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/* file: model.cpp */ /******************************************************************************* * Copyright 2014-2017 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at ...
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#ifndef SURFACE_H_ #define SURFACE_H_ #include "vertex.h" #include "material.h" #include "triangle.h" /*! \class Surface \brief A class representing a triangular mesh. \author Tomáš Fabián \version 0.9 \date 2012-2018 */ class Surface { public: //! Výchozí konstruktor. /*! Inicializuje všechny složky sítě na hodn...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: protobuf/Models/team.proto #include "protobuf/Models/team.pb.h" #include <algorithm> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/extension_set.h> #include <google/protobuf/wire_format_lite.h> #include <google/protobuf/d...
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// // Bracket.cpp // // Copyright 2015 mParticle, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_PASSWORD_MANAGER_CORE_BROWSER_PASSWORD_MANAGER_H_ #define COMPONENTS_PASSWORD_MANAGER_CORE_BROWSER_PASSWORD_MANAGER_H_ #include <m...
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/* * Copyright (C) 2017 E.S.R.Labs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed...
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#include "test_orocos-component.hpp" #include <rtt/Component.hpp> #include <iostream> Test_orocos::Test_orocos(std::string const& name) : TaskContext(name), inport_left("Left_arm_in"), inport_right("Right_arm_in") , outport_q_left("Left_q_arm_out"), outport_q_right("Right_q_arm_out") , outport_Dq_left("Left_Dq_arm_out...
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/************************************************************ * Title: Quantum state simulation * * Date created: 14th July 2018 * * Language: Cpp * * Overview: This file contains various functions for * generating simulated states and measurement * data. * * Details: header * * Usage: Include in t...
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#include "Map.h" //constructor (default) Map::Map() { } //constructor (initialising position) Map::Map(int x, int y, int z) { mapX = x; mapY = y; } //deconstructor Map::~Map() { } //load the map from a file bool Map::ParseMap(const char * path) { //open file name at path handed FILE *file = fopen(path, "r"); ...
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// (C) Copyright 2008-10 Anthony Williams // (C) Copyright 2011-2012,2015 Vicente J. Botet Escriba // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_THREAD_FUTURES_FUTURE_ERROR_CODE_HPP #def...
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/* Si crei un codice in cpp dove, dopo aver inserito un valore da tastiera, si calcoli la sua somma ricorsiva, attraverso una funzione apposita con la seguente sintassi: int somma_ricorsiva (int numero) */ #include <iostream> //libreria che permette di utilizzare i comandi "cin" e "cout" #include <cstdlib> #includ...
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// // Bachelor of Software Engineering // Media Design School // Auckland // New Zealand // // (c) 2016 Media Design School // // File Name : // Description : // Author : Your Name // Mail : your.name@mediadesign.school.nz // // Library Includes // Local Includes #include "Clock.h" #include "BackBuffer.h" #inclu...
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#include <cstdio> int main() { long long int n, k; scanf("%I64d %I64d", &n, &k); long long int min, max; if(n == k || k == 0) min = 0; else min = 1; if(n >= 3*k) max = 2*k; else max = n-k; printf("%I64d %I64d\n", min, max); return 0; }
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#include <RedBot.h> RedBotMotors motors; RedBotSoftwareSerial XBee; const byte maskFORWARD_RIGHT = B1; const byte maskFORWARD_LEFT = B10; const byte maskREVERSE_RIGHT = B100; const byte maskREVERSE_LEFT = B1000; bool bool_FwdR = false; bool bool_FwdL = false; bool bool_RevR = false; bool bool_RevL = false; byte data...
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#include "Stage1.h" Stage1::Stage1(sf::RenderWindow& window) : Stage(window, // (may be a little confusing to understand at first) // readable/easily editable map representing the game board // 0 represents terrain, while numbers > 0 represent the path // 1 is a normal path block // numbers > 1 are paths that e...
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// 这个文件是 Poseidon 服务器应用程序框架的一部分。 // Copyleft 2014 - 2018, LH_Mouse. All wrongs reserved. #include "precompiled.hpp" #include "errno.hpp" namespace Poseidon { Rcnts get_error_desc(int err_code) NOEXCEPT { char temp[1024]; const char *desc = ::strerror_r(err_code, temp, sizeof(temp)); if(desc == temp){ try { r...
