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| mdl 1.6; |
|
|
| import ::anno::*; |
| import ::df::*; |
| import ::df::color_weighted_layer; |
| import ::math::*; |
| import ::state::*; |
|
|
| |
| export material VRay2SidedMtl |
| ( |
| material frontMtl = material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Front material") |
| ]], |
| material backMtl = frontMtl |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Back material") |
| ]], |
| uniform bool use_backMtl = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Use back material") |
| ]], |
| color translucency = color(.5f) |
| [[ |
| anno::in_group("Basic parameters"), |
| anno::display_name("Translucency") |
| ]], |
| color front_tint = color(1.f) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Front tint"), |
| anno::hidden() |
| ]], |
| color back_tint = color(1.f) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Back tint"), |
| anno::hidden() |
| ]], |
| uniform bool multiply_by_front_diffuse = false |
| [[ |
| anno::in_group("Basic parameters"), |
| anno::display_name("Multiply by front diffuse"), |
| anno::unused(), |
| anno::hidden() |
| ]] |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| bsdf transmission_bsdf = |
| df::diffuse_transmission_bsdf(tint: (front_tint + back_tint)*0.5f); |
| |
|
|
| bsdf front_bsdf = |
| df::color_weighted_layer |
| ( |
| weight : translucency, |
| layer : transmission_bsdf, |
| base : frontMtl.surface.scattering |
| ); |
|
|
| bsdf back_bsdf = |
| df::color_weighted_layer |
| ( |
| weight : translucency, |
| layer : transmission_bsdf, |
| base : backMtl.surface.scattering |
| ); |
|
|
| } |
| in material |
| ( |
| ior: frontMtl.ior, |
| thin_walled: true, |
| geometry: frontMtl.geometry, |
| volume: frontMtl.volume, |
| surface: material_surface(scattering: front_bsdf), |
| backface: material_surface(scattering: use_backMtl ? back_bsdf : front_bsdf) |
| ); |
|
|
| |
| export material clear_material() |
| = material |
| ( |
| ior : color(1.0), |
| surface : material_surface(df::specular_bsdf(mode: df::scatter_transmit)), |
| geometry: material_geometry(cutout_opacity: 0.0) |
| ); |
| |
| |
| export material VRayBlendMtl( |
| material base_mtl = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Base material") |
| ]], |
|
|
| uniform bool enabled1 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("1: Enable") |
| ]], |
| material coat_mtl1 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("1: Coat material") |
| ]], |
| color blend_amount1 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("1: Blend amount") |
| ]], |
|
|
| uniform bool enabled2 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("2: Enable") |
| ]], |
| material coat_mtl2 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("2: Coat material") |
| ]], |
| color blend_amount2 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("2: Blend amount") |
| ]], |
|
|
| uniform bool enabled3 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("3: Enable") |
| ]], |
| material coat_mtl3 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("3: Coat material") |
| ]], |
| color blend_amount3 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("3: Blend amount") |
| ]], |
|
|
| uniform bool enabled4 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("4: Enable") |
| ]], |
| material coat_mtl4 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("4: Coat material") |
| ]], |
| color blend_amount4 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("4: Blend amount") |
| ]], |
|
|
| uniform bool enabled5 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("5: Enable") |
| ]], |
| material coat_mtl5 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("5: Coat material") |
| ]], |
| color blend_amount5 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("5: Blend amount") |
| ]], |
| |
| uniform bool enabled6 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("6: Enable") |
| ]], |
| material coat_mtl6 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("6: Coat material") |
| ]], |
| color blend_amount6 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("6: Blend amount") |
| ]], |
|
|
| uniform bool enabled7 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("7: Enable") |
| ]], |
| material coat_mtl7 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("7: Coat material") |
| ]], |
| color blend_amount7 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("7: Blend amount") |
| ]], |
|
|
| uniform bool enabled8 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("8: Enable") |
| ]], |
| material coat_mtl8 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("8: Coat material") |
| ]], |
| color blend_amount8 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("8: Blend amount") |
| ]], |
| |
| uniform bool enabled9 = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("9: Enable") |
