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function triggerNotImplemented(name, args) { let error = `"${name}" not implemented`; console.error(error, args); throw new Error(error); }
@param {string} name @param {any[]} args
triggerNotImplemented
javascript
PepsRyuu/nollup
lib/impl/PluginLifecycle.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginLifecycle.js
MIT
function isExternal (config, name) { if (config && config.external) { let external = config.external; if (Array.isArray(external)) { return external.indexOf(name) > -1; } if (typeof external === 'function') { return external(name, undefined, undefined); ...
@param {RollupConfigContainer} config @param {string} name @return {boolean | void}
isExternal
javascript
PepsRyuu/nollup
lib/impl/PluginLifecycle.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginLifecycle.js
MIT
async resolveIdImpl (container, id, parentFilePath, options = {}) { options.isEntry = options.isEntry || false; options.custom = options.hasOwnProperty('custom')? options.custom : {}; let __plugins = container.__plugins.filter(p => !this.resolveIdSkips.contains(p.execute, parentFilePath, id)); ...
@param {PluginContainer} container @param {string} id @param {string} parentFilePath @return {Promise<RollupResolveIdResult>}
resolveIdImpl
javascript
PepsRyuu/nollup
lib/impl/PluginLifecycle.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginLifecycle.js
MIT
function prepareSourceMapChain (mapChain, original_code, filepath) { mapChain = mapChain.filter(o => o.map && o.map.mappings).reverse(); if (mapChain.length > 1) { mapChain.forEach((obj, index) => { obj.map.version = 3; obj.map.file = filepath + '_' + index; // Check...
@param {NollupTransformMapEntry[]} mapChain @param {string} original_code @param {string} filepath @return {NollupTransformMapEntry[]}
prepareSourceMapChain
javascript
PepsRyuu/nollup
lib/impl/PluginUtils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginUtils.js
MIT
function generateSourceMap (mapChain, mapGenerator, original_code, filepath) { let map; if (mapChain.length > 1) { // @ts-ignore map = mapGenerator.toJSON(); } else { map = mapChain.length > 0? mapChain[0].map : undefined; } if (map) { map.file = filepath; m...
@param {NollupTransformMapEntry[]} mapChain @param {SourceMapGenerator} mapGenerator @param {string} original_code @param {string} filepath @return {RollupSourceMap}
generateSourceMap
javascript
PepsRyuu/nollup
lib/impl/PluginUtils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginUtils.js
MIT
function combineSourceMapChain (inputMapChain, original_code, filepath) { let mapGenerator, mapChain = prepareSourceMapChain(inputMapChain, original_code, filepath); if (mapChain.length > 1) { // @ts-ignore mapGenerator = SourceMap.SourceMapGenerator.fromSourceMap(new SourceMap.SourceMapConsume...
@param {NollupTransformMapEntry[]} inputMapChain @param {string} original_code @param {string} filepath @return {RollupSourceMap}
combineSourceMapChain
javascript
PepsRyuu/nollup
lib/impl/PluginUtils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginUtils.js
MIT
async function combineSourceMapChainFast (inputMapChain, original_code, filepath) { let mapGenerator, mapChain = prepareSourceMapChain(inputMapChain, original_code, filepath); if (mapChain.length > 1) { mapGenerator = SourceMapFast.SourceMapGenerator.fromSourceMap(await new SourceMapFast.SourceMapConsu...
@param {NollupTransformMapEntry[]} inputMapChain @param {string} original_code @param {string} filepath @return {Promise<RollupSourceMap>}
combineSourceMapChainFast
javascript
PepsRyuu/nollup
lib/impl/PluginUtils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginUtils.js
MIT
function getModuleInfo (container, id) { let response = container.__onGetModuleInfo(id); return { id: id, code: response.code || null, isEntry: response.isEntry || false, isExternal: response.isExternal || false, importers: response.importers || [], importedIds: ...
@param {PluginContainer} container @param {string} id @return {RollupModuleInfo}
getModuleInfo
javascript
PepsRyuu/nollup
lib/impl/PluginUtils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/PluginUtils.js
MIT
function callOutputOptionsHook (plugins, outputOptions) { if (plugins) { plugins.forEach(plugin => { if (plugin.outputOptions) { outputOptions = plugin.outputOptions.call({ meta: PluginMeta }, outputOptions) || outputOptions; } ...
@param {RollupPlugin[]} plugins @param {RollupOutputOptions} outputOptions
callOutputOptionsHook
javascript
PepsRyuu/nollup
lib/impl/RollupConfigContainer.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/RollupConfigContainer.js
MIT
function normalizeInput (input) { if (typeof input === 'string') { return [input]; } if (Array.isArray(input)) { return input; } return input; }
@param {RollupInputOption} input @return {string[]|Object<string, string>}
normalizeInput
javascript
PepsRyuu/nollup
lib/impl/RollupConfigContainer.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/RollupConfigContainer.js
MIT
function findChildNodes (node) { let children = []; for (let prop in node) { if (Array.isArray(node[prop]) && node[prop][0] && node[prop][0].constructor && node[prop][0].constructor.name === 'Node') { children.push(...node[prop]); } if (node[prop] && node[prop].constructor...
@param {ESTree} node @return {Array<ESTree>}
findChildNodes
javascript
PepsRyuu/nollup
lib/impl/utils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/utils.js
MIT
function resolvePath (target, current) { if (path.isAbsolute(target)) { return path.normalize(target); } else { // Plugins like CommonJS have namespaced imports. let parts = target.split(':'); let namespace = parts.length === 2? parts[0] + ':' : ''; let file = parts.lengt...
