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/* * SeqOutputFiles.h * * Author: mat and jtr */ #ifndef FLEXBAR_SEQOUTPUTFILES_H #define FLEXBAR_SEQOUTPUTFILES_H #include "SeqOutput.h" template <typename TSeqStr, typename TString> class SeqOutputFiles { public: typedef SeqOutput<TSeqStr, TString> TSeqOutput; TSeqOutput *f1, *f2, *single1, *singl...
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#include "HelloWorldScene.h" #include "SimpleAudioEngine.h" using namespace cocos2d; using namespace CocosDenshion; CCScene* HelloWorld::scene() { // 'scene' is an autorelease object CCScene *scene = CCScene::create(); // 'layer' is an autorelease object HelloWorld *layer = HelloWorld::create(); ...
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#pragma once #ifndef SKELETONMAPDIALOG_H #define SKELETONMAPDIALOG_H #include "qdialog.h" #include "qlabel.h" #include "qcombobox.h" #include "qgroupbox.h" #include <QFormLayout> #include <QHBoxLayout> #include <QVBoxLayout> #include <QPushButton> #include "../data/Layer.h" #include "../data/LayerGroup.h" #include "qm...
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#include <iostream> #include <cmath> #include <cstdio> #include <cstdlib> #include <xmmintrin.h> #include <omp.h> #include <ctime> using namespace std; #define N (1536) // размерность матрицы #define M (10) // количество членов ряда (итераций) void matrixSum(const float* first, const float* second, float* result) { ...
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/****************************************************************************** * $Id: tigeridhistory.cpp 10645 2007-01-18 02:22:39Z warmerdam $ * * Project: TIGER/Line Translator * Purpose: Implements TigerIDHistory, providing access to .RTH files. * Author: Frank Warmerdam, warmerdam@pobox.com * **********...
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// Generated by gencpp from file ardrone_autonomy/navdata_references.msg // DO NOT EDIT! #ifndef ARDRONE_AUTONOMY_MESSAGE_NAVDATA_REFERENCES_H #define ARDRONE_AUTONOMY_MESSAGE_NAVDATA_REFERENCES_H #include <string> #include <vector> #include <map> #include <ros/types.h> #include <ros/serialization.h> #include <ros...
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// https://uva.onlinejudge.org/index.php?option=com_onlinejudge&Itemid=8&page=show_problem&problem=3104 // #include <iostream> #include <vector> #include <algorithm> #define endl "\n" using namespace std ; int main () { std::ios::sync_with_stdio(false); int n,t,ship=0,shots=0; char chr; cin>>t; for(int x=0;x<t;x...
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/** * @author Alan Ly */ #pragma once #include "light.h" class DirectionalLight : public Light { public: DirectionalLight(); DirectionalLight(glm::vec3 position); ~DirectionalLight(void); void SetLightPosition(float x, float y, float z); };
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// // Created by strohhalm on 16.06.15. // #ifndef INTHREAD_H #define INTHREAD_H #include <nbase/INObject.h> namespace nox { class INThread : public INObject { protected: boost::thread * m_Thread; public: INThread(); virtual ~INThread(); virtual void start(); v...
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#pragma once /* library OpenCV */ #include <opencv2/imgproc/imgproc.hpp> #include <opencv2/core/core.hpp> #include <opencv2/highgui/highgui.hpp> /* library VS */ #include <iostream> #include <fstream> #include <stdlib.h> #include <stdio.h> /* My Class */ using namespace std; class CPreProcessing { cv::Mat image;...
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#define HYCFG_WIN32 #define HSCLI_DUMMY_DLL #include "hscli.h"
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#include <iostream> #include <string> #include "util.h" #include "Engine.h" using namespace std; #include "test_data_c.h" START_TEST("final"); Engine engine(data); cout << "Passed test" << endl; END_TEST("final");
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/* * Copyright (c) 2013, Emmanuel Nicolet <emmanuel.nicolet@gmail.com> * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * 1. Redistributions of source code must retain the above copyright ...
