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1.07714755B0E63D85489BF8C155D28E94A9334D.json
1
{ "food": 0, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": null, "prev_time_step": null, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 0, "villagers": { "villager0": "Idle", "villager1": "Idle", "villager10": null, "villager11": null...
-1
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
2.056622313075FE7D42C2236D2F779F41D41692.json
2
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "1.07714755B0E63D85489BF8C155D28E94A9334D.json", "prev_time_step": null, "resources": { "food": 0, "stone": 0, "wood": 0 }, "time_step": 1, "villagers": { "villager0": "food", "villager1": "wood", "...
0
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
3.064582335D92B53043D635DCDACFA7D81C539A.json
3
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "2.056622313075FE7D42C2236D2F779F41D41692.json", "prev_time_step": 0, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 2, "villagers": { "villager0": "food", "villager1": "wood", "v...
2
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
4.0653193181ACB39D47AD92C8288E9181BA49AC.json
4
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "3.064582335D92B53043D635DCDACFA7D81C539A.json", "prev_time_step": 2, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 3, "villagers": { "villager0": "food", "villager1": "wood", "v...
3
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
5.0619233FCACCE92D46900E11DCB898ABBF9617.json
5
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "4.0653193181ACB39D47AD92C8288E9181BA49AC.json", "prev_time_step": 3, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 4, "villagers": { "villager0": "food", "villager1": "wood", "v...
4
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
6.0656520EE55A2AEA4E6AFB536505BEDBC79BFC.json
6
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "5.0619233FCACCE92D46900E11DCB898ABBF9617.json", "prev_time_step": 4, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 5, "villagers": { "villager0": "food", "villager1": "wood", "v...
5
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
7.06654413801B99C34737D28D8A1D906E27C45F.json
7
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "6.0656520EE55A2AEA4E6AFB536505BEDBC79BFC.json", "prev_time_step": 5, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 6, "villagers": { "villager0": "food", "villager1": "wood", "v...
6
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
8.0678358DD85928B842CA02C89546B862BEDB77.json
8
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "7.06654413801B99C34737D28D8A1D906E27C45F.json", "prev_time_step": 6, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 7, "villagers": { "villager0": "food", "villager1": "wood", "v...
7
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
9.06555818C653A76546135AB187039DCD11118E.json
9
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "8.0678358DD85928B842CA02C89546B862BEDB77.json", "prev_time_step": 7, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 8, "villagers": { "villager0": "food", "villager1": "wood", "v...
8
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
10.05598434F4CFF79C4E70803243FEB4DE17C643.json
10
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "9.06555818C653A76546135AB187039DCD11118E.json", "prev_time_step": 8, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 9, "villagers": { "villager0": "food", "villager1": "wood", "v...
9
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
11.053086D9E266FE12468777BB5A0EBDC578F052.json
11
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "10.05598434F4CFF79C4E70803243FEB4DE17C643.json", "prev_time_step": 9, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 10, "villagers": { "villager0": "food", "villager1": "wood", ...
10
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
12.068958A20A173098415F61C3EA7EA9CA56F526.json
12
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "11.053086D9E266FE12468777BB5A0EBDC578F052.json", "prev_time_step": 10, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 11, "villagers": { "villager0": "food", "villager1": "wood", ...
11
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
13.06516138F25613CC4982DE4798E1B3D23CD7CF.json
13
{ "food": 100, "stone": 0, "wood": 0 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "12.068958A20A173098415F61C3EA7EA9CA56F526.json", "prev_time_step": 11, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 12, "villagers": { "villager0": "food", "villager1": "wood", ...
12
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
14.0617E1CE205A974804DE1FFF5AA5EA31F443.json
14
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "13.06516138F25613CC4982DE4798E1B3D23CD7CF.json", "prev_time_step": 12, "resources": { "food": 100, "stone": 0, "wood": 0 }, "time_step": 13, "villagers": { "villager0": "food", "villager1": "wood", ...
