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#include<iostream> #include<vector> using namespace std; //蠢!!! int letsHappy(vector<vector<int>> activities){ if(activities.size() == 0) return 0; if(activities.size() == 1) return max(activities[0][0], max(activities[0][1], activities[0][2])); int n = activities.size(); for(int i = 1; i < n; ++i){ ...
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#ifndef VISITOR_H #define VISITOR_H class Ellipse; class Triangle; class Rectangle; class CompoundShape; class Visitor { public: virtual void visit(Ellipse* ellipse) = 0; virtual void visit(Triangle* triangle) = 0; virtual void visit(Rectangle* rectangle) = 0; virtual void visit(Com...
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class Solution { public: int ladderLength(string a, string b, vector<string>& wordList) { unordered_set<string> set; for(auto s : wordList){ set.insert(s); } if(set.find(b) == set.end()){return 0;} int count = 2; queue<string> q; q.push(a); ...
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/* Author: Ravibhushan Kumar College: IIT(ISM) Dhanbad Email id: ravibhushankumarsonu@gmail.com Linkdin: https://www.linkedin.com/in/ravibhushan-kumar-6ab881b0/ github : https://github.com/ravibhushankumarsonu */ #include <iostream> #include<vector> #include<algorithm> #include<limits> #include<string> typedef long l...
[ "ravibhushankumarsonu@gmail.com" ]
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// **********************************************************************************// template< typename T, class comparar> AVL<T,comparar>::AVL():tama(0){} // **********************************************************************************// template< typename T, class comparar> AVL<T,comparar>::AVL( const AVL...
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/*----------------------| / Author : Ashraf Tasin | / Date : 30.03.19 | /----------------------*/ #include<bits/stdc++.h> #define pb push_back #define mp make_pair #define ll long long #define all v.begin(),v.end() #define flash ios :: sync_with_stdio(false); cin.tie(0); cout.tie(0); #define db double #define en...
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#include <iostream> using namespace std; int main() { cout << "Game Over!" << endl; }
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#pragma once // RogueCompany (Dumped by Hinnie) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGeneratedClass D...
[ "__fastcall@DESKTOP-DVBFFR9" ]
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// 0:vars:4 // 4:atom_1_X0_1:1 // 5:atom_2_X0_1:1 // 6:atom_3_X0_1:1 // 7:thr0:1 // 8:thr1:1 // 9:thr2:1 // 10:thr3:1 #define ADDRSIZE 11 #define NPROC 5 #define NCONTEXT 1 #define ASSUME(stmt) __CPROVER_assume(stmt) #define ASSERT(stmt) __CPROVER_assert(stmt, "error") #define max(a,b) (a>b?a:b) char __get_rng(); ch...
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#ifndef _LEVEL_H #define _LEVEL_H #include "SDL/SDL_mixer.h" #include <vector> // Tile sizes, dimensions and count #define TILE_W 32 #define TILE_H 32 #define TILE_COLS 20 #define TILE_ROWS 15 #define TILE_COUNT (TILE_COLS * TILE_ROWS) // Tile boucing variables #define BOUNCE_TOP_FRAME 4 #define BOUNC...
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alshan@calpoly.edu
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#pragma once #include "Object/PhysicsObject.h" class Item : public PhysicsObject { public: bool Init(); // PhysicsObject을(를) 통해 상속됨 virtual void EnterPhysicsCollision(PhysicsObject * b, ColDirection direction) override; virtual void ItemEffect(PhysicsObject * b) = 0; // PhysicsObject을(를) 통해 상속됨 virtual void Ex...
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#include "EDSysCom_SelfTest.h" //------------------------------------------------------------------------------------------- EDSysCom_SelfTest::EDSysCom_SelfTest(const QString &name): EDCommand(name) { m_result_selftest = "not yet perfomed"; setTimeout(3000); setFinishType(FT_ZERO_ENDING); setRxDat...
