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// Copyright (c) 2016-2018 The Rain Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef RAIN_CRYPTO_SIPHASH_H #define RAIN_CRYPTO_SIPHASH_H #include <stdint.h> #include <uint256.h> /** SipHash-2-4 */ class...
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/** \file listen_socket.h ** \date 2004-02-13 ** \author grymse@alhem.net **/ // xxx ref_Anders_Hedstrom_sockets_library.txt #pragma once /* #ifdef _WIN32 //#include <stdlib.h> #else //#include <errno.h> #endif */ namespace sockets { /** Binds incoming port number to new socket class X. \i...
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//Process.h #ifndef CHAOS_IMAGE_INCLUDE_PROCESS_H #define CHAOS_IMAGE_INCLUDE_PROCESS_H #include "Image.h" namespace chaos { namespace image { class Image; Image loadImage(const char* imgPath); bool saveImage(const char* imgPath, const Image& img); }//namespace image } //namespace chaos #endif
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/* * Copyright (C) 2010 Google Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * * Redistributions of source code must retain the above copyright * notice, this list of conditio...
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// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/ash/net/network_diagnostics/https_latency_routine.h" #include <memory> #include <utility> #include "base/containers/circular_deque.h" #include "base/...
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#pragma once #include "../../../include/assigner.hpp" #include "rkStepperBase.h" /// Euler method imlemented as member of rkStepper class ode12Stepper: public rkStepper { public: /** \f[ \begin{array}{r|ll} 0 & \\ \hline & 1 \end{array} \f] **/ ode1...
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/* * Copyright (c) 2012 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributin...
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// Copyright (c) 2009-2015 The Bitcoin Core developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/goldbit-config.h" #endif #include "util.h" #include "uritests.h" #ifdef ENABLE_...
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#ifndef _CONFIG_ #define _CONFIG_ #include <sstream> #include <string> #include <map> namespace System { class Config { public: void load(const std::string& file); void save(const std::string& file) const; void clear(); std::stringstream& operator[](const std::string& key); const std::stringstream...
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/*========================================================================= Program: GDCM (Grassroots DICOM). A DICOM library Module: $URL$ Copyright (c) 2006-2010 Mathieu Malaterre All rights reserved. See Copyright.txt or http://gdcm.sourceforge.net/Copyright.html for details. This software is dist...
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/* * Copyright 2010-2017 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fil...
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// Copyright 2019 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chromeos/components/sync_wifi/pending_network_configuration_tracker_impl.h" #include "base/optional.h" #include "base/strings/stringprintf.h" #...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: trace_point.proto #ifndef PROTOBUF_INCLUDED_trace_5fpoint_2eproto #define PROTOBUF_INCLUDED_trace_5fpoint_2eproto #include <string> #include <google/protobuf/stubs/common.h> #if GOOGLE_PROTOBUF_VERSION < 3005000 #error This file was generated by...
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#include "HarmonicMap.hpp" void JHarmonicMap :: init2D(const JMeshPtr &srcMesh) { if( srcMesh->getTopology()->isHomogeneous(2) == JFace::TRIANGLE) { simplicialMesh = srcMesh->deepCopy(); return; } JMeshPtr tmpmesh = srcMesh->deepCopy(); simplicialMesh = AllTriMeshGenerator::fromQuadMes...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include <iostream> using namespace std; class SinivelCap { public: void Take() const { cout << "콧물이 싹~ 납니다." << endl; } }; class SneezeCap { public: void Take() const { cout << "재채기가 멎습니다." << endl; } }; class SnuffleCap { public: void Take() const { cout << "코가 뻥 뚫립니다." << endl; } }; class ColdPatient { public...
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// Copyright (c) 2009-2012 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. // Modified by SAPCoin developers - 2016 #ifndef BITCOIN_NETBASE_H #define BITCOIN_NETBASE_H #include <string> #include <vect...