| ]], |
| material coat_mtl9 = clear_material() |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("9: Coat material") |
| ]], |
| color blend_amount9 = color(.5) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("9: Blend amount") |
| ]], |
| |
| uniform bool additive = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Additive mode") |
| ]] |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| color white(1.0); |
| color black(0.0); |
| |
| bsdf additive_bsdf = |
| df::color_normalized_mix |
| ( |
| components: df::color_bsdf_component[] |
| ( |
| df::color_bsdf_component |
| ( |
| weight: white, |
| component: base_mtl.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled1 ? blend_amount1 * coat_mtl1.geometry.cutout_opacity : black, |
| component: coat_mtl1.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled2 ? blend_amount2 * coat_mtl2.geometry.cutout_opacity : black, |
| component: coat_mtl2.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled3 ? blend_amount3 * coat_mtl3.geometry.cutout_opacity : black, |
| component: coat_mtl3.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled4 ? blend_amount4 * coat_mtl4.geometry.cutout_opacity : black, |
| component: coat_mtl4.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled5 ? blend_amount5 * coat_mtl5.geometry.cutout_opacity : black, |
| component: coat_mtl5.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled6 ? blend_amount6 * coat_mtl6.geometry.cutout_opacity : black, |
| component: coat_mtl6.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled7 ? blend_amount7 * coat_mtl7.geometry.cutout_opacity : black, |
| component: coat_mtl7.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled8 ? blend_amount8 * coat_mtl8.geometry.cutout_opacity : black, |
| component: coat_mtl8.surface.scattering |
| ), |
| df::color_bsdf_component |
| ( |
| weight: enabled9 ? blend_amount9 * coat_mtl9.geometry.cutout_opacity : black, |
| component: coat_mtl9.surface.scattering |
| ) |
| ) |
| ); |
|
|
| bsdf blend_bsdf = |
| df::color_weighted_layer |
| ( |
| weight: enabled9 ? blend_amount9 * coat_mtl9.geometry.cutout_opacity : black, |
| layer: coat_mtl9.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled8 ? blend_amount8 * coat_mtl8.geometry.cutout_opacity : black, |
| layer: coat_mtl8.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled7 ? blend_amount7 * coat_mtl7.geometry.cutout_opacity : black, |
| layer: coat_mtl7.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled6 ? blend_amount6 * coat_mtl6.geometry.cutout_opacity : black, |
| layer: coat_mtl6.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled5 ? blend_amount5 * coat_mtl5.geometry.cutout_opacity : black, |
| layer: coat_mtl5.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled4 ? blend_amount4 * coat_mtl4.geometry.cutout_opacity : black, |
| layer: coat_mtl4.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled3 ? blend_amount3 * coat_mtl3.geometry.cutout_opacity : black, |
| layer: coat_mtl3.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled2 ? blend_amount2 * coat_mtl2.geometry.cutout_opacity : black, |
| layer: coat_mtl2.surface.scattering, |
| base: df::color_weighted_layer |
| ( |
| weight: enabled1 ? blend_amount1 * coat_mtl1.geometry.cutout_opacity : black, |
| layer: coat_mtl1.surface.scattering, |
| base: base_mtl.surface.scattering |
| ) |
| ) |
| ) |
| ) |
| ) |
| ) |
| ) |
| ) |
| ); |
| |
| bsdf surface_bsdf = additive ? additive_bsdf : blend_bsdf; |
| |
| } in material |
| ( |
| ior : base_mtl.ior, |
| surface : material_surface(scattering: surface_bsdf) |
| ); |
|
|
| |
|
|
| |
| |
| const float4 ABCD = float4(-26.19771808f, 26.39663835f, 85.53857017f, -102.35069432f); |
| const float2 EF = float2(-101.42634862f, 118.45082288f); |
| |
| const float4 ABCD_J = float4(-0.87962159f, 0.91006603f, 0.76088203f, -0.24953308f); |
| const float2 EF_J = float2(-3.11456809f, 2.63430594f); |
|
|
| |
| |
| |
| int hash(int seed, int i) |
| { |
| return (i ^ seed) * 1075385539; |
| } |
|
|
| int rnd_init(int3 pos) |
| { |
| return hash(hash(hash(0, pos.x), pos.y), pos.z); |
| } |
|
|
| int rnd_next(int seed) |
| { |
| |
| seed ^= seed << 13; |
| seed ^= seed >>> 17; |
| seed ^= seed << 5; |
| return seed; |
| } |
|
|
| float rnd_value(int seed) |
| { |
| return math::abs(float(seed) * 4.6566e-10f); |
| } |
|
|
| struct flake_noise_value |
| { |
| |
| float priority; |
|
|
| |
| int rnd_seed; |
| }; |
|
|
| |
| float3 rotate_pos(float3 pos, float3 xi) |
| { |
| float theta = math::PI * 2.0f * xi.x; |
| float phi = math::PI * 2.0f * xi.y; |
| float z = xi.z * 2.0f; |
|
|
| float r = math::sqrt(z); |
| float[2] sp_cp = math::sincos(phi); |
| float Vx = sp_cp[0] * r; |
| float Vy = sp_cp[1] * r; |
| float Vz = math::sqrt(2.0f - z); |
|
|
| float[2] st_ct = math::sincos(theta); |
| float Sx = Vx * st_ct[1] - Vy * st_ct[0]; |
| float Sy = Vx * st_ct[0] + Vy * st_ct[1]; |
