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// Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/frame_host/frame_tree.h" #include <stddef.h> #include <queue> #include <utility> #include "base/bind.h" #include "base/callba...
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#ifndef ICOM_H #define ICOM_H //#include "icom_global.h" #include <QString> #include <QtCore> class Q_DECL_IMPORT Icom { public: Icom(); }; #endif // ICOM_H
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#include "game.h" Game::Game(){ //初始化整体游戏操作区域,包括边框 for(int i = 0; i < 12; i++) for(int j = 0; j < 18; j++) mapOfAll[i][j] = 0; } //通过数组中编号来获取图片的坐标 void Game::getCoordinate(int &x1, int &y1, int &x2, int &y2, QString pic1, QString pic2){ x1 = pic1.toInt() / 18; x2 = pic2.toInt() / 18; ...
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#if defined(ESP8266) #define FASTLED_FORCE_SOFTWARE_SPI #define FASTLED_FORCE_SOFTWARE_PINS #define LED_PIN D5 // leds pin #elif defined(ESP32) #define LED_PIN 16 // leds pin #else #define LED_PIN 9 // leds pin #endif #include <FastLED.h> #define MATRIX_H 8 #define MATRIX_W 32 #define NUM_LEDS (MATRIX_H * MATRIX_W...
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#ifndef PROJECTWIDGET_H #define PROJECTWIDGET_H #include <QWidget> class ProjectWidget : public QWidget { Q_OBJECT public: explicit ProjectWidget(QWidget *parent = 0) : QWidget(parent) {} virtual ~ProjectWidget() {} }; #endif // PROJECTWIDGET_H
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#include "pch.h" TEST(ControllerTest, GetSolutionPathUpdated) { GameBoard* board = new GameBoard("aaaaabbebbccccc"); Controller testController(board); testController.makeMove(UP); testController.makeMove(LEFT); string expectedSolutionPathSoFar = "C B "; ASSERT_TRUE(expectedSolutionPathSoFar.at(0) == testContro...
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void PconnModule::dump(StoreEntry *e) { typedef Pools::const_iterator PCI; int i = 0; // TODO: Why number pools if they all have names? for (PCI p = pools.begin(); p != pools.end(); ++p, ++i) { // TODO: Let each pool dump itself the way it wants to. storeAppendPrintf(e, "\n Pool %d Stats\n",...
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/* //@HEADER // ************************************************************************ // // ode_has_velocity_method_callable_with_three_args.hpp // Pressio // Copyright 2019 // National Technology & Engineering Solutions of Sandia, LLC (NTESS) // // Under the te...
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/**********************************************************************************/ /* This file is part of Berserk Engine project */ /* https://github.com/EgorOrachyov/Berserk */ /****************************************************************...
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// keypad 관련 선언 #include <Keypad.h> const byte numRows = 4; const byte numCols = 3; char keymap[numRows][numCols] = { {'1', '2', '3'}, {'4', '5', '6'}, {'7', '8', '9'}, {'*', '0', '#'} }; byte rowPins[numRows] = {8, 7, 6, 5}; byte colPins[numCols] = {4, 3, 2}; Keypad myKeypad = Keypad(makeKeymap(keymap), rowPin...
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//<-------------Included Libraries----------------> #include <Wire.h> #include "Adafruit_MCP9808.h" #include <Arduino.h> #include <SPI.h> #include <Ethernet2.h> #include <SD.h> #include <EEPROM.h> #include <TimeLib.h> #include <DS1307RTC.h> //<-----------------------------------------------> /* *********************...
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#ifndef __BEX_IO_SENTRY_HPP__ #define __BEX_IO_SENTRY_HPP__ ////////////////////////////////////////////////////////////////////////// /// 标记 namespace Bex { namespace bexio { template <typename NativeType> class sentry { public: explicit sentry(bool bset = false) { if (bse...