@param {string} target @param {string} current @return {string}
resolvePath
javascript
PepsRyuu/nollup
lib/impl/utils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/utils.js
MIT
function formatFileName (format, fileName, pattern) { let name = path.basename(fileName).replace(path.extname(fileName), ''); if (typeof pattern === 'string') { return pattern.replace('[name]', name) .replace('[extname]', path.extname(fileName)) .replace('[ext]', path.extname(fi...
@param {string} format @param {string} fileName @param {string|function(RollupPreRenderedFile): string} pattern @return {string}
formatFileName
javascript
PepsRyuu/nollup
lib/impl/utils.js
https://github.com/PepsRyuu/nollup/blob/master/lib/impl/utils.js
MIT
async function logs (count = 1, timeout = 5000) { let start = Date.now(); // Wait until we acquire the requested number of logs while (logbuffer.length < count) { await wait(100); if (Date.now() - start > timeout) { break; } } // return the logs and clear it af...
Returns a list of logs. Waits until the number of requested logs have accumulated. There's a timeout to force it to stop checking. @param {Number} count @param {Number} timeout @returns {Promise<String[]>}
logs
javascript
PepsRyuu/nollup
test/utils/evaluator.js
https://github.com/PepsRyuu/nollup/blob/master/test/utils/evaluator.js
MIT
async function call (fn, arg) { // TODO: Find deterministic way of handling this await wait(100); global._evaluatorInstance.send({ call: [fn, arg] }); await wait(100); }
Call the global function in the VM. @param {String} fn @param {*} arg
call
javascript
PepsRyuu/nollup
test/utils/evaluator.js
https://github.com/PepsRyuu/nollup/blob/master/test/utils/evaluator.js
MIT
function invalidate (chunks) { global._evaluatorInstance.send({ invalidate: true, chunks }); }
Sends updated bundle chunks to VM. @param {Object[]} chunks
invalidate
javascript
PepsRyuu/nollup
test/utils/evaluator.js
https://github.com/PepsRyuu/nollup/blob/master/test/utils/evaluator.js
MIT
function init (format, entry, chunks, globals = {}, async = false) { logbuffer = []; return new Promise((resolve, reject) => { let impl = (resolve, reject) => { global._evaluatorResultListener = msg => { if (msg.log) { logbuffer.push(msg.log); ...
Evaluates the VM with the provided code. @param {String} format @param {String} entry @param {Object[]} chunks @param {Object} globals @param {Boolean} async @returns {Object}
init
javascript
PepsRyuu/nollup
test/utils/evaluator.js
https://github.com/PepsRyuu/nollup/blob/master/test/utils/evaluator.js
MIT
constructor(capacity) { this.capacity = capacity; this.regExpMap = new Map(); // Since our capacity tends to be fairly small, `.shift()` will be fairly quick despite being O(n). We just use a // normal array to keep it simple. this.regExpQueue = []; }
This is a reusable regular expression cache class. Given a certain maximum number of regular expressions we're allowed to store in the cache, it provides a way to avoid recreating regular expression objects over and over. When it needs to evict something, it evicts the oldest one.
constructor
javascript
i18next/i18next
src/utils.js
https://github.com/i18next/i18next/blob/master/src/utils.js
MIT
deepFind = (obj, path, keySeparator = '.') => { if (!obj) return undefined; if (obj[path]) { if (!Object.prototype.hasOwnProperty.call(obj, path)) return undefined; return obj[path]; } const tokens = path.split(keySeparator); let current = obj; for (let i = 0; i < tokens.length; ) { if (!current...
Given 1. a top level object obj, and 2. a path to a deeply nested string or object within it Find and return that deeply nested string or object. The caveat is that the keys of objects within the nesting chain may contain period characters. Therefore, we need to DFS and explore all possible keys at each step until we...
deepFind
javascript
i18next/i18next
src/utils.js
https://github.com/i18next/i18next/blob/master/src/utils.js
MIT
httpApiReadMockImplementation = (language, namespace, callback) => { const namespacePath = `${__dirname}/locales/${language}/${namespace}.json`; // console.info('httpApiReadMockImplementation', namespacePath); if (fs.existsSync(namespacePath)) { const data = JSON.parse(fs.readFileSync(namespacePath, 'utf-8'...
@param {string} language @param {string} namespace @param {import('i18next').ReadCallback} callback @returns {void}
httpApiReadMockImplementation
javascript
i18next/i18next
test/compatibility/v1/v1.i18nInstance.js
https://github.com/i18next/i18next/blob/master/test/compatibility/v1/v1.i18nInstance.js
MIT
getI18nCompatibilityV1InitOptions = () => ({ compatibilityAPI: 'v1', compatibilityJSON: 'v1', lng: 'en-US', load: 'all', fallbackLng: 'dev', fallbackNS: [], fallbackOnNull: true, fallbackOnEmpty: false, preload: [], lowerCaseLng: false, ns: 'translation', fallbackToDefaultNS: false, resGetPath...
using a function to have always a new object
getI18nCompatibilityV1InitOptions
javascript
i18next/i18next
test/compatibility/v1/v1.i18nInstance.js
https://github.com/i18next/i18next/blob/master/test/compatibility/v1/v1.i18nInstance.js
MIT
function distance(p1, p2) { return Math.hypot(p1.x - p2.x, p1.y - p2.y); }
Calculates distance between two points. Each point must have `x` and `y` property @param {*} p1 point 1 @param {*} p2 point 2 @returns distance between two points
distance
javascript
puffinsoft/jscanify
src/jscanify-node.js
https://github.com/puffinsoft/jscanify/blob/master/src/jscanify-node.js
MIT
findPaperContour(img) { const imgGray = new cv.Mat(); cv.Canny(img, imgGray, 50, 200); const imgBlur = new cv.Mat(); cv.GaussianBlur( imgGray, imgBlur, new cv.Size(3, 3), 0, 0, cv.BORDER_DEFAULT ); const imgThresh = new cv.Mat(); cv.threshold(imgBlur, im...
