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Game Development
3D Game Dev
3D Asset Integration Specialist
C#, Python, MEL, MaxScript
Unreal Engine, Unity, Blender, Maya, Perforce, Git, FBX SDK, Alembic, Substance Suite
Asset import pipelines, naming conventions, LOD setup, collision meshes, material linking, animation retargeting, batch processing, validation tools, troubleshooting, documentation
Bachelor's (Computer Science, Game Development)
Game Development
3D Game Dev
3D Character Animation Developer
MEL, C#, Blueprint, Python
Maya, MotionBuilder, Blender, Unreal Engine, Unity, Perforce, Git, HumanIK, AdvancedSkeleton
Rigging, skinning, IK/FK systems, animation graphs, blendshapes, retargeting, motion capture integration, constraint setups, debugging, teamwork
Bachelor's (Game Design, Animation, Computer Science)
Game Development
3D Game Dev
Real-Time Rendering Engineer
C++, HLSL, GLSL, CUDA, Python
Unreal Engine, Unity, DirectX 12, Vulkan, OpenGL, OptiX, RenderDoc, Git
Deferred/forward rendering, ray tracing, compute shaders, GPU profiling, memory management, HDR pipelines, post-processing, performance optimization, cross-platform graphics, collaboration
Bachelor's (Computer Science, Game Development, Engineering)
Game Development
Game Engine Development (Unity, Unreal)
Unity Developer
C#, JavaScript, Python, ShaderLab, HLSL
Unity Editor, Unity UI Toolkit, Addressables, DOTS/ECS, Cinemachine, Post Processing Stack, ProBuilder, Git, Jira
Scene management, prefab workflows, asset bundling, DOTS/ECS architecture, UI implementation, animation controllers, scripting patterns, performance profiling, debugging, collaboration
Bachelor's (Computer Science, Game Development)
Game Development
Game Engine Development (Unity, Unreal)
Unreal Engine Developer
C++, Blueprint, Python, HLSL, GLSL
Unreal Editor, Unreal Build Tool, Sequencer, Niagara, Chaos, Material Editor, Perforce, Git
Module/plugin development, Blueprint integration, asset importing, gameplay framework, animation blueprints, level streaming, networking, profiling, debugging, team workflows
Bachelor's (Computer Science, Game Development)
Game Development
Game Engine Development (Unity, Unreal)
Game Engine Programmer
C++, C#, Python, Lua, Assembly
Custom engine frameworks, OpenGL, DirectX, Vulkan, OpenAL, Bullet Physics, Git, Perforce
Engine architecture, memory management, subsystems (rendering, audio, physics), plugin systems, cross-platform abstraction, scripting interfaces, optimization, debugging, documentation, teamwork
Bachelor's (Computer Science, Game Development, Engineering)
Game Development
Game Engine Development (Unity, Unreal)
C++ Game Engine Engineer
C++, Assembly, Python, HLSL, GLSL
Custom C++ engine, DirectX 12, Vulkan, OpenGL, PhysX, FMOD, Git, CMake
Low-level systems, memory allocators, multi-threading, GPU pipeline, resource streaming, SIMD optimization, debugging, profiling, cross-platform build systems, collaboration
Bachelor's (Computer Science, Game Development, Engineering)
Game Development
Game Engine Development (Unity, Unreal)
Engine Optimization Specialist
C++, HLSL, GLSL, Python, Lua
RenderDoc, PIX, VTune, RenderDoc, GPUView, Unreal/Unity Profiler, Custom tooling, Git
RenderDoc, PIX, VTune, RenderDoc, GPUView, Unreal/Unity Profiler, Custom tooling, Git
Master's (Computer Science, Game Development, Engineering)
Game Development
Game Engine Development (Unity, Unreal)
Editor Tools Developer
C#, C++, Python, TypeScript, Qt/QML
Unity Editor Scripting, Unreal Editor Plugins, Qt, Electron, Visual Studio, Git
Custom inspector panels, pipeline automation, asset import/export tools, UI frameworks, scripting APIs, build pipelines, testing tools, documentation, user feedback integration, collaboration
Bachelor's (Computer Science, Game Development)
Game Development
Game Engine Development (Unity, Unreal)
Rendering Pipeline Engineer
C++, HLSL, GLSL, CUDA, Python
DirectX 12, Vulkan, Metal, OpenGL, Unreal/Unity SRP, OptiX, RenderDoc, Git
Forward/deferred pipelines, HDR, PBR, global illumination, post-processing, compute shaders, ray tracing integration, performance tuning, cross-platform support, team coordination
Master's (Computer Science, Game Development, Engineering)
Game Development
Game Engine Development (Unity, Unreal)
Game Engine Systems Architect
C++, C#, Python, Lua, UML
Model-Based Design, UML, custom engine frameworks, scripting systems, ECS/DOTS, networking stacks, Git, Jira
Subsystem design, modular architecture, scalability planning, data-driven systems, networking architecture, threading models, plugin infrastructure, risk assessment, technical leadership, documentation
Master's (Computer Science, Game Development, Engineering)
Game Development
Multiplayer Networking
Multiplayer Game Developer
C#, C++, JavaScript, Python, Java
Photon, Mirror, UNet, Lidgren, ENet, WebRTC, Socket.IO, RakNet, Git