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/** * @file Auto_Disconnect.h * * @author Carlos O'Ryan <coryan@uci.edu> */ #ifndef TAO_PERF_RTEC_AUTO_DISCONNECT_H #define TAO_PERF_RTEC_AUTO_DISCONNECT_H #include "tao/corba.h" #include "ace/Auto_Functor.h" /** * @class Disconnect * * @brief Helper functor to call the disconnect() method of a class. */ temp...
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// ripemd.cpp // RIPEMD-160 written and placed in the public domain by Wei Dai // RIPEMD-320, RIPEMD-128, RIPEMD-256 written by Kevin Springle // and also placed in the public domain #include "pch.h" #include "ripemd.h" #include "misc.h" NAMESPACE_BEGIN(CryptoPP) #define F(x, y, z) (x ^ y ^ z) #define G(x, y, z)...
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/* * Copyright 2012 Matteo Bertozzi * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable l...
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////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2023, Image Engine Design Inc. All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * R...
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// // Name: MotorDriver.cpp // Created: 19.07.2021 20:13:31 // Author: derdoktor667 // #include "MotorDriver.h" void set_motor_type(uint8_t _motor_number, motor_type_t _type) { motor_type[_motor_number] = _type; }; motor_type_t get_motor_type(uint8_t _motor_number) { return motor_type[_motor_number]; }; ...
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// BinarySearch2.cpp : Этот файл содержит функцию "main". Здесь начинается и заканчивается выполнение программы. // #include <iostream> #include <algorithm> #include <vector> bool Sorted(std::vector<int> array) { for (int i = 1; i < array.size(); i++) { if (array[i] < array[i - 1]) { return f...
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#include "KudaBakarTelur.hpp" KudaBakarTelur::KudaBakarTelur() : SideProduct("Kuda Bakar Telur", 17, 25){}
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#if ENABLE_UNIT_TESTS #include "UnitTest++.h" #include "../MemoryMappedFile-c-api.h" #include "../../MemoryMappedFile.h" #include "../../File.h" #include "../File-c-api.h" #include "PathHelper.h" #if IL2CPP_TARGET_POSIX #include <fcntl.h> #include <unistd.h> #endif static const char* TEST_FILE_NAME = CURRENT_DIRECT...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#define _XOPEN_SOURCE #include <doctest/doctest.h> #include <ctime> #include <picojson.h> #include "message/madoka_line_parser.h" #include "message/message_base.h" #include "tests/test_helper.h" TEST_CASE("Madoka time tone") { using irclog2json::message::MadokaLineParser; struct tm tm_date {}; strptime("2...
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <algorithm> #include <vector> #include <omp.h> #include <time.h> using namespace std; int n; template <typename T> inline void deb(T& a) { for (auto it : a) cout << it << " "; cout << endl; } template<typename T> void q_sort_omp(vector<T>&...
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// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com #include "stdafx.h" #include "Fragmentation.h" namespace model { void calcDislocationsPower() { } void fragmentate(Grain* g) { // Вычисляем эволюц...
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/************************************************************************* File Name: J.cpp ID: obsoles1 PROG: LANG: C++ Mail: 384099319@qq.com Created Time: 2016年07月18日 星期一 12时57分04秒 ************************************************************************/ #include<bits/stdc++.h> #def...
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#include "smartutente.h" SmartUtente::SmartUtente(utente* p):punt(p){ if (punt) { punt->riferimenti++; } } utente* SmartUtente::getUtente() const{ return punt; } SmartUtente::SmartUtente(const SmartUtente& s) : punt(s.punt) { if (punt) { punt->riferimenti++; } } SmartUtente::Smar...
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#include "RenderUtil.hpp" void parse_obj(const char* filename, std::vector<Vert> &buffer, bool &has_uv, bool &has_normal) { //if any features are missing, fill them with dummy values, the shader should ignore the dummy values, wasteful improve this. std::vector<Vec3> verts; std::vector<Vec2> uvs; std::vector<Vec3...