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#include <iostream> #include <list> #include <string> #include <vector> #include <fstream> #include <map> #include <algorithm> using namespace std;
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#pragma once #include <memory> #include <string> #include <string_view> #include <vector> enum class BracketType; enum class SubSuperBehaviour; struct PrintSize { PrintSize() {} PrintSize(uint32_t width, uint32_t heigh, uint32_t base_line); bool operator==(const PrintSize& rh) const; bool opera...
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// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
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#include <QMessageBox> #include <QString> #include <QTcpSocket> #include <QPixmap> #include <QTimer> #include <QDesktopWidget> #include <QScreen> #include "mainwindow.h" #include "ui_mainwindow.h" #include "aboutus.h" #include "multicameras.h" #include "joystickdlg.h" #include <qt_windows.h> QLabel *panStatus, *tilt...
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//program(s): main.cpp & aRandomNumber.cpp & aRandomNumber.h //author(s): Christian Rodriguez & Gabriel Sotolongo #include "aRandomNumberGenerator.h" using namespace std; #ifndef ACOIN_H #define ACOIN_H class aCoin: public aRandomNumberGenerator { public: aCoin(); ~aCoin(); int flip(); //potentially c...
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#include <iostream> #include <cmath> #include <set> int pdi_example(int number, int base = 10){ int total = 0; while (number>0){ total = total + pow(number % base, 2); number = number / base; } return total; } bool is_happy(int number){ std::set<int> seen_numbers; while(number > 1 && !...
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// Ethash: C/C++ implementation of Ethash, the Ethereum Proof of Work algorithm. // Copyright 2018 Pawel Bylica. // SPDX-License-Identifier: Apache-2.0 #include "keccak_utils.hpp" #include <benchmark/benchmark.h> #include <ethash/keccak.h> void fake_keccakf1600(uint64_t* state) noexcept { // Do nothing to measur...
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/* mbed Microcontroller Library * Copyright (c) 2019 ARM Limited * SPDX-License-Identifier: Apache-2.0 */ #include "mbed.h" #include "SDBlockDevice.h" SDBlockDevice sd(MBED_CONF_APP_SDCARD_SPI_MOSI, MBED_CONF_APP_SDCARD_SPI_MISO, MBED_CONF_APP_SDCARD_SPI_SCK, MBED_CONF_APP_SDCARD_SPI_SS0); uint8_t block[512...
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#pragma once #include "il2cpp-config.h" #ifndef _MSC_VER # include <alloca.h> #else # include <malloc.h> #endif #include <stdint.h> #include "mscorlib_System_Object2689449295.h" // System.Collections.Generic.List`1<System.String> struct List_1_t1398341365; // UnityEngine.WWW struct WWW_t2919945039; // System.Obje...
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// 難在找到DP解法 // 當前面 N-1個排程已經排列好這時要插入 Nth排程, 可以選擇的位置是 N-1個 // 前面的 N-2個合法排程中(N-1)th黏在(N-2)th後面,原本是非法的但這時 Nth排程放入這兩個號碼當中就變合法 // 上述的 (N-2)th 可以出現的位置有 N-2種可能 #include<iostream> using namespace std; int pos[3][3]={{0,2,1},{1,0,2},{2,1,0}}; int main(){ cin.sync_with_stdio(0), cin.tie(0), cout.tie(0); for(int n,m; cin>>n...
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/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ ListNode* Solution::mergeTwoLists(ListNode* A, ListNode* B) { ListNode *dummy = new ListNode(0); ListNode *head = dummy; while(A && B) { ...
[ "joaodaniel0405@gmail.com" ]
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//Balanced Binary Tree /** * Definition for a binary tree node. * struct TreeNode { * int val; * TreeNode *left; * TreeNode *right; * TreeNode(int x) : val(x), left(NULL), right(NULL) {} * }; */ class Solution { public: int balancedDepth(TreeNode *root) { if (!root) retu...
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#include "tcp/windows/Callback.h"
[ "bdbrowning2@gmail.com" ]
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#include "Tower.h" #include "GameCamera.h" Light TowerLight; void Tower::Create(MESHDATA *SetData, D3DXVECTOR3 Pos, D3DXVECTOR3 Roto, D3DXVECTOR3 Scale) { this->RenderData = new RenderMesh; this->RenderData->SetRendData(SetData); TowerLight.CreateLight(); this->RenderData->SetLight(TowerLight.GetLight()); this->...