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/** * @file My2DAction.cpp * @author A.Yokoyama * @date 05.June.2019 */ #include "stdafx.h" #include <crtdbg.h> #include <stdio.h> #include <d2d1.h> #include <cmath> #include "C_TEAM_PROJECT.h" #include "Selector.h" #pragma comment(lib,"d2d1.lib") // direct2d に必要 #pragma comment(lib,"dwrite.lib") // 文字表示に必要 #defin...
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import aoc; struct item { std::size_t first = 0, last = 0; std::string_view source; std::vector<item> items; constexpr bool operator==(item const& other) const noexcept { return source == other.source; } constexpr std::weak_ordering operator<=>(item const& i) const noexcept { if (!items.empty() && !i.items...
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// // Copyright (c) 2001 Microsoft Corporation // // #include "shcut.h" // {b95ec110-5c3e-433c-b969-701c10521ef2} static const GUID CLSID_FusionShortcut = { 0xb95ec110, 0x5c3e, 0x433c, { 0xb9, 0x69, 0x70, 0x1c, 0x10, 0x52, 0x1e, 0xf2 } }; extern ULONG DllAddRef(void); extern ULONG DllRelease(void); // ------------...
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#include<bits/stdc++.h> using namespace std; //{ #define si(a) scanf("%d",&a) #define sii(a,b) scanf("%d %d",&a,&b); #define siii(a,b,c) scanf("%d %d %d",&a,&b,&c); #define sl(a) scanf("%lld",&a) #define sll(a,b) scanf("%lld %lld",&a,&b); #define slll(a,b,c) scanf("%lld %lld %lld",&a,&b,&c); #define outi(a) printf("...
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/** * BFS:状态为三维(x, y, k) */ #include <vector> #include <algorithm> #include <queue> using namespace std; const vector<vector<int>> DIRS = { {-1, 0}, {0, -1}, {1, 0}, {0, 1} }; struct Node { int x, y, k, step; Node(int x, int y, int k, int step) : x(x), y(y), k(k), step(step) {} }; class So...
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// This file is generated by WOK (CPPExt). // Please do not edit this file; modify original file instead. // The copyright and license terms as defined for the original file apply to // this header file considered to be the "object code" form of the original source. #ifndef _TColStd_Array2OfCharacter_HeaderFile #defi...
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#ifndef LZESPOLONA_HH #define LZESPOLONA_HH class LZespolona { private: double re; double im; public: LZespolona() : re(0), im(0) {}; LZespolona(double re1, double im1) : re(re1), im(im1) {}; const double & Wez_Re(); const double & Wez_Im(); void Zmien_Re(double &re1); void Zmien_Im...
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#include <Arduino.h> #include <ESP8266WiFi.h> #include <ESP8266HTTPClient.h> #include <PubSubClient.h> #include <Ticker.h> #include <ArduinoJson.h> #include <SPI.h> #include <Wire.h> #include <DHT.h> #include <EEPROM.h> #include <PriUint64.h> #include <IRutils.h> #define ledR 16 #define ledB 5 #define btn_config 4 #de...
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///////////////////////////////////////////////////////////////////////// // lb_log.cpp // // Copyright 4/8/2009 Edgar Glowacki. // // NOTES: // Provides bindings for log output from lua // // // ///////////////////////////////////////////////////////////////////////// //! \file //#include "Logger/Log.h" #include...
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#include<iostream> #include"CDiem2D.h" using namespace std; CDiem2D::CDiem2D() { x = y = 0; } CDiem2D::~CDiem2D() {} void CDiem2D::Nhap() { cout << "Nhap x: "; cin >> x; cout << "Nhap y: "; cin >> y; } double CDiem2D::TinhKhoangCach(CDiem2D* B) { return sqrt(pow(this->x - B->x, 2) + pow(this->y - B->y, 2)); }
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#include "iter.hpp" template <typename T> void ar_print(const T& ar) { std::cout << ar << " "; return ; } int main(void) { int numbers[] = {rand(), rand(), rand(), rand(), rand()}; std::string names[] = {"Azir", "Lissandra", "Yasuo", "Renekton", "Nasus"}; std::cout << "Numbers : "; iter <...
