| /***************************************************************************** |
| * Copyright 2024 NVIDIA Corporation. All rights reserved. |
| ****************************************************************************** |
|
|
| MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT, |
| WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR, |
| THE MDL MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF |
| MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF |
| COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA |
| CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING |
| ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, |
| WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF |
| THE USE OR INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN |
| THE MDL MATERIALS. |
| */ |
| |
| mdl 1.4; |
| |
| import ::anno::*; |
| import ::base::*; |
| import ::math::*; |
| import ::state::normal; |
| import ::tex::*; |
| import ::nvidia::core_definitions::*; |
| import ::nvidia::core_definitions::dimension; |
| |
| const string COPYRIGHT = |
| " Copyright 2024 NVIDIA Corporation. All rights reserved.\n" |
| " MDL MATERIALS ARE PROVIDED PURSUANT TO AN END USER LICENSE AGREEMENT,\n" |
| " WHICH WAS ACCEPTED IN ORDER TO GAIN ACCESS TO THIS FILE. IN PARTICULAR,\n" |
| " THE MDL MATERIALS ARE PROVIDED \"AS IS\", WITHOUT WARRANTY OF ANY KIND,\n" |
| " EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF\n" |
| " MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF\n" |
| " COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL NVIDIA\n" |
| " CORPORATION BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, INCLUDING ANY\n" |
| " GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, WHETHER IN\n" |
| " AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF THE USE OR\n" |
| " INABILITY TO USE THE MDL MATERIALS OR FROM OTHER DEALINGS IN THE MDL MATERIALS.\n"; |
| |
| annotation preview_scale( float f); |
|
|
| float3 srgb2rgb(float3 val) |
| { |
| return ::math::pow(::math::max(val, float3(0.0f)), 2.2); |
| } |
| |
| float uint2float(int x) |
| { |
| return float(x & 0x7FFFFFFF) + (x < 0 ? 2147483648.0 : 0.0); |
| } |
| |
| int lowbias32(int x) |
| { |
| x ^= x >>> 16; |
| x *= 0x7feb352d; |
| x ^= x >>> 15; |
| x *= 0x846ca68b; |
| x ^= x >>> 16; |
| return x; |
| } |
| |
| float2 rnd22(int2 p) { |
| float2 ret_val = float2( |
| uint2float(lowbias32(p[0] + lowbias32(p[1]))) / 4294967296.f, |
| uint2float(lowbias32(p[0] + 32000 + lowbias32(p[1]))) / 4294967296.f |
| ); |
| return ret_val; |
| } |
| |
| ::base::texture_coordinate_info vmat_transform( |
| uniform float2 translation = float2(0.0, 0.0), |
| uniform float rotation = 0.0, |
| uniform float2 scaling = float2(1.0, 1.0), |
| uniform ::base::texture_coordinate_system system = ::base::texture_coordinate_uvw, |
| uniform int uv_space = 0 |
| ) |
| { |
| float4x4 scale = |
| float4x4(1.0 /scaling.x, 0. , 0. , 0., |
| 0. , 1.0 /scaling.y , 0. , 0., |
| 0. , 0. , 1.0, 0., |
| translation.x , translation.y , 0.0, 1.); |
| |
| float s = ::math::sin(rotation); |
| float c = ::math::cos(rotation); |
| float4x4 rotate = |
| float4x4( c , -s , 0.0 , 0.0, |
| s , c , 0.0 , 0.0, |
| 0.0, 0.0 , 1.0 , 0.0, |
| 0. , 0.0 , 0.0 , 1.); |
| |
| return ::base::transform_coordinate(scale*rotate, ::base::coordinate_source(system, uv_space)); |
| } |
| |
| float2x2 invert_2x2(float2x2 M) |
| { |
| float det = M[0][0]*M[1][1] - M[0][1]*M[1][0]; |
| //https://www.chilimath.com/lessons/advanced-algebra/inverse-of-a-2x2-matrix/ |
| return (1.0 / det) * float2x2(M[1][1], -M[0][1], -M[1][0], M[0][0]); |
| } |
| |
| float3 nonrepeat_lookup( |
| uniform texture_2d texture = texture_2d(), |
| ::base::texture_coordinate_info uvw = ::base::coordinate_source(), |
| float texture_scale = 1.0, |
| uniform float3 average_color = float3(0.5), |
| float patch_size = 8.0 |
| ) |
| { |
| |
| float2 uv_in = float2(uvw.position[0], uvw.position[1]) * texture_scale; |
| float Z = patch_size; // patch scale inside example texture |
| |
| float3 O = float3(0.f); |
| float2x2 M0 = float2x2(1.f,0.f, 0.5f, ::math::sqrt(3.f)/2.f); |
| float2x2 M = invert_2x2(M0); // transform matrix <-> tilted space |
| |
| float2 U = uv_in; |
| float2 V = M * uv_in; //pre-tilted hexa coordinates |
| int2 I = int2(::math::floor(V)); // hexa-tile id |
| |
| // The mean color needs to be determined in Photoshop then to make the |
| // average color work out, take the float value and calculate the apropriate |
| // mean value as (value^(1/2.2)) |
| |
| float3 m = average_color; |
| |
| float3 F = float3(::math::frac(V)[0], ::math::frac(V)[1], 0.f), W; |
| F[2] = 1.0 - F[0] - F[1]; // local hexa coordinates |
| |
| if( F[2] > 0.f ) |
| |
| O = (W[0] = F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I))) - m) |
| + (W[1] = F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0,1)))) - m) |
| + (W[2] = F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1,0)))) - m); |
| else |
| O = (W[0] = -F[2]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1)))) - m) |
| + (W[1] = 1.f - F[1]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(1, 0)))) - m) |