|
|
| float3x3 M( |
| Vx * Sx - st_ct[1], Vx * Sy - st_ct[0], Vx * Vz, |
| Vy * Sx + st_ct[0], Vy * Sy - st_ct[1], Vy * Vz, |
| Vz * Sx, Vz * Sy, 1.0f - z); |
|
|
| return M * pos; |
| } |
|
|
| |
| float3 flake_normal |
| ( |
| flake_noise_value val, |
| float spread |
| ) |
| { |
| if (val.priority <= 0.0f) |
| return state::normal(); |
|
|
| int seed0 = rnd_next(val.rnd_seed); |
| float xi0 = rnd_value(seed0); |
| float xi1 = rnd_value(rnd_next(seed0)); |
| |
| float phi = math::PI * 2.0f * xi0; |
|
|
| float roughness = spread * spread; |
|
|
| float tantheta = math::sqrt(-roughness * roughness * math::log(1.0f - xi1)); |
| float sintheta = tantheta / math::sqrt(1.0f + tantheta * tantheta); |
| float costheta = math::sqrt(1.0f - sintheta * sintheta); |
|
|
| float[2] scphi = math::sincos(phi); |
| return |
| state::texture_tangent_u(0) * scphi[1] * sintheta + |
| state::texture_tangent_v(0) * scphi[0] * sintheta + |
| state::normal() * costheta; |
| } |
|
|
| |
| float density_to_probability |
| ( |
| float4 abcd, |
| float2 ef, |
| float x |
| ) |
| { |
| float xx = x * x; |
| return (abcd.x * xx + abcd.y * x) / (abcd.z * xx * x + abcd.w * xx + ef.x * x + ef.y); |
| } |
|
|
| |
| flake_noise_value flake_noise |
| ( |
| float3 pos, |
| float jitter_scale = 1.0f, |
| float flake_diameter = 0.75f, |
| float flake_probability = 1.0f, |
| int seed_offset = 1 |
| ) |
| { |
| float3 base_pos = math::floor(pos); |
| int3 base_pos_i = int3(base_pos); |
|
|
| |
| flake_diameter = math::min(flake_diameter, (3.f - 0.5f * jitter_scale) / math::sqrt(3.0f)); |
| |
| flake_noise_value val(0.0f, 0); |
|
|
| for (int i = -1; i < 2; ++i) |
| { |
| for (int j = -1; j < 2; ++j) |
| { |
| for (int k = -1; k < 2; ++k) |
| { |
| int seed = rnd_init((base_pos_i + int3(i, j, k)) + seed_offset); |
|
|
| seed = rnd_next(seed); |
| if (rnd_value(seed) > flake_probability) |
| continue; |
|
|
| seed = rnd_next(seed); |
| float priority = rnd_value(seed); |
| if (priority < val.priority) |
| continue; |
|
|
| float3 flake_pos = base_pos + float3(i, j, k) + float3(0.5f); |
|
|
| if (jitter_scale > 0.0f) |
| { |
| seed = rnd_next(seed); |
| flake_pos.x += (rnd_value(seed) - 0.5f) * jitter_scale; |
| seed = rnd_next(seed); |
| flake_pos.y += (rnd_value(seed) - 0.5f) * jitter_scale; |
| seed = rnd_next(seed); |
| flake_pos.z += (rnd_value(seed) - 0.5f) * jitter_scale; |
| } |
|
|
| float3 p = pos - flake_pos; |
| if (math::dot(p, p) >= flake_diameter * flake_diameter * 4.0f) |
| continue; |
|
|
| float3 xi_rot; |
| seed = rnd_next(seed); |
| xi_rot.x = rnd_value(seed); |
| seed = rnd_next(seed); |
| xi_rot.y = rnd_value(seed); |
| seed = rnd_next(seed); |
| xi_rot.z = rnd_value(seed); |
| p = rotate_pos(p, xi_rot); |
| |
| if (math::abs(p.x) <= flake_diameter && |
| math::abs(p.y) <= flake_diameter && |
| math::abs(p.z) <= flake_diameter) |
| { |
| val.priority = priority; |
| val.rnd_seed = seed; |
| } |
| } |
| } |
| } |
|
|
| return val; |
| } |
|
|
| |
| flake_noise_value flake_noise |
| ( |
| float3 position, |
| float diameter, |
| float density = 0.5f, |
| int seed_offset = 1, |
| bool jittered = false |
| ) |
| { |
| float probability = density_to_probability(jittered ? ABCD_J : ABCD, jittered ? EF_J : EF, density); |
|
|
| return flake_noise |
| ( |
| pos : position, |
| jitter_scale : jittered ? 0.5f : 0.0f, |
| flake_diameter : (jittered ? 2.5f*diameter : 3.0f*diameter) / math::sqrt(3.0f), |
| flake_probability : probability, |
| seed_offset : seed_offset |
| ); |
| } |
|
|
| export material VRayCarPaintMtl |
| ( |
| |
| color base_color = color(0.3f, 0.4f, 0.5f) |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base color") |
| ]], |
| float base_reflection = 0.5f |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base reflection"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float base_glossiness = 0.6f |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform bool base_trace_reflections = true |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base trace reflections"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| |
| |
| color flake_color = color(0.3f, 0.4f, 0.8f) |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake color") |
| ]], |
| float flake_glossiness = 0.8f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float flake_orientation = 0.3f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake orientation"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform float flake_density = 0.5f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake density"), |
| anno::hard_range(0.f, 4.f) |
| ]], |
| uniform float flake_scale = 0.01f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake scale"), |
| anno::hard_range(0.f, 1.0e10f) |
| ]], |
| uniform float flake_size = 0.5f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake size"), |
| anno::hard_range(0.f, 1.0e10f) |
| ]], |
