| /****************************************************************************** |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. * |
| ****************************************************************************** |
| |
| Permission is hereby granted by NVIDIA Corporation ("NVIDIA"), free of charge, |
| to any person obtaining a copy of the sample definition code that uses our |
| Material Definition Language (the "MDL Materials"), to reproduce and distribute |
| the MDL Materials, including without limitation the rights to use, copy, merge, |
| publish, distribute, and sell modified and unmodified copies of the MDL |
| Materials, and to permit persons to whom the MDL Materials is furnished to do |
| so, in all cases solely for use with NVIDIA's Material Definition Language, |
| subject to the following further conditions: |
|
|
| 1. The above copyright notices, this list of conditions, and the disclaimer |
| that follows shall be retained in all copies of one or more of the MDL |
| Materials, including in any software with which the MDL Materials are bundled, |
| redistributed, and/or sold, and included either as stand-alone text files, |
| human-readable headers or in the appropriate machine-readable metadata fields |
| within text or binary files as long as those fields can be easily viewed by the |
| user, as applicable. |
| 2. The name of NVIDIA shall not be used to promote, endorse or advertise any |
| Modified Version without specific prior written permission, except a) to comply |
| with the notice requirements otherwise contained herein; or b) to acknowledge |
| the contribution(s) of NVIDIA. |
|
|
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS |
| OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF MERCHANTABILITY, |
| FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF COPYRIGHT, PATENT, |
| TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR |
| ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY GENERAL, SPECIAL, |
| INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN AN ACTION OF |
| CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR INABILITY TO USE |
| THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS. |
| */ |
| |
| mdl 1.4; |
| |
| import ::anno::*; |
| import ::base::*; |
| import ::df::*; |
| import ::math::*; |
| import ::state::*; |
| import ::tex::*; |
| import ::nvidia::core_definitions::blend_colors; |
| import ::nvidia::core_definitions::dimension; |
| |
| const string COPYRIGHT = |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; |
| |
| |
| |
| ::base::texture_coordinate_info vmat_transform( |
| uniform float2 translation = float2(0.0, 0.0), |
| uniform float rotation = 0.0, |
| uniform float2 scaling = float2(1.0, 1.0), |
| uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw, |
| uniform int uv_space = 0 |
| ) |
| { |
| float rotation_rad = (rotation * 3.1415926535897932384626433832f) / 180.f; |
| |
| float4x4 scale = |
| float4x4(1.0 /scaling.x, 0. , 0. , 0., |
| 0. , 1.0 /scaling.y , 0. , 0., |
| 0. , 0. , 1.0, 0., |
| translation.x , translation.y , 0.0, 1.); |
| |
| float s = ::math::sin(rotation_rad); |
| float c = ::math::cos(rotation_rad); |
| float4x4 rotate = |
| float4x4( c , -s , 0.0 , 0.0, |
| s , c , 0.0 , 0.0, |
| 0.0, 0.0 , 1.0 , 0.0, |
| 0. , 0.0 , 0.0 , 1.); |
| |
| return ::base::transform_coordinate(scale*rotate, ::base::coordinate_source(system, uv_space)); |
| } |
| |
|
|
| float histogram_range(float input, float range, float position) |
| { |
| float low = ::math::clamp(1.0 - ::math::min(((1.0 - position) + range * 0.5), (1.0 - position) * 2), 0.0, 1.0); |
| float high = ::math::clamp(::math::min((position + range * 0.5 ), position * 2.0), 0.0, 1.0); |
| return ::math::lerp(low, high, input); |
| } |
| |
| |
| |
| float uint2float(int x) |
| { |
| return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); |