| + (W[2] = 1.f - F[0]) * (( ::tex::lookup_float3(texture, U/Z-rnd22(I+int2(0, 1)))) - m); |
| O = m + O/::math::length(W); |
| O = ::math::clamp( (O), 0.0, 1.0); |
| |
| return float3(O); |
| } |
| |
|
|
|
|
| export material Granite_Polished( |
| uniform texture_2d color_texture = texture_2d ( "./textures/baltic_brown_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.6f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]] |
| ) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Baltic Brown"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "baltic", "brown")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.Granite_Polished.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 9.5f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.417000f, 0.350000f, 0.318000f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
|
|
| |
| |
| |
| |
| |
| |
| |
| export material baltic_red( |
| uniform texture_2d color_texture = texture_2d ( "./textures/baltic_red_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(2.0f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Baltic Red"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "baltic", "dark", "red")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.baltic_red.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]] = let { |
| |
| float2 texture_scale_remap = texture_scale / 11.0f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.384f, 0.263f, 0.244f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| |
| |
| |
| export material black_galaxy( |
| uniform texture_2d color_texture = texture_2d ( "./textures/granite_blackgalaxy_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| color flake_color = color ( 0.9f , 0.7f , 0.5f) |
| [[ |
| ::anno::display_name("Flake Color"), |
| ::anno::description("Choose a color of the flakes."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float flake_amount = 0.08f |
| [[ |
| ::anno::display_name("Flake Amount"), |
| ::anno::description("Adjust the amount of flakes."), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.0,1.) |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.0,1.) |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the Transform of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f ) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(2.0f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of Refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Black Galaxy"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "black", "dark")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.black_galaxy.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]] = let { |
| |
| float2 texture_scale_remap = texture_scale / 11.5f; |
| |
| float infinite_texture_scale = 6.0f; |
| float infinite_patch_size = 6.0f; |
| float3 average_color = color(0.046f, 0.049f, 0.058f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::apply_metallicflakes( |
| base: ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()), |
| flake_color: flake_color, |
| roughness: 0.f, |
| size: texture_scale.x * 0.3f , |
| amount: flake_amount, |
| opacity: 0.6f, |
| bump: 1.f); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| |
| |
| |
| |
| |
| |
| export material blue_eyes( |
| uniform texture_2d color_texture = texture_2d ( "./textures/granite_blue_eyes_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.0,1.) |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(2.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform float flake_ior = 1.7f |
| [[ |
| ::anno::display_name("Flake IOR"), |
| ::anno::description("Index of refraction of the flakes."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Blue Eyes"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "blue eyes", "multicolored", "light")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.blue_eyes.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]] = let { |
| |
| float2 texture_scale_remap = texture_scale / 14.5f; |
| |
| float infinite_texture_scale = 6.0f; |
| float infinite_patch_size = 6.0f; |
| float3 average_color = color(0.507f, 0.519f, 0.532f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| float the_weight = nonrepeat_lookup( |
| texture: texture_2d ( "./textures/granite_a_mask.png", ::tex::gamma_linear), |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: float3(0.005), |
| patch_size: infinite_patch_size |
| ).x; |
| |
| material the_mat = ::nvidia::core_definitions::blend( |
| base: ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()), |
| blend: ::nvidia::core_definitions::flex_material_v2( |
| base_color: color ( 0.05284314f , 0.3488667f , 0.5234431f), |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.f, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: flake_ior, |
| thin_walled: false, |
| normal: ::state::normal ()), |
| weight: the_weight); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
|
|
|
|
|
|
| |
| |
| |
| export material butterfly_verde( |