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/* Link - https://leetcode.com/problems/convert-sorted-array-to-binary-search-tree */ /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ TreeNode* makeTree(int p, int q, vec...
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#include "CnvSearchWidget.h" #include "Exceptions.h" #include "Chromosome.h" #include "Helper.h" #include <QJsonDocument> #include <QJsonArray> #include <QJsonObject> #include <QMessageBox> #include <QClipboard> CnvSearchWidget::CnvSearchWidget(QWidget* parent) : QWidget(parent) , ui_() , init_timer_(this, true) ,...
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#ifndef STK_CLARINET_H #define STK_CLARINET_H #include "Instrmnt.h" #include "DelayL.h" #include "ReedTable.h" #include "OneZero.h" #include "Envelope.h" #include "Noise.h" #include "SineWave.h" namespace stk { /***************************************************/ /*! \class Clarinet \brief STK clarinet physical...
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/* Software License Agreement (BSD License) * * Copyright (c) 2011, Willow Garage, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * * Redistributions of source code must retain...
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/******************************************************************************* * tlx/container/btree.hpp * * Part of tlx - http://panthema.net/tlx * * Copyright (C) 2008-2017 Timo Bingmann <tb@panthema.net> * * All rights reserved. Published under the Boost Software License, Version 1.0 **********************...
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#include "RunApp.h" /* Date Created: March 28, 2016 Description: This runs the whole app */ void RunApp::runApp() { ifstream csv, masterRead; ofstream master, report1, report2, report3; int option; do { displayMenu(); cin >> option; system("cls"); switch (option) { case 1: // reads the .csv course...
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#ifndef _DOWNLOAD_H #define _DOWNLOAD_H #include<iostream> #include<unistd.h> #include<fcntl.h> #include<pthread.h> #include<stdlib.h> #include<string.h> #include<sys/socket.h> #include<sys/stat.h> #include<sys/time.h> #include<arpa/inet.h> #include<netdb.h> #include<assert.h> #include<stdlib.h> using namespace std; ...
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/* ** ClanLib SDK ** Copyright (c) 1997-2011 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for a...
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#include <Wire.h> #include <LiquidCrystal_I2C.h> #include <ST_HW_HC_SR04.h> LiquidCrystal_I2C lcd(0x3F, 16, 2); // set the LCD address to 0x27 for a 16 chars and 2 line display ST_HW_HC_SR04 ultrasonicSensor(5, 6); // ST_HW_HC_SR04(TRIG, ECHO) void setup() { lcd.init(); // initialize the lcd lcd.backlight(); ...
[ "dhahaj@gmail.com" ]
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#include <string> #include <netinet/in.h> #ifndef UNTITLED_CONSTANTS_H #define UNTITLED_CONSTANTS_H using namespace std; const string LOGGER_IP = "225.0.0.1"; const int LOGGER_PORT = 6666; const string NEW_CLIENT = "NEW_CLIENT"; const string CHANGE_DESTINATION = "CHANGE_DESTINATION"; const string EMPTY = "EMPTY"; co...
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#pragma once #include "FVector2D.hpp" #include "FVector.hpp" #include "LandscapeSplineMeshOrientation.hpp" #include "ESplineMeshAxis.hpp" #ifdef _MSC_VER #pragma pack(push, 1) #endif namespace PUBGSDK { struct alignas(1) FLandscapeSplineMeshEntry // Size: 0x38 { public: ExternalPtr<struct UStat...
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// Fill out your copyright notice in the Description page of Project Settings. #include "EnemyAnimInstance.h" #include "Enemy.h" void UEnemyAnimInstance::NativeInitializeAnimation() { if (Pawn == nullptr) { Pawn = TryGetPawnOwner(); if (Pawn) { Enemy = Cast<AEnemy>(Pawn); } } } void UEnemyAnimInstance...
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#ifndef _ORBITAL_CAMERA_ANIMATOR_H #define _ORBITAL_CAMERA_ANIMATOR_H #include "NodeAnimator.h" #include "coreMath.h" namespace spider3d { namespace scene { class CameraNode; class OrbitalCameraAnimator: public NodeAnimator { public: void animate(sf32 time); OrbitalCameraAni...
