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# Zhong Qi This Zhong Qi was a kindred spirit of the Roc Demon King. Reportedly, he was a terrifying White Tiger Territory cultivator. His cultivation was incomprehensible that even the Roc Demon King was reverent of him. Appearance. A yellow robbed man.
Zhong Qi
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# Zhou Bao Zhou Bao is disciple of the Four Styles School,Fired Cloud Peak. Appearance. A very dark-skinned and tall man.  History. He once was selected by Ju Yueke to be a disciple, but he did not stay for even two months before he was expelled. Clamoring with ridicule, at that time, the one who expelled him was none other than Tang Lianxin. Plotline. He offended Tang Lianxin so Su Xing punished him.
Zhou Bao
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# Zhou Ziyun Zhou Ziyun is 87th ranked Star Maiden.
Zhou Ziyun
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# Zhu Gui Zhu Gui is 92nd ranked Star Maiden. Early in Star Duels, she ends up in White Tiger Territory. Overwhelmed by the harsh environment and constant danger, she is rescued and contracted by the flaming serpent Mishe Chilie.
Zhu Gui
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# Zhu Manxiang Zhu Manxiang is 12th ranked Star Maiden. Appearance. A woman with a mature sex appeal like a fruit., with extremely gorgeous purple hair, a pair of amber eyes. When her brows creased, she was filled with a sharpness. When she smiled, she brimmed with maternal love. She was draped in a magnificent robe, and what was alluring was that she did not wear a bellyband. She had just a red armor belly band as protection with her snow white skin laid bare. Her slender thighs were covered with purple stockings and red shorts. Su Xing estimated that chest to be a 37D at the minimum, truly violently surging waves not just in name, but also in reality. Her whole body emitted a perfume-like fragrance, and that aroma floated a hundred meters. Personality. She is very gentle towards Sakura, acting like her mother. Plotline. Su Xing met her in Falling Cherry Ghost Kingdom when he saved her master Chise Sakura from attack of Ghost Cultivators. She gives Ice Kite Artic Jade to Lin Yingmei to return the favor made by Su Xing. The second time she met Su Xing was as rivals as her master Chise Sakura was controlled by Ghost Cavalry King who killed her later. When she saw her master was dead, she launched her Earthly Rank Technique on Su Xing but was stopped by Wu Siyou. As a sort of apology she left her Five Star Destined Weapon to Su Xing.
Zhu Manxiang
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# Zhu Qianrou Zhu Qianrou is 93rd ranked Star Maiden.
Zhu Qianrou
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# Zhu Sha Zhu Sha is 37th ranked Star Maiden. Although the Leader Star Resourceful Strategist could be considered a support type, in Maiden Mountain, no one could hold a hand to her spells. Even a few military stars probably could not be her opponent, causing the Knowledge Star to envy her. Let alone being an expert in arrays, the Resourceful Strategist Zhu Wu was Liangshan’s number one, and accompanying behind the Immortal Hero Princess Gong Caiwei allowed her to soar by leaps and bounds. Appearance. Star Maiden’s build was very tall, her entire body was clad in a gorgeous temple robe, her eyes seemingly on fire, her legs tall and lean. Especially eye-catching was the small five-color banner fluttering about her body.
Zhu Sha
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# Zou Ke Zou Ke is 91st ranked Star Maiden. Birth Outline Status. Star Position: Horn Star Star Name: Zou Run Nickname: Single Horned Dragon True Name: Zou Ke Rank: Ninety-first Star Weapon: Fang of Broken Skies (Three Star) Star Beast: ???? Realm: Ten Thousand Techniques First Stage Innate Skill: Axe Technique Five Elements: Wood Yellow Rank Technique: Scarred All Over Body Dark Rank Technique: Roaring Fang of Heavenly Dragon Current Status: No Contractor (cannot be conquered) Detailed Materials: Cannot sign a Star Duel Covenant inside Evil Smiting Hall
Zou Ke
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# Zou Qi Zou Qi is 90th ranked Star Maiden. Appearance. Red-haired girl currently holding a flaming axe and a youth were practicing drills. She wore a split short skirt, and a little golden bell was fixed upon the skirt’s knot. Her tube top was a later of blue plates, and her expression was clean. The hatchet she waved stirred up a wind. Personality. Proud and arrogant. Plotline. She is the Star General of someone from the Heavenly Gem Valley. She fights against the Devil Cult Disples from the Black Turtle Territory. She is killed by the Great Saint Starkiller.
Zou Qi
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# 1100AD
1100AD
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# 1100ad.wikia.com/wiki/Cities and Locations <ns>0</ns> <revision> <parentid>4942</parentid> <timestamp>2014-04-20T23:31:29Z</timestamp> <contributor> <username>Colbushi</username> </contributor> <comment>/* Adventure Huts */</comment> <origin>4943</origin> <model>wikitext</model> <format>text/x-wiki</format> Adventure Huts. are special locations on the valley map where you can win a prize by exploring the building in the center. Adventure Huts. are special locations on the valley map where you can win a prize by exploring the building in the center. Temporary Huts. adventure huts emerge in the valleys. You cannot enclose them in a contour and they will only be there for a certain amount of time after which they will disappear and reappear somewhere else. Within the adventure hut will be the appropriate building that you can explore and get something useful. Mercenary Camps. are special locations on the valley map that can be captured to obtain more mercenary points (Glory Points) and the ability recruit a discrete number of mercenaries that are unique to that particular camp. The mercenary camps can also be built anywhere in valleys with the exception of the areas within a contour.