13
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
15.0547995A23D0977A4C831C21F7639A88525798.json
15
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "14.0617E1CE205A974804DE1FFF5AA5EA31F443.json", "prev_time_step": 13, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 14, "villagers": { "villager0": "food", "villager1": "wood", ...
14
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
16.0525243B7D0F15E64E732136AEC2A395CD5155.json
16
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "15.0547995A23D0977A4C831C21F7639A88525798.json", "prev_time_step": 14, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 15, "villagers": { "villager0": "food", "villager1": "wood", ...
15
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
17.0655426095AA554D450C92470F28AC5A1CE31A.json
17
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "16.0525243B7D0F15E64E732136AEC2A395CD5155.json", "prev_time_step": 15, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 16, "villagers": { "villager0": "food", "villager1": "wood", ...
16
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
18.0623769761CBA539461023E58B8F98B023BFB6.json
18
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "17.0655426095AA554D450C92470F28AC5A1CE31A.json", "prev_time_step": 16, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 17, "villagers": { "villager0": "food", "villager1": "wood", ...
17
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
19.061540B092227754E4EC586E1C6B58E5950F7.json
19
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "18.0623769761CBA539461023E58B8F98B023BFB6.json", "prev_time_step": 17, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 18, "villagers": { "villager0": "food", "villager1": "wood", ...
18
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
20.0695706FCDCD4554AFC19B347808885723A94.json
20
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "19.061540B092227754E4EC586E1C6B58E5950F7.json", "prev_time_step": 18, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 19, "villagers": { "villager0": "food", "villager1": "wood", ...
19
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
21.050738E7D3FFF64F45D507BB71048FDB7125B7.json
21
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "20.0695706FCDCD4554AFC19B347808885723A94.json", "prev_time_step": 19, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 20, "villagers": { "villager0": "food", "villager1": "wood", ...
20
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
22.061233286290A070436ED59E8EACA0A4A5860D.json
22
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "21.050738E7D3FFF64F45D507BB71048FDB7125B7.json", "prev_time_step": 20, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 21, "villagers": { "villager0": "food", "villager1": "wood", ...
21
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
23.062417193FEF189E433568DE3BD180621A5C41.json
23
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "22.061233286290A070436ED59E8EACA0A4A5860D.json", "prev_time_step": 21, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 22, "villagers": { "villager0": "food", "villager1": "wood", ...
22
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
24.055284C5EE7F0CCB4139963F97CEB64FB75EA2.json
24
{ "food": 120, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "23.062417193FEF189E433568DE3BD180621A5C41.json", "prev_time_step": 22, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 23, "villagers": { "villager0": "food", "villager1": "wood", ...
23
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
25.0602765C72DDE7FB4CB83F78F0EC89E2272BBB.json
25
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "24.055284C5EE7F0CCB4139963F97CEB64FB75EA2.json", "prev_time_step": 23, "resources": { "food": 120, "stone": 0, "wood": 10 }, "time_step": 24, "villagers": { "villager0": "food", "villager1": "wood", ...
24
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
26.05434418C0FDF5DC4DC52D366D1BB17A7EAEC9.json
26
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "25.0602765C72DDE7FB4CB83F78F0EC89E2272BBB.json", "prev_time_step": 24, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 25, "villagers": { "villager0": "food", "villager1": "wood", ...
25
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
27.062539643D3116C94302C7ADEC30B515EC9226.json
27
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "26.05434418C0FDF5DC4DC52D366D1BB17A7EAEC9.json", "prev_time_step": 25, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 26, "villagers": { "villager0": "food", "villager1": "wood", ...
26
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
28.0510723F82779FA748C6C2D73B87A16CDDDD00.json
28
{ "food": 111, "stone": 0, "wood": 10 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "27.062539643D3116C94302C7ADEC30B515EC9226.json", "prev_time_step": 26, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 27, "villagers": { "villager0": "food", "villager1": "wood", ...
