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#ifndef SWORDSMAN_H #define SWORDSMAN_H #include "Attackers.h" class Swordsman : public Attackers { public: Swordsman(int x, int y); }; #endif
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef UI_MESSAGE_CENTER_VIEWS_MESSAGE_VIEW_H_ #define UI_MESSAGE_CENTER_VIEWS_MESSAGE_VIEW_H_ #include <memory> #include "base/macros.h" #include ...
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// Copyright (c) 2009-2010 Satoshi Nakamoto // Copyright (c) 2009-2016 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "pow.h" #include "arith_uint256.h" #include "chain.h" #include "primiti...
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/* 请实现函数ComplexListNode* clone(ComplexListNode* head), 复制一个复杂链表。在复杂链表中,每个结点除了有一个next 指针指向下一个结点外,还有一个sibling指针指向链表中的任意 结点或者NULL。 */ #include <stdio.h> struct ComplexListNode { ComplexListNode* next; ComplexListNode* sibling; char value; ComplexListNode() :next(NULL), sibling(NUL...
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/* * ColladaElement.cpp * * Created on: 20/04/2012 * Author: marrony.neris */ #include "ColladaElement.h" #include "ColladaUtil.h" void ColladaElement::addElement(ColladaElement* element) { if(element) { element->parent = this; elements.push_back(element); } } void ColladaElement::a...
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#pragma once #ifndef META_BUNDLE_H #define META_BUNDLE_H #include <vector> #include <meta/bundles/layout.h> namespace meta { template < typename T , bundles::layout Layout , typename Container = std::vector<T, std::allocator<T>> > class bundle; } #endif // META_BUNDLE_H
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#include "fdcl_robot.h" fdcl_robot::fdcl_robot() { clock_gettime(CLOCK_REALTIME, &tspec_INIT); } void fdcl_robot::callback_VICON(Vector3 x_v, Vector4 q_v, Matrix3 R_vm) { this->x_v=x_v; this->q_v=q_v; this->R_vm=R_vm; }
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#ifndef FRAGTRAP_HPP #define FRAGTRAP_HPP #include <iostream> #include <time.h> class FragTrap{ public: int hp; int maxhp; int ep; int maxep; int lvl; std::string name; int MeleeDmg; int RangedDmg; int Armor; FragTrap(void); FragTrap(FragTrap const &src); FragTrap(std::string const name); ~FragTrap(voi...
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//sumOfReciprocals.cpp /* * Outputs the sum of all reciprocals up to the * given positive integer */ #include <iostream> using namespace std; int main(){ int n; float sum = 0; cout << "Enter a positive integer: "; cin >> n; for(int i = 0; i < n; i++) sum += (float) 1 / (i + 1); cout << "S...
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#ifndef COMP3400_2020W_A03_signal_hxx_ #define COMP3400_2020W_A03_signal_hxx_ //=========================================================================== #include <csignal> #include <stdexcept> #include <type_traits> #include <initializer_list> //====================================================================...
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// Copyright 2015-2018 Elviss Strazdins. All rights reserved. #pragma once #include <string> #include "core/NativeWindow.hpp" #include "graphics/Renderer.hpp" #include "math/Size2.hpp" #include "events/EventHandler.hpp" namespace ouzel { class Engine; class Window: public NativeWindow::Listener { ...
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//define a class to encapsulate some of the tedium of populating and sending goals, // and interpreting responses #include <object_grabber/object_grabber.h> using namespace std; ObjectGrabber::ObjectGrabber(ros::NodeHandle* nodehandle) : nh_(*nodehandle), object_grabber_as_(nh_, "object_grabber_action_service", boost:...
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// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/flag_descriptions.h" // Keep in identical order as the header file, see the comment at the top // for formatting rules. namespa...
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#include <stdlib.h> #include <stdio.h> #include <string.h> #include "../../api/plugin_api.h" #include "../../common/accessibility/element.h" #include "../../common/accessibility/window.h" #include "../../common/accessibility/application.h" #include "../../common/config/cvar.h" #include "../../common/config/tokenize.h"...