| uniform texture_2d color_texture = texture_2d ( "./textures/butterfly_verde_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.0,1.) |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotate angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Butterfly Verde"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "butterfly verde", "green", "dark")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.butterfly_verde.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 17.5f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.307f, 0.328f, 0.247f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| export material caledonia( |
| uniform texture_2d color_texture = texture_2d ( "./textures/caledonia_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Caledonia"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "gray")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.caledonia.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 14.5f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.635f, 0.634f, 0.630f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
|
|
| |
| |
| |
| |
| |
| |
| |
| |
| |
| export material castor_brown( |
| uniform texture_2d color_texture = texture_2d ( "./textures/castor_brown_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform color flake_color = color ( 0.8277255f , 0.7969177f , 0.7372039f) |
| [[ |
| ::anno::display_name("Flake Color"), |
| ::anno::description("Choose the color of the flakes."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::in_group("Appearance"), |
| ::anno::hard_range(0.0, 1.0) |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("(Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f , 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::in_group("Advanced"), |
| ::anno::soft_range(1.0, 4.0) |
| ]], |
| uniform float flake_ior = 1.5f |
| [[ |
| ::anno::display_name("Flake IOR"), |
| ::anno::description("Index of refraction of the flakes."), |
| ::anno::in_group("Advanced"), |
| ::anno::soft_range(1.0, 4.0) |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV Space Index."), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Castor Brown"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "castor", "brown")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.castor_brown.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 17.0f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.472f, 0.437f, 0.381f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| float the_mask = srgb2rgb(nonrepeat_lookup( |
| texture: texture_2d ( "./textures/granite_a_mask.png", ::tex::gamma_linear), |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: float3(0.005), |
| patch_size: infinite_patch_size |
| )).x; |
| |
|
|
| material the_mat = ::nvidia::core_definitions::blend( |
| base: ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()), |
| blend: ::nvidia::core_definitions::flex_material_v2( |
| base_color: flake_color, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: 1.f, |
| reflection_roughness: 0.1f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: flake_ior, |
| thin_walled: false, |
| normal: ::state::normal ()), |
| weight: the_mask |
| ); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| |
| |
| |
| |
| |
| |
| |
| export material emerald_pearl( |
| uniform texture_2d color_texture = texture_2d ( "./textures/emerald_pearl_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance"), |
| ::anno::hidden() |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Emerald Pearl"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "dark", "emerald pearl")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.emerald_pearl.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| float2 texture_scale_remap = texture_scale / 20.0f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.173f, 0.182f, 0.157f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| |
| |
| |
| |
| |
| export material giallo_fiorito( |
| uniform texture_2d color_texture = texture_2d ( "./textures/giallo_fiorito_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.3f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Giallo Fiorito"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "red", "brown", "giallo" "fiorito")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.giallo_fiorito.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 18.0f; |
| |
| float infinite_texture_scale = 6.0f; |
| float infinite_patch_size = 6.0f; |
| float3 average_color = color(0.446f, 0.325f, 0.206f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
|
|
|
|
|
|
|
|
|
|
| export material golden_galaxy( |
| uniform texture_2d color_texture = texture_2d ( "./textures/golden_galaxy_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Golden Galaxy"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "golden galaxy", "light", "gold")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.golden_galaxy.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 8.5f; |
| |
| float infinite_texture_scale = 13.0f; |
| float infinite_patch_size = 13.0f; |
| float3 average_color = color(0.834f, 0.768f, 0.645f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )*0.88f); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| |
| |
| |
| |
| export material ice_kynite( |