1100ad.wikia.com/wiki/Cities and Locations
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# 1100ad.wikia.com/wiki/army
1100ad.wikia.com/wiki/army
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# 1100ad.wikia.com/wiki/buildings
1100ad.wikia.com/wiki/buildings
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# Abandoned Mines Abandoned Mines - is one of the easiest Adventure Huts where you will encounter slaves which have a weak and slow attack. The terrain is mostly mountains. Bonuses What one can obtain after exploring an adventure hut: You will only get 'one' of the prizes listed above. Exploration The exploration can last from 20-30 minutes to 2 hours.  It is only possible to explore an Adventure Hut once a day. If anyone has already explored the Adventure Hut within that day, you will need to wait for 24 hours before the same Adventure Hut can be explored once again. If you have already explored an Adventure Hut and wish to explore it again, you must first leave and then return.  If you have started to explore and the timer shows a long period, for example, 20 hours or 5 hours, this means that the AH has been explored less than 24 hours ago and you will either need to wait for the required time to elapse or leave and come back in 18 hours (3 hours) so that your exploration runs shorter.  Before you begin to explore, make certain that your exploring hero has a free slot in his artefact inventory; Otherwise if an artefact or an ingredient is obtained from the exploration, it will be lost and you will get a log saying that you found nothing.  The continuously spawning mobs that are guarding the Adventure Hut will be attacking you while you are there.
Abandoned Mines
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# Abandoned University Abandoned University - is an extremely difficult adventure hut which is guarded by squads composing of fallen knights, thieves, and black knights. The thieves will deal moderate damage while the fallen knights and black knights protect the thieves. Both the protectors will deal very high melee damage so it would be wise to avoid a direct melee confrontation. The terrain is a mix of plains and woods. Bonuses What one can obtain after exploring an adventure hut: You will only get 'one' of the prizes listed above. Exploration The exploration can last from 20-30 minutes to 2 hours.  It is only possible to explore an Adventure Hut once a day. If anyone has already explored the Adventure Hut within that day, you will need to wait for 24 hours before the same Adventure Hut can be explored once again. If you have already explored an Adventure Hut and wish to explore it again, you must first leave and then return.  If you have started to explore and the timer shows a long period, for example, 20 hours or 5 hours, this means that the AH has been explored less than 24 hours ago and you will either need to wait for the required time to elapse or leave and come back in 18 hours (3 hours) so that your exploration runs shorter.  Before you begin to explore, make certain that your exploring hero has a free slot in his artefact inventory; Otherwise if an artefact or an ingredient is obtained from the exploration, it will be lost and you will get a log saying that you found nothing.  The continuously spawning mobs that are guarding the Adventure Hut will be attacking you while you are there.
Abandoned University
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# Albion PvP (Player versus Player) Required Skill: Intermediate. Tactics: Yes. Valleys: 1 Note: This server is based on the map of Britain, just like Britannia server. However, this map is now four times larger, which means that teamwork and team strategy are key to being in control. Launched on September 25th, 2012 Kingdoms. Lord's Alliance Norway Ireland England Scotland Wales
Albion
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# Almogavar Resources to build 1 Almogavar. Almogavar's Stats Almogavars are: Very good against: Hussar (Horseman), Knight Good against: Wigged Hussar (Cataphacht), German Heavy Knight (Teutonic Knight), Vitalian Brother Bad against: Conquistador (Horse Archer), Bandolero (Highwayman)
Almogavar
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# Angry Snowman Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Angry Snowman
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# Aquitaine PvE (Player versus Environment) Required Skill: Easy. Tactics: Yes. Valleys: 1 Note: 11th century A.D. Aquitaine is a PvE server with unique political system: there are no predefined kingdoms, and any player can conquer territories and proclaim himself the Mighty King. Order foundation for the first time in 1100AD is free on Aquitaine server. Launched on July 3rd, 2013
Aquitaine
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# Archer Resources to build 1 archer. Archer's Stats Archers are: Good against: Conquistador (Horse Archer) Bad against: Swiss Mercenary (Man-at-arms), Wigged Hussar (Cataphacht), Halberdier (Royal Guard), Hussar (Horseman) Very bad against: Chevalier (Knight Templar), Hero, Knight of Malta (Hospitaller Knight), Heavy Halberdier (Heavy Royal Guard), Rodelero (Swordsman), German Heavy Knight (Teutonic Knight), Battering Ram (Ram), Mortar (Catapult), Knight
Archer
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# Army
Army
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# Artifact Storage The Artifact Storage building gives you additional treasury storage for your actifacts. Notes. It can be upgraded to level 10. One level gives you 2 extra slots for artifacts. You need a space of 2x2 to build in your city.