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/* Copyright (c) 2007-2010 Takashi Kitao Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify...
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// -*- C++ -*- // // Package: TrackRPC // Class: TrackRPC // /**\class TrackRPC TrackRPC.cc track/TrackRPC/src/TrackRPC.cc Description: <one line class summary> Implementation: <Notes on implementation> */ // // Original Author: Camilo Andres Carrillo Montoya // Created: Mon May 18 16:59:36 ...
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// Licensed to the Apache Software Foundation (ASF) under one // or more contributor license agreements. See the NOTICE file // distributed with this work for additional information // regarding copyright ownership. The ASF licenses this file // to you under the Apache License, Version 2.0 (the // "License"); yo...
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/* TEMPLATE GENERATED TESTCASE FILE Filename: CWE762_Mismatched_Memory_Management_Routines__delete_array_struct_calloc_18.cpp Label Definition File: CWE762_Mismatched_Memory_Management_Routines__delete_array.label.xml Template File: sources-sinks-18.tmpl.cpp */ /* * @description * CWE: 762 Mismatched Memory Managemen...
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//--------------------------------------------------------------------------- #ifndef loaddataH #define loaddataH //--------------------------------------------------------------------------- #include <vcl\Classes.hpp> #include <vcl\Controls.hpp> #include <vcl\StdCtrls.hpp> #include <vcl\Forms.hpp> #include <vc...
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// license:BSD-3-Clause // copyright-holders:Curt Coder /********************************************************************** Luxor ABC-99 keyboard and mouse emulation Copyright MESS Team. Visit http://mamedev.org for licensing and usage restrictions. ******************************************...
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#include "stdafx.h" #include "GPIOTest.h" #include "GPIOTestDlg.h" void CGPIOTestDlg::AddResponseString(CString& str) { #if 0 CListBox *lb = (CListBox *)GetDlgItem(IDC_LIST_COMMAND_RESPONSE); int nIndex = lb->AddString(str); if (nIndex != LB_ERR || nIndex != LB_ERRSPACE) lb->SetCurSel(nIndex); #else // Not (Not ...
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// Copyright 2021 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #import "ios/web/public/js_messaging/fuzzer_support/fuzzer_util.h" #include "base/json/json_reader.h" #include "base/values.h" #include "ios/web/public/j...
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#include <iostream> using namespace std; int main() { int size; cout << "Enter the size of a 2D array: "; cin >> size; if(size < 1 || size > 10) cout << "ERROR: Your array is too large! Enter 1 to 10. /n"; int arr[size][size]; int count = 0; for(int i = 0; i < size ; i++){ int x= i+1; cout << "Enter the v...
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// stdafx.cpp : 只包括标准包含文件的源文件 // GenericSimulatorDLL.pch 将作为预编译头 // stdafx.obj 将包含预编译类型信息 #include "stdafx.h" // TODO: 在 STDAFX.H 中 // 引用任何所需的附加头文件,而不是在此文件中引用
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#include "cmp_physics.h" #include "system_physics.h" using namespace std; using namespace sf; using namespace Physics; // Eventaul problems: section 6.3.1 at p. 96 void PhysicsComponent::update(double dt) { _parent->setPosition(invert_height(bv2_to_sv2(_body->GetPosition()))); _parent->setRotation((180 / b2_pi) ...
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#ifndef SELECT_MODOL_H #define SELECT_MODOL_H #include "IO_modol.h" #include <sys/select.h> #include <sys/types.h> #include <errno.h> #include <cstdio> #include <cstdlib> #include <unistd.h> #include <assert.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #define ERR_EXIT(m) \ do { \ perr...
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// Copyright 2020 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_UTIL_TYPE_SAFETY_TOKEN_TYPE_H_ #define BASE_UTIL_TYPE_SAFETY_TOKEN_TYPE_H_ #include "base/unguessable_token.h" #include "base/util/type_safe...
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#include <cstdio> #include <cstring> #pragma warning(disable: 4996) using namespace std; int main() { int N, num1, num2, num3, re = 0; bool arr[1000000] = { false }; scanf("%d", &N); for (int i = 0; i < N; i++) { scanf("%d", &num1); scanf("%d", &num2); scanf("%d", &num3); if (!arr[num1] && !arr[num2] && !a...
