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| mdl 1.6; |
|
|
| import ::anno::*; |
| import ::base::*; |
| import ::df::*; |
| import ::math::*; |
| import ::state::*; |
|
|
| |
| export material ad_3dsmax_architectural( |
| float3 bumpMap = state::normal(), |
| float cutoutMap = 1., |
| color Diffuse = color(.5), |
| float displacementMap = 0., |
| uniform float ior = 1.5, |
| float luminance = 0., |
| float shininess = 1., |
| float translucency = 0., |
| float transparency = 0. |
| ) |
| = let |
| { |
| bsdf diffuseLayer = df::diffuse_reflection_bsdf |
| ( |
| tint: Diffuse |
| ); |
|
|
| bsdf reflectionLayer = df::simple_glossy_bsdf |
| ( |
| tint: color(1), |
| roughness_u: 1 - (shininess/100), |
| mode: df::scatter_reflect |
| ); |
|
|
| bsdf translucentLayer = df::diffuse_transmission_bsdf |
| ( |
| tint: Diffuse |
| ); |
|
|
| bsdf transparentLayer = df::simple_glossy_bsdf |
| ( |
| tint: color(1), |
| roughness_u: 0, |
| mode: df::scatter_transmit |
| ); |
|
|
| bsdf transparentTranslucentMixer = df::weighted_layer |
| ( |
| weight: (translucency/100), |
| layer: translucentLayer, |
| base: transparentLayer |
| ); |
|
|
| bsdf transparentDiffuseMixer = df::weighted_layer |
| ( |
| weight: (transparency/100), |
| layer: transparentTranslucentMixer, |
| base: diffuseLayer |
| ); |
|
|
| bsdf glossyMixer = df::fresnel_layer |
| ( |
| ior: ior, |
| layer: reflectionLayer, |
| base: transparentDiffuseMixer |
| ); |
|
|
| bsdf surface_bsdf = glossyMixer; |
| } |
| in material |
| ( |
| ior: color(ior), |
| surface: material_surface |
| ( |
| scattering: surface_bsdf, |
| emission: material_emission |
| ( |
| emission: df::diffuse_edf(), |
| intensity: color(luminance), |
| mode: intensity_power |
| ) |
| ), |
| geometry: material_geometry |
| ( |
| cutout_opacity: cutoutMap, |
| normal: bumpMap, |
| displacement: displacementMap * state::normal() * state::scene_units_per_meter() |
| ) |
| ); |
|
|
| |
| export material ad_3dsmax_blend |
| ( |
| material material1 = material() |
| [[ |
| anno::in_group("Blend parameters"), |
| anno::display_name("Material 1") |
| ]], |
| material material2 = material() |
| [[ |
| anno::in_group("Blend parameters"), |
| anno::display_name("Material 2") |
| ]], |
| float mixAmount = 0.f |
| [[ |
| anno::in_group("Blend parameters"), |
| anno::display_name("Mix amount"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform bool useCurve = false |
| [[ |
| anno::in_group("Blend parameters"), |
| anno::display_name("Use curve") |
| ]], |
| uniform float lower = 0.3f |
| [[ |
| anno::in_group("Blend parameters"), |
| anno::display_name("Lower"), |
| anno::hard_range(0.f, 1.f) |
| ]], |
| uniform float upper = .7f |
| [[ |
| anno::in_group("Blend parameters"), |
| anno::display_name("Upper"), |
| anno::hard_range(0.f, 1.f) |
| ]] |
| ) |
| [[ |
| anno::author("NVIDIA Corporation") |
| ]] |
| = let |
| { |
| float t = useCurve ? math::smoothstep(lower, upper, mixAmount) : math::smoothstep(0.f, 1.f, mixAmount); |
| float3 normal_mix = math::normalize(material1.geometry.normal*t + material2.geometry.normal*(1.f - t)); |
| |
| bsdf bsdf_mix = |
| df::normalized_mix |
| ( |
| components: df::bsdf_component[] |
| ( |
| df::bsdf_component |
| ( |
| weight: 1.f - t, |
| component: material1.surface.scattering |
| ), |
| df::bsdf_component |
| ( |
| weight: t, |
| component: material2.surface.scattering |
| ) |
| ) |
| ); |
| } |
| in material |
| ( |
| ior : material1.ior, |
| surface : material_surface(scattering: bsdf_mix), |