| } |
| |
| int lowbias32(int x) |
| { |
| x ^= x >>> 16; |
| x *= 0x7feb352d; |
| x ^= x >>> 15; |
| x *= 0x846ca68b; |
| x ^= x >>> 16; |
| return x; |
| } |
| |
| float2 rnd22(int2 p) { |
| float2 ret_val = float2( |
| uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, |
| uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f |
| ); |
| return ret_val; |
| } |
| |
| float3 srgb2rgb(float3 val) |
| { |
| return ::math::pow(::math::max(val, float3(0.0f)), 2.2); |
| } |
| |
| float2x2 invert_2x2(float2x2 M) |
| { |
| float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; |
| //https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ |
| return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); |
| } |
| |
| float3 nonrepeat_lookup( |
| uniform texture_2d texture = texture_2d(), |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 1.0, |
| float3 average_color = float3(0.5), |
| float patch_size = 8.0 |
| ) |
| { |
| |
| float2 uv_in = float2(uvw.position[0], uvw.position[1]) * texture_scale; |
| float Z = patch_size; // patch scale inside example texture |
| float CON = 1.0f; |
| |
| float3 O = float3(0.f); |
| float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); |
| float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space |
| |
| float2 U = uv_in; |
| float2 V = M * uv_in; //pre-tilted hexa coordinates |
| int2 I = int2(::math::floor(V)); // hexa-tile id |
| |
| // The mean color needs to be determined in Photoshop then to make the |
| // average color work out, take the float value and calculate the apropriate |
| // mean value as (value^(1/2.2)) |
| |
| float3 m = average_color; |
| |
| float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; |
| F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates |
| |
| if( F[2] > 0.f ) |
| |
| O = (W[0] = F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I))) - m*float(CON)) |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0,1)))) - m*float(CON)) |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1,0)))) - m*float(CON)); |
| else |
| O = (W[0] = -F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1)))) - m*float(CON)) |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1, 0)))) - m*float(CON)) |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0, 1)))) - m*float(CON)); |
| O = m + O/::math::length(W); |
| O = ::math::clamp( (O), 0.0, 1.0); |
| |
| return float3(O); |
| } |
| |
| color endless_texture( |
| uniform texture_2d texture = texture_2d(), |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 10.0, |
| float3 average_color = float3(0.5, 0.5, 1.0), |
| float patch_size = 8.0, |
| bool gamma_correct_lookup = true |
| ) |
| { |
| return gamma_correct_lookup ? color(srgb2rgb( |
| nonrepeat_lookup ( |
| texture: texture, |
| uvw: uvw, |
| texture_scale: texture_scale, |
| average_color: average_color, |
| patch_size: patch_size |
| )) |
| ) : color(nonrepeat_lookup ( |
| texture: texture, |
| uvw: uvw, |
| texture_scale: texture_scale, |
| average_color: average_color, |
| patch_size: patch_size |
| )); |
| } |
| |
| float3 endless_normal( |
| uniform texture_2d texture = texture_2d(), |
| float factor = 1.0, |
| bool flip_tangent_u = false, |
| bool flip_tangent_v = false, |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 1.0, |
| float3 average_color = float3(0.5, 0.5, 1.0), |
| float patch_size = 8.0 |
| ) |
| { |
| float3 transformed_tangent_u = flip_tangent_u ? uvw.tangent_u : - uvw.tangent_u; |
| float3 transformed_tangent_v = flip_tangent_v ? uvw.tangent_v : - uvw.tangent_v; |
| |
| if (flip_tangent_u) |
| transformed_tangent_u=-transformed_tangent_u; |
| if (flip_tangent_v) |
| transformed_tangent_v=-transformed_tangent_v; |
| |
| // normalized Lookup |
| float3 tangent_space_normal = |
| (nonrepeat_lookup ( |
| texture: texture, |
| uvw: uvw, |
| texture_scale: texture_scale, |
| average_color: average_color, |
