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fandom.101universe
# Goat Goats were a race in the Spiral. Known Goats. This list is incomplete.
Goat
fandom.101universe
# Gob Blooth Gob Blooth is a Gobbler citizen of Gobblerton.
Gob Blooth
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# Goba Wyrmtongue Goba Wyrmtongue is the advisor and translator to King Gobbsmack.
Goba Wyrmtongue
fandom.101universe
# Gobbler Gobblers are a highly destructive mutant race from Karamelle. They are a devolved subspecies of the Alphoi of Empyrea, who can become Gobblers if they give in to their gluttony. Biology and appearance. "To be added" History. The Gobblers originated on the world of Karamelle. They devolved from the Alphoi race from Empyrea, after a party of Alphoi departed from the world and eventually discovered a world of decadent sugar, which they named after General Choco Khan's daughter. The food the Alphoi created turned them into monsters, transforming the Alphoi into Gobblers. During Malistaire Drake's attack on Wizard City, Professor Lydia Greyrose attempted to summon an army to run out the Undead, but something went wrong with her spell and she accidentally summoned Gobblers instead.
Gobbler
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# Gobbler Castle
Gobbler Castle
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# Gobbler King
Gobbler King
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# Gobblers
Gobblers
fandom.101universe
# Gobblerton Gobblerton is a city in the world of Karamelle that is home the Gobblers. Witches forced the Gobblers to search for another place to colonize, and so they traveled to Wizard City. In honor of the original Gobblerton, the Gobbler King planned to rename all of Colossus Boulevard New Gobblerton, but was defeated before the plan could be enacted. History. "To be added" Behind the scenes. "To be added
Gobblerton
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# Gobblerton Castle
Gobblerton Castle
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# Gobblestone
Gobblestone
fandom.101universe
# Gobblestone (king) King Gobblestone, also known as the Gobbler King, is a massive male Gobbler who was the King of Gobblerton. His throne was eventually succeeded by his cousin, Gobbsmack. Biography. "To be added" Behind the scenes. "To be added"
Gobblestone (king)
fandom.101universe
# Gobblestone (prince) Prince Gobblestone is the the son of the Gobbler King. Biography. During the invasion of Colossus Boulevard, Prince Gobblestone served as his father's bodyguard inside of Gobblestone Castle. He attempted to stop the Wizard, who had entered the castle to make a deal with the Gobbler King to order his Gobblers to stop eating Wizard City and leave. However, the prince was unsuccessful.
Gobblestone (prince)
fandom.101universe
# Gobblestone Castle Gobblestone Castle is a castle on Colossus Boulevard in Wizard City. It is occupied by the Gobbler King and his son, Prince Gobblestone, who took it over during the invasion of Colossus Boulevard and use it as their royal palace. History. During the attack on Wizard City, Professor Lydia Greyrose attempted to summon an army to combat the Undead, but something went wrong with her spell and she ended up accidentally summoning Gobblers instead. The Gobblers, ruled by the Gobbler King, invaded the street and occupied the palace at the end of the street, dubbing it "Gobblestone Castle". The Gobbler King resided behind the palace on the second floor. The Wizard would later come to Gobblestone Castle to bargain with the Gobbler King to make his people stop eating the city and leave. They fought with and beat the Gobbler King's son, Prince Gobblestone, who had been guarding his father, to gain access to him. The King refused, and the Wizard would later return to the castle after defeating his two closest advisors, Barons Greebly and Rotunda.
Gobblestone Castle
fandom.101universe
# Gobbsmack Gobbsmack is the current King of Gobblerton. Biography. "To be added"
Gobbsmack
fandom.101universe
# Gold Gold is the base currency used throughout the Spiral.
Gold
fandom.101universe
# Gold Creek Gold Creek was an island in Big Sky in Cool Ranch.
Gold Creek
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# Gold Tooth Gold Tooth was a jewelry vendor in Cooper's Roost.
Gold Tooth
fandom.101universe
# Golden Horde The Golden Horde is an organization of barbaric Horse-Lords from the Grassy Steppes of MooShu, led by General Tung-Ak. The Horde attempted to take over the Jade Palace many times throughout MooShu's history, but failed every time. The Golden Horde raided the region of Catmandu following the appearance of the Stone of Heaven, trying to reach it by getting the information from String Caster Fuzhi. During the raid, they took over a Temple of the Sacred Yarn with Acolyte Ang still inside, forcing Moo Bu and the Wizard, who had arrived to reach the Stone of Heaven as well.
Golden Horde
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# Golden Horde Captain The Golden Horde Captain is an senior member of the Golden Horde who was a part of the group of Horse-Lords who seized the Temple of the Sacred Yarn in Catmandu while Acolyte Ang was still inside. He held up Ang in the back room of the temple and insisted he share with him how to reach the Stone of Heaven, and what it even was. After being confronted and defeated by the Wizard, he left, with Ang claiming he had what he had come for.
Golden Horde Captain
fandom.101universe
# Golden Horde Overlord
Golden Horde Overlord
fandom.101universe
# Golden Idol The Golden Idol was an artifact in the possession of Belloq during the Wizard's time on Zafaria.
Golden Idol
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# Golem Court Golem Court is a location in Wizard City. It is the site of Golem Tower, as well as the entrance to the Dragon's Mouth Cave. It is named after the wooden constructs, Golems.
Golem Court
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# Golem Tower Golem Tower is a tower in Golem Court, Wizard City. History. "To be added"
Golem Tower
fandom.101universe
# Gonzago Gonzago was the leading scholar of Valencia during the time of the Armada.
Gonzago
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# Gordon Flemming Dr. Gordon Flemming is a member of the Royal Expeditionary Force, and is in charge of the dig site inside the Pyramid of the Sun in Krokotopia.
Gordon Flemming
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# Gordon Sumner Gordon Sumner is a Snack Vendor at Regent's Square in Marleybone City. Biography. "To be added"
Gordon Sumner
fandom.101universe
# Gordon the Loud Gordon the Loud was a male Fire Dwarf who was the leader of Inner Athanor.
Gordon the Loud
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# Gorgon A gorgon is a half human, half snake. Examples of this creature include: Stheno, Medusa, and Lady Stonegaze.
Gorgon
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# Gorgon Nest Cave The Gorgon Nest Cave was located in the mountainside of the Garden of Hesperides in Aquila.
Gorgon Nest Cave
fandom.101universe
# Gorilla Gorillas are a species of primate from Zafaria.
Gorilla
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# Gormandizer Baron Gormandizer was a Gobbler whom at one point commanded a large army. This army was driven back by Lydia Greyrose.
Gormandizer
fandom.101universe
# Goro Murasaki Goro Murasaki was a Samoorai who resided in the Paths of Penance in MooShu.
Goro Murasaki
fandom.101universe
# Gortez Gortez, known as the "Gold Monkey," is a legendary Monquistador and the current King of Monquista. The son of a stonemason from a poor and backward corner of Monquista, Gortez led the conquest of Skull Island. He is hailed as being greatly influential to the Monquistan empire and their wealth and influence. Drawn to the Isle of Doom by rumors of vast treasures, Gortez journeyed there with his legion of elite Monquistadors. Initially triumphant, Gortez and his legion collected much gold from the jungle. However, over the months, Gortez decided to built himself a kingdom, and ruled from his Temple of the Gold Monkey. It wasn't until intervention from the Pirate that he was removed from his position of power and taken to Zenda, where he was to be executed by the Crown. However, the Pirate freed Gortez, and he soon became the general of the Opposition. In the Monquistan civil war, he fought valiantly but was overwhelmed by the enemy forces. Once Napoleguin was freed from Fort Elena, the tide of the war was turned and Gortez seized his place as the King of Monquista, marrying Queen Eleanor. Biography. Early career. Gortez was born to commoners in a poor, backward corner of Monquista. The son of a stonemason, he ran away from home at an early age, drawn by the call of adventure and destiny. Gortez was considered extraordinarily cunning and strong, and he won his initial fame as a mercenary. Over several years, his merit earned him a place among the Monquistan nobility as Monquistador. Songs about him were sung all over Monquista. Gortez's humble upbringing made him impatient towards the pleasantries and intrigues of Monquistan society. Over time, he began to feel worse and worse under the immense weight of expectation and etiquette, and so he spent most of his time in the field, conquering new lands for the glory of Monquista. Isle of Doom. "To be added" Personality. "To be added" Relationships. "To be added"
Gortez
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# Gothric Honorbound Gothric Honorbound was a Bear warrior that in death defended his Barrow-Mound in Sudrilund that housed his remains from the grave-robber Rathe Coinsharp. Biography. At some point, the grave-robber Rathe Coinsharp began to steal treasures from the late Gothric Honorbound's Barrow-Mound in Sudrilund, but was frightened when he saw the manifestation of Honorbound's spirit. Too afraid to go back inside, Coinsharp enlisted the help of the Wizard to go back inside the Barrow-Mound for him and retrieve Honorbound's jeweled cloak-clasp, which he believed was "too valuable to leave behind." Inside, Honorbound stopped the Wizard in their tracks, telling them that death could not be a ward to their crime of theft, and that he would not let them rob his grave as Coinsharp had, and attacked them. The Wizard fought with honor, and so Honorbound saw their heart, realizing that they were not a thief, and the Bear was told that they were simply sent from outside by Coinsharp. Honorbound informed them of Coinsharp being a grave-robber, and told them that they must "teach him some honor." Upon the Wizard confronting Coinsharp on his thievery, he attempted to kill them for seeing through his lies, but was defeated in combat. It was from there discovered that Rathe had stolen many other valuable treasures belonging to Gothric Honorbound, all of which were returned to him. Honorbound thanked the Wizard for returning them, and told them that despite not being a warrior, they certainly knew honor.
