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# Froot Root Froot Root is a staff.
Froot Root
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# Frostbite
Frostbite
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# Frozen Arrow
Frozen Arrow
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# Frozen Tofu
Frozen Tofu
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# Fruit Fruit is a subcategory of resources.
Fruit
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# Frying Oil Frying Oil is an oil.
Frying Oil
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# Fuchsia Fuchsia is a sword.
Fuchsia
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# Full Soul Stone Full Soul Stone is a miscellaneous. See also: Soul Stone, Spiritual Gem
Full Soul Stone
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# Full soul stone
Full soul stone
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# Fungal Ring Fungal Ring is a ring and part of the Stringsecticide Set.
Fungal Ring
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# Fungas Belt Fungas Belt is a belt and part of the Funguset.
Fungas Belt
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# Fungi Master Strategy. Try to hit the Fungi Master from afar where possible, aim to kill any monsters with it first, due to them receiving buffs from the Fungi Master. Have the person with an unsummoning spell target any summons which the Fungi Master makes. Avoid mobs that have more than one Fungi Master because they can heal each other, and the effects of multiple Sporifications will make the Mush Mushes much more powerful. Try and kill the Fungi Master first. Killing them as fast as possible is best, to avoid it summoning Mush Mushes and to remove the buffs from its allies. Kill lvl 54 fungi masters first, because they can heal a lot, making the fight last longer.
Fungi Master
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# Fungus Belt Fungus Belt is a belt and part of the Funguset.
Fungus Belt
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# Fungus Dungeon Fungus Dungeon is a dungeon. Location. Fungus Dungeon is found at (-14,33) in Fungus Cavern. Access. Entry requires giving a Key to the Fungus Dungeon to Dolce Geurrara, which is consumed.
Fungus Dungeon
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# Fungus Dungeon Key
Fungus Dungeon Key
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# Funguset Funguset Bonus. Number of items equipped:
Funguset
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# Funky Flour Funky Flour is a flour.
Funky Flour
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# Furious Trool Wool Furious Trool Wool is a wool.
Furious Trool Wool
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# Furritung Furritung is a sword.
Furritung
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# Fury Notes. The caster will receive extra damage each time the caster is hit, equal to 1% of their current HP. The 1% stacks with each use of Fury. The 1% damage can be reduced by equipment giving fixed and percentage Neutral Resistance.
Fury
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# Futuramakna This quest is available to Xelors. Step one: Vision set. (0,-19) and agree to help gather items needed. You receive 2 Crystal Vial of pale Anthir. You receive 1 Grainsack of Epyss. You receive 1 Embellished Wood. 200 xp, 1 Initiate's Hammer. 200 xp 200 xp Step two: Future is adventure! Quest complete.
Futuramakna
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# Fuu Yie (monster) Strategy. Fuu Yie (monster) can be a hard fight for characters even at Lv. 30. One thing to do is have a lot of vitality/life, to survive for longer. Have a spell that can locate invisible things (perception or location). If you don't have a way to see invisible, one good way to try and stay on Fuu Yie (monster) is to end your turn adjacent to her, so she has to try and get out of your tackle area. You will see if the dodge roll succeeds or not. If not, she's right where she was when you last saw her. Finally, if you can last through her rounds of invisibility, there are a few rounds where she has to wait for Invisibility's cooldown, at which point you can attack normally. Xelor's with teleport and a high level dark ray, can teleport out of the screen, and just stay out of range until she is visible and hit her. It will take around half an hour but if your're a low level it is worth the time. Osamoda can summon a Gobball and run away attacking with Ghostly Claw without sustaining much damage. Sadidas can use Soothing Bramble to make her stay in one place. Fuu Yie (monster) can attack from all directions, making the spot between the chest and the bed a not perfect spot for ranged characters. If she starts the fight right next to you, she will tend to cast Mistake the first turn in preference to anything else.
Fuu Yie (monster)
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# Fwed Fwed is an NPC.
Fwed
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# Fwell Sword Fwell Sword is a sword.
Fwell Sword
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# GM Wabbit Notes. To reach GM Wabbit enter the tunnels at [26,-8], take the bottom exit then go through the tunnel at [26,-7] and walk into the top corner at [25,-7], as shown in the image below. You will appear at the lab at [25,-7] and the only exit will take you to the GM Wabbit at [25,-8]. A ladder from this room leads to the surface at [25,-8].
GM Wabbit
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# GM Wabbit Blood GM Wabbit Blood is a Quest Item.
GM Wabbit Blood
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# GM Wabbit Blood Analysis GM Wabbit Blood Analysis is a quest item.
