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#include <iostream> using namespace std; int main() { int sum = 0, value1, value2, i, j; cout << "please enter two Integer number:" << endl; cin >> value1 >> value2; if (value1 < value2) { i = value1; j = value2; } else { i = value2; j = value1; } for (; i <= j; i++) { sum += i; ...
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#pragma once //#include "olcPixelGameEngine.h" #include <istream> #include <ostream> #include <random> using namespace std; random_device rd; mt19937 mt(rd()); uniform_int_distribution<int> DIST(0, 1001); struct vf3d { float x, y, z; float w = 1; vf3d() {} vf3d(float xx, float yy, float zz) { x = xx; y ...
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// Copyright (c) 2009-2012 Bitcoin Developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <iostream> #include <fstream> #include "init.h" // for pwalletMain #include "bitcoinrpc.h" #include "ui_interface.h" #in...
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// XTPTabThemeStateButtons.h // // (c)1998-2020 Codejock Software, All Rights Reserved. // // THIS SOURCE FILE IS THE PROPERTY OF CODEJOCK SOFTWARE AND IS NOT TO BE // RE-DISTRIBUTED BY ANY MEANS WHATSOEVER WITHOUT THE EXPRESSED WRITTEN // CONSENT OF CODEJOCK SOFTWARE. // // THIS SOURCE CODE CAN ONLY BE USED UN...
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#include "Enemy.h" #pragma once class Hunter : public Enemy { public: Hunter(Shape* shape_, vec3 position_, vec3 scale_, vec3 axis_, float rotation_, Player* player_); ~Hunter(void); void update(int dt); private: void fire(); };
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/* Bullet Continuous Collision Detection and Physics Library Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/ This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permiss...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object3080106164.h" // System.Int32[] struct Int32U5BU5D_t385246372; // System.Byte[] struct ByteU5BU5D_t4116647657; // ICSharpCode.SharpZip...
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#ifndef _class_ChromeLogger #define _class_ChromeLogger #include "AbstractLogger.h" class ChromeLogger : public AbstractLogger { public: void log( int loglevel, std::string ); }; #endif
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#ifndef EFE_HLSLPROGRAM_H #define EFE_HLSLPROGRAM_H #include <D3D11.h> #include <d3dcompiler.h> #include "impl/Platform.h" #include "impl/LowLevelGraphicsDX11.h" #include "system/SystemTypes.h" #include "math/MathTypes.h" #include "graphics/GpuProgram.h" #include "graphics/GpuProgramParameter.h" #include "graphics/G...
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#pragma once #include "mgw-api/extensions/filters/http/mgw/v3/mgw.pb.h" #include "mgw-api/extensions/filters/http/mgw/v3/mgw.pb.validate.h" #include "extensions/filters/http/common/factory_base.h" #include "extensions/filters/http/well_known_names.h" namespace Envoy { namespace Extensions { namespace HttpFilters { n...
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// Copyright (c) 2018 PaddlePaddle Authors. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required...
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#ifndef ENTITY_ANALYST_HPP_ #define ENTITY_ANALYST_HPP_ #include "solver.hpp" #include "ee_engine.hpp" #include <vector> #include <set> namespace entity { class Analyst { public: Analyst(const string& snapshot_path, const int iter); ~Analyst() { } void ReadIdNames(const string& filename, map<int, string>& id...
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// // Shape.h // EngineX // // Created by Maxim Reshetey on 13.12.12. // Copyright (c) 2012 Maxim Reshetey. All rights reserved. // #ifndef __EngineX__Shape__ #define __EngineX__Shape__ #include "Model.h" class Shape : public virtual Model { public: Shape() : _color{1.0f, 1.0f, 1.0f, 1.0f} // Default white colo...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #pragma once #include "BsPhysXPrerequisites.h" #include "BsCharacterC...
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#include "PlanistaProcesora.hpp" #include "ProcessManager.hpp" #include "Includes.hpp" PlanistaProcesora::PlanistaProcesora(std::shared_ptr<ManagerOfProcesses> MoP) { managerOfProcesses = MoP; SprawdzProcesy(); } double PlanistaProcesora::ObliczCzas(std::shared_ptr<PCB> proces) { double i = proces.get()-...
