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| | mdl 1.6; |
| |
|
| | import ::anno::*; |
| | import ::base::*; |
| | import ::df::*; |
| | import ::math::*; |
| | import ::state::*; |
| |
|
| | |
| | export material ad_3dsmax_architectural( |
| | float3 bumpMap = state::normal(), |
| | float cutoutMap = 1., |
| | color Diffuse = color(.5), |
| | float displacementMap = 0., |
| | uniform float ior = 1.5, |
| | float luminance = 0., |
| | float shininess = 1., |
| | float translucency = 0., |
| | float transparency = 0. |
| | ) |
| | = let |
| | { |
| | bsdf diffuseLayer = df::diffuse_reflection_bsdf |
| | ( |
| | tint: Diffuse |
| | ); |
| |
|
| | bsdf reflectionLayer = df::simple_glossy_bsdf |
| | ( |
| | tint: color(1), |
| | roughness_u: 1 - (shininess/100), |
| | mode: df::scatter_reflect |
| | ); |
| |
|
| | bsdf translucentLayer = df::diffuse_transmission_bsdf |
| | ( |
| | tint: Diffuse |
| | ); |
| |
|
| | bsdf transparentLayer = df::simple_glossy_bsdf |
| | ( |
| | tint: color(1), |
| | roughness_u: 0, |
| | mode: df::scatter_transmit |
| | ); |
| |
|
| | bsdf transparentTranslucentMixer = df::weighted_layer |
| | ( |
| | weight: (translucency/100), |
| | layer: translucentLayer, |
| | base: transparentLayer |
| | ); |
| |
|
| | bsdf transparentDiffuseMixer = df::weighted_layer |
| | ( |
| | weight: (transparency/100), |
| | layer: transparentTranslucentMixer, |
| | base: diffuseLayer |
| | ); |
| |
|
| | bsdf glossyMixer = df::fresnel_layer |
| | ( |
| | ior: ior, |
| | layer: reflectionLayer, |
| | base: transparentDiffuseMixer |
| | ); |
| |
|
| | bsdf surface_bsdf = glossyMixer; |
| | } |
| | in material |
| | ( |
| | ior: color(ior), |
| | surface: material_surface |
| | ( |
| | scattering: surface_bsdf, |
| | emission: material_emission |
| | ( |
| | emission: df::diffuse_edf(), |
| | intensity: color(luminance), |
| | mode: intensity_power |
| | ) |
| | ), |
| | geometry: material_geometry |
| | ( |
| | cutout_opacity: cutoutMap, |
| | normal: bumpMap, |
| | displacement: displacementMap * state::normal() * state::scene_units_per_meter() |
| | ) |
| | ); |
| |
|
| | |
| | export material ad_3dsmax_blend |
| | ( |
| | material material1 = material() |
| | [[ |
| | anno::in_group("Blend parameters"), |
| | anno::display_name("Material 1") |
| | ]], |
| | material material2 = material() |
| | [[ |
| | anno::in_group("Blend parameters"), |
| | anno::display_name("Material 2") |
| | ]], |
| | float mixAmount = 0.f |
| | [[ |
| | anno::in_group("Blend parameters"), |
| | anno::display_name("Mix amount"), |
| | anno::hard_range(0.f, 1.f) |
| | ]], |
| | uniform bool useCurve = false |
| | [[ |
| | anno::in_group("Blend parameters"), |
| | anno::display_name("Use curve") |
| | ]], |
| | uniform float lower = 0.3f |
| | [[ |
| | anno::in_group("Blend parameters"), |
| | anno::display_name("Lower"), |
| | anno::hard_range(0.f, 1.f) |
| | ]], |
| | uniform float upper = .7f |
| | [[ |
| | anno::in_group("Blend parameters"), |
| | anno::display_name("Upper"), |
| | anno::hard_range(0.f, 1.f) |
| | ]] |
| | ) |
| | [[ |
| | anno::author("NVIDIA Corporation") |
| | ]] |
| | = let |
| | { |
| | float t = useCurve ? math::smoothstep(lower, upper, mixAmount) : math::smoothstep(0.f, 1.f, mixAmount); |
| | float3 normal_mix = math::normalize(material1.geometry.normal*t + material2.geometry.normal*(1.f - t)); |
| | |
| | bsdf bsdf_mix = |
| | df::normalized_mix |
| | ( |
| | components: df::bsdf_component[] |
| | ( |
| | df::bsdf_component |
| | ( |
| | weight: 1.f - t, |
| | component: material1.surface.scattering |
| | ), |
| | df::bsdf_component |
| | ( |
| | weight: t, |
| | component: material2.surface.scattering |
| | ) |
| | ) |
| | ); |
| | } |
| | in material |
| | ( |
| | ior : material1.ior, |