| patch_size: patch_size |
| ) - 0.5) * (2.0 * factor); |
| |
| return ::math::normalize(uvw.tangent_u * tangent_space_normal.x + |
| uvw.tangent_v * tangent_space_normal.y + |
| ::state::normal()*1.0); |
| } |
| |
| export enum palette_color |
| [[ |
| ::anno::description("Palette Color."), |
| ::anno::hidden() |
| ]] |
| { |
| chalk_white |
| [[ ::anno::display_name("Chalk White")]], |
| winter_gray |
| [[ ::anno::display_name("Winter Gray")]], |
| ash |
| [[ ::anno::display_name("Ash")]], |
| sunrise |
| [[ ::anno::display_name("Sunrise") ]], |
| sand |
| [[ ::anno::display_name("Sand") ]], |
| caramel |
| [[ ::anno::display_name("Caramel") ]], |
| mustard |
| [[ ::anno::display_name("Mustard") ]], |
| coral |
| [[ ::anno::display_name("Coral") ]], |
| madera |
| [[ ::anno::display_name("Madera") ]], |
| cocoa |
| [[ ::anno::display_name("Cocoa") ]], |
| petrol |
| [[ ::anno::display_name("Petrol") ]], |
| mesa_verse |
| [[ ::anno::display_name("Mesa Verde") ]], |
| eukalyptus |
| [[ ::anno::display_name("Eukalyptus") ]], |
| sage |
| [[ ::anno::display_name("Sage") ]], |
| anthracite |
| [[ ::anno::display_name("Anthracite") ]], |
| graphite |
| [[ ::anno::display_name("Graphite") ]] , |
| ink_blue |
| [[ ::anno::display_name("Ink Blue") ]], |
| pigeon_blue |
| [[ ::anno::display_name("Pigeon Blue") ]] |
| }; |
| |
|
|
| export material Stucco( |
| uniform bool infinite_tiling = true [[ |
| ::anno::description("Enables infinite tiling feature which removes repeating texture patterns. Note that depending on the material this feature changes the appearance of the material slightly."), |
| ::anno::display_name("Infinite Tiling"), |
| ::anno::in_group("Appearance") |
| ]], |
| color wall_color = color(0.823529f) [[ |
| ::anno::description("Color of the Stucco."), |
| ::anno::display_name("Wall Color"), |
| ::anno::in_group("Appearance"), |
| ::anno::enable_if("use_palette_color!=true") |
| ]], |
| bool use_palette_color = false |
| [[ |
| ::anno::description("When enabled, use one of the predefined colors from the list."), |
| ::anno::display_name("Use palette color"), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform palette_color color_selection = chalk_white |
| [[ |
| ::anno::description("Choose a predefined color from a palette."), |
| ::anno::display_name("Palette Color"), |
| ::anno::in_group("Appearance"), |
| ::anno::enable_if("use_palette_color==true") |
| ]], |
| float reflection_roughness = 0.59f [[ |
| ::anno::description("Higher roughness values lead to bigger highlights and blurrier reflections."), |
| ::anno::display_name("Roughness"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f) |
| ]], |
| float roughness_variation = 0.29 [[ |
| ::anno::description("Sets how much the roughness is varying."), |
| ::anno::display_name("Roughness Variation"), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.f, 1.f) |
| ]], |
| float dirt_stucco = 0.14f [[ |
| ::anno::description("Amount of visible dirt on the stucco surface."), |
| ::anno::display_name("Dirt Stucco"), |
| ::anno::in_group("Appearance", "Dirt"), |
| ::anno::hard_range(0.f, 1.f) |
| ]], |
| float dirt_grunge = 0.02f [[ |
| ::anno::description("Amount of visible grunge dirt."), |
| ::anno::display_name("Dirt Grunge"), |
| ::anno::in_group("Appearance", "Dirt"), |
| ::anno::hard_range(0.f, 1.f) |
| ]], |
| float dirt_deposits = 0.f [[ |
| ::anno::description("Amount of visible dirt deposits."), |
| ::anno::display_name("Dirt Deposits"), |
| ::anno::in_group("Appearance", "Dirt"), |
| ::anno::hard_range(0.f, 1.f) |
| ]], |
| float normal_stucco = 0.35f [[ |
| ::anno::description("Sets the strength of the normal stucco contribution."), |
| ::anno::display_name("Normal Stucco"), |
| ::anno::in_group("Appearance", "Normal"), |
| ::anno::hard_range(0.f, 2.f) |
| ]], |
| float normal_grunge = 0.f [[ |
| ::anno::description("Sets the strength of the grunge normal ."), |