Gothric Honorbound
fandom.101universe
# Governor's Mansion The Governor's Mansion was a building in Port Regal that was the living quarters of Governor Stanley.
Governor's Mansion
fandom.101universe
# Governor's Office The Governor's Office was a building in Port Regal that was occupied by Governor Stanley.
Governor's Office
fandom.101universe
# Governor's Palace The Governor's Palace was the administrative building of the Governor of Puerto Mico.
Governor's Palace
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# Governor Medina
Governor Medina
fandom.101universe
# Grace Conrad Grace "Gracie" Conrad was an engineer and privateer from Marleybone. She was formerly a member of the Spiral Geographic Society, which she joined in her desire to see the Spiral. She traveled to Krokotopia to survey its archaeological sites and eventually found herself in Thurston Plunkett's infamous Grand Celestian Expedition. Her exploration with the SGS came to a stop due to hostilies in Valencia, and eventually Conrad began working tirelessly to repair and refit ships of the Marleybone Royal Navy before joining the crew of the famous pirate known as "the Captain". Biography. Early life. Grace Conrad was born to her father, the famed "Captain Conrad," and an unidentified mother. Coming from a long line of Merchant Marines, Grace wanted to follow in the footsteps of her father, but her father insisted that she get a good education instead. She became the first of her family to go to university, going to Strathclydesdale College in Albion, known as the greatest Engineering University in the Spiral. Travel with the SGS. After graduating from Strathclydesdale College, Grace used her engineering skills to design everything from factories to bridges. However, Grace soon became bored of her profession, instead wanting to explore the Spiral. She joined the Spiral Geographic Society and traveled abroad, studying archaeological sites in Krokotopia. Grand Celestian Expedition. Fixing the dome. Not long after, Conrad joined Thurston Plunkett's Grand Celestian Expedition. Upon arriving in Celestia however, the Crustaceans staged an attack on the SGS, and the Expedition went awry. The Crustaceans wrecked the dome in the Survey Camp in hopes of driving away the Dogs, and with the metal of the dome weakening it needed to be fixed so that the entire dome would not collapse. Grace asked for the help of the Wizard to collect a pile of scrap metal that she saw in the Pinnacles, so she could use it to repair the dome. After receiving the metal, Conrad needed something to adhere the scrap metal to the leaks in the dome. She had a paste mix, but was lacking anything oily to mix it with so that it would become an adhesive. Conrad tasked the Wizard with collecting three measures of fish oil from some of Celestia's sea creatures, Voltic Eels and Wing-Fish. They were successful in collecting the oil, and Conrad was able to fix the dome with the supplies. Even though Grace had all the supplies, she worried that the Crustaceans would just wreck it again. She asked the Wizard if there was any way that they could put a stop to the Crustaceans' attacks, noting that the group that attacked came from the Coral Caverns, and that they were about six Crustacean Pincers led by their Optio, Verdis. Conrad told them to defeat Verdis and his Crustaceans, as to end their reign of terror. The Wizard did this, and Conrad expressed she hated to see things resolved like that, though it was justified as they wouldn't listen to reason. Steam Valet restructuring. Later on in the Grand Celestian Expedition, an Aqua-Bot stole schematics Conrad was working on for the restructuring of the design for the Spiral Geographic Society's Steam Valets in the Science Center. She worried that the schematics would fall into the wrong hands, and that whoever got them would use them to restructure the Steam Valets to work against the SGS. Conrad got help from the Wizard again, sending them to find the Aqua-Bot that stole the schematics and remove them from it. She received the schematics when they did this, however they were a bit soggy. Conrad reviewed the schematics, so that she could go forward with implementing her design restructuring. To do this, she needed an actuator from the Steam Winchers, and a hydrospanner from a Water-Maton, both of which roamed the Arboretum. The Wizard brought them back without a scratch. Construct engineering. Because Grace saw the time as a perfect opportunity to further the art of construct engineering, so she wanted some more of the Wizard's time to help her. She told them of Amphibaton, an aquatic construct that resided in the Crystal Reactor, and how it was interesting because of its greater independent thought than its lesser counterparts. She told the Wizard to go dismantle the Amphibaton and bring her back its postulator gear so she could study it and see what makes it so unique. After a fight with the Amphibaton, the Wizard brought Conrad back the postulator gear, and put it inside of Praxus, a construct meant to be a servant to the SGS. The construct turned on, but went into hostile mode, set its goal to destruction, and fled the scene. Conrad explained that Praxus was meant to be the perfect servant, and that now he would destroy everyone. Since his batteries only had a partial charge, he would need a full charge but at which point everyone would be doomed. She speculated that Praxus must have fled to the Crystal Tower in the center of the dome, and she sent the Wizard to stop him. Following Praxus' defeat, she praised the Wizard as everyone's savior, and expressed that now she would be going back to the drawing board. Wartime. After the Grand Celestian Expedition, Conrad continued to travel the Spiral, but her travels were cut short when the war broke out between Marleybone and Valencia.
Grace Conrad
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# Grace O'Malley Grace O'Malley was a resident of Flotsam.
Grace O'Malley
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# Gracie Conrad
Gracie Conrad
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# Grady Grady was a spell card recipe vendor in Dun Scaith.
Grady
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# Grand Arena The Grand Arena was a fighting arena found within the Krokosphinx.
Grand Arena
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# Grand Celestian Expedition The Grand Celestian Expedition was an expedition of the Spiral Geographic Society to the world of Celestia, led by Thurston Plunkett.
Grand Celestian Expedition
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# Grand Chasm
Grand Chasm
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# Grand Market The Grand Market was the northeast area of Stone Town.
Grand Market
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# Grand Mausoleum The Grand Mausoleum is a crypt in Darkmoor, located across the Bridge to Neverwhere from Castle Darkmoor. It is owned by the von Shane family.
Grand Mausoleum
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# Grand Nana
Grand Nana
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# Grand Summit The Grand Summit, also known as the Cabal Peace Summit or simply the Summit, was a planned conference at the Von Trap Estate between Cabal dignitaries and the organization's leader, the Old One, which would have served to unite the Cabal and form an armistice between itself and the Arcanum, ending their ancient conflict. However, the event was stopped when the Old One was swallowed by a Cavity. Background. "To be added" Aftermath. "To be added"
Grand Summit
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# Grandfather Spider Grandfather Spider, also known as Old Cob, is a Primal Divine Force who represents Shadow and Chaos, and as such is the opposite to Grandmother Raven, who embodies Light and Order. Spider fell in love with Raven, and the two played and fought across Land and Sky in the era of the First World. However, this ended following the devastation to the First World by the Titans during the Titan War. Raven thought that it was Shadow and Chaos that corrupted the Titans, and she battled him and ripped his heart out and sealed him in the Black Hole. The Song of Creation was sung to weave the fragments of the First World together to create the Spiral, and Spider's Chaos Heart would charge its essence, sealed by six Paradox Chains at the Husk. Millennia later, Spider was freed from the Black Hole by the Wizard. He quickly formed a plan to retrieve the Chronoshards and the Eye of History in order to turn back time to restore the First World. His plan failed, and so Spider decided it would be easier to reclaim his heart, which would cause the destruction of the Spiral with it no longer able to hold existence together. However, he began to feel love for Raven again when he was brought near his heart, and Raven reciprocated, so the two decided to seal themselves in the Primordial Forest and watch over the Spiral from there. History. The First World. Years before the destruction of the First World, Grandfather Spider lived in peace with the other Primal Divine Forces. He and Grandmother Raven spawned elemental children known as the Titans. The Titans were intended by Raven to be a unified force of good, but Spider used Shadow Magic to grant them self-serving autonomy. During this time shadowy beings such as Atlach-Leng existed in the First World, and were locked away after Spider's imprisonment and the Titan War's end. Spider presumably created these evil spirits who desired to devour light. After their imprisonment, they were able to make deals with mortal beings for their souls. An example is the Darkmoor spirit who turned English Bill into the Duck of Death The Arachna existed during this time, and were created by Spider. The Titan War. Due to Spider's meddling, the Titan War broke out, and Bartleby's children destroyed the First World. Raven and Spider battled across the Land, leading to Spider fell into the First World's deepest hole, locked away by Raven's hand. Cast down into the shadowy abyss, Spider's Heart was broken. And his evil spirits were sealed away throughout the First World, such as inside the Abyssal Cave. Birth of the Spiral. Once the Titan War was over, Bartleby and Raven were still determined to keep the remnants of their homeworld together. They decided to use Bartleby's Song of Creation, Raven's magic, and the Sky Anchor to create The Spiral out of the First World's broken fragments. The Spiral was imperfect without Spider's Darkness and Chaos, so Raven stole Spider's broken Chaos Heart to charge the Spiral's essence. She then created the world of Empyrea to contain the Heart, surrounded by the Aethyr, bound by the three Paradox Chains. Spider's suffering. After the Spiral was formed, Spider was suffering in his abyssal prison. Hurt by the theft of his Heart and imprisonment he roared and thrashed inside the Black Hole, and then fell into a sleep. In his sleep he shaped his dreams and negative emotions into 3 twisted beings of Darkness: the Rat, the Scorpion, and the Bat. The Spider would call these beings of Darkness his children, hoping to one day be released along with them and unleash Chaos into the Spiral. Grandfather Spider and his form of magic was viewed as the embodiment of evil throughout the Spiral. Shadow Magic and its users, such as Morganthe, was negatively connotated as "the Shadow." In Darkmoor, bedtime stories about Grandfather Spider were the worst among them all. He's also had a significant influence on the cultures of Khrysalis. The Arachna either worshipped him or feared him, and their buildings surrounded his prison, the Black Hole. He also implanted "dark whispers" into their mind, and crafted the Grand Prophecy which influenced the Umbra Legion's mission.