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#pragma once #include "DelayEffect.h" class CReverberation : public CDelayEffect { public: CReverberation(); virtual ~CReverberation(); virtual void Process(double *); };
[ "nick.saxton@gmail.com" ]
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/**************************************************************************** ** Meta object code from reading C++ file 'textspeech.h' ** ** Created by: The Qt Meta Object Compiler version 67 (Qt 5.9.6) ** ** WARNING! All changes made in this file will be lost! **********************************************************...
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// // main.cpp // proGL // // Created by el1ven on 2/9/14. // Copyright (c) 2014 el1ven. All rights reserved. // #include <GLUT/GLUT.h> #include <iostream> #include <string> #include <GLUI/GLUI.h> #include <math.h> #include <stdlib.h> #include <fstream> #include <sstream> #include "Model.h" using namespace std; ...
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#pragma once #include "event.h" class deliting : public eventing { public: deliting(element* order, pair target) : eventing() {} bool do_it() { elements& elems = elements::getInstance(); map & mapp = map::getInstance(); element * deleted = elems.getPoint(elems.get_size() - 1); mapp.remove(deleted); el...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef REMOTING_PROTOCOL_FAKE_STREAM_SOCKET_H_ #define REMOTING_PROTOCOL_FAKE_STREAM_SOCKET_H_ #include <map> #include <memory> #include <string> #incl...
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#ifndef BITARRAY_H_ #define BITARRAY_H_ #include "ThermPlannerSystem.h" #include <bitset> #ifdef THERMPLANNER_NAMESPACE namespace ThermPlanner{ #endif template< std::size_t N > using BitArray = std::bitset<N> ; #ifdef THERMPLANNER_NAMESPACE } // end definitions in ThermPlanner namespace #endif #endif /...
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// link to question - https://leetcode.com/problems/range-sum-query-mutable/ class NumArray { public: vector<int> a; int n; void build(int i, int l, int r, vector<int>& nums) { if(l == r) { a[i] = nums[l]; return; } int mid = (l + r) / 2; build(2...
[ "satyampandey9811@gmail.com" ]
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#include <cstdio> #include <algorithm> using namespace std; int n, k; int a[5000000]; int main() { scanf("%d %d", &n, &k); for (int i = 0; i < n; i++) scanf("%d", &a[i]); nth_element(a, a + k - 1, a + n); printf("%d", a[k - 1]); return 0; }
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#pragma once #include "../../Include/GlobalIncludes.h" #include "../../Configuration/Config.h" #include "../../Interfaces/Interfaces.h" #include "../../SDK/CUserCmd.h" #include "../../SDK/GlobalDefenitions.h" #include "../../SDK/CBaseEntity.h" #include "../../SDK/ISurface.h" #include "../../Features/Visuals/Visuals.h" ...
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#pragma once #include "api.h" namespace ClientAPI { json cmdCodec(CommandSeq seq); }
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//CGCountryDelateHandler.cpp #include "stdafx.h" #include "Log.h" #include "GamePlayer.h" #include "Scene.h" #include "Obj_Monster.h" #include "Obj_Character.h" #include "PacketFactoryManager.h" #include "ServerManager.h" #include "CGCountryDelate.h" #include "GWCountryDelate.h" UINT CGCountryDelateHan...
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#include <bits/stdc++.h> using namespace std; typedef struct node{ int dat; node *l , *r; node(int a): dat(a) , l(NULL) , r(NULL) {}; }; node *Med = NULL , *Head = NULL , *Curr = NULL; int main(){ int x; int sz = 0 , mp = 0; while(scanf("%d",&x) != EOF){ node *run; if(x == 0){ printf("\n") , Hea...
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#include <stdlib.h> #include <stdio.h> #include <math.h> int predict_0(float features[]) { int classes[3]; if (features[4] <= 13.949028015136719) { if (features[7] <= 18.0) { if (features[5] <= 0.8485281467437744) { classes[0] = 0; classes[1] = 3; ...
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// BSD 3-Clause License // // Copyright (c) 2019, Yue Peng // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, ...