Finds the contour of the paper within the image @param {*} img image to process (cv.Mat) @returns the biggest contour inside the image
findPaperContour
javascript
puffinsoft/jscanify
src/jscanify-node.js
https://github.com/puffinsoft/jscanify/blob/master/src/jscanify-node.js
MIT
highlightPaper(image, options) { options = options || {}; options.color = options.color || "orange"; options.thickness = options.thickness || 10; const canvas = createCanvas(); const ctx = canvas.getContext("2d"); const img = cv.imread(image); const maxContour = this.findPaperContour(img); ...
Highlights the paper detected inside the image. @param {*} image image to process @param {*} options options for highlighting. Accepts `color` and `thickness` parameter @returns `HTMLCanvasElement` with original image and paper highlighted
highlightPaper
javascript
puffinsoft/jscanify
src/jscanify-node.js
https://github.com/puffinsoft/jscanify/blob/master/src/jscanify-node.js
MIT
extractPaper(image, resultWidth, resultHeight, cornerPoints) { const canvas = createCanvas(); const img = cv.imread(image); const maxContour = cornerPoints ? null : this.findPaperContour(img); if(maxContour == null && cornerPoints === undefined){ return null; } const { topLeftCorne...
Extracts and undistorts the image detected within the frame. Returns `null` if no paper is detected. @param {*} image image to process @param {*} resultWidth desired result paper width @param {*} resultHeight desired result paper height @param {*} cornerPoints optional custom corner points, in case automatic corner p...
extractPaper
javascript
puffinsoft/jscanify
src/jscanify-node.js
https://github.com/puffinsoft/jscanify/blob/master/src/jscanify-node.js
MIT
getCornerPoints(contour) { let rect = cv.minAreaRect(contour); const center = rect.center; let topLeftCorner; let topLeftCornerDist = 0; let topRightCorner; let topRightCornerDist = 0; let bottomLeftCorner; let bottomLeftCornerDist = 0; let bottomRightCorner; let bottomRightC...
Calculates the corner points of a contour. @param {*} contour contour from {@link findPaperContour} @returns object with properties `topLeftCorner`, `topRightCorner`, `bottomLeftCorner`, `bottomRightCorner`, each with `x` and `y` property
getCornerPoints
javascript
puffinsoft/jscanify
src/jscanify-node.js
https://github.com/puffinsoft/jscanify/blob/master/src/jscanify-node.js
MIT
extractPaper(image, resultWidth, resultHeight, cornerPoints) { const canvas = document.createElement("canvas"); const img = cv.imread(image); const maxContour = cornerPoints ? null : this.findPaperContour(img); if(maxContour == null && cornerPoints === undefined){ return null; } ...
Extracts and undistorts the image detected within the frame. Returns `null` if no paper is detected. @param {*} image image to process @param {*} resultWidth desired result paper width @param {*} resultHeight desired result paper height @param {*} cornerPoints optional custom corner points, in case automatic corner ...
extractPaper
javascript
puffinsoft/jscanify
src/jscanify.js
https://github.com/puffinsoft/jscanify/blob/master/src/jscanify.js
MIT
function processSegmentation(canvas, segmentation) { var ctx = canvas.getContext('2d'); console.log(segmentation) // Get data from our overlay canvas which is attempting to estimate background. var imageData = ctx.getImageData(0, 0, canvas.width, canvas.height); var data = imageData.data; // Get data fro...
***************************************************************** Real-Time-Person-Removal Created by Jason Mayes 2020. Get latest code on my Github: https://github.com/jasonmayes/Real-Time-Person-Removal Got questions? Reach out to me on social: Twitter: @jason_mayes LinkedIn: https://www.linkedin.com/in/creativetec...
processSegmentation
javascript
jasonmayes/Real-Time-Person-Removal
script.js
https://github.com/jasonmayes/Real-Time-Person-Removal/blob/master/script.js
Apache-2.0
function hasGetUserMedia() { return !!(navigator.mediaDevices && navigator.mediaDevices.getUserMedia); }
***************************************************************** // Continuously grab image from webcam stream and classify it. ******************************************************************
hasGetUserMedia
javascript
jasonmayes/Real-Time-Person-Removal
script.js
https://github.com/jasonmayes/Real-Time-Person-Removal/blob/master/script.js
Apache-2.0
Juggernaut = function(options){ this.options = options || {}; this.options.host = this.options.host || window.location.hostname; this.options.port = this.options.port || 8080; this.handlers = {}; this.meta = this.options.meta; this.io = io.connect(this.options.host, this.options); this.io.on("...
Add the transport to your public io.transports array. @api private
Juggernaut
javascript
maccman/juggernaut
client.js
https://github.com/maccman/juggernaut/blob/master/client.js
MIT
banner = (format, addTypes) => { const date = new Date(); return `/** * anime.js - ${ format } * @version v${ pkg.version } * @author Julian Garnier * @license MIT * @copyright (c) ${ date.getFullYear() } Julian Garnier * @see https://animejs.com */${addTypes ? jsDocTypes : ''} ` }
@param {String} format @param {Boolean} [addTypes] @return {String}
banner
javascript
juliangarnier/anime
rollup.config.js
https://github.com/juliangarnier/anime/blob/master/rollup.config.js
MIT
getTotalWidth = (total, $el) => { const style= getComputedStyle($el); const marginsWidth = parseInt(style.marginLeft) + parseInt(style.marginRight); return total + $el.offsetWidth + marginsWidth; }
@param {Number} total @param {HTMLElement} $el @return {Number}
getTotalWidth
javascript
juliangarnier/anime
examples/draggable-infinite-auto-carousel/index.js
https://github.com/juliangarnier/anime/blob/master/examples/draggable-infinite-auto-carousel/index.js
MIT
parseNumber = str => isStr(str) ? parseFloat(/** @type {String} */(str)) : /** @type {Number} */(str)
@param {Number|String} str @return {Number}
parseNumber
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
round = (v, decimalLength) => { if (decimalLength < 0) return v; if (!decimalLength) return _round(v); let p = powCache[decimalLength]; if (!p) p = powCache[decimalLength] = 10 ** decimalLength; return _round(v * p) / p; }
@param {Number} v @param {Number} decimalLength @return {Number}
round
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
forEachChildren = (parent, callback, reverse, prevProp = '_prev', nextProp = '_next') => { let next = parent._head; let adjustedNextProp = nextProp; if (reverse) { next = parent._tail; adjustedNextProp = prevProp; } while (next) { const currentNext = next[adjustedNextProp]; callback(next); ...
