feat(may2026): SAGE ingest 2026-06-02

#14
This view is limited to 50 files because it contains too many changes. See the raw diff here.
Files changed (50) hide show
  1. README.md +6 -6
  2. kotd4/index_test.json +872 -0
  3. kotd4/index_train.json +0 -0
  4. kotd4/index_validation.json +776 -0
  5. may2026/aoe2rec/A0_oA_(Britons)_2203_vs_JOJO ROAD ROLLER_(Japanese)_2034_474183741.aoe2record +0 -3
  6. may2026/aoe2rec/A0_oA_(Hindustanis)_2192_vs_[CL] FelipeBesitosRicos_(Tatars)_2111_474599491.aoe2record +0 -3
  7. may2026/aoe2rec/A0_oA_(Malay)_2212_vs_AC_(Byzantines)_1930_474185858.aoe2record +0 -3
  8. may2026/aoe2rec/A0_oA_(Portuguese)_2214_vs_[CL] FelipeBesitosRicos_(Bengalis)_2089_474591193.aoe2record +0 -3
  9. may2026/aoe2rec/ANKR.Navvy_(Hindustanis)_2193_vs_Pirate_(Byzantines)_2100_477005380.aoe2record +0 -3
  10. may2026/aoe2rec/ANKR.Navvy_(Incas)_2176_vs_Timbrhoggvandi_(Japanese)_2100_474493415.aoe2record +0 -3
  11. may2026/aoe2rec/ANKR.Navvy_(Shu)_2167_vs_偶像先生_(Aztecs)_2120_473797776.aoe2record +0 -3
  12. may2026/aoe2rec/ANKR.Navvy_(Spanish)_2169_vs_JOJO ROAD ROLLER_(Cumans)_1950_474444710.aoe2record +0 -3
  13. may2026/aoe2rec/ANKR.Navvy_(Tatars)_2166_vs___28_ReVaN_Arg_(Bengalis)_1828_473310973.aoe2record +0 -3
  14. may2026/aoe2rec/ANKR.Navvy_(Teutons)_2186_vs_DzeDanik_(Cumans)_1951_477004843.aoe2record +0 -3
  15. may2026/aoe2rec/APZz__(Armenians)_2182_vs_Bzm_Kuvâ-yı Milliye_(Magyars)_1903_478412253.aoe2record +0 -3
  16. may2026/aoe2rec/APZz__(Britons)_2212_vs_delita_(Armenians)_1997_478662852.aoe2record +0 -3
  17. may2026/aoe2rec/APZz__(Bulgarians)_2203_vs_[VL] Segundo mejor VL_(Britons)_2092_478406955.aoe2record +0 -3
  18. may2026/aoe2rec/APZz__(Bulgarians)_2204_vs_Baghi_(Turks)_1992_478692161.aoe2record +0 -3
  19. may2026/aoe2rec/APZz__(Burgundians)_2191_vs_XEVER _ CaboBV_(Poles)_1991_478886632.aoe2record +0 -3
  20. may2026/aoe2rec/APZz__(Byzantines)_2178_vs_DS_NicoDA_(Italians)_2075_478652899.aoe2record +0 -3
  21. may2026/aoe2rec/APZz__(Franks)_2206_vs_Hiko_Seijuro_(Magyars)_2068_478869058.aoe2record +0 -3
  22. may2026/aoe2rec/APZz__(Hindustanis)_2170_vs_Molle_(Spanish)_2125_478563184.aoe2record +0 -3
  23. may2026/aoe2rec/APZz__(Hindustanis)_2194_vs_Adam_(Dravidians)_2064_477661905.aoe2record +0 -3
  24. may2026/aoe2rec/APZz__(Incas)_2186_vs_jsemosoom_(Goths)_2091_478630291.aoe2record +0 -3
  25. may2026/aoe2rec/APZz__(Italians)_2177_vs_SSS66618_(Franks)_1923_478438522.aoe2record +0 -3
  26. may2026/aoe2rec/APZz__(Khitans)_2211_vs_Baghi_(Gurjaras)_1985_478695502.aoe2record +0 -3
  27. may2026/aoe2rec/APZz__(Magyars)_2155_vs_Nacional_(Muisca)_2155_478417428.aoe2record +0 -3
  28. may2026/aoe2rec/APZz__(Mapuche)_2173_vs_PlaYBoY_(Burgundians)_2163_478607949.aoe2record +0 -3
  29. may2026/aoe2rec/APZz__(Mayans)_2177_vs_Ning__(Persians)_1895_476403208.aoe2record +0 -3
  30. may2026/aoe2rec/APZz__(Mongols)_2199_vs_ROBERTO15_(Magyars)_1731_478890630.aoe2record +0 -3
  31. may2026/aoe2rec/APZz__(Muisca)_2184_vs_DGHIR _ Agente P1T0 007 Cm_(Goths)_1978_478882655.aoe2record +0 -3
  32. may2026/aoe2rec/APZz__(Poles)_2218_vs_chanchanvn_(Mongols)_2003_478700245.aoe2record +0 -3
  33. may2026/aoe2rec/APZz__(Portuguese)_2166_vs_DS_NicoDA_(Wu)_2087_478647619.aoe2record +0 -3
  34. may2026/aoe2rec/APZz__(Vietnamese)_2225_vs_GodsPrisoner_(Malay)_2161_478702835.aoe2record +0 -3
  35. may2026/aoe2rec/APZz__(Wu)_2195_vs_hK _ Romell13_(Goths)_2039_478685860.aoe2record +0 -3