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#ifndef AEPLANNER_GP_H #define AEPLANNER_GP_H #include <eigen3/Eigen/Dense> #include <vector> namespace STL_aeplanner { Eigen::MatrixXd sqExpKernel(const Eigen::Matrix<double, Eigen::Dynamic, 3>& x1, const Eigen::Matrix<double, Eigen::Dynamic, 3>& x2, double hyp_l, double hyp_sigma_f, ...
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#include <tiramisu/tiramisu.h> using namespace tiramisu; int main(int argc, char **argv){ tiramisu::init("function14542_schedule_19"); constant c0("c0", 128), c1("c1", 256), c2("c2", 2048); var i0("i0", 0, c0), i1("i1", 0, c1), i2("i2", 0, c2), i01("i01"), i02("i02"), i03("i03"), i04("i04"), i05("i05"),...
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#include "TollgateSelectScene.h" #include "SceneManager.h" #include "GameWidget/GWWinManager.h" #include "GlobalSetting/GlobalParam.h" #include "GameWidget/GWBase.h" #include "GameWidget/GWRoundOprBtn.h" #include "GlobalSetting/GlobalClient.h" #include "GlobalSetting/GlobalPath.h" CCScene* TollgateSelectScene::scene(...
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#pragma once #include <string> /** * @brief klasa sluzaca do przetrzymywania podstawowych informacji o urzadzeniu gps * */ class GPS { public: /** * @brief Construct a new GPS object * * @param model [std::string] -> opisuje model gps * @param serial_number [std::string] -> numer seryjn...
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#include <bits/stdc++.h> using namespace std; const int MAX = (int)1e5 + 10; vector<int> get_z( string& s ){ int n = s.size(); int l=0, r=0; vector<int> z(n, 0); for( int i=1; i<n; i++ ){ if( i <= r ){ z[i] = min(r-i+1, z[i-l]); } while( i+z[i]<n and s[z[i]] == s[i+z[i]] ){ z[i]++; ...
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#include <Wire.h> #include <LiquidCrystal_I2C.h> // Set the LCD address to 0x27 for a 16 chars and 2 line display LiquidCrystal_I2C lcd(0x27, 16, 2); void setup() { // initialize the LCD lcd.begin(); // Turn on the blacklight and print a message. lcd.backlight(); lcd.print("Hello, world!"); } void loop() { /...
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#include "printer.h" #include <QDebug> #include <QThread> Printer::Printer(unsigned long delay, QObject *parent) : QObject(parent), mDelay(delay) { qDebug() << "Printer with timeout: " << delay; } void Printer::print(QString text) { qDebug() << "Printing ... in thread: " << QThread::currentThreadId(); QTh...
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#include "eagleeye/processnode/VideoReadNode.h" #include "eagleeye/common/EagleeyeLog.h" #include "eagleeye/framework/pipeline/SignalFactory.h" #include "eagleeye/basic/MatrixMath.h" #ifdef EAGLEEYE_FFMPEG extern "C" { #include "libavformat/avformat.h" #include "libavdevice/avdevice.h" #include "libswresample/swresam...
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#pragma once #include <iostream> #include <vector> namespace Dirac { namespace Math { class vec2{ public: float x; float y; vec2(float xx, float yy); vec2(const vec2& other); vec2(const std::vector<float>& other); vec2(float xyz); vec2(void); void getRaw(float* data) const; friend vec2 operator +...
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/*============================================================================ The Medical Imaging Interaction Toolkit (MITK) Copyright (c) German Cancer Research Center (DKFZ) All rights reserved. Use of this source code is governed by a 3-clause BSD license that can be found in the LICENSE file. =================...
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#include<bits/stdc++.h> int main(){ int n; while( scanf("%d",&n) == 1 ){ if(n&1) printf("G\n"); else printf("H\n"); } return 0; }
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#include<bits/stdc++.h> #define ll long long #define nl "\n" using namespace std; void solve() { int n; scanf("%d",&n); vector<int> div(n+1, 0); for(int i = 1; i<=n; i++) { for(int j = 0; j<=n; j += i) div[j]++; } ll ans = 0; for(ll i = 1; i<=n; i++) ans += (i * (ll)div[i]); printf("%lld\n",ans); } ...