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#include "XimageEdit.h" #include <QApplication> #include "Factroy.h" #include "abstract_factroy.h" #include"QDebug" #include "MainWindow.h" #include "NodeDialog.h" #include "SqlLite_Helper.h" #include "IController.h" #include "XModel.h" #include "iniFilePath.h" #include "Route_Id_Man.h" #include "Init_Param.h" int mai...
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/* * Copyright (C) 2010, 2011, 2012 Apple Inc. All rights reserved. * Copyright (C) 2012 Intel Corporation. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source co...
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// Given an array of integers of size n which contains numbers from 0 to n - 2. Each number is present at least once. That is, if n = 5, numbers from 0 to 3 is present in the given array at least once and one number is present twice. You need to find and return that duplicate number present in the array. // Assume, dup...
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// Copyright (c) 2015, Andrew Delong and Babak Alipanahi All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, this // ...
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/* * EventLoop.cc * * Created on: Jan 9, 2019 * Author: xiagai */ #include "EventLoop.h" #include "CurrentThread.h" #include "Epoller.h" #include "Channel.h" #include "MutexLockerGuard.h" #include <signal.h> #include <assert.h> #include <iostream> #include <sys/eventfd.h> #include <algorithm> namespace ...
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// Copyright 2017 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_WASM_WASM_MEMORY_H_ #define V8_WASM_WASM_MEMORY_H_ #include <atomic> #include <unordered_map> #include "src/base/platform/mutex.h" #include...
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// Source: https://leetcode.com/problems/tag-validator/ // Author: Miao Zhang // Date: 2021-02-24 class Solution { public: bool isValid(string code) { stack<string> st; for (int i = 0; i < code.size(); i++) { if (i > 0 && st.empty()) return false; if (code.substr(i, 9) == ...
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#ifndef GLWIDGET_H #define GLWIDGET_H #include <QGLWidget> #include <QTime> #include <vector> #include <memory> #include "voxel/voxelSpace.h" #include "voxel/spaceTriangulation.h" #include "glutil/FreeCamera.h" using namespace std; /** GLWidget*/ class GLWidget : public QGLWidget { Q_OBJECT public: ...
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// ヘッダのインクルード #include <cstdio> // C標準入出力 #include <cstring> // C文字列処理 // main関数の定義 int main(void){ // 変数とポインタの初期化. char *ch_ptr = NULL; // char型ポインタch_ptrをNULLで初期化. unsigned int *ui_ptr = NULL; // unsigned int型ポインタui_ptrをNULLで初期化. unsigned int *ui_ptr2 = NULL; // unsigned int型ポインタui_ptr2をNULLで初期化. unsigned...
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#include"CentralCache.h" #include"PageCache.h" CentralCache CentralCache::_inst; Span* CentralCache::GetOneSpan(SpanList& spanlist, size_t byte_size) { Span* span = spanlist.begin(); while (span != spanlist.end()) { if (span->_list != nullptr) return span; else span = span->_next; } Span* newspan = Pa...
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/* * Copyright (C) 2020 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by app...
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#ifndef BAND_H #define BAND_H class Band { private: RockStar* stars; char* name; int currSize; int size; public: Band(); Band(char*, int); ~Band(); void addStar(char*, int, int); void removeStar(char*); void getStar(char*); void print() const; }; #endif
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#include "Error.hpp" //------------------------------------------------------------------------------------------------- //------------------------------------------------------------------------------------------------- void TError::ShowError(const int& errortype,const int& sp,const IntValue& iv,const string& name) { ...
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/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the QtGui module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:L...
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/* * Copyright (C) 2014 MediaTek Inc. * Modification based on code covered by the mentioned copyright * and/or permission notice(s). */ /* * Copyright (C) 2013 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with th...
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#include<iostream> #include<algorithm> #include<iterator> #include<initializer_list> #include<typeinfo> #include<vector> #include<cmath> template<class T> class linearList { public: virtual ~linearList() {}; virtual bool empty() const = 0; virtual int size() const = 0; virtual T& get(int theIndex) const = 0; virtu...