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#include <bits/stdc++.h> #include "/home/itohdak/Codeforces/000/print.hpp" using namespace std; #define ll long long #define REP(i,m,n) for(int i=(int)(m); i<(int)(n); i++) #define rep(i,n) REP(i,0,n) #define RREP(i,m,n) for(int i=(int)(m); i>=(int)(n); i--) #define rrep(i,n) RREP(i,n-1,0) #define all(v) v.begin(), v.e...
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// This file is a part of the IncludeOS unikernel - www.includeos.org // // Copyright 2016-2017 Oslo and Akershus University College of Applied Sciences // and Alfred Bratterud // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // Yo...
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/** * ParentClassB.cpp * * This is an example parent class that will help illustrate how to create * the basic skeletal structure of a class that can be used for writing code * libraries for the Arduino. * * Copyright (C) 2014 CascoLogix (http://cascologix.com) * * This program is free software: yo...
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//===---- CGOpenMPRuntimeNVPTX.cpp - Interface to OpenMP NVPTX Runtimes ---===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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// Copyright 2018 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/power/auto_screen_brightness/brightness_monitor_impl.h" #include <cmath> #include "ash/constants/ash_features.h" #include "base/check_op.h" #incl...
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#include "WalletUtils.h" #include "CryptoNote.h" #include "crypto/crypto.h" #include "WalletErrors.h" namespace CryptoNote { void throwIfKeysMissmatch(const Crypto::SecretKey& secretKey, const Crypto::PublicKey& expectedPublicKey, const std::string& message) { Crypto::PublicKey pub; bool r = Crypto::se...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: astar.h * Author: liuyixu6 * * Created on March 17, 2018, 3:50 PM */ #ifndef ASTAR_H #define ASTAR_H #include <ve...
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#include <iostream> #include <cstdio> #include <cstring> #include <algorithm> using namespace std; bool can[1<<16]; int b[1<<16]; int dp[2][1<<16]; int v[16][16]; int a[16]; int n; void Init() { for(int i=0;i<16;i++) a[i]=1<<i; for(int i=0;i<(1<<16);i++) { if((i&(i>>1))==0) { ...
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/////////////////////////////////////////////////////////////////////////////// // SOFTWARE COPYRIGHT NOTICE AGREEMENT // // This software and its documentation are copyright (2015) by the // // Broad Institute. All rights are reserved. This software is supplied // ...
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// // ~oisín~ C++ Template // #include <bits/stdc++.h> #define MX_N 5001 #define mp make_pair #define mod7 1000000007 #define modpi 314159 #define PI 3.141592653589793238 #define pb push_back #define FastIO ios_base::sync_wi...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/chime/Chime_EXPORTS.h> #include <aws/chime/model/Bot.h> #include <utility> namespace Aws { template<typename RESULT_TYPE> class AmazonWebServiceResult; namespace Utils { n...
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#include "v8pp/config.hpp" #if !V8PP_HEADER_ONLY #include "v8pp/json.ipp" #endif
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//===-- MICmdCmdStack.cpp ---------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===-------------------------------------------------------...
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#include<iostream> #include<vector> #include<set> #define MIN 0 #define MAX 10000 #define MAX_BLOCKED 40 #define MAX_VIEW 50 using namespace std; //Class to mimic the behaviour of the the remote control class Remote { //Set (to ignore duplicates) of blocked channels set<int> blocked; //Wishlist of channels...
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/* LodePNG version 20150321 Copyright (c) 2005-2015 Lode Vandevenne This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, incl...
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#pragma once #include "billboard_list.h" #include "utils.h" #include "engine_common.h" static const int NUM_ROWS = 10; static const int NUM_COLUMNS = 10; BillboardList::BillboardList ( ) : m_pTexture ( nullptr ), m_VB ( INVALID_OGL_VALUE ) { } BillboardList::~BillboardList ( ) { SafeDelete ( m_pTexture ); ...
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#include <QtWidgets> int main(int argc, char** argv) { QApplication app(argc,argv); QWidget wgt; QPushButton* pcmdA = new QPushButton("A"); QPushButton* pcmdB = new QPushButton("B"); //Layout setup QBoxLayout* pbxLayout = new QBoxLayout(QBoxLayout::LeftToRight); pbxLayout->addWidget(pcmd...
