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fandom.fairytailworld
# Shadow Magic Shadow Magic is a Caster type that is able to control Shadows. Description. User can use this Magic to bend his/her own shadow to suit his/her own needs, giving Shadow Magic a great deal of flexibility. A skilled user can also merge with his/her shadow and the shadow of others, which provides a stealthy method of transportation.
Shadow Magic
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# Shinn Elbion Shinn Elbion is an Earthland Wizard. Physical Appearance. Shinn has black hair with a blue tiny and onyx black eyes. He has semi pale skin with a slender, muscular build and an above average height. Shinn formerly wore a revealing long sleaved snow white shirt that reveals most of his chest and can easily slide off his body. After his birthday he recieved a dim gray shirt with a large collar and a front zipper. Over this he wears a black and red cloak that reaches past his shin's. His waist is covered by a blue cloth down to his knee's with black pants underneath tied by a large purple rope belt that also holds is sword sheath. Shinn's sandals are tan and reach almost to his knee's reaching his pants halfway. Shinn's dull personality is shown through he lack of facial expression. His eyes are normally mysterious and vacantly expressfull. To match, unless Shinn is in battle it is shown that he walks quite slow while having his right arm is normally resting over his Chukoto. Personality. Shinn is a very serious young man that will stick to his goals and without question will cut down anyone in his way. Shinn has a very low tolerance for disobediance, he continously redicules Aelin for her lack of syncronation with him. He is also deeply disappointed with defeat, as he has shown to be very agry towards his guildmates whenever they are defeated, shown when Aelin, Kiva and Rai were beaten by Omnicron Seis. Shinn is also very soft spoken as he will use as many words as possible in a sentence which seems to upset most of his clients, and Aelin who opposingly talks alot, even so he can be very rude and straightforward with his words which deeply upsets Aelin. Story. Background. Shinn Elbion was born to Legendary Wizard and former Wizard Saint Jun Elbion. He died sometime before Shinn's actual birth so Shinn grew up alone for a while until he was found by his brother Iltair. Iltair raised Shinn until his teenage years when Iltair dissappeared.  Shinn's confusion over the event leads him to believe that he must wait for his brothers return to Magnolia. So he does what he can around the city to make sure that he has enough to support he and his brother when he returns. Edolas Arc. While living in Magnolai he discovers that assassin Wizard, Aelin Ne'Rid is passing through town. To protect the people of the town he confronts her under the ruise that he wants to keep all the Wizard jobs in Magnolia to himself.  He and Aelin have a minor scuffle that is interrupted by a supernatural storm which starts desintigrating Magnolia. He forms a minor truce with Aelin to try and get citizens to safety, while doing so Shinn discovers a mysterious hooded man behind the storm. Shinn attacks fiercly and clashes with the man, only to cause a major reaction to the storm which causes a massive explosion that engulfs Magnolia. Shinn awakes on a beach where he is reunited with Aelin and a new ally named Santa. Santa explains he saved Shinn and now the three of them are in a parralel dimension known as Edolas. Shinn and Santa seperate from Aelin in order to learn more but are soon initiated into an extremist group known as Xtreme. The leader; Tsukas convinces Shinn that Aelin and the Edolas Royal government are behind the attack. Shinn accompanies Tsukas and Santa on a mission to retieve a magic item known as "X-pills" which can return the function of Earthland Magic containers.  Once at the site of the X-pills, Shinn is confronted by the Edolas Royal Guard and Aelin, only furthering his suspicion. Tsukas fights them off and the three escape with the X-pills. Shinn and Santa are officially initiated into Xtreme after taking the pills. Shinnis assigned with Tsukas to attack the Edolas Royal Palace but due to Santa's failure to capture Aelin, he is sent to do so.  He intercepts Aelin along with two Edolas Royal Guards, Shinn is able to seperate the two from her and tries to capture her. Shinn overpowers Aelin without her magic powers and uses his eyes of illusion to put her under hypnosis. This doesn't quite work as Aelin breaks free and decides to try and talk to Shinn rather then fight him. She discovers Shinn's motives for working with Xtreme and convinces him he is wrong. The two have a serious heart to heart bonding where they finnaly decide to work together as parteners and try to put an end to the revolution.  Equipment. Sword: Shinn weilds a family airloom which is a abnormal looking katana known as a Chokutō. Shinn uses this very often and proficiently with quick speed and strong, lethal blows. This sword is also extremley durable as it never wears, rusts or dulls. Shinn usually uses this blade in cohesion with his martial arts or uses the sword as a medium for his Sword Magic. Skills and Abilities. Great Physical Conditioning: Shinn has a far above average physical figure from unknown training. He is very quick on his feet and has impressive strength and endurance. Magic. Eye of Insight (洞察眼, "Dōsatsugan"): A form of Eye Magic that allows the ableness to see someones magical energy. The Magic gives colour to everyone's personal energy, allowing the wielder to differentiate them. It grants the user incredible clarity perception making the user able to recognize subtle details like reading lips or copying pencil movements. As the magic is mastered the user can track fast-moving objects before finally giving some amount of predictive capabilities to the user, allowing them to see the image of an attacker’s next move from the slightest muscle tension in their body and counterattack or dodge without any wasted movement. The eye's most powerful ability is being able to copy another wizards magic by reading everything about them and memorizing with near perfect accuracy. Meaning as long as they have the necessary skill or ability to perform them the process is second nature to the user. Eye of Illusion (眠眼, "Saimingan"): A form of eye magic that allows the user to enduce hypnosis through eye contact. This is induced by the contact of one magical ethernano to another, allowing the user to see into the victims mind and then cast spells of distortion from the inside. Shinn uses his Eye of Illusion to cast spells within the user that traumatizes them emotinally, paralyzing them with painful images and events that take place in there mind but seem real to the victim. Sword Magic (剣の魔法"Ken no Mahō"): As the name implies, this is a type of Magic which revolves around the use of swords. Shiin is able to preform specific attacks and magic spells which make him even more of a threat when using his Sword. Requip Magic (換装"Kansō"): Shinn uses this magic to store several weapons in a pocket dimension and instantly summon them to battle. Through the use of his blade creation technique Shinn can summon a vast arsenal of weapons for his won use. True Lightning Magic (雷系各種魔法"Kaminari Kei Kakushu Mahō"): An Elemental Magic taught to Shinn by the sky itself, using the Zeus Apple and his Dōsatsugan to learn "True" Lightning. The lightning differentiates itself with its blue color and unique sound, instead of roaring thunder it resembles the peaceful chirping of birds. The lightning seems to be generated directly from Shinn himself and can be used at a number of ranges. It is mainly generated from Shinn's hand and then used to differentiate between types of attacks. Speed Magic: A type of Magic that uses spells that directly involve the users agility to preform attacks or techniques. This magic allows Shinn to increase his already great speed and moves from one place to another in the blink of an eye, aslong as its within a limited distance. Free Run: A magic that allows the user to balance their body and walk on any surface. Shinnis able to balance himself on verticle surfaces and has recently mastered the ability to walk on water aswell. Fire Magic: A type of Magic that utilizes flames released from the users body. Shinn copied this magic from a Meltus' fire breathing through the use of his magical echo. Shinn was able to figure out how to transform his magical energy into a flame and breathe it just like the Meltus.
Shinn Elbion
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# Shinn Elbion/Statistics The Recording Earnings and Statistics of Shinn Elbion.
Shinn Elbion/Statistics
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# Shinre Jacko
Shinre Jacko
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# Shirotsume Shirotsume is the final town along the "Clover Train Line" that crosses over into Western Fiore Territory. Description. Shirotsume is a largly populated, very wealthy town much unlike the others along the Clover Train Line. It has many small buildings and is not effected by Central Fiore climate as it is crossed over into Western Fiore where the climate is very stable. This is wear all the supplies from Eastern Fiore are sent to arrive keeping the town busy with its large Shirotsume station.
Shirotsume
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# Sho Vein Sho Vein is a member of the Edolas Royal Army. He was formally a partner and close friend of Kiva during his time in Edolas.
Sho Vein
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# Shun Gaze Shun Gaze is a member of the Edolas Royal Army. He is the captain of the second armed regiment, looking over the Long Ranged Fighters of the Royal Army. He is also an expert in Magical Bonding.
Shun Gaze
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# Shunaida
Shunaida
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# Siren Magic Siren Magic allows the user to use their vocals in order to preform different spells. Description. It allows the user to manipulate sound waves with their voice and allows them to cast different offensive and defensive spells.
Siren Magic
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# Six Kings Six Kings is a form of Magic that utilizes the full extent of Magic Force. There are Six techniques in this magic that utilize Magic Force to six different purpouses. Description. Six Kings is a known as the most powerful forms of Magic Force. Magic Force is restrained by what is known as the "Magic Wall" which requires all magic to be conducted into their respective Ethernano, so therefore pure magic energy clearly cannot do so unless conducted into solid objects. The Six Kings shatters the Magic Wall, dominating all ethernano particles with its own pure magic, able to conduct the Magic Force from anything, surpassing that of the Spiral Force technique. The Six Kings techniques include using magic force to enhance one's own body to the entire area around them. Each technique of the Six Kings maintains the same properties of Magic Force, which would cause major damage to anything that did not have the users own Magic Power.