Client-server architecture, state synchronization, prediction & interpolation, lag compensation, event-driven programming, serialization, testing, debugging, teamwork
Bachelor's (Computer Science, Game Development)
Game Development
Multiplayer Networking
Game Networking Engineer
C++, C#, Python, Go, Rust
ENet, RakNet, Netcode for GameObjects, Heroiclabs Nakama, Unreal Networking, Steamworks, WebSockets, gRPC, Git
Protocol design, reliable UDP, packet loss handling, bandwidth optimization, session management, NAT traversal, encryption, performance profiling, documentation, collaboration
Bachelor's (Computer Science, Network Engineering)
Game Development
Multiplayer Networking
Server-Side Game Programmer
Java, C#, C++, Python, Go
Node.js, ASP.NET, Java EE, gRPC, REST APIs, Redis, Nginx, Docker, Kubernetes
API development, database integration, scalability, load balancing, authentication, session state management, logging, monitoring, CI/CD, teamwork
Bachelor's (Computer Science, Game Development)
Game Development
Multiplayer Networking
Real-Time Multiplayer Systems Engineer
C++, C#, Python, Erlang, Rust
Photon, Mirror, Netty, WebRTC, ENet, ZeroMQ, Redis, Kubernetes, Git
Real-time messaging, concurrency, event sourcing, sharding, fault tolerance, backpressure handling, latency measurement, monitoring, debugging, communication
Bachelor's (Computer Science, Game Development, Engineering)
Game Development
Multiplayer Networking
Matchmaking System Developer
Python, Java, C#, Go, SQL
Redis, RabbitMQ, Kafka, MongoDB, PostgreSQL, gRPC, REST APIs, Kubernetes, Git
ELO/MMR algorithms, queue management, region affinity, load balancing, data modeling, API design, performance tuning, logging, stakeholder communication
Bachelor's (Computer Science, Game Development)
Game Development
Multiplayer Networking
Network Latency Optimization Engineer
C, C++, Python, Rust, Assembly
Wireshark, NetEm, tc, iperf, DPDK, RDMA, PTP, Perf, Git
Latency measurement, jitter reduction, transport layer tuning, QoS, kernel bypass, protocol analysis, benchmarking, profiling, reporting, collaboration
Master's (Computer Science, Network Engineering)
Game Development
Multiplayer Networking
Game Backend Engineer (Multiplayer)
Java, C#, Python, Go, Javascript
AWS GameLift, Google Cloud Game Servers, Docker, Kubernetes, Redis, MongoDB, gRPC, REST APIs, Git
Autoscaling, microservices, data persistence, caching, authentication, matchmaking integration, monitoring, CI/CD pipelines, documentation, teamwork
Bachelor's (Computer Science, Game Development)
Game Development
Multiplayer Networking
Multiplayer Security Specialist
C++, C#, Python, Go, Rust
OpenSSL, NaCl, TLS, Wireshark, Metasploit, grpc-java, gRPC-Go, Git, Docker
Encryption, authentication, cheat detection, anti-tamper, input validation, secure protocol design, penetration testing, vulnerability assessment, reporting, cross-team collaboration
Bachelor's (Computer Science, Network Security, Game Development)
Game Development
Game Physics & AI
Game Physics Programmer
C++, C#, Python, HLSL, GLSL
Unreal Engine, Unity, PhysX, Havok, Bullet, Visual Studio, Git, Perforce, NVIDIA Nsight
Vector math, rigid-body dynamics, collision detection, numerical methods, optimization, multithreading, performance profiling, debugging, communication
Bachelor's (Computer Science, Game Development, Engineering)
Game Development
Game Physics & AI
Gameplay AI Developer
C++, Python, Lua, C#
Unreal Engine, Unity, Behavior Designer, TensorFlow, Git, Perforce, Visual Studio
Finite state machines, behavior trees, decision making, machine learning, heuristics, debugging, multithreading, communication, performance optimization
Bachelor's (Computer Science, AI, Game Development)
Game Development
Game Physics & AI
Pathfinding & Navigation Engineer
C++, C#, Python
Recast & Detour, A*, NavMesh, Unity AI, Unreal Engine, Git, Perforce
Graph theory, pathfinding algorithms, navigation meshes, spatial partitioning, heuristics, optimization, debugging, multithreading, collaboration
Bachelor's (Computer Science, Game Development, AI)
Game Development
Game Physics & AI
Procedural Animation Engineer
C++, Python, GLSL
Unreal Engine, Unity, Maya, Houdini, Animation Rigging Toolkit, Git, Perforce
Inverse kinematics, blend trees, procedural generation, skeletal animation, curve fitting, optimization, debugging, mathematics, teamwork
Bachelor's (Computer Science, Game Development, Animation)
Game Development
Game Physics & AI
Behavior Tree Developer
C++, C#, Python
Unreal Engine, Unity, Behavior Designer, Git, Perforce, Visual Studio
Behavior trees, state machines, AI architecture, debugging, event-driven programming, modular design, testing, communication, problem-solving
Bachelor's (Computer Science, Game Development, AI)
Game Development
Game Physics & AI
Physics Simulation Engineer
C++, C#, Python, HLSL
PhysX, Havok, Bullet, Unity, Unreal Engine, Git, Perforce