| ::anno::display_name("Normal Grunge"), |
| ::anno::in_group("Appearance", "Normal"), |
| ::anno::hard_range(0.f, 2.f) |
| ]], |
| float normal_deposits = .53f [[ |
| ::anno::description("Sets the bump strength of the deposits."), |
| ::anno::display_name("Normal Deposits"), |
| ::anno::in_group("Appearance", "Normal"), |
| ::anno::hard_range(0.f, 2.f) |
| ]], |
| color dirt_color = color(0.071761f, 0.044553f, 0.032876f) [[ |
| ::anno::description("Sets the color of the dirt which is layered on the stucco."), |
| ::anno::display_name("Dirt Color"), |
| ::anno::in_group("Appearance", "Dirt") |
| ]], |
| uniform float2 texture_translate = float2(0.f) [[ |
| ::anno::description("Controls the position of the texture."), |
| ::anno::display_name("Texture Translate"), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f [[ |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::display_name("Texture Rotate"), |
| ::anno::in_group("Transform"), |
| ::anno::hard_range(-360.f, 360.f) |
| ]], |
| uniform float2 texture_scale = float2(1.f) [[ |
| ::anno::description("Larger numbers increase the size."), |
| ::anno::display_name("Texture Scale"), |
| ::nvidia::core_definitions::dimension(float2(1.0, 1.0)), |
| ::anno::in_group("Transform") |
| ]], |
| uniform bool roundcorners_enable = false [[ |
| ::anno::description("Enables the round corner effect. Comes at a slight performance cost as additional raytracing calls are required to evaluate the round corner effect."), |
| ::anno::display_name("Enable Round Corners"), |
| ::anno::in_group("Round Corners") |
| ]], |
| uniform float roundcorners_radius_mm = 1.5f [[ |
| ::anno::description("Radius of the rounded corners."), |
| ::anno::display_name("Round Corner Radius"), |
| ::anno::in_group("Round Corners"), |
| ::anno::soft_range(0.f, 10.f), |
| ::anno::enable_if("roundcorners_enable==true") |
| ]], |
| uniform bool roundcorners_across_materials = false [[ |
| ::anno::description("Applies the round corner effect across different materials when enabled."), |
| ::anno::display_name("Across Materials"), |
| ::anno::in_group("Round Corners"), |
| ::anno::enable_if("roundcorners_enable==true") |
| ]], |
| uniform int uv_space_index = 0 [[ |
| ::anno::description("Uses selected UV space for material."), |
| ::anno::display_name("UV Space Index"), |
| ::anno::in_group("Advanced") |
| ]] |
| ) |
| [[ |
| ::anno::description("Stucco material with different layers of dirt."), |
| ::anno::in_group("Masonry"), |
| ::anno::display_name("Stucco"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Stucco.Stucco.png"), |
| ::anno::key_words(string[]("stucco", "wall", "facade", "infinite tiling", "construction", "architecture", "exterior", "interior", "smooth", "white", "light", "neutral")), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Ruediger Raab"), |
| ::anno::contributor("Maik Rohland") |
| ]] |
| = |
| let { |
| color[18] palette(color(0.824240, 0.824240, 0.758153), // chalk White |
| color(0.674701, 0.679762, 0.654665), // Winter Gray |
| color(0.684843, 0.664642, 0.620393), // Ash |
| color(0.835547, 0.695067, 0.400636), // Sunrise |
| color(0.610786, 0.493282, 0.356441), // Sand |
| color(0.532409, 0.415995, 0.328536), // Caramel |
| color(0.649708, 0.554853, 0.282671), // Mustard |
| color(0.763545, 0.506143, 0.439627), // Coral |
| color(0.338855, 0.261142, 0.160259), // Madera |
| color(0.207358, 0.179285, 0.138104), // Cocoa |
| color(0.146750, 0.218120, 0.229181), // Petrol |
| color(0.374513, 0.400636, 0.321753), // Mesa Verse |
| color(0.400636, 0.506143, 0.468099), // Eukalyptus |
| color(0.356441, 0.378186, 0.234823), // Sage |
| color(0.231992, 0.229181, 0.215402), // Anthracite |
| color(0.140238, 0.142391, 0.131806), // Graphite |
| color(0.144562, 0.174419, 0.267198), // Ink Blue |
| color(0.489035, 0.554853, 0.654665) // Pigeon Blue |