  36. may2026/aoe2rec/Aldeana Hot_(Burgundians)_2300_vs_EXILE _ Jürgen_(Tupi)_2136_478323311.aoe2record +0 -3
  37. may2026/aoe2rec/Aldeana Hot_(Georgians)_2279_vs_JOJO ROAD ROLLER_(Dravidians)_2150_477611195.aoe2record +0 -3
  38. may2026/aoe2rec/ArabiaHaterNr.1_(Britons)_2300_vs_Nooboti_(Turks)_2129_478982253.aoe2record +0 -3
  39. may2026/aoe2rec/ArabiaHaterNr.1_(Khitans)_2277_vs_Hiko_Seijuro_(Lithuanians)_2040_478998552.aoe2record +0 -3
  40. may2026/aoe2rec/Argh_(Georgians)_2173_vs_Vanilladonut_(Khmer)_2076_478629701.aoe2record +0 -3
  41. may2026/aoe2rec/Argh_(Malians)_2185_vs_Vanilladonut_(Poles)_2064_478634552.aoe2record +0 -3
  42. may2026/aoe2rec/Argh_(Shu)_2230_vs_Kaeften_(Italians)_2184_476885323.aoe2record +0 -3
  43. may2026/aoe2rec/Artur_(Armenians)_2173_vs_Torpedo_(Tupi)_2034_477230653.aoe2record +0 -3
  44. may2026/aoe2rec/Artur_(Byzantines)_2164_vs_spiid_(Mongols)_1986_476550440.aoe2record +0 -3
  45. may2026/aoe2rec/Artur_(Dravidians)_2169_vs_DemonSheep_(Cumans)_2143_477234838.aoe2record +0 -3
  46. may2026/aoe2rec/Artur_(Georgians)_2184_vs_Pauli_(Incas)_2068_477338579.aoe2record +0 -3
  47. may2026/aoe2rec/Artur_(Shu)_2166_vs_Kaydos_(Wei)_1918_478409045.aoe2record +0 -3
  48. may2026/aoe2rec/Artur_(Turks)_2204_vs_KronosJr_(Burmese)_2022_477539875.aoe2record +0 -3
  49. may2026/aoe2rec/B1GBANG6149_(Wu)_2203_vs_Nineshine_(Bohemians)_1960_476897132.aoe2record +0 -3
  50. may2026/aoe2rec/BSL _ adduOP_(Vikings)_2295_vs_bipeng2008_(Italians)_1999_477794597.aoe2record +0 -3
README.md CHANGED
@@ -1,7 +1,7 @@
1
  ---
2
  language:
3
  - en
4
- license: cc0-1.0
5
  task_categories:
6
  - other
7
  tags:
@@ -83,7 +83,7 @@ There are some notes regarding the data that users should be aware of when makin
83
  - The official AoE2 API does not retain all recorded games indefinitely; only games from the active patch at the time of collection were sampled, and not all were still available on the server.
84
  - Since the SAGE project was long-running, it was not fully updated throughout. Newer game mechanics may not be properly captured in the `.caderec`s and are excluded from the Arrow and Parquet exports.
85
  - Some recordings failed to parse for a variety of reasons. An effort was made to maximise coverage, but not all files could be recovered. The estimated `.aoe2record` → `.caderec` → Arrow success rate is roughly 80–90%. Incompatibilities may be feature-consistent and could introduce bias depending on the study.
86
- - All games were validated to have a declared winner at the end. Very short games where a winner was declared early were kept intentionally, but may warrant scrutiny depending on the goals of a specific study. These games are not included in the train, eval or test sets.
87
  - For KotD4, this includes "restores" where a game was unexpectedly terminated and then restored from the last backup checkpoint.
88
  - If the metadata in the `.caderec`s (which contains: players, winner, map, civ IDs, and game length) is insufficient, the Arrow or Parquet data alongside `descriptor.json` can help validate suitability for a specific goal.
89
  - Despite being a newer feature of CaptureAge, the KotD4 `.caderec` files are present. They lack some CA:DE features due to being recorded earlier, notably fast-forward and some statistics.
@@ -127,7 +127,7 @@ All files were processed with written permission from CaptureAge and verbal perm
127
 