| geometry : material_geometry |
| ( |
| normal : normal_mix |
| ) |
| ); |
|
|
|
|
| |
| export material ad_3dsmax_double_sided( |
| material material1 = material(), |
| material material2 = material1 |
| )= material( |
| ior: material1.ior, |
| thin_walled: true, |
| geometry: material1.geometry, |
| volume: material1.volume, |
| surface: material1.surface, |
| backface: material2.surface |
| ); |
|
|
| |
| export material ad_3dsmax_physical_material |
| ( |
| |
| |
| |
| color base_color = color(.5) |
| [[ |
| anno::display_name("Color"), |
| anno::in_group("Base Color") |
| ]], |
| float base_weight = 1. |
| [[ |
| anno::display_name("Weight"), |
| anno::hard_range(0,1), |
| anno::in_group("Base Color") |
| ]], |
| float diff_roughness = 0. |
| [[ |
| anno::display_name("Roughness"), |
| anno::hard_range(0,1), |
| anno::in_group("Base Color") |
| ]], |
| |
| |
|
|
| |
| |
| |
| float reflectivity = 1. |
| [[ |
| anno::display_name("Reflectivity"), |
| anno::hard_range(0,1), |
| anno::in_group("Reflections") |
| ]], |
| color refl_color = color(1.) |
| [[ |
| anno::display_name("Color"), |
| anno::in_group("Reflections") |
| ]], |
| float roughness = 0. |
| [[ |
| anno::display_name("Roughness"), |
| anno::hard_range(0,1), |
| anno::in_group("Reflections") |
| ]], |
| uniform bool roughness_inv = false |
| [[ |
| anno::display_name("Inverse Roughness"), |
| anno::in_group("Reflections") |
| ]], |
| float metalness = 0. |
| [[ |
| anno::display_name("Metalness"), |
| anno::hard_range(0,1), |
| anno::in_group("Reflections") |
| ]], |
| uniform float trans_ior = 1.52 |
| [[ |
| anno::display_name("IOR"), |
| anno::hard_range(0.1,50), |
| anno::in_group("Reflections") |
| ]], |
| |
| |
|
|
| |
| |
| |
| float transparency = 0. |
| [[ |
| anno::display_name("Transparency"), |
| anno::hard_range(0,1), |
| anno::in_group("Transparency") |
| ]], |
| color trans_color = color(1.) |
| [[ |
| anno::display_name("Color"), |
| anno::in_group("Transparency") |
| ]], |
| float trans_depth = 1. |
| [[ |
| anno::display_name("Depth"), |
| anno::unused(), |
| anno::hidden(), |
| anno::in_group("Transparency") |
| ]], |
| float trans_roughness = 0. |
| [[ |
| anno::display_name("Roughness"), |
| anno::hard_range(0,1), |
| anno::in_group("Transparency") |
| ]], |
| uniform bool thin_walled = false |
| [[ |
| anno::display_name("Thin-walled"), |
| anno::in_group("Transparency") |
| ]], |
| uniform bool trans_roughness_inv = false |
| [[ |
| anno::display_name("Inverse Roughness"), |
| anno::in_group("Transparency") |
| ]], |
| uniform bool trans_roughness_lock = true |
| [[ |
| anno::display_name("Lock Roughness"), |
| anno::unused(), |
| anno::hidden(), |
| anno::in_group("Transparency") |
| ]], |
| |
| |
|
|
| |
| |
| |
| uniform float scattering = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency") |
| ]], |
| uniform color sss_color = color(1.) |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency") |
| ]], |
| uniform float sss_depth = 1. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency") |
| ]], |
| uniform float sss_scale = 1. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform color sss_scatter_color = color(1.) |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| |
| |
|
|