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// AddressBar.cpp : implementation file // #include "stdafx.h" #include "osmo4.h" #include "MainFrm.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif ///////////////////////////////////////////////////////////////////////////// // AddressBar dialog IMPLEMENT_DYNAMIC(...
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#include <cstdio> #include <cmath> #include <iostream> #include <string.h> #include <vector> #include <list> #include <stack> #include <queue> #include <string> #include <algorithm> #include <bitset> #include <sstream> #include <map> #include <climits> using namespace std; #define FOR( i, L, U ) for(int i=(int)L ; i<=(...
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#include "StdAfx.h" #include "AppME.h" CAppME::CAppME(void) { // Class Constructor } CAppME::~CAppME(void) { // Class Destructor // Must call Final() function in the base class Final() ; } unsigned char *CAppME::NewFrame(FRAME_YUV420 *pFrame, int width, int height, int hPad, int vPad) { int frameWidth ; int ...
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#include <iostream> #include <string> #include <vector> using std::cout; using std::endl; using std::vector; using std::begin; using std::end; using std::string; void check_and_print(const vector<int>& vec) { cout << "size: " <<vec.size() << " coutent: ["; for(auto it = vec.begin(); it != vec.en...
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#include "objective.hpp" /** Objective object constructor that loads objective file input and sets a network object pointer. Requires the name of the objective data input file and a pointer to the network object. */ Objective::Objective(string obj_file_name, Network * net_in) { Net = net_in; pop_size = Net->populat...
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#ifndef COMMON_HPP #define COMMON_HPP #include <time.h> #include "exeption.hpp" static const size_t NanoToSec = 1000000000; static const size_t SecondToMinute = 60; class UnCopyAble { protected: virtual ~UnCopyAble(); UnCopyAble(); private: UnCopyAble(UnCopyAble const& a_lhs); ...
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#ifndef __RESOURCEFILE_RENDERTEXTURE_H__ #define __RESOURCEFILE_RENDERTEXTURE_H__ #include "ResourceFile.h" class ResourceFileRenderTexture : public ResourceFile { public: ResourceFileRenderTexture(ResourceFileType type, const std::string& file_path, unsigned int uuid); ~ResourceFileRenderTexture(); void Bind(); ...
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#include"../../Header/lib/Input.h" /** * @brief :コンストラクタ */ CInput::CInput() { now = 0; old = 0; down = 0; up = 0; mMouseActive = true; mMousePnt.x = 0; mMousePnt.y = 0; mOlpMousePnt.x = 0; mOlpMousePnt.y = 0; //画面の中心にマウスをセット SetCursorPos(CApplication::GetScreenCenx(), CApplication::GetScreenCeny()); //マ...
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//GENERATED: C++ Code #pragma once class USafeZone_ { static UClass* _StaticClassForProxy(){return USafeZone::StaticClass();} public: static void BindFunctions() { mono_add_internal_call("UnrealEngine.USafeZone::StaticClass",(const void*)_StaticClassForProxy); } } ;
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/*************************************************************************** * Copyright (C) 2010 by Travis Thompson * * travisat@gmail.com * ***************************************************************************/ #pragma once #inc...
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#pragma once // SCUM (4.24) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace SDK { //--------------------------------------------------------------------------- //Parameters //--------------------------------------------------------------------------- // Function ConZ.ClothesItem...
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/strings/utf_string_conversions.h" #include "chrome/browser/spellchecker/spellcheck_factory.h" #include "chrome/browser/spellchecker/spe...
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// -------------------------------------------------------------------------- // Filename: Music Loop Layer.cpp // Class: MusicLoopLayer // Purpose: // // Description: // // A loop layer simply plays a looped sound constantly. It has a pre-defined // variable 'pan', which can be accessed by an action script attache...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/chromeos/login/screens/app_downloading_screen.h" #include <memory> #include "base/bind.h" #include "base/run_loop.h" #include "...
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/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0/ * * or in the "license" f...