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#pragma once #include "ray.h" #include "vec3.h" vec3 reflect(const vec3& v, const vec3& n) { //reflected ray is v + 2B //B=dot(v,n) //since v is in opposite dir, use -ve return v - 2 * dot(v, n) * n; }; //TODO: add refraction bool refract(const vec3& v,const vec3& n, float ni_over_nt, vec3& refracted) { vec3 u...
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#include <jni.h> #include <string> #include <android/log.h> #include "client/linux/handler/exception_handler.h" #include "client/linux/handler/minidump_descriptor.h" #define TAG "breakpad" #define LOGD(...) __android_log_print(ANDROID_LOG_DEBUG, TAG, __VA_ARGS__) bool DumpCallback(const google_breakpad::MinidumpDe...
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gehldp/OpenEaagles
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#include "openeaagles/base/Pair.hpp" #include "openeaagles/base/Integer.hpp" #include "openeaagles/base/Float.hpp" #include "openeaagles/base/Boolean.hpp" #include "openeaagles/base/String.hpp" namespace oe { namespace base { IMPLEMENT_SUBCLASS(Pair, "Pair") EMPTY_SLOTTABLE(Pair) Pair::Pair(const char* slot...
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/CharBonus.h
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Emma1718/Literaki
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#ifndef CHARBONUS_H #define CHARBONUS_H #include "Field.h" class CharBonus : public Field { protected: int which_char; int multiplier; // Operations public: CharBonus(Map *, int, int, int, int); CharBonus(const CharBonus &); ~CharBonus(); int calculate (int *); GtkWidget *draw(Gtk *); void looseB...
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svn2github/mameplus
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// license:BSD-3-Clause // copyright-holders:Curt Coder /********************************************************************** Wersi Wersiboard Music 64 / Siel CMK 49 Keyboard emulation Copyright MESS Team. Visit http://mamedev.org for licensing and usage restrictions. *************************...
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/* This code is written by kerukuro and released into public domain. */ #ifndef DIGESTPP_PROVIDERS_MD5_CONSTANTS_HPP #define DIGESTPP_PROVIDERS_MD5_CONSTANTS_HPP namespace digestpp { namespace detail { template<typename T> struct md5_constants { const static uint32_t K[64]; const static unsigned char S[64]; }; t...
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#include "MapTool.h" #include "ui_MapTool.h" #include "AbstractMapHandle.h" #include <QPushButton> MapTool::MapTool(AbstractMapHandle *mapHandle /* = Q_NULLPTR */) : m_mapHandle(mapHandle) { ui = new Ui::MapTool(); ui->setupUi(this); this->setWindowFlags(Qt::Tool | Qt::FramelessWindowHint | Qt::WindowStaysOnTopHin...
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#pragma once //=========================================================================// /*! @file @brief RX グループ SCI 簡易 I2C 制御 @n ※RX600 シリーズでは、グループ割り込みとして TEIx を共有する @n ので、割り込みレベルには注意する事(上書きされる)@n ※現在、マスターモードのみ実装 @author 平松邦仁 (hira@rvf-rc45.net) @copyright Copyright (C) 2018, 2022 Kunihito Hiramatsu ...
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/****************************************************************************** Copyright (c) 2000 Microsoft Corporation Module Name: HelpSet.cpp Abstract: This file contains the implementation of the Taxonomy::HelpSet class, that is used as an identifier for the set of Help files to operate upon. Revision...
[ "polarisdp@gmail.com" ]
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abzman/arduino_wave
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#include <FatReader.h> #include <SdReader.h> #include <avr/pgmspace.h> #include "WaveUtil.h" #include "WaveHC.h" SdReader card; // This object holds the information for the card FatVolume vol; // This holds the information for the partition on the card FatReader root; // This holds the information for the fil...
