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You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 33) to (158, 176). I see a player at (132, 95, 136, 103). Then, Let me consider what the optimal next action would be. The game appears to be a maze-like exploration or puzzle title. The player character is stationary, ...
TutankhamNoFrameskip-v4
2
RIGHT
[ 0 ]
0
0
1
false
0.001
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
null
null
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 33) to (158, 176). I see a player at (132, 95, 136, 103). Then, Let me consider what the optimal next action would be. The game appears to be a simple exploration or maze-like challenge. The player character is static a...
TutankhamNoFrameskip-v4
6
RIGHTFIRE
[ 0 ]
0
0
2
false
0.001
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
RIGHT
2
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 33) to (158, 176). I see a player at (132, 95, 136, 103). Then, Let me consider what the optimal next action would be. The game appears to be a side-scrolling action game. The player character remains in a similar posit...
TutankhamNoFrameskip-v4
6
RIGHTFIRE
[ 0 ]
0
0
3
false
0.001
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
RIGHTFIRE
6
You are a general-purpose game agent focused on scene understanding, key object recognition, and intelligent action decision-making based on continuous game frames. Please analyze and reason based on the following dimensions: **Scene Analysis**: First, Extract dynamic information from the current frame and several pre...
You are given a sequence of consecutive video game frames (observations). Your task is to analyze the visual scene and reason about the game's dynamics to infer the most appropriate next action. - Provide your reasoning based Scene Analysis and Game Reasoning dimensions, inside `<think>...</think>` tags. - Then, out...
<think>Let me go with understanding the current state. The main game area spans from coordinates (0, 33) to (158, 176). I see a player at (132, 95, 136, 103). Then, Let me consider what the optimal next action would be. The game appears to be an action or shooting game, given the static viewpoint and the presence of a ...
TutankhamNoFrameskip-v4
4
DOWN
[ 0 ]
0
0
4
false
0.001
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
[ 128, 4, 149, 160, 56, 0, 0, 0, 0, 0, 0, 140, 14, 97, 108, 101, 95, 112, 121, 46, 95, 97, 108, 101, 95, 112, 121, 148, 140, 8, 65, 76, 69, 83, 116, 97, 116, 101, 148, 147, 148, 41, 129, 148, 66, 117, 56, 0, 0, 247, 60...
RIGHTFIRE
6
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
TutankhamNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/adventure_1_AUG/--/{dataset_git(...TRUNCATED)
4
DOWN
[ 0 ]
0
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false
0.001
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DOWN
4
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
TutankhamNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/adventure_1_AUG/--/{dataset_git(...TRUNCATED)
4
DOWN
[ 0 ]
0
0
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false
0.001
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAIQAAACEAAAAAAAAAAAAAAFE(...TRUNCATED)
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAHQAAAB0AAAAAAAAAAAAAAFE(...TRUNCATED)
DOWN
4
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
TutankhamNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/adventure_1_AUG/--/{dataset_git(...TRUNCATED)
6
RIGHTFIRE
[ 0 ]
0
0
7
false
0.001
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAJQAAACUAAAAAAAAAAAAAAFE(...TRUNCATED)
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAIQAAACEAAAAAAAAAAAAAAFE(...TRUNCATED)
DOWN
4
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
TutankhamNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/adventure_1_AUG/--/{dataset_git(...TRUNCATED)
6
RIGHTFIRE
[ 0 ]
0
0
8
false
0.001
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAKQAAACkAAAAAAAAAAAAAAFE(...TRUNCATED)
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAJQAAACUAAAAAAAAAAAAAAFE(...TRUNCATED)
RIGHTFIRE
6
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
TutankhamNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/adventure_1_AUG/--/{dataset_git(...TRUNCATED)
6
RIGHTFIRE
[ 0 ]
0
0
9
false
0.001
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYALQAAAC0AAAAAAAAAAAAAAFE(...TRUNCATED)
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAKQAAACkAAAAAAAAAAAAAAFE(...TRUNCATED)
RIGHTFIRE
6
"You are a general-purpose game agent focused on scene understanding, key object recognition, and in(...TRUNCATED)
"\nYou are given a sequence of consecutive video game frames (observations).\n\nYour task is to anal(...TRUNCATED)
"<think>Let me go with understanding the current state. The main game area spans from coordinates (0(...TRUNCATED)
TutankhamNoFrameskip-v4
[{"src":"https://datasets-server.huggingface.co/assets/StevenKaseiyo/adventure_1_AUG/--/{dataset_git(...TRUNCATED)
6
RIGHTFIRE
[ 0 ]
0
0
10
false
0.001
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYAMQAAADEAAAAAAAAAAAAAAFE(...TRUNCATED)
"gASVoDgAAAAAAACMDmFsZV9weS5fYWxlX3B5lIwIQUxFU3RhdGWUk5QpgZRCdTgAAPc8BgD3PAYALQAAAC0AAAAAAAAAAAAAAFE(...TRUNCATED)
RIGHTFIRE
6
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