GM Wabbit Blood Analysis
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# GM Wabbit Y-fwonts GM Wabbit Y-fwonts is a belt and part of the Wabbit Set.
GM Wabbit Y-fwonts
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# Ga Pa Rune Ga Pa Rune is a smithmagic rune.
Ga Pa Rune
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# Ga Pme Rune Ga Pme Rune is a smithmagic rune. Formerly known as "Rune Ga Pme".
Ga Pme Rune
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# Gaddie's Hat Gaddie's Hat is a hat.
Gaddie's Hat
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# Gaga Daggers Gaga Daggers are a pair of daggers.
Gaga Daggers
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# Galgarion
Galgarion
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# Game Information
Game Information
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# Gangster Ring Gangster Ring is a ring and part of the Bandit Set.
Gangster Ring
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# Ganymede
Ganymede
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# Ganymede Klawot Ganymede Klawot is an NPC. For NPCs with a similar name, see Ganymede.
Ganymede Klawot
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# Ganymede Tihot Ganymede Tihot is an NPC. For NPCs with a similar name, see Ganymede.
Ganymede Tihot
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# Ganymede Ylfot Ganymede Ylfot is an NPC. For NPCs with a similar name, see Ganymede.
Ganymede Ylfot
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# Gargoyl Strategy. Although not an amazingly tricky foe, their attacks remove bewitchments, so don't rely on weapon skills or other buffs for winning, this can be a nuisance as they are often with other monsters.
Gargoyl
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# Gathering
Gathering
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# Gato Set Gato Set is a set. It can be bought from the Shop for 2,000 Ogrines. Gato Set Bonus. Number of items equipped:
Gato Set
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# Gelamu Gelamu is an amulet and part of the Jellix Set.
Gelamu
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# Gelano Gelano is a ring and part of the Jellix Set.
Gelano
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# Geoposition
Geoposition
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# Get Down To Work Get Down To Work are four quests available in Incarnam. You must have received one of the four professions available from Foreman Ikure to get this quest. Each profession enables a different quest with the same name. You can do all four quests by unlearning your professions with Gilles Caper. Step One: Get Down to Work. Go ask the Foreman what you need to do or or or
Get Down To Work
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# Getas Bernacles Getas Bernacles are a pair of boots and part of the Alcoholic Set.
Getas Bernacles
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# Ghast Ghast is a pet. Diet. Ghast does not eat Crab Pincer, Dragoturkey Peak, Fisheralak Bone, Gobball Hoof and Tofu Beak Improved Abilities. When fed a Hippi-Ho for Gobtubby and Ghast, Ghast's maximum statistics can be increased to 165 Vitality.
Ghast
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# Ghast Ghost
Ghast Ghost
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# Ghast Ghost (monster)
Ghast Ghost (monster)
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# Ghetto Raid Potion Ghetto Raid Potion is a potion.
Ghetto Raid Potion
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# Ghost See also: Death, Game Information A character that truly dies first becomes a tombstone. This happens when their energy reaches zero. A tombstone appears on the map they were defeated on; they do not respawn. Tombstones have the same properties as ghosts, but cannot move at all. If you do not want to wait for a priest character to resurrect you, a tombstone can respawn as a ghost in the nearest cemetery. As a ghost, you can seek out a phoenix statue. Effects. Ghosts move much slower than normal characters, and cannot run. As a ghost, your actions are severely limited. You cannot talk to NPCs, perform exchanges, initiate combat (or be aggroed by monsters), perform professions, use items, use zaaps, etc etc. Things ghosts can do include talking, dropping items (i.e. a phoenix potion). Reincarnation. Returning a ghost or tombstone to their original form is done by raising their energy above zero. There are two main ways. Touching a Phoenix Statue (ghost only) will resurrect the character and raise their energy to 1000. These statues are marked with red flags on the world map when becoming a ghost. Aligned characters dedicated to a priest order can also resurrect ghosts using Phoenix Blood Potions. The energy recovered depends on the potion (and maybe the alignment tier of the priest).
Ghost
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# Ghost Hicidal Do not confuse it with Apero Ghost (same stats). Spells. They summon a new monster each time a summon gets killed. Trivia. Arepo read back is Opera, a reference to .