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/** * This file is part of the "plotfx" project * Copyright (c) 2018 Paul Asmuth * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, thi...
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// // FILE NAME: ZWaveUSB3Sh_CCHelp_Assoc.cpp // // AUTHOR: Dean Roddey // // CREATED: 09/21/2017 // // COPYRIGHT: Charmed Quark Systems, Ltd @ 2020 // // This software is copyrighted by 'Charmed Quark Systems, Ltd' and // the author (Dean Roddey.) It is licensed under the MIT Open Source // license: // // https:...
[ "droddey@charmedquark.com" ]
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/docdb/DocDB_EXPORTS.h> #include <aws/docdb/DocDBRequest.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <utilit...
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/* * @Author: sanjusss * @Date: 2021-09-12 10:59:14 * @LastEditors: sanjusss * @LastEditTime: 2021-09-12 11:43:37 * @FilePath: \C\C200\C250\C258\4.cpp */ #include "leetcode.h" // class Solution { // public: // vector<int> smallestMissingValueSubtree(vector<int>& parents, vector<int>& nums) { // int n...
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/* * @lc app=leetcode.cn id=443 lang=cpp * * [443] 压缩字符串 */ // @lc code=start class Solution { public: int compress(vector<char>& chars) { int i = 0, j = 1, index = 0, cnt = 1; while(i < chars.size()){ while(i < chars.size() && j < chars.size() && chars[j] == chars[i]){ ...
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// Copyright John Maddock 2015. // Use, modification and distribution are subject to the // Boost Software License, Version 1.0. (See accompanying file // LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifdef _MSC_VER # pragma warning (disable : 4224) #endif #include <boost/math/specia...
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/* * DTDiagnosticoAlta.cpp * * Created on: 11/06/2014 * Author: matias */ #include "../../headers/dataTypes/DTDiagnosticoAlta.h" DTDiagnosticoAlta::DTDiagnosticoAlta(string descripcion, string codigo, string etiqueta, set<DTTratamiento> tratamientos): descripcion(descripcion), ...
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#include <cstring> #include <stdio.h> int best[1001][25][85] = {1000000}; int wt[1001]; int vo[1001]; int vn[1001]; int min(int a, int b) { return (a<b) ? a : b; } void knapsack(int n) { for(int i=0; i<=n-1; i++) { scanf("%d %d %d", &vo[i], &vn[i], &wt[i]); } for(int o =0; o<=vo[0]; o++) for(int k=0; k<=vn[...
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#include "scripting/js-bindings/auto/jsb_cocos2dx_auto.hpp" #include "scripting/js-bindings/manual/cocos2d_specifics.hpp" #include "cocos2d.h" #include "audio/include/SimpleAudioEngine.h" #include "2d/CCProtectedNode.h" #include "base/CCAsyncTaskPool.h" #include "scripting/js-bindings/manual/component/CCComponentJS.h" ...
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#include <netinet/in.h> #include "protocols.h" #include "transport_inspector.h" bool TransportInspector::process_packet(buf_iterator begin, buf_iterator end) { (void)end; auto data_size = _process_header(begin); _packets++; auto check_sum_offset = begin + _header_size + data_size; const uint16_t ...
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#ifndef _HEAP_ALLOC_MANAGER_H_ #define _HEAP_ALLOC_MANAGER_H_ #include <map> /// AllocationData is used to store the stack trace information for each allocation struct AllocationData { AllocationData() : size(0), backtrace(NULL), frames(0), hash(0) {} size_t size; void **backtrace; unsigned short f...
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#pragma once #include "IPackageDataRenderingAdapter.h" #include "IOblqueView.h" class IPackage3DDataRenderingAdapter : public virtual IPackageDataRenderingAdapter, public IOblqueView { public: virtual void ModifyVolume() = 0; virtual std::shared_ptr<IVolume3DRenderer> GetVolumeViewer() = 0; ~IPackage3DDataRenderin...