@param {Object} parent @param {Function} callback @param {Boolean} [reverse] @param {String} [prevProp] @param {String} [nextProp] @return {void}
forEachChildren
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
removeChild = (parent, child, prevProp = '_prev', nextProp = '_next') => { const prev = child[prevProp]; const next = child[nextProp]; prev ? prev[nextProp] = next : parent._head = next; next ? next[prevProp] = prev : parent._tail = prev; child[prevProp] = null; child[nextProp] = null; }
@param {Object} parent @param {Object} child @param {String} [prevProp] @param {String} [nextProp] @return {void}
removeChild
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
addChild = (parent, child, sortMethod, prevProp = '_prev', nextProp = '_next') => { let prev = parent._tail; while (prev && sortMethod && sortMethod(prev, child)) prev = prev[prevProp]; const next = prev ? prev[nextProp] : parent._head; prev ? prev[nextProp] = child : parent._head = child; next ? next[prevPro...
@param {Object} parent @param {Object} child @param {Function} [sortMethod] @param {String} prevProp @param {String} nextProp @return {void}
addChild
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
render = (tickable, time, muteCallbacks, internalRender, tickMode) => { const parent = tickable.parent; const duration = tickable.duration; const completed = tickable.completed; const iterationDuration = tickable.iterationDuration; const iterationCount = tickable.iterationCount; const _currentIteration = t...
@param {Tickable} tickable @param {Number} time @param {Number} muteCallbacks @param {Number} internalRender @param {tickModes} tickMode @return {Number}
render
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
tick = (tickable, time, muteCallbacks, internalRender, tickMode) => { const _currentIteration = tickable._currentIteration; render(tickable, time, muteCallbacks, internalRender, tickMode); if (tickable._hasChildren) { const tl = /** @type {Timeline} */(tickable); const tlIsRunningBackwards = tl.backwards;...
@param {Tickable} tickable @param {Number} time @param {Number} muteCallbacks @param {Number} internalRender @param {Number} tickMode @return {void}
tick
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
parseInlineTransforms = (target, propName, animationInlineStyles) => { const inlineTransforms = target.style.transform; let inlinedStylesPropertyValue; if (inlineTransforms) { const cachedTransforms = target[transformsSymbol]; let t; while (t = transformsExecRgx.exec(inlineTransforms)) { const inlin...
@param {DOMTarget} target @param {String} propName @param {Object} animationInlineStyles @return {String}
parseInlineTransforms
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
function getNodeList(v) { const n = isStr(v) ? globals.root.querySelectorAll(v) : v; if (n instanceof NodeList || n instanceof HTMLCollection) return n; }
@param {DOMTargetsParam|TargetsParam} v @return {NodeList|HTMLCollection}
getNodeList
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
function parseTargets(targets) { if (isNil(targets)) return /** @type {TargetsArray} */([]); if (isArr(targets)) { const flattened = targets.flat(Infinity); /** @type {TargetsArray} */ const parsed = []; for (let i = 0, l = flattened.length; i < l; i++) { const item = flattened[i]; if (!...
@overload @param {DOMTargetsParam} targets @return {DOMTargetsArray} @overload @param {JSTargetsParam} targets @return {JSTargetsArray} @overload @param {TargetsParam} targets @return {TargetsArray} @param {DOMTargetsParam|JSTargetsParam|TargetsParam} targets
parseTargets
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getPath = path => { const parsedTargets = parseTargets(path); const $parsedSvg = /** @type {SVGGeometryElement} */(parsedTargets[0]); if (!$parsedSvg || !isSvg($parsedSvg)) return; return $parsedSvg; }
@param {TargetsParam} path @return {SVGGeometryElement|undefined}
getPath
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
morphTo = (path2, precision = .33) => ($path1) => { const $path2 = /** @type {SVGGeometryElement} */(getPath(path2)); if (!$path2) return; const isPath = $path1.tagName === 'path'; const separator = isPath ? ' ' : ','; const previousPoints = $path1[morphPointsSymbol]; if (previousPoints) $path1.setAttribute...
@param {TargetsParam} path2 @param {Number} [precision] @return {FunctionValue}
morphTo
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
createDrawableProxy = ($el, start, end) => { const pathLength = K; const computedStyles = getComputedStyle($el); const strokeLineCap = computedStyles.strokeLinecap; // @ts-ignore const $scalled = computedStyles.vectorEffect === 'non-scaling-stroke' ? $el : null; let currentCap = strokeLineCap; const prox...