Six Kings
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# Six Paths of Pain
Six Paths of Pain
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# Skills Skills are attributes of all Wizards, Warriors and people of Fiore. Everyone has a set of preferred skills whether very strong and powerful or weak and fragile. All skills vary on different levels in every category. Conditioning. Conditioning has to do with ones conditioning of their body whether being a small, average or big person. Their strength, speed and stamina are based on their state that their body is in and commonly effect the outcome of their abilities. Strength. Physical Strength has to do with how much power or force one can exert using their body muscles. This is largely dependent on ones conditioning but can always be increased through physical training. Agility. Agility has to with how fast, nimble and reflexive someone is. This may or may not have alot to do with someone's physical conditioning. Endurance. Endurance is one attribute of stamina that has to do with how long someone can operate their own attributes such as their strength and agility. Durability. Durability is the second attribute of stamina that has to do with a person's tolerance to an opposing force. Internal Attributes. Intellect. Intellectual attributes have to do with the mental capacity of a person while acting in unison with their understanding of that very same knowledge that fills the capacity. Senses. Sensual attributes regard the five senses; sight, smell, hearing, taste and touch. More then likely people who possess these attributes can only enhance the senses of hearing, sight and touch. Magic Power. In the sense for Wizards, Magic Power has to do with how much magical energy one Wizard possess versus how much they can produce.
Skills
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# Sky Judgement Sky Judgement "(スカイジャッジメント") is an Aura Magic type spell. Its known user is, Raikou Crimoire. Description. At the instant of a punch, Raikou absorbs utilizes the Etherion and Magic particles in his body, and releases the highly condensed magical energy from his fist, magnifying the punch attack, which flies forward. This slash takes the form of a crescent moon or the shape of a wave. The destruction force of this attack is very high, making it able to clear the night sky of all clouds.
Sky Judgement
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# Slayer Magic Slayer Magic is a form of Lost Magic that utilizes near complete control of Natures Elements through the teaching of supernatural factors. Description. A type of lost magic that allows the user to control the elements by altering physiology of their body to match their attribute, those of Dragon Slayer Magic change their bodies into that of a dragon for example. Depending on the type of slayer magic the strength and abilities of the user vary, as God Slayers are said to be more powerful then Dragon Slayers. The namesake comes from those who are "Slayers" and have been taught by whom they slay to preform the magic.
Slayer Magic
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# Sleep Magic Sleep Magic is both a Caster Type Magic and a Holder Type Magic, depending on the user's choice. Description. A magic that gives the caster the ability to induce sleep on a single or multiple targets. It may be accomplished through the flick of the casters bare hand or an item.
Sleep Magic
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# Slicing Wind Blade Slicing Wind Blade is a spell derived from Wind Magic which is used by Zeta Chase. Description. The user moves his hands in a formation then a big blast of wind start to fire out. This wind is like a dagger and can damage an opponent badly.
Slicing Wind Blade
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# Slowing Magic Slowing Magic is a powerfull caster magic that allows the user to distort anothers perception of time. Description. It allows its users to slow down their opponent. The user achieves this by employing a time-affecting Magic; with their opponent's delayed reactions, the user can move in and attack freely before the opponent has a chance to counter. However, the range of the user's Magic is limited, meaning that only people and objects within a certain range from him/her are affected by this Magic. Anything outside their range moves at its normal pace, but looks like it is moving much faster. Likewise, anything that originated from outside of the user's area-of effect will retain its normal speed even if it enters their area-of-effect afterwards.
Slowing Magic
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# Smoke Magic Smoke Magic is a holder magic that utilizes smoke. Description. A Magic that allows its users to control and manipulate pink-colored smoke for different kinds of moves, whether offensive or defensive. When enemy breathes smoke inside, the smoke effects enemy like a poison and causes enemy sees illusions or suffers damage.
Smoke Magic
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# Snow Magic Snow Magic is Caster Magic that utilizes Snow. Description. Snow Magic utilizes the element of Snow. The user of this Magic can release snow from his body and manipulate it. The form of the snow is depends on the user, it can take the form of snowballs, blizzards or snowstorms.
Snow Magic
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# Soaring Dragon Flame Soaring Dragon Flame is a Fire Magic spell. Description. A powerful Fire Magic spell that allows the user to breath a giant flame in the shape of the dragon. The size and burning capabilities are decided the amount of Magic Energy used in the spell.
Soaring Dragon Flame
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# Sol Ecatasio Sol Ecatasio is a spell that comes from Solar Magic. Description:. This Spell uses The fire produced by Solar Magic. This Spell Then the User converts the solar energy he took in and produces a shield of fire around them as a shield or as a battering ram to either defend from attackers or to attack back at them
Sol Ecatasio
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# Solar Magic Solar Magic is Caster magic that uses Solar Energy a style of "Light Magic." Description:. Solar Magic uses solar energy produced by the stars. Users can use this by standing in the suns path and take in the Energy/Heat released by the sun on that surface. Then the user can create flames due to the heat.
Solar Magic
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# Sound Magic Sound Magic is a caster type Magic that uses Sound. Description. This Magic utilizes sounds. The user of this Magic attack with sounds of various intensity, which can stun his opponent or even destroy things and buildings.
Sound Magic
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# Spectre Description. He is a skeleton like beast creature with some fur on his arms and back. He also has two large horns with a green aura inside of him that keeps him alive.
Spectre
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# Speed Magic Speed Magic is a Caster Type Magic that increases the user's speed. Description. This Magic dramatically increases the user's speed, possibly by Magically augmenting the power centered on the user's lower body, boosting both strength and agility to near-inhumane levels. It also allows the user to augment how the user moves and can allow them to walk on different surfaces such as water and verticle surfaces.
Speed Magic
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# Spiral Force Spiral Force is a Magic Force technique created by Kisuke Crimoire. Description. Spiral Force is a magic force technique that requires the user to be able to conduct their magic energy through the air which is near impossible for nearly all wizards. If the user is able to do so it allows them to develope a sphere where he planned to shape a persons energy to the highest possible point by creating this dense sphere. The compact nature and great orbiting speed of the Magic Force causes the sphere to grind into whatever it comes in contact with to inflict major damage, with immense destructive power matching that of S-Class Spells. The direct impact of the attack tends to force the target backward after being hit or if the target is being thrusted into the ground the destructive force is enough to form a crater and shatter the ground.
Spiral Force
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# Staff Magic Staff Magic is a holder type magic that uses Staffs for various purpouses. Description. A magic that allows the user to preform spells through the use of different staffs that are enchanted with different abilities. The staffs are able to produce elemental effects aswell as mystical uncategorized types of spells. It is also possible to use more then one staff at a time to preform more powerfull spells through layer magic.
Staff Magic
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# Steel Magic Steel Magic is a Holder type that is based manipulating materials made of metal. Description. Steel magic is different from of Element caster magic, it has been nicknamed ironkinesis due to its overall ability to manipulate existing materials made of any kind of Metal at will. It can change the shape of the Metal by bending, crushing or expand the metal. It also gives the user the ability to weaken the metal by breaking it into pieces or rusting it out. The user is unable to create their own metal from their bodies but can easily combine existing metals and expand them to create a near infinate amount.
Steel Magic
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# Stimo Village Stimo Village is a large village in Halen Forest . Description. Stimo Village is a large village that is close to the border of Halen Forest and central Fiore. It is lessly vegetated with trees and has a dryer climate then most of Halen, also having larger mountains. Stimo Village is located in between two mountain vallys on a flat land. The Village is made of of primarily warriors who plan to travel back deep into Halen or to Central Fiore.
Stimo Village
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# Stitch
Stitch
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# Striking Bolt Striking Bolt is a Lightning Magic Spell. Description. Striking Bolt is a spell that generates electricty at the users finger tips and allows them to shoot a powerful bolt of blue ligntning. It is a more basic lightning spell that is easy to learn.
Striking Bolt
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# Sumi Nawa Sumi Nawa is a Wizard of Omicron Seal parterned with Star. She is famous for her assassination abilities earning her the nickname "Omicron's Dark Arm". Physical Appearance. Sumi is a tall, attractive young woman with long black hair tied up in a ponytail and large indigo eyes. She wears a pale yellow, sleeveless outfit with a skirt end that has a slit down the side with a bright yellow star emblazoned on the right side of the chest. She also wears a dark brown scarf and a tight dark brown stocking on her right leg starting just above the knee and white boots. She wears a sash that looks similar to Star's grey riveted straps that wraps around her waist twice and hangs down diagonally from right to left. Personality. Sumi's personality is normally described as the opposite of her close friend and partner Star. She is very calm, patient and forgiving combined with her overbearingly magnanimous, polite and gentle personality. and her understanding and insight sometimes makes her the agony aunt figure for people who are troubled. She cares deeply for her friends, and does not seem fond of things that might make them upset, even going as far as helping Star fight Tekken to help boost Stars ego, despite they are clearly outmatched. She often worries about her friends if they are in danger, and is upset when the people she cares about are hurt. Story. Sumi Nawa and other members of Omnicron Seal set out to arrest the black market trader Hit Marone's henchman who had hired the oblivious novice Guild; Draduceus. Masked, Sumi leads her men into battle and easily dominates the Guild's Wizards with her unique fighting style. She then arrests the mobster and allows the Wizards to go free without charge. During the uprising of Marone's boss' dark Guild; Achulouphobia, Sumi accompanied the Guild to stop its march into Magic Council territory. She helped the Guild gain safe transport with Peak Yalon. Magic. Speed Magic: Sumi is famous for her grea acomplishment in speed magic. She is able to move very quickly and silently without it as a master assassin. But while utilizing speed magic, she is easily able to escape her enemies dissappearing and reappearing in the blink of an eye. She is even able to switch her place with someone else in the drop of a coin without anyone including the one she is replacing herself with noticing. Requip Magic: Sumi's nickname is Omicron's Dark Arm, she has a wide variety of knowledge on tools and weaponry. She has a vast dimensional space filled with these different tools in order to adapt to any situation. 