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//Øving 8 #include "MeetingWindow.h" int main(){ Car audi{2}; Car* car = &audi; const Person per{"Per", "Email",car}; const Person aune{"Aune", "Mail"}; cout << per << aune; Campus d{Campus::Oslo}; cout << d << endl; const Person* perP = &per; Meeting meetup{2,23,26,Campus::Alesund,"Tur",perP}; cout << m...
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#include <iostream> #include <vector> #include <algorithm> using namespace std; class Solution { public: int change(int amount, vector<int>& coins) { vector<vector<int>> result; vector<int> tmp; std::sort(coins.begin(), coins.end(), std::greater<int>()); DeepFirst(amount, coins, result, tmp); f...
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// Automatically generated by ifclite express parser from ifc2x3 express file - do not modify #pragma once #include "IfcTypeDefinitions.h" #include "IfcStructuralConnection.h" namespace ifc2x3 { class IfcStructuralPointConnection : public IfcStructuralConnection { public: virtual ~IfcStruc...
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#ifndef GEOMETRYOBJECTS_H #define GEOMETRYOBJECTS_H #include <GL/glew.h> #include "clipplane.h" #include "networks.h" #include "trisets.h" #include "captions.h" #include "imagecaptions.h" #include "colorbar.h" #include "scalebar.h" #include "hitpoints.h" #include "paths.h" #include "crops.h" #include "pathgroups.h" #...
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#pragma once #include "Person.h" #include "Sneaker.h" #include "Hat.h" #include <string> namespace decorator { class DecoraterMain { /// /// * <param name="args"> </param> /// static void main(std::string args[]); }; }
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#pragma once #include <Logic.h> class CBattleResultWindow : public CLogic { enum RESULTWINDOWSTATE { STATE_NOACTION, STATE_WAIT, STATE_POPUI, // ResultUI의 위치를 잡을때 STATE_UIUPDATE_WAIT, // ResultUI의 게이지가 업데이트가 되는 순간 STATE_RESULTWINDOW, // 결과창을 띄우는 순간 MAXRESULTWINDOWSTATE, }; vector<SPTR<class CCharRes...
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#ifndef GRAFO_H #define GRAFO_H #include <iostream> #include <queue> #include <list> #include <stack> #include <vector> #define MAXV 100 // Maxima cantidad de vertices. #define oo 0x3f3f3f3f // Nuestro valor infinito. using namespace std ; class Arista ; class Vertice { public : Vertice *sig ...
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/****************************************************************************** * * Copyright (c) 2017, the Perspective Authors. * * This file is part of the Perspective library, distributed under the terms of * the Apache License 2.0. The full license can be found in the LICENSE file. * */ #include <perspecti...
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#pragma once #include "d3dUtil.h" #include <fbxsdk.h> #include <map> #include <set> using namespace DirectX; struct VERTEX { XMFLOAT3 pos; XMFLOAT2 tex; XMFLOAT4 boneids; XMFLOAT4 weights; VERTEX() { boneids = { 0, 0, 0, 0 }; weights = { 0, 0, 0, 0 }; } }; struct ModelData { float x, y, z, w, tu, tv, nx,...
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#include "SerialLog.h" SerialLog::SerialLog() { } void SerialLog::setup() { } void SerialLog::logString() { }
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#include <SPI.h> //Library for communication between Arduino and CAN Shield #include <mcp_can.h> //MCP2515 chip control #include <Servo.h> //Servo management #include <LiquidCrystal.h> //LCD management // Compatibilidad con Arduinos ARM SAMD*/ #ifdef ARDUINO_SAMD_VARIANT_COMPLIANCE #define SERIAL SerialUSB #else #defi...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "config.h" #include "core/style/StyleMotionData.h" #include "core/style/PathStyleMotionPath.h" namespace blink { bool StyleMotionData::operato...
