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large_stringclasses 1
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stringlengths 9
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C
|
/*
* 08-a-02.c
*
* Created on: 2018/06/05
* Author: ub301144
*/
#include <stdio.h>
#include <stdlib.h>
int main()
{
int a[5][5];
int i,j;
for(i=0;i<5;i++){
for(j=0;j<5;j++){
if(i==j){
a[i][j]=1;
}else{
a[i][j]=0;
}
}
}
for(i=0;i<5;i++){
for(j=0;j<5;j++){
printf("%d",a[i][j]);
}printf("\n");
}
return 0;
}
|
C
|
/*!****************************************************************************
* @file
* sensorlib_bme280.c
*
* Ansteuerung fr den Wettersensor BME280 von Bosch Sensortec
*
* @date 28.10.2019
* @date 31.10.2019 Update-Routine, Strukturtyp fr Sensordaten
******************************************************************************/
/*- Headerdateien ------------------------------------------------------------*/
#include "commlib_i2c.h"
#include "sensorlib_bme280_internal.h"
#include "sensorlib_bme280.h"
/*!****************************************************************************
* @brief
* Sensor initialisieren
*
* @param[inout] *pSensor Zeiger auf Sensor-Struct
* @param[in] ucSlaveAddr I2C Slave-Adresse des Sensors (default 0x76)
*
* @date 28.10.2019
* @date 31.10.2019 Funktionalitt ausgelagert in _internal-Modul
******************************************************************************/
void BME280_Init(BME280_Sensor* pSensor, uint8_t ucSlaveAddr)
{
uint8_t ucIndex;
/* Struktur initialisieren */
for (ucIndex = 0; ucIndex < sizeof(*pSensor); ++ucIndex)
{
*((uint8_t*)pSensor + ucIndex) = 0;
}
/* I2C Slave-Adresse abspeichern */
pSensor->ucSlaveAddr = ucSlaveAddr;
/* Sensor initialisieren und Kalibrierungswerte lesen */
BME280_SoftReset(pSensor);
BME280_GetCalData(pSensor);
}
/*!****************************************************************************
* @brief
* Sensordaten abrufen und Rohdaten kompensieren
*
* @param[inout] *pSensor Sensor-Struktur
*
* @date 31.10.2019
******************************************************************************/
void BME280_Update(BME280_Sensor* pSensor)
{
/* Sensor aus dem Sleep-Mode aufwecken und einzelne *
* Aufzeichnung der drei Messwerte starten */
BME280_SetMode(pSensor, BME280_Mode_SLEEP);
BME280_SetOversamp(pSensor, BME280_Oversampling_1, BME280_Oversampling_1, BME280_Oversampling_1);
BME280_SetMode(pSensor, BME280_Mode_FORCED);
/* Auf Abschluss der Umsetzung warten */
while (BME280_IsMeasuring(pSensor));
/* Sensordaten auslesen und kompensierte Werte ber. */
BME280_GetSensorData(pSensor);
pSensor->sMeasure.iTemperature = BME280_CalcTemp(pSensor);
pSensor->sMeasure.ulPressure = BME280_CalcPress(pSensor);
pSensor->sMeasure.ulHumidity = BME280_CalcHum(pSensor);
}
|
C
|
/**
* Sistemas Operativos
* Módulo 2, Sesión 6, Ejercicio 4
* Francisco Domínguez Lorente
*/
#include <sys/types.h>
#include <fcntl.h>
#include <unistd.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include <string.h>
#include <sys/wait.h>
int main() {
struct flock cerrojo;
int fd;
cerrojo.l_type = F_WRLCK;
cerrojo.l_whence = SEEK_SET;
cerrojo.l_start = 0;
cerrojo.l_len = 0;
if((fd = open("prueba.txt", O_RDWR | O_TRUNC)) == -1) {
printf("\nError en el open");
perror("\nError en el open");
exit(EXIT_FAILURE);
}
int filecontrol = fcntl(fd, F_SETLK, &cerrojo);
if(filecontrol == EDEADLK || filecontrol == -1) {
printf("El programa ya se está ejecutando en otra instancia\n");
exit(EXIT_FAILURE);
} else {
if(write(fd, "He escrito", 5) != 5) {
printf("\nError en write");
perror("\nError en write");
exit(EXIT_FAILURE);
}
while(1){};
}
return EXIT_SUCCESS;
}
|
C
|
#include "folder.h"
#include "stdlib.h"
#include <stdio.h>
int main(int argc, char const *argv[])
{
const char *nameData;
const char *nameResult;
#ifdef TEST
nameData = "/home/clement/Workspace/VsCodeProject/ESISAR_CS/3A/CS351/ESISAR_CS351_TP4/Exercice1/data/donnee.txt";
nameResult = "/home/clement/Workspace/VsCodeProject/ESISAR_CS/3A/CS351/ESISAR_CS351_TP4/Exercice1/data/resultat.txt";
#else
if (argc == 3)
{
nameData = argv[1];
nameResult = argv[2];
}
else
{
fprintf(stderr, "ERROR ARGUMENTS MISSING\n");
exit(0);
}
#endif
int T[1000];
int nbValue;
nbValue = lireDonnee(nameData, T);
afficherTableau(T, nbValue);
triABulle(T, nbValue);
afficherTableau(T, nbValue);
enregistrerDonnees(nameResult, T, nbValue);
return 0;
}
|
C
|
// exe ϰ
// exercise, meditate, respirate ۺϣ
// ĿǼҼ䷱----- Silencer @ fy4
#include <skill.h>
inherit F_CLEAN_UP;
string *add = ({ "qi", "jing", "shen" });
mapping *type = ({
([ "add": "force",
"add_c": "",
"cost": "kee",
"cost_c": "Ѫ",
"skill": "force",
"u_msg": "ùһϢʼ\n",
"l_msg": "ǵйϣֻȫ顣\n",
"f_msg": "Ϣ鲼ȫʱȴûйļƺΪѾƿ\n",
]),
([ "add": "atman",
"add_c": "",
"cost": "gin",
"cost_c": "",
"skill": "magic",
"u_msg": "ϥ۾ʼ˼\n",
"l_msg": "һСȴ˯ˡ\n",
"f_msg": "һתͷǵҪѿһƺѾƿ\n",
]),
([ "add": "mana",
"add_c": "",
"cost": "sen",
"cost_c": "",
"skill": "spells",
"u_msg": "ϥڤ˼һ\n",
"l_msg": "ǵ۾ֻһƬհס\n",
"f_msg": "ȻһƬңƺѾƿ\n",
]),
});
int main(object me, string arg)
{
int kee_cost=30;
int n, amount, gain , i;
string add_1, h_cost, h_gain;
seteuid(getuid());
if(environment(me)->query("no_fight"))
return notify_fail("㲻\n");
if( me->is_fighting() )
return notify_fail("սвħ\n");
if( me->is_busy() )
return notify_fail("һûɣ\n");
if (!arg || sscanf(arg, "%s %d", add_1, amount) != 2)
return notify_fail("ָʽexercise <jing/qi/shen> <Ŀ> \n");
n = member_array(add_1, add);
if ( n == -1)
return notify_fail("ʽexercise <jing/qi/shen> <Ŀ> \n");
if (amount < 10)
return notify_fail(type[n]["add_c"]+"Ҫķ10"+ type[n]["cost_c"]+ "\n");
// write ("add_1 is "+ type[n]["cost"] + " amount is "+ amount +"\n");
h_cost = type[n]["cost"];
h_gain = type[n]["add"];
if( me->query(h_cost) < amount )
return notify_fail("ڵ"+ type[n]["cost_c"]+ "̫ˣϰ\n");
if (me->query("death_revive")+ 180 > time())
return notify_fail("ڵ״\n");
for (i=0;i<sizeof(type); i++) {
if (i == n) continue;
if ( me->query( type[i]["cost"]) * 100 / me->query ("max_"+ type[i]["cost"]) < 70 )
return notify_fail("״̫ˣ" +
type[i]["cost_c"] + "ֵ70%ϣ\n");
}
write(type[n]["u_msg"]);
me->add(h_cost, -amount);
me->start_busy(1);
// (500/10 + 40 )/30 = 3 , (3 + random (3))/ 5= 60% - 120% Ч maxium at enable= 500, att = 40
gain = me->query_skill(type[n]["skill"]) /10;
switch (h_cost) {
case "kee": gain = amount * (gain + me->query_con()) / 30; break;
case "sen": gain = amount * (gain + me->query_spi()) / 30; break;
case "gin": gain = amount * (gain + me->query_int()) / 30; break;
default: write(" 㷢һ棬ʦ\n"); return 1;
}
gain = (gain + random(gain))/5;
if( gain < 1 ) {
write(type[n]["l_msg"]);
return 1;
}
// write ("amount is "+ amount + " gain is "+ gain + "\n");
me->add( h_gain, gain );
if( me->query(h_gain) > me->query("max_" + h_gain) * 2) {
if( me->query("max_" + h_gain) >= ( me->query_skill( type[n]["skill"], 1) +
me->query_skill(type[n]["skill"])/5 ) * 5 ) {
write(type[n]["f_msg"]);
me->set(h_gain, 2 * me->query("max_" + h_gain));
} else {
write(""+ type[n]["add_c"] + "ǿˣ\n");
me->add("max_" + h_gain, 1);
me->set(h_gain, me->query("max_"+h_gain ));
}
}
me->status_msg("all");
me->force_status_msg("all");
return 1;
}
int help(object me)
{
write(@HELP
[0;1;37m[0m
[0;1;36mָʽ : exercise <jing|qi|shen> <>[0m
[0;1;37m[0m
2005еָڰ汾мĽԭexercise
meditaterespirateۺΪͬһּ䡣
ָIJֱ֣ͬ
exercise jing <> Уá
项ķľת[0;1;31m[0m
exercise qi <> ڵڸ
ѵ弡
[0;1;31m[0mʽ
exercise shen <> ڤ˼ľЧؼ
۳ܹʩչ
Լ[0;1;31m[0m
õֵ == ڹȼ*5 + ǰЧڹȼ
:ڹķ (force) -ɲ 200
ڹ (force) 繦 Чȼ295
ֵ = 200*5 + 295 = 1295
ƽתЧʣ Чڹȼʣ
ļȫͬ
ָ
ָ
ָ
ָ
[0;1;37m[0m
HELP
);
return 1;
}
|
C
|
// Vector.h
// Visualização 3D
// W. Celes - celes@inf.puc-rio.br
// PUC-Rio, Jan 2008
// Class provided by Prof. Waldemar Celes for Vector manipulation.
#ifndef V_VECTOR_H
#define V_VECTOR_H
#include <stdio.h>
#include <math.h>
struct VVector
{
float x, y, z;
VVector ()
{
}
VVector (float vx, float vy, float vz)
: x(vx), y(vy), z(vz)
{
}
void Set (float vx, float vy, float vz)
{
x = vx; y = vy; z = vz;
}
float SqrLength () const
{
return (x*x+y*y+z*z);
}
float Length () const
{
return (float)sqrt(x*x+y*y+z*z);
}
float Normalize ()
{
float l = Length();
if (l != 0.0f)
{
float d = 1.0f/l;
x *= d; y *= d; z *= d;
}
return l;
}
void invert()
{
x = -x; y = -y; z = -z;
}
VVector& operator+= (const VVector& other)
{
x += other.x; y += other.y; z += other.z;
return *this;
}
VVector& operator+= (float scalar)
{
x += scalar; y += scalar; z += scalar;
return *this;
}
VVector& operator-= (const VVector& other)
{
x -= other.x; y -= other.y; z -= other.z;
return *this;
}
VVector& operator-= (float scalar)
{
x -= scalar; y -= scalar; z -= scalar;
return *this;
}
VVector operator- ()
{
VVector v(-x,-y,-z);
return v;
}
VVector& operator*= (const VVector& other)
{
x *= other.x; y *= other.y; z *= other.z;
return *this;
}
VVector& operator*= (float scalar)
{
x *= scalar; y *= scalar; z *= scalar;
return *this;
}
VVector& operator/= (float scalar)
{
x /= scalar; y /= scalar; z /= scalar;
return *this;
}
friend float Dot (const VVector& a, const VVector& b)
{
return a.x*b.x + a.y*b.y + a.z*b.z;
}
friend VVector Cross (const VVector& a, const VVector& b)
{
return VVector(a.y*b.z-b.y*a.z,b.x*a.z-a.x*b.z,a.x*b.y-b.x*a.y);
}
void Print (const char* label=0) const
{
printf("%s: %g %g %g\n", label ? label : "", x, y, z);
}
};
#endif
|
C
|
/*
Rosa María Ramírez Moreno
A01700857
22-01-18
*/
#include <stdio.h>
#include "operations.h"
void printTestMesssage(int, char *, char *);
int testAddition(void);
int testSubstraction(void);
int main(){
//Test add
printTestMesssage(testAddition(),
" add test 1 passed",
" add test 1 failed \n");
//Test substraction
printTestMesssage(testSubstraction(),
" substraction test 2 passed ",
" substraction test 2 failed ");
return 0;
}
void printTestMesssage(int condition, char *messagePassed, char *messageFailed){
if(condition){
printf("%s \n", messagePassed);
}else{
printf("%s \n", messageFailed);
}
}
int testAddition(void){
int a = 5;
int b = 7;
int result = add(a, b);
int expected = a + b;
return result == expected;
}
int testSubstraction(void){
int c = 2;
int d = 1;
int result2 = substraction(c, d);
int expected2 = c - d;
return result2 == expected2;
}
|
C
|
#include<stdio.h>
char string[]={"acbca"};
int length(char string[])
{
int i=0;
while(string[i] != '\0')
{
i++;
}
return i;
}
void pallendrom(char string[])
{
int i,j,k=0;
for(i=0,j=length(string)-1;i<length(string)/2+1,j>length(string)/2-1;i++,j--)
{
if (string[i] == string[j])
{
printf("%c %c %d %d\n",string[i],string[j],i,j);
k=k+1;
}
}
if(length(string)%2==0)
{
if(k == length(string)/2)
{
printf("string is pallendrom\n");
}
else
printf("string is not pallendrom\n");
}
else
{
if(k == length(string)/2+1)
{
printf("string is pallendrom\n");
}
else
printf("string is not pallendrom\n");
}
}
void main()
{
/*
int i;
char string[10];
printf("please inter string\n");
for(i=0;i<length(string);i++)
{
scanf("%c",&string[i]);
}
printf("your string is \n");
for(i=0;i<length(string);i++)
{
printf("%c",string[i]);
}
printf("\n");
*/
printf(" %d\n ",length(string));
pallendrom(string);
}
|
C
|
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* sorted_delete.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: lgarczyn <lgarczyn@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2018/09/13 22:02:52 by lgarczyn #+# #+# */
/* Updated: 2018/11/06 00:06:13 by lgarczyn ### ########.fr */
/* */
/* ************************************************************************** */
#include "libft.h"
#include "sorted_int.h"
int sorted_delete_index(t_sorted *a, size_t index, void *out)
{
size_t new_pos;
size_t prev_len;
size_t next_len;
void *array_data;
if (index >= a->pos)
return (ERR_SIZE);
new_pos = a->pos - a->word;
prev_len = index * a->word;
next_len = new_pos - prev_len;
array_data = a->data + prev_len;
if (out)
ft_memcpy(out, array_data, a->word);
if (next_len)
ft_memmove(array_data, array_data + a->word, next_len);
if (a->pos <= a->size / 4)
ft_realloc_down(&a->data, a->pos, &a->size);
a->pos = new_pos;
return (OK);
}
t_sorteden sorted_delete(t_sorted *a, const void *data, void *out)
{
t_sorteden res;
res = sorted_search(a, data);
if (res.found)
{
sorted_delete_index(a, res.index, out);
}
return (res);
}
|
C
|
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* env_handler.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: mpytienk <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2018/02/12 13:15:08 by mpytienk #+# #+# */
/* Updated: 2018/02/12 13:15:11 by mpytienk ### ########.fr */
/* */
/* ************************************************************************** */
#include "../includes/minishell.h"
int get_env_pos(char **env, char *str)
{
int i;
int k;
i = 0;
while (env[i])
{
k = 0;
while (env[i][k] == str[k])
{
k++;
if (env[i][k] == '=')
return (i);
}
i++;
}
return (-1);
}
char *env_get_name(char *str)
{
int tmp;
char *tmpc;
tmp = 0;
tmpc = ft_strnew(ft_strlen(str));
while (str[tmp] != '=')
tmp++;
ft_strncpy(tmpc, str, tmp);
return (tmpc);
}
char *env_trim(char *str)
{
char *tmp;
while (*str != '=')
str++;
str++;
tmp = ft_strdup(str);
return (tmp);
}
char *env_combine(char *s1, char *s2)
{
char *tmp;
char *tmp2;
tmp = ft_strjoin(s1, "=");
tmp2 = ft_strjoin(tmp, s2);
ft_strdel(&tmp);
return (tmp2);
}
void env_replace(char **env, char *s1, char *s2)
{
char *tmp;
char *tmp2;
int i;
tmp = env_combine(s1, s2);
if ((i = get_env_pos(env, s1)) != -1)
{
tmp2 = env[i];
env[i] = tmp;
ft_strdel(&tmp2);
}
else
ft_strdel(&tmp);
}
|
C
|
/*
Algoritmo de Self-Organizing Map por Teuvo Kohonen (1984)
Implementado por Geraldo Rabelo geraldo.rabelo@gmail.com em 24/08/2017
Como SOM funciona?
As entradas (input.dat) representam um conjunto de padrões a ser reconhecido pela rede após seu treino.
Treino Passo a Passo:
0 - Iniciar todos os neuronios da rede com pesos aleatórios;
1 - Pegar uma entrada por vez;
2 - Verificar cada neuronio da rede em busca daquele que mais se aproxime da entrada selecionada no passo 1;
3 - Após encontrar um neuronio vencedor, contaminar sua vizinhança fazendo-a tender à sua cor;
4 - voltar ao passo 1
Obs.:
O parametro TAXA DE APRENDIZADO garante que apenas uma fração da distancia entre as cores do neuronio selecionado e o neuronio vencedor será aplicada à vizinhança deste, em menor grau a pedida que aumenta sua distancia posicional.
O parametro RAIO deve iniciar com valor alto (largura da base) e ser gradualmente decrementado (até 1).
O parametro EPOCAS deve ser escolhido de acordo com a area da rede.
Uso:
Após o treino, a rede deverá ser capaz de sinalizar se uma dada entrada possui ou não classe correspondente.
Compilando:
gcc -o KN2D KN2D.c -lm
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <time.h>
#include <ctype.h>
#define CONFIG "config.dat"
#define INPUT "input.dat"
#define OUTPUT "output.dat"
#define OUTPUT_HTML "output.html"
#define START "start.dat"
#define START_HTML "start.html"
#define STYLE "styles.css"
struct neuronio {
int *pesos;
int *posicao;
float saida;
} dot;
typedef struct neuronio Neuronio;
struct entrada {
int *pesos;
} in;
typedef struct entrada Entrada;
int winnerWeightDistance;
int winnerIndex;
float distanciaEuclidiana = 0.0;
float LEARNING_RATE = 0;
int NEIGHBOURHOOD_RADIUS = 0;
int NUMBER_OF_INPUTS = 0;
int NUMBER_OF_NEURONS = 0;
int INPUT_DIMENSION = 0;
int EPOCHS = 0;
int COORDINATES_DIMENSION = 0;
int epoch = 0;
int distancia_do_peso = 0;
int neuronios_por_linha = 0;
Entrada *entradas = NULL;
Neuronio *neuronios = NULL;
int testa_se_arquivo_existe(char *nome_do_arquivo) {
int result = 1;
FILE *arquivo = NULL;
arquivo = fopen(nome_do_arquivo,"r");
if (arquivo == NULL) {
result = 0;
}
return result;
}
void load_cfg_from_file(FILE *arquivo)
{
int linhaContador = 0;
char valor[8];
char linha[32];
memset(linha,'\0',32);
memset(valor,'\0',8);
rewind(arquivo);
while (!feof(arquivo))
{
fgets(linha,32,arquivo);
for (int contador = 0; contador < strlen(linha); contador++)
{
if (linha[contador] == ':')
{
for (int contadorValorCaracteres = contador+1; contadorValorCaracteres < strlen(linha); contadorValorCaracteres++)
{
valor[contadorValorCaracteres-contador-1] = linha[contadorValorCaracteres];
}
switch(linhaContador) {
case 0:
EPOCHS = atoi(valor);
break;
case 1:
LEARNING_RATE = atof(valor);
break;
case 2:
NEIGHBOURHOOD_RADIUS = atoi(valor);
break;
case 3:
NUMBER_OF_INPUTS = atoi(valor);
break;
case 4:
INPUT_DIMENSION = atoi(valor);
break;
case 5:
NUMBER_OF_NEURONS = atoi(valor);
break;
case 6:
COORDINATES_DIMENSION = atoi(valor);
break;
}
}
}
memset(linha,'\0',32);
memset(valor,'\0',8);
linhaContador++;
}
}
int getLinhasArquivo(FILE *arquivo)
{
int resultado = 0;
char caractere;
rewind(arquivo);
while (!feof(arquivo))
{
caractere = fgetc(arquivo);
if(caractere == '\n')
{
resultado++;
}
}
return resultado;
}
char *substring (char *linha, int inicio, int fim)
{
char *resultado = (char *) malloc(strlen(linha)*sizeof(char));
for (int contador = inicio; contador<fim; contador++)
{
resultado[contador-inicio] = linha[contador];
}
return resultado;
}
void load_inputs(FILE *file_input) {
int linhaContador = 0;
int entradaContador = 0;
int inicioValor = 0;
int valor = 0;
char linha[14];
entradas = malloc(NUMBER_OF_INPUTS*sizeof(Entrada));
for (int c0 = 0; c0 < NUMBER_OF_INPUTS; c0++)
{
entradas[c0].pesos = (int *) malloc(INPUT_DIMENSION*sizeof(int));
}
rewind(file_input);
while (!feof(file_input))
{
memset(linha,'\0',14);
fgets(linha,14,file_input);
entradaContador = 0;
inicioValor = 0;
//printf("\nLinha %d; %d caracteres; %s",linhaContador,strlen(linha),linha);
for (int contador = 0; contador < strlen(linha)-1; contador++)
{
if (linha[contador] == ';')
{
valor = atoi(substring(linha,inicioValor,contador));
entradas[linhaContador].pesos[entradaContador] = valor;
inicioValor = contador+1;
entradaContador++;
}
}
linhaContador++;
if (linhaContador == NUMBER_OF_INPUTS) break;
}
}
void load_start(FILE *file_start) {
int linhaContador = 0;
int entradaContador = 0;
int inicioValor = 0;
int neuronio_coluna = 0;
int neuronio_linha = 0;
int neuronios_por_linha = sqrt(NUMBER_OF_NEURONS);
int valor = 0;
char linha[14];
rewind(file_start);
while (!feof(file_start))
{
memset(linha,'\0',14);
fgets(linha,14,file_start);
entradaContador = 0; // de 1 a 3
inicioValor = 0;
if (neuronio_linha == neuronios_por_linha)
{
neuronio_linha = 0;
neuronio_coluna++;
}
neuronios[linhaContador].posicao[0] = neuronio_linha;
neuronios[linhaContador].posicao[1] = neuronio_coluna;
neuronio_linha++;
//printf("\n%s",linha);
for (int contador = 0; contador < strlen(linha); contador++)
{
if (linha[contador] == ';')
{
valor = atoi(substring(linha,inicioValor,contador));
//printf("\n%d valor: %d; linha: %d; coluna: %d, %s",linhaContador,valor,neuronio_linha-1,neuronio_coluna,linha);
neuronios[linhaContador].pesos[entradaContador] = valor;
inicioValor = contador+1;
entradaContador++;
}
}
linhaContador++;
if (linhaContador == NUMBER_OF_NEURONS) break;
}
}
void criar_rede_em_arquivo_dat(FILE *file_start) {
int neuronios_por_linha = sqrt(NUMBER_OF_NEURONS);
int neuronios_por_coluna = neuronios_por_linha;
int contador_linha = 0;
int contador_coluna = 0;
neuronios = malloc(NUMBER_OF_NEURONS*sizeof(Neuronio));
for (int c=0; c < NUMBER_OF_NEURONS; c++) {
neuronios[c].pesos = (int *) malloc(INPUT_DIMENSION*sizeof(int));
for (int c0 = 0;c0 < INPUT_DIMENSION;c0++) {
/*
Inicializando pesos
*/
neuronios[c].pesos[c0] = (rand() % 255);
fprintf(file_start,"%d;",neuronios[c].pesos[c0]);
}
fprintf(file_start,"\n");
neuronios[c].posicao = (int *) malloc(COORDINATES_DIMENSION*sizeof(int));
neuronios[c].posicao[0] = contador_linha;
neuronios[c].posicao[1] = contador_coluna;
contador_linha++;
if (contador_linha == neuronios_por_linha) {
contador_coluna++;
contador_linha = 0;
}
}
}
void criar_arquivo_css() {
FILE *file_css = NULL;
file_css = fopen(STYLE,"w+");
if (file_css == NULL) {
printf("\nSTYLE.CSS not found.");
} else {
fprintf(file_css,"table,tr,td {\n\tborder: none;\n\tborder-collapse: none;\n\tborder-spacing: 0px;\n}\n\n.cell {\n\tfont-style: normal;\n\tfont-size: 5px;\n\tfont-weight: 700;\n\tfont-family: Helvetica, Arial, Sans-serif;\n\ttext-align: center;\n\tmargin: 0;\n\tpadding: 0;\n}");
}
}
void imprimir_rede_em_arquivo_html(FILE *arquivo)
{
int neuronios_por_linha = sqrt(NUMBER_OF_NEURONS);
fprintf(arquivo,"<html><head><link rel=\"stylesheet\" type=\"text/css\" href=\"styles.css\" /></head><body><table class=\"cell\"><tr>");
for (int c0=0; c0 < NUMBER_OF_NEURONS; c0++) {
if (c0 % neuronios_por_linha == 0 && c0 > 0)
{
fprintf(arquivo,"</td></tr><tr><td>");
} else {
fprintf(arquivo,"<td>");
}
fprintf(arquivo,"<div style=\"background-color: rgb(");
for (int c1=0; c1 < INPUT_DIMENSION; c1++) {
if (c1 == INPUT_DIMENSION-1)
{
fprintf(arquivo,"%d);",neuronios[c0].pesos[c1]);
} else {
fprintf(arquivo,"%d,",neuronios[c0].pesos[c1]);
}
}
fprintf(arquivo,"\"> ");
/*
fprintf(arquivo,"%d<br>(%d,%d)<br>(",c0,neuronios[c0].posicao[0],neuronios[c0].posicao[1]);
for (int c1=0; c1 < INPUT_DIMENSION; c1++) {
if (c1 == INPUT_DIMENSION-1)
{
fprintf(arquivo,"%d);",neuronios[c0].pesos[c1]);
} else {
fprintf(arquivo,"%d,",neuronios[c0].pesos[c1]);
}
}
*/
// fprintf(arquivo," ");
fprintf(arquivo,"</div></td>");
}
fprintf(arquivo,"</table></body></html>");
}
void imprimir_rede_na_tela() {
printf("\n\n");
printf("numero de neuronios: %d\ndimensao: %d",NUMBER_OF_NEURONS, INPUT_DIMENSION);
for (int c0=0; c0 < NUMBER_OF_NEURONS; c0++) {
printf("\nNeuronio %d",c0);
for (int c1=0; c1 < INPUT_DIMENSION; c1++) {
printf("\n\tpeso %d: ",c1);
//for (int c2; c2 < INPUT_DIMENSION; c2++) {
printf("%d ",neuronios[c0].pesos[c1]);
//}
}
for (int c2=0; c2 < COORDINATES_DIMENSION; c2++) {
printf("\n\tposicao %d: ",c2);
//for (int c2; c2 < INPUT_DIMENSION; c2++) {
printf("%d ",neuronios[c0].posicao[c2]);
//}
}
}
printf("\n\n");
}
Neuronio get_neuronio_por_posicao(int x, int y)
{
Neuronio result;
for (int c2 = 0; c2 < NUMBER_OF_NEURONS; c2++)
{
if(neuronios[c2].posicao[0] == x && neuronios[c2].posicao[1] == y)
{
result = neuronios[c2];
}
}
return result;
}
float decremento(int valorInicial)
{
// decremento para taxa de aprendizado e raio da vizinhança
return 1+valorInicial*exp(-(epoch/(EPOCHS/10)));
}
float distancia_do_vencedor(Neuronio neuronioAtual)
{
float result = sqrt(pow((neuronioAtual.posicao[0]-neuronios[winnerIndex].posicao[0]),2)+pow((neuronioAtual.posicao[1]-neuronios[winnerIndex].posicao[1]),2));
//printf("\ndistancia do vencedor: %f",result);
return result;
}
float bonus_vizinhanca(Neuronio neuronioAtual)
{
distanciaEuclidiana = distancia_do_vencedor(neuronioAtual);
float result = 0.0;
if (distanciaEuclidiana > 0)
{
result = exp(-5*pow(distanciaEuclidiana,2)/decremento(NEIGHBOURHOOD_RADIUS));
// result = exp(-distanciaEuclidiana/decremento(NEIGHBOURHOOD_RADIUS));
}
return result;
}
int WeightDistance(Entrada entrada, Neuronio neuronio) {
int resultado = 0;
for (int c0 = 0; c0 < INPUT_DIMENSION; c0++) { // nao é NUMBER_OF_INPUTS; corrigido!
resultado = resultado + pow(entrada.pesos[c0]-neuronio.pesos[c0],2);
}
return sqrt(resultado);
}
void ajuste()
{
for(int c0=0; c0 < NUMBER_OF_NEURONS; c0++)
{
if (c0 != winnerIndex) {
for (int c1=0; c1 < INPUT_DIMENSION;c1++)
{
//no caso das cores, vamos somar ou subtrair?