Artifact Storage
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# Artifacts Artifacts. Artifacts are the items that alter the certain characteristics of a hero or of his army temporarily or permanently. - One can get the artifacts fighting against NPC- armies in Adventure Huts and in some Mercenary Camps. The probability of an artifact dropping and its type is random in nature. The type of the artifacts dropping depends on the type of the adventure hut/mercenary camp. The more difficult the place, the higher the probability of getting a high-level artifact. - Some artifacts can be received as a contribution from the inhabitants of the mercenary camp that you control. Once a week or two you can get incoming mail with the offerings. - The use of several identical artifacts of temporary effect will not multiply the desired characteristic but will simply extend the duration of its effect. For instance, if you have used 3 water bottles you will not get 3 times 5% as a bonus to logistics and path-finding for 1 hour, but only the 5% logistics/path-finding bonus for 3 hours (and not 1 hour). Temporary Effect Artifacts. The artifacts of this type are one-off things; they only work their effect for a limited amount of time counting from the moment they are activated. Once this artifact is activated it disappears and its icon is moved to the list of the hero’s skills; if you move your cursor over the icon you will see the description of the artifact effect and the time of effect left on timer. Also, you can trace the time of effect left by looking at the thin line over the artifact icon that goes shorter as times passes. Permanent Effect Artifacts. The permanent artifacts should be put on your hero so they are activated. Any one hero can use up to 2 artifacts of this type at any given time: one defense artifact in his/her left hand and one attack artifact in the right hand. It is impossible to use 2 swords or 2 shields simultaneously; it is also impossible to use to hero’s diaries at the one and the same time. Each putting-on-hero wears the artifact down by 4 units. The removal of the artifact from the hero does not change its condition. The artifact is worn gradually all the time that it is on the hero – 4 units per day. The Artificer skill of the hero allows for the reduced wear when the artifact is put on the hero as well as the daily wear of the artifact down to 1 unit. Artifacts can be of the different quality; for instance, the hero’s diary has the quality = 100, i.e. 1 unit of wear equals 1% of wear in this case. Other artifacts can prove to be sturdier than that. You can see the condition of the artifact by moving your cursor over the thin colored band right over the artifact icon. N.B.: only new artifacts can be sold at the auction. Once you have used your artifact on your hero you won’t be able to sell it anymore due to the slight but still present wear and tear. Festivity Artifacts. The festivity artifacts appear in the game at certain moments and for a limited amount of time. This usually happens on celebrations, holidays or in connection with some highlight events. The use of these artefacts brings you various bonuses. Just use the festivity artifact to activate it, or, ‘unwrap’ it, as it were – the kingdom event will follow to give you your bonus. Kingdom Event Artifacts. When the artifact is activated a new kingdom event pops up with rewards. Composite Artifacts. The composite artifacts are the rare items that the players can assemble from the ingredient items. Each composite artifact has the prescription of its own showing what ingredients are needed to assemble it successfully. The assembly takes place at the Blacksmith’s (or in other buildings during the theme holidays, for instance, in the Xmas Tree at the New Year’s Eve). The composite artifacts come in two types: the permanent ones and the festivity ones. Both types can be assembled at any time at all providing you have all the ingredients it takes to put them together; still, the festivity ingredients will only be available in the game during the corresponding fest (simply put, for a limited period). Differently from the regular artifacts and ingredients, the composite artifacts are not found in any adventure hut and in any mercenary camp, too, for that matter. Ingredient Artifacts. The ingredients represent another artifact/item type that can find their way into the hero’s inventory stock. The ingredients as such give no bonuses but are rather found in the composite artifact prescriptions, that is, they are used to assemble those. The assembly takes place in the dedicated building called the Blacksmith’s.
Artifacts
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# Barbarian Resources to build 1 barbarian. Barbarian's Stats Barbarians are: Very good against: Battering Ram (Ram), Mortar (Catapult), Trebuchet  (Great bombard, Early bombard (Ballista), Trade Cart, Santa Claus Very bad against: Wigged Hussar (Cataphacht)
Barbarian
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# Barbarian Fort Barbarian Fort - is an easy mercenary camp to capture for an intermediate player. This mercenary camp is guarded by groups consisting of bears and barbarians. The terrain is a mix of plains and woods. Level 1 Chart. Write the first section of your page here. Level 3 Chart. Write the first section of your page here.
Barbarian Fort
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# Barbarian Settlement Barbarian Settlement - is a fairly easy Adventure Hut if you have grown strong enough for it. This adventure hut is guarded by barbarians that move rather fast and deal moderate damage. The terrain is predominantly woody. Bonuses What one can obtain after exploring an adventure hut: You will only get 'one' of the prizes listed above. Exploration The exploration can last from 20-30 minutes to 2 hours.  It is only possible to explore an Adventure Hut once a day. If anyone has already explored the Adventure Hut within that day, you will need to wait for 24 hours before the same Adventure Hut can be explored once again. If you have already explored an Adventure Hut and wish to explore it again, you must first leave and then return.  If you have started to explore and the timer shows a long period, for example, 20 hours or 5 hours, this means that the AH has been explored less than 24 hours ago and you will either need to wait for the required time to elapse or leave and come back in 18 hours (3 hours) so that your exploration runs shorter.  Before you begin to explore, make certain that your exploring hero has a free slot in his artefact inventory; Otherwise if an artefact or an ingredient is obtained from the exploration, it will be lost and you will get a log saying that you found nothing.  The continuously spawning mobs that are guarding the Adventure Hut will be attacking you while you are there.