| float anisotropy = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float anisoangle = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float brdf_curve = 5. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float brdf_high = 1. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float brdf_low = 0.04 |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform bool brdf_mode = false |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float3 bump_map = state::normal() |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::hidden() |
| ]], |
| uniform float coat_affect_color = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float coat_affect_roughness = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float3 coat_bump_map = state::normal() |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| color coat_color = color(1.) |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform float coat_ior = 1.5 |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float coat_roughness = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform bool coat_roughness_inv = false |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float coating = 1. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float cutout_map = 1. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float displacement = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| float emission = 0. |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| color emit_color = color(0.) |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform int material_mode = 0 |
| [[ |
| anno::display_name(""), |
| anno::in_group("Transparency"), |
| anno::unused(), |
| anno::hidden() |
| ]] |
| ) |
| = let |
| { |
| |
| |
| |
| bsdf baseColor = df::diffuse_reflection_bsdf |
| ( |
| tint: base_color, |
| roughness: diff_roughness |
| ); |
|
|
| bsdf diffuseLayer = df::weighted_layer |
| ( |
| weight: base_weight, |
| layer: baseColor, |
| base: df::diffuse_reflection_bsdf(tint:color(0)) |
| ); |
| |
| |
|
|
| |
| |
| |
| float transparencyRoughnessVal = trans_roughness_inv ? 1 - trans_roughness : trans_roughness; |
|
|
| bsdf transparentLayer = df::simple_glossy_bsdf |
| ( |
| tint: trans_color, |
| roughness_u: transparencyRoughnessVal, |
| mode: df::scatter_transmit |
| ); |
|
|
| bsdf transparentDiffuseMixer = df::weighted_layer |
| ( |
| weight: transparency, |
| layer: transparentLayer, |
| base: diffuseLayer |
| ); |
| |
| |
|
|
| |
| |
| |
| float roughnessVal = roughness_inv ? 1 - roughness : roughness; |
|
|
| bsdf reflections = df::simple_glossy_bsdf |
| ( |
| tint: refl_color, |
| roughness_u: roughnessVal, |
| mode: df::scatter_reflect |
| ); |
|
|
| |
| |
| float reflectivityVal = reflectivity; |
|
|
| bsdf reflectivity_layer = df::weighted_layer |
| ( |
| weight: reflectivityVal, |
| layer: reflections, |
| base: df::diffuse_reflection_bsdf(tint:color(1)) |
| ); |
|
|
| bsdf reflectionLayerNonMetal = df::fresnel_layer |
| ( |
| ior: trans_ior, |
| layer: reflectivity_layer, |
| base: transparentDiffuseMixer |
| ); |
|
|
| bsdf reflectionLayerMetal = df::fresnel_layer |
| ( |
| ior: trans_ior, |
| layer: reflectivity_layer, |
| base: diffuseLayer |
| ); |
|
|
| |
| |
| |
| |
| bsdf reflectionLayer = df::weighted_layer |
| ( |
| weight: metalness, |
| layer: reflectionLayerMetal, |
| base: reflectionLayerNonMetal |
| ); |
| |
| |
|
|
| |
| |
| |
| float sss_scattering = scattering * (1 - transparency); |
|
|
| material_volume materialVolume = material_volume( |
| scattering_coefficient: (sss_depth <= 0) ? color(0) : - math::log(color(1 - sss_scattering)) / sss_depth, |
| absorption_coefficient: (sss_depth <= 0) ? color(0) : - math::log(sss_color) / sss_depth |
| ); |
| // |