neuronios[c0].pesos[c1] = neuronios[c0].pesos[c1] - LEARNING_RATE*bonus_vizinhanca(neuronios[c0])*(neuronios[c0].pesos[c1]-neuronios[winnerIndex].pesos[c1]);
}
}
}
}
void kohonen() {
distancia_do_peso = 0;
neuronios_por_linha = sqrt(NUMBER_OF_NEURONS);
for(int c0 = 0; c0 < NUMBER_OF_INPUTS;c0++) {
/*
pegar entrada
*/
for(int c1 = 0;c1 < NUMBER_OF_NEURONS; c1++) {
distancia_do_peso = WeightDistance(entradas[c0],neuronios[c1]);
if (distancia_do_peso == 0) {
winnerWeightDistance = distancia_do_peso;
winnerIndex = c1;
ajuste();
} else if (distancia_do_peso <= winnerWeightDistance) // o menor-igual aqui faz toda a diferenca! senao usar, nao expande outras areas
{
winnerWeightDistance = distancia_do_peso;
winnerIndex = c1;
}
}
ajuste();
winnerWeightDistance = 999999999;
}
}
int total_de_entradas() {
int c = 0;
Entrada *entradaAtual = entradas;
while (entradaAtual[c].pesos) {
c++;
}
return c;
}
void main() {
FILE *file_cfg = NULL;
FILE *file_input = NULL;
FILE *file_start = NULL;
FILE *file_output = NULL;
FILE *file_start_html = NULL;
FILE *file_output_html = NULL;
file_cfg = fopen(CONFIG,"r");
file_input = fopen(INPUT,"r");
file_output = fopen(OUTPUT,"w+");
file_output_html = fopen(OUTPUT_HTML,"w+");
file_start_html = fopen(START_HTML,"w+");
if (testa_se_arquivo_existe(START) == 0) {
file_start = fopen(START,"w+");
} else {
file_start = fopen(START,"r");
}
if (file_cfg == NULL)
{
printf("\nCFG file not found.\n");
exit(1);
}
if (file_input == NULL)
{
printf("\nINPUT file not found.\n");
exit(1);
}
if (file_start == NULL)
{
printf("\nSTART file not found.\n");
exit(1);
}
if (file_output == NULL)
{
printf("\nOUTPUT file not found.\n");
exit(1);
}
if (file_output_html == NULL)
{
printf("\nOUTPUT_HTML file not found.\n");
exit(1);
}
if (file_start_html == NULL)
{
printf("\nSTART_HTML file not found.\n");
exit(1);
}
load_cfg_from_file(file_cfg);
criar_rede_em_arquivo_dat(file_start);
winnerWeightDistance = 99999999;
load_inputs(file_input);
load_start(file_start);
epoch = 0;
//imprimir_rede_na_tela();
imprimir_rede_em_arquivo_html(file_start_html);
while (epoch < EPOCHS)
{
kohonen();
epoch++;
}
imprimir_rede_em_arquivo_html(file_output_html);
if (testa_se_arquivo_existe(STYLE) == 0) {
criar_arquivo_css();
}
// printf("\ntotal de entradas: %d",total_de_entradas());
fclose(file_cfg);
fclose(file_input);
fclose(file_start);
fclose(file_output);
fclose(file_output_html);
fclose(file_start_html);
}
|
C
|
#include <string.h>
#include "hanoi.h"
int check_cmd(char buf[2], Tower **tower) /* Fonction qui vérifie la commande de jeu */
{
int flag; /* Contient 0 si tout se passe bien, autrement -1 */
flag = 0;
/* Boucles pour aller au premier plateaux de chaque tour */
while (tower[0]->plate && tower[0]->plate->next && strcmp(tower[0]->plate->namePlate, "|") == 0)
tower[0]->plate = tower[0]->plate->next;
while (tower[1]->plate && tower[1]->plate->next && strcmp(tower[1]->plate->namePlate, "|") == 0)
tower[1]->plate = tower[1]->plate->next;
while (tower[2]->plate && tower[2]->plate->next && strcmp(tower[2]->plate->namePlate, "|") == 0)
tower[2]->plate = tower[2]->plate->next;
/*********************************************************/
if ((buf[0] != '1' && buf[0] != '2' && buf[0] != '3') || /* Vérifie que les caractères rentrée en commande sont correctes */
(buf[1] != '1' && buf[1] != '2' && buf[1] != '3' && buf[1] != '\n'))
flag = -1;
else if (buf[0] == buf[1]) /* Vérifie que les numéros de tours rentrées ne sont pas les mêmes */
flag = -1;
else if (tower[buf[0] - '0' - 1]->nbPlate == 0) /* Vérifie qu'il y a au moins un plateau sur la première tour rentrée */
flag = -1;
else if (tower[buf[0] - '0' - 1]->plate->numPlate > tower[buf[1] - '0' - 1]->plate->numPlate) /* Vérifie que le plateau à déplacer n'est pas plus grand que le plateau sur lequel il doit aller */
flag = -1;
/* Boucles pour remonter en haut de chaque liste tour */
while (tower[0]->plate->prev)
tower[0]->plate = tower[0]->plate->prev;
while (tower[1]->plate->prev)
tower[1]->plate = tower[1]->plate->prev;
while (tower[2]->plate->prev)
tower[2]->plate = tower[2]->plate->prev;
/******************************************************/
return (flag); /* Retourne flag pour dire comment la commande s'est passée */
}
void execute_cmd(Tower *tower1, Tower *tower2) /* Exécute la commande */
{
/* Variables temporaires pour le numéro de plateau, le nom de plateau, la couleur de fond et d'avant du plateau */
int numPlate;
char *namePlate;
int colourFg;
int colourBg;
/***********************************/
/* Va aller au premier plateau de chaque tour, et échanger les valeurs de chacun afin d'échanger les plateaux, puis ensuite revenir tout en haut de chaque liste */
while (tower1->plate && tower1->plate->next && strcmp(tower1->plate->namePlate, "|") == 0)
tower1->plate = tower1->plate->next;
while (tower2->plate && tower2->plate->next && strcmp(tower2->plate->next->namePlate, "|") == 0)
tower2->plate = tower2->plate->next;
numPlate = tower2->plate->numPlate;
colourBg = tower2->plate->colourBg;
colourFg = tower2->plate->colourFg;
namePlate = strdup(tower2->plate->namePlate);
tower2->plate->numPlate = tower1->plate->numPlate;
tower2->plate->namePlate = strdup(tower1->plate->namePlate);
tower2->plate->colourFg = tower1->plate->colourFg;
tower2->plate->colourBg = tower1->plate->colourBg;
tower1->plate->numPlate = numPlate;
tower1->plate->namePlate = strdup(namePlate);
tower1->plate->colourFg = colourFg;
tower1->plate->colourBg = colourBg;
tower1->nbPlate--;
tower2->nbPlate++;
while (tower1->plate->prev)
tower1->plate = tower1->plate->prev;
while (tower2->plate->prev)
tower2->plate = tower2->plate->prev;
/**************************************************************************/
}
|
C
|
#include <stdio.h>
#include <GL/glew.h>
#include <GL/gl.h>
#include <SDL.h>
#include "vertex_buffer.h"
void setup_rendering() {
glMatrixMode( GL_MODELVIEW );
glLoadIdentity();
glFrustum(0, 20, 20, 0, 0, 10);
//glRotatef()
//glTranslatef(-1.0f, 0.0f, 0.0f);
glScalef(0.3f, 0.3f, 0.3f);
glRotatef(90, -1,0,0);
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0f, 0.0f, 0.0f);
}
int handle_events() {
SDL_Event event;
while(SDL_PollEvent(&event)) {
if (event.type == SDL_QUIT) {
return 1;
}
else if (event.type == SDL_KEYDOWN && event.key.keysym.sym == SDLK_ESCAPE) {
return 1;
}
}
return 0;
}
int main(void){
if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE) != 0){
fprintf(stderr, "Failed to initialize SDL: %s\n", SDL_GetError());
return 1;
}
SDL_WM_SetCaption("OpenGL test window", "OpenGL");
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_Surface *surface = SDL_SetVideoMode(400, 400, 32, SDL_OPENGL);
if (surface == NULL) {
fprintf(stderr, "Failed to initialize OpenGL: %s\n", SDL_GetError());
return 1;
}
GLenum err = glewInit();
if (GLEW_OK != err) {
/* Problem: glewInit failed, something is seriously wrong. */
fprintf(stderr, "Failed to initialize GLEW: %s\n", glewGetErrorString(err));
return 1;
}
printf("OpenGL Version is %s\n", glGetString(GL_VERSION));
setup_rendering();
buffer_t buffer = create_vbo(10, 10);
while(1) {
//glScalef(1.0, 1.0, 1.1f);
glRotatef(10, 0,0,1);
glColor3f(1.0f, 0.0f, 0.0f);
draw_vbo(buffer);
glColor3f(1.0f, 1.0f, 0.0f);
draw_vbo_raw(buffer);
SDL_GL_SwapBuffers();
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
SDL_Delay(500);
if(handle_events() == 1) {
destroy_vbo(buffer);
SDL_Quit();
exit(0);
}
}
}
|
C
|
/*
** ALEX NENKO STD SOFTWARE
**
** File: an-list.h - macroses to facilitate AN-LIST management
**
** Oct 1991 Alex Nenko - written
** Dec 2002 Alex Nenko - comments, usage
** Apr 2003 Alex Nenko - 2 bugs in examples in comments :)
**
** NOTE. AN-LIST macroses work with 2-directional list of objects.
** Objects are described by 'struct', that MUST contain two
** pointer fields 'pnext' and 'pprev':
** struct X { struct X * pnext, * pprev; ... };
*/
#ifndef _AN_LIST_H_
# define _AN_LIST_H_
#define AN_LIST_Init(x) {(x)->pnext=(x)->pprev=(x); }
#define AN_LIST_IsEmpty(x) ((x)->pnext==(x) )
/* insert y after x */
#define AN_LIST_Insert(x,y) {((y)->pnext=(x)->pnext)->pprev=(y);\
((x)->pnext=(y))->pprev=(x); }
/* insert y B4 x */
#define AN_LIST_InsertB4(x,y) {((y)->pprev=(x)->pprev)->pnext=(y);\
((x)->pprev=(y))->pnext=(x); }
/* exclude x from list */
#define AN_LIST_Exclude(x) {((x)->pprev)->pnext=(x)->pnext;\
((x)->pnext)->pprev=(x)->pprev;}
/* go through all objects of a list - WARNING !! See NOTE after examples */
#define for_AN_LIST_Elements(x,y) for( y = (x)->pnext; y != (x); y = (y)->pnext)
#define for_AN_LIST_ElementsSafe(x,y,z) for(y=(x)->pnext,z=(y)->pnext;y!=(x);y=z,z=(y)->pnext)
/*
** Examples.
** struct X seed, * px;
** Initialize:
** AN_LIST_Init( & seed);
** Insert object 'px' to head:
** AN_LIST_Insert( & seed, px);
** Insert object 'px' to tail:
** AN_LIST_Insert( seed.pprev, px); -- NO ! MACROS DOES NOT WORK !
** AN_LIST_InsertB4( & seed, px); -- This is OK !
** Go through all objects of a list: (WARNING !! See NOTE after examples !)
** for( px = seed->pnext; px != seed; px = px->pnext)
** {...}
** or (WARNING !! See NOTE after examples !)
** for_AN_LIST_Elements( & seed, px)
** {...}
** Empty a list:
** while( ! AN_LIST_IsEmpty( & seed))
** {
** px = seed.pnext;
** AN_LIST_Exclude( px);
** free( px); -- or leave alive if you want
** }
**
** WARNING !! If you brouse the list
** for( px = seed->pnext; px != seed; px = px->pnext)
** for_AN_LIST_Elements( & seed, px);
** AND KILL any 'px', then you will got an error in 'px = px->pnext'.
** Do it in following way:
** some_AN_LIST_type pxnext;
** for( px = seed->pnext; px != seed; px = pxnext)
** {
** pxnext = px->pnext;
** AN_LIST_Exclude( px);
** free( px);
** }
** or
** some_AN_LIST_type px, pxn;
** for_AN_LIST_ElementsSafe(& seed,px,pxn)
** {
** AN_LIST_Exclude( px);
** free( px);
** }
*/
#endif /* _AN_LIST_H_ */
|
C
|
/* Iterative deepening search (迭代加深搜索) */
#include<stdio.h>
#include<stdlib.h>
#include<string.h>
#define MAX_LEN 101
int num[MAX_LEN];
int n, find, dplimit;
void
dfs(int depth)
{
int i, j;
if(depth >= dplimit)
return;
if(num[depth] == n) {
if(!find) {
for(j=0; j<=depth; j++)
printf("%d ", num[j]);
printf("\n");
find = 1;
}
return;
}
for(i=depth; i>=0; i--)
if(num[i]+num[depth]<=n) {
num[depth+1] = num[i] + num[depth];
dfs(depth+1);
}
}
int
main(int argc, char **argv)
{
while(scanf("%d", &n)!=EOF && n!=0) {
find = 0;
num[0] = 1;
for(dplimit=1; 1; dplimit++) {
dfs(0);
if(find)
break;
}
}
}
|
C
|
#include<stdio.h>
int main()
{
struct addbooks
{
char a[40];
char id[30];
char authorname[30];
char price[30];
char shelfnumber[30];
}book1;
printf("\nENTER BOOK INFORMATION\n");
printf("===============================\n");
printf("Book Name: ");
gets(book1.a);
printf("Book Id: ");
gets(book1.id);
printf("Author Name: ");
gets(book1.authorname);
printf("Book Price: ");
gets(book1.price);
printf("Shelf Number: ");
gets(book1.shelfnumber);
printf("======================================\n");
FILE *fp1;
fseek (fp1, 0 , SEEK_END );
fp1=fopen("math.txt","a");
{
fwrite(&book1,sizeof(book1),1,fp1);
fprintf(fp1," \n");
}
fclose(fp1);
printf("The record is sucessfully saved\n\n");
// n1=0;
printf("Save any more? (1 / 0): ");
int id;
scanf("%d",&id);
//if(id==1)
// addbook();
// else
// mainmenu();
return 0;
}
|
C
|
#include "leet.h"
// Counter struct begin
typedef struct HashNode {
struct HashNode *next;
int val;
int freq;
} HashNode;
void node_show(void *p) {
HashNode *node = p;
if (p == NULL) {
printf("%p", p);
} else {
printf("%d(%d)", node->val, node->freq);
}
}
typedef struct HashTbl {
int cap;
HashNode **tbl;
} HashTbl;
HashTbl *ht_create(int cap);
void ht_destory(HashTbl *t);
void ht_put(HashTbl *t, int x);
HashNode *ht_next(HashTbl *t, HashNode *p);
void ht_show(HashTbl *t);
HashTbl *ht_create(int cap) {
if (cap == 0) {
cap = 2048;
}
HashNode **tbl = malloc(sizeof(HashNode *) * cap);
memset(tbl, 0, sizeof(HashNode *) * cap);
HashTbl *r = malloc(sizeof(HashTbl));
r->cap = cap;
r->tbl = tbl;
return r;
}
void ht_destory(HashTbl *t) {
int i;
for (i = 0; i != t->cap; i++) {
HashNode *p = t->tbl[i];
for (p = t->tbl[i]; p != NULL;) {
HashNode *n = p->next;
free(p);
p = n;
}
}
free(t->tbl);
free(t);
}
bool needAdjust(int a, int b) {
return a < b * (a / b) &&
(a < 0) != (b < 0) &&
a % b != 0;
}
int mod(int a, int b) {
if (needAdjust(a, b)) {
return a % b + b;
} else {
return a % b;
}
}
int ht_hash(HashTbl *t, int x) {
// correct mod function for hash
return mod(x, t->cap);
}
void ht_put(HashTbl *t, int x) {
int i = ht_hash(t, x);
HashNode *p;
for (p = t->tbl[i]; p != NULL; p = p->next) {
if (p->val == x) {
p->freq++;
return;
}
}
HashNode *node = malloc(sizeof(HashNode));
node->val = x;
node->freq = 1;
// insert to head of link list
node->next = t->tbl[i];
t->tbl[i] = node;
}
/** iterate function on hash table
* - start iterate on hash table with NULL
* - continue to find until not NULL
* - if have next node, return next
* - if have no next node, continue to iterate
- to end of table, return NULL again
*/
HashNode *ht_next(HashTbl *t, HashNode *p) {
int i = 0;
if (p != NULL) {
if (p->next == NULL) {
i = ht_hash(t, p->val) + 1;
} else {
return p->next;
}
}
for (i != t->cap; i != t->cap; i++) {
p = t->tbl[i];
if (p != NULL) {
return p;
}
}
return NULL;
}
void ht_show(HashTbl *t) {
printf("HashTbl: %p cap=%d tbl=%p\n", t, t->cap, t->tbl);
bool first = true;
int i;
HashNode *p = NULL;
const char *fmt;
printf("[");
while ((p = ht_next(t, p)) != NULL) { // iterate style
if (first) {
first = false;
} else {
printf(", ");
}
node_show(p);
}
printf("]\n");
}
// Counter struct END ---------------------------------------------------------
// Limit Capicity Priority Queue struct ---------------------------------------
typedef struct {
int cap; // original capcity setting by user
int size; // size of arr
int num; // num of valid node number
void **arr;
int (*cmp)(void *, void *); // to compare node
void (*show)(void *); // to show node
} PQ;
PQ *pq_create(int cap, int (*cmp)(void *, void *), void (*show)(void *)) {
PQ *p = malloc(sizeof(PQ));
p->num = 0;
p->cap = cap;
// why need extra 2 node?
// - first node of heap is dummy
// - When node is to CAP, need extra one to insert to heap, then delete top one.
p->size = p->cap + 2;
int size = sizeof(void *) * p->size;
p->arr = malloc(sizeof(void *) * size);
p->cmp = cmp;
p->show = show;
memset(p->arr, 0, sizeof(void *) * size);
return p;
}
void pq_destory(PQ *p) {
// Priority Queue don't care node's memory management
free(p->arr);
free(p);
}
void pq_show(PQ *p) {
printf("Prority Queue: %p cap=%d size=%d num=%d cmp=%p arr=%p\n",
p, p->cap, p->size, p->num, p->cmp, p->arr);
const char *delim = "";
int i;
printf("[");
for (i = 0; i != p->size; i++) {
printf("%s%p", delim, p->arr[i]);
delim = ", ";
if (p->show) {
p->show(p->arr[i]);
}
}
printf("]\n");
}
bool pq_less(PQ *p, int i, int j) {
return p->cmp(p->arr[i], p->arr[j]) < 0;
}
void pq_exch(PQ *p, int i, int j) {
void *t = p->arr[i];
p->arr[i] = p->arr[j];
p->arr[j] = t;
}
void pq_swim(PQ *p, int i) {
// if not top node but less, then swim from bottom to up
while (i > 1 && pq_less(p, i / 2, i)) {
pq_exch(p, i / 2, i);
i /= 2;
}
}
void pq_sink(PQ *p, int i) {
while (2 * i <= p->num) {
int j = 2 * i;
// swap to with larger child node
if (j < p->num && pq_less(p, j, j + 1)) {
j++;
}
if (!pq_less(p, i, j)) {
break;
}
pq_exch(p, i, j);
i = j;
}
}
void *pq_delTop(PQ *p) {
// - delete top node
// - swap last node to top
// - sink new top node to bottom
void *m = p->arr[1];
if (m == NULL) {
return NULL;
}
pq_exch(p, 1, p->num);
p->arr[p->num] = NULL;
p->num--;
pq_sink(p, 1);
return m;
}
void pq_insert(PQ *p, void *node) {
// - insert node to last one
// - swim last node to up
// - if Queue is full, then remove top one
p->arr[p->num + 1] = node;
pq_swim(p, p->num + 1);
p->num++;
// limit capcity
if (p->num == p->cap + 1) {
pq_delTop(p);
}
}
// Limit Capicity Priority Queue struct END -----------------------------------
int cmpNode(void *a, void *b) {
HashNode *pa = a, *pb = b;
return -pa->freq + pb->freq; // we need min PQ, but not max PQ
}
int *topKFrequent(int *nums, int numsSize, int k, int *returnSize) {
if (nums == NULL || numsSize == 0) {
*returnSize = 0;
return NULL;
}
// - hashtable to count frequence of number. O(n)
// - Priority queue to sort most frequent k element
// - reverse pop from queue to get result
HashTbl *t = ht_create(0);
int i;
for (i = 0; i != numsSize; i++) {
ht_put(t, nums[i]);
}
PQ *q = pq_create(k, cmpNode, node_show);
HashNode *p = NULL;
while ((p = ht_next(t, p)) != NULL) {
if (p == NULL) {
return NULL;
}
pq_insert(q, p);
}
int *ret = malloc(sizeof(int) * k);
*returnSize = k; // k is always valid
i = k - 1;
while ((p = pq_delTop(q)) != NULL) {
ret[i--] = p->val;
}
pq_destory(q);
// temp node will free within hash table
ht_destory(t);
return ret;
}
// test code ------------------------------------------------------------------
int testHashTbl() {
HashTbl *t = ht_create(10);
int a[] = {1, 1, 1, 2, 2, 3, 2, 4, 4, 4, 3, 11, 14, 13, 23};
int i;
for (i = 0; i != COUNT_OF(a); i++) {
ht_put(t, a[i]);
}
ht_show(t);
free(t);
return 0;
}
int cmp(void *a, void *b) {
return a - b;
}
int testPQ() {
PQ *p = pq_create(5, cmp, NULL);
long int i;
for (i = 10; i != 0; i--) {
pq_insert(p, (void *)i);
}
pq_show(p);
pq_destory(p);
return 0;
}
bool unit(int *a, int size, int k, int *e, int esz) {
int len;
int *r = topKFrequent(a, size, k, &len);
bool ret = cmpArr(r, len, e, esz);
if (!ret) {
showArr(a, size);
printf("topKFrequent(arr, %d) == ", k);
showArr(r, len);
printf(" ?= ");
showArr(e, esz);
printf("a=%p r=%p e=%p size=%d len=%d esz=%d\n",
a, r, e, size, len, esz);
}
printf("%s\n", expect(ret));
free(r);
return ret;
}
#define UNIT(a, k, e) unit(a, COUNT_OF(a), k, e, COUNT_OF(e));
int testTopK() {
int a0[] = {1};
UNIT(a0, 1, a0);
int a1[] = {1, 1, 1, 2, 2, 3};
int e1[] = {1, 2};
UNIT(a1, 2, e1);
int a2[] = {};
int e2[] = {};
UNIT(a2, 0, e2);
int a3[] = {1, 2, 3, 34, 5, 6, 7, 8, 123, 23, 423, 623, 423, 111, 1, 1, 1,
1, 1, 2, 2, 2, 2, 2, 1, 3};
int e3[] = {1};
UNIT(a3, 1, e3);
int a4[] = {-1, -1};
int e4[] = {-1};
UNIT(a4, 1, e4);
return 0;
}
int main() {
testHashTbl();
testPQ();
testTopK();
return 0;
}
|
C
|
#include <stdio.h>
#define PI 3.14
int main() {
float radius, result;
int choice;
printf("Enter radius: ");
scanf("%f", &radius);
printf("1. Area of Circle\n2. Circumference of Circle\n3. Volume of Sphere\nEnter your choice: ");
scanf("%d", &choice);
switch (choice) {
case 1:
result = PI * radius * radius;
printf("Area: %.2f sq. unit", result);
break;
case 2:
result = 2 * PI * radius;
printf("Circumference: %.2f unit", result);
break;
case 3:
result = (4 * PI * radius * radius * radius) / 3;
printf("Volume of Sphere: %.2f cubic unit", result);
break;
default:
printf("Invalid Option");
}
printf("\n");
return 0;
}
|
C
|
//Generates filter coefficients for smooth differentiators as described in:
//Holoborodko P. 2008. Smooth noise robust differentiators. www.holoborodko.com.
//See also: de Matos MC. 2018. Seismic attributes from the complex Teager-Kaiser energy.
//These can be used with fir.
//See smooth_diff for more comments.
//N is the (odd) filter-length, and n is the degree of the monomial (1+x+x^2+...+x^n).
#include <stdio.h>
#ifdef __cplusplus
namespace codee {
extern "C" {
#endif
int smooth_diffdiff_s (float *Y, const size_t N, const size_t n);
int smooth_diffdiff_d (double *Y, const size_t N, const size_t n);
int smooth_diffdiff_s (float *Y, const size_t N, const size_t n)
{
if (N%2u==0u) { fprintf(stderr,"error in smooth_diffdiff_s: N (filter length) must be odd\n"); return 1; }
if (n%2u==0u) { fprintf(stderr,"error in smooth_diffdiff_s: n (degree of polynomial exactness) must be odd\n"); return 1; }
if (n==3u)
{
if (N==5u)
{
*Y++ = 1.0f/4.0f; *Y++ = 0.0f;
*Y++ = -2.0f/4.0f;
*Y++ = 0.0f; *Y++ = 1.0f/4.0f;
}
else if (N==7u)
{
*Y++ = 1.0f/16.0f; *Y++ = 2.0f/16.0f; *Y++ = -1.0f/16.0f;
*Y++ = -4.0f/16.0f;
*Y++ = -1.0f/16.0f; *Y++ = 2.0f/16.0f; *Y++ = 1.0f/16.0f;
}
else if (N==9u)
{
*Y++ = 1.0f/64.0f; *Y++ = 4.0f/64.0f; *Y++ = -4.0f/64.0f; *Y++ = -4.0f/64.0f;
*Y++ = -10.0f/64.0f;
*Y++ = -4.0f/64.0f; *Y++ = -4.0f/64.0f; *Y++ = 4.0f/64.0f; *Y++ = 1.0f/64.0f;
}
else
{
fprintf(stderr,"error in smooth_diffdiff_s: N (filter length) must be in {5,7,9} for n=3\n"); return 1;
}
}
else if (n==5u)
{
if (N==7u)
{
*Y++ = -1.0f/12.0f; *Y++ = 5.0f/12.0f; *Y++ = 1.0f/12.0f;
*Y++ = -10.0f/12.0f;
*Y++ = 1.0f/12.0f; *Y++ = 5.0f/12.0f; *Y++ = -1.0f/12.0f;
}
else if (N==9u)
{
*Y++ = -7.0f/192.0f; *Y++ = 12.0f/192.0f; *Y++ = 52.0f/192.0f; *Y++ = -12.0f/192.0f;
*Y++ = -90.0f/192.0f;
*Y++ = -12.0f/192.0f; *Y++ = 52.0f/192.0f; *Y++ = 12.0f/192.0f; *Y++ = -7.0f/192.0f;
}
else
{
fprintf(stderr,"error in smooth_diffdiff_s: N (filter length) must be in {7,9} for n=5\n"); return 1;
}
}
else
{
fprintf(stderr,"error in smooth_diffdiff_s: n (degree of polynomial exactness) must be 3 or 5\n"); return 1;
}
return 0;
}
int smooth_diffdiff_d (double *Y, const size_t N, const size_t n)
{
if (N%2u==0u) { fprintf(stderr,"error in smooth_diffdiff_d: N (filter length) must be odd\n"); return 1; }
if (n%2u==0u) { fprintf(stderr,"error in smooth_diffdiff_d: n (degree of polynomial exactness) must be odd\n"); return 1; }
if (n==3u)
{
if (N==5u)
{
*Y++ = 1.0/4.0; *Y++ = 0.0;
*Y++ = -2.0/4.0;
*Y++ = 0.0; *Y++ = 1.0/4.0;
}
else if (N==7u)
{
*Y++ = 1.0/16.0; *Y++ = 2.0/16.0; *Y++ = -1.0/16.0;
*Y++ = -4.0/16.0;
*Y++ = -1.0/16.0; *Y++ = 2.0/16.0; *Y++ = 1.0/16.0;
}
else if (N==9u)
{
*Y++ = 1.0/64.0; *Y++ = 4.0/64.0; *Y++ = -4.0/64.0; *Y++ = -4.0/64.0;
*Y++ = -10.0/64.0;
*Y++ = -4.0/64.0; *Y++ = -4.0/64.0; *Y++ = 4.0/64.0; *Y++ = 1.0/64.0;
}
else
{
fprintf(stderr,"error in smooth_diffdiff_d: N (filter length) must be in {5,7,9} for n=3\n"); return 1;
}
}
else if (n==5u)
{
if (N==7u)
{
*Y++ = -1.0/12.0; *Y++ = 5.0/12.0; *Y++ = 1.0/12.0;
*Y++ = -10.0/12.0;
*Y++ = 1.0/12.0; *Y++ = 5.0/12.0; *Y++ = -1.0/12.0;
}
else if (N==9u)
{
*Y++ = -7.0/192.0; *Y++ = 12.0/192.0; *Y++ = 52.0/192.0; *Y++ = -12.0/192.0;
*Y++ = -90.0/192.0;
*Y++ = -12.0/192.0; *Y++ = 52.0/192.0; *Y++ = 12.0/192.0; *Y++ = -7.0/192.0;
}
else
{
fprintf(stderr,"error in smooth_diffdiff_d: N (filter length) must be in {7,9} for n=5\n"); return 1;
}
}
else
{
fprintf(stderr,"error in smooth_diffdiff_d: n (degree of polynomial exactness) must be 3 or 5\n"); return 1;
}
return 0;
}
#ifdef __cplusplus
}
}
#endif
|
C
|
#include "quadtree.h"
struct point1
{
int x;
int y;
};
/*container for regions*/
struct regionData1
{
int minRow;
int maxRow;
int minCol;
int maxCol;
int count;
points **vertices;
void *data;
int region_id; //indicates which region the node belongs to
};
/*container for quadrant boundaries*/
struct boundingBox1
{
int begx;
int begy;
int endx;
int endy;
};
/*container for region boundaries*/
struct quadTreeNode1
{
struct quadTreeNode1 *nw;
struct quadTreeNode1 *ne;
struct quadTreeNode1 *sw;
struct quadTreeNode1 *se;
boundingBox boundary;
regionData *points;
};
/*create a boundary*/
boundingBox createBoundingBox(int begx, int begy, int endx, int endy)
{
boundingBox bb;
bb.begx = begx;
bb.begy = begy;
bb.endx = endx;
bb.endy = endy;
return bb;
}
/*create a node in the tree*/
quadTreeNode *createQuadTreeNode(boundingBox boundary)
{
quadTreeNode *node = malloc(sizeof(quadTreeNode));
node->nw = NULL;
node->ne = NULL;
node->sw = NULL;
node->se = NULL;
node->boundary = boundary;
node->points = NULL;
return node;
}
int max(int a, int b)
{
return (a>=b)? a:b;
}
int min(int a, int b)
{
return (a<=b)? a:b;
}
/*take in a string, convert to int*/
int StringtoInt(char *stringptr)
{
int n, i;
for(i=0, n=0; i<strlen(stringptr); i++)
{
n=(n*10)+(stringptr[i]-48);
}
return n;
}
int find_power(int dimx, int dimy)
{
/*TODO:
given dimx and dimy:
1. dimx != dimy
2. figure out which is bigger, dimx or dimy
3. calculate larger dimension to nearest power of 2
4. set both dimx and dimy to be the nearest power of 2*/
float i;
//1st case: x dimension larger than y dimension OR x dim == y dim
if(dimx > dimy || dimx == dimy)
{
i = (ceil(log(dimx)/log(2)));
dimx = (int)(pow(2, i));
return dimx;
}
//2nd case: y dimension larger than x dimension
if(dimy > dimx)
{
i = (ceil(log(dimy)/log(2)));
dimy = (int)(pow(2, i));
return dimy;
}
}
// Given three colinear points p, q, r, the function checks if
// point q lies on line segment 'pr'
bool onSegment(points p, points q, points r)
{
if (q.x <= max(p.x, r.x) && q.x >= min(p.x, r.x) && q.y <= max(p.y, r.y) && q.y >= min(p.y, r.y))
return true;
return false;
}
// To find orientation of ordered triplet (p, q, r).
