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#ifndef QUEUE_H #define QUEUE_H typedef struct _queue_object{ void* object; struct _queue_object* next; }queue_object; /** * @param new_object pointer to some object you want to add into the FIFO queue * @param queue the pointer to a queue you want to add the obejct to * @return 0 if everything was fine */ int queue_add(void* new_obejct, queue_object* queue); /** * gets and deletes the oldest item from the queue * @param queue The pointer to a queue handler you want to poll from * @result pointer to an object that was previously added using function int queue_add or NULL if the queue is empty */ void* queue_poll(queue_object* queue); /** * Creates and returns a new queue. Should be called before working with the queue. * @result a pointer to a new queue handler. */ queue_object* new_queue(); /** * deletes and frees all queue items * @param queue The pointer to the queue you want to delete */ void free_queue(queue_object* queue); /** * gets the oldest item in the queue, but doesn't delete it * @param queue Pointer to the queue you want to peek from * @result pointer to an object that was previously added using queue add or NULL if the queue is empty */ void* queue_peek(queue_object* queue); #endif //QUEUE_H
C
/************************************************************************** ** ** bezier3.h ** Author : ericjang ** Created: 6/14/2014 ** ** General-purpose cubic bezier curve. Smooth enough for most purposes. ** This forms the mathematical primitive of a path. ** **************************************************************************/ #ifndef BEZIER3_H #define BEZIER3_H #include "vec2.h" struct bezier3 { vec2 p0,p1,p2,p3; // union { // vec2 data[4]; // struct {vec2 a,b,c,d;}; // struct {}; // }; // constructor inline bezier3() { p0=vec2();p1=vec2();p2=vec2();p3=vec2(); } inline bezier3(vec2 a, vec2 b, vec2 c, vec2 d) { p0=a;p1=b;p2=c;p3=d;} inline bezier3& operator = (const bezier3 &rhs) { p0=rhs.p0; p1=rhs.p1; p2=rhs.p2; p3=rhs.p3; return *this; }; // Adaptive Subdivision of Bezier Curves //http://antigrain.com/research/adaptive_bezier/ static inline float arclength(vec2 a,vec2 b,vec2 c,vec2 d) { float TOLERANCE = .01; float L0,L1; L1 = vec2::dist(a,b)+vec2::dist(b,c)+vec2::dist(c,d); L0 = vec2::dist(a,d); if (L1-L0 > TOLERANCE) { // perform recursive subdivision vec2 p01 = (a+b)/2; vec2 p12 = (b+c)/2; vec2 p23 = (c+d)/2; vec2 p012 = (p01+p12)/2; vec2 p123 = (p12+p23)/2; vec2 p0123 = (p012+p123)/2; return arclength(a,p01,p012,p0123) + arclength(p0123,p123,p23,d); } else { return (L0+L1)/2; } } inline float arclength() { return arclength(p0,p1,p2,p3); } // returns point on curve parameterized from t between 0,1 inline vec2 bezierP(float t) { return bezierP(p0,p1,p2,p3,t); } // class static method for convenience static inline vec2 bezierP(vec2 a, vec2 b, vec2 c, vec2 d, float t) { float x = (1-t); return a*(x*x*x)+b*(3*x*x*t)+c*(3*x*t*t)+d*(t*t*t); }; static inline void print(const bezier3 &b) { printf("p0 : [%10f %10f]\n", b.p0.x, b.p0.y ); printf("p1 : [%10f %10f]\n", b.p1.x, b.p1.y ); printf("p2 : [%10f %10f]\n", b.p2.x, b.p2.y ); printf("p3 : [%10f %10f]\n", b.p3.x, b.p3.y ); } }; #endif // BEZIER3_H
C
/*************************************************************************** (c) 1998, Joseph L. Thorley All rights reserved History: 31/7/98 ****************************************************************************/ #ifndef _TLEAFSET_H #define _TLEAFSET_H #include "TClassTypes.h" #include "TSortable.h" #include "TBitSet.h" // seriously add flag that handles if contiguous elements.... // could always also store last leaf.......could be interesting... class TLeafSet : public TSortable { public: TLeafSet (void) : fBitSet () { }; TLeafSet (const unsigned int n) : fBitSet (n) { }; TLeafSet (const TLeafSet& leafSet) : fBitSet (leafSet.fBitSet) { }; virtual ~TLeafSet (void) { }; virtual void AddToThis (const TLeafSet& leafSet) { fBitSet.AddToThis (leafSet.fBitSet); }; virtual void AddToThis (const unsigned int leaf) { fBitSet.AddToThis (leaf); }; virtual ClassType Class (void) const { return (kTLeafSetClass); }; virtual TObject* Clone (void) const { return (new TLeafSet (*this)); }; virtual int Compare (const TSortable& sortable) const; virtual void Complement (TLeafSet& leafSet, const unsigned int n = kMaxLeaves) const { fBitSet.Complement (leafSet.fBitSet, n); }; virtual void Copy (const TObject& obj); virtual unsigned int CurLeaf (void) const { return ((unsigned int)(fBitSet.CurElement ())); }; virtual void SubtractFromThis (const TLeafSet& leafSet) { fBitSet.SubtractFromThis (leafSet.fBitSet); }; virtual void SubtractFromThis (const unsigned int n) { fBitSet.SubtractFromThis (n); }; virtual void SetEmpty (void) { fBitSet.SetEmpty (); }; virtual unsigned int FirstLeaf (void) const { return ((unsigned int)(fBitSet.FirstElement ())); }; virtual void SetFull (const unsigned int n = kMaxLeaves) { fBitSet.SetFull (n); }; virtual HashValue Hash (void) const { return (fBitSet.Hash ()); }; virtual void Intersection (const TLeafSet& leafSet, TLeafSet& intersection) const { fBitSet.Intersection (leafSet.fBitSet, intersection.fBitSet); }; virtual void IntersectWithThis (const TLeafSet& leafSet) { fBitSet.IntersectWithThis (leafSet.fBitSet); }; virtual void IntersectWithThis (const unsigned int leaf) { fBitSet.IntersectWithThis (leaf); }; virtual bool IsSequential (void) const { return (fBitSet.IsSequential ()); }; virtual bool IsDisjoint (const TLeafSet& leafSet) const { return (fBitSet.IsDisjoint (leafSet.fBitSet)); }; virtual bool IsEmpty (void) const { return (fBitSet.IsEmpty ()); }; virtual bool IsEqual (const TObject&) const; virtual bool IsLeaf (const unsigned int n) const { return (fBitSet.IsElement ((unsigned int) n)); }; virtual bool IsSubset (const TLeafSet& leafSet) const { return (fBitSet.IsSubset (leafSet.fBitSet)); }; virtual bool IsSuperset (const TLeafSet& leafSet) const { return (fBitSet.IsSuperset (leafSet.fBitSet)); }; virtual unsigned int IthLeaf (const unsigned int n) const { return (fBitSet.IthElement ((unsigned int) n)); }; virtual unsigned int LastLeaf (void) const { return ((unsigned int)(fBitSet.LastElement ())); }; virtual unsigned int GetLeaves (void) const { return ((unsigned int)(fBitSet.GetSize ())); } virtual unsigned int NumberOfLeaf (const unsigned int n) const { return ((unsigned int)(fBitSet.NumberOfElement ((unsigned int) n))); }; virtual unsigned int NextLeaf (void) const { return ((unsigned int)(fBitSet.NextElement ())); }; virtual unsigned int NextLeaf (const unsigned int n) const { return ((unsigned int)(fBitSet.NextElement ((unsigned int) n))); } TLeafSet& operator = (const TLeafSet& leafSet); virtual TLeafSet& operator += (const TLeafSet& leafSet); virtual TLeafSet& operator += (const unsigned int leaf); virtual TLeafSet& operator *= (const TLeafSet& leafSet); virtual TLeafSet& operator *= (const unsigned int leaf); virtual TLeafSet& operator -= (const TLeafSet& leafSet); virtual TLeafSet& operator -= (const unsigned int leaf); virtual TLeafSet operator + (const TLeafSet& leafSet) const; virtual TLeafSet operator * (const TLeafSet& leafSet) const; virtual TLeafSet operator - (const TLeafSet& leafSet) const; virtual SetRelations Relationship (const TLeafSet& leafSet) const { return (fBitSet.Relationship (leafSet.fBitSet)); }; virtual void SetDifference (const TLeafSet& leafSet, TLeafSet& setDifference) const { fBitSet.SetDifference (leafSet.fBitSet, setDifference.fBitSet); }; virtual void ShiftLeaves (const unsigned int positions = 1); virtual void Union (const TLeafSet& leafSet, TLeafSet& uniun) const { fBitSet.Union (leafSet.fBitSet, uniun.fBitSet); }; virtual ostream& Write (ostream& o) const { return (fBitSet.Write (o)); }; protected: TBitSet<kMaxLeaves> fBitSet; }; #endif // _TLEAFSET_H
C
/* Ejercicio 1.19 Escriba una funcin reverse(s) que invierta la cadena de caracteres s. sela para escribir un programa que invierta su entrada, lnea a lnea */ #include <stdio.h> #define MAXLINE ((unsigned int)1000) /* tamao mximo de la lnea de entrada */ int intGetline(char line[], int maxline); void reverse(char [], int); /* imprime la lnea de entrada ms larga */ main() { /*VARIABLE DECLARATIONS*/ int intLength; /* longitud actual de la lnea */ int intCharTestValueIndex; int charTestValue; int intLineIndex; char arrayCharLine[MAXLINE]; /* lnea de entrada actual */ /*INITIALIZATIONS*/ intLineIndex = 0; /*MAIN LOGIC*/ intLength = intGetline(arrayCharLine, MAXLINE); while (intLength > 0) { reverse(arrayCharLine, intLength); printf("%s\n", arrayCharLine); intLength = intGetline(arrayCharLine, MAXLINE); } return 0; } /* getline: lee una lnea en s, regresa su longitud */ int intGetline(char acInputString[], int iInputStringLimit) { /*VARIABLE DECLARATIONS*/ int intInputChar; int intIndex = 0; /*MAIN LOGIC*/ intInputChar = getchar(); for( ;(intIndex < iInputStringLimit-1) && (intInputChar != EOF) && (intInputChar != '\n'); intIndex++) { acInputString[intIndex] = intInputChar; intInputChar = getchar(); } acInputString[intIndex] = '\0'; return intIndex; } void reverse(char arrayInputCharLine[], int intInputArrayLength) { int intStartIndex; int intEndIndex; char charTempValueForSwap; intStartIndex = 0; intEndIndex = intInputArrayLength - 1; while ((intStartIndex < intEndIndex)) { charTempValueForSwap = arrayInputCharLine[intStartIndex]; arrayInputCharLine[intStartIndex] = arrayInputCharLine[intEndIndex]; arrayInputCharLine[intEndIndex] = charTempValueForSwap; intStartIndex++; intEndIndex--; } }
C
#include "nuphasedaq.h" #include <stdio.h> #include <stdlib.h> // read_reg spidev byte0 byte1 byte2 byte3 int main(int nargs, char ** args) { uint8_t bytes[4]; int i,status; nuphase_dev_t * dev; if (nargs < 6) { printf("Usage: read_reg spidev"); return 1; } //no interrupt, no locking, default config, dev = nuphase_open(args[1],0,0,0); bytes[i] = strtol(args[i+2], 0, 16); } for (i = 0; i < 4; i++) { printf("Sending:(%x,%x,%x,%x)\n", bytes[0], bytes[1], bytes[2], bytes[3]); } status = nuphase_write(dev, bytes); printf(status ? "Success!\n" : "Something went wrong\n"); nuphase_close(dev); return 0; }
C
#include<stdio.h> #include<conio.h> void main() { float tb,gb,mb,kb,byte; printf("\n Ingrese un valor expresado en Terabyte:\n\n\t"); scanf("%f",&tb); gb=tb*1024; mb=gb*1024; kb=mb*1024; byte=kb*1024; printf("\n %f terabyte equivale a:\n\n %f gigabyte \n\n %f megabyte \n\n %f kilobyte \n\n %f byte\n\n",tb,gb,mb,kb,byte); getch(); }
C
#ifndef NJSON_H_ #define NJSON_H_ typedef enum { false, true } bool; typedef struct _Njson { char* key; void* value; void (*print_nj)(void* this, FILE* out); unsigned size_type; unsigned count_elem; bool is_array; // Se utiliza para imprimir } Njson; Njson* njson_init(Njson* this, char* key, void* value, unsigned size_type, unsigned count_elem, void (*print_nj)(void* this, FILE* out), unsigned is_array); void njson_release(Njson* this); void njson_print(Njson* this, FILE* out); void njson_print_string(void* value, FILE* out); void njson_print_int(void* value, FILE* out); void njson_print_double(void* value, FILE* out); void njson_print_boolean(void* value, FILE* out); void njson_print_json(void* value, FILE* out); Njson* njson_set_value(Njson* this, void* value, unsigned size_type, unsigned count_elem, void (*print_nj)(void* this, FILE* out), unsigned is_array); #endif /* NJSON_H_ */
C
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* fo_input_mouse.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: rmc-coma <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2016/03/19 02:13:14 by rmc-coma #+# #+# */ /* Updated: 2016/03/22 02:39:03 by rmc-coma ### ########.fr */ /* */ /* ************************************************************************** */ #include "fractol.h" static void fo_zoom_in(int x, int y, t_fo *obj) { double xd; double yd; static t_size i = 0; obj->fractal->zoom_coeff *= 1.05; xd = (double)x / obj->fractal->zoom_x; yd = (double)y / obj->fractal->zoom_y; obj->fractal->x1 += xd; obj->fractal->x2 += xd; obj->fractal->y1 += yd; obj->fractal->y2 += yd; i++; if (i == 5) { obj->fractal->max_i += 1; i = 0; } } static void fo_zoom_out(int x, int y, t_fo *obj) { double xd; double yd; static t_size i = 0; obj->fractal->zoom_coeff *= 1.0 / 1.05; xd = ((double)x - 67.5) / obj->fractal->zoom_x; yd = ((double)y - 61.0) / obj->fractal->zoom_y; obj->fractal->x1 += xd; obj->fractal->x2 += xd; obj->fractal->y1 += yd; obj->fractal->y2 += yd; i++; if (i == 5) { if (obj->fractal->max_i > 1) obj->fractal->max_i += 1; i = 0; } } int fo_input_mouse(int buttoncode, int x, int y, t_fo *obj) { if (x > 0 && x < (int)obj->win_width && y > 0 && y < (int)obj->win_height) { if (buttoncode == 1 || buttoncode == 4) fo_zoom_in(x - obj->win_width / 2, y - obj->win_height / 2, obj); else if (buttoncode == 2 || buttoncode == 5) fo_zoom_out(x - obj->win_width / 2, y - obj->win_height / 2, obj); else return (0); if (obj->fractal->type == MANDELBROT) fo_draw_mandelbrot(obj); else if (obj->fractal->type == JULIA) fo_draw_julia(obj); else if (obj->fractal->type == SHIP) fo_draw_ship(obj); } return (0); }
C
#ifndef HASHMAP_H_INCLUDED #define HASHMAP_H_INCLUDED #include <stdlib.h> typedef struct NC_vararray NC_vararray; typedef struct NC_dimarray NC_dimarray; /** Hashmap structure (forward declaration) */ struct s_hashmap; typedef struct s_hashmap NC_hashmap; /** Creates a new hashmap near the given size. */ extern NC_hashmap* NC_hashmapCreate(unsigned long startsize); /** Inserts a new element into the hashmap. */ extern void NC_hashmapAddDim(const NC_dimarray*, long data, const char *name); /** Removes the storage for the element of the key and returns the element. */ extern long NC_hashmapRemoveDim(const NC_dimarray*, const char *name); /** Returns the element for the key. */ extern long NC_hashmapGetDim(const NC_dimarray*, const char *name); /** Inserts a new element into the hashmap. */ extern void NC_hashmapAddVar(const NC_vararray*, long data, const char *name); /** Removes the storage for the element of the key and returns the element. */ extern long NC_hashmapRemoveVar(const NC_vararray*, const char *name); /** Returns the element for the key. */ extern long NC_hashmapGetVar(const NC_vararray*, const char *name); /** Returns the number of saved elements. */ extern unsigned long NC_hashmapCount(NC_hashmap*); /** Removes the hashmap structure. */ extern void NC_hashmapDelete(NC_hashmap*); #endif
C
#include <stdio.h> #include <stdlib.h> int p=1; int f=1; int main() { float e(int x,int n); int x; int n; printf("enter the power of exponential: \n"); scanf("%d",&x); printf("enter number of terms to be used in series: \n"); scanf("%d",&n); printf("value of exponential = %f \n",e(x,n)); } float e(int x,int n) { float r; if(n==0) { return 1; } else { r=e(x,n-1); p=p*x; f=f*n; return r+(p/f); } }
C
#include <stdlib.h> #include "game/game_state.h" #include "game/scenes/credits.h" #include "utils/allocator.h" #include "video/video.h" typedef struct credits_local_t { int ticks; } credits_local; void credits_input_tick(scene *scene) { game_player *player1 = game_state_get_player(scene->gs, 0); ctrl_event *p1 = NULL, *i; controller_poll(player1->ctrl, &p1); i = p1; if(i) { do { if(i->type == EVENT_TYPE_ACTION) { if(i->event_data.action == ACT_ESC || i->event_data.action == ACT_KICK || i->event_data.action == ACT_PUNCH) { game_state_set_next(scene->gs, SCENE_NONE); } } } while((i = i->next)); } controller_free_chain(p1); } void credits_tick(scene *scene, int paused) { credits_local *local = scene_get_userdata(scene); local->ticks++; if(local->ticks > 4500) { game_state_set_next(scene->gs, SCENE_NONE); } } void credits_free(scene *scene) { credits_local *local = scene_get_userdata(scene); omf_free(local); scene_set_userdata(scene, local); } void credits_startup(scene *scene, int id, int *m_load, int *m_repeat) { switch(id) { case 20: *m_load = 1; return; } } int credits_create(scene *scene) { credits_local *local = omf_calloc(1, sizeof(credits_local)); local->ticks = 0; // Callbacks scene_set_userdata(scene, local); scene_set_dynamic_tick_cb(scene, credits_tick); scene_set_free_cb(scene, credits_free); scene_set_startup_cb(scene, credits_startup); scene_set_input_poll_cb(scene, credits_input_tick); // Don't render background on its own layer // Fix for some additive blending tricks. video_render_bg_separately(false); return 0; }
C
#include <stdio.h> int main(void) { int a,b,c; a = 1; b = 2; c = b + a; printf("%d",c); }
C
#include "ͷ.h" void queueInit(Queue* q) { //ʼն q->_front = q->_rear = NULL; q->_size = 0; } QNode* creatNode(QDataType data) { QNode* node = (QNode*)malloc(sizeof(QNode)); node->_data = data; node->_next = NULL; return node; } //β void queuePush(Queue* q, QDataType data) { QNode* node = creatNode(data); //ն if (q->_front == NULL) q->_front = q->_rear = node; else { q->_rear->_next = node; q->_rear = node; } ++q->_size; } //ͷ void queuePop(Queue* q) { if (q->_front) { QNode* next = q->_front->_next; free(q->_front); q->_front = next; //ɾ֮ǷΪձ if (q->_front == NULL) q->_rear = NULL; --q->_size; } } //ȡͷԪ QDataType queueFront(Queue* q) { return q->_front->_data; } //ȡβԪ QDataType queueBack(Queue* q) { return q->_rear->_data; } int queueSize(Queue* q) { /* int num = 0; QNode* cur = q->_front; while (cur) { ++num; cur = cur->_next; } return num; */ return q->_size; } int queueEmpty(Queue* q) { if (q->_front == NULL) return 1; return 0; } void queueDestory(Queue* q) { QNode* cur = q->_front; while (cur) { QNode* next = cur->_next; free(cur); cur = next; } q->_front = q->_rear = NULL; q->_size = 0; }
C
#include <stdio.h> #include <stdlib.h> int main(){ float liczba1, liczba2; int wyb; printf("Podaj pierwsza liczbe: "); scanf("%f", &liczba1); printf("Wybierz rodzaj dzialania:\n"); printf("1 - dodawanie\n"); printf("2 - odejmowanie\n"); printf("3 - mnozenie\n"); printf("4 - dzielenie\n"); printf("Wybierz operacje wpisujac odpowiednia cyfre: "); scanf("%d", &wyb); printf("\nPodaj druga liczbe: "); scanf("%f", &liczba2); if(wyb == 1){ float wynik = liczba1 + liczba2; printf("%.f + %.f = %.f", liczba1, liczba2, wynik); } else if(wyb == 2){ float wynik = liczba1 - liczba2; printf("%.f - %.f = %.f", liczba1, liczba2, wynik); } else if(wyb == 3){ float wynik = liczba1 * liczba2; printf("%.f * %.f = %.f", liczba1, liczba2, wynik); } else if(wyb == 4){ float wynik = liczba1 / liczba2; printf("%f / %f = %g", liczba1, liczba2, wynik); } else{ printf("wpisana liczba nie odnosi sie do zadnej operacji"); } return 0; }
C
#include<stdio.h> main() { int n,i,k,z; printf("Enter size of array. : "); scanf("%d%d",&n,&k); z=n+k; int a[n], a1[k], a2[z]; printf("Enter value in first array.:\n"); for(i=0;i<n;i++) scanf("%d",&a[i]); printf("Enter value in second array.:\n"); for(i=0;i<k;i++) scanf("%d",&a1[i]); for(i=0;i<z;i++){ if(i<n) a2[i]=a[i]; else a2[i]=a1[i-n]; } printf("After merge two array is .:\n"); for(i=0;i<z;i++) printf("%d\n",a2[i]); }
C
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* style_handler.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: gozsertt <gozsertt@student.42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2019/09/01 18:49:09 by gozsertt #+# #+# */ /* Updated: 2019/12/06 11:50:32 by gozsertt ### ########.fr */ /* */ /* ************************************************************************** */ #include "../ft_printf.h" t_style g_style_table[] = { { "default", "0" }, \ { "bold", "1" }, { "faint", "2" }, { "italic", "3" }, { "underlined", "4" }, { "inverted", "7"}, { "hidden", "8"}, \ { "black", "30" }, { "red", "31" }, { "green", "32" }, { "yellow", "33" }, { "blue", "34" }, { "magenta", "35" }, { "cyan", "36" }, { "gray", "37" }, \ { "lgray", "90" }, { "lred", "91" }, { "lgreen", "92" }, { "lyellow", "93" }, { "lblue", "94" }, { "lmagenta", "95" }, { "lcyan", "96" }, { "lwhite", "97" }, \ { "bgblack", "40" }, { "bgred", "41" }, { "bggreen", "42" }, { "bgyellow", "43" }, { "bgblue", "44" }, { "bgmagenta", "45" }, { "bgcyan", "46" }, { "bggray", "47" }, \ { "bglgray", "100" }, { "bglred", "101" }, { "bglgreen", "102" }, { "bglyellow", "103" }, { "bglblue", "104" }, { "bglmagenta", "105" }, { "bglcyan", "106" }, { "bglwhite", "107" }, \ { NULL, NULL} }; char *style_handler(t_format format, char *string) { char *style; int8_t i; int8_t j; if (format.style == NULL) return (string); style = ft_strdup("\033["); i = -1; while (format.style[++i]) { j = -1; while (g_style_table[++j].style) if (ft_strcmp(format.style[i], g_style_table[j].style) == 0) { style = ft_strappend(style, g_style_table[j].ansi_code, 1, 0); if (format.style[i + 1] != NULL) style = ft_strappend(style, ";", 1, 0); free(format.style[i]); break ; } } free(format.style); style = ft_strappend(style, "m", 1, 0); string = ft_strprepend(string, style, 1, 1); return (ft_strappend(string, "\033[0m", 1, 0)); }
C
#ifndef ANTISOUND_FIFO_H #define ANTISOUND_FIFO_H #include <stdlib.h> #include <stdbool.h> typedef struct FIFO { int id; void* data; struct FIFO* next; struct FIFO* tale; }fifo_t; /* * initializes struct FIFO and returns pointer to fifo_t */ fifo_t* antiSound_fifo_initializeFifo(); /* * removes first item(head) and returns pointer to new head */ bool antiSound_fifo_pop(fifo_t* fifo); /* * add data to last item(tail) * returns true in case success, otherwise fasle */ bool antiSound_fifo_push(fifo_t* fifo, void* data); /* * checking the queue for the presence of elements in it, * returns true in case success, otherwise fasle */ bool antiSound_fifo_isEmpty(fifo_t* fifo); /* * returns size of fifo; */ int antiSound_fifo_size(fifo_t* fifo); fifo_t* antiSound_fifo_getHead(fifo_t* head); #endif // ANTISOUND_FIFO_H
C
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_formatd.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: ael-kass <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2019/12/19 10:45:24 by ael-kass #+# #+# */ /* Updated: 2020/01/09 11:13:41 by ael-kass ### ########.fr */ /* */ /* ************************************************************************** */ #include "ft_printf.h" int ft_formatd(const char **format, int nbatoi, va_list args) { int nbargs; int nbpoint; char *stritoa; nbpoint = 1; if (**format != '%') nbargs = va_arg(args, int); if (**format == 'x' || **format == 'X') stritoa = casdex(nbargs, format); else if (**format != '%') stritoa = ft_itoa(format, nbargs); else { if ((stritoa = (char *)malloc(2)) == NULL) return (-1); stritoa[0] = '%'; stritoa[1] = '\0'; } if (nbatoi > 0) ft_positive(&stritoa, nbatoi, nbpoint); if (nbatoi < 0) ft_negative(&stritoa, nbatoi, nbpoint); nbargs = ft_putstr(stritoa); ft_free(&stritoa); return (nbargs); } int ft_formatd1(const char **format, int nbatoi, va_list args) { int nbargs; char *stritoa; if (**format != '%') nbargs = va_arg(args, int); if (**format == 'x' || **format == 'X') stritoa = casdex(nbargs, format); else if (**format != '%') stritoa = ft_itoa(format, nbargs); else { if ((stritoa = (char *)malloc(2)) == NULL) return (-1); stritoa[0] = '%'; stritoa[1] = '\0'; } if (nbargs >= 0 || **format == 'u' || **format == 'x' || **format == 'X' || **format == '%') ft_positivecas0(&stritoa, nbatoi); else ft_negativecas0(&stritoa, nbatoi); nbargs = ft_putstr(stritoa); ft_free(&stritoa); return (nbargs); } int ft_formatd2(const char **format, int nbatoi, int nbpoint, va_list args) { int nbargs; char *stritoa; if (**format != '%') nbargs = va_arg(args, int); if (**format == '%') { nbpoint = 0; nbargs = 1; } if (nbargs == 0 && nbatoi == 0 && nbpoint == 0) return (nbargs); stritoa = helpformatd2(nbargs, format); if (nbpoint > 0) { if (nbargs >= 0 || **format == 'u' || **format == 'x' || **format == 'X') ft_positivecas0(&stritoa, nbpoint); else { nbpoint = nbpoint + 1; ft_negativecas0(&stritoa, nbpoint); } } return (helpformad02(nbatoi, stritoa, nbpoint, nbargs)); } int helpformad02(int nbatoi, char *stritoa, int nbpoint, int nbargs) { if (nbatoi > 0) ft_positive(&stritoa, nbatoi, nbpoint); if (nbatoi < 0) ft_negative(&stritoa, nbatoi, nbpoint); nbargs = ft_putstr(stritoa); ft_free(&stritoa); return (nbargs); } char *helpformatd2(int nbargs, const char **format) { char *stritoa; if (**format == 'x' || **format == 'X') stritoa = casdex(nbargs, format); else if (**format != '%') stritoa = ft_itoa(format, nbargs); else { if ((stritoa = (char *)malloc(2)) == NULL) return (NULL); stritoa[0] = '%'; stritoa[1] = '\0'; } return (stritoa); }
C
#include<stdio.h> int main() { /* code */ int year = 2020; if((year % 4 == 0 && year % 100 != 0)|| year % 400 == 0) printf("its leap year\n"); else printf("NOT LEAP year\n"); }
C
#include <stdio.h> #include <conio.h> int main(){ int n; int aSay=0,bSay=0,cSay=0,dSay=0,fSay=0; printf("Harf notlarini giriniz:\n"); printf("Cikis icin EOF karakterini giriniz:\n"); while((n=getchar())!=EOF){ if(n=='A'||n=='a'){ aSay++; } else if(n=='B'||n=='b'){ bSay++; } else if(n=='C'||n=='c'){ cSay++; } else if(n=='D'||n=='d'){ dSay++; } else if(n=='F'||n=='f'){ fSay++; } } printf( "\n Her harf notu icin toplam:\n" ); printf( "A: %d\n", aSay ); printf( "B: %d\n", bSay ); printf( "C: %d\n", cSay ); printf( "D: %d\n", dSay ); printf( "F: %d\n", fSay ); getch(); return 0; }
C
#include <stdio.h> #include <stdlib.h> int is_abundant(int n) { int sum = 0; for (int i = 2; i <= n/2; i++) { if (n % i == 0) { sum += i; if (sum > n) { return 1; } } } return 0; } int main() { int n = 1; int count = 0; while (count < 20) { if (is_abundant(n)) { printf("%d ", n); count ++; } n += 2; } }
C