Rigid-body dynamics, soft-body simulation, numerical methods, collision detection, constraint solving, optimization, performance profiling, debugging, collaboration
Master's (Computer Science, Physics, Game Development)
Game Development
Game Physics & AI
Combat AI Developer
C++, Python, Lua
Unreal Engine, Unity, Behavior Designer, Git, Perforce, Visual Studio
Tactical decision making, behavior trees, threat assessment, state machines, animation blending, debugging, performance optimization, teamwork, communication
Bachelor's (Computer Science, AI, Game Development)
Game Development
Game Physics & AI
Game World Dynamics Programmer
C++, C#, Python
Unreal Engine, Unity, World Partition, Streaming Systems, Git, Perforce
Event systems, procedural content, data-driven design, optimization, multithreading, debugging, spatial systems, collaboration, scalability
Master's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Developer
C#, C++, JavaScript, Swift, Kotlin
Unity AR Foundation, ARKit, ARCore, Vuforia, Git, Visual Studio, Xcode
Computer vision, 3D modeling, spatial mapping, coordinate systems, performance optimization, debugging, UI/UX integration, cross-platform development, problem-solving
Bachelor's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Experience Designer
JavaScript, C#, Python
Unity, Unreal Engine, Adobe XD, Figma, Blender, Git
User-centric design, interaction design, prototyping, storytelling, UX research, spatial design, usability testing, collaboration, communication
Bachelor's (Game Design, Computer Science, Interaction Design)
AR/VR & Spatial Computing
Augmented Reality (AR)
Mobile AR Engineer
Swift, Kotlin, Java, C#
ARKit, ARCore, Unity, Android Studio, Xcode, Git
Mobile optimization, camera integration, sensor fusion, performance profiling, memory management, debugging, cross-platform deployment, UI adaptation, networking
Bachelor's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Software Engineer
C++, C#, Python, JavaScript
Unity, Unreal Engine, ARKit, ARCore, Git, Visual Studio
Software architecture, SDK integration, real-time rendering, optimization, debugging, multithreading, modular design, unit testing, collaboration
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Content Creator
C#, JavaScript, Python
Unity, Blender, Maya, Adobe Creative Cloud, Vuforia
3D asset creation, texturing, animation, storytelling, UI/UX, pipeline integration, prototyping, creative problem-solving, collaboration
Bachelor's (Game Design, Computer Science, Media Studies)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Application Architect
C++, C#, Java, Swift
Unity, Unreal Engine, ARKit, ARCore, Docker, Git
System design, scalability, API design, modular architecture, security, performance optimization, SDK selection, cross-platform strategy, leadership
Master's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Interaction Designer
JavaScript, C#, Python
Unity, Unreal Engine, Adobe XD, Figma, MRTK, Git
Gesture recognition, spatial interaction, prototyping, user flows, usability testing, interaction patterns, haptics integration, communication, collaboration
Bachelor's (Game Design, Interaction Design, Computer Science)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR UX/UI Specialist
JavaScript, C#, TypeScript
Figma, Adobe XD, Sketch, Unity, ARKit, ARCore, Zeplin
Wireframing, visual design, user research, information architecture, accessibility, responsive layouts, prototyping, usability testing, communication
Bachelor's (Game Design, Interaction Design, Computer Science)
AR/VR & Spatial Computing
Augmented Reality (AR)
Markerless Tracking Engineer
C++, Python, Java
ARKit, ARCore, OpenCV, SLAM libraries, Unity, Git
Simultaneous localization and mapping (SLAM), feature detection, pose estimation, sensor fusion, computer vision, calibration, optimization, debugging, collaboration
Master's (Computer Science, Engineering, AI)
AR/VR & Spatial Computing
Augmented Reality (AR)
AR Integration Specialist
C#, C++, Python
Unity, Unreal Engine, ARKit, ARCore, Vuforia, REST APIs, Git
SDK integration, API integration, cross-platform deployment, performance profiling, debugging, version control, CI/CD pipelines, documentation, teamwork
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Developer
C#, C++, JavaScript, Python
Unity, Unreal Engine, SteamVR, Oculus SDK, Git, Visual Studio, Blender
3D graphics, real-time rendering, input handling, performance optimization, debugging, spatial math, networking, cross-platform development, collaboration
Bachelor's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Environment Designer
C#, JavaScript, Python
Unity, Unreal Engine, Blender, Maya, Substance Painter, Git
Level design, 3D modeling, lighting, texturing, spatial storytelling, optimization, user flow, prototyping, teamwork, communication
Bachelor's (Game Design, Computer Science, Media Arts)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Gameplay Engineer