// The function returns following values
// 0 --> p, q and r are colinear
// 1 --> Clockwise
// 2 --> Counterclockwise
int orientation(points p, points q, points r)
{
// See http://www.geeksforgeeks.org/orientation-3-ordered-points/
// for details of below formula.
int val = (q.y - p.y) * (r.x - q.x) - (q.x - p.x) * (r.y - q.y);
if (val == 0) return 0; // colinear
return (val > 0)? 1: 2; // clock or counterclock wise
}
// The main function that returns true if line segment 'p1q1'
// and 'p2q2' intersect.
bool doIntersect(points p1, points q1, points p2, points q2)
{
// Find the four orientations needed for general and
// special cases
int o1 = orientation(p1, q1, p2);
int o2 = orientation(p1, q1, q2);
int o3 = orientation(p2, q2, p1);
int o4 = orientation(p2, q2, q1);
// General case
if (o1 != o2 && o3 != o4)
return true;
// Special Cases
// p1, q1 and p2 are colinear and p2 lies on segment p1q1
if (o1 == 0 && onSegment(p1, p2, q1)) return true;
// p1, q1 and p2 are colinear and q2 lies on segment p1q1
if (o2 == 0 && onSegment(p1, q2, q1)) return true;
// p2, q2 and p1 are colinear and p1 lies on segment p2q2
if (o3 == 0 && onSegment(p2, p1, q2)) return true;
// p2, q2 and q1 are colinear and q1 lies on segment p2q2
if (o4 == 0 && onSegment(p2, q1, q2)) return true;
return false; // Doesn't fall in any of the above cases
}
bool isInside(points *polygon, int n, points p)
{
if (n<3) return false;
points extreme = {INF, p.y};
int count = 0, i=0;
do
{
int next = (i+1)%n;
if (doIntersect(polygon[i], polygon[next], p, extreme))
{
if (orientation(polygon[i],p,polygon[next]) == 0)
return onSegment(polygon[i],p,polygon[next]);
count ++;
}
i = next;
} while (i != 0);
return count&1;
}
/*recursively divide into 4 quadrants*/
/*return:
0 if region NOT in subquadrant
1 if region IS in subquadrant
10 if max region IS in subquadrant but actual region is NOT in subquadrant*/
int divide(quadTreeNode *node, regionData *region)
{
int return_code = 0;
/*set variables for node:
begx = first row; begy = first col; endx =last row, endy = last col*/
int begx = node->boundary.begx;
int begy = node->boundary.begy;
int endx = node->boundary.endx;
int endy = node->boundary.endy;
points begpt, endpt;
/*calculate midpoint of quadrant*/
int midx = ((endx-begx)+1)/2;
int midy = ((endy-begy)+1)/2;
/*if the midpoint of the x (rows) or the midpoint of the y (columns) is 0, done dividing*/
if(midx==0 || midy==0)
{
/*check that the leaf is contained in the polygon*/
//TODO: make loop for polygon array - initialize all to NULL or 0
points polygon[MAX_POINTS];
begpt.x=(begx+endx)/2;
begpt.y=(begy+endy)/2;
for(int i=0; i<region->count; i++)
{
polygon[i].x=region->vertices[i]->x;
polygon[i].y=region->vertices[i]->y;
}
if(isInside(polygon, region->count,begpt))
{
node->points = region;
return 1;
}
else
{
return 10;
}
}
/*printf("\nnode boundary: [%d,%d],[%d,%d]\n",begx,begy,endx,endy);
printf("nw boundary: [%d,%d],[%d,%d]\n",begx,begy,((begx+midx)-1),((begy+midy)-1));
printf("ne boundary: [%d,%d],[%d,%d]\n",begx,begy+midy,((begx+midx)-1),endy);
printf("sw boundary: [%d,%d],[%d,%d]\n", begx+midx,begy, endx,((begy+midy)-1));
printf("se boundary: [%d,%d],[%d,%d]\n", begx+midx,begy+midy, endx, endy);
/*create quad tree with regions as nodes*/
/*NORTHWEST QUADRANT*/
if(begx<=region->maxRow && ((begx+midx)-1)>=region->minRow && begy<=region->maxCol && ((begy+midy)-1)>=region->minCol)
{
//printf("\nsub nw:");
if(node->nw == NULL)
{
/*create the boundary*/
boundingBox boundNW = createBoundingBox(begx, begy, (begx+midx)-1, (begy+midy)-1);
/*create the node -- createQuadTreeNode takes boundary as parameter*/
quadTreeNode *nodeNW = createQuadTreeNode(boundNW);
node->nw = nodeNW;
}
return_code=divide(node->nw, region);
if(return_code==10)
node->nw = NULL;
}
/*NORTHEAST QUADRANT*/
if(begx<=region->maxRow && ((begx+midx)-1)>=region->minRow && (begy+midy)<=region->maxCol && endy>=region->minCol)
{
//printf("\nsub ne:");
if(node->ne == NULL)
{
/*create the boundary*/
boundingBox boundNE = createBoundingBox(begx, begy+midy, (begx+midx)-1, endy);
/*create the node -- createQuadTreeNode takes boundary as parameter*/
quadTreeNode *nodeNE = createQuadTreeNode(boundNE);
node->ne = nodeNE;
}
return_code=divide(node->ne, region);
if(return_code==10)
node->ne = NULL;
}
/*SOUTHWEST QUADRANT*/
if((begx+midx)<=region->maxRow && endx>=region->minRow && begy<=region->maxCol && (begy+midy)-1>=region->minCol)
{
//printf("\nsub sw:");
if(node->sw == NULL)
{
/*create the boundary*/
boundingBox boundSW = createBoundingBox(begx+midx, begy, endx, (begy+midy)-1);
/*create the node -- createQuadTreeNode takes boundary as parameter*/
quadTreeNode *nodeSW = createQuadTreeNode(boundSW);
node->sw = nodeSW;
}
return_code=divide(node->sw, region);
if(return_code==10)
node->sw = NULL;
}
/*SOUTHEAST QUADRANT*/
if((begx+midx)<=region->maxRow && endx>=region->minRow && begy+midy<=region->maxCol && endy>=region->minCol)
{
//printf("\nsub se:");
if(node->se == NULL)
{
/*create the boundary*/
boundingBox boundSE = createBoundingBox(begx+midx, begy+midy, endx, endy);
/*create the node -- createQuadTreeNode takes boundary as parameter*/
quadTreeNode *nodeSE = createQuadTreeNode(boundSE);
node->se = nodeSE;
}
return_code=divide(node->se, region);
if(return_code==10)
node->se = NULL;
}
return 0;
}
/*return the desired node*/
int findNode(int x1, int y1, quadTreeNode *topnode)
{
int found=0;
int begx = topnode->boundary.begx;
int begy = topnode->boundary.begy;
int endx = topnode->boundary.endx;
int endy = topnode->boundary.endy;
/*calculate midpoint of quadrant*/
int midx = ((endx-begx)+1)/2;
int midy = ((endy-begy)+1)/2;
//NORTHWEST QUADRANT SEARCH
if(x1>=begx && x1 <=(begx+midx)-1 && y1>=begy && y1<=(begy+midy)-1)
{
if(topnode->nw !=NULL)
findNode(x1, y1, topnode->nw);
//found a match
else if(topnode->nw == NULL && x1>=begx && x1 <=endx && y1>=begy && y1<=endy)
{
found=1;
printf("\npoint [%d %d] exists within node [%d %d][%d %d]", x1, y1, begx, begy, endx, endy);
}
//else this point is not part of a region that exists within the tree.
else
{
found=0;
printf("\npoint [%d %d] not in boundary.", x1, y1);
}
}
//NORTHEAST QUADRANT SEARCH
if(x1>=begx && x1<=(begx+midx)-1 && y1>=(begy+midy) && y1<=endy)
{
if(topnode->ne != NULL)
findNode(x1, y1, topnode->ne);
else if(topnode->ne == NULL && x1>=begx && x1 <=endx && y1>=begy && y1<=endy)
{
found=1;
printf("\npoint [%d %d] exists within node [%d %d][%d %d]", x1, y1, begx, begy, endx, endy);
}
else
{
found=0;
printf("\npoint [%d %d] not in boundary.", x1, y1);
}
}
//SOUTHWEST QUADRANT SEARCH
if(x1>=(begx+midx) && x1<=endx && y1>=begy && y1<=(begy+midy)-1)
{
if(topnode->sw != NULL)
findNode(x1, y1, topnode->sw);
else if(topnode->nw == NULL && x1>=begx && x1 <=endx && y1>=begy && y1<=endy)
{
found=1;
printf("\npoint [%d %d] exists within node [%d %d][%d %d]", x1, y1, begx, begy, endx, endy);
}
else
{
found=0;
printf("\npoint [%d %d] not in boundary.", x1, y1);
}
}
//SOUTHEAST QUADRANT SEARCH
if(x1>=(begx+midx) && x1<=endx && y1>=(begy+midy) && y1<=endy)
{
if(topnode->se != NULL)
findNode(x1, y1, topnode->se);
else if(topnode->nw == NULL && x1>=begx && x1 <=endx && y1>=begy && y1<=endy)
{
found=1;
printf("\npoint [%d %d] exists within node [%d %d][%d %d]", x1, y1, begx, begy, endx, endy);
}
else
{
found=0;
printf("\npoint [%d %d] not in boundary.", x1, y1);
}
}
return 1;
}
void sizeOf(quadTreeNode *topnode)
{
//count the number of nodes by postorder
if(topnode == NULL)
return;
sizeOf(topnode->nw);
sizeOf(topnode->ne);
sizeOf(topnode->sw);
sizeOf(topnode->se);
nodecount++;
return;
}
/*void presizeOf(quadTreeNode *topnode)
{
if(topnode == NULL)
return;
nodecount1++;
presizeOf(topnode->nw);
presizeOf(topnode->ne);
presizeOf(topnode->sw);
presizeOf(topnode->se);
return;
}*/
/*void translate(//??)
{
/*TODO:
for vertex count:
create temp array
REVERSE:
Copying elements into array b starting from end of array
for (c = n - 1, d = 0; c >= 0; c--, d++)
b[d] = a[c];
Copying reversed array into original.
Here we are modifying original array, this is optional.
for (c = 0; c < n; c++)
a[c] = b[c];
TRANSLATE COORDINATES:
switch x and y (x, y) -> (y, x)
}*/
int merge (quadTreeNode *topnode)
{
int leaf_found;
int leaf_count;
leaf_count = 0;
if(topnode->nw != NULL) //pointer to more nodes
{
//printf("before nw: %d\n",topnode->nw);
leaf_found=merge(topnode->nw);
leaf_count=leaf_count+leaf_found;
//printf("after nw: %d\n",topnode->nw);
//printf("leaf_found: %d\n",leaf_found);
//printf("leaf_count: %d\n",leaf_count);
}
if(topnode->ne != NULL)
{
//printf("before ne: %d\n",topnode->ne);
leaf_found=merge(topnode->ne);
leaf_count=leaf_count+leaf_found;
//printf("after ne: %d\n",topnode->ne);
//printf("leaf_found: %d\n",leaf_found);
//printf("leaf_count: %d\n",leaf_count);
}
if(topnode->sw != NULL)
{
//printf("before sw: %d\n",topnode->sw);
leaf_found=merge(topnode->sw);
leaf_count=leaf_count+leaf_found;
//printf("after sw: %d\n",topnode->sw);
//printf("leaf_found: %d\n",leaf_found);
//printf("leaf_count: %d\n",leaf_count);
}
if(topnode->se !=NULL)
{
//printf("before se: %d\n",topnode->se);
leaf_found=merge(topnode->se);
leaf_count=leaf_count+leaf_found;
//printf("after se: %d\n",topnode->se);
//printf("leaf_found: %d\n",leaf_found);
//printf("leaf_count: %d\n",leaf_count);
}
//if all the pointers are null, we have found a leaf.
if(topnode->nw == NULL && topnode->ne == NULL && topnode->sw == NULL && topnode->se == NULL)
{
//printf("\ntopnode: %d",topnode);
//printf("\ntopnode->points: %d", topnode->points);
//printf("\ntop boundary: [%d, %d]", topnode->boundary.begx, topnode->boundary.begy);
//printf("\nbottom boundary: [%d, %d]\n", topnode->boundary.endx, topnode->boundary.endy);
return 1;
}
if (leaf_count == 4)
{
if((topnode->ne != NULL) && (topnode->ne->points == topnode->nw->points))
{
if((topnode->sw != NULL) && (topnode->sw->points == topnode->nw->points))
{
if((topnode->se != NULL) && (topnode->se->points == topnode->nw->points))
{
//printf("4 leaves merged: %d, %d, %d, %d\n",topnode->nw, topnode->ne, topnode->sw, topnode->se);
//printf("region is: %d\n",topnode->nw->points);
topnode->points = topnode->nw->points;
topnode->nw = NULL;
topnode->ne = NULL;
topnode->sw = NULL;
topnode->se = NULL;
//printf("\ntop boundary: [%d, %d]", topnode->boundary.begx, topnode->boundary.begy);
//printf("\nbottom boundary: [%d, %d]\n", topnode->boundary.endx, topnode->boundary.endy);
return 1;
}
}
}
}
return 0;
}
int traverseTree(quadTreeNode *topnode)
{
if(topnode->nw != NULL) //pointer to more nodes
{
//printf("before nw: %d\n",topnode->nw);
traverseTree(topnode->nw);
//printf("after nw: %d\n",topnode->nw);
}
if(topnode->ne != NULL)
{
//printf("before ne: %d\n",topnode->ne);
traverseTree(topnode->ne);
//printf("after ne: %d\n",topnode->ne);
}
if(topnode->sw != NULL)
{
//printf("before sw: %d\n",topnode->sw);
traverseTree(topnode->sw);
//printf("after sw: %d\n",topnode->sw);
}
if(topnode->se !=NULL)
{
//printf("before se: %d\n",topnode->se);
traverseTree(topnode->se);
//printf("after se: %d\n",topnode->se);
}
//if all the pointers are null, we have found a leaf.
if(topnode->nw == NULL && topnode->ne == NULL && topnode->sw == NULL && topnode->se == NULL)
{
//printf("\ntopnode: %d",topnode);
//printf("\ntopnode->points: %d", topnode->points);
//printf("\ntop boundary: [%d, %d]", topnode->boundary.begx, topnode->boundary.begy);
//printf("\nbottom boundary: [%d, %d]\n", topnode->boundary.endx, topnode->boundary.endy);
//FREE?
}
return 1;
}
/*parse out keywords and return data*/
regionData *parseString(char *lineptr, char *keywordptr)
{
int i, j;
int min_x = 1000;
int min_y = 1000;
int max_x = 0;
int max_y = 0;
int count = 0;
int linepos;
int vertexcount=0;
int found = 0; //bool for whether substring is found in the string
int pair = 0; //bool for first/second of pair - 0=first, 1=second
char buffer[1024];
int saveint[MAX_POINTS*2];
regionData *regionptr;
points **vertexptr;
points *rect; //pointer to structure
/*assign local pointers*/
char *line = lineptr;
char *word = keywordptr;
//printf("String: %s\n",line);
//printf("Substring: %s\n",word);
/*check if the string (line) is longer than the substring (word) -
if so, word is a valid substring (else return error)*/
// printf("string length: %lu\nword length: %lu\n", strlen(line), strlen(word));
//printf("string: %s\nword:%s\n", line, word);
if (strlen(line) >= strlen(word))
{
regionptr = malloc(sizeof(regionData)); //pointer to a region
vertexptr = malloc(sizeof(points*)*MAX_POINTS); //pointer to pointer to array of all the points for a region
for (i=0, j=0; i<strlen(line); i++)
{
/*if characters match, increase word position*/
if (line[i] = word[j])
{
j++;
/*if we reached the end of the word, mark word as found*/
if(strlen(word)==j)
{
found=1;
linepos=i;
break;
}
}
else
{
j=0;
}
}
}
else
return NULL;
//printf("keyword not found\n");
if(found==1)
{
for(i=linepos, j=0; i<strlen(line); i++)
{
/*if the character matches int 0-9, increase counter position*/
if(line[i] >= '0' && line[i] <= '9')
{
buffer[j] = line[i];
j++;
}
else
{
if(j>0)
{
/*convert found ints, reset integer counter*/
buffer[j] = '\0';
saveint[count] = StringtoInt(buffer);
j=0;
count++;
}
/*delimiter for the end of the function*/
if(line[i] == ')')
{
break;
}
}
}
for(i=0; i<count; i++)
{
if(pair==0)
{
/*if we find a number, */
rect = malloc(sizeof(points));
rect->x = saveint[i];
//printf("\nint x: %d", rect->x);
pair = 1;
}
else
{
rect->y = saveint[i];
//printf("\nint y: %d", rect->y);
pair = 0;
vertexptr[vertexcount] = rect;
vertexcount++;
}
}
//CHANGE: if too many points, error; invalid region if 1st and last points don't match
/*for(j=vertexcount; j<MAX_POINTS; j++)
{
//if(vertexptr[vertexcount] != vertexptr[j])
//printf("not a valid region");
vertexptr[vertexcount] = NULL;
printf("\nnot enough points\n");
}*/
regionptr->vertices = vertexptr;
regionptr->count = vertexcount;
for(i=0; i<vertexcount; i++)
{
if(regionptr->vertices[i]->x < min_x)
min_x = regionptr->vertices[i]->x;
else if(regionptr->vertices[i]->x > max_x)
max_x = regionptr->vertices[i]->x;
if(regionptr->vertices[i]->y < min_y)
min_y = regionptr->vertices[i]->y;
else if(regionptr->vertices[i]->y > max_y)
max_y = regionptr->vertices[i]->y;
}
regionptr->minRow = min_x;
regionptr->maxRow = max_x;
regionptr->minCol = min_y;
regionptr->maxCol = max_y;
return regionptr;
}
//return regionptr;
}
/* open file and read coordinates of rectangular regions*/
regionData **readfile(FILE *infile, char *keyword1)
{
//int upleftx, uplefty, botrightx, botrighty;
char buffer[1024]; //set keyword to look for
int count = 0;
regionData *temp;
regionData **rect = malloc(sizeof(regionData*)*MAX_REGIONS);
// FILE *file;
// file = fopen(infile, "r");
if(infile == NULL)
{
perror("Error opening file");
return NULL;
}
else
{
while(fgets(buffer, sizeof(buffer), infile))
{
//printf("buffer size: %lu", strlen(buffer));
temp = parseString(buffer, keyword1);
if (temp !=NULL)
{
rect[count] = parseString(buffer, keyword1);
count++;
//printf("\ncount: %d", count);
}
if(count == MAX_REGIONS)
break;
//printf("\ncount: %d", count);
if(count == MAX_REGIONS)
break;
}
//printf("\ncount: %d", count);
for(int i=count; i<MAX_REGIONS; i++)
{
rect[count] = NULL;
}
}
return rect;
}
//GRAPHICS CALLS:
/*void init2D(float r, float g, float b)
{
glClearColor(r,g,b,0.0);
glMatrixMode (GL_PROJECTION);
gluOrtho2D (0.0, 200.0, 0.0, 150.0);
}
// mouse
// The GLUT mouse function
void mouse(int x, int y)
{
// Save the mouse position
mousex = x;
mousey = y;
//create a mouse track file
fprintf(file, "\nmouse: %d, %d", mousex, mousey);
//show mouse position in stdout
fprintf(stdout, "\nmouse: %d, %d", mousex, mousey);
}
void display(void)
{
glClear(GL_COLOR_BUFFER_BIT);
glColor3f(1.0, 0.0, 0.0);
// Convert mouse position to OpenGL's coordinate system
double oglx = (double)mousex/winw;
double ogly = 1-(double)mousey/winh;
glFlush();
}*/
void translateRegion(quadTreeNode *topnode, int *region_found)
{
int which_region;
int i;
int last_vertice;
if(topnode->nw != NULL) //pointer to more nodes
translateRegion(topnode->nw,region_found);
if(topnode->ne != NULL)
translateRegion(topnode->ne,region_found);
if(topnode->sw != NULL)
translateRegion(topnode->sw,region_found);
if(topnode->se !=NULL)
translateRegion(topnode->se,region_found);
//if all the pointers are null, we have found a leaf.
if(topnode->nw == NULL && topnode->ne == NULL && topnode->sw == NULL && topnode->se == NULL)
{
//printf("in translateRegion-pointer to regionData: %d\n",topnode->points);
//printf("in translateRegion-pointer to region_id: %d\n",topnode->points->region_id);
/*
printf("region %d: %d\n",topnode->points->region_id, region_found[topnode->points->region_id]);
which_region= topnode->points->region_id;
if (region_found[which_region]==0)
{
region_found[which_region]=1;
last_vertice=topnode->points->count;
for (i=0; i<last_vertice; i++)
{
region_x[which_region][i]=topnode->points->vertices[last_vertice-i]->y;
region_y[which_region][i]=topnode->points->vertices[last_vertice-i]->x;
}
}
for (i=0; i<MAX_REGIONS; i++)
{
printf("region %d: %d",i,region_found[i]);
}
*/
return;
}
}
void translateTree(quadTreeNode *topnode)
{
int i, j;
int region_found[MAX_REGIONS];
//initialize array that flags which region has been translated for the graphics
for (i=0; i<MAX_REGIONS; i++)
{
region_found[i]=0;
}
//initialize array that holds vertices for each region
for (i=0; i<region_count; i++)
{
for (j=0; j<MAX_POINTS; j++)
{
region_x[i][j]=-1;
region_y[i][j]=-1;
}
}
for (i=0; i<region_count; i++)
{
translateRegion(topnode, region_found);
}
return;
}
quadTreeNode *mapRegions(char *filename1, char *filename2, int endx, int endy)
{
int i;
int divide_ret;
nodecount = 0;
//nodecount1 = 0;
clock_t t0, t1;
double elapsed_time;
char keyword[128] = "POLYGON";
char keyword2[128] = "mouse";
/*create the boundary*/
boundingBox box = createBoundingBox(0, 0, endx, endy);
/*create the node -- createQuadTreeNode takes boundary as parameter*/
quadTreeNode *node1 = createQuadTreeNode(box);
//root = node1;
/*create the node data*/
FILE *infile1 = fopen(filename1, "r");
FILE *infile2 = fopen(filename2, "r");
regionData **datafile = readfile(infile1, keyword);
regionData **datafile2 = readfile(infile2, keyword2);
// fclose(infile1);
// return node1;
for(i=0; i<MAX_REGIONS; i++)
{
if(datafile[i] == NULL)
{
break;
}
else
{
datafile[i]->region_id=i;
divide_ret=divide(node1, datafile[i]);
//printf("\npreorder size: %d", nodecount1);
}
}
region_count=i;
//printf("\nregion count: %d\n",region_count);
//traverseTree(node1);
merge(node1);
traverseTree(node1);
sizeOf(node1);
//presizeOf(node1);
t0 = clock();
for(int j=0; j<MAX_REGIONS; j++)
{
if(datafile2[j] == NULL)
{
break;
}
else
{
findNode(datafile2[j]->vertices[0]->x, datafile2[j]->vertices[0]->y, node1);
t1 = clock();
elapsed_time = ((double)(t1-t0) / CLOCKS_PER_SEC);
printf("\noperation time: %f seconds", elapsed_time);
//t = clock();
}
}
printf("\nimage dimensions: %dx%d", endx+1, endy+1);
printf("\nsize: %d nodes\n", nodecount);
fclose(infile1);
fclose(infile2);
return node1;
}
|
C
|
/* critical.c
* ... fixes a race condition when multiple threads read from /
* write to a shared variable using the OpenMP critical directive.
*
* Joel Adams, Calvin College, November 2009.
*
* Usage: ./critical
*
* Exercise:
* - Compile and run several times; note that it always produces the correct balance $1,000,000.00
* - Comment out A; recompile/run, and note incorrect result
* - To fix: uncomment B1+B2+B3, recompile and rerun, compare
*/
#include<stdio.h>
#include<omp.h>
int main() {
const int REPS = 1000000;
int i;
double balance = 0.0;
printf("\nYour starting bank account balance is %0.2f\n", balance);
// simulate many deposits
#pragma omp parallel for
for (i = 0; i < REPS; i++) {
//#pragma omp atomic // A
#pragma omp critical // B1
{ // B2
balance += 1.0;
} // B3
}
printf("\nAfter %d $1 deposits, your balance is %0.2f\n",
REPS, balance);
return 0;
}
|
C
|
#include <stdio.h>
int
main ()
{
float H, he1, hf1, he2, hf2, p;
printf ("Digite o numero de horas extras feitas pelo funsionario: ");
scanf ("%f", &he1);
printf ("Digite o numero de horas faltas feitas pelo funcionario: ");
scanf ("%f", &hf1);
//calculo, H = minutos = he * 60 - (2/3 * (hf * 60)
he2 = he1 * 60;
hf2 = hf1 * 60;
H = he2 - (0.666666666667 * (hf2));
if (H >= 2400)
{
p = 500;
}
else if (H >= 1800 && H < 2400)
{
p = 400;
}
else if (H >= 1200 && H < 1800)
{
p = 300;
}
else if (H >= 600 && H < 1200)
{
p = 200;
}
else
{
p = 100;
}
printf ("O premio e de: R$%.2f", p);
return 0;
}
|
C
|
#include "plt_vertex_processor.h"
#include <stdlib.h>
#include "platypus/mesh/plt_mesh.h"
#include "platypus/base/allocation/plt_linear_allocator.h"
typedef struct Plt_Vertex_Processor_Working_Buffer {
unsigned int vertex_capacity;
float *clipspace_x;
float *clipspace_y;
float *clipspace_z;
float *clipspace_w;
int *screen_positions_x;
int *screen_positions_y;
float *world_normals_x;
float *world_normals_y;
float *world_normals_z;
} Plt_Vertex_Processor_Working_Buffer;
typedef struct Plt_Vertex_Processor {
Plt_Vertex_Processor_Working_Buffer working_buffer;
} Plt_Vertex_Processor;
void plt_vertex_processor_free_working_buffer(Plt_Vertex_Processor *processor);
Plt_Vertex_Processor *plt_vertex_processor_create() {
Plt_Vertex_Processor *processor = malloc(sizeof(Plt_Vertex_Processor));
processor->working_buffer = (Plt_Vertex_Processor_Working_Buffer){
.vertex_capacity = 0,
.clipspace_x = NULL,
.clipspace_y = NULL,
.clipspace_z = NULL,
.clipspace_w = NULL,
.screen_positions_x = NULL,
.screen_positions_y = NULL,
.world_normals_x = NULL,
.world_normals_y = NULL,
.world_normals_z = NULL
};
return processor;
}
void plt_vertex_processor_destroy(Plt_Vertex_Processor **processor) {
plt_vertex_processor_free_working_buffer(*processor);
free(*processor);
*processor = NULL;
}
void plt_vertex_processor_free_working_buffer(Plt_Vertex_Processor *processor) {
if (processor->working_buffer.vertex_capacity == 0) {
// Nothing to free.