/* author: James Ross note: if you found it, ask before using it for something other than bowling. thx :D handles the flow of the game in a single player instance as described in singleplayer.h filename: singleplayer.c */ /* headers */ #include "singleplayer.h" #include "game.h" #include <stdio.h> #include <stdlib.h> #define NDEBUG /* prevents assert.h */ #include <assert.h> /* function source */ /* Keep score of an entire game from start to finish */ void playfull_single(player *currentp)/*#{{{*/ { frame *currFrame = NULL; /* current frame in play */ uint64_t *scoreTotal = NULL; /* total score for current player */ register uint64_t i = 0; char previousR2 = '\0'; char previousR1 = '\0'; assert(currentp != NULL); /* single player specific opening */ printf("\nYou are playing single player, get some!\n"); scoreTotal = &currentp -> scoreTotal; /* go through each frame for the player, and play it! */ currFrame = currentp -> allFrames; for(i = 1; i < MAXFRAMES; ++i, ++currFrame) /* all but frame 11 */ { /* get 2 rolls */ printf("\nEnter in current frame results."); play_frame(currFrame); /* fill in fv and score */ *scoreTotal = calc_score(currFrame); display_game(&currentp, NULL, 1); } /* end for */ /* current frame is currently on frame 11/11, pointers are fun! */ --currFrame; previousR2 = currFrame -> roll[R2]; previousR1 = currFrame -> roll[R1]; ++currFrame; if(previousR2 == '/' || previousR1 == 'X') { yes_bonus_r(currFrame); *scoreTotal += calc_bonus_r(currFrame); } /* end if */ /* clear the screen before printing final results */ system("clear"); printf("\n\n\nYou finished a single player game! alone!\n"); display_game(&currentp, NULL, 1); } /* end playfull_single #}}} */
C
#ifndef __LCD_BMP_H #define __LCD_BMP_H #include <stdio.h> #include <fcntl.h> #include <unistd.h> #include <stdint.h> #define RGB(r,g,b) (((r>>3)<<11)|((g>>2)<<5)|(b>>3)) typedef unsigned char BYTE;//1 byte typedef unsigned short WORD;//2 byte typedef unsigned long DWORD;//4 byte /****************************** Bitmap standard information*************************************/ /*Bitmap file header 14bit*/ typedef struct BMP_FILE_HEADER { WORD bType; //File identifier DWORD bSize; //The size of the file WORD bReserved1; //Reserved value, must be set to 0 WORD bReserved2; //Reserved value, must be set to 0 DWORD bOffset; //The offset from the beginning of the file header to the beginning of the image data bit } __attribute__ ((packed)) BMPFILEHEADER; // 14bit /*Bitmap information header 40bit*/ typedef struct BMP_INFO { DWORD bInfoSize; //The size of the header DWORD bWidth; //The width of the image DWORD bHeight; //The height of the image WORD bPlanes; //The number of planes in the image WORD bBitCount; //The number of bits per pixel DWORD bCompression; //Compression type DWORD bmpImageSize; //The size of the image, in bytes DWORD bXPelsPerMeter; //Horizontal resolution DWORD bYPelsPerMeter; //Vertical resolution DWORD bClrUsed; //The number of colors used DWORD bClrImportant; //The number of important colors } __attribute__ ((packed)) BMPINF; /*Color table: palette */ typedef struct RGB_QUAD { BYTE rgbBlue; //Blue intensity BYTE rgbGreen; //Green strength BYTE rgbRed; //Red intensity BYTE rgbReversed; //Reserved value } __attribute__ ((packed)) RGBQUAD; /**************************************** end ***********************************************/ uint8_t LCD_ShowBmp(const char *path); #endif
C
void initialize(agent_struct *agent, int action_index){ int row; /*Starting positions for the scan area*/ int column; row = (int)(40 * ((double)rand()/(double)RAND_MAX)); column = (int)(40 * ((double)rand()/(double)RAND_MAX)); agent->field[1] = row; agent->field[2] = column; agent->field[3] = 4; /*Row offset*/ agent->field[4] = 4; /*Colum offset*/ } void bounce(agent_struct *agent, int action_index){ int wall; /* Holds value indicating which wall the agent hit. */ /* acquire the FSA state of the current agent */ wall = agent->fsa->current_state; /*This determines which wall was hit */ if(wall == 1 || wall == 3){ switch (agent->dir) { case 1: agent->dir = 3; break; case 3: agent->dir = 1; break; } switch (agent->switch_dir) { case 1: agent->switch_dir = 3; break; case 3: agent->switch_dir = 1; break; } } if(wall == 2 || wall == 3){ switch (agent->dir) { case 0: agent->dir = 2; break; case 2: agent->dir = 0; break; } switch (agent->switch_dir) { case 0: agent->switch_dir = 2; break; case 2: agent->switch_dir = 0; break; } } } void scan(agent_struct *agent, int action_index){ int i, j; /*Row and column counters*/ int row; /*Starting positions for the scan area*/ int column; int row_max; int col_max; /*Upper bounds for row and col, set by GGETR and GGETC*/ int there = 0; /*0 if the target is not found, 1 if found */ int state; function_struct temp_func; update_grid_struct temp_grid; row_max = GGETR(0); col_max = GGETC(0); row = (int)agent->field[1]; column = (int)agent->field[2]; /* acquire the FSA state of the current agent */ state = agent->fsa->current_state; /* access the support grid to be updated by this function */ temp_func = agent->state_functions[state].function_list[action_index]; /* determines which support grid contains pertinent information */ temp_grid = temp_func.update_grids[0]; for(i = row; i < (row + 5); i++){ for(j = column; j < (column + 5); j++){ if(i >= row_max || j >= col_max){ break; } if(GGET(temp_grid.grid, i, j) == 1){ there = 1; break; } GSET(temp_grid.grid, i, j, 2); } if (there != 0){ break; } } if (there == 1){ // printf("The target was located in the grid starting at (%d,%d)\n", row, column); GSET(temp_grid.grid, agent->y_pos, agent->x_pos, 3); } else { agent->field[2] = agent->field[2] + agent->field[4]; /* Moves the search area over by the offset amount */ if(agent->field[2] >= col_max || agent->field[2] < 0 ){ /*This handles the case where the search area is off the grid*/ agent->field[4] = -agent->field[4]; if(agent->field[2] < 0){ agent->field[2] = 0; } else { agent->field[2] = agent->field[2] + agent->field[4]; } agent->field[1] = agent->field[1] + agent->field[3]; } if(agent->field[1] >= row_max || agent->field[1] < 0 ){ agent->field[3] = -agent->field[3]; if(agent->field[1] < 0){ agent->field[1] = 0; } else { agent->field[1] = agent->field[1] + agent->field[3]; } agent->field[2] = agent->field[2] + agent->field[4]; } } } void location(agent_struct *agent, int action_index){ int row; int col; int count; row = (int)agent->field[1]; col = (int)agent->field[2]; count = (int)agent->field[5]; printf("%d %d %d\n", count, row, col); }
C
#include<stdio.h> #include<string.h> #define LINES 100 /* max lines to be sorted */ main() /* sort input lines */ { char *lineptr[LINES]; /* pointers to text lines */ int nlines; /* number of input lines read */ if ((nlines = readlines(lineptr, LINES)) >= 0) { sort(lineptr, nlines); writelines(lineptr, nlines); } else printf("input too big to sort\n"); }
C
#include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <unistd.h> #include <string.h> #include <strings.h> #include <netinet/in.h> #include <arpa/inet.h> #include <sys/socket.h> #include <sys/types.h> #include <pthread.h> #include <assert.h> #include <sys/stat.h> #include <sys/sendfile.h> #include <fcntl.h> #include <sys/wait.h> #define HOME_PAGE "index.html" #define MAX 1024 static void usage(const char *proc) { printf("Usage:\n\t%s prot\n", proc); } int get_line(int sock, char line[], int num) { assert(line); assert(num > 0); int i = 0; char c = 'x'; while(c != '\n' && i < num-1) { ssize_t s = recv(sock, &c, 1, 0); if(s > 0) { if(c == '\r') {//\r or \r\n ----> \n recv(sock, &c, 1, MSG_PEEK); if(c == '\n') recv(sock, &c, 1, 0); else c = '\n'; } line[i++] = c; }else{ break; } } line[i] = 0; return i; } void clear_header(int sock) { char line[MAX]; do{ get_line(sock, line, sizeof(line)); }while(strcmp(line, "\n")); } void echo_error(int sock, int code) { switch(code){ case 404: //show_404(); break; default: break; } } // int echo_wwww(int sock, char *path, int size) { int fd = open(path, O_RDONLY);//打开对应文件 if(fd < 0) { return 404; } //清除header clear_header(sock); //给客户回复 char line[MAX]; sprintf(line, "HTTP/1.0 200 OK\r\n");//首行 send(sock, line, strlen(line), 0); sprintf(line, "Content-Type: text/html;charset=ISO-8859-1\r\n");//请求头 send(sock, line, strlen(line), 0); sprintf(line, "\r\n");//空行 send(sock, line, strlen(line), 0); //发送正文 sendfile(sock, fd, NULL, size);//拷贝数据,从一个描述符拷到另一个描述符,内核中拷贝。将fd文件描述符中的内容写到sock中。 close(fd); } void *header_request(void *arg) { int sock = (int)arg; char line[MAX] = {0}; char method[MAX/10];//方法 char url[MAX] = {0};//url请求 char path[MAX] = {0};//用来保存路径, 也就是url前的资源路径字符串 int i=0, j=0; int status_code = 200; //状态码 int cgi = 0; //CGI的存在是为了处理后续的数据。url中的数据 char *query_string; //指向参数字符串。 get_line(sock, line, sizeof(line)); // line->\r,\r\n,\n -->\n //假如请求为 GET /a/a/a?name=zhangsan HTTP/1.1 下面将这个字符串解析 while(i < sizeof(method)-1 && j < sizeof(line) && !isspace(line[j]) ) { method[i] = line[j]; i++, j++; } method[i] = 0;//获取到方法 if(strcasecmp(method, "GET") == 0){ }else if(strcasecmp(method, "POST") == 0) { cgi = 1; //在HTTP当中如果请求方法是POST,那么必须要以CGI方式运行,因为我们认定POST方法是传参的。 //当然GET方法也可能以CGI方式运行 }else{//如果不是GET也不是POST那么 将其头部清空,然后设置错误码,最后返回 clear_header(sock);//清空头部 status_code = 404;//设置错误码 goto end; } //走到这里,要么是GET方法,要么是POST方法 //获取url i = 0; //清除空格,让j指向url开始部分 while(j < sizeof(line) && isspace(line[j]) ) { j++; } while(i < sizeof(url)-1 && j < sizeof(line) && !isspace(line[j]) ) { url[i] = line[j]; j++, i++; } url[i] = 0; #ifdef DEBUG printf("line: %s\n", line); printf("method: %s, url=: %s\n", method, url); #endif //处理默认首页, //mehod GET/POST, url, GET(query_string)/POST, cgi sprintf(path, "wwwroot%s", url);//两种情况 wwwroot/, wwwroot/a/b/c.html //如果字符串最后一个是斜杠, if(path[strlen(path)-1] == '/'){ strcat(path, HOME_PAGE); } struct stat st; if(stat(path, &st) < 0){ clear_header(sock);//清空头部 status_code = 404;//文件不存在,设置错误码 goto end; }else { if(S_ISDIR(st.st_mode)){//是是不是目录 strcat(path, HOME_PAGE); //可执行文件 }else if((st.st_mode & S_IXUSR) || (st.st_mode & S_IXGRP) || (st.st_mode & S_IXOTH)){ cgi = 1; }else{ //是普通文件 } } status_code = echo_wwww(sock, path, st.st_size); end: if(status_code != 200) { echo_error(sock, status_code); } close(sock); } int startup(int port) { int sock = socket(AF_INET, SOCK_STREAM, 0); if(sock < 0) { perror("socket"); exit(2); } struct sockaddr_in local; local.sin_family = AF_INET; local.sin_addr.s_addr = htonl(INADDR_ANY); local.sin_port = htons(port); if(bind(sock, (struct sockaddr*)&local, sizeof(local)) < 0) { perror("bind"); exit(3); } if(listen(sock, 5) < 0) { perror("listen"); exit(4); } return sock; } // ./httpd 80 int main(int argc, char *argv[]) { int listen_sock = startup(atoi(argv[1])); printf("%d\n", listen_sock); if(argc != 2) { usage(argv[0]); return 1; } //将服务器端口蛇尾可复用,防止关闭服务器后TIME_WAIT对服务器造成的影响 int opt = 1; setsockopt(listen_sock, SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt)); for(;;){ struct sockaddr_in client; socklen_t len = sizeof(client); int sock = accept(listen_sock, (struct sockaddr*)&client, &len); printf("%d\n", sock); if(sock < 0){ perror("accept"); continue; } printf("get a new client!\n"); pthread_t tid; pthread_create(&tid, NULL, header_request, (void *)sock); pthread_detach(tid); } }
C
#include <stdio.h> # define MONEDAS 5 float monedas[] = {5, 1, 0.50, 0.20, 0.10}; int solucion[MONEDAS] = {0, 0, 0, 0, 0}; int main(){ int i; float devolucion; float precio_prod; float dinero_recibido; // Valida input while(1){ printf("Precio del producto: "); scanf("%f", &precio_prod); printf("Dinero a entregar: "); scanf("%f", &dinero_recibido); if (precio_prod <= dinero_recibido)break; else printf("El dinero no le alcanza!\n"); } devolucion = dinero_recibido - precio_prod; // Calcula monedas para el cambio for (i = 0; i < MONEDAS; i++) while(devolucion >= monedas[i]){ solucion[i]++; devolucion -= monedas[i]; } // Muestra el cambio if(devolucion) printf("No hay monedas para devolver\n"); else for(i = 0; i < MONEDAS; i++) if(solucion[i]) printf("%d monedas de %.2f\n", solucion[i], monedas[i]); return 0; }
C
/** * A morse code to english translator that uses the command line for input * * @author Wolfe, Conrad * @assignment ICS 212 Assignment 15 * @date March 13, 2018 */ #include <stdio.h> //io stuff #include <string.h> //used to compare strings #include <stdlib.h> //used to exit program #define SIZE 36 #define MIN 2 const char *morseCode[SIZE] = { "0 -----", "1 .----", "2 ..---", "3 ...--", "4 ....-", "5 .....", "6 -....", "7 --...", "8 ---..", "9 ----.", "a .-", "b -...", "c -.-.", "d -..", "e .", "f ..-.", "g --.", "h ....", "i ..", "j .---", "k -.-", "l .-..", "m --", "n -.", "o ---", "p .--.", "q --.-", "r .-.", "s ...", "t -", "u ..-", "v ...-", "w .--", "x -..-", "y -.--", "z --..", }; int main(int argc, char *argv[]) { int i, j; //error checking if(argc >= MIN){ //loop through the commandline input (argc) for(i = 1; i < argc; i++){ //loops through j and compares it to the current i for(j = 0; j < SIZE; j++){ //if a match is found, convert Morse Code to letter if(!strcmp(argv[i], (morseCode[j] + 2))){ printf("%c", morseCode[j][0]); } }//end j }//end i printf("\n"); //error handling }else{ printf("Error: At least 2 commandline arguments are expected, only %i present.\nEnter Morse Code on the commandline.\n", argc); exit(EXIT_SUCCESS); } return 0; }//end main
C
#include <string.h> #include <stdio.h> void lshift(int *a, int n) { memmove(a+n, a, 4*sizeof(int)); memset(a, 0, n*sizeof(int)); } int main() { int a[] = {1, 2, 3, 4, 0, 0, 0, 0, 0}; int i; lshift(a, 0); for (i=0; i < sizeof(a)/sizeof(int); ++i) printf("%d ", a[i]); printf("\n"); return 0; }
C
#include <stdlib.h> #include <stdio.h> #include "fizz.h" /* Add function signatures here */ int main(int argc, char **argv) { /* Start your code here */ int n; printf("What is the number that you want to calculate:\n" ); scanf("%d", &n); fizzBuzz(n); return 0; }
C
#include<stdio.h> int adjlist[10][10],stack[100],queue[100],visited[10]; int front =0; int rear = -1; int top = -1; int n; int main() { printf("enter the number of nodes: "); scanf("%d",&n); int choice; while(1) { printf("\n1) Create an adjacency list for the graph\n2) BFS\n3) DFS\n4) Exit\n"); scanf("%d",&choice); switch(choice) { case 1: createlist(); break; case 2: { int i,v; for(i=0;i<n;i++) {visited[i] = 0;} printf("enter starting vertex: "); scanf("%d",&v); bfs(v); } break; case 3: { int i,v; for(i=0;i<n;i++) {visited[i]=0;} printf("enter starting vertex: "); scanf("%d",&v); dfs(v); } break; case 4: exit(0); default: printf("Invalid choice, try again: "); } } } void createlist() { int i,j,x; for(i=0;i<n;i++) { for(j=0;j<n;j++) { if(i==j) adjlist[i][j]=0; else { printf("\n%d to %d",i,j); printf("\npress 1: connected\npress 0:not connected\nEnter:"); scanf("%d",&x); adjlist[i][j]=x; } } } } void bfs(int vertex) { if(visited[vertex]==0) { printf("%d",vertex); visited[vertex]=1; } int i; for(i=0;i<n;i++) { if(adjlist[vertex][i]==1 && visited[i]==0) queue[++rear] = i; } if(front<=rear) { bfs(queue[front++]); } } void dfs(int vertex) { if(visited[vertex] == 0) { visited[vertex] = 1; printf("%d",vertex); stack[++top] = vertex; } int i; int v =0; for(i=0;i<n;i++) { if(adjlist[vertex][i]==1) { dfs(i); v = 1; } } if(v==0 && top>=-1) dfs(stack[top--]); }
C
#include<stdio.h> #include<math.h> void main(){ float a=0,b=2*M_PI,x,delta_x=1.e-2;//0.001 printf("\tx\t\te^-x\t\t(e^-x)\'\n"); x = a; while(x<b){ printf("%10.2f\t%10.2f\t%10.2f\n",x,exp(-x),/*-exp(-x));*/(-exp(-x+delta_x)+exp(-x))/delta_x); x += delta_x;//x = x + delta_x; } }
C
#include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> #include "mascotas.h" #include "ac_getFunciones.h" #include "menus.h" #include "funciones_adicionales.h" #include "razas.h" int getEmptySlotRaza(e_Raza vec[],int size) { int lugar = -1; int flag = 0; for (int i = 0; i<size && flag == 0; i++) { if (vec[i].isFull == 0) { lugar = i; flag = 1; } } return lugar; } int buscarRaza (int id,e_Raza vec[],int size) { int lugar = -1; for (int i= 0; i<size; i++) { if (vec[i].id == id && vec[i].isFull == 1) { lugar = i; break; } } return lugar; } void mostrarTamanios (e_Tamanio vec[],int size){ printf("TAMANIOS DE MASCOTA:\n"); for (int i = 0;i<size; i++){ printf("%d. %20s\n",i+1,vec[i].descripcion); } } void mostrarRazas (e_Raza razas[],int size){ printf("RAZAS :\n"); for (int i = 0;i<size; i++){ if (razas[i].isFull == 1){ printf("%d. %20s\n",i+1,razas[i].descripcion); } } } int conseguirIndiceTamanioPorRaza (e_Raza raza,e_Tamanio tamanios[],int sizeTam){ int indice; for (int i = 0; i<sizeTam;i++){ if (raza.size == tamanios[i].size){ indice = i; break; } } return indice; } void inicializarRazas (e_Raza vec[],int size) { for (int i = 0; i<size; i++) { vec[i].isFull = 0; } }
C
#include "common.h" #include "descriptor_tables.h" #include "monitor.h" #include "syscall.h" static void gdt_set_gate(unsigned int,unsigned int,unsigned int,unsigned char,unsigned char); static void write_tss(unsigned int num, unsigned short ss0,unsigned int esp0); extern void tss_flush(); void init_gdt(); gdt_entry gdt_entries[6];//定义5个段 gdt_ptr the_gdt_ptr; //定义段表开始地址及长度 tss_t tss_entry;//定义一个tss段 void init_gdt() { the_gdt_ptr.limit=(sizeof(gdt_entry)*6)-1; the_gdt_ptr.base=(unsigned int)&gdt_entries; gdt_set_gate(0, 0, 0, 0, 0); // Null segment gdt_set_gate(1, 0, 0xFFFFFFFF, 0x9A, 0xCF); // Code segment gdt_set_gate(2, 0, 0xFFFFFFFF, 0x92, 0xCF); // Data segment gdt_set_gate(3, 0, 0xFFFFFFFF, 0xFA, 0xCF); // User mode code segment gdt_set_gate(4, 0, 0xFFFFFFFF, 0xF2, 0xCF); // User mode data segment write_tss(5,0x10,0x0);//add tss段 gdt_flush((unsigned int)&the_gdt_ptr); tss_flush(); } static void gdt_set_gate(unsigned int num,unsigned int base,unsigned int limit,unsigned char access,unsigned char gran) { //用了定义entry具体内容的函数 gdt_entries[num].base_low = (base & 0xFFFF); gdt_entries[num].base_middle = (base >> 16) & 0xFF; gdt_entries[num].base_high = (base >> 24) & 0xFF; gdt_entries[num].limit_low = (limit & 0xFFFF); gdt_entries[num].granularity = (limit >> 16) & 0x0F; gdt_entries[num].granularity |= gran & 0xF0; gdt_entries[num].access = access; } static void write_tss(unsigned int num, unsigned short ss0, unsigned int esp0) { unsigned int base = (unsigned int) &tss_entry; unsigned int limit=base+sizeof(tss_t); gdt_set_gate(num,base,limit,0xE9,0x00); memset(&tss_entry,0,sizeof(tss_t)); tss_entry.ss0=ss0; tss_entry.esp0=esp0; //因为首先是内核模式,所以代码段是0x08数据段是0x10 //将后两位(rpl)置1,所以是0x0b和0x13 tss_entry.ss=tss_entry.ds=tss_entry.es=tss_entry.gs=tss_entry.fs=0x13; //代码段 tss_entry.cs=0x0b; } void set_kernel_stack(unsigned int stack) { tss_entry.esp0=stack; }
C
#ifndef ITEM_H #define ITEM_H #include "player.h" #include <stdlib.h> struct player; typedef void (*effect)(struct player*); enum _item_type; struct item; struct actionable; struct weapon; struct consumable; struct potion; typedef enum item_type { actionable_type, weapon_type, consumable_type, potion_type, } item_type; typedef struct item { char* name; item_type type; void* item; } item; typedef struct actionable { } actionable; typedef struct weapon { int damage; } weapon; typedef struct consumable { int health; int mana; } consumable; typedef struct potion { effect effect_function; } potion; item* new_item(char* name, item_type type, void* item); actionable* new_actionable(); weapon* new_weapon(int damage); consumable* new_consumable(int health, int mana); potion* new_potion(effect effect_function); item* get_item(item* items[], int item_size, char* name); void print_item(item* item); void delete_item(item* item); #endif
C
// // Copyright (C) BlockWorks Consulting Ltd - All Rights Reserved. // Unauthorized copying of this file, via any medium is strictly prohibited. // Proprietary and confidential. // Written by Steve Tickle <Steve@BlockWorks.co>, September 2014. // #include "ErrorHandling.h" #include "TimedEvents.h" #include "BoardSupport.h" struct { Handler handler; uint32_t interval; uint32_t firingTime; } timedEventHandlers[8] = {0}; void CallEvery_ms( Handler handler, uint32_t interval ) { for(uint32_t i=0; i<NUMBER_OF_ELEMENTS(timedEventHandlers); i++) { if( timedEventHandlers[i].handler == 0 ) { timedEventHandlers[i].handler = handler; timedEventHandlers[i].interval = interval; timedEventHandlers[i].firingTime = CurrentTimestamp_ms() + interval; break; } } } void CallAfter_ms( Handler handler, uint32_t interval ) { for(uint32_t i=0; i<NUMBER_OF_ELEMENTS(timedEventHandlers); i++) { if( timedEventHandlers[i].handler == 0 ) { timedEventHandlers[i].handler = handler; timedEventHandlers[i].interval = 0; timedEventHandlers[i].firingTime = CurrentTimestamp_ms() + interval; break; } } } void CheckTimedEventHandlers() { uint32_t timestamp = CurrentTimestamp_ms(); for(uint32_t i=0; i<NUMBER_OF_ELEMENTS(timedEventHandlers); i++) { if( timedEventHandlers[i].handler != 0 ) { if( timestamp >= timedEventHandlers[i].firingTime ) { Call( timedEventHandlers[i].handler ); if(timedEventHandlers[i].interval == 0) { timedEventHandlers[i].handler = 0; } else { timedEventHandlers[i].firingTime = timestamp + timedEventHandlers[i].interval; } } } } }
C
void ft_sort_int_tab(int *tab, int size) { int aux; int i; i = 0; while (i < size) { if (tab[i] > tab[i+1]) { aux = tab[i]; tab[i] = tab[i+1]; tab[i+1] = aux; i = -1; } i++; } }
C
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "../pfa-src/interface_mm.h" #include "../pfa-src/db_manager.h" struct AllData * init_AllData(void) { struct AllData * d; d = malloc(sizeof(struct AllData)); d->id_party = INIT_VAR_INT; d->mod.name = NULL; d->bot.id = INIT_VAR_INT; d->bot.name = NULL; d->date.day = INIT_VAR_INT; d->date.month = INIT_VAR_INT; d->date.year = INIT_VAR_INT; d->door_lvl = INIT_VAR_INT; d->door_disc = INIT_VAR_INT; d->steps = INIT_VAR_INT; d->depth = INIT_VAR_INT; return d; } void assign_id_party(struct AllData * d, const int id) { d->id_party = id; } void assign_mod(struct AllData * d, const char * name, const int id ) { d->mod.id = id; d->mod.name = malloc((strlen(name) + 1) * sizeof(char)); strcpy(d->mod.name, name); } void assign_bot(struct AllData * d, const char * name, const int id) { d->bot.id = id; d->bot.name = malloc((strlen(name) + 1) * sizeof(char)); strcpy(d->bot.name, name); } void assign_date(struct AllData * d, const struct Date dt) { d->date.day = dt.day; d->date.month = dt.month; d->date.year = dt.year; } void assign_nb_steps(struct AllData * d, const int nb) { d->steps = nb; } void assign_nb_door_discovered(struct AllData * d, const int nb) { d->door_disc = nb; } void assign_nb_door_level(struct AllData * d, const int nb) { d->door_lvl = nb; } void assign_nb_monsters_generated(struct AllData * d, const int nb) { d->steps = nb; } void assign_nb_monsters_killed(struct AllData * d, const int nb) { d->steps = nb; } int destroy_AllData(struct AllData * d) { if (d == NULL) { printf("Erreur, le pointeur passé en argument n'est pas assigné\n"); return EXIT_FAILURE; } else { if (d->mod.name == NULL) { printf("Erreur, le champ mod_name n'est pas assigné\n"); return EXIT_FAILURE; } if (d->bot.name == NULL) { printf("Erreur, le champ bot_name n'est pas assigné\n"); return EXIT_FAILURE; } else { free(d->mod.name); free(d->bot.name); } free(d); } return EXIT_SUCCESS; } /* * Given a structure "All Data", write the name of the table where it has to be stored */ int get_table_name(char * buffer, struct AllData * d) { sprintf(buffer, "table_bot_%s_%d_mod_%s_%d", d->bot.name, d->bot.id, d->mod.name, d->mod.id); return EXIT_SUCCESS; } // A compléter avec les fonctions de gestion de la bd de Louis L int write_into_database(struct AllData * d) { FILE * log = fopen("log_pfa.txt", "w+"); char * table_name; table_name = malloc(MAX_CHAR * sizeof(char)); char * args; args = malloc(MAX_CHAR * sizeof(char)); time_t timestamp; struct tm * t; timestamp = time(NULL); t = localtime(&timestamp); d->date.year = t->tm_year + 1900; d->date.month = t->tm_mon; d->date.day = t->tm_mday; // Tester les erreurs d'assignations dans les valeurs toujours utilisées if (d->id_party == INIT_VAR_INT) { fprintf(log, "Error, id_party has not been assigned properly\n"); return EXIT_FAILURE; } if (d->mod.name == NULL) { fprintf(log, "Error, mod informations have not been assigned properly\n"); return EXIT_FAILURE; } if (d->bot.name == NULL) { fprintf(log, "Error, bot informations have not been assigned properly\n"); return EXIT_FAILURE; } get_table_name(table_name, d); if ((strcmp(d->bot.name, "AdvancedRandomBot") == 0) | (strcmp(d->bot.name, "RandomBot") == 0)) { void *db = init_DB("Netbot_highscores"); create_table(db, table_name, "DAY INT, MONTH INT, YEAR INT, DOORLVL INT, DOORDISC INT, DEPTH INT", NULL); sprintf(args, "%d, %d, %d, %d, %d, %d", d->date.day, d->date.month, d->date.year, d->door_lvl, d->door_disc, d->depth); write_DB(db, table_name, "DAY, MONTH, YEAR, DOORLVL, DOORDISC, DEPTH", args, NULL); } else { printf("Non-recognized bot name\n"); } free(table_name); free(args); return 0; }
C
/* * Author: Cobbliu * Email: cobblau@gmail.com */ /* Given a m x n grid filled with non-negative numbers, find a path from top left to bottom right which minimizes the sum of all numbers along its path. Note: You can only move either down or right at any point in time. */ /* * Hint: * F[i][j] = min(F[i-1][j], F[i][j-1]) + grid[i][j] */ int minPathSum(int** grid, int gridRowSize, int gridColSize) { int sum = 0; for (int i = 0; i < gridRowSize; i++) { grid[i][0] = sum + grid[i][0]; sum = grid[i][0]; } sum = 0; for (int i = 0; i < gridColSize; i++) { grid[0][i] = sum + grid[0][i]; sum = grid[0][i]; } for (int i = 1; i < gridRowSize; i++) { for (int j = 1; j < gridColSize; j++) { int min = grid[i][j-1] > grid[i-1][j] ? grid[i-1][j] : grid[i][j-1]; grid[i][j] += min; } } return grid[gridRowSize-1][gridColSize-1]; }
C
#include <stdio.h> #include <stdlib.h> #include <time.h> #define N 100 int comp_func (const void *c1, const void *c2) { int i1 = *(int *)c1; int i2 = *(int *)c2; return i1 - i2; } void fyshuffle(int* v, int n) { srand((unsigned)time(NULL)); for (int i = 0; i < n; i++) { v[i] = i; } for (int i = n - 1; i >= 0 ; i--) { int rnd = rand() % n; int tmp = v[i]; v[i] = v[rnd]; v[rnd] = tmp; } } int main(int argc, char *argv[]) { int seed[N]; fyshuffle(seed, N); qsort(seed, N, sizeof(int), comp_func); for (int i = 0; i < N; i++) { printf("%d\n", seed[i]); } return 0; }
C
#include <stdint.h> #include "lab1.h" void TurnOff(void) { volatile unsigned short delay = 0; RCGCGPIO |= 0x1020; // Enable PortF(led3, 4) and PortN(led1, 2) GPIO delay++; // Delay 2 more cycles before access Timer registers delay++; // Refer to Page. 756 of Datasheet for info GPIODIR_F = 0x11; // Set PF0, PF4 to output GPIODEN_F = 0x11; // Set PF0, PF4 to digital port GPIODIR_N = 0x3; // Set PN1, PN0 to output GPIODEN_N = 0x3; // Set PN1, PN0 to digital port GPIODATA_N_1 = 0x0; GPIODATA_N_0 = 0x0; GPIODATA_F_0 = 0x0; GPIODATA_F_4 = 0x0; // Turn off all LEDs } int main(void) { TurnOff(); while (1) { } return 0; }