[ "abzman@Monolith.mtu.edu" ]
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#include <iostream> #include "test.h" using namespace std; // 测试方程 f(x) = x - 4 = 0 float f1(float x) { return x - 4; } // f'(x) = 1 float df1(float x) { return 1; } // 测试方程 f(x) = x^2 - 4 = 0 float f2(float x) { return x * x - 4; } // f'(x) = 2x float df2(float x) { return 2 * x; } //可以编写其它方程对应的f(x...
[ "baiwen1979@qq.com" ]
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winter2012/tian_ya_tu_ku
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{dede:pagestyle maxwidth='800' ddmaxwidth='235' row='3' col='3' value='2'/} {dede:comments}图集类型会采集时生成此配置是正常的,不过如果后面没有跟着img标记则表示规则无效{/dede:comments} {dede:img ddimg='' text='图 1'}/uploads/allimg/c131124/13U29323295120-2Vc3.jpg{/dede:img} {dede:img ddimg='' text='图 2'}/uploads/allimg/c131124/13U29323542430-2935D.jpg{/ded...
[ "winter2012102@gmail.com" ]
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 // GodoriGUI.cpp: 응용 프로그램에 대한 클래스 동작을 정의합니다. // #include "stdafx.h" #include "afxwinappex.h" #include "afxdialogex.h" #include "GodoriGUI.h" #include "MainFrm.h" #include "GodoriGUIDoc.h" #include "GodoriGUIView.h" #include "Diler.h" #include "Player.h" #include "Card.h" #include "Singleton.h" #include <gdiplus.h>...
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/* Project: * File: simpleDB.cpp * Team Members: Gilles wilfried Bassole & SOUROU K AGBE * * */ //#include "orderedLinkedList.h" #include <cstdlib> #include "orderedList.h" using namespace std; int main() { cout<<"\t\t\t//**********************************************************//" <<endl ...
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// Run_TowerLamp.h: interface for the CRun_TowerLamp class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_RUN_TOWERLAMP_H__DDA03974_99D4_4189_95AF_AC8690043920__INCLUDED_) #define AFX_RUN_TOWERLAMP_H__DDA03974_99D4_4189_95AF_AC8690043920__INCLUDED_ #if _MSC_VER > 1000 #pra...
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void setup() { // put your setup code here, to run once: for (int x = 2; x <= 4; x++){ pinMode(x, INPUT_PULLUP); } } void loop() { // put your main code here, to run repeatedly: if (digitalRead(2) == LOW){ tone(8, 440, 20); } else if (digitalRead(3) == LOW ){ tone(8, 494, 20); } else i...
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// Fill out your copyright notice in the Description page of Project Settings. #include "BalanceMass.h" // Sets default values ABalanceMass::ABalanceMass() { // Set this actor to call Tick() every frame. You can turn this off to improve performance if you don't need it. PrimaryActorTick.bCanEverTick = true; } ...
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#pragma once #include <vector> #include "Mesh.h" #include "Texture.h" class Model { private: std::vector<Mesh> meshes; std::vector<Texture> textures; public: Model(); ~Model(); void addMesh(void); void delMesh(void); void addTexture(void); void delTexture(void); };
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#ifndef C2DMATRIX_H #define C2DMATRIX_H //------------------------------------------------------------------------ // // Name: C2DMatrix.h // // Author: Mat Buckland 2002 // // Desc: 2D Matrix class // //------------------------------------------------------------------------ #include <math.h> #include <vector>...
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#ifndef CLOSEST_PAIR_H #define CLOSEST_PAIR_H #include <utility> #include <vector> #include <algorithm> #include <climits> #include "Point.hpp" class ClosestPair { public: std::vector<Point> randomPoints(int n); std::vector<Point> uniformPoints(int n); std::vector<Point> mixedPoints(int n); double nTimesN(s...
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#include "ar_land/blind_trajectory_planner_node.hpp" #include <tf2/transform_datatypes.h> #include <angles/angles.h> #include "ar_land/tools.hpp" blind_trajectory_planner_node::blind_trajectory_planner_node() : flight_state(Idle) , thrust(0) { ROS_INFO("Im Konstruktor des blind_trjactory_planners"); // initia...