return;
}
free(processor->working_buffer.clipspace_x);
free(processor->working_buffer.clipspace_y);
free(processor->working_buffer.clipspace_z);
free(processor->working_buffer.clipspace_w);
free(processor->working_buffer.screen_positions_x);
free(processor->working_buffer.screen_positions_y);
free(processor->working_buffer.world_normals_x);
free(processor->working_buffer.world_normals_y);
free(processor->working_buffer.world_normals_z);
processor->working_buffer.clipspace_x = NULL;
processor->working_buffer.clipspace_y = NULL;
processor->working_buffer.clipspace_z = NULL;
processor->working_buffer.screen_positions_x = NULL;
processor->working_buffer.screen_positions_y = NULL;
processor->working_buffer.world_normals_x = NULL;
processor->working_buffer.world_normals_y = NULL;
processor->working_buffer.world_normals_z = NULL;
}
void plt_vertex_processor_resize_working_buffer(Plt_Vertex_Processor *processor, unsigned int capacity) {
if (processor->working_buffer.vertex_capacity == capacity) {
return;
}
if (processor->working_buffer.vertex_capacity > 0) {
free(processor->working_buffer.clipspace_x);
free(processor->working_buffer.clipspace_y);
free(processor->working_buffer.clipspace_z);
free(processor->working_buffer.clipspace_w);
free(processor->working_buffer.screen_positions_x);
free(processor->working_buffer.screen_positions_y);
free(processor->working_buffer.world_normals_x);
free(processor->working_buffer.world_normals_y);
free(processor->working_buffer.world_normals_z);
}
if (capacity > 0) {
processor->working_buffer.clipspace_x = malloc(sizeof(float) * capacity);
processor->working_buffer.clipspace_y = malloc(sizeof(float) * capacity);
processor->working_buffer.clipspace_z = malloc(sizeof(float) * capacity);
processor->working_buffer.clipspace_w = malloc(sizeof(float) * capacity);
processor->working_buffer.screen_positions_x = malloc(sizeof(int) * capacity);
processor->working_buffer.screen_positions_y = malloc(sizeof(int) * capacity);
processor->working_buffer.world_normals_x = malloc(sizeof(float) * capacity);
processor->working_buffer.world_normals_y = malloc(sizeof(float) * capacity);
processor->working_buffer.world_normals_z = malloc(sizeof(float) * capacity);
} else {
processor->working_buffer.clipspace_x = NULL;
processor->working_buffer.clipspace_y = NULL;
processor->working_buffer.clipspace_z = NULL;
processor->working_buffer.clipspace_w = NULL;
processor->working_buffer.screen_positions_x = NULL;
processor->working_buffer.screen_positions_y = NULL;
processor->working_buffer.world_normals_x = NULL;
processor->working_buffer.world_normals_y = NULL;
processor->working_buffer.world_normals_z = NULL;
}
processor->working_buffer.vertex_capacity = capacity;
}
Plt_Vertex_Processor_Result plt_vertex_processor_process_mesh(Plt_Vertex_Processor *processor, Plt_Linear_Allocator *allocator, Plt_Lighting_Setup lighting_setup, Plt_Mesh *mesh, Plt_Vector2i viewport, Plt_Matrix4x4f model, Plt_Matrix4x4f mvp) {
unsigned int vertex_count = mesh->vertex_count;
if (processor->working_buffer.vertex_capacity < vertex_count) {
plt_vertex_processor_resize_working_buffer(processor, vertex_count);
}
// Input
float *model_positions_x = mesh->position_x;
float *model_positions_y = mesh->position_y;
float *model_positions_z = mesh->position_z;
float *model_uvs_x = mesh->uv_x;
float *model_uvs_y = mesh->uv_y;
float *model_normals_x = mesh->normal_x;
float *model_normals_y = mesh->normal_y;
float *model_normals_z = mesh->normal_z;
// Output
float *clipspace_x = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *clipspace_y = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *clipspace_z = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *clipspace_w = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
int *screen_positions_x = plt_linear_allocator_alloc(allocator, sizeof(int) * vertex_count);
int *screen_positions_y = plt_linear_allocator_alloc(allocator, sizeof(int) * vertex_count);
float *world_normals_x = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *world_normals_y = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *world_normals_z = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *lighting_r = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *lighting_g = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
float *lighting_b = plt_linear_allocator_alloc(allocator, sizeof(float) * vertex_count);
for (unsigned int i = 0; i < vertex_count; ++i) {
Plt_Vector4f input = { model_positions_x[i], model_positions_y[i], model_positions_z[i], 1.0f };
Plt_Vector4f clipspace = plt_matrix_multiply_vector4f(mvp, input);
clipspace_x[i] = clipspace.x;
clipspace_y[i] = clipspace.y;
clipspace_z[i] = clipspace.z;
clipspace_w[i] = clipspace.w;
screen_positions_x[i] = ((clipspace.x / clipspace.w) * 0.5f + 0.5f) * viewport.x;
screen_positions_y[i] = ((clipspace.y / clipspace.w) * 0.5f + 0.5f) * viewport.y;
Plt_Vector4f input_normal = { model_normals_x[i], model_normals_y[i], model_normals_z[i], 0.0f };
Plt_Vector4f world_normal = plt_matrix_multiply_vector4f(model, input_normal);
Plt_Vector3f normalized_world_normal = plt_vector3f_normalize((Plt_Vector3f){world_normal.x, world_normal.y, world_normal.z});
world_normals_x[i] = normalized_world_normal.x;
world_normals_y[i] = normalized_world_normal.y;
world_normals_z[i] = normalized_world_normal.z;
// Apply lighting
lighting_r[i] = lighting_setup.ambient_lighting.x;
lighting_g[i] = lighting_setup.ambient_lighting.y;
lighting_b[i] = lighting_setup.ambient_lighting.z;
for (unsigned int j = 0; j < lighting_setup.directional_light_count; ++j) {
float light_amount = plt_max(plt_vector3f_dot_product(normalized_world_normal, lighting_setup.directional_light_directions[j]), 0);
Plt_Vector3f directional_lighting = plt_vector3f_multiply_scalar(lighting_setup.directional_light_amounts[j], light_amount);
lighting_r[i] += directional_lighting.x;
lighting_g[i] += directional_lighting.y;
lighting_b[i] += directional_lighting.z;
}
}
return (Plt_Vertex_Processor_Result) {
.vertex_count = vertex_count,
.clipspace_x = clipspace_x,
.clipspace_y = clipspace_y,
.clipspace_z = clipspace_z,
.clipspace_w = clipspace_w,
.screen_positions_x = screen_positions_x,
.screen_positions_y = screen_positions_y,
.model_uvs_x = model_uvs_x,
.model_uvs_y = model_uvs_y,
.world_normals_x = world_normals_x,
.world_normals_y = world_normals_y,
.world_normals_z = world_normals_z,
.lighting_r = lighting_r,
.lighting_g = lighting_g,
.lighting_b = lighting_b
};
}
|
C
|
////////////////////////////////////////////////////////////////////////////////
// senseye_serv_2.c
//
// University of Michigan
//
// Serves data from the stonyman imagers up to the host pc
////////////////////////////////////////////////////////////////////////////////
// includes
#include <stdlib.h>
#include <stdio.h>
#include <errno.h>
#include <time.h>
#include <assert.h>
#include <signal.h>
#include <string.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include "stonyman_2.h"
#include "senseye_defs.h"
// Internal definitions
#define STONY_DEVICE_FILENAME ("/dev/stonyman")
// Function prototypes
int request_data();
void transmit_data();
void send_mask(uint8_t cam_id);
void send_frame(uint8_t cam_id);
void terminate(int signum);
// Global vars
static uint8_t* img_buf;
static uint16_t frame_resolution [NUM_CAMS];
static int stony_fd [NUM_CAMS];
static int sd;
int main( ) {
// Initialize descriptors
int i;
sd = -1;
for (i=0; i<NUM_CAMS; i++) {
stony_fd[i] = -1;
}
// Install signal handler
signal(SIGINT, terminate);
// start up the tcp socket
sd = socket(AF_INET, SOCK_STREAM, 0);
if (sd < 0) {
perror("Socket creation failed");
exit(1);
}
// set socket options
int optval = 1;
if (setsockopt(sd, SOL_SOCKET, SO_REUSEADDR, &optval, sizeof(optval)) < 0) {
perror("Could not set socket options");
exit(1);
}
// fill in socket details
struct sockaddr_in saddr;
memset(&saddr, 0, sizeof(saddr));
saddr.sin_family = AF_INET;
saddr.sin_addr.s_addr = htonl(INADDR_ANY);
saddr.sin_port = htons(SENSEYE_PORT);
// bind
if (bind(sd, (struct sockaddr*)&saddr, sizeof(saddr)) < 0) {
perror("Could not bind listening socket");
exit(1);
}
// listen
fprintf(stderr, "Listening...\n");
if (listen(sd, 1) < 0) {
perror("Listen call failed");
exit(1);
}
// malloc space for the image buffer, which holds a command plus a frame
img_buf = (uint8_t*)malloc((HEADER_SIZE+MAX_FRAME_SIZE)*sizeof(uint8_t));
if (img_buf == NULL) {
perror("Malloc of image buffer failed");
exit(1);
}
// Accept connection
fprintf(stderr, "Accepting...\n");
socklen_t addrlen = sizeof(saddr);
sd = accept(sd, (struct sockaddr*)&saddr, &addrlen);
if (sd < 0) {
perror("Accept of socket failed");
exit(1);
}
// Request an arbitrary amount of bytes larger than the GET packet
fprintf(stderr, "Waiting for recv\n");
int ret_val = recv(sd, (void*)(&img_buf[0]), MAX_FRAME_SIZE, 0);
if (ret_val < 0) {
perror("Recv GET packet failed");
exit(1);
}
// Null terminate the string
img_buf[MAX_FRAME_SIZE] = '\0';
// Search for the GET request
uint8_t* ret_str = strstr(img_buf, "GET");
if (ret_str != NULL) {
// GET request was found
fprintf(stderr, "Good Request!\n");
transmit_data();
}
// How did we get here? This is an error
return -1;
}
void transmit_data( ) {
// Open and start camera devices
int i;
fprintf(stderr, "Opening devices...\n");
for (i=0; i<NUM_CAMS; i++) {
// Set device filename
uint8_t dev_name [15];
sprintf(dev_name, "%s%d", STONY_DEVICE_FILENAME, i);
dev_name[14] = '\0'; // for safety
// Open device
stony_fd[i] = open(dev_name, O_RDWR, NULL);
if (stony_fd[i] < 0) {
perror("Couldn't open stonyman device");
exit(1);
}
// Set mask values
send_mask(i);
}
// Start the camera
fprintf(stderr, "Starting cameras\n");
if (ioctl(stony_fd[0], STONYMAN_IOC_GLOBAL_START) < 0) {
perror("Could not start stonyman driver");
exit(1);
}
// Read from both cameras and transmit data to client
while (1) {
//Shows how many frames are sent
fprintf(stderr, "Sending frames before\n");
send_frame(0);
fprintf(stderr, "Sent frames 0\n");
//commented out because both cameras are not connected
send_frame(1);
fprintf(stderr, "Sent frames 1\n");
}
}
void send_mask(uint8_t cam_id) {
//TODO: Set mask values in controller
// Save expected resolution
frame_resolution[cam_id] = (112*112);
//TODO: Send mask values to client
}
static int send0_counts = 0;
static int send1_counts = 0;
void send_frame(uint8_t cam_id) {
// Read data from the device
fprintf(stderr, "Reading frame from cam[%d], fd=%d\n", cam_id, stony_fd[cam_id]);
int px_read = 0;
while (px_read < frame_resolution[cam_id]) {
int ret_val = read(stony_fd[cam_id], &(img_buf[HEADER_SIZE]), frame_resolution[cam_id]);
if (ret_val < 0) {
perror("Couldn't read from stonyman device");
// Shut down cameras and exit
terminate(0);
}
/*fprintf(stderr, "%d ,", img_buf[HEADER_SIZE + 1] );
fprintf(stderr, "%d , ", img_buf[HEADER_SIZE + 150] );
fprintf(stderr, "%d ,", img_buf[HEADER_SIZE + 1000] );
fprintf(stderr, "%d \n", img_buf[HEADER_SIZE + 8000] );*/
px_read += ret_val;
/*fprintf(stderr, "Px_read val: %d, ", px_read);
fprintf(stderr, "Ret val: %d, ", ret_val);
fprintf(stderr, "frame_res: %d, \n", frame_resolution[cam_id]);*/
}
if (cam_id == 0) {
fprintf(stderr, "Cam 0 id increment\n");
send0_counts++;
}
else {
fprintf(stderr, "Cam 1 id increment\n");
send1_counts++;
}
// Setup frame header
img_buf[SYMBOL_INDEX] = SYMBOL_SOF;
img_buf[OPCODE_INDEX] = CTL_CAMX_FRAME(cam_id);
img_buf[SIZE_MSB_INDEX] = ((frame_resolution[cam_id] >> 8) & 0xFF);
img_buf[SIZE_LSB_INDEX] = ((frame_resolution[cam_id] >> 0) & 0xFF);
// Transmit data to client
fprintf(stderr, "Sending frame\n");
int ret_val = send(sd, (void*)img_buf, (HEADER_SIZE+MAX_FRAME_SIZE), MSG_NOSIGNAL);
if (ret_val != (HEADER_SIZE+MAX_FRAME_SIZE)) {
if (ret_val < 0 && errno == EPIPE) {
fprintf(stderr, "Socket closed\n");
fprintf(stderr, "Cam[0]: %d\tCam[1]: %d\n", send0_counts, send1_counts);
terminate(0);
} else {
perror("Send to client failed");
fprintf(stderr, "Cam[0]: %d\tCam[1]: %d\n", send0_counts, send1_counts);
terminate(0);
}
}
}
void terminate(int signum) {
int i;
// Stop driver
if (stony_fd[0] != -1) {
ioctl(stony_fd[0], STONYMAN_IOC_GLOBAL_STOP);
}
// Print off statistics
ioctl(stony_fd[0], STONYMAN_IOC_STATISTICS);
// Close descriptors
for (i=0; i<NUM_CAMS; i++) {
if (stony_fd[i] != -1) {
close(stony_fd[i]);
}
stony_fd[i] = -1;
}
// Close socket
if (sd != -1) {
close(sd);
}
sd = -1;
exit(1);
}
|
C
|
#include<stdio.h>
int main()
{
int a,b;
scanf("%d",&a);
b=a^a;
printf("power of no=%d",b);
return 0;
}
|
C
|
/**
* Implement int sqrt(int x).
* Compute and return the square root of x, where x is guaranteed to be a
* non-negative integer. Since the return type is an integer, the decimal
* digits are truncated and only the integer part of the result is returned.
*
* Example:
* Input: 8
* Output: 2
*
* 实现求平方根,注意返回结果要截断为整数.基本思想是利用牛顿迭代法.不过有一种快速
* 求平方根的方法利用了一个magic number,使得收敛的速度巨增从而提高了计算速度.
* 先来看看牛顿迭代法的基本思想:要求一个正整数a的平方根,也就是求解方程x^2-a=0
* 的正根.牛顿迭代法的基础是泰勒级数,令f(x)=x^2-a,要求解f(x)=0的根,我们利用f(x)
* 泰勒展开的一次项,忽略高阶项,得到f(x)=f(x0)+f'(x0)(x-x0).于是问题转换为求解
* f(x0)+f'(x0)(x-x0)=0的解,这样的得到的结果往往不够精确,重复迭代可以缩小误差.
* 例如求解x^2 = 10的解(3.1622776601683793319988935444327).
* 任意选取x0=5,于是25-10+10(x-5)=0,得到x1=3.5,将x1代入公式
* X_n+1 = (Xn*Xn + a) / (2*Xn),得到x2≈3.17,...,x3=3.162.
* 可以发现已经很接近答案.
* 关于初始值的选取,上面的计算过程是简单的取了原值的二分之一,但有一种非常快速的
* 方法,详细的内容可以Google搜索fast inverse square root.
* https://en.wikipedia.org/wiki/Fast_inverse_square_root
* https://blog.csdn.net/qq_21201963/article/details/80174155
*/
int
mySqrt(int x) {
double x0, x1; /* 这里如果是float类型,若x=2147395599则得到错误结果. */
if (x <= 0)
return 0;
x0 = x;
x1 = (x0 + 1) / 2;
/* 因为返回结果为截断的整数,这里的精度控制为0.9就可以了. */
while (x0 - x1 > 0.9 || x0 - x1 < -0.9) {
x0 = x1;
x1 = (x0 + x / x0) / 2;
}
return (int)x1;
}
/**
* 上述代码可以简化.
*/
int
mySqrt(int x) {
long long ans; /* 防止下面计算平方时溢出. */
ans = x;
while (ans * ans > x)
ans = (ans + x / ans) / 2;
return (int)ans;
}
/**
* 用double来保存平方,用一个变量保存中间值避免计算两次平方.
*/
int
mySqrt(int x) {
double ans, tmp; /* 防止下面计算平方时溢出. */
ans = x;
tmp = ans * ans;
while (tmp - x > 0.9 || tmp - x < -0.9) {
ans = (ans + x / ans) / 2;
tmp = ans * ans;
}
return (int)ans;
}
|
C
|
#include <unistd.h>
#include <stdio.h>
#include "SDL.h"
#include "ourtypes.h"
#include "things.h"
#include "network.h"
#include "main.h"
#include "input.h"
void input(){
SDL_Event event;
if (players[playerno])
key_input();
else if (SDL_PollEvent(&event) && event.type == SDL_QUIT)
mode = EXIT;
if (playerno){ /* nonzero playerno is client */
broadcast(host, playerno);
get_server_output();
}
else if (num_clients){ /* 0 playerno is host */
get_client_input();
broadcast_all();
}
}
void key_input(){
SDL_Event event;
player *pl = players[playerno];
pl->prev_jump = pl->jump;
pl->prev_attack = pl->attack;
while (SDL_PollEvent(&event) )
switch (event.type){
case SDL_QUIT:
mode = EXIT;
return;
case SDL_KEYDOWN:
switch (event.key.keysym.sym){
case SDLK_z:
pl->attack = 1;
break;
case SDLK_x:
pl->jump = 1;
break;
case SDLK_UP:
pl->u = 1;
break;
case SDLK_DOWN:
pl->d = 1;
break;
case SDLK_LEFT:
pl->l = 1;
break;
case SDLK_RIGHT:
pl->r = 1;
default:
break;
}
break;
case SDL_KEYUP:
switch (event.key.keysym.sym){
case SDLK_z:
pl->attack = 0;
break;
case SDLK_x:
pl->jump = 0;
break;
case SDLK_UP:
pl->u = 0;
break;
case SDLK_DOWN:
pl->d = 0;
break;
case SDLK_LEFT:
pl->l = 0;
break;
case SDLK_RIGHT:
pl->r = 0;
default: break;
}
default: break;
}
}
void get_server_output(){
int i;
for (i = 0; i < num_clients; i++)
update_player(host);
}
void update_player(int sd){
player *pl;
net_input ni;
read(sd, &ni, sizeof(ni) );
if (!playerno && clients[ni.playerno - 1] < 0)
return; /* host: discard messages from nonexistent clients */
pl = players[ni.playerno];
if (ni.exit){
if (pl){
free(pl->p.att); /* remember to destroy attack! */
free(pl);
players[ni.playerno] = NULL;
num_players--;
}
if (ni.playerno){
if (!playerno){ /* host ends connection with exiting client */
close(clients[ni.playerno - 1]);
clients[ni.playerno - 1] = EMPTY_FD;
}
num_clients--;
}
else{
printf("Host ended the game.\n");
mode = EXIT; /* game ends if host quits */
}
return;
}
if (!pl) return;
pl->prev_attack = pl->attack;
pl->prev_jump = pl->jump;
pl->attack = ni.attack;
pl->jump = ni.jump;
pl->u = ni.u;
pl->d = ni.d;
pl->l = ni.l;
pl->r = ni.r;
}
void broadcast(int sd, int pno){
net_input ni;
player *pl;
pl = players[pno];
ni.playerno = pno;
ni.exit = (mode == EXIT);
if (pl){
ni.attack = pl->attack;
ni.jump = pl->jump;
ni.u = pl->u;
ni.d = pl->d;
ni.l = pl->l;
ni.r = pl->r;
}
write(sd, &ni, sizeof(ni) );
}
void get_client_input(){
int i;
for (i = 0; i < MAX_CLIENTS; i++)
if (clients[i] > 0)
update_player(clients[i]);
}
void broadcast_all(){
int i, j;
for (i = 0; i < MAX_CLIENTS; i++)
if (clients[i] > 0)
for (j = 0; j < MAX_PLAYERS; j++)
if (!j || (clients[j - 1] > 0 && i != j - 1) )
broadcast(clients[i], j);
}
|
C
|
typedef struct{
char *nam;
FILE *ptr;
} FileWithName;
#define COMMENTS_LEN 10000
#define LINE_LEN 200
int WhichBin_Float(float x, float *b, int n);
int WhichBin_Double(double x, double *b, int n);
FILE *Open(char *filename, char *mode);
char *ReadComments(FILE *fp_in);
char *ReadAndWriteComments(FILE *fp_in, FILE *fp_out);
void Printf(char *string);
void ShowTime();
void PrintCommandLine(FILE *f, int argc, char **argv);
int **AllocateRectangularMatrix_Int(int dim1, int dim2);
float **AllocateRectangularMatrix_Float(int dim1, int dim2);
double **AllocateRectangularMatrix_Double(int dim1, int dim2);
char **AllocateRectangularMatrix_Char(int dim1, int dim2);
int CountLinesRemainingInFile(FILE *fp);
int CountLengthToEndOfCurrentLine(FILE *fp);
int Amino(char s);
char AminoChar(int i);
FILE *DrawLine(FILE *fp);
FILE *TimeStamp(FILE *fp);
int IsLetter(char c);
char UpperCase(char c);
char LowerCase(char c);
char *UpperCase_String(char *s);
char *LowerCase_String(char *s);
int RemoveBlanks(char *s);
int amino_util[]={1,0,2,3,4,5,6,7,8,0,9,10,11,12,0,13,14,15,16,17,0,18,19,0,20,0};
/*----------------------------------------------------------------*/
int WhichBin_Float(float x, float *b, int n)
{
int i,low=0,high=n;
if (x > b[n] || x < b[0]) return -1;
while (high-low > 1){
i = (high+low)/2;
if (x <= b[i]) high = i;
else low = i;
}
return low;
}
/*----------------------------------------------------------------*/
int WhichBin_Double(double x, double *b, int n)
{
int i,low=0,high=n;
if (x > b[n] || x < b[0]) return -1;
while (high-low > 1){
i = (high+low)/2;
if (x <= b[i]) high = i;
else low = i;
}
return low;
}
/*----------------------------------------------------------------*/
FILE *Open(char *filename, char *mode)
{
FILE *fp;
if ((fp=fopen(filename,mode))==NULL){
printf("Can't open %s !\n",filename);
exit(1);
}
return fp;
}
/*----------------------------------------------------------------*/
char *ReadComments(FILE *fp_in)
{
long current;
char line[LINE_LEN],*comments;
comments = malloc(COMMENTS_LEN*sizeof(char));
*comments='\0';
current = ftell(fp_in);
fgets(line,LINE_LEN,fp_in);
while (*line=='%' || *line=='#'){
strcat(comments,line);
current = ftell(fp_in);
fgets(line,LINE_LEN,fp_in);
}
fseek(fp_in,current,SEEK_SET);
return comments;
}
/*----------------------------------------------------------------*/
char *ReadAndWriteComments(FILE *fp_in, FILE *fp_out)
{
long current;
char line[LINE_LEN],*comments;
comments = malloc(COMMENTS_LEN*sizeof(char));
*comments='\0';
current = ftell(fp_in);
fgets(line,LINE_LEN,fp_in);
while (*line=='%' || *line=='#'){
strcat(comments,line);
current = ftell(fp_in);
fgets(line,LINE_LEN,fp_in);
}
fseek(fp_in,current,SEEK_SET);
fprintf(fp_out,"%s",comments);
return comments;
}
/*----------------------------------------------------------------*/
void Printf(char *string)
{
printf("%s",string);
fflush(stdout);
}
/*----------------------------------------------------------------*/
void ShowTime()
{
system("date +\"\t\t\t\t\t%a %b %d %Y %T\"");
fflush(stdout);
}
/*----------------------------------------------------------------*/
void PrintCommandLine(FILE *f, int argc, char **argv)
{
int i;
fprintf(f,"#");
for (i=0;i<argc;i++) fprintf(f," %s",argv[i]);
fprintf(f,"\n");
fflush(f);
}
/*----------------------------------------------------------------*/
int **AllocateRectangularMatrix_Int(int dim1, int dim2)
{
int s,t;
int **matrix;
matrix = malloc(dim1*sizeof(int *));
for (s=0;s<dim1;s++){
matrix[s] = malloc(dim2*sizeof(int));
for (t=0;t<dim2;t++) matrix[s][t] = 0;
}
return matrix;
}
/*----------------------------------------------------------------*/
float **AllocateRectangularMatrix_Float(int dim1, int dim2)
{
int s,t;
float **matrix;
matrix = malloc(dim1*sizeof(float *));
for (s=0;s<dim1;s++){
matrix[s] = malloc(dim2*sizeof(float));
for (t=0;t<dim2;t++) matrix[s][t] = 0.;
}
return matrix;
}
/*----------------------------------------------------------------*/
double **AllocateRectangularMatrix_Double(int dim1, int dim2)
{
int s,t;
double **matrix;
matrix = malloc(dim1*sizeof(double *));
for (s=0;s<dim1;s++){
matrix[s] = malloc(dim2*sizeof(double));
for (t=0;t<dim2;t++) matrix[s][t] = 0.;
}
return matrix;
}
/*----------------------------------------------------------------*/
char **AllocateRectangularMatrix_Char(int dim1, int dim2)
{
int s,t;
char **matrix;
matrix = malloc(dim1*sizeof(char *));
for (s=0;s<dim1;s++){
matrix[s] = malloc(dim2*sizeof(char));
for (t=0;t<dim2;t++) matrix[s][t] = '\0';
}
return matrix;
}
/*----------------------------------------------------------------*/
int CountLinesRemainingInFile(FILE *fp)
{
int nl=0;
char c;
long offset;
offset = ftell(fp);
while ( (c=fgetc(fp)) != EOF) if (c=='\n') nl++;
fseek(fp,offset,SEEK_SET);
return nl;
}
/*----------------------------------------------------------------*/
int CountLengthToEndOfCurrentLine(FILE *fp)
{
int len=0;
char c;
long offset;
offset = ftell(fp);
c = fgetc(fp);
while ( c!=EOF && c!='\n'){
len++;
c = fgetc(fp);
}
fseek(fp,offset,SEEK_SET);
return len;
}
/*----------------------------------------------------------------*/
int Amino(char s)
{
int i;
i = s-'A';
if (i>=0 && i<26) return amino_util[i];
else return 0;
}
/*----------------------------------------------------------------*/
char AminoChar(int i)
{
int j;
if (i<1 || i>20) return 'X';
for (j=0; j<26; j++) if (amino_util[j]==i) return 'A'+j;
}
/*----------------------------------------------------------------*/
FILE *DrawLine(FILE *fp)
{
int i,length=70;
char *line,c='-';
line = malloc((length+2)*sizeof(char));
for (i=0;i<length;i++) line[i]=c;
line[i++] = '\n';
line[i++] = '\0';
fprintf(fp,"%s",line);
free(line);
return fp;
}
/*----------------------------------------------------------------*/
FILE *TimeStamp(FILE *fp)
{
time_t *tp;
tp = malloc(sizeof(time_t));
time(tp);
fprintf(fp,"\t\t\t\t\t%s",asctime(localtime(tp)));
fflush(fp);
free(tp);
return fp;
}
/*----------------------------------------------------------------*/
int IsLetter(char c)
{
int u,l;
u = c-'A';
if (u>=0 && u<26) return u+1;
l = c-'a';
if (l>=0 && l<26) return -l-1;
return 0;
}
/*----------------------------------------------------------------*/
char UpperCase(char c)
{
if (c-'A'>=0 && c-'A'<26) return c;
else if (c-'a'>=0 && c-'a'<26) return c+'A'-'a';
else return c;
}
/*----------------------------------------------------------------*/
char LowerCase(char c)
{
if (c-'A'>=0 && c-'A'<26) return c+'a'-'A';
else if (c-'a'>=0 && c-'a'<26) return c;
else return c;
}
/*----------------------------------------------------------------*/
char *UpperCase_String(char *s)
{
int i=-1;
while (s[++i]!='\0') s[i] = UpperCase(s[i]);
return s;
}
/*----------------------------------------------------------------*/
char *LowerCase_String(char *s)
{
int i=-1;
while (s[++i]!='\0') s[i] = LowerCase(s[i]);
return s;
}
/*----------------------------------------------------------------*/
int RemoveBlanks(char *s)
{
int n_blanks=0,i=0,j;
while (i<strlen(s)){
if (s[i]==' '){
for (j=i;j<strlen(s)-1;j++) s[j]=s[j+1];
s[j]='\0';
n_blanks++;
}
else i++;
}
return n_blanks;
}
|
C
|
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define SIZE_A 10
#define SIZE_B 20
void populate_array(int array[], int size);
void print_array(int array[], int size);
/*
* 1. გამოაცხადეთ ორი სხვადასხვა ზომის მასივი და დაწერეთ ფუნქცია, რომელიც
* შეავსებს ამ მასივის ელემენტებს მნიშვნელობებით და აჩვენებს ეკრანზე. ფუნქციამ
* უნდა მიიღოს ორი პარამეტრი - მასივი და მისი ზომა.
*/
int main() {
int array_a[SIZE_A], array_b[SIZE_B];
srand(time(NULL));
populate_array(array_a, SIZE_A);
print_array(array_a, SIZE_A);
populate_array(array_b, SIZE_B);
print_array(array_b, SIZE_B);
exit(EXIT_SUCCESS);
}
void populate_array(int array[], int size) {
for (int index = 0; index < size; index++) {
array[index] = rand();
}
}
void print_array(int array[], int size) {
printf("Printing the contents of the array located at address %p: ", array);
for (int index = 0; index < size; index++) {
printf("%d ", array[index]);
}
printf("\n");
}
|
C
|
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* ft_char.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: dpeyrat <marvin@42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2020/12/03 14:00:14 by dpeyrat #+# #+# */
/* Updated: 2020/12/03 14:00:16 by dpeyrat ### ########.fr */
/* */
/* ************************************************************************** */
#include "../ft_printf.h"
void ft_setminmaxchar(int *min, int *max, char *flags)
{
int i;
i = 0;
if (!(*min))
{
while (!ft_isdigit0(flags[i]) && flags[i] != '.' && flags[i] != 0)
i++;
if (flags[i] != '.' && flags[i] != 0)
*min = ft_atoi(&flags[i]);
}
while (flags[i] != '.' && flags[i] != 0)
i++;
if (!(*max) && flags[i] == '.')
*max = ft_atoi(&flags[i + 1]);
if (ft_contains(flags, '-') && *min > 0 && flags[i + 1] != '*')
*min = *min * -1;
}
void ft_va_argchar(int *m, int *a, va_list *ap, char *f)
{
int i;
i = 0;
while (f[i] && f[i] != '.' && f[i] != '*')
i++;
if (f[i] == '*')
*m = va_arg(*ap, int);
while (f[i] != '.' && f[i])
i++;
if (f[i] == '.')