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#pragma once #include <unordered_map> std::pair<std::size_t, std::size_t> two_sum(const std::vector<int>& numbers, int target) { std::unordered_map<int, size_t> map; for (size_t i = 0; i < numbers.size(); ++i) { int complement = target - numbers[i]; if (map.find(complement) != map.end()) return std::make...
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#ifndef JOH_GRAPHICS_RENDERER_HPP #define JOH_GRAPHICS_RENDERER_HPP #include "joh/graphics/GraphicsForwards.hpp" #include "joh/graphics/Buffer.hpp" #include "joh/graphics/Shader.hpp" #include "joh/graphics/Texture2D.hpp" #include "joh/graphics/VertexFormat.hpp" #include "joh/graphics/opengl/OpenGLForwards.hpp" #includ...
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#include <iostream> namespace barrett{ namespace systems{ template<size_t DOF, int NSTATES, int NR> inputMatrix<DOF, NSTATES, NR>::inputMatrix(const std::string& sysName): System(sysName), jPositions(this),jVelocities(this), jTorques(this), gx(this, &gxVal), gxrow(this, &gxrowVal), fuz("./FuzzParams/cons_5nrX_20sat_...
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#pragma once #include "il2cpp-config.h" #include "object-internals.h" namespace il2cpp { namespace icalls { namespace mscorlib { namespace System { namespace Runtime { namespace CompilerServices { class LIBIL2CPP_CODEGEN_API RuntimeHelpers { public: static Il2CppObject* GetObjectValue(Il2CppObject...
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#ifndef BASIC_TEST_MSG_ARG_VAL_SEQUENCE_H_ #define BASIC_TEST_MSG_ARG_VAL_SEQUENCE_H_ #include "../../Argument.h" #include "../../../Variable.h" #include "../../../var/val/Sequence.h" #include "../../../var/Element.h" #include "../../../var/At.h" #include "../../../val/Sequence.h" #include <cstddef> namespace basic...
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// Generated by gencpp from file navigator/navigatorActionGoal.msg // DO NOT EDIT! #ifndef NAVIGATOR_MESSAGE_NAVIGATORACTIONGOAL_H #define NAVIGATOR_MESSAGE_NAVIGATORACTIONGOAL_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros/builtin_message_t...
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#include <iostream> using namespace std; int main() { int i, j; for(i = 0; i < 5; i++) { for(j = 0; j < 5; j++) { if(i % 2 == 0) { if(j % 2 == 0) { cout << "+\t"; } else { cout << "o\t"; } } else { if(j % 2 == 0) { cout << "o\t"; ...
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/*** * Copyright (C) Microsoft. All rights reserved. * Licensed under the MIT license. See LICENSE.txt file in the project root for full license information. * * File:Expression.h ****/ #ifndef _EXPRESSION_DEFINED #define _EXPRESSION_DEFINED #include <foundation/interfaces/expression.h> #include <foundatio...
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#include <iostream> using namespace std; /* 引用变量是一个别名,也就是说,它是某个已存在变量的另一个名字。 一旦把引用初始化为某个变量,就可以使用该引用名称或变量名称来指向变量。 引用很容易与指针混淆,它们之间有三个主要的不同: 1.不存在空引用。引用必须连接到一块合法的内存。 2.一旦引用被初始化为一个对象,就不能被指向到另一个对象。指针可以在任何时候指向到另一个对象。 3.引用必须在创建时被初始化。指针可以在任何时间被初始化。 通过使用引用来替代指针,会使 C++ 程序更容易阅读和维护。C++ 函数可以返回一个引用,方式与返回一个指针类似。 当函数返回一个引用时,则...
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// Fill out your copyright notice in the Description page of Project Settings. #include "HeldVesselEffect.h" // Sets default values for this component's properties UHeldVesselEffect::UHeldVesselEffect() { // Set this component to be initialized when the game starts, and to be ticked every frame. You can turn these...