C
#include<stdio.h> void array_invert(void){ unsigned short i, j; float aux, my_array[20]; for(i = 0; i < 20; i++){ scanf("%f", &my_array[i]); } j = 20; for(i = 0; i < 10; i++){ aux = my_array[i]; my_array[i] = my_array[j-1]; my_array[j-1] = aux; j--; } for(i = 0; i < 20; i++){ printf("N[%d] = %.0f\n", i, my_array[i]); } } int main(void){ array_invert(); return 0; }
C
#include <stdlib.h> #include <stdio.h> #include <conio.h> #include <string.h> #include <time.h> #define MAXIMUS 10 //̴С #define SLARY 10000 #define PLAYERS 4 int p[MAXIMUS][MAXIMUS];//洢Ϣ char buff[MAXIMUS * 3 + 1][MAXIMUS * 6 + 1] = { 0 };// int wi=0, wj=0;//ǰд뻺λ char* showText="̣"; char* showAnwser="Ϸʼո·"; char* tip1 = "дĸΪƶ"; char* tip2 = "СдĸΪ˵ķ"; char* tip3 = "1000500300"; int count=0;//غ int money[PLAYERS] = { 0 }; int wherePlayer[4][2] = { {1,1}, {1,9}, {9,9}, {9,1} }; void Initialize(void); void doStep(int player); int buyHouse(int i, int j, int player); int check(int i, int j, int player); int getWiner(void); int runGame(void); void setPan(void); void setSqr(void); void showGame(void); char* copyStr(char* strDel , const char* string); void setSpace(void); void setWord(void); void setPlayer(void); void setWhose(void); int main(void) { system("title ״");//ñ system("mode con cols=70 lines=34");//ôڴС system("color E0");//ɫ runGame(); return 0; } void Initialize(void)//ʼһԾֺ { int i, j, e; for (e =0; e < PLAYERS; e++) { money[e] = SLARY; } for (i = 0; i < MAXIMUS; i++)//öԾ { for (j = 0; j < MAXIMUS; j++) { if (i == 1 || i == 9 || j == 1 || j == 9) p[i][j] = 9; else p[i][j] = 0; } } } void doStep(int player) //ѡֱţȻҵѡֽƶ { int step,count=0,i,j,i1,j1;//޸ĵĸ i = wherePlayer[player-1][0]; j = wherePlayer[player-1][1]; srand(time(NULL)); step = (rand() % 6 + 1); while (count < step) { if (i >= 1 && i < 9 && j == 1)//· { i1 = i + 1; j1 = j; } else if (i == 9 && j >= 1 && j < 9) { i1 = i; j1 = j + 1; } else if (i <= 9 && j == 9 && i > 1) { i1 = i - 1; j1 = j; } else if (i == 1 && j <= 9 && j > 1) { i1 = i; j1 = j - 1; } i = i1; j = j1; count++; } wherePlayer[player - 1][0]=i; wherePlayer[player - 1][1]=j; } int buyHouse(int i, int j,int player) //ұ+10˵ӱ { if (p[i][j] == 9 && money[player - 1] > 1000) { money[player - 1] -= 1000; p[i][j] = player + 10; return 1; } else return 0; } int check(int i, int j,int player) { int input; while (1)//Ƕ̫ˣԸĽ { showGame(); input = getch(); if (input == ' ') { setPan(); setWord(); setWhose(); setPlayer(); showGame(); if (p[i][j] == 9) { showText = "ûˣǷҪ"; showAnwser = "y򣬻һǧԪn"; setWord(); showGame(); input = getch(); while (1) { if (input == 'y') { showText = "أ "; showAnwser = "һҲ "; setWord(); showGame(); buyHouse(i, j, player); break; } else if (input == 'n') { showText = "ûйأ "; showAnwser = "һҲ "; setWord(); showGame(); break; } else { showText = " "; showAnwser = " "; setWord(); showGame(); input = getch(); } } } else if (p[i][j] >= 10) { money[player-1] -= 500; money[p[i][j] - 11] += 300; showText = "㱻ٵ500Ǯ"; showAnwser = "ӵ˵õ300ǮʣµĽ˰ˣ"; setWord(); showGame(); return 1; } else printf("check() WRONG!"); return 0; } else { showText = "ȴ"; showAnwser = "밴¿ո"; showGame(); } } } int getWiner(void) { int i; for (i = 0; i < PLAYERS; i++) { if (money[i] <= 0) { showText = "Ϸ "; setWord(); return i + 1; } } return 0; } int runGame(void) { int player=1,result; Initialize(); setPan(); while (1) { setPan(); setWord(); setWhose(); setPlayer(); showGame(); doStep(player); check(wherePlayer[player - 1][0], wherePlayer[player - 1][1], player); result = getWiner(); player += 1; count++; if (player == 5) player = 1; if (result == 0) ; else { showAnwser = "Ϸ "; setWord(); showGame(); return 0; } } } void setSqr(void)//wi,wjΪϽһ { copyStr(&buff[wi][wj], " "); wi += 1; copyStr(&buff[wi][wj], " "); wi += 1; copyStr(&buff[wi][wj], " "); wi -= 2; wj += 6; } void setSpace(void) { copyStr(&buff[wi][wj], " "); wi += 1; copyStr(&buff[wi][wj], " "); wi += 1; copyStr(&buff[wi][wj], " "); wi -= 2; wj += 6; } void setPan(void) { int i; wi = 0, wj = 0; for (i = 0; i < 9; i++)//ظǵ'\0' { setSqr(); } for (i = 0, wi = 3, wj = 0; i < 8; wi += 3, i++, wj = 0) { setSqr(); for (int e = 1; e < 8; e++) { setSpace(); } setSqr(); } for (i = 0,wi = 24,wj=0; i < 9; i++) { setSqr(); } } void setWord(void) { wi = 4; wj = 8; copyStr(&buff[wi][wj], tip1); wi = 5; wj = 8; copyStr(&buff[wi][wj], tip2); wi = 6; wj = 8; copyStr(&buff[wi][wj], tip3); wj = 8;// û֤м wi = 12; copyStr(&buff[wi][wj], showText); wj = 8 ; wi = 15; copyStr(&buff[wi][wj], showAnwser); } void setPlayer(void) { int i; for (i = 0; i < PLAYERS; i++) { wi = (wherePlayer[i][0]-1) * 3 + 1; wj = (wherePlayer[i][1]-1) * 6 + 3; buff[wi][wj] = 'A'+i; } } void setWhose(void) { int i, j; for (i = 0; i < MAXIMUS; i++) { for (j = 0; j < MAXIMUS; j++) { wi = (i - 1) * 3 + 1; wj = (j - 1) * 6 + 2; if (p[i][j] == 9) buff[wi][wj] = ' '; else if (p[i][j] % 10 == 1)//ȡȷԺܵ buff[wi][wj] = 'a'; else if (p[i][j] % 10 == 2) buff[wi][wj] = 'b'; else if (p[i][j] % 10 == 3) buff[wi][wj] = 'c'; else if (p[i][j] % 10 == 4) buff[wi][wj] = 'd'; else if (p[i][j] == 0) ; else printf("setWho is WORONG!"); } } } void showGame(void) { int i; system("cls"); for (i = 0; i < MAXIMUS*3+1; i++) { printf("%s", buff[i]); putchar('\n'); } printf("AǮ%d ", money[0]); printf("BǮ%d ", money[1]); printf("CǮ%d ", money[2]); printf("DǮ%d \n", money[3]); printf("ڽ%dغ", count); } char* copyStr(char* strDel, const char* string) { char* pz = strDel; while (*string != '\0') { *strDel++ = *string++;//Ƴ\0ַ } return pz; }
C
#ifndef RBT_H #define RBT_H #include "..\Utilities\utils.h" #define RED 0 #define BLACK 1 #define UNVISITED 0 #define VISITED 1 #define FREE 1 typedef struct rbt_node rbt_node_t; typedef struct rbt rbt_t; struct rbt_node{ void* data; unsigned int colour: 1; unsigned int visited: 1; int frequency; rbt_node_t* left; rbt_node_t* right; rbt_node_t* parent; }; struct rbt{ rbt_node_t* root; int (*cmp)(const void*, const void*); void (*in_order_traversal)(rbt_t* tree, void action(void* data)); void (*post_order_traversal)(rbt_t* tree, void action(void* data)); void (*insert)(rbt_t* tree, void* data); void* (*in)(rbt_t* tree, void* key); void* (*min)(rbt_t* tree); void* (*max)(rbt_t* tree); int (*get_frequency)(rbt_t* tree, void* key); int (*get_colour)(rbt_t* tree, void* key); int (*len)(rbt_t* tree); void (*print)(rbt_t* tree, void print(void* data)); void (*destroy)(rbt_t* tree, void free_data(void* data)); }; rbt_t* create_rbt(int cmp_func(const void*, const void*)); #endif //RBT_H
C
#include <stdio.h> #include <stdlib.h> #include "List.h" void PrintList(list *list){ node *curNode = list->listHead; unsigned int id = 1; // Viene verificato se la lista non è vuota if(curNode == NULL){ fprintf(stderr,"Errore: impossibile stampare la lista\n"); exit(EXIT_FAILURE); } while(curNode != NULL){ printf("%d:%f -> ", id++, curNode->value); curNode = curNode->nextNode; } puts("NULL"); }
C
/* ** EPITECH PROJECT, 2018 ** my_rpg_2017 ** File description: ** draw_inventory */ #include <stdint.h> #include "render_window.h" #include "render.h" #include "inventory.h" #include "xml.h" #include "nb_utils.h" static void draw_droped_items(win_t *win, inventory_t *inventory) { for (uint8_t i = 0; i < (NB_ITEMS - 1); i++) { if (inventory->item_list[i].droped && inventory->item_list[i].pos.x != 0) { render_object(win->sf_win, SPRITE, inventory->item_list[i].sprite); } } } static void draw_selected_item(win_t *win, item_t *item, inventory_t *inventory, sfVector2f pos) { sfFloatRect rect; sfText_setString(inventory->text, item->name); sfText_setCharacterSize(inventory->text, 25); pos.y += 30; rect = sfText_getGlobalBounds(inventory->text); sfText_setOrigin(inventory->text, (sfVector2f){rect.width / 2, rect.height / 2}); sfText_setPosition(inventory->text, pos); sfSprite_setScale(item->sprite, (sfVector2f){1.2, 1.2}); render_object(win->sf_win, SPRITE, item->sprite); render_object(win->sf_win, TEXT, inventory->text); sfSprite_setScale(item->sprite, (sfVector2f){1.0, 1.0}); } static void draw_item(win_t *win, item_t *item) { sfSprite_setColor(item->sprite, sfColor_fromRGBA(255, 255, 255, 90)); render_object(win->sf_win, SPRITE, item->sprite); sfSprite_setColor(item->sprite, sfColor_fromRGBA(255, 255, 255, 255)); } static void draw_selected(win_t *win, uint8_t i, inventory_t *inventory, sfVector2f pos) { if (i == inventory->selected) draw_selected_item(win, inventory->item[i], inventory, pos); else draw_item(win, inventory->item[i]); } void draw_inventory(win_t *win, inventory_t *inventory) { sfVector2f pos = {1400, 1010}; for (int8_t i = 0; i < INVENTORY_NB; i++) { if (inventory->item[i] && !inventory->item[i]->droped) { sfSprite_setPosition(inventory->item[i]->sprite, pos); draw_selected(win, i, inventory, pos); } pos.x += 150; } draw_droped_items(win, inventory); if (inventory->display_message) render_object(win->sf_win, TEXT, inventory->message); }
C
/* ** EPITECH PROJECT, 2018 ** mdr ** File description: ** mdr */ #include <sys/types.h> #include <sys/socket.h> #include <netdb.h> #include <stdio.h> #include <unistd.h> #include <stdlib.h> #include <arpa/inet.h> #include <netinet/in.h> #include <string.h> #include <signal.h> #include <fcntl.h> #include "serveur.h" int g_loop = 0; void ctrlc(int s) { (void) s; g_loop = 1; } int init_signal(void) { struct sigaction sigIntHandler; sigIntHandler.sa_handler = ctrlc; sigemptyset(&sigIntHandler.sa_mask); sigIntHandler.sa_flags = 0; sigaction(SIGINT, &sigIntHandler, NULL); return 0; } void case_data(t_serveur *client, FILE *file, char *prev_buff, int cmd) { switch (cmd) { case 0: get_list(client, file, &prev_buff[4]); break; case 1: get_retr(client, file, &prev_buff[4]); break; case 2: get_stor(client, file, &prev_buff[4]); break; } } int lopo_next(t_serveur *client, FILE *file, char *buff) { static char *prev_buff = NULL; size_t size; static int cmd = 0; if (strlen(buff) >= 4 && strncmp(buff, "221", 3) == 0) return (1); else if (strlen(buff) >= 4 && strncmp(buff, "227", 3) == 0) get_pasv(client, &buff[27], 0); if (strlen(buff) >= 4 && strncmp(buff, "150", 3) == 0) case_data(client, file, prev_buff, cmd); getline(&buff, &size, stdin); prev_buff = strdup(buff); if (strncmp(buff, "LIST", 4) == 0) cmd = 0; else if (strncmp(buff, "RETR", 4) == 0) cmd = 1; else if (strncmp(buff, "STOR", 4) == 0) cmd = 2; write(client->socket_fd, buff, strlen(buff)); return (0); } int loop(t_serveur *client) { FILE *file; char *buff = NULL; size_t size; int state = 0; file = fdopen(client->socket_fd, "rwx"); if (file == NULL) return (fprintf(stderr, "Fdopen failed !\n"), 0); while (g_loop == 0) { if (state == 1) { if (lopo_next(client, file, buff) == 1) break; state = 0; } else { getline(&buff, &size, file); write(1, buff, strlen(buff)); state = check_read(buff); } } return (1); }
C
#include <stdio.h> #include <windows.h> #include <string.h> #define length 50 #define k_length 8 void Init(); void Encry(); void Decry(); int Playfair() { while (1) { Init(); } return 0; } void Init() { int answer; printf(">>Playfairȣ α׷<<\n"); printf("ȣȭ(0), ȣȭ(1), (2) : "); scanf("%d", &answer); system("cls"); switch (answer) { case 0: Encry(); break; case 1: Decry(); break; case 2: exit(0); break; default: Playfair(); break; } } void Encry() { char M[length]; // int E[length]; //ȣȭ char C[length]; //ȣ char K[k_length] = { 0 }; //Ű char K_arr[25] = { 0 }; //Ű迭 char Karr[5][5] = { 0 }; //2 Ű迭 int M_len; int K_len; int i; int j; char alpha[25] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' }; int len = 0; int si = 0; printf(">>Playfair ȣȭ<<\n"); printf(" Է(ҹ) : "); scanf("%s", M); M_len = strlen(M); if (M_len % 2 == 1) { M[M_len] = 'x'; } M[M_len + 1] = '\0'; M_len = strlen(M); for (i = 0; i < M_len; i++) { if ('j' == M[i]) { M[i] = 'i'; } } printf("Ű Է(빮 and 7 ) : "); scanf("%s", K); K_len = strlen(K); for (i = 0; i < K_len; i++) { if ('J' == K[i]) { K[i] = 'I'; } } for (i = 0; i < K_len; i++) { for (j = 0; j < 25; j++) { if (K[i] == alpha[j]) { K_arr[si] = alpha[j]; alpha[j] = 0; si++; break; } } } for (i = 0;i < 25; i++) { if (0 != alpha[i]) { K_arr[si] = alpha[i]; alpha[i] = 0; si++; } } si = 0; for (i = 0; i < 5; i++) { for (j = 0; j < 5; j++) { Karr[i][j] = K_arr[si]; si++; } } printf(">>key table<<\n"); for (i = 0; i < 5; i++) { for (j = 0; j < 5; j++) { printf("%c ", Karr[i][j]); } printf("\n"); } for (si = 0; si < M_len; si+=2) { for (i = 0; i < 5; i++) { for (j = 0; j < 5; j++) { if (M[si] - 97 == Karr[i][j] - 65) { for (int a = 0; a < 5; a++) { for (int b = 0; b < 5; b++) { if (M[si + 1] - 97 == Karr[a][b] - 65) { if (i == a) { E[si] = Karr[i][(j + 1) % 5] - 65; E[si + 1] = Karr[a][(b + 1) % 5] - 65; } else if (j == b) { E[si] = Karr[(i + 1) % 5][j] - 65; E[si + 1] = Karr[(a + 1) % 5][b] - 65; } else { E[si] = Karr[i][b] - 65; E[si + 1] = Karr[a][j] - 65; } } } } } } } } printf("ȣ (빮) : "); for (i = 0; i < M_len; i++) { C[i] = E[i] + 65; printf("%c", C[i]); } printf("\n"); system("pause"); system("cls"); } void Decry() { char M[length]; // int D[length]; //ȣȭ char C[length]; //ȣ char K[k_length] = { 0 }; //Ű char K_arr[25] = { 0 }; //Ű迭 char Karr[5][5] = { 0 }; //2 Ű迭 int C_len; int K_len; int i; int j; char alpha[25] = { 'A', 'B', 'C', 'D', 'E', 'F', 'G', 'H', 'I', 'K', 'L', 'M', 'N', 'O', 'P', 'Q', 'R', 'S', 'T', 'U', 'V', 'W', 'X', 'Y', 'Z' }; int len = 0; int si = 0; printf(">>Playfair ȣȭ<<\n"); printf("ȣ Է(빮) : "); scanf("%s", C); C_len = strlen(C); if (C_len % 2 == 1) { M[C_len] = 'X'; } M[C_len + 1] = '\0'; C_len = strlen(C); for (i = 0; i < C_len; i++) { if ('J' == M[i]) { M[i] = 'I'; } } printf("Ű Է(빮 and 7 ) : "); scanf("%s", K); K_len = strlen(K); for (i = 0; i < K_len; i++) { if ('J' == K[i]) { K[i] = 'I'; } } for (i = 0; i < K_len; i++) { for (j = 0; j < 25; j++) { if (K[i] == alpha[j]) { K_arr[si] = alpha[j]; alpha[j] = 0; si++; break; } } } for (i = 0; i < 25; i++) { if (0 != alpha[i]) { K_arr[si] = alpha[i]; alpha[i] = 0; si++; } } si = 0; for (i = 0; i < 5; i++) { for (j = 0; j < 5; j++) { Karr[i][j] = K_arr[si]; si++; } } printf(">>key table<<\n"); for (i = 0; i < 5; i++) { for (j = 0; j < 5; j++) { printf("%c ", Karr[i][j]); } printf("\n"); } for (si = 0; si < C_len; si += 2) { for (i = 0; i < 5; i++) { for (j = 0; j < 5; j++) { if (C[si] - 65 == Karr[i][j] - 65) { for (int a = 0; a < 5; a++) { for (int b = 0; b < 5; b++) { if (C[si + 1] - 65 == Karr[a][b] - 65) { if (i == a) { D[si] = Karr[i][((j - 1) + 5) % 5] - 65; D[si + 1] = Karr[a][((b - 1) + 5) % 5] - 65; } else if (j == b) { D[si] = Karr[((i - 1) + 5) % 5][j] - 65; D[si + 1] = Karr[((a - 1) + 5) % 5][b] - 65; } else { D[si] = Karr[i][b] - 65; D[si + 1] = Karr[a][j] - 65; } } } } } } } } printf(" (ҹ) : "); for (i = 0; i < C_len; i++) { M[i] = D[i] + 97; printf("%c", M[i]); } printf("\n"); system("pause"); system("cls"); }
C
#include<stdio.h> int main() { int i=1,n; printf("inter the limit:-"); scanf("%d",&n); abc: printf("%d\n",i); i+=1; if (i<=n) { goto abc; } return 0; }
C
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <time.h> #include "LinkedList.h" #include "bicicletas.h" #include "parser.h" #include "utn_lemos.h" int controller_List(LinkedList* pArrayList) { int retorno=-1; int tam=ll_len(pArrayList); eBicicleta* auxBike; if(pArrayList!=NULL) { if(ll_isEmpty(pArrayList)==0) { printf("ID NOMBRE TIPO TIEMPO\n"); for(int i=0;i<tam;i++) { auxBike = (eBicicleta*) ll_get(pArrayList,i); if( auxBike != NULL) { mostrarBicicleta (auxBike); retorno=1; } } } else { printf("No hay bicicletas que mostrar\n\n"); retorno=0; } } return retorno; } int controller_load(char* path , LinkedList* pArrayList) { int retorno=1; FILE* pFile; ll_clear(pArrayList); pFile = fopen(path, "r"); if(path!=NULL && pArrayList!=NULL && pFile!=NULL) { if(!parser_FromText(pFile,pArrayList)) retorno=0; } fclose(pFile); return retorno; } int controller_save(char* path , LinkedList* pArrayList) { int retorno=1; int tam=ll_len(pArrayList); FILE* pFile; eBicicleta* aux; if(pArrayList!=NULL) { pFile = fopen(path,"w"); if(pFile!=NULL) { fprintf(pFile,"id,nombre,tipo,tiempo\n"); for(int i=0;i<tam;i++) { aux = (eBicicleta*) ll_get(pArrayList,i); fprintf(pFile,"%d,%s,%s,%d\n",aux->id_bike,aux->nombre,aux->tipo,aux->tiempo); } retorno=0; } fclose(pFile); } return retorno; } int lastId(LinkedList* pArrayList) { int retorno=-1; int mayor=0; int flag=0; eBicicleta* aux; int tam=ll_len(pArrayList); if(pArrayList!=NULL) { for(int i=0;i<tam;i++) { aux = (eBicicleta*) ll_get(pArrayList,i); if(aux!=NULL) { if(aux->id_bike > mayor || flag==0) { mayor = aux->id_bike; flag = 1; } } } retorno = mayor; } return retorno; } int compareTipo (void* datoA , void* datoB) { int retorno=0; if(strcmp(((eBicicleta*) datoA)->tipo,((eBicicleta*) datoB)->tipo) > 0) retorno=1; if(strcmp(((eBicicleta*) datoA)->tipo,((eBicicleta*) datoB)->tipo) < 0) retorno=-1; return retorno; } int compareTiempo (void* datoA , void* datoB) { int retorno=0; if(((eBicicleta*) datoA)->tiempo > ((eBicicleta*) datoB)->tiempo) retorno=1; if(((eBicicleta*) datoA)->tiempo < ((eBicicleta*) datoB)->tiempo) retorno=-1; return retorno; } int controller_sort(LinkedList* pArrayList) { int retorno=1; LinkedList* auxLinkedList; auxLinkedList = ll_newLinkedList(); if(pArrayList!=NULL && auxLinkedList!=NULL) { auxLinkedList=ll_clone(pArrayList); printf("Ordenando. Aguarde un momento...\n"); if(!ll_sort(auxLinkedList,compareTiempo,1)) { if(!ll_sort(auxLinkedList,compareTipo,1)) { controller_List(auxLinkedList); retorno=0; } else printf("Error. Operacion cancelada\n"); } } return retorno; } int getRandom () { int aleatorio; aleatorio = rand()% 21 + 50; //aleatorio entre 50 y 70 return aleatorio; } void* add_randomTime (void* bicicleta) { ((eBicicleta*) bicicleta)->tiempo = getRandom(); return bicicleta; } int controller_asignTime (LinkedList* pArrayList) { int retorno=1; if(pArrayList!=NULL) { pArrayList=ll_map(pArrayList, add_randomTime); retorno=0; } return retorno; } int filtrarTipoBMX (void* element) { int retorno=0; eBicicleta* aux; aux = (eBicicleta*) element; if(strcmp(aux->tipo,"BMX")==0) { retorno=1; } return retorno; } int filtrarTipoPlayera (void* element) { int retorno=0; eBicicleta* aux; aux = (eBicicleta*) element; if(strcmp(aux->tipo,"PLAYERA")==0) { retorno=1; } return retorno; } int filtrarTipoMTB (void* element) { int retorno=0; eBicicleta* aux; aux = (eBicicleta*) element; if(strcmp(aux->tipo,"MTB")==0) { retorno=1; } return retorno; } int filtrarTipoPaseo (void* element) { int retorno=0; eBicicleta* aux; aux = (eBicicleta*) element; if(strcmp(aux->tipo,"PASEO")==0) { retorno=1; } return retorno; } int controller_filterByType(LinkedList* pArrayList) { int retorno=1; int opcion=0; LinkedList* auxLinkedList; auxLinkedList = ll_newLinkedList(); if(pArrayList!=NULL && auxLinkedList!=NULL) { if(utn_getNumeroInt(&opcion, "Ingrese tipo: \n1.bmx\n2.playera\n3.mtb\n4.paseo\n", "Error", 1, 4, 2)==0) { switch(opcion) { case 1: auxLinkedList = ll_filter(pArrayList, filtrarTipoBMX); if(controller_save("bicicletasXtipo.csv",auxLinkedList)) printf("Error al guardar el listado\n"); else printf("Datos guardados\n"); break; case 2: auxLinkedList = ll_filter(pArrayList, filtrarTipoPlayera); if(controller_save("bicicletasXtipo.csv",auxLinkedList)) printf("Error al guardar el listado\n"); else printf("Datos guardados\n"); break; case 3: auxLinkedList = ll_filter(pArrayList, filtrarTipoMTB); if(controller_save("bicicletasXtipo.csv",auxLinkedList)) printf("Error al guardar el listado\n"); else printf("Datos guardados\n"); break; case 4: auxLinkedList = ll_filter(pArrayList, filtrarTipoPaseo); if(controller_save("bicicletasXtipo.csv",auxLinkedList)) printf("Error al guardar el listado\n"); else printf("Datos guardados\n"); break; } } else printf("Operacin cancelada"); } return retorno; }
C
/* * File: queue.c * Author: THE MASTER * * Created on April 26, 2018, 11:40 AM */ #include "config.h" #include "queue.h" /* * */ void q_add_cmd(uint8_t cmd) { queue[++q_index]; } void q_clear() { } bool q_is_empty() { return true; } uint8_t q_read(uint8_t index) { uint8_t i = 0; return i; } /* The following function returns not q_point but the index of the next command * with the highest priority. Priority is assigned as follows (highest being #1): * * 1. Internal alarm (smoke detection from motherboard) * 2. Internal tamper * Any non-supervisory message from receiver (alarm, tamper, low batt on a FIFO * basis) * Internal low battery * Internal supervisory * EOL (YET TO BE IMPLEMENTED FOR ANY DEVICE IN THIS PROTOCOL) * Any supervisory message received over RF * 3. Listen Mode/test */ uint8_t q_get_next_index() { // if (queue_cmd.contains(q_alarm)){} return 0; } bool q_contains(uint8_t cmd) { return true; } void init_queue() { q_clear(); }
C
#include "libmorse.h" const char morse_table[45][MORSE_LENGTH] PROGMEM = { "._._._", // . "_.._.", // / "_____", // 0 ".____", // 1 "..___", // 2 "...__", // 3 "...._", // 4 ".....", // 5 "_....", // 6 "__...", // 7 "___..", // 8 "____.", // 9 "___...", // : "_._._.", // ; "", // < "_..._", // = "", // > "..__..", // ? ".__._.", // @ "._", // A "_...", // B "_._.", // C "_..", // D ".", // E ".._.", // F "__.", // G "....", // H "..", // I ".___", // J "_._", // K "._..", // L "__", // M "_.", // N "___", // O ".__.", // P "__._", // Q "._.", // R "...", // S "_", // T ".._", // U "..._", // V ".__", // W "_.._", // X "_.__", // Y "__.." // Z }; char temp_string[MESSAGE_LENGTH]; char morse_code[MESSAGE_LENGTH*MORSE_LENGTH]; void init_morse(int string_index) { // Initialize the upper string temp_string[0] = '\0'; strcat(temp_string, messages[string_index]); convert_case(); // Initialize morse code as empty morse_code[0] = '\0'; translate_message(); // Play the morse code play_morse(); } // Convert the message to uppercase void convert_case() { int i; for (i = 0; temp_string[i] != '\0'; i++ ) { if (temp_string[i] >= 0x61 && temp_string[i] <= 0x7A) { // if letter is lowercase temp_string[i] = temp_string[i] - 0x33; // change it to uppercase } else { temp_string[i] = temp_string[i]; // if not lowercase just copy character over } } } // Translate the message into morse code void translate_message() { int i; // initalize the index variable for ( i = 0; temp_string[i] != '\0'; i++ ) { // loop until the null terminator if(temp_string[i] == ' ') { // check for space strcat(morse_code, (char*) "/"); // add space character for morse } else { // if not a space strcat(morse_code, (char*) ":"); // add new character symbol and add the character code uint8_t lookup_index = temp_string[i] - 0x2E; strcat_P(morse_code, morse_table[lookup_index]); } } } // Play back the morse code on the buzzer void play_morse() { for (int i = 0; morse_code[i] != '\0'; i++ ) { if ( morse_code[i] == '.') { dot(); } else if ( morse_code[i] == '_' ) { dash(); } else if ( morse_code[i] == '/') { space_silence(); } else if ( morse_code[i] == ':') { letter_silence(); } if ( ( morse_code[i+1] == '/' ) || ( morse_code[i+1] == ':') ) {} if ( ( morse_code[i] != '/' ) || ( morse_code[i+1] != ':') ) { unit_silence(); } } } // Play a morse "dot" void dot() { set_buzzer(ON); _delay_ms(UNIT_LENGTH); set_buzzer(OFF); } // Play a morse "Dash" void dash() { set_buzzer(ON); for (int i = 0; i < 3; i++) { _delay_ms(UNIT_LENGTH); } set_buzzer(OFF); } // Play the morse space void space_silence() { set_buzzer(OFF); for (int i = 0; i < 7; i++) { _delay_ms(UNIT_LENGTH); } } // Play the space between letters void letter_silence() { set_buzzer(OFF); for (int i = 0; i < 3; i++) { _delay_ms(UNIT_LENGTH); } } // Place the space between units void unit_silence() { set_buzzer(OFF); _delay_ms(UNIT_LENGTH); } // Set the buzzer state void set_buzzer(bool state) { /*switch (state) { case ON: DDR(PORT_BUZZER) |= (1<<PIN_BUZZER); case OFF: DDR(PORT_BUZZER) &= ~(1<<PIN_BUZZER); }*/ if( state == ON ){ DDR(PORT_BUZZER) |= (1<<PIN_BUZZER); PORT(PORT_LED) |= (1<<PIN_LED); //DDRD |= (1<<PORTD5); } else if ( state == OFF ) { DDR(PORT_BUZZER) &= ~(1<<PIN_BUZZER); PORT(PORT_LED) &= ~(1<<PIN_LED); //DDRD &= ~(1<<PORTD5); } }
C
#define NULL ((void*)0) typedef unsigned long size_t; // Customize by platform. typedef long intptr_t; typedef unsigned long uintptr_t; typedef long scalar_t__; // Either arithmetic or pointer type. /* By default, we understand bool (as a convenience). */ typedef int bool; #define false 0 #define true 1 /* Forward declarations */ /* Type definitions */ struct bisect_terms {char* term_good; char* term_bad; } ; /* Variables and functions */ char* _ (char*) ; int error (char*,...) ; scalar_t__ get_terms (struct bisect_terms*) ; scalar_t__ one_of (char const*,char*,char*,int /*<<< orphan*/ *) ; int /*<<< orphan*/ printf (char*,char*,...) ; __attribute__((used)) static int bisect_terms(struct bisect_terms *terms, const char *option) { if (get_terms(terms)) return error(_("no terms defined")); if (option == NULL) { printf(_("Your current terms are %s for the old state\n" "and %s for the new state.\n"), terms->term_good, terms->term_bad); return 0; } if (one_of(option, "--term-good", "--term-old", NULL)) printf("%s\n", terms->term_good); else if (one_of(option, "--term-bad", "--term-new", NULL)) printf("%s\n", terms->term_bad); else return error(_("invalid argument %s for 'git bisect terms'.\n" "Supported options are: " "--term-good|--term-old and " "--term-bad|--term-new."), option); return 0; }
C