| ); |
| |
| color final_wall_color = use_palette_color ? palette[color_selection] : wall_color; |
| |
| float remapped_rough = ::math::lerp(a: 0.39, b: 0.9, l: reflection_roughness); |
| |
| material_surface tmp1(::df::custom_curve_layer(0.0399999991f, 1.f, 5.f, 1.f, ::df::microfacet_ggx_smith_bsdf(::math::max(::math::max(histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[0], roughness_variation, remapped_rough), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[1], roughness_variation, remapped_rough)), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[2], roughness_variation, remapped_rough)) * ::math::max(::math::max(histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[0], roughness_variation, remapped_rough), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[1], roughness_variation, remapped_rough)), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[2], roughness_variation, remapped_rough)), ::math::max(::math::max(histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[0], roughness_variation, remapped_rough), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[1], roughness_variation, remapped_rough)), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[2], roughness_variation, remapped_rough)) * ::math::max(::math::max(histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[0], roughness_variation, remapped_rough), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[1], roughness_variation, remapped_rough)), histogram_range((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[2], roughness_variation, remapped_rough)), color(1.f, 1.f, 1.f), ::state::texture_tangent_u(0), ::df::scatter_reflect, ""), ::df::weighted_layer(1.f, ::df::diffuse_reflection_bsdf(nvidia::core_definitions::blend_colors(dirt_color, final_wall_color, ::base::color_layer_blend, nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(nvidia::core_definitions::blend_colors(color(1.f, 1.f, 1.f), color((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[0]), ::base::color_layer_multiply, dirt_stucco * 0.800000012f).tint, color((float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[1]), ::base::color_layer_multiply, dirt_grunge).tint, color(1.f - (float3(1.f) - float3(infinite_tiling ? endless_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.811999977f, 0.677999973f, 0.893999994f), 4.6500001f, false) : ::base::file_texture(texture_2d("./textures/multi_R_diff_G_grunge_B_deposits.jpg", ::tex::gamma_linear), color(0.f, 0.f, 0.f), color(1.f, 1.f, 1.f), ::base::mono_alpha, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false).tint))[2]), ::base::color_layer_multiply, dirt_deposits).mono).tint, 0.f, ""), bsdf(), ::base::blend_normals(::base::blend_normals(infinite_tiling ? endless_normal(texture_2d("./textures/stucco_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.497999996f, 0.501999974f, 0.991999984f), 4.6500001f) : ::base::tangent_space_normal_texture(texture_2d("./textures/stucco_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), normal_stucco, infinite_tiling ? endless_normal(texture_2d("./textures/grunge_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.5f, 0.5f, 0.995000005f), 4.6500001f) : ::base::tangent_space_normal_texture(texture_2d("./textures/grunge_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), normal_grunge), 1.f, infinite_tiling ? endless_normal(texture_2d("./textures/deposits_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.5f, 0.5f, 0.996999979f), 4.6500001f) : ::base::tangent_space_normal_texture(texture_2d("./textures/deposits_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), normal_deposits)), ::base::blend_normals(::base::blend_normals(infinite_tiling ? endless_normal(texture_2d("./textures/stucco_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.497999996f, 0.501999974f, 0.991999984f), 