[ "sdaharu020@gmail.com" ]
sdaharu020@gmail.com
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#pragma once // let's make qsort great again // there is simple fp-like implementation of qsort algorithm: // get list by value and return by value not like std::sort() #include <algorithm> #include <list> #include <vector> namespace algo { template<class T> std::list<T> qsort(std::list<T> input) { if(input.empty...
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#include <bits/stdc++.h> using namespace std; void solve() { int n; cin>>n; cout<<"2 "<<n-1<<"\n"; } int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n; cin>>n; while (n--) solve(); return 0; }
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// // "$Id: Fl_Menu_Window.cxx 10095 2014-02-07 00:09:52Z AlbrechtS $" // // Menu window code for the Fast Light Tool Kit (FLTK). // // Copyright 1998-2010 by Bill Spitzak and others. // // This library is free software. Distribution and use rights are outlined in // the file "COPYING" which should have been in...
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#pragma once #include "Mutant.h" #include "Player.h" #include "MutantHandler.h" #include "MutantContainer.h" struct MutantStartingInfo { PolarCoordinates polar; WeaponType weaponType; bool instantSpawn; }; class EnemySpawner { public: EnemySpawner(const std::string& lvl); void init(MutantContainer* mutantContaine...
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// Copyright (c) 2014 The Bitcoin Core developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "primitives/transaction...
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// Copyright (c) 2012-2017, The CryptoNote developers, The Bytecoin developers // // This file is part of Bytecoin. // // Bytecoin is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of t...
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// python wrapper for vtkInformationIterator // #define VTK_WRAPPING_CXX #define VTK_STREAMS_FWD_ONLY #include "vtkPythonArgs.h" #include "vtkPythonOverload.h" #include "vtkConfigure.h" #include <vtksys/ios/sstream> #include "vtkIndent.h" #include "vtkInformationIterator.h" #if defined(VTK_BUILD_SHARED_LIBS) # define ...
[ "mpasVM@localhost.org" ]
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// ffnn_ev_controller_defn.cpp #include "ffnn_ev_controller_defn.h" #include "fixed_ffnn_genetic_mapping.h" #include "system_sim/system_defn.h" #include "system_sim/system_state_values.h" #include "genetic_algorithm/param_spec/real_valued_mutation_ps.h" #include "neuralnet/interface/activation_functions.h" namesp...
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// // FILE: unit_test_001.cpp // AUTHOR: Rob Tillaart // DATE: 2022-01-03 // PURPOSE: unit tests for the PCA9634 I2C LED driver // https://github.com/RobTillaart/PCA9634 // https://github.com/Arduino-CI/arduino_ci/blob/master/REFERENCE.md // // supported assertions // -------------------------...
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#include <iostream> #include <fstream> #include <string> #include <cmath> #include <cstdlib> #include "random.hpp" #include "../../datablocking.hpp" #include "../../functions.hpp" #include "../../ini_reader.hpp" using namespace std; int main (int argc, char **argv){ if (argc!=2){ cerr << "[MAIN] Error: Program re...
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#include <bits/stdc++.h> using namespace std; int binarySearch(vector<string> strings, string value, int low, int high) { int mid; while (low <= high) { mid = low + (high - low) / 2; if (strings[mid].empty()) { int left = mid - 1; int right = mid + 1; ...
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/* Copyright 2017 The TensorFlow Authors. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or a...
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#pragma once #include "Engine.h" class Gas : public Engine { public: Gas(); void start(); private: std::thread *runner; void go(); };
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#pragma once #include "Vec3.h" #include <cmath> namespace ls { template <class T> class Plane3 { public: // ax + by + cz + d = 0 T a; T b; T c; T d; Plane3(const T& a, const T& b, const T& c, const T& d) : a(a), b(b), ...
