system stringclasses 1
value | problem stringclasses 1
value | answers stringlengths 430 1.56k | game_name stringclasses 6
values | images images listlengths 3 3 | current_image imagewidth (px) 160 160 | action_index int64 0 17 | action stringclasses 18
values | reward listlengths 1 1 | episode_reward float64 0 51k | episode_id int64 0 28 | step_id int64 1 10k | done bool 2
classes | eps float64 0 0 | current_state unknown | prev_state unknown | prev_str_action stringclasses 18
values | prev_int_action int64 0 17 ⌀ |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (14, 26) to (150, 167). I see
a spaceship at (76, 72, 84, 90).
a obstacle_type1 at (14, 26, 19, 43).
a obstacle_type1 at (138, 42, 144, 59).
a obstacle_type1 at (14, 58, 19, 75).
a obstacle_type1 at (138, 74, 144, 91).
a ob... | AsterixNoFrameskip-v4 | 8 | DOWNLEFT | [
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (14, 26) to (150, 167). I see
a spaceship at (68, 88, 76, 106).
a obstacle_type1 at (17, 26, 23, 43).
a obstacle_type1 at (134, 42, 140, 59).
a obstacle_type1 at (17, 58, 23, 75).
a obstacle_type1 at (134, 74, 140, 91).
a o... | AsterixNoFrameskip-v4 | 8 | DOWNLEFT | [
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (14, 26) to (150, 167). I see
a spaceship at (60, 104, 68, 122).
a obstacle_type1 at (21, 26, 27, 43).
a obstacle_type1 at (130, 42, 136, 59).
a obstacle_type1 at (21, 58, 27, 75).
a obstacle_type1 at (130, 74, 136, 91).
a ... | AsterixNoFrameskip-v4 | 4 | DOWN | [
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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions:
**Scene Analysis**: First, Extract dynamic information from the current frame and several pre... |
You are given a sequence of consecutive video game frames (observations).
Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action.
- Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags.
- Then, out... | <think>Let me go with understanding the current state. The main game area spans from coordinates (14, 26) to (150, 167). I see
a spaceship at (60, 120, 68, 138).
a obstacle_type1 at (25, 26, 31, 43).
a obstacle_type1 at (126, 42, 132, 59).
a obstacle_type1 at (25, 58, 31, 75).
a obstacle_type1 at (126, 74, 132, 91).
a ... | AsterixNoFrameskip-v4 | 3 | LEFT | [
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"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED) | "\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED) | "<think>Let me go with understanding the current state. The main game area spans from coordinates (1(...TRUNCATED) | AsterixNoFrameskip-v4 | [{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/action_1_AUG/--/{dataset_git_re(...TRUNCATED) | 1 | UP | [
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