Grandfather Spider
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# Grandfather Tree
Grandfather Tree
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# Grandmother Raven Lady Nightstar, known as the Grandmother Raven or simply Raven, is one of the oldest beings in the Spiral and the Primal Divine Force of Light and Order. She is the mother of Mellori, the sister of Bartleby, and the lover and ancient enemy of Grandfather Spider. Biography. Raven came into being at the beginning of the universe, created alongside her brother Bartleby and her lover/rival Spider. There may (or may not) have been a Creator who brought them into being. In any case, the Nothing existed before anything else but seems not to have interacted with them. At some point in time she and Spider created the Titan Trio, and she also gave Bartleby his Eyes. She claims to have wanted to teach the Titans to be a unified force for good, though it's possible that she was also trying to impose Order on them and not allowing them to be completely free to do what they wanted. After the destruction of the First World, Raven imprisoned Spider in the deepest hole she could find and used his heart and Bartleby's Song to create the Spiral. She once resided in the Hrundle Fjord in Grizzleheim, somehow becoming trapped by the Coven. At some point she took out her love for Spider and formed it into Mellori, giving the child to Baba Yaga to take care of. This act, however, caused Raven to become increasingly cold and distant eventually coming to the decision that the Spiral must be destroyed to end the constant struggles and sorrows caused by Spider's chaotic heart. After seeing how her actions affected Storm, she was shocked back to normal and began to love again. She locked herself in the Primordial Forest with Spider.
Grandmother Raven
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# Grandmother of Dragons The Grandmother of Dragons was an ancient dragon that was involved with the Titan War.
Grandmother of Dragons
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# Grassi Grassi was the Librarian at the Laurentine Library in Sivella, Valencia. Biography. "To be added"
Grassi
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# Grassy Steppes The Grassy Steppes is a location in MooShu where the Golden Horde is from.
Grassy Steppes
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# Graveyard of False Knowledge
Graveyard of False Knowledge
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# Gravulum Order The Gravulum Order was a group of scientists in the Spiral led by Aegon Statz. The group was dedicated to the study and research of pekrons. History. "To be added"
Gravulum Order
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# Gray Reaper
Gray Reaper
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# Gray Reapers The Gray Reapers is a gang operating out of the Heap in Lemuria, led by the Prim Reaper. The gang was one of several who fought for to the most Mana during the crime siege that broke out in the Heap following Lemuria's introduction to the Spiral.
Gray Reapers
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# Great Old One
Great Old One
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# Great Raven
Great Raven
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# Great Schism The Great Schism, also known as simply the Schism, was the event in which the scholars of the Arcanum were split into two groups and fiercely fought against each other.
Great Schism
fandom.101universe
# Great Sky Train Robbery The Great Sky Train Robbery was a four-way heist operation orchestrated by Nigel Braxton Brixton III onboard the sky train "Monumental Express" traveling through Cool Ranch which was ultimately part of Brixton's scheme to pay off the intense debts he was burdened with. Brixton gave insider information about the train's priceless fuel made out of jewels to four different Cool Ranch gangs; the Buffalo Wings, Felonious Fillies, McCoil Brothers, and Rooster's Roasters. The marshal Johnny Law caught wind of the situation early on and requested the backup of the Wizard, who would prove useful when the robbery began, during which they used their magic to fight their way down to the front of the sky train while Johnny Law solved the case of why the robbery was happening in the first place. After a climactic battle between the Wizard and the four heads of the Cool Ranch gangs, Nigel Braxton Brixton III was framed with setting up the scheme from the start. Background. At some point, the "Monumental Express" was constructed in order to connect the islands of Cool Ranch. Capable of traveling across the Skyways without the need of Windstones or Spiral Keys, the train ran on fuel consisting of melted emeralds, diamonds, rubies, and platinum, as well as a newly discovered element dubbed Expensivonium. Believing the expensive fuel of the train The infamous marshall Johnny Law requested the backup of the Wizard, bringing them to the world of Cool Ranch to hop aboard the train and protect it on its maiden voyage. Robbery. Not long after lift-off, a thud was heard from the roof. Johnny Law and the Wizard went to go investigate, where they found out the McCoil Brothers had boarded the train. The McCoil Brothers explained that since Ratfield's Health Potions beat out their father's snake oil, they were forced to turn to darker means to make ends meet. After threatening the Wizard, the Brothers fought them but were bested by the Wizard's magical capabilities. Futher ahead, Johnny Law and the Wizard came across the Rooster's Roasters, who were progressing towards the front of the train to get the jewels. Johnny asked the Roasters how they planned on escaping with the gems once they got them, as Chickens could not fly. The Roaster retorted that they could fly if they wanted to, to which Johnny cited a situation with a Roaster named Roscoe for why this wasn't the case. This angered the Roaster, and he then told Johnny Law to stay out of his way, lest he want to share Roscoe's fate, initiating the fight. The Roasters were beaten, and with two gangs Johnny began to suspect that the robbery was a conspiracy. Even further ahead, there was an encounter with the Felonious Fillies. Johnny Law inquired how they were able to get aboard the "Monumental Express", to which Felonious Felicia answered horse feathers. She saw Law and the Wizard as being in the way of their heist, and so she and the other Fillies attacked, but were defeated. At the last part of the train, the Wizard and Johnny Law came across the Buffalo Wings, who Law expressed he had known prior, describing them as a "wild bunch." One of the Buffalo Wings agreed with his assessment of them, asserting that they owned the skies, and that with their flying machines nothing could catch them and the train was theirs. Johnny Law was unamused, and told the Wizard to defeat them, which they did. Right after defeating the Buffalo Wings, Johnny Law noticed and was confused by the "Monumental Express" slowing down. One of the Buffalo Wings called Johnny a fool for thinking they would only steal the fuel for the train, as they are sky pirates. Johnny realized what this meant, and ordered the Wizard to get inside as being on the rooftop would not be safe while the train is landing. While inside the Lounge Car, the train touched down at a station, which Johnny noted was not where the train was supposed to end up. He speculated that the Buffalo Wings came for the whole train, and likely were taking it back to their boss. Johnny had no doubt their boss was waiting for he and the Wizard outside of the train, so he was prepared for a fight and asked the Wizard if they were ready as well. Outside the train, it was discovered the train had landed at Dusty Springfield Station, and that the four leaders of the four gangs were waiting for Johnny Law and the Wizard to arrive. In a big battle between the gangs and the Wizard, the four gang heads were no match for the latter's magic. Aftermath. Following the battle, Johnny Law was able to deduce it was not possible the four gangs could have all went after the train on their own, blaming Nigel Braxton Brixton III for the situation. Nigel was offended at the accusation, but Johnny went on to explain that the only way all of the gangs could have known exactly when to attack was if they had been given inside information, and assertively asked Nigel why he told the gangs. Nigel fessed up, saying that he had crippling debt from building a train powered by diamonds, and that instead of sending bills the creditors went straight to threatening him. Since ticket sales weren't covering expenses, Nigel gave the train to the gangs so they could find the jewels, for a small finder's fee. Johnny said that in doing so, Nigel had fought Johnny Law, and Law won. Johnny thanked the Wizard, before giving his farewell.
Great Sky Train Robbery
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# Great Sleep The Great Sleep was an event that was caused by the Order of the Fang in protest to the invasion of the Kroks into Krokotopia and their enslavement of the Manders. In order to do this, the Order wrote the Krokonomicon, a book of powerful magic that was the only thing capable of doing such a large enchantment.
Great Sleep
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# Great Spyre
Great Spyre
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# Great Squid
Great Squid
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# Great Tree
Great Tree
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# Greebly Baron Greebly was a close advisor to King Gobblestone during the invasion of Colossus Boulevard. He hid out in his tower, dubbed Greebly's Garrison, before he was later defeated in battle by the Wizard.
Greebly
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# Greebly's Garrison Greebly's Garrison is a tower in Colossus Boulevard in Wizard City. It was used by Baron Greebly. History. Greebly's Garrison was used by Baron Greebly until it was recaptured.