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// Copyright (c) 2012 The Chromium Embedded Framework Authors. All rights // reserved. Use of this source code is governed by a BSD-style license that can // be found in the LICENSE file. #include "include/cef_app.h" #include "cefclient/common/client_app_other.h" #include "cefclient/renderer/client_app_renderer.h" n...
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#include "ModuleSceneIntro.h" #include "Application.h" #include "ModuleSceneGame.h" #include "ModuleRender.h" #include "ModuleTextures.h" #include "ModuleInput.h" #include "ModuleAudio.h" #include "ModuleWindow.h" #include "ModuleFadeToBlack.h" #include <SDL.h> #include "CEV_gif.h" #include "CEV_gifDeflate.h" #include ...
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#include<bits/stdc++.h> #define ll long long #define pb push_back #define sz(v) (int)v.size() #define nl "\n" using namespace std; void solve() { ll ma, prd; cin>>ma>>prd; ll ar[ma]; ll mn = INT_MAX; for(ll i = 0; i<ma; i++) cin>>ar[i], mn = min(mn, ar[i]); mn = mn*prd; ll left = 0, right = mn; while(left ...
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// Copyright (c) 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_RENDERER_MEDIA_WEBRTC_RTC_EVENT_LOG_OUTPUT_SINK_PROXY_H_ #define CONTENT_RENDERER_MEDIA_WEBRTC_RTC_EVENT_LOG_OUTPUT_SINK_PROXY_H_ #in...
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#include <iostream> #include <iomanip> #include <memory> #include <memory.h> #include "Compiler.h" #include "Parser.hh" Compiler::Compiler() : m_BreakIndex( -1 ), m_ErrorCount( 0 ) { } Compiler::~Compiler() { } bool Compiler::Compile( const std::string& f, VM::Data& data ) { // System call AddFunction( VM::SYS_PR...
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/* ** ClanLib SDK ** Copyright (c) 1997-2010 The ClanLib Team ** ** This software is provided 'as-is', without any express or implied ** warranty. In no event will the authors be held liable for any damages ** arising from the use of this software. ** ** Permission is granted to anyone to use this software for a...
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#include "window.h" #include "disposable-binding.h" #include "binding-util.h" #include "binding-types.h" DEF_TYPE(Window); MRB_METHOD(windowInitialize) { Window *w = viewportElementInitialize<Window>(mrb, self); setPrivateData(mrb, self, w, WindowType); w->setCursorRect(new Rect); wrapNilProperty(mrb, self, CSw...
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#include <iostream> #include <conio.h> #include "game.h" #include "game_context_menu.h" #include "game_identities.h" int gSelection = 1; int gInput; int gLastSelection; #define KEY_ARROWUP 72 #define KEY_ARROWDOWN 80 #define KEY_ARROWLEFT 75 #define KEY_ARROWRIGHT 77 #define KEY_ENTER 13 #include <Windows.h> // So...
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/* Arduino Mario Bros Tunes With Piezo Buzzer and PWM Connect the positive side of the Buzzer to pin 3, then the negative side to a 1k ohm resistor. Connect the other side of the 1 k ohm resistor to ground(GND) pin on the Arduino. by: Dipto Pratyaksa last updated: 31/3/13 */ /************************...
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#pragma once #include <type_traits> namespace dze { struct enable_default_constructor_tag {}; // A mixin helper to conditionally enable or disable the default constructor. template <bool, typename = void> struct enable_default_constructor { constexpr enable_default_constructor() noexcept = default; explicit...
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#include<iostream> using namespace std; int main() { int i = 10; cout << &i << endl; int *p = &i; cout << p << endl; cout << *p << endl; // float f = 10.2; // float *pf = &f; // cout << pf << endl; // double d = 122.3; // double *pd = &d; // cout << pd << endl; }
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/************************************************************************** // @@@ START COPYRIGHT @@@ // // (C) Copyright 2004-2014 Hewlett-Packard Development Company, L.P. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // Y...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "GameFramework/GameModeBase.h" #include "FPSProjectGameMode.generated.h" /** * */ UCLASS() class PROGRAMMINGTUTORIAL_API AFPSProjectGameMode : public AGameModeBase { GENERATED_BODY() ...