{
i++;
if (f[i] == '*')
*a = va_arg(*ap, int);
}
}
int ft_display_char(char c, char *flags, int min, int max)
{
int tern;
tern = 1;
if (max != 0)
tern = max;
if (ft_contains(flags, '0') && min > 0)
ft_writexchar(min - tern, '0');
else if (min > 0)
ft_writexchar(min - tern, ' ');
ft_writexchar(max - 1, '0');
ft_putchar(c);
if (min < 0)
ft_writexchar(-min - tern, ' ');
free(flags);
if (min > 0 && min >= tern)
return (min);
else if (min < 0 && (0 - min) >= tern)
return (-min);
return (tern);
}
int ft_char(int c, char *str, va_list *ap)
{
int i;
char *flags;
int min;
int max;
i = 0;
min = 0;
max = 0;
str = find_start_conversion(str, &i);
flags = ft_substr(str, 1, i);
if (!flags)
return (-1);
ft_va_argchar(&min, &max, ap, flags);
c = va_arg(*ap, int);
ft_setminmaxchar(&min, &max, flags);
ft_removefield(flags);
return (ft_display_char((char)c, flags, min, max));
}
|
C
|
#include <stdio.h>
struct date
{
int day;
int month;
int year;
} date[2];
int N (struct date *p);
int main (void)
{
struct date *p = date;
int i= 0;
printf("Enter both dates of which you want to know the elapsed time (dd.mm.yyyy):\n1st date: ");
while(p < date + 2){
scanf("%d.%d.%d", &date[i].day, &date[i].month, &date[i].year);
p++;
i++;
if (i < 2)
printf("2nd date: ");
}
p = date;
printf("Elapsed time: %d days.\n", N(p));
return 0;
}
int N (struct date *p)
{
int dif = 0, count = 0;
while(p < date + 2){
if((*p).month <= 2){
(*p).year -= 1;
(*p).month += 13;
}
else
(*p).month += 1;
if (count == 0)
dif -= ((1461 * (*p).year) / 4 + (153 * (*p).month) /5 + (*p).day);
else
dif += ((1461 * (*p).year) / 4 + (153 * (*p).month) /5 + (*p).day);
count++;
p++;
}
return dif;
}
|
C
|
/*
** my_find_prime_sup.c for my_find_prime_sup in /home/boitea_r
**
** Made by Ronan Boiteau
** Login <boitea_r@epitech.net>
**
** Started on Sun Oct 18 18:50:14 2015 Ronan Boiteau
** Last update Thu Dec 17 23:38:47 2015 Ronan Boiteau
*/
#include "my.h"
int my_find_prime_sup(int nbr)
{
while (my_is_prime(nbr) != 1)
nbr += 1;
return (nbr);
}
|
C
|
#include <stdio.h>
int main()
{
int n,m;
while( scanf("%d %d", &n,&m)!=EOF){
printf("%d\n",n^m);
}
return 0;
}
|
C
|
#include <stdio.h>
typedef struct STnode* link;
struct STnode {item b[M]; int m; int k;};
static link *dir;
static int d, D, N;
link NEW(){
link x = malloc(sizeof *x);
x->m = 0;
x->k = 0;
return x;
}
void STinit(int maxN){
d= 0;
N = 0;
D = 1;
dir = malloc(D*(sizeof(*dir)));
dir[0] = NEW();
}
Item search(lin h, Key v){
int j;
for(j = 0; j < h->m; j++)
if(eq(v, key(h->b[j])))
return h->b[j];
return NULLitem;
}
link split(link h){
int j;
link t = NEW();
while(h->m == 0 || h->m == M){
h->m = 0;
t->m = 0;
for(j = 0; j< M; j++)
if(bits(h->b[j], h->k, 1) == 0)
h->b[(h->m)++] = h->b[j];
else
t->b[(t->m)++] = h->b[j];
t->k = ++(h->k);
}
insertDir(t, t->k);
}
void insert(link h, Item item){
int i, j;
Key v = key(item);
for(j =0; j < h->m; ++j)
if(less(v, key(h->b[j])))
break;
for(i = (h->m)++; i> j; i--)
h->b[i] = h->b[i-1];
h->b[j] = item;
if(h->m == M) split(h);
}
void insertDir(link t, int k){
int i, m, x= bits(t->b[0], 0, k);
while(d < k){
link* old = dir;
d += 1;
D +=D;
dir = malloc(D*sizeof(*dir));
for(i = 0; i < D; ++i)
dir[i] = old[i/2];
if(d < k)
dir(bits(x, 0, d) ^ 1) = NEW();
}
for(m = 1; k <d; ++k) m *= 2;
for(i = 0; i < m; i++) dir[x*m+1] = t;
}
|
C
|
#include <SDL.h>
#include <SDL_image.h>
#include <SDL_mixer.h>
#include <SDL_ttf.h>
#include <stdlib.h>
#include <math.h>
#include <time.h>
#define SCREEN_W 800
#define SCREEN_H 600
#define GRAVIDADE 1
#define SALTO 20
#define IMAGENS 8
#define ATUALIZACAO 10
typedef struct _FIGURA
{
SDL_Surface* imagem;
SDL_Rect coordenadas;
SDL_Rect origem;
}FIGURA;
typedef struct _TEXTO
{
TTF_Font* fonte;
SDL_Surface* imagem;
SDL_Rect coordenadas;
SDL_Color cor;
char mensagem[10];
int tamanho;
}TEXTO;
/*Variaveis essenciais do SDL*/
SDL_Surface* screen;
Uint32 cor_fundo;
SDL_Event event;
/*Variaveis Globais necessarias para as fases*/
Mix_Music* musica;
SDL_Surface* pivete;
SDL_Rect coordenadas;
SDL_Surface* bancoImagem[IMAGENS];
TEXTO placar;
float velocidadeVertical;
float velocidadeHorizontal;
unsigned int distancia;
int ultimaAtualizacao;
int altura;
int espacamento;
FIGURA plataforma[2];
SDL_Surface* CriaTexto(char* txt, int tam, SDL_Color cor)
{
/*pega um texto e transforma ele numa superficie para ser impressa na tela*/
TTF_Font* fonte;
SDL_Surface* texto;
fonte = TTF_OpenFont("adler.ttf", tam);
texto = TTF_RenderText_Solid(fonte, txt, cor);
return texto;
}
void AtualizaPlacar(void)
{
SDL_FreeSurface(placar.imagem);
sprintf(placar.mensagem, "%u", distancia);
placar.imagem = CriaTexto(placar.mensagem,placar.tamanho,placar.cor);
placar.coordenadas.x = SCREEN_W - placar.imagem->w-50;
placar.coordenadas.y = 50;
placar.coordenadas.w = 0;
placar.coordenadas.h = 0;
}
int Colide(void)
{
int diferenca,i;
for(i=0;i<2;i++)
{
/*retorna 1 se houve colisao vertical, porem tambem trabalha com colisoes horizontais*/
if ((coordenadas.y+coordenadas.h>=plataforma[i].coordenadas.y) && (coordenadas.x<=plataforma[i].coordenadas.x+plataforma[i].coordenadas.w) && (coordenadas.x+coordenadas.w>=plataforma[i].coordenadas.x))
{
/*sei que estou abaixo de uma plataforma, agora verifico se estou no chao, com uma margem de erro*/
if ((coordenadas.y+coordenadas.h>=plataforma[i].coordenadas.y) && (coordenadas.y+coordenadas.h <= plataforma[i].coordenadas.y+30))
{
/*trava a figura em cima da plataforma que ela colidiu*/
diferenca=coordenadas.y+coordenadas.h-plataforma[i].coordenadas.y;
plataforma[0].coordenadas.y+=diferenca;
plataforma[1].coordenadas.y+=diferenca;
velocidadeVertical=0;
return 1;
}
else
{
/*esse eh pro caso de ter batido fora do chao. Gera um bug interessante que reduz a velocidade horizontal quando o personagem bate bem na quina*/
velocidadeHorizontal=0;
plataforma[i].coordenadas.x=coordenadas.x+coordenadas.w;
}
}
}
return 0;
}
void Movimentacao(int tempo)
{
/*ignora a variavel tempo, por enquanto*/
/*faz toda a parte de deslocamento do cenario*/
if (!Colide())
{
/*Trabalha queda essa parte*/
velocidadeVertical+=GRAVIDADE*tempo;
plataforma[0].coordenadas.y-=velocidadeVertical*tempo;
plataforma[1].coordenadas.y=plataforma[0].coordenadas.y + altura;
}
else
{
velocidadeHorizontal+=0.007*tempo;/*acelera se estiver no solo*/
}
/*Calcula a distancia percorida*/
distancia+=velocidadeHorizontal*tempo;
/*desloca as plataformas ou reduz seus tamanhos se suas coordenadas X forem zero*/
if ((plataforma[0].coordenadas.x<=0) && (plataforma[0].origem.x<plataforma[0].origem.w))
{
plataforma[0].origem.x+=velocidadeHorizontal*tempo;
}
else
{
plataforma[0].coordenadas.x-=velocidadeHorizontal*tempo;
}
/*desloca a plataforma 1*/
plataforma[1].coordenadas.x=plataforma[0].coordenadas.x+plataforma[0].coordenadas.w + espacamento;
/*ultimaAtualizacao=SDL_GetTicks();*/
}
void Cenario(void)
{
/*Carrega o cenario*/
SDL_FreeSurface(screen);
SDL_FillRect(screen,NULL,cor_fundo);
SDL_BlitSurface(pivete, NULL, screen, &coordenadas);
SDL_BlitSurface(plataforma[0].imagem,&plataforma[0].origem,screen, &plataforma[0].coordenadas);
SDL_BlitSurface(plataforma[1].imagem,&plataforma[1].origem,screen, &plataforma[1].coordenadas);
/*Carrega HUD*/
SDL_BlitSurface(placar.imagem, NULL, screen, &placar.coordenadas);
}
int inicializaJogo(void){
srand(time(NULL));
velocidadeVertical=2.0;
velocidadeHorizontal=5.0;
distancia=0;
SDL_FreeSurface(screen);
/*Por enquanto é inutil
ultimaAtualizacao=SDL_GetTicks();*/
/*ja começa no pior caso pra testa*/
altura=SALTO*SALTO/-2*GRAVIDADE;
espacamento=velocidadeHorizontal*30;
/*carrega cor e o tamanho do placar*/
placar.tamanho=30;
placar.cor.r= 255;
placar.cor.g= 200;
placar.cor.b= 0;
/*Imagens disponiveis para as plataformas*/
bancoImagem[0]=IMG_Load("vermelhinho.png");
bancoImagem[1]=IMG_Load("bandejao.png");
bancoImagem[2]=IMG_Load("fau.png");
bancoImagem[3]=IMG_Load("ccmn.png");
bancoImagem[4]=IMG_Load("ct.png");
bancoImagem[5]=IMG_Load("hu.png");
bancoImagem[6]=IMG_Load("mangue.png");
bancoImagem[7]=IMG_Load("petrobras.png");
/*coordenadas iniciais da primeira plataforma*/
plataforma[0].imagem=bancoImagem[rand()%IMAGENS];
plataforma[0].coordenadas.x=100;
plataforma[0].coordenadas.y=200;
plataforma[0].coordenadas.w=0;
plataforma[0].coordenadas.h=0;
plataforma[0].origem.x=0;
plataforma[0].origem.y=0;
plataforma[0].origem.w=plataforma[0].imagem->w;
plataforma[0].origem.h=plataforma[0].imagem->h;
/*coordenadas iniciais do "pivete", baseado na posicao da plataforma 0*/
pivete=IMG_Load("img.png");
coordenadas.w=pivete->w;
coordenadas.h=pivete->h;
coordenadas.x=plataforma[0].coordenadas.x-coordenadas.w;
coordenadas.y=plataforma[0].coordenadas.y-coordenadas.h;
SDL_BlitSurface(pivete,NULL,screen, &coordenadas);
/*posicao inicial da plataforma 1, de acordo com os valores de espacamento e altura relativo a plataforma 0*/
plataforma[1].imagem=bancoImagem[rand()%5];
plataforma[1].coordenadas.x=plataforma[0].coordenadas.x+plataforma[0].origem.w+espacamento;
plataforma[1].coordenadas.y=plataforma[0].coordenadas.y+altura;
plataforma[1].coordenadas.w=0;
plataforma[1].coordenadas.h=0;
plataforma[1].origem.x=0;
plataforma[1].origem.y=0;
plataforma[1].origem.w=plataforma[1].imagem->w;
plataforma[1].origem.h=plataforma[1].imagem->h;
return 0;
}
int EmcimaFigura(FIGURA fig)
{
/*usando as coordenadas do parametro, essa funcao retorna 1 se o mouse esta em cima da figura e 0 caso contrario*/
if (event.button.x>=fig.coordenadas.x && event.button.x<=fig.coordenadas.x+fig.imagem->w && event.button.y>=fig.coordenadas.y && event.button.y<=fig.coordenadas.y+fig.imagem->h) return 1;
return 0;
}
int Menu (void)
{
/*essa funcao coloca o menu inicial na tela e retorna 1 se for para o programa fechar*/
int sai=0;
FIGURA comecar, cenario, sair;
SDL_Color cor={200,65,55};
comecar.imagem=CriaTexto("CORRER!!", 70, cor);
comecar.coordenadas.x=100;
comecar.coordenadas.y=200;
comecar.coordenadas.w=0;
comecar.coordenadas.h=0;
sair.imagem=CriaTexto("SAIR", 70, cor);
sair.coordenadas.x=300;
sair.coordenadas.y=400;
sair.coordenadas.w=0;
sair.coordenadas.h=0;
cenario.imagem=IMG_Load("abertura.png");
cenario.coordenadas.x=0;
cenario.coordenadas.y=0;
cenario.coordenadas.w=0;
cenario.coordenadas.h=0;
SDL_FreeSurface(screen);
SDL_BlitSurface(cenario.imagem,NULL,screen, &cenario.coordenadas);
SDL_BlitSurface(comecar.imagem,NULL,screen, &comecar.coordenadas);
SDL_BlitSurface(sair.imagem,NULL,screen, &sair.coordenadas);
SDL_BlitSurface(placar.imagem,NULL,screen, &placar.coordenadas);
SDL_Flip(screen);
while(!sai)
{
while (SDL_PollEvent(&event))
{
if (event.type==SDL_QUIT) return 1;
if (event.type==SDL_KEYDOWN)
{
if(event.key.keysym.sym==SDLK_RETURN)
{
sai=1;
break;
}
}
if (event.type==SDL_MOUSEBUTTONDOWN)
{
if(EmcimaFigura(comecar))
{
inicializaJogo();
sai=1;
}
if(EmcimaFigura(sair)) return 1;
}
}
}
SDL_FreeSurface(comecar.imagem);
SDL_FreeSurface(sair.imagem);
SDL_FreeSurface(cenario.imagem);
return 0;
}
int Pause(void)
{
int sai=0;
/*parte do codigo responsavel por escreve PAUSE na tela*/
SDL_Color cor={255,0,0};
SDL_Surface* imagemPause= CriaTexto("PAUSE", 100, cor);
SDL_Rect posicaoPause={SCREEN_W/2-imagemPause->w/2,SCREEN_H/2-imagemPause->h/2,0,0};
SDL_BlitSurface(imagemPause, NULL, screen, &posicaoPause);
SDL_Flip(screen);
while (!sai)
{
while (SDL_PollEvent(&event))
{
if (event.type==SDL_QUIT) return 1;
if (event.type==SDL_KEYDOWN)
{
if(event.key.keysym.sym==SDLK_RETURN)
{
sai=1;
break;
}
}
}
}
SDL_FreeSurface(imagemPause);
return 0;
}
void GameOver(void)
{
}
void ReciclaPlataforma(void)
{
/*segredo de todo o jogo e seus bugs, as 2 plataformas sao modificadas nessa funçao*/
plataforma[0]=plataforma[1];
/*pelas minhas contas, essa eh a altura maxima que o objeto alcança, a distancia foi chutando valores mesmo...*/
altura= pow(-1, rand() % 2) * (rand() % SALTO*SALTO/2*GRAVIDADE);
espacamento= velocidadeHorizontal*10 + rand() % (int)velocidadeHorizontal*20;
/*sorteia uma imagem das disponiveis*/
plataforma[1].imagem=bancoImagem[rand()%IMAGENS];
/*posiciona a imagem seguinte de acordo com os valores sorteados*/
plataforma[1].coordenadas.x=plataforma[0].coordenadas.x+plataforma[0].coordenadas.w +espacamento;
plataforma[1].coordenadas.y=plataforma[0].coordenadas.y + altura;
plataforma[1].coordenadas.w=0;
plataforma[1].coordenadas.h=0;
plataforma[1].origem.x=0;
plataforma[1].origem.y=0;
plataforma[1].origem.w=plataforma[1].imagem->w;
plataforma[1].origem.h=plataforma[1].imagem->h;
}
int main (int argc, char** argv)
{
int quit=0,onMenu=1;
/*inicializa video e audio*/
SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER);
TTF_Init();
screen=SDL_SetVideoMode(SCREEN_W, SCREEN_H, 16, SDL_SWSURFACE|SDL_DOUBLEBUF|SDL_HWSURFACE); /*configura janela*/
Mix_OpenAudio(22050,MIX_DEFAULT_FORMAT , 2, 1024); //inicializar SDL_mixer
Mix_AllocateChannels(1);
musica = Mix_LoadMUS("music.MP3");
cor_fundo=SDL_MapRGB(screen->format, 150, 200, 98); /*cor de fundo*/
while (!quit)
{
if (onMenu)
{
if (Menu()) quit++;
SDL_FreeSurface(screen);
onMenu=0;
Mix_PlayMusic(musica, -1);//tocar a musica
}
else
{
while(SDL_PollEvent(&event)) /*Fila de eventos*/
{
switch(event.type)
{
case SDL_QUIT: quit++; break;
case SDL_KEYDOWN:
if (event.key.keysym.sym==SDLK_SPACE && velocidadeVertical==0)
{
velocidadeVertical=-SALTO;
plataforma[0].coordenadas.y++;
plataforma[1].coordenadas.y++;
}
/*Pausa o jogo quando der Enter*/
if (event.key.keysym.sym==SDLK_RETURN)
{
Mix_PauseMusic();
if (Pause()) quit ++;
Mix_ResumeMusic();
}
if (event.key.keysym.sym==SDLK_ESCAPE)
{
quit=1;
}
}
}
AtualizaPlacar();
SDL_Delay(10);
Movimentacao(1);
Cenario();
if (plataforma[0].origem.x >= plataforma[0].origem.w)
{
ReciclaPlataforma();
}
if ((plataforma[1].coordenadas.y<=0) && (plataforma[0].coordenadas.y<=0))
{
Mix_HaltMusic();
GameOver();
onMenu=1;
}
SDL_Flip(screen);
}
}
Mix_FreeMusic(musica);
Mix_CloseAudio();
TTF_Quit();
SDL_Quit();
return 0;
}
|
C
|
unsigned char ibuf[16];
unsigned char* itoa(unsigned int n){
int e=14;
while(n>=1)ibuf[e]=n%10+'0',n/=10,e--;
return ibuf+e+1;
}
|
C
|
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
int measure();
int main() {
measure();
system("pause");
return(0);
}
int measure() {
int num1, num2, num3, max;
printf("enter three numbers\n");
scanf("%d%d%d", &num1, &num2, &num3);
if (num1>num2>num3)
{
printf("maximum is %d\n", num1);
}
else if (num2>num3>num1)
{
printf("maximum is %d\n", num2);
}
else
{
printf("maximum is %d\n", num3);
}
}
|
C
|
#include<stdio.h>
#include<string.h>
int main()
{
int x,y,z;
char lab[20];
printf("Enter x\n");
scanf("%d ",&x);
printf("Enter y\n");
scanf("%d",&y);
printf("Enter z\n");
scanf("%d",&z);
printf("Enter the lab allocated for ACE training\n");
scanf("%s",lab);
if(strcmp(lab,"L1")==0)
{
if(y<z)
{
printf("L2 has the minimal seating capacity\n");
}
else
{
printf("L3 has the minimal seating capacity\n");
}
}
else if(strcmp(lab,"L2")==0)
{
if(x<z)
{
printf("L1 has the minimal seating capacity\n");
}
else
{
printf("L3 has the minimal seating capacity\n");
}
}
else if(x<y)
{
printf("L1 has the minimal seating capacity\n");
}
else
{
printf("L2 has the minimal seating capacity\n");
}
return 0;
}
|
C
|
#include <stdio.h>
#include <stdbool.h>
int main ()
{
char c1 = 'a';
printf("Ϊ%d\n",sizeof(c1)); //1
short s1 = 20;
printf("Ϊ%d\n",sizeof(s1)); //2
int i1 = 225;
printf("Ϊ%d\n",sizeof(i1)); //4
long l1 = 333333333;
printf("Ϊ%d\n",sizeof(l1)); //4
long long ll1 = 333333333;
printf("Ϊ%d\n",sizeof(ll1)); //8
unsigned int ui1 = 1;
printf("Ϊ%d\n",sizeof(ui1)); //4
float f1 = 1.0;
printf("Ϊ%d\n",sizeof(ui1)); //4
double d1 = 10.0;
printf("Ϊ%d\n",sizeof(d1)); //8
long double ld1 = 10.0;
printf("Ϊ%d\n",sizeof(ld1)); //16
bool b = 6>5;
printf("Ϊ%d\n",sizeof(b)); //1
return 0;
}
|
C
|
#include "STC15Wxx.h"
#include "INTRINS.h"
sbit Trig = P1^1;
sbit Echo = P1^0;
bit busy;
unsigned char IntCnt=0;
unsigned int distance=0;
//延时1MS
void DelayXms(int x){ //@12.000MHz
unsigned char i, j;
while(x--){
i = 12;
j = 169;
do{
while (--+j);
} while (--i);
}
}
//延时1us
void Delay1us(){ //@12.000MHz
_nop_();
_nop_();
_nop_();
_nop_();
}
//4800bps@12.000MHz
void UartInit(void){
SCON = 0x50; //8位数据,可变波特率
AUXR |= 0x01; //串口1选择定时器2为波特率发生器
AUXR |= 0x04; //定时器2时钟为Fosc,即1T
T2L = 0x8F; //设定定时初值
T2H = 0xFD; //设定定时初值
AUXR |= 0x10; //启动定时器2
}
//100微秒@12.000MHz
void Timer0Init(void){
AUXR |= 0x80; //定时器时钟1T模式
TMOD &= 0xF0; //设置定时器模式
TL0 = 0x00; //设置定时初值
TH0 = 0x00; //设置定时初值
TF0 = 0; //清除TF0标志
// EX0 = 1; //开启外部中断
// IT0 = 1; //设置INT0的中断类型 (1:仅下降沿 0:上升沿和下降沿)
ET0 = 1; //开启定时器中断
}
/*----------------------------
发送串口数据
----------------------------*/
void SendData(unsigned char dat){
//写数据到UART数据寄存器
SBUF = dat;
//TI是发送成功标志,等待前面的数据发送完成
while(!TI);
TI = 0;
}
//发送字符
void SendString(char *s){
while (*s){ //检测字符串结束标志
SendData(*s++); //发送当前字符
}
}
//获取距离
void getDistance(){
unsigned char i,time,d20us = 55;
unsigned char str[] = "D:-.--M";
//初始化定时器值
TH0 = TL0 = 0;
//拉高超声波模块触发IO
Trig = 1;
//延时20us
while(d20us--);
//拉低超声波模块触发IO
Trig = 0;
//等待超声波模块输出IO拉高
while(!Echo);
//开启定时器计时
TR0 = 1;
//等待超声波模块输出IO拉低
while(Echo);
//关闭定时器计时
TR0 = 0;
//距离 uS/58=厘米 最大400cm, 最大时间 = 400cm*58=23200, 定时器 65536-23200/(1/12)=278400
//判断是否超出模块最大测距 4m
if(IntCnt < 5){
//计算出时间
time = (TH0 * 256 + TL0 + IntCnt * 65536) * (1 / 12.000) + 0.5;
//计算出距离 340m/s 或 us/58cm
distance = time / 58 + 0.5;
}else {
distance = 0;
}
str[2] = (distance % 1000 / 100) + '0';
str[4] = (distance % 100 / 10) + '0';
str[5] = (distance % 10) + '0';
//从串口发出,也可以用显示器显示,自己接显示驱动就可以了
for(i=0;i<7;i++){
// SendData(str[i]);
}
// SendData('\n');
SendData(IntCnt);
SendData(0xFF);
// SendData('\n');
SendData(TH0);
SendData(TL0);
SendData(0xFF);
//复位定时器
IntCnt = 0;
TH0 = TL0 = 0;
}
//中断
void ET0_INT0(void) interrupt 1{
IntCnt++;
}
void main(){
//开启总中断
EA = 1;
//初始化串口
UartInit();
//初始化定时器
Timer0Init();
DelayXms(1000);
SendString("MaWei");
while(1){
getDistance();
DelayXms(2000);
}
}
|
C
|
#ifndef CONCEPT_H
#define CONCEPT_H
///////////////////
// SDR Concept //
///////////////////
//A concept named by a SDR
//References//
//-----------//
#include "SDR.h"
#include "Task.h"
#include "AttentionValue.h"
//Parameters//
//----------//
#define PRECONDITION_BELIEFS_MAX 512
#define POSTCONDITION_BELIEFS_MAX 512
#define EVENT_BELIEFS_MAX 512
//Data structure//
//--------------//
typedef struct {
AttentionValue attention;
/** name of the concept like in OpenNARS */
SDR name;
SDR_HASH_TYPE name_hash;
Task event_beliefs[EVENT_BELIEFS_MAX];
int event_beliefs_amount;
Task precondition_beliefs[PRECONDITION_BELIEFS_MAX];
int precondition_beliefs_amount;
Task postcondition_beliefs[POSTCONDITION_BELIEFS_MAX];
int postcondition_beliefs_amount;
} Concept;
//Methods//
//-------//
//Reset the concept and assign a new name to it
void Concept_RESET(Concept *concept, SDR name);
#endif
|
C
|
#include <stdio.h>
int main(int argc, char *argv[])
{
if(argc == 99)
return 99;
if(argv[0] != NULL){
argv[0] = NULL;
argc = 0;
}
argc = main(argc + 1, argv);
printf("%d bottle%c of beer on the wall\n", argc, argc == 1?'\0': 's');
printf("%d bottle%c of beer\n", argc, argc == 1?'\0': 's');
printf("Take one down, pass it around\n");
printf("%d bottle%c of beer on the wall\n\n", argc - 1, (argc - 1) == 1?'\0': 's');
return argc - 1;
}
|
C
|
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "stack.h"
#include <time.h>
/*===============================================================
*
* função : getnterms
* .obtém o número de termos e de operações '?' na string de
* entrada
* input :
* .len : tamanho da string de entrada
* .input : a string de entrada
* .n_terms : ponteiro para o número de termos na string
* .n_ops : ponteiro para o número de operações na string
* output :
* .n_terms : recebe n_spaces+1, número de espaços da string
* contando o último também
* .n_ops: recebe n_points, número de pontos de interrogação
* da string
*
* ============================================================*/
void getnterms(int len, char* input, int* n_terms, int* n_ops){
int i, n_spaces = 0, n_points = 0;
for(i = 0; i < len; i++){
if(input[i] == ' ')
n_spaces++;
if(input[i] == '?')
n_points++;
}
n_spaces++;
*n_terms = n_spaces;
*n_ops = n_points;
}
/*===============================================================
*
* função : fill_vector
* .preenche o vetor que contém a operação
* input :
* .input : a string de entrada
* .n_vec : ponteiro para o vetor que contém a operação
* .n_terms : número de termos na string, para loop.
* output :
* .n_vec: recebe os operandos em ordem, e -1 no lugar dos
* operadores
*
* ============================================================*/
void fill_vector(char* input, int* n_vec, int n_terms){
int i, j = 0;
char* split = strtok(input, " ");
for(i = 0; i < n_terms; i++){
if(*split == '?'){
n_vec[i] = -1;
j++;
}
else n_vec[i] = atoi(split);
split = strtok(NULL, " ");
}
}
/*===============================================================
*
* função : polish
* .avalia a expressão em notação polonesa com ajuda de uma
* pilha.
* input :
* .n_vec : o vetor com os números de entrada.
* .bitmask : mask de auxílio a bruteforce, cada bit corres-
* ponde a um operador + ou * a ser testado.
* .n_terms : número de termos na string, para loop.
* output :
* .answer : resultado da operação.
*
* ============================================================*/
int polish(int* n_vec, int bitmask, int n_terms, int n_ops){
int i, n = n_ops-1, op1, op2, newop, answer;
Stack pilha = new_stack();
for(i = 0; i < n_terms; i++){
if(n_vec[i] == -1){
op1 = pop(&pilha);
op2 = pop(&pilha);
newop = bitmask & (1 << n) ? (op1 * op2) : (op1 + op2);
push(&pilha, newop);
n--;
}
else push(&pilha, n_vec[i]);
}
answer = pop(&pilha);
free(pilha.top);
return answer;
}
/*===============================================================
*
* função : makestring
* .transforma a bitmask correspondente ao resultado correto
* na string de output do programa.
* input :
* .mask : a bitmask com a ordem certa dos operadores
* .output : ponteiro para a string de saída.
* .n_ops : número de operações na string, para loop.
* output :
* .output : a string de operadores
*
* ============================================================*/
void makestring(int mask, char* output, int n_ops){
int n = n_ops-1;
while(n >= 0){
output[n_ops - n - 1] = (mask & (1 << n)) ? '*' : '+';
n--;
}
output[n_ops] = '\0';
}
int main(){
char input[201];
int n_terms, n_ops;
fgets(input, 201, stdin);
int result;
scanf("%d", &result);
//obtem o numero de termos e de operações no vetor
getnterms(strlen(input), input, &n_terms, &n_ops);
//vetor dos números a serem empilhados
int* n_vec;
n_vec = malloc(sizeof(int)*n_terms);
fill_vector(input, n_vec, n_terms);
//numero total de combinações possíveis
unsigned long long int n_possibilities = 1 << n_ops;
int answer = 0;
unsigned long long int bitmask;
char* output;
output = malloc(sizeof(char)*(n_ops+1));
//testa tudo
for(bitmask = 0; bitmask < n_possibilities; bitmask++){
answer = polish(n_vec, bitmask, n_terms, n_ops);
if(answer == result){
makestring(bitmask, output, n_ops);
printf("%s\n", output);
}
}
free(output);
free(n_vec);
return 0;
}
|
C
|
#include<stdio.h>
#include<sys/socket.h>
#include<stdlib.h>
#include<string.h>
#include<sys/un.h>
int main()
{
int server_sockfd, client_sockfd;
int server_len,client_len;
struct sockaddr_un server_address;
struct sockaddr_un client_address;
unlink("server_socket");
server_sockfd = socket(AF_UNIX //domain
,SOCK_STREAM //type
,0 //protocol
);
if(server_sockfd == -1){
printf("ERROR: socket fails\n");
exit(EXIT_FAILURE);
}
server_address.sun_family = AF_UNIX;
strcpy(server_address.sun_path,"server_socket");
server_len = sizeof(server_address);
bind(server_sockfd,(struct sockaddr *)&server_address,server_len);
listen(server_sockfd,5);
while(1)
{
char ch;
printf("server waiting.....server_sockfd: %d client_sockfd: %d\n",server_sockfd,client_sockfd);
client_len = sizeof(client_address);
client_sockfd = accept(server_sockfd,(struct sockaddr *)&client_address,&client_len);
read(client_sockfd,&ch,1);
ch++;
write(client_sockfd,&ch,1);
close(client_sockfd);
}
return 0;
}
|
C
|
#define _CRT_SECURE_NO_WARNINGS
#include "Contact.h"
void InitContact(Contact* pcon)
{
assert(pcon);
pcon->sz = 0;
memset(pcon->data, 0, sizeof(pcon->data));
}
void ADDContact(Contact* pcon)
{
assert(pcon);
if (pcon->sz == MAX)
{
printf("ͨѶ¼\n");
return;
}
//¼Ϣ
printf(":");
scanf("%s", pcon->data[pcon->sz].name);
printf("䣺");
scanf("%d", pcon->data[pcon->sz].age);
printf("Ա");
scanf("%s", pcon->data[pcon->sz].sex);
printf("绰");
scanf("%s", pcon->data[pcon->sz].tele);
printf("ַ");
scanf("%s", pcon->data[pcon->sz].addr);
pcon->sz++;
printf("ӳɹ\n");
}
void SHOWContact(Contact* pcon)
{
int i = 0;
assert(pcon);
printf("%15s\t%5s\t%5s\t%12s\t%20s\t\n","","","Ա","绰","ַ");
for (i = 0; i <pcon->sz ; i++)
{
printf("%15s\t%5s\t%5s\t%12s\t%20s\t\n",
pcon->data[i].name,
pcon->data[i].age,
pcon->data[i].sex,
pcon->data[i].tele,
pcon->data[i].addr);
}
}
static int FindByName(Contact* pcon, char name[])
{
int i = 0;
assert(pcon);
for(i=0;i<pcon->sz;i++)
{
if (strcmp(pcon->data[i].name, name))
{
return i;
}
}
//Ҳ
return -1;
}
void DELContact(Contact* pcon)
{
int i = 0;
char name[NAME_MAX] = { 0 };
assert(pcon);
int pos = 0;
if(pcon->sz==0)
{
printf("ͨѶ¼Ϊ");
return;
}
//ɾ
printf("Ҫɾϵ˵");
scanf("%s", name);
//
pos = FindByName(pcon, name);
if(pos=-1)
{
printf("Ҫɾ˲");
return;
}
//Ƴ
for (i = pos; i <pcon->sz; i++)
{
pcon->data[i] = pcon->data[i + 1];
}
pcon->sz--;
printf("ɾɹ\n");
}
|
C
|
#include <stdio.h>
int main(void)
{
int a[100],i,j,k,n,temp;
scanf("%d",&n);
for(i=0;i<n;i++)
{
scanf("%d",&a[i]);
}
scanf("%d",&k);
for(i=0;i<k;i++)
{
temp=a[0];
for(j=0;j<n-1;j++)
{
a[j]=a[j+1];
a[j+1]=temp;
}
}
for(j=0;j<n;j++)
{
printf("%d",a[j]);
}
return 0;
}
|
C
|
/* ************************************************************************** */
/* */
/* ::: :::::::: */
/* conv_str.c :+: :+: :+: */
/* +:+ +:+ +:+ */
/* By: nmuller <nmuller@student.42.fr> +#+ +:+ +#+ */
/* +#+#+#+#+#+ +#+ */
/* Created: 2017/03/08 14:16:20 by nmuller #+# #+# */
/* Updated: 2017/03/08 14:20:38 by nmuller ### ########.fr */
/* */
/* ************************************************************************** */
#include "ft_printf.h"
static int get_size(wchar_t *str, int precision)
{
int str_len;
int cpt;
char tmp[5];
str_len = 0;
cpt = -1;
if (precision != -2)
while (str_len + wchar_tochar(tmp, str[++cpt]) <= precision)
str_len += wchar_tochar(tmp, str[cpt]);
else
while (str[++cpt])
str_len += wchar_tochar(tmp, str[cpt]);
return (str_len);
}
char *conv_big_s(t_modif *modif, va_list arg, int *arg_len)
{
wchar_t *str;
char *ret;
int str_len;
int cpt_str;
int cpt_ret;
*arg_len = (modif->precision >= 0) ? (modif->precision) : (6);
if (!(str = (wchar_t*)va_arg(arg, wchar_t*)))
return (ft_strdup("(null)"));
str_len = get_size(str, modif->precision);
if (!(ret = (char*)malloc(sizeof(char) * (str_len + 1))))
return (0);
cpt_str = 0;
cpt_ret = 0;
while (cpt_ret < str_len && str[cpt_str])
cpt_ret += wchar_tochar(ret + cpt_ret, str[cpt_str++]);
ret[cpt_ret] = '\0';
*arg_len = cpt_ret;
return (ret);
}
|
C
|
/***************************************************************************//**
* \file error.h
*
* \brief Tratamiento de errores.
*/
#ifndef ERROR_H
#define ERROR_H
#include "tipos.h"
/*===== Constantes =============================================================
*/
/**
* Este define permite habilitar o deshabilitar los ASSERT.