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#ifndef SOCKETINRUNNABLE_H #define SOCKETINRUNNABLE_H #include <QRunnable> #include <QTcpSocket> #include <QDebug> #include <QTime> #include "hash.h" #include "argon2hash.h" #include "bcrypthash.h" #include "scrypthash.h" #include "sha512hash.h" #include "shareddata.h" //#define HASH_FUNCS 3 //#define MAX_NUM_OF_FU...
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#ifndef SEAD_CRITICAL_SECTION_H_ #define SEAD_CRITICAL_SECTION_H_ #if defined(cafe) #include <cafe.h> #elif defined(NNSDK) #include <nn/os.h> #endif #include <sead/basis/seadTypes.h> #include <sead/heap/seadDisposer.h> namespace sead { class Heap; class CriticalSection : public IDisposer { public: CriticalSecti...
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#include <iostream> #include <sstream> #include <cstdio> #include <cmath> #include <iomanip> #include <climits> #include <cstring> #include <cstdlib> #include <algorithm> #include <vector> #include <map> #include <stack> #include <queue> using namespace std; #define LL long long #define uLL unsigned long long #define...
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#ifndef TIMBRE_HPP #define TIMBRE_HPP #include "constantq.hpp" #include "gmm.hpp" #include "progress_callback.hpp" namespace music { /** * @brief This class extracts the timbre feature vectors from a ConstantQTransformresult. * * The constant Q transform result will be used to calculate a Constant...
[ "lbruder@0c85f470-1217-11de-aba5-9925624bc3b7" ]
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/* * Khoa điện - điện tử * vktech.edu.vn * ee.vktech@gmail.com * trungkiendt9@gmail.com * Date: 21/07/2017 * * Thông tin kết nối: * SIM808UNO | DUE | Nguồn ngoài 9V (khuyên dùng) * 5V | 5V | 5V * GND ...
[ "trungkiendt9@gmail.com" ]
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/** * 题解:跳跃问题二 * 贪心算法:从后向前(超出时间) **/ class Solution { public: int jump(vector<int>& nums) { int length = nums.size(); if (length <= 1) return 0; int index = length-1; //当前可达位置 int steps = 0; while(index != 0){ for (int i = 0; i < index; ++i) { if (nums[i] >= inde...
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#include <benchmark/benchmark.h> #include <stan/math.hpp> #include <utility> #include "toss_me.hpp" #include "callback_bench_impl.hpp" static void log_sum_exp_vec(benchmark::State& state) { using stan::math::var; using stan::math::promote_scalar; auto init = [](benchmark::State& state) { Eigen::VectorXd x_v...
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#include <bits/stdc++.h> using namespace std; string A, B; bool pal(){ int i = 0, j = A.size() - 1; while(i < j){ if(A[i] != A[j]) return 0; i++; j--; } return true; } int main() { cin >> A >> B; A = A + B; if(pal()) ...
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#include "../header/openMenu.h" OpenMenu::OpenMenu() { openMenuBackGroundSprite.setTexture(*(Data::getInstance()->getOpenMenuImage())); openMenuBackGroundSprite.setScale(sf::Vector2f(1.8, 2.4)); menu1.setFont(*(Data::getInstance()->getOpenMenuFont())); menu2.setFont(*(Data::getInstance()->getOpenMenuF...
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#ifndef STOKENIZE_H #define STOKENIZE_H #include <iostream> #include <vector> #include <map> #include <string> #include "token.h" using namespace std; class STokenize { private: string mBlock; // a whole "hello, there. Please tokenize me! and, yeah " unsigned int mPos; ...
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/* Blink Turns on an LED on for one second, then off for one second, repeatedly. Most Arduinos have an on-board LED you can control. On the Uno and Leonardo, it is attached to digital pin 13. If you're unsure what pin the on-board LED is connected to on your Arduino model, check the documentation at http:/...
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// Copyright (c) 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_SERVICES_SHARING_NEARBY_PLATFORM_V2_LOG_MESSAGE_H_ #define CHROME_SERVICES_SHARING_NEARBY_PLATFORM_V2_LOG_MESSAGE_H_ #include "base/lo...
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#pragma once class player; enum tagNorTileState : char { NTST_NULL, NTST_STAND, NTST_LU, NTST_LD, NTST_RU, NTST_RD }; enum tagLinkTileState : char { LTST_TILEEND, LTST_LEFT, LTST_RIGHT }; struct tagNormalTile//포인터로 선언하여, NULL값이면 자동패스 { tagNorTileState state; unsigned char bottom;//bottom값의 프레임 + 존재여부 unsig...