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//-------------------------------------------------------------------------------------- // プレイヤーステート( 吹っ飛び ) ( playerBlow.h ) // // Author : SHUN YAMASHITA //-------------------------------------------------------------------------------------- #ifndef _PLAYER_BLOW_H_ #define _PLAYER_BLOW_H_ //--------------------...
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#ifndef GSSERVER_H #define GSSERVER_H #include <QQueue> #include <QPair> #include <QThread> #include <QUdpSocket> #include "serverqueue.h" //#include "net.h" #include "networklistener.h" #include "messagebox.h" #define DEFAULT_PRIORITY 10 const static QString UAV_IP_ADDRESS = "localhost"; /** GsServer is the ser...
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#pragma once class Boat{ public: int size; int orient; int posX; int posY; Boat(int size, int orient); }; class Subm{ public: int posX; int posY; };
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ScavTrap.hpp :+: :+: :+: ...
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/** zookeeper_configuration_service.cc Jeremy Barnes, 26 September 2012 Copyright (c) 2012 Datacratic Inc. All rights reserved. Configuration service using Zookeeper. */ #include "zookeeper_configuration_service.h" #include "soa/service/zookeeper.h" #include "jml/utils/exc_assert.h" #include <boost/algor...
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#include "Kernel_Force_Delete.h" bool Kernel_Force_Delete::Delete_File_Mode1(wchar_t *path) { HANDLE fileHandle; NTSTATUS result; IO_STATUS_BLOCK ioBlock; DEVICE_OBJECT *device_object = nullptr; void* object = NULL; OBJECT_ATTRIBUTES fileObject; UNICODE_STRING uPath; PEPROCESS eproc = IoGetCurrentProcess(); ...
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#ifndef _INFRA_SOLVER_H_ #define _INFRA_SOLVER_H_ #include "../global.h" #include "problem.h" #include "node.h" namespace ai { /** * Deque to store the Nodes pointers. */ typedef std::deque<Node*> store_t; /** * Vector of Node pointers which are the solution. */ typedef std::vector<const Node*...
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#ifndef __BW_Quaternion_H__ #define __BW_Quaternion_H__ #include "BwCal.h" #include "BwMatrix3.h" #include "BwMath.h" #include <assert.h> //-------------------------------------------------------------------------------- // 作者:皮学贤 // 时间:2010-06-07 // 功能:四元组(用于旋转控制) //===============================================...
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// #include "bopt.hpp" // using namespace Eigen; // using namespace std; // using namespace sitmo; // BDSOVK::BDSOVK(const loss_t & gloss, // const feature_map_t & feature_map, // const gamma_t & gamma, double nu1, double nu2, long int T, // long int p, // l...
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | foam-extend: Open Source CFD | | \\ / O peration | Version: 4.0 | ...
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// Copyright (c) 2011-2014 The Bitcoin developers // Copyright (c) 2014-2015 The Dash developers // Copyright (c) 2015-2017 The PIVX developers // Copyright (c) 2018 The Daral developers // Distributed under the MIT/X11 software license, see the accompanying // file COPYING or http://www.opensource.org/licenses/mit-li...
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#include "stdafx.h" #include "qsort.h"
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#ifndef MAINOBJECT_H #define MAINOBJECT_H #include <QObject> #include <QFont> #include <QSettings> #include <QMap> #include <QDeclarativeContext> #include "qmlapplicationviewer.h" #include "utils.h" class MainObject : public QObject { Q_OBJECT public: explicit MainObject(QObject *parent = 0); ...
[ "ondrejandrej@gmail.com" ]
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#include <iostream> using namespace std; // helper function // count ones of current number int countCurrentNumber(int num) { int count = 0; int currentNumber = num; while (currentNumber) { // check if last digit is equal to one if (currentNumber % 10 == 1) { count++; } ...