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// // Created by lasagnaphil on 7/28/18. // #ifndef ALTLIB_JSON_H #define ALTLIB_JSON_H #include "../log.h" #include "../Str.h" #include "../Result.h" #include "cJSON.h" /* * C++ Wrapper for cJSON library */ static bool checkValid(cJSON *json) { if (json == NULL) { const char* errorPtr = cJSON_GetErro...
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#include "TimerMgr.h" CTimerMgr::CTimerMgr() { __int64 countsPerSec; QueryPerformanceFrequency((LARGE_INTEGER*)&countsPerSec); m_SecondsPerCount = 1.0 / (double)countsPerSec; } CTimerMgr::~CTimerMgr() { } // Returns the total time elapsed since Reset() was called, NOT counting any // time when the clock is sto...
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#include <algorithm> #include <cfloat> #include <vector> #include "caffe/common.hpp" #include "caffe/layer.hpp" #include "caffe/syncedmem.hpp" #include "caffe/util/math_functions.hpp" #include "caffe/layers/conv_norm_layer.hpp" namespace caffe { template <typename Dtype> void ConvNormLayer<Dtype>::LayerSetUp(const ...
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///** // * Copyright (C) 2015, Dariusz Kluska <darkenk@gmail.com> // * All rights reserved. // * // * Redistribution and use in source and binary forms, with or without // * modification, are permitted provided that the following conditions are met: // * // * * Redistributions of source code must retain the above copyr...
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#include <bits/stdc++.h> #define FOR(i, n) for(int i=0; i < n; i++) #define FOR1(i, n) for(int i=1; i <= n; i++) using namespace std; constexpr int MAX = 100; constexpr int INF = 1000000000; typedef long long ll; // 19 digits typedef unsigned long long llu; typedef pair<int, int> ii; typedef vector<int>...
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/* * * Copyright (C) 1994-2010, OFFIS e.V. * All rights reserved. See COPYRIGHT file for details. * * This software and supporting documentation were developed by * * OFFIS e.V. * R&D Division Health * Escherweg 2 * D-26121 Oldenburg, Germany * * * Module: dcmdata * * Author: Andrew H...
[ "guy.barrand@gmail.com" ]
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#ifndef UTILS_H #define UTILS_H #include <vector> using namespace std; using namespace System; //using namespace msclr::interop; namespace Utils { enum AccessoryType { None, Clock, Feeder, LiqDoser, DryDoser, Pump, Lcd }; namespace StaticUtils{ //extern int startTime = System::DateTime::Now...
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#include "tgfx/primitive/line.hpp" namespace tgfx { line::line(point a, point b) : m_a(a), m_b(b) { } void line::set_point_a(point pt) { m_a = pt; } point line::get_point_a() const { return m_a; } void line::set_point_b(point pt) { m_b = pt; } point line::get_point_b() const { return m_b; } void line::draw(...
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#include "car.h" #include <iostream> enum class ACTION { ERROR, INFO, TURN_ENGINE_ON, TURN_ENGINE_OFF, SET_GEAR, GET_GEAR, SET_SPEED, GET_SPEED, EXIT, }; void PrintMenu() { std::cout << "Choose action:" << std::endl << "1: Print info" << std::endl << "2: Turn en...
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class Solution { public: int minimumEffortPath(vector<vector<int>>& heights) { int m = heights.size(), n = heights[0].size(); vector<int> dx = {-1, 0, 0, 1}; vector<int> dy = {0, -1, 1, 0}; vector<int> visited(m * n); vector<int> dist(m * n, INT_MAX); dist[0] = 0; ...
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#include<bits/stdc++.h> using namespace std; bool vis[100010]; vector<int>adj[100010]; void DFS(int u) { printf("%d ",u); vis[u]=false; int sz = adj[u].size(); for(int i=0;i<sz;i++) { int v = adj[u][i]; if(vis[v]) DFS(v); } } int main() { ...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_DOWNLOAD_INTERNAL_SCHEDULER_DEVICE_STATUS_LISTENER_H_ #define COMPONENTS_DOWNLOAD_INTERNAL_SCHEDULER_DEVICE_STATUS_LISTENER_H_ #includ...