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// // Created by julian on 10/27/20. // #ifndef CONCUSAT_CONFIG_H #define CONCUSAT_CONFIG_H #include "../logger/Logger.h" /* * Config se ocupa de recibir los parametros, validar que los mismos sean validos * y se envia al Observatorio para configurar el mismo */ class Config { public: Config(); ~Config()...
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// Copyright 2018 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CHROMECAST_MEDIA_AUDIO_FAKE_EXTERNAL_AUDIO_PIPELINE_SUPPORT_H #define CHROMECAST_MEDIA_AUDIO_FAKE_EXTERNAL_AUDIO_PIPELINE_SUPPORT_H namespace chr...
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#include <vector> #include <list> #include <map> #include <set> #include <deque> #include <queue> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <cstdio> #include <cmat...
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#include "Utils.h" #include <cstdlib> #include <stdexcept> #include <set> //returns a random double double randomDouble() { return double(rand() % 1000) / 1000; //0-999 / 1000 => 0 / 0.999 } //returns bool with a certain probability //bool b = randomProbability(0.7) b 70% true; b 30% false bool randomProbability(...
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#include "PhysicsMgr.h" // Bullet includes #include <bullet\LinearMath\btTransform.h> #include <bullet\BulletSoftBody\btSoftBodyRigidBodyCollisionConfiguration.h> #include <bullet\BulletSoftBody\btDefaultSoftBodySolver.h> #include <bullet\BulletCollision\CollisionShapes\btBoxShape.h> #include <bullet\BulletCollision\B...
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/** * @cond doxygen-libsbml-internal * * @file UniqueSymbolsInInitialAssignments.h * @brief Ensures the ids for all UnitDefinitions in a Model are unique * @author Ben Bornstein * * $Id: UniqueSymbolsInInitialAssignments.h 11634 2010-08-03 03:57:18Z mhucka $ * $HeadURL: https://sbml.svn.sourceforge.net/sv...
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#pragma once #include <pthread.h> #include <atomic> namespace axon { namespace util { class ScopedLock { public: ScopedLock(pthread_mutex_t* mutex):mutex_(mutex) { pthread_mutex_lock(mutex_); } virtual ~ScopedLock() { pthread_mutex_unlock(mutex_); } private: pthread_mutex_t *mut...
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#pragma once #include "ofMain.h" #include "ofxSpacebrew.h" class testApp : public ofBaseApp{ public: void setup(); void update(); void draw(); void keyPressed(int key); void keyReleased(int key); void mouseMoved(int x, int y ); void mouseDragged(int x, int y, int button); void mousePressed(int x, i...
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filipecouto/socialgame
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#include "Language.h" Language::Language(std::string name, std::string path) { _name = name; _path = path; } Language::~Language() { } std::string Language::getName() { return _name; } std::string Language::getPath() { return _path; }
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object2689449295.h" // System.Collections.Generic.EqualityComparer`1<UnityEngine.UI.Image/Type> struct EqualityComparer_1_t1926583842; #ifdef __clang__ ...
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// // Created by MIC on 2017-06-29. // #ifndef CRIWAREUNITYHACK_CRIWARE_H #define CRIWAREUNITYHACK_CRIWARE_H #include <dlfcn.h> #include "criware_common.h" #include "criware_atom.h" #include "criware_atom_dec_hca.h" #include "criware_atomex.h" #include "criware_atomex_3d_listener.h" #include "criware_atomex_3d_sourc...
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// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ #define GPU_COMMAND_BUFFER_TESTS_GL_MANAGER_H_ #include <stddef.h> #include <stdint.h> #include "base...
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#pragma region CPL License /* Nuclex Framework Copyright (C) 2002-2011 Nuclex Development Labs This library is free software; you can redistribute it and/or modify it under the terms of the IBM Common Public License as published by the IBM Corporation; either version 1.0 of the License, or (at your option) any...