| uniform int flake_seed = 1 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake seed"), |
| anno::hard_range(1, 65535) |
| ]], |
| uniform int flake_filtering = 1 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake filtering"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform int flake_map_size = 1024 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake map size"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform int flake_mapping_type = 0 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake mapping type") |
| ]], |
| uniform int flake_map_channel = 1 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake map channel") |
| ]], |
| uniform bool flake_trace_reflections = true |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake trace reflections"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
|
|
| |
| color coat_color = color(1.0f) |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat color") |
| ]], |
| float coat_strength = 0.05f |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat strength"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float coat_glossiness = 1.0f |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform bool coat_trace_reflections = true |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat trace reflections"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| |
| uniform bool double_sided = true |
| [[ |
| anno::in_group("Options"), |
| anno::display_name("Double sided") |
| ]], |
| |
| |
| float3 base_bump_map = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Bump Map") |
| ]], |
| float3 coat_bump_map = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Coat Map") |
| ]], |
| |
| float displacement_map = 0.f |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Displacement map") |
| ]] |
| |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| |
| flake_noise_value val = (flake_mapping_type == 1) ? |
| flake_noise(state::position() / flake_scale, flake_size*0.5f, flake_density/8.f, flake_seed, true) : |
| flake_noise(state::texture_coordinate(flake_map_channel - 1) / flake_scale, flake_size*0.5f, flake_density/2.f, flake_seed, true); |
|
|
| bool is_flake = (flake_mapping_type == 1) ? |
| flake_density/8.f >= 1.0f || val.priority > 0.0f : |
| flake_density/2.f >= 1.0f || val.priority > 0.0f; |
| |
| |
| bsdf base_bsdf = |
| df::fresnel_layer |
| ( |
| ior : 1.5f, |
| weight : base_reflection, |
| layer : df::microfacet_ggx_smith_bsdf |
| ( |
| roughness_u : (1.f - base_glossiness)*(1.f - base_glossiness) |
| ), |
| base : df::diffuse_reflection_bsdf |
| ( |
| tint : base_color |
| ), |
| normal : base_bump_map |
| ); |
| |
| |
| bsdf flake_bsdf = |
| df::microfacet_ggx_smith_bsdf |
| ( |
| tint : flake_color, |
| roughness_u : (1.f - flake_glossiness)*(1.f - flake_glossiness) |
| ); |
| |
| bsdf surface_bsdf = |
| df::weighted_layer |
| ( |
| weight : is_flake ? 1.0f : 0.0f, |
| normal : flake_normal(val, flake_orientation*0.5f), |
| layer : flake_bsdf, |
| base : base_bsdf |
| ); |
| |
| |
| |
| bsdf coat_bsdf = |
| df::color_custom_curve_layer |
| ( |
| normal_reflectivity : coat_color*coat_strength, |
| grazing_reflectivity: coat_color, |
| layer : df::microfacet_ggx_smith_bsdf |
| ( |
| roughness_u : (1.f - coat_glossiness)*(1.f - coat_glossiness) |
| ), |
| base : surface_bsdf, |
| normal : coat_bump_map |
| ); |
| |
| } in material |
| ( |
| thin_walled : double_sided, |
| surface : material_surface(scattering : coat_bsdf), |
| backface : double_sided ? material_surface(scattering: coat_bsdf) : material_surface(), |
| geometry : material_geometry(displacement: state::normal()*(displacement_map)) |
| ); |
|
|
| export material VRayCarPaintMtl2 |
| ( |
| |
| color base_color = color(0.3f, 0.4f, 0.5f) |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base color") |
| ]], |
| float base_reflection = 0.5f |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base reflection"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float base_glossiness = 0.4f |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float base_glossiness_tail = 2.0f |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base glossiness tail"), |
| anno::hard_range(0.001f, 1000.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform bool base_trace_reflections = true |
| [[ |
| anno::in_group("Base layer parameters"), |
| anno::display_name("Base trace reflections"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| |
| |
| color flake_color = color(0.3f, 0.4f, 0.8f) |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake color") |
| ]], |
| color flake_random_color = color(0.3f, 0.4f, 0.8f) |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake random color"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float flake_orientation = 0.05f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake orientation"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform float flake_orientation_tail = 2.0f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake orientation tail"), |