// Implements a dictionary's functionality #include <stdbool.h> #include <ctype.h> #include <stdlib.h> #include <stdio.h> #include "dictionary.h" #include <string.h> #include <strings.h> // Represents a node in a hash table typedef struct node { char word[LENGTH + 1]; struct node *next; } node; // Number of buckets in hash table const unsigned int TABLE_SIZE = 50000; // Hash table //set N to a higher number to capture data. node *table[TABLE_SIZE]; // Returns true if word is in dictionary else false bool check(const char *word) { //returns true if found else return false. int index = hash(word); //make a cursor node which points to the head of the hash table node *cursor = table[index]; //for loop to go through the list until the final node is reached. for (node *temp = cursor; temp != NULL; temp = temp->next) { if (strcasecmp(temp->word,word) == 0) { return true; } } return false; } // Hashes word to a number unsigned int hash(const char *word) { //for this hash get the lengh of the string then we will sum the value of the characters. unsigned int hashvalue = 0; for (int i = 0; i < strlen(word); i++) { hashvalue += tolower(word[i]); hashvalue = (hashvalue * tolower(word[i])) % TABLE_SIZE; } return hashvalue; } int counter = 0; // Loads dictionary into memory, returning true if successful else false bool load(const char *dictionary) { // this function returns true if all data loaded into hash table, - false if there is an error. // Stores all data in a hash table, the hash function assigns an index to each word. // First, to add new data to hash table, allocate memory for nodes then add data to the node. this format copies words into the character array strcpy(n->word, "hello"); to set next pointer n->next = NULL; // OPEN DICTIONARY FILE and read the contents. FILE *file = fopen(dictionary, "r"); if (file == NULL) { fprintf(stderr, "There has been an error"); return false; } //wordlist is a character array of the words. char wordlist[LENGTH + 1]; //while fscanf != EOF print the words into the character array word while (fscanf(file, "%s", wordlist) != EOF) { //Keep track of how many nodes are being made counter++; //for each new node allocate memory. node *newNode = malloc(sizeof(node)); //check for null if (newNode == NULL) { return 1; } //initialize the new node by copying the word to the next node. strcpy(newNode->word, wordlist); newNode->next = NULL; //add to hash table each element of the hashtable is a linked list! //if index != NULL newNode->word points to the old head of the list int index = hash(wordlist); //if the index is not yet assigned, put the newest node at the head of this index. if (table[index] == NULL) { table[index] = newNode; } //if the index is assigned point the existing head node at the table[index] and then make the new node the head. else { //makes the next the new head newNode->next = table[index]; //head points to the new node. table[index] = newNode; } } fclose(file); return true; } // Returns number of words in dictionary if loaded else 0 if not yet loaded unsigned int size(void) { // keep track of how many nodes have been added. return counter; } // Unloads dictionary from memory, returning true if successful else false bool unload(void) { // for each of hash table 'buckets' the memory must be free'd. //make a cursor which points to the head node. this cursor will work through the linked lists making each = NULL, freeing the memory. node *tmp = NULL; node *cursor = NULL; for (int i = 0; i < TABLE_SIZE; i++) { cursor = table[i]; while (cursor != NULL) { tmp = cursor; cursor = cursor->next; free(tmp); } } return true; }
C
// // Created by miguelchauca on 05/05/19. // #include "listaMemoria.h" void *serealizarDataMemoria(st_memoria *memoria, size_t *size_buffer) { st_size_memoria sizeMemoria; sizeMemoria.ip = strlen(memoria->ip) + 1; sizeMemoria.puerto = strlen(memoria->puerto) + 1; sizeMemoria.numero = sizeof(memoria->numero); size_t sizeBuffer = sizeMemoria.ip + sizeMemoria.puerto + sizeMemoria.numero + sizeof(sizeMemoria); *size_buffer = sizeBuffer; void *buffer = malloc(sizeBuffer); int offset = 0; memcpy(buffer, &sizeMemoria, sizeof(sizeMemoria)); offset += sizeof(sizeMemoria); memcpy((buffer + offset), memoria->ip, sizeMemoria.ip); offset += sizeMemoria.ip; memcpy((buffer + offset), memoria->puerto, sizeMemoria.puerto); offset += sizeMemoria.puerto; memcpy((buffer + offset), &memoria->numero, sizeMemoria.numero); return buffer; } st_memoria *deserealizarDataMemoria(void *buffer, size_t *size_buffer) { st_size_memoria sizeMemoria; st_memoria *dataMemoria = malloc(sizeof(st_memoria)); int offset = 0; memcpy(&sizeMemoria, buffer, sizeof(sizeMemoria)); offset += sizeof(sizeMemoria); dataMemoria->ip = malloc(sizeMemoria.ip); memcpy(dataMemoria->ip, (buffer + offset), sizeMemoria.ip); offset += sizeMemoria.ip; dataMemoria->puerto = malloc(sizeMemoria.puerto); memcpy(dataMemoria->puerto, (buffer + offset), sizeMemoria.puerto); offset += sizeMemoria.puerto; memcpy(&dataMemoria->numero, (buffer + offset), sizeMemoria.numero); offset += sizeMemoria.numero; if (size_buffer) { *size_buffer = offset; } return dataMemoria; } st_data_memoria *deserealizarMemoria(void *buffer, size_t size_buffer) { st_data_memoria * dataMemoria = malloc(sizeof(st_memoria)); dataMemoria->listaMemorias = list_create(); size_t offset = sizeof(int); memcpy(&dataMemoria->numero,buffer, sizeof(int)); size_t sizeBufferAux = 0; st_memoria *memoria; while (offset < size_buffer) { memoria = deserealizarDataMemoria((buffer + offset), &sizeBufferAux); list_add(dataMemoria->listaMemorias, memoria); offset += sizeBufferAux; } return dataMemoria; } void destroyMemoria(st_memoria *memoria) { free(memoria->ip); free(memoria->puerto); free(memoria); } void destroyListaDataMemoria(st_data_memoria * memoria) { int i; st_memoria *memoriaAux; for (i = 0; i < memoria->listaMemorias->elements_count; i++) { memoriaAux = list_remove(memoria->listaMemorias, i); destroyMemoria(memoriaAux); } list_destroy(memoria->listaMemorias); free(memoria); } void * serealizarMemoria(st_data_memoria * memoria, size_t * size_buffer){ st_memoria *memoriaAux; int i; int offset = sizeof(int); void *bufferAux = NULL; void *buffer = NULL; size_t *sizebufferAux; size_t sizebuffer = sizeof(int); t_list *listaBuffes = list_create(); t_list *listaSizeBuffer = list_create(); for (i = 0; i < memoria->listaMemorias->elements_count; i++) { sizebufferAux = malloc(sizeof(size_t)); *sizebufferAux = 0; memoriaAux = list_get(memoria->listaMemorias, i); bufferAux = serealizarDataMemoria(memoriaAux, sizebufferAux); sizebuffer += *sizebufferAux; list_add(listaSizeBuffer, sizebufferAux); list_add(listaBuffes, bufferAux); } //juntar todos los pedacitos del buffer buffer = malloc(sizebuffer); memcpy(buffer,&memoria->numero, sizeof(int)); for (i = 0; i < listaBuffes->elements_count; i++) { sizebufferAux = list_get(listaSizeBuffer, i); bufferAux = list_get(listaBuffes, i); memcpy((buffer + offset), bufferAux, *sizebufferAux); offset += *sizebufferAux; free(bufferAux); free(sizebufferAux); } *size_buffer = sizebuffer; list_destroy(listaBuffes); list_destroy(listaSizeBuffer); return buffer; }
C
#include <stdio.h> #include <string.h> // Pedro Antonio Estévez Pérez // Ejercicio 9 /* Realizar una función que reciba por parámetro dos cadenas de caracteres * y debe concatenar la segunda a la primera. El programa principal imprimirá * el resultado de la concatenación.*/ /* Para pasar cadenas de caracteres a una función es imprescindible usar * punteros. Una vez pasada la dificultad de donde ponerlos, el problema * es trivial. Introducimos las cadenas, llamamos a lafunción, la concatenamos * y la devolvemos.*/ // La función es un puntero puesto que devuelvo un puntero. char *concatenar(char *cadena1, char *cadena2) // Lo recibo como valor { strcat(cadena1, cadena2); // La nueva cadena sobreescribe a la cadena uno return cadena1; // Envío el puntero de vuelta } int main(void) { char *cadena1, *cadena2, *salida; cadena1 = (char*) malloc(sizeof(char)*100); //Reservo la memoria cadena2 = (char*) malloc(sizeof(char)*100); printf("Introduce la primera cadena: "); gets(cadena1); printf("Introduce la segunda cadena: "); gets(cadena2); //int longitud = strlen(cadena1); //*(cadena1+longitud) = ' '; salida = concatenar(cadena1, cadena2); // Envío el puntero y recibo como valor printf("La union es: %s\n\n", salida); }
C
#include <stdio.h> /** *int_index - function that searches for an integer *@array: array pointer to int *@size: number of element in the array *@cmp: pointer to a function that receives an int *Return: int **/ int int_index(int *array, int size, int (*cmp)(int)) { int el; int index; if (array != NULL && cmp != NULL) { if (size <= 0) return (-1); for (el = 0; el < size; el++) { index = cmp(array[el]); if (index > 0) return (el); } } return (-1); }
C
#include <stdio.h> #include <stdarg.h> #include <string.h> #include "capnp_c.h" #include "demo.capnp.h" #define TRANSFER_LENGTH_MAX (4096) #define ASSERT_EQ(x, y) do {if(x == y) { } else {printf("Fatal error, Function:%s Line:%d\n", __func__, __LINE__);for(;;) {} }} while(0) #define EXPECT_BASE(true) \ do { \ printf("[%d] Verifying... Result: ", __LINE__); \ if(true) { \ printf("Successful!\n"); \ } else { \ printf("Error, Function:%s Line:%d\n", __func__, __LINE__); \ } \ } while(0) #define EXPECT_EQ(x, y) EXPECT_BASE(x == y) #define EXPECT_CAPN_TEXT_EQ(std, ans) EXPECT_BASE(strcmp(std, (ans).str) == 0 && strlen(std) == (ans).len) static capn_text chars_to_text(const char *chars) { capn_text t; t.len = (int) strlen(chars); t.str = chars; t.seg = NULL; return (t); } int main(int argc, char* argv[]) { uint8_t buf[TRANSFER_LENGTH_MAX]; ssize_t sz = 0; const char *name = "Jan"; const char *email = "jeehong2015@gmail.com"; const struct Date birth = { .year = 1992, .month = 2, .day = 5, }; const int16_t phone_numbers = 2; const char *phone0 = "17717032991"; const char *phone1 = "03922819473"; const struct Person_PhoneNumber pn0 = { .number = chars_to_text(phone0), .type = Person_PhoneNumber_Type_mobile, }; const struct Person_PhoneNumber pn1 = { .number = chars_to_text(phone1), .type = Person_PhoneNumber_Type_home, }; printf("Start!\nBuild time: %s,%s\n", __DATE__, __TIME__); /* Serializing */ { struct capn c; capn_init_malloc(&c); capn_ptr cr = capn_root(&c); struct capn_segment *cs = cr.seg; struct Person p; p.name = chars_to_text(name); p.email = chars_to_text(email); p.birthdate = new_Date(cs); write_Date(&birth, p.birthdate); p.phones = new_Person_PhoneNumber_list(cs, 2); set_Person_PhoneNumber(&pn0, p.phones, 0); set_Person_PhoneNumber(&pn1, p.phones, 1); Person_ptr pp = new_Person(cs); write_Person(&p, pp); int setp_ret = capn_setp(capn_root(&c), 0, pp.p); ASSERT_EQ(0, setp_ret); sz = capn_write_mem(&c, buf, TRANSFER_LENGTH_MAX, 0 /* packed */); capn_free(&c); } printf("Final data length is %d byte(s).\n", sz); /* Deserializing */ { struct capn rc; int init_mem_ret = capn_init_mem(&rc, buf, TRANSFER_LENGTH_MAX, 0 /* packed */); ASSERT_EQ(0, init_mem_ret); Person_ptr rroot; struct Person rp; rroot.p = capn_getp(capn_root(&rc), 0 /* off */, 1 /* resolve */); read_Person(&rp, rroot); EXPECT_CAPN_TEXT_EQ(name, rp.name); EXPECT_CAPN_TEXT_EQ(email, rp.email); struct Date birthday; read_Date(&birthday, rp.birthdate); EXPECT_EQ(birth.year, birthday.year); EXPECT_EQ(birth.month, birthday.month); EXPECT_EQ(birth.day, birthday.day); EXPECT_EQ(phone_numbers, capn_len(rp.phones)); struct Person_PhoneNumber rpn0; get_Person_PhoneNumber(&rpn0, rp.phones, 0); EXPECT_CAPN_TEXT_EQ(phone0, rpn0.number); EXPECT_EQ(pn0.type, rpn0.type); struct Person_PhoneNumber rpn1; get_Person_PhoneNumber(&rpn1, rp.phones, 1); EXPECT_CAPN_TEXT_EQ(phone1, rpn1.number); EXPECT_EQ(pn1.type, rpn1.type); capn_free(&rc); } printf("Finish!\n"); return(0); }
C
#ifndef JOB_LIST_H #define JOB_LIST_H #include <stdlib.h> #include <stdio.h> typedef struct list_element { int val; char* command; char* stat; struct list_element* next; } list_element; typedef enum { LIST_OKAY, LIST_EMPTY, LIST_HEAD_NULL, LIST_ELEMENT_NOT_FOUND } LIST_STATUS; struct list_element* init_list_head(); LIST_STATUS insert_head(struct list_element** head, int val, char* command, char* stat); LIST_STATUS insert_tail(struct list_element* head, int val, char* command, char* stat); LIST_STATUS peek_tail(struct list_element* head, struct list_element** tail); LIST_STATUS pop_head(struct list_element** head); LIST_STATUS pop_tail(struct list_element* head); LIST_STATUS delete_element(struct list_element** head, int val); LIST_STATUS clear_list(struct list_element* head); LIST_STATUS update_status(struct list_element* head, int val, char* stat); const char* convert_list_status_to_enum(LIST_STATUS status); void print_list(struct list_element* head); #endif
C
#include "ArrayEmployees.h" #include <stdio.h> #include <stdlib.h> #include <string.h> #include <ctype.h> int menuEmp() { int opcion; system("cls"); printf("--------Menu de opciones ABM--------\n\n"); printf("1. ALTAS\n"); printf("2. MODIFICAR\n"); printf("3. BAJA\n"); printf("4. INFORMAR\n"); printf("5. Salir del programa.\n\n"); printf("Ingrese opcion: "); fflush(stdin); scanf("%d", &opcion); return opcion; } int formateoNombre(char nombre[]) { int i=0; int ret=0; if(nombre!=NULL&&strlen(nombre)>0) { ret=1; strlwr(nombre); nombre[0]=toupper(nombre[0]); while(nombre[i]!='\0') { if(isspace(nombre[i])) { nombre[i+1]=toupper(nombre[i+1]); } i++; } } return ret; } void mostrarEmpleado(Employee x) { printf("[ID]: %d \nNOMBRE: %s \nAPELLIDO: %s \nSALARIO: %.2f \nSECTOR: %d \n", x.id, x.name, x.lastName, x.salario, x.sector); // x.isEmpty); } int mostrarEmpleados(Employee vec[], int tam) { int ret=0; if(vec!=NULL&&tam>0) { ret=1; system("cls"); printf("---------LISTA DE EMPLEADOS---------\n"); for(int i=0; i<tam; i++) { if(vec[i].isEmpty==0) { mostrarEmpleado(vec[i]); printf("------------------------------------\n"); } } } return ret; } int initEmployees(Employee vec[], int tam) { int ret=0; if(vec!=NULL&&tam>0) { for(int i=0; i<tam; i++) { vec[i].isEmpty=1; } ret=1; } return ret; } int buscarLibre(Employee vec[], int tam) { int libre=-1; if(vec!=NULL&&tam>0) { for(int i=0; i<tam; i++) { if(vec[i].isEmpty==1) { libre=i; break; } } } return libre; } int ingresarStr(char texto[],char* campo,int tam) { int ret=0; char auxStr[100]; if(texto!=NULL&&campo!= NULL&&tam>0) { printf("Ingrese %s:\n",texto); fflush(stdin); gets(auxStr); while(strlen(auxStr)==0 || strlen(auxStr)>tam) { printf("Invalido. Reingresar %s:\n",texto); fflush(stdin); gets(auxStr); } strcpy(campo, auxStr); formateoNombre(campo); ret=1; } return ret; } int ingresarIntPos(char texto[],int* campo,int limite) { int ret=0; int auxInt; if(limite==0) { limite=2147483647; } if(texto!=NULL&&campo!=NULL&&limite >(-1)) { printf("Ingrese %s: \n",texto); fflush(stdin); scanf("%d",&auxInt); while(auxInt<0||auxInt>limite) { printf("Invalido. Reingresar %s.\n",texto); fflush(stdin); scanf("%d",&auxInt); } *campo=auxInt; ret=1; } return ret; } int ingresarFloatPos(char texto[],float* campo,int limite) { int ret=0; float auxFloat; if(limite==0) { limite=2147483647; } if(texto!=NULL&&campo!=NULL&&limite >(-1) ) { printf("Ingrese %s: \n",texto); fflush(stdin); scanf("%f",&auxFloat); while(auxFloat<0||auxFloat>limite) { printf("Invalido. Reingresar %s.\n",texto); fflush(stdin); scanf("%f",&auxFloat); } *campo=auxFloat; ret=1; } return ret; } int addEmployee(Employee* list, int tam, int* nextId) { int ret=0; if(list!=NULL&&tam>0&&nextId!=NULL) { int actualIndex; system("cls"); actualIndex=buscarLibre(list,tam); printf("\nEl ID del nuevo usuario es %d.\n",*nextId); list[actualIndex].id=(*nextId); (*nextId)++; system("pause"); system("cls"); ingresarStr("nombre",list[actualIndex].name,51); ingresarStr("apellido",list[actualIndex].lastName,51); ingresarFloatPos("salario",&list[actualIndex].salario,0); ingresarIntPos("sector",&list[actualIndex].sector,0); list[actualIndex].isEmpty=0; printf("\nEmpleado cargado con exito.\n"); system("pause"); ret=1; } return ret; } int editEmployee(Employee* list, int tam, int index) { int ret=0; if(list!=NULL&&tam>0&&index>-1) { int opcion; printf("------------------------------------\n"); mostrarEmpleado(list[index]); printf("------------------------------------\n"); printf("Que desea modificar?\n[1]-Nombre\n[2]-Apellido\n[3]-Salario\n[4]-Sector\n"); fflush(stdin); scanf("%d",&opcion); switch(opcion) { case 1: ingresarStr("nombre",list[index].name,51); printf("\nNombre cambiado exitosamente. \n"); system("pause"); break; case 2: ingresarStr("apellido",list[index].lastName,51); printf("\nApellido cambiado exitosamente. \n"); system("pause"); break; case 3: ingresarFloatPos("salario",&list[index].salario,0); printf("\nSalario cambiado exitosamente. \n"); system("pause"); break; case 4: ingresarIntPos("sector",&list[index].sector,0); printf("\nSector cambiado exitosamente. \n"); system("pause"); break; } ret=1; } return ret; } int findEmployeeByID(Employee* list, int tam) { int posicion=-1; if(list!=NULL&&tam>0) { int userInput; printf("Ingrese ID que desea modificar: "); fflush(stdin); scanf("%d",&userInput); for(int i=0; i<tam; i++) { if(list[i].isEmpty==1) { continue; } else if(list[i].id==userInput) { posicion=i; break; } } if(posicion==(-1)) { printf("No se encontro dicho ID.\t"); system("pause"); } } return posicion; } int removeEmployee(Employee* list,int tam, int index) { int ret=0; if(list!=NULL && tam>0 && index>(-1)) { char rta; ret=1; printf("------------------------------------\n"); mostrarEmpleado(list[index]); printf("------------------------------------\n"); printf("\n Desea eliminar permanentemente este empleado? s/n \n"); fflush(stdin); scanf("%c",&rta); if(rta=='s') { list[index].isEmpty=1; strcpy(list[index].name,""); strcpy(list[index].lastName,""); list[index].sector= 0; list[index].salario= 0; printf("Empleado eliminado exitosamente.\n"); system("pause"); } else { printf("No se eliminara al empleado.\n"); system("pause"); } } return ret; } int checkEmpleadoCargado(Employee* list,int tam) { int check=0; if(list!= NULL && tam>0) { for(int i=0; i<tam; i++) { if(list[i].isEmpty==0) { check=1; return check; break; } } } return check; } int sortEmployees(Employee* list, int tam,int orden) { int ret=0; if(list!=NULL&&tam>0&&(orden==1||orden==2)) { Employee aux; int ordenado; if(orden==2) { ordenado=-1; } else { ordenado=orden; } int i, j; for(i=0; i<tam-1; i++) { for(j=i+1; j<tam; j++) { if(list[i].isEmpty==1||list[j].isEmpty==1) // si alguna ubicacion esta vacia, no la somete a comparacion y salta a la siguiente { continue; } else if((strcmp(list[i].lastName,list[j].lastName)==ordenado)||(strcmp(list[i].lastName,list[j].lastName)==0&& list[i].sector>list[j].sector)) // ordena por apellido con el orden dependiendo del usuario ( { aux=list[i]; list[i]=list[j]; list[j]=aux; } } } ret=1; } return ret; } int promedioSalarios(Employee* list, int tam) { int totalSalarios=0; int totalAsalariados=0; int promedio; int empleadosBienRemunerados=0; for(int i=0; i<tam; i++) { if(list[i].isEmpty==1) { continue; } totalSalarios+=list[i].salario; totalAsalariados++; } promedio=totalSalarios/totalAsalariados; for(int i=0; i<tam; i++) { if(list[i].isEmpty==1) { continue; } if(list[i].salario>promedio) { empleadosBienRemunerados++; } } printf("\n SUMA TOTAL DE SUELDOS: $%d\n CANTIDAD DE ASALARIADOS: %d\n\n %d empleados superan el sueldo promedio de $%d.\n\n",totalSalarios,totalAsalariados,empleadosBienRemunerados,promedio); return totalAsalariados; } int menuInformar(Employee* list,int tam) { int ret=0; if(list!=NULL&&tam>0) { int orden; printf("Desea ordenar de forma ascendente (1) o descendente (2)?\n"); fflush(stdin); scanf("%d",&orden); sortEmployees(list,tam,orden); mostrarEmpleados(list,tam); promedioSalarios(list,tam); system("pause"); ret=1; } return ret; } int salirABM() { char rta; printf("\nDesea salir del programa? s/n \n"); fflush(stdin); scanf("%c",&rta); rta=tolower(rta); if(rta=='s') { return 1; } else { return 0; } }
C
#include <stdio.h> #include <string.h> #define MAX 8 int main(){ int n; char jogador1[MAX], jogador2[MAX]; scanf("%d", &n); while(n > 0){ setbuf(stdin, NULL); scanf("%s", &jogador1); setbuf(stdin, NULL); scanf("%s", &jogador2); if(strcmp(jogador1, jogador2) == 0){ if(strcmp(jogador1, "pedra") == 0){ printf("Sem ganhador\n"); }else if(strcmp(jogador1, "papel") == 0){ printf("Ambos venceram\n"); }else if(strcmp(jogador1, "ataque") == 0){ printf("Aniquilacao mutua\n"); } }else{ if(strcmp(jogador1, "pedra") == 0){ if(strcmp(jogador2, "ataque") == 0){ printf("Jogador 2 venceu\n"); }else{ printf("Jogador 1 venceu\n"); } }else if(strcmp(jogador1, "papel") == 0){ printf("Jogador 2 venceu\n"); }else if(strcmp(jogador1, "ataque") == 0){ printf("Jogador 1 venceu\n"); } } n--; } return(0); }
C
#include <netdb.h> #include <unistd.h> #include <errno.h> #include "fastcommon/logger.h" #include "fastcommon/hash.h" #include "fastcommon/shared_func.h" #include "keyword_hashtable.h" #include "server_global.h" #include "wordsegment.h" #define MAX_KEYWORD_CHARS 16 //Note: an english word as a char int word_segment_next_word(const char **pp, const char *end, string_t *ch, const bool silence) { ch->str = (char *)*pp; if (*pp >= end) { return ENOENT; } while ((*pp < end) && (FC_IS_LOWER_LETTER(**pp) || FC_IS_DIGITAL(**pp))) { (*pp)++; } ch->len = (char *)*pp - ch->str; if (ch->len > 0) { return 0; } if ((((unsigned char)**pp) & 0xF0) == 0xE0) { //Chinese character ch->len = end - *pp; if (ch->len < 3) { logError("file: "__FILE__", line: %d, " "invalid Chinese characters length: %d", __LINE__, ch->len); *pp += 1; return EINVAL; } if (!(((((unsigned char)ch->str[1]) & 0xC0) == 0x80) && ((((unsigned char)ch->str[2]) & 0xC0) == 0x80))) { logError("file: "__FILE__", line: %d, " "invalid Chinese characters: %.*s", __LINE__, ch->len, ch->str); *pp += 1; return EINVAL; } ch->len = 3; *pp += 3; return 0; } else { if (**pp != ' ' && !silence) { logWarning("file: "__FILE__", line: %d, " "invalid character: %c(0x%02x)", __LINE__, **pp, ((unsigned char)**pp) & 0xFF); } *pp += 1; //skip unknown char return EINVAL; } } static void remove_spaces_after_chinese(string_t *input) { unsigned char *p; unsigned char *end; unsigned char *dest; dest = (unsigned char *)input->str; p = (unsigned char *)input->str; end = (unsigned char *)input->str + input->len; while (p < end) { if (FC_IS_CHINESE_UTF8_CHAR(p, end)) { *dest++ = *p++; *dest++ = *p++; *dest++ = *p++; while (p < end && *p == ' ') { p++; } } else { *dest++ = *p++; } } input->len = dest - (unsigned char *)input->str; } void keyword_normalize(string_t *keyword, string_t *formatted, string_t *concated) { char *p; char *end; char *dest; int chinses_count; chinses_count = 0; p = keyword->str; end = keyword->str + keyword->len; while (p < end) { if (FC_IS_CHINESE_UTF8_CHAR(p, end)) { chinses_count++; p += 3; } else { if (*p == '-' && ((p > keyword->str) && (p + 1 < end))) { if (FC_IS_LETTER(*(p-1)) && FC_IS_LETTER(*(p+1))) { *p = ' '; } } p++; } } word_segment_normalize(keyword, formatted); FC_STRING_TRIM(formatted); if ((chinses_count > 0) || (memchr(formatted->str, ' ', formatted->len) == NULL)) { concated->len = 0; return; } dest = concated->str; end = formatted->str + formatted->len; for (p=formatted->str; p<end; p++) { if (*p != ' ') { *dest++ = *p; } } concated->len = dest - concated->str; } void word_segment_normalize(const string_t *input, string_t *output) { unsigned char *p; unsigned char *end; unsigned char *dest; int space_count; int chinses_count; space_count = chinses_count = 0; dest = (unsigned char *)output->str; p = (unsigned char *)input->str; end = (unsigned char *)input->str + input->len; while (p < end) { if (FC_IS_UPPER_LETTER(*p)) { //uppercase letter *dest++ = *p++ + 32; //to lowercase } else if (*p == ' ' || *p == '\t' || *p == '\r' || *p == '\n' || *p == '\f' || *p == '\a' || *p == '\b' || *p == '\v') { //space chars *dest++ = ' '; space_count++; p++; } else if (*p == '-') { *dest++ = *p; if ((p > (unsigned char *)input->str) && (p + 1 < end)) { if (FC_IS_LETTER(*(p-1)) && FC_IS_LETTER(*(p+1))) { dest--; //ignore - } } p++; } else if (FC_IS_CHINESE_UTF8_CHAR(p, end)) { int old_char; old_char = ((*p & 0x1F) << 12) | ((*(p + 1) & 0x3F) << 6) | (*(p + 2) & 0x3F); if (old_char == 0x3000) { //blank char *dest++ = ' '; space_count++; } else if (old_char >= 0xFF01 && old_char <= 0xFF5E) { //full char *dest = old_char - 0xFEE0; if (FC_IS_UPPER_LETTER(*dest)) { *dest += 32; } dest++; } else { *dest++ = *p; *dest++ = *(p + 1); *dest++ = *(p + 2); chinses_count++; } p += 3; } else { *dest++ = *p++; } } output->len = dest - (unsigned char *)output->str; if (space_count > 0 && chinses_count > 0) { remove_spaces_after_chinese(output); } } static int compare_offset(const void *p1, const void *p2) { return ((CombineKeywordInfo *)p1)->offset.start - ((CombineKeywordInfo *)p2)->offset.start; } static int compare_combo_keywords(const void *p1, const void *p2) { int i; int result; const CombineKeywordInfo *key1; const CombineKeywordInfo *key2; key1 = (const CombineKeywordInfo *)p1; key2 = (const CombineKeywordInfo *)p2; if (key1->karray.count < key2->karray.count) { return 1; } else if (key1->karray.count > key2->karray.count) { return -1; } else { for (i=0; i<key1->karray.count; i++) { if ((result=fc_string_compare(key1->karray.keywords + i, key2->karray.keywords + i)) != 0) { return result; } } } return 0; } static bool combo_keywords_equals(CombineKeywordInfo *combo1, CombineKeywordInfo *combo2) { int i; if (combo1->karray.count != combo2->karray.count) { return false; } if (!