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#include "stdafx.h" #include "LoadingCircle.h" #include <Gdiplus.h> void DrawLine(Graphics* _objGraphics, PointF _objPointOne, PointF _objPointTwo, Color _objColor, int _intLineThickness) { SolidBrush brush(_objColor); Pen objPen(&brush, _intLineThickness); { objPen.SetStartCap(LineCap::LineCapRound); ...
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#include <iostream> #include <algorithm> #include <stdio.h> #include <math.h> #include <cstdlib> #include <string> using namespace std; vector<int> lis; vector<int> first; int main() { int N,i,j,temp =0; while(cin >> N) { if(N == -1) break; temp++; first.clear(); lis.clear()...
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#include <cstdio> #include <algorithm> using namespace std; const int maxn = 100010; struct Node { int address, data, next; bool flag; // 判断是否存在于以头结点开始的链表中 } nodes[maxn]; bool cmp(Node a, Node b) { if (!a.flag || !b.flag) { return a.flag > b.flag; } else { return a.data < b.data; ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/** * Copyright (c) CTU in Prague - All Rights Reserved * Created on: 14.10.15 * Author: Vladimir Petrik <petrivl3@fel.cvut.cz> * Details: Actionlib interface to moveit */ #ifndef PROJECT_MITSUBISHIACTIONSERVER_H #define PROJECT_MITSUBISHIACTIONSERVER_H #include <ros/ros.h> #include <actionlib/server/sim...
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#include <iostream> #include <boost/filesystem.hpp> #include <boost/regex.hpp> #include "precise/computePrecise.h" namespace bfs = boost::filesystem; int main() { const std::string videoFolderPath="/media/cyz/myfiles/tracking_result/goturnUseKCF1/"; const std::string GDFoldFolderPath="/media/cyz/myfiles/tra...
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#ifndef _I_CORE_SETTINGS_SERVICE_H_INCLUDED_ #define _I_CORE_SETTINGS_SERVICE_H_INCLUDED_ #include "OPS_Core/ServiceLocator.h" #include <string> namespace OPS { namespace Core { class ICoreSettingsService { public: virtual int getAsInt(const std::string& propertyName) const = 0; virtual std::string getAsString(c...
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#pragma once #include "Event.h" #include "Maths/Vec2.h" namespace lumos { namespace events { class LS_API MouseButtonEvent : public Event { public: inline const int32 GetButton() const { return m_button; } inline const float GetX() const { return m_position.x; } inline const float GetY() const { re...
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#include <bits/stdc++.h> using namespace std; signed main(void){ ios_base::sync_with_stdio(false); cin.tie(NULL); cout<<setprecision(8)<<fixed; int n, m, k; scanf("%d %d %d", &n, &m, &k); vector<int> v[2010]; int cap[2010][2010] = {0}; int flo[2010][2010] = {0}; int st = 1, br = 2, ed = n+m+3; v[st].p...
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#ifndef MONITORING_CENTER_H #define MONITORING_CENTER_H #include <QObject> class DownloadQueue; class Favorite; class ImageDownloader; class Monitor; class Profile; class QSystemTrayIcon; class SearchQuery; class MonitoringCenter : public QObject { Q_OBJECT Q_ENUMS(LoadResult) public: enum MonitoringStatus ...
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/* * DO NOT EDIT. THIS FILE IS GENERATED FROM /builds/slave/rel-m-rel-xr_lx_bld-0000000000/build/rdf/base/idl/nsIRDFXMLSource.idl */ #ifndef __gen_nsIRDFXMLSource_h__ #define __gen_nsIRDFXMLSource_h__ #ifndef __gen_nsISupports_h__ #include "nsISupports.h" #endif #ifndef __gen_nsIOutputStream_h__ #include "nsIOut...
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//============================================================================= /** * @brief ポケモンパラメータ 生成システム * @file pml_PokemonParamFactory.h * @author obata_toshihiro * @date 2010.12.28 */ //============================================================================= #ifndef __PML_POKEMONPARAM_FA...
[ "forestgamer141@gmail.com" ]
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/******************************************************************************* * This program and the accompanying materials * are made available under the terms of the Common Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/cpl-v10.html * * Contrib...