C++, C#, Python
Unity, Unreal Engine, SteamVR, Oculus SDK, Git, Perforce
Gameplay scripting, physics integration, input mapping, AI integration, performance profiling, debugging, networked VR, UX iteration, problem-solving
Bachelor's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Experience Producer
null
Jira, Trello, ShotGrid, Miro, Slack, Git
Project management, scheduling, budgeting, stakeholder communication, QA coordination, user testing, documentation, risk management, leadership
Bachelor's (Game Design, Media Studies, Computer Science)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Simulation Specialist
C++, C#, Python
Unity, Unreal Engine, Simulink, MATLAB, Git
Physics modeling, simulation accuracy, real-time data integration, calibration, numerical methods, performance optimization, debugging, domain expertise, collaboration
Master's (Computer Science, Engineering, Simulation)
AR/VR & Spatial Computing
Virtual Reality (VR)
Immersive Audio Engineer (VR)
C++, C#, Python
Wwise, FMOD, Unity, Unreal Engine, Pro Tools, Git
Spatial audio design, ambisonics, sound propagation, mixing, audio middleware integration, performance optimization, debugging, collaboration, creativity
Bachelor's (Audio Engineering, Computer Science, Game Development)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Software Engineer
C++, C#, Python, JavaScript
Unity, Unreal Engine, SteamVR, Oculus SDK, Git, Docker
Software architecture, real-time rendering, multithreading, memory management, debugging, optimization, API integration, modular design, collaboration
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR Systems Integrator
C#, C++, Python
Unity, Unreal Engine, SteamVR, Oculus SDK, ROS, Git
Hardware interfacing, SDK integration, middleware configuration, network setup, performance profiling, debugging, cross-platform deployment, documentation, teamwork
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Virtual Reality (VR)
VR UX Designer
JavaScript, C#, TypeScript
Figma, Adobe XD, Sketch, Unity, Unreal Engine, Zeplin
Wireframing, prototyping, user research, information architecture, interaction design, usability testing, accessibility, spatial UI, communication
Bachelor's (Interaction Design, Game Design, Computer Science)
AR/VR & Spatial Computing
Virtual Reality (VR)
3D Interaction Developer (VR)
C++, C#, Python
Unity, Unreal Engine, MRTK, Leap Motion SDK, Git
Gesture recognition, haptics integration, spatial interaction, physics handling, input mapping, prototyping, debugging, performance optimization, collaboration
Bachelor's (Computer Science, Game Development, Interaction Design)
AR/VR & Spatial Computing
Mixed Reality (MR)
Mixed Reality Developer
C#, C++, JavaScript, Python
Unity, Unreal Engine, MRTK, ARCore, ARKit, Git, Visual Studio
Spatial mapping, holographic rendering, input handling, performance optimization, debugging, networking, cross-platform deployment, collaboration, problem-solving
Bachelor's (Computer Science, Game Development, Engineering)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR Solutions Architect
C#, C++, Python, JavaScript
Unity, Unreal Engine, Azure Spatial Anchors, Docker, Git, REST APIs
System design, scalability, security, SDK selection, modular architecture, API design, performance profiling, documentation, leadership, cross-team collaboration
Master's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR Application Engineer
C#, C++, Python
Unity, Unreal Engine, MRTK, Vuforia, Git, Visual Studio
SDK integration, UI/UX implementation, real-time rendering, optimization, debugging, sensor fusion, multithreading, CI/CD, teamwork
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Mixed Reality (MR)
HoloLens Developer
C#, C++, JavaScript
Unity, MRTK, Visual Studio, Azure Spatial Anchors, Git
Spatial mapping, gesture and voice input, holographic UI, optimization, debugging, device deployment, calibration, collaboration, user testing
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Mixed Reality (MR)
Spatial Computing Specialist
C++, C#, Python
Unity, Unreal Engine, MRTK, ARCore, ARKit, Git
Spatial analysis, point cloud processing, SLAM, sensor fusion, 3D reconstruction, performance optimization, debugging, math modeling, communication
Master's (Computer Science, Engineering, AI)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR UX Researcher
null
Spatial analysis, point cloud processing, SLAM, sensor fusion, 3D reconstruction, performance optimization, debugging, math modeling, communication
Spatial analysis, point cloud processing, SLAM, sensor fusion, 3D reconstruction, performance optimization, debugging, math modeling, communication
Bachelor's (Interaction Design, Human-Computer Interaction, Psychology)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR Content Developer
C#, JavaScript, Python
Unity, Unreal Engine, Blender, Maya, Vuforia, Git