27
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
29.0543095D349A2FF14FE2D98CF7DEB6E3C381D4.json
29
{ "food": 121, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "28.0510723F82779FA748C6C2D73B87A16CDDDD00.json", "prev_time_step": 27, "resources": { "food": 111, "stone": 0, "wood": 10 }, "time_step": 28, "villagers": { "villager0": "food", "villager1": "wood", ...
28
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
30.059552FCA78383914953C5CF4C19BE42C1ECA4.json
30
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "29.0543095D349A2FF14FE2D98CF7DEB6E3C381D4.json", "prev_time_step": 28, "resources": { "food": 121, "stone": 0, "wood": 20 }, "time_step": 29, "villagers": { "villager0": "food", "villager1": "wood", ...
29
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
31.0538710D46BF2AF24B38DD6FB4B593F018244A.json
31
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "30.059552FCA78383914953C5CF4C19BE42C1ECA4.json", "prev_time_step": 29, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 30, "villagers": { "villager0": "food", "villager1": "wood", ...
30
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
32.0624911909A7F1474A098250C0F295EE91E108.json
32
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "31.0538710D46BF2AF24B38DD6FB4B593F018244A.json", "prev_time_step": 30, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 31, "villagers": { "villager0": "food", "villager1": "wood", ...
31
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
33.062917DFC47779CC4F3D1E922DDEAC03709AF8.json
33
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "wood", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vill...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "32.0624911909A7F1474A098250C0F295EE91E108.json", "prev_time_step": 31, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 32, "villagers": { "villager0": "food", "villager1": "wood", ...
32
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
34.0621672F2B0DC814499548813381A0F777B4B3.json
34
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "33.062917DFC47779CC4F3D1E922DDEAC03709AF8.json", "prev_time_step": 32, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 33, "villagers": { "villager0": "food", "villager1": "wood", ...
33
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
35.0646721FE5169A6143B04730DBCF9DC2E12C92.json
35
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "34.0621672F2B0DC814499548813381A0F777B4B3.json", "prev_time_step": 33, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 34, "villagers": { "villager0": "food", "villager1": "stone", ...
34
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
36.052201C45070C14146BBD1C888CCA7A898917F.json
36
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "35.0646721FE5169A6143B04730DBCF9DC2E12C92.json", "prev_time_step": 34, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 35, "villagers": { "villager0": "food", "villager1": "stone", ...
35
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
37.0693396EFBC727F743C79E35AA2D91052EC4DC.json
37
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "food", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "36.052201C45070C14146BBD1C888CCA7A898917F.json", "prev_time_step": 35, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 36, "villagers": { "villager0": "food", "villager1": "stone", ...
36
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
38.05407869269539E34674CF85965BA8408EB16F.json
38
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "37.0693396EFBC727F743C79E35AA2D91052EC4DC.json", "prev_time_step": 36, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 37, "villagers": { "villager0": "food", "villager1": "stone", ...
37
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
39.0581174B3A4CBC444B6AEB0A4B45AEEC00B58F.json
39
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "38.05407869269539E34674CF85965BA8408EB16F.json", "prev_time_step": 37, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 38, "villagers": { "villager0": "wood", "villager1": "stone", ...
38
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
40.056433B2B725E61A496CA6109D68869BC0482C.json
40
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "39.0581174B3A4CBC444B6AEB0A4B45AEEC00B58F.json", "prev_time_step": 38, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 39, "villagers": { "villager0": "wood", "villager1": "stone", ...
39
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
41.06679881224E5641442A0E4C4278ABEF59A1C1.json
41
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "40.056433B2B725E61A496CA6109D68869BC0482C.json", "prev_time_step": 39, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 40, "villagers": { "villager0": "wood", "villager1": "stone", ...
40
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
42.055004B8441F72A74597B43ADC0DAAC3CCF5EA.json
42
{ "food": 131, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "41.06679881224E5641442A0E4C4278ABEF59A1C1.json", "prev_time_step": 40, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 41, "villagers": { "villager0": "wood", "villager1": "stone", ...