Creates a proxy that wraps an SVGGeometryElement and adds drawing functionality. @param {SVGGeometryElement} $el - The SVG element to transform into a drawable @param {number} start - Starting position (0-1) @param {number} end - Ending position (0-1) @return {DrawableSVGGeometry} - Returns a proxy that preserves the o...
createDrawableProxy
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
createDrawable = (selector, start = 0, end = 0) => { const els = parseTargets(selector); return els.map($el => createDrawableProxy( /** @type {SVGGeometryElement} */($el), start, end )); }
Creates drawable proxies for multiple SVG elements. @param {TargetsParam} selector - CSS selector, SVG element, or array of elements and selectors @param {number} [start=0] - Starting position (0-1) @param {number} [end=0] - Ending position (0-1) @return {Array<DrawableSVGGeometry>} - Array of proxied elements with dra...
createDrawable
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getPathPoint = ($path, progress, lookup = 0) => { return $path.getPointAtLength(progress + lookup >= 1 ? progress + lookup : 0); }
@param {SVGGeometryElement} $path @param {Number} progress @param {Number}lookup @return {DOMPoint}
getPathPoint
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getPathProgess = ($path, pathProperty) => { return $el => { const totalLength = +($path.getTotalLength()); const inSvg = $el[isSvgSymbol]; const ctm = $path.getCTM(); /** @type {TweenObjectValue} */ return { from: 0, to: totalLength, /** @type {TweenModifier} */ modifier: p...
@param {SVGGeometryElement} $path @param {String} pathProperty @return {FunctionValue}
getPathProgess
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
isValidSVGAttribute = (el, propertyName) => { // Return early and use CSS opacity animation instead (already better default values (opacity: 1 instead of 0)) and rotate should be considered a transform if (cssReservedProperties.includes(propertyName)) return false; if (el.getAttribute(propertyName) || propertyNam...
@param {Target} el @param {String} propertyName @return {Boolean}
isValidSVGAttribute
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
rgbToRgba = rgbValue => { const rgba = rgbExecRgx.exec(rgbValue) || rgbaExecRgx.exec(rgbValue); const a = !isUnd(rgba[4]) ? +rgba[4] : 1; return [ +rgba[1], +rgba[2], +rgba[3], a ] }
RGB / RGBA Color value string -> RGBA values array @param {String} rgbValue @return {ColorArray}
rgbToRgba
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
hexToRgba = hexValue => { const hexLength = hexValue.length; const isShort = hexLength === 4 || hexLength === 5; return [ +('0x' + hexValue[1] + hexValue[isShort ? 1 : 2]), +('0x' + hexValue[isShort ? 2 : 3] + hexValue[isShort ? 2 : 4]), +('0x' + hexValue[isShort ? 3 : 5] + hexValue[isShort ? 3 : 6]),...
HEX3 / HEX3A / HEX6 / HEX6A Color value string -> RGBA values array @param {String} hexValue @return {ColorArray}
hexToRgba
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
hue2rgb = (p, q, t) => { if (t < 0) t += 1; if (t > 1) t -= 1; return t < 1 / 6 ? p + (q - p) * 6 * t : t < 1 / 2 ? q : t < 2 / 3 ? p + (q - p) * (2 / 3 - t) * 6 : p; }
@param {Number} p @param {Number} q @param {Number} t @return {Number}
hue2rgb
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
hslToRgba = hslValue => { const hsla = hslExecRgx.exec(hslValue) || hslaExecRgx.exec(hslValue); const h = +hsla[1] / 360; const s = +hsla[2] / 100; const l = +hsla[3] / 100; const a = !isUnd(hsla[4]) ? +hsla[4] : 1; let r, g, b; if (s === 0) { r = g = b = l; } else { const q = l < .5 ? l * (1 + ...
HSL / HSLA Color value string -> RGBA values array @param {String} hslValue @return {ColorArray}
hslToRgba
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
convertColorStringValuesToRgbaArray = colorString => { return isRgb(colorString) ? rgbToRgba(colorString) : isHex(colorString) ? hexToRgba(colorString) : isHsl(colorString) ? hslToRgba(colorString) : [0, 0, 0, 1]; }
All in one color converter that converts a color string value into an array of RGBA values @param {String} colorString @return {ColorArray}
convertColorStringValuesToRgbaArray
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
setValue = (targetValue, defaultValue) => { return isUnd(targetValue) ? defaultValue : targetValue; }
@template T, D @param {T|undefined} targetValue @param {D} defaultValue @return {T|D}
setValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getFunctionValue = (value, target, index, total, store) => { if (isFnc(value)) { const func = () => { const computed = /** @type {Function} */(value)(target, index, total); // Fallback to 0 if the function returns undefined / NaN / null / false / 0 return !isNaN(+computed) ? +computed : computed...
@param {TweenPropValue} value @param {Target} target @param {Number} index @param {Number} total @param {Object} [store] @return {any}
getFunctionValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getTweenType = (target, prop) => { return !target[isDomSymbol] ? tweenTypes.OBJECT : // Handle SVG attributes target[isSvgSymbol] && isValidSVGAttribute(target, prop) ? tweenTypes.ATTRIBUTE : // Handle CSS Transform properties differently than CSS to allow individual animations validTransforms.include...
@param {Target} target @param {String} prop @return {tweenTypes}
getTweenType
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getOriginalAnimatableValue = (target, propName, tweenType, animationInlineStyles) => { const type = !isUnd(tweenType) ? tweenType : getTweenType(target, propName); return type === tweenTypes.OBJECT ? target[propName] || 0 : type === tweenTypes.ATTRIBUTE ? /** @type {DOMTarget} */(target).getAttribute(propN...
@param {Target} target @param {String} propName @param {tweenTypes} [tweenType] @param {Object|void} [animationInlineStyles] @return {String|Number}
getOriginalAnimatableValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getRelativeValue = (x, y, operator) => { return operator === '-' ? x - y : operator === '+' ? x + y : x * y; }
@param {Number} x @param {Number} y @param {String} operator @return {Number}
getRelativeValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
decomposeRawValue = (rawValue, targetObject) => { /** @type {valueTypes} */ targetObject.t = valueTypes.NUMBER; targetObject.n = 0; targetObject.u = null; targetObject.o = null; targetObject.d = null; targetObject.s = null; if (!rawValue) return targetObject; const num = +rawValue; if (!isNaN(num)) ...