Ghost Hicidal
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# Ghost Pheromone
Ghost Pheromone
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# Ghostly Claw
Ghostly Claw
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# Ghostly Shovel Notes. A fire based attack for Enutrofs. On a Critical Hit, it dispels enemy effects. This can be used to remove effects placed on an ally (still injuring your ally and requiring a crit for this function, so weigh that accordingly) You can boost the chance of a critical hit several ways. Boosting agility, using a critical hit spell such as Pandora's Box, and wearing Critical Hits Equipment will all tip the odds in your favor. At level 5, this spell has a base probablity of 1/10 for a critical hit, so it's not unreasonable to expect a critical. A critical hit will remove all spell effects and buffs the targeted character is suffering or enjoying.
Ghostly Shovel
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# Ghoulification Notes. Spell's level increases the more items from the Cursed Vampyre Set you have equipped. If a character ends the fight while having the Ghoulified State active and does not have an item from the Cursed Vampyre Set equipped, they turn into a Ghoul.
Ghoulification
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# Ghoulified Ghoulified is a curse. Not to be confused with Ghoulified (drop). If a character ends the fight while having the Ghoulified State active and does not have an item from the Cursed Vampyre Set equipped, they turn into a Ghoul.
Ghoulified
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# Ghoulified (drop) Ghoulified (drop) is a curse. Not to be confused with Ghoulified.
Ghoulified (drop)
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# Giant Fish (river)
Giant Fish (river)
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# Giant Fish (sea)
Giant Fish (sea)
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# Giant Kralove
Giant Kralove
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# Gicque Shovel
Gicque Shovel
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# Giddy Pandikaze
Giddy Pandikaze
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# Giddy Up! Giddy Up! is a quest. Obtaining. Talk to Valcor at [5,-5].
Giddy Up!
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# Gift
Gift
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# Gift Item Gift Item is a subcategory of miscellaneous. Gift Items (except Pandawa Headgear) are used by Order specializations: Art of Camouflage, Guard (order) and Knowledge of Potions. Not to be confused with Gifts.
Gift Item
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# Gift item
Gift item
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# Gifts Gifts is a subcategory of miscellaneous. Not to be confused with Gift Item. See here for a list of items received from Kwismas Gifts.
Gifts
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# Gigantic Kralove Strategy. On every turn, the Gigantic Kralove enters the state "Kraken" which activates other states to prevent Cooperation, Trasnposition, Swap, Teleportation, Flight, Feline's Leap, Jump and Bribery. If you can, start the fight by reducing Gigantic Kralove's range, to keep it from attacking. You need to rape -15 range to be 100% sure. When you hit Gigantic Kralove with an elemental attack, it summons a Tentacle corresponding to that element: You must summon them in reverse order, from fourth to first. Each Tentacle has an attack: Cursing (high damage), Poisoning (ignorable), Swallowing (insta-kill through anything), AoE which makes you pass your turn. It's best to have 2nd, 3rd and 4th tentacle with a Pandawasta in a corner, being AP and MP raped (AP raped unless it's state+swallow turn) each turn, and 1st in front on Kralove blocking LoS being MP raped each turn (Has 2 MP and 0% resistance). The First Tentacle also cast Natural Motivation, which makes him gain AP. When he has enough AP through this and eating summons/characters (this is mandatory, Natural motivation alone is not enough), First Tentacle triggers his state which triggers the other states too. Once: After the First Tentacle has eaten, the Gigantic Kralove cast a vulnerability spell, giving itself -900% weakness to all elements for two turns (Bringing it's resistance down to 0) but also +8000% damage, +63 range and +1000 vitality. You then have to kill in in these two turns (Best to use a Sacrier with a Bow). Beware the tentacles, they gain +8000% damage too. Killing it in a turn is best, though if you can't try and summon something infront of it (As it needs LoS to hit). If you can't kill it within two turns, try and unbewitch it before it's turn, else it will deal massive damage (well, insta-kill) and you will have to start the whole process over. If you can't kill it in the turn, First Tentacle must eat again. Be aware Tentacles will gain MP, so it's best to keep them AP raped, specially the first one. Notes. Recall Potions work in front of the Gigantic Kralove. Summoning the Tentacles in the wrong order might possibly prevent Gigantic Kralove from casting it's vulnerability spell the turn after the feeding of the First Tentacle.
Gigantic Kralove
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# Gigantic Kralove Lair
Gigantic Kralove Lair
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# Gilles Caper Gilles Caper is an NPC.
Gilles Caper
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# Ginger Bow Meowette Ginger Bow Meowette is a pet.
Ginger Bow Meowette
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# Ginger Dragoturkey
Ginger Dragoturkey
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# Gink Gink also exists in aligned versions: Gink The Sincere (Bontarian) and Gink The Swindling (Brakmarian). Trivia. Gink could be a reference to Ginkgo, a type of tree. Gink's Archmonster, Ginsync the Hyperactive, might be a reference to the band . It might also be a reference to .