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// // Clustering.cpp // most // // Created by icarus on 13-1-2. // Copyright (c) 2013年 SJTU. All rights reserved. // Reference: // 1. Sibson, R. (1973). SLINK: An optimally efficient algorithm for the single-link cluster method. The Computer Journal, 16(1): 30-34. // 2. M. J. L. de Hoon, S. Imoto, J. Nolan, and ...
[ "jeremy071242044@gmail.com" ]
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#include <bits/stdc++.h> using namespace std; void print_vector_of_vector(const vector<vector<int>> &arr) { for (auto v : arr) { for (int i : v) cout << setw(3) << i << " "; cout << endl; } } //Find minimum Cost to travel from (0,0) to (m-1, n-1) //diagonal values are allowed /...
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#include "AVLTree.h" #include <iostream> #include <string> #include "AVLNode.h" using namespace std; AVLTree::AVLTree() { root = NULL; } AVLTree::~AVLTree() { delete root; root = NULL; } // insert finds a position for x in the tree and places it there, rebalancing // as necessary. void AVLTree::insert(c...
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static void restart(int sig) { if (restart_pending == 1) { /* Probably not an error - don't bother reporting it */ return; } restart_pending = 1; is_graceful = (sig == AP_SIG_GRACEFUL); }
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#include "thirdparty/boost_1_58_0/boost/move/algorithm.hpp"
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// #ifndef IEEE80211_AGENT_STA_EXTENDED_H #define IEEE80211_AGENT_STA_EXTENDED_H #include <vector> #include <omnetpp.h> #include "Ieee80211Primitives_m.h" #include "NotificationBoard.h" #include "IInterfaceTable.h" /** * Used in 802.11 infrastructure mode: in a station (STA), this module * controls channel scanni...
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#include<bits/stdc++.h> using namespace std; int D[1000001]; int main(){ int N,a,cont=0; cin >> N; for(int n=0;n<N;n++){ cin >> a; D[a]++; if(D[a]==2) D[a]=0; if(D[a]==1) cont++; } cout << cont*2 << '\n'; }
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/* * ofxSkinnedCurve.cpp * AxonSkin * * Created by Cameron Browning on 9/14/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #include "ofxSkinnedCurve.h" ofxSkinnedCurve::ofxSkinnedCurve(){ foot = NULL; red = green = blue = alpha = 255; } void ofxSkinnedCurve::setColor(int r, int g, int b, int...
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/// @file main1.cpp #include <iostream> #include "coverage_map.hpp" coverage_map_t simple_main_cpp("simple_main.cpp"); coverage_map_t foo_cpp("foo.cpp"); int main() { int i; i = 0; while (i < 10) { ++i; std::cout << i; } std::cout << '\n'; simple_main_cpp.print();foo_cpp.print();return 0; }
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#include <RWStepGeom_RWConic.ixx> #include <StepGeom_Axis2Placement.hxx> #include <Interface_EntityIterator.hxx> #include <StepGeom_Conic.hxx> RWStepGeom_RWConic::RWStepGeom_RWConic () {} void RWStepGeom_RWConic::ReadStep (const Handle(StepData_StepReaderData)& data, const Standard_Integer num...
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#pragma once // Name: SoT Insider, Version: 1.103.4306.0 /*!!DEFINE!!*/ /*!!HELPER_DEF!!*/ /*!!HELPER_INC!!*/ #ifdef _MSC_VER #pragma pack(push, 0x01) #endif namespace CG { //--------------------------------------------------------------------------- // Enums //-------------------------------------------------...
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#include "CylinderCollisionShape.h" Enco3D::Physics::CylinderCollisionShape::CylinderCollisionShape() { } Enco3D::Physics::CylinderCollisionShape::CylinderCollisionShape(const Enco3D::Core::Vector3f &size) { m_halfSize.set(size * 0.5f); } btCollisionShape *Enco3D::Physics::CylinderCollisionShape::toBulletPhysicsCol...