4.6500001f) : ::base::tangent_space_normal_texture(texture_2d("./textures/stucco_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), normal_stucco, infinite_tiling ? endless_normal(texture_2d("./textures/grunge_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.5f, 0.5f, 0.995000005f), 4.6500001f) : ::base::tangent_space_normal_texture(texture_2d("./textures/grunge_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), normal_grunge), 1.f, infinite_tiling ? endless_normal(texture_2d("./textures/deposits_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), 3.43999982f, float3(0.5f, 0.5f, 0.996999979f), 4.6500001f) : ::base::tangent_space_normal_texture(texture_2d("./textures/deposits_norm.jpg", ::tex::gamma_linear), 1.f, false, false, vmat_transform(texture_translate, texture_rotate, texture_scale, ::base::texture_coordinate_uvw, uv_space_index), float2(0.f, 1.f), float2(0.f, 1.f), ::tex::wrap_repeat, ::tex::wrap_repeat, false, 1.f, 0.f), normal_deposits)), material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); |
| material_surface tmp2 = material_surface(scattering: bsdf(), emission: material_emission(emission: edf(), intensity: color(0.f, 0.f, 0.f), mode: intensity_radiant_exitance)); |
| color tmp3 = color(1.f, 1.f, 1.f); |
| material_volume tmp4 = material_volume(scattering: vdf(), absorption_coefficient: color(0.f, 0.f, 0.f), scattering_coefficient: color(0.f, 0.f, 0.f)); |
| material_geometry tmp5(float3(0.f), 1.f, roundcorners_enable ? ::state::rounded_corner_normal(roundcorners_radius_mm * 0.00100000005f, roundcorners_across_materials, 1.f) : ::state::normal()); |
| } in |
| material( |
| thin_walled: false, |
| surface: tmp1, |
| backface: tmp2, |
| ior: tmp3, |
| volume: tmp4, |
| geometry: tmp5); |
| |
|
|
| export material Stucco_Shiny_Rough(*) |
| [[ |
| ::anno::description("Stucco material with a shiny rough appearance."), |
| ::anno::in_group("Masonry"), |
| ::anno::display_name("Stucco - Shiny Rough"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Stucco.Stucco_Shiny_Rough.png"), |
| ::anno::key_words(string[]("stucco", "wall", "facade", "infinite tiling", "construction", "architecture", "exterior", "interior", "rough", "shiny", "white", "light", "neutral")), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Ruediger Raab"), |
| ::anno::contributor("Maik Rohland") |
| ]] |
| = Stucco( |
| infinite_tiling: true, |
| wall_color: color(0.823529f), |
| use_palette_color: false, |
| color_selection: chalk_white, |
| reflection_roughness: 0.69f, |
| roughness_variation: 0.62f, |
| dirt_stucco: 0.14f, |
| dirt_grunge: 0.02f, |
| dirt_deposits: 0.f, |
| normal_stucco: 0.17f, |
| normal_grunge: 1.0f, |
| normal_deposits: .53f, |
| dirt_color: color(0.071761f, 0.044553f, 0.032876f), |
| texture_translate: float2(0.f), |
| texture_rotate: 0.f , |
| texture_scale: float2(1.f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.5f, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| |
| export material Stucco_Old_Repainted(*) |
| [[ |
| ::anno::description("Stucco material that has been repainted."), |
| ::anno::in_group("Masonry"), |
| ::anno::display_name("Stucco - Old Repainted"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Stucco.Stucco_Old_Repainted.png"), |
| ::anno::key_words(string[]("stucco", "wall", "facade", "infinite tiling", "construction", "architecture", "exterior", "interior", "old", "rough", "white", "light", "neutral")), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Ruediger Raab"), |
| ::anno::contributor("Maik Rohland") |
| ]] = Stucco( |
| infinite_tiling: true, |
| wall_color: color(0.823529f), |
| use_palette_color: false, |
| color_selection: chalk_white, |
| reflection_roughness: 0.59f, |
| roughness_variation: 0.29f, |
| dirt_stucco: 0.14f, |
| dirt_grunge: 0.02f, |
| dirt_deposits: 0.f, |
| normal_stucco: 0.75f, |
| normal_grunge: 0.70f, |
| normal_deposits: .53f, |
| dirt_color: color(0.071761f, 0.044553f, 0.032876f), |