| anno::hard_range(0.01f, 1000.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float flake_glossiness = 0.9f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform float flake_density = 4.0f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake density"), |
| anno::hard_range(0.f, 7.f) |
| ]], |
| uniform float flake_uvw_scale = 1.0f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake UVW scale"), |
| anno::hard_range(0.f, 1.0e10f), |
| anno::enable_if("flake_mapping_type == 0") |
| ]], |
| uniform float flake_object_xyz_scale = 1.0f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake Object XYZ scale"), |
| anno::hard_range(0.f, 1.0e10f), |
| anno::enable_if("flake_mapping_type == 1") |
| ]], |
| uniform float flake_size = 0.5f |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake size"), |
| anno::hard_range(0.f, 1.0e10f) |
| ]], |
| uniform int flake_seed = 1 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake seed"), |
| anno::hard_range(1, 65535) |
| ]], |
| uniform int flake_map_size = 2048 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake map size"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform int flake_mapping_type = 0 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake mapping type"), |
| anno::hard_range(0, 1) |
| ]], |
| uniform int flake_map_channel = 1 |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake map channel") |
| ]], |
| uniform bool flake_trace_reflections = true |
| [[ |
| anno::in_group("Flake layer parameters"), |
| anno::display_name("Flake trace reflections"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| |
| color coat_color = color(1.0f) |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat color") |
| ]], |
| float coat_amount = 1.0f |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat amount"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float coat_ior = 1.5f |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat IOR"), |
| anno::hard_range(0.f, 100.f) |
| ]], |
| float coat_glossiness = 1.0f |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform bool coat_trace_reflections = true |
| [[ |
| anno::in_group("Coat layer parameters"), |
| anno::display_name("Coat trace reflections"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| |
| uniform bool double_sided = true |
| [[ |
| anno::in_group("Options"), |
| anno::display_name("Double sided") |
| ]], |
| |
| |
| float3 base_bump_map = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Bump Map") |
| ]], |
| float3 coat_bump_map = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Coat Map") |
| ]], |
| |
| float displacement_map = 0.f |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Displacement map") |
| ]] |
| |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| |
| flake_noise_value val = (flake_mapping_type == 1) ? |
| |
| flake_noise(state::position() / flake_object_xyz_scale*2.f, flake_size*0.8f, flake_density/7.f, flake_seed, true) : |
| |
| flake_noise(state::texture_coordinate(flake_map_channel - 1) / flake_uvw_scale*2000.0f, flake_size*0.8f, flake_density/7.f, flake_seed, true); |
| |
| bool is_flake = flake_density/7.f >= 1.0f || val.priority > 0.0f; |
| |
| |
| bsdf base_bsdf = |
| df::fresnel_layer |
| ( |
| ior : 1.5f, |
| weight : base_reflection, |
| layer : df::microfacet_ggx_smith_bsdf |
| ( |
| roughness_u : (1.f - base_glossiness)*(1.f - base_glossiness) |
| ), |
| base : df::diffuse_reflection_bsdf |
| ( |
| tint : base_color |
| ), |
| normal : base_bump_map |
| ); |
| |
| |
| bsdf flake_bsdf = |
| df::microfacet_ggx_smith_bsdf |
| ( |
| tint : flake_color, |
| roughness_u : (1.f - flake_glossiness)*(1.f - flake_glossiness) |
| ); |
| |
| bsdf surface_bsdf = |
| df::weighted_layer |
| ( |
| weight : is_flake ? 1.0f : 0.0f, |
| normal : flake_normal(val, flake_orientation*0.5f), |
| layer : flake_bsdf, |
| base : base_bsdf |
| ); |
| |
| bsdf coat_bsdf = |
| df::fresnel_layer |
| ( |
| ior : coat_ior, |
| |
| weight : coat_amount, |
| layer : df::simple_glossy_bsdf |
| ( |
| tint : color(1.0f), |
| roughness_u : (1.f - coat_glossiness)*(1.f - coat_glossiness), |
| mode : df::scatter_reflect |
| ), |
| |
| base : df::tint |
| ( |
| tint : coat_color, |
| base : surface_bsdf |
| ), |
| normal : coat_bump_map |
| ); |
| |
| } in material |
| ( |
| thin_walled : double_sided, |
| surface : material_surface(scattering : coat_bsdf), |
| backface : double_sided ? material_surface(scattering: coat_bsdf) : material_surface(), |
| geometry : material_geometry(displacement: state::normal()*(displacement_map)) |
| ); |
|
|
| |
| export material VRayLightMtl |
| ( |
| color emission = color(1.0) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Emission") |
| ]], |