41
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
43.068368E7002D92949F4EC01FC64A432D3AB5C.json
43
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "42.055004B8441F72A74597B43ADC0DAAC3CCF5EA.json", "prev_time_step": 41, "resources": { "food": 131, "stone": 0, "wood": 20 }, "time_step": 42, "villagers": { "villager0": "wood", "villager1": "stone", ...
42
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
44.053194C20B5C598B4C37DB8039B18BA079AC07.json
44
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "43.068368E7002D92949F4EC01FC64A432D3AB5C.json", "prev_time_step": 42, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 43, "villagers": { "villager0": "wood", "villager1": "stone", ...
43
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
45.0534296AE4147A5C418126C80D89961966EAA2.json
45
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "44.053194C20B5C598B4C37DB8039B18BA079AC07.json", "prev_time_step": 43, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 44, "villagers": { "villager0": "wood", "villager1": "stone", ...
44
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
46.052928BBE84FB31241118673D8E7BB1BC061B7.json
46
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "45.0534296AE4147A5C418126C80D89961966EAA2.json", "prev_time_step": 44, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 45, "villagers": { "villager0": "wood", "villager1": "stone", ...
45
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
47.062091114CBA85148D9401305AEBD0A8B612B.json
47
{ "food": 141, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "46.052928BBE84FB31241118673D8E7BB1BC061B7.json", "prev_time_step": 45, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 46, "villagers": { "villager0": "wood", "villager1": "stone", ...
46
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
48.0512493306831AA147E61691A84ABA5B9EF960.json
48
{ "food": 138, "stone": 0, "wood": 20 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "47.062091114CBA85148D9401305AEBD0A8B612B.json", "prev_time_step": 46, "resources": { "food": 141, "stone": 0, "wood": 20 }, "time_step": 47, "villagers": { "villager0": "wood", "villager1": "stone", ...
47
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
49.0625359DB61C33F148F50E202870926A7AA566.json
49
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "48.0512493306831AA147E61691A84ABA5B9EF960.json", "prev_time_step": 47, "resources": { "food": 138, "stone": 0, "wood": 20 }, "time_step": 48, "villagers": { "villager0": "wood", "villager1": "stone", ...
48
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
50.060833C14978CC4C4D47D3F526C08875F0D591.json
50
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "49.0625359DB61C33F148F50E202870926A7AA566.json", "prev_time_step": 48, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 49, "villagers": { "villager0": "wood", "villager1": "stone", ...
49
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
51.06192775CDDC24574074CC9A20A3987BD398F0.json
51
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "50.060833C14978CC4C4D47D3F526C08875F0D591.json", "prev_time_step": 49, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 50, "villagers": { "villager0": "wood", "villager1": "stone", ...
50
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
52.0534285492F8E1C4447B9943EB98AD86B2FBCF.json
52
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "51.06192775CDDC24574074CC9A20A3987BD398F0.json", "prev_time_step": 50, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 51, "villagers": { "villager0": "wood", "villager1": "stone", ...
51
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
53.057101704EB4FB284DEEB626F68B98016711F2.json
53
{ "food": 132, "stone": 0, "wood": 30 }
{ "field": 0, "house": 0, "monument": 0 }
{ "villager0": "wood", "villager1": "stone", "villager10": null, "villager11": null, "villager12": null, "villager13": null, "villager14": null, "villager15": null, "villager16": null, "villager17": null, "villager18": null, "villager19": null, "villager2": "food", "villager20": null, "vil...
{ "buildings": { "field": 0, "house": 0, "monument": 0 }, "filename": "52.0534285492F8E1C4447B9943EB98AD86B2FBCF.json", "prev_time_step": 51, "resources": { "food": 132, "stone": 0, "wood": 30 }, "time_step": 52, "villagers": { "villager0": "wood", "villager1": "stone", ...
52
You are playing a video game where your goal is to control villagers who farm for resources in order to get enough resources to build a monument before their food runs out. You start the game with 3 villagers and 100 food. Each resource gathered by a villager produces 10 of that resource - for example: 10 food, 10 wood...
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