| | surface : material_surface(scattering: bsdf_mix), |
| | geometry : material_geometry |
| | ( |
| | normal : normal_mix |
| | ) |
| | ); |
| |
|
| |
|
| | |
| | export material ad_3dsmax_double_sided( |
| | material material1 = material(), |
| | material material2 = material1 |
| | )= material( |
| | ior: material1.ior, |
| | thin_walled: true, |
| | geometry: material1.geometry, |
| | volume: material1.volume, |
| | surface: material1.surface, |
| | backface: material2.surface |
| | ); |
| |
|
| | |
| | export material ad_3dsmax_physical_material |
| | ( |
| | |
| | |
| | |
| | color base_color = color(.5) |
| | [[ |
| | anno::display_name("Color"), |
| | anno::in_group("Base Color") |
| | ]], |
| | float base_weight = 1. |
| | [[ |
| | anno::display_name("Weight"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Base Color") |
| | ]], |
| | float diff_roughness = 0. |
| | [[ |
| | anno::display_name("Roughness"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Base Color") |
| | ]], |
| | |
| | |
| |
|
| | |
| | |
| | |
| | float reflectivity = 1. |
| | [[ |
| | anno::display_name("Reflectivity"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Reflections") |
| | ]], |
| | color refl_color = color(1.) |
| | [[ |
| | anno::display_name("Color"), |
| | anno::in_group("Reflections") |
| | ]], |
| | float roughness = 0. |
| | [[ |
| | anno::display_name("Roughness"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Reflections") |
| | ]], |
| | uniform bool roughness_inv = false |
| | [[ |
| | anno::display_name("Inverse Roughness"), |
| | anno::in_group("Reflections") |
| | ]], |
| | float metalness = 0. |
| | [[ |
| | anno::display_name("Metalness"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Reflections") |
| | ]], |
| | uniform float trans_ior = 1.52 |
| | [[ |
| | anno::display_name("IOR"), |
| | anno::hard_range(0.1,50), |
| | anno::in_group("Reflections") |
| | ]], |
| | |
| | |
| |
|
| | |
| | |
| | |
| | float transparency = 0. |
| | [[ |
| | anno::display_name("Transparency"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Transparency") |
| | ]], |
| | color trans_color = color(1.) |
| | [[ |
| | anno::display_name("Color"), |
| | anno::in_group("Transparency") |
| | ]], |
| | float trans_depth = 1. |
| | [[ |
| | anno::display_name("Depth"), |
| | anno::unused(), |
| | anno::hidden(), |
| | anno::in_group("Transparency") |
| | ]], |
| | float trans_roughness = 0. |
| | [[ |
| | anno::display_name("Roughness"), |
| | anno::hard_range(0,1), |
| | anno::in_group("Transparency") |
| | ]], |
| | uniform bool thin_walled = false |
| | [[ |
| | anno::display_name("Thin-walled"), |
| | anno::in_group("Transparency") |
| | ]], |
| | uniform bool trans_roughness_inv = false |
| | [[ |
| | anno::display_name("Inverse Roughness"), |
| | anno::in_group("Transparency") |
| | ]], |
| | uniform bool trans_roughness_lock = true |
| | [[ |
| | anno::display_name("Lock Roughness"), |
| | anno::unused(), |
| | anno::hidden(), |
| | anno::in_group("Transparency") |
| | ]], |
| | |
| | |
| |
|
| | |
| | |
| | |
| | uniform float scattering = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency") |
| | ]], |
| | uniform color sss_color = color(1.) |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency") |
| | ]], |
| | uniform float sss_depth = 1. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency") |
| | ]], |
| | uniform float sss_scale = 1. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform color sss_scatter_color = color(1.) |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | |
| | |
| |
|