Greebly's Garrison
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# Green Man The Green Men (singular: Green Man), also spelled Greenmen, were a sentient humanoid species that resembled a tree, with leaves on top of their heads. They were considered a form of Treant. Background. The Green Men were a tall and lanky form of Treant. One of their defining characteristics were their "mustaches," long vine-like whiskers underneath their nose. During Lord Bramble's attempt to reclaim Wysteria from development, the Green Men overran Tanglewood Way, and were responsible for the theft of the Spiral Cup under Bramble's orders.
Green Man
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# Green Men
Green Men
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# Green Windstone
Green Windstone
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# Greenchapel Greenchapel was an island within Westminster Skyway in Marleybone. It was where Halston Balestrom, his father Alfred, and the rest of his family lived.
Greenchapel
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# Greenhouse The Greenhouse was a landmark located in Hyde Park in Marleybone City.
Greenhouse
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# Greenman
Greenman
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# Gregg Hargrove Dennis Gregg Hargrove (May 12, 1967 – September 17, 2018) was an American video game artist. He worked as Art Director at KingsIsle Entertainment from April 2005 to November 2006, designing many characters and creatures for "Wizard101". After departing from KingsIsle, Hargrove founded the development studio Renegade Kid with Jools Watsham in 2007. The company closed in 2016. In January 2017, Hargrove returned to KingsIsle as Senior Environment Artist 2, working on various titles in the studio's mobile department before ultimately passing away of pancreatic cancer on September 17, 2018.
Gregg Hargrove
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# Grendel Grendels are a race of troll-like creatures from Grizzleheim. They range in size from small to large, with the larger ones typically having a higher status such as shaman.
Grendel
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# Grendels
Grendels
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# Grendelweed Grendelweed was a reagent that can be found on several worlds throughout the Spiral.
Grendelweed
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# Greta Greta is a Nibbelung Mole that assisted the Wizard in Karamelle. She is a member of W.I.T.C.H., an organization of anti-establishment workers of Nana's Olde Fashioned Karamelle Delights that opposed the cruel corporate hegemony put forward by the Grand Nana onto the people of Karamelle and wished to undo it. She was sent by W.I.T.C.H. to the Gummy Plant in Sweetzburg to investigate, where she would end up coming into contact with and allying with the Wizard, uncovering over time the horrors of the Happiness Initiative which ultimately led to the arrest of the "Grand Nana" herself, President Dagmar von Sweetsmeyer. Biography. Early life. Greta was born in Karamelle, and grew up in the underground Nibbelung mining town of Nibbleheim. As a child, Nibbleheim was seen as a spectacle, abuzz with music and activity. As Nana's Olde Fashioned Karamelle Delights expanded to employ nearly everyone in the world as the Happiness Initiative went into effect, she would eventually join the organization W.I.T.C.H. (Workers Interested in Tackling Corporate Hegemony) to combat the tyranny of the company. Stopping the Happiness Initiative. Cavity encounter. When the organization W.I.T.C.H. took notice of the issue with the Sour Gummies and grew concerned, Greta traveled to the Gummy Plant in Sweetzburg to investigate, first passing through the Black Licorice Forest. Her brother Hans meanwhile went to check on the Gummies in the Chocolate Mines of Nibbleheim. In the Gummy Plant Greta would come across a mysterious Cavity, and soon after the Wizard would arrive at the same location and meet her. To convince Nana not to reopen the Gummy Plant, Greta instructed the Wizard to take photos of the dangers, and to also get her some gummy samples from the Gummy Worms so she could help unravel the source of the corruption. She then formally introduced herself, before telling the Wizard to meet her outside. Greta would later explain to them that the reason she was in the Plant and came to Sweetzburg in the first place was to investigate the Sour Gummies, which she knew was not an isolated issue. She had a theory as to the cause but needed more data, which is why she wanted Gummy samples from every town in Karamelle. Greta asked the Wizard if they wanted to come with her, and to "end the madness," she insisted that they must go with her to the Gumdrop Forest. Getting into Nibbleheim. As Greta expected, the Wizard followed along into the Gumdrop Forest, but to get into Nibbleheim was not as simple as just walking in. She asserted that the process of getting it would be much faster if they helped her, and so the Wizard agreed to collect some of the Peppermint Posies that grew around Karamelle, and to also acquire some special honey from the Honey Badgers, which was not as easy due to the Badgers' aggressive nature. Once this was done, Greta informed the Wizard that getting in Nibbleheim was still going to be tricky, due to the fact that Nana's Olde Fashioned Karamelle Delights did not like its "Valued Customers" entering the city. However, Greta knew a secret path into Nibbleheim through some old pipelines, but warned the Wizard of the potential dangers they could potentially face while traveling said path. In a system of caves, they encountered several Marshfellows and defeated them before being halted by three Whatchamagolems, the robotic security force of Nana. They told the Wizard and Greta that the area they were in was off-limits, and urged them to return to Karamelle City. In their first major act of disobedience against Nana's company, the Wizard and Greta resisted the guards' request to leave and defeated them. Pushing on, they encountered and fought Cinnamon Trolls, before finally arriving at the entrance to Nibbleheim. Saving Hans. Upon entering the city, Greta told the Wizard she would reactivate the lift to the Gumdrop Forest so that they could get back into Nibbleheim without having to use the tunnels again. She noted the stench of Nibbleheim, and revealed it to be the reason for stopping in the Gumdrop Forest in the first place. To block the smell, Greta mixed up a poultice of honey and peppermint for the Wizard to spread under their nose, but warned that the poultice would attract the Apple Brudels roaming the city. The Wizard would have to fight some of them, before they would leave them alone. Greta suggested that maybe her old friend Olga knew where Hans went, and so the Wizard went to the Choc Shoppe to talk to her but upon entering, discovered that the Shoppe was being robbed. The Wizard fought off the thieves, saving Olga, and returned outside to Greta with her. Olga complained about Nibbleheim "going downhill", to which Greta suggested that Olga could just move up to the surface, but Olga rejected this idea as Nibbleheim was her home, and she wanted to stay to supply the Gummy Bunnies. On the subject of the Gummy Bunnies, Greta asked Olga if she had seen Hans, to which Olga expressed concern that he had gone to the Mines, as they were closed and there were many accidents. Greta believed he could still be there, so she told the Wizard to come with her. As Greta and the Wizard approached the mines, they were stopped by a Nibbelung Guard, who told them they could not enter the Mines by orders of Nana's Olde Fashioned Executive Board. Greta pleaded with the Guard, concerned that her brother could be in trouble in the Mines, but the Guard countered that there was no trouble in the Mines, only "inconveniences." Unable to enter, Greta and the Wizard's next order of business was to find the one in charge in Nibbleheim, whom Greta believed was probably in the Foundry. Upon entering, Greta noted the only Hamster in the building as probably just who they needed. The Hamster, Orson, welcomed Greta and the Wizard to Nana's Olde Fashioned New Treacle Division, and told them a little about the product being made in the Foundry: Treacle, a "Triple-A designer treat" from Marleybone. Greta asked Orson if she could get permission to get into the mines, but Orson stated he could not let them in without a Senior Executive's sign-off, as it would be his total liability to let anyone inside. Orson ended the talk quickly as he needed to leave for his meeting about the Chirpy Bird Campaign. Greta concluded that the only option left was to break into the Mines, but before she and the Wizard could start planning for how they were going to do it, an explosion shook Nibbleheim. The two of them went in the Toffee House to investigate the explosion, and there they came across Maulwurf von Trap, who was being confronted by several Cabal Soldiers. The Wizard saved him by fighting off the Soldiers, and Greta eventually recognized Maulwurf as he was famous for being the first Nibbelung to join Nana's Olde Fashioned Board of Directors. Maulwurf responded to this by clarifying he was retired, and noted that he knew why Greta was doing what she was doing, and invited her to discuss matters "en route" to the Foundry. Finding the Treacle Recipe. Back near the entrance to Nibbleheim, von Trap reminded the Wizard that he was a spy, and so he of course he knew they were in the city. He went on to say that the second Cavity opening in Sweetzburg after the Quake Charmer fled the city was evidence against him. Greta poked fun at the Wizard and Maulwurf for blaming the Cabal for everything, but Maulwurf held firm in his belief that the the Sour Gummy trend must lead back to one of the Cabal members. He said that he should get Greta to the Mines, but she insisted Maulwurf should go ahead instead as she did not believe the manager liked her very much. In the Foundry, Maulwurf imposed on Orson to allow Greta into the Mines. Orson, however, rejected the imposition as Maulwurf was technically retired and didn't have the executive authority he once did. Orson went on to tell of how his secret Treacle recipe was stolen, and made a deal with Maulwurf to find the thieves and destroy the recipe in turn for letting Greta and the Wizard into the Mines by "chirping" to the Guard. Once the two of them made it to entrance of the Mines, the Guard there let them in, assuring them he had heard his manager's chirps, and reminding them that by entering they waived Nana of all legal liability. Upon first entering the Mines, Greta and the Wizard saw Hans scream and run into Mining Tunnel A. In the Tunnel were some Gummy Bunnies, and it wouldn't take long to figure out that these Gummies were sour as well. After defeating some of the Bunnies, Greta and the Wizard heard Hans cry out at a Bunny to not eat him, prompting the two of them to advance further into the cave. They