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#include "hashTable.h" HashTable::HashTable(int hashSize): <<<<<<< HEAD hashTableSize(hashSize), numberOfElements(0), numberOfCollisions(0), kindOfFunction(faq6) ======= kindOfFunction(faq6), hashTableSize(hashSize), numberOfCollisions(0), numberOfElements(0) >>>>>>> ab9fd23beebbb101d40b5e5aef414f296a03f3d8 { ...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_BROWSER_URL_HANDLER_IMPL_H_ #define CONTENT_BROWSER_BROWSER_URL_HANDLER_IMPL_H_ #include <utility> #include <vector> #includ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef MEDIA_MIDI_USB_MIDI_DESCRIPTOR_PARSER_H_ #define MEDIA_MIDI_USB_MIDI_DESCRIPTOR_PARSER_H_ #include <vector> #include "base/basictypes.h" #includ...
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#include "CondFormats/RunInfo/interface/L1TriggerScaler.h" L1TriggerScaler::L1TriggerScaler(){ m_run.reserve(10000); } void L1TriggerScaler::printAllValues() const{ for(LumiIterator it=m_run.begin(); it!=m_run.end(); ++it){ std::cout << " run: " <<it->m_rn<< "\n lumisegment: " << it->m_lumisegmen...
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#include <iostream> #include <vector> #include <map> #include <set> #include <unordered_set> #include <algorithm> using namespace std; struct WolvesAndSheep{ int getmin(vector<string> field) { int n = field.size(); int m = field[0].size(); string last; for (int i = 0; i < m; ++i) ...
[ "knstqq@gmail.com" ]
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/*Program to send SMS from ESP8266 via IFTTT. * For complete detials visit: www.circuitdigest.com * EXAMPLE URL: (do not use This) * https://maker.ifttt.com/trigger/ESP/with/key/b8h22xlElZvP27lrAXS3ljtBa0092_aAanYN1IXXXXX * */ #include <ESP8266WiFi.h> #include <WiFiClientSecure.h> const char* ssid = "Waldotro...
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#include <algorithm> #include <cassert> #include <cfloat> #include <climits> #include <cmath> #include <cstdio> #include <cstdlib> #include <deque> #include <iostream> #include <iterator> #include <limits> #include <map> #include <numeric> #include <queue> #include <random> #include <set> #include <stack> #include <str...
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#include <GL/glew.h> #include <GLFW/glfw3.h> #include "glfw_wrappers.hh" #include "glew_wrappers.hh" #include "read_file.hh" #include <cmath> #include <thread> #include <chrono> void gl_info () { auto renderer = gl_get_string (GL_RENDERER); auto version = gl_get_string (GL_VERSION); log ("Renderer: ", renderer); l...
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SinglyLinkedListNode* mergeLists(SinglyLinkedListNode* head1, SinglyLinkedListNode* head2) { SinglyLinkedListNode* head=NULL,*curr=NULL; while(head1 && head2){ if(head1->data<=head2->data){ if(curr==NULL){ curr=head=head1; }else{ curr->next...
[ "46134480+iammoni@users.noreply.github.com" ]
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// // Created by alexey on 21.12.2021. // #include "SyntaxScoring.h" #include <iostream> int main() { std::cout << "Day 10: Syntax Scoring\n"; std::cout << "\n------------------- TASK 1: -------------------\n\n"; int resultTest1 = SyntaxScoring().task_1( INPUT_FILES "/day_10/test_1.txt" );; std::cout << "R...
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/** * @file oglplus/detaul/aligned_pod_array.hpp * @brief Aligned plain-old-data array * * @author Matus Chochlik * * Copyright 2010-2014 Matus Chochlik. Distributed under the Boost * Software License, Version 1.0. (See accompanying file * LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ...
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class Solution { public: //0 1 //10 11 //100 101 110 111 //1000 1001 1010 1011 1100 1101 1110 1111 //10000 10001 10010 10011 10100 10101 10110 10111 11000 //ref: https://leetcode.com/discuss/92609/three-line-java-solution //tmp[i] = tmp[i/2] + i & 1; vector<int> countBits(int num) { ...