| uniform float emission_mult = 1.0 |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Mutliplier") |
| ]], |
| color opacity = color(1.0) |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Opacity") |
| ]], |
| uniform bool emit_on_backside = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Emit light on back side") |
| ]], |
| uniform bool mult_emission_by_opacity = false |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Mutliply emission by opacity") |
| ]], |
| float displacement = 0.f |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Displacement") |
| ]], |
| uniform float displace_amnt = 1.f |
| [[ |
| anno::in_group("Parameters"), |
| anno::display_name("Displacement amount") |
| ]] |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| color emission_color = mult_emission_by_opacity ? |
| (emission*opacity*opacity)*emission_mult : |
| (emission*opacity)*emission_mult; |
| |
| bsdf surface_bsdf = |
| df::simple_glossy_bsdf |
| ( |
| mode: df::scatter_transmit, |
| tint: color(1.f) - opacity, |
| roughness_u: 0 |
| ); |
| |
| material_surface emit_surface = material_surface( |
| scattering: surface_bsdf, |
| emission: material_emission( |
| emission: df::diffuse_edf(), |
| intensity: emission_color)); |
| } in material |
| ( |
| ior : color(1.0), |
| thin_walled : emit_on_backside, |
| surface : emit_surface, |
| backface : emit_on_backside ? emit_surface : material_surface(), |
| geometry : material_geometry( |
| displacement: state::normal()*(displacement*displace_amnt)) |
| ); |
|
|
| |
| export enum VRay_translucency_mode |
| [[ |
| anno::hidden() |
| ]] |
| { |
| translucency_none, |
| translucency_hard, |
| translucency_soft, |
| translucency_hybrid |
| }; |
|
|
| |
| export enum VRay_brdf_mode |
| [[ |
| anno::hidden() |
| ]] |
| { |
| brdf_phong, |
| brdf_blinn, |
| brdf_ward, |
| brdf_ggx |
| }; |
|
|
| |
| export enum VRay_brdf_glossy_mode |
| [[ |
| anno::hidden() |
| ]] |
| { |
| brdf_roughness, |
| brdf_glossiness |
| }; |
|
|
| |
| export material VRayMtl( |
| color Diffuse = color(0.5f) |
| [[ |
| anno::in_group("Diffuse Parameters"), |
| anno::display_name("Diffuse") |
| ]], |
| uniform float diffuse_roughness = 0.f |
| [[ |
| anno::in_group("Diffuse Parameters"), |
| anno::display_name("Roughness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
|
|
| color Reflection = color(0.f) |
| [[ |
| anno::in_group("Reflections"), |
| anno::display_name("Reflect") |
| ]], |
| float reflection_glossiness = 1.f |
| [[ |
| anno::in_group("Reflections"), |
| anno::display_name("Glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform bool reflection_fresnel = true |
| [[ |
| anno::in_group("Reflections"), |
| anno::display_name("Fresnel reflections") |
| ]], |
| float reflection_ior = 1.6f |
| [[ |
| anno::in_group("Reflections"), |
| anno::display_name("Fresnel IOR"), |
| anno::soft_range(0.2f, 5.f), |
| anno::hard_range(1.e-6f, 100.f) |
| ]], |
| uniform bool reflection_lockIOR = true |
| [[ |
| anno::in_group("Reflections"), |
| anno::display_name("Lock IOR") |
| ]], |
| uniform bool invert_reflection_ior = false |
| [[ |
| anno::in_group("Reflections"), |
| anno::hidden() |
| ]], |
| float reflection_metalness = 0.f |
| [[ |
| anno::in_group("Reflections"), |
| anno::display_name("Metalness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
|
|
| color Refraction = color(0.f) |
| [[ |
| anno::in_group("Refractions"), |
| anno::display_name("Refract") |
| ]], |
| float refraction_glossiness = 1.f |
| [[ |
| anno::in_group("Refractions"), |
| anno::display_name("Glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform float refraction_ior = 1.6f |
| [[ |
| anno::in_group("Refractions"), |
| anno::display_name("IOR"), |
| anno::soft_range(0.2,5.), |
| anno::hard_range(1.e-6f, 100.f) |
| ]], |
| uniform bool invert_refraction_ior = false |
| [[ |
| anno::in_group("Refractions"), |
| anno::hidden() |
| ]], |
| uniform bool refraction_dispersion_on = false |
| [[ |
| anno::in_group("Refractions"), |
| anno::display_name("Enable dispersion"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float refraction_dispersion = 50.f |
| [[ |
| anno::in_group("Refractions"), |
| anno::display_name("Abbe number"), |
| anno::soft_range(10.f, 100.f), |
| anno::hard_range(1.f, 150.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| color refraction_fogColor = color(1.f) |
| [[ |
| anno::in_group("Fog"), |
| anno::display_name("Color"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float refraction_fogBias = 0.f |
| [[ |
| anno::in_group("Fog"), |
| anno::display_name("Bias"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float refraction_fogMult = 1.f |
| [[ |
| anno::in_group("Fog"), |
| anno::display_name("Multiplier"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| uniform VRay_translucency_mode translucency_on = translucency_none |
| [[ |
| anno::in_group("Translucency"), |