Barbarian Settlement
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# Barracks Allows you to train infantry troops. Notes. To build the barracks to level 10, you must have 9 empty cells forming a square. Empty means free of trees, water or rocks. Cells can be grass or sand.
Barracks
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# Berserk Resources to build 1 Spanish Espadachine. Berserk's Stats Berserk are: Very good against: Iroquois with Tomahawk, Mayan Warrior, Iroquois Horseman Good against: Chevalier, German Heavy Knight, Bandolero, Halbardier, Landsknecht Bad against: Vitalian Brother, Almogavar
Berserk
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# Blackrock Castle Blackrock Castle - is a very difficult adventure hut where considerable casualties are unavoidable. This adventure hut is guarded by squads composing of black knights and dark shooters. The terrain is a combination of woods and mountains. Bonuses What one can obtain after exploring an adventure hut: You will only get 'one' of the prizes listed above. Exploration The exploration can last from 20-30 minutes to 2 hours.  It is only possible to explore an Adventure Hut once a day. If anyone has already explored the Adventure Hut within that day, you will need to wait for 24 hours before the same Adventure Hut can be explored once again. If you have already explored an Adventure Hut and wish to explore it again, you must first leave and then return.  If you have started to explore and the timer shows a long period, for example, 20 hours or 5 hours, this means that the AH has been explored less than 24 hours ago and you will either need to wait for the required time to elapse or leave and come back in 18 hours (3 hours) so that your exploration runs shorter.  Before you begin to explore, make certain that your exploring hero has a free slot in his artefact inventory; Otherwise if an artefact or an ingredient is obtained from the exploration, it will be lost and you will get a log saying that you found nothing.  The continuously spawning mobs that are guarding the Adventure Hut will be attacking you while you are there.
Blackrock Castle
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# Blacksmith The Blacksmith is a special building in which you can assemble artifacts by using different elements or ingredients. Notes. Here you can craft permanent artifacts like swords and shields, as well as artifacts with different attributes like a Ring of the King, a Crusaider Sword, a Holy Indulgence, the Ancient Frankish Crown, among many others. Building Chart. Write the first section of your page here.
Blacksmith
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# Blast Furnace The Blast Furnace was brought from China to Sweden, where slowly began to spread throughout Europe. Domma, large metallurgical, vertical shaft type located for smelting iron and other allys of iron from iron ore. Notes. This Blast Furnace draft can significantly expedite the processing of wood in your city. This building occupies 1 cell on the map and can be build on sand and grass.
Blast Furnace
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# British Lime Kiln Brought from Britain, large kiln for the production of lime will help local craftsmen assemble this building in one of your cities. With the solution of this substance can dignify such important buildings like castles, churches, universities and libraries. Notes. This British Lime Kiln draft can significantly expedite the processing of lime in your city. This building occupies 1 cell on the map and can be build on sand and grass.
British Lime Kiln
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# Buildings Here you will find description of all buildings you can find in the city.
Buildings
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# Byzantine Castle Byzantine Fortress - is a harder mercenary camp to capture but, again, a advanced player should be able to handle it. It is guarded by groups consisting of Horse Archers and Cataphract. The terrain is mostly wood. Level 1 Chart. Write the first section of your page here. Level 3 Chart. Write the first section of your page here.
Byzantine Castle
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# Byzantine Sawmill Automatic mills have been known since the Roman Empire, the most famous and perhaps the first, was located in the city of Hierapolis. However, in the early medieval period, all of these technologies have been lost and sawed wood manually. Heiress of ancient Roma, Byzantium preserved some of these technologies and their continued use. Notes. This Byzantine Sawmill draft can significantly expedite the processing of wood in your city. This building occupies 1 cell on the map and can be build on sand and grass.
Byzantine Sawmill
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# Cache Protects an amount of resources from being stolen. Notes. This building is hidden from enemy players.
Cache
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# Cart Resources to build 1 cart. Cart's Stats
Cart
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# Castle The Castle is the main building in a city. It is required for the settlement to operate. Upgrading the castle will make all construction in the city faster. A hero leader can be hired here. Notes. By default the castle gives you the following bonuses: 10 of each of the 5 resources per hour 50 Population and 100 extra storage
Castle
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# Cataphrat Resources to build 1 archer. Archer's Stats Archers are: Very good against: Santa Claus Good against: Jaguar Warrior (Barbarian), Swiss Mercenary (Man-at-arms), Heavy Halberdier (Heavy Royal Guard), Rodelero (Swordsman), Landsnecht (Swordbrother), Halberdier (Royal Guard) Bad against: Pikeman, Chevalier (Knight Templar), Knight of Malta (Hospitaller Knight), Wigged Hussar (Cataphrat), Hussar (Horseman), Knight Very bad against: German Heavy Knight (Teutonic Knight)
Cataphrat
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# Catapult Resources to build 1 Catapult. Catapult's Stats
Catapult
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# Citadel Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Citadel
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# Cities and Locations
Cities and Locations
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# City By paying resources into the library, the number of cities you can control is increased. Below you'll find the amount of resources you must donate in order to control the next city. You cannot build a new city, you must capture it.