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#ifndef ANIMATION_COMPONENT_H #define ANIMATION_COMPONENT_H #include <string> #include <vector> #include "Texture.h" #include "Vector.h" #include "XForm.h" struct AnimationData { unsigned int startFrame; std::vector<float> frames; std::string name; }; enum PlaybackFlags { Anim_Loop = 0x01, }; enum AnimationSta...
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//Vinh Vu, 015347252, Assignment Four #ifndef LINKED_LIST_H #define LINKED_LIST_H #pragma warning( disable : 4290 ) #include <vector> #include <string> using namespace std; class LinkedList { public: LinkedList(); LinkedList(vector<string> &strings); LinkedList(const LinkedList &other); LinkedList operator=(co...
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// services/network/public/mojom/cors_origin_pattern.mojom-blink.h is auto generated by mojom_bindings_generator.py, do not edit // Copyright 2013 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_NETWORK...
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#pragma once #include "mathutil\Vector.h" #include <windows.h> class CArcBall; class GlutWindow { public: GlutWindow(void); ~GlutWindow(void); virtual void renderFrame(); virtual void idle(); virtual void resize(int width, int height); virtual void keyEvent(unsigned char key,int x,int y); virtual void mouseB...
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// Copyright 2015 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "ui/gfx/buffer_format_util.h" #include "base/logging.h" #include "base/macros.h" #include "base/numerics/safe_math.h" namespace gfx { namespace...
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/************************************************************** * Problem: CF1493A Anti-knapsack * Author: Vanilla_chan * Date: 20210308 **************************************************************/ #include<iostream> #include<algorithm> #include<cstdio> #include<cstring> #include<cmath> #include<map> #include<set...
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#include <cstring> #include <cassert> #include <vector> #include <list> #include <queue> #include <map> #include <set> #include <deque> #include <stack> #include <bitset> #include <algorithm> #include <functional> #include <numeric> #include <utility> #include <sstream> #include <iostream> #include <iomanip> #include <...
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/*----------------------------------------------------------------------------* Copyright (c) 2020 Triad National Security, LLC All rights reserved *----------------------------------------------------------------------------*/ #pragma once #include "flecsi/execution.hh" namespace coupler { inline flecsi::prog...
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#include "stdafx.h" #include "Weighted_UF.h" Weighted_UF::Weighted_UF(int N) : count(N), sz(N + 1, 1) { for (int i = 0; i <= N; ++i) id.push_back(i); } int Weighted_UF::getCount() { return count; } bool Weighted_UF::connected(int p, int q) { return find(p) == find(q); } int Weighted_UF::find(int p) { while (...
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#include <iostream> #include <stdio.h> #include <stdlib.h> #include <assert.h> #include <string.h> //typedef long long uint64_t; int main() { #if 0 int filelen; char *rcv_data_buffer; FILE *fp = fopen("test.data", "rb"); assert(fp != NULL); fseek(fp, 0, SEEK_END); filelen = ftell(fp); rewind(fp); rcv_data_...
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#include <list> #include <iostream> using namespace std; #include <string> using namespace std; class Functor1 { public: void operator()() const { cout << "Ola" << endl; } }; class Functor2 { public: void operator()(int x) const { cout << x << endl; } }; class FunctorCompara { public: bool operator()(int...
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#include "ResourceManager.h" #include <BWAPI.h> #include "MyAiModule.h" #include "utils.h" #include "MineralExtend.h" int ResourceManager::OnInit() { return FUCK_SUCCESS; } int ResourceManager::OnUpdate() { std::list<int> deadList; deadList.clear(); // 去掉那些找不到的Unit std::map<int, MineralExtend*>::iterator fuck...