| anno::display_name("Enable translucency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float translucency_scatterCoeff = 0.f |
| [[ |
| anno::in_group("Translucency"), |
| anno::display_name("Scatter coeff"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float translucency_fbCoeff = 1.f |
| [[ |
| anno::in_group("Translucency"), |
| anno::display_name("Fwd/Bck coeff"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform color translucency_color = color(1.f) |
| [[ |
| anno::in_group("Translucency"), |
| anno::display_name("Back-side color"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| color self_illumination = color(0.f) |
| [[ |
| anno::in_group("Self-Illumination"), |
| anno::display_name("Self-illumination") |
| ]], |
| uniform float self_illumination_multiplier = 1.f |
| [[ |
| anno::in_group("Self-Illumination"), |
| anno::display_name("Multiplier") |
| ]], |
|
|
| float coat_amount = 0.f |
| [[ |
| anno::in_group("Coat Parameters"), |
| anno::display_name("Coat amount"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| color coat_color = color(1.f) |
| [[ |
| anno::in_group("Coat Parameters"), |
| anno::display_name("Coat color") |
| ]], |
| float coat_glossiness = 1.f |
| [[ |
| anno::in_group("Coat Parameters"), |
| anno::display_name("Coat glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float coat_ior = 1.6f |
| [[ |
| anno::in_group("Coat Parameters"), |
| anno::display_name("Coat IOR"), |
| anno::soft_range(0.2,5.), |
| anno::hard_range(1.e-6f, 100.f) |
| ]], |
| uniform bool invert_coat_ior = false |
| [[ |
| anno::in_group("Coat Parameters"), |
| anno::hidden() |
| ]], |
| bool coat_bump_lock = false |
| [[ |
| anno::in_group("Coat Parameters"), |
| anno::display_name("lock coat bump to base bump") |
| ]], |
|
|
| color sheen_color = color(0.f) |
| [[ |
| anno::in_group("Sheen Parameters"), |
| anno::display_name("Sheen color"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float sheen_glossiness = 0.8f |
| [[ |
| anno::in_group("Sheen Parameters"), |
| anno::display_name("Sheen glossiness"), |
| anno::hard_range(0.f, 1.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| uniform VRay_brdf_mode brdf_type = brdf_ggx |
| [[ |
| anno::in_group("BRDF"), |
| anno::display_name("BRDF type"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform VRay_brdf_glossy_mode brdf_useRoughness = brdf_glossiness |
| [[ |
| anno::in_group("BRDF"), |
| anno::display_name("BRDF glossiness"), |
| anno::hidden() |
| ]], |
| float anisotropy = 0.f |
| [[ |
| anno::in_group("BRDF"), |
| anno::display_name("Anisotropy"), |
| anno::hard_range(-1.f, 1.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float anisotropy_rotation = 0.f |
| [[ |
| anno::in_group("BRDF"), |
| anno::display_name("Rotation"), |
| anno::hard_range(-10000.f, 10000.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform int anisotropy_channel = 0 |
| [[ |
| anno::in_group("BRDF"), |
| anno::display_name("Map channel"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
|
|
| float3 texmap_bump = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Bump Map") |
| ]], |
| float3 texmap_coat_bump = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Coat Map") |
| ]], |
| float texmap_opacity = 1.0f |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Opacity Map") |
| ]], |
|
|
| uniform bool thin_walled = false |
| [[ |
| anno::in_group("Options"), |
| anno::hidden() |
| ]] |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| float reflection_roughness = brdf_useRoughness == brdf_roughness ? |
| reflection_glossiness : math::pow((1.f - reflection_glossiness), 2.f); |
|
|
| float refraction_roughness = brdf_useRoughness == brdf_roughness ? |
| refraction_glossiness : math::pow((1.f - refraction_glossiness), 2.f); |
| |
| |
| float refl_ior = invert_reflection_ior ? 1.f/(reflection_ior + 0.01f) : reflection_ior; |
| float refr_ior = invert_refraction_ior ? 1.f/(refraction_ior + 0.01f) : refraction_ior; |
| |
| float fresnel_ior = reflection_lockIOR ? refr_ior : refl_ior; |
| float R0 = math::pow((1.f - fresnel_ior)/(1.f + fresnel_ior), 2.f); |
| |
| |
| bsdf diffuse_bsdf = |
| df::weighted_layer |
| ( |
| weight : 1.f, |
| layer : df::diffuse_reflection_bsdf |
| ( |
| tint : Diffuse, |
| roughness : diffuse_roughness |
| ), |
| normal : texmap_bump |
| ); |
| |
| |
| bsdf glossy_transmission_bsdf = |
| df::simple_glossy_bsdf( |
| mode: df::scatter_transmit, |
| tint: color(1.f), |
| roughness_u: refraction_roughness |
| ); |
| |
| |
| bsdf glossy_reflection_bsdf = |
| df::simple_glossy_bsdf( |
| mode: df::scatter_reflect, |
| tint: reflection_fresnel ? Reflection : color(1.f), |
| roughness_u: reflection_roughness |
| ); |
| |
| |
| bsdf diffuse_glossy_reflection_bsdf = |
| df::simple_glossy_bsdf( |
| mode: df::scatter_reflect, |
| tint: Diffuse, |
| roughness_u: reflection_roughness |
| ); |
| |
| |
| bsdf surface_bsdf = |
| df::color_custom_curve_layer |
| ( |