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#ifndef ALEPH_TOPOLOGY_IO_TIKZ_HH__ #define ALEPH_TOPOLOGY_IO_TIKZ_HH__ #include <fstream> #include <ostream> #include <stdexcept> #include <string> namespace aleph { namespace topology { namespace io { /** @class TikZ @brief Writes files as a TikZ picture This writer class uses coordinate information of a ...
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#ifndef CORELIB___NCBI_PROCESS__HPP #define CORELIB___NCBI_PROCESS__HPP /* $Id: ncbi_process.hpp 257904 2011-03-16 15:19:37Z rafanovi $ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnolog...
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// Copyright (c) 2018 The PIVX developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #ifndef VoucherCoin_INVALID_OUTPOINTS_JSON_H #define VoucherCoin_INVALID_OUTPOINTS_JSON_H #include <string> std::string LoadInvalidOutPoi...
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#pragma once #include "math3d/MathDefine.h" #include "math3d/Vector.h" class Texture2D { public: Texture2D() :m_width(0), m_height(0), m_pixelBuffer(nullptr) {} Texture2D(uint32 width, uint32 height); Texture2D(uint32 width, uint32 height, void* data); ~Texture2D(); Texture2D(Texture2D&& rhs); Texture2D(c...
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#include <iostream> #include <iomanip> #include "nr.h" using namespace std; // Driver for routine splie2 int main(void) { const int M=10,N=10; int i,j; DP x1x2; Vec_DP x1(N),x2(N); Mat_DP y(M,N),y2(M,N); for (i=0;i<M;i++) x1[i]=0.2*(i+1); for (i...
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/// \file blFuzzyCMeansImpl.cpp /// \brief blFuzzyCMeansImpl class /// \author Sylvain Prigent (Sylvain.Prigent@inria.fr) /// \version 0.1 /// \date 2013 #include "blFuzzyCMeansImpl.h" #include <stdlib.h> #include <blCore> #include <blMath> #include "itkImageRegionIterator.h" #include "blRand/blRandomGeneratorPM.h" u...
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//#define _CRT_SECURE_NO_WARNINGS //#include<stdio.h> //#include<stdlib.h> //int isFound(int i, int j, char **grid, int r, int c, char *str,int dir,int strIndx); //void findMatching(char **grid, char *str, int r, int c); //int di1(int ,int ,char ** ,int ,int ,char * ,int ); //int di2(int, int, char **, int, int, char *...
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//////////////////////////////////////////////////////////////////////////////////////////////////// // NoesisGUI - http://www.noesisengine.com // Copyright (c) 2013 Noesis Technologies S.L. All Rights Reserved. //////////////////////////////////////////////////////////////////////////////////////////////////// #ifnd...
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//============================================================================ // // This file is part of GPSTk, the GPS Toolkit. // // The GPSTk is free software; you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published // by the Free Software Foundation; ei...
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#include <bits/stdc++.h> #include <pcap.h> #include <netinet/ip.h> #include <netinet/ether.h> #include <netinet/tcp.h> using namespace std; typedef pair<uint32_t, uint16_t> tcp_key; struct A { int send, recv; int sB, rB; }; bool operator<(const ether_addr &a, const ether_addr &b) { bool f = false; for (int i = ...
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#ifndef _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS #endif #define _USE_MATH_DEFINES #include <algorithm> #include <cmath> #include <cstring> #include <iostream> #include <queue> #include <stack> #include <string> #include <map> #include <set> #include <deque> using namespace std; #define all(v) (v).begin...
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#include<bits/stdc++.h> #define ll long long #define vi vector<int> #define vll vector<ll> #define f(i,s,n) for(int i=(int)s;i<=(int)n;++i) #define Fast ios_base::sync_with_stdio(0),cin.tie(0),cout.tie(0); using namespace std; void solve() { int n,m;cin>>n>>m; cout<<(n*m)/2<<'\n'; } int main() { Fast; //int t;cin>>t...
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// Notice // ------ // // This file is part of the Mezzo SoundFont2 Sampling Based Synthesizer: // // https://github.com/turgu1/mezzo // // Simplified BSD License // ---------------------- // // Copyright (c) 2018, Guy Turcotte // All rights reserved. // // Redistribution and use in source and binary forms, with o...