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#include "snake.h" #include <cmath> #include <iostream> void Snake::Speed() { levelsetter.user_level(); int level=levelsetter.getLevel(); speed=level*0.1; } void Snake::Update() { SDL_Point prev_cell{ static_cast<int>(head_x), static_cast<int>( head_y)}; // We first capture th...
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#pragma once #include <memory> #include "chess/game/chessgame.h" class AI { public: AI(std::shared_ptr<ChessGame> game); int getDepth(); Move search(); void setDepth(int depth); void setGame(std::shared_ptr<ChessGame> game); void stopSearch(); bool wasStop...
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/* * Copyright (C) 1999-2000 Harri Porten (porten@kde.org) * Copyright (C) 2001 Peter Kelly (pmk@post.com) * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2011 Apple Inc. All rights reserved. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Le...
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#ifndef wali_COUNTABLE_GUARD #define wali_COUNTABLE_GUARD 1 /** * @author Nicholas Kidd */ #include "wali/Common.hpp" #include "wali/ref_ptr.hpp" namespace wali { class Countable { public: ref_ptr<Countable>::count_t count; public: /** * <b>Note:</b> The capability that a reference ...
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#include "Core\String\PooledString.h" bool PooledString::Equal(const char *i_string) const { if (strlen(i_string) != length_) { return false; } for (uint32 i = 0;i < length_;++i) { if (i_string[i] != string_[i]) { return false; } } return true; } bool PooledString::Equal(const char *i_string, uint...
[ "u1063395@ad.utah.edu" ]
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#include "OGRE/Ogre.h" #include "State.cpp" #include "OIS\OIS.h" #include "SearchNode.cpp" using namespace std; class Agent { /* Member variables: current state, current path Methods: search, return next destination */ private: State currState; std::deque<Ogre::Vector3> currSolution; public: Agent(Stat...
[ "jonb12@ru.is" ]
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#include<cstdio> main() { int n,x,y; scanf("%d",&n); for(n;n>0;n--) { scanf("%d%d",&x,&y); if(x==y || x-y==2) { if(x%2==0) { printf("%d\n",x+y); } else { printf("%d\n",x+y-1); ...
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osama@elysian.team
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#include <iostream> #include <string> #include <vector> #include <algorithm> #include <set> #include <map> #include <string.h> using namespace std; int T, N, M; int arr[1001]; int dp[1001]; int main() { int i, j; int N; scanf("%d", &N); for (i = 1; i <= N; i++) { scanf("%d", &arr[i]); } dp[1] = 1; for (i = 1...
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// // Created by hengfeng zhuo on 2019-08-05. // #include "XDataThread.h" XDataThread::XDataThread() { } XDataThread::~XDataThread() { } bool XDataThread::Start() { this->isExit = false; // 启动QT线程 QThread::start(); return true; } // wait()阻塞当前的进程,直到满足如下两个条件之一: // 1.相关的线程完成其任务,然后如果线程已经结束,则该函数返回tr...
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// // TcpNetwork.h // SDH // // Created by zhouwei on 13-6-6. // // #ifndef __SDH__TcpNetwork__ #define __SDH__TcpNetwork__ #include <iostream> #include "common/Define.h" #include "ans/BaseObject.h" #include "event/GBEvent.h" #include "net/GC_Socket.h" //class MsgDispatch; class ClientSock : public BaseObject { p...
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#include <iostream> using namespace std; #include "main.h" #include "unit.h" #include "item.h" #include "board.h" #include "prop.h" //extern Board *sim->board; #include "sim.h" extern Sim *sim; //------------------------------------------------------------------------------ // class Prop: the parent class of class ...
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#include <cstdio> #include <cstdlib> #include <cmath> #include <ctime> #include <cstring> #include <iostream> #include <algorithm> #include <map> #include <set> #include <vector> #include <queue> #include <iomanip> using namespace std; const int maxn=505; struct Point{ int x,y,v,id,flag,vis; Point(int x=0,int ...