City
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# Coal Outcrop Accidentally brought into the kingdom of the Roman parchment from Constantinople, the monks managed to discover the methods of production and the possibility of using coal. Parchments dated in the III - IV centuries AD. They described in detail how the Romans mined coal from natural outcrops, as it was used for drying grain and blacksmithing. As a result of this discovery, the newly found coal outcrop will be used for other purposes. Notes. This Coal Outcrop draft can significantly expedite the processing of coal in your city. This building occupies 1 cell on the map and can be build on sand and grass.
Coal Outcrop
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# Coal mine Produces coal.
Coal mine
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# Creek of the Lost Ships Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Creek of the Lost Ships
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# Dense Forest Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Dense Forest
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# Dromon Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Dromon
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# Druid Temple Druid Temple - is a difficult adventure hut where casualties are unavoidable. This adventure hut is guarded by squads composing of druids and wolves.  The terrain is a mix of plains and woods. Bonuses What one can obtain after exploring an adventure hut: You will only get 'one' of the prizes listed above. Exploration The exploration can last from 20-30 minutes to 2 hours.  It is only possible to explore an Adventure Hut once a day. If anyone has already explored the Adventure Hut within that day, you will need to wait for 24 hours before the same Adventure Hut can be explored once again. If you have already explored an Adventure Hut and wish to explore it again, you must first leave and then return.  If you have started to explore and the timer shows a long period, for example, 20 hours or 5 hours, this means that the AH has been explored less than 24 hours ago and you will either need to wait for the required time to elapse or leave and come back in 18 hours (3 hours) so that your exploration runs shorter.  Before you begin to explore, make certain that your exploring hero has a free slot in his artefact inventory; Otherwise if an artefact or an ingredient is obtained from the exploration, it will be lost and you will get a log saying that you found nothing.  The continuously spawning mobs that are guarding the Adventure Hut will be attacking you while you are there.
Druid Temple
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# Early Bombard Resources to build 1 early bombard. Early Bombards's Stats Early Bombards are: Very good against: Trade Ship, Aborigine with Blowpie (Footpad), Pikeman, Mortar (Catapult), Battering Ram (Ram), Genoese Crossbowman (Marksmen), Cog, Early Bombard (Ballista), Heavy Halberdier (Heavy Royal Guard), Gunpowder Infantry, Halberdier (Royal Guard)
Early Bombard
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# El Dorado PvP (Player versus Player) Required Skill: Expert. Tactics: Yes. Valleys: 1 Note: XVI Century – the Age of Great Discoveries. The setting of the server is based on the conquering of two continents – North and South Americas. You will fight to represent one of the European nations. Special game characters – Indians - were developed specifically for this server. New, unique system of cities was introduced - “Lost cities”, new quests and locations were also added. Launched on December 12th, 2012
El Dorado
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# Elite Mercenaries Bastion The Elite Mercenaries Bastion - is the more difficult Adventure Hut which is guarded by Almogabars, Elite Archers, Cataphracts and Auxiliaries.  the bowels of this adventure hut are holding the most precious treasures: the artfully wrought swords and shields, the gems, the bows and crossbows as well as the rare ingredients that are needed to craft the truly unique artifacts!  Bonuses What one can obtain after exploring an adventure hut: You will only get 'one' of the prizes listed above. Exploration The exploration can last from 20-30 minutes to 2 hours.  It is only possible to explore an Adventure Hut once a day. If anyone has already explored the Adventure Hut within that day, you will need to wait for 24 hours before the same Adventure Hut can be explored once again. If you have already explored an Adventure Hut and wish to explore it again, you must first leave and then return.  If you have started to explore and the timer shows a long period, for example, 20 hours or 5 hours, this means that the AH has been explored less than 24 hours ago and you will either need to wait for the required time to elapse or leave and come back in 18 hours (3 hours) so that your exploration runs shorter.  Before you begin to explore, make certain that your exploring hero has a free slot in his artefact inventory; Otherwise if an artefact or an ingredient is obtained from the exploration, it will be lost and you will get a log saying that you found nothing.  The continuously spawning mobs that are guarding the Adventure Hut will be attacking you while you are there.
Elite Mercenaries Bastion
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# English
English
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# English Cathedral The English Cathedral has the longest interior of all the cathedrals in Britain. This massive building is executed in the Roman-Gothic style. Its clean lines give a majestic and rugged look, and with its towers are easily visible to the entire city. Due to this construction, your kingdom has become more popular and many pilgrims from different lands stretch in your city.
English Cathedral
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# Español
Español
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# Eurasia PvP (Player versus Player) Required Skill: Easy. Tactics: Yes. Valleys: 1 Note: Somewhere in the beginning of the XIII century Teutonic Knights cross swords with Mongols. Let's check out in 1100AD whose warriors are stronger, archers are more accurate, and diplomats have more aces in the hole. Two different game settings on one server - it's awesome! Launched on December 11th, 2013.