found Hans, but he had been gobbled up by the Bundozer, a large orange Gummy Bunny. They were fortunately able to defeat it, freeing Hans from inside. However, the sour gummy of the Bundozer being all over him as well as the trauma of being in its belly upset Hans. He angrily blamed Greta for his predicament, and it was learned that while inside the Bundozer and yelling to the Wizard to save him, he swallowed quite a bit of the sour gummy. Hans' rage got him into a fight with the Wizard, which of course lead to him losing, causing him to come to his senses. Greta said she would take Hans back to Olga's shop and meet the Wizard back in the Mines, but Hans interjected and informed Greta that there was someone else trapped in the Mines, named Gunter. Greta revised her plan, opting to help Hans while sending the Wizard to find Gunter, ultimately converging in Olga's shoppe. While Greta assisted Hans, the Wizard met up with Gunter, and he explained that he had a shipment of chocolate ore that needed to be taken to the surface, however the ore was revealed to be stuck behind another Cavity, which had opened just a few minutes prior on the small path between a chasm. Gunter's minecart was on the other side, so when he went ahead to scout for the Gummies, he got separated from it. The only way to get to the other side without falling into the Cavity was to go inside Mining Tunnel B, which looped around the hole, however it was known to be filled with Red Velvet Trolls. Gunter was accompanied by the Wizard into the tunnel, where they fought off the Trolls and their Kaiser. Further in the tunnel they would come across and fight some Cabal Soldiers that for some reason had been traveling inside. Upon being defeated, they gave a warning to the Wizard about Judge Veg. Outside of the tunnel, Gunter was able to retrieve his chocolate ore, and he and the Wizard then returned to Nibbleheim. As one more favor, Gunter had the Wizard give the Treaclizers in the Treacle Foundry some chocolate to cover their quotas, and then tell Orson their debts were paid. Maulwurf outside the Foundry informed the Wizard he had determined the identity of the Treacle thieves, as he had ascertained from his "worms" that it was Witches from in the Mines, but told them to ask Hans for more information about these "Witches" as he had been in the mines. Greta, after helping Hans, had gone with him back near the entrance to Nibbleheim, where they spoke with Olga. The Wizard talked to Hans again, and he apologized for his Sour Gummy sourness and then admitted that he didn't know anything about the Witches stealing the Treacle Recipe. Olga angrily spoke about the Witches, ash she believed that the Witches had cursed Nibbleheim, convinced all the Nibbelung they were too good for Treacle, and soured up the Gummies. When Greta asked Olga her source for her beliefs, she responded by saying she had heard it from Nana's Olde Fashioned News Broadcast. Greta reminded the Wizard that they both still needed to get samples from the Gummy Bunnies in the Mines. In the Mines, the Wizard fought the Bunnies and collected samples from them. Greta began suggesting that the two of them take the samples from the Mines and Sweetzburg somewhere, but the Wizard was only concerned with finding out about the Witches, so the plan ended up changing to using the Wizard's pet's heightened sense of smell to track the Witches. The trail lead to a cave, and inside Greta and the Wizard encountered two Witches, Blair and Sabrina, around a pot of Treacle that they had been attempting to destroy alchemically. The Witches were angered at the sight of the Wizard and Greta and Greta attempted to reason with them by simply talking, but to no avail, as the Witches fought the Wizard but were defeated. They then gave Greta back the Treacle Recipe, and Greta would soon after find out the truth behind what Treacle actually is; mixed and packaged industrial waste, runoff from Nana's factories. Treacle trouble. Greta and the Wizard went back to the Treacle Foundry to confront Orson about his recipe for Treacle, to which he replied that the runoff was still technically legal, explaining that with Nana's Happiness Initiative aiming to expand the company past Karamelle and more and more treats having to go into production, they needed to redefine what a treat even is. Greta responded by asking who would even eat Treacle and how would the people eating it would feel if she told them who it was, and Orson said Marleybone, as Marleybonians eat anything. He then took back the recipe from Greta, saying she would have a hard time convincing them without it. Greta was not phased, however, and declared the situation was not over and proposed stopping Orson with a boycott. Still inside the Foundry, Greta began to chant "Treacle, treacle, bad for the people!," and then told the Wizard that she knew exactly where to get the proof of what Orson was doing that was needed to stop him. Down the hall in the Foundry was a room for employees only, and Greta speculated that it must have been where the byproducts were being piped in and then mixed together. She stayed outside and distracted Orson, while the Wizard went sneaked inside the Pump Room to take pictures of the waste pipes and treacle vats. Inside, they found Hazmat Hamsters, who used Whatchamagolems on the Wizard in an attempt to stop them, later fighting themselves, but they ultimately failed and the Wizard was able to take the pictures they came for. Meanwhile, Greta was successfully able to make Orson's mixers flee the Foundry. She and the Wizard confronted Orson again, and he was upset at them for sabotaging his "rejuvenation" of Nibbleheim. Greta of course did not see what Orson was doing as a rejuvenation of Nibbleheim, rather, pumping poison through Karamelle and into people for profit. Orson responded to this by asserting his view that his Treacle project was not for gold, but for Nana's dream, believing that hoarding the "delight" of Karamelle was wrong and that it should be mass produced for the entire Spiral. Greta countered this by citing that mass production only came at the expense of Karamelle and its happiness. Orson, however, believed that without his Treacle project, which had the approval of the Grand Nana, there would be no Nibbleheim. When Orson sarcastically asked Greta what she would replace Treacle with, Greta had the idea that Nibbleheim could sell the rich chocolate it used to nibble as artisanal chocolate, but first requiring a taste test. Back in the Mines, Greta had the Wizard locate several chocolate veins that she then used her Nibbelung senses to nibble in order to find the choicest bits of ore. This chocolate would make Orson realize how much better it is than Bunny chocolate, forcing him to understand the true value of Nibbleheim. Greta and the Wizard brought back the ore chocolate to Orson in the Foundry and as expected he loved it, even saying he found it to be better than Nana's own chocolates. He proposed selling this new chocolate as "Nana's Enriched Chocolate" to the Pingouins of Polaris, who according to him had become very choosy since the overthrow of Walruskberg. Orson believed selling this new chocolate as a gourmet good would appeal greatly to them. With this idea, Orson would still allow the Gummies to mine the regular chocolate, but he could bring the Nibbelung home and put them to work nibbling for the premium chocolate. Orson ordered the people in the Foundry to kill the pumps and drain the vats, as the plant's focus was pivoting and there were new jobs to do and with this more workers to hire. Greta thanked the Wizard and led them to Olga's Shoppe, as she believed the two of them would need the sundries on the long trip to see her friends. In Nibbleheim again, Greta came clean to the Wizard, telling them that she knew it was Nana's company causing the Sour Gummies and the Cavities, and not witches or the Cabal. Olga immediately disagreed, saying that Nana was the reason Nibbleheim even had an industry, and that they were the reason for Karamelle's happiness. Greta countered this claim, questioning Olga's vision and saying to her that the whole reason she brought the Wizard to Nibbleheim to begin with was to show them the dark world hidden behind the façade put up by Nana. Hans added that since the Happiness Initiative, the amount of mines and factories had expanded greatly, wearing down the people of Karamelle. Greta speculated that this wearing down and rotting of Karamelle could be the reason for the Cavities to begin with, the product of the world giving way under the weight of so much pressure. Hans noted that they all needed more specifics with the Gummies, and urged Greta and the Wizard to take the gummy samples to the Black Licorice Forest for analysis while he stayed in Nibbleheim and recovered. The Wizard followed as they and Greta took a trolly to Gutenstadt, which they would go through on their way to the forest. The Copy Qhat. Greta and the Wizard arrived in Gutenstadt, but the decrepit town was overrun with Green Apple Brudels. After fighting a few to assert dominance, it would not take long before a Dieter would scream out that a "madwoman" had taken over the factory, a "crazed and sinister cat" that captured his coworkers and demanded that they bring her the Wizard. He went on to explain that until the workers found the Wizard the cat person would not allow them to work, which would in turn make them not make the quota, which in turn would make Nana fire them. Greta assured the Dieter that all would be fine, and she told him that her friend (The Wizard themselves) could help find the so-called Wizard. In the Cupcake Factory, the Wizard was greeted by Copy Qhat, and fought through several of Copy Qhat's copies until finally fighting with and defeating the Copy Qhat herself. Exiting the factory, the Wizard was stopped by Chief Manfred of Nana's Olde Fashioned Security Department, who interrogated them before hearing them mention Witches inviting them back to his station. There, he explained he was also searching for the Withces, and sent the Wizard in the direction of the Candy Bar, where he believed they were meeting. However, the Candy Bar required a password to enter, which the Wizard did not have. At the door of the Bar, a boom was overhead coming from the Guten Shoppe, prompting an investigation. Inside, it was discovered Maulwurf had used his Musicology to "remix" the shop. The Shopkeeper was not amused however, and so the Wizard had to fight him as well as his Whatchamagolem, eventually beating them and making an escape with Maulwurf. In a short talk outside, Maulwurf told the Wizard the password to the Candy Bar, allowing them to enter and make their way to the Back Room where Gerhart was found having a pep talk with several Gnomes. He discovered the Wizard's presence and told his Gnomes to attack, but was no match and was defeated. In response to the Wizard's belief it was the Witches that made the Gummies sour, Gerhart told them they knew nothing. Chief Manfred arrived in the Candy Bar and told