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// Generated by using Rcpp::compileAttributes() -> do not edit by hand // Generator token: 10BE3573-1514-4C36-9D1C-5A225CD40393 #include <Rcpp.h> using namespace Rcpp; // compare_c NumericMatrix compare_c(NumericMatrix from, NumericMatrix to, std::string from_space, std::string to_space, std::string dist, bool sym);...
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#include "addnew.h" #include "ui_addnew.h" AddNew::AddNew(QWidget *parent) : QDialog(parent), ui(new Ui::AddNew) { ui->setupUi(this); db = QSqlDatabase::addDatabase("QSQLITE"); db.setDatabaseName("./ManagerDB.db"); if(db.open()) { qDebug("open"); } else { qDebug(...
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#pragma once #include "Struct.h" #include "3dLib/Prim.h" class C3dActor; class C3dModelRes; struct Flare { /* this+ 0 */ int wType; /* this+ 4 */ float fLoc; /* this+ 8 */ float fScale; /* this+12 */ float r; /* this+16 */ float g; /* this+20 */ float b; /* this+24 */ vector3d vPositionPt; /* this+36 */ float...
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#include <Eigen/Core> #include <numpy_eigen/boost_python_headers.hpp> Eigen::Matrix<boost::uint8_t, 6, 6> test_uchar_6_6(const Eigen::Matrix<boost::uint8_t, 6, 6> & M) { return M; } void export_uchar_6_6() { boost::python::def("test_uchar_6_6",test_uchar_6_6); }
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/********************************************************************************* ** ** ** Copyright (C) 2012 ** ** ...
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/**********************************************************************/ /*! \class RtMidi \brief An abstract base class for realtime MIDI input/output. This class implements some common functionality for the realtime MIDI input/output subclasses RtMidiIn and RtMidiOut. RtMidi WWW site: http://music.m...
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#include "program.h" using namespace novo::gl; static std::unordered_map<GLenum, string> shaderNames { {GL_VERTEX_SHADER, "vert"}, {GL_FRAGMENT_SHADER, "frag"}, {GL_GEOMETRY_SHADER, "geom"}, }; static string shaderLabel(GLenum type, const string& prefix = "") { return prefix+string(prefix.empty() ? "" : ".")+sh...
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// ========================================================================== // // ___. __ // // ____ ____ _____ ______\_ |__ ____ ____ _______/ |_ // // _/ ___\/ _ \ / \\____ \| __ \ / _ \ / _ \/ ___/\ __\ ...
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/* * x3a_analyzer_manager.cpp - analyzer manager * * Copyright (c) 2014-2015 Intel Corporation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/license...
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#pragma once #include <GraphicsLibrary/IUpdateable.h> #include <GraphicsLibrary/IDrawable.h> #include <GraphicsLibrary/TexPart.h> #include <GraphicsLibrary/Color.h> #include "ClassContainer.h" #include <Utils/Math/Matrix.h> class SpriteBatch; class ParticleManager; class BonusSplash : public IUpdateable, public IDra...
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// Copyright (c) 2011-2013 The Bitcoin developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #include "optionsdialog.h" #include "ui_optionsdialog.h" #include "bitcoinunits.h" #include "monitoreddatamapper.h" #include ...
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/* Escreva um programa que leia o número de um funcionário, seu número de horas trabalhadas, o valor que recebe por hora e calcula o salário desse funcionário. A seguir, mostre o número e o salário do funcionário, com duas casas decimais. Entrada O arquivo de entrada contém 2 números inteiros e 1 número com duas cas...
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//author : Ma�lis //Date : 16/12/2015 //fichier Composant.cpp #include "../include/Composant.h" /////////////////////////////////////////////////////constructeurs////////////////////////////////////////////////////////////////////// Composant::Composant(std::string nc, int _nbEntree, int _nbSortie,std::string nv, s...
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/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2014 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obta...
