text
stringlengths
0
11.3k
#306=AXIS2_PLACEMENT_3D('',#303,#304,#305);
#308=CARTESIAN_POINT('',(-1.39E2,-6.E0,0.E0));
#309=DIRECTION('',(0.E0,-1.E0,0.E0));
#310=DIRECTION('',(-1.E0,0.E0,0.E0));
#311=AXIS2_PLACEMENT_3D('',#308,#309,#310);
#313=DIRECTION('',(0.E0,-1.E0,0.E0));
#314=VECTOR('',#313,5.5E0);
#315=CARTESIAN_POINT('',(-1.55E2,-6.E0,0.E0));
#316=LINE('',#315,#314);
#317=DIRECTION('',(0.E0,1.E0,0.E0));
#318=VECTOR('',#317,5.5E0);
#319=CARTESIAN_POINT('',(-1.43E2,-1.15E1,0.E0));
#320=LINE('',#319,#318);
#321=DIRECTION('',(-7.071067811865E-1,-7.071067811866E-1,0.E0));
#322=VECTOR('',#321,7.071072761613E-1);
#323=CARTESIAN_POINT('',(-1.55E2,-1.15E1,0.E0));
#324=LINE('',#323,#322);
#325=CARTESIAN_POINT('',(-1.49E2,-1.15E1,0.E0));
#326=DIRECTION('',(0.E0,1.E0,0.E0));
#327=DIRECTION('',(1.E0,0.E0,0.E0));
#328=AXIS2_PLACEMENT_3D('',#325,#326,#327);
#330=DIRECTION('',(-7.071067811865E-1,7.071067811866E-1,0.E0));
#331=VECTOR('',#330,7.071072761613E-1);
#332=CARTESIAN_POINT('',(-1.424999996500E2,-1.200000035E1,0.E0));
#333=LINE('',#332,#331);
#334=CARTESIAN_POINT('',(-1.49E2,-1.15E1,0.E0));
#335=DIRECTION('',(0.E0,1.E0,0.E0));
#336=DIRECTION('',(-1.E0,0.E0,0.E0));
#337=AXIS2_PLACEMENT_3D('',#334,#335,#336);
#339=CARTESIAN_POINT('',(-9.4E1,0.E0,0.E0));
#340=DIRECTION('',(1.E0,0.E0,0.E0));
#341=DIRECTION('',(0.E0,-1.E0,0.E0));
#342=AXIS2_PLACEMENT_3D('',#339,#340,#341);
#344=CARTESIAN_POINT('',(-9.4E1,0.E0,0.E0));
#345=DIRECTION('',(1.E0,0.E0,0.E0));
#346=DIRECTION('',(0.E0,1.E0,0.E0));
#347=AXIS2_PLACEMENT_3D('',#344,#345,#346);
#349=CARTESIAN_POINT('',(-9.4E1,0.E0,0.E0));
#350=DIRECTION('',(1.E0,0.E0,0.E0));
#351=DIRECTION('',(0.E0,1.E0,0.E0));
#352=AXIS2_PLACEMENT_3D('',#349,#350,#351);
#354=CARTESIAN_POINT('',(-9.4E1,0.E0,0.E0));
#355=DIRECTION('',(1.E0,0.E0,0.E0));
#356=DIRECTION('',(0.E0,-1.E0,0.E0));
#357=AXIS2_PLACEMENT_3D('',#354,#355,#356);
#359=DIRECTION('',(1.E0,0.E0,0.E0));
#360=VECTOR('',#359,2.2E2);
#361=CARTESIAN_POINT('',(-9.4E1,1.E1,0.E0));
#362=LINE('',#361,#360);
#363=DIRECTION('',(1.E0,0.E0,0.E0));
#364=VECTOR('',#363,2.2E2);
#365=CARTESIAN_POINT('',(-9.4E1,-1.E1,0.E0));
#366=LINE('',#365,#364);
#367=CARTESIAN_POINT('',(1.26E2,0.E0,0.E0));
#368=DIRECTION('',(1.E0,0.E0,0.E0));
#369=DIRECTION('',(0.E0,1.E0,0.E0));
#370=AXIS2_PLACEMENT_3D('',#367,#368,#369);
#372=CARTESIAN_POINT('',(1.26E2,0.E0,0.E0));
#373=DIRECTION('',(1.E0,0.E0,0.E0));
#374=DIRECTION('',(0.E0,-1.E0,0.E0));
#375=AXIS2_PLACEMENT_3D('',#372,#373,#374);
#377=CARTESIAN_POINT('',(-9.4E1,-1.5E1,0.E0));
#378=CARTESIAN_POINT('',(-1.01E2,-1.5E1,0.E0));
#379=VERTEX_POINT('',#377);
#380=VERTEX_POINT('',#378);
#381=CARTESIAN_POINT('',(-1.01E2,1.5E1,0.E0));
#382=VERTEX_POINT('',#381);
#383=CARTESIAN_POINT('',(-9.4E1,1.5E1,0.E0));
#384=VERTEX_POINT('',#383);
#385=CARTESIAN_POINT('',(-1.01E2,-9.5E0,0.E0));
#386=CARTESIAN_POINT('',(-1.015E2,-1.E1,0.E0));
#387=VERTEX_POINT('',#385);
#388=VERTEX_POINT('',#386);
#389=CARTESIAN_POINT('',(-1.015E2,1.E1,0.E0));
#390=VERTEX_POINT('',#389);
#391=CARTESIAN_POINT('',(-1.01E2,9.5E0,0.E0));
#392=VERTEX_POINT('',#391);
#393=CARTESIAN_POINT('',(-1.188443556293E2,-1.E1,0.E0));
#394=VERTEX_POINT('',#393);
#395=CARTESIAN_POINT('',(-1.188443556293E2,1.E1,0.E0));
#396=VERTEX_POINT('',#395);
#397=CARTESIAN_POINT('',(-1.580328661152E2,1.200000031E1,0.E0));
#398=CARTESIAN_POINT('',(-1.606852484422E2,6.E0,0.E0));
#399=VERTEX_POINT('',#397);
#400=VERTEX_POINT('',#398);
#401=CARTESIAN_POINT('',(-1.570623918682E2,6.E0,1.2E1));
#402=VERTEX_POINT('',#401);
#403=CARTESIAN_POINT('',(-1.537732864509E2,1.200000031E1,1.2E1));
#404=VERTEX_POINT('',#403);
#405=CARTESIAN_POINT('',(-1.199671338848E2,1.200000031E1,0.E0));
#406=VERTEX_POINT('',#405);
#407=CARTESIAN_POINT('',(-1.242267135491E2,1.200000031E1,1.2E1));
#408=VERTEX_POINT('',#407);
#409=CARTESIAN_POINT('',(-1.242267135816E2,-1.200000035E1,1.2E1));
#410=VERTEX_POINT('',#409);
#411=CARTESIAN_POINT('',(-1.199671339100E2,-1.200000035E1,0.E0));
#412=VERTEX_POINT('',#411);
#413=CARTESIAN_POINT('',(-1.606852484422E2,-6.E0,0.E0));
#414=CARTESIAN_POINT('',(-1.580328660900E2,-1.200000035E1,0.E0));
#415=VERTEX_POINT('',#413);