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <algorithm> #include <string> #include <vector> #include <set> #include <map> #include <queue> #include <bitset> #include <complex> #include <random> #include <cstdio> #include <cmath> #include <cstring> #include <ctime> using namespace std; ...
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// Copyright (c) Martin Schweiger // Licensed under the MIT License // ============================================================== // ORBITER VISUALISATION PROJECT (OVP) // D3D7 Client module // ============================================================== // ==================================================...
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/* -*- C++ -*- */ //============================================================================= /** * @file Codeset_Manager_Factory.h * * @author Carlos O'Ryan <coryan@uci.edu> */ //============================================================================= #ifndef TAO_CODESET_MANAGER_FACTORY_H #define...
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/* ******************************************************************************** * Copyright (C) 2005-2014, International Business Machines * Corporation and others. All Rights Reserved. ******************************************************************************** * * File WINDTFMT.CPP * ********************...
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/********************************************************************************************************************** * COPYRIGHT * ------------------------------------------------------------------------------------------------------------------- * \verbatim * Copyright (c) 2018 by Vector Informatik GmbH. Al...
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#include "header.h" class ce_pawn : public ce_object{ public: //-----Constructor----- ce_pawn() : ce_object(){ solid = true; visible = true; isColide = false; //Setup bounds frame.size.height = 64; bounds.size.height = frame.size.height; //Recreate bmp at different size ...
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#include <iostream> #include <cstring> using namespace std; void printMyName () { cout<<"Tamara"<endl; } void printMyIndex () { cout<<173118<<endl; } int main () { //TODO printMyIndex(); printMyName(); }
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#include "Cpu.h" void Cpu::fetch() { uint8_t &A = _state[R_A] , &F = _state[R_F]; uint16_t &AF = *((uint16_t *) &_state[R_F]); uint8_t &B = _state[R_B] , &C = _state[R_C]; uint16_t &BC = *((uint16_t *) &_state[R_C]); uint8_t &D = _state[R_D] , &E = _state[R_E]; uint16_t &DE = *((uint16_t *) &_state[R_E]); ...
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/* * ===================================================================================== * * Filename: obfuscation.cc * * Description: * * Version: 1.0 * Created: 02/15/2016 14:50:40 * Revision: none * Compiler: gcc * * Author: wbn (), wangbn15@gmail.com ...
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/* * PlayingField.hpp * * Created on: Mar 5, 2018 * Author: daniel */ #ifndef PLAYINGFIELD_HPP_ #define PLAYINGFIELD_HPP_ #include <stdint.h> #include <vector> #include <string> #include "Pixel.hpp" using namespace std; namespace pixelgames { namespace misc { class PlayingField { public: PlayingFi...
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void drawControlPage() { pageNum = 2; tft.fillScreen(TFT_BLACK); drawMainPageButton(); } void getTouchControlPage() { uint16_t x, y; if (tft.getTouch(&x, &y)) { screenTime = millis(); if (!screenActive) { screenActive = true; digitalWrite(SCRLED, HIGH); } if ((x > MAINB...
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// // Created by user3301 on 5/9/2019. // #include "../common/SinglyLinkedListNode.h" class DeleteANode { public: SinglyLinkedListNode* deleteNode(SinglyLinkedListNode* head, int position) { if(position == 0) return head->next; auto current = head; while(position!= 1) { current =...
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#include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <cstring> #include <string.h> #include <stdio.h> #include <cmath> #include <limits> #include <assert.h> #include <stdint.h> #include "il2cpp-class-internals.h" #include "codegen/il2cpp-codegen.h" #include "i...
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//********************************** Banshee Engine (www.banshee3d.com) **************************************************// //**************** Copyright (c) 2016 Marko Pintera (marko.pintera@gmail.com). All rights reserved. **********************// #include "BsCoreApplication.h" #include "BsRenderAPI.h" #include...
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// This file is part of Eigen, a lightweight C++ template library // for linear algebra. // // Copyright (C) 2006-2008 Benoit Jacob <jacob.benoit.1@gmail.com> // Copyright (C) 2009-2014 Gael Guennebaud <gael.guennebaud@inria.fr> // // This Source Code Form is subject to the terms of the Mozilla // Public License v. 2.0...