Sumi Nawa
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# Summoning Magic Summoning Magic is a Holder Magic that allows the user to summon different beings. Description. A Magic in which the user summons beings from another location including from different dimensions and even times depending on the style of magic. In order to summon the being the user must create a contract and abide by that contract. So a being that is summoned is willing and can only be summoned at certain times, all in the details of the contract.
Summoning Magic
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# Surgent Surgent is the second largest city in central Fiore and is often reffered to as Surge City of the Lightning Valley. Description. Surgent is a city that sits directly on a ocean fissure in Web Valley. It is set up on several stable rock pillars connected by bridges that all lie on the ocean floor. Thanks to its nearness to the ocean its climate is regulated by the constant mixing of hot and cold currents that create a sub tropical climate that makes the city comfortable to live in but also causes raging lightning storms that the city is famous for. These rampid lightning storms are controlled by the tallest tower in the city known as Raikiri or the Lightning Blade which is enchanted to harness this energy and keep it away from the mountains where the residents live. Because of this lightning magic is prominmant in Surgent and why Wizards and Warriors are the main population. The Magic Council has appointed one of the Saint Wizards, Thunder God Raido Raiden as the leader of this great city.
Surgent
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# Surgent/Raikiri Raikiri also known as the Lightning Blade is the tallest point in Surgent and the fortress that houses Thunder God Raido Raiden . Description. Raikiri is a large fortress suspended by Metal beams connected to civilized stone pillars. It is contained in three layers, the beams act as hollowfied bridges to enter the dome at the bottom of Raiki. Inside there is a large lobby that offers direction for the rest of the building. The next layer is the main fortress where several operators stay to maintain watch over the city and can view a vast area of land reaching over Web Valley. Above that is the forested top of Raikiri where the mansion and headquarters for the "Mayor" and his officials operate and live. Outside the headquarts two large towers stand high above the tree's and are connected to several wires that reach back to the pillars that suspend the metal beams. Lord Raiden himself has created these pillars to conduct the electricity and from the raging storms that occur oftem in Surgent and harness them for power for the city.
Surgent/Raikiri
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# Surgent/Village Surge City are the many villages that make up Surgent. Description. Along the mountain like pillars there are several connected pieces that link each aswell as flat and stable points along them that have been modernized for stable living. These places have become tiny villages that make up Surgent and home nearly all of its population. There are many warriors, wizards, merchants and regular citizens living among them ruled over by the Raikiri Lightning Tower.
Surgent/Village
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# Surgent Samurai Surgent Samurai are a division of the Rune Knights assigned especially by Lord Raiden. They are the highly trained military peace keeping force for Lightning Valley and are led by their commander and ruler; Lord Raiden. Appearance. Samurai of Surge City are usually seen adorned in heavy plate-armour along with helmets and face masks that act like respirators designed intentionally to filter the harsh high elevation air in Surge City. Like Samurai they are armed with knives and katanas that are mounted onto their hip armor. However, the number of blades worn by a single warrior is also unusual, going as high as four, in spite of the fact that they have never been observed using more than two at a time in battle, which could probably mean they are kept as spares. Skills and Abilities. Samurai of Surge City are Rune Knights that have been assigned to an RK-3 level task force in Surgent City. They are highly trained and are comprized of RK-2 and RK-3 level knights. They are skilled in physical combat using their great strength, speed and even magic to combat enemies. Magic. Sword Magic : Sword Magic is the only magic used by Samurai. It is used to enhance their swords and use attacks to quickly overpower their enemies.
Surgent Samurai
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# Sword Magic Sword Magic is a holder magic that utilizes swords. Description. A Magic in which the user utilizes swords as the medium for various Magic and attacks. Many of such moves are shown capable of going past the physical reach of the blade employed in their use, threatening foes at short-to-mid range. Some Sword Magic techniques seem to involve the use of elements commonly found employed by elemental forms of Magic, such as Lightning Magic. In addition a user's Magic Energy is shown to be frequently employed alongside it, in order for the user to enhance the blades cutting power by funneling both together. A number of different blades can be employed for such Magic, with the most recurring ones being longswords and katana. In some cases, certain moves might even involve the change of the sword's properties, such as its length.
Sword Magic
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# Take Over Take Over is a caster magic that is utilized by taking control of the power or body of something else. Description. Allows the user to take over the power of a creature or person and use it to fight. It can increase the power, strength, and speed of the Caster, sometimes adding a new skill such as flying or swimming. It can only take over the power of beings that the user truly knows about.
Take Over
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# Telekinesis Telekinesis is a caster type magic that allows the user to use their mind to move things around. Description. It is a type of Magic that allows the user to move inanimate objects with their mind.
Telekinesis
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# Telepathy Telepathy is a Caster Type Magic. Description. With this Magic, the user is able to talk to other people through their thoughts and converse over long distances.
Telepathy
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# Teleportation Magic Teleportation Magic is a type of Speed Magic that allows the user to teleport. Description. This Magic allows the user to teleport themself, along with others (provided he/she is in solid contact with them), to any given location. The farther the location one is teleporting themselves, the more magic energy is lost. The magic is preformed by projecting oneself through the magic ethernano in the air, distributing their own to do so and leaving it within the given airspace they travel through.
Teleportation Magic
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# Tempest Thrust Tempest Thrust is a Wind Magic Spell used by Genrei Tekken. Description. A spell utiziling the Iron Wind Style which allows the user to force the air into a compact orb inbetween their hands and then fire it in a thrust like movement. . This blast is quite devastating though despite its strength though it seems to be harmless before the user thrusts it as when Tekken is holding his dagger while using this move, no visable harm his done to the weapon.
Tempest Thrust
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# Tempost Tempost is a large city that resides on the dry flatland of Web Valley . Description. Tempost is an relativley poor city and one of the only cities to lay on the dry flatlands instead of the subtropical valleys. It has no access to the ocean vapor clouds but instead is sweltered by the deserts dry air causing the city to weather away. Even so it is cheap resident so many people in Central Fiore reside there and their are ven said to be dark guilds within it due to its substancial crime rate. History. Tempost was constantly dealing with Civil unrest during its development. Its uncivilized government and population constantly clased, eventually causing a civil war. The war was constantly put on hold due to several factors including the mercenary group; Tempost Pursuit. Eventually, the Rune Knights were unable to halt the event and pulled out. But the latest civil unrest was halted by a single individual.
Tempost
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# Tempost Pursuit Tempost Pursuit was formerly a mercenary organization that were hired guerilla fighters to battle in the Tempost Civil War. History. Tempost Pursuit was a mercenaries organization that was hired by the rebels during the Tempost Civil War. They were used as the primary fighting force, using guerilla warefare to take out many of the Rune Knight officials who were helping the Tempost Government. The group was ultimatley destroyed by one of its own members; Genrei Tekken. He betrayed his evil allies and singlehandedly caused the Rune Knights to leave Tempost to itself. He left the region and joined a guild; going on to becoming one of the Twelve Wizard Saints.
Tempost Pursuit
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# The End The End is a guild led by Xoris Zeal. The name "The End" comes from the end of a Fairy Tale which has "The End" at the end of it.