| //====================================================================== |
| |
| bsdf surface_bsdf = reflectionLayer; |
| } |
| in material |
| ( |
| ior: color(trans_ior), |
| thin_walled: thin_walled, |
| surface: material_surface |
| ( |
| scattering: surface_bsdf |
| ), |
| volume: materialVolume, |
| geometry: material_geometry |
| ( |
| normal: bump_map |
| ) |
| ); |
| |
| // 3dsmax Standard Material |
| export material ad_3dsmax_std_material( |
| color Diffuse = color(.9), |
| uniform bool dsLock = false |
| [[ |
| anno::unused() |
| ]], |
| color FilterColor = color(1.0) |
| [[ |
| anno::unused() |
| ]], |
| float glossiness = .9 |
| [[ |
| anno::unused() |
| ]], |
| uniform float ior = 1.5, |
| uniform float opacity = 1.0 |
| [[ |
| anno::unused() |
| ]], |
| uniform float opacityFallOff = 0. |
| [[ |
| anno::unused() |
| ]], |
| uniform int opacityFallOffType = 0 |
| [[ |
| anno::unused() |
| ]], |
| uniform int opacityType = 0 |
| [[ |
| anno::unused() |
| ]], |
| color selfIllumColor = color(0.) |
| [[ |
| anno::unused() |
| ]], |
| uniform float selfIllumAmount = 1. |
| [[ |
| anno::unused() |
| ]], |
| uniform int shaderType = 0 |
| [[ |
| anno::unused() |
| ]], |
| color Specular = color(1.) |
| [[ |
| anno::unused() |
| ]], |
| uniform float specularLevel = 1. |
| [[ |
| anno::unused() |
| ]], |
| float3 bump = state::normal() |
| ) = material( |
| ior: color(ior), |
| surface: material_surface( |
| scattering: df::diffuse_reflection_bsdf(tint: Diffuse) |
| ), |
| geometry: material_geometry( |
| normal: bump |
| ) |
| ); |
| |
| // 3dsmax Top/Bottom Material |
| export material ad_3dsmax_top_bottom |
| ( |
| material top_material = material() |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Top material") |
| ]], |
| material bottom_material = top_material |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Bottom material") |
| ]], |
| uniform bool use_top_material = true |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Use top material") |
| ]], |
| uniform bool use_bottom_material = true |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Use bottom material") |
| ]], |
| uniform float blend = 0.f |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Blend"), |
| anno::hard_range(0.f, 100.f) |
| ]], |
| uniform float position = 50.f |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Position"), |
| anno::hard_range(0.f, 100.f), |
| anno::unused(), |
| anno::hidden() |
| ]], |
| uniform int coordinates = 0 |
| [[ |
| anno::in_group("Top/Bottom Parameters"), |
| anno::display_name("Coordinates"), |
| anno::hard_range(0, 1), |
| anno::unused(), |
| anno::hidden() |
| ]] |
| ) |
| = let |
| { |
| float t = blend*0.01f; |
| |
| float3 normal_mix = math::normalize |
| ( |
| (use_top_material ? top_material.geometry.normal : state::normal())*t |
| + (use_bottom_material ? bottom_material.geometry.normal : state::normal())*(1.f - t) |
| ); |
| |
| bsdf bsdf_mix = |
| df::normalized_mix |
| ( |
| components: df::bsdf_component[] |
| ( |
| df::bsdf_component |
| ( |
| weight: 1.f - t, |
| component: use_top_material ? top_material.surface.scattering : bsdf() |
| ), |
| df::bsdf_component |
| ( |
| weight: t, |
| component: use_bottom_material ? bottom_material.surface.scattering : bsdf() |
| ) |
| ) |
| ); |
| } |
| in material |
| ( |
| ior : use_top_material ? top_material.ior : color(1.f), |
| surface : material_surface(scattering: bsdf_mix), |
| geometry : material_geometry |
| ( |
| normal : normal_mix |
| ) |
| ); |
| |
| |