3D asset creation, animation, interactive storytelling, pipeline integration, prototyping, optimization, troubleshooting, creativity, teamwork
Bachelor's (Game Design, Computer Science, Media Arts)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR Systems Engineer
C#, C++, Python
Unity, Unreal Engine, ROS, MRTK, Git, Docker
Hardware integration, middleware configuration, network architecture, performance profiling, debugging, system testing, documentation, collaboration
Bachelor's (Computer Science, Engineering, Game Development)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR Prototyping Specialist
C#, JavaScript, Python
Unity, Unreal Engine, Figma, Sketch, Git
Rapid prototyping, user testing, proof of concept, interaction design, usability evaluation, iteration, communication, teamwork, problem-solving
Bachelor's (Game Design, Engineering, Computer Science)
AR/VR & Spatial Computing
Mixed Reality (MR)
MR Visual Designer
JavaScript, C#, TypeScript
Figma, Adobe XD, Sketch, Blender, Unity, Zeplin
Visual design, UI/UX, storytelling, motion graphics, prototyping, typography, accessibility, collaboration, presentation skills
Bachelor's (Game Design, Graphic Design, Media Arts)
AR/VR & Spatial Computing
XR Interaction Design
XR Interaction Designer
JavaScript, C#, Python
Unity, Unreal Engine, MRTK, Figma, Adobe XD, Git
Spatial interaction design, prototyping, user flows, gesture mapping, usability testing, interaction patterns, haptics integration, communication, collaboration
Bachelor's (Interaction Design, Human-Computer Interaction, Computer Science)
AR/VR & Spatial Computing
XR Interaction Design
Immersive UX Designer
JavaScript, C#, TypeScript
Figma, Adobe XD, Sketch, Unity, Zeplin, Git
User research, journey mapping, wireframing, prototyping, spatial storytelling, accessibility, usability testing, information architecture, collaboration
Bachelor's (Interaction Design, Game Design, Media Arts)
AR/VR & Spatial Computing
XR Interaction Design
Spatial Interaction Specialist
C++, C#, Python
Unity, Unreal Engine, MRTK, OpenXR, Git
SLAM, spatial mapping, point cloud processing, gesture recognition, sensor fusion, calibration, optimization, debugging, teamwork
Bachelor's (Human-Computer Interaction, Computer Science, Game Development)
AR/VR & Spatial Computing
XR Interaction Design
Gesture Interface Designer
JavaScript, C#, Python
Leap Motion SDK, MRTK, Unity, Unreal Engine, Git
Gesture recognition, interaction prototyping, user testing, machine learning integration, ergonomics, feedback design, haptics, iteration, communication
Bachelor's (Interaction Design, Computer Science, Engineering)
AR/VR & Spatial Computing
XR Interaction Design
XR Human Factors Engineer
null
Morae, UserTesting, Unity, Figma, Git
Ergonomic assessment, cognitive load analysis, accessibility standards, user testing, data analysis, anthropometry, usability reporting, collaboration, communication
Master's (Human-Computer Interaction, Psychology, Ergonomics)
AR/VR & Spatial Computing
XR Interaction Design
Multisensory Experience Designer
JavaScript, Python, C#
Unity, Unreal Engine, FMOD, Wwise, Arduino, Git
Spatial audio design, haptics integration, olfactory/tactile systems, synchronization, prototyping, user testing, creativity, problem-solving, teamwork
Bachelor's (Interaction Design, Computer Science, Media Arts)
AR/VR & Spatial Computing
XR Interaction Design
XR Accessibility Designer
null
Figma, Adobe XD, Sketch, Unity, Git
Accessibility guidelines, color contrast, captioning, alternative input methods, usability testing, inclusive design, prototyping, stakeholder communication, empathy
Bachelor's (Human-Computer Interaction, Interaction Design, Computer Science)
AR/VR & Spatial Computing
XR Interaction Design
Voice & Gaze Interaction Designer
JavaScript, Python, C#
Speech SDKs (Microsoft, Google), MRTK, Unity, Unreal Engine, Git
Voice UI design, gaze tracking, multimodal interaction, dialog flow, prototyping, usability testing, accessibility, debugging, collaboration
Bachelor's (Interaction Design, Human-Computer Interaction, Computer Science)
AR/VR & Spatial Computing
XR Interaction Design
XR Usability Tester
null
UserTesting, Morae, Tobii Pro, Unity, Git
Test plan development, participant recruitment, task analysis, session moderation, data collection, qualitative analysis, reporting, stakeholder communication, attention to detail
Bachelor's (Human-Computer Interaction, Psychology, Computer Science)
AR/VR & Spatial Computing
XR Interaction Design
Haptic Interaction Specialist
C, C#, Python
Unity, Unreal Engine, HaptX SDK, Arduino, Git
Haptic device integration, force-feedback design, tactile rendering, prototyping, user testing, latency optimization, ergonomics, debugging, collaboration
Bachelor's (Engineering, Human-Computer Interaction, Computer Science)
Robotics
Robot Programming & Control
Robotics Software Engineer
C++, Python
ROS, Gazebo, RViz, MoveIt!
