| /****************************************************************************** |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. * |
| ****************************************************************************** |
| |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, |
| to any person obtaining a copy of the sample definition code that uses our |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute |
| the MDL Materials, including without limitation the rights to use, copy, merge, |
| publish, distribute, and sell modified and unmodified copies of the MDL |
| Materials, and to permit persons to whom the MDL Materials is furnished to do |
| so, in all cases solely for use with NVIDIA's Material Definition Language, |
| subject to the following further conditions: |
|
|
| 1. The above copyright notices, this list of conditions, and the disclaimer |
| that follows shall be retained in all copies of one or more of the MDL |
| Materials, including in any software with which the MDL Materials are bundled, |
| redistributed, and/or sold, and included either as stand-alone text files, |
| human-readable headers or in the appropriate machine-readable metadata fields |
| within text or binary files as long as those fields can be easily viewed by the |
| user, as applicable. |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any |
| Modified Version without specific prior written permission, except a) to comply |
| with the notice requirements otherwise contained herein; or b) to acknowledge |
| the contribution(s) of NVIDIA. |
|
|
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. |
| */ |
| |
| mdl 1.6; |
| |
| import ::anno::*; |
| import ::base::*; |
| import ::df::*; |
| import ::math::*; |
| import ::state::*; |
| import ::tex::*; |
| import ::nvidia::core_definitions::blend_colors; |
| import ::nvidia::core_definitions::dimension; |
| |
| |
| const string COPYRIGHT = |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; |
| |
| const string DESCRIPTION = "A plain brass material with controls to add wear and dirt. Set the parameter " |
| "'Brass Type Blend' to 0.0 or 1.0 for yellow brass, 0.33 for gold brass and 0.66 for " |
| "red brass. Values inbetween will interpolate between the brass colors"; |
| |
| color gradient_lookup_smooth(uniform texture_2d gradient_texture, float position, float gradient_select = 0) |
| { |
| // Pixel centers lie in the middle. To properly access the pixel centers of the gradients, apply an offset |
| float2 texel_coord = float2(position, gradient_select + (0.5f / ::tex::height(gradient_texture))); |
| return color(::tex::lookup_float3(gradient_texture, texel_coord)); |
| } |
| |
| float3 srgb2rgb(float3 val) |
| { |
| return ::math::pow(::math::max(val, float3(0.0f)), 2.2); |
| } |
| |
| float uint2float(int x) |
| { |
| return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); |
| } |
| |
| int lowbias32(int x) |
| { |
| x ^= x >>> 16; |
| x *= 0x7feb352d; |
| x ^= x >>> 15; |
| x *= 0x846ca68b; |
| x ^= x >>> 16; |
| return x; |
| } |
| |
| float2 rnd22(int2 p) { |
| float2 ret_val = float2( |
| uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, |
| uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f |
| ); |
| return ret_val; |
| } |
| |
| ::base::texture_coordinate_info vmat_transform( |
| uniform float2 translation = float2(0.0, 0.0), |
| uniform float rotation = 0.0, |
| uniform float2 scaling = float2(1.0, 1.0), |
| uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw, |
| uniform int uv_space = 0 |
| ) |
| { |
| float4x4 scale = |
| float4x4(1.0 /scaling.x, 0. , 0. , 0., |
| 0. , 1.0 /scaling.y , 0. , 0., |
| 0. , 0. , 1.0, 0., |
| translation.x , translation.y , 0.0, 1.); |
| |
| float s = ::math::sin(rotation); |
| float c = ::math::cos(rotation); |
| float4x4 rotate = |
| float4x4( c , -s , 0.0 , 0.0, |
| s , c , 0.0 , 0.0, |
| 0.0, 0.0 , 1.0 , 0.0, |
| 0. , 0.0 , 0.0 , 1.); |
| |
| return ::base::transform_coordinate(scale*rotate, ::base::coordinate_source(system, uv_space)); |
| } |
| |
| float2x2 invert_2x2(float2x2 M) |
| { |
| float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; |
| //https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ |
| return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); |
| } |
| |
| float3 nonrepeat_lookup( |
| uniform texture_2d texture = texture_2d(), |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 1.0, |
| float3 average_color = float3(0.5), |
| float patch_size = 8.0 |
| ) |
| { |
| |
| float2 uv_in = float2(uvw.position[0], uvw.position[1]) * texture_scale; |
| float Z = patch_size; // patch scale inside example texture |
| float CON = 1.0f; |
| |
| float3 O = float3(0.f); |
| float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); |