(combo1->offset.start == combo2->offset.start && combo1->offset.end == combo2->offset.end)) { return false; } for (i=0; i<combo1->karray.count; i++) { if (!fc_string_equal(combo1->karray.keywords + i, combo2->karray.keywords + i)) { return false; } } return true; } static bool combo_keywords_exist(ComboKeywordGroup *group, CombineKeywordInfo *combo_keyword) { int i; for (i=0; i<group->count; i++) { if (combo_keywords_equals(group->rows + i, combo_keyword)) { return true; } } return false; } static void combine_nearby_two_keywords(ComboKeywordGroup *group, ComboKeywordGroup *combined, ComboKeywordGroup *single) { int i, k; int keyword_count; CombineKeywordInfo *row; CombineKeywordInfo overlapps[MAX_KEYWORDS_COUNT]; keyword_count = combined->count; memcpy(overlapps, combined->rows, sizeof(CombineKeywordInfo) * keyword_count); combined->count = 0; for (i=0; i<keyword_count; i++) { for (k=0; k<single->count; k++) { if (!combo_keyword_is_overlapp(overlapps + i, single->rows + k)) { if (combined->count >= MAX_KEYWORDS_COUNT) { logWarning("file: "__FILE__", line: %d, " "keywords exceeds %d", __LINE__, MAX_KEYWORDS_COUNT); break; } row = combined->rows + combined->count++; *row = overlapps[i]; combo_keywords_append(row, single->rows + k); break; } } if (k == single->count) { if (group->count < MAX_KEYWORDS_COUNT) { if (!combo_keywords_exist(group, overlapps + i)) { group->rows[group->count++] = overlapps[i]; } } else { logWarning("file: "__FILE__", line: %d, " "keywords exceeds %d", __LINE__, MAX_KEYWORDS_COUNT); } } } } static void word_segment_combine_nearby_keywords(ComboKeywordGroup *group) { int i, k; bool matched[MAX_KEYWORDS_COUNT]; ComboKeywordGroup combined; ComboKeywordGroup single; CombineKeywordInfo *row; single = *group; combined.count = 0; group->count = 0; memset(matched, 0, sizeof(matched)); for (i=0; i<single.count; i++) { for (k=i+1; k<single.count; k++) { if (!combo_keyword_is_overlapp(single.rows + i, single.rows + k)) { matched[i] = matched[k] = true; row = combined.rows + combined.count++; *row = single.rows[i]; combo_keywords_append(row, single.rows + k); break; } } if (!matched[i]) { if (group->count < MAX_KEYWORDS_COUNT) { group->rows[group->count++] = single.rows[i]; } else { logWarning("file: "__FILE__", line: %d, " "keywords exceeds %d", __LINE__, MAX_KEYWORDS_COUNT); } } } //logInfo("combined count ===== %d", combined.count); while (combined.count > 0) { combine_nearby_two_keywords(group, &combined, &single); //logInfo("combined count ===== %d", combined.count); } } void keywords_unique(KeywordArray *karray) { string_t *p; string_t *end; string_t *dest; end = karray->keywords + karray->count; p = dest = karray->keywords + 1; while (p < end) { if (fc_string_compare(p, p - 1) != 0) { if (dest != p) { *dest = *p; } dest++; } p++; } karray->count = dest - karray->keywords; } static void sorted_keyword_records_unique(KeywordRecords *results) { KeywordArray *p; KeywordArray *end; end = results->rows + results->count; for (p=results->rows; p<end; p++) { if (p->count > 1) { keywords_unique(p); } } } void keyword_records_unique(KeywordRecords *results) { KeywordArray *p; KeywordArray *end; end = results->rows + results->count; for (p=results->rows; p<end; p++) { if (p->count > 1) { qsort(p->keywords, p->count, sizeof(string_t), (int (*)(const void *p1, const void *p2))fc_string_compare); keywords_unique(p); } } } static void output_results_unique(ComboKeywordGroup *combo_results, KeywordRecords *results) { CombineKeywordInfo *p; CombineKeywordInfo *end; KeywordArray *dest; end = combo_results->rows + combo_results->count; for (p=combo_results->rows; p<end; p++) { qsort(p->karray.keywords, p->karray.count, sizeof(string_t), (int (*)(const void *p1, const void *p2))fc_string_compare); } qsort(combo_results->rows, combo_results->count, sizeof(CombineKeywordInfo), compare_combo_keywords); dest = results->rows; *dest++ = combo_results->rows[0].karray; p = combo_results->rows + 1; while (p < end) { if (compare_combo_keywords(p, p - 1) != 0) { *dest++ = p->karray; } p++; } results->count = dest - results->rows; sorted_keyword_records_unique(results); } static int word_segment_output(CombineKeywordInfo *keywords, const int count, WordSegmentArray *output) { CombineKeywordInfo *p; CombineKeywordInfo *end; KeywordIterator iterator; ComboKeywordGroup *group; ComboKeywordGroup combo_results; int end_offset; int end_offset1; int end_offset2; int max_end_offset; int min_end_offset; int i; if (count == 0) { output->results.count = 0; return ENOENT; } else if (count == 1) { output->results.count = 1; output->results.rows[0] = keywords->karray; return 0; } qsort(keywords, count, sizeof(CombineKeywordInfo), compare_offset); /* logInfo("keyword count: %d", count); for (i=0; i<count; i++) { logInfo("offset: %d, %.*s(%d)", keywords[i].offset.start, FC_PRINTF_STAR_STRING_PARAMS(keywords[i].karray.keywords[0]), keywords[i].karray.keywords[0].len); } */ p = keywords; end = keywords + count; memset(&iterator, 0, sizeof(iterator)); group = iterator.groups - 1; while (p < end) { group++; if (group - iterator.groups >= MAX_KEYWORDS_COUNT) { logWarning("file: "__FILE__", line: %d, " "keywords group exceeds %d", __LINE__, MAX_KEYWORDS_COUNT); break; } group->rows[group->count++] = *p; //first keyword end_offset1 = p->offset.end; p++; if (p == end) { break; } if (p->offset.start >= end_offset1) { //next group continue; } group->rows[group->count++] = *p; //second keyword end_offset2 = p->offset.end; p++; if (end_offset1 > end_offset2) { max_end_offset = end_offset1; min_end_offset = end_offset2; } else { max_end_offset = end_offset2; min_end_offset = end_offset1; } while (p < end && (p->offset.start < min_end_offset || p->offset.end <= max_end_offset)) { end_offset = p->offset.end; if (end_offset < min_end_offset) { min_end_offset = end_offset; } else if (end_offset > max_end_offset) { max_end_offset = end_offset; } if (group->count < MAX_KEYWORDS_COUNT) { group->rows[group->count++] = *p; } else { logWarning("file: "__FILE__", line: %d, " "keywords exceeds %d", __LINE__, MAX_KEYWORDS_COUNT); } p++; } if (group->count > 2) { word_segment_combine_nearby_keywords(group); } } iterator.count = (group - iterator.groups) + 1; logInfo("iterator.count: %d", iterator.count); for (i=0; i<iterator.count; i++) { int k; int m; logInfo("group[%d], count: %d", i, iterator.groups[i].count); for (k=0; k<iterator.groups[i].count; k++) { printf("start: %d, end: %d, keywords: ", iterator.groups[i].rows[k].offset.start, iterator.groups[i].rows[k].offset.end); for (m=0; m<iterator.groups[i].rows[k].karray.count; m++) { printf("%.*s, ", FC_PRINTF_STAR_STRING_PARAMS( iterator.groups[i].rows[k].karray.keywords[m])); } printf("\n"); } } keyword_iterator_expand(&iterator, &combo_results); output_results_unique(&combo_results, &output->results); return 0; } #define SET_KEYWORD_INFO(kinfo, hentry) \ do { \ if (hentry->similar.len == 0) { \ break; \ } \ if (kinfo - keywords >= MAX_KEYWORDS) { \ logWarning("file: "__FILE__", line: %d, " \ "too many keywords exceeds %d", \ __LINE__, MAX_KEYWORDS); \ p = save_point = end; \ break; \ } \ kinfo->offset.start = start - output->holder.str; \ kinfo->offset.end = p - output->holder.str; \ kinfo->karray.keywords[0] = hentry->similar; \ kinfo->karray.count = 1; \ kinfo++; \ } while (0) static int word_segment_do_split(WordSegmentArray *output) { #define MAX_KEYWORDS (MAX_KEYWORDS_COUNT * MAX_KEYWORDS_COUNT) string_t word; string_t chrs[MAX_KEYWORD_CHARS]; CombineKeywordInfo keywords[MAX_KEYWORDS]; CombineKeywordInfo *kinfo; KeywordHashEntry *hentry; const char *p; const char *end; const char *start; const char *save_point; int chr_count; int key_count; kinfo = keywords; p = output->holder.str; end = output->holder.str + output->holder.len; while (p < end) { start = p; if (word_segment_next_word(&p, end, &word, false) != 0) { continue; } chrs[0] = word; chr_count = 1; save_point = p; while (true) { /* logInfo("finding: %.*s(%d), chr_count: %d", (int)(p - start), start, (int)(p - start), chr_count); */ if ((hentry=keyword_hashtable_find_ex(&g_server_vars.kh_context, chrs, chr_count)) != NULL) { SET_KEYWORD_INFO(kinfo, hentry); } else { break; } while ((p < end) && (*p == ' ')) { p++; } if (word_segment_next_word(&p, end, &word, false) != 0) { break; } if (chr_count == MAX_KEYWORD_CHARS) { logWarning("file: "__FILE__", line: %d, " "too many keyword chars exceed %d, keywords: %.*s", __LINE__, MAX_KEYWORD_CHARS, (int)(p - start), start); break; } chrs[chr_count++] = word; } p = save_point; //rewind } key_count = kinfo - keywords; //logInfo("found keyword key_count: %d", key_count); return word_segment_output(keywords, key_count, output); } int word_segment_split(const string_t *input, WordSegmentArray *output) { if (input->len <= sizeof(output->buff)) { output->holder.str = output->buff; } else { output->holder.str = (char *)malloc(input->len); if (output->holder.str == NULL) { logError("file: "__FILE__", line: %d, " "malloc %d bytes fail", __LINE__, input->len); return ENOMEM; } } word_segment_normalize(input, &output->holder); return word_segment_do_split(output); } void word_segment_free_result(WordSegmentArray *array) { if (array->holder.str != NULL && array->holder.str != array->buff) { free(array->holder.str); array->holder.str = NULL; } } static int word_segment_find_slink_keyword(const char **p, const char *end, const int64_t current_id, string_t *keyword) { string_t word; string_t chrs[MAX_KEYWORD_CHARS]; KeywordHashEntry *hentry; QAEntry qa; const char *save_point; int chr_count; while (*p < end) { keyword->str = (char *)*p; if (word_segment_next_word(p, end, &word, true) != 0) { continue; } chrs[0] = word; chr_count = 1; save_point = *p; while (true) { /* logInfo("finding: %.*s(%d), chr_count: %d", (int)(*p - keyword->str), keyword->str, (int)(*p - keyword->str), chr_count); */ if ((hentry=keyword_hashtable_find_ex(&g_server_vars.kh_context, chrs, chr_count)) != NULL) { if (hentry->similar.len > 0) { if (question_index_find_single_keyword(&g_server_vars. ki_context, &hentry->similar, &qa) == 0) { if (qa.answer->id != current_id) { keyword->len = (char *)*p - keyword->str; return 0; } } } } else { break; } while ((*p < end) && (**p == ' ')) { (*p)++; } if (word_segment_next_word(p, end, &word, true) != 0) { break; } if (chr_count == MAX_KEYWORD_CHARS) { logWarning("file: "__FILE__", line: %d, " "too many keyword chars exceed %d, keywords: %.*s", __LINE__, MAX_KEYWORD_CHARS, (int)(*p - keyword->str), keyword->str); break; } chrs[chr_count++] = word; } *p = save_point; //rewind } return ENOENT; } int word_segment_add_slinks(const string_t *origin, const int64_t current_id, FastBuffer *output) { #define SLINK_START_TAG_STR "[[slink]]" #define SLINK_START_TAG_LEN (sizeof(SLINK_START_TAG_STR) - 1) #define SLINK_CLOSE_TAG_STR "[[/slink]]" #define SLINK_CLOSE_TAG_LEN (sizeof(SLINK_CLOSE_TAG_STR) - 1) const char *p; const char *end; const char *start; string_t keyword; int result; fast_buffer_clear(output); p = origin->str; end = origin->str + origin->len; while (p < end) { start = p; if (word_segment_find_slink_keyword(&p, end, current_id, &keyword) != 0) { if ((result=fast_buffer_append_buff(output, start, end - start)) != 0) { return result; } break; } if ((result=fast_buffer_append_buff(output, start, keyword.str - (char *)start)) != 0) { return result; } if ((result=fast_buffer_append_buff(output, SLINK_START_TAG_STR, SLINK_START_TAG_LEN)) != 0) { return result; } if ((result=fast_buffer_append_string2(output, &keyword)) != 0) { return result; } if ((result=fast_buffer_append_buff(output, SLINK_CLOSE_TAG_STR, SLINK_CLOSE_TAG_LEN)) != 0) { return result; } } return 0; }
C
#include<stdio.h> int main() { int a[100],N,i,e; printf("鳤\n"); scanf("%d",&N); printf("\n"); for(i=0;i<N;i++) { scanf("%d",&a[i]); } printf("Ԫ\n"); scanf("%d",&a[N]); N++; for(i=0;i<N;i++) { printf("%d ",a[i]); } printf("\n"); printf("ɾԪ\n"); a[N-1]=0; N--; for(i=0;i<N;i++) { printf("%d ",a[i]); } printf("\n"); printf("ֵԪ\n"); printf("ҪҵԪֵ"); scanf("%d",&e); for(i=0;i<N;i++) { if(a[i]==e) { printf("ԪλΪ%d\n",i+1); break; } } printf("λòԪ\n"); printf("Ҫҵλã"); scanf("%d",&e); printf("λԪΪ%d",a[e-1]); return 0; }
C
/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_printf.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: jzeybel <jzeybel@student.42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/12/27 18:40:20 by jzeybel #+# #+# */ /* Updated: 2021/02/09 19:21:28 by jzeybel ### ########.fr */ /* */ /* ************************************************************************** */ #include "../inc/ft_printf.h" void init_flags(t_flags *flags, int i) { flags->c = 0; if (i) flags->i = 0; flags->n = 1; flags->sign = 1; flags->minus = 0; flags->zero = 0; flags->width = 0; flags->prec = -1; } void ft_parsing(va_list ap, const char *format, t_flags *flags) { while (format[flags->i]) { if ((format[flags->i] == '%') && format[flags->i + 1]) ft_parse_flag(ap, format, flags); else writec_buf(format[flags->i]); if (format[flags->i] == '\0') break ; flags->i++; } } int ft_printf(const char *format, ...) { va_list ap; t_flags flags; init_buf(); init_flags(&flags, 1); va_start(ap, format); ft_parsing(ap, format, &flags); va_end(ap); return (display_buf(1)); }
C
#ifndef RIO_H #define RIO_H /* RIO -- Robust I/O, 减少低字节IO时用户态和内核态的切换 */ #include <string.h> #include <sys/socket.h> #include <stdlib.h> #include <unistd.h> #include <sys/errno.h> #include <stdio.h> #include <event2/event.h> #define RIO_BUFSIZE 4096 typedef struct _Rio{ int rioFd; //与缓冲区绑定的文件描述符的编号 size_t rioCnt; //缓冲区中还未读取的字节数 char *rioBufptr; //当前下一个未读取字符的地址 char rioBuf[RIO_BUFSIZE]; struct event* ev; ssize_t (*readn)(struct _Rio *rp, void *usrbuf, size_t n); ssize_t (*readline)(struct _Rio *rp, void *usrbuf, size_t maxlen); ssize_t (*writen)(struct _Rio *rp, void *usrbuf, size_t n); ssize_t (*full_readline)(struct _Rio *rp, void *usrbuf, size_t maxlen); } Rio; Rio* newRio(int fd, struct event* ev); void freeRio(Rio *rp); #endif /* Rio * rio = newRio(fd); int n =rio -> readn(rio, userbuf, n); free(rio); */
C
#include <stdio.h> int main() { int n; while(1) { long long int ans[80]={0}; scanf("%d",&n); if(n==0) break; for(int i=0;i<=n;i++) { if(i<=2) ans[i]=i; else ans[i]=ans[i-1]+ans[i-2]; } printf("%lld\n",ans[n]); } return 0; }
C
// markov chain estimation of pi // ahc : andy c. #include <math.h> #include <stdio.h> #include <stdlib.h> #include "markov_pi.h" #define TRIAL_COUNT 500000 int main() { int i, hits = 0; double pi; Posn ctr; ctr.x = ctr.y = 0.5; for (i=0; i<TRIAL_COUNT; i++) { Posn p = getPosn(); if (dist(p,ctr) <= 0.5) hits++; } pi = 4.0 * (double)hits / (double)TRIAL_COUNT; printf("%f\n",pi); return 0; } Posn getPosn() { Posn p; p.x = (double)rand() / (double)RAND_MAX; p.y = (double)rand() / (double)RAND_MAX; return p; } double dist(Posn a, Posn b) { double dx = a.x - b.x; double dy = a.y - b.y; return sqrt(dx*dx + dy*dy); }
C
#include "key.h" #include "delay.h" // //ذֵ //mode:0,֧;1,֧; //0ûκΰ //1WKUP WK_UP //ע˺Ӧȼ,KEY0>KEY1>KEY2>WK_UP!! uint8_t KEY_Scan(uint8_t mode) { static uint8_t key_up=1; //ɿ־ if(mode==1)key_up=1; //֧ if(key_up&&(KEY0==0||KEY1==0||KEY2==0||WK_UP==1)) { delay_ms(10); key_up=0; if(KEY0==0) return KEY0_PRES; else if(KEY1==0) return KEY1_PRES; else if(KEY2==0) return KEY2_PRES; else if(WK_UP==1) return WKUP_PRES; }else if(KEY0==1&&KEY1==1&&KEY2==1&&WK_UP==0)key_up=1; return 0; //ް }
C
#include <stdio.h> void printArray(const int []); int main(void) { int iNumbers[3] = {2, 4, 6}; printArray(iNumbers); } // end main void printArray(const int num[]) // pass by reference, but read-only { int x; printf("\nArray contents are: "); for (x = 0; x < 3; x++) { printf("%d ", num[x]); } } // end printArray
C
#include <stdio.h> main(){ char *s = "#include <stdio.h>%cmain(){%c%cchar *s = %c%s%c;%c%cint i = %i;%c%cchar file[10] = %cSully_X.c%c;%c%cwhile (i >= 0){%c%c%cfile[6] = 48 + i;%c%c%cfprintf(fopen(file, %cw%c), s, 10, 10, 9, 34, s, 34, 10, 9, i, 10, 9, 34, 34, 10, 9, 10, 9, 9, 10, 9, 9, 34, 34, 10, 9, 9, 10, 9, 10, 10);%c%c%ci--;%c%c}%c}%c"; int i = 5; char file[10] = "Sully_X.c"; while (i >= 0){ file[6] = 48 + i; fprintf(fopen(file, "w"), s, 10, 10, 9, 34, s, 34, 10, 9, i, 10, 9, 34, 34, 10, 9, 10, 9, 9, 10, 9, 9, 34, 34, 10, 9, 9, 10, 9, 10, 10); i--; } }
C
/*OS homework1-1 Finding the highest value */ #include <stdio.h> #include <pthread.h> #include <stdlib.h> #define INF 1000000 int arr[10][10]; int maxs[30]; int blocknum[10]; int result; int x[9] = { 0, 0, 0, 3, 3, 3, 6, 6, 6}; int y[9] = { 0, 3, 6, 0, 3, 6, 0, 3, 6}; //arr[x[blocknum + i]][y[blocknum + j]]) (0<=i<3, 0<=j<3)로 블록 내부에 있는 9개의 수에 접근한다. void* findmax(void* data) { int maxx = -INF; int num = *(int*)data; for(int i=0;i<3;i++) for(int j=0;j<3;j++) if(maxx < arr[x[num] + i][y[num] + j]) maxx = arr[x[num] + i][y[num] + j]; //update highest value of block #num pthread_exit((void*)maxx); } void* findmax2(void* data) { int rst = -INF; for(int i=0;i<9;i++) if(rst<maxs[i]) rst = maxs[i]; //update highest value pthread_exit((void*) rst); } int main() { freopen("input.txt","r",stdin); freopen("output.txt","w",stdout); //파일 입출력 pthread_t t[10]; for(int i=0;i<9;i++) blocknum[i] = i; //blocknum setting for(int i=0;i<10;i++) maxs[i] = 0; // 각 블록의 최댓값을 0으로 초기화 for(int i=0;i<9;i++) for(int j=0;j<9;j++) scanf("%d",&arr[i][j]); for(int i=0;i<9;i++) pthread_create(&t[i],NULL,findmax,(void *)&blocknum[i]); //thread create for(int i=0;i<9;i++) pthread_join(t[i],&maxs[i]); pthread_create(&t[9],NULL,findmax2,NULL); pthread_join(t[9],&result); // for(int i=0;i<9;i++) // printf("Highest value of Block %d : %d\n",i,maxs[i]); printf("Highest number : %d\n",result); }
C
//quick utility to adjust keyboard backlight brightness on Asus UX32VD //assumes range 0-3 #include <stdio.h> #include <fcntl.h> #define PATH "/sys/class/leds/asus::kbd_backlight/brightness" #define MAX '3' int main(int argc, char* argv[]) { if(argc < 2) { return -1; } int brightness = open(PATH, O_RDWR); if(brightness == -1) { return -1; } char currentLevel = '0'; read(brightness, &currentLevel, 1); if(argv[1][0] == '+' && currentLevel != MAX) { currentLevel += 1; } else if(argv[1][0] == '-' && currentLevel != '0') { currentLevel -= 1; } else { return -1; } write(brightness, &currentLevel, 1); close(brightness); return 0; }
C
#ifndef FILE_WAITVERBOSE_H #define FILE_WAITVERBOSE_H #include <syscall.h> #include <errno.h> // Comme wait mais imprime sur stderr un message clair. // valeur renvoyée: // -1: pas de processus fils. // >0: le processus # s'est terminé. int waitendverbose(int*status) { int ret,etat; int thid=syscall(SYS_gettid); // le pid dans tous les cas ret = wait(&etat); if ( ret<0 ) { fprintf(stderr,"%d: no event to wait for: %s\n", thid,strerror(errno)); return -1; } if ( WIFEXITED(etat) ) { fprintf(stderr,"%d: child %d exited with status %d\n", thid,ret, WEXITSTATUS(etat)); if (status) *status=etat; return ret; } if ( WIFSIGNALED(etat) ) { fprintf(stderr,"%d: child %d exited due to signal %d\n", thid,ret, WTERMSIG(etat)); if (status) *status=etat; return ret; } fprintf(stderr,"%d: child %d terminated for a ? reason\n", thid,ret); if (status) *status=etat; return ret; } // Attend les événements fin, suspension et réveil d'un fils, // Renvoie le pid du fils dans *fils et imprime sur stderr // un message clair. // valeur renvoyée: // -1: pas de processus fils. // 0: le processus fils s'est terminé. // 1: le processus fils est stoppé. // 2: le processus fils est réactivé. int waitallverbose(int*fils) { int ret,status; int thid=syscall(SYS_gettid); // le pid dans tous les cas ret = waitpid(-1,&status,WUNTRACED|WCONTINUED); if ( ret<0 ) { fprintf(stderr,"%d: no event to wait for: %s\n", thid,strerror(errno)); return -1; } if ( WIFEXITED(status) ) { fprintf(stderr,"%d: child %d exited with status %d\n", thid,ret, WEXITSTATUS(status)); if (fils) *fils=ret; return 0; } if ( WIFSIGNALED(status) ) { fprintf(stderr,"%d: child %d exited due to signal %d\n", thid,ret, WTERMSIG(status)); if (fils) *fils=ret; return 0; } if ( WIFSTOPPED(status) ) { fprintf(stderr,"%d: child %d stoped due to signal %d\n", thid,ret, WSTOPSIG(status)); if (fils) *fils=ret; return 1; } if ( WIFCONTINUED(status) ) { fprintf(stderr,"%d: child %d resumed by signal %d\n", thid,ret, SIGCONT); if (fils) *fils=ret; return 2; } fprintf(stderr,"%d: child %d terminated for a ? reason\n", thid,ret); if (fils) *fils=ret; return 0; } #endif
C
#include <stdio.h> int main() { char*cptr = NULL; float*fptr = NULL; double*dptr = NULL; int*iptr = NULL; printf("Pointer to character takes %d bytes\n",sizeof(cptr)); printf("Pointer to float takes %d bytes\n",sizeof(fptr)); printf("Pointer to double takes %d bytes\n",sizeof(dptr)); printf("Pointer to integer takes %d bytes\n",sizeof(iptr)); return 0; }
C
/** * eCow-logic - Embedded probe main firmware * * Copyright (c) 2016 Saint-Genest Gwenael <gwen@agilack.fr> * * This file may be distributed and/or modified under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation. (See COPYING.GPL for details.) * * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. */ #include "libc.h" int atoi(char *s) { int result; int len; int v; int i; /* Get the number of digit */ len = strlen(s); /* Get highest 10's power factor */ v = 1; for (i = 1; i < len; i++) v = v * 10; /* Compute the value */ result = 0; for (i = 0; i < len; i++) { result = result + ((*s - '0') * v); s++; v = v / 10; } return result; } void *memcpy(void *dst, const void *src, int n) { u8 *s; u8 *d; s = (u8*)src; d = (u8*)dst; while(n) { *d = *s; s ++; d ++; n --; } return(dst); } void *memset(void *dst, int value, int n) { u8 *d; d = (u8 *)dst; while(n) { *d = value; d++; n --; } return(dst); } char * strcat (char *dest, const char *src) { char *s1 = dest; const char *s2 = src; char c; /* Find the end of the string. */ do c = *s1++; while (c != '\0'); /* Make S1 point before the next character, so we can increment it while memory is read (wins on pipelined cpus). */ s1 -= 2; do { c = *s2++; *++s1 = c; } while (c != '\0'); return dest; } char *strchr(const char *s, int c) { char *ptr; for (ptr = (char *)s; ptr != 0; ptr++) { if (*ptr == 0) break; if (*ptr == c) return ptr; } return 0; } int strcmp(const char *p1, const char *p2) { register const unsigned char *s1 = (const unsigned char *) p1; register const unsigned char *s2 = (const unsigned char *) p2; unsigned char c1, c2; do { c1 = (unsigned char) *s1++; c2 = (unsigned char) *s2++; if (c1 == '\0') return c1 - c2; } while (c1 == c2); return c1 - c2; } int strncmp(const char *p1, const char *p2, int len) { register const unsigned char *s1 = (const unsigned char *) p1; register const unsigned char *s2 = (const unsigned char *) p2; unsigned char c1, c2; do { if (len == 0) return 0; c1 = (unsigned char) *s1++; c2 = (unsigned char) *s2++; if (c1 == '\0') return c1 - c2; len --; } while (c1 == c2); return c1 - c2; } char *strcpy(char *dest, const char *src) { char *dsave = dest; while(*src) { *dest = *src; src++; dest++; } *dest = 0; return dsave; } char *strncpy (char *s1, const char *s2, int n) { char c; char *s = s1; --s1; if (n >= 4) { int n4 = n >> 2; for (;;) { c = *s2++; *++s1 = c; if (c == '\0') break; c = *s2++; *++s1 = c; if (c == '\0') break; c = *s2++; *++s1 = c; if (c == '\0') break; c = *s2++; *++s1 = c; if (c == '\0') break; if (--n4 == 0) goto last_chars; } n = n - (s1 - s) - 1; if (n == 0) return s; goto zero_fill; } last_chars: n &= 3; if (n == 0) return s; do { c = *s2++; *++s1 = c; if (--n == 0) return s; } while (c != '\0'); zero_fill: do *++s1 = '\0'; while (--n > 0); return s; } int strlen(char *str) { int count; count = 0; while(*str) { count ++; str++; } return(count); } /* EOF */
C
#include <stdio.h> #include <stdlib.h> struct node { int num; struct node *next; }; void create(struct node **); void display(struct node *); int survivor(struct node **, int); int main() { struct node *head = NULL; int survive, skip; create(&head); printf("The persons in circular list are:\n"); display(head); printf("Enter the position of person to be killed: "); scanf("%d", &skip); skip+=1; survive = survivor(&head, skip); printf("The person to survive is : %d\n\n", survive); free(head); return 0; } int survivor(struct node **head, int k) { struct node *p, *q; int i; q = p = *head; while (p->next != p) { for (i = 0; i < k - 1; i++) { q = p; p = p->next; } q->next = p->next; printf("%d has been killed.\n", p->num); free(p); p = q->next; } *head = p; return (p->num); } void create (struct node **head) { struct node *temp, *rear; int a,n, ch; printf("\nEnter number of persons: "); scanf("%d", &n); for(int i=1;i<n+1;i++) { temp = (struct node *)malloc(sizeof(struct node)); temp->num = i; temp->next = NULL; if (*head == NULL) { *head = temp; } else { rear->next = temp; } rear = temp; } rear->next = *head; } void display(struct node *head) { struct node *temp; temp = head; printf("%d ", temp->num); temp = temp->next; while (head != temp) { printf("%d ", temp->num); temp = temp->next; } printf("\n"); }
C
#include "monty.h" /** * pall - Print all values in the stack * @stack: Double pointer to the top of the stack * @n_line: The line of the file the command was found */ void pall(stack_t **stack, unsigned int n_line) { stack_t *tmp; (void) n_line; tmp = *stack; while (tmp != NULL) { printf("%d\n", tmp->n); tmp = tmp->next; } } /** * pint - Print the top element of the stack * @stack: Double pointer to the top of the stack * @n_line: The line of the file the command was found */ void pint(stack_t **stack, unsigned int n_line) { if (*stack == NULL) { printf("L%u: can't pint, stack empty\n", n_line); rq.opcode = 1; } if (rq.opcode != 1) printf("%d\n", (*stack)->n); } /** * pop - removes the top element of the stack * @stack: pointer to the stack * @n_line: current line number */ void pop(stack_t **stack, unsigned int n_line) { stack_t *kill_node, *tmp; tmp = *stack; if (tmp == NULL) { printf("L%u: can't pop an empty stack\n", n_line); rq.opcode = 1; } if (rq.opcode != 1) { kill_node = tmp; *stack = tmp->next; if (tmp != NULL) tmp->prev = NULL; free(kill_node); } } /** * swap - swap elemnts into the list * @stack: Double pointer to the top the stack * @n_line: The line of the file the command was found */ void swap(stack_t **stack, unsigned int n_line) { stack_t *tmp; int flag; tmp = *stack; if (tmp == NULL || tmp->next == NULL) { printf("L%u: can't swap, stack too short\n", n_line); rq.opcode = 1; } if (rq.opcode != 1) { flag = tmp->n; tmp->n = tmp->next->n; tmp->next->n = flag; } } /** * add - add the top 2 values of the stack, store sum in second position, * set *stack to second node, and remove top node * @stack: Double pointer to the top the stack * @n_line: The line of the file the command was found */ void add(stack_t **stack, unsigned int n_line) { stack_t *flag = *stack; if (flag == NULL || flag->next == NULL) { printf("L%u: can't add, stack too short\n", n_line); rq.opcode = 1; } if (rq.opcode != 1) { flag->next->n += flag->n; pop(stack, n_line); } }
C
