUInt64()) { return true; } break; } c...
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#ifndef FOURNISSEUR_H #define FOURNISSEUR_H #include <QString> #include <QSqlQuery> #include <QSqlQueryModel> #include <QFileDialog> class fournisseur { public: fournisseur(); fournisseur(QString,QString,QString,int); QString getNomf(){return nomf;} QString getAdrf(){return adrf;} QString getIdf(...
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/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing ...
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#include <iostream> using namespace std; int main() { cout << "Hejdå"; }
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#include <stdio.h> #include "type.h" void swap(ElemType *a, ElemType *b) { ElemType tmp = *a; *a=*b; *b=tmp; } void HeapAdjust(SqList *L, int start, int end) { printf("Adjust %d %d \n", start, end); int j, temp, i; temp = L->data[start]; i = start; //Note:2*start , if start...
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#include <bits/stdc++.h> using namespace std; int n, m, q; int h[520][520]; int f[250020]; int c[250020]; pair<int, pair<int, int> > a[500020]; int F(int x) { return f[x] != x ? f[x] = F(f[x]) : x; } int main() { cin >> n; for (int i = 0; i < n; i++) { for (int j = 0; j < n; j++) { cin >> h[i][j]; } } fo...
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#pragma once #include <c10/core/ScalarType.h> #include <c10/util/Exception.h> #include <torch/csrc/WindowsTorchApiMacro.h> #include <cstdint> #include <iostream> #include <string> namespace torch { namespace jit { namespace fuser { // Order of strength enum class ValType { TensorIndex, TensorDomain, IterDoma...
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#include <iostream> #include <string> #include <random> using namespace std; class StringBuilder { public: virtual void buildLetter() = 0; virtual void buildNumber() = 0; string getString() const { return s; } virtual ~StringBuilder(){}; protected: string s; }; class RandomStringBu...
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/* * Copyright (c) 2014 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributin...
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// Copyright (c) 2011-2014 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "privacydialog.h" #include "ui_privacydialog.h" #include "addressbookpage.h" #include "addresstablemodel.h" #include...
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/* Copyright 2020 The Mapnn Team. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * ...
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#include <RotatePlugin.h> QString RotatePlugin::name() { return "Rotate"; } void RotatePlugin::edit(const cv::Mat &input, cv::Mat &output) { double angle = 45.0; double scale = 1.0; cv::Point2f center = cv::Point(input.cols/2, input.rows/2); cv::Mat rotateMatrix = cv::getRotationMatrix2D(center, a...
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#include "Parsing.hh" Plazza::Parsing::Parsing(const std::string &line) { splitLine(line); } void Plazza::Parsing::splitLine(const std::string &line) { std::istringstream parse(line); std::string tmp; while (getline(parse, tmp, ';')) { Plazza::Commander command(tmp); if (command.getFile()....
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/////////1/////////2/////////3/////////4/////////5/////////6/////////7/////////8 // test_optional.cpp // (C) Copyright 2004 Pavel Vozenilek // Use, modification and distribution is subject to the Boost Software // License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1...
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#include<cstdio> #include<iostream> #include<queue> #include<stack> #include<cmath> #include<cstring> #include<string> #include<map> #include<sstream> #include<algorithm> #define pb(x) push_back(x) #define fir first #define sec second #define mem(a,x) memset(a,x,sizeof(a)) typedef long long ll; using namespace std; con...
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/** * ScriptDev3 is an extension for mangos providing enhanced features for * area triggers, creatures, game objects, instances, items, and spells beyond * the default database scripting in mangos. * * Copyright (C) 2006-2013 ScriptDev2 <http://www.scriptdev2.com/> * Copyright (C) 2014-2015 MaNGOS <https://get...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin>>t; while(t--) { long long int n; cin>>n; map<long long int, long long int> mp; for(long long int i=1;i*i*i<=n; i++) { mp[i*i*i] = i; //cout<<mp[i*i*i]<<endl; } ...
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/************************************************************************ ** This file is part of the network simulator Shawn. ** ** Copyright (C) 2004-2007 by the SwarmNet (www.swarmnet.de) project ** ** Shawn is free software; you can redistribute it and/or modify it ** ** under the terms of t...
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#define CATCH_CONFIG_MAIN #include "../catch.hpp" #include "Computer.hpp" TEST_CASE("Load simple program from file") { Computer lComputer; REQUIRE(lComputer.loadProgramFromFile("ultraSimpleInput") == true); REQUIRE(lComputer.viewMemory() == std::vector<int> {1,2,3,45}); } TEST_CASE("Run short reference pr...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_SERIAL_SERIAL_PORT_H_ #define THIRD_PARTY_BLINK_RENDERER_MODULES_SERIAL_SERIAL_PORT_H_ #include "mojo/public/c...
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#include "StdAfx.h" #include "FirstIncludes.h" #include <stdio.h> #include <math.h> #include <ctype.h> #include <time.h> #include <fstream> #include <iostream> #include <map> #include <ostream> #include <string> #include <vector> using namespace std; #include "MemoryDebug.h" #include "BasicTypes.h" #include "..\BaseL...
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#ifndef MATTEMATERIAL_H #define MATTEMATERIAL_H #include "Material.h" #include "Texture.h" struct MatteMaterial : Material { glm::vec3 Kd; Texture* t_Kd; MatteMaterial(const glm::vec3& Kd); MatteMaterial(const std::string& map_Kd); void Info() const; void ComputeScatteringFunctions(SurfaceInteraction* isect) c...
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// // Created by Derek van Vliet on 2015-03-25. // Copyright (c) 2015 Get Set Games Inc. All rights reserved. // #include "SharingFunctions.h" #include "SharingPrivatePCH.h" #if PLATFORM_IOS #import "IOSAppDelegate.h" #import "IOSView.h" #endif void USharingFunctions::Share(FString EmailSubject, FString Message, F...
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#include <stdio.h> #include <inttypes.h> int main() { FILE *fin = fopen("input.txt", "r"); if (!fin) { fprintf(stderr, "Can't open input file\n"); return 1; } char order; int value; int64_t iw = 1, jw = 10, i = 0, j = 0, aux; while (fscanf(fin, " %c%d", &order, &value) == 2) { switch (order) { case...
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