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// Copyright (c) 2014 GitHub, Inc. All rights reserved. // Use of this source code is governed by the MIT license that can be // found in the LICENSE file. #ifndef ATOM_BROWSER_API_ATOM_API_TRAY_H_ #define ATOM_BROWSER_API_ATOM_API_TRAY_H_ #include <string> #include "atom/browser/api/event_emitter.h" #include "atom/...
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//template by chamow //template #include<bits/stdc++.h> using namespace std; #define rep(i,val,n) for(ll i=val;i<n;i++) #define per(j,val,n) for(ll j=val;j>=n;j--) #define pb push_back #define pi 3.14157 typedef long long ll; ll readInt () { bool minus = false; ll result = 0; char ch; ch = getchar(); while (true) ...
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#pragma once // // ... Shallow header files // #include <shallow/details/import.hpp> #include <shallow/details/Vec2.hpp> #include <shallow/details/Euclidean.hpp> namespace Shallow::Details { /** * @brief A class representing the origin of a grid * in two-dimensional space */ template<typename T> class ...
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield * * This library is open source and may be redistributed and/or modified under * the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or * (at your option) any later version. The full license is in LICENSE file * included with ...
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// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See thes...
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#include "StdAfx.h" #include "GameDef.h" #include "Game_KOF02PS2_A.h" #include "..\PalMod.h" #include "..\RegProc.h" #define KOF02PS2_A_DEBUG DEFAULT_GAME_DEBUG_STATE stExtraDef* CGame_KOF02PS2_A::KOF02PS2_A_EXTRA_CUSTOM = nullptr; CDescTree CGame_KOF02PS2_A::MainDescTree = nullptr; int CGame_KOF02PS2_A::rgExtraCou...
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/* Chat Server A simple server that distributes any incoming messages to all connected clients. To use telnet to your device's IP address and type. You can see the client's input in the serial monitor as well. This example is written for a network using WPA encryption. For WEP or WPA, change the Wifi.begin()...
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#include "Scene.h" Scene::Scene(float dt, int iterations) { this->dt = dt; this->iterations = iterations; } RigidBody Scene::Add(RigidBody& body) { rigidBodies.push_back(body); return body; } void Scene::Clear() { rigidBodies.clear(); } // Reference: 3D Collision with Separate Axis Theorem // https://gamede...
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#include <bits/stdc++.h> using namespace std; typedef long long ll; typedef pair<int, int> ii; typedef vector<int> vi; typedef vector<ll> vll; typedef vector<ii> vii; #define pb push_back #define mp make_pair #define fi first #define sc second #define INF 1000000010 #define LINF 1000000000000000010 #def...
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/** * Copyright (C) 2011 * University of Rochester Department of Computer Science * and * Lehigh University Department of Computer Science and Engineering * * License: Modified BSD * Please see the file LICENSE.RSTM for licensing information */ /** * Definitions for a common environment for al...
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// TMonsterAIGroup.cpp: implementation of the TMonsterAIGroup class. // GS-N 1.00.18 JPN 0x0055FB90 - Completed ////////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "TMonsterAIGroup.h" #include "user.h" #include "Gamemain.h" #include "TLog.h" bool TMonsterAIGroup::s_bDat...
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/* Source File : PDFPageDriver.cpp Copyright 2013 Gal Kahana HummusJS Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless re...
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#include "stdafx.h" #include "Player3.h" Player3::Player3() { } Player3::~Player3() { } void Player3::InputPlayer() { m_name = "ÆÄÀ̸®"; m_level = 8; m_maxHp = 24; m_hp = 24; m_atk = 15; m_def = 14; m_spAtk = 15; m_spDef = 14; m_speed = 15; m_exp = 0; m_maxExp = 419; }
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#pragma once #include <vector> /*A tile is found on the map itself. Each tile has a world position and other properties for the path finder algorithm.*/ class Tile { public: Tile() = default; inline ~Tile() {}; // tilemap position float x = 0, y = 0; // world positions float worldX = 16, worldY = 16; std::ve...
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#pragma once // Sea of Thieves (1.4) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "SoT_BP_TreasureChest_ItemInfo_Mythical_DVR_structs.hpp" namespace SDK { //--------------------------------------------------------------------------- //Classes //-------------------------------------------------------...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROME_BROWSER_MEDIA_ROUTER_PROVIDERS_CAST_CAST_ACTIVITY_MANAGER_H_ #define CHROME_BROWSER_MEDIA_ROUTER_PROVIDERS_CAST_CAST_ACTIVITY_MANAGER_H_ #...