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#pragma once namespace BankingComponents { class LegalPerson : public Client { string name; string iin; string type; public: LegalPerson(string name, string iin, string type); ~LegalPerson(); string getName(); bool canTrasferToClient(ClientType clientType); }; }
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/************************************************************************* >>> Author: WindCry1 >>> Mail: lanceyu120@gmail.com >>> Website: https://windcry1.com >>> Date: 12/30/2019 11:03:37 PM *************************************************************************/ //#pragma GCC optimize(2) //#pragma GCC diagnostic ...
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#include <iostream> using namespace std; int main() { cout.setf(ios::fixed); cout.precision(10); long double a1, b1, c1, a2, b2, c2; cin >> a1 >> b1 >> c1; 10*2 - 10*1 8*1 - 8*2 10*8 - 10*8 long double d = a1 * b2 - a2 * b1; long double dx = c2 * b1 - c1 * b2; ...
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/* ====================================================================== * * Copyright (c) 2010-2016 ZFFramework * home page: http://ZFFramework.com * blog: http://zsaber.com * contact: master@zsaber.com (Chinese and English only) * Distributed under MIT license: * https://github.com/ZFFramework/ZFFramework/bl...
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#ifndef OI_H #define OI_H #include "WPILib.h" #include "Xbox.h" class OI { private: Joystick *Driver; Xbox *Aux; public: OI(); Joystick GetDriver(); Joystick GetAux(); double DriverGetAxis(int axis); }; #endif
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#ifndef _SERIALIZER_INTERFACE_HPP_ #define _SERIALIZER_INTERFACE_HPP_ #include <iostream> #include <ostream> #include "../database/Database.hpp" namespace LogSupervisor::Serializer{ //! This describes what the serializers are up to<br> //! Serializer objects are usually constrcted with a const reference to a Databa...
[ "daladim@users.noreply.github.com" ]
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/* ============================================================================== This file is part of the JUCE library - "Jules' Utility Class Extensions" Copyright 2004-11 by Raw Material Software Ltd. ------------------------------------------------------------------------------ JUCE can be r...
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// read file int particleType; char fname[100]; unsigned int nTrials=6; unsigned int npart; double zOffset=15.; for ( int trial=1;trial<=nTrials; trial++){ simProg << "Reading slab from trial " << trial << std::endl; //sprintf(fname,"./inputGeometry/glassyWall/slabsFromTrials/Lx_45_Ly_40_Lz_15/posVel_trial%...
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[]
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alexandraback/datacollection
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#include <iostream> using namespace std; int main() { int cases; cin >> cases; for (int cas = 1; cas <= cases; ++cas) { cout << "Case #" << cas << ": "; double c, f, x; cin >> c >> f >> x; cout.setf(ios::fixed); cout.precision(7); double minim = x/2; double aux = 0; for (int N = ...
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[]
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ChicoTeam/Tetris
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#include "board.hpp" #include "util.hpp" #include <boost/multi_array.hpp> #include <SFML/Graphics.hpp> namespace Tetris { Board::Board(int newWidth, int newHeight) { width = newWidth; height = newHeight; board = new boardType(boost::extents[width][height]); Clear(); //Clear ourselves to initali...
[ "harry101jeffery@googlemail.com" ]
harry101jeffery@googlemail.com
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/src/Leaderboard.cpp
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tech2077/CSCE121-Project
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#include "Leaderboard.h" #include <sstream> #include <iostream> #include <fstream> #include <algorithm> Leaderboard::Leaderboard(std::string filename) : filename(filename) {} void Leaderboard::loadFile() /* Load leaderboard from file */ { std::ifstream infile; infile.open(filename); Player p; // Load...
[ "tech2077@gmail.com" ]
tech2077@gmail.com
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/kryptofranccore/src/wallet/test/coinselector_tests.cpp
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NicolasChoukroun/Kryptofranc
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// Copyright (c) 2017-2018 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include <wallet/wallet.h> #include <wallet/coinselection.h> #include <wallet/coincontrol.h> #include <amount.h> #include <pr...