*/
#define HABILITAR_ASSERT 1
/*===== Macros =================================================================
*/
#define ERROR(mensaje) parar_con_error(__FILE__, __FUNCTION__, __LINE__, mensaje)
#if HABILITAR_ASSERT != 0
#define ASSERT(expr, mensaje)\
if (expr) {} else { parar_con_error(__FILE__, __FUNCTION__, __LINE__, mensaje); }
#else
#define ASSERT(expr, mensaje)
#endif /* HABILITAR_ASSERT */
/*===== Prototipos de funciones ================================================
*/
void parar_con_error(const char *fichero,
const char *funcion,
const uint32_t linea,
const char *mensaje);
#endif /* ERROR_H */
|
C
|
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include "methods.h"
#define NUM_SCORES (5)
int main() {
char db[5] = "\\\\";
printf("\n\t\tWelcome to the Golf Handicap Calculator (C)\n");
printf("\n");
printf("\t\t # # \n");
printf("\t\t # GHC # \n");
printf("\t\t # # \n");
printf("\t\t # # \n");
printf("\t\t %s // \n", db);
printf("\t\t %s // \n", db);
printf("\t\t %s // \n", db);
printf("\t\t %s // \n", db);
printf("\t\t %s// \n", db);
printf("\t\t // \n");
printf("\t\t //%s \n", db);
printf("\t\t // %s \n", db);
printf("\t\t // %s \n", db);
printf("\t\t // %s \n", db);
printf("\t\t // %s \n", db);
printf("\t\t (###// (*) %s###) \n", db);
printf("\n");
int option = 0;
while (1) {
while (1) {
printf("Select An Option:\n");
printf("1) Record Score and Add Differential to List\n");
printf("2) Calculate Handicap\n");
printf("3) Exit\n");
printf("\nEnter: ");
scanf("%d", &option);
if (option == 1 || option == 2) {
break;
}
if (option == 3) {
return 0;
}
}
if (option == 1) {
printf("Select The Number of Holes Played:\n");
int holes_played = 0;
while (1) {
printf("1) 9 Holes\n");
printf("2) 18 Holes\n");
printf("3) Exit\n");
printf("\nEnter: ");
scanf("%d", &holes_played);
if (holes_played == 1 || holes_played == 2) {
break;
}
if (holes_played == 3) {
return 0;
}
printf("Handicap Calculator: Invalid Input - %d\n", holes_played);
}
printf("\nWhat Is The Course Rating Of the Course You Played?\n");
printf("Rating: ");
float rating = 0.0;
scanf("%f", &rating);
printf("\nWhat Is The Slope Of the Course You Played?\n");
printf("Slope: ");
float slope = 0.0;
scanf("%f", &slope);
printf("\nWhat Was Your Score Today?\n");
printf("Score: ");
float score = 0.0;
scanf("%f", &score);
if (holes_played == 1) {
float nine_differential = calculate_differential_nine(rating, slope, score);
record_differential_nine("nine_hole_differentials", nine_differential);
printf("Differential (%f) has been recorded.\n", nine_differential);
} else {
float eighteen_differential = calculate_differential_eighteen(rating, slope, score);
record_differential_eighteen("eighteen_hole_differentials", eighteen_differential);
printf("Differential (%f) has been recorded.\n", eighteen_differential);
}
}
else {
// File Reading, Saving/Writing Score into file, Checking for 5 scores and discerning
// which 5 scores are the best.
printf("Please Select Your Preferred Handicap: \n");
int handicap_option = 0;
while (1) {
printf("1) 9-Hole Handicap\n");
printf("2) 18-Hole Handicap\n");
printf("3) Exit\n");
printf("Enter: ");
scanf("%d", &handicap_option);
if (handicap_option == 1 || handicap_option == 2) {
break;
}
if (handicap_option == 3) {
return 0;
}
}
////////////////////////////////////////////////////
if (handicap_option == 1) {
float nine_index = fetch_nine_handicap_index("nine_hole_differentials");
printf("\n9-Hole Handicap: %.2f\n\n", nine_index);
if (nine_index == 0.0) {
printf("You do not have enough scores to calculate and accurate 9-hole handicap.\n");
}
} else {
float eighteen_index = fetch_eighteen_handicap_index("eighteen_hole_differentials");
printf("\n18-Hole Handicap: %.2f\n\n", eighteen_index);
if (eighteen_index == 0.0) {
printf("You do not have enough scores to calculate and accurate 18-hole handicap.\n");
}
}
}
}
return 0;
} // Main()
float calculate_differential_nine(float rating, float slope, float score) {
float adjusted_rating = rating / 2;
return (score - adjusted_rating) * (113 / slope);
} // calculate_differential_nine()
float calculate_differential_eighteen(float rating, float slope, float score) {
return (score - rating) * (113 / slope);
} // calculate_differential_eighteen()
void record_differential_nine(char* filename, float diff) {
FILE* write_pointer = fopen(filename, "a");
if (write_pointer == NULL) {
printf("Differential could not be recorded. (Line 150)\n");
return;
}
fprintf(write_pointer, "%f\n", diff);
fclose(write_pointer);
write_pointer = NULL;
} // record_differential_nine
void record_differential_eighteen(char* filename, float diff) {
FILE* write_pointer = fopen(filename, "a");
if (write_pointer == NULL) {
printf("Differential could not be recorded. (Line 162)\n");
return;
}
fprintf(write_pointer, "%f\n", diff);
fclose(write_pointer);
write_pointer = NULL;
} // record_differential_eighteen
float fetch_nine_handicap_index(char* filename) {
FILE* read_pointer = fopen(filename, "r");
if (read_pointer == NULL) {
printf("Differential could not be fetched. (Line 174)\n");
}
int line_count = 0;
float diff = 0.0;
int scan_ret = 0;
while (1) {
scan_ret = fscanf(read_pointer, "%f", &diff);
if (scan_ret == EOF) {
break;
}
line_count++;
}
if (line_count < 5) {
fclose(read_pointer);
read_pointer = NULL;
return 0.0;
}
fseek(read_pointer, 0, SEEK_SET);
float arr[line_count];
int i = 0;
while (1) {
scan_ret = fscanf(read_pointer, "%f", &diff);
if (scan_ret == EOF) {
break;
}
arr[i] = diff;
i++;
}
float* sorted_arr = malloc(line_count * sizeof(float));
sorted_arr = array_sort(arr, line_count);
float arr_sum = 0.0;
for (int i = 0; i < NUM_SCORES; i++) {
arr_sum += sorted_arr[i];
}
float index = arr_sum / NUM_SCORES;
fclose(read_pointer);
read_pointer = NULL;
return index;
} // fetch_nine_handicap_index
float fetch_eighteen_handicap_index(char* filename) {
FILE* read_pointer = fopen(filename, "r");
if (read_pointer == NULL) {
printf("Differential could not be fetched. (Line 227)\n");
}
int line_count = 0;
float diff = 0.0;
int scan_ret = 0;
while (1) {
scan_ret = fscanf(read_pointer, "%f", &diff);
if (scan_ret == EOF) {
break;
}
line_count++;
}
if (line_count < NUM_SCORES) {
fclose(read_pointer);
read_pointer = NULL;
return 0.0;
}
fseek(read_pointer, 0, SEEK_SET);
float arr[line_count];
int i = 0;
while (1) {
scan_ret = fscanf(read_pointer, "%f", &diff);
if (scan_ret == EOF) {
break;
}
arr[i] = diff;
i++;
}
float* sorted_arr = malloc(line_count * sizeof(float));
sorted_arr = array_sort(arr, line_count);
float arr_sum = 0.0;
for (int i = 0; i < NUM_SCORES; i++) {
arr_sum += sorted_arr[i];
}
float index = arr_sum / NUM_SCORES;
fclose(read_pointer);
read_pointer = NULL;
return index;
} // fetch_eighteen_handicap_index
void swap(float* a, float* b) {
float temp = *a;
*a = *b;
*b = temp;
} // swap()
float* array_sort(float* arr, int size) {
for (int i = 0; i < size - 1; i++) {
for (int j = 0; j < size - i - 1; j++) {
if (arr[j] > arr[j + 1]) {
swap(&arr[j], &arr[j + 1]);
}
}
}
return arr;
} // array_sort()
void print_arr(float* arr, int size) {
printf("\n");
for (int i = 0; i < size; i++) {
printf("%1f ", arr[i]);
}
}
|
C
|
/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: main.c
* Author: apacot
*
* Created on 19 novembre 2019, 13:10
*/
#include <stdio.h>
#include <stdlib.h>
#include "exo1.h"
/*
*
*/
int main(int argc, char** argv)
{
char genre;
printf("vous êtes un homme ou une femme (h/f)? ");
scanf("%c",&genre);
afficherMenu(genre);
//afficherMenu('h'); ---------------------> Exemple d'affichage
return (0);
}
|
C
|
#include<stdio.h>
//输入一个数,判断该数是否是素数
int main(void)
{
int iNum = 0;
int i = 2;
printf("input a integer: ");
scanf("%d",&iNum);
getchar();
while(i < iNum)
{
if(iNum % i == 0)
break;
i++;
}
if(i >= iNum)
printf("%d is primer number!\n",iNum);
else
printf("%d isn't primer number!\n",iNum);
return 0;
}
|
C
|
#ifndef __SYMBOL_HASH_TABLE_H__
#define __SYMBOL_HASH_TABLE_H__
#include "symbol.h"
#define HASH_TABLE_SIZE 499
/*
Type: SymbolHashTable
A hash table for holding symbols.
*/
typedef struct _SymbolHashTable {
int size;
int maxsize;
Symbol ** symbols;
} SymbolHashTable;
SymbolHashTable * new_SymbolHashTable ();
int HashTable_hash (char * name);
int HashTable_insert (SymbolHashTable * st, Symbol * symbol);
Symbol * HashTable_get (SymbolHashTable * st, char * name);
Symbol ** HashTable_getSymbols (SymbolHashTable * ht);
#endif
|
C
|
#include "renderLoop.h"
//#include "../GraphLib/include/graph.h"
#include "unit.h"
SDL_Surface* init(char* p_windowName, int p_resX, int p_resY)
{
SDL_Surface* window;
if (SDL_Init(SDL_INIT_EVERYTHING) != 0)
{
printf("[-] ERROR - %s\n", SDL_GetError());
return NULL;
}
if (!IMG_Init(IMG_INIT_PNG))
{
printf("[-] ERROR - Failed to initialise SDL_Image (%s)\n", SDL_GetError());
SDL_Quit();
return NULL;
}
if (TTF_Init() == -1)
{
printf("[-] ERROR - Erreur d'initialisation de TTF_Init : %s\n", TTF_GetError());
SDL_Quit();
return NULL;
}
window = SDL_SetVideoMode(p_resX, p_resY, 32, SDL_DOUBLEBUF | SDL_HWSURFACE);
if (!window)
{
printf("[-] ERROR - %s\n", SDL_GetError());
SDL_Quit();
return NULL;
}
SDL_WM_SetCaption(p_windowName, NULL);
return window;
}
int interaction(SDL_Event* p_e, game* p_game)
{
int quit = 0;
SDL_GetMouseState(&p_game->m_mousePosX, &p_game->m_mousePosY);
p_game->m_lclic = 0;
p_game->m_rclic = 0;
while (SDL_PollEvent(p_e))
{
switch (p_e->type)
{
// Appuie sur la croix rouge de la fentre
case SDL_QUIT:
quit = 1;
break;
// Appuie sur une touche du clavier
case SDL_KEYDOWN:
switch (p_e->key.keysym.sym)
{
case SDLK_ESCAPE:
quit = 1;
break;
case SDLK_SPACE:
p_game->m_playerTurn = (p_game->m_playerTurn + 1) % 2;
ResetPlayers(p_game);
default:
break;
}
break;
// Relachement d'une touche du clavier
case SDL_KEYUP:
switch (p_e->key.keysym.sym)
{
default:
break;
}
break;
// Appuie sur un bouton de la souris
case SDL_MOUSEBUTTONDOWN:
switch (p_e->button.button)
{
case SDL_BUTTON_LEFT:
p_game->m_lclic = 1;
break;
case SDL_BUTTON_RIGHT:
p_game->m_rclic = 1;
break;
case SDL_BUTTON_MIDDLE:
break;
default:
break;
}
break;
default:
break;
}
}
return quit;
}
int update(game* p_game)
{
unit* us = GetSelectedUnit(p_game);
int playerId = -1;
unit* u = GetUnitFromPos(p_game, p_game->m_mousePosX / 64, p_game->m_mousePosY / 64, &playerId);
if (p_game->m_lclic)
{
// TODO : Action(s) suite un clic gauche
if (us == NULL) {
//printf("clique : %d %d \n", p_game->m_mousePosX/64, p_game->m_mousePosY/64);
if (u != NULL) {
if (playerId == p_game->m_playerTurn) {
u->m_selected = 1;
CalculateMovement(p_game->m_graph, u);
}
//printf(" click droit : SelectedUnit %d playerId %d \n", u->m_type->m_type, playerId);
}
}
else {
int caseX, caseY, caseGlobal, distance;
caseX = (p_game->m_mousePosX / 64) % p_game->m_graph->m_sizeX;
caseY = (p_game->m_mousePosY / 64);
caseGlobal = caseX + (caseY * p_game->m_graph->m_sizeX);
//printf("X : %d | Y: %d | Global : %d\n", caseX, caseY, caseGlobal);
if (u == NULL) {
distance = us->m_walkGraph[caseGlobal]->m_distance;
if (distance <= us->m_pm && us->m_walkGraph[caseGlobal]->m_distance > 0)
{
us->m_posX = caseX;
us->m_posY = caseY;
us->m_pm -= distance;
CalculateMovement(p_game->m_graph, us);
}
}
else {
if (playerId == p_game->m_playerTurn) {
us->m_selected = 0;
u->m_selected = 1;
CalculateMovement(p_game->m_graph, u);
}
else if (us->m_canFire) {
distance = GetManhattanDistance(p_game->m_graph->m_data[us->m_posX + us->m_posY * p_game->m_graph->m_sizeX], p_game->m_graph->m_data[u->m_posX + u->m_posY * p_game->m_graph->m_sizeX]);
if (us->m_type->m_type == 3) {
if (distance < 6 && distance > 1) {
Atttack(p_game, us, u);
us->m_canFire = 0;
//printf("attack d'artilerie %d de distance \n", distance);
}
else {
u->m_selected = 1;
CalculateMovement(p_game->m_graph, u);
}
}
else {
if (distance == 1) {
Atttack(p_game, us, u);
if (u->m_type->m_type != 3 && u->m_hp != 0) {
Atttack(p_game, u, us);
}
us->m_canFire = 0;
//printf("attack d'artilerie %d de distance \n", distance);
}
else {
u->m_selected = 1;
CalculateMovement(p_game->m_graph, u);
}
}
if (us->m_hp <= 0) {
//printf("us mort");
us->m_posX = -1;
us->m_posY = -1;
}
if (u->m_hp <= 0) {
//printf("u mort");
u->m_posX = -1;
u->m_posY = -1;
}
us->m_selected = 0;
}
}
}
}
if (p_game->m_rclic)
{
// TODO : Action(s) suite un clic droit
}
return 0;
}
int draw(SDL_Surface* p_window, game* p_game)
{
SDL_FillRect(p_window, NULL, SDL_MapRGBA(p_window->format, 0, 0, 0, 0));
DrawGame(p_window, p_game);
SDL_Flip(p_window);
return 0;
}
|
C
|
#include "commercially_acyclic.h"
int isCommerciallyCyclic (Graph * graph) {
int * visited = (int *)malloc(graph->listSize * sizeof(int));
int * cycleVertices = (int *)malloc(graph->listSize * sizeof(int));
int * leftTheWhile = (int *)malloc(graph->listSize * sizeof(int));
int cycleFoundFlag = -1, cycleFinished = 0, firstNode = 0;
for (int i = 0; i < graph->listSize; i++ ) {
visited[i] = 0;
cycleVertices[i] = 0;
leftTheWhile[i] = 0;
}
// If the graph is not connected, check on all different disconnected subgraphs
for (int u = 0; u < graph->listSize; u++) {
if (!visited[u] && (graph->array[u].head != NULL) && (cycleFoundFlag == -1)) {
isCommerciallyCyclicUtil(graph, u, visited, -1, cycleVertices, &cycleFoundFlag, &cycleFinished, &firstNode, leftTheWhile);
if (cycleFoundFlag != -1) {
printf("There is at least one commercial cycle, the cycle found is: \n\n\n");
for (int i = 0; i < graph->listSize; i++) {
if(cycleVertices[i] == 1)
printf("%d\n", i);
}
free(visited);
return 1;
}
}
}
printf("There were no cycles found, the graph is acyclic\n");
free(visited);
free(cycleVertices);
free(leftTheWhile);
return 0;
}
void isCommerciallyCyclicUtil(Graph * graph, int v, int * visited, int parent, int * cycleVertices, int * cycleFoundFlag, int * cycleFinished, int * firstNode, int * leftTheWhile) {
visited[v] = 1;
struct AdjListNode* temp = graph->array[v].head;
while ((temp != NULL) && (*cycleFoundFlag == -1)) { // We only need to find a single cycle, so once we find one we stop
if(temp->hierarchy != 1) { // If it's a peer to peer it's not commercial
temp = temp->next;
continue;
}
// If an adjacent is not visited, then recur for that adjacent
if(!visited[temp->neighbour]) {
isCommerciallyCyclicUtil(graph, temp->neighbour, visited, v, cycleVertices, cycleFoundFlag, cycleFinished, firstNode, leftTheWhile);
} else if((temp->neighbour != parent) && (leftTheWhile[temp->neighbour] == 0)) { // If an adjacent is visited and
// not parent of current vertex,
// then there is a cycle.
cycleVertices[v] = 1;
cycleVertices[temp->neighbour] = 1;
*firstNode = temp->neighbour;
*cycleFoundFlag = 0;
}
temp = temp->next;
}
leftTheWhile[v] = 1;
if(((*cycleFoundFlag) != -1) && (*cycleFinished == 0)) {
if(v == *firstNode) {
*cycleFinished = 1;
} else {
cycleVertices[v] = 1;
}
}
}
|
C
|
/*
A : [1 2 3 4 5 6]
B : 1
*/
/**
* @input A : Integer array
* @input n1 : Integer array's ( A ) length
* @input B : Integer
*
* @Output Integer array. You need to malloc memory, and fill the length in len1
*/
int* rotateArray(int* A, int n1, int B, int *len) {
int *ret = (int *)malloc(n1 * sizeof(int));
*len = n1;
int i,j;
int x = B%n1;
for (i = 0; i < (n1-x); i++) {
ret[i] = A[i + x];
}
j=0;
while(j<x){
ret[i]= A[j];
j++;
i++;
}
return ret;
}
|
C
|
#include "../c1.h"
#include <stdio.h>
#define STACK_INIT_SIZE 100
#define STACKINCREMENT 10
typedef int SElemType;
typedef struct{
SElemType *base;
SElemType *top;
int stacksize;
}SqStack;
Status InitStack_Sq(SqStack *S){
(*S).base = (SElemType*)malloc(STACK_INIT_SIZE * sizeof(SElemType));
if(!(*S).base) exit(OVERFLOW);
(*S).top = (*S).base;
(*S).stacksize = STACK_INIT_SIZE;
return OK;
}
Status GetTop_Sq(SqStack S, SElemType *e){
if(S.top == S.base) return ERROR;
*e = *(S.top - 1);
return OK;
}
Status Push_Sq(SqStack *S, SElemType e){
if((*S).top - (*S).base >= (*S).stacksize){
(*S).base = (SElemType*)realloc((*S).base, ((*S).stacksize + STACKINCREMENT) * sizeof(SElemType));
if(!(*S).base) exit(OVERFLOW);
(*S).top = (*S).base + (*S).stacksize;
(*S).stacksize += STACKINCREMENT;
}
*((*S).top) = e;
*((*S).top)++;
}
Status Pop_Sq(SqStack *S, SElemType *e){
if((*S).top == (*S).base) return ERROR;
*e = *--(*S).top;
return OK;
}
Status StackTraverse_Sq(SqStack S, void(Visit)(SElemType)){
SElemType *p = S.base;
while(p < S.top){
Visit(*p++);
}
return OK;
}
void PrintElem(SElemType e){
printf("%d ", e);
}
int StackLength_Sq(SqStack S){
return S.top - S.base;
}
Status StackEmpty_Sq(SqStack S){
if(S.base == S.top){
return TRUE;
}else{
return FALSE;
}
}
int main(){
SElemType e;
SqStack S;
int i;
printf("初始化栈S\n");
InitStack_Sq(&S);
printf("请输入元素个数:");
int elem_sum;
scanf("%d", &elem_sum);
printf("请输入元素:\n");
for(i = 1; i <= elem_sum; i++){
scanf("%d", &e);
Push_Sq(&S, e);
}
printf("输出栈:\n");
StackTraverse_Sq(S, PrintElem);
printf("\n");
printf("栈长度为 : %d\n", StackLength_Sq(S));
printf("栈是否为空:");
if(StackEmpty_Sq(S)){
printf("是\n");
}else{
printf("否\n");
}
SElemType top;
GetTop_Sq(S, &top);
printf("栈顶元素为 : %d\n", top);
printf("请输入入栈元素 : ");
scanf("%d", &e);
Push_Sq(&S, e);
printf("输出栈:\n");
StackTraverse_Sq(S, PrintElem);
printf("\n");
printf("栈顶元素出栈\n");
Pop_Sq(&S, &e);
printf("输出栈:\n");
StackTraverse_Sq(S, PrintElem);
printf("\n");
printf("出栈:\n");
int length = StackLength_Sq(S);
for(i = 0; i < length; i++){
Pop_Sq(&S, &e);
printf("%d ", e);
}
printf("\n");
return 0;
}
|
C
|
#include "holberton.h"
/**
* powsqrt - search number of sqrt
*@n: first entry point
*@m: second entry point
*Return: int
*/
int powsqrt(int n, int m)
{
if ((m * m) == n)
{
return (m);
}
else if ((m * m) < n)
{
return (powsqrt(n, m + 1));
}
else
{
return (-1);
}
}
/**
*_sqrt_recursion - take the initial parameter
*@n: entry point
*Return:int
*/
int _sqrt_recursion(int n)
{
if (n < 0)
{
return (-1);
}
else if (n == 0)
{
return (0);
}
else if (n == 1)
{
return (1);
}
else
{
return (powsqrt(n, 2));
}
}
|
C
|
#include <stdio.h>
#include <signal.h>
#include <glib.h>
#include <glib/gprintf.h>
#include <sys/types.h>
#include <unistd.h>
#include <signal.h>
void print_t();
void trata_sigsev(int signum);
int main() {
//g_unix_signal_add(SIGSEV, trata_sigsev, NULL);
signal(SIGSEGV, trata_sigsev);
g_thread_init(NULL);
g_thread_create(print_t, 0, FALSE, NULL);
while(1) {
printf("Hello Locke\n");
g_print("Hello glib\n");
sleep(5);
puts("aki");
}
return 0;
}
void print_t()
{
char *buffer;
printf("hello threads\n");
buffer[5] = '\0';
}
void trata_sigsev(int signum)
{
printf("Process %d got signal %d\n", getpid(), signum);
puts("pegei o sinal maldito");
signal(signum, SIG_DFL);
//exit(1);
}
|
C
|
#include <stdio.h>
#include <conio.h>
#include <stdbool.h>
#include "symtabUtility.h"
int main(){
struct node *root = NULL;
root = enterSymbol(root, "ORANGE", 0x32, false);
enterSymbol(root, "PEAR", 0x1C, true);
enterSymbol(root, "1PEAR", 0x2A, false);
enterSymbol(root, "PEACH", 0x60, true);
enterSymbol(root, "ORANGE", 0x0D, false);
enterSymbol(root, "PEACH1", 0x20, true);
enterSymbol(root, "BANANA", 0x50, false);
enterSymbol(root, "MANGO", 0x45, true);
enterSymbol(root, "MELLON", 0x80, true);
enterSymbol(root, "APPLE", 0x5A, true);
enterSymbol(root, "APPLE", 0x65, false);
enterSymbol(root, "EGGPLANT", 0x9C, false);
enterSymbol(root, "MANGO", 0x93, false);
enterSymbol(root, "PINEAPPLE", 0x8C, true);
// print inoder traversal of the BST
printf("\n\nSymbol\t Value\t Flag\n");
printf("-------------------------\n");
printTable(root);
printf("-------------------------\n\n");
printf("******Searching for CARROT, APPLE, MANGO, MELLON******\n\n");
searchTree(root, "CARROT");
searchTree(root, "APPLE");
searchTree(root, "MANGO");
searchTree(root, "MELLON");
searchTree(root, "PINEAPPLE");
searchTree(root, "PINEAP");
getch();
}
|
C
|
/* 堆实现优先队列 */
#include <stdio.h>
int n = 0;
struct argus{
int id;
int period;
int inti_period;
}query[3001];
void swap(int a, int b){
query[0].id = query[a].id;
query[0].period = query[a].period;
query[0].inti_period = query[a].inti_period;
query[a].id = query[b].id;
query[a].period = query[b].period;
query[a].inti_period = query[b].inti_period;
query[b].id = query[0].id;
query[b].period = query[0].period;
query[b].inti_period = query[0].inti_period;
}
void down(int a){
int parent, son;
parent = a;
while(parent <= n/2){
son = parent << 1;
if(son+1<=n && query[son].period > query[son+1].period)
son++;
/* 左右孩子比较:period相同比较id大小 */
if(son+1<=n && query[son].period == query[son+1].period && query[son].id > query[son+1].id)
son++;
if(query[parent].period > query[son].period)
swap(parent, son);
else{
/* period相等时比较id大小 */
if(query[parent].period==query[son].period && query[parent].id>query[son].id){
swap(parent, son);
}
else
break;
}
parent = son;
}
}
void up(int a){
int parent, son;
son = a;
while(son > 1){
parent = son >> 1;
if(query[parent].period > query[son].period)
swap(parent, son);
else{
/* period相等时比较id大小 */
if(query[parent].period==query[son].period && query[parent].id>query[son].id){
swap(parent, son);
}
else
break;
}
son = parent;
}
}
void push(int i, int j, int k){
n++;
query[n].id = i;
query[n].period = j;
query[n].inti_period = k;
up(n);
}
void pop(){
swap(1,n);
n--;
down(1);
}
int main( ){
int id,period,inti,k;
char str[10];
while( scanf("%s",str) && str[0]!='#'){
scanf( "%d %d",&id,&period);
push(id, period, period);
}
scanf( "%d",&k);
while( k--){
printf("%d\n",query[1].id);
id = query[1].id;
period = query[1].period + query[1].inti_period;
inti = query[1].inti_period;
pop();
push(id, period, inti);
}
return 0;
}
|
C
|
//
// Created by pang on 19-1-16.
//
#include "../pch.h"
#include "smsh.h"
#define is_delime(x) ((x)==' ' || (x)=='\t')
char * next_cmd(char * prompt,FILE *fp){
char *buf;
int bufspace = 0;
int pos = 0;
int c;
printf("%s",prompt);
while ((c=getc(fp)) != EOF){
if(pos+1>=bufspace){
if(bufspace == 0){
buf = emalloc(BUFSIZ);
}
else {
buf = erealloc(buf,bufspace+BUFSIZ);
}
bufspace += BUFSIZ;
}
if(c=='\n')
break;
buf[pos++] = c;
}
if(c==EOF && pos==0)
return NULL;
buf[pos] = '\0';
return buf;
}
char *newstr(char *s, int len) {
char *rv = emalloc(len + 1);
rv[len] = '\0';
strncpy(rv, s, len);
return rv;
}
char **splitline(char *line){
char **args;
int spots = 0;
int bufspace = 0;
int argnum = 0;
char *cp = line;
char *start;
int len;
if(line==NULL)
return NULL;
args = emalloc(BUFSIZ);
bufspace = BUFSIZ;
spots = BUFSIZ/ sizeof(char *);
while (*cp != '\0'){
while (is_delime(*cp))
cp++;
if(*cp=='\0')
break;
if(argnum + 1>=spots){
args = erealloc(args,bufspace+BUFSIZ);
bufspace += BUFSIZ;
spots += (BUFSIZ/ sizeof(char*));
}
start = cp;
len = 1;
while (*++cp != '\0' && !(is_delime(*cp)))
len++;
args[argnum++] = newstr(start,len);
}
args[argnum] = NULL;
return args;
}
void freelist(char **list) {
char **cp = list;
while (*cp)
free(*cp++);
free(list);
}
void *emalloc(size_t n) {
void *rv;
if ((rv = malloc(n)) == NULL)
fatal("out of memory", "", 1);
return rv;
}
void *erealloc(void *p, size_t n) {
void *rv;
if ((rv = realloc(p, n)) == NULL)
fatal("realloc() failed", "", 1);
return rv;
}
|
C
|
#include<stdio.h>
#define min(a,b) (a<b)?a:b
int main()
{
int n,i,k1,k2,p1,p2,sum;
char arr[1005],brr[1005];
while(scanf("%d",&n)==1){
scanf("%s %s",arr,brr);
sum=0;
for(i=0; i<n; i++){
k1=(arr[i]-'0')+1;
k2=(brr[i]-'0')+1;
p1=abs(k1-k2);
p2=10-p1;
sum+=min(p1,p2);
}
printf("%d\n",sum);
}
return 0;
}
|
C
|
#include <stdio.h>
#include <string.h>
/*
Beskrivning
Write a program in C for a 2D array of size 3x3 and print the matrix.
First ask the user to enter all the enteries [i][j] and then print the array to the output.
Print the array to the output like a table. E.g.
123 234 456
54 678 987
12 987 100
*/
int main()
{
int r=1;
int arr[3][3];
printf("Enter the values for the [3][3] matrix:\n");
for (int i=0; i<3; i++)
for (int j=0; j<3; j++)
{
do{
if(!r) printf("again..");
printf("[%d][%d]: ", i, j);
r = scanf("%d", &arr[i][j]);
fflush(stdin);
} while (r < 1);
}
printf("Matrix:\n");
for (int i=0; i<3; i++)
{
for (int j=0; j<3; j++)
printf("%4d", arr[i][j]);
printf("\n");
}
return 0;
}
|
C
|
#include <stdio.h>
#include <string.h>
int main()
{
long long int len_1,len_2,i,j,yes,flag,k,e=1000000,f=1000000;
char ch1[e],ch2[f];
while(1){
gets(ch1);
gets(ch2);
len_1=strlen(ch1);
len_2=strlen(ch2);
yes=0;
if(len_1<len_2){
for(j=0;j<len_1;j++){
if(ch1[j]==ch2[j]){
yes++;
}
}
if(len_1==yes)printf("A is a proper subset of B\n");
}
else if(len_1>len_2){
for(j=0;j<len_2;j++){
if(ch1[j]==ch2[j]){
yes++;
}
}
if(len_2==yes)printf("B is a proper subset of A\n");
}
else if(strcmp(ch1,ch2)==0){
printf("A equals B\n");
}
else if(strcmp(ch1,ch2)!=0 && len_1==len_2){
flag=0;
for(i=0;i<len_1;i=i+2){
for(k=0;k<len_1;k=k+2){
if(ch1[i]==ch2[k]){
flag=1;
break;
}
}
if(flag==1)break;
}
if(flag==1)printf("I'm confused!\n");
else if(flag==0)printf("A and B are disjoint\n");
}
}
return 0;
}
|
C
|
#include "matrix.h"
#include "debounce_matrix.h"
#include "timer.h"
//debounce times in milliseconds. Note that keys are sent on first state change,
//so there is no EMI protection. Actual debounce time is between (value) and (value - 1),
//due to timer resolution. Relies on all your switches actualy being good.
//In testing, a few dud switches completely ruined the experience.