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Hidayat-rivai/structure_data64
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//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "Unit1.h" struct List { List *Next; List *Prev; int selisih; int isi; }; List *Awal=NULL; List *Akhir=NULL; List *Baru; int n, total; //-------------------------------...
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 #include "pch.h" #include "framework.h" #include "ViewTree.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // CViewTree CViewTree::CViewTree() noexcept { } CViewTree::~CViewTree() { } ...
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#include <iostream> #include <thread> #include <fstream> #include <stdio.h> #include <time.h> #include "mpi.h" #include "Normality.cpp" using namespace std; int main(int argc, char *argv[]) { // log4cpp::Category& root = InitLogging::getRoot(); if (argc == 2) { if (strcmp(argv[1], "SCRUB") == 0) { int r...
[ "wangchengbin12@gmail.com" ]
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#ifndef BITBOTS_THROW_CONTROLER_COMMAND_PUBLISHER_H #define BITBOTS_THROW_CONTROLER_COMMAND_PUBLISHER_H #include "ros/ros.h" #include "bitbots_splines/abstract_ik.h" namespace bitbots_throw{ class ControllerCommandPublisher{ public: ControllerCommandPublisher(ros::NodeHandle & ros_node_handle, std::st...
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#include <stdint.h> #include <node.h> #include <nan.h> #include <sophia.h> #include "database_wrap.h" namespace sophia { class OpenWorker : public NanAsyncWorker { public: OpenWorker( DatabaseWrap* wrap_, bool create_if_missing_, bool read_only_, NanCallback* callback ...
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#include "george_robinson.h" george_robinson::george_robinson() { } george_robinson::~george_robinson() { } void george_robinson::run_action(conteiner_object::en_solution_type s_type) { }
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#include "cfhs_wavefilterconfig.h" #include <QJsonDocument> #include <QJsonObject> Cfhs_WaveFilterConfig::Cfhs_WaveFilterConfig(QWidget *parent) : Cfhs_ToolBase(parent) { //参数表 insertOnePara("exception_dilate_element_width", tr("滤波宽"), tr("膨胀操作核宽")); insertOnePara("exception_dilate_...
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// // Created by jared on 9/14/20. // #ifndef PHYSZY_GRIDFLUIDSOLVER3_H #define PHYSZY_GRIDFLUIDSOLVER3_H #include "Physics/Solver/Solver.h" namespace PHYSZY { // cannot case to private base class class GridFluidSolver3 : public Solver { public: void OnAdvanceTimeStep(double timeIntervalInSeco...
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/* * Copyright (C) 1999 Lars Knoll (knoll@kde.org) * (C) 1999 Antti Koivisto (koivisto@kde.org) * (C) 2001 Dirk Mueller (mueller@kde.org) * (C) 2006 Alexey Proskuryakov (ap@webkit.org) * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights * reserved. * Copyr...
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/* ------------------------[ Lbanet Source ]------------------------- Copyright (C) 2009 Author: Vivien Delage [Rincevent_123] Email : vdelage@gmail.com -------------------------------[ GNU License ]------------------------------- This program is free software: you can redistribute it and/or modify it under ...
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/** * @file * @brief Implementation of Vector<2> inline functions. */ #include "_structures_warning.hpp" namespace gpx { namespace math { /** * General n-dimensional vector. Not implemented yet. */ template <std::size_t N, typename T = real_t> class Vector: public VectorPtr<N, T> { public: T m_coords[N]; ...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "third_party/blink/renderer/platform/scheduler/public/dummy_schedulers.h" #include "third_party/blink/renderer/platform/scheduler/main_thread/ma...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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#include "RotationMatrix.h" RotationMatrix::RotationMatrix(double fi) { this->fi=fi; a11=cos(fi); a12=-sin(fi); a21=sin(fi); a22=cos(fi); } RotationMatrix::RotationMatrix(const RotationMatrix& rm) { this->a11=rm.a11; this->a12=rm.a12; this->a21=rm.a21; this->a22=rm.a22; this->fi=rm.fi; } RotationMatrix & Ro...
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#pragma once #include "ImagePixels.h" #include <string> #include <vector> #include <opencv2/core.hpp> #include <opencv2/objdetect.hpp> #include <opencv2/imgproc.hpp> cv::Mat ToMat(const ImagePixels& pixels) { int srcRows = pixels.Height; int srcCols = pixels.Width; int srcChannels = pixels.BytesPerPixel; int src...