the Witches they were under arrest, thanking the Wizard for their help but telling them to mind their own business. Breaking out Gerhart. Greta was met again by the Wizard, and she was shocked to hear that they had fought him. She revealed that she herself was a Witch, but not the same as the kind Nana's propaganda. She was a part of the organization W.I.T.C.H. (Workers Interested in Tackling Corporate Hegemony), whom she believed did not curse Karamelle, but instead empowered it. She explained that Nana was the true villain behind everything, and that W.I.T.C.H. had been gathering evifence of this, with the ultimate goal of fixing Karamelle's problems, including foiling the Happiness Initiative. She then told the Wizard to speak to Manfred to convince him to release Gerhart. When convincing Gerhart didn't work, Greta proposed a new plan. To break out Gerhart, they needed to find a cell key attachment from the Whatchamagolems, and use Maulwurf von Trap to cause a distraction that would lure Security Chief Manfred out of the station, which would allow Greta and the Wizard to sneak inside the station without fighting him. They enacted the plan successfully, but not without Manfred coming back to the station and noticing. He did not have the expected reaction, however, and went on to talk about how he knew Nana's company was wrong, but that it was too big to change or quit. He was interrupted by the sounds of fanfare from outside the station, which made him fret and leave the building. Nana's intervention. Outside, Nana was waiting for everyone, accompanied by "Cherry Gobbler" and "Peach Gobbler" from Gobblerton. She scorned Manfred and the other workers of Gutenstadt for being below quota in the last hour, and suggested moving everyone to the factory if making cupcakes was too hard for them. Manfred assured Nana that her suggestion would not be necessary, using the Wizard and Maulwurf as scapegoats as they caused a "temporary disruption" in the work flow. Nana directed Manfred, the Wizard, and Maulwurf into her Regional Office so they could sort out the mess, but this meeting turned out to be an attack, as Nana directed the Peach Gobbler to eat the Wizard. She was unsuccessful, and the overall event in the office culminated in a fight with the Nana, who was defeated. Greta arrived at the office in that moment, and led everyone back out. Back outside, she noted that Nana left her two Gobbler friends behind, and grew concerned over how they would begin to eat Karamelle should they get hungry. Maulwurf already had a plan, however, and told Greta and the Wizard he would escort the Gobblers back to Gobblerton and catch up with them both later. Investigating the Gummies. Greta and the Wizard passed through Gutenstadt's doorway to the Black Licorice Forest, and just inside Greta explained the purpose of the licorice trees, and how they had been removed for their gummy jelly at a higher rate while production increased due to the Happiness Initiative. It would not take long before the Wizard's focus on what Greta was broken by a strange noise they heard, prompting them to go investigate. At the source of the sound, they found yet another Cavity, this one larger than the ones previously found. Greta said she had just been in the Black Licorice Forest before she went to Sweetzburg, meaning the Cavity must have just happened. She also believed the Cavity's opening fit in with her theory that the Cavities were the ground rotting from within, due the forest being plundered for Nana's sweets. Unlike the Wizard, Greta did not hear any noises come from the Cavity. It then occurred to Greta that since a Cavity had appeared in the forest, that perhaps the Gummies in the forest were also sour, suggesting she and the Wizard collect samples from them. Once this was done, Greta deduced that the sample was different from the others; she didn't know if it was sour, but it didn't smell sweet, prompting her to question what they were making the jelly with. She presumed that the witches in the treehouse in the denser part of the forest would know, and Greta told the Wizard to meet them there. As the Wizard entered the treehouse Blair angrily addressed them, but Greta calmed her down and assured her that there were mistakes made and they were just there to help. Greta told Blair to remember back in the moment and consider whether the Wizard actually attacked her, or if she just yelled curses at them which freaked them out. Blair didn't deny that the Weird Sisters did that thing, and she then said the Sisters would decide if they could stay. In response to getting gummy samples from Sweetzburg, Samantha facetiously asked her familiar, Prudence, who stopped them when they had tried to get samples of their own, alluding to the Wizard. Greta retorted by saying that Samantha could get over it anytime soon, and that the Sisters were all coming off too strong, hence why she tried things her way. She then said that as an advertiser, Samantha should have better communication skills. Samantha asserted they were fine, as she and Prudence lead the Marketing Department before it as transformed by Nana into the Gingerbread Room Academy of Mascots and Assassins. The Wizard was confused at Samantha speaking to Prudence, but Greta explained that Prudence was Samantha's familiar, and that they just assume she's invisible, inaudible, and intangible, and addressed Prudence directly to ask if she was correct. Samantha translated for Prudence and said to Greta and the Wizard that she said to take their gummy samples to her sisters, as they knew the Fairy ways of treats and sweets and could find the answer they needed. Endora took the samples, but said that they would not be enough, and so she and Tabitha (after some back and forth) told Greta and the Wizard to get Gummy Jelly from the Black Licorice Trees and a traditional Gummy from Sugar Plum Sherry. Greta and the Wizard did as they instructed, and fought Chocolate Moose as they then collected Black Licorice from the Black Licorice Trees, culminating in meeting Sugar Plum Sherry at her shack. Sherry wanted to give one of her Gummies away, but her stock was stolen by Nana and taken to the Logging Camp for shipping back to Karamelle City for fear of competition. Sherry offered to give the Wizard one of her Gummies if they were to save the rest of them. At the Logging Camp Warehouse, a Nana was waiting and acknowledged that she knew of the Wizard, threatening that if they were to go inside the Warehouse and take the Gummies, that her Fulfillment Artisans were in their full legal right to destroy them. Inside, Nana's Fulfillment Artisans took note of the Wizard's celebrity and ended up leaving the building altogether, allowing them to progress into the next room, where the same Nana was waiting and initiated a fight to prevent the taking back of Sherry's, but was unsuccessful and cried out that the Grand Nana would hear about the situation at hand. As promised by Sherry, she gave the Wizard one of her Gummies. Back in the Weird Sisters' treehouse, Endora found that the Licorice was clean, but the sour was not natural; and the Sherry's Gummy was also clean. Greta said the findings proved her theory that the issue was with Nana's manufacturing process, and inquired about the Gumberjack samples as they were different from the other samples. Endora claimed they were not made from the Gumdrop Trees, but Candy Corn Syrup instead, making them not sour but bland. Tabitha mused that the reason why the Candy Corn Syrup was bland was due to the lack of Fairy Dust, and that maybe Gummies made of Candy Corn slowly turned sou, urging the need to experiment. Endora said that first to experiment, they would all need raw Candy Corn and a sort of sourizer to add to it. She figured that the Sugar Dandruff of the Sour Patch Goats would do. Greta told the Wizard she would go to the nearby Candy Corn Farm to get some samples, and instructed them to come find her after they got the Sugar Dandruff. Greta gathered some Candy Corn, but ended up being distracted by the farm itself. When the Wizard arrived to see her, she noted how the Candy Corn Farm looked like someone found a traditional country farm and just dropped a Gummy Plant on top of it and how it was a lot of effort to make Gumberjacks, and questioned why the company planted all the Candy Corn in the first place. She and the Wizard then collected some Candy Corn from the farm, and headed back to the Weird Sisters. Endora took the unsweetened Candy Corn and mixed it with the sourizing agent, proving her previous theory. Endora noticed that the Sweetzburg samples had become sour and compared them with the sour Candy Corn, to which it was discovered they were the same. Tabitha concluded the Sweetzburg Gummies were Candy Corn too with the sour making it hard to notice, however the samples did not have any Sugar Dandruff. Endora said that it had been proven that Candy Corn can go sour, but it had not been proven why it keeps going so, so identifying the mysterious sourizing ingredient was necessary. Greta mentioned that there was a Gummy Plant at the nearby farm, and suggested busting in to see what Nana's Olde Fashioned Karamelle Delights was doing firsthand. Greta and the Wizard attempted to go into the Wunderbarn but were stopped by Esther, who inquired why they were even trying to go into the barn in the first place. Greta slyly replied that she and the Wizard were just excited to see how Nana operates, emphasizing her greatness. Esther said she didn't believe her, but also said she did not care, as Nana "rustle-rangled" her farm and turned it into a factory, which she did not agree with and believed that the factory only attracted Brudel Pests. She offered to leave the Factory open, in exchange for the Wizard clearing the Brudels out of her silo. Once this was done, Greta conversed with Esther about the Candy Corn, and she now understood that Nana used Candy Corn for the Gummies because it grows faster than Gumdrop or Black Licorice Trees, and more Candy Corn meant more Gummies, resulting in more lumberjacking and mining which equaled higher production for Nana's products. Esther added that the Candy Corn Syrup made from the Candy Corn works better with the Secret Ingredient that was made in the Hot House. Esther said that to keep the Brudels away, she needed to set traps. However, she had only the traps with no bait. For bait, she would need the Spit of the Chocolate Moose, which Brudels liked even more than Candy Corn. In exchange for the Wizard defeating the Moose, getting their spit, and setting the traps, she extended her offer of opening the Factory. The Wizard did as they were told, and Esther suggested that they could now help her with her Cotton Candy crops, much to Greta's annoyance, leading to Esther rescinding her suggestion and instead just giving the Wizard the key to the factory. Greta suggested that she and the Wizard find out what Nana is doing to the Gummies, saying to start with the Hot House, which Esther had mentioned was the silo where the Secret Ingredient was