| ///\authors: Auto-generated by vray_to_mdl_export.ms script. |
| ///\description: Translated VRay material. |
|
|
| mdl 1.6; |
|
|
| // Import |
| import ::anno::*; |
| import ::base::transform_coordinate; |
| import ::base::rotation_translation_scale; |
| import ::base::file_texture; |
| import ::base::mono_mode; |
| import ::base::texture_coordinate_info; |
| import ::base::texture_return; |
| import ::state::normal; |
| import ::state::texture_coordinate; |
| import ::state::texture_tangent_u; |
| import ::state::texture_tangent_v; |
| import ::tex::gamma_mode; |
| import ::tex::wrap_mode; |
| import templates::mdl_0001::*; |
| import templates::mdl_0002::*; |
| import templates::mdl_0003::*; |
| import templates::mdl_0004::*; |
|
|
| // Body |
| export material a_____3() |
| [[ |
| anno::display_name("______3") |
| ]] |
| = ::templates::mdl_0003::VRayLightMtl( |
| emission : ::templates::mdl_0002::ad_3dsmax_bitmap( |
| filename : texture_2d("folder_0002/image_0002.jpg", ::tex::gamma_srgb), |
| cliph : 1.0f, |
| clipu : 0.0f, |
| clipv : 0.0f, |
| clipw : 1.0f, |
| mapChannel : 1, |
| U_angle : 0.0f, |
| U_Mirror : false, |
| U_Offset : 0.0f, |
| U_Tile : true, |
| U_Tiling : 1.0f, |
| UVW_Type : 0, |
| V_angle : 0.0f, |
| V_Mirror : false, |
| V_Offset : 0.0f, |
| V_Tile : true, |
| V_Tiling : 1.0f, |
| W_angle : 0.0f, |
| alphaFromRGB : false, |
| bump_amount : 1.0f, |
| clamp : false, |
| invert : false, |
| output_amount : 1.0f, |
| rgb_level : 1.0f, |
| rgb_offset : 0.0f |
| ).tint, |
| emission_mult : 1500.0f, |
| opacity : color(1.0,1.0,1.0), |
| emit_on_backside : false, |
| mult_emission_by_opacity : false, |
| displacement : 0.0f, |
| displace_amnt : 1.0f |
| ); |
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