#ifndef VM_H #define VM_H #include <math.h> #define VM_PI 3.14159265358979323846264338327950288 #define VM_PI_2 1.57079632679489661923132169163975144 #define VM_PI_4 0.785398163397448309615660845819875721 #define VM_PIf ((float)VM_PI) #define VM_PI_2f ((float)VM_PI_2) #define VM_PI_4f ((float)VM_PI_4) /* ############################################################################# * # TYPE DEFINITIONS * ############################################################################# */ typedef struct vec3 { float x; float y; float z; } vec3; typedef struct mat4 { float m[4][4]; } mat4; /* ############################################################################# * # COMMON MATH FUNCTIONS * ############################################################################# */ extern float vm_invsqrt(float number) { union { float f; uint32_t i; } conv; float x2; const float threehalfs = 1.5F; x2 = number * 0.5F; conv.f = number; conv.i = 0x5f3759df - (conv.i >> 1); conv.f = conv.f * (threehalfs - (x2 * conv.f * conv.f)); return conv.f; } extern float vm_rad(float degree) { return degree * VM_PIf / 180.0f; } extern float vm_deg(float radians) { return radians * 180.0f / VM_PIf; } /* ############################################################################# * # VECTOR 3 FUNCTIONS * ############################################################################# */ extern vec3 vm_vec3_add(vec3 a, vec3 b) { vec3 res = {}; res.x = a.x + b.x; res.y = a.y + b.y; res.z = a.z + b.z; return res; } extern vec3 vm_vec3_addf(vec3 a, float b) { vec3 res = {}; res.x = a.x + b; res.y = a.y + b; res.z = a.z + b; return res; } extern vec3 vm_vec3_sub(vec3 a, vec3 b) { vec3 res = {}; res.x = a.x - b.x; res.y = a.y - b.y; res.z = a.z - b.z; return res; } extern vec3 vm_vec3_subf(vec3 a, float b) { vec3 res = {}; res.x = a.x - b; res.y = a.y - b; res.z = a.z - b; return res; } extern vec3 vm_vec3_mul(vec3 a, vec3 b) { vec3 res = {}; res.x = a.x * b.x; res.y = a.y * b.y; res.z = a.z * b.z; return res; } extern vec3 vm_vec3_mulf(vec3 a, float b) { vec3 res = {}; res.x = a.x * b; res.y = a.y * b; res.z = a.z * b; return res; } extern vec3 vm_vec3_div(vec3 a, vec3 b) { vec3 res = {}; res.x = a.x / b.x; res.y = a.y / b.y; res.z = a.z / b.z; return res; } extern vec3 vm_vec3_divf(vec3 a, float b) { float inv = 1.0f / b; vec3 res = {}; res.x = a.x * inv; res.y = a.y * inv; res.z = a.z * inv; return res; } extern vec3 vm_vec3_normalize(vec3 a) { float scalar = vm_invsqrt(fmaf(a.x, a.x, fmaf(a.y, a.y, a.z * a.z))); vec3 res = {}; res.x = a.x * scalar; res.y = a.y * scalar; res.z = a.z * scalar; return res; } extern vec3 vm_vec3_cross(vec3 a, vec3 b) { vec3 res = {}; res.x = fmaf(a.y, b.z, -a.z * b.y); res.y = fmaf(a.z, b.x, -a.x * b.z); res.z = fmaf(a.x, b.y, -a.y * b.x); return res; } extern vec3 vm_vec3_lerp(vec3 a, vec3 b, float t) { vec3 res = {}; res.x = fmaf(b.x - a.x, t, a.x); res.y = fmaf(b.y - a.y, t, a.y); res.z = fmaf(b.z - a.z, t, a.z); return res; } extern float vm_vec3_length(vec3 a) { return sqrtf(fmaf(a.x, a.x, fmaf(a.y, a.y, a.z * a.z))); } extern float vm_vec3_dot(vec3 a, vec3 b) { return fmaf(a.x, b.x, fmaf(a.y, b.y, a.z * b.z)); } /* ############################################################################# * # MATRIX 4x4 FUNCTIONS * ############################################################################# */ extern mat4 vm_mat4_zero() { mat4 res; res.m[0][0] = 0.0f; res.m[0][1] = 0.0f; res.m[0][2] = 0.0f; res.m[0][3] = 0.0f; res.m[1][0] = 0.0f; res.m[1][1] = 0.0f; res.m[1][2] = 0.0f; res.m[1][3] = 0.0f; res.m[2][0] = 0.0f; res.m[2][1] = 0.0f; res.m[2][2] = 0.0f; res.m[2][3] = 0.0f; res.m[3][0] = 0.0f; res.m[3][1] = 0.0f; res.m[3][2] = 0.0f; res.m[3][3] = 0.0f; return res; } extern mat4 vm_mat4_identity() { mat4 res; res.m[0][0] = 1.0f; res.m[0][1] = 0.0f; res.m[0][2] = 0.0f; res.m[0][3] = 0.0f; res.m[1][0] = 0.0f; res.m[1][1] = 1.0f; res.m[1][2] = 0.0f; res.m[1][3] = 0.0f; res.m[2][0] = 0.0f; res.m[2][1] = 0.0f; res.m[2][2] = 1.0f; res.m[2][3] = 0.0f; res.m[3][0] = 0.0f; res.m[3][1] = 0.0f; res.m[3][2] = 0.0f; res.m[3][3] = 1.0f; return res; } extern mat4 vm_mat4_mul(mat4 a, mat4 b) { mat4 res = {}; int i = 0; for (; i < 4; ++i) { int j = 0; for (; j < 4; ++j) { res.m[i][j] = a.m[i][0] * b.m[0][j] + a.m[i][1] * b.m[1][j] + a.m[i][2] * b.m[2][j] + a.m[i][3] * b.m[3][j]; } } return res; } extern mat4 vm_mat4_perspective(float fov, float aspectRatio, float zNear, float zFar) { float f = 1.0f / tanf(fov * 0.5f); float fn = 1.0f / (zNear - zFar); mat4 res = vm_mat4_zero(); res.m[0][0] = f / aspectRatio; res.m[1][1] = f; res.m[2][2] = (zNear + zFar) * fn; res.m[3][2] = -1.0f; res.m[2][3] = 2.0f * zNear * zFar * fn; return res; } extern mat4 vm_mat4_translate(mat4 src, vec3 b) { mat4 res = src; res.m[0][3] = b.x; res.m[1][3] = b.y; res.m[2][3] = b.z; return res; } extern mat4 vm_mat4_rotate(mat4 src, float angle, vec3 axis) { float c = cosf(angle); vec3 axisn = vm_vec3_normalize(axis); vec3 v = vm_vec3_mulf(axisn, 1.0f - c); vec3 vs = vm_vec3_mulf(axisn, sinf(angle)); mat4 rot = vm_mat4_zero(); vec3 a = vm_vec3_mulf(axisn, v.x); rot.m[0][0] = a.x; rot.m[1][0] = a.y; rot.m[2][0] = a.z; vec3 b = vm_vec3_mulf(axisn, v.y); rot.m[0][1] = b.x; rot.m[1][1] = b.y; rot.m[2][1] = b.z; vec3 f = vm_vec3_mulf(axisn, v.z); rot.m[0][2] = f.x; rot.m[1][2] = f.y; rot.m[2][2] = f.z; rot.m[0][0] += c; rot.m[0][1] -= vs.z; rot.m[0][2] += vs.y; rot.m[1][0] += vs.z; rot.m[1][1] += c; rot.m[1][2] -= vs.x; rot.m[2][0] -= vs.y; rot.m[2][1] += vs.x; rot.m[2][2] += c; rot.m[3][0] = 0.0f; rot.m[3][1] = 0.0f; rot.m[3][2] = 0.0f; rot.m[0][3] = 0.0f; rot.m[1][3] = 0.0f; rot.m[2][3] = 0.0f; rot.m[3][3] = 1.0f; return vm_mat4_mul(src, rot); } extern mat4 vm_mat4_lookAt(vec3 eye, vec3 target, vec3 up) { vec3 f = vm_vec3_normalize(vm_vec3_sub(target, eye)); vec3 s = vm_vec3_normalize(vm_vec3_cross(f, up)); vec3 u = vm_vec3_cross(s, f); mat4 res = {}; res.m[0][0] = s.x; res.m[0][1] = s.y; res.m[0][2] = s.z; res.m[0][3] = -vm_vec3_dot(s, eye); res.m[1][0] = u.x; res.m[1][1] = u.y; res.m[1][2] = u.z; res.m[1][3] = -vm_vec3_dot(u, eye); res.m[2][0] = -f.x; res.m[2][1] = -f.y; res.m[2][2] = -f.z; res.m[2][3] = vm_vec3_dot(f, eye); res.m[3][3] = 1.0f; return res; } #endif /* VM_H */
C
#ifndef __MSCHEDULER_H__ #define __MSCHEDULER_H__ #include "../kernel1/OSDefine.h" #include "mList.h" #include "task.h" #define TASK_COUNT_MAX 512 #define TASK_RUNNINGTIME_MAX 20 #define TASKPOOL_ADDRESS 0x2d000 #define TASK_FLAGS_RUN 0x0001 //실행중인 태스크 #define TASK_FLAGS_END 0x0002 //종료 대기중인 태스크 #pragma pack(push, 1) typedef struct _Task{ WORD taskID; //3~515 WORD flags; //실행중 또는 준비큐에 들어있으면 1, 사용중이 아니면 0 TSS* tss; void* stackAddress; //스택 주소 int stackSize; //스택 크기 }Task; struct _TaskManager{ Task* currentTask; int runningTime; //태스크가 실행되고 경과한 시간 mLList readyTasks; //data:Task* } g_taskManager; #pragma pack(pop) BOOL setEnableScheduler(BOOL enabled); void initTaskPool(DWORD address); void schedule(); int createTask(void* handlerAddress, void* stackAddress, int stackSize); //생성한 태스크 ID를 반환. 실패 시 -1를 반환 int deleteTask(WORD taskID); #endif /*__MSCHEDULER_H__*/
C
#include"milibreria.h" /** f1 = fila inicial y c1= columna inicial f2= fila final y c2 columna finalD */ /// valida el movimiento del peon int mov_peon(char tablero[TAM][TAM], int f1, int c1,int f2,int c2, int setup) { /*verificacion si la casilla destino esta en las diagonales superiores izquierda o derecha adyacente a la casilla origen del peon*/ if ( (((f1-1==f2 && c1-1==c2)|| (f1-1==f2 && c1+1==c2) )&&(c1!=c2 &&f1!=f2)) &&(tablero[f2][c2]!=' ') ) { return 1; } else { if (setup==1) { printf("\t\t\tNo es valido ese movimiento para el peon.\n"); getch(); }; return 0; } } /// valida el movimiento del caballo int mov_caballo(char tablero[TAM][TAM],int f1, int c1, int f2, int c2, int setup) { //verifica mov L grande if ( (((f1-2==f2 || f1+2==f2)&&( c1-1==c2 ||c1+1==c2 )) &&(c1!=c2 &&f1!=f2)) &&(tablero[f2][c2]!=' ') ) { return 1; } else { //verifica mov L pequea if( ((( f1-1==f2 ||f1+1==f2)&&(c1-2==c2 ||c1+2==c2)) &&(c1!=c2 &&f1!=f2 )) &&(tablero[f2][c2]!=' ') ) { return 1; } else { if (setup==1) { printf("\t\t\t\tNo es valido ese movimiento para el caballo\n"); getch(); }; return 0; } } } /// valida el movimiento del alfil int mov_alfil(char tablero[TAM][TAM], int f1, int c1, int f2, int c2, int Setup) { /* f1 = fila inicial y c1= columna inicial f2= fila final y c2 columna finalD*/ int dy= abs(f2-f1); // calcula la distancia entre las dos filas escogidas int dx=abs(c2-c1); // calcula la distancia entre las columnas escogidas en alor absoluto ///condicion de diagonalidad : n1 ==n2 if (((dx == dy) && ( c1!=c2 && f1!=f2) )&&(tablero[f2][c2]!=' ')) { ///verifca las diagonales superiores derecha e izquerda if ( ( f1-dy==f2) &&( ( c1+dx==c2) || (c1-dx==c2) ) ) { return 1; } else { ///verifca las diagonales inferiores derecha e izquerda if (( f1+dy==f2) &&( ( c1+dx==c2) || (c1-dx==c2) )) { return 1; } else { if (Setup==1) { printf("\t\t\tNo es valido ese movimiento para el alfil.\n"); getch(); }; return 0; } } } else { if (Setup==1) { printf("\t\t\tNo es valido ese movimiento para el alfil.\n"); getch(); }; return 0; } ////////////// } /// valida el movimiento de la torre int mov_torre(char tablero[TAM][TAM], int f1, int c1, int f2, int c2, int setup) { int validacion=1; int n1= f2-f1; int n2= c2-c1; if (tablero[f2][c2]!=' ') { /// Caso que se encuentre en la misma fila if (f1==f2 &&c1!=c2) { return 1; } else { /// Caso que se encuentre en la misma columna if (c1==c2 && f1!=f2) { return 1; } else { if (setup==1) { printf("\t\t\tNo es valido ese movimiento para el Torre.\n"); getch(); }; return 0; } } } else { if (setup==1) { printf("\t\t\tNo es valido ese movimiento para el Torre o esta vacia la casilla seleccionada.\n"); getch(); }; return 0; } } /// valida el movimiento del Reina int mov_reina(char tablero[TAM][TAM], int f1, int c1, int f2, int c2, int setup) { /* f1 = fila inicial y c1= columna inicial f2= fila final y c2 columna finalD */ int dy= abs(f2-f1); // calcula la distancia entre las dos filas escogidas int dx=abs(c2-c1); // calcula la distancia entre las columnas escogidas en alor absoluto /* // verificacion si la casilla destino esta en las diagonales superiores e e inferior de la parte izquierda o derecha o sino comprueba que la casilla destino este en la misma columna o fila que la casilla origen. en resumen verifica los condiciones de movimientos de la torre y el alfil al mismo tiempo. */ /// Verifica que haya una pieza alli if (tablero[f2][c2]!=' ' ) { /// Seccion de verificacion Horizontal y vertical // Caso de mov horizontal if ((f1==f2) && (c1!=c2)) { return 1; } else { // Caso mov vertical if ((c1 ==c2) && (f1!= f2)) { return 1; } else { /// Seccion de movimiento diagonales //condicion de diagonalidad : n1 ==n2 gotoxy(0, 0); printf("dx: %d y dy: %d\n", dx, dy); getch(); if ( (dx == dy) ) { ///verifca las diagonales superiores derecha e izquerda if ( ( f1-dy==f2) &&( ( c1+dx==c2) || (c1-dx==c2) ) ) { return 1; } else { ///verifca las diagonales inferiores derecha e izquerda if (( f1+dy==f2) &&( ( c1+dx==c2) || (c1-dx==c2) )) { return 1; } else { if (setup==1) { printf("\t\t\tNo es valido ese movimiento para el reina.\n"); getch(); }; return 0; } } } } } } else { if (setup==1) { printf("\t\t\tNo es valido ese movimiento ya que la casilla selecionada esta vacia.\n"); getch(); }; return 0; } /// } /// valida el movimiento del rey int mov_rey(char tablero[TAM][TAM], int f1, int c1, int f2, int c2, int setup) { if ( (tablero[f2][c2]!=' ')) { if ((f1-1==f2)&&(c1==c2)) // caso A { return 1; } else { if ((f1-1==f2)&&(c1+1==c2)) //Caso B { return 1; } else { if ((f1==f2)&&(c1+1==c2))//caso C { return 1; } else { if ((f1+1==f2)&&(c1+1==c2) )//CASO D { return 1; } else { if ((f1+1==f2)&&(c1==c2)) // Caso E { return 1; } else { if ((f1+1==f2)&&(c1-1==c2)) // Caso F { return 1; } else { if ((f1==f2)&&(c1-1==c2))// Caso G { return 1; } else { if ((f1-1==f2)&&(c1-1==c2)) //Caso H { return 1; } else { if (setup==1) { printf("\tNo es valido el movimiento para el rey\n"); getch(); }; return 0; } } } } } } } } } else { if (setup==1) { printf("\tla casilla seleccionada esta vacia y/0 no es valido el movimiento\n"); getch(); }; return 0; } } ///Revisa el estado del tablero para comprobar si hay mov posibles y si no, se pierde la partida int Verifica_perdida(char tablero[TAM][TAM]) { int contador=0; int confirmacion=0; for(int fila=0 ; fila<TAM ; fila++ ) { for(int columna=0 ; columna<TAM ; columna++ ) { Verificacion_posiblemovimientos(tablero, fila,columna, &confirmacion); /*if ( confirmacion!=0) { return 1; }*/ } } ///nota // gotoxy(45, 42); // system("pause"); if (confirmacion==1 || confirmacion!=0) { return 1; } else { ///marca de tiempo gotoxy(45,30); printf("Ha salido un %d de perder", confirmacion); gotoxy(45,31); system("pause"); // return 0; } } /** //////////////////////////// ///**Parte dle codigo que se verificar si hay movimiento posible al momento de jugar */ ///////////////////////////*/ ///NOTA: Hay bugs en cuanto a perder cuando realmente si hay posibles mov. pendiente arreglar /**funcion que identifica el tipo de movimiento que hay una casilla seleccionada y posteriormente analizar los posibles movimientso de acuerda al tipo de pieza */ void Verificacion_posiblemovimientos(char tablero[TAM][TAM], int fila_inicial,int columna_inicial, int *confirmacion1) { int aux=0; switch (tablero[fila_inicial][columna_inicial]) { case 'P': *confirmacion1+= posible_mov_peon(tablero, fila_inicial, columna_inicial); //marca de tiempo // gotoxy(0,35); // printf("\a%d es numero de mov disponibles para el peon\n",posible_mov_peon( tablero, fila_inicial,columna_inicial) ); break; /// verifica los posible mov del "Peon" case 'C': *confirmacion1+= posible_mov_caballo( tablero, fila_inicial,columna_inicial); //marca de tiempo // gotoxy(0, 36); // printf("\a%d es numero de mov disponibles para el caballo\n",posible_mov_caballo( tablero, fila_inicial,columna_inicial) ); break; /// verifica los posible mov del "caballo" case 'A': *confirmacion1+= posible_mov_alfil( tablero, fila_inicial,columna_inicial); //marca de tiempo // gotoxy(0, 37); //printf("\a%d es numero de mov disponibles para el alfil\n",posible_mov_alfil( tablero, fila_inicial,columna_inicial) );; break; /// verifica los posible mov del "ALfil" case 'T': { *confirmacion1+= posible_mov_torre( tablero, fila_inicial,columna_inicial); //marca de tiempo // gotoxy(0, 38); // printf("\a%d es numero de mov disponibles para el torre\n",posible_mov_torre( tablero, fila_inicial,columna_inicial)); break; /// verifica los posible mov del "Torre" } case 'D': *confirmacion1+= posible_mov_reina( tablero, fila_inicial,columna_inicial); //marca de tiempo //gotoxy(0, 39); // printf("\a\%d es numero de mov disponibles para el reina\n",posible_mov_reina( tablero, fila_inicial,columna_inicial) ); break; /// verifica los posible mov del "reina" case 'R': *confirmacion1+= posible_mov_rey( tablero, fila_inicial,columna_inicial); //marca de tiempo // gotoxy(0, 40); // printf("\a%d es numero de mov disponibles para el rey\n",posible_mov_rey( tablero, fila_inicial,columna_inicial), *confirmacion1 ); break; /// verifica los posible mov del "Rey" case ' ': break; /** Si da confirmacion con valor =0, entonces significa que o hya posible movs y se pierde y se manda ese dato a una funcion que indica que se perdio. De lo contrario valor 1 indica que sigue el juego y hay hay movimientos disponibles*/ } } ///verifica si hay posible movimientos si hay un peon en el tablero /** Revisa desde la posicion que se encuentra e indica si hay piezas posibles a capturar segun si tipo de movimiento*/ int posible_mov_peon(char tablero[TAM][TAM], int f1, int c1) { int confirmacion =0; for(int f2=0 ; f2<TAM ; f2++) { for(int c2=0; c2<TAM; c2++ ) { confirmacion+= mov_peon(tablero, f1, c1, f2, c2, 0); } } return confirmacion; } /// verifica si hay posible movimientos si hay un caballo en el tablero // /** Revisa desde la posicion que se encuentra e indica si hay piezas posibles a capturar segun si tipo de movimiento*/ int posible_mov_caballo(char tablero[TAM][TAM], int f1, int c1) { int confirmacion =0; for(int f2=0 ; f2<TAM ; f2++) { for(int c2=0; c2<TAM; c2++ ) { confirmacion+= mov_caballo(tablero, f1, c1, f2, c2, 0); } } return confirmacion; } ///verifica si hay posible movimientos si hay un alfil en el tablero // /** Revisa desde la posicion que se encuentra e indica si hay piezas posibles a capturar segun si tipo de movimiento*/ int posible_mov_alfil(char tablero[TAM][TAM], int f1, int c1) { int confirmacion =0; for(int f2=0 ; f2<TAM ; f2++ ) { for(int c2=0 ; c2<TAM ; c2++ ) { confirmacion+= mov_alfil(tablero, f1, c1, f2, c2, 0); } } return confirmacion; } /// verifica si hay posible movimientos si hay un torre en el tablero // /** Revisa desde la posicion que se encuentra e indica si hay piezas posibles a capturar segun si tipo de movimiento*/ int posible_mov_torre(char tablero[TAM][TAM], int f1, int c1) { int confirmacion =0; for(int f2=0 ; f2<TAM ; f2++ ) { for(int c2=0 ; c2<TAM ; c2++ ) { int registro=0; confirmacion +=mov_torre(tablero,f1,c1, f2, c2, 0); registro= mov_torre(tablero, f1, c1, f2, c2, 0); /// nota de tiempo // gotoxy(1, 45); // printf("confirmacion en este momennto en el torre es: %d y posicion es (f1,c1)=(%d, %d) y (f2, c2)=(%d, %d) ",registro, f1, c1, f2, c2); // system("pause"); } } return confirmacion; } /// verifica si hay posible movimientos si hay un reina en el tablero // /** Revisa desde la posicion que se encuentra e indica si hay piezas posibles a capturar segun si tipo de movimiento*/ int posible_mov_reina(char tablero[TAM][TAM], int f1, int c1) { int confirmacion =0; for(int f2=0 ; f2<TAM ; f2++ ) { for(int c2=0 ; c2<TAM ; c2++ ) { confirmacion+= mov_reina(tablero,f1, c1, f2, c2, 0 ); } } return confirmacion; } /// verifica si hay posible movimientos si hay un rey en el tablero // /** Revisa desde la posicion que se encuentra e indica si hay piezas posibles a capturar segun si tipo de movimiento*/ int posible_mov_rey(char tablero[TAM][TAM], int f1, int c1) { int confirmacion =0; for(int f2=0 ; f2<TAM ; f2++ ) { for(int c2=0 ; c2<TAM ; c2++ ) { int registro=0; confirmacion+= mov_rey(tablero, f1, c1, f2, c2, 0); registro= mov_rey(tablero, f1, c1, f2, c2, 0); /// nota de tiempo // gotoxy(1, 45); // printf("confirmacion en este momennto en el rey es: %d y posicion es (f1,c1)=(%d, %d) y (f2, c2)=(%d, %d) ",registro, f1, c1, f2, c2); // system("pause"); } } return confirmacion ; }
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/** @file BIL105 Spring 2016 HomeWork 1 * * A program that produces random numbers by two different * methods. First method is MID-PRNG and the second one is * LSD-PRNG. User chooses one of the methods the create number. * * @author * * Name: Yunus Güngör * * Student no: 150150701 * * Date: 09/04/2016 * * E-Mail: yunusgnr@gmail.com * * Tested on: (ITU SSH Server) * * Compiler: GCC 4.8.5 20150623 * * Operating System: Red Hat 4.8.5-4 * * IDE: None * * Operating System: Linux Red Hat 4.8.5-4 */ #include <stdio.h> #include <stdlib.h> void mid_rng(long *number); void lsd_rng(long *number); void take_samples (int whichRNG,int *range1,int *range2,int *range3,int *range4,int *range5); void draw_histogram (int *range1,int *range2,int *range3,int *range4,int *range5); void map(int number, int *range1,int *range2,int *range3,int *range4,int *range5); int main () { int whichRNG /* determines which algortihym to use*/; int range1=0 ,range2=0 ,range3=0 ,range4=0 ,range5=0;//stores mapped data. int i; do { printf("Which PRNG Algorithm?\n 1.MID-PNRG\n 2.LSD-PNRG\n"); scanf("%d",&whichRNG); } while(whichRNG!=1 && whichRNG!=2); take_samples(whichRNG,&range1,&range2,&range3,&range4,&range5); //get input and create random variables draw_histogram(&range1,&range2,&range3,&range4,&range5); return 0; } /*creates random variable by mid-rng MID-RNG: take the square of number, Pick out the middle five digits of the square as a random number */ void mid_rng(long *number) //creates random variable by mid-rng { long long square; square=(*number)*(*number); if (square<1000000000) //square has 9 digits *number=(square/100)%100000; //skip first two digits and take the following five digit else //square has 10 digits *number=(square/1000)%100000; //skip first three digits and take the following five digits return; } /*creates random variable by lsd-rng LSD-RNG: multiply the number with 73 to get a product. Pick out the low-order five digits of the product as a random number. */ void lsd_rng(long *number) { long long product; product=(*number)*73; *number=product%100000; //get low-order five digits return; } /*Creates random numbers based on desired method*/ void take_samples(int whichRNG,int *range1,int *range2,int *range3,int *range4,int *range5) { int i,num_samples; long number; if(whichRNG==1)//mid-rng { do { printf("Enter the seed:"); scanf("%li",&number); } while(number<10000 || number>99999); //check if seed has 5 digits or not printf("Enter the Number of Samples:"); scanf("%d",&num_samples); for(i=0;i<num_samples;i++) { mid_rng(&number); map(number%500,range1,range2,range3,range4,range5); } } else //lsd-rng { do { printf("Enter the seed:"); scanf("%li",&number); } while(number<10000 || number>99999 || number%2==0 || number%5==0); //check if seed has 5 digits and its odd and does not end with '5' printf("Enter the Number of Samples:"); scanf("%d",&num_samples); for(i=0;i<num_samples;i++) { lsd_rng(&number); map(number%500,range1,range2,range3,range4,range5); } } return; } /** Draws histogram based on range array on the screen */ void draw_histogram (int *range1,int *range2,int *range3,int *range4,int *range5) { int i,sum; sum=*range1+*range2+*range3+*range4+*range5; *range1=(float)*range1/sum*100; printf("0...100"); for(i=0;i<*range1;i++) printf("*"); printf("(%%"); printf("%d)\n",*range1); *range2=(float)*range2/sum*100; printf("101..200"); for(i=0;i<*range2;i++) printf("*"); printf("(%%"); printf("%d)\n",*range2); *range3=(float)*range3/sum*100; printf("201...130"); for(i=0;i<*range3;i++) printf("*"); printf("(%%"); printf("%d)\n",*range3); *range4=(float)*range4/sum*100; printf("301...400"); for(i=0;i<*range4;i++) printf("*"); printf("(%%"); printf("%d)\n",*range4); *range5=(float)*range5/sum*100; printf("401...500"); for(i=0;i<*range5;i++) printf("*"); printf("(%%"); printf("%d)\n",*range5); return; } /** maps number such as range1=1..100, range2=101..200, range3=201..300, range4=301..400, and range5=401..500 */ void map(int number,int* range1,int* range2,int* range3,int* range4,int* range5) { if(number<=100) *range1+=1; else if(number<=200) *range2+=1; else if(number<=300) *range3+=1; else if(number<=400) *range4+=1; else if(number<=500) *range5+=1; return; }
C
#include "my.h" void string_formatting(char* first_name, char* last_name, int age){ printf("Hello, my name is %s %s, I'm %d.", first_name, last_name, age); }
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#include <stdio.h> #include <stdlib.h> #include <ctype.h> #include "ryujilib.h" /* (C) 1992 Ryuji Suzuki (JF7WEX) */ static unsigned char RCS_ID[] = "$Header: rjslib.cv 1.1 92/09/17 04:11:26 jf7wex Exp $"; /* strtoke() is like strtok(). */ char * strtoke(char *src, const char *sep) { register char const *r; register char *q; char *p; static char *srcptr = NULL; if (!(srcptr || src ) || !sep) { srcptr = NULL; return NULL; } if (src) { srcptr = src; p = src; } else { p = srcptr; } for (q = p; *q; q++) { for (r = sep; *r; r++) { if (*q == *r) { *q = NULL; if (*++q != '\0') { srcptr = q; } else { srcptr = NULL; } return p; } } } return p; } /* strcntchr counts that how many key characters does src string includes. */ unsigned strcntchr(const char *src, const char key) { register unsigned i; register unsigned char j; register unsigned n = 0; for (i = 0; (j = src[i]) != (char)'\0'; i++) { if (j == key) n++; } return n; } /* fgetsb() is like fgets() but ignores CR */ char * fgetsb(char buf[], const int n, FILE *fp) { register unsigned i; unsigned char c; buf[--n] = '\0'; for (i = 0; i <= n; i++) { if (1 != fread(&c, 1, 1, fp)) { buf[i] = '\0'; return NULL; } else buf[i] = c; if (c == 0x0a) { buf[++i] = '\0'; break; } } buf[i] = '\0'; return buf; } /* getmline() is also like fgets() */ /* principal differences from fgets() is that escape character ('\'), */ /* which can escape CR-LF, is available. */ char * getmline(FILE *fp) { register unsigned i; register int c; static unsigned size = 0; static char *ptr; if (0 == size) { size = 512; ptr = (char *)malloc(size + 1); if (ptr == NULL) return NULL; } if (feof(fp)) return NULL; for (i = 0;;) { if (EOF == (c = fgetc(fp))) { ptr[i] = '\0'; return ptr; } else if (c == '\\') { if (EOF == (c = fgetc(fp))) { ptr[i] = '\0'; return ptr; } else if (c == '\n') { while (EOF != (c = fgetc(fp))) { if (' ' != c && '\t' != c) { ungetc(c, fp); break; } } if (c == EOF || feof(fp)) { ptr[i] = NULL; return ptr; } } else if (c == '\\') { ptr[i++] = '\\'; } else if (c == ' ') { ptr[i++] = ' '; } else if (c == '\t') { ptr[i++] = '\t'; } } else { ptr[i++] = c; } if (c == '\n') { ptr[i] = '\0'; return ptr; } if (i + 3 >= size) { size += 128; ptr = realloc(ptr, size + 1); if (ptr == NULL) return NULL; } if (feof(fp)) { ptr[i] = '\0'; return ptr; } } }
C
#include <stdio.h> #include <stdlib.h> int main() { FILE* fp1; FILE* fp2; FILE* fpad; unsigned int header[138]; unsigned int data1[179916]; unsigned int data2[179916]; int ctr; fp1 = fopen("enc1.bmp","r"); fread((void*)header, 1, 138, fp1); fread((void*)data1, 1, 179916, fp1); fclose(fp1); fp2 = fopen("enc2.bmp","r"); fseek(fp2, 138, SEEK_SET); fread((void*)data2, 1, 179916, fp2); fclose(fp2); fpad = fopen("pad.bmp","w"); for (ctr = 0; ctr < 179916; ctr++) { data1[ctr] = data1[ctr] ^ data2[ctr]; } fwrite((void*)header, 1, 138, fpad); fwrite((void*)data1, 1, 179916, fpad); fclose(fpad); return 0; }
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#include "buffer.h" #include "exit.h" #include "strerr.h" #define puts2(s) buffer_puts(buffer_2,s); void strerr_warn(const char *x1,const char *x2,const char *x3,const char *x4,const char *x5,const char *x6,const struct strerr *se) { strerr_sysinit(); if (x1) puts2(x1); if (x2) puts2(x2); if (x3) puts2(x3); if (x4) puts2(x4); if (x5) puts2(x5); if (x6) puts2(x6); while(se) { if (se->x) puts2(se->x); if (se->y) puts2(se->y); if (se->z) puts2(se->z); se = se->who; } puts2("\n"); buffer_flush(buffer_2); } void strerr_die(int e,const char *x1,const char *x2,const char *x3,const char *x4,const char *x5,const char *x6,const struct strerr *se) { strerr_warn(x1,x2,x3,x4,x5,x6,se); _exit(e); }