@param {String|Number} rawValue @param {TweenDecomposedValue} targetObject @return {TweenDecomposedValue}
decomposeRawValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
decomposeTweenValue = (tween, targetObject) => { targetObject.t = tween._valueType; targetObject.n = tween._toNumber; targetObject.u = tween._unit; targetObject.o = null; targetObject.d = cloneArray(tween._toNumbers); targetObject.s = cloneArray(tween._strings); return targetObject; }
@param {Tween} tween @param {TweenDecomposedValue} targetObject @return {TweenDecomposedValue}
decomposeTweenValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getTweenSiblings = (target, property, lookup = '_rep') => { const lookupMap = lookups[lookup]; let targetLookup = lookupMap.get(target); if (!targetLookup) { targetLookup = {}; lookupMap.set(target, targetLookup); } return targetLookup[property] ? targetLookup[property] : targetLookup[property] = { ...
@param {Target} target @param {String} property @param {String} lookup @return {TweenPropertySiblings}
getTweenSiblings
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
addTweenSortMethod = (p, c) => { return p._isOverridden || p._absoluteStartTime > c._absoluteStartTime; }
@param {Tween} p @param {Tween} c @return {Number|Boolean}
addTweenSortMethod
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
composeTween = (tween, siblings) => { const tweenCompositionType = tween._composition; // Handle replaced tweens if (tweenCompositionType === compositionTypes.replace) { const tweenAbsStartTime = tween._absoluteStartTime; addChild(siblings, tween, addTweenSortMethod, '_prevRep', '_nextRep'); con...
@param {Tween} tween @param {TweenPropertySiblings} siblings @return {Tween}
composeTween
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
constructor(parameters = {}, parent = null, parentPosition = 0) { super(0); const { id, delay, duration, reversed, alternate, loop, loopDelay, autoplay, frameRate, playbackRate, onComplete, onLoop, onPause, onBegin, onBe...
@param {TimerParams} [parameters] @param {Timeline} [parent] @param {Number} [parentPosition]
constructor
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
seek(time, muteCallbacks = 0, internalRender = 0) { // Recompose the tween siblings in case the timer has been cancelled reviveTimer(this); // If you seek a completed animation, otherwise the next play will starts at 0 this.completed = false; const isPaused = this.paused; this.paused = true; ...
@param {Number} time @param {Boolean|Number} [muteCallbacks] @param {Boolean|Number} [internalRender] @return {this}
seek
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
revert() { tick(this, 0, 1, 0, tickModes.AUTO); const ap = /** @type {ScrollObserver} */(this._autoplay); if (ap && ap.linked && ap.linked === this) ap.revert(); return this.cancel(); }
Cancels the timer by seeking it back to 0 and reverting the attached scroller if necessary @return {this}
revert
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
complete() { return this.seek(this.duration).cancel(); }
Imediatly completes the timer, cancels it and triggers the onComplete callback @return {this}
complete
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
then(callback = noop) { const then = this.then; const onResolve = () => { // this.then = null prevents infinite recursion if returned by an async function // https://github.com/juliangarnierorg/anime-beta/issues/26 this.then = null; callback(this); this.then = then; this._res...
@param {Callback<this>} [callback] @return {Promise}
then
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
binarySubdivide = (aX, mX1, mX2) => { let aA = 0, aB = 1, currentX, currentT, i = 0; do { currentT = aA + (aB - aA) / 2; currentX = calcBezier(currentT, mX1, mX2) - aX; if (currentX > 0) { aB = currentT; } else { aA = currentT; } } while (abs(currentX) > .0000001 && ++i < 100); r...
@param {Number} aX @param {Number} mX1 @param {Number} mX2 @return {Number}
binarySubdivide
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
cubicBezier = (mX1 = 0.5, mY1 = 0.0, mX2 = 0.5, mY2 = 1.0) => (mX1 === mY1 && mX2 === mY2) ? none : t => t === 0 || t === 1 ? t : calcBezier(binarySubdivide(t, mX1, mX2), mY1, mY2)
@param {Number} [mX1] @param {Number} [mY1] @param {Number} [mX2] @param {Number} [mY2] @return {EasingFunction}
cubicBezier
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
linear = (...args) => { const argsLength = args.length; if (!argsLength) return none; const totalPoints = argsLength - 1; const firstArg = args[0]; const lastArg = args[totalPoints]; const xPoints = [0]; const yPoints = [parseNumber(firstArg)]; for (let i = 1; i < totalPoints; i++) { const arg = arg...
Without parameters, the linear function creates a non-eased transition. Parameters, if used, creates a piecewise linear easing by interpolating linearly between the specified points. @param {...String|Number} [args] - Points @return {EasingFunction}
linear
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
irregular = (length = 10, randomness = 1) => { const values = [0]; const total = length - 1; for (let i = 1; i < total; i++) { const previousValue = values[i - 1]; const spacing = i / total; const segmentEnd = (i + 1) / total; const randomVariation = spacing + (segmentEnd - spacing) * Math.random(...
Generate random steps @param {Number} [length] - The number of steps @param {Number} [randomness] - How strong the randomness is @return {EasingFunction}
irregular
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
parseEaseString = (string, easesFunctions, easesLookups) => { if (easesLookups[string]) return easesLookups[string]; if (string.indexOf('(') <= -1) { const hasParams = easeTypes[string] || string.includes('Back') || string.includes('Elastic'); const parsedFn = /** @type {EasingFunction} */(hasParams ? /** @...