made. It was then being piped into Factory itself, leading her to believe it was the sourizing agent they were looking for. Inside the silo, Greta and the Wizard were halted by Whatchamagolems, who urged them the silo was off-limits. The Wizard of course took them on, as Greta had said they were going to have to need to disable security in order to find the Secret Ingredient atop the silo. In the next room, they came across Hazmat Hamsters, with one of them asking what they were doing in the silo. Greta lied and said they were inspection, and the Hazmat Hamster believed it for a moment before remembering that she didn't sing the official Inspector Song. Greta sarcastically praised the Hamster on his ability to notice, and the Hamster continued by saying he believed Great and the Wizard were Witches, and not inspectors, and promptly attacked. Once defeated, Greta asked the Hamster what was going on in the silo and what the Secret Ingredient was. The Hamster explained that he could not say, as Nana's Prestilitigation Division cast a spell of disclosure onto him. He tried to say what the Secret Ingredient was but was unable to, with Nana filling in and declaring it to be love. The Hamster assured it was not love, and declared it to be actually quite repulsive, but he still could not say. Greta proposed that she and the Wizard just see the Secret Ingredient for themselves, as the pipe to the factory is higher up. The next room they entered turned out to be empty, with Greta referring to it being anticlimactic. In the final room, Greta and the Wizard made an unexpected and shocking discovery: the source of the Secret Ingredient was the sweat of Gobblers, who were being stuck inside sweatboxes that extracted the sweat from them, with the sweat piped over to the factory. This revelation disgusted Greta, and she asked the Wizard to use their Photomancy to take a picture of the Gobblers. After doing so, one of the Gobblers, Augustus, asked the Wizard if they could free the Gobblers as it was almost lunch time. Greta noted a lever in the back of the room, which once pulled freed the Gobblers to the lower floor of the silo. At the bottom floor, Greta asked the Gobblers what they were doing in the sweatboxes, and what Nana wanted from them. Augustus nonchalantly said it was the sweat they wanted, before aggressively asking where his lunch was and attacking the Wizard. Greta warned the Wizard that the Gobblers had gone hangry, but they pulled through and fought them off, which tired Augustus. Greta told him that there were probably some sweets outside, bribing him to go out there and talk. Outside, Greta told the Wizard she had been speaking to the Gobblers, and informed them that she had learned something; that Gobblers can keep standing up. Writing this off as unhelpful information, she went into the real goal at hand which was finding out why Nana was using their sweat to make the Gummies. Using Esther's key, Greta and the Wizard entered the Factory. Inside, Greta told the Wizard that they would need pictures of everything in the Factory so the Weird Sisters could inspect what was going on. Starting in the first room, the Wizard took photos of the main Gummy Jelly Vats, which had Gobbler Sweat being piped into them. Greta explained the process of the assembly line, saying that the Gobbler Sweat was mixed into the Vats, with the blended jelly sent from the Vats into the Barn Division where they would be molded into Gummies and given their functionality. The completed Gummies were then sent to the Farmer's House Branch for approval, final processing and then shipment throughout Karamelle. Greta said that this meant the Barn Division was where she and the Wizard needed to go, to see how and why the corrupted Syrup is made into Gummies. In the Barn Division, Greta encountered a Gumberjack and presumed it to not be a sour one before it bit her and attacked. The Wizard fought off the Gumberjack, and Greta rhetorically asked why it attacked and if the Gobbler Sweat was really so zesty it caused the Gumberjack to attack. Since it was a fresh Gummy, Greta figured it was simply made bad, rather than it going bad or degrading after a period of time. She speculated the culprit may have been something in the Function Stamping that gave the Gummies their jobs. She told the Wizard to take a picture of the Gumberjack Molds, before they would both go find out the truth. After this, Greta hatched a theory of what set off the Gumberjacks, and told the Wizard to follow her. In the next room, Greta said the word 'SAD!' at a Gumberjack, which made it roar at her. She had finally figured out what caused the Gummies to go sour; the Gummies turn sour when someone says 'sad.' Greta accidentally said the word again while explaining, causing the Gumberjack to get even angrier than it was before and attack. After the Gumberjack was defeated, Greta asked the Wizard if she knew what her discovery meant, explaining that it was not cutting corners or negligience making the Gummies go sour, the Gummies were designed to go sour at specific time when someone said the right code word. Nana was not making shoddy products, but a time-release army of Gummies. The only question left was how Gobbler Sweat contributed to the sourness. With one more room, Greta speculated it would be where all the answers are stored. In the room, they found more Gummy Molds, but Greta had no idea what the Gummies were that were being made and asked this out loud, prompting a voice over the PA to explain they were the platinum line of "Nana's Happiness Initiative," the Crème Berets. Greta sarcastically made light of the PA voice and called him creepy, to which the voice responded with a fake apology and uttered the phrase "SAD!," souring the Crème Berets to attack Greta and the Wizard. With the Crème Berets defeated, Greta said they were tougher than the Whatchamagolems and too powerful for simple security, questioning what they could be for. She then told the Wizard to take pictures of the Molds in order to let all of Karamelle know about them. She reiterated that they did not yet know why Nana was doing what she was doing, but suggested the person on the loudspeaker could tell them. The voice responded by saying this was unlikely, and challenged the both of them to find him, warning that no one left the factory of Wilhelm Wonky alive. Greta jokingly said in response to this that she hoped Wonky had made an exception for his employees, and urged the Wizard to come along. Back in the factory outside the Barn Division, Greta reviewed the situation by reminding herself and the Wizard that Nana is using Gobbler Sweat instead of Fairy Dust to make the Gummies, and that somehow the Sweat made the Gummies sour and not sweet, which was a feature and not a flaw. To Greta, it seemed likely the Grand Nana was playing a diabolical game under everyone's radar, but she questioned what Grand Nana's aim was and why she would do everything she'd done. She explained that the Farmer's House Branch was where the the Gummy Sleeper Agents go for approval and final processing. She bet that they would find Wilhelm Wonky there, and that as the boss he would have the answers they seek. In the Farmer's House Branch, Greta and the Wizard immediately found Wilhelm Wonky, and Greta immediately asked him what he was doing there. Wilhelm Wonky refused to talk, saying he would not be telling her the intricate plan that Nana's company had devised over decades, wishing her a farewell. However, she noted that the plan was all on the board at the back of the room, the one titled "The True Happiness Initiative." Greta read off what some of the board said, which discussed ramping up treat production, making secret sour gummies to then sell across the Spiral, and destroy all competition. This angered Wonky, who yelled at Greta to not look across his Secret Plan SCRUM Board as he believed it was a hideous invasion of his privacy. After a fight with Wonky, Greta confronted him again and asked him if the Happiness Initiative being a plan to expand Karamelle Delights to the Spiral was just a front to hide the real plan: creating an army to destroy all of the Spiral's candy-makers. Wonky corrected her, saying that what she thought was a front was just the end goal in the real plan, so they were really trying to destroy the competition so that they could spread Karamelle Delights to the Spiral and be the only snack company. Greta still didn't know how the Gobbler Sweat fit in, and asked Wonky how it made the Gummies sour. Wonky explained that when Gobblers sugar crash, they produce Antijoys, which is why they get hangry. He believed it to be a good fit for their plan. Greta then told the Wizard to get a photo of the Secret Plan SCRUM Board. When Greta signaled the Wizard to get out of the building, Wonky had one more interjection and said that they would not and could not win, as he believed Nana would be everywhere and everything, and "sweetness" would prevail. Outside the factory, Greta assured the Wizard that they had pictures of the whole process, sufficient evidence to show the rest of Karamelle that the Happiness Initiative was a lie. She said to the Wizard that they should head back to the Weird Sisters, but she checked on the Gobbler "friends" first, asking Augustus if he was calming down. He apologized for his earlier behavior, blaming it on the fact he hadn't eaten in a while and his low blood sugar made him angry. Greta said she knew a place he could go to get help, referring to the Weird Sisters' treehouse, but told Augustus that it was hard to find so he would have to follow his nose. However, Augustus began snorting when he smelled Gobbleberry Pie, and left the scene with the other Gobblers. Greta agreed with the Wizard that she didn't smell anything either, and the two of them went back to the Treehouse. There, Greta reunited with her brother Hans, and asked him how he was feeling and how Nibbleheim was faring. Hans said he was fine, and informed Greta that a Nana showed up to force the Treacle Plant to re-open, but Orson stood his ground. Hans said he wondered why Nana even cared so much about the "toxic gunk," and the word "toxic" made Greta realize that the Treacle was not to be used as a designer treat, as Nana had no interest. Instead, she wanted Treacle as a weapon, a stink bomb to arm her army of Crème Berets with. Hans had no idea about the Crème Beret army, so Greta said she would catch him up to speed while the Wizard went to talk to the Weird Sisters. After the Wizard discussed the situation with the Sisters, it was concluded that the Gobbler Antijoys needed to be counteracted in order to make Nana's army harmless. Greta joined in, saying that she knew of a Gobbler expert named Rosina who she had sent several Gobblers to earlier, but said that Rosina could not stand the forest and her house moves, so she asked where they could find it. Samantha's familiar Piper told her that the Bread Crumb Trail could be followed to Rosina's house, but the only drawback was that it was invisible, requiring superior senses or