Gink
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# Girdle Belt Girdle Belt is a belt and part of the Indestructible Set.
Girdle Belt
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# Gisgoul, the Devastated Village Gisgoul, the Devastated Village is a Bwork hunters paradise. All mobs are aggressive. This area also contains a tower which has what looks like a sacrifical altar inside (-16,18). NPCs. See
Gisgoul, the Devastated Village
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# Gladiator Bworker Set Gladiator Bworker Set Bonus. Number of items equipped: Crafting. To craft all elements of this set you will need :
Gladiator Bworker Set
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# Gladiatrool Admission Token Gladiatrool Admission Token is a resource.
Gladiatrool Admission Token
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# Glass Bowl Glass Bowl is a piece of alchemy equipment. Not to be confused with Bowl.
Glass Bowl
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# Global CD
Global CD
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# Global Drop See also: Drop, Game Information Global Drops are drops that can be obtained from any monster, even monsters that don't normally have drops (like Training Dopples). The drop rate is approximately 0.08%. Known global drops include:
Global Drop
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# Glowing Armour For the Perceptor Spell of the same name, see Glowing Armour (perceptor). Notes. Glowing Armour protects against Fire damage. The protection extends to your allies standing within an area of 2. This is a shield effect.
Glowing Armour
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# Glowing Armour (perceptor) Glowing Armour (perceptor) is a spell. For the Feca Spell of the same name, see Glowing Armour.
Glowing Armour (perceptor)
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# Glu Glu is a resource.
Glu
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# Glukoko
Glukoko
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# Glukoko Petal Glukoko Petal is a flower. Obtaining. Dropped by Uses. Used in the craft of Glukoko Petal can also be used to feed Nomoon.
Glukoko Petal
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# Glukoko Skin Glukoko Skin is a skin.
Glukoko Skin
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# Glyph See also: Spells by type, Trap, AoE, Game Information A Glyph is a ground effect created by certain spells. Glyphs usually last several turns, and are visible to all players and monsters. A glyph activates when a combatant starts his turn standing on it. Walking onto a glyph during a turn does not trigger it. Most glyphs are offensive, doing damage or draining AP/MP, but exceptions exist. Glyphs do not differentiate between friend and foe. Glyphs deal Direct Damage. Glyph Spells. Only the Feca class has glyph spells, however the Cawwot summon contains a healing glyph. Some monsters such as Blops and Snailmets also have glyphs.
Glyph
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# Glyph of Blindness Notes. This is an arguably under-rated spell. If left at level 1, it remains relatively ineffective save for its large activation zone, due to the rather paltry -1AP and single-turn duration it offers. But "if you have a spare spell point", raising the spell to level 2 grants you a three-turn duration and the possibility of a -2AP drop. If you have a 7+ AP set handy, casting Cloudy Attack and following it up with a Glyph of Blindness for a few turns can layer the glyphs together for a constant flow of AP loss (3-6 per turn, save for AP loss resists) in front of you which provides a more effective buffer zone than the standard Aggressive Glyph/Glowing Armour combo. Leveling this spell to level 5 is very useful once you get over level 140, as for PVP against Enis it is godly, or when being dodge locked by a Sram that stands behind his double, the -AP stacks up on them very quickly and will save you sustaining a lot of damage. Also when fighting some bosses you may be needed to take the AP of your enemy, the stacked glyphs have a higher chance of taking AP on any resistance. (With 300 wisdom it is possible to take 7-9 AP from a monster with 200% resistance to AP loss, such as Minotot)
Glyph of Blindness
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# Glyph of Silence
Glyph of Silence
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# Gobball For the Osamodas Summon of the same name, see Gobball (summon).
Gobball
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# Gobball-meat Pasty Gobball-meat Pasty is a bread.
Gobball-meat Pasty
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# Gobball (summon) For the Monster of the same name, see Gobball.
Gobball (summon)
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# Gobball Amulet Gobball Amulet is an amulet and part of the Gobball Set.
Gobball Amulet
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# Gobball Belt Gobball Belt is a belt and part of the Gobball Set.
Gobball Belt
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# Gobball Blood Gobball Blood is a resource.
Gobball Blood
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# Gobball Boots Gobball Boots are a pair of boots. Not to be confused with Gobboots.
Gobball Boots
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# Gobball Brain Gobball Brain is a resource.
Gobball Brain
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# Gobball Breeder Boots Gobball Breeder Boots are a pair of boots.
Gobball Breeder Boots