Eurasia
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# Farm Farm supports the population for your city. The population is required to train troops and construct buildings. Notes. You can build up to 20 farms per city. Building Chart. Write the first section of your page here.
Farm
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# Fluyt Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Fluyt
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# Footpad Resources to build 1 footpad. Footpad's Stats
Footpad
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# Fort Lake or wall contours and forts - You can use a fort to block access to a territory surrounded by lakes or walls. Lakes or walls must form a continuous contour of map cells connected, either by vertical of horizontal sides. No contours without forts are allowed (you cannot block someone just by lakes). You also need to have at least one of your towns to be placed inside contour. After fort is built, only campaigns of fort owner, his/her vassals, allies and order members are allowed to reach cities inside contour. Lakes or walls forming a contour cannot be cleared until the fort is destroyed. If someone captures a fort belonging to another player, the fort will auto demolish in 4 hours, meanwhile the new fort owner will be the owner of the contour for a given period. To create a fort, create a Mark Tower in the cell where you want your fort to be built. Add the lakes or walls around the area you want to protect. After 24 hours, when the lakes/walls are built, you will have the option to build a fort inside the Mark Tower by clicking the the building. More...
Fort
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# Fortress A fortress is a fortified settlement protected by high walls. It serves as a seat of power for the local government of a region. Several administrative buildings can be built within its walls.
Fortress
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# Fosse Defensive ditch in a fortification, usually filled with water. Notes. You travel at a lower speed in a fosse.
Fosse
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# Fountain of Glory Attracts wanderers to your city, which increases your mercenary points
Fountain of Glory
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# Galleon Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Galleon
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# Galley Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Galley
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# Gate A walled city is unthinkable without a strong gate.
Gate
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# Golden Horde PvP (Player versus Player): Hostile environment. Required Skill: Expert. Note: 1388AD. The Germans, Poles, Lithuanians, and Hungarians fight for power and wealth, where a battle between two great empires – Golden Horde and Medieval Russia – is reaching new heights on the historical server Golden Horde. Launched on May 2nd, 2012  Kingdoms. The Golden Horde Kingdom of Hungary Great Princedom of Muscovy Grand Princedom of Lithuania Ryazan Princedom Polish Kingdom Novgorod Republic Livonian Order
Golden Horde
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# Government Building Government buildings can be used to collect taxes from the surrounding areas. They represent the might of the law in the region. Notes. With this building you can help or steal resources from the cities that are located inside the area where the fortress is located.
Government Building
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# Hero Heroes are the most important part of your army as increases the parameters of your army using their skills. An army without a hero is not effective since all bonuses for the army comes from the hero/heroes. Heroes are needed to explorer temporary locations, capture mercenary camps and cities. Type of Heroes. A Free Hero does not require a payment of daily gold. When you start in the game, you will be provided with a free hero. A Conditional Free Hero is a hero that does not require a daily payment, but if the hero dies and you revive him, it becomes a Paid Hero. A Paid Hero requires a daily payment of gold (5 gold). You can hire a Paid Hero in the Tavern. If the hero dies, you can rehire him in the tavern with 10 gold, but it will lose all the experience gained unless you resurrect him in the temple without losing the experience (XP) for 100 gold. Skills. Hero skills can improve the hero in areas like battle, movement and development. A hero can upgrade a skill to level 3 which requires 6 skill points. Novice skill requires 1 Skill Point. Expert skill requires 2 Skill Points. Master skill requires 3 Skill Points. What do these skill do? Skills increase the power and movement of a single army. If a hero has Master Archery, the archers of that single army do 45% more damage. The cost to rest a hero's skill(s) is increased by 10 gold for every level your hero achieves. These are the Skills. Experience. By killing inhabitans or mandeurs from Temporary Locations, Mercenary Camps or simply by engaging in battles with other players, your heroes gain experience and increases levels. Only those heroes that are part of the army will gain experience. The following tables shows the amount of experience your hero needs to increase levels:
Hero
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# Highwaymen Resources to build 1 archer. Archer's Stats Archers are: Good against: Chevalier (Knight Templar), Hussar (Horseman), Knight, Knight of Malta (Hospitaller Knight), Heavy Halberdier (Heavy Royal Guard), German Heavy Knight (Teutonic Knight), Rodelero (Swordsman), Halberdier (Royal Guard) Bad against: Landsknecht (Swordbrother)  Very bad against: Pikeman, Wigged Hussar (Cataphacht)
Highwaymen
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# Holy Grail Search PvE (Player versus Enviroment) Required Skill: Intermediate. Valleys: 1 Note: XII century. On this server you will join the Knights of the Round Table, who are searching for the Holy Grail. Massive battles and exciting naval adventures await you. Join now – perhaps you will be the lucky one to find the ancient relic. Launched on July 13th, 2009 Kingdoms. The Golden HordeKingdom of HungaryGreat Princedom of MuscovyGrand Princedom of LithuaniaRyazan PrincedomPolish KingdomNovgorod RepublicLivonian Order
Holy Grail Search
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# Home
Home
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# Horse Archer Resources to build 1 horse archer. Horse archer's Stats Horse archers are: Bad against: Pikeman, Swiss Mercenary (Man-at-arms), Wigged Hussar (Cataphacht), Halberdier (Royal Guard), Hussar (Horseman), Bandolero (Highwayman) Very bad against: Chevalier (Knight Templar), Hero, Knight of Malta (Hospitaller Knight), Heavy Halberdier (Heavy Royal Guard), Rodelero (Swordsman), German Heavy Knight (Teutonic Knight), Battering Ram (Ram), Mortar (Catapult), Knight, Landsknecht (Swordbrother)
Horse Archer
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# Horseman Resources to build 1 archer. Archer's Stats Archers are: Good against: Musketeer (Archer) Good against: Scout, Genoese Crossbowman (Marksman), Swiss Mercenary (Man-at-arms), Wigged Hussar (Cataphacht), Landsknecht (Swordbrother), Rodelero (Swordsman) Bad against:   Halberdier (Royal Guard) Very bad against: Pikeman, Heavy Halberdier (Heavy Royal Guard), Battering Ram (Ram), Mortar (Catapult)
Horseman
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# Hospitaller Castle Hospitaller Castle - is a difficult mercenary camp to capture that only experienced players should attempt. It is guarded by groups consisting of hospitaller knights and Norman archers. The terrain is mostly mountainous. Level 1 Chart. Write the first section of your page here. Level 3 Chart. Write the first section of your page here.