128
  ### License
129
 
130
- The non-string Arrow, Parquet, and `.caderec` components of this dataset are released under [Creative Commons Zero](https://creativecommons.org/publicdomain/zero/1.0/). The game string assets (`strings.arrow`, `strings.parquet`) and the original `.aoe2record` files are subject to their respective terms described above.
131
 
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  ### Citation
133
 
@@ -142,7 +142,7 @@ If you use this dataset, please cite the accompanying thesis:
142
  address = {Enschede},
143
  type = {Thesis},
144
  title = {One Thousand and One Tales: Automated Age of Empires {II} eSports Reports from Raw Real-time Game Data},
145
- url = {https://purl.utwente.nl/essays/109934},
146
  }
147
 
148
  @dataset{VanWingerden2026sage,
@@ -155,7 +155,7 @@ If you use this dataset, please cite the accompanying thesis:
155
  ```
156
 
157
  **APA:**
158
- van Wingerden, S. (2026). *One Thousand and One Tales: Automated Age of Empires II eSports Reports from Raw Real-time Game Data* (Master's thesis, University of Twente, Enschede). https://purl.utwente.nl/essays/109934
159
 
160
  ---
161
 
@@ -437,7 +437,7 @@ One row per issued game command. Not windowed, commands carry exact world timest
437
 
438
  > **Note:** Command issuer attribution is not always consistent in the kotd4 dataset; some commands do not reliably identify their issuing player. Validation via entity ownership is recommended where accuracy matters.
439
 
440
- > **Combined commands:** The game engine emits one `townbell` command per affected building, but this represents a single human action (pressing the Town Bell button). SAGE collapses all `gobacktowork` and `cancelbuild` commands with the same issuer and world timestamp into a single row; `unitIds` on that row contains all building IDs that received the command.
441
 
442
  | Column | Type | Nullable | Description |
443
  |--------|------|----------|-------------|
 
1
  ---
2
  language:
3
  - en
4
+ license: apache-2.0
5
  task_categories:
6
  - other
7
  tags:
 
83
  - The official AoE2 API does not retain all recorded games indefinitely; only games from the active patch at the time of collection were sampled, and not all were still available on the server.
84
  - Since the SAGE project was long-running, it was not fully updated throughout. Newer game mechanics may not be properly captured in the `.caderec`s and are excluded from the Arrow and Parquet exports.
85
  - Some recordings failed to parse for a variety of reasons. An effort was made to maximise coverage, but not all files could be recovered. The estimated `.aoe2record` → `.caderec` → Arrow success rate is roughly 80–90%. Incompatibilities may be feature-consistent and could introduce bias depending on the study.
86
+ - All games were validated to have a declared winner at the end. Very short games where a winner was declared early were kept intentionally, but may warrant scrutiny depending on the goals of a specific study.
87
  - For KotD4, this includes "restores" where a game was unexpectedly terminated and then restored from the last backup checkpoint.
88
  - If the metadata in the `.caderec`s (which contains: players, winner, map, civ IDs, and game length) is insufficient, the Arrow or Parquet data alongside `descriptor.json` can help validate suitability for a specific goal.
89
  - Despite being a newer feature of CaptureAge, the KotD4 `.caderec` files are present. They lack some CA:DE features due to being recorded earlier, notably fast-forward and some statistics.
 
127
 
128
  ### License
129
 
130
+ The non-string Arrow, Parquet, and `.caderec` components of this dataset are released under the [Apache License 2.0](https://www.apache.org/licenses/LICENSE-2.0). The game string assets (`strings.arrow`, `strings.parquet`) and the original `.aoe2record` files are subject to their respective terms described above.
131
 
132
  ### Citation
133
 
 
142
  address = {Enschede},
143
  type = {Thesis},
144
  title = {One Thousand and One Tales: Automated Age of Empires {II} eSports Reports from Raw Real-time Game Data},
145
+ url = {https://purl.utwente.nl/essays/<TODO>},
146
  }
147
 
148
  @dataset{VanWingerden2026sage,
 
155
  ```
156
 