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/src/serial_devices/I2cDevice.cpp
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migdea11/IMU-Sensor-Driver
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# include "serial_devices/I2cDevice.h" # include "serial_devices/SerialDevice.h" #include <pigpio.h> #define LOGGING false #if LOGGING == true #include <iostream> #define LOG OutputTransaction inline void OutputTransaction(std::string name, uint8_t addr, uint16_t data) { std::cout<<name<<": "...
[ "migdea11@gmail.com" ]
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shawheenattar/mini-segway
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/* * The code is released under the GNU General Public License. * Developed by Kristian Lauszus * This is the algorithm for my balancing robot/segway. * It is controlled by either an Android app or a Processing application via bluetooth. * The Android app can be found at the following link: https://github.com/TKJE...
[ "shawheenattar@Shawheens-MacBook-Pro.local" ]
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class Solution { public: vector<int> searchRange(vector<int>& nums, int target) { auto firstIter = lower_bound(nums.begin(), nums.end(), target); if (firstIter == nums.end() || *firstIter != target) return { -1, -1 }; int firstIdx = firstIter - nums.begin(), lastIdx = (upper_bound(nums.begin(), nums...
[ "nivanov@Nikitas-MacBook-Pro.local" ]
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/app/src/main/cpp/boost/libs/date_time/src/gregorian/gregorian_types.cpp
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HOTFIGHTER/XmLogger
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/* Copyright (c) 2002,2003 CrystalClear Software, Inc. * Use, modification and distribution is subject to the * Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or http://www.boost.org/LICENSE_1_0.txt) * Author: Jeff Garland * $Date$ */ /** @defgroup date_basics Date Basics This...
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// // Created by Rashid on 18.01.2021. // #include <fstream> #include "Map.h" #include <curses.h> #include "Wall.h" #include "Gameobject.h" #include "Zombie.h" #include "Dragon.h" #include <string> #include <map> #include "Knight.h" #include "floor.h" #include "AidKit.h" std::map<std::string, std::string> read_config()...
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//===----------------------------------------------------------------------===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===---------------------------...
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/src/view/mainwindow.cpp
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dkamakin/OOP
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#include "view/mainwindow.h" #include "ui_mainwindow.h" MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui_(new Ui::MainWindow) { ui_->setupUi(this); screenSize_ = QDesktopWidget().availableGeometry(this).size(); setFixedSize(screenSize_); ui_->view->setFixedSize(screenSize_ *...
[ "cursedowguy@gmail.com" ]
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#if MX_MATH_USE_ID_APPROX // // The magical inverse square root function from Quake, id Software. // Note: uses a Newton-Raphson iteration with a clever first approximation ( magical constant ). // Note: don't use if very high accuracy is needed. // Note: this routine can actually be slower on modern CPUs because // ...
[ "myspace@inbox.ru" ]
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2006 | ...
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////////////////////////////////////////////////////////////////////////////////// // Copyright(c) 2020, Lin Koon Wing Macgyver, macgyvercct@yahoo.com.hk // // // // Author : Mac Lin // // Module : Magnum Engine v0.7.0 // // Date : 05/Nov/2020 // // ...
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#include "JadeIO.hh" JadeIO::~JadeIO(){ if(m_fin) delete m_fin; if(m_fout) delete m_fout; if(m_foutCluster) delete m_foutCluster; if(m_bfout) delete m_fout; } JadeIO * JadeIO::m_io=NULL; JadeIO* JadeIO::Instance(){ if (! m_io) m_io = new JadeIO(); return m_io; } void JadeIO::OpenInputFile(st...
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#include "stdafx.h" #include "aqueue.h" #include "njasyncqueue.h" #include "njqueue.h" namespace NJA { CAQueue::CAQueue(SPA::ClientSide::CClientSocket *cs) : CAsyncQueue(cs) { ::memset(&m_qType, 0, sizeof (m_qType)); m_qType.data = this; int fail = uv_async_init(uv_default_loop(), &m_...
