| ///\authors: Auto-generated by vray_to_mdl_export.ms script. |
| ///\description: Translated VRay material. |
|
|
| mdl 1.6; |
|
|
| // Import |
| import ::anno::*; |
| import ::base::transform_coordinate; |
| import ::base::rotation_translation_scale; |
| import ::base::file_texture; |
| import ::base::mono_mode; |
| import ::base::texture_coordinate_info; |
| import ::base::texture_return; |
| import ::state::normal; |
| import ::state::texture_coordinate; |
| import ::state::texture_tangent_u; |
| import ::state::texture_tangent_v; |
| import ::tex::gamma_mode; |
| import ::tex::wrap_mode; |
| import mdl_0001::*; |
| import mdl_0002::*; |
| import mdl_0003::*; |
| import mdl_0004::*; |
|
|
| // Body |
| export material Material_546() |
| [[ |
| anno::display_name("Material_546") |
| ]] |
| = ::mdl_0003::VRayMtl( |
| Diffuse : color(0.0,0.0,0.0), |
| diffuse_roughness : 0.0f, |
| Reflection : ::mdl_0002::ad_3dsmax_composite( |
| blendMode1 : 0, |
| map1 : ::mdl_0002::ad_3dsmax_bitmap( |
| filename : texture_2d("../textures/Material_546/Texture_004.tif", ::tex::gamma_srgb), |
| cliph : 1.0f, |
| clipu : 0.0f, |
| clipv : 0.0f, |
| clipw : 1.0f, |
| mapChannel : 1, |
| U_angle : 0.0f, |
| U_Mirror : false, |
| U_Offset : 0.0f, |
| U_Tile : true, |
| U_Tiling : 2.5f, |
| UVW_Type : 0, |
| V_angle : 0.0f, |
| V_Mirror : false, |
| V_Offset : 0.0f, |
| V_Tile : true, |
| V_Tiling : 2.5f, |
| W_angle : 0.0f, |
| alphaFromRGB : false, |
| bump_amount : 1.0f, |
| clamp : false, |
| invert : false, |
| output_amount : 1.0f, |
| rgb_level : 1.0f, |
| rgb_offset : 0.0f |
| ), |
| opacity1 : 100.0f, |
| blendMode2 : 5, |
| map2 : ::mdl_0002::ad_3dsmax_bitmap( |
| filename : texture_2d("folder_0002/image_0003.jpg", ::tex::gamma_srgb), |
| cliph : 1.0f, |
| clipu : 0.0f, |
| clipv : 0.0f, |
| clipw : 1.0f, |
| mapChannel : 1, |
| U_angle : 0.0f, |
| U_Mirror : false, |
| U_Offset : 0.0f, |
| U_Tile : true, |
| U_Tiling : 2.5f, |
| UVW_Type : 0, |
| V_angle : 0.0f, |
| V_Mirror : false, |
| V_Offset : 0.0f, |
| V_Tile : true, |
| V_Tiling : 2.5f, |
| W_angle : 0.0f, |
| alphaFromRGB : false, |
| bump_amount : 1.0f, |
| clamp : false, |
| invert : false, |
| output_amount : 1.0f, |
| rgb_level : 1.0f, |
| rgb_offset : 0.0f |
| ), |
| opacity2 : 50.0f |
| ).tint * 0.15 + color(0.588235,0.588235,0.588235) * 0.85, |
| reflection_glossiness : ::mdl_0002::ad_3dsmax_composite( |
| blendMode1 : 0, |
| map1 : ::mdl_0002::ad_3dsmax_bitmap( |
| filename : texture_2d("../textures/Material_546/Texture_004.tif", ::tex::gamma_srgb), |
| cliph : 1.0f, |
| clipu : 0.0f, |
| clipv : 0.0f, |
| clipw : 1.0f, |
| mapChannel : 1, |
| U_angle : 0.0f, |
| U_Mirror : false, |
| U_Offset : 0.0f, |
| U_Tile : true, |
| U_Tiling : 2.5f, |
| UVW_Type : 0, |
| V_angle : 0.0f, |
| V_Mirror : false, |