a pet to follow. Hans asked the Wizard if they could help, and told them to let their pet lead the way to Rosina's house. At Rosina's House, Augustus and the other Gobblers were crowded around and eating some "green stuff," and Greta wondered what it was. Hans said he did not know; that they looked like plants but without sugar dust and without a whiff of peppermint, only in the colors green and red. Maulwurf nearby responded and classified them as vegetables, saying that their presence on Karamelle meant they were in serious danger. Greta asked how Maulwurf found Rosina's house, and he slyly responded that he spied it, and revealed to the Wizard he had been following Judge Veg, the last of the suspects for the attack on the Old One. Judge Veg used his powers to use the roots to pull Hans beneath the earth, and Maulwurf assumed he had dragged everyone inside Rosina's house, where he waited for the Wizard. In the building, Judge Veg accused the Wizard for their "crimes" and rejected their plea, sending them to each of his trial rooms for their sentencing and execution. The Wizard managed to free Hans in the First Trial Room, before moving to the Second Trial Room. A Cabal Soldier held Greta in a cage, and accused her of promoting sweets, which in turn promoted "poor health, obesity, and leaving chocolate stains on new white couches." The Soldier asked Greta how she pleaded, and she responded that he would be the one pleading when she was freed. The Cabal Soldier said that if Greta provided evidence on her accomplice (The Wizard), he would be willing to show leniency. Greta retorted that this was good, since the Wizard would not. After the Cabal Soldier was defeated, Hans walked into the room and yelled out to Greta, telling the Wizard they must get her out of the cage. Greta was let out of the cage by the Wizard, and she furiously stated that she needed to punch someone, but that it was too bad the Cabal Soldiers ran away. Hans proposed doing the same and letting the Wizard find Rosina, and so he and Greta went outside and waited. In the meantime, the Wizard fought and defeated Judge Veg and interrogated him on whether or not he was the one who attacked the Old One, which he denied. The Wizard also freed Rosina from the cage she was being kept in by Veg. When the Wizard walked out of Rosina's House, Greta informed them that Maulwurf had scurried off again. Rosina asked what happened, and began to sneeze due to her many allergies. She noted that Greta had found some Gobblers, and asked what they were doing at her house. The Wizard explained to her that Nana had been sweating them for their Antijoys to make Sour Gummies, which Rosina said was the most ridiculous thing she'd ever said. Hans inquired if she knew how to counteract the Antijoys so they could purify the tainted Gummies, asking if Fairy Dust would do it. Rosina said the Dust wouldn't do the job on its own; it would just pile sweetness on top of the sour, so something would be needed to actually break down the Antijoys themselves. She believed the Gobblers outside her house could help, but right after voicing this belief Augustus recognized her as the Witch who banished the Gobblers' king and told the rest of his Gobbler friends to run. Rosina believed they were trying to hustle back to Gobblerton, and she informed everyone that she left a boat by the Soda Lake, emphasizing the urgency of getting there before the Gobblers did. However, the Gobblers stole the boat to get back home. When Hans asked what to do, Rosina said they should go to Gobblerton and find out how Nana was getting its people to her factories and then disrupt her supply line of Antijoys. Rosina told Hans and Greta to go back to the Treehouse and tell everyone where she and the Wizard were going. Hostile takeover. Later on, Greta joined the people of Karamelle at the Von Trap Estate, where they planned their hostile takeover of Nana's company. After the Wizard helped take down the Jellymancer and the Taskmaster Nana, they met back up with Greta and together they both went inside the Financial Department. Upon entering, Greta noted the pale, grim, and tired appearance of the Jellybean Counters, and attempted to speak to one of the Counters, but he could not talk as he was counting, and said he mustn't stop and the numbers must increase or the Spirit Eater will be angry. At the Wizard's command, they went to the Central Abacus and deployed the Worm that Greta had acquired from Nana that had destructive capabilities. One of the Jellybean Counters was upset at the loss of the numbers, saying that with them being gone life no longer had any meaning. Greta responded and suggested that life had meaning, and asked what the Counter did before he worked in his position. He said nothing, and grew angry at the numbers being taken from him, and attacked. After defeating him, Greta pointed out how awful it was that someone had stole the Jellybean Counters' past, hopes, and ambitions and left them as hollow databases, also emphasizing the urge to find the Spirit Eater. In the next room a Counter droned on about the numbers, and Greta sharply told him to forget the numbers and tell her about the Spirit Eater and who and what it was. He responded and said the Spirit Eater was his boss, and was promoted to Head of Finance for their "groundbreaking" training techniques. Greta requested for him to elaborate, and he did, saying that she removed people's souls and any distractions, leaving them free to count. He explained that all the counting led to Happiness, which allowed Nana to grow, expand, consume and become, until Nana was the Spiral itself. He claimed without numbers, Nana was nothing. He then fought the Wizard, but was defeated, with Nana saying to him that she and the Wizard would find a way to reverse what had been done to him. In the final room, the Spirit Eater was revealed at last. After being defeated in a battle, Greta told her that she would be sent to Rosina in Gobblerton. Greta said to the Wizard she would finish locking things down, and pointed out that with the Gummies, Nanas, and Counting Crypt gone that Grand Nana stood alone. She told the Wizard they needed to find Maulwurf and end everything. Nana's arrest. After the Wizard fought the Divine Nothing inside the Cavity that was opened up in the Executive Dining room of Nana's headquarters, she was confronted by the people of Karamelle outside the room, who put her under arrest. Greta was one of the people in the room, and after Nana was taken out of the headquarters, Greta asked the Wizard what the matter was, saying they looked shaken. She was told that they found the source of the Cavities, and Greta expressed that whatever it was she was sure the Wizard could handle it. She went on to say that rebuilding Karamelle would take a long time and a lot of work, but that thanks to them the Workers Interested in Tackling Corporate Hegemony won. Personality and traits. "To be added"
Greta
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# Greta Darkkettle's House
Greta Darkkettle's House
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# Gretta Darkkettle Gretta Darkkettle is an agent of the Cabal. She was formerly an Alchemy teacher at Ravenwood School of Magical Arts. Biography. "To be added"
Gretta Darkkettle
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# Gretta Darkkettle's House Gretta Darkkettle's House is located on Firecat Alley in Wizard City.
Gretta Darkkettle's House
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# Grettir Grettir was one of the two brothers of Jotun. He fought the Wizard in Nidavellir.
Grettir
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# Greyflame Greyflame was a General in Dragonspyre's army.
Greyflame
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# Greyrose
Greyrose
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# Greys'in Greys'in is a male Alphoi. Behind the scenes. Greys'in is based off of the DC Comics character Robin, whose real name is Dick Grayson in some incarnations.
Greys'in
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# Grignr Grignr was a Raven who resided in his cave in Sudrilund.
Grignr
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# Grim Reaver The Grim Reaver was the ship of the pirate Bobby Bones.
Grim Reaver
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# Grimaldi Keymaker Grimaldi Keymaker was a Raven who was an expert in locks. He was no friend to the Coven.
Grimaldi Keymaker
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# Grimes Cavia Grimes Cavia was a fuel vendor at the docks of Skull Island.
Grimes Cavia
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# Grimhilde IronSpear Grimhilde IronSpear was the former First Mate on Captain Taylor Coleridge's ship. She is the younger sister of Gunnhilde IronSpear. In death, Grimhilde was known as the Spirit of Crescent Beach, when she haunted the Crescent Beach in Khrysalis. Biography. "To be added"
Grimhilde IronSpear
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# Grimnir Grimnir was a village elder and wise man in Ander's Holt in Grizzleheim. Biography. "To be added"
Grimnir
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# Grimsnes BurntBlack Grimsnes BurntBlack was an apprentice to Professor Memphis of Ravenwood and a secret ally of the time meddler known as the Maestro. Together, BurntBlack and the Maestro attempted to "burn down" Ravenwood from inside the School of Fire in order to permanently change the future. When the Wizard and the Professor went back in time to fix the timeline, they helped Falmea fight BurntBlack in the Tower of Fire as part of her second test to join the Fire School. BurntBlack thought that surely the Maestro's interference would have caused Falmea to join and stay at the Ice School, but the Wizard and Professor helped her find her way. Ultimately, BurntBlack was defeated in battle however his fate is unknown. Biography. "To be added"
Grimsnes BurntBlack
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# Grina Cursebreaker Grina Cursebreaker was a witch in Vestrilund in Grizzleheim.
Grina Cursebreaker
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# Grisletusk Grisletusk was a Boar who resided in the Vigrid Roughland in Grizzleheim.
Grisletusk
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# Grizzleheim Grizzleheim is a world in the Spiral. Its population is largely made up of three warrior species; the Bears, Wolves, and Ravens. History. "To be added" Locations. Northguard. Northguard is the capital area of Grizzleheim. Ravenscar. Ravenscar is the land of the Ravens.
Grizzleheim
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# Grizztopher Grizztopher is a villager in Ursai Village.
Grizztopher
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# Grond Grond was the self-proclaimed "riddle-master" of Austrilund.
Grond
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# Groostak's Lair Groostak's Lair was the lair of Sergeant Groostak, located in Hametsu Village in the Imperial City of MooShu.
Groostak's Lair