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#include <bits/stdc++.h> using namespace std; bool myResult( int k){ int buffer = 0; vector <int> mv; while(k != 0) { buffer = k % 10; mv.push_back(buffer); k = k/10; } sort( mv.begin(), mv.end() ); int cont = 0; for( int i = 1; i < mv.size(); i++ ) { if(mv[i] == mv[i-1]) {...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_char_loop_73a.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805.string.label.xml Template File: sources-sink-73a.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSource: Allocat...
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#define TIME_TURNOFF 30100000L #define TIME_SIREN_ON 1000000L #define TIME_STOP_ON 19000000L #define TIME_HEAD_OFF 20000000L #define TIME_STOP_OFF 21000000L #define TIME_SIREN_OFF 23000000L #define TIME_BLINKERS_OFF 30000000L #define PIN_HEAD_L A0 #define PIN_HEAD_R A1 #define PIN_STOP_L 5 #define PIN_STOP_R 6 #defin...
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/////////////////////////////////////////////////////////////////////////////// // Copyright Christopher Kormanyos 2017 - 2018. // Distributed under the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) // #ifndef UTIL_DEVICE_LED_MONO...
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/******************************************************************************** ** Form generated from reading UI file 'ttksplititemwindow.ui' ** ** Created by: Qt User Interface Compiler version 5.9.4 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! ********************************...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "components/drive/directory_loader.h" #include "base/callback_helpers.h" #include "base/files/scoped_temp_dir.h" #include "base/memory/scoped_pt...
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#include "OViSEException.h" OViSEException::OViSEException( const char* msg ) { mMsg = std::string( msg ); } const char* OViSEException::what() const throw( ) { return mMsg.c_str(); } OViSEException::~OViSEException() throw( ) {}
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#include <SoftwareSerial.h> #define SS_RX 4 #define SS_TX 5 //+ADDR:98d3:31:fd72a1 //实例化软串口 SoftwareSerial BT_Serial(SS_RX, SS_TX); // RX, TX String comdata = ""; void setup() { pinMode(SS_RX, INPUT); pinMode(SS_TX, OUTPUT); Serial.begin(38400); while (!Serial); Serial.println("Hardware serial ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018-2019 The TWINS developers // Distributed under the MIT/X11 software license, see the accompanying // file COPY...
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//////////////////////////////////////////////////////////////////////////////// // Unité "GameDebug.cpp" : Implémentation de la classe GameDebug utilisé // // pour débugger en mode plein écran. // // Copyright (C) 1999 Antoine Rey antoine.rey@insa-lyon.fr // // ...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE23_Relative_Path_Traversal__wchar_t_console_w32CreateFile_63a.cpp Label Definition File: CWE23_Relative_Path_Traversal.label.xml Template File: sources-sink-63a.tmpl.cpp */ /* * @description * CWE: 23 Relative Path Traversal * BadSource: console Read input fro...
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/********* * Gorman's Butt Controller * * Controls backup sensor (and others?) and * relays data to Gorbrain via serial comm (wifi?) * *********/ const int trigPin = D0; const int echoPin = D1; const int reversePin = D2; const int ledPin = D8; //define sound velocity in cm/uS #define SOUND_VELOCITY 0.034 #defi...
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#include <type_traits> #include "worker/keyvalueworker.h" #include "protocol/redisprotocol.h" #include "mockdbadapter.h" using MyProtocol = net::protocol::RedisProtocol; struct MyWorkerFactory{ using Worker = net::worker::KeyValueWorker<MyProtocol, MockDBAdapter>; Worker operator()(){ return { adapter }; } p...
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/** * \file * \copyright * Copyright (c) 2012-2019, OpenGeoSys Community (http://www.opengeosys.org) * Distributed under a Modified BSD License. * See accompanying file LICENSE.txt or * http://www.opengeosys.org/project/license * */ #include "ReactionRate.h" namespace Chem...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805_wchar_t_ncat_82a.cpp Label Definition File: CWE122_Heap_Based_Buffer_Overflow__cpp_CWE805.string.label.xml Template File: sources-sink-82a.tmpl.cpp */ /* * @description * CWE: 122 Heap Based Buffer Overflow * BadSourc...