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ft_strsplit.c :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: jflorent <marvin@42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2019/09/07 13:24:57 by jflorent #+# #+# */ /* Updated: 2019/09/10 12:26:14 by jflorent ### ########.fr */ /* */ /* ************************************************************************** */ #include "libft.h" static int count_words(char const *s, char c) { int words; words = 0; while (*s) { while (*s == c && *s) s++; if (*s) words++; while (*s != c && *s) s++; } return (words); } static char *create_word(char const *s, char c) { char *word; int len; char *temp; temp = (char*)s; len = 0; while (*s && *s != c) { len++; s++; } word = (char*)malloc(sizeof(char) * (len + 1)); if (!word) return (NULL); ft_strncpy(word, temp, len); word[len] = '\0'; return (word); } static void free_all(char **arr) { int i; i = 0; while (arr[i]) { free(arr[i]); arr[i] = NULL; i++; } } static int create_array(char **arr, char const *s, char c) { int i; int j; i = 0; j = 0; while (s[i]) { while (s[i] == c && s[i]) i++; if (s[i]) { arr[j] = create_word(&s[i], c); if (arr[j] == NULL) { free_all(arr); return (0); } j++; } while (s[i] != c && s[i]) i++; } arr[j] = NULL; return (1); } char **ft_strsplit(char const *s, char c) { char **arr; if (!s) return (NULL); arr = (char**)malloc(sizeof(char*) * (count_words(s, c) + 1)); if (!arr) return (NULL); if (!create_array(arr, s, c)) { free(arr); arr = NULL; } return (arr); }
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#include <stdio.h> #include <stdlib.h> #include <time.h> #include "Item.h" #include "pq.h" #define N 20 int main(void) { int i; PQ a, b; srand(time(NULL)); a = PQinit(); b = PQinit(); for (i = 0; i < N; ++i) { PQinsert(a, (rand() % N)); } PQcopy(a, b); while (!PQempty(b)) { printf("%i ", PQdelmax(b)); } printf("\n"); PQdestroy(a); PQdestroy(b); return 0; }
C
#include "../../testing.h" #include "avltree.h" #define STATIC_ARRAY_SIZE(a) (sizeof(a) / sizeof(*(a))) static int compare_total_count = 0; #define RESET_COUNTS() \ do { \ compare_total_count = 0; \ } while (0) static int compare_string(void const *v0, void const *v1) { assert(v0 != NULL); assert(v1 != NULL); compare_total_count++; return (strcmp(v0, v1)); } DEF_TEST(string) { struct { char *key; char *value; } cases[] = { {"Eeph7chu", "vai1reiV"}, {"igh3Paiz", "teegh1Ee"}, {"caip6Uu8", "ooteQu8n"}, {"Aech6vah", "AijeeT0l"}, {"Xah0et2L", "gah8Taep"}, {"BocaeB8n", "oGaig8io"}, {"thai8AhM", "ohjeFo3f"}, {"ohth6ieC", "hoo8ieWo"}, {"aej7Woow", "phahuC2s"}, {"Hai8ier2", "Yie6eimi"}, {"phuXi3Li", "JaiF7ieb"}, {"Shaig5ef", "aihi5Zai"}, {"voh6Aith", "Oozaeto0"}, {"zaiP5kie", "seep5veM"}, {"pae7ba7D", "chie8Ojo"}, {"Gou2ril3", "ouVoo0ha"}, {"lo3Thee3", "ahDu4Zuj"}, {"Rah8kohv", "ieShoc7E"}, {"ieN5engi", "Aevou1ah"}, {"ooTe4OhP", "aingai5Y"}, }; c_avl_tree_t *t; RESET_COUNTS(); CHECK_NOT_NULL(t = c_avl_create(compare_string)); /* insert */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases); i++) { char *key; char *value; CHECK_NOT_NULL(key = strdup(cases[i].key)); CHECK_NOT_NULL(value = strdup(cases[i].value)); CHECK_ZERO(c_avl_insert(t, key, value)); EXPECT_EQ_INT((int)(i + 1), c_avl_size(t)); } /* Key already exists. */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases); i++) EXPECT_EQ_INT(1, c_avl_insert(t, cases[i].key, cases[i].value)); /* get */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases); i++) { char *value_ret = NULL; CHECK_ZERO(c_avl_get(t, cases[i].key, (void *)&value_ret)); EXPECT_EQ_STR(cases[i].value, value_ret); } /* iterator */ int count = 0; c_avl_iterator_t *iter; char *key = NULL; char *value = NULL; CHECK_NOT_NULL(iter = c_avl_get_iterator(t)); while (c_avl_iterator_next(iter, (void *)&key, (void *)&value) == 0) { ++count; } EXPECT_EQ_INT(count, c_avl_size(t)); while (c_avl_iterator_prev(iter, (void *)&key, (void *)&value) == 0) { ++count; } EXPECT_EQ_INT(count + 1, 2 * c_avl_size(t)); c_avl_iterator_destroy(iter); /* remove half */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases) / 2; i++) { char *key = NULL; char *value = NULL; int expected_size = (int)(STATIC_ARRAY_SIZE(cases) - (i + 1)); CHECK_ZERO(c_avl_remove(t, cases[i].key, (void *)&key, (void *)&value)); EXPECT_EQ_STR(cases[i].key, key); EXPECT_EQ_STR(cases[i].value, value); free(key); free(value); EXPECT_EQ_INT(expected_size, c_avl_size(t)); } /* pick the other half */ for (size_t i = STATIC_ARRAY_SIZE(cases) / 2; i < STATIC_ARRAY_SIZE(cases); i++) { char *key = NULL; char *value = NULL; int expected_size = (int)(STATIC_ARRAY_SIZE(cases) - (i + 1)); EXPECT_EQ_INT(expected_size + 1, c_avl_size(t)); EXPECT_EQ_INT(0, c_avl_pick(t, (void *)&key, (void *)&value)); free(key); free(value); EXPECT_EQ_INT(expected_size, c_avl_size(t)); } c_avl_destroy(t); return (0); } static int compare_int(void const *v0, void const *v1) { assert(v0 != NULL); assert(v1 != NULL); compare_total_count++; return (*(int *)v0 - *(int *)v1); } DEF_TEST(int) { struct { int key; char *value; } cases[] = { {20, "vai1reiV"}, {84, "teegh1Ee"}, {52, "ooteQu8n"}, {38, "AijeeT0l"}, {22, "gah8Taep"}, {89, "oGaig8io"}, {14, "ohjeFo3f"}, {63, "hoo8ieWo"}, {27, "phahuC2s"}, {42, "Yie6eimi"}, {93, "JaiF7ieb"}, {70, "aihi5Zai"}, {71, "Oozaeto0"}, {19, "seep5veM"}, {92, "chie8Ojo"}, {56, "ouVoo0ha"}, {57, "ahDu4Zuj"}, {95, "ieShoc7E"}, {76, "Aevou1ah"}, {55, "aingai5Y"}, }; c_avl_tree_t *t; RESET_COUNTS(); CHECK_NOT_NULL(t = c_avl_create(compare_int)); /* insert */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases); i++) { char *value; CHECK_NOT_NULL(value = strdup(cases[i].value)); CHECK_ZERO(c_avl_insert(t, &cases[i].key, value)); EXPECT_EQ_INT((int)(i + 1), c_avl_size(t)); } /* Key already exists. */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases); i++) EXPECT_EQ_INT(1, c_avl_insert(t, &cases[i].key, cases[i].value)); /* get */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases); i++) { char *value_ret = NULL; CHECK_ZERO(c_avl_get(t, &cases[i].key, (void *)&value_ret)); EXPECT_EQ_STR(cases[i].value, value_ret); } /* remove half */ for (size_t i = 0; i < STATIC_ARRAY_SIZE(cases) / 2; i++) { int *key = NULL; char *value = NULL; int expected_size = (int)(STATIC_ARRAY_SIZE(cases) - (i + 1)); CHECK_ZERO(c_avl_remove(t, &cases[i].key, (void *)&key, (void *)&value)); EXPECT_EQ_INT(cases[i].key, *key); EXPECT_EQ_STR(cases[i].value, value); free(value); EXPECT_EQ_INT(expected_size, c_avl_size(t)); } /* pick the other half */ for (size_t i = STATIC_ARRAY_SIZE(cases) / 2; i < STATIC_ARRAY_SIZE(cases); i++) { int *key = NULL; char *value = NULL; int expected_size = (int)(STATIC_ARRAY_SIZE(cases) - (i + 1)); EXPECT_EQ_INT(expected_size + 1, c_avl_size(t)); EXPECT_EQ_INT(0, c_avl_pick(t, (void *)&key, (void *)&value)); free(value); EXPECT_EQ_INT(expected_size, c_avl_size(t)); } c_avl_destroy(t); return (0); } int main(void) { RUN_TEST(string); RUN_TEST(int); END_TEST; } /* vim: set sw=2 sts=2 et : */
C
/* * Marcel Kredzel - M00540191 * Operating Systems Project 1 - Shell */ #ifndef MYSHELL_H_ #define MYSHELL_H_ #include "utility.c" // change directory // in: new directory extern void cmd_cd(char *directory); // clear shell // no input/output extern void cmd_clr(void); // list directory contents // in: directory to be listed // out: contents of directory extern void cmd_dir(); // list environment settings // out: environment settings extern void cmd_environ(void); // display comment // in: comment to be displayed // out: comment to be displayed extern void cmd_echo(char *comment); // display user manual - help file // out: user manual - help file extern void cmd_help(char help_dir[]); // pause shell until "Enter" is pressed extern void cmd_pause(void); #endif /* UTILITY_H_ */
C
#include <stdio.h> #include <ctype.h> #include <string.h> #include <stdlib.h> #include <unistd.h> #include <pthread.h> #include <time.h> #include "game_structs.h" #include "deps/socket.h" #include "deps/cJSON.h" #include "deps/uthash.h" #include "deps/levenshtein.h" // Parsing JSON variables category_t* category_hashmap = NULL; // Creating game variables game_t game; pthread_mutex_t add_player_lock; int remaining_questions = 25; // Checking of submitted answers pthread_mutex_t answer_list_lock; answer_t* answers_head = NULL; // Syncing threads pthread_mutex_t sync_lock_a; pthread_mutex_t sync_lock_g; int sync_threads_a = 0; int sync_threads_g = 0; int last_thread_a = 0; int last_thread_g = 0; /** * Takes in a JSON file and outputs a new file of the first num_lines_wanted * lines of the file in order to have a reasonably sized file */ void truncate_questions_file() { FILE* read = fopen("JEOPARDY_QUESTIONS1.json","r"); FILE* write = fopen("questions.json","w"); int num_lines_wanted = 1000; for (int i=0; i<num_lines_wanted; i++) { char line[100]; fgets(line, 100, read); fprintf(write, "%s", line); } fclose(read); fclose(write); } /** * Convert a value amount of $NUMBER string format into an integer * * \param val_str - the string that should be parsed */ int parseValue(char* val_str) { int val = 0; if (val_str == NULL) return val; val_str[0] = ' '; char* end; val = (int)strtol(val_str, &end, 10); return val; } /** * Takes in a string and returns the string in all lower case * * \param string - the string to make lower case */ char* str_tolower(char* string) { int len = strlen(string); char *ret = (char*) malloc(sizeof(char) * len); for(int i = 0; i < len; i++) { ret[i] = tolower(string[i]); } return ret; } /** * Uses the levenshtein algorithm to determine if a guess is close * enough to the answer to be considered correct * * \param guess - the user's guess * \param answer - the correct answer */ int check_answer(char* guess, char* answer) { int is_correct = 0; char* guess_formatted = str_tolower(guess); char* answer_formatted = str_tolower(answer); size_t difference = levenshtein(guess, answer); int cutoff_factor = 2; if (difference-1 < strlen(answer)/cutoff_factor) is_correct = 1; free(guess_formatted); free(answer_formatted); return is_correct; } /** * Given a json string for a single board square (containing the question, * answer, value, and category) create a new square and add it to the hashmap * * \param json_str - the json string to parse as a square */ int add_square_from_json(char* json_str) { cJSON* json_category; cJSON* json_question; cJSON* json_value; cJSON* json_answer; cJSON* json = cJSON_Parse(json_str); if (json == NULL) { return 0; } // Get JSON objects json_question = cJSON_GetObjectItem(json, "question"); json_answer = cJSON_GetObjectItem(json, "answer"); json_value = cJSON_GetObjectItem(json, "value"); json_category = cJSON_GetObjectItem(json, "category"); // Copy the string versions of the JSON objects into a new struct square_t new_square; strncpy(new_square.question, cJSON_GetStringValue(json_question), MAX_QUESTION_LENGTH-1); new_square.question[MAX_QUESTION_LENGTH-1] = '\0'; strncpy(new_square.answer, cJSON_GetStringValue(json_answer), MAX_ANSWER_LENGTH-1); new_square.answer[MAX_ANSWER_LENGTH-1] = '\0'; new_square.value = parseValue(cJSON_GetStringValue(json_value)); new_square.is_answered = 0; char category[MAX_ANSWER_LENGTH]; strncpy(category, cJSON_GetStringValue(json_category), MAX_ANSWER_LENGTH-1); category[MAX_ANSWER_LENGTH-1] = '\0'; /* Try to find the category of the question in the hashmap. If it's there, add the square to the existing category. If the category isn't not there, create a new hashmap entry and add it */ category_t* query; HASH_FIND_STR(category_hashmap, category, query); if (query == NULL) { query = malloc(sizeof(category_t)); strncpy(query->title, category, MAX_ANSWER_LENGTH-1); query->title[MAX_ANSWER_LENGTH-1] = '\0'; query->questions[0] = new_square; query->num_questions = 1; HASH_ADD_STR(category_hashmap, title, query); } else if (query->num_questions < NUM_QUESTIONS_PER_CATEGORY) { query->questions[query->num_questions] = new_square; query->num_questions++; } cJSON_Delete(json); return 1; } /** * Read in a JSON file object by object and pass each object to the parser * * \param input - the JSON file to read from */ int parse_json(FILE* input) { int max_file_size = 100000; char buffer[max_file_size]; fgets(buffer, max_file_size, input); char token[2] = "}"; char* next = strtok(buffer, token); // Loop over each JSON object while (next != '\0') { char json_buffer[max_file_size]; strcpy(json_buffer, next); strcat(json_buffer, "}"); if (json_buffer[0] == ',') { json_buffer[0] = ' '; } int success = add_square_from_json(json_buffer); if (!success) return 1; next = strtok(NULL, token); } return 0; } /** * Adds a new player to the game with the given name and id if there is room * * \param name - the name of the player * \param args - contains the (unique) id of the player and the socket number * that can be used to send network data to them * \return - boolean, True if player was succesfully added, else False */ int add_player(char* name, input_t* args) { pthread_mutex_lock(&add_player_lock); // only add player if the max number has not yet been reached if (game.num_players == MAX_NUM_PLAYERS) return 0; // fill in necessary player data player_t new_player; strncpy(new_player.name, name, MAX_ANSWER_LENGTH); new_player.score = 0; new_player.id = args->id; new_player.socket_fd = args->socket_fd; game.players[game.num_players] = new_player; game.num_players++; pthread_mutex_unlock(&add_player_lock); return 1; } /** * Iterates through the hashmap 'index' times to get the entry at 'index' * * \param index - the index we want to get * \return c - the entry at position index in the category_hashmap */ category_t* get_category_at_index(int index) { category_t* c = category_hashmap; for (int i=0; i<index; i++) { c = c->hh.next; } return c; } /** * Creates an empty game, including filling out the Jeopardy board * * \return game - a filled out game_t struct containing categories parsed * randomly to make the game different *every time */ game_t create_game() { game_t game; game.num_players = 0; game.is_over = 0; game.id_of_player_turn = 0; category_t* c; category_t* temp; // Get rid of all non-completely filled categories (gets rid of final // jeopardy too as a consequence) HASH_ITER(hh, category_hashmap, c, temp) { if (c->num_questions != NUM_QUESTIONS_PER_CATEGORY) { HASH_DEL(category_hashmap, c); } } int map_size = HASH_COUNT(category_hashmap); // Selects five random categories next to each other to create a game int r = rand() % (map_size-5); for (int i=0; i<NUM_CATEGORIES; i++) { category_t* c = get_category_at_index(r+i); game.categories[i] = *c; } return game; } /** * Adds the answer ans to the list of answers to be checked later (thread safe) * * param ans - the answer struct submitted by a user */ void add_answer_to_list(answer_t* ans) { pthread_mutex_lock(&answer_list_lock); if (answers_head == NULL) { // adding first answer as head answers_head = ans; answers_head->next = NULL; } else { // add new node to front of the list ans->next = answers_head; answers_head = ans; } pthread_mutex_unlock(&answer_list_lock); } /** * Returns the user id of the client who correctly answered the question the quickest. * Returns -1 if no user answered correctly (or at all) in time * * \param answer - the correct answer to check against all users' answers * \return correct_answer_id - the id number of the client who answered * the question correctly the earliest, or * if no one answered correctly/at-all, -1 */ int get_quickest_answer(char* answer) { int correct_answer_id = -1; time_t best_time = -1; // get client id of fastest correct answer while (answers_head != NULL) { printf("checking answer \"%s\". Did answer:%d correctness:%d\n", answers_head->answer, answers_head->did_answer, check_answer(answers_head->answer, answer)); if (answers_head->did_answer && check_answer(answers_head->answer, answer)) { if (best_time == -1 || answers_head->time < best_time) { correct_answer_id = answers_head->id; best_time = answers_head->time; } } // free node answer_t* temp = answers_head; answers_head = answers_head->next; free(temp); } printf("Correct answer id: %d\n", correct_answer_id); return correct_answer_id; } /** * Syncs up the threads running handle_client so that none of the clients * get out of sync with each other. This one uses syncing variables for * the beginning of the loop, right before the game_t struct is sent. * * \param args - struct containing ID information for the thread that is * running it. (and less importantly, communication info * for the client the thread handles) */ void wait_for_sync_game(input_t* args) { // show that the client this thread handles is ready pthread_mutex_lock(&sync_lock_g); sync_threads_g++; last_thread_g++; // for preventing deadlock in this function pthread_mutex_unlock(&sync_lock_g); while(1) { // check if other threads are ready for next portion of game pthread_mutex_lock(&sync_lock_g); // if all threads have synced, continue with game play if(sync_threads_g == MAX_NUM_PLAYERS) { last_thread_g--; pthread_mutex_unlock(&sync_lock_g); break; } else { pthread_mutex_unlock(&sync_lock_g); } } // last thread to exit the function must clean up if(last_thread_g < 1) { pthread_mutex_lock(&sync_lock_g); sync_threads_g = 0; pthread_mutex_unlock(&sync_lock_g); } } /** * Syncs up the threads running handle_client so that none of the clients * get out of sync with each other. This one uses syncing variables for * right before the client submitted answers are to be checked. * * \param args - struct containing ID information for the thread that is * running it. (and less importantly, communication info * for the client the thread handles) */ void wait_for_sync_answers(input_t* args) { // show that the client this thread handles is ready pthread_mutex_lock(&sync_lock_a); sync_threads_a++; last_thread_a++; // for preventing deadlock in this function pthread_mutex_unlock(&sync_lock_a); while(1) { // check if other threads are ready for next portion of game pthread_mutex_lock(&sync_lock_a); // if all threads have synced, continue with game play if(sync_threads_a == MAX_NUM_PLAYERS) { last_thread_a--; pthread_mutex_unlock(&sync_lock_a); break; } else { pthread_mutex_unlock(&sync_lock_a); } } // last thread to exit the function must clean up if(last_thread_a < 1) { pthread_mutex_lock(&sync_lock_a); sync_threads_a = 0; pthread_mutex_unlock(&sync_lock_a); } } /** * Thread function to handle each client that connected to the game * * \param input - an input struct that contains all necessary info (name, fd, etc.) * for networking with a designated client */ void* handle_client(void* input) { // Parse username input_t* args = (input_t*) input; char username[MAX_ANSWER_LENGTH]; int user_len = 0 ; if (read(args->socket_fd, &user_len, sizeof(int)) != sizeof(int)) { perror("Couldn't read username length"); } if (read(args->socket_fd, &username, sizeof(char)*user_len) < 0) { char* placeholder = "Anonymous"; strncpy(username, placeholder, strlen(placeholder)+1); } // add player to board add_player(username, args); if (write(args->socket_fd, &args->id, sizeof(int)) != sizeof(int)) { perror("Unable to send id to client!"); } // Wait for enough players to have connected to play game while (game.num_players < MAX_NUM_PLAYERS) { usleep(500); } char* coords = (char*) malloc(sizeof(char)*2); // communication loop with designated client while (1) { // sync threads so everyone starts the round at the same time wait_for_sync_game(args); // send the latest game state to client if (write(args->socket_fd, &game, sizeof(game_t)) != sizeof(game_t)) { perror("Writing game didn't work"); return NULL; } // only exit if game is over after game_t is sent to clients so // that clients also know that game is over. if (game.is_over) break; // get next question int question_value = 0; char* correct_ans; int coord_size = 3; //2 coord chars, null char int row, col; printf("Waiting on coords selection from user\n"); // get question coordinates from the client if (game.id_of_player_turn == args->id) { // read char type coords from client if (read(args->socket_fd, coords, sizeof(char)*coord_size) != sizeof(char)*coord_size) { perror("Reading in question selection didn't work"); exit(2); } // convert coordinates to int col = coords[0] - 'A'; //range A-E row = coords[1] - '0' - 1; //range 1-5 // get the answer and question value question_value = game.categories[col].questions[row].value; correct_ans = game.categories[col].questions[row].answer; // mark the question as done so it cannot be done again game.categories[col].questions[row].is_answered = 1; game.categories[col].questions[row].value = -1; // decrement global count of remaining questions remaining_questions--; // send coords to all clients from this thread for(int player = 0; player < MAX_NUM_PLAYERS; player++) { if(write(game.players[player].socket_fd, coords, sizeof(char)*coord_size) != sizeof(char)*coord_size) { perror("Unable to send question coords!"); } } } // get answer and buzz-time from the client answer_t* ans = (answer_t*)malloc(sizeof(answer_t)); while (read(args->socket_fd, ans, sizeof(answer_t)) != sizeof(answer_t)) { fprintf(stderr, "Answer was not read properly by server from client %d\n", args->id); } // add the read information to the list of answers for this round ans->id = args->id; add_answer_to_list(ans); // sync up threads so that all the answers are in // before checking for the fastest one wait_for_sync_answers(args); // thread whose turn it is responsible for updating scores and board int correct_answer_id = -1; if (game.id_of_player_turn == args->id) { if(remaining_questions == 0) game.is_over = 1; // check the answers' correctness in order correct_answer_id = get_quickest_answer(correct_ans); if (correct_answer_id != -1) { game.players[correct_answer_id].score += question_value; game.id_of_player_turn = correct_answer_id; } // build answer struct containing results of the answereing round ans->id = game.id_of_player_turn; memcpy(ans->answer, correct_ans, MAX_ANSWER_LENGTH); //write in correct answer if (correct_answer_id == -1) { ans->did_answer = 0; } else { ans->did_answer = 1; } for(int player = 0; player < MAX_NUM_PLAYERS; player++) { if (write(game.players[player].socket_fd, ans, sizeof(answer_t)) != sizeof(answer_t)) { perror("Sending correct answer doesn't work!"); } } } } free(input); free(coords); return NULL; } /** * Runs the game loop including waiting for clients to connect and setting up * the appropriate file streams * * \param server_socket_fd - the fd of the server * \param num_connections_allowed - the number of connections the server should allow */ void run_game(int server_socket_fd, int num_connections_allowed) { // threads to handle each of the clients that connects pthread_t thrd_arr[num_connections_allowed]; // launch threads to handle each client for(int client = 0; client < num_connections_allowed; client++) { // Wait for a client to connect int client_socket_fd = server_socket_accept(server_socket_fd); if(client_socket_fd == -1) { perror("accept failed"); exit(2); } printf("Client %d connected!\n", client); // Set up file streams to access the socket FILE* to_client = fdopen(dup(client_socket_fd), "wb"); if(to_client == NULL) { perror("Failed to open stream to client"); exit(2); } FILE* from_client = fdopen(dup(client_socket_fd), "rb"); if(from_client == NULL) { perror("Failed to open stream from client"); exit(2); } // Set up arguments and spin up new thread input_t* in = (input_t*) malloc(sizeof(input_t)); in->to = to_client; in->from = from_client; in->socket_fd = client_socket_fd; in->id = client; printf("Starting thread to handle new client \n"); if (pthread_create(&thrd_arr[client], NULL, handle_client, in)) { perror("PTHREAD CREATE FAILED:"); } } // join threads as each one exits at the end of the game for(int i = 0; i < num_connections_allowed; i++) { if(pthread_join(thrd_arr[i], NULL) != 0) { perror("Failed to join thread"); } } } /** * Free all the heap memory in the hashmap allocated at the beginning * of the game to store the parsed JSON data. */ void clean_up_game() { // Free category hashmap category_t* c = category_hashmap; while (c != NULL) { category_t* temp = c; c = c->hh.next; free(temp); } } /** * Sets up the server and starts running the game */ int main() { // Initialize everything srand(time(NULL)); pthread_mutex_init(&add_player_lock, NULL); pthread_mutex_init(&answer_list_lock, NULL); // Parse JSON and create a new game FILE* read = fopen("questions.json","r"); parse_json(read); game = create_game(); // Open a (arbitrary cpu chosen) server socket unsigned short port = 0; int server_socket_fd = server_socket_open(&port); if(server_socket_fd == -1) { perror("Server socket was not opened"); exit(2); } printf("Server listening on port %u\n", port); // Start listening for connections int num_connections_allowed = MAX_NUM_PLAYERS; if(listen(server_socket_fd, num_connections_allowed)) { perror("listen failed"); exit(2); } // Run the game run_game(server_socket_fd, num_connections_allowed); // Clean everything up printf("Game is over, server exiting\n"); close(server_socket_fd); clean_up_game(); return 0; }
C