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//===----------------------------------------------------------------------===// // // The LLVM Compiler Infrastructure // // This file is dual licensed under the MIT and the University of Illinois Open // Source Licenses. See LICENSE.TXT for details. // //===---------------------------------...
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#include<bits/stdc++.h> using namespace std; typedef long long ll; typedef long double ld; typedef unsigned long long ull; typedef pair<int, int> pi; typedef pair<ll,ll> pl; #define PI 3.1415926535897932384626433832795 #define mp make_pair #define pb push_back #define F first #define S second #define lb lower_bound...
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/********************************************************************* ** Program name: Zoo Tycoon ** Author: Adam Wright ** Date: 4/21/2019 ** Description: Derived class of Animal that implements a Turtle *********************************************************************/ #include "Turtle.hp...
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// document4.h : main header file for the document4 application // #pragma once #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols // Cdocument4App: // See document4.cpp for the implementation of this class // class C...
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/* Copyright 2017 Google Inc. All Rights Reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in ...
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#ifndef __PBR_SKYBOX_H__ #define __PBR_SKYBOX_H__ #include <PBR.h> #include <RenderInterface.h> #include <Geometry.h> namespace pbr { class Skybox { public: Skybox(const std::string& folder); Skybox(RRID cubeProg, RRID cubeTex); void initialize(); void draw() const; ...
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#include <cmath> #include <iostream> #include <exception> #include <stdexcept> using namespace std; //Write your code here struct MyException : public exception { const char * what () const throw () { return "n and p should be non-negative"; } }; struct Calculator{ int power(int base, int raised_to){...
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--- loadparts.cpp.orig Wed Nov 19 09:49:31 2003 +++ loadparts.cpp Fri Mar 19 18:17:45 2004 @@ -245,7 +245,7 @@ while ('\\' == line[l-1]) { // concat next line(s) - int bufsize = clamp(0U, sizeof(line)-l, sizeof(line)-1); + int bufsize = clamp((long unsigned int)0, sizeof(line)-l, sizeof(line)-1...
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#ifndef NO_H_INCLUDED #define NO_H_INCLUDED class No { public: No(){}; ~No(){}; void setEsq(No* e){esq = e;}; void setDir(No* d){dir = d;}; void setInfo(int i){info = i;}; No* getEsq(){return esq;}; No* getDir(){return dir;}; int getInfo(){return info;}; private: i...
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#include "stdheader.h" #include "Controlet.h" #include "InputFilter.h" Controlet::Controlet(): mEnable(true), mGlobal(false) { InputFilter::getSingleton().addControlet( this ); } Controlet::~Controlet(){ InputFilter::getSingleton().removeControlet( this ); } void Controlet::setEnable( bool b ){ mEnable = b; } ...
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#include "ConsoleOutput.hpp" #include <algorithm> #include "system.hpp" ConsoleOutput::ConsoleOutput(const CommonParameters &commonParameters, cli::Parser &parser) : Output{ commonParameters } { limitPoints = parser.option("limit-points") .alias("l") .description("If greater than 0, limits the number of dumped...
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class Solution { public: string intToRoman(int num) { int nums[13] = {1000, 900, 500, 400, 100, 90, 50, 40, 10, 9, 5, 4, 1}; string roman[13] = {"M", "CM", "D", "CD", "C", "XC", "L", "XL", "X", "IX", "V", "IV", "I"}; string ans = ""; for(int i = 0 ; i < 13 ; i++){ ...
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#include <cstdio> #include <cstdlib> #include <cstring> //------------------------------------ const int N = 80; char sign[82]=" !\"#%&'()*+,-./:=?0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; //------------------------------------- char pairs[80*80+2][3]; int pair2shift[80*80+2]; int shiftcode = 0x...
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/////////////////////////////////////////////////////////////////////////////////////// // // WinMain // The main entry point for the game--everything starts here. // // Authors: , // Copyright 2010, Digipen Institute of Technology // //////////////////////////////////////////////////////////////////////////...
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