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#include "stdafx.h" #include "Map.h" void CUser::MoveProcess(Packet & pkt) { ASSERT(GetMap() != nullptr); if (m_bWarp || isDead()) return; uint16 will_x, will_z, will_y; int16 speed=0; float real_x, real_z, real_y; uint8 echo; pkt >> will_x >> will_z >> will_y >> speed >> echo; real_x = will_x/10.0f; real...
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/* ID: general10 PROG: lamps LANG: C++ */ #include <algorithm> #include <cmath> #include <cstring> #include <fstream> #include <iostream> #include <map> #include <queue> #include <set> #include <stack> #include <string> #include <vector> using namespace std; bool SolutionSort(const vector<int>& a...
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#include "stdafx.h" #include <iostream> #include <fstream> #include <string> #include <ctime> using namespace std; class MyLog { private: string strLogFileName = ""; bool isOk = false; int maxSizeLogKb = 1024; long sizeLogFile = 0; public: MyLog(string file_name) //:logFile(file_name, ios_base::app | ios_bas...
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/** * Copyright 2015 Bob Andrews */ #include "gtest/gtest.h" #include "CmdLineParsing.h" TEST(CmdLine, Usage) { // Ensure the program name is written std::ostringstream l_ostr; const std::string l_progname = "abcdef"; NMasterMind::usage( l_progname.c_str(), l_ostr ); ASSERT_NE( std::string::npos...
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#include "ros/ros.h" #include "std_msgs/String.h" #include "unistd.h" #include <sstream> #include <random> std::random_device rd; std::mt19937 gen(rd()); std::normal_distribution<> d(0.021390, 0.005); class Node1{ public: Node1(){ sub_0_1_flag = 0; sub_0_1 = n.subscribe("topic_0_1", 1,...
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/** * Copyright 1993-2013 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and relate...
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#include "AnimationEditorWindow.h" #include <LAE_Core/cache/SoundCache.h> // qt #include <QFileDialog> #include <QGridLayout> #include <QMessageBox> // stl #include <algorithm> using namespace LAE; AnimationEditorWindow::AnimationEditorWindow( QGLContext* context, QWidget* parent ) : QMainWindow( parent ) , modifie...
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//Dan Lesko #ifndef LINEAR_PROBING_H #define LINEAR_PROBING_H #include <vector> #include <string> #include <iostream> #include <iomanip> #include <fstream> using namespace std; template <typename HashedObj> class LinearHashTable { public: //constructor definition //will accepts N I M R values and creates an...
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// // Created by Austin Roa on 7/26/18. // #ifndef C_CONSOLE_GAME_GAME_H #define C_CONSOLE_GAME_GAME_H #include <iostream> #include <string> #include "../headers/Character.h" #include "../headers/Character2.h" #include "../headers/Character3.h" #include "../headers/Character4.h" class Game { private: // Player I...
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#define TAIL_SIZE 5 /* class Pulse { public: Pulse (uint16_t iPos, uint8_t iR, uint8_t iG, uint8_t iB) { pos = iPos; r = iR; g = iG; b = iB; } bool done () { return pos > (NUMPIXELS + TAIL_SIZE); } void update () { pos++; } void draw () { uint3...
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// // Created by Viacheslav on 22.09.2018. // #ifndef BIGINTEGER_BIGINTEGER_H #define BIGINTEGER_BIGINTEGER_H #include <iostream> #include <string> #include <vector> #include <cmath> #include <sstream> using namespace std; namespace BigIntegerLibrary { class BigInteger { public: //Constructors ...
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#include<iostream> #include<map> #include<utility> using namespace std; int main() { //Erasing a given range in map map<int,int> m; pair<int,int>p1(3,35); m.insert({1,30}); m.insert(make_pair(2,20)); m.insert(p1); m.insert({4,30}); m.insert({5,40}); cout << "The map before using...
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// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++ // NOTE: Do not modify the contents of this file. If this class is regenerated by // Microsoft Visual C++, your modifications will be overwritten. #include "stdafx.h" #include "logui.h" // Dispatch interfaces referenced by this inter...
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#include "ofxControlPanel.h" //---------------------------- ofxControlPanel::ofxControlPanel(){ dragging = false; minimize = false; selectedPanel = 0; currentPanel = 0; bUseTTFFont = false; usingXml = false; saveDown = false; restoreDown = false;...