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#include "Game.hpp" Game::Game(int screenWidth, int screenHeight, std::string windowsTitle) { mData->window.create( sf::VideoMode(screenWidth, screenHeight), windowsTitle, sf::Style::Close | sf::Style::Titlebar); mData->window.setFramerateLimit(60); mData->stateMachine.addState(std::make_unique<SplashState>(m...
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#include <iostream> using namespace std; int main() { int n, t1 = 0, t2 = 1, t3 = 0; cout << "Enter the number of terms: "; cin >> n; cout << "Fibonacci Series: "; for (int i = 1; i <= n; ++i) { // Prints the first two terms. if(i == 1) { cout << t1 << " "...
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// Copyright (c) 1996-2014 Project Vogue. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef EVITA_VIEWS_TEXT_RENDER_TEXT_LINE_H_ #define EVITA_VIEWS_TEXT_RENDER_TEXT_LINE_H_ #include <stdint.h> #include <vector> #include "...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef COMPONENTS_BROWSER_SYNC_BROWSER_PROFILE_SYNC_TEST_UTIL_H_ #define COMPONENTS_BROWSER_SYNC_BROWSER_PROFILE_SYNC_TEST_UTIL_H_ #include <memory> #i...
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#ifndef CCProtonPi0_Analyzer_Default_cpp #define CCProtonPi0_Analyzer_Default_cpp #include "CCProtonPi0_Analyzer.h" using namespace std; void CCProtonPi0_Analyzer::Init(string playlist, TChain* fChain) { // The Init() function is called when the selector needs to initialize // a new tree or chain. Typically ...
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// 1119. Remove Vowels from a String // https://leetcode.com/problems/remove-vowels-from-a-string/ // Runtime: 0 ms, faster than 100.00% of C++ online submissions for Remove Vowels from a String. // Memory Usage: 6.3 MB, less than 99.84% of C++ online submissions for Remove Vowels from a String. class Solution { ...
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#include <bits/stdc++.h> using namespace std; #define ll long long int #define P 1000000007 #define inf 1e18 struct node { ll pref; ll suf; ll sum; ll seg; }; node t[400005]; node merge(node &a, node &b) { node temp; temp.sum = a.sum + b.sum; temp.pref = max(a.sum + b.pref, a.pref); tem...
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#include<bits/stdc++.h> using namespace std; #define REP(i , n) for(int i = 0 ; i < n ; ++i) #define clr( t , val ) memset( t , val , sizeof(t) ) #define mp make_pair #define fi first #define se second #define pb push_back #define SZ(v) ((int)(v).size()) #define all(v) v.begin() , v.end() typedef lo...
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/* src/filmic1.h -- ACES tonemapping operator, Unreal engine version Tone Mapper is provided under the MIT License. See the LICENSE.txt file for the conditions of the license. */ #pragma once #include <tonemap.h> class AcesUnrealOperator : public TonemapOperator { public: AcesUnrealOperator() : Tone...
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#include <bits/stdc++.h> using namespace std; typedef pair<int, int> pi; typedef unsigned long long ull; typedef long long ll; vector<pi> cows; int slots[100005]; int main() { ios::sync_with_stdio(0); cin.tie(0); int N; ull x, y, sum = 0; cin >> N; for (int i = 0; i < N; ++i) { cin >> x >> y; cows.em...
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#include <cstring> #include <cstdio> #include <cstdlib> #include "parseNumber.h" class DivisonByZeroException {}; int main(void) { char *str1="234", *str2="0"; try { int num1 = parseNumber(str1); int num2 = parseNumber(str2); if( num2 == 0 ) throw DivisonByZeroException(); printf("result is %...
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#include <cassert> #include <iostream> #include <set> #include <vector> #include "fptree.hpp" #include <Rcpp.h> using namespace Rcpp; // [[Rcpp::plugins(cpp11)]] // [[Rcpp::export]] RcppExport SEXP FPGrowth_(List l, double minimum_support) { std::vector<Transaction> transactions; std::vector<std::string> v; ...
[ "dominik.peter87@gmail.com" ]
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#pragma once #include "../NetworkPackets/NetworkPacket.h" #include "../NetworkHandlers/NetworkSocket.h" #include "ProtocolTag.h" #include <functional> #include <map> #include <string> using namespace std; /* * NotifyCallback - Notificacion mediante el callback, la respuesta * de estos llamados siempre es un CatanSt...
[ "lucaskammann@hotmail.com" ]
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