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#include<iostream> #include<vector> #include<algorithm> int main() { int num; std::cin >> num; double L = 0.00; int v0 = 0; int vt = 0; while (num) { int a, t; std::cin >> a >> t; L += (vt*t) + (0.5*a*t*t); vt = v0 + a*t; num--; } printf("%.1f\n", L); return 0; }
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/* ============================================================================== This file contains the basic framework code for a JUCE plugin editor. ============================================================================== */ #pragma once #include <JuceHeader.h> #include "PluginProcessor.h" //=====...
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//============================================================================= // // プレイヤーマネージャーの処理 [playerManager.h] // Author : Jukiya Hayakawa // //============================================================================= #ifndef _PLAYERMANAGER_H_ #define _PLAYERMANAGER_H_ #include "main.h" #include "scene.h" ...
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#include <opencv2/opencv.hpp> #include <iostream> #include <fstream> #include <string> using namespace cv; using namespace std; fstream out; vector <Point> anti_cw(vector<Point> cell){ vector <Point> res; for(int i=cell.size(); i>1; i--){ res.push_back(cell[i]); } res.insert(res.begin(),cell[0]); retu...
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#pragma once #include "TsSrcStream.h" #include "MediaData.h" class CBonSrcFilter; class CBonSrcPin : public CBaseOutputPin { public: CBonSrcPin(HRESULT *phr, CBonSrcFilter *pFilter); virtual ~CBonSrcPin(); // CBasePin HRESULT GetMediaType(int iPosition, CMediaType *pMediaType) override; HRESU...
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// // LOFireBall.h // LookOut // // Created by Pavel Ignatov on 14.10.11. // Copyright (c) 2011 __MyCompanyName__. All rights reserved. // #ifndef LookOut_LOFireBall_h #define LookOut_LOFireBall_h #include "LOObject.h" class LOFireBall : public LOObject { short smokeDelay; short layerFrame; float ro...
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#include "LegacyFormats/troika_material.h" #include "LegacyFormats/virtualfilesystem.h" #include "LegacyFormats/constants.h" #include "LegacyFormats/util.h" namespace Troika { Material::Material(Type type, const QString &name) : _name(name), mType(type), disableFaceCulling(false), disable...
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/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2005, 2006, 2007, 2008, 2009 // University of Rochester // Department of Computer Science // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted pr...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_SHELL_WEBKIT_TEST_RUNNER_BINDINGS_H_ #define CONTENT_SHELL_WEBKIT_TEST_RUNNER_BINDINGS_H_ #include "base/basictypes.h" #include "base...
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#ifndef __j1APP_H__ #define __j1APP_H__ #include "Brofiler/Brofiler.h" #include "j1Module.h" #include "j1PerfTimer.h" #include "j1Timer.h" #include "PugiXml\src\pugixml.hpp" #include <list> #include <string> // Modules class j1Window; class j1Input; class j1Render; class j1Textures; class j1Audio; class j1Scene; cla...
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// Generated by Haxe 4.1.1 #include <hxcpp.h> #ifndef INCLUDED_lime__internal_backend_native_NativeCFFI #include <lime/_internal/backend/native/NativeCFFI.h> #endif #ifndef INCLUDED_lime_text_harfbuzz__HBLanguage_HBLanguage_Impl_ #include <lime/text/harfbuzz/_HBLanguage/HBLanguage_Impl_.h> #endif HX_LOCAL_STACK_FRAME...
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/******************************************************************************* Copyright The University of Auckland Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/lice...
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/******************************************************************************* * DANIEL'S ALGORITHM IMPLEMENTAIONS * * /\ | _ _ ._ o _|_ |_ ._ _ _ * /--\ | (_| (_) | | |_ | | | | | _> * _| * * GENERIC HASH TABLE * * Features: * 1. separate chaining for resolving c...
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// 6_17.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> #include <limits> #include <algorithm> #include <vector> using namespace std; int maxFind(const int& a, const int& b); int main() { /*int fibonacci[] = { 0, 1, 1, 2, 3, 5, 8, 13, 21, 34, 55, 8...
[ "leeyunhome@daum.net" ]
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