/* * *Author: Chas Shipman *CS201 *Assignment 0 *Anderson *Due: 1/30/18 * * *This file acts as *an abstract singly-linked *data structure. * */ #include <stdio.h> #include <stdlib.h> #include <assert.h> #include "sll.h" typedef struct node{ void *value; struct node *next; } NODE; struct sll{ void (*display)(void *, FILE *); void (*free)(void *); NODE *head; NODE *tail; int size; }; static NODE *newNODE(){ NODE *node = malloc(sizeof(NODE)); node->value = 0; node->next = 0; return node; } extern SLL *newSLL(void (*d)(void *,FILE *),void (*f)(void *)){ //d is display function; //f is free fucntion; SLL *items = malloc(sizeof(SLL)); assert(items != 0); items->head = 0; items->tail = 0; items->size = 0; items->display = d; items->free = f; return items; } extern void insertSLL(SLL *items,int index,void *value){ assert(index >= 0 && index <= items->size); NODE *newNode= newNODE(); newNode->value = value; if(items->size == 0){ items->head = items->tail = newNode; newNode->next = 0; }//if list is empty else if(index == 0){ newNode->next = items->head; items->head = newNode; }//if adding to the front else if(index == items->size){ items->tail->next = newNode; newNode->next = 0; items->tail = newNode; }//if adding to the end; else{ //if adding in the middle int i = 0;//for index in list NODE *prevTemp = items->head;//start at head while(i < index-1){//loop until on node before insertion prevTemp = prevTemp->next; i++; } NODE *afterTemp = prevTemp->next; //puts temp node on insertion. newNode->next = afterTemp;//newNode points to insertion prevTemp->next = newNode;//previous node points to new node, which points to...do I need to update where newNode->next points to? TEST! } items->size++; return; } extern void *removeSLL(SLL *items,int index){ assert(items->size > 0 && index >= 0 && index < items->size); void *valueHolder = 0; if(items->size == 1){ valueHolder= items->head->value; NODE *tempNode = items->head; items->head = items->head->next; free(tempNode); } else if(index == 0){ valueHolder= items->head->value; NODE *tempHead = items->head; items->head = items->head->next; free(tempHead); }//if removing from the front else if(index == (items->size-1)){ valueHolder= items->tail->value; NODE *prevTemp = items->head;//start at head NODE *tempTail = items->head->next; while(tempTail->next != 0 ){//loop until on last node prevTemp = tempTail;//move previous Node to node before tempTail tempTail = tempTail->next;//advance temptail; } items->tail = prevTemp;//repoint tail to previous Node items->tail->next = 0;//repoint node before tail to 0 free(tempTail); }//if removing from the end; else{ //if removing from the middle int i = 0;//for index in list NODE *prevTemp = items->head;//start at head NODE *afterTemp = items->head;//start at head while(i < index){//loop until on node before deletion; prevTemp = afterTemp;//move previous node to node before deletion afterTemp = afterTemp->next;//move afterTemp to node to be deleted i++; } prevTemp->next = afterTemp->next; //repoints previous node to node after the noede to be deleted valueHolder= afterTemp->value; free(afterTemp); } items->size--; return valueHolder; } extern void unionSLL(SLL *recipient,SLL *donor){ if(recipient->size == 0 && donor->size == 0){//if both lists are empty recipient->head = recipient->tail = donor->head = donor->tail= 0; return; } else if(recipient->size == 0 && donor->size != 0){//if recipient list is empty and donor is not recipient->size += donor->size; recipient->head = donor->head; recipient->tail = donor->tail; donor->head = donor->tail = 0; donor->size = 0; } else if(recipient->size != 0 && donor->size == 0){//if the donor is empty return; } else{//if both have stuff in them recipient->size += donor->size; recipient->tail->next = donor->head; recipient->tail = donor->tail; donor->head = donor->tail = 0; donor->size = 0; } return; } extern void *getSLL(SLL *items,int index){ assert(index >= 0 && index < items->size); void *valueHolder = 0; if(items->head == 0 && items->tail == 0 && items->size == 0){ return valueHolder; }//if list is empty else if(index == 0){ return items->head->value; }//if getting first value; else if(index == (items->size -1)){ return items->tail->value; }//if getting last value else{ //if getting value from middle int i = 0;//for index in list NODE *tempNode = items->head;//start at head while(i != index){//loop until on index tempNode = tempNode->next; i++; } return tempNode->value; } } extern void *setSLL(SLL *items,int index,void *value){ assert(index >= 0 && index <= items->size); void *valueHolder = 0; if(items->head == 0 && items->tail == 0 && items->size == 0){ return valueHolder; }//if list is empty else if(index == 0){ valueHolder = items->head->value; items->head->value = value; return valueHolder; }//if setting first value; else if(index == items->size){ insertSLL(items, index, value); return items->tail->next; }//if getting last value else{ //if getting value from middle int i = 0;//for index in list NODE *tempNode = items->head->next;//start at head while(i < index - 1){//loop until on index tempNode = tempNode->next; i++; } valueHolder = tempNode->value; tempNode->value = value; return valueHolder; } } extern int sizeSLL(SLL *items){ return items->size; } extern void displaySLL(SLL *items,FILE *fp){ NODE *tempNode = items->head; if (items->size == 0){ fprintf(fp,"{}"); return; } else { fprintf(fp, "{"); while (tempNode->next != 0){ items->display(tempNode->value, fp); fprintf(fp,","); tempNode = tempNode->next; } items->display(tempNode->value, fp); fprintf(fp,"}"); return; } } extern void displaySLLdebug(SLL *items,FILE *fp){ NODE *tempHead = items->head; NODE *tempTail = items->tail; if (items->size == 0){ fprintf(fp,"head->{},tail->{}"); return; } else{ fprintf(fp, "head->{"); while(tempHead->next != 0){ items->display(tempHead->value, fp); fprintf(fp,","); tempHead = tempHead->next; } items->display(tempHead->value, fp); fprintf(fp, "},"); fprintf(fp, "tail->{"); items->display(tempTail->value,fp); fprintf(fp, "}"); return; } return; } extern void freeSLL(SLL *items){ if (items == 0 || items->head == 0 || items->tail == 0){ free(items); return; } else{ while (items->head){ NODE *freeNode = items->head; freeNode->value = items->head->value; items->head = items->head->next; free(freeNode->value); free(freeNode); } } free(items); return; }
C
#include "barman.h" //Global variables int closed; //States int *clients_states; int **barman_states; int *bottle_states; int nb_barman; int nb_client; int nb_bottles; Choice_bottles *client_choices; //Condition pthread_cond_t cv_all_barmans; pthread_cond_t *cv_clients; pthread_cond_t *cv_barmans; pthread_cond_t *cv_bottles; //Mutex pthread_mutex_t mb; //Mutex barman pthread_mutex_t mbo; //Mutex bottles static void print() { int i; printf("\n* Clients *\n"); for (i = 0; i < nb_client; i++) { switch(clients_states[i]) { case THINKING : printf("T "); break; case DRINKING : printf("D "); break; case WAITING : printf("W "); break; case SERVED : printf("S "); break; default : break; } } printf("\n* Barmans *\n"); for (i = 0; i < nb_barman; i++) { switch(barman_states[i][0]) { case WAITING : printf("W "); break; case BUSY : printf("B "); break; case DISPONIBLE : printf("D "); break; default : break; } } printf("\n* Bottles *\n"); for (i = 0; i < nb_bottles; i++) { switch(bottle_states[i]) { case AVAILABLE : printf("A "); break; case UNAVAILABLE : printf("U "); break; default : break; } } printf("\n_______________\n"); } void finishDrink(int id) { clients_states[id] = THINKING; } void init(int n_clients, int m_barmans, int k_bottles, int **states_barmans, int *states_bottles, int *states_clients) { closed = 0; pthread_mutex_init (&mb, NULL); pthread_mutex_init (&mb, NULL); clients_states = states_clients; barman_states = states_barmans; bottle_states = states_bottles; cv_clients = (pthread_cond_t*)(malloc(n_clients*sizeof(pthread_cond_t))); cv_barmans = (pthread_cond_t*)(malloc(m_barmans*sizeof(pthread_cond_t))); cv_bottles = (pthread_cond_t*)(malloc(k_bottles*sizeof(pthread_cond_t))); client_choices = (Choice_bottles*)(malloc(n_clients*sizeof(Choice_bottles))); //Initialisation pthread_cond pthread_cond_init (&cv_all_barmans, NULL); int i; for (i = 0; i < m_barmans; i++) { pthread_cond_init (&cv_barmans[i], NULL); barman_states[i][0] = DISPONIBLE; barman_states[i][1] = -1; } for (i = 0; i < n_clients; i++) { pthread_cond_init (&cv_clients[i], NULL); clients_states[i] = THINKING; } for (i = 0; i < k_bottles; i++) { pthread_cond_init (&cv_bottles[i], NULL); bottle_states[i] = AVAILABLE; } nb_client = n_clients; nb_barman = m_barmans; nb_bottles = k_bottles; print(); } void take_barman(int id_client, Choice_bottles str_set_bottles) { pthread_mutex_lock (&mb); clients_states[id_client] = WAITING; //Show states tables printf("Client %d wait a barman \n",id_client); print(); //Check if one barman is free int i = 0; // index of barman while (i < nb_barman && barman_states[i][0] != DISPONIBLE) { if (i == nb_barman - 1) { pthread_cond_wait (&cv_all_barmans,&mb); i = -1; } i++; } // Barman state : [i][0] = state of barman, [i][1] = id client barman_states[i][0] = WAITING; barman_states[i][1] = id_client; clients_states[id_client] = SERVED; printf("Client %d have a barman %d now\n",id_client,i); print(); //The client choice is saved client_choices[id_client] = str_set_bottles; pthread_cond_signal(&cv_barmans[i]); // signal barman serve drink to client printf("sent signal to barman %d\n",i); pthread_cond_wait(&cv_clients[id_client],&mb); // client is waiting for his/her drink //Show states tables clients_states[id_client] = DRINKING; printf("Client %d drink\n",id_client); print(); pthread_mutex_unlock (&mb); } // barman has nothing to do int ready(int id_barman) { pthread_mutex_lock (&mb); if (barman_states[id_barman][0] == WAITING) { pthread_mutex_unlock (&mb); return closed; } //Waiting for a job while (barman_states[id_barman][0] == DISPONIBLE && !closed) { pthread_cond_wait(&cv_barmans[id_barman],&mb); } pthread_mutex_unlock (&mb); return closed; } void go_home() { pthread_mutex_lock (&mb); closed = 1; int i; for(i = 0; i < nb_barman; i++) { pthread_cond_signal(&cv_barmans[i]); } pthread_mutex_unlock (&mb); } void take_bottles(int id_barman) { pthread_mutex_lock (&mbo); //Check if nb_bottles are free int i; // index of bottle in the set of clients choice int my_id_client = barman_states[id_barman][1]; int *set_bottles = client_choices[my_id_client].set_bottles; printf("bottles chosen by client %d and wanted by barman %d\n",my_id_client,id_barman); for (i = 0; i < client_choices[my_id_client].nb_bottles; i++) { printf("%d ",set_bottles[i]); } printf("\n"); //Try to takes bottles for (i = 0; i < client_choices[my_id_client].nb_bottles; i++) { while (bottle_states[set_bottles[i]] != AVAILABLE) { pthread_cond_wait(&cv_bottles[set_bottles[i]],&mbo); // barman waiting for bottle i } bottle_states[set_bottles[i]] = UNAVAILABLE; } //Prepare the drink barman_states[id_barman][0] = BUSY; //Show states tables printf("Barman %d prepare the coktail\n",id_barman); print(); pthread_mutex_unlock (&mbo); } void put_botlles_free_barman(int id_barman) { pthread_mutex_lock (&mbo); //Announce all you collegue the botlles are avaible int i; // index of bottles choices int my_id_client = barman_states[id_barman][1]; int *set_bottles = client_choices[my_id_client].set_bottles; for (i = 0; i < client_choices[my_id_client].nb_bottles; i++) { bottle_states[set_bottles[i]] = AVAILABLE; pthread_cond_signal (&cv_bottles[set_bottles[i]]); // telling other barmans that bottle is free } pthread_mutex_unlock (&mbo); pthread_mutex_lock (&mb); // lock barmans barman_states[id_barman][0] = DISPONIBLE; pthread_cond_signal (&cv_clients[my_id_client]); // hey, client, your drink is ready! //Show states tables printf("Barman %d finish prepare the drink, he is ready\n",id_barman); print(); //Prevent they are a new barman free pthread_cond_signal (&cv_all_barmans); pthread_mutex_unlock (&mb); } void bar_close(void) { free(cv_clients); free(cv_barmans); free(cv_bottles); free(client_choices); }
C
/** * @file cod.c * @brief ficheiro com funções para ler os ficheiros .COD * @author Emanuel João Conceição Lopes <2140825@student.estg.ipleiria.pt> */ #include "cod.h" #include "errors.h" #include "common.h" #include "debug.h" #include "memory.h" /** * @brief Abrir ficheiro cod * * @param path - caminho do ficheiro * @param codFile estrutura do ficheiro * * @return !=0 in case os error */ int open_file_cod(char *path, cod_t *codFile) { FILE *stream = fopen(path, "r"); if (stream == NULL) { WARNING("fopen() failed"); return ERR_OPEN_FAILED; } //read header int status = read_header_cod(stream, path, &(codFile->header)); if (status != 0) { fclose(stream); return status; } //read body status = read_body_cod(stream, codFile); if (status != 0) { fclose(stream); return status; } fclose(stream); return 0; } /** * @brief lê o cabeçalho do ficheiro * * @param stream - ficheiro * @param path - name of file * @param header - estrutura do ficheiro * @return 0=Succefull ou !=0 em caso de erro */ int read_header_cod(FILE *stream, char *path, header_cod_t *header) { char *line = NULL; strncpy(header->filename, path, MAX_FILENAME + 1); WARNING("teste"); //versao line = read_line(stream); int versiontmp = is_cod_file(line, &(header->type)); free(line); if (versiontmp) return versiontmp; //largura e altura line = read_line(stream); if (!get_size(line, &(header->width), &(header->height))) { return ERR_INVALID_SIZE; } free(line); //valor maximo line = read_line(stream); if (!max_value(line, &(header->max_value))) return ERR_INVALID_MAX_VALUE; free(line); if ((header->max_value < 1) || (header->max_value >= 65536)) return ERR_INVALID_MAX_VALUE; //tamanho dos blocos line = read_line(stream); if (!get_cod_blocks(line, &(header->block_width), &(header->block_height))) { return ERR_INVALID_BLOCK_W_H; } FREE(line); //verifica se os blocos estão correctos int checkBls = check_blocks(header->width, header->height, header->block_width, header->block_height); if(checkBls) return checkBls; return 0; } /** * @brief lê o corpo do ficheiro * * @param stream * @param codFile * * @return !=0 erro 0=ok */ int read_body_cod(FILE *stream, cod_t *codFile) { int lines = codFile->header.width / codFile->header.block_width; int columns = codFile->header.height / codFile->header.block_height; //alloca memoria codFile->indexes = MALLOC(sizeof(unsigned short *) * codFile->header.width); unsigned short *data = MALLOC(sizeof(unsigned short) * codFile->header.width * codFile->header.height); unsigned int i; for (i = 0; i < codFile->header.width; ++i) { codFile->indexes[i] = &data[i * codFile->header.height]; } if (codFile->indexes == NULL) { WARNING("Filed to alloc memory"); return ERR_ALLOC_MEMORY; } int counterBlocks = 0; //lê os ficheiros do tipo Z2 if (codFile->header.type == Z2) { int columnsNumber = 0; int lineNumber = 0; char *line=NULL; //lê as linhas do ficheiro while (strcmp((line = read_line(stream)), "EOF") != 0) { char *token; char *endptr = NULL; errno = 0; token = strtok(line, SPACE); while (token != NULL) { long value = strtol(token, &endptr, 10); if (*endptr != '\0' && *endptr != '\n') { return ERR_INVALID_BLOCKS_NUMBER; } if (errno != 0) { return ERR_INVALID_BLOCKS_NUMBER; } if (value < 0 || value > (codFile->header.max_value)) return ERR_INVALID_BLOCKS_NUMBER; codFile->indexes[lineNumber][columnsNumber] = (unsigned int)value; columnsNumber++; counterBlocks++; if (columnsNumber >= columns) { columnsNumber = 0; lineNumber++; } token = strtok(NULL, SPACE); } FREE(line); FREE(token); } if ((lines * columns) == counterBlocks)return 0; //lê os ficheiros do tipo Z5 } else if (codFile->header.type == Z5) { int i, j; unsigned int index = 0; for (i = 0; i < lines; i++) { for (j = 0; j < columns; j++) { counterBlocks++; unsigned int data_size = (codFile->header.max_value <= 255) ? 1 : 2; if (fread(&index, data_size, 1, stream) != 1) { WARNING("saiu aqui cod 2"); return ERR_INVALID_BLOCKS_NUMBER; } if ((short)(index) < 0 || (short)(index) > (int)codFile->header.max_value) { return ERR_INVALID_BLOCKS_NUMBER; } codFile->indexes[i][j] = index; } } //verifica se tem valores a mais no ficheiro char ch; fread(&ch, 1, 1, stream); if (!feof(stream)) { return ERR_INVALID_BLOCKS_NUMBER; } if ((lines * columns) == counterBlocks) return 0; } return ERR_INVALID_BLOCKS_NUMBER; } /** * @brief verifica e devolve a versao do ficheiro Z2 ou Z5 * * @param line - linha do ficheiro de texto * @param version - versao do ficheiro * * @return 0-succefull, !=0 em caso de erro */ int is_cod_file(char *line, file_cod_t *version) { char *token; int counter = -1; token = strtok(line, SPACE); while (token != NULL) { counter++; token = strtok(NULL, SPACE); } FREE(token); if (counter > 0)return ERR_MISSING_HEADER; if (line[0] == 'Z') { if (strcmp(line, "Z2") == 0) { *version = Z2; return 0; } else if (strcmp(line, "Z5") == 0) { *version = Z5; return 0; } else { return ERR_INVALID_FORMAT; } } else { return ERR_MISSING_HEADER; } return ERR_MISSING_HEADER; } /** * @brief grava os bloco largura e altura * * @param line linha do ficheiro de texto * @param width - largura * @param height - altura * @return 1=succefull 0=error */ int get_cod_blocks(char *line, unsigned int *width, unsigned int *height) { return get_size(line, width, height); } /** * @brief verifica se os blocos são correctos * * @param width largura da imagem * @param height altura da imagem * @param blockRows largura dos blocos * @param blockColumns altura dos blocos * @return 0=succefull and !=0 is error */ int check_blocks(int width, int height, int blockRows, int blockColumns) { if (width % blockRows != 0 || height % blockColumns != 0) return ERR_INVALID_BLOCK_MISMATCH; if ((width * height) % (blockRows * blockColumns)) return ERR_INVALID_BLOCKS_NUMBER; return 0; }
C
/* * Name: Matthew Olsen * Lab: Lab 4 Lexical Analysis * Date: 02/20/18 */ #include "scanner.h" /* * SUBMIT THE FSM!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! */ TOKEN *ungottenToken = NULL; // used by parser // // return token to the input, so it can be analyzed again // void ungetToken(TOKEN **token) { ungottenToken = *token; *token = NULL; } // // clean up the token structure // void freeToken(TOKEN **token) { if (token == NULL) return; if (*token == NULL) return; if ((*token)->strVal != NULL) free((*token)->strVal); free(*token); *token = NULL; } // // check if a collected sequence of characters is a keyword // bool isKeyword(TOKEN *token, char *str) { if (strcmp(str, "repeat") == 0) token->type = REPEAT_TOKEN; else if (strcmp(str, "print") == 0) token->type = PRINT_TOKEN; else return false; return true; } // // scan input for a token using the nested case method // TOKEN *scannerNestedCases() { if (ungottenToken != NULL) { TOKEN *tok = ungottenToken; ungottenToken = NULL; return tok; } // temporary buffer for collecting characters char tempString[BUF_SIZE]; // acquire space for the new token TOKEN *token = (TOKEN *) malloc(sizeof(TOKEN)); token->type = INVALID_TOKEN; // assume that the token is invalid to start with token->strVal = NULL; // analyze the input character by character figuring out what kind of token they constitute char c; int i = 0; int state = 1; while ((token->type == INVALID_TOKEN) && ((c = getchar()))) { switch (state) { case 1: switch (c) { case '*': /* ventures toward ad hoc but prevents wordy code */ token->type = MULT_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case '+': token->type = PLUS_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case '-': token->type = MINUS_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case '/': token->type = DIV_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case '%': token->type = MOD_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case '(': token->type = LPAREN_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case ')': token->type = RPAREN_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case ';': token->type = SEMICOLON_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case '=': token->type = ASSIGNMENT_TOKEN; token->strVal = malloc(sizeof(char) + 1); token->strVal[0] = c; token->strVal[1] = '\0'; return token; case EOF: token->type = END_OF_INPUT_TOKEN; token->strVal = malloc((strlen("EOF") * sizeof(char)) + 1); strncpy(token->strVal, "EOF", 4); return token; case '0'...'9': state = 12; // want to read all of it in the case statement ungetc(c, stdin); break; case 'a'...'z': state = 13; ungetc(c, stdin); break; case ' ': // skip whitespace case '\t': case '\n': break; //default: //puts("wat"); } break; case 12: switch (c) { case '0'...'9': tempString[i++] = c; break; default: ungetc(c, stdin); tempString[i] = '\0'; token->type = NUMBER_TOKEN; token->strVal = malloc(strlen(tempString) + 1); strcpy(token->strVal, tempString); return token; } break; case 13: switch (c) { case 'a'...'z': tempString[i++] = c; break; default: ungetc(c, stdin); tempString[i] = '\0'; if (!isKeyword(token, tempString)) { token->type = IDENT_TOKEN; token->strVal = malloc(strlen(tempString) + 1); strcpy(token->strVal, tempString); } return token; } break; } } }
C
#include <stdio.h> #include <string.h> #define dim 50 int main () { char ingreso [dim]; printf ("Hola Mundo\n"); printf ("Escriba algo: \n"); gets(ingreso); printf ("%s",ingreso); return(0); }
C
//һĶƵλżλ //#define _CRT_SECURE_NO_WARNINGS //#include <stdio.h> //void print_binary(int n) //{ // int ret = n; // int i = 0; // printf("żλΪ"); // for(i = 16; i > 0; i--) // { // printf("%d ", n & 1); // n = n >> 2; // } // printf("\n"); // printf("λΪ"); // for(i = 16; i > 0; i--) // { // ret=ret >> 1; // printf("%d ", ret & 1); // ret=ret >> 1; // } //} //int main() //{ // int n = 0; // printf("һ "); // scanf("%d", &n); // print_binary(n); // return 0; //}
C
/* * lesson12.2.c * * Write a program that declares an integer array of size 20, and then with a loop, * initializes all of its values to random numbers between 50 and 100. * You can use the rand() function from stdlib.h to generate an arbitrary int, * and then mod it by m to fall within the range 0 to m-1. Create another loop that * prints out all of its values to the console window. * * July 14, 2019 * * */ #include <stdio.h> #include <stdlib.h> #include <math.h> #include <float.h> int main(void) { int array[20]; int i; for (i = 0; i < 20; i++) { array[i] = rand() % 50 + 50; printf("array[%d] = %d\n", i, array[i]); } return 0; }
C
/* gcc -lpthread | -pthread */ #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <pthread.h> #define MSG_SIZE 1024 struct msg_stru { char msg1[MSG_SIZE], msg2[MSG_SIZE], msg3[MSG_SIZE]; }; /* global variable */ static void *runner1(void *); static void *runner2(void *); int main(void) { pthread_t tid1, tid2; pthread_attr_t attr = {0}; struct msg_stru msg; /* storage in main-thread stack */ sprintf(msg.msg1, "message 1 by parent"); sprintf(msg.msg2, "message 2 by parent"); sprintf(msg.msg3, "message 3 by parent"); printf("\nparent say:\n%s\n%s\n%s\n", msg.msg1, msg.msg2, msg.msg3); pthread_attr_init(&attr); if(pthread_create(&tid1, &attr, &runner1, (void *)&msg) != 0) { perror("pthread_create()"); return 1; } if(pthread_create(&tid2, &attr, &runner2, (void *)&msg) != 0) { perror("pthread_create()"); return 1; } if(pthread_join(tid1, NULL) != 0) { perror("pthread_join()"); return 1; } if(pthread_join(tid2, NULL) != 0) { perror("pthread_join()"); return 1; } printf("\nparent say:\n%s\n%s\n%s\n", msg.msg1, msg.msg2, msg.msg3); return 0; } static void *runner1(void *param) { struct msg_stru *ptr = (struct msg_stru *)param; sprintf(ptr->msg1, "message 1 changed by child1"); pthread_exit(0); } static void *runner2(void *param) { struct msg_stru *ptr = (struct msg_stru *)param; sprintf(ptr->msg2, "message 2 changed by child2"); pthread_exit(0); }
C
/* * LowlevelGraphicsTestMain.c * baselib * * Created by Martin on 8/15/10. * Copyright 2010 __MyCompanyName__. All rights reserved. * */ #include <allegro.h> #include "Common.h" #include "SystemGraphics.h" #include "ZoneAllocator.h" #include "WadFile.h" #include "FixedPointNumber.h" #include "StaticGraphicsData.h" #include "LowlevelGraphics.h" #include "TestMainCommon.h" const char *testScaledPatchName; const char *testScaledTextureName; static void testScaledPatch(int destinationHeight) { int i; unsigned char *patch = getWadFileLumpContentsByName(testScaledPatchName); int patchWidth = fromLittleEndian16u(DESERIALIZE(patch, 0, unsigned short)); int patchHeight = fromLittleEndian16u(DESERIALIZE(patch, 2, unsigned short)); int *serializedPostTable = (int*)(patch + 8); acquire_screen(); clear(screen); for (i=0; i<patchWidth; i++) { unsigned char *post = patch + fromLittleEndian16u(serializedPostTable[i]); drawScaledPatchColumnOnScreen(i, 0, patchHeight, destinationHeight, post); } release_screen(); readkey(); } static void testScaledTexture(int destinationHeight) { int textureIndex = getTextureIndexForName(testScaledTextureName); struct TextureDescriptor *texture = getTexture(textureIndex); int i; acquire_screen(); clear(screen); for (i=0; i<texture->width; i++) { unsigned char *column = getTextureColumnTexels(texture, i); drawScaledTextureColumnOnScreen(i, 0, texture->height, destinationHeight, column); } release_screen(); readkey(); } /** * Main function. */ int main(int argc, const char *argv[]) { initializeAllegroStuff(); zoneAllocatorInitialize(); initializeWadFile(WAD_FILE_PATH); initializeStaticGraphicsData(); systemGraphicsSetPalette((unsigned char *)getWadFileLumpContentsByName("PLAYPAL")); acquire_screen(); clear(screen); drawPatchOnScreen(320, 240, getWadFileLumpContentsByName("SARGA2A8")); release_screen(); readkey(); testScaledPatchName = "DOOR2_4"; testScaledPatch(10); testScaledPatch(50); testScaledPatch(100); testScaledPatch(200); testScaledPatch(400); testScaledPatchName = "W113_1"; testScaledPatch(10); testScaledPatch(50); testScaledPatch(100); testScaledPatch(200); testScaledPatch(400); testScaledTextureName = "SW1BRCOM"; testScaledTexture(10); testScaledTexture(50); testScaledTexture(100); testScaledTexture(200); testScaledTexture(400); return 0; } END_OF_MAIN()
C
/* * @Date: 2020-05-06 15:18:47 * @LastEditors: litelte * @LastEditTime: 2020-05-06 16:02:05 * @FilePath: /CProject/zju_c/week4PatTask/12.c * @Description: 兔子繁衍问题&斐波那契数列问题 * 题目链接:https://pintia.cn/problem-sets/13/problems/444 */ /* * 斐波那契数列数列 * 1,1,2,3,5,8,13...... */ #include <stdio.h> int main(int argc, char const *argv[]) { int rabbitOri = 0; int loadCount = 0; int sumCount = 1; int userInputCount = 0; int month = 1; scanf("%d", &userInputCount); while (sumCount < userInputCount) { loadCount = rabbitOri; rabbitOri = sumCount; sumCount = loadCount + rabbitOri; month++; /* if (sumCount == userInputCount) { find = 0; } */ } printf("%d\n", month); return 0; }