Hospitaller Castle
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# Hospitaller Knight Resources to build 1 hospitaller knight. Hospitaller Knight's Stats Hospitaller knights are: Very good against: Jaguar Warriors (Barbarian) Good against: Black Knight, Skeleton Knight, Bandolero (Highwayman) Bad against: Pikeman, Halberdier (Royal Guard) Very bad against: Wigged Hussar (Cataphrat), Heavy Halberdier (Heavy Royal Guard)
Hospitaller Knight
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# Iron mine Produces iron.
Iron mine
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# Iroquiois with Tomakawk Resources to build 1 Iroquois with Tomahawk. Iroquois with Tomahawk's Stats Iroquois with Tomahawk" "are: Very good against: Chevalier (Knight Templar), Santiago Calvary, Knight, Knight of Malta (Hospitaller Knight), Wigged Hussar (Cataphract), Iroquois Rider, Bandolero (Highwayman), German Heavy Knight (Teutonic Knight) Good against: Hussar (Horseman), Conquistador (Horse Archer) Bad against:  Hero,  Wigged Hussar (Cataphract), Heavy Halberdier (Heavy Royal Guard), Rodelero (Swordsman),  Landsknecht (Swordbrother), Battering Ram (Ram), Mortar (Catapult), Knight
Iroquiois with Tomakawk
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# Iroquois Horseman Resources to build 1 Iroquois Horseman. Iroquiois Horseman's Stats Iroquiois Horsemen are: Very good against: Musketeer (Archers), Livonian Auxiliary Good against: Genoese Crossbowman (Marksman), Swiss Mercenary (Man-at-arms), Wigged Hussar (Cataphract), Rodelero (Swordsman), Landsknecht (Swordbrother), Scout Bad against:  Halberdier (Royal Guard) Very bad against: Pikeman, Iroquois with Tomahawk,  Heavy Halberdier (Heavy Royal Guard)
Iroquois Horseman
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# Iroquois War Camp Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Iroquois War Camp
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# Kingdom of Bohemia PvE (Player versus Enviroment) Required Skill: Intermediate. Valleys: 36 Note: 1212AD. Ancient kingdom of Bohemia on the territory of historical Czech Republic. If you want to fight with powerful and large orders for the right to control a part of ancient Europe, on a beautiful valley, then this server is for you. Your participation in great battles will let you write your own history of the Czech republic. Launched on 7th May 2010
Kingdom of Bohemia
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# Knight Resources to build 1 Knight. Knight's Stats Knights are: Very good against: Scout, Musketeer (Archer) Good against: Genoese Crossbowman (Marksman), Rodelero (Swordsman) Bad against: Landsknecht (Swordbrother), German Heavy Knight (Teutonic Knight), Halberdier (Royal Guard) Very bad against: Pikeman, Battering Ram (Ram), Mortar (Catapult), Heavy Halberdier (Heavy Royal Guard)
Knight
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# Knight Templer Resources to build 1 knight templar. Knight templar's Stats Knight templars are: Good against: Knight, Knight of Malta (Hospitaller Knight), Bandolero (Highwayman), German Heavy Knight (Teutonic Knight) Bad against: Heavy Halberdier (Heavy Royal Guard), Landsknecht (Swordbrother), Halberdier (Royal Guard) Very bad against: Pikeman
Knight Templer
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# Koryo PvP (Player versus Player) Required Skill: Expert. Tactics: Yes. Valleys: 1 Note: 1231AD. Five great empires fight for control over Asia. Unique, both artistic- and feature-wise heroes were first developed and introduced specifically for this historical server. Launched on June 14th, 2012
Koryo
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# Latvian
Latvian
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# Library By paying resources into the library, the hero's education levels are increased. Each level equals a control level for one extra town. Notes. Write the first section of your page here.