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/** * Tucano - A library for rapid prototying with Modern OpenGL and GLSL * Copyright (C) 2014 * LCG - Laboratório de Computação Gráfica (Computer Graphics Lab) - COPPE * UFRJ - Federal University of Rio de Janeiro * * This file is part of Tucano Library. * * Tucano Library is free software: you can redistribut...
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/******************** Based on U8GLibOut.h from Rui Azevedo - ruihfazevedo(@rrob@)gmail.com Original from: https://github.com/christophepersoz ***/ #ifndef RSITE_ARDUINOP_MENU_GxEPD2_213_B72 #define RSITE_ARDUINOP_MENU_GxEPD2_213_B72 #include <GxEPD2_BW.h> #include "menuDefs.h" namespace Menu { #define RGB565(r,g,...
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#ifndef MIYUKI_SCENE_H #define MIYUKI_SCENE_H #include <reflection.h> #include <core/materials/material.h> namespace Miyuki { namespace Core {} } #endif
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#include <iostream> #include <string> #include <fstream> #include <algorithm> #include <vector> #include <iomanip> struct TifTag{ unsigned int TagId; unsigned int DataType; unsigned int DataCount; unsigned int DataOffset; TifTag(){ TagId = 0; DataType = 0; DataCount = 0; ...
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int myPin=A2; int readVal; float V2; int dt=250; int redLED=9; int greenLED=11; void setup() { // put your setup code here, to run once: Serial.begin(9600); pinMode(myPin, INPUT); pinMode(redLED, OUTPUT); pinMode(greenLED, OUTPUT); } void loop() { // put your main code here, to run repeatedly: readVal=analogRead(...
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#include "Flyable.hpp" #include <iostream> namespace Duck { namespace Behaviour { void Flyable::fly() { std::cout << "I'm flying!!!" << std::endl; } } }
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// This file was generated based on C:/Users/Shumcom/AppData/Local/Fusetools/Packages/Fuse.Navigation/1.4.0/WhileNavigationTriggers.uno. // WARNING: Changes might be lost if you edit this file directly. #pragma once #include <Fuse.Animations.IBase-d3bd6f2e.h> #include <Fuse.Animations.IUnwr-594abe9.h> #include <Fuse.B...
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/* * Copyright (C) 2013 Yule Fox. All rights reserved. * http://www.yulefox.com/ */ #include <elf/elf.h> #include <elf/net/net.h> #include <elf/net/message.h> /* #include <test/pb/message.h> #include <test/pb/Msg/Login.pb.h> */ #include <tut/tut.hpp> /* namespace Game { int OnInit(const elf::recv_message_t &ms...
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#ifndef PRIMSCODEGRAPHICSITEM_H #define PRIMSCODEGRAPHICSITEM_H #include <QGraphicsItem> #include "code_items/code_graphics_item.h" class CodeGraphicsItem; class ControlledPrimsAlgorithm; class PrimsCodeGraphicsItem : public CodeGraphicsItem { public: PrimsCodeGraphicsItem(ControlledPrimsAlgorithm *algorithm, ...
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// -*- mode:c++;tab-width:2;indent-tabs-mode:t;show-trailing-whitespace:t;rm-trailing-spaces:t -*- // vi: set ts=2 noet: // // (c) Copyright Rosetta Commons Member Institutions. // (c) This file is part of the Rosetta software suite and is made available under license. // (c) The Rosetta software is developed by the co...
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#include "stdafx.h" #include "VDefine.h" #include "VPSysCall.h" #undef RGB #include <windows.h> VanillaInt VanillaPSGetTickCount() { return GetTickCount(); } VanillaInt VanillaPSSetTimer(VanillaInt Elapse, VTimerProc Callback, VanillaInt UserData); VanillaBool VanillaPSKillTimer(VanillaInt TimerID); ...
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 #include "tjsCommHead.h" #include "tvpfontstruc.h" #include "TVPSysFont.h" #include "FontSystem.h" #include "MsgIntf.h" #include "SysInitIntf.h" #include <algorithm> extern FontSystem* TVPFontSystem; static bool IsInitDefalutFontName = false; /** * ストックフォント指定の場合、システムからフォルト名を取得して、そのオブジェクトをデフォルトとする */ const tjs_ch...