robotic software architecture, middleware integration, motion planning, sensor integration, perception stack development, real-time control software, hardware abstraction layers, robot state estimation, multi-threaded programming, system-level debugging
Bachelor's (Robotics, Computer Science, Engineering)
Robotics
Robot Programming & Control
Robot Control Systems Engineer
C++, Python, MATLAB,Simulink
ROS Control, MATLAB, Simulink, Gazebo
control system design (PID, MPC, LQR), real-time feedback control, actuator and motor control, robot dynamic modeling, closed-loop system tuning, control stability analysis, trajectory following, adaptive control, force/torque control systems
Bachelor's (Robotics, Engineering, Control Systems)
Robotics
Robot Programming & Control
Motion Planning Engineer
C++, Python
MoveIt!, OMPL, ROS Navigation Stack
path planning algorithms (A*, RRT*, PRM), trajectory optimization, collision avoidance, dynamic obstacle handling, multi-DOF motion planning, inverse kinematics, trajectory smoothing, time-parameterized trajectory generation, high-dimensional motion planning
Master's (Robotics, Computer Science, Engineering)
Robotics
Robot Programming & Control
Industrial Robot Programmer
RAPID, KRL, VAL3 (Stäubli), FANUC KAREL
RobotStudio, RoboDK, Offline Programming (OLP) suites
industrial robot programming, teach pendant operation, offline programming, pick-and-place automation, welding and painting robot programming, PLC communication, safety protocols for industrial robots, cycle time optimization, robot calibration and maintenance
Bachelor's (Robotics, Engineering, Computer Science)
Robotics
Robot Programming & Control
Embedded Robotics Developer
C, C++, MicroPython
STM32CubeIDE, Keil uVision, RTOS (FreeRTOS, Zephyr)
microcontroller programming, real-time systems, low-level driver development (I2C, SPI, UART), sensor interfacing, motor driver integration, power management, firmware optimization, memory-constrained programming, fault-tolerant embedded systems
Bachelor's (Robotics, Embedded Systems, Computer Science)
Robotics
Robot Programming & Control
Robotic Arm Programming Specialist
C++, Python, proprietary robot languages (e.g. KRL - RAPID)
MoveIt!, Gazebo, RoboDK
inverse and forward kinematics for manipulators, motion planning for 6-DOF arms, joint-space and Cartesian-space control, robotic calibration techniques, robot dynamics and torque control, singularity handling, path accuracy improvement, ROS integration with manipulators
Bachelor's (Robotics, Engineering, Computer Science)
Robotics
Robot Programming & Control
Robot Kinematics Engineer
C++, Python, MATLAB
MATLAB Robotics Toolbox, ROS MoveIt!, Drake
forward and inverse kinematics, Jacobian computation, differential kinematics, redundancy resolution, singularity analysis, analytical vs numerical IK solvers, multi-link chain modeling, workspace analysis, constraint-based kinematics, real-time kinematic control
Master's (Robotics, Engineering, Applied Mathematics)
Robotics
Robot Programming & Control
Control Algorithm Developer
C++, Python, MATLAB,Simulink
Simulink, ROS Control, Eigen library
feedback and feedforward control, force control algorithms, nonlinear control systems, adaptive control, predictive control (MPC), dynamic system modeling, optimal control theory, Lyapunov stability analysis, controller robustness optimization, real-time implementation of control loops
Master's (Robotics, Computer Science, Applied Mathematics)
Robotics
Robot Programming & Control
Robot Operating System (ROS) Engineer
C++, Python
ROS1, ROS2, Gazebo, RViz, rqt tools
ROS node development, service/action communication, ROS middleware integration (DDS, FastRTPS), URDF and xacro modeling, launch file management, robot state publishers, TF transforms, ROS networking and security, distributed robotics systems, lifecycle node management in ROS2
Bachelor's (Robotics, Computer Science, Engineering)
Robotics
Robot Programming & Control
Real-Time Robotics Programmer
C, C++, Assembly
RTOS (Real-Time Linux, FreeRTOS), Xenomai, EtherCAT
deterministic real-time programming, real-time task scheduling, hard and soft real-time system tuning, real-time communication protocols, low-latency sensor and actuator control, priority inversion handling, interrupt-driven programming, safety-critical real-time system development, CPU affinity and core isolation for ...