#ifndef DEBOUNCE_PRESS
#define DEBOUNCE_PRESS 5
#endif
#ifndef DEBOUNCE_RELEASE
#define DEBOUNCE_RELEASE 10
#endif
#define BOUNCE_BIT (0b10000000)
#define MAX_DEBOUNCE (0b01111111)
#define DEBOUNCE_MODULO_MASK (0b01111111)
#define IS_BOUNCING(button_data) (button_data) //just have to check for non-zero
#define BOUNCE_EXPIRY(button_data) (button_data & DEBOUNCE_MODULO_MASK)
#define CHECK_BIT(var,pos) ((var) & (1<<(pos)))
#define CLEAR_BIT(var,pos) ((var) & ~(1 << (pos)))
#define SET_BIT(var,pos) ((var) | (1 << (pos)))
//first bit is whether we are bouncing, remaining 7 bits is modulo of when we are ready again
typedef uint8_t debounce_button_t;
static debounce_button_t matrix[MATRIX_ROWS * MATRIX_COLS];
static uint8_t current_time;
void debounce_matrix_init(void)
{
for (uint8_t i = 0; i < MATRIX_ROWS * MATRIX_COLS; i++)
{
matrix[i] = 0;
}
}
inline static void set_expiry(debounce_button_t* button, uint8_t timeFromNow)
{
*button = ((current_time + timeFromNow) % MAX_DEBOUNCE) ^ BOUNCE_BIT;
}
//We assume that this will be called at least once every millisecond!
static void check_debounce_matrix(void)
{
debounce_button_t* button_data = matrix;
for (uint8_t i = 0; i < MATRIX_ROWS * MATRIX_COLS; i++)
{
if (IS_BOUNCING(*button_data) && current_time == BOUNCE_EXPIRY(*button_data))
{
*button_data = 0;
}
button_data++;
}
}
static inline void handle_new_data(matrix_row_t* raw_values, matrix_row_t* output)
{
for (uint8_t row = 0; row < MATRIX_ROWS; row++)
{
matrix_row_t raw_row = *raw_values;
matrix_row_t existing_row = *output;
matrix_row_t result_row = existing_row;
if (raw_row != existing_row) { //quick check for change.
debounce_button_t* button_data = matrix + row * MATRIX_COLS;
for (uint8_t col = 0; col < MATRIX_COLS; col++)
{
if (!IS_BOUNCING(*button_data))
{
bool existing_value = CHECK_BIT(existing_row, col);
bool new_value = CHECK_BIT(raw_row, col);
if (existing_value != new_value) { //value changed, lets reflect that immediately
if (new_value)
{
result_row = SET_BIT(result_row, col); //send press
#if DEBOUNCE_PRESS != 0
set_expiry(button_data, DEBOUNCE_PRESS);
#endif
} else {
result_row = CLEAR_BIT(result_row, col); //send release
#if DEBOUNCE_RELEASE != 0
set_expiry(button_data, DEBOUNCE_RELEASE);
#endif
}
}
}
button_data++;
}
*output = result_row;
}
raw_values++;
output++;
}
}
void update_debounce_matrix(matrix_row_t* raw_values, matrix_row_t* output_matrix)
{
current_time = timer_read() % MAX_DEBOUNCE; //update timer.
check_debounce_matrix(); //first clear all times if appropriate
handle_new_data(raw_values, output_matrix); //reads raw values, writing some of them to output_matrix
}
|
C
|
#include<stdio.h>
#include"nvector.h"
#include"stdlib.h"
nvector* nvector_alloc(int n){
nvector* v = malloc(sizeof(nvector));
(*v).size = n;
(*v).data = malloc(n*sizeof(double));
if( v==NULL ) fprintf(stderr,"error in nvector_alloc\n");
return v;
}
void nvector_free(nvector* v){ free(v->data); free(v);}
void nvector_set(nvector* v, int i, double value){ (*v).data[i]=value; }
double nvector_get(nvector* v, int i){return (*v).data[i]; }
double nvector_dot_product (nvector* u, nvector* v){
double sum = 0;
for (int i = 0; i < (*v).size ; i++) {
sum += (*v).data[i] * (*u).data[i];
}
return sum;
}
void nvector_print(char* s, nvector* v) {
printf("%s [", s);
for (int i = 0; i < (*v).size -1 ; i++) {
printf("%g, ",(*v).data[i]);
}
printf("%g] \n", (*v).data[(*v).size -1]);
}
void nvector_set_zero(nvector* v) {
for (int i = 0; i < (*v).size ; i++) {
(*v).data[i] = 0;
}
}
int nvector_equal(nvector* a, nvector* b){
if ((*a).size == (*b).size) {
for (int i = 0; i < (*a).size ; i++) {
if ((*a).data[i] == (*b).data[i]) {
continue;
} else {
return 0;
}
}
return 1;
} else {
return 0;
}
}
void nvector_add(nvector* a, nvector* b){
if ((*a).size == (*b).size) {
for (int i = 0; i < (*a).size ; i++) {
(*a).data[i] += (*b).data[i];
}
} else {
printf("Error, vectors do not have same size.\n");
}
}
void nvector_sub(nvector* a, nvector* b){
if ((*a).size == (*b).size) {
for (int i = 0; i < (*a).size ; i++) {
(*a).data[i] -= (*b).data[i];
}
} else {
printf("Error, vectors do not have same size.\n");
}
}
void nvector_scale(nvector* a, double x){
for (int i = 0; i < (*a).size ; i++) {
(*a).data[i] *= x;
}
}
|
C
|
/* SCCS : @(#)unixtext.c 75.1 06/28/95
File : unixtext.c
Author : Richard A. O'Keefe & Chung-ping Lan
Purpose: Source code for unix text stream
Copyright (C) 1990, Quintus Computer Systems, Inc. All rights reserved.
*/
#include <stdio.h>
#if WIN32
#include <io.h>
#else
#include <unistd.h>
#endif
#include <errno.h>
#include "quintus.h"
#define CoerceTextStream(x) ((struct TextStream *)(x))
#define Min_Buffer_Size 4
struct TextStream
{
QP_stream qpinfo;
int fd; /* file descriptor */
unsigned char *left_ptr; /* points to text not yet returned */
size_t left_size; /* counts remaining characters */
size_t last_size; /* size of last record */
unsigned char buffer[Min_Buffer_Size];
/* There must be at least one character here for a sentinel */
};
/* Reading from a TextStream, we have
<-left_size->
+-------------+------------+-------+
|has been read| to be read |empty |
+-------------+------------+-------+
^ left_ptr
If there is no remaining text to be read, we have to read another
block from the disc. Otherwise, there are two cases: the end of
the record is inside the block (return QP_FULL) or it is not
(return QP_PART). In IBM jargon, this is a LOCATE mode read,
because we do not move the contents of the buffer anywhere else.
*/
static int
text_read(stream, bufptr, sizeptr)
QP_stream *stream;
unsigned char **bufptr;
size_t *sizeptr;
{
register struct TextStream *u = CoerceTextStream(stream);
register unsigned char *s;
register int n;
s = u->left_ptr;
n = u->left_size;
u->qpinfo.magic.byteno += u->last_size;
u->last_size = 0;
if (n == 0) {
n = read(u->fd, (char*)u->buffer, (int)u->qpinfo.max_reclen);
if (n > 0) {
s = u->buffer;
u->left_ptr = s;
u->left_size = n;
s[n] = '\n'; /* post the sentinel */
} else if (n == 0) {
*sizeptr = 0;
return QP_EOF;
} else {
u->qpinfo.errnum = errno;
return QP_ERROR;
}
}
*bufptr = s;
while (*s++ != '\n') ; /* stopped by the sentinel, if naught else */
n = s-u->left_ptr;
if (n > u->left_size) {
*sizeptr = u->last_size = u->left_size;
u->left_size = 0;
return QP_PART;
} else {
*sizeptr = u->last_size = n;
u->left_size -= n;
u->left_ptr = s;
return QP_FULL;
}
}
/* Writing to a TextStream, we have
<-- left_size -->
+---------------+----------------+
|has been filled|empty |
+---------------+----------------+
^ left_ptr
What we want to do here is LOCATE mode writes.
The last_size field is redundant for this procedure.
It would be prettier if we eliminated them, but the cost is slight.
*/
static int
text_write(stream, bufptr, sizeptr)
QP_stream *stream;
unsigned char **bufptr;
register size_t *sizeptr;
{
register struct TextStream *u = CoerceTextStream(stream);
/* We do not have to do any copying because the output */
/* has already been placed in the right buffer. All we */
/* have to do is adjust the counters, and write out the */
/* current buffer if it is full. */
if (*sizeptr >= u->left_size) { /* the buffer is now full */
register unsigned char *p;
register int n, len;
p = u->buffer;
len = u->qpinfo.max_reclen + (*sizeptr-u->left_size);
while ((n = write(u->fd, (char *)p, len)) > 0 && n < len) {
p += n;
len -= n;
}
if (n < 0) {
u->qpinfo.errnum = errno;
return QP_ERROR;
}
u->left_ptr = u->buffer;
u->left_size = u->qpinfo.max_reclen;
} else {
u->left_ptr += *sizeptr;
u->left_size -= *sizeptr;
}
u->qpinfo.magic.byteno += *sizeptr;
*bufptr = u->left_ptr;
*sizeptr = u->left_size; /* maximum size left in buffer */
return QP_SUCCESS;
}
/* text_flush() is similar to text_write().
text_flush() will actually write out the buffer regardless
the buffer is full or not
*/
static int
text_flush(stream, bufptr, sizeptr)
QP_stream *stream;
unsigned char **bufptr;
register size_t *sizeptr;
{
register struct TextStream *u = CoerceTextStream(stream);
register unsigned char *p;
register int n, len;
p = u->buffer;
len = u->qpinfo.max_reclen - u->left_size + *sizeptr;;
if (len > u->qpinfo.max_reclen)
len = *sizeptr = u->qpinfo.max_reclen;
while ((n = write(u->fd, (char *)p, len)) > 0 && n < len) {
p += n;
len -= n;
}
if (n < 0) {
u->qpinfo.errnum = errno;
return QP_ERROR;
}
u->left_ptr = u->buffer;
u->left_size = u->qpinfo.max_reclen;
u->qpinfo.magic.byteno += *sizeptr;
*bufptr = u->left_ptr;
*sizeptr = u->left_size; /* maximum size left in buffer */
return QP_SUCCESS;
}
static int
text_seek(stream, qpmagic, whence, bufptr, sizeptr)
QP_stream *stream;
union QP_cookie *qpmagic;
int whence;
unsigned char **bufptr;
size_t *sizeptr;
{
struct TextStream *u = CoerceTextStream(stream);
off_t offset;
/* only needs to support for QP_FROM_TOP since TextStream only
supports seeking type of QP_SEEK_PREVIOUS */
switch (whence) {
case QP_BEGINNING:
if ((offset = lseek(u->fd, qpmagic->byteno, SEEK_SET)) == -1) {
stream->errnum = errno;
return QP_ERROR;
}
stream->magic.byteno = offset;
*bufptr = u->buffer;
*sizeptr = u->left_size =
(stream->mode == QP_READ) ? 0 : stream->max_reclen;
u->left_ptr = u->buffer;
u->last_size = 0;
return QP_SUCCESS;
case QP_CURRENT:
case QP_END:
default:
stream->errnum = QP_E_INVAL;
return QP_ERROR;
}
}
static int
text_close(stream)
QP_stream *stream;
{
struct TextStream *u = CoerceTextStream(stream);
int fd = u->fd;
/* If the write function is changed or reassinged to some
other function, the close function should also
be changed accorndingly.
*/
if (u->qpinfo.write == text_write && u->left_ptr != u->buffer) {
int n;
unsigned char *p=u->buffer;
long len = u->left_ptr - p;
while ((n = write(u->fd, (char *)p, len)) > 0 && n < len) {
p += n;
len -= n;
}
}
QP_free(stream);
if (close(fd) < 0)
return QP_ERROR;
return QP_SUCCESS;
}
QP_stream *
QU_text_open(option, error_num, fd)
register QP_stream *option;
int *error_num, fd;
{
int extra_size;
struct TextStream *stream;
if (option->seek_type == QP_SEEK_RECORD ||
option->seek_type == QP_SEEK_BYTE) {
*error_num = QP_E_SEEK_TYPE;
return QP_NULL_STREAM;
}
/* Need one extra byte for text_read */
if ((extra_size=option->max_reclen-(Min_Buffer_Size-1)) < 0)
extra_size = 0;
stream = (struct TextStream *) QP_malloc(
extra_size + sizeof(struct TextStream));
stream->qpinfo = *option;
QP_prepare_stream(&stream->qpinfo, stream->buffer);
stream->fd = fd;
stream->left_ptr = stream->buffer;
stream->left_size = (option->mode == QP_READ) ? 0
: option->max_reclen;
stream->last_size = 0;
stream->qpinfo.close = text_close;
if (option->seek_type != QP_SEEK_ERROR)
stream->qpinfo.seek = text_seek;
if (option->mode != QP_READ) {
stream->qpinfo.write = text_write;
stream->qpinfo.flush = text_flush;
} else
stream->qpinfo.read = text_read;
return (QP_stream *) stream;
}
|
C
|
#include<stdio.h>
void main() {
int x = 12, y = 7, z;
z = x != 4 || y == 2;
printf("Z = %d\n",z);
}
/*
vivek@vivek-HIRAY:~/Desktop/CodeSnippets/c codesnippets/8july$ cc cs7.c
vivek@vivek-HIRAY:~/Desktop/CodeSnippets/c codesnippets/8july$ ./a.out
Z = 1
*/
|
C
|
#if defined(__ARM_ARCH_6M__)
/* Cortex-M0 это ARMv6-M, код для LPC1114 */
#define GPIO_DIR_REG 0x50018000 /* GPIO1DIR задает направление для блока GPIO 1 */
#define GPIO_REG_VAL 0x50013FFC /* GPIO1DATA задает значение для блока GPIO 1 */
#define GPIO_PIN_NO (1<<8) /* 8-й бит отвечает за 8-й пин */
#else
/* Иначе просто считаем что это LPC1768 */
#define GPIO_DIR_REG 0x2009C020 /* FIO1DIR задает направление для блока GPIO 1 */
#define GPIO_REG_VAL 0x2009C034 /* FIO1PIN задает значение для блока GPIO 1 */
#define GPIO_PIN_NO (1<<18) /* 18-й бит отвечает за 18-й пин */
#endif
void wait()
{
volatile int i=0xa000;
while(i>0) {
--i;
}
}
void main()
{
*((volatile unsigned int *)GPIO_DIR_REG) = GPIO_PIN_NO;
while(1) {
*((volatile unsigned int *)GPIO_REG_VAL) = GPIO_PIN_NO;
wait();
*((volatile unsigned int *)GPIO_REG_VAL) = 0;
wait();
}
/* main() *никогда* не должен вернуться! */
}
|
C
|
# time out
class Solution {
public:
string longestPalindrome(string s) {
int max = 0;
int index_store = 0;
int cur_len;
for(int i = 1;i<s.size();i++)
{
int index = 1;
cur_len = 1;
for(int j=i;j-index >=0 && j+index < s.size();index++)
{
if(s[j-index] == s[j+index]) cur_len +=2;
else break;
}
if(cur_len > max)
{
max = cur_len;
index_store = i;
// cout<<i<<endl;
// cout<<max<<endl;
}
}
string s_out;
for(int i = index_store-(max-1)/2;i<=index_store + (max-1)/2;i++)
{
//cout<<max<<endl;
s_out = s_out +=s[i];
//cout<<s[i]<<endl;
}
for(int i=0;i<s.size();i++)
{
cur_len = 0;
int index = 0;
// cout<<"the test string is : "<<s<<endl;
// for(int j =i+1;j+index<s.size()&&i-index>=0;index++)
// {
// cout<<"s[i] == "<<s[i]<<" s[j] =="<<s[j]<<endl;
// if(s[i] == s[j])
// {
// cur_len +=2;
// index_store = i;
// cout<<"the length is "<<cur_len<<endl;
// }
// else break;
// }
int j = i;
do
{
// cout<<"s[i] == "<<s[i]<<" s[j] =="<<s[j]<<endl;
if(s[i] == s[j])
{
cur_len +=2;
index_store = i;
// cout<<"the length is "<<cur_len<<endl;
}
else break;
}while(j+index<s.size()&&i-index>=0);
if(cur_len > max)
{
cout<<index_store<<endl;
s_out = "";
// cout<<"index_store is "<<index_store;
// cout<<"cur len is "<<cur_len<<endl;
for(int i =index_store - cur_len/2 +1;i <=index_store + cur_len/2;i++)
{
s_out += s[i];
}
// cout<<"the s_out is : "<<s_out<<endl;
}
}
return s_out;
}
};
# Beat 99%
# Actually I dont know what is the main problem.Both of the algorithm is O(N2)
class Solution {
public:
string longestPalindrome(string s) {
if (s.empty()) return "";
if (s.size() == 1) return s;
int max = 0;
int minstart;
for(int i =0;i<s.size();)
{
int j=i,k=i;
for(;s[k]==s[k+1]&& k+1 <s.size();k++){}
i = k+1;
while(j-1>=0 && k+1<s.size() && s[j-1] == s[k+1]){j--;k++;}
if(k-j+1 > max)
{
minstart = j;
max = k-j+1;
}
}
return s.substr(minstart, max);
}
};
|
C
|
#include <stdio.h>
#include <limits.h>
#include <math.h>
#include <assert.h>
#include "simple-math.h"
void division(int a, int b)
{
printf("Input two integers to divide\n");
scanf("%d%d", &a, &b);
assert(b != 0);
printf("%d/%d = %.2f\n", a, b, a/(float)b);
printf("the program to perform division\n");
}
|
C
|
#include <unistd.h>
#include <stdio.h>
#include <sys/types.h>
int main()
{
pid_t pid;
char *argv[] = {"./pre", (char *)0};
char *argc[] = {"./sort", (char *)0};
int p[2];
if(pipe(p) == -1)
perror("Pipe Failed.");
pid = fork();
if(pid < 0)
{
printf("%sFork Failed.");
return 1;
}
else if (pid == 0)
{
close(p[0]);
execvp(argv[0], argv);
}
else
{
close(p[1]);
dup2(p[1], 0);
close(p[0]);
execvp(argc[0], argc);
}
/*
if(pid < 0)
perror("Fork Fail");
else if(pid == 0)
{
execl("/bin/", "./pre", (char *)0);
perror("Exec Fail");
}
else
{
wait((int *)0);
printf("%sPre Completed\n");
return 0;
}*/
return 0;
}
|
C
|
#include<stdio.h>
#include<stdlib.h>
#include <string.h>
#include<winsock.h>
#pragma comment(lib,"Ws2_32.lib")
void main(int argc, char * argv[]){
// Initialize winsock
WSADATA wsData;
WORD version = MAKEWORD(2,2);
int wsok = WSAStartup(version, &wsData);
if(wsok != 0){
printf("Can't initialize winsock, exit !");
exit(1);
}
// Create socket
SOCKET serverSocket = socket(AF_INET, SOCK_STREAM, 0);
if(serverSocket == INVALID_SOCKET){
printf("Can't create socket, exit !");
exit(2);
}
// Bind the socket to an ip address and port
int portNumber = 8000;
char ipAddress[10] = "127.0.0.1";
struct sockaddr_in serveradd;
serveradd.sin_family = AF_INET;
serveradd.sin_port = htons(portNumber); // host to network short
serveradd.sin_addr.S_un.S_addr = inet_addr(ipAddress);
bind(serverSocket, (struct sockaddr*) &serveradd , sizeof(serveradd));
// Listening, one connection is allowed
int listening = listen(serverSocket, 2); // SOMAXCONN
if(listening != -1){
printf("Server listening on port %d\n", portNumber);
}
// Accept connection
SOCKET clientSocket;
struct sockaddr_in clientadd;
clientSocket = accept(serverSocket, (struct sockaddr*) &clientadd, NULL);
if(clientSocket != -1){
printf("Client is connecting ... \n");
}
printf("Client with ip : %s , is connected\n", inet_ntoa(clientadd.sin_addr));
// send message to client
char clientRequest[256];
char response[256];
int data_len;
while( (data_len = recv(clientSocket, clientRequest, sizeof(clientRequest), 0)) > 0){
printf("client : %s\n", clientRequest);
printf("server : "); gets(response);
send(clientSocket, response, sizeof(response), 0);
memset(clientRequest, 0, sizeof(clientRequest));
memset(response, 0, sizeof(response));
}
printf("Client disconnected !\n");
// Shutdown winsock
shutdown(serverSocket, SD_RECEIVE);
// 0 : SD_RECEIVE
// 1 : SD_SEND
// 2 : SD_BOTH
// Close socket
closesocket(serverSocket);
return;
}
|
C
|
#include<stdio.h>
#include<math.h>
#define MAX 100
int top=-1;
float s[MAX];
float evaluate(float op1, float op2, char operator)
{
switch(operator)
{
case '+' : return op1+op2;
break;
case '-' : return op1-op2;
break;
case '*' : return op1*op2;
break;
case '/' : return op1/op2;
break;
case '^' : return pow(op1, op2);
break;
case '%' : return fmod(op1, op2);
break;
}
}
int isOperand(char c)
{
if(c=='+' || c=='-' || c=='*' || c=='/' || c=='%' || c=='^')
return 0;
else
return 1;
}
void push(float ele)
{
if(top==MAX-1)
printf("Stack Overflow!!\n");
else
{
top=top+1;
s[top]=ele;
}
}
float pop()
{
float del;
if(top==-1)
printf("Stack Undeflow!!\n");
else
{
del=s[top--];
}
return del;
}
int main()
{
int i;
float result, op1, op2;
char postfix[100];
printf("Enter the postfix Expression : ");
scanf("%s", postfix);
for(i=0; postfix[i]!='\0'; i++)
{
char c=postfix[i];
if(isOperand(c))
{
float x;
printf("Enter the value of %c : ", c);
scanf("%f", &x);
push(x);
}
else
{
op2=pop();
op1=pop();
result = evaluate(op1, op2, c);
push(result);
}
}
printf("Result = %.2f\n", result);
return 0;
}
|
C
|
/*
* File: rbt.c
* Author: Ron F. <>
* Last Modified: June, 2019
* Topic: RBT & Hash table
* ----------------------------------------------------------------
*/
#include "my_h.h"
/* create a new node */
node* create_node(int data, char cp_word[MAX_WORD])
{
node *new_node = (node*)malloc(sizeof(node));
if(new_node == NULL) /* malloc ERROR */
{
fprintf (stderr, "Out of memory!!! (create_node)\n");
exit(1);
}
new_node->data = data; /* copy the data to the node */
new_node->Color = Red; /* ALWAYS new node are red */
strcpy(new_node->word, cp_word); /* copy the word to the node */
new_node->left = NULL; /* make node.left == NULL*/
new_node->right = NULL; /* make node.right == NULL*/
return new_node;
}
/* insert node to RBT -> by the book */
node* RB_INSERT(node *root, int data, char cp_word[MAX_WORD])
{
node *z = create_node(data, cp_word);
node *y=NULL, *x = root;
if(root == NULL)
{
root = z;
root->Color = Black;
return root;
}
while (x!=NULL)
{
y = x;
if (z->data < x->data)
x = x->left;
else
x = x->right;
}
z->parent = y;
if (y==NULL)
root = z;
else{
if (z->data < y->data)
y->left=z;
else
y->right=z;
}
z->left = NULL;
z->right = NULL;
z->Color=Red;
root = RB_INSERT_FIXUP(root,z);
return root;
}
/* insert fixup node in RBT -> by the book */
node* RB_INSERT_FIXUP(node *root, node *z)
{
node *y=NULL;
while (z != NULL && z->parent != NULL && (z->parent)->Color==Red)
{
if(z->parent == ((z->parent)->parent)->left){
y = ((z->parent)->parent)->right;
if(y->Color==Red){
(z->parent)->Color = Black; /* CASE L1 */
y->Color = Black; /* CASE L1 */
((z->parent)->parent)->Color = Red; /* CASE L1 */
z = (z->parent)->parent; /* CASE L1 */
} else {
if (z == (z->parent)->right){
z = z->parent; /* CASE L2 */
root = LEFT_ROTATE(root, z); /* CASE L2 */
}
(z->parent)->Color = Black; /* CASE L3 */
((z->parent)->parent)->Color = Red; /* CASE L3 */
root = RIGHT_ROTATE(root, (z->parent)->parent); /* CASE L3 */
}
} else { /* if (z->parent == z->parent->parent->right) */
y = ((z->parent)->parent)->left;
if (y != NULL && y->Color == Red)
{
(z->parent)->Color = Black; /* CASE R1 */
y->Color = Black; /* CASE R1 */
((z->parent)->parent)->Color = Red; /* CASE R1 */
z = (z->parent)->parent; /* CASE R1 */
} else {
if (z == (z->parent)->left){
z = z->parent; /* CASE R2 */
root = RIGHT_ROTATE(root, z); /* CASE R2 */
}
(z->parent)->Color = Black; /* CASE R3 */
((z->parent)->parent)->Color = Red; /* CASE R3 */
root = LEFT_ROTATE(root, (z->parent)->parent); /* CASE R3 */
}
}
}
root->Color = Black;
return root;
}
/* rotate left -> by the book */
node* LEFT_ROTATE(node *root, node *x)
{
node *y=x->right;
x->right = y->left;
if (x->right != NULL)
x->right->parent = x;
y->parent = x->parent;
if (x->parent == NULL) {
root = y;
} else if (x == (x->parent)->left) {
(x->parent)->left = y;
} else {
(x->parent)->right = y;
}
y->left = x;
x->parent = y;
return root;
}
/* rotate right -> by the book */
node* RIGHT_ROTATE(node *root, node *x)
{
node *y=x->left;
y->left = x->right;
if (x->right != NULL)
(x->parent)->right = y;
x->parent = y->parent;
if (y->parent == NULL)
root = x;
else if (x == (x->parent)->left){
(y->parent)->left = x;
} else {
(y->parent)->right = x;
}
x->right = y;
y->parent = x;
return root;
}
|
C
|
#include <stdio.h>
/*
void maxPasajeros(int numPasajeros,int no){
int arr[10], i, j, c, heap_root, temp;
//"no" va a ser el numero de simulaciones
//aqui se ingresan los datos del heap
for (i = 0; i < no; i++)
scanf("%d", &arr[i]);
for (i = 1; i < no; i++)
{
c = i;
do
{
heap_root = (c - 1) / 2;
//to create MAX arr array
if (arr[heap_root] < arr[c])
{
temp = arr[heap_root];
arr[heap_root] = arr[c];
arr[c] = temp;
}
c = heap_root;
} while (c != 0);
}
printf("Heap array : ");
for (i = 0; i < no; i++)
printf("%d\t ", arr[i]);
for (j = no - 1; j >= 0; j--)
{
temp = arr[0];
arr[0] = arr[j];
arr[j] = temp;
heap_root = 0;
do
{
c = 2 * heap_root + 1;
if ((arr[c] < arr[c + 1]) && c < j-1)
c++;
if (arr[heap_root]<arr[c] && c<j)
{
temp = arr[heap_root];
arr[heap_root] = arr[c];
arr[c] = temp;
}
heap_root = c;
} while (c < j);
}
printf("\nSorted array : ");
printf("\nMenor: %d",arr[0]);
printf("\nMayor: %d",arr[-1]);
printf("\n");
}
int main()
{
int arr[10], no, i, j, c, heap_root, temp;
printf("Input number of elements: ");//este va a ser el numero de simulaciones
scanf("%d", &no);
printf("\nInput array values one by one : ");//aqui se ingresan los datos del heap
for (i = 0; i < no; i++)
scanf("%d", &arr[i]);
for (i = 1; i < no; i++)
{
c = i;
do
{
heap_root = (c - 1) / 2;
//to create MAX arr array
if (arr[heap_root] < arr[c])
{
temp = arr[heap_root];
arr[heap_root] = arr[c];
arr[c] = temp;
}
c = heap_root;
} while (c != 0);
}
printf("Heap array : ");
for (i = 0; i < no; i++)
printf("%d\t ", arr[i]);
for (j = no - 1; j >= 0; j--)
{
temp = arr[0];
arr[0] = arr[j];
arr[j] = temp;
heap_root = 0;
do
{
c = 2 * heap_root + 1;
if ((arr[c] < arr[c + 1]) && c < j-1)
c++;
if (arr[heap_root]<arr[c] && c<j)
{
temp = arr[heap_root];
arr[heap_root] = arr[c];
arr[c] = temp;
}
heap_root = c;
} while (c < j);
}
printf("\nSorted array : ");
printf("\nMenor: %d",arr[0]);
printf("\nMayor: %d",arr[-1]);
printf("\n");
}
printf("|---------------------------------|\n");
printf("| 1. Mayor cantidad de pasajeros |\n");
printf("| 2. Menor cantidad de pasajeros |\n");
printf("| 3. Mayor distancia recorrida |\n");
printf("| 4. Menor distancia recorrida |\n");
printf("| 5. Salir |\n");
printf("|---------------------------------|\n");
printf("Escoge opcion: ");
scanf("%d", &opcion);
*/
|
C
|
#include <stdio.h>
int a;
int main(){
double b,c;
printf("请输入c");
scanf ("%lf",&c);
printf("这个小数是:%lf",c);
a=c;
b=c-a;
printf("%lf的整数部分是:%d,小数部分是:%lf\n",c,a,b);
return 0;
}
|
C
|
/*
** EPITECH PROJECT, 2019
** CPE_corewar_2019
** File description:
** get_champion_color.c
*/
#include "my.h"
#include "vm.h"
int get_champion_color(vm_t *vm, champion_t *champion, int *color)
{
int i = -1;
if (!vm || !champion || !color)
return 84;
while (++i < vm->nbr_champions) {
if (!my_strcmp(vm->names[i], champion->name)) {
*color = i + 1;
return 0;
}
}
return 0;
}
|
C
|
#ifndef EXPRESSIONOFTREE_H_
#define EXPRESSIONOFTREE_H_
#include "TreeNode.h"
/**
* Concatenate expression with "," and with the string that the node represent
* using the getExpressionOfTreeRec
*
*
* @param
* char* expression - the string which will be concatenated.
* TreeNode* node - a pointer to a tree which will be turning into a string
* using the getExpressionOfTreeRec and will be concatenated.
*
* @return
* returning the concatenated string.
*/
char* getStringForMinMax(char* expression , TreeNode* node);
/**
* Finding the op that represent the enum field.
*
*
* @param
* TREE_VALUE_TYPE op - an enum that represent the operation.
*
* @return
* returning a string that represent the enum field.
*/
char* recognizeSignFromEnumType(TREE_VALUE_TYPE op);
/**
* Concatenating 5 strings.
*
*
* @param
* char* str1 - the string which will be concatenated.
* char* str2 - the string which will be concatenated.
* char* str3 - the string which will be concatenated.
* char* str4 - the string which will be concatenated.
* char* str5 - the string which will be concatenated.
*
* @return
* returning the concatenated string.
*/
char* addAtMost5Strings( char* str1, char* str2 , char* str3, char* str4, char* str5);
/**
* Gets the mathematical expression using a tree
*
*
* @param
* TreeNode* node - a pointer to a tree that through him we will get the expression
*
* @return
* returning the mathematical expression.
*/
char* getExpressionOfTreeRec(TreeNode* node);
/**
* Gets the mathematical expression using a tree,
* and using the getExpressionOfTreeRec function.
*
*
* @param
* TreeNode* node - a pointer to a tree that through him we will get the expression
*
* @return
* returning the mathematical expression.
*/
char* getExpressionOfTree(TreeNode* node);
#endif /* EXPRESSIONOFTREE_H_ */
|
C
|
/*A priority queue is a data structure for maintaining a set S of elements, each with an associated value called a key.
*A max priority queue supports the following operations:
*INSERT(S, x) inserts the element x into the set S
*MAXIMUN(S) returns the element of S with the largest key
*EXTRACT-MAX(S) removes and returns the element of S with largest key
*INCREASE-KEY(S, x, k) increase the value of element x's key to the new value k, which is assumed to be at least as large as x's current key
*value.
*when compile, please use command below:
* gcc priority-queue.c -o prioriy-queue -lm
*Introduction to GDB: http://blog.csdn.net/liigo/article/details/582231
*http://liuxinzhangyin.cn/64.html
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define MAX 100
#define MIN -1000
int heap[100]; //begin with 1.Max heap. heap[0] store heap.length
void printHeap(int *S)
{
int height = floor(log(S[0])/log(2));
int i = 1, j = 1;
for(;i <= height + 1; i++)
{
for(; j <= S[0] && j <= pow(2, i) -1; j++) {
printf(" %d ", S[j]);
}
printf("\n");
}
}
int exchange(int *i, int *j)
{
int tmp = *i;
*i = *j;
*j = tmp;
return 0;
}
int maxHeapify(int *S, int i)
{
int l = 2*i;
int r = 2*i + 1;
int largest = 0;
if(l <= S[0] && S[l] > S[i]) // S[0] store length of heap
largest = l;
else
largest = i;
if(r <= S[0] && S[r] > S[largest])
largest = r;
if(largest != i) {
exchange(S + i, S + largest);
maxHeapify(S, largest);
}
return 0;
}
int buildMaxHeap(int *S)
{
int i = S[0] / 2;
for(; i >= 1; i--){
maxHeapify(S, i);
}
return 0;
}
int maxHeapInsert(int *S, int key)
{
S[0] = S[0] + 1;
S[S[0]] = MIN;
heapIncreaseKey(S, S[0], key);
return 0;
}
int heapMaximun(int *S)
{
return S[1];
}
int heapExtractMax(int *S)
{
int max = 0;
if(S[0] < 1)
perror("heap underflow");
max = S[1];
S[1] = S[S[0]];
S[0] = S[0] - 1;
maxHeapify(S, 1);
return max;
}
int heapIncreaseKey(int *S, int i, int key)
{
if(key < S[i])
perror("new key is smaller than current key");
S[i] = key;
while(i > 1 && S[i/2] < S[i]){
exchange(S + i, S + i/2);
i = i / 2;
}
return 0;
}
int main()
{
int max = 0;
heap[0] = 10;
heap[1] = 1; heap[2] = 2; heap[3] = 3; heap[4] = 4;
heap[5] = 7; heap[6] = 8; heap[7] = 9; heap[8] = 10;
heap[9] = 14; heap[10] = 16;
printf("Original State:\n");
printHeap(heap);
buildMaxHeap(heap);
printf("\n After Heapifying:\n");
printHeap(heap);
heapIncreaseKey(heap, 9, 15);
printf("\n After Increasing S[9]'s key to 15:\n");
printHeap(heap);
max = heapExtractMax(heap);
printf("\n Max key is %d, After Extracting Max Key:\n", max);
printHeap(heap);
maxHeapInsert(heap, 13);
printf("\n After inserting key 13:\n");
printHeap(heap);
return 0;
}
|
C
|
/**
* In-memory cache of the persistent raft log stored on disk.