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#include <iostream> #include <vector> #include <stack> #include <queue> #include <cmath> #include <algorithm> #include <set> #include <deque> #include <numeric> #include <iterator> #include <map> #include <cmath> using namespace std; #define PI 3.14159265358979323846 #define fastIO \ ios::sync_wi...
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#include "PrintStructVisitor.h" namespace cn { namespace javass { namespace dp { namespace visitor { namespace example6 { void PrintStructVisitor::visitComposite(Composite *composite) { //先把自己输出去 puts(preStr+"+"+composite->getName()); //如果还包含有子组件,那么就输出这...
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/*============================================================================= Copyright (c) 2011-2013 Bolero MURAKAMI https://github.com/bolero-MURAKAMI/Sprout Distributed under the Boost Software License, Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.tx...
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//Author:XuHt #include <queue> #include <cstdio> #include <cstring> #include <iostream> #include <algorithm> using namespace std; const int N = 100006, M = 1000006; int n, m, tot = 0, Price[N]; int Head[N], Side[M], Next[M], ans[N]; int fHead[N], fSide[M], fNext[M], fans[N]; bool v[N], fv[N]; priority_queue<pair<int, i...
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"\n" "General configuration for OpenCV 4.3.0 =====================================\n" " Version control: unknown\n" "\n" " Platform:\n" " Timestamp: 2020-05-11T11:38:07Z\n" " Host: Linux 5.3.0-51-generic x86_64\n" " Target: Android 1...
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// // Created by auyar on 3.02.2021. // #include "cudf/cudf_all_to_all.hpp" #include <glog/logging.h> #include <chrono> #include <thread> #include <net/mpi/mpi_communicator.hpp> #include <cudf/strings/strings_column_view.hpp> #include <cudf/table/table.hpp> #include <cudf/io/csv.hpp> //#include <cuda_runtime.h> us...
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#include <string> #include <vector> #include <list> #include <string> #include <windows.h> #include "..\Utils\SQLite\CppSQLite3.h" #include "..\ThirdParty\json\include\json\json.h" #include "../ThirdParty/tinyxml/tinyxml.h" #pragma once #define MY_BANK_NAME L"MoneyhubBankData" #define MY_ERROR_SQL_ERR...
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#include <iostream> using namespace std; struct Node { int data; Node* pNext; }; int main() { Node* head = new Node(); head->data = 1; head->pNext = NULL; Node* second = new Node(); second->data = 2; second->pNext = NULL; Node* third = new Node(); third->data = 3; third...
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#include<iostream> #include<vector> #include<algorithm> using namespace std; int main(void){ long long num ; cin >> num ; vector < long long > vect1 ; vector < long long > vect2 ; long long count1 = 1 ; long long count2 = 1; long long result = 0 ; while(count1 <= num){ long long var ; cin >> var ; vect1...
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/// \file Prefab.hpp /// \date 08/08/2018 /// \project OOM-Engine /// \package Built-in/Script /// \author Vincent STEHLY--CALISTO #include "SDK/SDK.hpp" namespace Prefab { void CreateDoors(); void CreatePlayer(); void CreateAlarms(); void CreateFloppy(); void CreateConveyors(); void Creat...
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#ifndef __INTERFACE_H #define __INTERFACE_H class SimpleDll { public: virtual HRESULT SimpleMethod() = 0; virtual HRESULT Swap(int& a, int& b) =0; }; extern "C" void CreateInstance(SimpleDll* &pInstance); extern "C" void DestoryInstance(SimpleDll* &pInstance); #endif // SIMPLEDLL_INTERFACE_H
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#include <Arduino.h> #include "ledRGB.h" // ACCESO A AMBITO// LA FUNCION ledRGB en amarillo CORRESPONDE A LA // corresponde a la clase ledRGB en color verde.. ledRGB::ledRGB(byte red, byte green, byte blue){ // AQUI EN EL CONSTRUCTOR //inicializamos la clase y guardamos las variables inicializadas en las va...
[ "danilozte@hotmail.com" ]
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