| V_Offset : 0.0f, |
| V_Tile : true, |
| V_Tiling : 2.5f, |
| W_angle : 0.0f, |
| alphaFromRGB : false, |
| bump_amount : 1.0f, |
| clamp : false, |
| invert : false, |
| output_amount : 1.0f, |
| rgb_level : 1.0f, |
| rgb_offset : 0.0f |
| ), |
| opacity1 : 100.0f, |
| blendMode2 : 5, |
| map2 : ::mdl_0002::ad_3dsmax_bitmap( |
| filename : texture_2d("folder_0002/image_0003.jpg", ::tex::gamma_srgb), |
| cliph : 1.0f, |
| clipu : 0.0f, |
| clipv : 0.0f, |
| clipw : 1.0f, |
| mapChannel : 1, |
| U_angle : 0.0f, |
| U_Mirror : false, |
| U_Offset : 0.0f, |
| U_Tile : true, |
| U_Tiling : 2.5f, |
| UVW_Type : 0, |
| V_angle : 0.0f, |
| V_Mirror : false, |
| V_Offset : 0.0f, |
| V_Tile : true, |
| V_Tiling : 2.5f, |
| W_angle : 0.0f, |
| alphaFromRGB : false, |
| bump_amount : 1.0f, |
| clamp : false, |
| invert : false, |
| output_amount : 1.0f, |
| rgb_level : 1.0f, |
| rgb_offset : 0.0f |
| ), |
| opacity2 : 50.0f |
| ).mono * 0.3 + 0.95f * 0.7, |
| reflection_fresnel : true, |
| reflection_ior : 20.0f, |
| reflection_lockIOR : false, |
| invert_reflection_ior : false, |
| reflection_metalness : 0.0f, |
| Refraction : color(0.0,0.0,0.0), |
| refraction_glossiness : 1.0f, |
| refraction_ior : 1.6f, |
| invert_refraction_ior : false, |
| refraction_dispersion_on : false, |
| refraction_dispersion : 50.0f, |
| refraction_fogColor : color(0.5,0.5,0.5), |
| refraction_fogBias : 0.0f, |
| refraction_fogMult : 0.0f, |
| translucency_on : ::mdl_0003::translucency_none, |
| translucency_scatterCoeff : 0.0f, |
| translucency_fbCoeff : 1.0f, |
| translucency_color : color(1.0,1.0,1.0), |
| self_illumination : color(0.0,0.0,0.0), |
| self_illumination_multiplier : 0.0f, |
| coat_amount : 0.0f, |
| coat_color : color(1.0,1.0,1.0), |
| coat_glossiness : 1.0f, |
| coat_ior : 1.6f, |
| invert_coat_ior : false, |
| coat_bump_lock : false, |
| sheen_color : color(0.0,0.0,0.0), |
| sheen_glossiness : 0.8f, |
| brdf_type : ::mdl_0003::brdf_blinn, |
| brdf_useRoughness : ::mdl_0003::brdf_glossiness, |
| anisotropy : 0.05f, |
| anisotropy_rotation : 0.0f, |
| anisotropy_channel : 1, |
| texmap_bump : ::mdl_0002::ad_3dsmax_noise_bump( |
| color1 : color(0.0,0.0,0.0), |
| color2 : color(1.0,1.0,1.0), |
| size : 300.0f, |
| phase : 0.0f, |
| levels : 3.0f, |
| thresholdLow : 0.0f, |
| thresholdHigh : 1.0f, |
| type : 0, |
| blur : 1.0f, |
| offset : float3(0.0f,0.0f,0.0f), |
| tiling : float3(25.4f,25.4f,25.4f), |
| angle : float3(0.0f,0.0f,0.0f), |
| blur_Offset : 0.0f, |
| coordType : 0, |
| mapChannel : 1, |
| alphaFromRGB : false, |
| bump_amount : 1.0f, |
| clamp : false, |
| invert : false, |
| output_amount : 1.0f, |
| rgb_level : 1.0f, |
| rgb_offset : 0.0f, |
| factor : 0.01225f |
| ), |
| texmap_opacity : 1.0f |
| ); |
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