*/
#ifndef RAFT_LOG_H
#define RAFT_LOG_H
#include "../include/raft.h"
/**
* Initial size of the entry reference count hash table.
*/
#define RAFT_LOG__REFS_INITIAL_SIZE 256
void raft_log__init(struct raft_log *l);
void raft_log__close(struct raft_log *l);
/**
* Append the an entry to the log.
*/
int raft_log__append(struct raft_log *l,
const raft_term term,
const int type,
const struct raft_buffer *buf,
void *batch);
/**
* Convenience to append a series of RAFT_LOG_COMMAND entries.
*/
int raft_log__append_commands(struct raft_log *l,
const raft_term term,
const struct raft_buffer bufs[],
const unsigned n);
/**
* Convenience to encode and append a single RAFT_LOG_CONFIGURATION entry.
*/
int raft_log__append_configuration(
struct raft_log *l,
const raft_term term,
const struct raft_configuration *configuration);
/**
* Get the current number of entries in the log.
*/
size_t raft_log__n_entries(struct raft_log *l);
/**
* Get the index of the first entry in the log.
*/
raft_index raft_log__first_index(struct raft_log *l);
/**
* Get the index of the last entry in the log.
*/
raft_index raft_log__last_index(struct raft_log *l);
/**
* Get the term of the entry with the given index.
*/
raft_term raft_log__term_of(struct raft_log *l, const uint64_t index);
/**
* Get the term of the last entry in the log.
*/
raft_term raft_log__last_term(struct raft_log *l);
/**
* Get the entry with the given index.
*
* The returned pointer remains valid only as long as no API that might delete
* the entry with the given index is invoked.
*/
const struct raft_entry *raft_log__get(struct raft_log *l,
const raft_index index);
/**
* Acquire an array of entries from the given index onwards.
*
* The payload memory referenced by the #buf attribute of the returned entries
* is guaranteed to be valid until raft_log__release() is called.
*/
int raft_log__acquire(struct raft_log *l,
const raft_index index,
struct raft_entry *entries[],
unsigned *n);
/**
* Release a previously acquired array of entries.
*/
void raft_log__release(struct raft_log *l,
const raft_index index,
struct raft_entry entries[],
const size_t n);
/**
* Delete all entries from the given index (included) onwards.
*/
void raft_log__truncate(struct raft_log *l, const raft_index index);
/**
* Discard all entries from the given index (included) onwards. This is exactly
* the same as truncate, but the memory of the entries does not gets released.
*/
void raft_log__discard(struct raft_log *l, const raft_index index);
/**
* Delete all entries up to the given index (included).
*/
void raft_log__shift(struct raft_log *l, const raft_index index);
#endif /* RAFT_LOG_H */
|
C
|
#define NULL ((void*)0)
typedef unsigned long size_t; // Customize by platform.
typedef long intptr_t; typedef unsigned long uintptr_t;
typedef long scalar_t__; // Either arithmetic or pointer type.
/* By default, we understand bool (as a convenience). */
typedef int bool;
#define false 0
#define true 1
/* Forward declarations */
typedef struct TYPE_2__ TYPE_1__ ;
/* Type definitions */
struct TYPE_2__ {int block_size; int disk_offset; int block_count; } ;
union label_t {TYPE_1__ cms; } ;
typedef int /*<<< orphan*/ tmp ;
struct parsed_partitions {int /*<<< orphan*/ pp_buf; } ;
struct hd_geometry {int dummy; } ;
typedef int sector_t ;
typedef int loff_t ;
/* Variables and functions */
int /*<<< orphan*/ PAGE_SIZE ;
int /*<<< orphan*/ put_partition (struct parsed_partitions*,int,int,int) ;
int /*<<< orphan*/ snprintf (char*,int,char*,char*) ;
int /*<<< orphan*/ strlcat (int /*<<< orphan*/ ,char*,int /*<<< orphan*/ ) ;
__attribute__((used)) static int find_cms1_partitions(struct parsed_partitions *state,
struct hd_geometry *geo,
int blocksize,
char name[],
union label_t *label,
sector_t labelsect)
{
loff_t offset, size;
char tmp[64];
int secperblk;
/*
* VM style CMS1 labeled disk
*/
blocksize = label->cms.block_size;
secperblk = blocksize >> 9;
if (label->cms.disk_offset != 0) {
snprintf(tmp, sizeof(tmp), "CMS1/%8s(MDSK):", name);
strlcat(state->pp_buf, tmp, PAGE_SIZE);
/* disk is reserved minidisk */
offset = label->cms.disk_offset * secperblk;
size = (label->cms.block_count - 1) * secperblk;
} else {
snprintf(tmp, sizeof(tmp), "CMS1/%8s:", name);
strlcat(state->pp_buf, tmp, PAGE_SIZE);
/*
* Special case for FBA devices:
* If an FBA device is CMS formatted with blocksize > 512 byte
* and the DIAG discipline is used, then the CMS label is found
* in sector 1 instead of block 1. However, the partition is
* still supposed to start in block 2.
*/
if (labelsect == 1)
offset = 2 * secperblk;
else
offset = labelsect + secperblk;
size = label->cms.block_count * secperblk;
}
put_partition(state, 1, offset, size-offset);
strlcat(state->pp_buf, "\n", PAGE_SIZE);
return 1;
}
|
C
|
#include <sys/mntent.h>
#include <stdio.h>
#include <stdlib.h>
static int show(const char *file)
{
struct mntent *me;
FILE *f = fopen(file, "r");
if (!f) {
perror("fopen() failed()");
exit(1);
}
printf("\nin %s:\n", file);
while ((me = getmntent(f))) {
printf("%s\t%s\t%s\t%s\t%d\t%d\n",
me->mnt_fsname, me->mnt_dir, me->mnt_type,
me->mnt_opts, me->mnt_freq, me->mnt_passno);
}
return 0;
}
int main(void)
{
show("/etc/fstab");
show("/etc/mtab");
return 0;
}
|
C
|
#include <stdio.h>
#include <math.h>
void main()
{
int n;
int i;
float l;
float d;
float k;
float s;
printf("Ingrese la cantidad de numeros a evaluar: ");
scanf("%i",&n);
i=0;
do
{
i=i+1;
k=pow(i,3);
printf("[%i]^3= %f ",i,k);
}while(i!=n);
l=1;
s=0;
do
{
s=s+l;
l=l+2;
d=l+(i*2);
printf("[%i]^3= %f ",i,s);
}while(l<n);
}
|
C
|
//
// list.c
// CG&V_LAB Draughts
//
// Created by Sahil Satishkumar on 18/04/15.
// Copyright (c) 2015 Sahil Satishkumar. All rights reserved.
//
#include <stdlib.h>
#include <stdio.h>
#include "list.h"
//functiile de prelucrare a cozii cu miscari
void addTomList(int i, int j){
coada *t;
t = (coada*)malloc(sizeof(coada));
t->i = i;
t->j = j;
t->next = NULL;
if(!mListFirst){
mListFirst = t;
mListLast = t;
} else {
mListLast->next = t;
mListLast = t;
}
}
void delOnemList(){
coada *firstTemp;
firstTemp = mListFirst;
mListFirst = mListFirst->next;
if(!mListFirst) mListLast = mListFirst;
free(firstTemp);
}
void delAllmList(){
while(mListFirst != NULL)
delOnemList();
}
int isEmptymList(){
if(!mListFirst && !mListLast) return 1;
return 0;
}
//functiile de prelucrare a listei cu sarituri
void addTojList(int i, int j){
coada *t;
t = (coada*)malloc(sizeof(coada));
t->i = i;
t->j = j;
t->next = NULL;
if(!jListFirst){
jListFirst = t;
jListLast = t;
} else {
jListLast->next = t;
jListLast = t;
}
}
void delOnejList(){
coada *firstTemp;
firstTemp = jListFirst;
jListFirst = jListFirst->next;
if(!jListFirst) jListLast = jListFirst;
free(firstTemp);
}
void delAlljList(){
while(jListFirst != NULL)
delOnejList();
}
int isEmptyjList(){
if(!jListFirst && !jListLast) return 1;
return 0;
}
//functiile de prelucrare a cozii cu verificari
void addTovList(int i, int j){
coada *t;
t = (coada*)malloc(sizeof(coada));
t->i = i;
t->j = j;
t->next = NULL;
if(!vListFirst){
vListFirst = t;
vListLast = t;
} else {
vListLast->next = t;
vListLast = t;
}
}
void delOnevList(){
coada *firstTemp;
firstTemp = vListFirst;
vListFirst = vListFirst->next;
if(!vListFirst) vListLast = vListFirst;
free(firstTemp);
}
void delAllvList(){
while(vListFirst != NULL)
delOnevList();
}
int isEmptyvList(){
if(!vListFirst && !vListLast) return 1;
return 0;
}
//returneaza 1 daca piesa este in lista
int isInList(coada *list, int i, int j){
while(list != NULL){
if(list->i == i && list->j == j)
return 1;
list = list->next;
}
return 0;
}
|
C
|
#pragma ident "@(#)base_conv.c 1.4 92/07/20 SMI"
/*
* Copyright (c) 1986 by Sun Microsystems, Inc.
*/
/*
* Machine-independent versions of base conversion primitives.
* Routines to multiply buffers by 2**16 or 10**4. Base 10**4 buffers have
* b[i] < 10000, carry in and out < 65536. Base 2**16 buffers have b[i] <
* 65536, carry in and out < 10000. If n is positive, b[0]..b[n-1] are
* processed; if n is negative, b[0]..b[n+1] are processed.
*/
void
_fourdigits(t, d)
unsigned t;
char d[4];
/* Converts t < 10000 into four ascii digits at *pc. */
{
register short i;
i = 3;
do {
d[i] = '0' + t % 10;
t = t / 10;
}
while (--i != -1);
}
unsigned
_quorem10000(u, pr)
unsigned u;
unsigned *pr;
{
*pr = u % 10000;
return (u / 10000);
}
void
_mul_10000(b, n, c)
unsigned *b;
int n;
unsigned *c;
{
/* Multiply base-2**16 buffer by 10000. */
register unsigned carry, t;
register short int i;
register unsigned *pb;
carry = *c;
pb = b;
if ((i = n) > 0) {
i--;
do {
*pb = (t = (*pb * 10000) + carry) & 0xffff;
pb++;
carry = t >> 16;
}
while (--i != -1);
} else {
i = -i - 1;
do {
*pb = (t = (*pb * 10000) + carry) & 0xffff;
pb--;
carry = t >> 16;
}
while (--i != -1);
}
*c = carry;
}
void
_mul_65536(b, n, c)
unsigned *b;
int n;
unsigned *c;
{
/* Multiply base-10**4 buffer by 65536. */
register unsigned carry, t;
register short int i;
register unsigned *pb;
carry = *c;
pb = b;
if ((i = n) > 0) {
i--;
do {
*pb = (t = (*pb << 16) | carry) % 10000;
pb++;
carry = t / 10000;
}
while (--i != -1);
} else {
i = -i - 1;
do {
*pb = (t = (*pb << 16) | carry) % 10000;
pb--;
carry = t / 10000;
}
while (--i != -1);
}
*c = carry;
}
|
C
|
/**
* Implementation for ports.h
**/
#include "ports.h"
#include <fcntl.h>
#include <errno.h>
#include <pthread.h>
#include <slack/map.h>
typedef struct _port {
int port;
int proto;
int pipe[2];
} port_t;
Map *udp_ports = NULL;
Map *tcp_ports = NULL;
pthread_mutex_t tcp_lock = PTHREAD_MUTEX_INITIALIZER;
pthread_mutex_t udp_lock = PTHREAD_MUTEX_INITIALIZER;
void port_free(void *port)
{
port_t *p = (port_t *) port;
close(p->pipe[0]);
close(p->pipe[1]);
free(port);
}
port_t *get(int port, int proto)
{
pthread_mutex_t *lock;
Map *map;
if (!get_map(proto, &map, &lock)) {
return NULL;
}
pthread_mutex_lock(lock);
port_t *p = (port_t *) map_get(map, &port);
pthread_mutex_unlock(lock);
return p;
}
int add(int port, int proto, port_t *p)
{
pthread_mutex_t *lock;
Map *map;
if (!get_map(proto, &map, &lock)) {
return 0;
}
int ret = 1;
pthread_mutex_lock(lock);
if (map_add(map, &port, p) == -1) {
ret = 0;
}
pthread_mutex_unlock(lock);
return ret;
}
int get_map(int proto, Map **map, pthread_mutex_t **lock)
{
if (proto == UDP_PROTOCOL) {
*map = udp_ports;
*lock = &udp_lock;
} else if (proto == TCP_PROTOCOL) {
*map = tcp_ports;
*lock = &tcp_lock;
} else {
return 0;
}
return 1;
}
void init_ports()
{
udp_ports = map_create(port_free);
tcp_ports = map_create(port_free);
if (!udp_ports || !tcp_ports) {
fatal("[init_ports]:: could not allocate memory for port data structures.");
return;
}
}
int open_port(int port, int proto)
{
// port already exists or isnt in valid range? fail
if (port_open(port, proto) || !(port >= PORT_MIN && port <= PORT_MAX) ) {
printf("Port is open\n");
return 0;
}
port_t *p = (port_t *) malloc(sizeof(port_t));
if (!p) {
fatal("[open_port]:: Could not allocated memory for new port");
return 0;
}
p->port = port;
p->proto = proto;
if (pipe(p->pipe) == -1) {
free(p);
return 0;
}
// set write end to non-blocking so packetcore thread doesn't block
// waiting for app to empty pipe
int flags = fcntl(p->pipe[1], F_GETFL);
fcntl(p->pipe[1], F_SETFL, flags | O_NONBLOCK);
flags = fcntl(p->pipe[0], F_GETFL);
fcntl(p->pipe[0], F_SETFL, flags | O_NONBLOCK);
if (!add(port, proto, p)) {
printf("add failed\n");
port_free(p);
return 0;
}
return 1;
}
int close_port(int port, int proto)
{
pthread_mutex_t *lock;
Map *map;
if (!get_map(proto, &map, &lock)) {
return 0;
}
int ret = 1;
pthread_mutex_lock(lock);
if (map_remove(map, &port) == -1) {
ret = 0;
}
pthread_mutex_unlock(lock);
return ret;
}
int grecv(int port, int proto, void *buf, size_t buf_len)
{
port_t *p;
if (!(p = get(port, proto))) {
return -1;
}
return read(p->pipe[0], buf, buf_len);
}
/* Non blocking write */
int write_data(int port, int proto, void *buf, size_t buf_len)
{
port_t * p;
if (!(p = get(port, proto))) {
return -1;
}
return write(p->pipe[1], buf, buf_len);
}
int port_open(int port, int proto)
{
if (!get(port, proto)) {
return 0;
}
return 1;
}
|
C
|
#include <stdio.h>
unsigned long faktoriyel_hesapla(int sayi);
int main() {
int sayi;
printf("Lütfen faktöriyeli hesaplanacak sayiyi giriniz:");
scanf("%d",&sayi);
for (int i = 1; i < sayi; ++i) {
printf("%d sayısının faktöriyel Sonucu :%ld \n", i, faktoriyel_hesapla(i));
}
return 0;
}
unsigned long faktoriyel_hesapla(int sayi){
if(sayi<=1)
return 1;
else
return(sayi* faktoriyel_hesapla(sayi-1));
}
|
C
|
//Switch case to perform arithmatic operations
#include<stdio.h>
int main(){
float a,b;
char operator;
printf("Enter operand: '+', '-', '*', '/'\n");
scanf("%c", &operator);
printf("Enter two number to perform arithmtic operations:\n");
scanf("%f %f", &a, &b);
switch (operator) {
case '+':
printf("%f + %f = %f", a, b, a + b);
break;
case '-':
printf("%f - %.1lf = %f", a, b, a - b);
break;
case '*':
printf("%f * %f = %f", a, b, a * b);
break;
case '/':
printf("%f / %f = %f", a, b, a / b);
break;
// operator doesn't match any case constant
default:
printf("Error! operator is not correct");
}
return 0;
}
|
C
|
#include <stdint.h>
// A test case to test the simulator's EvenParity semantics
//
// After some changes to generalize LLVMPointer handling, we tickled some bad
// behavior around this primitive (see #260).
int __attribute__((noinline)) test_and_verify_parity(uint64_t x) {
uint64_t stack_var;
void* stack_addr = &stack_var;
uint64_t ret = 1;
__asm__(
// Load an address into %rax; we need this to be a proper LLVMPointer (in
// this case, a pointer into the stack, which is the only LLVMPointer we
// have)
"movq %1, %%rax;"
// Add in a symbolic value so that constant propagation cannot possibly eliminate
// the parity check
"addq %2, %%rax;"
// Use `test` to set the flags (including PF)
"test %%rax, %%rax;"
// Actually use PF so it doesn't get eliminated
"jp end;"
"movq $0, %0;"
"end:"
: "=r"(ret) /* Outputs */
: "r"(stack_addr), "r"(x) /* Inputs */
: "rax"
);
// We are returning either 1 or 0, so this test cannot be proven to return
// 1. That is fine - we just want to make sure that the verifier evaluates
// EvenParity without generating a failing goal.
return ret;
}
void _start() {
test_and_verify_parity(11);
}
|
C
|
#include <assert.h>
#include "compiler.h"
int E();
void STMT();
void IF();
void BLOCK();
int tempIdx = 1, labelIdx = 1;
#define nextTemp() (tempIdx++)
#define nextLabel() (labelIdx++)
// #define emit printf
int isNext(char *set) {
char eset[SMAX], etoken[SMAX];
sprintf(eset, " %s ", set);
sprintf(etoken, " %s ", tokens[tokenIdx]);
return (tokenIdx < tokenTop && strstr(eset, etoken) != NULL);
}
int isEnd() {
return tokenIdx >= tokenTop;
}
char *next() {
// printf("token[%d]=%s\n", tokenIdx, tokens[tokenIdx]);
return tokens[tokenIdx++];
}
char *skip(char *set) {
if (isNext(set)) {
return next();
} else {
printf("skip(%s) got %s fail!\n", set, next());
assert(0);
}
}
// F = (E) | Number | Id
int F() {
int f;
if (isNext("(")) { // '(' E ')'
next(); // (
f = E();
next(); // )
} else { // Number | Id
f = nextTemp();
char *item = next();
irEmitTs(f, item);
// emit("t%d = %s\n", f, item);
}
return f;
}
// E = F (op E)*
int E() {
int i1 = F();
while (isNext("+ - * / & | ! < > =")) {
char *op = next();
int i2 = E();
int i = nextTemp();
irEmitOp2(i, i1, op, i2);
// emit("t%d = t%d %s t%d\n", i, i1, op, i2);
i1 = i;
}
return i1;
}
// ASSIGN = id '=' E;
void ASSIGN() {
char *id = next();
skip("=");
int e = E();
skip(";");
irEmitSt(id, e);
// emit("%s = t%d\n", id, e);
}
// while (E) STMT
void WHILE() {
int whileBegin = nextLabel();
int whileEnd = nextLabel();
irEmitLabel(whileBegin);
// emit("(L%d)\n", whileBegin);
skip("while");
skip("(");
int e = E();
irEmitIfGoto(e, whileBegin);
// emit("goif T%d L%d\n", whileEnd, e);
skip(")");
STMT();
irEmitGoto(whileBegin);
// emit("goto L%d\n", whileBegin);
irEmitLabel(whileEnd);
// emit("(L%d)\n", whileEnd);
}
void STMT() {
if (isNext("while"))
return WHILE();
// else if (isNext("if"))
// IF();
else if (isNext("{"))
BLOCK();
else
ASSIGN();
}
void STMTS() {
while (!isEnd() && !isNext("}")) {
STMT();
}
}
// { STMT* }
void BLOCK() {
skip("{");
STMTS();
skip("}");
}
void PROG() {
STMTS();
}
void parse() {
printf("============ parse =============\n");
tokenIdx = 0;
PROG();
}
|
C
|
//Count Number of Words in a String
#include<stdio.h>
int main()
{
char str[10000];
int itr,count;
count=0;
scanf("%[^\n]",str);
for(itr=0;str[itr];itr++)
{
if(str[itr]==' ')
{
count++;
}
}
printf("%d",count+1);
}
|
C
|
#include<stdio.h>
#include<stdlib.h>
#include<math.h>
#define MAX 100
int max(int a, int b, int c);
int main(void)
{
/* code */
int n,a[100];
scanf("%d",&n);
for(int i = 0; i < n; i++)
{
scanf("%d",&a[i]);
}
int count = 0;
//判断是是否可以组成三角形:穷举两个条件
//1)两边之和大于第三边
//2)两边之差小于第三边
// for(int i = 0; i < n;i++)
// {
// for(int j = 0;j < n && j != i; j++)
// {
// for(int k = 0; k < n && k != i && k != j; k++)
// {
// if((a[i] + a[j] > a[k]) && (a[i] + a[k] > a[j]) && (a[k] + a[j] > a[i]) && (abs(a[i] - a[j]) < a[k]) &&(abs(a[i] - a[k]) < a[j]) && (abs(a[k] - a[j]) < a[i]))
// {
// printf("%d %d %d can compose a triangle!\n", a[i],a[j],a[k]);
// count++;
// }
// }
// }
// }
//更简洁的算法是:最长棍子的长度小于其余两根棍子之和(充要条件)
// 假设 c > a >b
//c < a + b ==>c - a < b && c - b < a,并且c最大,所以c + a > b, c + b > a
//三角形的条件全部满足
for(int i = 0; i < n; i++)
{
for(int j = 0; j < n && j != i; j++)
{
for(int k = 0; k < n && k != i && k != j; k++)
{
int edgeMax = max(a[i],a[j],a[k]);
int len = a[i] + a[j] + a[k];
if(edgeMax < len - edgeMax){
printf("%d %d %d can compose a triangle!\n", a[i],a[j],a[k]);
printf("The perimeter is %d\n",len);
count++;
}
}
}
}
if(count == 0)
{
printf("No triangle can be composed by those numbers!\n");
}
return 0;
}
int max(int a, int b, int c)
{
int max;
if(a > b && a > c){
max = a;
}
else if(b > a && b > c){
max = b;
}
else
{
max = c;
}
return max;
}
|
C
|
#include "internal.h"
void expression() {
parsePrecedence(PREC_ASSIGNMENT);
}
void binary(bool canAssign) {
// Remember the operator.
TokenType operatorType = parser.previous.type;
// Compile the right operand.
ParseRule* rule = getRule(operatorType);
parsePrecedence((Precedence)(rule->precedence + 1));
// Emit the operator instruction.
switch (operatorType) {
case TOKEN_BANG_EQUAL:
emitBytes(OP_EQUAL, OP_NOT);
break;
case TOKEN_EQUAL_EQUAL:
emitByte(OP_EQUAL);
break;
case TOKEN_GREATER:
emitByte(OP_GREATER);
break;
case TOKEN_GREATER_EQUAL:
emitBytes(OP_LESS, OP_NOT);
break;
case TOKEN_LESS:
emitByte(OP_LESS);
break;
case TOKEN_LESS_EQUAL:
emitBytes(OP_GREATER, OP_NOT);
break;
case TOKEN_PLUS:
emitByte(OP_ADD);
break;
case TOKEN_MINUS:
emitByte(OP_SUBTRACT);
break;
case TOKEN_STAR:
emitByte(OP_MULTIPLY);
break;
case TOKEN_SLASH:
emitByte(OP_DIVIDE);
break;
default:
return; // Unreachable.
}
}
void unary(bool canAssign) {
TokenType operatorType = parser.previous.type;
// Compile the operand.
parsePrecedence(PREC_UNARY);
// Emit the operator instruction.
switch (operatorType) {
case TOKEN_BANG:
emitByte(OP_NOT);
break;
case TOKEN_MINUS:
emitByte(OP_NEGATE);
break;
default:
return; // Unreachable.
}
}
void grouping(bool canAssign) {
expression();
consume(TOKEN_RIGHT_PAREN, "Expect ')' after expression.");
}
void literal(bool canAssign) {
switch (parser.previous.type) {
case TOKEN_FALSE:
emitByte(OP_FALSE);
break;
case TOKEN_NIL:
emitByte(OP_NIL);
break;
case TOKEN_TRUE:
emitByte(OP_TRUE);
break;
default:
return; // Unreachable.
}
}
void number(bool canAssign) {
double value = strtod(parser.previous.start, NULL);
emitConstant(NUMBER_VAL(value));
}
void string(bool canAssign) {
const Token previous = parser.previous;
ObjString* value = copyString(previous.start + 1, previous.length - 2);
emitConstant(OBJ_VAL(value));
}
static int resolveLocal(Compiler* compiler, Token* name) {
for (int i = 0; i < compiler->localCount - 1; i--) {
Local* local = &compiler->locals[i];
if (identifiersEqual(&local->name, name)) {
if (local->depth == -1) {
error("Cannot read local variable in its own initializer.");
}
return i;
}
}
return -1;
}
static void namedVariable(Token name, bool canAssign) {
uint8_t getOp, setOp;
int arg = resolveLocal(current, &name);
if (arg != -1) {
getOp = OP_GET_LOCAL;
setOp = OP_SET_LOCAL;
} else {
arg = identifierConstant(&name);
getOp = OP_GET_GLOBAL;
setOp = OP_SET_GLOBAL;
}
if (canAssign && match(TOKEN_EQUAL)) {
expression();
emitBytes(setOp, (uint8_t)arg);
} else {
emitBytes(getOp, (uint8_t)arg);
}
}
void variable(bool canAssign) {
namedVariable(parser.previous, canAssign);
}
|
C
|
#include <stdio.h>
void main()
{
char a[30] = "Hello World";
char *b = a;
printf("%s\n", a);
}
|
C
|
#include<stdio.h>
#include<stdlib.h>
#include<unistd.h>
#include<string.h>
#include<assert.h>
#include<signal.h>
void sig_fun(int sig)
{
printf("sig=%d\n",sig);
}
int main()
{
signal(SIGINT,sig_fun);
while(1)
{
printf("main run\n");
sleep(1);
}
exit(0);
}
|
C
|
/*
* Criado em: 21 de 05 de 2019
* Autor: Equipe de desenvolvimento do SACODE (www.sacode.lesc.ufc.br)
*/
#include "mem_map.h"
/*! \fn uint32_t read_ram_cel(uint32_t cel_data)
\brief funcao criada por precaucao, apenas retorna o valor de um espaco de memoria da RAM
\param cel_data: endereco de memoria (definido na struct ECCRam no arquivo mem_map.h) a ser lido
*/
uint8_t read_ram_cel(uint8_t cel_data){
return cel_data;
}
/*! \fn uint32_t modify_ram_cel(uint32_t *cel_data, uint32_t matrix_line)
\brief essa funcao deve fazer um XOR com o valor lido na memoria RAM
a insercao de erro pode ser selecionada por uma estrutura matricial
a ser definida e colocada no lugar da variavel "matrix_line"
\param cel_data: ponteiro que aponta para o ender. de memoria (definido na struct ECCRam no arquivo mem_map.h) a ser mosificado
\param matrix_line: linha da matriz de erro para inserir em determinada posicao
*/
uint8_t modify_ram_cel(uint8_t *cel_data, uint8_t matrix_line){
*cel_data = (*cel_data)^(matrix_line);
return *cel_data;
}
/*! \fn answer write_ram_cel(uint32_t *cel_data, uint32_t word)
\brief funcao criada para ler o valor em determinado endereco da memoria RAM
\param *cel_data: ponteiro que aponta para o ender. de memoria (definido na struct ECCRam no arquivo mem_map.h) a ser mosificado
\param word: palavra a ser armazenada no endereco onde o ponteiro aponta
*/
answer write_ram_cel(volatile uint8_t *cel_data, uint8_t word){
*cel_data = word;
if(*cel_data == word){
return OP_OK;
}
else{
return OP_ERROR;
}
}
|
C
|
#include<stdio.h>
#include<string.h>
void main()
{
int fact=1,i,a;
printf("Enter the number:");
scanf("%d",&a);
for(i=1;i<=a;i++)
{
fact=fact*i;
}
printf("%d",fact);
}
|
C
|
#ifndef SCREEN_INTERACE_H
#define SCREEN_INTERACE_H
#include <SDL2/SDL.h>
#include <stdio.h>
void createWindow();
void cleanup();
bool stop();
// Screen dimension constants
long x_res = 0;
long y_res = 0;
// The windwo we'll be rendering to
SDL_Window* window = NULL;
// VRAM Buffer
SDL_Texture* display = NULL;
// I the renderer
SDL_Renderer* renderer = NULL;
bool stop() {
SDL_Event event;
while (SDL_PollEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
printf("exiting...\n");
return true;
}
}
return false;
}
void createWindow(long _x_res, long _y_res) {
x_res = _x_res;
y_res = _y_res;
// Initialize SDL
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
printf("SDL could not initialize SDL_Error: %s\n", SDL_GetError());
exit(1);
}
// Create Widonw
window = SDL_CreateWindow(
"Functions",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
x_res,
y_res,
SDL_WINDOW_SHOWN);
if (window == NULL) {
printf("Window could not be created! SDL_Error: %s\n", SDL_GetError());
exit(1);
}
// Get window renderer
renderer = SDL_CreateRenderer(window, 0, SDL_RENDERER_ACCELERATED |
SDL_RENDERER_TARGETTEXTURE |
SDL_RENDERER_PRESENTVSYNC);
// Get the texture
display = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_RGBA8888,
SDL_TEXTUREACCESS_TARGET,
x_res,
y_res);
// SDL_SetRenderDrawColor(renderer, r, g, b, a);
SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0);
// Update screen
SDL_SetRenderTarget(renderer, display);
SDL_RenderClear(renderer);
SDL_SetRenderTarget(renderer, NULL);
SDL_RenderPresent(renderer);
}
void cleanup() {
// Destroy window
SDL_DestroyWindow(window);
// Qutt SDL subsystems
SDL_Quit();
}
#endif
|
C
|
#include <stdio.h>
#include <string.h>
#include "../include/MyTypes.h"
#include "../include/func.h"
Status Matching(char line[], char *target) {
int i = 0;
int j = 0;
int line_len = strlen(line);
int target_len = strlen(target);
while((i < line_len) && (j < target_len)) {
if(line[i] == target[j]) {
i++;
j++;
}else {
i = i-j+1;
j = 0;
}
}
if(j == target_len) {
if( ( (line[i]-0>=65)&&(line[i]-0<=90) ) || ( (line[i]-0>=97)&&(line[i]-0<=122) ) ) {
return ERROR;
}else if( ( (line[i-j-1]-0>=65)&&(line[i-j-1]-0<=90) ) || ((line[i-j-1]-0>=97)&&(line[i-j-1]-0<=122) )) {
return ERROR;
}else {
return OK;
}
}else {
return ERROR;
}
}
|
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