| float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space |
| |
| float2 U = uv_in; |
| float2 V = M * uv_in; //pre-tilted hexa coordinates |
| int2 I = int2(::math::floor(V)); // hexa-tile id |
| |
| // The mean color needs to be determined in Photoshop then to make the |
| // average color work out, take the float value and calculate the apropriate |
| // mean value as (value^(1/2.2)) |
| |
| float3 m = average_color; |
| |
| float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; |
| F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates |
| |
| if( F[2] > 0.f ) |
| |
| O = (W[0] = F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I))) - m*float(CON)) |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0,1)))) - m*float(CON)) |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1,0)))) - m*float(CON)); |
| else |
| O = (W[0] = -F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1)))) - m*float(CON)) |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1, 0)))) - m*float(CON)) |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0, 1)))) - m*float(CON)); |
| O = m + O/::math::length(W); |
| O = ::math::clamp( (O), 0.0, 1.0); |
| |
| return float3(O); |
| } |
| |
|
|
| float histogram_range(float input, float range, float position) |
| { |
| float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0); |
| float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0); |
| return ::math::lerp(low, high, input); |
| } |
| |
| float remap_xy_to_0_1(float input, float x, float y) |
| { |
| return (input - x)/(y - x); |
| } |
| |
| float histogram_scan_big(float input, float width, float position) |
| { |
| return ::math::clamp( |
| remap_xy_to_0_1(input, |
| ::math::lerp(-width, 1.0, position), |
| ::math::lerp(0.0, 1.0 + width, position)), |
| 0.0, |
| 1.0); |
| } |
| |
| color endless_texture( |
| uniform texture_2d texture = texture_2d(), |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 10.0, |
| float3 average_color = float3(0.5, 0.5, 1.0), |
| float patch_size = 8.0, |
| bool gamma_correct_lookup = true |
| ) |
| { |
| return gamma_correct_lookup ? color(srgb2rgb( |
| nonrepeat_lookup ( |
| texture: texture, |
| uvw: uvw, |
| texture_scale: texture_scale, |
| average_color: average_color, |
| patch_size: patch_size |
| )) |
| ) : color(nonrepeat_lookup ( |
| texture: texture, |
| uvw: uvw, |
| texture_scale: texture_scale, |
| average_color: average_color, |
| patch_size: patch_size |
| )); |
| } |
| |
| float3 endless_normal( |
| uniform texture_2d texture = texture_2d(), |
| float factor = 1.0, |
| bool flip_tangent_u = false, |
| bool flip_tangent_v = false, |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 1.0, |
| float3 average_color = float3(0.5, 0.5, 1.0), |
| float patch_size = 8.0 |
| ) |
| { |
| float3 transformed_tangent_u = flip_tangent_u ? uvw.tangent_u : - uvw.tangent_u; |
| float3 transformed_tangent_v = flip_tangent_v ? uvw.tangent_v : - uvw.tangent_v; |
| |
| if (flip_tangent_u) |
| transformed_tangent_u=-transformed_tangent_u; |
| if (flip_tangent_v) |
| transformed_tangent_v=-transformed_tangent_v; |
| |
| // normalized Lookup |
| float3 tangent_space_normal = |
| (nonrepeat_lookup ( |
| texture: texture, |
| uvw: uvw, |
| texture_scale: texture_scale, |
| average_color: average_color, |
| patch_size: patch_size |
| ) - 0.5) * (2.0 * factor); |
| |
| return ::math::normalize(uvw.tangent_u * tangent_space_normal.x + |
| uvw.tangent_v * tangent_space_normal.y + |
| ::state::normal()*1.0); |
| } |
| |
| export material Brass( |
| float brass_type_select = 0.0f [[ |
| ::anno::description("Bends between the Brass types. 0 is yellow brass, 0.33 gold brass and 0.66 red brass. Going from 0.66 to 1.0 wraps back to yellow brass."), |
| ::anno::display_name("Brass Type Blend"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f), |
| ::anno::ui_order(0) |
| ]], |
| float roughness = 0.f [[ |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::display_name("Roughness"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f), |
| ::anno::ui_order(1) |
| ]], |
| float roughness_variation = 0.95f [[ |
| ::anno::description("Adds variation to the roughness across the material so that its shininess changes."), |
| ::anno::display_name("Roughness Variation"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f), |
| ::anno::ui_order(2) |
| ]], |
| float surface_dirt = 0.f [[ |
| ::anno::description("Adds a layer of dirt on the surface which darkens the appearance."), |
| ::anno::display_name("Surface Dirt"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f), |
| ::anno::ui_order(3) |
| ]], |
| float dirt_dents = 0.f [[ |
| ::anno::description("Adds dirt in the areas where dents appear on the surface."), |
| ::anno::display_name("Dents Dirt"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f), |