@param {String} string @param {Record<String, EasesFactory|EasingFunction>} easesFunctions @param {Object} easesLookups @return {EasingFunction}
parseEaseString
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
sanitizePropertyName = (propertyName, target, tweenType) => { if (tweenType === tweenTypes.TRANSFORM) { const t = shortTransforms.get(propertyName); return t ? t : propertyName; } else if ( tweenType === tweenTypes.CSS || // Handle special cases where properties like "strokeDashoffset" needs to be s...
@param {String} propertyName @param {Target} target @param {tweenTypes} tweenType @return {String}
sanitizePropertyName
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
convertValueUnit = (el, decomposedValue, unit, force = false) => { const currentUnit = decomposedValue.u; const currentNumber = decomposedValue.n; if (decomposedValue.t === valueTypes.UNIT && currentUnit === unit) { // TODO: Check if checking against the same unit string is necessary return decomposedValue; ...
@param {DOMTarget} el @param {TweenDecomposedValue} decomposedValue @param {String} unit @param {Boolean} [force] @return {TweenDecomposedValue}
convertValueUnit
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
generateKeyframes = (keyframes, parameters) => { /** @type {AnimationParams} */ const properties = {}; if (isArr(keyframes)) { const propertyNames = [].concat(.../** @type {DurationKeyframes} */(keyframes).map(key => Object.keys(key))).filter(isKey); for (let i = 0, l = propertyNames.length; i < l; i++) {...
@param {DurationKeyframes | PercentageKeyframes} keyframes @param {AnimationParams} parameters @return {AnimationParams}
generateKeyframes
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
constructor( targets, parameters, parent, parentPosition, fastSet = false, index = 0, length = 0 ) { super(/** @type {TimerParams&AnimationParams} */(parameters), parent, parentPosition); const parsedTargets = registerTargets(targets); const targetsLength = parsedTargets.leng...
@param {TargetsParam} targets @param {AnimationParams} parameters @param {Timeline} [parent] @param {Number} [parentPosition] @param {Boolean} [fastSet=false] @param {Number} [index=0] @param {Number} [length=0]
constructor
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
revert() { super.revert(); return cleanInlineStyles(this); }
Cancel the animation and revert all the values affected by this animation to their original state @return {this}
revert
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
easingToLinear = (fn, samples = 100) => { const points = []; for (let i = 0; i <= samples; i++) points.push(fn(i / samples)); return `linear(${points.join(', ')})`; }
Converts an easing function into a valid CSS linear() timing function string @param {EasingFunction} fn @param {number} [samples=100] @returns {string} CSS linear() timing function
easingToLinear
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
registerTransformsProperties = () => { if (transformsPropertiesRegistered) return; validTransforms.forEach(t => { const isSkew = stringStartsWith(t, 'skew'); const isScale = stringStartsWith(t, 'scale'); const isRotate = stringStartsWith(t, 'rotate'); const isTranslate = stringStartsWith(t, 'transla...
@typedef {Record<String, WAAPIKeyframeValue | WAAPIAnimationOptions | Boolean | ScrollObserver | WAAPICallback | EasingParam | WAAPITweenOptions> & WAAPIAnimationOptions} WAAPIAnimationParams
registerTransformsProperties
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
removeWAAPIAnimation = ($el, property, parent) => { let nextLookup = WAAPIAnimationsLookups._head; while (nextLookup) { const next = nextLookup._next; const matchTarget = nextLookup.$el === $el; const matchProperty = !property || nextLookup.property === property; const matchParent = !parent || nextL...
@param {DOMTarget} $el @param {String} [property] @param {WAAPIAnimation} [parent]
removeWAAPIAnimation
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
addWAAPIAnimation = (parent, $el, property, keyframes, params) => { const animation = $el.animate(keyframes, params); const animTotalDuration = params.delay + (+params.duration * params.iterations); animation.playbackRate = parent._speed; if (parent.paused) animation.pause(); if (parent.duration < animTotalDu...
@param {WAAPIAnimation} parent @param {DOMTarget} $el @param {String} property @param {PropertyIndexedKeyframes} keyframes @param {KeyframeAnimationOptions} params @retun {Animation}
addWAAPIAnimation
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
normalizeTweenValue = (propName, value, $el, i, targetsLength) => { let v = getFunctionValue(/** @type {any} */(value), $el, i, targetsLength); if (!isNum(v)) return v; if (commonDefaultPXProperties.includes(propName) || stringStartsWith(propName, 'translate')) return `${v}px`; if (stringStartsWith(propName, 'r...
@param {String} propName @param {WAAPIKeyframeValue} value @param {DOMTarget} $el @param {Number} i @param {Number} targetsLength @return {String}
normalizeTweenValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
parseIndividualTweenValue = ($el, propName, from, to, i, targetsLength) => { /** @type {WAAPITweenValue} */ let tweenValue = '0'; const computedTo = !isUnd(to) ? normalizeTweenValue(propName, to, $el, i, targetsLength) : getComputedStyle($el)[propName]; if (!isUnd(from)) { const computedFrom = normalizeTwee...
@param {DOMTarget} $el @param {String} propName @param {WAAPIKeyframeValue} from @param {WAAPIKeyframeValue} to @param {Number} i @param {Number} targetsLength @return {WAAPITweenValue}
parseIndividualTweenValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
constructor(targets, params) { if (globals.scope) globals.scope.revertibles.push(this); registerTransformsProperties(); const parsedTargets = registerTargets(targets); const targetsLength = parsedTargets.length; if (!targetsLength) { console.warn(`No target found. Make sure the element you...