Library
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# Lime oven Produces lime.
Lime oven
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# Livonian Auxiliary Resources to build 1 livonian auxiliary. Livonian auxiliary's Stats Livonians Auxiliaries are: Very good against: Jaguar Warrior (Barbarian), Wigged Hussar (Cataphacht), Santa Claus, Halberdier (Royal Guard) Good against: German Heavy Knight (Teutonic Knight), Landsnecht (Swordbrother) Bad against: Yeoman Archer (Norman Archer), Knight of Malta (Hospitaller Knight) Very bad against: Conquistador (Horse Archer), Early Bombard (Ballista)
Livonian Auxiliary
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# Livonian Castle Visborg Castle is a standard mercenary camp but placed on the water. In addition to standard bonuses it gives naval points to its owner (naval points allow player to build battle ships). Location's landscape is water.
Livonian Castle
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# Livonian Order PvP (Player versus Player): Hostile environment. Required Skill: Expert. Note: XVI century. The history of one of the most important orders in the Baltic regions became the setting for this server. Conquests and pillaging on Livonia are especially exciting, since there are huge lands, controlled by rich and powerful orders. You can become one of the knights of the Livonian order, or rise against the conquerors. Launched on 22nd October 2009 
Livonian Order
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# Longbow Archers Resources to build 1 Longbow archer. Sometimes you can purchase this troop with gold or diamonds. Longbow Archer's Stats Longbow archers are: Good against: Almogavar, Conquistador (Horse Archer) Bad against: Swiss Mercenary (Man-at-arms), Wigged Hussar (Cataphacht), Landsknecht (Swordbrother), Halberdier (Royal Guard), Hussar (Horseman), Bandolero (Highwayman) Very bad against: Chevalier (Knight Templar), Hero, Knight of Malta (Hospitaller Knight), Heavy Halberdier (Heavy Royal Guard), Rodelero (Swordsman), German Heavy Knight (Teutonic Knight), Battering Ram (Ram), Mortar (Catapult), Knight
Longbow Archers
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# Lost City To discover such city, a player should collect the 5 parts of the treasure map, which are randomly dropped in various temporary locations. Secondly, the map or the 5 parts of the map should be placed in the castle's treasury and assembled in the blacksmith; then, the map must be activated on the hero. A new event will show which will give you the location of the lost city. Find the location and coordinates, and create a new campaign to the new coordinates and send your army to capture the city. The city will be hidden until you capture the city. The lost city provides: New Units, depending on the server you are playing: or
Lost City
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# Main Page
Main Page
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# Man-at-arms Resources to build 1 Man-at-arm. Man-at-arm's Stats Man-at-arm are: Very good against: Battering Ram (Ram), Mortar (Catapult),  Swordbrother Good against: Chevalier (Knight Templar), Pikeman, Knight, Knight of Malta (Hospitaller Knight), Heavy Halberdier (Heavy Royal Guard), Bandolero (Highwayman), German Heavy Knight (Teutonic Knight), Rodelero (Swordsman) Very bad against: Wigged Hussar (Cataphacht)
Man-at-arms
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# Marble Open-cast Mine The Marble Quarry, recently discovered in one of your cities, will be able to significantly increase the speed of the quarry in your kingdom. Marble lends itself well to polishing and can be used for decoration of palaces, churches and libraries. Notes. This Marble Open-cast Mine draft can significantly expedite the processing of rock in your city. This building occupies 1 cell on the map and can be build on sand and grass.
Marble Open-cast Mine
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# Market Market is where you trade resources, transport resources between cities, buy resources with gold, and change resources into another type for gold or for free. Upgrading market will allow for more resources to be traded at once. Notes. The market can be robbed of the resources that you put into it for a trade offer.
Market
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# Marksman Resources to build 1 archer. Archer's Stats Archers are: Good against: Conquistador (Horse Archer), Knight, Knight of Malta (Hospitaller Knight), Wigged Hussar (Cataphacht), German Heavy Knight (Teutonic Knight), Bad against: Hero Very bad against: Battering Ram (Ram), Mortar (Catapult)
Marksman
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# Mayan Pyramid A magnificent building of the Mayan civilization which has a sacred significance. In the occupied city, such pyramid gives a significant increase of the population. Notes. This building belongs to the Lost City found in the Map artifact.
Mayan Pyramid
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# Mayan Warrior Resources to build 1 Mayan Warrior. Iroquois with Mayan Warrior's Stats Iroquois with Mayan Warrior" "are: Very good against: Livonian Auxiliary, Hussar (Horseman), Jaguar Warrior (Barbarian), Knight, Knight of Malta (Hospitaller Knight), Bandolero (Highwayman) Good against: Chevalier (Knight Templar), Wigged Hussar (Cataphract), German Heavy Knight (Teutonic Knight) Bad against: Yeoman Archer
Mayan Warrior
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# Misty Pits Write the first paragraph of your page here. Section heading. Write the first section of your page here. Section heading. Write the second section of your page here.
Misty Pits