| | float anisotropy = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float anisoangle = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform float brdf_curve = 5. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform float brdf_high = 1. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform float brdf_low = 0.04 |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform bool brdf_mode = false |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float3 bump_map = state::normal() |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::hidden() |
| | ]], |
| | uniform float coat_affect_color = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform float coat_affect_roughness = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float3 coat_bump_map = state::normal() |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | color coat_color = color(1.) |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform float coat_ior = 1.5 |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float coat_roughness = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform bool coat_roughness_inv = false |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float coating = 1. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float cutout_map = 1. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float displacement = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | float emission = 0. |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | color emit_color = color(0.) |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform int material_mode = 0 |
| | [[ |
| | anno::display_name(""), |
| | anno::in_group("Transparency"), |
| | anno::unused(), |
| | anno::hidden() |
| | ]] |
| | ) |
| | = let |
| | { |
| | |
| | |
| | |
| | bsdf baseColor = df::diffuse_reflection_bsdf |
| | ( |
| | tint: base_color, |
| | roughness: diff_roughness |
| | ); |
| |
|
| | bsdf diffuseLayer = df::weighted_layer |
| | ( |
| | weight: base_weight, |
| | layer: baseColor, |
| | base: df::diffuse_reflection_bsdf(tint:color(0)) |
| | ); |
| | |
| | |
| |
|
| | |
| | |
| | |
| | float transparencyRoughnessVal = trans_roughness_inv ? 1 - trans_roughness : trans_roughness; |
| |
|
| | bsdf transparentLayer = df::simple_glossy_bsdf |
| | ( |
| | tint: trans_color, |
| | roughness_u: transparencyRoughnessVal, |
| | mode: df::scatter_transmit |
| | ); |
| |
|
| | bsdf transparentDiffuseMixer = df::weighted_layer |
| | ( |
| | weight: transparency, |
| | layer: transparentLayer, |
| | base: diffuseLayer |
| | ); |
| | |
| | |
| |
|
| | |
| | |
| | |
| | float roughnessVal = roughness_inv ? 1 - roughness : roughness; |
| |
|
| | bsdf reflections = df::simple_glossy_bsdf |
| | ( |
| | tint: refl_color, |
| | roughness_u: roughnessVal, |
| | mode: df::scatter_reflect |
| | ); |
| |
|
| | |
| | |
| | float reflectivityVal = reflectivity; |
| |
|
| | bsdf reflectivity_layer = df::weighted_layer |
| | ( |
| | weight: reflectivityVal, |
| | layer: reflections, |
| | base: df::diffuse_reflection_bsdf(tint:color(1)) |
| | ); |
| |
|
| | bsdf reflectionLayerNonMetal = df::fresnel_layer |
| | ( |
| | ior: trans_ior, |
| | layer: reflectivity_layer, |
| | base: transparentDiffuseMixer |
| | ); |
| |
|
| | bsdf reflectionLayerMetal = df::fresnel_layer |
| | ( |
| | ior: trans_ior, |
| | layer: reflectivity_layer, |
| | base: diffuseLayer |
| | ); |
| |
|
| | |
| | |
| | |
| | |
| | bsdf reflectionLayer = df::weighted_layer |
| | ( |
| | weight: metalness, |
| | layer: reflectionLayerMetal, |
| | base: reflectionLayerNonMetal |
| | ); |
| | |
| | |
| |
|
| | |
| | |
| | |
| | float sss_scattering = scattering * (1 - transparency); |
| |
|
| | material_volume materialVolume = material_volume( |
| | scattering_coefficient: (sss_depth <= 0) ? color(0) : - math::log(color(1 - sss_scattering)) / sss_depth, |
| | absorption_coefficient: (sss_depth <= 0) ? color(0) : - math::log(sss_color) / sss_depth |
| | ); |
| | // |
| | //====================================================================== |