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#pragma once #include <memory> #include <stdexcept> #include <vector> #include "Lib_ScaleInformation.h" #include "Lib_ConversionToDCS.h" #include "Lib_Inputs.h" // //DCS実験値と理論値の描画 //検出器感度補正 //を行うクラス // //方位角フォーマット設定の追加は後で. // /// <summary> /// 微分散乱断面積の理論値ヒストグラムを作成するクラス /// </summ...
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#include <bits/stdc++.h> using namespace std; #define rep(i, a, b) for(int i = a; i < (b); ++i) #define trav(a, x) for(auto& a : x) #define all(x) x.begin(), x.end() #define sz(x) (int)(x).size() #define F first #define S second #define f_in freopen("e_high_bonus.in","r",stdin); #define f_out freopen("e_high...
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/* * Copyright 2001,2004 The Apache Software Foundation. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless re...
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/* * Copyright (C) Volition, Inc. 1999. All rights reserved. * * All source code herein is the property of Volition, Inc. You may not sell * or otherwise commercially exploit the source or things you created based on the * source. * */ /* * $Logfile: /Freespace2/code/MenuUI/fishtank.cpp $ * $Rev...
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/* ************************************************************************** */ /* */ /* :::::::: */ /* main.cpp :+: :+: ...
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// // Created by HP on 27-Jan-18. // #include<bits/stdc++.h> using namespace std; void replace_matrix( int r ,int c , int arr[][10] ) { int rgcd[r] = { 0 } , cgcd[c] = { 0 }; for( int i = 0 ; i < r ; i++ ){ for( int j = 0 ; j < c ; j++ ){ rgcd[i] = __gcd( rgcd[i] , arr[i][j] ) ;...
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#include <cstdio> #include <cctype> #include <cstring> #include <algorithm> #include <vector> char buf[1 << 23], *ps = buf, *pt = buf; #define getchar() (ps == pt && (pt = (ps = buf) + fread(buf, 1, 1 << 23, stdin), ps == pt) ? EOF : *ps++) int read(){ register int x = 0; register char f = 1, ch = getchar(); for (; ...
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#include <iostream> #include <fstream> #include <algorithm> #include <string> #include <cmath> #include <vector> #include <iomanip> #include <set> #include <map> #include <utility> #include <queue> #include <string.h> #define SZ size() #define VEC vector #define PB push_back #define MP make_pair #defi...
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/** * @file MatrixSolver.h * @brief This file defines the class for solving matrix equation with sparse matrix * * * * @author * @version * @date 2013-8-14 15:22 * @note * @todo */ #ifndef _MATRIXSOLVER_H_ #define _MATRIXSOLVER_H_ #include <Eigen/Sparse> #include <Eigen/OrderingMethods> #include ...
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static int resolve_packed_ref(struct files_ref_store *refs, const char *refname, unsigned char *sha1, unsigned int *flags) { struct ref_entry *entry; /* * The loose reference file does not exist; check for a packed * reference. */ entry = get_packed_ref(refs, refname); if (entry) { hashcp...
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#pragma once #include <Windows.h> #include <string> #define DEFAULT_PIPE_ADDRESSW L"\\\\.\\pipe\\MXLPersonalArmoryHook" #define DEFAULT_PIPE_ADDRESS "\\\\.\\pipe\\MXLPersonalArmoryHook" class PipeClient { public: PipeClient(const std::wstring& address); void connect(); void send(const std:...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Enum2459695545.h" #include "AssemblyU2DCSharpU2Dfirstpass_Spine_Format1041889017.h" #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic...
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#include <Eigen/Core> #include <numpy_eigen/boost_python_headers.hpp> Eigen::Matrix<boost::int64_t, Eigen::Dynamic, 2> test_long_D_2(const Eigen::Matrix<boost::int64_t, Eigen::Dynamic, 2> & M) { return M; } void export_long_D_2() { boost::python::def("test_long_D_2",test_long_D_2); }
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "Engine/StaticMeshActor.h" #include "SceneFloderActor.generated.h" /** * */ UCLASS() class MESPRODUCT_API ASceneFloderActor : public AStaticMeshActor { GENERATED_BODY() };
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#include <QueueArray.h> #include <Servo.h> Servo myServo; Servo myServo1; Servo myServo2; Servo myServo3; Servo myServo4; int timer_counter = 0; int left = 1000; int center = 1500; int center2 = 1400; int center3 = 1400; int right = 2000; int bags = 0; int tagData = 0; int counter1 = 200; int counter2 =...
