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CHAPTER 16 |
Introduction to Interactive Voice Response |
One day Alice came to a fork in the road and saw a Cheshire cat in a tree. “Which road do I |
take?” she asked. |
“Where do you want to go?” was his response. |
“I don’t know,” Alice answered. |
“Then,” said the cat, “it doesn’t matter.” |
—Lewis Carroll |
The term Interactive Voice Response (IVR) is often misused to refer to an automated |
voice attendant, but the two are very different things. The purpose of an IVR system |
is to take input from a caller, perform an action based on that input (commonly, look‐ |
ing up data in an external system such as a database), and speak a result to the caller. |
The purpose of an automated attendant (which we covered in Chapter 14) is to route |
calls. Originally, an IVR didn’t even need to be a telephone system. Anything that |
took input from a human and spoke back a result fell with the realm of an IVR. Tra‐ |
ditionally, IVR systems have been complex, expensive, and annoying to implement. |
Asterisk changes all that. |
Components of an IVR |
The most basic elements of an IVR are quite similar to those of an automated attend‐ |
ant, though the goal is different. We need at least one prompt to tell the caller what |
the IVR expects, a method of receiving input from the caller, logic to verify that the |
caller’s response is valid input, logic to determine what the next step of the IVR |
should be, and finally, a storage mechanism for the responses, if applicable. We might |
think of an IVR as a decision tree, although it need not have any branches. For exam‐ |
ple, a survey may present exactly the same set of prompts to each caller, regardless of |
289 |
what choices the callers make, and the only routing logic involved is whether the |
responses given are valid for the questions. |
From the caller’s perspective, every IVR needs to start with a prompt. This initial |
prompt will tell the caller what the IVR is for and ask the caller to provide the first |
input. We discussed prompts in the automated attendant in Chapter 14. Later, we’ll |
create a dialplan that will allow you to better manage multiple voice prompts. |
The second component of an IVR is a method for receiving input from the caller. |
Recall that in Chapter 14 we discussed the Background() and WaitExten() applica‐ |
tions for receiving a new extension. While you could create an IVR using Back |
ground() and WaitExten(), it is generally easier and more practical to use the Read() |
application, which handles both the prompt and the capture of the response. The |
Read() application was designed specifically for use with IVR systems. Its syntax is as |
follows: |
Read(variable[,filename[&filename2...]][,maxdigits][,option][,attempts][,timeout]) |
The arguments are described in Table 16-1. |
Table 16-1. The Read() application |
Argument |
variable |
prompt |
Purpose |
The variable into which the caller’s response is stored. It is best practice to give each variable in your IVR a |
name that is similar to the prompt associated with that variable. This will help later if, for business reasons or |
ease of use, you need to reorder the steps of the IVR. Naming your variables var1, var2, etc., may seem |
easy in the short term, but later in your life cycle it will make fixing bugs more difficult. |
A file (or list of files, joined together with the & character) to play for the caller, requesting input. Remember |
to omit the format extension on the end of each filename. |
maxdigits The maximum number of characters to allow as input. In the case of yes/no and multiple-choice questions, |
it’s best practice to limit this value to 1. In the case of longer lengths, the caller may always terminate input |
by pressing the # key. |
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| |
Chapter 16: Introduction to Interactive Voice Response |
Argument |
options |
Purpose |
s (skip) |
Exit immediately if the channel has not been answered. |
i (indication) |
Rather than playing a prompt, play an indication tone of some sort (such as the dialtone). |
n (no answer) |
Read digits from the caller, even if the line is not yet answered. |
attempts |
The number of times to play the prompt. If the caller fails to enter anything, the Read() application |
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