The End
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# The Hero The Hero is a Holder Magic that's a style of Requip magic. This magic is only used by Kiva. Description. This Magic allows the user to store the Hero masks in pocket dimensions and summon them during battle, which gives Kiva a high level of flexibility in combat. Kiva is the only known user of this magic. Mask Abilities:. These mask are immune to the element it corresponds to and is able to touch/hit any element close to it. Kiva is able to manipulate the element that corresponds to the Mask. Kiva Mask (Dark attribute):. Kiva's main mask, As soon as Kiva wears the Kiva mask, he turns into a Vampire Hero that increases every stat by little making a balanced mask. In this form Kiva uses Chains as his weapon choice for Close combat and Mid-range attacks. Finishing move: Darkness Moon Break (ダークネスムーンブレイク "Dākunesu Mūn Bureiku") Kiva releases Catena Chains on his right leg known as the Hell's Gate made of Lucifer Metal. So Kiva can use his kick easier. The kick has an impact of 30,000 kg, enough to leave a crater in the shape of a bat's wings (Kiva's insignia) on any surface upon contact; the monster bones shatters instantly. When the Darkness Moon Break is performed, day turns into night and a crescent moon appears in the sky. Agito Mask (Earth attribute):. A mask that slows Kiva's agility, but It increases Kiva's defense and endurance by alot as soon as Kiva wears it. Kiva uses his fist powered by the Earth. Finishing Move: Earth Breaker! Kiva grabs the enemy by their neck, choke them then pin them to the ground and uses his other hand to punch the enemy till the body is inside the ground W Mask (Wind attribute):. The W Mask increases Kiva's Reflexes,speed and agility but Kiva's defense drops when equipped. Kiva uses a gun in this form, If Kiva is able to concentrate, he is able to make a mini sword by using the wind from the gun. Finishing Move: Supercell (スーパーセル Sūpāseru) W floats up in mid-air and raises his fist in the air and creates a 60km in diameter Supercell around itself with winds over 500km/per hour. Any thing near/in it will be sucked in and get crushed by Wind pressure. Even Wind attribute users wil be effected by this except for Kiva himself. Ryuki Mask (Fire attribute):. Ryuki mask is a power mask that increases the Kiva's power greatly but he's endurance will be decreased. Kiva uses a Sword and Shield in this form to cover his weakness, just like the W gun if Kiva concentrates hard enough, he can ignite his sword on fire for longer range and power. Finishing Move: Final Dragon (最後のドラゴン Saigo no doragon) Kiva is able to summon a Red dragon to fight with. The Dragon creates a giant ball of fire which it then hurls at opponent that Kiva orders until the opponent is burned. Meteor Mask (Ice attribute):. A unique mask that increases every stat just like the Kiva's mask but when worn his intelligence increases more, Kiva is able to see weaknesses etc of the opponent and accomplish missions easier. Kiva uses a Staff in this Hero form. Finishing Move: Ice Tank (氷絶, Aisu Tanku) Kiva creates a defensive armor out of his ice. In this form, Kiva can also freeze his surroundings by spreading ice out from his feet. Kiva is capable of creating an army moveable tanks and shoot at his opponents with Ice bombs that will freeze instantly anything at it touches. Kabuto Mask (Speed attribute). Kiva is able to use the power of the his speed to his greatest advantage, Kiva is able to move at high speed. Kiva also uses 2 large Kunais in this form. These kunais are able to connect and use as a boomerang. Finishing Move: Clock Up (クロックアップ "Kurokku Appu)" Kiva is able to move near light speed while everything occurring around them appears to have slowed greatly. But Kabuto is only abe to use Clock Up for 15 minutes and will drain a large number of his endurance. Blade Mask (Metal/Steel attribute). Kiva becomes a master swordsman in this form, with his giant sword. Kiva can easily swing the sword with ease and hit anyone that's within his range. Kiva's Attack rises dramatically and defense increases by a bit, but his speed maintains the same. With this mask, Kiva is able to weild any kind of sword to his full potential.
The Hero
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# The Weapon
The Weapon
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# Titan Titan Magic is a powerfull caster magic that allows the user to grow to tremendous sizes. Description. When activated this Magic allows the user to enlarge his/her body to gigantic proportions. In addition, it can also be employed on selective parts of the user's body, elongating them and making it look like the user possesses elastic properties. Titan’s effects can also be transferred to other people aside from the user. When the user employs their complete Titan form, their muscles bulge in size, with prominent veins becoming visible.
Titan
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# Transformation Transformation is a type of magic allowing the user to change their appearance. Description. Transformation allows its Caster to transform into different forms, objects or even people. The strength of transformation magic depends on its style, Transformation can vary some changing only the appearance of someone to changing their form on a cellular level. Basic Transformation Magic is relatively easy for Mages to learn while more difficult forms of it are relatively difficult.
Transformation
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# True Lightning Magic True Lightning Magic is a variation of Lightning Magic where the user gains the Magic after being "struck" or aka having the element teach the user the Magic. Description. True Lightning Magic is a style of Lightning Magic where Lightning itself infuses with the user from a natural source. This is also known as when lightning teaches a Wizard how to use its abilities. Shinn Elbion obtained this ability through using Zeus Apple to strike himself with Lightning then copy the sky's technique with his Eyes of Insight. The lightning is blue in color and comes directly from the user's neural electric points which makes it bond with the users own Magical Pressure. True Lightning Magic has even been rumored to go beyond manipulating one's own lightning and go on to command the sky's aswell.
True Lightning Magic
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# Tsukas Tsukas is the leader of the Xtreme Organization in Edolas.  Physical Appearance. Tsukas is a tall man with brown eyes and wavy black hair that is at shoulder length. He wears a long-sleeved collared shirt with suspenders and dark pants. He has a long scar running vertically along the side of his left eye. Personality. is cold and collected in most things he does, normally appearing calm and even carefree. Even when overwhelmed and injured in battle, he is able to maintain his composed nature. Taking advantage of this unemotional nature, he is very cautious in battle, never acting without purpose or a plan. Story. After the Anima brought three Earthlanders to Edolas, Tsukas decided it was time for Xtreme to make there move. He quickly intercepted Shinn Elbion and Santa of Earthland and convinced them to work with Xtreme. He did so by telling them that the Edolas Royal Army was behind the Anima activated that destroyed there home. Tsukas quickly gainned there trust by going on a quest to obtain "X-Pills" that would help the Earthlanders regain there magic.  Once at the location of the X-Pills, Tsukas clashed with Zen Salvor of the Edolas Royal Guard. It seemed that Tsukas had been defeated but instead he allowed he and his earthlanders to get away with the X-Pills. He returned to base where he began the revolution along with Shinn Elbion and several followers. They launched a full scale assault through the Edolas main street onto the Royal Palace.  Before he is able to break in the front door, Santa haults Tsukas and his men. Santa declares his betrayl and the two battle it out until Tsukas is able to get Santa under his control. Before he is able to finish him off, Aelin, Zen and Shinn appear to battle it out. Tsukas quickly gains the upper hand on the four but is put at a disadvantage by Izadore's arrival. He traps all of them inside his realm to try and gang up on Tsukas but Tsukas nearly kills Aelin but Izadore stops him by sacrificing his body.  Tsukas continues to battle fiercly until he is destracted by his own confidence, where he forgets about the injured Shinn. Tsukas nearly wins the battle but Shinn appears from his blind spot and stabs him through the chest with his Lightning Blade. Before dying Tsukas gives the signal to Iltair, that Shinn has arrived at the palace. Tsukas dies peacefully knowing that Iltair will fufil the revolution.  Skills and Abilities. Tsukas is infamous for being a genius organizer and strategist aswell as a very capable fighter. He is ranked as one of the most dangerous men in Edolas for his incredible skill and intelligence. Expert Swordsmanship Specialist: Tsukas is an expert with his Bukendo magic weapon, although his skills arent quite mastery level due to his lack of offensive consistancy, normally ending a battle in one or two swings of his blade.  Vast Intellect: One of Tsukas' greatest strengths is his incredible mind. He has a complete mental notebook of everything that goes on around him and is able to organize it in seconds. He has memorized the history of both Fiore and Edolas and is able to devise incredible plots based on pure facts.  Enhanced Speed: Tsukas is extremely agile and quick. He is able to dissappear and reapper in the blink of an eye and travel long distances quickly. He is known for his quick getaways which are always done on foot.  Tsukas weilds one of the most powerful Magic Weapons in Edolas. He controls the Bukendo (ジ · エンド "The Endo") Blade which with any cut can alter one's senses. The blade has a physical and a phantom form, while in its physical form the blade acts as a normal sword and with any cut it can amplify one's senses including there sense of pain while the cut can still be felt. The Blade's phantom form cannot be blocked and if it makes contact with a victims body, it can completely control that person's senses of sight, smell, touch, hearing and taste. 
Tsukas
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# Unison Magic Unison Magic is a caster type magic that requires two or more Wizards to prefrom allowing them to synchronize their Magic Energy and doing so release highly powerful spells. Description. Unison Magic is the act of linking Magic Energy between a group of Wizards in order to greatly increase their Magical Power. Magical Power which is the physical sense of Magic Energy released directly from a Wizard. This is rather faint when coming from an average Wizard but when connected to other Wizards through Unision Magic, the Magic Power combines and amplifys greatly increasing the magical output of each of those Wizards which intern allows them to preform highly powerful spells. Unison requires calmness of mind and for each Wizard to match their Magical Power with one another in order to empower each other. Which is difficult to maintain unless each of them are in balance and is why most Unison Magic is limited to about three Wizards but more commonly used by two yet it is more powerfull with the more Wizards in the group. Even after Unison is created it is still difficult to maintain a stable flow of Magical Power. Meaning it requires constant focus and teamwork between each Wizard.