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# 1 "/home/duazel/Documents/stage3IF/High_Level_Synthesis_Trainee/operator_Vivado/testing_area/operator_double_div/VIVADO_HLS/.autopilot/db/test.pragma.1.cpp" # 1 "/home/duazel/Documents/stage3IF/High_Level_Synthesis_Trainee/operator_Vivado/testing_area/operator_double_div/VIVADO_HLS/.autopilot/db/test.pragma.1.cpp" 1 ...
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/** * Degree.cpp * * Copyright (c) 2016 HIROMOTO,Masaki * */ #include "Degree.hpp" #include <iostream> using namespace hiro; Degree::Degree() { this -> degrees_ = 0; this -> minutes_ = 0; this -> seconds_ = 0; } Degree::Degree( const int degrees_, const int minutes_, const double seconds_ ) { this -> de...
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#ifndef GAME_H_ #define GAME_H_ #include "graphicsEngine.h" #include "utils.h" #include "geometry.h" #include "config.h" #include "actor.h" #include "spaceship.h" class GameEngine { public: GameEngine(int w, int h); void init(); void deinit(); void tick(); void render(IGraphicEngine *graphics); ...
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/////////////////////////////////////////////////////////////////////////////// // // File : $Id: _ibs.cpp 54 2006-03-27 16:07:44Z epocman $ // Subject : IBPP, internal Status class implementation // /////////////////////////////////////////////////////////////////////////////// // // (C) Copyright 2000-2006 T.I.P. ...
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#ifndef AADDDD_H namespace AADDDD { std::string run(); } #endif
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// Copyright (c) 2006, 2007 Julio M. Merino Vidal // Copyright (c) 2008 Ilya Sokolov, Boris Schaeling // Copyright (c) 2009 Boris Schaeling // Copyright (c) 2010 Felipe Tanus, Boris Schaeling // Copyright (c) 2011, 2012 Jeff Flinn, Boris Schaeling // // Distributed under the Boost Software License, Version 1.0. (...
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// // // #ifndef LED_D_MESSAGE_PTR_HPP #define LED_D_MESSAGE_PTR_HPP #include <memory> #include "message.hpp" namespace led_d { //typedef std::shared_ptr <message_t> message_ptr_t; using message_ptr_t = std::unique_ptr <message_t>; } // namespace led_d #endif
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#ifndef __VERTEXBUFFER_LAYOUT__ #define __VERTEXBUFFER_LAYOUT__ #if defined(IMGUI_IMPL_OPENGL_LOADER_GL3W) #include <GL/gl3w.h> // Initialize with gl3wInit() #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLEW) #include <GL/glew.h> // Initialize with glewInit() #elif defined(IMGUI_IMPL_OPENGL_LOADER_GLAD) #include <gla...
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class Solution { public: int removeElement(vector<int>& nums, int val) { int k = 0; for(int i = 0; i < nums.size(); i++){ if(nums[i] != val){ swap(nums[k], nums[i]); k++; } } return k; } };
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#include "FastLED.h" //number of leds in your display. It's ok to use a number larger than you actually have. #define NUM_LEDS 100 //pin that controls the leds. #define DATA_PIN 0 CRGB leds[NUM_LEDS]; byte buffer[64]; uint32_t timeToken; uint16_t fps = 0; uint16_t frames=0; //int index; void setup() { // put your...
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// This file is part of snark, a generic and flexible library for robotics research // Copyright (c) 2011 The University of Sydney // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // 1. Redistr...
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#include "mock_gate.hpp" #include "Dxlib.h" #include "../i_position.hpp" #include "../scene_const.hpp" #include "object_kind.hpp" #include "image_resources.hpp" #include "sound_resources.hpp" namespace { int sound_; } oxi::scene::object::MockGate::MockGate(std::shared_ptr<IPosition> position) :position_(position), ...
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/* Copyright (c) 2010-2014, Mathieu Labbe - IntRoLab - Universite de Sherbrooke All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright ...
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#include "TestTarget.h" #include "Poco/Logger.h" #include <iostream> using Poco::Logger; TestTarget::TestTarget() { } void TestTarget::onMessage(const void* pSender, Array::Ptr& arg) { std::string msg = ""; for(int i=0;i<arg->size();++i) msg += arg->get(i).toString() + ""; Logger::get("example").informati...