157
  **APA:**
158
+ van Wingerden, S. (2026). *One Thousand and One Tales: Automated Age of Empires II eSports Reports from Raw Real-time Game Data* (Master's thesis, University of Twente, Enschede). https://purl.utwente.nl/essays/<TODO>
159
 
160
  ---
161
 
 
437
 
438
  > **Note:** Command issuer attribution is not always consistent in the kotd4 dataset; some commands do not reliably identify their issuing player. Validation via entity ownership is recommended where accuracy matters.
439
 
440
+ > **Town Bell (`townbell`):** The game engine emits one `townbell` command per affected building, but this represents a single human action (pressing the Town Bell button). SAGE collapses all `townbell` commands with the same issuer and world timestamp into a single row; `unitIds` on that row contains all building IDs that received the command.
441
 
442
  | Column | Type | Nullable | Description |
443
  |--------|------|----------|-------------|
kotd4/index_test.json ADDED
@@ -0,0 +1,872 @@
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
1
+ {
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+ "dataset": "kotd4",
3
+ "split": "test",
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+ "generatedAt": "2026-06-02T16:43:18Z",
5
+ "gameCount": 18,
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+ "games": [
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+ {
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+ "gameName": "Kotd4-GF S01G7-Vinchester vs TheViper",
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+ "gameId": "720d6db4-080c-4db4-9f8d1ad67e40c236",
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+ "matchId": null,
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+ "isRanked": false,
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+ "mapName": "KotD4 - Arabia.rms",
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+ "durationMs": 1820528,
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+ "startTime": null,
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+ "startDate": null,
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+ "split": "test",
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+ "players": [
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+ {
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+ "playerId": 1,
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+ "name": "SalzZ_Vinchester",
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+ "profileId": null,
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+ "civId": 1,
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+ "civName": "Britons",
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+ "elo": null,
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+ "won": false,
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+ "gameStatus": 2
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+ },
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+ {
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+ "playerId": 2,
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+ "name": "GL.TheViper",
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+ "profileId": null,
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+ "civId": 28,
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+ "civName": "Khmer",
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+ "elo": null,
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+ "won": true,
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+ "gameStatus": 1
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+ }
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+ ],
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+ "paths": {
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+ "caderec": "caderec/Kotd4-GF S01G7-Vinchester vs TheViper.caderec",
42
+ "aoe2rec": "aoe2rec/Kotd4-GF S01G7-Vinchester vs TheViper.aoe2record",
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+ "export": {
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+ "1000": {
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+ "arrow": "export/1000/Kotd4-GF S01G7-Vinchester vs TheViper/Kotd4-GF S01G7-Vinchester vs TheViper.arrow",
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+ "parquet": "export/1000/Kotd4-GF S01G7-Vinchester vs TheViper/Kotd4-GF S01G7-Vinchester vs TheViper.parquet"
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+ },
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+ "60000": {
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+ "arrow": "export/60000/Kotd4-GF S01G7-Vinchester vs TheViper/Kotd4-GF S01G7-Vinchester vs TheViper.arrow",
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+ "parquet": "export/60000/Kotd4-GF S01G7-Vinchester vs TheViper/Kotd4-GF S01G7-Vinchester vs TheViper.parquet"
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+ }
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+ }
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+ }
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+ },
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+ {
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+ "gameName": "Kotd4-Groups S05G1-Jordan vs ACCM",
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+ "gameId": "67c5d920-b545-4c1f-bcd0bd832f3b2b91",
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+ "matchId": null,
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+ "isRanked": false,
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+ "gameMode": 0,
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+ "mapName": "KotD4 - Arabia.rms",
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+ "durationMs": 2666978,
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+ "startTime": null,
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+ "startDate": null,
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+ "split": "test",
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+ "players": [
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+ {
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+ "playerId": 1,
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+ "name": "GL.JorDan_AoE",
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+ "profileId": null,
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+ "civId": 37,
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+ "civName": "Sicilians",
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+ "elo": null,
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+ "won": true,
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+ "gameStatus": 1
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+ },
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+ {