@param {DOMTargetsParam} targets @param {WAAPIAnimationParams} params
constructor
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
forEach(callback) { const cb = isStr(callback) ? a => a[callback]() : callback; this.animations.forEach(cb); return this; }
@param {forEachCallback|String} callback @return {this}
forEach
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
seek(time, muteCallbacks = false) { if (muteCallbacks) this.muteCallbacks = true; if (time < this.duration) this.completed = false; this.currentTime = time; this.muteCallbacks = false; if (this.paused) this.pause(); return this; }
@param {Number} time @param {Boolean} muteCallbacks
seek
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
sync = (callback = noop) => { return new Timer({ duration: 1 * globals.timeScale, onComplete: callback }, null, 0).resume(); }
@param {Callback<Timer>} [callback] @return {Timer}
sync
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
function getTargetValue(targetSelector, propName, unit) { const targets = registerTargets(targetSelector); if (!targets.length) return; const [ target ] = targets; const tweenType = getTweenType(target, propName); const normalizePropName = sanitizePropertyName(propName, target, tweenType); let originalValue...
@overload @param {DOMTargetSelector} targetSelector @param {String} propName @return {String} @overload @param {JSTargetsParam} targetSelector @param {String} propName @return {Number|String} @overload @param {DOMTargetsParam} targetSelector @param {String} propName @param {String} ...
getTargetValue
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
setTargetValues = (targets, parameters) => { if (isUnd(parameters)) return; parameters.duration = minValue; // Do not overrides currently active tweens by default parameters.composition = setValue(parameters.composition, compositionTypes.none); // Skip init() and force rendering by playing the animation ret...
@param {TargetsParam} targets @param {AnimationParams} parameters @return {JSAnimation}
setTargetValues
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
removeTargetsFromAnimation = (targetsArray, animation, propertyName) => { let tweensMatchesTargets = false; forEachChildren(animation, (/**@type {Tween} */tween) => { const tweenTarget = tween.target; if (targetsArray.includes(tweenTarget)) { const tweenName = tween.property; const tweenType = t...
@param {TargetsArray} targetsArray @param {JSAnimation} animation @param {String} [propertyName] @return {Boolean}
removeTargetsFromAnimation
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
remove = (targets, renderable, propertyName) => { const targetsArray = parseTargets(targets); const parent = /** @type {Renderable|typeof engine} **/(renderable ? renderable : engine); const waapiAnimation = renderable && /** @type {WAAPIAnimation} */(renderable).controlAnimation && /** @type {WAAPIAnimation} */(...
@param {TargetsParam} targets @param {Renderable|WAAPIAnimation} [renderable] @param {String} [propertyName] @return {TargetsArray}
remove
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
shuffle = items => { let m = items.length, t, i; while (m) { i = random(0, --m); t = items[m]; items[m] = items[i]; items[i] = t; } return items; }
Adapted from https://bost.ocks.org/mike/shuffle/ @param {Array} items @return {Array}
shuffle
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
lerp = (start, end, amount, renderable) => { let dt = K / globals.defaults.frameRate; if (renderable !== false) { const ticker = /** @type Renderable */ (renderable) || (engine._hasChildren && engine); if (ticker && ticker.deltaTime) { dt = ticker.deltaTime; }...
https://www.rorydriscoll.com/2016/03/07/frame-rate-independent-damping-using-lerp/ @param {Number} start @param {Number} end @param {Number} amount @param {Renderable|Boolean} [renderable] @return {Number}
lerp
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
chain = fn => { return (...args) => { const result = fn(...args); return new Proxy(noop, { apply: (_, __, [v]) => result(v), get: (_, prop) => chain(/**@param {...Number|String} nextArgs */(...nextArgs) => { const nextResult = utils[prop](...nextArgs); return (/**@type {Number|Str...
@param {Function} fn @return {function(...(Number|String))}
chain
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
getPrevChildOffset = (timeline, timePosition) => { if (stringStartsWith(timePosition, '<')) { const goToPrevAnimationOffset = timePosition[1] === '<'; const prevAnimation = /** @type {Tickable} */(timeline._tail); const prevOffset = prevAnimation ? prevAnimation._offset + prevAnimation._delay : 0; ret...
Timeline's children offsets positions parser @param {Timeline} timeline @param {String} timePosition @return {Number}
getPrevChildOffset
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
parseTimelinePosition = (timeline, timePosition) => { let tlDuration = timeline.iterationDuration; if (tlDuration === minValue) tlDuration = 0; if (isUnd(timePosition)) return tlDuration; if (isNum(+timePosition)) return +timePosition; const timePosStr = /** @type {String} */(timePosition); const tlLabels =...
@param {Timeline} timeline @param {TimePosition} [timePosition] @return {Number}
parseTimelinePosition
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
function addTlChild(childParams, tl, timePosition, targets, index, length) { const isSetter = isNum(childParams.duration) && /** @type {Number} */(childParams.duration) <= minValue; // Offset the tl position with -minValue for 0 duration animations or .set() calls in order to align their end value with the defined ...
@overload @param {TimerParams} childParams @param {Timeline} tl @param {Number} timePosition @return {Timeline} @overload @param {AnimationParams} childParams @param {Timeline} tl @param {Number} timePosition @param {TargetsParam} targets @param {Number} [index] @param {Number} [length] @return {Timeline} @p...
addTlChild
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT
add(a1, a2, a3) { const isAnim = isObj(a2); const isTimer = isObj(a1); if (isAnim || isTimer) { this._hasChildren = true; if (isAnim) { const childParams = /** @type {AnimationParams} */(a2); // Check for function for children stagger positions if (isFnc(a3)) { ...
@overload @param {TargetsParam} a1 @param {AnimationParams} a2 @param {TimePosition} [a3] @return {this} @overload @param {TimerParams} a1 @param {TimePosition} [a2] @return {this} @param {TargetsParam|TimerParams} a1 @param {AnimationParams|TimePosition} a2 @param {TimePosition} [a3]
add
javascript
juliangarnier/anime
lib/anime.esm.js
https://github.com/juliangarnier/anime/blob/master/lib/anime.esm.js
MIT