text stringlengths 0 101 |
|---|
values: |
- restart_service |
- scale_system |
- debug_issue |
- notify_user |
- ignore |
- isolate_system |
description: Action category |
target: |
type: string |
description: Specific service, node, or component to act on |
priority: |
type: int |
range: [1, 4] |
description: Action priority (1=LOW, 2=MEDIUM, 3=HIGH, 4=CRITICAL) |
reasoning: |
type: string |
description: Agent's natural language explanation of this decision |
parameters: |
type: dict |
description: Optional action-specific parameters |
reward: |
type: continuous |
range: [0.0, 1.0] |
description: Multi-objective reward normalized to [0, 1] |
components: |
incident_resolution: |
weight: 0.30 |
description: How well the action addresses active incidents |
prioritization_accuracy: |
weight: 0.20 |
description: Whether priority matches incident severity |
speed_bonus: |
weight: 0.10 |
description: Earlier resolution yields higher bonus |
system_stability: |
weight: 0.15 |
description: Overall system health score after action |
customer_satisfaction: |
weight: 0.10 |
description: Impact on customer-facing ticket resolution |
cost_penalty: |
weight: -0.05 |
description: Penalty for unnecessary resource expenditure |
security_penalty: |
weight: -0.10 |
description: Penalty for ignoring security-classified incidents |
tasks: |
- id: easy |
name: Single Service Degradation |
difficulty: easy |
max_steps: 10 |
description: Single microservice with elevated error rate. Minimal chaos injection. |
initial_incidents: 1 |
chaos_probability_multiplier: 0.4 |
- id: medium |
name: Multi-Service Cascade Failure |
difficulty: medium |
max_steps: 15 |
description: Database slowdown cascading to multiple dependent services. Requires prioritization. |
initial_incidents: 2 |
chaos_probability_multiplier: 1.0 |
- id: hard |
name: Triple-Threat Crisis |
difficulty: hard |
max_steps: 20 |
description: > |
Simultaneous infrastructure failure, active security breach, and executive escalation. |
Correct sequencing and trade-offs are essential for high reward. |
initial_incidents: 4 |
chaos_probability_multiplier: 2.2 |
chaos_engine: |
description: Dynamic event injection engine that modifies environment state |
difficulty_multipliers: |
easy: 0.4 |
medium: 1.0 |
hard: 2.2 |
time_ramp: true |
max_ramp_multiplier: 3.0 |
event_types: |
- server_crash |
- security_breach |
- traffic_spike |
- database_outage |
- customer_escalation |
- memory_leak |
- cert_expiry |
- network_partition |
grader: |
type: trajectory_based |
output_range: [0.0, 1.0] |
deterministic: true |
components: |
- trajectory_score: Sequence alignment + average step reward + efficiency |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.