| uniform texture_2d color_texture = texture_2d ( "./textures/ice_kynite_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Ice Kynite"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "dark", "ice kyanite")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.ice_kynite.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 14.5f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.193f, 0.197f, 0.197f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
|
|
|
|
|
|
|
|
|
|
|
|
| export material morning_rose( |
| uniform texture_2d color_texture = texture_2d ( "./textures/morning_rose_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.5f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Morning Rose"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "rose", "orange", "bright")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.morning_rose.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]]= let { |
| |
| float2 texture_scale_remap = texture_scale / 13.0f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.824f, 0.657f, 0.575f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
|
|
|
|
|
|
| export material tan_brown( |
| uniform texture_2d color_texture = texture_2d ( "./textures/tan_brown_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.3f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Tan Brown"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "tan", "multicolored", "brown", "dark")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.tan_brown.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]] = let { |
| |
| float2 texture_scale_remap = texture_scale / 15.0f; |
| |
| float infinite_texture_scale = 12.0f; |
| float infinite_patch_size = 12.0f; |
| float3 average_color = color(0.318f, 0.237f, 0.186f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |
| |
| |
| |
| export material tiger_skin_gold( |
| uniform texture_2d color_texture = texture_2d ( "./textures/tiger_skin_gold_diff.png", ::tex::gamma_linear) |
| [[ |
| ::anno::display_name("Color"), |
| ::anno::description("Attach a tileable granite texture."), |
| ::anno::in_group("Appearance") |
| ]], |
| float reflection_weight = 0.7f |
| [[ |
| ::anno::display_name("Reflection Weight"), |
| ::anno::description("Amount of reflection, higher numbers provide more reflection."), |
| ::anno::hard_range(0.0,1.0), |
| ::anno::in_group("Appearance") |
| ]], |
| uniform float2 texture_translate = float2 ( 0.f) |
| [[ |
| ::anno::display_name("Translate"), |
| ::anno::description("Controls the position of the texture."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float texture_rotate = 0.f |
| [[ |
| ::anno::display_name("Rotate"), |
| ::anno::description("Rotates angle of the texture in degrees."), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float2 texture_scale = float2 ( 1.f) |
| [[ |
| ::anno::display_name("Scale"), |
| ::anno::description("Larger numbers increase the texture size."), |
| ::nvidia::core_definitions::dimension(float2(1.0f, 1.0f)), |
| ::preview_scale(1.3f), |
| ::anno::in_group("Transform") |
| ]], |
| uniform float ior = 1.5f |
| [[ |
| ::anno::display_name("IOR"), |
| ::anno::description("Index of refraction."), |
| ::anno::soft_range(1.0,4.0), |
| ::anno::in_group("Advanced") |
| ]], |
| uniform int uv_space_index = 0 |
| [[ |
| ::anno::display_name("UV Space Index"), |
| ::anno::description("UV space index."), |
| ::anno::hard_range(0,3), |
| ::anno::in_group("Advanced") |
| ]]) |
| [[ |
| ::anno::author("NVIDIA vMaterials"), |
| ::anno::display_name("Polished Granite - Tiger Skin Gold"), |
| ::anno::description("A polished granite material usable for interior design."), |
| ::anno::key_words(string[]("aec", "granite", "interior", "stone", "polished", "new", "floor", "kitchen", "bathroom", "construction", "gold", "brown", "light")), |
| ::anno::thumbnail("./.thumbs/Granite_Polished.tiger_skin_gold.png"), |
| ::anno::copyright_notice(COPYRIGHT) |
| ]] = let { |
| |
| float2 texture_scale_remap = texture_scale / 12.5f; |
| |
| float infinite_texture_scale = 8.0f; |
| float infinite_patch_size = 8.0f; |
| float3 average_color = color(0.617f, 0.537f, 0.430f); |
| |
| ::base::texture_coordinate_info uvw = vmat_transform( |
| translation: texture_translate, |
| rotation: texture_rotate, |
| scaling: texture_scale_remap, |
| uv_space: uv_space_index |
| ); |
| |
| color the_tint = srgb2rgb(nonrepeat_lookup( |
| texture: color_texture, |
| uvw: uvw, |
| texture_scale: infinite_texture_scale, |
| average_color: average_color, |
| patch_size: infinite_patch_size |
| )); |
| |
| |
| material the_mat = ::nvidia::core_definitions::flex_material_v2( |
| base_color: the_tint, |
| diffuse_roughness: 0.f, |
| is_metal: false, |
| reflectivity: reflection_weight, |
| reflection_roughness: 0.f, |
| anisotropy: 0.f, |
| anisotropy_rotation: 0.f, |
| transparency: 0.f, |
| transmission_color: color ( 1.f , 1.f , 1.f), |
| volume_color: color ( 1.f , 1.f , 1.f), |
| transmission_roughness: 0.f, |
| base_thickness: 0.1f, |
| ior: ior, |
| thin_walled: false, |
| normal: ::state::normal ()); |
| |
| } in material( |
| thin_walled: the_mat.thin_walled, |
| surface: the_mat.surface, |
| backface: the_mat.backface, |
| ior: the_mat.ior, |
| volume: the_mat.volume, |
| geometry: the_mat.geometry |
| ); |
| |
| |