Unison Magic
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# Uria Forest Uria Forest is a large forest that takes up a large part of the Worth Woodsea. Description. Uria Forest is a large Section of the Worth Woodsea that surrounds several cities and towns aswell as a large river. It is very forested with low elevation causing humid and subtropical climate. Uria Forest contains many villages and towns including:
Uria Forest
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# Uzuru Crimoire Uzuru Crimoire (ウドズル クリモイー "Uzuru Kurimoi-") is a Free Lance Mage who currently resides in the forest where he trains to become stronger, and one day become a member of the Magic Council, like his father Kisuke Crimoire. Appearance. Uzuru is tall and bears a striking resemblance to his father, as note by many people, having Kisuke's gold eyes and blond, spiky hair. Uzuru's most prominent physical characteristics, however, are the whisker marks he gained on his face from the influence of Kyuubi. As a kid this was Uzuru's most mentioned trait, which easily provoked him. Uzuru wears an orange tracksuit which consist of a fitting jacket that has white and red swirls and black parts that extend around the neck and shoulders, down the front and sleeves; and orange pants that have wraps on the right leg along with a weapon strap in the middle. Like his father Kisuke, he wears a forehead protector, except the metal piece is on a black bandanna and has a different symbol, which is a symbol of a whirlpool and her wears black sandals. Personality. Uzuru is a very confident, brash, caring and empathetic person. He is a picky eater and is afraid of ghost. He has been called perverted by many of the Magic Council for using his knowledge of Transformation to create a new style of it called Seduction Art. Even with this said, Uzuru can be very serious when the situation calls for it. Uzuru is naive, simple, and learns through his body rather than learning through explanation. When learning through explanation, it requires an oversimplified analogy to grasp what's being explained. Overall, Uzuru responds bet to competition and has a great deal of self-confidence, loudly proclaiming that he will master whatever spell/magical technique he is learning within a fraction of the usual time, though he doesn't hesitate to ask for help if he needs it. While as naive as he appears, Uzuru has proven to have a keen eye to certain things most people don't see, showing that he can be smarter than what most people, especially the Magic Council, are willing to give him credit for. History. Uzuru grew up alone without his father, Kisuke. He knew his father but barely got a chance to see him, since he was always on missions. Uzuru then began to see less and less of his father as he grew older, due to the fact Kisuke joined the Magic Council later on. Uzuru's life got better as he got older as he now got use to his father not being there. That's not the only big part of is life that happened though. When Uzuru was a baby, a demon fox was attacking Magnolia Town. Kisuke was on a mission to defeat the fox, but the fox learned that Uzuru was precious to Kisuke. After learning that the fox attacked Uzuru, and it was hard to focus on the mission while trying to protect his son. This man made a deal with Kisuke and said that he'd stop the fox, if Kisuke would pay him back at a later date. Kisuke of course agreed, and the man used a magic never seen before, called Sealing Magic, which means it was lost. He sealed the demon fox inside Uzuru's body, giving him the whiskers on his face. Magic and Abilities. Cloning Magic: Uzuru is the creator of this magic, and has mastered it throughout the years of his life. He created this magic at a very young age, being nine years old. When he was first creating it, his clones turned out weak and couldn't even stand. But he eventually mastered the magic at twelve years old, when he was faced against a dangerous situation. Magic Force: Uzuru contains great skill in using his own Magic Energy in order to attack his enemies. From the young age of twelve Kisuke taught Uzuru to be able to perfectly utilize Magic Force, able to severely injure Burrow an opponent. Demon Host: Uzuru knows the lost magic of Demon Host, in which he is the host of the Nine-Tailed Demon Fox, Kyuubi. Uzuru has accidentally used this magic before when letting his anger get to him. This happens by not keeping his body stable and releasing the magic of Kyuubi. Other times Uzuru consciously uses the magic, accessing power of the fox. Kyuubi having intense hatred of humans though, has plans to use Uzuru's dependence on his power to break free of the seal. Seduction Art: A style of Transformation magic that allows Uzuru to transform into a women in a seductive posture. He created this magic as a joke, but he now sees how helpful he can be when manipulating someone, whether it be in battle or another situation. Great Durability: Uzuru has shown to have great durability as when he is attacked by woman for his pervertedness. Uzuru has also shown this in fights where he takes huge beatings and still has the determination to win the battle. His whole body can be wounded and he'll still be fine. Immense Pain Tolerance: Uzuru ignores his pain, even when he is severely injured and inside a hospital. If he knows he has to do something and has determination, his bandages won't hold him back. He can take damage from powerful spells and still be able to tolerate it. That's just how strong his will is though.
Uzuru Crimoire
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# Vandel Mountains Vandel Mountains are the mountain ranges surrounded by the Vandel Plains. Description. The Vandel Mountains are the large array of mountains in the corner of southeast fiore's Vandel Plains. These mountains reach a very high elevation above a great lake and forested areas. Cities are located within and on the sides of these mountains thanks to their massive size.
Vandel Mountains
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# Vandel Plains The Vandel Plains are large land mass of plains that cover all of south east fiore. Description. The Vandel Plains cover all of Southeast Fiore reaching from the south east all the way to the northeast and central areas. The Vandel Plains surrounded the famous Vandel Mountains to the east and the Tune River to the west and naturally homes thousands of people and other species.
Vandel Plains
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# Vehicle Magic Vehicle Magic is a holder magic that allows the user to manipulate Vehicles. Description. A Magic that allows its users to summon vehicles and objects related to them seemingly out of nowhere, subsequently controlling them remotely and employing their specific characteristics at his/her advantage.
Vehicle Magic
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# Vemel Opress Vemel Opress is an infamous mercenery of the Dark Guild Achluophobia. Story. Not musch is known about Vemel Opress besides he is infamous for assassinating several important and powerful Wizards for money. He is also known to be the Guild Ace of Achluophobia and a skilled warrior.
Vemel Opress
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# Venian Bay Venian Bay is the Venian Sea Coastline leading into Northwest Fiore. Description. The Venian Bay Fiore Coastline that wraps around the Venian Sea in a crescent shape. The Bay itself is simply the coastline set up with several cities and inhabitants and the waters of the bay are included in it's territory.
Venian Bay
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# Vile Mountain Vile Mountain is a large mountain fortress in Northeast Fiore within the Halen Forest. Description. Vile Mountain is very elevated mountain that has been modernized to become a Rune Knights fortress. It is a large mountain with a very cold climate due to its elevation that has been changed into half mechanical in order for the Rune Knights to utilize it's position.
Vile Mountain
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# Visibility Magic Visibility Magic is a style of Transformation Magic that manipulates the visual aspects of an object or person. Description. A magic that allows the user to manipulate the visual characteristics of any object or person. The user is able to ajust the visual colors, brightness, darkness and overall visibility of something. Which allows the user to conceal something by making it invisible or making something brighter to make it more noticable. The amount of visual characterstics modified effects the amount of Magical Energy used.
Visibility Magic
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# Vulcan Vulcans are ferocious monsters that live in Fiore. Description. Vulcans appear to be large, anthropomorphic monsters. They have distinctive facial appearance, with large eyes,that seems to have no pupils, possesses large arms and a muscular torso. They also behold pointed heads, massive chins, and pointed ears. The hair on the arms forms some kind of hole-pattern. Mountain Vulcans have white fur, while the ones who inhabit the forest is green. They also have big, long tails. Oftentimes, they are seen smiling.
Vulcan
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# Water Magic Water Magic is a Caster magic that uses the element water. Description. This Magic utilizes the element of water. Users of this Magic can manipulate water in any form, regardless of its source. Among the sources seen include rain, the sea and even the user's own body.
Water Magic
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# Wave Magic Wave Magic is a caster Magic that nullifies other Magic. Description. A form of Magic that nullifies any other incoming Magic attacks. The user creates waves out of vibrations and can cause explosions when the vibrations hits somebody else's Magic. These waves can be thrown as projectiles, and the user also seems to be able to change the length and width of these waves. The user can also surround themselves with Wave to make a shield. While inside it, the opponent's body will be continuously zapped. While Magic cannot be used inside the Wave, it will not protect from hand-to-hand combat, if the opponent manages to make contact.
Wave Magic
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# Weapon Weapon is a style of Transformation Magic. Description. A style of Transformation that deals on a cellular scale, allowing the user to completley become what they are transforming into while keeping their mind and soul intact. Weapon allows the user to transform their body parts into different weapons depending on the user, this is called a partial transformation. A full transformation would be that of the user completley turning their body into a weapon, which is an advanced technique of this magic.
Weapon
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# Weapon Shop
Weapon Shop
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# Web Valley Web Valley is large dry land mass that covers nearly all of Central Fiore. Description. The Web Valley is located far past the Nepsian sea all the way to central fiore where the land has been weathered and eroded by nature creating several fissures and abyss'. These places are where the ocean underneath the land comes through and spreads across the flatland growing vegetation and evaporating into the clouds giving precipitation and where most cities are located.
Web Valley
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# Weretiger Weretigers are humanoid feline beasts from Fiore. Description. Weretigers appear to be half-human, half-feline-like creatures. They are fierce creatures that have great strength and enhanced senses. Weretigers are rare species that reside deep in forest areas.
Weretiger
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# Wind Armor Wind Armor is a spell used by Zeta Chase and its parent magic is Wind Magic. Description. This is a spell when the user gets covered is an armor of wind which repels attack and sucks in power. The wind goes around the opponent at high seeds making it useless to attack.