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#ifndef perspective_camera_parameters_h_included_ #define perspective_camera_parameters_h_included_ #include <iostream> #include <vgl/vgl_vector_3d.h> #include <vgl/algo/vgl_rotation_3d.h> #include <vpgl/vpgl_perspective_camera.h> namespace face3d { template<class T> class perspective_camera_parameters { public: ...
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/* * Main authors: * Mats Carlsson <matsc@sics.se> * Roberto Castaneda Lozano <rcas@sics.se> * * Contributing authors: * Noric Couderc <noric@sics.se> * * This file is part of Unison, see http://unison-code.github.io * * Copyright (c) 2016, SICS Swedish ICT AB * All rights reserved. * * Redi...
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#ifndef MAPPER_H #define MAPPER_H /************************************************************************** * This file is property of and copyright by the Experimental Nuclear * * Physics Group, Dep. of Physics * * University of Oslo, Norway, 2006 ...
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/******************************************* ***Problema: Largest Component Size by Common Factor ***ID: Week5.2 ***Juez: LeetCode ***Tipo: Union Find + Prime Factorization ***Autor: Jhosimar George Arias Figueroa *******************************************/ class UnionFind{ public: vector<int> uf, cc; i...
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#include<bits/stdc++.h> using namespace std; #define fast_io ios_base::sync_with_stdio(false); cin.tie(nullptr); cout.tie(nullptr); #define ll long long //#define BRUTE_FORCES 1 ll n, k; struct bigint { const int len = 100005; int n[100005]; int cur_idx = len - 1; bigint() { memset(n, 0, sizeof(n)); } bi...
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#include "Helper.h" #include <unistd.h> #include <sstream> void Helper::output(FILE* file, std::stringstream &ss, Colours colour) { output(file, ss.str(), colour); ss.str(""); } void Helper::output(FILE* file, std::string s, Colours colour) { std::string out = col2string(colour) + s + col2string(Colours::DEFAULT)...
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// Fill out your copyright notice in the Description page of Project Settings. #include "TravelGameInstance.h" #include "Blueprint/UserWidget.h" #include "UObject/ConstructorHelpers.h" //Constructor UTravelGameInstance::UTravelGameInstance(const FObjectInitializer & ObjectInitializer) { static ConstructorHelpers::F...
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#include "message.h" #include "folder.h" inline void swap(Message &lhs, Message &rhs) { using std::swap; for (Folder *f : lhs._folders) f->remove_message(&lhs); for (Folder *f : rhs._folders) f->remove_message(&rhs); swap(lhs._contents, rhs._contents); swap(lhs._folders, rhs._folder...
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/* * Problem 2182bidx (poj/2182bidx) * Create time: Mon 08 Jun 2020 @ 07:05 (PDT) * Accept time: [!meta:end!] * */ #include <iostream> #include <cstring> #define ll long long #define dl double #define pb push_back #define eb emplace_back #define mp make_pair #define f first #define s second using namespace std...
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/*++ Copyright (c) 2005 Microsoft Corporation All rights reserved. THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A PARTICULAR PURPOSE. File Name: ftrctrls.h Abstr...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.3.1 | ...
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#include<iostream> #include<algorithm> using namespace std; int main(void) { int a,b,c=0,d=0; int *A; cin>>a; for(int i=0;i<a;++i){ cin>>b; A=(int *)malloc(sizeof(int)*b); for(int j=0;j<b;++j){ cin>>c; A[j]=c; } cout<<"Case "<<i+1<<':'<<endl; for(int j=b-1;j>0;--j){ A[j]=A[j]-A[j-1]; } sort(A,A+...
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