Bachelor's (Robotics, Computer Science, Engineering)
Robotics
Autonomous Systems
Autonomous Systems Engineer
C++, Python
ROS, Gazebo, PX4, TensorFlow
motion planning, control systems design, sensor integration, real-time decision-making, autonomous perception, obstacle avoidance, multi-sensor calibration, system robustness under uncertainty, autonomous software architecture, safety-critical systems engineering
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Self-Driving Car Software Engineer
C++, Python
ROS, Apollo, Autoware, TensorRT, NVIDIA DriveWorks
vehicle control algorithms, perception stack development, object detection and tracking, prediction and behavior planning, CAN bus communication, sensor fusion (lidar, radar, cameras), HD mapping integration, real-time system optimization, safety-critical system design
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Autonomous Navigation Engineer
C++, Python
ROS Navigation Stack, MoveIt!, Cartographer
global and local path planning, map-based and mapless navigation, autonomous decision-making, real-time obstacle avoidance, SLAM integration, route optimization, coverage path planning, adaptive navigation in dynamic environments, motion primitives generation
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Path Planning Specialist
C++, Python
OMPL, ROS, MoveIt!
A*, D*, RRT/RRT*, PRM, optimization-based planning (e.g., CHOMP, TrajOpt), trajectory smoothing, dynamic replanning, collision avoidance, motion prediction under uncertainty, real-time route computation, non-holonomic constraint handling
Master's (Robotics, AI, Applied Mathematics, Engineering)
Robotics
Autonomous Systems
Sensor Fusion Engineer
C++, Python
ROS, Kalman Filters libraries (e.g., robot_localization), TensorFlow, Eigen
Kalman filtering (EKF, UKF), Bayesian estimation, sensor alignment and calibration, multi-modal data fusion (lidar, radar, IMU, GPS), outlier rejection, uncertainty modeling, real-time fusion pipelines, robust state estimation, asynchronous sensor fusion
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Autonomous Aerial Systems Developer
C++, Python
PX4, MAVLink, ROS, Gazebo, AirSim
drone navigation, aerial path planning, 3D obstacle avoidance, altitude control, vision-based navigation, GPS-denied localization, UAV swarm coordination, drone flight safety algorithms, SLAM for aerial vehicles, multi-rotor dynamics modeling
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Autonomy Algorithms Engineer
C++, Python
ROS, TensorFlow, PyTorch
decision-making under uncertainty, behavior prediction, reinforcement learning for autonomy, path and trajectory optimization, hierarchical planning, anomaly detection in autonomy stacks, data-driven autonomy refinement, adaptive planning based on environment changes
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
SLAM Engineer (Simultaneous Localization and Mapping)
C++, Python
ORB-SLAM2/3, RTAB-Map, Cartographer, GTSAM
visual-inertial SLAM, lidar-based SLAM, loop closure detection, pose graph optimization, real-time mapping, feature tracking and matching, relocalization, multi-session SLAM, dense vs sparse mapping strategies, dealing with dynamic environments in SLAM
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Autonomous Vehicle Systems Architect
C++, Python
ROS2, DDS (Data Distribution Service), Apollo, Autoware
high-level system design, modular autonomy software architecture, real-time data pipeline orchestration, vehicle-sensor-controller integration, redundancy and fail-safe architecture, communication protocols (CAN, Ethernet, DDS), system safety certification (ISO 26262), scalability and upgradeability of autonomous platf...
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Autonomous Systems
Multi-Agent Systems Engineer
Python, C++
ROS, Gazebo, Unity ML-Agents, OpenAI Gym
distributed coordination algorithms, decentralized planning, multi-robot communication, swarm intelligence, multi-agent reinforcement learning (MARL), formation control, task allocation among agents, conflict resolution in multi-agent navigation, communication-aware planning, simulation of large-scale agent systems
Master's (Robotics, AI, Computer Science, Engineering)
Robotics
Robot Vision & Perception
Robot Vision Engineer
Python, C++, CUDA
OpenCV, ROS, TensorFlow, PyTorch, RealSense SDK
camera calibration, stereo vision, depth estimation, visual tracking, object detection, feature extraction (SIFT, ORB, SURF), robot navigation from visual data, real-time visual processing, integrating vision with control loops, vision system robustness
Master's (Robotics, Computer Vision, AI, Engineering)
Robotics
Robot Vision & Perception
Perception Systems Developer
Python, C++
ROS, PCL (Point Cloud Library), Open3D, TensorFlow
perception pipeline development, sensor fusion (camera, lidar, radar), 3D object detection, scene segmentation, obstacle recognition, multi-modal data processing, real-time perception systems, error handling in sensor data, environment modeling for robotics
Master's (Robotics, Computer Vision, AI, Engineering)
Robotics
Robot Vision & Perception
Computer Vision for Robotics Specialist
Python, C++, CUDA
OpenCV, TensorFlow, PyTorch, ROS