Wind Armor
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# Wind Blade
Wind Blade
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# Wind Blades Wind Blades is an unamed Wind Magic Spell that creates blades made of air. Description. A spell that allows the user to use a knife or dagger and focus a sum amount of wind into the blade, then when the user thrusts or slashes the wind acts as the blade and releases quickly with enough power that it can cut a person to ribbons.
Wind Blades
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# Wind Magic Wind Magic is a caster type magic based on Wind. Description. A variation of Air Magic enables its users to generate wind, as well as to manipulate the wind around then at their will. Wind Magic grants them high offensive power, allowing them to assault enemies in different ways: the most prominent aspect of such Magic lies in the ability to give the wind cutting properties, manifesting it in the form of fast-moving air blades which are employed at mid-to-long range; they can also generate powerful gusts of wind to inflict blunt damage upon enemies and send them flying away, and even form hurricanes of various scales, which, in addition to their rotational power, seem to retain his wind's signature sharpness. Many of this Magic's spells seem to require special gestures which are performed with one or both hands, depending on the attack's power and magnitude. However, users also seems capable of producing minor, yet accurate, blasts without the need of moving their hands. Users can also employ the wind on themselves, using it to levitate and traverse over long distances,as well as to cover themselves in an armor of wind, boosting both their offense and defense.
Wind Magic
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# Wizard Wizards also known as Mages, are those who can weild magic of any kind. All Wizards are considered to be of several different clasess depending on what strength they have proven. <tabview> Wizard/Main|Overview Wizard/Rank|Types </tabview>
Wizard
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# Wizard/Main Overview. Wizards are wielders of Magic, using their Magic Energy to cast spells and employ Magical objects and techniques. They are known for usually being affiliated to a Guild, where they can take on Jobs as a source of personal income and adventure; according to the Magic Council, Wizards can't be considered full-fledged until they join a Guild. There are manytypes of Wizards in the Kingdom of Fiore; Legal Wizards, Dark Wizards and Independent Wizards. Types of Wizards. Legal Wizards are are those who are a Licensed, part of official Guilds, take on legal jobs and usually heed the words of the Magic Council. Dark Wizards are those who are not licensed and are apart of Dark Guilds. Guilds which are not acknowledged as such by the Magic Council, having either lost their rights due to crimes, or having never been affiliated with the Council in the first place. After being deprived of the Council's approval, Guilds are ordered to disband, and, if they do not abide to such order and keep functioning, are then categorized as Dark Guilds, becoming known to all intents and purposes as criminal organizations. In collective imagination, Dark Wizards usually have evil intentions, think little of others, putting their own desires first, and can be very cruel, if not downright insane. These Wizards are said to take illegal Jobs and are reputed as the main opposition and threat to official Guilds and to the Magic Council itself. Independent Wizards are Wizards that don't belong to either Legal Guilds or Dark Guilds, instead being part of the so called Independent Guilds, Guilds which aren't acknowledged by the Magic Council nor are opposed by it, likely due to the Council itself being unaware of their existence. They can also be free roam or free agent Wizards who are not apart of a guild and can be licensed or not.
Wizard/Main
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# Wizard/Rank Official Ranks. D-Class Wizard. D-Class Wizards are the lowest and weakest Wizards in Fiore. Normally they have just been licensed by the Magic Council and are just learning the fundementals of magic. C-Class Wizard. C-Cass Wizards are the most common Wizards in Fiore. Normally they are the weaker Wizards of a Guild that stand behind or act as the minions of the Guild. They use common magic but can be a threat depending on their experience. B-Class Wizard. B-Class Wizards are the above average Wizards in Fiore. They display impressive skills in both magic and other forms of combat and normally act as the secondary Wizards of the guild. They use more uncommon magic and have adapted skills of their own in most cases making them quite powerful Wizards. A-Class Wizards. A-Class Wizards are among the strongest Wizards in Fiore. A-Class Wizards are normally among the guilds strongest members and act as th e main takers of missions and act as the primary threat. They use rare magicss and have adapted them to their personal liking making them very powerful Wizards. S-Class Wizards. S-Class Wizards are the elite members of a Guild and usually number among the most powerful individuals in the Guild itself. S-Class Wizards must are recognized as such by passing the S-Class Trial and are thereby recognized among the strongest Wizards in Fiore. Only officially recognized S-Class Mages are able to undertake difficult S-Class Jobs; lower ranked Wizards may only accept an S-Class mission if an officially recognized S-Class Mage is also participating alongside them. S-Class Wizards use incredibly powerful versions of magic or very rare magic and techniques. Official Titles. Guild Masters. Guild Masters a term used to refer to a Wizard who is the head of the Guild that they are affiliated with, effectively acting as the Guild's leader and highest authority. As the rulers of their respective Guilds, they have virtually complete authority over their subordinates, and can thus dictate their actions. Guild Masters are also tasked with smoothing relationships between Guilds in every province, something achieved through the various provincial leagues of Guild Masters, gathering from time to time in regular meetings, where each Master reports about his Guild. The only ones above Guild Masters within the Magical hierarchy are members of the Magic Council, which supervises all Guilds. Twelve Wizard Saints. The Twelve Wizard Saints "(Formerly the Ten Wizard Saints before X840)" Are the Twelve most powerful and skilled Wizards in the world. A Wizard is granted this title directly from the Magic Council who take time out of their sceduale to vote on who should be elected, making this a great honor. The strength of the Twelve Wizard Saints are well renowned throughout the continent. They are exceptionally strong, able to take on scores of average Mages with ease and defeat more powerful Mages with little effort. Their strength is so great that if two members fought each other, it could cause a "cataclysm". However, this does not mean all the members are on the same level of power.
Wizard/Rank
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# Wood-Make Wood-Make is a type of Molding Magic that utilizes wood. Description. A Magic which utilizes Wood Element. The user can create a variety of objects or weapons out of wood to be used as attack or defense.
Wood-Make
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# Worth Woodsea Worth Woodsea is the largest forest in Fiore and is often reffered as the landmark for Northeast Fiore. Description. Worth Woodsea are located at Northeastern section of The Kindom of FIore. It is often reffered to as the main landmark for Northeast Fiore. It streches from the edge of the Nepsian Sea to the east across all the way northern Fiore reaching to the Venian Sea. Worth Woodsea is a large foresed land masst that contains many small villages, rivers and is so big it is considered to have different forests within its land mass. It is said to contain many dangerous beasts and several hundred guilds within it. The land mass is split into several sections including the:
Worth Woodsea
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# Writing Magic Writing Magic is a magic that utilizes writing to preform spells. Description. A form of magic that allows the user to use writing in order to preform different styles of magic. This magic can be used to casts spells through written word or altering written word to sets traps aswell as a variety of other styles of this magic.
Writing Magic
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# WvW Arena WvW ("Wizard vs. Wizard") Arena is an arena where players battle each other. Info. It has a red and a blue side. Each player must stand on one of the colored sides. No player can be on the same color. Once the battle begins they can move anywhere they like. The players are only allowed to knock their opponet off the ends of the arena not the sides. Simulation. If the players do not wanna battle in the normal arena they can pick a simulation arena.
WvW Arena
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# Wyvern Wyverns are ferocious creatures that live in Fiore. Appearance. Wyverns are giant, scaly creatures that lurk mostly in forests and areas with cold climates. They have dragon-like features, with large wings that are attached to their arms, a scaly torso and tail. They have sharp teeth, claws, and feet. Wyverns also have spikes on the top of their heads that continuously trail down to their backs. Like the Vulcan, their color seems to vary on the environment they inhabit. Wyvern are rare creatures that only appear on mountain areas and forests.
Wyvern
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# Xoris Zeal Xoris is a Wizard that is from Magnolia Town and is the Guild Master of the guild The End. Appearance. Costume One. Xoris is always shirtless except when he took his liscence picture and wears black jeans with a fancy sky blue belt. He wears a sky blue necklace with a sword on it and has a tatoo of a Bird Knight on the right side of his chest. He wears hard black wooden sandals on his feet. Costume Two. Xoris wears a long navy blue high collar cloak with a white zipper that has flower designs with lime green petals. at the bottom. He wears slim blue pants and black sandals with white covering over them. Location of Guild Symbol. His Guild's symbol is printed on the middle of his back and unlike other people's symbol tattoos on their body his is big. Personality. Serious and gets angry very easily. Although serious he is very creative and loves to do things with art. He likes to have alot of fun. He is confident in what he does and never gives up. Magic and Abilities. Shadow Magic (陰魔法 "Kage Mahō"): Xoris can use this magic to bend his shadow to any form to suite his needs. Requip Magic: Xoris can use Requip Magic to requip things. Sword Magic (剣の魔法 "Ken no Mahō"): Xoris is able to use magic with his sword.