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// Copyright (c) 2009-2014 The Kreds Developers // Distributed under the MIT software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-license.php. #if defined(HAVE_CONFIG_H) #include "config/kreds-config.h" #endif #include <cstddef> #if defined(HAVE_SYS_SELECT_H) #include <sys...
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#pragma once //使用するヘッダー #include"GameL\SceneObjManager.h" //使用するネームスペース using namespace GameL; //オブジェクト:タイトル class CObjExplanation:public CObj { public: CObjExplanation(){}; ~CObjExplanation(){}; void Init();//イニシャライズ void Action();//アクション void Draw();//ドロー private: bool m_key_flag;//キーフラグ };
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* RadScorpion.cpp :+: :+: :+: ...
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#include <stdint.h> #include <touchgfx/Unicode.hpp> #ifndef NO_USING_NAMESPACE_TOUCHGFX using namespace touchgfx; #endif // Language Gb: No substitution TEXT_LOCATION_FLASH_PRAGMA KEEP const touchgfx::Unicode::UnicodeChar T_lorem_ipsum_Gb[1425] TEXT_LOCATION_FLASH_ATTRIBUTE = { 0x4c, 0x6f, 0x72, 0x65, 0x6d, 0x20, 0x6...
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// Written by Nick Gammon // February 2012 #include <Wire.h> const byte MY_ADDRESS = 42; int red = 9; int green =10; int blue = 11; int red_actual; int green_actual; int blue_actual; void setup () { Wire.begin (MY_ADDRESS); // TWBR = 12; pinMode (red, OUTPUT); pinMode (green, OUTPUT); pinMode (blue...
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#pragma once #include <cstdint> #include <ostream> #include <xtd/guid.h> /// @brief The xtd namespace contains all fundamental classes to access Hardware, Os, System, and more. namespace xtd { /// @brief The xtd::drawing namespace provides access to GDI+ basic graphics functionality. More advanced functionality is p...
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/* * This file is part of hipSYCL, a SYCL implementation based on CUDA/HIP * * Copyright (c) 2018 Aksel Alpay * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of sou...
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//--------------------------------------------------------------------------- #ifndef gkopc_client_mod_settings_frameH #define gkopc_client_mod_settings_frameH //--------------------------------------------------------------------------- #include <System.Classes.hpp> #include <Vcl.Controls.hpp> #include <Vcl.StdCtrls....
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#include <string> #include "History.h" #ifndef COL_INCLUDED #define COL_INCLUDED class Player; class Villain; class Colosseum { public: // Constructor/destructor Colosseum(int nRows, int nCols); ~Colosseum(); // Accessors int rows() const; int cols() const; Player* player() ...
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//#include "shader.h" #include "plot/surface.h" // Might also include the fft processing class here // Surface constructor Surface::Surface() { size_t n_groups = 10; circlePlot.gen_bars(n_groups,0.2f); std::string keyword("player_thread"); tname1 = keyword; playerClass.update_num_groups(n_groups); // St...
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#ifndef INSTRUMENTS_STRINGEDINSTRUMENT_H #define INSTRUMENTS_STRINGEDINSTRUMENT_H #include "instrument.h" #include <iostream> class StringedInstrument : public Instrument { public: virtual std::string sound() = 0; void play(); protected: int _numberOfStrings; }; #endif //INSTRUMENTS_STRINGEDINSTRUM...
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#ifndef UNSIGNEDTYPES_H #define UNSIGNEDTYPES_H #include <cstddef> #include <cstdint> #include <limits> #include <type_traits> #include "typesizes.h" #include "uint.h" namespace utility { namespace uinttypes { namespace detail { template <template<typename...> class T> using append_known_uint...
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// Copyright 2016 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "gn/xcode_object.h" #include <iomanip> #include <iterator> #include <memory> #include <sstream> #include <utility> #include "base/logging.h" #i...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: tensorflow/core/example/example_parser_configuration.proto #define INTERNAL_SUPPRESS_PROTOBUF_FIELD_DEPRECATION #include "tensorflow/core/example/example_parser_configuration.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #i...
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