| ::anno::ui_order(4) |
| ]], |
| float bump_strength = 0.09f [[ |
| ::anno::description("Specifies the strength of the bump."), |
| ::anno::display_name("Bump Strength"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f), |
| ::anno::ui_order(5) |
| ]], |
| uniform float2 texture_translate = float2(0.f) [[ |
| ::anno::description("Controls the position of the texture."), |
| ::anno::display_name("Texture Translate"), |
| ::anno::in_group("Transform"), |
| ::anno::ui_order(6) |
| ]], |
| uniform float texture_rotate = 0.f [[ |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::display_name("Texture Rotate"), |
| ::anno::in_group("Transform"), |
| ::anno::soft_range(0.f, 360.f), |
| ::anno::ui_order(7) |
| ]], |
| uniform float2 texture_scale = float2(1.f) [[ |
| ::anno::description("Larger numbers increase the size."), |
| ::anno::display_name("Texture Scale"), |
| ::anno::in_group("Transform"), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::anno::ui_order(8) |
| ]], |
| uniform bool roundcorners_enable = false [[ |
| ::anno::description("Enables the round corner effect. Comes at a slight performance cost as additional raytracing calls are required to evaluate the round corner effect."), |
| ::anno::display_name("Enable Round Corners"), |
| ::anno::in_group("Round Corners"), |
| ::anno::ui_order(9) |
| ]], |
| uniform float roundcorners_radius_mm = 1.5f [[ |
| ::anno::description("Radius of the rounded corners in millimeters."), |
| ::anno::display_name("Round Corner Radius (mm)"), |
| ::anno::in_group("Round Corners"), |
| ::anno::soft_range(0.f, 10.f), |
| ::anno::ui_order(10) |
| ]], |
| uniform bool roundcorners_across_materials = true [[ |
| ::anno::description("Applies the round corner effect across different materials when enabled."), |
| ::anno::display_name("Across Materials"), |
| ::anno::in_group("Round Corners"), |
| ::anno::ui_order(11) |
| ]], |
| uniform int uv_space_index = 0 [[ |
| ::anno::description("Uses selected UV space for material."), |
| ::anno::display_name("UV Space Index"), |
| ::anno::in_group("Advanced"), |
| ::anno::hard_range(0, 10), |
| ::anno::ui_order(12) |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Yellow - New"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass.png"), |
| // new, worn, aged, dirty, bumped, shiny, rough, matte |
| ::anno::key_words(string[]("metal", "brass", "new", "shiny", "smooth", "reflective","plain", "design", "sanitary", "yellow", "warm")) |
| ]] |
| = |
| let { |
| bool tmp0 = false; |
| material_surface tmp1(::df::weighted_layer(::math::max(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z * surface_dirt, ::math::min(dirt_dents, float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).y)), ::df::diffuse_reflection_bsdf(color(0.0173889995f, 0.0125169996f, 0.00369399996f), 0.f), ::df::weighted_layer(::math::lerp(0.209999993f, 0.395000011f, roughness), ::df::diffuse_reflection_bsdf(nvidia::core_definitions::blend_colors(color(0.139981002f, 0.0928419977f, 0.0170479994f), color(0.00604900019f, 0.00469399989f, 0.00184399995f), ::base::color_layer_blend, histogram_scan_big(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.359999985f, 0.560000002f)).tint, 0.f), ::df::custom_curve_layer(0.f, 1.f, 5.35999966f, 1.f, ::df::weighted_layer(0.349999994f, ::df::microfacet_ggx_smith_bsdf(histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)), histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::weighted_layer(1.f, ::df::microfacet_ggx_smith_bsdf(histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)), histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), bsdf(), endless_normal(texture_2d("./textures/brass_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.5f, 0.5f, 0.999000013f), 6.12999964f)), endless_normal(texture_2d("./textures/brass_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.5f, 0.5f, 0.999000013f), 6.12999964f)), ::df::tint(gradient_lookup_smooth(texture_2d("./textures/brass_gradients_yellow_gold_red.png", ::tex::gamma_srgb), float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).x, brass_type_select), ::df::weighted_layer(0.349999994f, ::df::microfacet_ggx_smith_bsdf(histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)), histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, 0.170000002f, ::math::lerp(0.399999976f, 0.736000001f, roughness)), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), ::df::weighted_layer(1.f, ::df::microfacet_ggx_smith_bsdf(histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)), histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)) * histogram_range(float3(endless_texture(texture_2d("./textures/brass_multi_R_grad_G_scratches_B_rough.