Xoris Zeal
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# Xoris Zeal's Weapon Shop
Xoris Zeal's Weapon Shop
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# Zen Salvor Zen Salvor is a member of the Edolas Royal Army. He was formally a partener and close friend of Kiva during his time in Edolas. Physical Appearance. Zen is a well-built young man with fairly light skin. He has longish, bright red hair he tends to wear up in a bandana, and green eyes; he is constantly seen wearing an eyepatch over his right eye, and what lies underneath is currently unknown. He wears an orange scarf around his neck and the signature attire of an Edolas Royal Knight. Personality. Zen is described by his allies as a slacker, due to his calm and laid back nature. He has a terrible problem with procrastonation and trys to slide his way through everything he does. He believes that almost everything that requires effort is a drag. Even so, he is still a very dedicated individual who possess great qualities of leadership. Zen is extremely honest and loyal, and although he will complain he will follow his orders to the letter. Story. Zen first appeared to intercept the Wizards from Earthland, he was only able to recruit two of the four, Aelin and Kaejin. He gained Aelin's trust and went to go retrieve the "X-pills" that would help her to gain her Earthland Magic back. While there he was intercepted by the Extremist Tsukas and two other Earthlanders. Zen clashed with Tsukas but was ultimately defeated and allowed Tsukas to get away with the X-Pills.  Skills and Abilities. Master Combatant: As a Knight of the Royal Army, Captain Salvor is extremely well versed in combat. He is fluently dexterious in close to ranged combat while using his signature weapon; The Haiki. He is able to take out several minor opponents at once in a single attack. Most opponents fear his strength as even the strongest of opponents cannot take more then a direct hit from Zen's Hammer. Enhanced Physical Conditioning: Although he only appears to be of average fitness, Zen is surprisingly at the peak of his own physical prowess. Zen is very strong, as proven with his weilding of Haiki, able to control it at its largest size with ease. He is also very fast, even moving quickly while using Haiki in great sizes. His body is also very durable, able to take agressive punishment. A Magical Hammer, capable of shifting it's size at will from the size of a neclace pendent to the size of a full scale tower building. Able to shift both its hilt size and hammerhead size respectivley, it provides a wide variety of attack combinations for Zen to manipulate. The Hammer also has the ability to use "Stamps" which use the Lacrima enchanted within to use different elemental spells with each stamp.
Zen Salvor
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# Allison Grace <a href="https%3A//fairytalereformschool.fandom.com/wiki/Allison_Grace%3Faction%3Dedit"></a> Allison Grace a friend of Gilly and the crew. She can turn into a beast due to her father's curse. Appearance. AG has brown curly hair and blue eyes. When she isn't in her FTRS uniform she is wearing dresses with matching shoes and hair clips. When in beast form, she has yellow eyes, dark-brown fur, fangs, and horns. Her hunched back is also twice its normal size. Which often rips her clothing. Personality. AG is shy at first, but she has a great sense of humor once you get to know her. She loves to read and make hair accessories. She used to be ashamed about her beast appearance, but Gilly and Maxine helped her overcome it by teaching her that she should never be embarrassed of who she is. Book 4: Switched. In Switched, AG is a new student to FTRS. She has problems adjusting because the RLWs are jealous of her and bully her. Gilly becomes her friend and stands up for her. AG helps Gilly and the crew when giants stack FTRS and when Gilly and her friends visit Cloud City. Book 5: Wished. In Wished, AG was caught up in Maxine's wish and turns into a happy giggly mess along with the rest FTRS. She gets the role of a Narrator in FTRS's musical an Ode to Enchantasia. Book 6: Cursed. In Cursed, AG and the crew is sailing on Blackbeard's ship to Shipwreck Cove to retrieve Darleins genie lamp. They find out that Rump has her lamp after fighting Kirk the kracken witch AG goes beast mode on. On the way to Gilly's Grandma Pearl's home AG reveals that she wants to run an organization that oversees the care of magical creatures. AG continues to travel with Gilly to FTRS where she helps in the battle as a beast.
Allison Grace
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# Alva Alva is the evil fairy who cursed Princess Rose. Appearance. Alva wears a red gown with a cape and extremely high collar. Her black hair is pulled back with a comb decorated in dragons. She has bracelets and a necklace with the same dragon on them. Personality. Alva is one of the most feared villains in Enchantasia. She is devious, selfish, and completely evil. However, she has one weakness. She was cursed by Gilly‘s Grandma, Pearl, to be shortsighted. Book 1: Flunked. In Flunked, Alva disguised as Gottie turned Kayla's family into trees, to turn her into a mole. She then launched an attack on Royal Day with Harlow and the gargoyles. After Gilly foiled it she planned another attack on the day of the Fairy Tale Reform School Anniversary Ball. When she trapped Gilly and the crew in the basement she admitted that Gottie died years ago.
Alva
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# Anna
Anna
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# Anna Cobbler Anna Cobbler is the younger sister of Gillian Cobbler. Her family lives in 2 Boot Way, in a boot. Anna means no harm and believes in goodness. Unlike her sister, she thinks stealing is wrong. However, after her sister was taken to FTRS, she began to hang with the wrong crowd. Hansel and Gretel convinced her that bad behavior is okay. Gilly finally gets out of FTRS and Anna gets thrown in. She falls under the spell of old trickster, Rumplestiltskin. Anna happily leaves her family to join his Stiltskin squad. She has turned evil and no one (not even Gilly) can stop it. Appearance. Anna is a small girl with long light brown hair and hazel eyes. She likes to wear accessories whether they be hair ribbons or hairclips. Personality. When we are first introduced to Anna she is a very strong believer in stealing is wrong. However, as the series goes on Anna develops a more "tough-girl" attitude; leading her to steal things, and letting people get bullied (though she will occasionally take part in this). Biography. Early life. Anna lived with her mother, father, and five siblings in Enchantasia on 2 Boot Way. Where she had a firm belief that stealing was wrong. Anna often played pirates with her siblings and had an imaginary boyfriend named Prince Wilson. Sentenced to FTRS. Anna was sentenced to FTRS on two strikes, which had been the maximum at the time, for helping Gilly and her friends escape capture, and the second strike was for blowing up Red's Ready For Anything Store along with Hansel and Gretel. Relationships. Gillian "Gilly" Cobbler. Anna's relationship with her sister, Gilly, changes throughout the course of the series. In the start the two sisters are rather close and enjoy eachothers company, although Anna disapproves of Gilly's stealing habits. When Gilly is sentenced to FTRS on Anna's birthday, and then refuses to return home, the gap between the sisters starts to form. In the third book, Tricked, and Gilly is finally home the two hardly interact in a very positive way. Anna is seen to grow envious and even starts to resent Gilly, since everyone doted on Gilly and no one paid any attention to her or her ideas, not even her father. She joins the Stiltskin Squad in FTRS, along with Hansel and Gretel, and starts using her new power more, and eventually uses Gilly to help Rumplestiltskin. Rumplestiltskin. Rumplestiltskin and Anna's relationship is more like a boss and employees one. Rumplestiltskin makes Anna feel heard and always compliments her ideas. Although, he does this with a lot of students he favors Anna. Gretel. Anna and Gretel became close friends while Gilly was away at FTRS. The two are seen being friendly with one another and their friendship is stronger than Anna and Hansel's. They show similar interests in fencing, and they roomed together in their time at FTRS. Hansel. Anna and Hansel's relationship is less caring than Anna and Gretel's. The two aren't around eachother much unless Gretel is there, but they still have a friendship that is shown to grow as the series goes on.
Anna Cobbler
fandom.fairytalereformschool
# Blondie Blondie (we don’t know her real name so we call her Blondie) is a snotty royal that Gilly trails to Combing the Sea at the beginning of the first book, FLUNKED. While her number one concern was what to wear to Petra’s thirteenth birthday party, Gilly was worried about finding enough food for her family so they don’t starve. But Blondie had something special. She had a dragon tooth clip. Gilly knew that her little sister, Anna, would love that clip. Plus, it was Anna’s birthday, so what choices did Gilly have? Let the clip be loved by Anna who would surely appreciate it, or watch as Blondie tosses it aside like a piece of garbage? The answer was clear to Gilly. While Blondie was obsessing over her feather boa, Gilly suggests that she try it with her hair up. This causes Blondie to take the clip out of her hair and toss it aside. Blondie then finds a new obsession, a feather skirt. While running to the back of the shop, Gilly is easily able to get the clip and make the great escape. However, Blondie noticed it was missing. Neil reported that Gilly was there five minutes before Blondie noticed it was missing. Pete busted Gilly and sent her off to Fairy Tale Reform School. And so begins the biggest adventure of her life.
Blondie
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# Blue the Magic Carpet Tricked. Blue helps Jax and Gilly wreck a royal party in order to get them thrown back in to FTRS. Later, he helps them in the quest for the Golden Goose. He also makes a lot of other appearances throughout the next books!
Blue the Magic Carpet
fandom.fairytalereformschool
# Butterscotch Butterscotch is AG's fairy pet, which is a unicorn! AG gets Butterscotch in SWITCHED. Gilly helped AG get Butterscotch; AG sang a song to make a pumpkin grow and Butterscotch chose her as her owner.