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+ "playerId": 2,
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+ "name": "ACCM| AOEBuilds.com",
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+ "profileId": null,
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+ "civId": 27,
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+ "civName": "Berbers",
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+ "elo": null,
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+ "won": false,
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+ "gameStatus": 2
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+ }
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+ ],
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+ "paths": {
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+ "caderec": "caderec/Kotd4-Groups S05G1-Jordan vs ACCM.caderec",
90
+ "aoe2rec": "aoe2rec/Kotd4-Groups S05G1-Jordan vs ACCM.aoe2record",
91
+ "export": {
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+ "1000": {
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+ "arrow": "export/1000/Kotd4-Groups S05G1-Jordan vs ACCM/Kotd4-Groups S05G1-Jordan vs ACCM.arrow",
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+ "parquet": "export/1000/Kotd4-Groups S05G1-Jordan vs ACCM/Kotd4-Groups S05G1-Jordan vs ACCM.parquet"
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+ },
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+ "60000": {
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+ "arrow": "export/60000/Kotd4-Groups S05G1-Jordan vs ACCM/Kotd4-Groups S05G1-Jordan vs ACCM.arrow",
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+ "parquet": "export/60000/Kotd4-Groups S05G1-Jordan vs ACCM/Kotd4-Groups S05G1-Jordan vs ACCM.parquet"
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+ }
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+ }
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+ }
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+ },
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+ {
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+ "gameName": "Kotd4-Groups S05G2-Liereyy vs Tatoh",
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+ "gameId": "af554951-c217-4f16-9411dae204b3565a",
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+ "matchId": null,
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+ "isRanked": false,
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+ "gameMode": 0,
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+ "mapName": "KotD4 - Arabia.rms",
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+ "durationMs": 3086678,
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+ "startTime": null,
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+ "startDate": null,
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+ "split": "test",
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+ "players": [
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+ {
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+ "playerId": 1,
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+ "name": "[aM] Liereyy",
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+ "profileId": null,
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+ "civId": 17,
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+ "civName": "Huns",
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+ "elo": null,
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+ "won": false,
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+ "gameStatus": 2
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+ },
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+ {
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+ "playerId": 2,
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+ "name": "GL.TaToH",
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+ "profileId": null,
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+ "civId": 20,
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+ "civName": "Hindustanis",
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+ "elo": null,
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+ "won": true,
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+ "gameStatus": 1
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+ }
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+ ],
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+ "paths": {
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+ "caderec": "caderec/Kotd4-Groups S05G2-Liereyy vs Tatoh.caderec",
138
+ "aoe2rec": "aoe2rec/Kotd4-Groups S05G2-Liereyy vs Tatoh.aoe2record",
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+ "export": {
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+ "1000": {
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+ "arrow": "export/1000/Kotd4-Groups S05G2-Liereyy vs Tatoh/Kotd4-Groups S05G2-Liereyy vs Tatoh.arrow",
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+ "parquet": "export/1000/Kotd4-Groups S05G2-Liereyy vs Tatoh/Kotd4-Groups S05G2-Liereyy vs Tatoh.parquet"
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+ },
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+ "60000": {
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+ "arrow": "export/60000/Kotd4-Groups S05G2-Liereyy vs Tatoh/Kotd4-Groups S05G2-Liereyy vs Tatoh.arrow",
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+ "parquet": "export/60000/Kotd4-Groups S05G2-Liereyy vs Tatoh/Kotd4-Groups S05G2-Liereyy vs Tatoh.parquet"
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+ }
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+ }
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+ }
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+ },
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+ {
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+ "gameName": "Kotd4-Groups S06G4-Mbl vs Vinchester",
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+ "gameId": "6d2ea7a0-502f-41be-aa66abcaf54ca6c6",
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+ "matchId": null,
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+ "isRanked": false,
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+ "gameMode": 0,
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+ "mapName": "KotD4 - Arabia.rms",
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+ "durationMs": 4039550,
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+ "startTime": null,
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+ "startDate": null,
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+ "split": "test",
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+ "players": [
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