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.805000007f, 0.112999998f, 0.591000021f), 6.12999964f, false)).z, ::math::lerp(0.0700000003f, 0.870000005f, roughness_variation), ::math::lerp(0.0399999991f, 0.435000002f, roughness)), color(1.f, 1.f, 1.f), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect), bsdf(), endless_normal(texture_2d("./textures/brass_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.5f, 0.5f, 0.999000013f), 6.12999964f)), endless_normal(texture_2d("./textures/brass_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.5f, 0.5f, 0.999000013f), 6.12999964f))), ::state::normal()), endless_normal(texture_2d("./textures/brass_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.5f, 0.5f, 0.999000013f), 6.12999964f)), endless_normal(texture_2d("./textures/brass_normal.jpg", ::tex::gamma_linear), bump_strength, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 6.08999968f, float3(0.5f, 0.5f, 0.999000013f), 6.12999964f)), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); |
| material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); |
| color tmp3 = color(1.f, 1.f, 1.f); |
| material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f)); |
| material_geometry tmp5(float3(0.f), 1.f, roundcorners_enable ? ::state::rounded_corner_normal(roundcorners_radius_mm * 0.00100000005f, roundcorners_across_materials, 1.f) : ::state::normal()); |
| hair_bsdf tmp6 = hair_bsdf(); |
| } in |
| material( |
| thin_walled: tmp0, |
| surface: tmp1, |
| backface: tmp2, |
| ior: tmp3, |
| volume: tmp4, |
| geometry: tmp5, |
| hair: tmp6); |
| |
| // 2 |
| export material Brass_Yellow_New_Stained(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Yellow - New Stained"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Yellow_New_Stained.png"), |
| ::anno::key_words(string[]("metal", "brass", "new", "shiny", "smooth", "stained", "reflective","plain", "design", "sanitary", "yellow", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.0f, |
| roughness: 0.0f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.72f, |
| dirt_dents: 0.45f, |
| bump_strength: 0.25f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 3 |
| export material Brass_Yellow_Shiny_Handled(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Yellow - Shiny Handled"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Yellow_Shiny_Handled.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "reflective","plain", "design", "sanitary", "bumped", "yellow", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.0f, |
| roughness: 0.14f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.63f, |
| dirt_dents: 0.6f, |
| bump_strength: 0.9f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 4 |
| export material Brass_Yellow_Worn(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Yellow - Worn"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Yellow_Worn.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "dirty", "worn", "reflective","plain", "stained", "design", "sanitary", "bumped", "yellow", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.0f, |
| roughness: 0.43f, |
| roughness_variation: 0.95f, |
| surface_dirt: 1.0f, |
| dirt_dents: 0.54f, |
| bump_strength: 0.92f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 5 |
| export material Brass_Yellow_Rough_Worn(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Yellow - Rough Worn"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Yellow_Rough_Worn.png"), |
| ::anno::key_words(string[]("metal", "brass", "matte", "dirty", "aged", "old", "worn", "reflective","plain", "stained", "design", "sanitary", "bumped", "yellow", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.0f, |
| roughness: 1.0f, |
| roughness_variation: 1.0f, |
| surface_dirt: 0.92f, |
| dirt_dents: 0.35f, |
| bump_strength: 1.0f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 6 |
| export material Brass_Gold_New(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Gold - New"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Gold_New.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "reflective","plain", "design", "sanitary", "gold", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.33f, |
| roughness: 0.0f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.0f, |
| dirt_dents: 0.0f, |
| bump_strength: 0.09f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| |
| // 7 |
| export material Brass_Gold_New_Stained(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Gold - New Stained"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Gold_New_Stained.png"), |
| ::anno::key_words(string[]("metal", "brass", "new", "shiny", "smooth", "stained", "reflective","plain", "design", "sanitary", "gold", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.33f, |
| roughness: 0.0f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.72f, |
| dirt_dents: 0.45f, |