Butterscotch
fandom.fairytalereformschool
# Charmed Charmed is about a girl named Gilly who is in Fairy Tale Reform School. Summary. It takes a (mostly) reformed thief to catch a spy. Which is why Gilly Cobbler, Enchantasia's most notorious pickpocket, volunteers to stay locked up at Fairy Tale Reform School...indefinitely. Gilly and her friends may have defeated the Evil Queen and become reluctant heroes, but the battle for Enchantasia has just begun. Alva, aka The Wicked One who cursed Sleeping Beauty, has declared war on the Princesses, and she wants the students of Fairy Tale Reform School to join her. As her criminal classmates give in to temptation, Gilly goes undercover as a Royal Lady in Waiting (don't laugh) without her friends knowing, to unmask a spy...before the mole can hand Alva the keys to the kingdom. Her parents think Gilly the Hero is completely reformed, but sometimes you have to get your hands dirty. Sometimes it's good to be bad... Characters. Gilly: a quick-thinking, "reformed" thief. Jax: a (undercover) prince and Gilly's partner in crime. Maxine: a nice and kind troll. Ollie: Gilly's goofy pirate (according to Ollie) friend who plays tricks. Jocelyn: Harlow's sister. Kayla: Gilly's fairy friend and her roommate. Princess Rose: The leader of the RLWs and main antagonist
Charmed
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# Cobbler Shoes Cobbler Shoes is quite possibly the "least "important shop in Enchantasia, but the MOST important (by far) to the story of Gilly and her rise to heroism. Cobbler Shoes is a family business run by Hal Cobbler, Gillian Cobbler’s father. It was doing fine for a while, until Ella gave all their glass slipper orders to The Fairy Godmother to wip up in seconds! The business was not doing well after that, so Gilly and her family didn’t have a lot of money. That’s when Gilly had to get "creative" with how her family got food. After Gilly‘s first few kingdom saving moments and first few steps to victory, Cobbler Shoes skyrocketed with shoe orders! Something about having your daughter be a kingdom known hero is good for your business.
Cobbler Shoes
fandom.fairytalereformschool
# Combing the Sea Combing the Sea is a shop in the Enchantasia village. It is known for having the most exotic trinkets money can buy (which to Gilly's advantage, means a young royal could easily be distracted by glittery things... and accidentally "lose" something, if you know what I mean) Combing the Sea is owned and run by Neil, a troll that can sniff out trouble (to Gilly's advantage, yet again, he catches her. It may not seem like an advantage at the time, but trust me, it is) Combing the Sea in the Story. Combing the Sea is the very first setting we read about. Gilly is first their stalking Blondie and her group of young royal friends, trying to get that Dragon toothclip that Blondie wears. Blondie tries on a boa and Gilly suggests she try it with her hair up, so Blondie unclips the Dragon Toothclip from her hair and tosses it aside like garbage. When Gilly mentions something about a feather skirt that is sold in Combing the Sea, every royal freaks and runs to the back of the shop to get it. Gilly easily takes the clip without anyone seeing her and walks out if the shop. In TRICKED, Anna mentions that she went to Combing The Sea, and re-bought the dragon's tooth clip once she had earned enough money. What to Buy. Down at Combing the Sea you can buy the most exotic trinkets money can buy! Take a look at our wonderful wand holder collection! You can also buy the most glamorous crowns in the land! Let's not forget about our feather wardrobe! From boas to skirts, we've got you covered! Come on down to Combing the Sea, the best place to shop in all of Enchantasia!
Combing the Sea
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# CoolPeep2000 nice Amazing person and friend 😊😉 -Raz 2
CoolPeep2000
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# Cursed Cursed, the shocking conclusion to the Fairy Tale Reform School series, is full of twists and turns keeping the readers on the edge of their seats throughout the entire story! Rumplestiltskin and Alva are still out there, waiting to cast their curse that will rewrite the history of Enchantasia, while Gilly, Jax, Kayla, Ollie, Maxine, Jocelyn, and AG work restlessly to save there kingdom, all while trying to get their papers turned into Professor Sebastian on time! WARNING: BELOW MAY CONTAIN SPOILERS TO THOSE WHO HAVE NOT READ CURSED Plot. The book begins traveling across the sea to find a simple genie lamp. Darlene, the genie of the lamp, has the power to cast any evil wish Rumplestiltskin may make and that is why Gilly and her friends desperately need it! However, he gets there first. Gilly and her friends now must go visit her grandmother, Grandma Pearl, to learn about her fairy skills. Grandma Pearl then sends them away in a bubble, accidentally, to the Hollow Woods. There, they find old friend Red and new friend Robin Hood who help them escape the giants and help them back to the village. When in the village Gilly just can’t resist! She must get to her boot to warn her family, but only for a minute, right? It won’t take long, right? Wrong! Her little sister Anna, Stiltskin squad member, has her little brothers, Han and Hamish, and whisks then away, burning down their boot in a crazy wand battle! (*gasp*) Now the Cobblers have no home. AG, Ollie, Maxine, and Kayla, go back to the castle on Blue (their magic carpet) while the others must find the passage way back to FTRS. Gilly, Jax, Jocelyn, Eva (Gilly’s mother) Hal (Gilly’s father) and Trixie must get back to FTRS. (But wait! Where’s Felix? Oh, well) Rose helps them to a secret passageway back to FTRS and there they spend hours trying to navigate and open a sealed shut door. When it finally opens they are not peacefully welcomed. The RLW had set traps in case of a break in. Gilly was shot. (not killed of course!) And good thing she was shot too (no, I’m not a terrible person). If Gilly had not been she would have been up and alert to go find Rumplestiltskin and her brothers... but because she didn’t, Rumplestiltskin got mad and the future was unclear! (That’s a good thing) Now Gilly and Kayla must work on Gilly’s fairy skills before the Fire Moon that was that night! (because the curse can’t be cast until the Fire Moon; probably should have said that earlier) So anyways, Kayla goes off to find more fairies. (They need six, also should have mentions that... better late than never, am I right?) Slowly, one by one, each friends breaks off, Gilly is alone (No shes not... she has Jax, right? No Jax dies! What! Wait, no he’s not... wait he is! Wait what, he’s not? Now he has to be dead! But he’s not... I’m so confused!) So anyways, fight fight fight, sword, knight, battle battle battle, you get the gist. Alvas got Han and Hamish! She slices the four year old palms and drops there blood on an egg! (Also necessary for the spell... I wonder what else I forgot to mention 🤔) And so the curse begins. Winds, extreme! World changing! You get a curse, you get a curse! Oh no, goodbye Enchantasia! (Wait what!) Alva was plotting against Rumplestiltskin this WHOLE TIME! (Oh I just can’t take this anymore!) She uses her final genie wish (they already used two) to banish Rumplestiltskin! (You’ve gotta be kidding me! The plot twists!) So yeah, Anna realizes she’s been pranked and is good now... But now, Jax uses a magic bean (oh, so he’s not dead) to teleport him, Han, and Hamish somewhere else, anywhere else! (Yay! Go Jax, saving the four year olds) But wait, Alva blasts her wand... right at Jax‘s heart... (No!) Jax is gone. (What! He’s gotta be dead now! Did he make it, did he not? Oh, I don’t know!) A lotta half fairy’s join in to stop the curse. It’s works! (Yippy!) Enchantasia is safe! The last chapter is called “What comes next?” (that personally makes me sad because we’ll never know!!!) Then there’s some teaser about Jax and Gilly in his paper to Professor Sebastian. He states that he needs a queen and maybe, just maybe, he might have one in mind. (wait, he’s dead! And where is Han and Hamish? Oh look! There they come!) A bean stalk comes down from the clouds and climbing down it is Han, Hamish, and is that Jax? Yes it is! He lives! All‘s well that ends well. Anna and Gilly take off at a run, as fast as their legs will take them into the fiery-red moonlight. (And now is when everyone is bawling because the series is over 😭) The end... (😭) Characters. Gillian (Gilly) Cobbler Jaxon (Jax) Porter Oliver (Ollie) Maxine Hockler Allison Grace (A.G.) Jack Spriggins Rumplestiltskin Alva
Cursed
fandom.fairytalereformschool
# Darlene Darlene is the genie that first appears in Wished. She has orange hair, long nails, and a ton of makeup. She's really enthusiastic and isn't the type of a wise, old genie. She can be sassy, she’s a play director and she is one of Maxine’s supporters and encourages Maxine to be the star she is.
Darlene
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# Emma Rose Emma Rose is one of Kayla's two older sisters. She works in the library with her mom, Angelina and her sister, Brooke Lynn, after being recovered from tree form.
Emma Rose
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# Enchanstia Village. The Enchanstia Village is the place where all the kids in the village grow up. They also have many shops like Gilly's Dad's shoe-shop, Cobbler Shoes, Mother Goose's Nursery Rapunzel's Hair-Care Products, Red's Ready For Anything Shoppe, and more. Gilly has stolen from many of these shops to feed her family (Until the end of the first book she didn't need to steal for them anymore because her father got more sales) Also in the second book, charmed Gilly and her friends sneak into the village to try to find out more about the Mole. Many parts in the book take place in the village.
Enchanstia Village.
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# FTRS Short Story (HEROES) Gilly and her friends receive letters saying that they are set to receive the “Magical Medal of Honor” for “bravery shown during the Battle of Rumpelstiltskin and for your unfailing devotion to the Kingdom of Enchantasia.” Gilly and the crew also have secret Mini Magic Scroll conversations—similar to zoom calls. One is featured at the end of the short story. You can read it here!: https://issuu.com/sourcebooks/docs/speech_speech_an_exclusive_short_story_from_jen_
FTRS Short Story (HEROES)