vision-based localization, visual servoing, optical flow computation, robotic object manipulation using vision, image-based robot control, semantic segmentation for robotic tasks, fine-tuning vision models for robotics, domain adaptation (sim2real), dataset creation and augmentation for robotic vision tasks
Master's (Computer Vision, AI, Robotics, Engineering)
Robotics
Robot Vision & Perception
3D Sensor Integration Engineer
C++, Python
ROS, PCL, RealSense SDK, ZED SDK
integration of RGB-D sensors, lidar-camera synchronization, point cloud processing, sensor drivers development, real-time 3D data streaming, hardware-software interfacing for sensors, depth map generation, calibration of multi-sensor systems, distortion correction, sensor noise filtering and correction
Master's (Robotics, Computer Science, Engineering)
Robotics
Robot Vision & Perception
Visual SLAM Developer
C++, Python
ORB-SLAM2, RTAB-Map, Cartographer, ROS
simultaneous localization and mapping (SLAM) algorithms, keyframe-based SLAM, loop closure detection, pose graph optimization, monocular/stereo/RGB-D SLAM, visual odometry, mapping in dynamic environments, relocalization, integrating SLAM with robot path planning
Master's (Robotics, AI, Computer Vision, Engineering)
Robotics
Robot Vision & Perception
Depth Perception Engineer
Python, C++, CUDA
OpenCV, TensorFlow, PCL, ROS
stereo matching algorithms, depth map generation from disparity, structured light systems, time-of-flight sensor integration, monocular depth estimation using deep learning, 3D reconstruction, occlusion handling in depth estimation, multi-view stereo techniques, accuracy and latency optimization for depth pipelines
Master's (Robotics, AI, Computer Vision, Engineering)
Robotics
Robot Vision & Perception
Machine Vision Applications Engineer
Python, C++
OpenCV, Halcon, Cognex VisionPro, ROS
industrial machine vision system setup, image acquisition pipelines, defect detection and classification, pattern recognition, robot-guided inspection, barcode and OCR solutions, lighting and optics for machine vision, camera selection and configuration, vision-guided robotic arm control, multi-camera system management
Bachelor's (Computer Science, Robotics, Engineering)
Robotics
Robot Vision & Perception
Object Recognition for Robotics Specialist
Python, C++
YOLO, Faster R-CNN, Detectron2, ROS
object detection and classification for robotic applications, dataset creation for object recognition, transfer learning for object detection models, real-time object tracking, integrating object recognition with manipulation and grasping, domain adaptation for unseen environments, object pose estimation, model compres...
Master's (Robotics, Computer Vision, AI, Engineering)
Robotics
Robot Vision & Perception
Visual Processing Pipeline Engineer
Python, C++
OpenCV, TensorFlow, ROS, NVIDIA TensorRT
end-to-end vision system development, pipeline optimization for speed and memory, preprocessing and augmentation of visual data, efficient video streaming and processing, GPU acceleration of vision workloads, vision pipeline deployment on embedded systems (Jetson, Xavier), real-time frame-by-frame processing, asynchron...
Master's (Robotics, AI, Computer Vision, Engineering)
Robotics
Robot Vision & Perception
Robotic Scene Understanding Expert
Python, C++
Mask R-CNN, DeepLabV3+, Detectron2, ROS
semantic scene segmentation, 3D scene understanding, affordance detection for robot interaction, holistic scene parsing, context-aware perception, relationship modeling between objects, instance segmentation for grasp planning, large-scale annotated dataset handling, graph-based scene representations, integration of sc...
Master's (Robotics, Computer Vision, AI, Engineering)
Robotics
Human–Robot Interaction
HRI Research Scientist
Python, C++
ROS, Gazebo, Rviz, Webots, OpenCV
human-robot interaction modeling, experimental design for HRI studies, social signal processing, user-centered HRI evaluation, multi-modal communication analysis (speech, gesture, gaze), data collection and annotation for HRI, cognitive load assessment, user acceptability studies, ethics and privacy in HRI, human facto...
PhD (Robotics, Cognitive Science, AI, Psychology)
Robotics
Human–Robot Interaction
Human-Robot Interface Designer
Python, C++, JavaScript
ROS, Qt, Unity, RViz, custom touchscreen frameworks
interface design for robot control, usability-focused interaction design, multimodal input integration (speech, touch, gesture), real-time feedback visualization, adaptive UI/UX for robotic systems, AR/VR interfaces for robots, voice + GUI hybrid control interfaces, remote teleoperation interfaces, user-centered design...
Master's (Robotics, Interaction Design, HCI, Engineering)
Robotics
Human–Robot Interaction
Social Robotics Engineer
Python, C++, Java
NAOqi SDK, ROS, OpenCV, TensorFlow
social behavior programming (greetings, gestures, emotional expression), robot perception of social cues, autonomous interaction scripting, personality modeling for robots, emotional interaction frameworks, social situation understanding, multi-party interaction design, integration of speech and vision in social robots...
Master's (Robotics, AI, Cognitive Science, Psychology)