| | |
| | bsdf surface_bsdf = reflectionLayer; |
| | } |
| | in material |
| | ( |
| | ior: color(trans_ior), |
| | thin_walled: thin_walled, |
| | surface: material_surface |
| | ( |
| | scattering: surface_bsdf |
| | ), |
| | volume: materialVolume, |
| | geometry: material_geometry |
| | ( |
| | normal: bump_map |
| | ) |
| | ); |
| | |
| | // 3dsmax Standard Material |
| | export material ad_3dsmax_std_material( |
| | color Diffuse = color(.9), |
| | uniform bool dsLock = false |
| | [[ |
| | anno::unused() |
| | ]], |
| | color FilterColor = color(1.0) |
| | [[ |
| | anno::unused() |
| | ]], |
| | float glossiness = .9 |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform float ior = 1.5, |
| | uniform float opacity = 1.0 |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform float opacityFallOff = 0. |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform int opacityFallOffType = 0 |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform int opacityType = 0 |
| | [[ |
| | anno::unused() |
| | ]], |
| | color selfIllumColor = color(0.) |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform float selfIllumAmount = 1. |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform int shaderType = 0 |
| | [[ |
| | anno::unused() |
| | ]], |
| | color Specular = color(1.) |
| | [[ |
| | anno::unused() |
| | ]], |
| | uniform float specularLevel = 1. |
| | [[ |
| | anno::unused() |
| | ]], |
| | float3 bump = state::normal() |
| | ) = material( |
| | ior: color(ior), |
| | surface: material_surface( |
| | scattering: df::diffuse_reflection_bsdf(tint: Diffuse) |
| | ), |
| | geometry: material_geometry( |
| | normal: bump |
| | ) |
| | ); |
| | |
| | // 3dsmax Top/Bottom Material |
| | export material ad_3dsmax_top_bottom |
| | ( |
| | material top_material = material() |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Top material") |
| | ]], |
| | material bottom_material = top_material |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Bottom material") |
| | ]], |
| | uniform bool use_top_material = true |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Use top material") |
| | ]], |
| | uniform bool use_bottom_material = true |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Use bottom material") |
| | ]], |
| | uniform float blend = 0.f |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Blend"), |
| | anno::hard_range(0.f, 100.f) |
| | ]], |
| | uniform float position = 50.f |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Position"), |
| | anno::hard_range(0.f, 100.f), |
| | anno::unused(), |
| | anno::hidden() |
| | ]], |
| | uniform int coordinates = 0 |
| | [[ |
| | anno::in_group("Top/Bottom Parameters"), |
| | anno::display_name("Coordinates"), |
| | anno::hard_range(0, 1), |
| | anno::unused(), |
| | anno::hidden() |
| | ]] |
| | ) |
| | = let |
| | { |
| | float t = blend*0.01f; |
| | |
| | float3 normal_mix = math::normalize |
| | ( |
| | (use_top_material ? top_material.geometry.normal : state::normal())*t |
| | + (use_bottom_material ? bottom_material.geometry.normal : state::normal())*(1.f - t) |
| | ); |
| | |
| | bsdf bsdf_mix = |
| | df::normalized_mix |
| | ( |
| | components: df::bsdf_component[] |
| | ( |
| | df::bsdf_component |
| | ( |
| | weight: 1.f - t, |
| | component: use_top_material ? top_material.surface.scattering : bsdf() |
| | ), |
| | df::bsdf_component |
| | ( |
| | weight: t, |
| | component: use_bottom_material ? bottom_material.surface.scattering : bsdf() |
| | ) |
| | ) |
| | ); |
| | } |
| | in material |
| | ( |
| | ior : use_top_material ? top_material.ior : color(1.f), |
| | surface : material_surface(scattering: bsdf_mix), |
| | geometry : material_geometry |
| | ( |
| | normal : normal_mix |
| | ) |
| | ); |
| | |
| | |