| texture_translate: float2(0.f), |
| texture_rotate: 0.f , |
| texture_scale: float2(1.f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.5f, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
|
|
| export material Stucco_Subtle_Dirt(*) |
| [[ |
| ::anno::description("Stucco material with a subtle dirt layer."), |
| ::anno::in_group("Masonry"), |
| ::anno::display_name("Stucco - Subtle Dirt"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Stucco.Stucco_Subtle_Dirt.png"), |
| ::anno::key_words(string[]("stucco", "wall", "facade", "infinite tiling", "construction", "architecture", "exterior", "interior", "smooth", "white", "dirt", "grunge", "old", "light", "neutral")), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Ruediger Raab"), |
| ::anno::contributor("Maik Rohland") |
| ]] = Stucco( |
| infinite_tiling: true, |
| wall_color: color(0.823529f), |
| use_palette_color: false, |
| color_selection: chalk_white, |
| reflection_roughness: 0.5f, |
| roughness_variation: 0.22f, |
| dirt_stucco: 0.12f, |
| dirt_grunge: 0.099f, |
| dirt_deposits: 0.12f, |
| normal_stucco: 0.07f, |
| normal_grunge: 0.25f, |
| normal_deposits: 0.46f, |
| dirt_color: color(0.071761f, 0.044553f, 0.032876f), |
| texture_translate: float2(0.f), |
| texture_rotate: 0.f , |
| texture_scale: float2(1.f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.5f, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
| |
| export material Stucco_Slight_Dirt(*) |
| [[ |
| ::anno::description("Stucco material with a light dirt layer."), |
| ::anno::in_group("Masonry"), |
| ::anno::display_name("Stucco - Slight Dirt"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Stucco.Stucco_Slight_Dirt.png"), |
| ::anno::key_words(string[]("stucco", "wall", "facade", "infinite tiling", "construction", "architecture", "exterior", "interior", "smooth", "white", "dirt", "grunge", "old", "light", "neutral")), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Ruediger Raab"), |
| ::anno::contributor("Maik Rohland") |
| ]] = Stucco( |
| infinite_tiling: true, |
| wall_color: color(0.823529f), |
| use_palette_color: false, |
| color_selection: chalk_white, |
| reflection_roughness: 0.55f, |
| roughness_variation: 0.42f, |
| dirt_stucco: 0.2f, |
| dirt_grunge: 0.19f, |
| dirt_deposits: 0.46f, |
| normal_stucco: 0.07f, |
| normal_grunge: 0.25f, |
| normal_deposits: 0.46f, |
| dirt_color: color(0.071761f, 0.044553f, 0.032876f), |
| texture_translate: float2(0.f), |
| texture_rotate: 0.f , |
| texture_scale: float2(1.f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.5f, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |
| |
|
|
|
|
| export material Stucco_Dirty(*) |
| [[ |
| ::anno::description("Stucco material with a light dirt layer."), |
| ::anno::in_group("Masonry"), |
| ::anno::display_name("Stucco - Dirty"), |
| ::anno::copyright_notice(COPYRIGHT), |
| ::anno::thumbnail("./.thumbs/Stucco.Stucco_Dirty.png"), |
| ::anno::key_words(string[]("stucco", "wall", "facade", "infinite tiling", "construction", "architecture", "exterior", "interior", "smooth", "white", "dirt", "grunge", "old")), |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::contributor("Ruediger Raab"), |
| ::anno::contributor("Maik Rohland") |
| ]] = Stucco( |
| infinite_tiling: true, |
| wall_color: color(0.823529f), |
| use_palette_color: false, |
| color_selection: chalk_white, |
| reflection_roughness: 0.81f, |
| roughness_variation: 0.71f, |
| dirt_stucco: 0.36f, |
| dirt_grunge: 0.53f, |
| dirt_deposits: 0.53f, |
| normal_stucco: 0.44f, |
| normal_grunge: 0.2f, |
| normal_deposits: 1.0f, |
| dirt_color: color(0.071761f, 0.044553f, 0.032876f), |
| texture_translate: float2(0.f), |
| texture_rotate: 0.f , |
| texture_scale: float2(1.f), |
| roundcorners_enable: false, |
| roundcorners_radius_mm: 1.5f, |
| roundcorners_across_materials: false, |
| uv_space_index: 0 |
| ); |