| bump_strength: 0.25f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 8 |
| export material Brass_Gold_Shiny_Handled(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Gold - Shiny Handled"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Gold_Shiny_Handled.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "reflective","plain", "design", "sanitary", "bumped", "gold", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.33f, |
| roughness: 0.14f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.63f, |
| dirt_dents: 0.6f, |
| bump_strength: 0.9f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 9 |
| export material Brass_Gold_Worn(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Gold - Worn"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Gold_Worn.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "dirty", "worn", "reflective","plain", "stained", "design", "sanitary", "bumped", "gold", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.33f, |
| roughness: 0.43f, |
| roughness_variation: 0.95f, |
| surface_dirt: 1.0f, |
| dirt_dents: 0.54f, |
| bump_strength: 0.92f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 10 |
| export material Brass_Gold_Rough_Worn(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Gold - Rough Worn"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Gold_Rough_Worn.png"), |
| ::anno::key_words(string[]("metal", "brass", "matte", "dirty", "aged", "old", "worn", "reflective","plain", "stained", "design", "sanitary", "bumped", "gold", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.33f, |
| roughness: 1.0f, |
| roughness_variation: 1.0f, |
| surface_dirt: 0.92f, |
| dirt_dents: 0.35f, |
| bump_strength: 1.0f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
|
|
| // 11 |
| export material Brass_Red_New(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Red - New"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Red_New.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "reflective","plain", "design", "sanitary", "red", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.66f, |
| roughness: 0.0f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.0f, |
| dirt_dents: 0.0f, |
| bump_strength: 0.09f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| |
| // 12 |
| export material Brass_Red_New_Stained(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Red - New Stained"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Red_New_Stained.png"), |
| ::anno::key_words(string[]("metal", "brass", "new", "shiny", "smooth", "stained", "reflective","plain", "design", "sanitary", "red", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.66f, |
| roughness: 0.0f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.72f, |
| dirt_dents: 0.45f, |
| bump_strength: 0.25f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 13 |
| export material Brass_Red_Shiny_Handled(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Red - Shiny Handled"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Red_Shiny_Handled.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "reflective","plain", "design", "sanitary", "bumped", "red", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.66f, |
| roughness: 0.14f, |
| roughness_variation: 0.95f, |
| surface_dirt: 0.63f, |
| dirt_dents: 0.6f, |
| bump_strength: 0.9f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 14 |
| export material Brass_Red_Worn(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Red - Worn"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Red_Worn.png"), |
| ::anno::key_words(string[]("metal", "brass", "pure", "dirty", "worn", "reflective","plain", "stained", "design", "sanitary", "bumped", "red", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.66f, |
| roughness: 0.43f, |
| roughness_variation: 0.95f, |
| surface_dirt: 1.0f, |
| dirt_dents: 0.54f, |
| bump_strength: 0.92f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| // 15 |
| export material Brass_Red_Rough_Worn(*) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Rüdiger Raab"), |
| ::anno::contributor("Maik Rohland"), |
| ::anno::display_name("Brass Red - Rough Worn"), |
| ::anno::description(DESCRIPTION), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Brass.Brass_Red_Rough_Worn.png"), |
| ::anno::key_words(string[]("metal", "brass", "matte", "dirty", "aged", "old", "worn", "reflective","plain", "stained", "design", "sanitary", "bumped", "red", "warm")) |
| ]] = Brass( |
| brass_type_select: 0.66f, |
| roughness: 1.0f, |
| roughness_variation: 1.0f, |
| surface_dirt: 0.92f, |
| dirt_dents: 0.35f, |
| bump_strength: 1.0f, |
| texture_translate: float2(0.0f), |
| texture_rotate: 0.0f, |
| texture_scale: float2(1.0f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.0, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
|
|