| normal_reflectivity : reflection_fresnel ? color(R0) : Reflection, |
| grazing_reflectivity: reflection_fresnel ? color(1.f) : Reflection, |
| layer : glossy_reflection_bsdf, |
| base : |
| df::weighted_layer |
| ( |
| weight : reflection_metalness, |
| layer : diffuse_glossy_reflection_bsdf, |
| base : |
| df::color_weighted_layer |
| ( |
| weight : Refraction, |
| layer : glossy_transmission_bsdf, |
| base : diffuse_bsdf, |
| normal : texmap_bump |
| ), |
| normal : texmap_bump |
| ), |
| normal : texmap_bump |
| ); |
| |
| |
| bsdf coat_bsdf = |
| df::fresnel_layer |
| ( |
| ior : invert_coat_ior ? 1.f/(coat_ior + 0.01f) : coat_ior, |
| weight : coat_amount, |
| layer : df::simple_glossy_bsdf |
| ( |
| tint : color(1.f), |
| roughness_u : math::pow((1.f - coat_glossiness), 2.f), |
| mode : df::scatter_reflect |
| ), |
| base : df::tint |
| ( |
| tint : math::lerp(color(1.f), coat_color, coat_amount), |
| base : surface_bsdf |
| ), |
| normal : coat_bump_lock ? texmap_bump : texmap_coat_bump |
| ); |
| |
| } |
| in material |
| ( |
| ior : color(refr_ior), |
| thin_walled : thin_walled, |
| surface : material_surface |
| ( |
| scattering : coat_bsdf, |
| emission : material_emission |
| ( |
| emission : df::diffuse_edf(), |
| intensity : self_illumination*self_illumination_multiplier |
| ) |
| ), |
| geometry : material_geometry |
| ( |
| cutout_opacity: texmap_opacity |
| ) |
| ); |
|
|
| |
| export material VRayFastSSS2 |
| ( |
| |
| uniform float scale = 1.f |
| [[ |
| anno::in_group("General Parameters"), |
| anno::display_name("Scale"), |
| anno::hard_range(0.f, 10000.f) |
| ]], |
| uniform float ior = 1.3f |
| [[ |
| anno::in_group("General Parameters"), |
| anno::display_name("IOR"), |
| anno::hard_range(0.f, 100.f) |
| ]], |
| |
| |
| color overall_color = color(1.f) |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Overall color") |
| ]], |
| color diffuse_color = color(0.5f) |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Diffuse color") |
| ]], |
| float diffuse_amnt = 0.f |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Diffuse amount"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform int color_mode = 0 |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Color mode"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| color sub_surface_color = color(0.5f) |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Sub-surface color") |
| ]], |
| color scatter_color = color(0.5f) |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Scatter color") |
| ]], |
| float scatter_radius = 1.f |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Scatter radius") |
| ]], |
| uniform float phase_function = 0.f |
| [[ |
| anno::in_group("Diffuse and SSS Layers"), |
| anno::display_name("Phase function"), |
| anno::hard_range(-1.f, 1.f) |
| ]], |
| |
| |
| color specular_color = color(1.f) |
| [[ |
| anno::in_group("Specular Layer"), |
| anno::display_name("Specular color") |
| ]], |
| float specular_amnt = 1.f |
| [[ |
| anno::in_group("Specular Layer"), |
| anno::display_name("Specular color"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| float specular_glossiness = 0.6f |
| [[ |
| anno::in_group("Specular Layer"), |
| anno::display_name("Specular glossiness"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| |
| |
| float3 texmap_bump = state::normal() |
| [[ |
| anno::in_group("Maps"), |
| anno::display_name("Bump Map") |
| ]] |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| float inv_radius = -100.f/(scatter_radius*scale); |
| float inv_div = 1.f/(1.f + math::max_value(scatter_color)); |
| color extinction = math::log(sub_surface_color*inv_div)*inv_radius; |
| color s = color(4.09712f) + 4.20863f*scatter_color - math::sqrt(9.59217f + 41.6808f*scatter_color + 17.7126f*scatter_color*scatter_color); |
| color ss_albedo = s*s; |
| |
| color absorption = extinction*ss_albedo; |
| color scattering = extinction - absorption; |
| |
| bsdf diffuse_sss_bsdf = df::weighted_layer |
| ( |
| weight : diffuse_amnt, |
| layer : df::diffuse_reflection_bsdf |
| ( |
| tint : diffuse_color |
| ), |
| base : df::diffuse_transmission_bsdf() |
| ); |
|
|
| bsdf specular_bsdf = df::simple_glossy_bsdf |
| ( |
| mode : df::scatter_reflect, |
| tint : specular_color*specular_amnt, |
| roughness_u : 1.f - specular_glossiness |
| ); |
| |
| bsdf overall_bsdf = df::tint |
| ( |
| tint : overall_color, |
| base : df::fresnel_layer |
| ( |
| ior : ior, |
| layer : specular_bsdf, |
| base : diffuse_sss_bsdf |
| ) |
|
|
| ); |
|
|
| } |
| in material |
| ( |
| ior : color(ior), |
| surface : material_surface |
| ( |
| scattering : overall_bsdf |
| ), |
| volume : material_volume |
| ( |
| scattering : df::anisotropic_vdf(phase_function), |
| absorption_coefficient : absorption, |
| scattering_coefficient : scattering |
| ), |
| geometry: material_geometry |
| ( |
| normal: texmap_bump |
| ) |
| |
| ); |
|
|