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/* 2019.11.02 16:55 - 18:21 IP字符串与整数之间的互相转换,给定数字转为子网掩码(数字形式) */ #define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <string> #include <cstring> using namespace std; // ip to unsigned int unsigned int iptoint(string ip) { unsigned int num = 0; int offset = 24; const char* delimiter = "."; char* token = ...
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/* * Copyright (c) 2015-2017, Intel Corporation * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the f...
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#include<iostream> using namespace std; int main() { int a, b; char c; cout<<"Enter a"<<endl; cin>>a; cout<<"Enter b"<<endl; cin>>b; cout<<"Enter Operator: + - * / % "<<endl; cin>>c; switch(c) { case'+': cout<<"Sum="<<a+b; break; case'-': cout<<"Difference="<<a-b; break; case'*...
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// Protocol Buffers - Google's data interchange format // Copyright 2008 Google Inc. All rights reserved. // https://developers.google.com/protocol-buffers/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // ...
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// Include #include "usersessioncomponent.h" #include "gamemanagercomponent.h" #include "../client.h" #include "../../utils/functions.h" #include <iostream> /* Packet IDs 0x03 = FetchExtendedData 0x05 = UpdateExtendedDataAttribute 0x08 = UpdateHardwareFlags 0x0C = LookupUser 0x0D = LookupUsers 0x0E = Loo...
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#include <cstdlib> // for abs(long long int) #include <algorithm> // for min() #include "gcd.h" namespace ExactArithmetic { long long int gcd(long long int i, long long int j) /* * Note: * This is a very inefficent algorithm for computing the greatest common divisor. * Euclid's Algorithm would be much...
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/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing ...
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// // FMUIInAppStore.h // FarmMania // // Created by James Lee on 13-6-5. // // #ifndef __FarmMania__FMUIInAppStore__ #define __FarmMania__FMUIInAppStore__ #include <iostream> #include "cocos2d.h" #include "cocos-ext.h" #include "GAMEUI_Window.h" #include "NEAnimNode.h" #include "FMGameNode.h" #include "GUIScroll...
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// Copyright (c) 2011-2014 The CICcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "CICcoinamountfield.h" #include "CICcoinunits.h" #include "guiconstants.h" #include "qvaluecombobox.h" #include <QA...
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#include "Process.h" #include "KernelProcess.h" #include "KernelSystem.h" #include "DescriptorList.h" #include "Allocator.h" #include "ProcessList.h" #include "SharedSegmentDescriptor.h" void KernelProcess::setPMT1() { this->pmt = (PMT1 *)this->kernelSystem->allocatePMT(); for (unsigned i = 0; i < pmt1Size; this->pm...
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/** * UGENE - Integrated Bioinformatics Tools. * Copyright (C) 2008-2012 UniPro <ugene@unipro.ru> * http://ugene.unipro.ru * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version...
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// Copyright 2015 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef V8_BASE_ATOMIC_UTILS_H_ #define V8_BASE_ATOMIC_UTILS_H_ #include <limits.h> #include <type_traits> #include "src/base/atomicops.h" #include "s...
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#include "iostream" //Header File Declaration using namespace std; int main() //Main Function { cout<<"\n Welcome to Data Structures World!!!!"; // printing on console return 0; //returns value 0 }// closing of main function
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/********************************************************************* * Módulo 1. Curso de Experto en Desarrollo de Videojuegos * Autor: David Vallejo Fernández David.Vallejo@uclm.es * * Código modificado a partir de Managing Game States with OGRE * http://www.ogre3d.org/tikiwiki/Managing+Game+States+with+OGRE...
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#include <queue> #include <cassert> #include<iostream> #include<ctime> #include<stdlib.h> using namespace std; // 二分搜索树 template <typename Key, typename Value> class BST{ private: // 树中的节点为私有的结构体, 外界不需要了解二分搜索树节点的具体实现 struct Node{ Key key; Value value; Node *left; Node *right; ...
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